19:09:21  (Reporting)  Processing  1000001 France
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  AI Process done in  94 ms
19:09:21  (Reporting)  Processing  1000002 Great Britain
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Great Britain AILevel 0 Kind: 0 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  AI Process done in  98 ms
19:09:21  (Reporting)  Processing  1000003 Russia
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Russia AILevel 0 Kind: 0 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  AI Process done in  96 ms
19:09:21  (Reporting)  Processing  1000004 Austria
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Austria AILevel 3 Kind: 0 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:09:21  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2723 OppPow Land: 0 OwnPow Nav : 198 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
19:09:21  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 4178 OppPow Land: 0 OwnPow Nav : 114 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
19:09:21  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6712 OppPow Land: 0 OwnPow Nav : 44 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
19:09:21  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 773 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.70 1.70 Reg Count: 145 > 218
19:09:21  (Reporting)  _FIT_ Ended AIInitTheaters 542 ms
19:09:21  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 1856 Expected 122 Balance -8
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 3073 Expected 85 Balance 0
19:09:21  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 362 Expected 85 Balance -11
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 623 Expected 61 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
19:09:21  (Reporting)  Engagment Points Availability Plentiful Stock 123 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 514 Expected 24 Balance 0
19:09:21  (Reporting)   
19:09:21  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
19:09:21  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
19:09:21  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
19:09:21  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6712 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2898
19:09:21  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2723 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1146
19:09:21  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 198 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 4178 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 773 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.70
19:09:21  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 198 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.70
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Land Theaters Special Regions ***
19:09:21  (Reporting)  Theater 342 Theater_Germany HQReg: 888 Frankfurt Max pick: Muenchen Max need: Meissen Max Val: Wien Naval Gathering: 1006 Dresden
19:09:21  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Firenze Naval Gathering: 627 Venezia
19:09:21  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 1194 Wien
19:09:21  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Lemberg Naval Gathering: <None>
19:09:21  (Reporting)   
19:09:21  (Reporting)  Final Gather Region for  342 Germany : 888 Frankfurt
19:09:21  (Reporting)  Final Gather Region for  338 Italia : 648 Firenze
19:09:21  (Reporting)  Final Gather Region for  339 Austria : 1194 Wien
19:09:21  (Reporting)  Final Gather Region for  343 Poland : 1337 Lemberg
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended InitAndDumpData Austria 1066 ms
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 6 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Proposing to 1000012 Baden
19:09:21  (Reporting)  Checking 50 Degrade Relationship
19:09:21  (Reporting)  Proposing to 1000005 Prussia
19:09:21  (Reporting)  Checking 0 Propose State Visit
19:09:21  (Reporting)  Still checking 0 Propose State Visit
19:09:21  (Reporting)  Item is a Various entry, chance 25
19:09:21  (Reporting)  _HAD_ Send Treaty Austria sent Propose State Visit toward Prussia
19:09:21  (Reporting)  Proposing to 1000051 Switzerland
19:09:21  (Reporting)  Proposing to 1000051 Switzerland
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 31 ms
19:09:21  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:09:21  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 185 % to be played in 1152 Innsbruck
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4012 Dvina Estuary
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3067 Zavodskoy
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3397 Romodanovo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 581 Bonficacio
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4422 Tripolitanian Sea
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1507 Risoer
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 517 Jersey
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 1484 Praesto
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4178 Nordfriesiche Inseln
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2292 Nukhayb
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1675 Mostar
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1402 Byalistock
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 16 Dublin
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2164 Derik
19:09:21  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 94 % to be played in 623 Padova
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2369 El Kuntilla
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3404 Kovylkino
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4188 Western Dogger Bank
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 374 Bellac
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2606 Naziya
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 506 Vannes
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 3062 Sevsk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2873 Staroslav
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3139 Chebekino
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 302 Andorra
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3049 Agheievo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 987 Forst
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 185 target region was 1240 Szombathely
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2648 Serbino
19:09:21  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1296 Mures
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 3004 Kazarinovo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2262 Dezful
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 35 target region was 4441 Kithira
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4004 Iskar Confluent
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 344 Villefranche de Rouergue
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 1662 Cerknica
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1981 Denizli
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1373 Lublin
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 212 Cadiz
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2536 Haademestee
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4178 Nordfriesiche Inseln
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4230 Oxelosund
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4095 North Atlantic
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4196 North Oresund
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 2685 Janavici
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 365 Saumur
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1388 Warszawa
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4386 Northwestern Ionian Sea
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 816 Trier
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 3268 Varnavino
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3080 Kurchatov
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1292 Szentes
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 218 El Pedroso
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4436 Southwestern Ionian Sea
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 2643 Shimsk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 3945 Guadalquivir Estuary
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2619 Lyuban
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1613 Porkkala
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2567 Otepaa
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 362 La Roche sur Yon
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4240 Osel
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 38 Stornoway
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1119 Melnik
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2832 Ilintsy
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4409 Kerkira
19:09:21  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1177 Bled
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2714 Lahysin
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 3199 Mohyliv
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 621 Cremona
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2303 Qusaybah
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3877 Laishevo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2981 Borodino
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 273 Nulles
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 218 El Pedroso
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2818 Nechayane
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3239 Yalta
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4395 Golfo di Venezia
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 1678 Livno
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 2531 Ogre
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 185 target region was 1111 Zittau
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 2580 Reval
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 3889 Lower Canada
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1742 Prizren
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4241 Baltic Channel
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2895 Sevchenkove
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 4248 Southeast Aland
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3850 Al Jaghbub
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4263 Atlantic Ocean
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2478 Druskinika
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 772 Bruxelles
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 901 Stuttgart
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3182 Lutuhine
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1472 Aarhus
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 155 target region was 1658 Pazin
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4147 Western Scottish Sea
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4312 Costa Dorada
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 508 Guerande
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3342 Mordovo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1751 Senta
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2532 Friedrichstad
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 35 target region was 2551 Gulbene
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 767 Liege
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4160 Eastern Skagerrak
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 2908 Sloboda
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 1897 Florina
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 35 target region was 2517 Minsk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 3214 Berdjiansk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 962 Stralsund
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3946 Lower Guadalquivir
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 514 Laval
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 389 Ussel
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1665 Sisak
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1696 Slavonski Brod
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 25 target region was 3925 Western Approaches Trade
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3682 Karakoyunlu
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 2137 Hamur
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 516 Guernesey
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 767 Liege
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2240 Baharan
19:09:21  (Reporting)  Ended HandleRegionsDecisions 2754 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 623
19:09:21  (Reporting)  Money Level 6 Amount 1856
19:09:21  (Reporting)  Conscripts Level 5 Amount 362
19:09:21  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
19:09:21  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
19:09:21  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 90
19:09:21  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
19:09:21  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 63
19:09:21  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
19:09:21  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
19:09:21  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
19:09:21  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
19:09:21  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
19:09:21  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
19:09:21  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 18
19:09:21  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
19:09:21  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
19:09:21  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
19:09:21  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 45
19:09:21  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
19:09:21  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 81
19:09:21  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
19:09:21  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
19:09:21  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
19:09:21  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
19:09:21  (Reporting)  Adding 323 Field Hospital Coeff: 9
19:09:21  (Reporting)  Adding 324 Signals Rgt Coeff: 9
19:09:21  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
19:09:21  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
19:09:21  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
19:09:21  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
19:09:21  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
19:09:21  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
19:09:21  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
19:09:21  (Reporting)  Number of Draw 9
19:09:21  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 10
19:09:21  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Austria
19:09:21  (Reporting)  Picking 303 Dragoon Brigade 1805
19:09:21  (Reporting)  On Map 4 Requested 0 In Pool 11
19:09:21  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Austria
19:09:21  (Reporting)  Picking 306 Hussars Brigade 1805
19:09:21  (Reporting)  On Map 4 Requested 0 In Pool 10
19:09:21  (Reporting)  _BNU Buying Unit Hussars Brigade 1805 Family ID Cavalry Area Recruitment Area: Austria
19:09:21  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
19:09:21  (Reporting)  On Map 5 Requested 0 In Pool 5
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 362 392 WSU 623 0 Money 1856 475
19:09:21  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 2 Requested 0 In Pool 22
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 362 586 WSU 623 0 Money 1856 482
19:09:21  (Reporting)  Picking 313 Fortress Battery 1805
19:09:21  (Reporting)  On Map 7 Requested 0 In Pool 13
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 362 372 WSU 623 58 Money 1856 748
19:09:21  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 2 Requested 0 In Pool 22
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 362 586 WSU 623 0 Money 1856 482
19:09:21  (Reporting)  Picking 307 Uhlans Brigade 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 362 392 WSU 623 0 Money 1856 475
19:09:21  (Reporting)  Picking 297 Horse Artillery Brigade 1805
19:09:21  (Reporting)  On Map 7 Requested 0 In Pool 13
19:09:21  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Austria
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 4 39 ms
19:09:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1008463 Nord Donau Flotte
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1008472 Sd Donau Flotte
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1008453 Adria Geshwader
19:09:21  (Reporting)  Ended ManageFleetsComposition 152 ms
19:09:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:09:21  (Reporting)  _LFG_ 1010870 Stadtgarnison Cattaro, 1682 Kotor, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010771 Stadtgarnison Ragusa, 1681 Ragusa, Pow:151, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004752 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004755 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004774 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010819 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004766 Slavonski Grenzer, 1696 Slavonski Brod, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010814 Stadtgarnison Eszek, 1699 Eszek, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004758 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010746 Stadtgarnison Padova, 623 Padova, Pow:100, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004664 Stadtgarnison Venedig, 627 Venezia, Pow:99, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010762 Stadtgarnison Venedig, 627 Venezia, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004770 Kroaten Grenzer, 1693 Agram, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010843 Stadtgarnison Temesvar, 1747 Temesvar, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004694 Stadtgarnison Trieste, 635 Trieste, Pow:77, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004674 Stadtgarnison Trevisa, 626 Trevisa, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010848 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:74, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004762 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010853 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:107, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010926 Stadtgarnison Laibach, 1183 Laibach, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004684 Stadtgarnison Graz, 1189 Graz, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010833 Stadtgarnison Ofen, 1274 Ofen, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004534 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004784 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010916 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:24, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1015217 IR 11, 1155 Salzburg, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1016364 Kaiser Franz' Force, 1194 Wien, Pow:273, Count: 11(l 2/L 6/S 3) created in region and fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1015219 IR 12, 1158 Linz, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010794 Stadtgarnison Presburg, 1197 Presburg, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010896 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010911 Stadtgarnison Brnn, 1143 Brunn, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010799 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:32, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010891 Stadtgarnison Lemberg, 1337 Lemberg, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010901 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010780 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010881 Stadtgarnison Krakau, 1328 Krakow, Pow:23, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010785 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:107, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010862 Stadtgarnison Zamosc, 1370 Zamosc, Pow:82, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  Ended LockFixedGroups 82 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  _SSU_ 1014710 2. Infanterie-Brigade, 1287 Pecs, Pow:19, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  _SSU_ 1015427 1. Jger-Brigade, 1113 Koniggraetz, Pow:8, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  _SSU_ 1015432 3. Kavallerie-Brigade, 1373 Lublin, Pow:2, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering GarrisonBorders (_GAB_)
19:09:21  (Reporting)  Agenda: Garrison, Value: 16600, Region: 623 Padova
19:09:21  (Reporting)  _DCR_ 1004537 Italienische Armee, 623 Padova, Pow:1258, Count: 10(l 8/L 7/S 2) will reinforce threatened border 623 Padova
19:09:21  (Reporting)  Agenda: Garrison, Value: 41300, Region: 1152 Innsbruck
19:09:21  (Reporting)  _DCR_ 1010804 Stadtgarnison Salzburg, 1155 Salzburg, Pow:262, Count: 1(l 1/L 1/S 0) will reinforce threatened border 1152 Innsbruck
19:09:21  (Reporting)  Agenda: Garrison, Value: 11200, Region: 926 Memmingen
19:09:21  (Reporting)  _DCR_ 1004717 Tirolerisch Korps, 929 Oberammergau, Pow:156, Count: 3(l 3/L 2/S 0) will reinforce threatened border 926 Memmingen
19:09:21  (Reporting)  Agenda: Garrison, Value: 16600, Region: 1699 Eszek
19:09:21  (Reporting)  _DCR_ 1015223 Jellachich' Force, 1159 Melk, Pow:815, Count: 9(l 5/L 4/S 4) will reinforce threatened border 1699 Eszek
19:09:21  (Reporting)  Agenda: Garrison, Value: 12100, Region: 1145 Trente
19:09:21  (Reporting)  _DCR_ 1004537 Italienische Armee, 623 Padova, Pow:1258, Count: 10(l 8/L 7/S 2) will reinforce threatened border 1145 Trente
19:09:21  (Reporting)  Agenda: Garrison, Value: 27000, Region: 1700 Peterwardein
19:09:21  (Reporting)  _DCR_ 1015218 Kaiser Franz' Force, 1194 Wien, Pow:80, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1700 Peterwardein
19:09:21  (Reporting)  Agenda: Garrison, Value: 11500, Region: 899 Ueberlingen
19:09:21  (Reporting)  _DCR_ 1004717 Tirolerisch Korps, 929 Oberammergau, Pow:156, Count: 3(l 3/L 2/S 0) will reinforce threatened border 899 Ueberlingen
19:09:21  (Reporting)  Agenda: Garrison, Value: 36800, Region: 1155 Salzburg
19:09:21  (Reporting)  _DCR_ 1015223 Jellachich' Force, 1159 Melk, Pow:815, Count: 9(l 5/L 4/S 4) will reinforce threatened border 1155 Salzburg
19:09:21  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
19:09:21  (Reporting)  _DCR_ 1015223 Jellachich' Force, 1159 Melk, Pow:815, Count: 9(l 5/L 4/S 4) will reinforce threatened border 1158 Linz
19:09:21  (Reporting)  Ended GarrisonBorders 470 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 1 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 1 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  _PCO_ 1004718 Johann von Hiller is now in Privileged Combine in 1004717 Tirolerisch Korps 929 Oberammergau
19:09:21  (Reporting)  _PCO_ 1004718 Johann von Hiller 1 has his Privileged Combine status revoked 1004717 Tirolerisch Korps 929 Oberammergau
19:09:21  (Reporting)  Ended PrivilegedCombine 11 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  _SPG_ Large Force Segment 1016366 Austrian Detachment, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0) created
19:09:21  (Reporting)  Ended SplitGroups 10 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 1 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  _GAO_ Step 1 1004523 Bohemisch Reserve, 1118 Prag, Pow:20, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 774
19:09:21  (Reporting)  Agenda: Garrison, Value: 13000, Region: 1118 Prag
19:09:21  (Reporting)  Ended GarrisonObjectives 5 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  Ended Check Leaders 1 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 1 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 1 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 95
19:09:21  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
19:09:21  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
19:09:21  (Reporting)  Ended Build Depots Assets 24 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  CheckForLandResupply Tirolerisch Korps will resupply, in region 1152 Innsbruck
19:09:21  (Reporting)  Ended CheckForLandResupply 3 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 1 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 1 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 20 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 2 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 1 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 2 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  Ended Check Leaders 0 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 0 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 0 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
19:09:21  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
19:09:21  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
19:09:21  (Reporting)  Ended Build Depots Assets 79 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  _PGS_ Gathered this stack 1004277 Bayerische Armee, 1158 Linz, Pow:487, Count: 10(l 5/L 2/S 5)
19:09:21  (Reporting)  _PGS_ Adding this stack 1015221 Riesch' Force, 1158 Linz, Pow:41, Count: 2(l 1/L 1/S 0)
19:09:21  (Reporting)  _PGS_ GHQ Stack after add: 1004277 Bayerische Armee, 1158 Linz, Pow:529, Count: 12(l 6/L 3/S 5)
19:09:21  (Reporting)  _PGS_ Adding this stack 1004462 Nostitz, 1158 Linz, Pow:28, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  _PGS_ GHQ Stack after add: 1004277 Bayerische Armee, 1158 Linz, Pow:563, Count: 13(l 6/L 4/S 5)
19:09:21  (Reporting)  Ended PoolToGHQStack 50 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  _PCO_ 1004299 Franz von Werneck is now in Privileged Combine in 1015218 Kaiser Franz' Force 1194 Wien
19:09:21  (Reporting)  _PCO_ 1004434 zu Hessen-Homburg is now in Privileged Combine in 1004277 Bayerische Armee 1158 Linz
19:09:21  (Reporting)  _PCO_ 3. Chl. O'Reilly has been merged into 1004299 Werneck Korps Hauptquartier(Franz von Werneck) in 1015218 Kaiser Franz' Force 1194 Wien
19:09:21  (Reporting)  _PCO_ 1. Dragoner has been merged into 1004299 Werneck Korps Hauptquartier(Franz von Werneck) in 1015218 Kaiser Franz' Force 1194 Wien
19:09:21  (Reporting)  _PCO_ Franz-Homburg Husaren has been merged into 1004299 Werneck Korps Hauptquartier(Franz von Werneck) in 1015218 Kaiser Franz' Force 1194 Wien
19:09:21  (Reporting)  _PCO_ Nostitz has been merged into 1004434 Hesse-Hombourg DIV.(zu Hessen-Homburg) in 1004277 Bayerische Armee 1158 Linz
19:09:21  (Reporting)  _PCO_ Hager Cav. has been merged into 1004308 Kerpen DIV.(Wilhelm von Kerpen) in 1004277 Bayerische Armee 1158 Linz
19:09:21  (Reporting)  _PCO_ 1004299 Werneck Korps Hauptquartier 5 has his Privileged Combine status revoked 1015218 Kaiser Franz' Force 1194 Wien
19:09:21  (Reporting)  _PCO_ 1004434 Hesse-Hombourg DIV. 3 has his Privileged Combine status revoked 1004277 Bayerische Armee 1158 Linz
19:09:21  (Reporting)  Ended PrivilegedCombine 108 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 5 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 2 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 2 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  _CLD_ Leader (Split Segment IV) Ferdinand in Linz has been detached from group 1004277 Bayerische Armee
19:09:21  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:09:21  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
19:09:21  (Reporting)  _CLD_ Idle Leader Ferdinand 1016373 in Linz merged into 1004277 Bayerische Armee
19:09:21  (Reporting)  Ended Check Leaders 115 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 0 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
19:09:21  (Reporting)  _AFA_ 1008463 Nord Donau Flotte has been given the mission Agenda: Naval Docking, Value: 2570, Region: 1275 Pest
19:09:21  (Reporting)  _AFA_ 1008472 Sd Donau Flotte has been given the mission Agenda: Naval Docking, Value: 2597, Region: 1275 Pest
19:09:21  (Reporting)  _AFA_ 1008453 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 627 Venezia
19:09:21  (Reporting)  Ended AssignFleetsOperations 167 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 122
19:09:21  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Austria
19:09:21  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
19:09:21  (Reporting)   
19:09:21  (Reporting)  _BDA_ - Build Depot (Distant) 1016375 Austrian Detachment, 1159 Melk, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 1143 Brunn
19:09:21  (Reporting)  Agenda: Build Depot, Value: 16500, Region: 1143 Brunn
19:09:21  (Reporting)  Ended Build Depots Assets 190 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  CheckForLandResupply Fu.AR. 2 will resupply, in region 1194 Wien
19:09:21  (Reporting)  Ended CheckForLandResupply 3 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 1 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 1 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 4 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 1 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 2 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 0 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 0 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
19:09:21  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
19:09:21  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
19:09:21  (Reporting)  Ended Build Depots Assets 13 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  CheckForLandResupply 2. Kavallerie-Brigade will resupply, in region 1370 Zamosc
19:09:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 5 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 19 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  All theaters prepared, AllOwnPowLand: 14386 AllOppPowLand: 0 AllOwnPowNav: 358 AllOppPowNav 0
19:09:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 29 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1013399 1. Infanterie-Brigade (Pow.35)
19:09:21  (Reporting)  1004702 Tirolerische Armee (Pow.106)
19:09:21  (Reporting)  1004717 Tirolerisch Korps (Pow.156)
19:09:21  (Reporting)  1010804 Stadtgarnison Salzburg (Pow.262)
19:09:21  (Reporting)  1004480 Stadtgarnison Memmingen (Pow.18)
19:09:21  (Reporting)  1016366 Spranger (Pow.68)
19:09:21  (Reporting)  1016365 Austrian Detachment (Pow.7)
19:09:21  (Reporting)  1016367 Austrian Detachment (Pow.14)
19:09:21  (Reporting)  1004489 Stadtgarnison Ludwigshafen (Pow.22)
19:09:21  (Reporting)  1015422 Fu.AR. 2 (Pow.20)
19:09:21  (Reporting)  1015218 Werneck' Force (Pow.80)
19:09:21  (Reporting)  1014053 1. Kavallerie-Brigade (Pow.33)
19:09:21  (Reporting)  1014062 Fs.AB. 1 (Pow.59)
19:09:21  (Reporting)  1016373 Ferdinand (Pow.0)
19:09:21  (Reporting)  1004277 Bayerische Armee (Pow.560)
19:09:21  (Reporting)  1016375 Riesch Nachschub (Pow.0)
19:09:21  (Reporting)  1013864 Kienmayer Korps (Pow.128)
19:09:21  (Reporting)  1013871 Schwarzenberg' Force (Pow.200)
19:09:21  (Reporting)  1015223 Jellachich' Force (Pow.827)
19:09:21  (Reporting)  1015023 Fu.AR. 1 (Pow.35)
19:09:21  (Reporting)  1014057 Reit.AR. 1 (Pow.42)
19:09:21  (Reporting)  1004523 Bohemisch Reserve (Pow.20)
19:09:21  (Reporting)  1015427 1. Jger-Brigade (Pow.8)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Secondary Region 1097 Eger Pick 15 has enough garrison (Value: 25) - evaluation skipped
19:09:21  (Reporting)  Region 900 Ulm Pick 70 SelfVal 392 Need 60  no group candidate found
19:09:21  (Reporting)  Region 901 Stuttgart Pick 26 SelfVal 143 Need 101  no group candidate found
19:09:21  (Reporting)  Region 914 Nuernberg Pick 42 SelfVal 207 Need 101  no group candidate found
19:09:21  (Reporting)  Region 888 Frankfurt Pick 81 SelfVal 341 Need 101  no group candidate found
19:09:21  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 513 Need 60  no group candidate found
19:09:21  (Reporting)  Secondary Region 1137 Olmuetz Pick 39 has enough garrison (Value: 32) - evaluation skipped
19:09:21  (Reporting)  Region 988 Cottbus Pick 17 SelfVal 105 Need 101  no group candidate found
19:09:21  (Reporting)  Region 1158 Linz Pick 54 SelfVal 513 Need 0  no group candidate found
19:09:21  (Reporting)  Region 932 Regensburg Pick 22 SelfVal 126 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 1118 Prag Pick 95 has enough garrison (Value: 48) - evaluation skipped
19:09:21  (Reporting)  Region 1006 Dresden Pick 80 SelfVal 433 Need 60  no group candidate found
19:09:21  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 23) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1098 Pilsen Pick 12 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 835 Dortmund Pick 14 SelfVal 91 Need 101  no group candidate found
19:09:21  (Reporting)  Region 892 Karlsruhe Pick 5 SelfVal 42 Need 101  no group candidate found
19:09:21  (Reporting)  Region 999 Leipzig Pick 28 SelfVal 154 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 1197 Presburg Pick 26 has enough garrison (Value: 28) - evaluation skipped
19:09:21  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 273) - evaluation skipped
19:09:21  (Reporting)  Region 895 Freiburg Brisgau Pick 20 SelfVal 120 Need 101  no group candidate found
19:09:21  (Reporting)  Region 838 Kassel Pick 45 SelfVal 218 Need 101  no group candidate found
19:09:21  (Reporting)  Region 994 Torgau Pick 12 SelfVal 82 Need 101  no group candidate found
19:09:21  (Reporting)  Region 845 Nassau Pick 8 SelfVal 62 Need 101  no group candidate found
19:09:21  (Reporting)  Region 827 Minden Pick 17 SelfVal 105 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 1155 Salzburg Pick 25 has enough garrison (Value: 846) - evaluation skipped
19:09:21  (Reporting)  Region 1013 Bautzen Pick 2 SelfVal 27 Need 60  no group candidate found
19:09:21  (Reporting)  Secondary Region 1113 Koniggraetz Pick 18 has enough garrison (Value: 115) - evaluation skipped
19:09:21  (Reporting)  Region 822 Emden Pick 2 SelfVal 20 Need 101  no group candidate found
19:09:21  (Reporting)  Region 909 Wuerzburg Pick 10 SelfVal 73 Need 101  no group candidate found
19:09:21  (Reporting)  Region 1014 Gorlitz Pick 8 SelfVal 79 Need 60  no group candidate found
19:09:21  (Reporting)  Region 949 Luebeck Pick 11 SelfVal 75 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 1152 Innsbruck Pick 29 has enough garrison (Value: 286) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 938 Passau Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 828 Muenster Pick 3 SelfVal 32 Need 101  no group candidate found
19:09:21  (Reporting)  Region 998 Halle Pick 2 SelfVal 24 Need 101  no group candidate found
19:09:21  (Reporting)  Region 908 Rothenburg Pick 4 SelfVal 36 Need 101  no group candidate found
19:09:21  (Reporting)  Region 890 Darmstadt Pick 2 SelfVal 25 Need 101  no group candidate found
19:09:21  (Reporting)  Region 1008 Plauen Pick 2 SelfVal 27 Need 60  no group candidate found
19:09:21  (Reporting)  Region 925 Augsburg Pick 2 SelfVal 27 Need 60  no group candidate found
19:09:21  (Reporting)  Region 1009 Aue Pick 2 SelfVal 27 Need 60  no group candidate found
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1004537 Italienische Armee (Pow.1274)
19:09:21  (Reporting)  1004564 Mitte Div. (Pow.291)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Region 643 Ancona Pick 34 SelfVal 199 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 626 Trevisa Pick 22 has enough garrison (Value: 87) - evaluation skipped
19:09:21  (Reporting)  Region 663 Roma Pick 55 SelfVal 288 Need 101  no group candidate found
19:09:21  (Reporting)  Region 649 Livorno Pick 6 SelfVal 56 Need 101  no group candidate found
19:09:21  (Reporting)  Region 648 Firenze Pick 100 SelfVal 454 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 627 Venezia Pick 36 has enough garrison (Value: 242) - evaluation skipped
19:09:21  (Reporting)  Region 705 Cagliari Pick 28 SelfVal 174 Need 101  no group candidate found
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 40 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1014710 2. Infanterie-Brigade (Pow.19)
19:09:21  (Reporting)  1013399 1. Infanterie-Brigade (Pow.35)
19:09:21  (Reporting)  1004702 Tirolerische Armee (Pow.106)
19:09:21  (Reporting)  1004717 Tirolerisch Korps (Pow.156)
19:09:21  (Reporting)  1010804 Stadtgarnison Salzburg (Pow.262)
19:09:21  (Reporting)  1004480 Stadtgarnison Memmingen (Pow.18)
19:09:21  (Reporting)  1016366 Spranger (Pow.68)
19:09:21  (Reporting)  1004489 Stadtgarnison Ludwigshafen (Pow.22)
19:09:21  (Reporting)  1015422 Fu.AR. 2 (Pow.20)
19:09:21  (Reporting)  1015218 Werneck' Force (Pow.80)
19:09:21  (Reporting)  1014053 1. Kavallerie-Brigade (Pow.33)
19:09:21  (Reporting)  1014062 Fs.AB. 1 (Pow.59)
19:09:21  (Reporting)  1004277 Bayerische Armee (Pow.560)
19:09:21  (Reporting)  1016375 Riesch Nachschub (Pow.0)
19:09:21  (Reporting)  1013864 Kienmayer Korps (Pow.128)
19:09:21  (Reporting)  1013871 Schwarzenberg' Force (Pow.200)
19:09:21  (Reporting)  1015223 Jellachich' Force (Pow.827)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Secondary Region 1700 Peterwardein Pick 27 has enough garrison (Value: 254) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1189 Graz Pick 22 has enough garrison (Value: 85) - evaluation skipped
19:09:21  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 273) - evaluation skipped
19:09:21  (Reporting)  Primary Region 1158 Linz Pick 54 has enough garrison (Value: 837) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1300 Karslburg Pick 9 has enough garrison (Value: 74) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1274 Ofen Pick 52 has enough garrison (Value: 28) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1155 Salzburg Pick 25 has enough garrison (Value: 846) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1275 Pest Pick 46 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1197 Presburg Pick 26 has enough garrison (Value: 28) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1303 Klausenburg Pick 39 has enough garrison (Value: 59) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1183 Laibach Pick 13 has enough garrison (Value: 27) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 839) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 107) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 635 Trieste Pick 25 has enough garrison (Value: 77) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 52) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1287 Pecs Pick 19 has enough garrison (Value: 19) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1137 Olmuetz Pick 39 has enough garrison (Value: 32) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1747 Temesvar Pick 35 has enough garrison (Value: 85) - evaluation skipped
19:09:21  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 513 Need 60  no group candidate found
19:09:21  (Reporting)  Secondary Region 1152 Innsbruck Pick 29 has enough garrison (Value: 286) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 938 Passau Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1334 Przesmyl Pick 17 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1656 Karlstadt Pick 4 has enough garrison (Value: 59) - evaluation skipped
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1014067 2. Kavallerie-Brigade (Pow.16)
19:09:21  (Reporting)  1015432 3. Kavallerie-Brigade (Pow.2)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Secondary Region 1328 Krakow Pick 88 has enough garrison (Value: 23) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1334 Przesmyl Pick 17 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 2761 Dubno Pick 53 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1346 Cernowitz Pick 54 has enough garrison (Value: 27) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 20) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1373 Lublin Pick 62 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 1370 Zamosc Pick 22 has enough garrison (Value: 82) - evaluation skipped
19:09:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 941 ms
19:09:21  (Reporting)  Entering Collect Leaders (_COD_)
19:09:21  (Reporting)  Ended Collect Leaders 0 ms
19:09:21  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:09:21  (Reporting)  Ended RemoveWeakInterests 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 888 Frankfurt in theater 342 Germany
19:09:21  (Reporting)  _GTU_ 1004480 Stadtgarnison Memmingen, 926 Memmingen, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ 1016366 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ 1004489 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:22, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ Starting merge 3 at start
19:09:21  (Reporting)  _GTU_ Finished merge 3 now
19:09:21  (Reporting)  _GTU_ 1004489 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:22, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
19:09:21  (Reporting)  _GTU_ 1016366 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:09:21  (Reporting)  _GTU_ 1004480 Stadtgarnison Memmingen, 926 Memmingen, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:09:21  (Reporting)  Ended AI Gather Units 3 ms
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  _ATG__ 1004480 Stadtgarnison Memmingen Memmingen Going against objective: 900 Ulm
19:09:21  (Reporting)  _ATG__ 1016366 Spranger Memmingen Going against objective: 934 Muenchen
19:09:21  (Reporting)  _ATG__ 1004489 Stadtgarnison Ludwigshafen Ueberlingen Going against objective: 900 Ulm
19:09:21  (Reporting)  _ATG__ 1015023 Fu.AR. 1 Prag Going against objective: 1194 Wien
19:09:21  (Reporting)  _ATG__ 1014057 Reit.AR. 1 Prag Going against objective: 1194 Wien
19:09:21  (Reporting)  Ended AddTheaterGoal 3 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1004523 Bohemisch Reserve, 1118 Prag, Pow:20, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 1118 Prag
19:09:21  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 1118 Prag
19:09:21  (Reporting)  1004523-Bohemisch Reserve Power:20 Health:88% Prag>Prag Mission:Garrison Fitness:52% Need:12 Threat:0 GoalValue: 13000
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014057 Reit.AR. 1 is doing nothing in Prag  Power: 42  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1015023 Fu.AR. 1 is doing nothing in Prag  Power: 35  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1008463 Nord Donau Flotte, 1194 Wien, Pow:4, Count: 2(l 0/L 0/S 2)
19:09:21  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2570, Region: 1275 Pest
19:09:21  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2570, Region: 1275 Pest
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1008463 Nord Donau Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1275 Pest
19:09:21  (Reporting)  1008463-Nord Donau Flotte Power:4 Health:100% Wien>Pest Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 2570
19:09:21  (Reporting)   
19:09:21  (Reporting)  1004489 Stadtgarnison Ludwigshafen is doing nothing in Ueberlingen  Power: 22  HealthPerc: 94
19:09:21  (Reporting)   
19:09:21  (Reporting)  1016366 Spranger is doing nothing in Memmingen  Power: 68  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1004480 Stadtgarnison Memmingen is doing nothing in Memmingen  Power: 18  HealthPerc: 88
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1004717 Tirolerisch Korps, 929 Oberammergau, Pow:156, Count: 3(l 3/L 2/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11200, Region: 926 Memmingen
19:09:21  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11500, Region: 899 Ueberlingen
19:09:21  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
19:09:21  (Reporting)  1004717-Tirolerisch Korps Power:156 Health:57% Oberammergau>Innsbruck Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 648 Firenze in theater 338 Italia
19:09:21  (Reporting)  _GTU_ 1004564 Mitte Div., 626 Trevisa, Pow:291, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ Starting merge 1 at start
19:09:21  (Reporting)  _GTU_ Finished merge 1 now
19:09:21  (Reporting)  _GTU_ 1004564 Mitte Div., 626 Trevisa, Pow:291, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
19:09:21  (Reporting)  Ended AI Gather Units 2 ms
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  1004564 Mitte Div. is doing nothing in Trevisa  Power: 291  HealthPerc: 95
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1004537 Italienische Armee, 623 Padova, Pow:1274, Count: 10(l 8/L 7/S 2)
19:09:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16600, Region: 623 Padova
19:09:21  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 12100, Region: 1145 Trente
19:09:21  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12100, Region: 1145 Trente
19:09:21  (Reporting)  1004537-Italienische Armee Power:1274 Health:95% Padova>Trente Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12100
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 339 Austria
19:09:21  (Reporting)  _GTU_ 1013399 1. Infanterie-Brigade, 1152 Innsbruck, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ 1014053 1. Kavallerie-Brigade, 1197 Presburg, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ 1004277 Bayerische Armee, 1158 Linz, Pow:560, Count: 12(l 6/L 3/S 5) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ 1013864 Kienmayer Korps, 1159 Melk, Pow:128, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ 1013871 Schwarzenberg' Force, 1159 Melk, Pow:200, Count: 2(l 2/L 1/S 0) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ Starting merge 5 at start
19:09:21  (Reporting)  _GTU_ Finished merge 4 now
19:09:21  (Reporting)  _GTU_ 1004277 Bayerische Armee, 1158 Linz, Pow:560, Count: 12(l 6/L 3/S 5) no gathering goal found, will be iddle this turn.
19:09:21  (Reporting)  _GTU_ 1013871 Schwarzenberg' Force, 1159 Melk, Pow:335, Count: 3(l 3/L 2/S 0) no gathering goal found, will be iddle this turn.
19:09:21  (Reporting)  _GTU_ 1013399 1. Infanterie-Brigade, 1152 Innsbruck, Pow:35, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:09:21  (Reporting)  _GTU_ 1014053 1. Kavallerie-Brigade, 1197 Presburg, Pow:33, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:09:21  (Reporting)  Ended AI Gather Units 11 ms
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  _ATG__ 1013399 1. Infanterie-Brigade Innsbruck Going against objective: 934 Muenchen
19:09:21  (Reporting)  _ATG__ 1004702 Tirolerische Armee Innsbruck Going against objective: 1194 Wien
19:09:21  (Reporting)  _ATG__ 1014053 1. Kavallerie-Brigade Presburg Going against objective: 934 Muenchen
19:09:21  (Reporting)  _ATG__ 1014062 Fs.AB. 1 Presburg Going against objective: 1194 Wien
19:09:21  (Reporting)  _ATG__ 1004277 Bayerische Armee Linz Going against objective: 934 Muenchen
19:09:21  (Reporting)  _ATG__ 1013871 Schwarzenberg' Force Melk Going against objective: 934 Muenchen
19:09:21  (Reporting)  Ended AddTheaterGoal 2 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1015223 Jellachich' Force, 1159 Melk, Pow:827, Count: 8(l 5/L 4/S 3)
19:09:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16600, Region: 1699 Eszek
19:09:21  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 36800, Region: 1155 Salzburg
19:09:21  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
19:09:21  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1158 Linz
19:09:21  (Reporting)  1015223-Jellachich' Force Power:827 Health:98% Melk>Linz Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
19:09:21  (Reporting)   
19:09:21  (Reporting)  1013871 Schwarzenberg' Force is doing nothing in Melk  Power: 335  HealthPerc: 95
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1016375 Riesch Nachschub, 1159 Melk, Pow:0, Count: 1(l 0/L 0/S 1)
19:09:21  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16500, Region: 1143 Brunn
19:09:21  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16500, Region: 1143 Brunn
19:09:21  (Reporting)  1016375-Riesch Nachschub Power:0 Health:100% Melk>Brunn Mission:Build Depot Fitness:66% Need:37 Threat:0 GoalValue: 16500
19:09:21  (Reporting)   
19:09:21  (Reporting)  1004277 Bayerische Armee is doing nothing in Linz  Power: 560  HealthPerc: 95
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014062 Fs.AB. 1 is doing nothing in Presburg  Power: 59  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014053 1. Kavallerie-Brigade is doing nothing in Presburg  Power: 33  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1015218 Werneck' Force, 1194 Wien, Pow:80, Count: 4(l 1/L 3/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27000, Region: 1700 Peterwardein
19:09:21  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 27000, Region: 1700 Peterwardein
19:09:21  (Reporting)  1015218-Werneck' Force Power:80 Health:92% Wien>Peterwardein Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 27000
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1015422 Fu.AR. 2, 1194 Wien, Pow:20, Count: 1(l 0/L 0/S 1)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1194 Wien
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1194 Wien
19:09:21  (Reporting)  1015422-Fu.AR. 2 Power:20 Health:100% Wien>Wien Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1008472 Sd Donau Flotte, 1204 Ezstergom, Pow:4, Count: 2(l 0/L 0/S 2)
19:09:21  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2597, Region: 1275 Pest
19:09:21  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2597, Region: 1275 Pest
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1008472 Sd Donau Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1275 Pest
19:09:21  (Reporting)  1008472-Sd Donau Flotte Power:4 Health:100% Ezstergom>Pest Mission:Naval Docking Fitness:98% Need:60 Threat:0 GoalValue: 2597
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1010804 Stadtgarnison Salzburg, 1155 Salzburg, Pow:262, Count: 1(l 1/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 41300, Region: 1152 Innsbruck
19:09:21  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 41300, Region: 1152 Innsbruck
19:09:21  (Reporting)  1010804-Stadtgarnison Salzburg Power:262 Health:98% Salzburg>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 41300
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1004702 Tirolerische Armee is doing nothing in Innsbruck  Power: 106  HealthPerc: 97
19:09:21  (Reporting)   
19:09:21  (Reporting)  1013399 1. Infanterie-Brigade is doing nothing in Innsbruck  Power: 35  HealthPerc: 96
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1008453 Adria Geshwader, 1640 Fiume, Pow:68, Count: 2(l 0/L 2/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 627 Venezia
19:09:21  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 627 Venezia
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1008453 Adria Geshwader , destination,  is not in friendly water and the mission is not ignoring threats. 627 Venezia
19:09:21  (Reporting)  1008453-Adria Geshwader Power:68 Health:100% Fiume>Venezia Mission:Naval Docking Fitness:96% Need:0 Threat:0 GoalValue: 2688
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.70) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 1337 Lemberg in theater 343 Poland
19:09:21  (Reporting)  _GTU_ 1015432 3. Kavallerie-Brigade, 1373 Lublin, Pow:2, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
19:09:21  (Reporting)  _GTU_ Starting merge 0 at start
19:09:21  (Reporting)  End of AI Gather Units
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  _ATG__ 1015432 3. Kavallerie-Brigade Lublin Going against objective: 1337 Lemberg
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  1015432 3. Kavallerie-Brigade is doing nothing in Lublin  Power: 2  HealthPerc: 12
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1014067 2. Kavallerie-Brigade, 1370 Zamosc, Pow:16, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1370 Zamosc
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1370 Zamosc
19:09:21  (Reporting)  1014067-2. Kavallerie-Brigade Power:16 Health:94% Zamosc>Zamosc Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  _SSU_ 1015432 3. Kavallerie-Brigade, 1373 Lublin, Pow:2, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 3 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 1 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 1 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 1 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 8 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 1 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 22 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 1 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:09:21  (Reporting)  Ended PromoteLeaders 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda AutoMerge
19:09:21  (Reporting)  AI Process done in  8290 ms
19:09:21  (Reporting)  Processing  1000005 Prussia
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Prussia AILevel 3 Kind: 0 Dormant YES Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Resources Levels Prussia EcoBase 189 AtWar: no AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 1605 Expected 94 Balance -6
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 2833 Expected 66 Balance 0
19:09:21  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 242 Expected 66 Balance -7
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 423 Expected 47 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
19:09:21  (Reporting)  Engagment Points Availability Plentiful Stock 82 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 426 Expected 19 Balance 0
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 5 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Proposing to 1000004 Austria
19:09:21  (Reporting)  Checking 26 Propose Mutual Supply
19:09:21  (Reporting)  Still checking 26 Propose Mutual Supply
19:09:21  (Reporting)  Item is a Various entry, chance 18
19:09:21  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Mutual Supply toward Austria chance 18
19:09:21  (Reporting)  Proposing to 1000016 Mecklemburg
19:09:21  (Reporting)  Checking 13 Declare  War
19:09:21  (Reporting)  Still checking 13 Declare  War
19:09:21  (Reporting)  Is a War, DOW chance -1
19:09:21  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Mecklemburg chance -1
19:09:21  (Reporting)  Proposing to 1000048 Holy Roman Empire
19:09:21  (Reporting)  Checking 50 Degrade Relationship
19:09:21  (Reporting)  Proposing to 1000048 Holy Roman Empire
19:09:21  (Reporting)  Checking 23 Request Supply Right
19:09:21  (Reporting)  Still checking 23 Request Supply Right
19:09:21  (Reporting)  Item is a Various entry, chance 3
19:09:21  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Holy Roman Empire chance 3
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
19:09:21  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1068 Chelmnitz
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2676 Rudnya
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1479 Fredrikshavn
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 526 Honfleur
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2505 Dziatlava
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 4165 Western North Sea
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1824 Rushuk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1800 Birlad
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 221 Cordoba
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2419 Salloum
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1602 Forsmark
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 13 target region was 678 Napoli
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 800 Groningen
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3153 Zadonsk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 3712 Settat
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1972 Nazilli
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 609 Pavia
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4374 Golfo di Gela
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 404 Severac
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 2214 Harran
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3555 Pavlovskaya
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1153 Kufstein
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 989 Dessau
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 679 Avellino
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1395 Terespol
19:09:21  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 864 Luneburg
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4193 Laeso Rende
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3354 Viryatino
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4038 Irgiz Confluent
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3905 Santo Domingo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 334 Foix
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4066 Southern Icelandic Sea
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 3689 Xanlar
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3241 Prymorsky
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 221 Cordoba
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 282 Teruel
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 3434 Saratov
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3504 Aman
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2911 Kilmovitchy
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 1678 Livno
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 3489 Volgodonsk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3648 Samtredia
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 4187 Northern Dogger Bank
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2419 Salloum
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2127 Alexandretta
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 555 Charleville Mezieres
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1345 Stanislau
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 3183 Rovenki
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 838 Kassel
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2936 Bytosh
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 2924 Andreapol
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 4418 Golfe de Sfax
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 662 Fiuggi
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2138 Diyadin
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 2115 Afsin
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3757 Alger
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 976 Eberswalde
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 348 Libourne
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 759 Diekirch
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3677 Agstafa
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 1882 Vize
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 222 Loja
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1602 Forsmark
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2924 Andreapol
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2519 Borisov
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 1666 Prijedor
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 900 Ulm
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 1785 Otteniza
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 562 Bar Le Duc
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1181 Eisererz
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 4190 Southern Dogger Bank
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4265 Atlantic Ocean
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2958 Sonkovo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 2927 Peno
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 827 Minden
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2226 Fallujah
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4513 Gulf of Feodosia
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 356 Ile d'Olron
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3519 Kharba
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 2905 Demidov
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1730 Skhodra
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 1563 Tranas
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 661 Rieti
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3768 Constantine
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 33 target region was 2110 Tarsus
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 2344 Netanya
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 662 Fiuggi
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3897 Detroit
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 536 Provins
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2970 Ruza
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2507 Hlusk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4097 Galway Bay
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1465 Vejle
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 138 Hastings
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3748 Blida
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1180 Leoben
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 2972 Mojaisk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4254 Gulf of Narva
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 497 Brest
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 3125 Merefa
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4538 Central Black Sea
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 4559 Gulf of Guinea
19:09:21  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 327 Langon
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 183 target region was 4090 Lough Swilly
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3475 Bilovodsk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4080 North Minch
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 451 Geneve
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 10 Galway
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 961 Guestrow
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3806 Djerba
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2817 Berezanska
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2241 Ilam
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1791 Suceava
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 3873 Buinsk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4071 Eastern Orkneys
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2602 Lebyazhe
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2366 Abu Zenina
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 328 Arcachon
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 153 target region was 900 Ulm
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 528 Dreux
19:09:21  (Reporting)  Ended HandleRegionsDecisions 2225 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 423
19:09:21  (Reporting)  Money Level 6 Amount 1605
19:09:21  (Reporting)  Conscripts Level 6 Amount 242
19:09:21  (Reporting)  _BNU_ Emergency build ON
19:09:21  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
19:09:21  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
19:09:21  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
19:09:21  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 288
19:09:21  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 1080
19:09:21  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 144
19:09:21  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 864
19:09:21  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
19:09:21  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
19:09:21  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
19:09:21  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
19:09:21  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
19:09:21  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
19:09:21  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
19:09:21  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
19:09:21  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
19:09:21  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 126
19:09:21  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
19:09:21  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
19:09:21  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 90
19:09:21  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 945
19:09:21  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 855
19:09:21  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
19:09:21  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 99
19:09:21  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
19:09:21  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 144
19:09:21  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 72
19:09:21  (Reporting)  Adding 387 Field Hospital Coeff: 9
19:09:21  (Reporting)  Adding 388 Signals Rgt Coeff: 9
19:09:21  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
19:09:21  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
19:09:21  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
19:09:21  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
19:09:21  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
19:09:21  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
19:09:21  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
19:09:21  (Reporting)  Number of Draw 6
19:09:21  (Reporting)  Picking 375 Depot Garrison 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 21
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 242 292 WSU 423 0 Money 1605 117
19:09:21  (Reporting)  Picking 380 Supply Brigade 1805
19:09:21  (Reporting)  On Map 10 Requested 0 In Pool 13
19:09:21  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train no Area
19:09:21  (Reporting)  Picking 353 Jaeger Brigade 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 15
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 242 487 WSU 423 0 Money 1605 292
19:09:21  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 12
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 242 487 WSU 423 0 Money 1605 270
19:09:21  (Reporting)  Picking 383 Landwehr Infantry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 2
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 242 487 WSU 423 0 Money 1605 224
19:09:21  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 12
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 242 487 WSU 423 0 Money 1605 270
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 1 35 ms
19:09:21  (Reporting)  AI Process done in  2570 ms
19:09:21  (Reporting)  Processing  1000006 Spain
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Spain AILevel 3 Kind: 0 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:09:21  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
19:09:21  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
19:09:21  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
19:09:21  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
19:09:21  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
19:09:21  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
19:09:21  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
19:09:21  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
19:09:21  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
19:09:21  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
19:09:21  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
19:09:21  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
19:09:21  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
19:09:21  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
19:09:21  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
19:09:21  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
19:09:21  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6642 OwnPow Nav : 0 OppPow Nav : 566
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
19:09:21  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2412 OppPow Land: 311 OwnPow Nav : 1645 OppPow Nav : 1665
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.09 5.00 Reg Count: 186 > 226
19:09:21  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 2749 OppPow Land: 33 OwnPow Nav : 1023 OppPow Nav : 1305
19:09:21  (Reporting)  Ratio Land/LandCore: 3.54 3.77 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
19:09:21  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2199 OppPow Land: 272 OwnPow Nav : 176 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
19:09:21  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
19:09:21  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 2192 OppPow Land: 0 OwnPow Nav : 21 OppPow Nav : 178
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
19:09:21  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1615 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 392 > 494
19:09:21  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 273 OppPow Land: 0 OwnPow Nav : 545 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
19:09:21  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
19:09:21  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
19:09:21  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
19:09:21  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
19:09:21  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 112 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
19:09:21  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 730 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
19:09:21  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 354 OwnPow Nav : 354 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
19:09:21  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 466 OppPow Land: 466 OwnPow Nav : 20 OppPow Nav : 1576
19:09:21  (Reporting)  Ratio Land/LandCore: 0.85 1.05 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
19:09:21  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 219 OppPow Land: 0 OwnPow Nav : 17 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
19:09:21  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2366 OppPow Land: 2678 OwnPow Nav : 3242 OppPow Nav : 6940
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
19:09:21  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 860 OppPow Land: 9 OwnPow Nav : 0 OppPow Nav : 1459
19:09:21  (Reporting)  Ratio Land/LandCore: 4.06 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
19:09:21  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1784 OppPow Land: 583 OwnPow Nav : 798 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
19:09:21  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
19:09:21  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 12 OppPow Nav : 978
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
19:09:21  (Reporting)  _FIT_ Ended AIInitTheaters 1499 ms
19:09:21  (Reporting)  Resources Levels Spain EcoBase 189 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 1158 Expected 94 Balance -11
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 2521 Expected 66 Balance 0
19:09:21  (Reporting)  Morale Points Availability Average Stock 88 Expected 66 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 379 Expected 66 Balance -8
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 175 Expected 47 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 35 Expected 0 Balance 0
19:09:21  (Reporting)  Engagment Points Availability Plentiful Stock 95 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 485 Expected 19 Balance 0
19:09:21  (Reporting)    1003928 Cuerpo Sur Agenda Kept Agenda: Prep. Amphibious, Value: 340400, Region: 230 Cartagena EndTurn 2650
19:09:21  (Reporting)    1014869 R. Luisa Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3924 North Sea Trade EndTurn 2651
19:09:21  (Reporting)   
19:09:21  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
19:09:21  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 3300
19:09:21  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3051
19:09:21  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
19:09:21  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2480
19:09:21  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
19:09:21  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
19:09:21  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
19:09:21  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
19:09:21  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
19:09:21  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
19:09:21  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
19:09:21  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
19:09:21  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
19:09:21  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
19:09:21  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
19:09:21  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
19:09:21  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
19:09:21  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
19:09:21  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
19:09:21  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
19:09:21  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1615 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 466 Overall power (enemies): 466 Ratio: 0.85
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  432
19:09:21  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 20 Overall power (enemies): 1576 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 337 Theater_France (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 2749 Overall power (enemies): 33 Ratio: 3.54
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
19:09:21  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1023 Overall power (enemies): 1305 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2412 Overall power (enemies): 311 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7050
19:09:21  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1645 Overall power (enemies): 1665 Nav Ratio: 1.09
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6642 Ratio: 0.20
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  956
19:09:21  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 566 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2199 Overall power (enemies): 272 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1418
19:09:21  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 176 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 355 Theater_America (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 354 Ratio: 0.20
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
19:09:21  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 354 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 273 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 112 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 2192 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 21 Overall power (enemies): 178 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 730 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
19:09:21  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 12 Overall power (enemies): 978 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
19:09:21  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
19:09:21  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 798 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
19:09:21  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 1459 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
19:09:21  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3242 Overall power (enemies): 6940 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
19:09:21  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 20 Overall power (enemies): 1576 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1023 Overall power (enemies): 1305 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1645 Overall power (enemies): 1665 Nav Ratio: 1.09
19:09:21  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 566 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 176 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 354 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 21 Overall power (enemies): 178 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 12 Overall power (enemies): 978 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 798 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 1459 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3242 Overall power (enemies): 6940 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Land Theaters Special Regions ***
19:09:21  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
19:09:21  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3906 Winward Islands
19:09:21  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 510 Saint Malo
19:09:21  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:09:21  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Sevilla Naval Gathering: 230 Cartagena
19:09:21  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Oberammergau Max Val: Muenchen Naval Gathering: <None>
19:09:21  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
19:09:21  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
19:09:21  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:09:21  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
19:09:21  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:09:21  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
19:09:21  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
19:09:21  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:09:21  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:09:21  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
19:09:21  (Reporting)   
19:09:21  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
19:09:21  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
19:09:21  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
19:09:21  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
19:09:21  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
19:09:21  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
19:09:21  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended InitAndDumpData Spain 2453 ms
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 7 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  Checking wars, we have 1 underway
19:09:21  (Reporting)  In the war vs 1000002 Great Britain WS is -14 for us as viewing faction
19:09:21  (Reporting)  AcceptChance 32 Rolled 48
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Proposing to 1000028 Algeria
19:09:21  (Reporting)  Checking 23 Request Supply Right
19:09:21  (Reporting)  Still checking 23 Request Supply Right
19:09:21  (Reporting)  Item is a Various entry, chance 0
19:09:21  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Algeria chance 0
19:09:21  (Reporting)  Proposing to 1000041 United States of America
19:09:21  (Reporting)  Checking 0 Propose State Visit
19:09:21  (Reporting)  Still checking 0 Propose State Visit
19:09:21  (Reporting)  Item is a Various entry, chance 28
19:09:21  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward United States of America chance 28
19:09:21  (Reporting)  Proposing to 1000001 France
19:09:21  (Reporting)  Proposing to 1000024 Portugal
19:09:21  (Reporting)  Checking 32 Request Passage Right
19:09:21  (Reporting)  Still checking 32 Request Passage Right
19:09:21  (Reporting)  Item is a Various entry, chance -3
19:09:21  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Portugal chance -3
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 17 ms
19:09:21  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 595 Vercelli
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3105 Krasnopilya
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2836 Tetiv
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2357 El Sabil
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1107 Prachatiz
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 336 Perpignan
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 699 Nuoro
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 3129 Kharkov
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 221 Cordoba
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1375 Radom
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2491 Zelva
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2813 Bilhorod
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1454 Osewiecz
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1141 Korneburg
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3231 Eupatoria
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 116 Cambridge
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1359 Sandomierz
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1950 Canakkale
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3760 Bouira
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 22 Carlow
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 200 Moneo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 775 Antwerpen
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3095 Korenovo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1275 Pest
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4103 Howth Head
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1967 Bodrum
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 579 Calvi
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 901 Stuttgart
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4541 Black Sea
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4012 Dvina Estuary
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2463 Ponewjez
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3384 Kiria
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 1870 Burgas
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 133 Portsmouth
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4356 Mare Tirreneo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2580 Reval
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2490 Masty
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2971 Obninsk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 635 Trieste
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 15 target region was 67 Peebles
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2509 Jalizava
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 575 Haguenau
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4495 Thasos
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2309 Dayr Hafir
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1242 Veszprem
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 106 Oxford
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 560 Reims
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4559 Gulf of Guinea
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2920 Yartzevo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4532 SouthWestern Black Sea
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2810 Comrat
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4019 Dniepr Bend
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 816 Trier
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 52 Campbeltown
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 833 Guettersloh
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 2475 Alytus
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3407 Saransk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 417 Marseille
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 271 Cuenca
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4218 Wisla Haf
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 576 Strasbourg
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2233 Baghdad
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4236 Gulf of Riga
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2659 Loknia
19:09:21  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 221 Cordoba
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3147 Svatove
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1049 Schneidemuehl
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 498 Roscoff
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 125 target region was 291 Calatayud
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 450 Evian
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1763 Calafat
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 772 Bruxelles
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 278 Somosierra
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3486 Kotelnikovo
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1304 Napoca
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2184 Siirt
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1626 Sortavallaa
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3106 Tokari
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 105 Birmingham
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 959 Lindholz
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 66 Dumfries
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4383 Capo Rizzuto
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1471 Herning
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1545 Karlskrona
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3124 Valky
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2623 Siverskii
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2536 Haademestee
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 725 Schaffhausen
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1346 Cernowitz
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1329 Wieliczka
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2122 Adiyaman
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1643 Ogulin
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1988 Burdur
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4461 Eastern Mediterranean Sea
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2583 Rakvere
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1582 Sunne
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2868 Seversk
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1043 Stolp
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4128 Isle of Wight
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2914 Klietnya
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1328 Krakow
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1297 Vrsac
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 2416 Alexandria
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1337 Lemberg
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3188 Taganrog
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4187 Northern Dogger Bank
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 622 Mantova
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4395 Golfo di Venezia
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2258 Qaalat
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 412 Ales
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 3431 Shikany
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3748 Blida
19:09:21  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1544 Ronneby
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1124 Ostrau
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2067 Akdagmadeni
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3950 Estuaire de la Garonne
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2846 Ochakov
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 819 Worms
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4239 Muhu Bay
19:09:21  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1070 Neuenburg
19:09:21  (Reporting)  Ended HandleRegionsDecisions 2018 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 175
19:09:21  (Reporting)  Money Level 6 Amount 1158
19:09:21  (Reporting)  Conscripts Level 4 Amount 379
19:09:21  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 21
19:09:21  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 7
19:09:21  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
19:09:21  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
19:09:21  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
19:09:21  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
19:09:21  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
19:09:21  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
19:09:21  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 12
19:09:21  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 7
19:09:21  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 18
19:09:21  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
19:09:21  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
19:09:21  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 39
19:09:21  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
19:09:21  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 11
19:09:21  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 262 Field Hospital Coeff: 2
19:09:21  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
19:09:21  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
19:09:21  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
19:09:21  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
19:09:21  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
19:09:21  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
19:09:21  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
19:09:21  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 7
19:09:21  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 7
19:09:21  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 5
19:09:21  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
19:09:21  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
19:09:21  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 18
19:09:21  (Reporting)  Number of Draw 12
19:09:21  (Reporting)  Picking 243 Cavalry Brigade 1805
19:09:21  (Reporting)  On Map 6 Requested 0 In Pool 5
19:09:21  (Reporting)  _BNU Buying Unit Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
19:09:21  (Reporting)  Picking 239 Horse Artillery Brigade 1805
19:09:21  (Reporting)  On Map 8 Requested 0 In Pool 2
19:09:21  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Spain
19:09:21  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 379 411 WSU 175 39 Money 1158 429
19:09:21  (Reporting)  Picking 233 Light Infantry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 11
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 379 411 WSU 175 39 Money 1158 429
19:09:21  (Reporting)  Picking 273 Frigate Squadron 1805
19:09:21  (Reporting)  On Map 2 Requested 0 In Pool 8
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 379 226 WSU 175 211 Money 1158 563
19:09:21  (Reporting)  Picking 269 First Rank Squadron 1805
19:09:21  (Reporting)  On Map 4 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 379 385 WSU 175 403 Money 1158 835
19:09:21  (Reporting)  Picking 275 Sloop Squadron 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 6
19:09:21  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
19:09:21  (Reporting)  Picking 237 Mixed Militia Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 8
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 379 450 WSU 175 97 Money 1158 530
19:09:21  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 6
19:09:21  (Reporting)  _BNU Buying Unit Colonial  Lancers Brigade 1805 Family ID Raider Area Recruitment Area: Spanish Colonies
19:09:21  (Reporting)  Picking 1251 Supply Depot 1805
19:09:21  (Reporting)  On Map 6 Requested 0 In Pool 8
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 379 438 WSU 175 97 Money 1158 741
19:09:21  (Reporting)  Picking 230 Swiss Brigade 1805
19:09:21  (Reporting)  On Map 3 Requested 0 In Pool 3
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 379 470 WSU 175 97 Money 1158 627
19:09:21  (Reporting)  Picking 252 Invalid Garrison 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 12
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 379 470 WSU 175 97 Money 1158 598
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 4 52 ms
19:09:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1008328 Escuadra de El Ferrol
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1008298 Escuadra de Cadiz
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1008363 Escuadra de Cartagena
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1015659 Covadonga Sq.
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1014580 I. Fleet
19:09:21  (Reporting)  Ended ManageFleetsComposition 363 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating CallFleet (_CLF_)
19:09:21  (Reporting)  1004020 Cuerpo Africa, 3722 Ceuta, Pow:75, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
19:09:21  (Reporting)  1003928 Cuerpo Sur, 230 Cartagena, Pow:282, Count: 7(l 3/L 1/S 4) is calling fleet this turn.
19:09:21  (Reporting)  1013706 Palma Milita, 313 Palma, Pow:42, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
19:09:21  (Reporting)  1003962 Cuerpo Oriental, 269 Valencia, Pow:142, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
19:09:21  (Reporting)  Ended CallFleet 1 ms
19:09:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:09:21  (Reporting)  _LFG_ 1008436 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010680 Guarnicin de Melilla, 3730 Melilla, Pow:213, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010669 Guarnicin de Ceuta, 3722 Ceuta, Pow:213, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010691 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1008419 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004180 Guarnicin Cadiz, 212 Cadiz, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010513 Guarnicin de Cadiz, 212 Cadiz, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010585 Guarnicin de Sevilla, 215 Sevilla, Pow:106, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010642 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004200 Guarnicin Granada, 223 Granada, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010530 Guarnicin de Cartagena, 230 Cartagena, Pow:224, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010639 Guarnicin de Cordoba, 221 Cordoba, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004190 Guarnicin Cordoba, 221 Cordoba, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010624 Guarnicin de Badajoz, 241 Badajoz, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004207 Guarnicin Badajoz, 241 Badajoz, Pow:113, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010651 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010648 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1008425 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004227 Guarnicin Palma, 313 Palma, Pow:51, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010571 Guarnicin de Palma, 313 Palma, Pow:232, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010591 Guarnicin de Valencia, 269 Valencia, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010645 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010559 Guarnicin de Port Mahon, 314 Port Mahon, Pow:223, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010654 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004157 Guarnicin Madrid, 276 Madrid, Pow:41, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010607 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010657 Guarnicin de Guadalajara, 280 Guadalajara, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010666 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004217 Guarnicin Tarragona, 305 Tarragona, Pow:52, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010636 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004259 Guarnicin Salamanca, 185 Salamanca, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010599 Guarnicin de Barcelona, 307 Barcelona, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004237 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010660 Guarnicin de Zaragoza, 290 Zaragoza, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004269 Guarnicin Zaragoza, 290 Zaragoza, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010663 Guarnicin de Lerida, 299 Lerida, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010595 Guarnicin de Girona, 312 Gerona, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010738 Guarnicin de La Plata, 3911 La Plata, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010613 Guarnicin de Burgos, 194 Burgos, Pow:25, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010633 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004137 Guarnicin Lugo, 165 Lugo, Pow:57, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004264 Guarnicin San Sebastian, 207 San Sebastian, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010547 Guarnicin de San Sebastian, 207 San Sebastian, Pow:224, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004147 Guarnicin Oviedo, 171 Oviedo, Pow:43, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010630 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004254 Guarnicin Santander, 197 Santander, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1004247 Guarnicin Coruna, 163 Coruna, Pow:28, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010496 Guarnicin de El Ferrol, 163 Coruna, Pow:221, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010730 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:137, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010705 Guarnicin de Cuba, 3902 Cuba, Pow:427, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1008442 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1010702 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  Ended LockFixedGroups 1 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  _SSU_ 1016305 5o Rgto. Art., 215 Sevilla, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  _SSU_ 1016100 4o Rgto. Art., 241 Badajoz, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  _SSU_ 1015449 2 Brigada, 307 Barcelona, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  _SSU_ 1015454 1 Brigada de Art. de Plaza, 207 San Sebastian, Pow:12, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  _SSU_ 1015822 1o Suministros, 3902 Cuba, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering GarrisonBorders (_GAB_)
19:09:21  (Reporting)  Ended GarrisonBorders 784 ms
19:09:21  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:09:21  (Reporting)  _ESR_ 336 Theater_Spanish_Peninsula 230 Cartagena Staging Value: 714
19:09:21  (Reporting)  _ESR_ 338 Theater_Italia 678 Napoli Staging Value: 440
19:09:21  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 408
19:09:21  (Reporting)  _ESR_ Amphibious Staging Region: 230 Cartagena Preparing a Landing on: 211 Gibraltar
19:09:21  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
19:09:21  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
19:09:21  (Reporting)  Ended ProcessAgents Spain 20 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 1 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 1 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 8 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 2 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 1 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 6 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 66 ms
19:09:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:09:21  (Reporting)  Ended Evacuate Force (_EVA_) 67 ms
19:09:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:09:21  (Reporting)  Ended Check Simple Landing (_CSL_) 68 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 1 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 3 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:09:21  (Reporting)  Ended Build Depots Assets 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:09:21  (Reporting)  Ended Split Supports
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 1 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:09:21  (Reporting)  Ended Concentrate Stacks 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 6 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 1 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 2 ms
19:09:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:09:21  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
19:09:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:09:21  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  Ended Check Leaders 0 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 47 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 1 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 16
19:09:21  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
19:09:21  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
19:09:21  (Reporting)  Ended Build Depots Assets 4 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:09:21  (Reporting)  Ended Split Supports
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Ended ReinforceFront 0 ms
19:09:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:09:21  (Reporting)  Ended Concentrate Stacks 101 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 337 Theater_France ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 1 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 1 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 6 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 2 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 1 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 4 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 48 ms
19:09:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:09:21  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
19:09:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:09:21  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 3 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 2 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:09:21  (Reporting)  Ended Build Depots Assets 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:09:21  (Reporting)  Ended Split Supports
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 1 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 3.77477253941953
19:09:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:09:21  (Reporting)  Ended Concentrate Stacks 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Ended ReinforceFront 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  _PGS_ Gathered this stack 1003840 Esercito de Espana, 276 Madrid, Pow:246, Count: 5(l 2/L 2/S 2)
19:09:21  (Reporting)  Ended PoolToGHQStack 1 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 1 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 10 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 13 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  _DDU_ Spanish Detachment created in region Cadiz with 2 unit(s), Health: 97 %
19:09:21  (Reporting)  _DDU_ Cuerpo Norte 1003892 has now 7 units, Health: 100 %
19:09:21  (Reporting)  _DDU_, Standard Recover segment: Group 1016380 Spanish Detachment in region Cadiz will recover in region Cadiz % Health 97 % Cohesion 46
19:09:21  (Reporting)  Ended Damaged Units 22 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  _GAO_ Step 1 1013873 I. Spanish Detachment, 182 Leon, Pow:32, Count: 2(l 0/L 2/S 0) is garrisoning region 182 Leon SelfVal 393
19:09:21  (Reporting)  Agenda: Garrison, Value: 16506, Region: 182 Leon
19:09:21  (Reporting)  Ended GarrisonObjectives 3 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 31 ms
19:09:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:09:21  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
19:09:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:09:21  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  Ended Check Leaders 0 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  _MSG_ gathered 127 cbt pts, needing: 523
19:09:21  (Reporting)  _MSG_ 1003892 Cuerpo Norte abort its operation against 1002612 Gibraltar Force not enough forces gathered
19:09:21  (Reporting)  _MSG_ gathered 402 cbt pts, needing: 580
19:09:21  (Reporting)  _MSG_ 1003983 Cuerpo Centro abort its operation against 1009963 Gibraltar Garrison not enough forces gathered
19:09:21  (Reporting)  Ended Make Superior Group 149 ms
19:09:21  (Reporting)  Entering AmpibiousStaging (_AMS_)
19:09:21  (Reporting)  1008363 Escuadra de Cartagena, 230 Cartagena, Pow:96, Count: 2(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 35700, Region: 230 Cartagena
19:09:21  (Reporting)  _AMS_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 516
19:09:21  (Reporting)  _AMS_ Already Gathered/ en route: 282 cbt pts Supply Elts: 9 Hvy Elts: 6
19:09:21  (Reporting)  _AMS_ Transports points gathered: 3 and en route: 0
19:09:21  (Reporting)  _AMS_ Transport pts in or going to staging: 3 Allowed Land strength: 27
19:09:21  (Reporting)  _AMS_ Also Gathering: 282 additional cbt pts
19:09:21  (Reporting)  Ended AmpibiousStaging 33 ms
19:09:21  (Reporting)  Entering AmphibiousLaunching (_AML_)
19:09:21  (Reporting)  _AML_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 516 Gathered 282
19:09:21  (Reporting)  _AML_ Transports points gathered: 3 and en route: 0
19:09:21  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 282 Capacity: 3
19:09:21  (Reporting)  Ended AmphibiousLaunching 0 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
19:09:21  (Reporting)  _AFA_ 1016381 Monarca Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8200, Region: 3934 Commerce
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
19:09:21  (Reporting)  _AFA_ 1016382 Buenavista Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
19:09:21  (Reporting)  _AFA_ 1016383 S.Maria Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3928 Western Mediterranean Trade
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
19:09:21  (Reporting)  _NVS_ : Nav Supp 1008328 Escuadra de El Ferrol chance: 18 failed.
19:09:21  (Reporting)  _AFA_ 1008328 Escuadra de El Ferrol has been given the mission Agenda: Prep. Amphibious, Value: 13224, Region: 230 Cartagena
19:09:21  (Reporting)  _AFA_ 1014075 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
19:09:21  (Reporting)  _AFA_ 1008363 Escuadra de Cartagena has been given the mission Agenda: Convoy Transport, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ Adding supply transport 1008363 Escuadra de Cartagena New % Chance Transport Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:09:21  (Reporting)  _AFA_ 1015459 1 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 215 Sevilla
19:09:21  (Reporting)  _AFA_ 1016384 Ceres Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5415, Region: 3930 Central Mediterranean Trade
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
19:09:21  (Reporting)  _AFA_ 1008298 Escuadra de Cadiz has been given the mission Agenda: Naval Superiority, Value: 24735, Region: 4305 Strait of Gibraltar
19:09:21  (Reporting)  Ended AssignFleetsOperations 309 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 153
19:09:21  (Reporting)   
19:09:21  (Reporting)  _BDA_ - Build Depot 1016385 Spanish Detachment, 221 Cordoba, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Cordoba
19:09:21  (Reporting)  Agenda: Build Depot, Value: 40000, Region: 221 Cordoba
19:09:21  (Reporting)  _BDA_ 6 groups can build a depot in theater Theater_Spanish_Peninsula
19:09:21  (Reporting)  _BDA_ 33  regions have been selected as candidates for depot buidling
19:09:21  (Reporting)  Ended Build Depots Assets 128 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:09:21  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015978 Provisiones Leon in 221 Cordoba
19:09:21  (Reporting)  _SSP_ Created Arty Reserve:  1016386 1a Batteria in 212 Cadiz
19:09:21  (Reporting)  Ended Split Supports
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  CheckForLandResupply Tranco' Force will resupply, in region 185 Salamanca
19:09:21  (Reporting)  CheckForLandResupply Spanish Detachment will resupply, in region 212 Cadiz
19:09:21  (Reporting)  CheckForLandResupply 1a Batteria will resupply, in region 212 Cadiz
19:09:21  (Reporting)  Ended CheckForLandResupply 116 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 1 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:09:21  (Reporting)  Ended Concentrate Stacks 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Ended ReinforceFront 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Ended ReinforceFront 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 5 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 1 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 2 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 24 ms
19:09:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:09:21  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
19:09:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:09:21  (Reporting)  Ended Check Simple Landing (_CSL_) 25 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 1 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 2 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:09:21  (Reporting)  Ended Build Depots Assets 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:09:21  (Reporting)  Ended Split Supports
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:09:21  (Reporting)  Ended Concentrate Stacks 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Ended ReinforceFront 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 355 Theater_America ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 2 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 0 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 3 ms
19:09:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:09:21  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
19:09:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:09:21  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  Ended Check Leaders 0 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 1 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:09:21  (Reporting)  Ended Build Depots Assets 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:09:21  (Reporting)  Ended Split Supports
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Ended ReinforceFront 0 ms
19:09:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:09:21  (Reporting)  Ended Concentrate Stacks 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 1 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 1 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 5 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 1 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 1 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 3 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 35 ms
19:09:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:09:21  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
19:09:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:09:21  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 0 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 2 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:09:21  (Reporting)  Ended Build Depots Assets 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:09:21  (Reporting)  Ended Split Supports
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 1 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:09:21  (Reporting)  Ended Concentrate Stacks 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 1 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 1 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 6 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 2 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 1 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 3 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 30 ms
19:09:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:09:21  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
19:09:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:09:21  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  Ended Check Leaders 1 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 0 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
19:09:21  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
19:09:21  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
19:09:21  (Reporting)  Ended Build Depots Assets 14 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:09:21  (Reporting)  Ended Split Supports
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 1 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:09:21  (Reporting)  Ended Concentrate Stacks 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 3 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 0 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 1 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 11 ms
19:09:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:09:21  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
19:09:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:09:21  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 1 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 1 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:09:21  (Reporting)  Ended Build Depots Assets 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:09:21  (Reporting)  Ended Split Supports
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:09:21  (Reporting)  Ended Concentrate Stacks 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Ended ReinforceFront 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Ended ReinforceFront 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 4 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  _SPG_ Small Force Segment I 1016387 Don Gaspar Vigodet, 3911 La Plata, Pow:131, Count: 1(l 1/L 1/S 0) created
19:09:21  (Reporting)  Ended SplitGroups 14 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 1 ms
19:09:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:09:21  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
19:09:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:09:21  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  Ended Check Leaders 0 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 0 ms
19:09:21  (Reporting)  Entering Build Depots Assets
19:09:21  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
19:09:21  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
19:09:21  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
19:09:21  (Reporting)  Ended Build Depots Assets 22 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:09:21  (Reporting)  Ended Split Supports
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:09:21  (Reporting)  Ended Concentrate Stacks 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 19 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  All theaters prepared, AllOwnPowLand: 17977 AllOppPowLand: 11348 AllOwnPowNav: 7859 AllOppPowNav 14667
19:09:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:09:21  (Reporting)   
19:09:21  (Reporting)  Secondary Region 934 Muenchen Pick 71 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 5 Land Ratio: 0.85 Land Core Ratio: 1.05  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1004068 Cuerpo Hispaniola (Pow.47)
19:09:21  (Reporting)  1015822 1o Suministros (Pow.0)
19:09:21  (Reporting)  1004037 Cuerpo Cuba (Pow.259)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 427) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 137) - evaluation skipped
19:09:21  (Reporting)  Region 3906 Winward Islands Pick 15 SelfVal 180 Need 171  no group candidate found
19:09:21  (Reporting)  Region 3907 Leeward Islands Pick 5 SelfVal 124 Need 60  no group candidate found
19:09:21  (Reporting)  Region 3904 Saint Domingue Pick 12 SelfVal 193 Need 60  no group candidate found
19:09:21  (Reporting)  Region 3903 Jamaica Pick 2 SelfVal 33 Need 307  no group candidate found
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.54 Land Core Ratio: 3.77  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:09:21  (Reporting)   
19:09:21  (Reporting)  Secondary Region 560 Reims Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 56 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1016386 1a Batteria (Pow.30)
19:09:21  (Reporting)  1016380 Caraffa' Force (Pow.144)
19:09:21  (Reporting)  1003892 Blake' Force (Pow.92)
19:09:21  (Reporting)  1016305 5o Rgto. Art. (Pow.2)
19:09:21  (Reporting)  1003928 Cuerpo Sur (Pow.282)
19:09:21  (Reporting)  1016385 Provisiones Toledo (Pow.0)
19:09:21  (Reporting)  1015978 Provisiones Leon (Pow.0)
19:09:21  (Reporting)  1003983 Cuerpo Centro (Pow.406)
19:09:21  (Reporting)  1016100 4o Rgto. Art. (Pow.4)
19:09:21  (Reporting)  1016379 Spanish Detachment (Pow.21)
19:09:21  (Reporting)  1016378 Spanish Detachment (Pow.21)
19:09:21  (Reporting)  1013706 Palma Milita (Pow.42)
19:09:21  (Reporting)  1003962 Cuerpo Oriental (Pow.142)
19:09:21  (Reporting)  1003840 Esercito de Espana (Pow.246)
19:09:21  (Reporting)  1015228 Tranco' Force (Pow.40)
19:09:21  (Reporting)  1015449 2 Brigada (Pow.4)
19:09:21  (Reporting)  1016377 Spanish Detachment (Pow.16)
19:09:21  (Reporting)  1016376 Spanish Detachment (Pow.16)
19:09:21  (Reporting)  1013873 I. Spanish Detachment (Pow.32)
19:09:21  (Reporting)  1015454 1 Brigada de Art. de Plaza (Pow.12)
19:09:21  (Reporting)  1013425 1 Brigada de Caballera (Pow.28)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 283) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 185 Salamanca Pick 2 has enough garrison (Value: 30) - evaluation skipped
19:09:21  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 238 Need 516  no group candidate found
19:09:21  (Reporting)  Secondary Region 276 Madrid Pick 15 has enough garrison (Value: 50) - evaluation skipped
19:09:21  (Reporting)  Primary Region 215 Sevilla Pick 62 has enough garrison (Value: 108) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 283) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 269 Valencia Pick 6 has enough garrison (Value: 18) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 221 Cordoba Pick 5 has enough garrison (Value: 75) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 263 Toledo Pick 7 has enough garrison (Value: 9) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 206) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 182 Leon Pick 5 has enough garrison (Value: 41) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 224) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 312 Gerona Pick 4 has enough garrison (Value: 21) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 25) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 28) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 146) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 256) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 249) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 226 Almeria Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:09:21  (Reporting)   
19:09:21  (Reporting)  Region 678 Napoli Pick 100 SelfVal 476 Need 101  no group candidate found
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1004020 Cuerpo Africa (Pow.75)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 213) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 3730 Melilla Pick 17 has enough garrison (Value: 213) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 36 has enough garrison (Value: 215) - evaluation skipped
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:09:21  (Reporting)   
19:09:21  (Reporting)  Secondary Region 767 Liege Pick 33 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1014343 Brigada Mil. 20a (Pow.22)
19:09:21  (Reporting)  1013884 Brigada Nuevo Aragon (Pow.35)
19:09:21  (Reporting)  1016387 Don Gaspar Vigodet (Pow.131)
19:09:21  (Reporting)  1004077 Cuerpo La Plata (Pow.328)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 3888 Canarias Islands Pick 10 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 3910 Uruguay Pick 15 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 18 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1004020 Cuerpo Africa (Pow.75)
19:09:21  (Reporting)  1003928 Cuerpo Sur (Pow.282)
19:09:21  (Reporting)  1013706 Palma Milita (Pow.42)
19:09:21  (Reporting)  1003962 Cuerpo Oriental (Pow.142)
19:09:21  (Reporting)  1015449 2 Brigada (Pow.4)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 213) - evaluation skipped
19:09:21  (Reporting)  Region 708 Palermo Pick 99 SelfVal 475 Need 101  no group candidate found
19:09:21  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 238 Need 516  no group candidate found
19:09:21  (Reporting)  Region 678 Napoli Pick 100 SelfVal 476 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 269 Valencia Pick 6 has enough garrison (Value: 18) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 420 Toulon Pick 24 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 688 Taranto Pick 12 SelfVal 95 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 36 has enough garrison (Value: 215) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 3730 Melilla Pick 17 has enough garrison (Value: 213) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 206) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 711 Messina Pick 8 SelfVal 73 Need 101  no group candidate found
19:09:21  (Reporting)  Region 676 Gaeta Pick 14 SelfVal 106 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 718 Valetta Pick 21 SelfVal 147 Need 381  no group candidate found
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 4.06 Land Core Ratio: 0.20  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1014343 Brigada Mil. 20a (Pow.22)
19:09:21  (Reporting)  1013884 Brigada Nuevo Aragon (Pow.35)
19:09:21  (Reporting)  1016387 Don Gaspar Vigodet (Pow.131)
19:09:21  (Reporting)  1004077 Cuerpo La Plata (Pow.328)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 3910 Uruguay Pick 15 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 26 Enemy armies: 75 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1004020 Cuerpo Africa (Pow.75)
19:09:21  (Reporting)  1016386 1a Batteria (Pow.30)
19:09:21  (Reporting)  1016380 Caraffa' Force (Pow.144)
19:09:21  (Reporting)  1003892 Blake' Force (Pow.92)
19:09:21  (Reporting)  1014343 Brigada Mil. 20a (Pow.22)
19:09:21  (Reporting)  1013884 Brigada Nuevo Aragon (Pow.35)
19:09:21  (Reporting)  1016387 Don Gaspar Vigodet (Pow.131)
19:09:21  (Reporting)  1004077 Cuerpo La Plata (Pow.328)
19:09:21  (Reporting)  1015454 1 Brigada de Art. de Plaza (Pow.12)
19:09:21  (Reporting)  1013425 1 Brigada de Caballera (Pow.28)
19:09:21  (Reporting)  1004068 Cuerpo Hispaniola (Pow.47)
19:09:21  (Reporting)  1015822 1o Suministros (Pow.0)
19:09:21  (Reporting)  1004037 Cuerpo Cuba (Pow.259)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 427) - evaluation skipped
19:09:21  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
19:09:21  (Reporting)  Region 3900 Florida Pick 100 SelfVal 439 Need 48  no group candidate found
19:09:21  (Reporting)  CheckRegionForOperation 1016386 1a Batteria, 212 Cadiz, Pow:30, Count: 1(l 0/L 0/S 1) Fitness 92 PickVal 100 SelfVal 1787 AINeed 48
19:09:21  (Reporting)  Agenda: Defend, Value: 46000, Region: 212 Cadiz
19:09:21  (Reporting)  Secondary Region 357 Rochefort Pick 12 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 213) - evaluation skipped
19:09:21  (Reporting)  Region 16 Dublin Pick 9 SelfVal 9 Need 506  no group candidate found
19:09:21  (Reporting)  Secondary Region 3910 Uruguay Pick 15 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 3906 Winward Islands Pick 15 SelfVal 180 Need 171  no group candidate found
19:09:21  (Reporting)  Secondary Region 3888 Canarias Islands Pick 10 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 133 Portsmouth Pick 12 SelfVal 12 Need 631  no group candidate found
19:09:21  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 130 Bristol Pick 9 SelfVal 9 Need 506  no group candidate found
19:09:21  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 137) - evaluation skipped
19:09:21  (Reporting)  Region 3904 Saint Domingue Pick 12 SelfVal 193 Need 60  no group candidate found
19:09:21  (Reporting)  Region 87 Liverpool Pick 11 SelfVal 11 Need 506  no group candidate found
19:09:21  (Reporting)  Region 57 Edinburgh Pick 6 SelfVal 6 Need 506  no group candidate found
19:09:21  (Reporting)  Secondary Region 497 Brest Pick 13 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
19:09:21  (Reporting)  Region 126 Plymouth Pick 11 SelfVal 11 Need 573  no group candidate found
19:09:21  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 256) - evaluation skipped
19:09:21  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 238 Need 516  no group candidate found
19:09:21  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 249) - evaluation skipped
19:09:21  (Reporting)  Region 98 Cardiff Pick 9 SelfVal 9 Need 506  no group candidate found
19:09:21  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
19:09:21  (Reporting)  Region 3907 Leeward Islands Pick 5 SelfVal 124 Need 60  no group candidate found
19:09:21  (Reporting)  Secondary Region 500 Lorient Pick 7 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 84 Hull Pick 3 SelfVal 3 Need 506  no group candidate found
19:09:21  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1254 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 2 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
19:09:21  (Reporting)  _AFA_ 1014580 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 2 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
19:09:21  (Reporting)  _AFA_ 1014869 R. Luisa Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
19:09:21  (Reporting)  _NVS_ : Nav Supp 1014869 R. Luisa Sq. chance: 0 failed.
19:09:21  (Reporting)  _AFA_ 1014869 R. Luisa Sq. has been given the mission Agenda: Naval Docking, Value: 837, Region: 3900 Florida
19:09:21  (Reporting)  _AFA_ 1015659 Covadonga Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 87 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 2 ms
19:09:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
19:09:21  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:09:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
19:09:21  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:09:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
19:09:21  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:09:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
19:09:21  (Reporting)  Ended CheckLocalOpportunities 24 ms
19:09:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
19:09:21  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:09:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
19:09:21  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:09:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
19:09:21  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:09:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
19:09:21  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:09:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
19:09:21  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:09:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
19:09:21  (Reporting)  Ended CheckLocalOpportunities 35 ms
19:09:21  (Reporting)  Entering Collect Leaders (_COD_)
19:09:21  (Reporting)  Ended Collect Leaders 1 ms
19:09:21  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:09:21  (Reporting)  Ended RemoveWeakInterests 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
19:09:21  (Reporting)  _GTU_ Starting merge 0 at start
19:09:21  (Reporting)  End of AI Gather Units
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.85 - Core:1.05 - Nav:0.20) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
19:09:21  (Reporting)  _GTU_ 1004068 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:47, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ Starting merge 1 at start
19:09:21  (Reporting)  _GTU_ Finished merge 1 now
19:09:21  (Reporting)  _GTU_ 1004068 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:47, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
19:09:21  (Reporting)  Ended AI Gather Units 7 ms
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  _ATG__ 1004068 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  1004037 Cuerpo Cuba, 3902 Cuba, Pow:259, Count: 3(l 2/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
19:09:21  (Reporting)  List of Agendas for 1004037 Cuerpo Cuba, 3902 Cuba, Pow:259, Count: 3(l 2/L 2/S 1)
19:09:21  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
19:09:21  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
19:09:21  (Reporting)  1004037-Cuerpo Cuba Power:259 Health:91% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1004068 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 47  HealthPerc: 90
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_France (Ext:3.54 - Core:3.77 - Nav:0.20) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
19:09:21  (Reporting)  _GTU_ Starting merge 0 at start
19:09:21  (Reporting)  End of AI Gather Units
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:1.09) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Arty 1016386 1a Batteria, 212 Cadiz, Pow:30, Count: 1(l 0/L 0/S 1) in reserve
19:09:21  (Reporting)  _RCA_ Artilleries found:  1 in core Area
19:09:21  (Reporting)  _RCA_ Artillery 1016386 1a Batteria, 212 Cadiz, Pow:30, Count: 1(l 0/L 0/S 1) relocating toward 534 Paris
19:09:21  (Reporting)  _RCA_ Arty 1016386 1a Batteria, 212 Cadiz, Pow:30, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supply 1015978 Provisiones Leon, 221 Cordoba, Pow:0, Count: 1(l 0/L 0/S 1)
19:09:21  (Reporting)  _RCS_ Supplies found:  1 in core Area
19:09:21  (Reporting)  _RCA_ Resupplying 1015978 Provisiones Leon, 221 Cordoba, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003962 Cuerpo Oriental, 269 Valencia, Pow:142, Count: 1(l 1/L 1/S 0)
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
19:09:21  (Reporting)  _GTU_ 1013706 Palma Milita, 313 Palma, Pow:42, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ 1013425 1 Brigada de Caballera, 207 San Sebastian, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:09:21  (Reporting)  _GTU_ Starting merge 2 at start
19:09:21  (Reporting)  _GTU_ Finished merge 2 now
19:09:21  (Reporting)  _GTU_ 1013706 Palma Milita, 313 Palma, Pow:42, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
19:09:21  (Reporting)  _GTU_ 1013425 1 Brigada de Caballera, 207 San Sebastian, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:09:21  (Reporting)  Ended AI Gather Units 74 ms
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  _ATG__ 1003892 Blake' Force Cadiz Going against objective: 211 Gibraltar
19:09:21  (Reporting)  _ATG__ 1003983 Cuerpo Centro Cordoba Going against objective: 211 Gibraltar
19:09:21  (Reporting)  _ATG__ 1003962 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
19:09:21  (Reporting)  _ATG__ 1003840 Esercito de Espana Madrid Going against objective: 211 Gibraltar
19:09:21  (Reporting)  Ended AddTheaterGoal 2 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1013425 1 Brigada de Caballera is doing nothing in San Sebastian  Power: 28  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1008328 Escuadra de El Ferrol, 163 Coruna, Pow:376, Count: 7(l 2/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
19:09:21  (Reporting)  List of Agendas for 1008328 Escuadra de El Ferrol, 163 Coruna, Pow:376, Count: 7(l 2/L 5/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
19:09:21  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1008328 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
19:09:21  (Reporting)  1008328-Escuadra de El Ferrol Power:376 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1016381 Monarca Sq., 163 Coruna, Pow:82, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8200, Region: 3934 Commerce
19:09:21  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8200, Region: 3934 Commerce
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1016381 Monarca Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
19:09:21  (Reporting)  1016381-Monarca Sq. Power:82 Health:100% Coruna>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8200
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1016383 S.Maria Sq., 163 Coruna, Pow:46, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3928 Western Mediterranean Trade
19:09:21  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3928 Western Mediterranean Trade
19:09:21  (Reporting)  1016383-S.Maria Sq. Power:46 Health:100% Coruna>Western Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1016382 Buenavista Sq., 163 Coruna, Pow:43, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:09:21  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1016382 Buenavista Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
19:09:21  (Reporting)  1016382-Buenavista Sq. Power:43 Health:100% Coruna>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1013873 I. Spanish Detachment, 182 Leon, Pow:32, Count: 2(l 0/L 2/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16506, Region: 182 Leon
19:09:21  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16506, Region: 182 Leon
19:09:21  (Reporting)  1013873-I. Spanish Detachment Power:32 Health:97% Leon>Leon Mission:Garrison Fitness:84% Need:19 Threat:0 GoalValue: 16506
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1015228 Tranco' Force, 186 Adaja, Pow:40, Count: 3(l 1/L 2/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 276 Madrid
19:09:21  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 185 Salamanca
19:09:21  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 276 Madrid
19:09:21  (Reporting)  1015228 Tranco' Force Adaja Health: 96 % will target  1003840 Esercito de Espana
19:09:21  (Reporting)  1015228-Tranco' Force Power:40 Health:96% Adaja>Madrid Mission:Merge (slave) Fitness:70% Need:10 Threat:0 GoalValue: 70000
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1003840 Esercito de Espana is doing nothing in Madrid  Power: 246  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1003962 Cuerpo Oriental is doing nothing in Valencia  Power: 144  HealthPerc: 94
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1013706 Palma Milita is doing nothing in Palma  Power: 42  HealthPerc: 98
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1014075 1 Escuadra de Fregata, 313 Palma, Pow:3, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1003983 Cuerpo Centro is doing nothing in Cordoba  Power: 406  HealthPerc: 99
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1016385 Provisiones Toledo, 221 Cordoba, Pow:0, Count: 1(l 0/L 0/S 1)
19:09:21  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 40000, Region: 221 Cordoba
19:09:21  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 40000, Region: 221 Cordoba
19:09:21  (Reporting)  1016385-Provisiones Toledo Power:0 Health:100% Cordoba>Cordoba Mission:Build Depot Fitness:80% Need:0 Threat:0 GoalValue: 40000
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1003928 Cuerpo Sur, 230 Cartagena, Pow:282, Count: 7(l 3/L 1/S 4)
19:09:21  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 425600, Region: 230 Cartagena
19:09:21  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 425600, Region: 230 Cartagena
19:09:21  (Reporting)  1003928-Cuerpo Sur Power:282 Health:97% Cartagena>Cartagena Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 425600
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1008363 Escuadra de Cartagena, 230 Cartagena, Pow:96, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
19:09:21  (Reporting)  List of Agendas for 1008363 Escuadra de Cartagena, 230 Cartagena, Pow:96, Count: 2(l 1/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
19:09:21  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
19:09:21  (Reporting)  1008363-Escuadra de Cartagena Power:96 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1015459 1 Escuadra de Transport, 215 Sevilla, Pow:2, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 215 Sevilla
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 215 Sevilla
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1015459 1 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 215 Sevilla
19:09:21  (Reporting)   
19:09:21  (Reporting)  1003892 Blake' Force is doing nothing in Cadiz  Power: 92  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1016380 Caraffa' Force, 212 Cadiz, Pow:144, Count: 2(l 1/L 2/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 212 Cadiz
19:09:21  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 212 Cadiz
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 212 Cadiz
19:09:21  (Reporting)  1016380-Caraffa' Force Power:144 Health:97% Cadiz>Cadiz Mission:Resupply Fitness:100% Need:48 Threat:245 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)  1008298 Escuadra de Cadiz, 212 Cadiz, Pow:504, Count: 7(l 2/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
19:09:21  (Reporting)  1008298 Escuadra de Cadiz, 212 Cadiz, Pow:504, Count: 7(l 2/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 212 Cadiz
19:09:21  (Reporting)  List of Agendas for 1008298 Escuadra de Cadiz, 212 Cadiz, Pow:504, Count: 7(l 2/L 5/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 212 Cadiz
19:09:21  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 212 Cadiz
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1008298 Escuadra de Cadiz , destination,  is not in friendly water and the mission is not ignoring threats. 212 Cadiz
19:09:21  (Reporting)  1008298-Escuadra de Cadiz Power:504 Health:100% Cadiz>Cadiz Mission:Attack Fitness:100% Need:48 Threat:245 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1016384 Ceres Sq., 212 Cadiz, Pow:57, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5415, Region: 3930 Central Mediterranean Trade
19:09:21  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5415, Region: 3930 Central Mediterranean Trade
19:09:21  (Reporting)  1016384-Ceres Sq. Power:57 Health:100% Cadiz>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:95% Need:0 Threat:0 GoalValue: 5415
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1016386 1a Batteria, 212 Cadiz, Pow:30, Count: 1(l 0/L 0/S 1)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 212 Cadiz
19:09:21  (Reporting)  Agenda  2  : Agenda: Defend, Value: 46000, Region: 212 Cadiz
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 212 Cadiz
19:09:21  (Reporting)  1016386-1a Batteria Power:30 Health:100% Cadiz>Cadiz Mission:Resupply Fitness:100% Need:48 Threat:245 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
19:09:21  (Reporting)  _GTU_ Starting merge 0 at start
19:09:21  (Reporting)  End of AI Gather Units
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
19:09:21  (Reporting)  _GTU_ Starting merge 0 at start
19:09:21  (Reporting)  End of AI Gather Units
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1014869 R. Luisa Sq., 4551 Charlestown Bay, Pow:41, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3924 North Sea Trade
19:09:21  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:09:21  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 837, Region: 3900 Florida
19:09:21  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:09:21  (Reporting)  1014869-R. Luisa Sq. Power:41 Health:100% Charlestown Bay>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:09:21  (Reporting)   
19:09:21  (Reporting)  1010702 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
19:09:21  (Reporting)  _GTU_ Starting merge 0 at start
19:09:21  (Reporting)  End of AI Gather Units
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
19:09:21  (Reporting)  _GTU_ Starting merge 0 at start
19:09:21  (Reporting)  End of AI Gather Units
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1004020 Cuerpo Africa is doing nothing in Ceuta  Power: 75  HealthPerc: 94
19:09:21  (Reporting)   
19:09:21  (Reporting)  1016105 2 Escuadra de Transport is doing nothing in Mers El Kebir  Power: 0  HealthPerc: 17
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
19:09:21  (Reporting)  _GTU_ Starting merge 0 at start
19:09:21  (Reporting)  End of AI Gather Units
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:09:21  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
19:09:21  (Reporting)  _GTU_ Starting merge 0 at start
19:09:21  (Reporting)  End of AI Gather Units
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  1004077 Cuerpo La Plata is doing nothing in La Plata  Power: 328  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1016387 Don Gaspar Vigodet is doing nothing in La Plata  Power: 131  HealthPerc: 96
19:09:21  (Reporting)   
19:09:21  (Reporting)  1013884 Brigada Nuevo Aragon is doing nothing in La Plata  Power: 35  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014343 Brigada Mil. 20a is doing nothing in La Plata  Power: 22  HealthPerc: 96
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1008442 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1014580 I. Fleet, 3928 Western Mediterranean Trade, Pow:99, Count: 2(l 0/L 2/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
19:09:21  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
19:09:21  (Reporting)  1014580-I. Fleet Power:99 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:4.06 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1008419 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1015659 Covadonga Sq., 3924 North Sea Trade, Pow:26, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:09:21  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1015659 Covadonga Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
19:09:21  (Reporting)  1015659-Covadonga Sq. Power:26 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 4 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 1 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 1 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 3 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 1 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 1 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 1 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 1 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 1 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 2 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 1 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 1 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 2 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 1 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 1 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:09:21  (Reporting)  Ended PromoteLeaders 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda AutoMerge
19:09:21  (Reporting)  1016387 Don Gaspar Vigodet will be merged into 1004077 Cuerpo La Plata in region La Plata
19:09:21  (Reporting)  AI Process done in  13324 ms
19:09:21  (Reporting)  Processing  1000007 Ottoman
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Ottoman AILevel 3 Kind: 2 Dormant YES Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Resources Levels Ottoman EcoBase 128 AtWar: no AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 620 Expected 64 Balance -7
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 2013 Expected 45 Balance 0
19:09:21  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 566 Expected 45 Balance -5
19:09:21  (Reporting)  War supplies Availability Very High Stock 104 Expected 32 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 35 Expected 0 Balance 0
19:09:21  (Reporting)  Engagment Points Availability Plentiful Stock 86 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 547 Expected 13 Balance 0
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 5 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Proposing to 1000032 Egypt
19:09:21  (Reporting)  Checking 60 Request Expeditionary Fleets
19:09:21  (Reporting)  Still checking 60 Request Expeditionary Fleets
19:09:21  (Reporting)  Item is a Various entry, chance 21
19:09:21  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Fleets toward Egypt chance 21
19:09:21  (Reporting)  Proposing to 1000025 Wallachia
19:09:21  (Reporting)  Checking 60 Request Expeditionary Fleets
19:09:21  (Reporting)  Still checking 60 Request Expeditionary Fleets
19:09:21  (Reporting)  Item is a Various entry, chance 10
19:09:21  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Fleets toward Wallachia chance 10
19:09:21  (Reporting)  Proposing to 1000026 Moldavia
19:09:21  (Reporting)  Checking 60 Request Expeditionary Fleets
19:09:21  (Reporting)  Still checking 60 Request Expeditionary Fleets
19:09:21  (Reporting)  Item is a Various entry, chance 10
19:09:21  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Fleets toward Moldavia chance 10
19:09:21  (Reporting)  Proposing to 1000004 Austria
19:09:21  (Reporting)  Checking 32 Request Passage Right
19:09:21  (Reporting)  Still checking 32 Request Passage Right
19:09:21  (Reporting)  Item is a Various entry, chance 0
19:09:21  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Passage Right toward Austria chance 0
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 30 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 104
19:09:21  (Reporting)  Money Level 4 Amount 620
19:09:21  (Reporting)  Conscripts Level 6 Amount 566
19:09:21  (Reporting)  _BNU_ Emergency build ON
19:09:21  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 242
19:09:21  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 11
19:09:21  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 14
19:09:21  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 16
19:09:21  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
19:09:21  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
19:09:21  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 26
19:09:21  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 17
19:09:21  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 33
19:09:21  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 24
19:09:21  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 58
19:09:21  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
19:09:21  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
19:09:21  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
19:09:21  (Reporting)  Adding 429 Field Hospital Coeff: 2
19:09:21  (Reporting)  Adding 430 Signals Rgt Coeff: 2
19:09:21  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
19:09:21  (Reporting)  Adding 432 Engineer Rgt Coeff: 3
19:09:21  (Reporting)  Adding 433 Pontoon Bridges Coeff: 10
19:09:21  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 3
19:09:21  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
19:09:21  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
19:09:21  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
19:09:21  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
19:09:21  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
19:09:21  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 9
19:09:21  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
19:09:21  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
19:09:21  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
19:09:21  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
19:09:21  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
19:09:21  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
19:09:21  (Reporting)  Number of Draw 8
19:09:21  (Reporting)  Picking 424 Fortress Battery 1805
19:09:21  (Reporting)  On Map 10 Requested 0 In Pool 13
19:09:21  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Ottoman Empire
19:09:21  (Reporting)  Picking 426 Supply Brigade 1805
19:09:21  (Reporting)  On Map 3 Requested 0 In Pool 13
19:09:21  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train Area Recruitment Area: Ottoman Empire
19:09:21  (Reporting)  Picking 406 Janissary Brigade 1805
19:09:21  (Reporting)  On Map 6 Requested 0 In Pool 13
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 566 565 WSU 104 58 Money 620 682
19:09:21  (Reporting)  Picking 433 Pontoon Bridges
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 4
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 566 338 WSU 104 58 Money 620 715
19:09:21  (Reporting)  Picking 406 Janissary Brigade 1805
19:09:21  (Reporting)  On Map 6 Requested 0 In Pool 13
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 566 565 WSU 104 58 Money 620 682
19:09:21  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 14
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 566 371 WSU 104 58 Money 620 660
19:09:21  (Reporting)  Picking 406 Janissary Brigade 1805
19:09:21  (Reporting)  On Map 6 Requested 0 In Pool 13
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 566 565 WSU 104 58 Money 620 682
19:09:21  (Reporting)  Picking 1252 Supply Depot 1805
19:09:21  (Reporting)  On Map 7 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 566 533 WSU 104 58 Money 620 796
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 2 32 ms
19:09:21  (Reporting)  AI Process done in  283 ms
19:09:21  (Reporting)  Processing  1000008 Nassau
19:09:21  (Reporting)  Processing  1000009 Brunswick
19:09:21  (Reporting)  Processing  1000010 Hannover
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Hannover AILevel 3 Kind: 1 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:09:21  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4427 OppPow Land: 3543 OwnPow Nav : 41 OppPow Nav : 9
19:09:21  (Reporting)  Ratio Land/LandCore: 1.06 0.81 Ratio Nav/NavCore: 3.87 5.00 Reg Count: 392 > 494
19:09:21  (Reporting)  _FIT_ Ended AIInitTheaters 658 ms
19:09:21  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 144 Expected 31 Balance 0
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 524 Expected 22 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 121 Expected 22 Balance 0
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 199 Expected 16 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
19:09:21  (Reporting)   
19:09:21  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 22315
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4427 Overall power (enemies): 3543 Ratio: 1.06
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9403
19:09:21  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 41 Overall power (enemies): 9 Nav Ratio: 3.87
19:09:21  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 41 Overall power (enemies): 9 Nav Ratio: 3.87
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Land Theaters Special Regions ***
19:09:21  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Minden Max Val: Hannover Naval Gathering: 852 Bremen
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended InitAndDumpData Hannover 1072 ms
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 3 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  Checking wars, we have 7 underway
19:09:21  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000042 Haitians WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 199
19:09:21  (Reporting)  Money Level 6 Amount 144
19:09:21  (Reporting)  Conscripts Level 6 Amount 121
19:09:21  (Reporting)  _BNU_ Emergency build ON
19:09:21  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 56
19:09:21  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 56
19:09:21  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 32
19:09:21  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 5
19:09:21  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 24
19:09:21  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
19:09:21  (Reporting)  Number of Draw 11
19:09:21  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 101
19:09:21  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 101
19:09:21  (Reporting)  Picking 558 Infantry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 146
19:09:21  (Reporting)  Picking 558 Infantry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 146
19:09:21  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 101
19:09:21  (Reporting)  Picking 558 Infantry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 146
19:09:21  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 101
19:09:21  (Reporting)  Picking 560 Landwehr Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 4
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 78
19:09:21  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 101
19:09:21  (Reporting)  Picking 558 Infantry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 146
19:09:21  (Reporting)  Picking 564 Militia Garrison 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 3
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 78
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
19:09:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:09:21  (Reporting)  Ended ManageFleetsComposition 70 ms
19:09:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:09:21  (Reporting)  Ended LockFixedGroups 0 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  _SSU_ 1016190 2. Militia Garrison 1805, 861 Hannover, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 0 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Agenda: Garrison, Value: 50000, Region: 861 Hannover
19:09:21  (Reporting)  _DCR_ 1015028 I. Hannoverian Detachment, 861 Hannover, Pow:42, Count: 3(l 0/L 1/S 2) will reinforce threatened capital 861 Hannover
19:09:21  (Reporting)  Ended DefendCapitalRegion 2 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 2 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 67 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 366 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 1 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  1015028 I. Hannoverian Detachment, 861 Hannover, Pow:42, Count: 3(l 0/L 1/S 2) Agenda: Keep Position, Value: 3675, Region: 861 Hannover
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Ended ReinforceFront 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 18 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  All theaters prepared, AllOwnPowLand: 4427 AllOppPowLand: 3543 AllOwnPowNav: 41 AllOppPowNav 9
19:09:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 1.06 Land Core Ratio: 0.81  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1016190 2. Militia Garrison 1805 (Pow.7)
19:09:21  (Reporting)  1015028 I. Hannoverian Detachment (Pow.42)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Region 861 Hannover Pick 100 SelfVal 1638 Need 449  no group candidate found
19:09:21  (Reporting)  Region 934 Muenchen Pick 4 SelfVal 80 Need 612  no group candidate found
19:09:21  (Reporting)  Region 852 Bremen Pick 17 SelfVal 483 Need 80  no group candidate found
19:09:21  (Reporting)  Region 858 Wunstorf Pick 2 SelfVal 82 Need 1882  no group candidate found
19:09:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 136 ms
19:09:21  (Reporting)  Entering Collect Leaders (_COD_)
19:09:21  (Reporting)  Ended Collect Leaders 0 ms
19:09:21  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:09:21  (Reporting)  Ended RemoveWeakInterests 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Germany (Ext:1.06 - Core:0.81 - Nav:3.87) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1015028 I. Hannoverian Detachment, 861 Hannover, Pow:42, Count: 3(l 0/L 1/S 2)
19:09:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 861 Hannover
19:09:21  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3675, Region: 861 Hannover
19:09:21  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 861 Hannover
19:09:21  (Reporting)  1015028-I. Hannoverian Detachment Power:42 Health:94% Hannover>Hannover Mission:Garrison Fitness:100% Need:449 Threat:369 GoalValue: 50000
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:09:21  (Reporting)  Ended PromoteLeaders 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda AutoMerge
19:09:21  (Reporting)  AI Process done in  2845 ms
19:09:21  (Reporting)  Processing  1000011 Hessen
19:09:21  (Reporting)  Processing  1000012 Baden
19:09:21  (Reporting)  Processing  1000013 Bavaria
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Bavaria AILevel 3 Kind: 1 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:09:21  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2457 OppPow Land: 51 OwnPow Nav : 4 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.40 1.70 Reg Count: 392 > 494
19:09:21  (Reporting)  _FIT_ Ended AIInitTheaters 623 ms
19:09:21  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 701 Expected 32 Balance -1
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 545 Expected 22 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 22 Balance -1
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 371 Expected 16 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 45 Expected 6 Balance 0
19:09:21  (Reporting)   
19:09:21  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2457 Overall power (enemies): 51 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1056
19:09:21  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:09:21  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Land Theaters Special Regions ***
19:09:21  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Muenchen Max need: Aachen Max Val: Muenchen Naval Gathering: 818 Mainz
19:09:21  (Reporting)   
19:09:21  (Reporting)  Final Gather Region for  342 Germany : 818 Mainz
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended InitAndDumpData Bavaria 1062 ms
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 3 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  Checking wars, we have 2 underway
19:09:21  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000015 Oldenburg WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 371
19:09:21  (Reporting)  Money Level 6 Amount 701
19:09:21  (Reporting)  Conscripts Level 6 Amount 100
19:09:21  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
19:09:21  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
19:09:21  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
19:09:21  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
19:09:21  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
19:09:21  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 670 Fortress Battery 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 10
19:09:21  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Bavaria
19:09:21  (Reporting)  Picking 655 Infantry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 10
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 100 370 WSU 371 58 Money 701 536
19:09:21  (Reporting)  Picking 671 Supply Brigade 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 1
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 100 273 WSU 371 58 Money 701 536
19:09:21  (Reporting)  Picking 667 Line Garrison 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 6
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 100 370 WSU 371 58 Money 701 507
19:09:21  (Reporting)  Picking 659 Horse Artillery Brigade 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 4
19:09:21  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Bavaria
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 2 11 ms
19:09:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:09:21  (Reporting)  Ended ManageFleetsComposition 68 ms
19:09:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:09:21  (Reporting)  Ended LockFixedGroups 0 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  _SSU_ 1016390 I. Bavarian Detachment, 934 Muenchen, Pow:22, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
19:09:21  (Reporting)  _SSU_ 1016391 1. Invalide Btn, 934 Muenchen, Pow:22, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
19:09:21  (Reporting)  _SSU_ 1016310 9. Horse Artillery Brigade 1805, 938 Passau, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  _SSU_ 1016392 2. Invalide Btn, 932 Regensburg, Pow:24, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
19:09:21  (Reporting)  _SSU_ 1016393 3. Invalide Btn, 909 Wuerzburg, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
19:09:21  (Reporting)  Ended SplitStaticUnits 27 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  _PCO_ 7. Mixed Infantry Brigade 1805 has been merged into 1005633 2. Bay. Brigade(Marsigli) in 1005608 Bayerishe Korps 934 Muenchen
19:09:21  (Reporting)  Ended PrivilegedCombine 19 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 2 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 1 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 65 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  _CLD_ Leader (Split Segment IV) Karl-Philipp von Wrede in Muenchen has been detached from group 1005608 Bayerishe Korps
19:09:21  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1016191 Graf Harg' Force selected
19:09:21  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016394 Karl-Philipp von Wrede 934 Muenchen toward 1016390 I. Bavarian Detachment, 934 Muenchen, Pow:22, Count: 2(l 0/L 2/S 0)
19:09:21  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:09:21  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016191 Graf Harg 934 Muenchen toward 1016391 1. Invalide Btn 934 Muenchen Affinity 120
19:09:21  (Reporting)  Ended Check Leaders 81 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 10 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:09:21  (Reporting)  Ended AssignFleetsOperations 0 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  All theaters prepared, AllOwnPowLand: 2457 AllOppPowLand: 51 AllOwnPowNav: 4 AllOppPowNav 0
19:09:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1016391 Graf Harg' Force (Pow.26)
19:09:21  (Reporting)  1016390 Wrede' Force (Pow.29)
19:09:21  (Reporting)  1005608 Bayerishe Korps (Pow.421)
19:09:21  (Reporting)  1016310 9. Horse Artillery Brigade 1805 (Pow.2)
19:09:21  (Reporting)  1016392 2. Invalide Btn (Pow.24)
19:09:21  (Reporting)  1016193 6. Bay. Brigade (Pow.102)
19:09:21  (Reporting)  1016393 3. Invalide Btn (Pow.26)
19:09:21  (Reporting)  1016194 5. Bay. Brigade (Pow.94)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 44) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 909 Wuerzburg Pick 24 has enough garrison (Value: 26) - evaluation skipped
19:09:21  (Reporting)  Region 827 Minden Pick 44 SelfVal 162 Need 101  no group candidate found
19:09:21  (Reporting)  Region 861 Hannover Pick 25 SelfVal 104 Need 101  no group candidate found
19:09:21  (Reporting)  Region 821 Landau Pick 30 SelfVal 120 Need 101  no group candidate found
19:09:21  (Reporting)  Region 818 Mainz Pick 99 SelfVal 300 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 932 Regensburg Pick 45 has enough garrison (Value: 24) - evaluation skipped
19:09:21  (Reporting)  Region 813 Koblenz Pick 11 SelfVal 58 Need 101  no group candidate found
19:09:21  (Reporting)  Region 805 Krefeld Pick 2 SelfVal 17 Need 101  no group candidate found
19:09:21  (Reporting)  Region 807 Koeln Pick 21 SelfVal 92 Need 101  no group candidate found
19:09:21  (Reporting)  Region 816 Trier Pick 13 SelfVal 65 Need 101  no group candidate found
19:09:21  (Reporting)  Region 852 Bremen Pick 18 SelfVal 81 Need 101  no group candidate found
19:09:21  (Reporting)  Region 808 Bonn Pick 2 SelfVal 17 Need 101  no group candidate found
19:09:21  (Reporting)  Region 830 Wesel Pick 9 SelfVal 49 Need 101  no group candidate found
19:09:21  (Reporting)  Region 819 Worms Pick 2 SelfVal 17 Need 101  no group candidate found
19:09:21  (Reporting)  Region 804 Kleve Pick 2 SelfVal 17 Need 101  no group candidate found
19:09:21  (Reporting)  Region 828 Muenster Pick 9 SelfVal 50 Need 101  no group candidate found
19:09:21  (Reporting)  Region 803 Aachen Pick 2 SelfVal 17 Need 101  no group candidate found
19:09:21  (Reporting)  Region 815 Sarrelouis Pick 2 SelfVal 17 Need 101  no group candidate found
19:09:21  (Reporting)  Region 806 Neuss Pick 2 SelfVal 17 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 2) - evaluation skipped
19:09:21  (Reporting)  Region 829 Osnabrueck Pick 2 SelfVal 17 Need 101  no group candidate found
19:09:21  (Reporting)  Region 809 Bad Godesberg Pick 2 SelfVal 17 Need 101  no group candidate found
19:09:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 768 ms
19:09:21  (Reporting)  Entering Collect Leaders (_COD_)
19:09:21  (Reporting)  Ended Collect Leaders 0 ms
19:09:21  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:09:21  (Reporting)  Ended RemoveWeakInterests 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.40) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  1016194 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 94  HealthPerc: 98
19:09:21  (Reporting)   
19:09:21  (Reporting)  1016393-3. Invalide Btn Power:26 Health:92% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:34 Threat:0 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)  1016193 6. Bay. Brigade is doing nothing in Regensburg  Power: 102  HealthPerc: 98
19:09:21  (Reporting)   
19:09:21  (Reporting)  1016392-2. Invalide Btn Power:24 Health:96% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:36 Threat:0 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1005608 Bayerishe Korps is doing nothing in Muenchen  Power: 421  HealthPerc: 97
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1016391-Graf Harg' Force Power:26 Health:83% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:16 Threat:0 GoalValue: 100000
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:09:21  (Reporting)  Ended PromoteLeaders 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda AutoMerge
19:09:21  (Reporting)  1016194 5. Bay. Brigade will be merged into 1016393 3. Invalide Btn in region Wuerzburg
19:09:21  (Reporting)  1016193 6. Bay. Brigade will be merged into 1016392 2. Invalide Btn in region Regensburg
19:09:21  (Reporting)  1016391 Graf Harg' Force will be merged into 1005608 Bayerishe Korps in region Muenchen
19:09:21  (Reporting)  AI Process done in  3338 ms
19:09:21  (Reporting)  Processing  1000014 Wrttemberg
19:09:21  (Reporting)  Processing  1000015 Oldenburg
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Oldenburg AILevel 3 Kind: 1 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:09:21  (Reporting)  _FIT_ Ended AIInitTheaters 490 ms
19:09:21  (Reporting)  Resources Levels Oldenburg EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 458 Expected 25 Balance 0
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 539 Expected 18 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 102 Expected 18 Balance 0
19:09:21  (Reporting)  Conscripts Availability Very High Stock 61 Expected 18 Balance 0
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 139 Expected 12 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended InitAndDumpData Oldenburg 776 ms
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 2 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000015 Oldenburg
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  Checking wars, we have 6 underway
19:09:21  (Reporting)  In the war vs 1000001 France WS is -17 for us as viewing faction
19:09:21  (Reporting)  AcceptChance 37 Rolled 23
19:09:21  (Reporting)  We propose peace as loser
19:09:21  (Reporting)  Proposing reparations total value 1
19:09:21  (Reporting)  Proposing reparations total value 2
19:09:21  (Reporting)  Proposing reparations total value 3
19:09:21  (Reporting)  Proposing reparations total value 4
19:09:21  (Reporting)  Proposing reparations total value 5
19:09:21  (Reporting)  Proposing reparations total value 5
19:09:21  (Reporting)  Proposing reparations total value 6
19:09:21  (Reporting)  Proposing reparations total value 6
19:09:21  (Reporting)  Proposing reparations total value 7
19:09:21  (Reporting)  Proposing reparations total value 8
19:09:21  (Reporting)  Proposing reparations total value 8
19:09:21  (Reporting)  Proposing reparations total value 8
19:09:21  (Reporting)  Proposing reparations total value 9
19:09:21  (Reporting)  Proposing reparations total value 9
19:09:21  (Reporting)  Proposing reparations total value 9
19:09:21  (Reporting)  Proposing reparations total value 10
19:09:21  (Reporting)  Proposing reparations total value 10
19:09:21  (Reporting)  Proposing reparations total value 10
19:09:21  (Reporting)  Proposing reparations total value 11
19:09:21  (Reporting)  Proposing reparations total value 11
19:09:21  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 81 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 139
19:09:21  (Reporting)  Money Level 6 Amount 458
19:09:21  (Reporting)  Conscripts Level 6 Amount 61
19:09:21  (Reporting)  Adding 533 Landwehr Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 534 Militia Garrison 1805 Coeff: 2
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 534 Militia Garrison 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 2
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 61 292 WSU 139 0 Money 458 78
19:09:21  (Reporting)  Picking 533 Landwehr Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 1
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 61 292 WSU 139 0 Money 458 78
19:09:21  (Reporting)  Picking 534 Militia Garrison 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 2
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 61 292 WSU 139 0 Money 458 78
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
19:09:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:09:21  (Reporting)  Ended ManageFleetsComposition 4 ms
19:09:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:09:21  (Reporting)  Ended LockFixedGroups 0 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:09:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:09:21  (Reporting)  Entering Collect Leaders (_COD_)
19:09:21  (Reporting)  Ended Collect Leaders 0 ms
19:09:21  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:09:21  (Reporting)  Ended RemoveWeakInterests 0 ms
19:09:21  (Reporting)  AI Process done in  1861 ms
19:09:21  (Reporting)  Processing  1000016 Mecklemburg
19:09:21  (Reporting)  Processing  1000017 Saxony
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Saxony AILevel 3 Kind: 1 Dormant YES Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 478 Expected 34 Balance -1
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 24 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 114 Expected 24 Balance -2
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 382 Expected 17 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 46 Expected 7 Balance 0
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 2 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 382
19:09:21  (Reporting)  Money Level 3 Amount 478
19:09:21  (Reporting)  Conscripts Level 6 Amount 114
19:09:21  (Reporting)  _BNU_ Emergency build ON
19:09:21  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
19:09:21  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 24
19:09:21  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
19:09:21  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 48
19:09:21  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
19:09:21  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
19:09:21  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
19:09:21  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
19:09:21  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 606 Jaeger Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 10
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 114 292 WSU 382 0 Money 478 146
19:09:21  (Reporting)  Picking 609 Foot Artillery Brigade 1805
19:09:21  (Reporting)  On Map 5 Requested 0 In Pool 3
19:09:21  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Saxony
19:09:21  (Reporting)  Picking 620 Depot Garrison 1805
19:09:21  (Reporting)  On Map 4 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 114 313 WSU 382 46 Money 478 270
19:09:21  (Reporting)  Picking 604 Infantry Brigade 1805
19:09:21  (Reporting)  On Map 3 Requested 0 In Pool 10
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 114 313 WSU 382 46 Money 478 312
19:09:21  (Reporting)  Picking 621 Militia Garrison 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 114 313 WSU 382 46 Money 478 244
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 1 7 ms
19:09:21  (Reporting)  AI Process done in  171 ms
19:09:21  (Reporting)  Processing  1000018 Denmark
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Denmark AILevel 3 Kind: 1 Dormant YES Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Resources Levels Denmark EcoBase 62 AtWar: no AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 1096 Expected 31 Balance -6
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 557 Expected 22 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
19:09:21  (Reporting)  Conscripts Availability Very High Stock 63 Expected 22 Balance -3
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 236 Expected 16 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 41 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 243 Expected 6 Balance 0
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 3 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 236
19:09:21  (Reporting)  Money Level 5 Amount 1096
19:09:21  (Reporting)  Conscripts Level 6 Amount 63
19:09:21  (Reporting)  _BNU_ Emergency build ON
19:09:21  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 16
19:09:21  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
19:09:21  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 40
19:09:21  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
19:09:21  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
19:09:21  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
19:09:21  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
19:09:21  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 48
19:09:21  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
19:09:21  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
19:09:21  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 715 Signals Rgt Coeff: 1
19:09:21  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
19:09:21  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
19:09:21  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
19:09:21  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
19:09:21  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 20
19:09:21  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
19:09:21  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
19:09:21  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
19:09:21  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 16
19:09:21  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 12
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 8
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 63 292 WSU 236 0 Money 1096 101
19:09:21  (Reporting)  Picking 708 Depot Garrison 1805
19:09:21  (Reporting)  On Map 4 Requested 0 In Pool 5
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 63 292 WSU 236 0 Money 1096 104
19:09:21  (Reporting)  Picking 701 Artillery Brigade 1805
19:09:21  (Reporting)  On Map 4 Requested 0 In Pool 1
19:09:21  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Denmark
19:09:21  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 8
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 63 319 WSU 236 55 Money 1096 303
19:09:21  (Reporting)  Picking 696 Mixed Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 5
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 63 276 WSU 236 68 Money 1096 384
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
19:09:21  (Reporting)  AI Process done in  90 ms
19:09:21  (Reporting)  Processing  1000019 Sweden
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Sweden AILevel 3 Kind: 1 Dormant YES Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Resources Levels Sweden EcoBase 72 AtWar: no AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 3269 Expected 36 Balance -7
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 581 Expected 25 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 137 Expected 25 Balance -5
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 703 Expected 18 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 374 Expected 7 Balance 0
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 3 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Proposing to 1000005 Prussia
19:09:21  (Reporting)  Checking 32 Request Passage Right
19:09:21  (Reporting)  Still checking 32 Request Passage Right
19:09:21  (Reporting)  Item is a Various entry, chance -4
19:09:21  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Passage Right toward Prussia chance -4
19:09:21  (Reporting)  Proposing to 1000003 Russia
19:09:21  (Reporting)  Checking 23 Request Supply Right
19:09:21  (Reporting)  Still checking 23 Request Supply Right
19:09:21  (Reporting)  Item is a Various entry, chance -8
19:09:21  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Russia chance -8
19:09:21  (Reporting)  Proposing to 1000005 Prussia
19:09:21  (Reporting)  Checking 0 Propose State Visit
19:09:21  (Reporting)  Still checking 0 Propose State Visit
19:09:21  (Reporting)  Item is a Various entry, chance 9
19:09:21  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Prussia chance 9
19:09:21  (Reporting)  Proposing to 1000003 Russia
19:09:21  (Reporting)  Checking 23 Request Supply Right
19:09:21  (Reporting)  Still checking 23 Request Supply Right
19:09:21  (Reporting)  Item is a Various entry, chance -8
19:09:21  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Russia chance -8
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 703
19:09:21  (Reporting)  Money Level 6 Amount 3269
19:09:21  (Reporting)  Conscripts Level 6 Amount 137
19:09:21  (Reporting)  _BNU_ Emergency build ON
19:09:21  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
19:09:21  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
19:09:21  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
19:09:21  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
19:09:21  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 24
19:09:21  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
19:09:21  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
19:09:21  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 45
19:09:21  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 40
19:09:21  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
19:09:21  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 755 Signals Rgt Coeff: 1
19:09:21  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
19:09:21  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
19:09:21  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
19:09:21  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
19:09:21  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
19:09:21  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
19:09:21  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 18
19:09:21  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
19:09:21  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
19:09:21  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
19:09:21  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
19:09:21  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 733 Mixed Brigade 1805
19:09:21  (Reporting)  On Map 4 Requested 0 In Pool 5
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 137 249 WSU 703 13 Money 3269 182
19:09:21  (Reporting)  Picking 732 Mixed Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 137 249 WSU 703 13 Money 3269 205
19:09:21  (Reporting)  Picking 746 Line Garrison 1805
19:09:21  (Reporting)  On Map 7 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 703 0 Money 3269 117
19:09:21  (Reporting)  Picking 735 Marine Brigade 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 1
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 703 0 Money 3269 195
19:09:21  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 2 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 703 0 Money 3269 101
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
19:09:21  (Reporting)  AI Process done in  114 ms
19:09:21  (Reporting)  Processing  1000020 Tuscany
19:09:21  (Reporting)  Processing  1000021 Papacy
19:09:21  (Reporting)  Processing  1000022 Kingdom of Sicily
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 3 Kind: 1 Dormant YES Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 791 Expected 38 Balance -1
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 524 Expected 26 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 101 Expected 26 Balance -1
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 221 Expected 19 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 74 Expected 8 Balance 0
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 2 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 221
19:09:21  (Reporting)  Money Level 4 Amount 791
19:09:21  (Reporting)  Conscripts Level 6 Amount 101
19:09:21  (Reporting)  _BNU_ Emergency build ON
19:09:21  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
19:09:21  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
19:09:21  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 72
19:09:21  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
19:09:21  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
19:09:21  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
19:09:21  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 16
19:09:21  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
19:09:21  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
19:09:21  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
19:09:21  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
19:09:21  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
19:09:21  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
19:09:21  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
19:09:21  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 870 Line Garrison 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 6
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 101 292 WSU 221 0 Money 791 117
19:09:21  (Reporting)  Picking 879 Third Rank Squadron 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 8
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 101 202 WSU 221 273 Money 791 410
19:09:21  (Reporting)  Picking 861 Swiss Brigade 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 3
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 101 292 WSU 221 0 Money 791 146
19:09:21  (Reporting)  Picking 863 Infantry Brigade 1805
19:09:21  (Reporting)  On Map 2 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 101 292 WSU 221 0 Money 791 146
19:09:21  (Reporting)  Picking 873 Fortress Battery 1805
19:09:21  (Reporting)  On Map 2 Requested 0 In Pool 7
19:09:21  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Neapolitans
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
19:09:21  (Reporting)  AI Process done in  72 ms
19:09:21  (Reporting)  Processing  1000023 Kingdom of Piedmont
19:09:21  (Reporting)  Processing  1000024 Portugal
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Portugal AILevel 3 Kind: 1 Dormant YES Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Resources Levels Portugal EcoBase 74 AtWar: no AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 1796 Expected 37 Balance -7
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 545 Expected 26 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 238 Expected 26 Balance -5
19:09:21  (Reporting)  War supplies Availability High Stock 35 Expected 18 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 198 Expected 7 Balance 0
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 3 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:09:21  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 35
19:09:21  (Reporting)  Money Level 6 Amount 1796
19:09:21  (Reporting)  Conscripts Level 6 Amount 238
19:09:21  (Reporting)  _BNU_ Emergency build ON
19:09:21  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
19:09:21  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
19:09:21  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
19:09:21  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
19:09:21  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
19:09:21  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
19:09:21  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
19:09:21  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
19:09:21  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
19:09:21  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
19:09:21  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
19:09:21  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 20
19:09:21  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
19:09:21  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
19:09:21  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
19:09:21  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
19:09:21  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
19:09:21  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 18
19:09:21  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 3
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 958 Infantry Brigade 1805
19:09:21  (Reporting)  On Map 2 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 238 292 WSU 35 0 Money 1796 146
19:09:21  (Reporting)  Picking 958 Infantry Brigade 1805
19:09:21  (Reporting)  On Map 2 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 238 292 WSU 35 0 Money 1796 146
19:09:21  (Reporting)  Picking 960 Light Infantry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 238 292 WSU 35 0 Money 1796 146
19:09:21  (Reporting)  Picking 988 Merchantman Squadron 1805
19:09:21  (Reporting)  On Map 2 Requested 0 In Pool 9
19:09:21  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
19:09:21  (Reporting)  Picking 985 Sloop Squadron 1805
19:09:21  (Reporting)  On Map 5 Requested 0 In Pool 6
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 238 65 WSU 35 71 Money 1796 250
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
19:09:21  (Reporting)  AI Process done in  93 ms
19:09:21  (Reporting)  Processing  1000025 Wallachia
19:09:21  (Reporting)  Processing  1000026 Moldavia
19:09:21  (Reporting)  Processing  1000027 Morocco
19:09:21  (Reporting)  Processing  1000028 Algeria
19:09:21  (Reporting)  Processing  1000029 Tunisia
19:09:21  (Reporting)  Processing  1000030 Tripolitania
19:09:21  (Reporting)  Processing  1000031 Cyrenaica
19:09:21  (Reporting)  Processing  1000032 Egypt
19:09:21  (Reporting)  Processing  1000033 Persia
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Persia AILevel 3 Kind: 1 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:09:21  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1279 OppPow Land: 484 OwnPow Nav : 0 OppPow Nav : 700
19:09:21  (Reporting)  Ratio Land/LandCore: 2.25 1.10 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
19:09:21  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1279 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
19:09:21  (Reporting)  _FIT_ Ended AIInitTheaters 519 ms
19:09:21  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 138 Expected 33 Balance -1
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 209 Expected 23 Balance -1
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 264 Expected 16 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability High Stock 12 Expected 7 Balance 0
19:09:21  (Reporting)   
19:09:21  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1469
19:09:21  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1279 Overall power (enemies): 484 Ratio: 2.25
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  235
19:09:21  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 700 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1279 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 700 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Land Theaters Special Regions ***
19:09:21  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
19:09:21  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
19:09:21  (Reporting)   
19:09:21  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended InitAndDumpData Persia 816 ms
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 3 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  Checking wars, we have 2 underway
19:09:21  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 264
19:09:21  (Reporting)  Money Level 6 Amount 138
19:09:21  (Reporting)  Conscripts Level 6 Amount 209
19:09:21  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
19:09:21  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 7
19:09:21  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 7
19:09:21  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
19:09:21  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
19:09:21  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
19:09:21  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
19:09:21  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
19:09:21  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
19:09:21  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
19:09:21  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 1112 Levy Garrison 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 209 292 WSU 264 0 Money 138 78
19:09:21  (Reporting)  Picking 1105 Suvarileri Brigade 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 209 98 WSU 264 0 Money 138 117
19:09:21  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
19:09:21  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
19:09:21  (Reporting)  On Map 5 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 209 292 WSU 264 0 Money 138 146
19:09:21  (Reporting)  Picking 1107 Levy Cavalry Brigade 1805
19:09:21  (Reporting)  On Map 10 Requested 0 In Pool 2
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 209 98 WSU 264 0 Money 138 117
19:09:21  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
19:09:21  (Reporting)  Picking 1109 Arab Cavalry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 6
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 209 98 WSU 264 0 Money 138 117
19:09:21  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
19:09:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:09:21  (Reporting)  Ended ManageFleetsComposition 22 ms
19:09:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:09:21  (Reporting)  _LFG_ 1012030 Garnison de Tabriz, 3887 Persis, Pow:221, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  Ended LockFixedGroups 0 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  _SSU_ 1016195 12. Levy Infantry Brigade 1805, 3887 Persis, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  _SSU_ 1015839 14. Horse Artillery Brigade 1805, 3887 Persis, Pow:9, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 1 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  _SPG_ Large Force Segment 1016395 Persian Detachment, 2385 Tabriz, Pow:42, Count: 2(l 0/L 2/S 0) created
19:09:21  (Reporting)  Ended SplitGroups 10 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  _GAO_ Step 1 1015240 III. Persian Detachment, 2385 Tabriz, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 445
19:09:21  (Reporting)  Agenda: Garrison, Value: 14462, Region: 2385 Tabriz
19:09:21  (Reporting)  _GAO_ Step 1 1016395 Persian Detachment, 2385 Tabriz, Pow:42, Count: 2(l 0/L 2/S 0) is garrisoning region 2385 Tabriz SelfVal 445
19:09:21  (Reporting)  Agenda: Garrison, Value: 11125, Region: 2385 Tabriz
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 17 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  Ended Check Leaders 0 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 364 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Ended ReinforceFront 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 0 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 23 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 0 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  Ended Check Leaders 0 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 0 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  All theaters prepared, AllOwnPowLand: 2558 AllOppPowLand: 484 AllOwnPowNav: 0 AllOppPowNav 700
19:09:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 21 Enemy armies: 4 Land Ratio: 2.25 Land Core Ratio: 1.10  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1016195 12. Levy Infantry Brigade 1805 (Pow.5)
19:09:21  (Reporting)  1015839 14. Horse Artillery Brigade 1805 (Pow.9)
19:09:21  (Reporting)  1014720 7. Suvarileri Brigade 1805 (Pow.26)
19:09:21  (Reporting)  1015113 13. Horse Artillery Brigade 1805 (Pow.42)
19:09:21  (Reporting)  1016397 Persian Detachment (Pow.22)
19:09:21  (Reporting)  1016396 Persian Detachment (Pow.22)
19:09:21  (Reporting)  1014881 Kurdistan Timar (Pow.22)
19:09:21  (Reporting)  1014600 2. Nizam Brigade (Pow.23)
19:09:21  (Reporting)  1014599 2. Yeni-Ceri Brigade (Pow.26)
19:09:21  (Reporting)  1015696 4. Timar Brigade (Pow.28)
19:09:21  (Reporting)  1015244 6. Timar Brigade (Pow.28)
19:09:21  (Reporting)  1014880 5. Timar Brigade (Pow.30)
19:09:21  (Reporting)  1014882 I. Persian Detachment (Pow.43)
19:09:21  (Reporting)  1006673 II. Persian Detachment (Pow.62)
19:09:21  (Reporting)  1006650 Shah (Pow.161)
19:09:21  (Reporting)  1015240 3. Yeni-Ceri Brigade (Pow.25)
19:09:21  (Reporting)  1014877 10. Timar Brigade (Pow.34)
19:09:21  (Reporting)  1014879 8. Timar Brigade (Pow.35)
19:09:21  (Reporting)  1015239 11. Timar Brigade (Pow.36)
19:09:21  (Reporting)  1014878 9. Timar Brigade (Pow.36)
19:09:21  (Reporting)  1016395 III. Persian Detachment (Pow.42)
19:09:21  (Reporting)  1014177 Caucasus Army (Pow.108)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Region 3627 Sochi Pick 3 SelfVal 17 Need 101  no group candidate found
19:09:21  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 67) - evaluation skipped
19:09:21  (Reporting)  Region 3680 Erevan Pick 42 SelfVal 111 Need 101  no group candidate found
19:09:21  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 235) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 3886 Azerbaidjan Pick 19 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 3630 Sukhumi Pick 2 SelfVal 13 Need 101  no group candidate found
19:09:21  (Reporting)  Region 3644 Kutaisi Pick 2 SelfVal 12 Need 101  no group candidate found
19:09:21  (Reporting)  Region 3664 Tiflis Pick 2 SelfVal 12 Need 221  no group candidate found
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 21 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1016195 12. Levy Infantry Brigade 1805 (Pow.5)
19:09:21  (Reporting)  1015839 14. Horse Artillery Brigade 1805 (Pow.9)
19:09:21  (Reporting)  1014720 7. Suvarileri Brigade 1805 (Pow.26)
19:09:21  (Reporting)  1015113 13. Horse Artillery Brigade 1805 (Pow.42)
19:09:21  (Reporting)  1014881 Kurdistan Timar (Pow.22)
19:09:21  (Reporting)  1014600 2. Nizam Brigade (Pow.23)
19:09:21  (Reporting)  1014599 2. Yeni-Ceri Brigade (Pow.26)
19:09:21  (Reporting)  1015696 4. Timar Brigade (Pow.28)
19:09:21  (Reporting)  1015244 6. Timar Brigade (Pow.28)
19:09:21  (Reporting)  1014880 5. Timar Brigade (Pow.30)
19:09:21  (Reporting)  1014882 I. Persian Detachment (Pow.43)
19:09:21  (Reporting)  1006673 II. Persian Detachment (Pow.62)
19:09:21  (Reporting)  1006650 Shah (Pow.161)
19:09:21  (Reporting)  1015240 3. Yeni-Ceri Brigade (Pow.25)
19:09:21  (Reporting)  1014877 10. Timar Brigade (Pow.34)
19:09:21  (Reporting)  1014879 8. Timar Brigade (Pow.35)
19:09:21  (Reporting)  1015239 11. Timar Brigade (Pow.36)
19:09:21  (Reporting)  1014878 9. Timar Brigade (Pow.36)
19:09:21  (Reporting)  1016395 III. Persian Detachment (Pow.42)
19:09:21  (Reporting)  1014177 Caucasus Army (Pow.108)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 235) - evaluation skipped
19:09:21  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 67) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 3886 Azerbaidjan Pick 19 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 182 ms
19:09:21  (Reporting)  Entering Collect Leaders (_COD_)
19:09:21  (Reporting)  Ended Collect Leaders 0 ms
19:09:21  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:09:21  (Reporting)  Ended RemoveWeakInterests 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Caucasus (Ext:2.25 - Core:1.10 - Nav:0.20) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  _GTG_ 1015240 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1016395 III. Persian Detachment
19:09:21  (Reporting)  Ended GatherGarrisons 4 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014177 Caucasus Army is doing nothing in Tabriz  Power: 108  HealthPerc: 98
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014878 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1015239 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014879 8. Timar Brigade is doing nothing in Tabriz  Power: 35  HealthPerc: 88
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014877 10. Timar Brigade is doing nothing in Tabriz  Power: 34  HealthPerc: 94
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1015240 III. Persian Detachment, 2385 Tabriz, Pow:67, Count: 3(l 0/L 3/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14462, Region: 2385 Tabriz
19:09:21  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14462, Region: 2385 Tabriz
19:09:21  (Reporting)  1015240-III. Persian Detachment Power:67 Health:94% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 14462
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  1006650 Shah is doing nothing in Persis  Power: 161  HealthPerc: 98
19:09:21  (Reporting)   
19:09:21  (Reporting)  1006673 II. Persian Detachment is doing nothing in Persis  Power: 62  HealthPerc: 97
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014882 I. Persian Detachment is doing nothing in Persis  Power: 43  HealthPerc: 92
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014880 5. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1015244 6. Timar Brigade is doing nothing in Persis  Power: 28  HealthPerc: 94
19:09:21  (Reporting)   
19:09:21  (Reporting)  1015696 4. Timar Brigade is doing nothing in Persis  Power: 28  HealthPerc: 94
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014599 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014600 2. Nizam Brigade is doing nothing in Persis  Power: 23  HealthPerc: 92
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014881 Kurdistan Timar is doing nothing in Persis  Power: 22  HealthPerc: 96
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1015113 13. Horse Artillery Brigade 1805 is doing nothing in Persis  Power: 42  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014720 7. Suvarileri Brigade 1805 is doing nothing in Persis  Power: 26  HealthPerc: 94
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:09:21  (Reporting)  Ended PromoteLeaders 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda AutoMerge
19:09:21  (Reporting)  AI Process done in  2739 ms
19:09:21  (Reporting)  Processing  1000034 Azeria
19:09:21  (Reporting)  Processing  1000035 Inguchia
19:09:21  (Reporting)  Processing  1000036 Caucasus Tribes
19:09:21  (Reporting)  Processing  1000037 Armenia
19:09:21  (Reporting)  Processing  1000038 Georgia
19:09:21  (Reporting)  Processing  1000039 Chechenia
19:09:21  (Reporting)  Processing  1000040 Kuban
19:09:21  (Reporting)  Processing  1000041 United States of America
19:09:21  (Reporting)  Processing  1000042 Haitians
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Haitians AILevel 3 Kind: 1 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:09:21  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 466 OwnPow Nav : 0 OppPow Nav : 1576
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
19:09:21  (Reporting)  _FIT_ Ended AIInitTheaters 480 ms
19:09:21  (Reporting)  Resources Levels Haitians EcoBase 52 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 508 Expected 26 Balance 0
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 18 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 341 Expected 18 Balance 0
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 135 Expected 13 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
19:09:21  (Reporting)   
19:09:21  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1900
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 466 Ratio: 0.20
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
19:09:21  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 1576 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 1576 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Land Theaters Special Regions ***
19:09:21  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3904 Saint Domingue Max pick: Saint Domingue Max need: Jamaica Max Val: Saint Domingue Naval Gathering: 3904 Saint Domingue
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended InitAndDumpData Haitians 716 ms
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 2 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000042 Haitians
19:09:21  (Reporting)  Sending proposal: *we can*
19:09:21  (Reporting)  Checking wars, we have 2 underway
19:09:21  (Reporting)  In the war vs 1000002 Great Britain WS is -9 for us as viewing faction
19:09:21  (Reporting)  AcceptChance 36 Rolled 33
19:09:21  (Reporting)  We propose peace as loser
19:09:21  (Reporting)  Proposing reparations total value 1
19:09:21  (Reporting)  Proposing reparations total value 2
19:09:21  (Reporting)  Proposing reparations total value 3
19:09:21  (Reporting)  Proposing reparations total value 4
19:09:21  (Reporting)  Proposing reparations total value 5
19:09:21  (Reporting)  Proposing reparations total value 6
19:09:21  (Reporting)  Proposing reparations total value 7
19:09:21  (Reporting)  Proposing reparations total value 7
19:09:21  (Reporting)  Proposing reparations total value 8
19:09:21  (Reporting)  Proposing reparations total value 9
19:09:21  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 34 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 135
19:09:21  (Reporting)  Money Level 6 Amount 508
19:09:21  (Reporting)  Conscripts Level 6 Amount 341
19:09:21  (Reporting)  _BNU_ Emergency build ON
19:09:21  (Reporting)  Adding 1194 Infantry Brigade 1805 Coeff: 16
19:09:21  (Reporting)  Adding 1195 Levy Brigade 1805 Coeff: 40
19:09:21  (Reporting)  Adding 1196 Maroons Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 1197 Militia Garrison 1805 Coeff: 16
19:09:21  (Reporting)  Adding 1198 Fortress Battery 1805 Coeff: 1
19:09:21  (Reporting)  Adding 1199 Coastal Battery 1805 Coeff: 1
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 1195 Levy Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 5
19:09:21  (Reporting)  _BNU Buying Unit Levy Brigade 1805 Family ID Militia Area OMB_Saint_Domingue
19:09:21  (Reporting)  Picking 1197 Militia Garrison 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 2
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 341 584 WSU 135 0 Money 508 156
19:09:21  (Reporting)  Picking 1194 Infantry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 2
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 341 584 WSU 135 0 Money 508 224
19:09:21  (Reporting)  Picking 1195 Levy Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 1 In Pool 4
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 341 584 WSU 135 0 Money 508 156
19:09:21  (Reporting)  Picking 1195 Levy Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 1 In Pool 4
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 341 584 WSU 135 0 Money 508 156
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 1 5 ms
19:09:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:09:21  (Reporting)  Ended ManageFleetsComposition 6 ms
19:09:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:09:21  (Reporting)  _LFG_ 1016199 I. Haitian War Party, 3904 Saint Domingue, Pow:210, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  Ended LockFixedGroups 0 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 0 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 0 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 2 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1015246 Henri Christophe selected
19:09:21  (Reporting)  _CLD_ Idle Leader Henri Christophe 1015246 in Saint Domingue merged into 1016199 I. Haitian War Party
19:09:21  (Reporting)  Ended Check Leaders 74 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 466 AllOwnPowNav: 0 AllOppPowNav 1576
19:09:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:09:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:09:21  (Reporting)  Entering Collect Leaders (_COD_)
19:09:21  (Reporting)  Ended Collect Leaders 0 ms
19:09:21  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:09:21  (Reporting)  Ended RemoveWeakInterests 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ############ Starting ApplyAgenda:  Haitians  ############
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1015246 Henri Christophe is doing nothing in Saint Domingue  Power: 0  HealthPerc: 100
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:09:21  (Reporting)  Ended PromoteLeaders 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda AutoMerge
19:09:21  (Reporting)  AI Process done in  2031 ms
19:09:21  (Reporting)  Processing  1000043 Maharattas
19:09:21  (Reporting)  Processing  1000044 Kingdom of Holland
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 3 Kind: 1 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:09:21  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 2234 OppPow Land: 0 OwnPow Nav : 63 OppPow Nav : 178
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.30 5.00 Reg Count: 59 > 91
19:09:21  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 155 OppPow Land: 466 OwnPow Nav : 20 OppPow Nav : 1576
19:09:21  (Reporting)  Ratio Land/LandCore: 0.28 0.39 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
19:09:21  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 155
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.37 5.00 Reg Count: 3 > 6
19:09:21  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 217 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
19:09:21  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 46 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
19:09:21  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 964 OppPow Land: 2678 OwnPow Nav : 1789 OppPow Nav : 6940
19:09:21  (Reporting)  Ratio Land/LandCore: 0.31 0.20 Ratio Nav/NavCore: 0.22 0.20 Reg Count: 199 > 506
19:09:21  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 37 OppPow Nav : 978
19:09:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
19:09:21  (Reporting)  _FIT_ Ended AIInitTheaters 647 ms
19:09:21  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 1048 Expected 48 Balance -4
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 569 Expected 33 Balance 0
19:09:21  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
19:09:21  (Reporting)  Conscripts Availability Very High Stock 108 Expected 33 Balance -2
19:09:21  (Reporting)  War supplies Availability High Stock 46 Expected 24 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 45 Expected 10 Balance 0
19:09:21  (Reporting)    1014350 Castor Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4450, Region: 3934 Commerce EndTurn 2650
19:09:21  (Reporting)   
19:09:21  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1500
19:09:21  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
19:09:21  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
19:09:21  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
19:09:21  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
19:09:21  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
19:09:21  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 155 Overall power (enemies): 466 Ratio: 0.28
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  621
19:09:21  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 20 Overall power (enemies): 1576 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 2234 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  356
19:09:21  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 63 Overall power (enemies): 178 Nav Ratio: 0.30
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  137
19:09:21  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 155 Nav Ratio: 0.37
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 217 Overall power (enemies): 0 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:09:21  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
19:09:21  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 37 Overall power (enemies): 978 Nav Ratio: 0.20
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
19:09:21  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1789 Overall power (enemies): 6940 Nav Ratio: 0.22
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
19:09:21  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 20 Overall power (enemies): 1576 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 63 Overall power (enemies): 178 Nav Ratio: 0.30
19:09:21  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 155 Nav Ratio: 0.37
19:09:21  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 37 Overall power (enemies): 978 Nav Ratio: 0.20
19:09:21  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1789 Overall power (enemies): 6940 Nav Ratio: 0.22
19:09:21  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Land Theaters Special Regions ***
19:09:21  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Winward Islands Max need: Jamaica Max Val: Winward Islands Naval Gathering: 3906 Winward Islands
19:09:21  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 772 Bruxelles Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 775 Antwerpen
19:09:21  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
19:09:21  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Final Gather Region for  341 Low Countries : 772 Bruxelles
19:09:21  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
19:09:21  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended InitAndDumpData Kingdom of Holland 990 ms
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 4 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
19:09:21  (Reporting)  Sending proposal: we can't
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:09:21  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 46
19:09:21  (Reporting)  Money Level 6 Amount 1048
19:09:21  (Reporting)  Conscripts Level 4 Amount 108
19:09:21  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
19:09:21  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
19:09:21  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
19:09:21  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
19:09:21  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
19:09:21  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
19:09:21  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 4
19:09:21  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
19:09:21  (Reporting)  Adding 476 Field Hospital Coeff: 1
19:09:21  (Reporting)  Adding 477 Signals Rgt Coeff: 1
19:09:21  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
19:09:21  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
19:09:21  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
19:09:21  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
19:09:21  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
19:09:21  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 6
19:09:21  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
19:09:21  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
19:09:21  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
19:09:21  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
19:09:21  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 489 Troop Transport Squadron 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 5
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 108 72 WSU 46 91 Money 1048 377
19:09:21  (Reporting)  Picking 487 Sloop Squadron 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 11
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 108 39 WSU 46 58 Money 1048 146
19:09:21  (Reporting)  Picking 465 Guard Cavalry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 1
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 108 98 WSU 46 0 Money 1048 146
19:09:21  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
19:09:21  (Reporting)  Picking 482 Second Rank Squadron 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 5
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 108 254 WSU 46 351 Money 1048 536
19:09:21  (Reporting)  Picking 486 Brig Squadron 1805
19:09:21  (Reporting)  On Map 2 Requested 0 In Pool 6
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 108 58 WSU 46 88 Money 1048 176
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
19:09:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1014346 Prints Maurits Sq.
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1008674 Rhein Fleet
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1008636 Oost-Indisch Eskader
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1008615 Texel Eskader
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1014347 Dogger Bank Sq.
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1013896 Vlaams Sq.
19:09:21  (Reporting)  Ended ManageFleetsComposition 66 ms
19:09:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:09:21  (Reporting)  _LFG_ 1011412 Garnison de Batavia, 3921 East Indies, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011404 Garnison du Cap, 3913 Kaapstad, Pow:34, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1008700 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011363 Garnison d'Anvers, 775 Antwerpen, Pow:224, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011352 Garnison de Flessingue, 784 Vlissingen, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011320 Garnison de Breda, 781 Breda, Pow:112, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011390 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011379 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011336 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011397 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1008689 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1008683 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  Ended LockFixedGroups 0 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  _SSU_ 1015122 1e Infanterie Brigade, 787 Den Haag, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  _SSU_ 1015498 1e Kust Artillerie Bataljon, 789 Amsterdam, Pow:19, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 0 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 0 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 2 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1014502 Willem Otto Bloys van Treslong selected
19:09:21  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
19:09:21  (Reporting)  Ended Check Leaders 84 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 1 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Ended ReinforceFront 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 1 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 0 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 1 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 14 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 1 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:09:21  (Reporting)  _AFA_ 1008674 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2385, Region: 749 Brugge
19:09:21  (Reporting)  _AFA_ 1013474 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:09:21  (Reporting)  _AFA_ 1014496 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:09:21  (Reporting)  _AFA_ 1015503 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:09:21  (Reporting)  _AFA_ 1015844 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:09:21  (Reporting)  _AFA_ 1014346 Prints Maurits Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 775 Antwerpen
19:09:21  (Reporting)  Ended AssignFleetsOperations 344 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  CheckForLandResupply 1st Art. Rgt will resupply, in region 792 Den Helder
19:09:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 1 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 1 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 1 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  Ended Check Leaders 0 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 0 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 1 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 0 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 1 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 1 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  _CLD_ Leader (Split Segment II) Charles Henri Guillaume Anthing in East Indies has been detached from group 1005588 Oost Indische Armee
19:09:21  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016398 Charles Henri Guillaume Anthing 3921 East Indies toward 1005588 Oost Indische Armee, 3921 East Indies, Pow:73, Count: 3(l 0/L 1/S 2)
19:09:21  (Reporting)  Ended Check Leaders 8 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 0 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:09:21  (Reporting)  _NVS_ : Nav Supp 1008636 Oost-Indisch Eskader chance: 0 failed.
19:09:21  (Reporting)  Ended AssignFleetsOperations 15 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  All theaters prepared, AllOwnPowLand: 3960 AllOppPowLand: 3153 AllOwnPowNav: 2622 AllOppPowNav 9827
19:09:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 0 Enemy armies: 5 Land Ratio: 0.28 Land Core Ratio: 0.39  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1014502 Willem Otto Bloys van Treslong (Pow.0)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Region 3906 Winward Islands Pick 100 SelfVal 180 Need 171  no group candidate found
19:09:21  (Reporting)  Region 3907 Leeward Islands Pick 38 SelfVal 124 Need 60  no group candidate found
19:09:21  (Reporting)  Region 3904 Saint Domingue Pick 86 SelfVal 125 Need 358  no group candidate found
19:09:21  (Reporting)  Region 3903 Jamaica Pick 2 SelfVal 7 Need 358  no group candidate found
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1015122 1e Infanterie Brigade (Pow.6)
19:09:21  (Reporting)  1015498 1e Kust Artillerie Bataljon (Pow.19)
19:09:21  (Reporting)  1015509 1st Art. Rgt (Pow.24)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 254) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 785 Nijmegen Pick 14 has enough garrison (Value: 115) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 775 Antwerpen Pick 32 has enough garrison (Value: 224) - evaluation skipped
19:09:21  (Reporting)  Region 772 Bruxelles Pick 34 SelfVal 212 Need 60  no group candidate found
19:09:21  (Reporting)  Secondary Region 787 Den Haag Pick 13 has enough garrison (Value: 241) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 784 Vlissingen Pick 20 has enough garrison (Value: 233) - evaluation skipped
19:09:21  (Reporting)  Region 766 Namur Pick 16 SelfVal 119 Need 60  no group candidate found
19:09:21  (Reporting)  Region 767 Liege Pick 20 SelfVal 144 Need 60  no group candidate found
19:09:21  (Reporting)  Secondary Region 781 Breda Pick 26 has enough garrison (Value: 112) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 800 Groningen Pick 2 has enough garrison (Value: 104) - evaluation skipped
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1013897 Brigade Ile de France (Pow.26)
19:09:21  (Reporting)  1014601 Brigade Botha (Pow.31)
19:09:21  (Reporting)  1013898 Brigade Stellendam (Pow.31)
19:09:21  (Reporting)  1014348 Brigade Kaap (Pow.32)
19:09:21  (Reporting)  1005556 Kaap de Goede Hoop (Pow.151)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 173 Need 101  no group candidate found
19:09:21  (Reporting)  Secondary Region 3913 Kaapstad Pick 64 has enough garrison (Value: 34) - evaluation skipped
19:09:21  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 9 Need 101  no group candidate found
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1013900 Indian Brigade (Pow.26)
19:09:21  (Reporting)  1013901 Brigade Anthig (Pow.31)
19:09:21  (Reporting)  1005588 Oost Indische Armee (Pow.99)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 232) - evaluation skipped
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 7 Enemy armies: 75 Land Ratio: 0.31 Land Core Ratio: 0.20  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1014502 Willem Otto Bloys van Treslong (Pow.0)
19:09:21  (Reporting)  1015122 1e Infanterie Brigade (Pow.6)
19:09:21  (Reporting)  1015498 1e Kust Artillerie Bataljon (Pow.19)
19:09:21  (Reporting)  1015509 1st Art. Rgt (Pow.24)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Region 3907 Leeward Islands Pick 38 SelfVal 124 Need 60  no group candidate found
19:09:21  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 254) - evaluation skipped
19:09:21  (Reporting)  Region 3904 Saint Domingue Pick 86 SelfVal 125 Need 358  no group candidate found
19:09:21  (Reporting)  Region 3906 Winward Islands Pick 100 SelfVal 180 Need 171  no group candidate found
19:09:21  (Reporting)  Secondary Region 784 Vlissingen Pick 20 has enough garrison (Value: 233) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 787 Den Haag Pick 13 has enough garrison (Value: 241) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 749 Brugge Pick 4 SelfVal 45 Need 60  no group candidate found
19:09:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 513 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:09:21  (Reporting)  _AFA_ 1013896 Vlaams Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
19:09:21  (Reporting)  Ended AssignFleetsOperations 1 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:09:21  (Reporting)  _AFA_ 1014347 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5475, Region: 3924 North Sea Trade
19:09:21  (Reporting)  _NVS_ : Nav Supp 1014350 Castor Sq. chance: 0 failed.
19:09:21  (Reporting)  Ended AssignFleetsOperations 13 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:09:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:09:21  (Reporting)  _AFA_ 1008615 Texel Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 1 ms
19:09:21  (Reporting)  Entering Collect Leaders (_COD_)
19:09:21  (Reporting)  Leader 1014502 Willem Otto Bloys van Treslong relocated to 3906 Winward Islands
19:09:21  (Reporting)  Ended Collect Leaders 0 ms
19:09:21  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:09:21  (Reporting)  Ended RemoveWeakInterests 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.22) ***
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.28 - Core:0.39 - Nav:0.20) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014502 Willem Otto Bloys van Treslong is doing nothing in Winward Islands  Power: 0  HealthPerc: 100
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.30) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1015509 1st Art. Rgt, 792 Den Helder, Pow:24, Count: 1(l 0/L 0/S 1)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 792 Den Helder
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 792 Den Helder
19:09:21  (Reporting)  1015509-1st Art. Rgt Power:24 Health:100% Den Helder>Den Helder Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1008674 Rhein Fleet, 792 Den Helder, Pow:4, Count: 2(l 0/L 0/S 2)
19:09:21  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2385, Region: 749 Brugge
19:09:21  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2385, Region: 749 Brugge
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1008674 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 749 Brugge
19:09:21  (Reporting)  1008674-Rhein Fleet Power:4 Health:100% Den Helder>Brugge Mission:Naval Docking Fitness:90% Need:60 Threat:37 GoalValue: 2385
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1013474 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1013474 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1014496 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1014496 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1015503 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1015503 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1015844 4e Vervoer Eskardon, 785 Nijmegen, Pow:1, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1015844 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1014346 Prints Maurits Sq., 775 Antwerpen, Pow:32, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 775 Antwerpen
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 775 Antwerpen
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1014346 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 775 Antwerpen
19:09:21  (Reporting)  1014346-Prints Maurits Sq. Power:32 Health:100% Antwerpen>Antwerpen Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.37) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  1005556 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 151  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014348 Brigade Kaap is doing nothing in Kaapstad  Power: 32  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1013898 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014601 Brigade Botha is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1013897 Brigade Ile de France is doing nothing in Kaapstad  Power: 26  HealthPerc: 94
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  1005588 Oost Indische Armee is doing nothing in East Indies  Power: 99  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1013901 Brigade Anthig is doing nothing in East Indies  Power: 31  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1013900 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1016399 Dutch Detachment is doing nothing in East Indies  Power: 58  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1008636 Oost-Indisch Eskader is doing nothing in East Indies  Power: 466  HealthPerc: 100
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1013896 Vlaams Sq., 3934 Commerce, Pow:25, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
19:09:21  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1013896 Vlaams Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
19:09:21  (Reporting)  1013896-Vlaams Sq. Power:25 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1008700 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.31 - Core:0.20 - Nav:0.22) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1014347 Dogger Bank Sq., 3924 North Sea Trade, Pow:73, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5475, Region: 3924 North Sea Trade
19:09:21  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5475, Region: 3924 North Sea Trade
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1014347 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
19:09:21  (Reporting)  1014347-Dogger Bank Sq. Power:73 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5475
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1014350 Castor Sq., 4130 The Channel, Pow:44, Count: 1(l 0/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4450, Region: 3934 Commerce
19:09:21  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4450, Region: 3934 Commerce
19:09:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1014350 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
19:09:21  (Reporting)  1014350-Castor Sq. Power:44 Health:100% The Channel>Commerce Mission:Patrol Convoy Box Fitness:89% Need:0 Threat:0 GoalValue: 4450
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1008615 Texel Eskader, 3923 Baltic Sea Trade, Pow:31, Count: 2(l 1/L 1/S 0)
19:09:21  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
19:09:21  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
19:09:21  (Reporting)  1008615-Texel Eskader Power:31 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:09:21  (Reporting)  Ended PromoteLeaders 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda AutoMerge
19:09:21  (Reporting)  AI Process done in  4144 ms
19:09:21  (Reporting)  Processing  1000045 Belgium
19:09:21  (Reporting)  Processing  1000046 Berg
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Berg AILevel 3 Kind: 1 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:09:21  (Reporting)  _FIT_ Ended AIInitTheaters 484 ms
19:09:21  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 110 Expected 25 Balance 0
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 231 Expected 18 Balance 0
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 72 Expected 12 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Land Theaters Special Regions ***
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended InitAndDumpData Berg 810 ms
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 3 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
19:09:21  (Reporting)  Sending proposal: we can't
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 72
19:09:21  (Reporting)  Money Level 6 Amount 110
19:09:21  (Reporting)  Conscripts Level 6 Amount 231
19:09:21  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
19:09:21  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
19:09:21  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
19:09:21  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 540 Militia Garrison 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 2
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 78
19:09:21  (Reporting)  Picking 541 Fortress Battery 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 1
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 231 78 WSU 72 58 Money 110 390
19:09:21  (Reporting)  Picking 535 Infantry Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 2
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 146
19:09:21  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 1
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 101
19:09:21  (Reporting)  Picking 540 Militia Garrison 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 2
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 78
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
19:09:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:09:21  (Reporting)  Ended ManageFleetsComposition 4 ms
19:09:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:09:21  (Reporting)  _LFG_ 1009574 Garnison de Wesel, 830 Wesel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  Ended LockFixedGroups 0 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  _SSU_ 1015127 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:16, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
19:09:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:09:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:09:21  (Reporting)  Entering Collect Leaders (_COD_)
19:09:21  (Reporting)  Ended Collect Leaders 0 ms
19:09:21  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:09:21  (Reporting)  Ended RemoveWeakInterests 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:09:21  (Reporting)  Ended PromoteLeaders 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda AutoMerge
19:09:21  (Reporting)  AI Process done in  1804 ms
19:09:21  (Reporting)  Processing  1000047 Rhine Confederacy
19:09:21  (Reporting)  Processing  1000048 Holy Roman Empire
19:09:21  (Reporting)  Processing  1000049 Westphalia
19:09:21  (Reporting)  Processing  1000050 Duchy of  Warsaw
19:09:21  (Reporting)  Processing  1000051 Switzerland
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Switzerland AILevel 3 Kind: 1 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:09:21  (Reporting)  _FIT_ Ended AIInitTheaters 483 ms
19:09:21  (Reporting)  Resources Levels Switzerland EcoBase 55 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 422 Expected 28 Balance 0
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 19 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 137 Expected 19 Balance 0
19:09:21  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Land Theaters Special Regions ***
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended InitAndDumpData Switzerland 792 ms
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 2 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
19:09:21  (Reporting)  Sending proposal: we can't
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 130
19:09:21  (Reporting)  Money Level 6 Amount 422
19:09:21  (Reporting)  Conscripts Level 6 Amount 137
19:09:21  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 801 Garnison Milice 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 2
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 130 0 Money 422 78
19:09:21  (Reporting)  Picking 801 Garnison Milice 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 2
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 130 0 Money 422 78
19:09:21  (Reporting)  Picking 795 Line Brigade 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 1
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 137 300 WSU 130 16 Money 422 205
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
19:09:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:09:21  (Reporting)  Ended ManageFleetsComposition 4 ms
19:09:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:09:21  (Reporting)  _LFG_ 1011504 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011512 Garnison de Coire, 744 Coire, Pow:7, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011501 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011498 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  Ended LockFixedGroups 0 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  _SSU_ 1015132 1. Garnison Milice 1805, 728 Zurich, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
19:09:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:09:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:09:21  (Reporting)  Entering Collect Leaders (_COD_)
19:09:21  (Reporting)  Ended Collect Leaders 0 ms
19:09:21  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:09:21  (Reporting)  Ended RemoveWeakInterests 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:09:21  (Reporting)  Ended PromoteLeaders 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda AutoMerge
19:09:21  (Reporting)  AI Process done in  1794 ms
19:09:21  (Reporting)  Processing  1000052 Kingdom of Italy
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 3 Kind: 1 Dormant NO Turn: 9 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:09:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:09:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:09:21  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2009 OppPow Land: 272 OwnPow Nav : 6 OppPow Nav : 0
19:09:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
19:09:21  (Reporting)  _FIT_ Ended AIInitTheaters 541 ms
19:09:21  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:09:21  (Reporting)  Pounds Availability Plentiful Stock 550 Expected 36 Balance 0
19:09:21  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
19:09:21  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
19:09:21  (Reporting)  Victory points Availability Plentiful Stock 545 Expected 25 Balance 0
19:09:21  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
19:09:21  (Reporting)  Conscripts Availability Plentiful Stock 358 Expected 25 Balance 0
19:09:21  (Reporting)  War supplies Availability Very High Stock 50 Expected 18 Balance 0
19:09:21  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:09:21  (Reporting)  Horses Availability Very High Stock 17 Expected 7 Balance 0
19:09:21  (Reporting)   
19:09:21  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
19:09:21  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2009 Overall power (enemies): 272 Ratio: 5.00
19:09:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  161
19:09:21  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 5.00
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Land Theaters Special Regions ***
19:09:21  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
19:09:21  (Reporting)   
19:09:21  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
19:09:21  (Reporting)   
19:09:21  (Reporting)  Ended InitAndDumpData Kingdom of Italy 869 ms
19:09:21  (Reporting)  *** Faction-wide algorithms ***
19:09:21  (Reporting)  Ended BuildReplacements 2 ms
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
19:09:21  (Reporting)  Sending proposal: we can't
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:09:21  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:09:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:09:21  (Reporting)  Steel Level 6 Amount 50
19:09:21  (Reporting)  Money Level 6 Amount 550
19:09:21  (Reporting)  Conscripts Level 6 Amount 358
19:09:21  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
19:09:21  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
19:09:21  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
19:09:21  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
19:09:21  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
19:09:21  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
19:09:21  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
19:09:21  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
19:09:21  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
19:09:21  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 4
19:09:21  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
19:09:21  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
19:09:21  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 6
19:09:21  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
19:09:21  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
19:09:21  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
19:09:21  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
19:09:21  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
19:09:21  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
19:09:21  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 5
19:09:21  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
19:09:21  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
19:09:21  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
19:09:21  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
19:09:21  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
19:09:21  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
19:09:21  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
19:09:21  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
19:09:21  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
19:09:21  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
19:09:21  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
19:09:21  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
19:09:21  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
19:09:21  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
19:09:21  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
19:09:21  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
19:09:21  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
19:09:21  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
19:09:21  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
19:09:21  (Reporting)  Number of Draw 5
19:09:21  (Reporting)  Picking 839 Frigate Squadron 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 358 107 WSU 50 172 Money 550 280
19:09:21  (Reporting)  Picking 830 Fortress Battery 1805
19:09:21  (Reporting)  On Map 3 Requested 0 In Pool 9
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 358 78 WSU 50 58 Money 550 390
19:09:21  (Reporting)  Picking 839 Frigate Squadron 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 7
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 358 107 WSU 50 172 Money 550 280
19:09:21  (Reporting)  Picking 827 Garnison Line 1805
19:09:21  (Reporting)  On Map 1 Requested 0 In Pool 11
19:09:21  (Reporting)  _BNU Buying Unit Garnison Line 1805 Family ID Line Infantry Area Recruitment Area: Kingdom Of Italy
19:09:21  (Reporting)  Picking 823 Cavalry Brigade Chasseurs 1805
19:09:21  (Reporting)  On Map 0 Requested 0 In Pool 12
19:09:21  (Reporting)  Too costly compared to National assets, skipped
19:09:21  (Reporting)  Assets/Costs: Conscripts 358 390 WSU 50 0 Money 550 234
19:09:21  (Reporting)  Ended BuildNewUnits Bought: 1 10 ms
19:09:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:09:21  (Reporting)  _MFC_ Fleet is homogeneous: 1008714 Flotille du Po
19:09:21  (Reporting)  Ended ManageFleetsComposition 30 ms
19:09:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:09:21  (Reporting)  _LFG_ 1011563 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011560 Garnison de Bologne, 637 Bologna, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011535 Garnison de Mantoue, 622 Mantova, Pow:233, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1011516 Garnison de Milano, 613 Milano, Pow:147, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:09:21  (Reporting)  _LFG_ 1005852 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:09:21  (Reporting)  Ended LockFixedGroups 0 ms
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
19:09:21  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:09:21  (Reporting)  Ended PoolToGHQStack 0 ms
19:09:21  (Reporting)  Entering ManageGHQ (_GHQ_)
19:09:21  (Reporting)  Ended ManageGHQ 0 ms
19:09:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:09:21  (Reporting)  Ended PrivilegedCombine 0 ms
19:09:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:09:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:09:21  (Reporting)  Entering SplitGroups (_SPG_)
19:09:21  (Reporting)  Ended SplitGroups 1 ms
19:09:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:09:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:09:21  (Reporting)  Detach Damaged Units (_DDU_)
19:09:21  (Reporting)  Ended Damaged Units 0 ms
19:09:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:09:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:09:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:09:21  (Reporting)  Ended CheckBesieging 24 ms
19:09:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:09:21  (Reporting)  Ended Check Leaders 0 ms
19:09:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:09:21  (Reporting)  Ended Make Superior Group 7 ms
19:09:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
19:09:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
19:09:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:09:21  (Reporting)  Ended AssignFleetsOperations 306 ms
19:09:21  (Reporting)  Start of AI Check for Land Resupply
19:09:21  (Reporting)  CheckForLandResupply 1 Brigata di Riserva di Art. will resupply, in region 587 Torino
19:09:21  (Reporting)  Ended CheckForLandResupply 5 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering KeepPosition (_KPP_)
19:09:21  (Reporting)  Ended KeepPosition 0 ms
19:09:21  (Reporting)  Entering Reinforce Front (_RFF_)
19:09:21  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
19:09:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:09:21  (Reporting)  Ended DistantGarrison 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  All theaters prepared, AllOwnPowLand: 2009 AllOppPowLand: 272 AllOwnPowNav: 6 AllOppPowNav 0
19:09:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:09:21  (Reporting)   
19:09:21  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:09:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:09:21  (Reporting)  1014128 1 Brigata di Cavalleria (Pow.28)
19:09:21  (Reporting)  1015137 2 Brigata di Riserva di Art. (Pow.40)
19:09:21  (Reporting)  1015142 3 Brigata di Riserva di Art. (Pow.48)
19:09:21  (Reporting)  1014132 1 Brigata di Riserva di Art. (Pow.39)
19:09:21  (Reporting)   
19:09:21  (Reporting)  Primary Region 622 Mantova Pick 78 has enough garrison (Value: 233) - evaluation skipped
19:09:21  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 147) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 587 Torino Pick 35 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 600 Genova Pick 60 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 641 Rimini Pick 8 has enough garrison (Value: 30) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 637 Bologna Pick 11 has enough garrison (Value: 23) - evaluation skipped
19:09:21  (Reporting)  Secondary Region 614 Piacenza Pick 25 has enough garrison (Value: 0) - evaluation skipped
19:09:21  (Reporting)  Region 718 Valetta Pick 13 SelfVal 75 Need 381  no group candidate found
19:09:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 65 ms
19:09:21  (Reporting)  Entering Collect Leaders (_COD_)
19:09:21  (Reporting)  Ended Collect Leaders 0 ms
19:09:21  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:09:21  (Reporting)  Ended RemoveWeakInterests 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
19:09:21  (Reporting)   
19:09:21  (Reporting)  
19:09:21  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:09:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Arties
19:09:21  (Reporting)   
19:09:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:09:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:09:21  (Reporting)  Ended Receive Supplies
19:09:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:09:21  (Reporting)  Ended GatherGarrisons 0 ms
19:09:21  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:09:21  (Reporting)  Ended AddTheaterGoal 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  List of Agendas for 1014132 1 Brigata di Riserva di Art., 587 Torino, Pow:39, Count: 1(l 0/L 0/S 1)
19:09:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 587 Torino
19:09:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 587 Torino
19:09:21  (Reporting)  1014132-1 Brigata di Riserva di Art. Power:39 Health:100% Torino>Torino Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1015142 3 Brigata di Riserva di Art. is doing nothing in Milano  Power: 48  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1015137 2 Brigata di Riserva di Art. is doing nothing in Milano  Power: 40  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  1014128 1 Brigata di Cavalleria is doing nothing in Piacenza  Power: 28  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)  1008714 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
19:09:21  (Reporting)   
19:09:21  (Reporting)   
19:09:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:09:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:09:21  (Reporting)  Entering ManageHQStacks (_MHS_)
19:09:21  (Reporting)  Ended ManageHQStacks 0 ms
19:09:21  (Reporting)  Entering SynchHQStacks (_SHS_)
19:09:21  (Reporting)  Ended SynchHQStacks 0 ms
19:09:21  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:09:21  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:09:21  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:09:21  (Reporting)  Ended SplitLargeStacks 0 ms
19:09:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:09:21  (Reporting)  Ended PromoteLeaders 0 ms
19:09:21  (Reporting)   
19:09:21  (Reporting)  ApplyAgenda AutoMerge
19:09:21  (Reporting)  AI Process done in  2515 ms
19:09:21  (Reporting)  Processing  1000053 Kingdom of Naples
19:09:21  (Reporting)  Processing  1000054 French Spanish
19:09:21  (Reporting)  Processing  1000055 Serbia
19:09:21  (Reporting)  Processing  1000056 Greece
19:09:21  (Reporting)  Processing  1000057 Terek
19:09:21  (Reporting)  Processing  1000058 Nogai
19:09:21  (Reporting)  Processing  1000059 Indians
19:09:21  (Reporting)  Processing  1000060 Rebels
19:09:21  (Reporting)  Entering CalcTribalBehavior (_CTB_)
19:09:21  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
19:09:21  (Reporting)  Sending proposal: we can't
19:09:21  (Reporting)  *** Checking new proposals ***
19:09:21  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:09:21  (Reporting)  Ended CalcTribalBehavior 0 ms
19:18:05  (Reporting)  Processing  1000001 France
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  AI Process done in  108 ms
19:18:05  (Reporting)  Processing  1000002 Great Britain
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Great Britain AILevel 3 Kind: 0 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:18:05  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
19:18:05  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
19:18:05  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
19:18:05  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
19:18:05  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
19:18:05  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
19:18:05  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
19:18:05  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
19:18:05  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
19:18:05  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
19:18:05  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
19:18:05  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
19:18:05  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
19:18:05  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
19:18:05  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
19:18:05  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 9435 OppPow Land: 0 OwnPow Nav : 793 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
19:18:05  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1117 OppPow Land: 349 OwnPow Nav : 2883 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 2.72 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
19:18:05  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 6013 OwnPow Nav : 1954 OppPow Nav : 2109
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.79 0.20 Reg Count: 283 > 352
19:18:05  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1411 OppPow Land: 3739 OwnPow Nav : 208 OppPow Nav : 4
19:18:05  (Reporting)  Ratio Land/LandCore: 0.32 0.35 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
19:18:05  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2056 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 231 > 317
19:18:05  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 12 OppPow Land: 529 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
19:18:05  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4614 OwnPow Nav : 264 OppPow Nav : 54
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.16 0.20 Reg Count: 59 > 91
19:18:05  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3964 OppPow Land: 2736 OwnPow Nav : 40 OppPow Nav : 10
19:18:05  (Reporting)  Ratio Land/LandCore: 1.23 0.89 Ratio Nav/NavCore: 3.40 5.00 Reg Count: 392 > 494
19:18:05  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
19:18:05  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
19:18:05  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
19:18:05  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
19:18:05  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
19:18:05  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 130 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
19:18:05  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 478 OppPow Land: 0 OwnPow Nav : 328 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 13 > 18
19:18:05  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 636 OppPow Land: 80 OwnPow Nav : 1876 OppPow Nav : 41
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
19:18:05  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 306 OwnPow Nav : 292 OppPow Nav : 134
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.85 0.20 Reg Count: 3 > 6
19:18:05  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1032 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
19:18:05  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 400
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
19:18:05  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 683 OppPow Land: 0 OwnPow Nav : 36 OppPow Nav : 31
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.99 0.20 Reg Count: 57 > 184
19:18:05  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 3812 OppPow Land: 970 OwnPow Nav : 11141 OppPow Nav : 1676
19:18:05  (Reporting)  Ratio Land/LandCore: 1.67 0.20 Ratio Nav/NavCore: 2.83 5.00 Reg Count: 199 > 506
19:18:05  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 264 OwnPow Nav : 2391 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
19:18:05  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1108 OppPow Land: 1402 OwnPow Nav : 208 OppPow Nav : 622
19:18:05  (Reporting)  Ratio Land/LandCore: 0.34 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
19:18:05  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1539 OppPow Nav : 65
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 15
19:18:05  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 206 OwnPow Nav : 1032 OppPow Nav : 534
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.82 5.00 Reg Count: 11 > 34
19:18:05  (Reporting)  _FIT_ Ended AIInitTheaters 1437 ms
19:18:05  (Reporting)  Resources Levels Great Britain EcoBase 251 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 11869 Expected 126 Balance -32
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 88 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 88 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 4519 Expected 88 Balance 0
19:18:05  (Reporting)  Morale Points Availability Average Stock 117 Expected 88 Balance 0
19:18:05  (Reporting)  Conscripts Availability Very Low Stock 14 Expected 88 Balance -20
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 730 Expected 63 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 60 Expected 0 Balance 0
19:18:05  (Reporting)  Engagment Points Availability Plentiful Stock 200 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 513 Expected 25 Balance 0
19:18:05  (Reporting)    1016128 Spartan Sq. Agenda Kept Agenda: Convoy Transport, Value: 2750, Region: 3925 Western Approaches Trade EndTurn 2652
19:18:05  (Reporting)    1016403 8th Transport Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2652
19:18:05  (Reporting)    1016405 Urania Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2652
19:18:05  (Reporting)    1002960 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 121 Ipswich EndTurn 2652
19:18:05  (Reporting)    1002917 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2651
19:18:05  (Reporting)    1003031 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2652
19:18:05  (Reporting)    1013822 1st Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2652
19:18:05  (Reporting)    1002929 Highlands Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2652
19:18:05  (Reporting)    1002925 Aberdeen Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2652
19:18:05  (Reporting)    1013258 2nd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2652
19:18:05  (Reporting)    1002680 Nova Scotia Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia EndTurn 2652
19:18:05  (Reporting)    1002659 Lower Canada Force Agenda Kept Agenda: Prep. Amphibious, Value: 2400, Region: 3889 Lower Canada EndTurn 2658
19:18:05  (Reporting)   
19:18:05  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 19245
19:18:05  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4900
19:18:05  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
19:18:05  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 4558
19:18:05  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
19:18:05  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
19:18:05  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
19:18:05  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
19:18:05  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
19:18:05  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
19:18:05  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
19:18:05  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
19:18:05  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 700
19:18:05  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
19:18:05  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
19:18:05  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
19:18:05  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
19:18:05  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
19:18:05  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
19:18:05  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
19:18:05  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
19:18:05  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
19:18:05  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
19:18:05  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
19:18:05  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3964 Overall power (enemies): 2736 Ratio: 1.23
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16588
19:18:05  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 10 Nav Ratio: 3.40
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1411 Overall power (enemies): 3739 Ratio: 0.32
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3970
19:18:05  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 4 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 337 Theater_France (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 49 Overall power (enemies): 6013 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1703
19:18:05  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1954 Overall power (enemies): 2109 Nav Ratio: 0.79
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1117 Overall power (enemies): 349 Ratio: 2.72
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4199
19:18:05  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 2883 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 358 Theater_India (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1032 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 4614 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  465
19:18:05  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 264 Overall power (enemies): 54 Nav Ratio: 4.16
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 9435 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 793 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  776
19:18:05  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2056 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 355 Theater_America (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 478 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
19:18:05  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 328 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 306 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
19:18:05  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 292 Overall power (enemies): 134 Nav Ratio: 1.85
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 636 Overall power (enemies): 80 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  944
19:18:05  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1876 Overall power (enemies): 41 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2126
19:18:05  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 12 Overall power (enemies): 529 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  138
19:18:05  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  427
19:18:05  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1032 Overall power (enemies): 534 Nav Ratio: 0.82
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1539 Overall power (enemies): 65 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 208 Overall power (enemies): 622 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2391 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 11141 Overall power (enemies): 1676 Nav Ratio: 2.83
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 31 Nav Ratio: 0.99
19:18:05  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 10 Nav Ratio: 3.40
19:18:05  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 4 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1954 Overall power (enemies): 2109 Nav Ratio: 0.79
19:18:05  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 2883 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1032 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 264 Overall power (enemies): 54 Nav Ratio: 4.16
19:18:05  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 793 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:18:05  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 328 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 292 Overall power (enemies): 134 Nav Ratio: 1.85
19:18:05  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1876 Overall power (enemies): 41 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1032 Overall power (enemies): 534 Nav Ratio: 0.82
19:18:05  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1539 Overall power (enemies): 65 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 208 Overall power (enemies): 622 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2391 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 11141 Overall power (enemies): 1676 Nav Ratio: 2.83
19:18:05  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 31 Nav Ratio: 0.99
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Land Theaters Special Regions ***
19:18:05  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Hannover Max Val: Hannover Naval Gathering: 852 Bremen
19:18:05  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Mantova Max Val: Valetta Naval Gathering: 718 Valetta
19:18:05  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Jersey Naval Gathering: 517 Jersey
19:18:05  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 149 Lisboa Max pick: Lisboa Max need: Bayonne Max Val: Gibraltar Naval Gathering: 149 Lisboa
19:18:05  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
19:18:05  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
19:18:05  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:18:05  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
19:18:05  (Reporting)  Theater 352 Theater_North_Africa HQReg: 149 Lisboa Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
19:18:05  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
19:18:05  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
19:18:05  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
19:18:05  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
19:18:05  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
19:18:05  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:18:05  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:18:05  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:18:05  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
19:18:05  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3922 Philippines Max pick: Philippines Max need: East Indies Max Val: Philippines Naval Gathering: 3922 Philippines
19:18:05  (Reporting)   
19:18:05  (Reporting)  Final Gather Region for  335 British Isles : 118 London
19:18:05  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
19:18:05  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
19:18:05  (Reporting)  Final Gather Region for  356 West Indies : 3908 Barbados
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended InitAndDumpData Great Britain 2535 ms
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 23 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
19:18:05  (Reporting)  Checking Offer Peace sent by 1000042 Haitians rels -100
19:18:05  (Reporting)  Item is a peace treaty and AcceptChance is  0 %
19:18:05  (Reporting)  Modified Chance after bias vs nation 0 % rolled 8
19:18:05  (Reporting)  Refused and we don't reply because we really hate you!
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  Checking wars, we have 6 underway
19:18:05  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000042 Haitians WS is 10 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Proposing to 1000043 Maharattas
19:18:05  (Reporting)  Checking 66 Request Foreign Access
19:18:05  (Reporting)  Still checking 66 Request Foreign Access
19:18:05  (Reporting)  Item is a Various entry, chance -4
19:18:05  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Foreign Access toward Maharattas chance -4
19:18:05  (Reporting)  Proposing to 1000022 Kingdom of Sicily
19:18:05  (Reporting)  Checking 7 Offer Coalition Membership
19:18:05  (Reporting)  Still checking 7 Offer Coalition Membership
19:18:05  (Reporting)  Item is a Various entry, chance 34
19:18:05  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Offer Coalition Membership toward Kingdom of Sicily chance 34
19:18:05  (Reporting)  Proposing to 1000006 Spain
19:18:05  (Reporting)  Checking 66 Request Foreign Access
19:18:05  (Reporting)  Still checking 66 Request Foreign Access
19:18:05  (Reporting)  Item is a Various entry, chance -24
19:18:05  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Foreign Access toward Spain chance -24
19:18:05  (Reporting)  Proposing to 1000001 France
19:18:05  (Reporting)  Checking 17 Offer Peace
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 17 ms
19:18:05  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 848 Wiesbaden
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3143 Balaklia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 4327 Algerian Coast
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2880 Chernigov
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4413 Zante Channel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 3807 Zarzis
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1328 Krakow
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1805 Kiliia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4555 Haitian Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3775 Bir El Atei
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1997 Sakarya
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2477 Varena
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1207 Kremnitz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 375 Blois
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 391 Moulins
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3305 Novo Radom
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2629 Ogorele
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2525 Ignalina
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 1193 Moedling
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 15 target region was 500 Lorient
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2279 Jalibah
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3180 Novocherkass
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 226 Almeria
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1688 Tara
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3563 Tikhoretsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2430 Rojais
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 1653 Zenica
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4230 Oxelosund
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 3521 Kopanovka
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1638 Rauma
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3374 Anna
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2730 David Haradok
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2844 Nova Odessa
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2211 Darbandikhan
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1390 Otwok
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1633 Valkeala
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 748 Nieuport
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 1363 Lezajsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2103 Bezen
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1433 Tilsit
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1039 Naugard
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3989 Wisla
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 637 Bologna
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3755 Medea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1790 Hirlau
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4385 Capo Otranto
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3218 Melitopol
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1380 Piotrkow
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 1118 Prag
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3465 Serafimovich
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 247 Albuquerque
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 4359 Straits of Messina
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1181 Eisererz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3662 Gyumri
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2203 Kirkuk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3559 Slaviasnk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3872 Undori
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1163 Mayrhofen
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3999 Middle Danube
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2648 Serbino
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 719 Lausanne
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 603 Bobbio
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1853 Musala
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3924 North Sea Trade
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 235 Almonte
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1735 Tirana
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4045 Kliazma Confluent
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3853 Rethymnio
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 3182 Lutuhine
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2490 Masty
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3950 Estuaire de la Garonne
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1381 Zgierc
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3872 Undori
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3020 Sobynska
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3204 Pokrovskoe
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 461 Poligny
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2605 Schisselburg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2304 Haditha
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1202 Ludenburg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3049 Agheievo
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1830 Lovec
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 50 target region was 3940 Tago Estuary
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2675 Iezeritche
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1334 Przesmyl
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 59 % to be played in 140 Dover
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2485 Smarhon
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2725 Alsany
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3367 Schuche
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2534 Malpis
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 383 Saint Amand
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2444 Wileia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1437 Friedland
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1285 Ineu
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2447 Schowli
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2581 Kuusalu
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 17 target region was 807 Koeln
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1393 Lubartow
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1905 Grevena
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4096 North Atlantic
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4117 Southwestern Approaches
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 514 Laval
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 20 Nenagh
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1917 Missolonghi
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1400 Siedlce
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1291 Szeged
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1228 Kosice
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1577 Arjaeng
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 4294 Northwestern Gulf of Cadiz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3025 Sudogda
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1191 Kapfenberg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3318 Volovo
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 179 Sabor
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 680 Cassino
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 90 Lincoln
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4145 Kinnairds Head
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2804 Bila Tsverka
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 415 Privas
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2029 Taskopru
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2057 Kozakli
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1946 Karacabey
19:18:05  (Reporting)  Ended HandleRegionsDecisions 1963 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 730
19:18:05  (Reporting)  Money Level 6 Amount 11869
19:18:05  (Reporting)  Conscripts Level 1 Amount 14
19:18:05  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
19:18:05  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
19:18:05  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
19:18:05  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
19:18:05  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 21
19:18:05  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
19:18:05  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 13
19:18:05  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 19
19:18:05  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
19:18:05  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 136 Field Hospital Coeff: 1
19:18:05  (Reporting)  Adding 137 Signals Rgt Coeff: 4
19:18:05  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
19:18:05  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
19:18:05  (Reporting)  Adding 140 Pontoon Bridges Coeff: 2
19:18:05  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 3
19:18:05  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
19:18:05  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
19:18:05  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
19:18:05  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
19:18:05  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
19:18:05  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
19:18:05  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 54
19:18:05  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
19:18:05  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 52
19:18:05  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 186
19:18:05  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 56
19:18:05  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
19:18:05  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
19:18:05  (Reporting)  Number of Draw 82
19:18:05  (Reporting)  Picking 145 Third Rank Squadron 1805
19:18:05  (Reporting)  On Map 14 Requested 0 In Pool 19
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 202 WSU 730 273 Money 11869 389
19:18:05  (Reporting)  Picking 151 Troop Transport Squadron 1805
19:18:05  (Reporting)  On Map 16 Requested 0 In Pool 26
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 730 91 Money 11869 357
19:18:05  (Reporting)  Picking 126 Line Garrison 1805
19:18:05  (Reporting)  On Map 9 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 292 WSU 730 0 Money 11869 117
19:18:05  (Reporting)  Picking 132 Supply Brigade 1805
19:18:05  (Reporting)  On Map 11 Requested 0 In Pool 5
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 195 WSU 730 0 Money 11869 146
19:18:05  (Reporting)  Picking 145 Third Rank Squadron 1805
19:18:05  (Reporting)  On Map 14 Requested 0 In Pool 19
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 202 WSU 730 273 Money 11869 389
19:18:05  (Reporting)  Picking 151 Troop Transport Squadron 1805
19:18:05  (Reporting)  On Map 16 Requested 0 In Pool 26
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 730 91 Money 11869 357
19:18:05  (Reporting)  Picking 110 Horse Artillery Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 21
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 21 WSU 730 39 Money 11869 166
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
19:18:05  (Reporting)  On Map 12 Requested 0 In Pool 6
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 117 WSU 730 188 Money 11869 291
19:18:05  (Reporting)  Picking 145 Third Rank Squadron 1805
19:18:05  (Reporting)  On Map 14 Requested 0 In Pool 19
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 202 WSU 730 273 Money 11869 389
19:18:05  (Reporting)  Picking 145 Third Rank Squadron 1805
19:18:05  (Reporting)  On Map 14 Requested 0 In Pool 19
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 202 WSU 730 273 Money 11869 389
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 126 Line Garrison 1805
19:18:05  (Reporting)  On Map 9 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 292 WSU 730 0 Money 11869 117
19:18:05  (Reporting)  Picking 153 Merchantman Squadron 1805
19:18:05  (Reporting)  On Map 31 Requested 0 In Pool 28
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 13 Money 11869 99
19:18:05  (Reporting)  Picking 151 Troop Transport Squadron 1805
19:18:05  (Reporting)  On Map 16 Requested 0 In Pool 26
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 730 91 Money 11869 357
19:18:05  (Reporting)  Picking 137 Signals Rgt
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 730 0 Money 11869 65
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 292 WSU 730 0 Money 11869 146
19:18:05  (Reporting)  Picking 144 Second Rank Squadron 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 34
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 254 WSU 730 351 Money 11869 509
19:18:05  (Reporting)  Picking 122 Lancers Brigade 1805
19:18:05  (Reporting)  On Map 2 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 151 WSU 730 13 Money 11869 224
19:18:05  (Reporting)  Picking 143 First Rank Squadron 1805
19:18:05  (Reporting)  On Map 13 Requested 0 In Pool 17
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 299 WSU 730 396 Money 11869 571
19:18:05  (Reporting)  Picking 120 Cavalry Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 103 WSU 730 13 Money 11869 166
19:18:05  (Reporting)  Picking 144 Second Rank Squadron 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 34
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 254 WSU 730 351 Money 11869 509
19:18:05  (Reporting)  Picking 101 West Indian Brigade 1805
19:18:05  (Reporting)  On Map 2 Requested 0 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 292 WSU 730 0 Money 11869 146
19:18:05  (Reporting)  Picking 143 First Rank Squadron 1805
19:18:05  (Reporting)  On Map 13 Requested 0 In Pool 17
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 299 WSU 730 396 Money 11869 571
19:18:05  (Reporting)  Picking 143 First Rank Squadron 1805
19:18:05  (Reporting)  On Map 13 Requested 0 In Pool 17
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 299 WSU 730 396 Money 11869 571
19:18:05  (Reporting)  Picking 118 Light Dragoon Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 98 WSU 730 0 Money 11869 117
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 131 Coastal Battery 1805
19:18:05  (Reporting)  On Map 24 Requested 0 In Pool 5
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 78 WSU 730 58 Money 11869 390
19:18:05  (Reporting)  Picking 138 Pioneer Rgt
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 6
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 0 Money 11869 81
19:18:05  (Reporting)  Picking 143 First Rank Squadron 1805
19:18:05  (Reporting)  On Map 13 Requested 0 In Pool 17
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 299 WSU 730 396 Money 11869 571
19:18:05  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 8
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 292 WSU 730 0 Money 11869 146
19:18:05  (Reporting)  Picking 145 Third Rank Squadron 1805
19:18:05  (Reporting)  On Map 14 Requested 0 In Pool 19
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 202 WSU 730 273 Money 11869 389
19:18:05  (Reporting)  Picking 147 Frigate Squadron 1805
19:18:05  (Reporting)  On Map 26 Requested 0 In Pool 5
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 107 WSU 730 172 Money 11869 265
19:18:05  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 8
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 98 WSU 730 0 Money 11869 117
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 147 Frigate Squadron 1805
19:18:05  (Reporting)  On Map 26 Requested 0 In Pool 5
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 107 WSU 730 172 Money 11869 265
19:18:05  (Reporting)  Picking 153 Merchantman Squadron 1805
19:18:05  (Reporting)  On Map 31 Requested 0 In Pool 28
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 13 Money 11869 99
19:18:05  (Reporting)  Picking 145 Third Rank Squadron 1805
19:18:05  (Reporting)  On Map 14 Requested 0 In Pool 19
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 202 WSU 730 273 Money 11869 389
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 120 Cavalry Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 103 WSU 730 13 Money 11869 166
19:18:05  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
19:18:05  (Reporting)  On Map 12 Requested 0 In Pool 6
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 117 WSU 730 188 Money 11869 291
19:18:05  (Reporting)  Picking 118 Light Dragoon Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 98 WSU 730 0 Money 11869 117
19:18:05  (Reporting)  Picking 144 Second Rank Squadron 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 34
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 254 WSU 730 351 Money 11869 509
19:18:05  (Reporting)  Picking 131 Coastal Battery 1805
19:18:05  (Reporting)  On Map 24 Requested 0 In Pool 5
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 78 WSU 730 58 Money 11869 390
19:18:05  (Reporting)  Picking 150 Privateer Squadron 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 10
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 78 WSU 730 117 Money 11869 232
19:18:05  (Reporting)  Picking 144 Second Rank Squadron 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 34
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 254 WSU 730 351 Money 11869 509
19:18:05  (Reporting)  Picking 114 Siege Artillery Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 78 WSU 730 98 Money 11869 390
19:18:05  (Reporting)  Picking 126 Line Garrison 1805
19:18:05  (Reporting)  On Map 9 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 292 WSU 730 0 Money 11869 117
19:18:05  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
19:18:05  (Reporting)  On Map 12 Requested 0 In Pool 6
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 117 WSU 730 188 Money 11869 291
19:18:05  (Reporting)  Picking 148 Brig Squadron 1805
19:18:05  (Reporting)  On Map 21 Requested 0 In Pool 19
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 58 WSU 730 88 Money 11869 168
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 153 Merchantman Squadron 1805
19:18:05  (Reporting)  On Map 31 Requested 0 In Pool 28
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 13 Money 11869 99
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 127 Depot Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 19
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 292 WSU 730 0 Money 11869 117
19:18:05  (Reporting)  Picking 148 Brig Squadron 1805
19:18:05  (Reporting)  On Map 21 Requested 0 In Pool 19
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 58 WSU 730 88 Money 11869 168
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 153 Merchantman Squadron 1805
19:18:05  (Reporting)  On Map 31 Requested 0 In Pool 28
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 13 Money 11869 99
19:18:05  (Reporting)  Picking 96 Rifles Brigade 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 3
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 298 WSU 730 13 Money 11869 211
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 153 Merchantman Squadron 1805
19:18:05  (Reporting)  On Map 31 Requested 0 In Pool 28
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 13 Money 11869 99
19:18:05  (Reporting)  Picking 151 Troop Transport Squadron 1805
19:18:05  (Reporting)  On Map 16 Requested 0 In Pool 26
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 730 91 Money 11869 357
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 153 Merchantman Squadron 1805
19:18:05  (Reporting)  On Map 31 Requested 0 In Pool 28
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 13 Money 11869 99
19:18:05  (Reporting)  Picking 126 Line Garrison 1805
19:18:05  (Reporting)  On Map 9 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 292 WSU 730 0 Money 11869 117
19:18:05  (Reporting)  Picking 118 Light Dragoon Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 98 WSU 730 0 Money 11869 117
19:18:05  (Reporting)  Picking 149 Sloop Squadron 1805
19:18:05  (Reporting)  On Map 21 Requested 0 In Pool 27
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 39 WSU 730 58 Money 11869 138
19:18:05  (Reporting)  Picking 118 Light Dragoon Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 98 WSU 730 0 Money 11869 117
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 138 Pioneer Rgt
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 6
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 0 Money 11869 81
19:18:05  (Reporting)  Picking 148 Brig Squadron 1805
19:18:05  (Reporting)  On Map 21 Requested 0 In Pool 19
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 58 WSU 730 88 Money 11869 168
19:18:05  (Reporting)  Picking 144 Second Rank Squadron 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 34
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 254 WSU 730 351 Money 11869 509
19:18:05  (Reporting)  Picking 144 Second Rank Squadron 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 34
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 254 WSU 730 351 Money 11869 509
19:18:05  (Reporting)  Picking 151 Troop Transport Squadron 1805
19:18:05  (Reporting)  On Map 16 Requested 0 In Pool 26
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 730 91 Money 11869 357
19:18:05  (Reporting)  Picking 95 Infantry Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 11
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 300 WSU 730 16 Money 11869 205
19:18:05  (Reporting)  Picking 137 Signals Rgt
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 730 0 Money 11869 65
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 120 Cavalry Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 103 WSU 730 13 Money 11869 166
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 152 Indiaman Squadron 1805
19:18:05  (Reporting)  On Map 17 Requested 0 In Pool 93
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 26 WSU 730 16 Money 11869 224
19:18:05  (Reporting)  Picking 144 Second Rank Squadron 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 34
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 14 254 WSU 730 351 Money 11869 509
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 703 ms
19:18:05  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1013236 IX. Fleet
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1015941 Troop Transport Squadron 1805
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1013229 Artois Sq.
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1013212 VII. Fleet
19:18:05  (Reporting)  _MFC_ Merging 1015942 V. Fleet into 1016130 VIII. Fleet
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1016130 V. Fleet
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1014286 IV. Fleet
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1015615 II. Fleet
19:18:05  (Reporting)  _MFC_ Damaged Fleet created: 1016636 Minotaur Sq. 1 units in region 4134 Strait of Dover from 1007315 Keith's Fleet
19:18:05  (Reporting)  Ended ManageFleetsComposition 410 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating CallFleet (_CLF_)
19:18:05  (Reporting)  1002732 Barbados Force, 3908 Barbados, Pow:155, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
19:18:05  (Reporting)  1013218 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1016402 Craig' Force, 3903 Jamaica, Pow:225, Count: 7(l 2/L 4/S 1) is calling fleet this turn.
19:18:05  (Reporting)  1015611 1st Fencibles Bde, 133 Portsmouth, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1015610 1st Reserve Brigade, 133 Portsmouth, Pow:34, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1015939 VII. British Detachment, 133 Portsmouth, Pow:49, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1002416 Home guard Command, 133 Portsmouth, Pow:70, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
19:18:05  (Reporting)  1003014 Cardiff Garrison, 98 Cardiff, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1013244 Sympher Bty, 32 Cork, Pow:13, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
19:18:05  (Reporting)  1002905 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1015606 Fane's Brigade, 32 Cork, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1013246 Baird' Force, 32 Cork, Pow:337, Count: 10(l 3/L 5/S 2) is calling fleet this turn.
19:18:05  (Reporting)  1002960 Norwich Garrison, 120 Yarmouth, Pow:5, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1003023 Liverpool Garrison, 87 Liverpool, Pow:10, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1002901 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1013251 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1013828 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1013249 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1002551 Ireland Force, 16 Dublin, Pow:82, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
19:18:05  (Reporting)  1014807 Hull HG, 84 Hull, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1013821 Ulster Bde, 8 Belfast, Pow:16, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1014264 Belfast Brigade, 8 Belfast, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1002890 Belfast Garrison, 8 Belfast, Pow:19, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1002921 Perth Garrison, 57 Edinburgh, Pow:4, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1013256 2nd Heavy Brigade, 57 Edinburgh, Pow:21, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1002680 Nova Scotia Force, 3889 Lower Canada, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1013260 Nova Scotia Militia, 3889 Lower Canada, Pow:13, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1002659 Lower Canada Force, 3889 Lower Canada, Pow:175, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
19:18:05  (Reporting)  Ended CallFleet 2 ms
19:18:05  (Reporting)  Entering LockFixedGroups (_LFG_)
19:18:05  (Reporting)  _LFG_ 1009999 West Africa Garrison, 3912 West Africa, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010111 Colombo Garrison, 3920 Ceylon, Pow:242, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1002860 Ceylon Force, 3920 Ceylon, Pow:125, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010093 Madras Garrison, 3919 Coromandel, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1002825 Madras Army, 3919 Coromandel, Pow:319, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010057 Bombay Garrison, 3915 West India, Pow:243, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1002875 Bombay Force, 3915 West India, Pow:171, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010075 Calcutta Garrison, 3917 Bengale, Pow:243, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1002753 Calcutta Army, 3917 Bengale, Pow:941, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1008004 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1007998 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1016637 X. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1007960 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:22, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009963 Gibraltar Garrison, 211 Gibraltar, Pow:251, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1007981 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1008015 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1007992 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1008026 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1002750 Barbados Governor, 3908 Barbados, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010048 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010006 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1007929 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:35, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009957 Penzance Defenses, 123 Penzance, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1008032 Merchant Fleet #12, 3934 Commerce, Pow:228, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009954 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009626 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009765 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009948 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009951 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009634 Exeter Garrison, 128 Exeter, Pow:101, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009748 Portsmouth Garrison, 133 Portsmouth, Pow:231, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009945 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009642 Brighton Garrison, 137 Brighton, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009942 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009736 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009650 Winchester Garrison, 134 Winchester, Pow:101, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009939 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009782 Bristol Garrison, 130 Bristol, Pow:275, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009707 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009798 Cardiff Garrison, 98 Cardiff, Pow:270, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009703 Swansea Garrison, 97 Swansea, Pow:16, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009936 Colchester Defenses, 122 Colchester, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009663 Colchester Garrison, 122 Colchester, Pow:101, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009699 Hereford Garrison, 100 Hereford, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009960 Pembroke Defenses, 92 Pembroke, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009921 Cork Garrison, 32 Cork, Pow:259, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009687 Ipswich Garrison, 121 Ipswich, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009695 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009691 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009724 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009671 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009618 Norwich Garrison, 112 Norwich, Pow:101, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009819 Liverpool Garrison, 87 Liverpool, Pow:269, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009904 Dublin Garrison, 16 Dublin, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009597 Manchester Garrison, 79 Manchester, Pow:101, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009589 Leeds Garrison, 80 Leeds, Pow:101, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009610 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009888 Belfast Garrison, 8 Belfast, Pow:231, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009679 Carlisle Garrison, 72 Carlisle, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009585 Hartlepool Garrison, 75 Hartlepool, Pow:16, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1007902 Merchant Fleet #2, 3924 North Sea Trade, Pow:17, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009835 Newcastle Garrison, 70 Newcastle, Pow:231, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1007896 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009876 Glasgow Garrison, 62 Glasgow, Pow:231, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1009852 Edinburgh Garrison, 57 Edinburgh, Pow:253, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1007918 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1002548 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010034 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010020 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  Ended LockFixedGroups 12 ms
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  _SSU_ 1015397 I Corps of Royal Engineers, 132 Reading, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  _SSU_ 1015400 II Corps of Royal Engineers, 118 London, Pow:7, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  _SSU_ 1016540 2nd Fort. Rgt., 105 Birmingham, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  Ended SplitStaticUnits 1 ms
19:18:05  (Reporting)  Entering GarrisonBorders (_GAB_)
19:18:05  (Reporting)  Agenda: Garrison, Value: 47100, Region: 212 Cadiz
19:18:05  (Reporting)  _DCR_ 1002612 Gibraltar Force, 211 Gibraltar, Pow:292, Count: 2(l 1/L 1/S 1) will reinforce threatened border 212 Cadiz
19:18:05  (Reporting)  Ended GarrisonBorders 56 ms
19:18:05  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:18:05  (Reporting)  _ESR_ 336 Theater_Spanish_Peninsula 149 Lisboa Staging Value: 176
19:18:05  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 600
19:18:05  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3904 Saint Domingue
19:18:05  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
19:18:05  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
19:18:05  (Reporting)  Ended ProcessAgents Great Britain 34 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 3 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 3 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 21 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 4 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 3 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 2 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 14 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 67 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 70 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 73 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 8 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 4 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 3 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 3 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 3 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 1 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 1 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 16 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 3 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 5 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 24 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 25 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 26 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1016401 Rottenburg' Force selected
19:18:05  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016401 Francis de Rottenburg 718 Valetta toward 1016637 X. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3)
19:18:05  (Reporting)  Ended Check Leaders 4 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 3 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
19:18:05  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
19:18:05  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  1002637 Malta Force, 718 Valetta, Pow:251, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 12768, Region: 718 Valetta
19:18:05  (Reporting)  Ended KeepPosition 1 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 22 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 337 Theater_France ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 2 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 2 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 17 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 4 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 2 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 10 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 48 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 2 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 2 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  1002540 Anglo-Norman Islands Force, 517 Jersey, Pow:40, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 6240, Region: 517 Jersey
19:18:05  (Reporting)  Ended KeepPosition 2 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 49 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 2 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 1 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 17 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 2 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 7 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 31 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 1 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 2 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 3 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
19:18:05  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
19:18:05  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:18:05  (Reporting)  Ended Build Depots Assets 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 2 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 1 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 358 Theater_India ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 9 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 0 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 2 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 0 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
19:18:05  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
19:18:05  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  _PGS_ Gathered this stack 1002202 English Home Army, 118 London, Pow:836, Count: 22(l 5/L 11/S 7)
19:18:05  (Reporting)  Ended PoolToGHQStack 1 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 1 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 30 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  _SPG_ Large Force Segment 1016638 British Detachment, 133 Portsmouth, Pow:35, Count: 1(l 0/L 1/S 0) created
19:18:05  (Reporting)  _SPG_ Large Force Segment 1016641 British Detachment, 118 London, Pow:130, Count: 3(l 0/L 3/S 0) created
19:18:05  (Reporting)  _SPG_ Large Force Segment 1016642 British Detachment, 105 Birmingham, Pow:32, Count: 1(l 0/L 1/S 0) created
19:18:05  (Reporting)  _SPG_ Large Force Segment 1016643 British Detachment, 118 London, Pow:121, Count: 2(l 0/L 2/S 0) created
19:18:05  (Reporting)  _SPG_ Large Force Segment 1016645 British Detachment, 118 London, Pow:72, Count: 1(l 0/L 1/S 0) created
19:18:05  (Reporting)  Ended SplitGroups 184 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  _DDU_, Standard Recover segment: Group 1002929 Inverness Garrison in region Perth will recover in region Edinburgh % Health 88 % Cohesion 45
19:18:05  (Reporting)  _DDU_, Standard Recover segment: Group 1002917 Edinburgh Garrison in region Peebles will recover in region Edinburgh % Health 88 % Cohesion 26
19:18:05  (Reporting)  _DDU_, Standard Recover segment: Group 1002991 Carlisle Garrison in region Manchester will recover in region Manchester % Health 88 % Cohesion 40
19:18:05  (Reporting)  Ended Damaged Units 19 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  _GAO_ Step 1 1014274 IV. British Detachment, 105 Birmingham, Pow:26, Count: 2(l 0/L 1/S 1) is garrisoning region 105 Birmingham SelfVal 567
19:18:05  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
19:18:05  (Reporting)  _GAO_ Step 1 1014807 Hull HG, 84 Hull, Pow:14, Count: 1(l 0/L 1/S 0) is garrisoning region 84 Hull SelfVal 197
19:18:05  (Reporting)  Agenda: Garrison, Value: 6205, Region: 84 Hull
19:18:05  (Reporting)  _GAO_ Step 1 1016642 British Detachment, 105 Birmingham, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 567
19:18:05  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
19:18:05  (Reporting)  Ended GarrisonObjectives 6 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 23 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 25 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  _CLD_ Leader (Split Segment V) James Caitlin Craufurd in Cork has been detached from group 1013246 Baird' Force
19:18:05  (Reporting)  _CLD_ Leader (Split Segment IV) Lord Cathcart in London has been detached from group 1002202 English Home Army
19:18:05  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016647 Lord Cathcart 118 London toward 1016641 British Detachment, 118 London, Pow:130, Count: 3(l 0/L 3/S 0)
19:18:05  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016646 James Caitlin Craufurd 32 Cork toward 1015606 Fane's Brigade, 32 Cork, Pow:67, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Ended Check Leaders 48 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 0 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:18:05  (Reporting)  _AFA_ 1016528 5th Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 70 Newcastle
19:18:05  (Reporting)  _AFA_ 1014007 1st Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
19:18:05  (Reporting)  _AFA_ 1015363 2nd Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 16 Dublin
19:18:05  (Reporting)  _AFA_ 1014017 1st Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
19:18:05  (Reporting)  _AFA_ 1013236 IX. Fleet has been given the mission Agenda: Naval Docking, Value: 1741, Region: 62 Glasgow
19:18:05  (Reporting)  _AFA_ 1015375 3rd Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
19:18:05  (Reporting)  _AFA_ 1015392 1st Privateer Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 98 Cardiff
19:18:05  (Reporting)  _AFA_ 1015381 VI. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1015941 Troop Transport Squadron 1805 has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1015941 Troop Transport Squadron 1805 has been given the mission Agenda: Naval Calling, Value: 1566, Region: 84 Hull
19:18:05  (Reporting)  _AFA_ 1015369 3rd Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1015600 2nd Flotilla has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1015600 2nd Flotilla has been given the mission Agenda: Naval Calling, Value: 1131, Region: 84 Hull
19:18:05  (Reporting)  _AFA_ 1016534 6th Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:18:05  (Reporting)  _AFA_ 1014012 1st Battle Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:18:05  (Reporting)  _AFA_ 1015816 4th Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:18:05  (Reporting)  Ended AssignFleetsOperations 249 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 321
19:18:05  (Reporting)  Ended Build Depots Assets 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013244 Sympher Bty in 32 Cork
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 98 Cardiff
19:18:05  (Reporting)  CheckForLandResupply VI. British Detachment will resupply, in region 105 Birmingham
19:18:05  (Reporting)  CheckForLandResupply Alexander Mackenzie Fraser will resupply, in region 105 Birmingham
19:18:05  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 79 Manchester
19:18:05  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 57 Edinburgh
19:18:05  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 57 Edinburgh
19:18:05  (Reporting)  CheckForLandResupply 1st Scotland Bde will resupply, in region 57 Edinburgh
19:18:05  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
19:18:05  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 57 Edinburgh
19:18:05  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
19:18:05  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 51 Aberdeen
19:18:05  (Reporting)  Ended CheckForLandResupply 62 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 1 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 2 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 2 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 16 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 3 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 2 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 9 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 41 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 0 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 3 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 2 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 2 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 2 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 355 Theater_America ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 8 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 2 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 1 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 4 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 0 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 0 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
19:18:05  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
19:18:05  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
19:18:05  (Reporting)  Ended Build Depots Assets 38 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
19:18:05  (Reporting)  Ended CheckForLandResupply 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 8 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 0 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 1 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 11 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 2 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 2 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  _CLD_ Leader (Split Segment IV) Eyre Coote in Jamaica has been detached from group 1016402 Craig' Force
19:18:05  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016648 Eyre Coote 3903 Jamaica toward 1013218 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Ended Check Leaders 8 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 105 ms
19:18:05  (Reporting)  Entering AmpibiousStaging (_AMS_)
19:18:05  (Reporting)  1013218 Coote' Force, 3903 Jamaica, Pow:86, Count: 2(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 8200, Region: 3903 Jamaica
19:18:05  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3904 Saint Domingue Base AINeed (x1): 101
19:18:05  (Reporting)  _AMS_ Already Gathered/ en route: 86 cbt pts Supply Elts: 0 Hvy Elts: 1
19:18:05  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
19:18:05  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
19:18:05  (Reporting)  Ended AmpibiousStaging 20 ms
19:18:05  (Reporting)  Entering AmphibiousLaunching (_AML_)
19:18:05  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3904 Saint Domingue Base AINeed (x1): 101 Gathered 86
19:18:05  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
19:18:05  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 86 but no transport capacity.
19:18:05  (Reporting)  Ended AmphibiousLaunching 0 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
19:18:05  (Reporting)   
19:18:05  (Reporting)  _BDA_ - Build Depot 1016649 British Detachment, 3908 Barbados, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Barbados
19:18:05  (Reporting)  Agenda: Build Depot, Value: 39000, Region: 3908 Barbados
19:18:05  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
19:18:05  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
19:18:05  (Reporting)  Ended Build Depots Assets 15 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 8 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 0 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 1 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 2 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 340 Alpes
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  All theaters prepared, AllOwnPowLand: 24761 AllOppPowLand: 21372 AllOwnPowNav: 26151 AllOppPowNav 5680
19:18:05  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 14 Land Ratio: 1.23 Land Core Ratio: 0.89  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 861 Hannover Pick 100 SelfVal 588 Need 3185  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 22 Land Ratio: 0.32 Land Core Ratio: 0.35  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1002637 Malta Force (Pow.251)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 508) - evaluation skipped
19:18:05  (Reporting)  Region 678 Napoli Pick 94 SelfVal 478 Need 316  no group candidate found
19:18:05  (Reporting)  Region 708 Palermo Pick 57 SelfVal 327 Need 316  no group candidate found
19:18:05  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 107 Need 316  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 56 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1002540 Anglo-Norman Islands Force (Pow.40)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 548 Lille Pick 6 SelfVal 8 Need 506  no group candidate found
19:18:05  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 40) - evaluation skipped
19:18:05  (Reporting)  Region 440 Grenoble Pick 4 SelfVal 6 Need 506  no group candidate found
19:18:05  (Reporting)  Region 326 Bordeaux Pick 11 SelfVal 13 Need 506  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 4 Land Ratio: 2.72 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1002612 Gibraltar Force (Pow.292)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 313 Palma Pick 5 SelfVal 62 Need 101  no group candidate found
19:18:05  (Reporting)  Region 215 Sevilla Pick 41 SelfVal 382 Need 60  no group candidate found
19:18:05  (Reporting)  Region 183 Almeida Pick 22 SelfVal 187 Need 101  no group candidate found
19:18:05  (Reporting)  Region 194 Burgos Pick 12 SelfVal 118 Need 101  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 119 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1003063 Plymouth Garrison (Pow.8)
19:18:05  (Reporting)  1015611 1st Fencibles Bde (Pow.15)
19:18:05  (Reporting)  1015939 3rd Fencibles Bde (Pow.27)
19:18:05  (Reporting)  1015610 1st Reserve Brigade (Pow.34)
19:18:05  (Reporting)  1016638 Home Yeomanry (Pow.35)
19:18:05  (Reporting)  1002416 Home guard Command (Pow.70)
19:18:05  (Reporting)  1003073 Portsmouth Garrison (Pow.12)
19:18:05  (Reporting)  1002407 Portsmouth Force (Pow.218)
19:18:05  (Reporting)  1015397 I Corps of Royal Engineers (Pow.1)
19:18:05  (Reporting)  1003084 V. British Detachment (Pow.51)
19:18:05  (Reporting)  1015400 II Corps of Royal Engineers (Pow.7)
19:18:05  (Reporting)  1003039 Yarmouth Garrison (Pow.12)
19:18:05  (Reporting)  1013233 Kent HG (Pow.14)
19:18:05  (Reporting)  1002982 Colchester Garrison (Pow.14)
19:18:05  (Reporting)  1013816 Kent Bde (Pow.26)
19:18:05  (Reporting)  1002968 Winchester Garrison (Pow.26)
19:18:05  (Reporting)  1013226 Worthing Brigade (Pow.34)
19:18:05  (Reporting)  1013817 8th Light Brigade (Pow.37)
19:18:05  (Reporting)  1013823 Exeter Brigade (Pow.52)
19:18:05  (Reporting)  1014263 4th Scotland Bde (Pow.55)
19:18:05  (Reporting)  1013247 Yarmouth Brigade (Pow.55)
19:18:05  (Reporting)  1014276 Colchester Brigade (Pow.63)
19:18:05  (Reporting)  1015603 Kent Rifles (Pow.69)
19:18:05  (Reporting)  1003000 Dover Garrison (Pow.71)
19:18:05  (Reporting)  1013221 Cornwall Rifles (Pow.72)
19:18:05  (Reporting)  1013253 Leeds Brigade (Pow.73)
19:18:05  (Reporting)  1014265 William's Brigade (Pow.78)
19:18:05  (Reporting)  1013252 Manchester Brigade (Pow.82)
19:18:05  (Reporting)  1013826 Wessex Rifles (Pow.92)
19:18:05  (Reporting)  1013241 III. British Detachment (Pow.108)
19:18:05  (Reporting)  1013234 Douglas' Force (Pow.179)
19:18:05  (Reporting)  1002348 Kent Force (Pow.490)
19:18:05  (Reporting)  1013815 Murray' Force (Pow.108)
19:18:05  (Reporting)  1015177 Anglia Yeomanry (Pow.30)
19:18:05  (Reporting)  1014801 Wessex Yeomanry (Pow.30)
19:18:05  (Reporting)  1015608 5th Light Brigade (Pow.36)
19:18:05  (Reporting)  1015175 2nd Light Brigade (Pow.36)
19:18:05  (Reporting)  1014262 3rd Guards Brigade (Pow.48)
19:18:05  (Reporting)  1015607 Liverpool Brigade (Pow.53)
19:18:05  (Reporting)  1016406 Newcastle Brigade (Pow.59)
19:18:05  (Reporting)  1014520 1st London Brigade (Pow.61)
19:18:05  (Reporting)  1016645 Carlisle Brigade (Pow.72)
19:18:05  (Reporting)  1014806 Anglia Rifles (Pow.93)
19:18:05  (Reporting)  1016643 VII. British Detachment (Pow.121)
19:18:05  (Reporting)  1016641 Cathcart' Force (Pow.162)
19:18:05  (Reporting)  1015176 Hill' Force (Pow.1013)
19:18:05  (Reporting)  1002202 English Home Army (Pow.688)
19:18:05  (Reporting)  1003014 Cardiff Garrison (Pow.14)
19:18:05  (Reporting)  1013244 Sympher Bty (Pow.13)
19:18:05  (Reporting)  1002905 Cork Garrison (Pow.14)
19:18:05  (Reporting)  1015606 Craufurd J. C.' Force (Pow.84)
19:18:05  (Reporting)  1013246 Baird' Force (Pow.304)
19:18:05  (Reporting)  1002960 Norwich Garrison (Pow.5)
19:18:05  (Reporting)  1016644 British Detachment (Pow.12)
19:18:05  (Reporting)  1016639 British Detachment (Pow.12)
19:18:05  (Reporting)  1016407 VI. British Detachment (Pow.24)
19:18:05  (Reporting)  1015940 VIII. British Detachment (Pow.26)
19:18:05  (Reporting)  1002442 Alexander Mackenzie Fraser (Pow.294)
19:18:05  (Reporting)  1016540 2nd Fort. Rgt. (Pow.0)
19:18:05  (Reporting)  1016640 British Detachment (Pow.14)
19:18:05  (Reporting)  1014274 IV. British Detachment (Pow.26)
19:18:05  (Reporting)  1016642 3rd Scotland Bde (Pow.32)
19:18:05  (Reporting)  1002909 Limerick Garrison (Pow.13)
19:18:05  (Reporting)  1002528 Highlands Force (Pow.57)
19:18:05  (Reporting)  1003023 Liverpool Garrison (Pow.10)
19:18:05  (Reporting)  1002901 Dublin Garrison (Pow.14)
19:18:05  (Reporting)  1013251 Munster Bde (Pow.27)
19:18:05  (Reporting)  1013828 Ireland Yeomanry (Pow.30)
19:18:05  (Reporting)  1013249 Limerick Brigade (Pow.55)
19:18:05  (Reporting)  1002551 Ireland Force (Pow.82)
19:18:05  (Reporting)  1002991 Carlisle Garrison (Pow.3)
19:18:05  (Reporting)  1014807 Hull HG (Pow.14)
19:18:05  (Reporting)  1014023 No. 1 Balloon Company (Pow.2)
19:18:05  (Reporting)  1013821 Ulster Bde (Pow.16)
19:18:05  (Reporting)  1014264 Belfast Brigade (Pow.47)
19:18:05  (Reporting)  1002890 Belfast Garrison (Pow.19)
19:18:05  (Reporting)  1013372 1st Fort. Rgt. (Pow.29)
19:18:05  (Reporting)  1002917 Edinburgh Garrison (Pow.4)
19:18:05  (Reporting)  1003031 Newcastle Garrison (Pow.10)
19:18:05  (Reporting)  1013822 1st Scotland Bde (Pow.20)
19:18:05  (Reporting)  1002921 Perth Garrison (Pow.4)
19:18:05  (Reporting)  1013256 2nd Heavy Brigade (Pow.21)
19:18:05  (Reporting)  1002929 Inverness Garrison (Pow.6)
19:18:05  (Reporting)  1002925 Aberdeen Garrison (Pow.9)
19:18:05  (Reporting)  1013258 2nd Scotland Bde (Pow.18)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Primary Region 87 Liverpool Pick 61 has enough garrison (Value: 269) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 105 Birmingham Pick 40 has enough garrison (Value: 58) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 253) - evaluation skipped
19:18:05  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 239) - evaluation skipped
19:18:05  (Reporting)  Primary Region 126 Plymouth Pick 64 has enough garrison (Value: 232) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 62 Glasgow Pick 15 has enough garrison (Value: 231) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 231) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 101) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 16 Dublin Pick 45 has enough garrison (Value: 230) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 14) - evaluation skipped
19:18:05  (Reporting)  Primary Region 133 Portsmouth Pick 68 has enough garrison (Value: 231) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 270) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 275) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 80 Leeds Pick 8 has enough garrison (Value: 101) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 122 Colchester Pick 3 has enough garrison (Value: 113) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 113) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 12) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 114) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 12) - evaluation skipped
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1002675 Upper Canada Force (Pow.105)
19:18:05  (Reporting)  1002680 Nova Scotia Force (Pow.51)
19:18:05  (Reporting)  1013260 Nova Scotia Militia (Pow.13)
19:18:05  (Reporting)  1002659 Lower Canada Force (Pow.175)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Secondary Region 3896 Upper Canada Pick 9 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
19:18:05  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3891 Maine Pick 11 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Region 3900 Florida Pick 12 SelfVal 35 Need 60  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 5 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1016649 Haiti Supply (Pow.0)
19:18:05  (Reporting)  1002732 Barbados Force (Pow.155)
19:18:05  (Reporting)  1013218 Coote' Force (Pow.86)
19:18:05  (Reporting)  1016402 Craig' Force (Pow.199)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Primary Region 3903 Jamaica Pick 72 has enough garrison (Value: 214) - evaluation skipped
19:18:05  (Reporting)  Region 3905 Santo Domingo Pick 39 SelfVal 105 Need 101  no group candidate found
19:18:05  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 214) - evaluation skipped
19:18:05  (Reporting)  Region 3902 Cuba Pick 85 SelfVal 191 Need 101  no group candidate found
19:18:05  (Reporting)  Region 3906 Winward Islands Pick 51 SelfVal 81 Need 483  no group candidate found
19:18:05  (Reporting)  Region 3904 Saint Domingue Pick 31 SelfVal 55 Need 101  no group candidate found
19:18:05  (Reporting)  Region 3907 Leeward Islands Pick 17 SelfVal 36 Need 428  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 9 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 728 Zurich Pick 6 SelfVal 6 Need 506  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 16 Land Ratio: 0.34 Land Core Ratio: 0.20  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1002637 Malta Force (Pow.251)
19:18:05  (Reporting)  1002612 Gibraltar Force (Pow.292)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 508) - evaluation skipped
19:18:05  (Reporting)  Region 3739 Mers El Kebir Pick 26 SelfVal 47 Need 506  no group candidate found
19:18:05  (Reporting)  Region 678 Napoli Pick 94 SelfVal 478 Need 316  no group candidate found
19:18:05  (Reporting)  Region 226 Almeria Pick 4 SelfVal 53 Need 101  no group candidate found
19:18:05  (Reporting)  Region 3722 Ceuta Pick 100 SelfVal 131 Need 506  no group candidate found
19:18:05  (Reporting)  Region 708 Palermo Pick 57 SelfVal 327 Need 316  no group candidate found
19:18:05  (Reporting)  Region 230 Cartagena Pick 22 SelfVal 187 Need 101  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 72 Enemy armies: 23 Land Ratio: 1.67 Land Core Ratio: 0.20  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1002612 Gibraltar Force (Pow.292)
19:18:05  (Reporting)  1016649 Haiti Supply (Pow.0)
19:18:05  (Reporting)  1002732 Barbados Force (Pow.155)
19:18:05  (Reporting)  1013218 Coote' Force (Pow.86)
19:18:05  (Reporting)  1016402 Craig' Force (Pow.199)
19:18:05  (Reporting)  1002540 Anglo-Norman Islands Force (Pow.40)
19:18:05  (Reporting)  1003063 Plymouth Garrison (Pow.8)
19:18:05  (Reporting)  1015611 1st Fencibles Bde (Pow.15)
19:18:05  (Reporting)  1015939 3rd Fencibles Bde (Pow.27)
19:18:05  (Reporting)  1015610 1st Reserve Brigade (Pow.34)
19:18:05  (Reporting)  1016638 Home Yeomanry (Pow.35)
19:18:05  (Reporting)  1002416 Home guard Command (Pow.70)
19:18:05  (Reporting)  1003014 Cardiff Garrison (Pow.14)
19:18:05  (Reporting)  1013244 Sympher Bty (Pow.13)
19:18:05  (Reporting)  1002905 Cork Garrison (Pow.14)
19:18:05  (Reporting)  1015606 Craufurd J. C.' Force (Pow.84)
19:18:05  (Reporting)  1013246 Baird' Force (Pow.304)
19:18:05  (Reporting)  1002960 Norwich Garrison (Pow.5)
19:18:05  (Reporting)  1002528 Highlands Force (Pow.57)
19:18:05  (Reporting)  1003023 Liverpool Garrison (Pow.10)
19:18:05  (Reporting)  1002901 Dublin Garrison (Pow.14)
19:18:05  (Reporting)  1013251 Munster Bde (Pow.27)
19:18:05  (Reporting)  1013828 Ireland Yeomanry (Pow.30)
19:18:05  (Reporting)  1013249 Limerick Brigade (Pow.55)
19:18:05  (Reporting)  1002551 Ireland Force (Pow.82)
19:18:05  (Reporting)  1014807 Hull HG (Pow.14)
19:18:05  (Reporting)  1013821 Ulster Bde (Pow.16)
19:18:05  (Reporting)  1014264 Belfast Brigade (Pow.47)
19:18:05  (Reporting)  1002890 Belfast Garrison (Pow.19)
19:18:05  (Reporting)  1013372 1st Fort. Rgt. (Pow.29)
19:18:05  (Reporting)  1002921 Perth Garrison (Pow.4)
19:18:05  (Reporting)  1013256 2nd Heavy Brigade (Pow.21)
19:18:05  (Reporting)  1002680 Nova Scotia Force (Pow.51)
19:18:05  (Reporting)  1013260 Nova Scotia Militia (Pow.13)
19:18:05  (Reporting)  1002659 Lower Canada Force (Pow.175)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 133 Portsmouth Pick 68 SelfVal 616 Need 0  no group candidate found
19:18:05  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 243 Need 506  no group candidate found
19:18:05  (Reporting)  CheckRegionForOperation 1002540 Anglo-Norman Islands Force, 517 Jersey, Pow:40, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 144 AINeed 60
19:18:05  (Reporting)  Agenda: Defend, Value: 9360, Region: 517 Jersey
19:18:05  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
19:18:05  (Reporting)  Region 3903 Jamaica Pick 72 SelfVal 147 Need 0  no group candidate found
19:18:05  (Reporting)  Region 3904 Saint Domingue Pick 31 SelfVal 55 Need 101  no group candidate found
19:18:05  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 253) - evaluation skipped
19:18:05  (Reporting)  Region 207 San Sebastian Pick 15 SelfVal 143 Need 101  no group candidate found
19:18:05  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 16 Dublin Pick 45 has enough garrison (Value: 230) - evaluation skipped
19:18:05  (Reporting)  Region 3906 Winward Islands Pick 51 SelfVal 81 Need 483  no group candidate found
19:18:05  (Reporting)  Region 3722 Ceuta Pick 100 SelfVal 131 Need 506  no group candidate found
19:18:05  (Reporting)  Region 149 Lisboa Pick 100 SelfVal 588 Need 101  no group candidate found
19:18:05  (Reporting)  Region 3888 Canarias Islands Pick 25 SelfVal 84 Need 506  no group candidate found
19:18:05  (Reporting)  Secondary Region 212 Cadiz Pick 21 has enough garrison (Value: 292) - evaluation skipped
19:18:05  (Reporting)  Region 3902 Cuba Pick 85 SelfVal 191 Need 101  no group candidate found
19:18:05  (Reporting)  Region 211 Gibraltar Pick 55 SelfVal 527 Need 0  no group candidate found
19:18:05  (Reporting)  Region 3910 Uruguay Pick 19 SelfVal 68 Need 506  no group candidate found
19:18:05  (Reporting)  Region 3907 Leeward Islands Pick 17 SelfVal 36 Need 428  no group candidate found
19:18:05  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 231) - evaluation skipped
19:18:05  (Reporting)  Region 3911 La Plata Pick 63 SelfVal 172 Need 506  no group candidate found
19:18:05  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 214) - evaluation skipped
19:18:05  (Reporting)  Region 126 Plymouth Pick 64 SelfVal 578 Need 0  no group candidate found
19:18:05  (Reporting)  Region 789 Amsterdam Pick 22 SelfVal 22 Need 506  no group candidate found
19:18:05  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 270) - evaluation skipped
19:18:05  (Reporting)  Region 3905 Santo Domingo Pick 39 SelfVal 105 Need 101  no group candidate found
19:18:05  (Reporting)  Region 87 Liverpool Pick 61 SelfVal 520 Need 0  no group candidate found
19:18:05  (Reporting)  Region 163 Coruna Pick 16 SelfVal 189 Need 60  no group candidate found
19:18:05  (Reporting)  Region 156 Oporto Pick 14 SelfVal 135 Need 101  no group candidate found
19:18:05  (Reporting)  Region 159 Braga Pick 8 SelfVal 91 Need 101  no group candidate found
19:18:05  (Reporting)  Secondary Region 122 Colchester Pick 3 has enough garrison (Value: 113) - evaluation skipped
19:18:05  (Reporting)  Region 852 Bremen Pick 42 SelfVal 561 Need 275  no group candidate found
19:18:05  (Reporting)  Region 497 Brest Pick 11 SelfVal 13 Need 250  no group candidate found
19:18:05  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 275) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 14) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 516 Guernesey Pick 25 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 62 Glasgow Pick 15 has enough garrison (Value: 231) - evaluation skipped
19:18:05  (Reporting)  Region 787 Den Haag Pick 3 SelfVal 3 Need 506  no group candidate found
19:18:05  (Reporting)  Region 3900 Florida Pick 12 SelfVal 35 Need 60  no group candidate found
19:18:05  (Reporting)  Region 550 Boulogne Pick 3 SelfVal 5 Need 506  no group candidate found
19:18:05  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
19:18:05  (Reporting)  Secondary Region 3891 Maine Pick 11 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Region 519 Cherbourg Pick 4 SelfVal 6 Need 506  no group candidate found
19:18:05  (Reporting)  Region 198 Bilbao Pick 4 SelfVal 50 Need 101  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1772 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:18:05  (Reporting)  _NVS_ : Nav Supp 1007827 Indian Squadron chance: 17 failed.
19:18:05  (Reporting)  _AFA_ 1007827 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 14241, Region: 3917 Bengale
19:18:05  (Reporting)  Ended AssignFleetsOperations 45 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:18:05  (Reporting)  _AFA_ 1015615 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26475, Region: 3934 Commerce
19:18:05  (Reporting)  Ended AssignFleetsOperations 2 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:18:05  (Reporting)  _AFA_ 1014286 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37725, Region: 3927 Southeast Atlantic Trade
19:18:05  (Reporting)  _AFA_ 1007699 African Squadron has been given the mission Agenda: Convoy Transport, Value: 6300, Region: 3925 Western Approaches Trade
19:18:05  (Reporting)  _AFO_ Adding supply transport 1007699 African Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _AFA_ 1016128 Spartan Sq. has been given the mission Agenda: Resupply, Value: 10494, Region: 3912 West Africa
19:18:05  (Reporting)  _AFA_ 1016128 Spartan Sq. has been given the mission Agenda: Naval Calling, Value: 779, Region: 3903 Jamaica
19:18:05  (Reporting)  Ended AssignFleetsOperations 38 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:18:05  (Reporting)  _AFA_ 1013212 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 30000, Region: 3925 Western Approaches Trade
19:18:05  (Reporting)  _AFA_ 1016652 12th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Northeast Atlantic Trade
19:18:05  (Reporting)  _AFA_ 1016653 15th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
19:18:05  (Reporting)  _NVS_ : Nav Supp 1014285 III. Fleet Auto success as amphib is planned and Probability was 100 %
19:18:05  (Reporting)  _AFA_ 1014285 III. Fleet has been given the mission Agenda: Naval Superiority, Value: 11925, Region: 4555 Haitian Sea
19:18:05  (Reporting)  _AFA_ 1014285 III. Fleet has been given the mission Agenda: Naval Calling, Value: 4186, Region: 3903 Jamaica
19:18:05  (Reporting)  _AFA_ 1013229 Artois Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:18:05  (Reporting)  _AFA_ 1007382 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 1514, Region: 3903 Jamaica
19:18:05  (Reporting)  _AFA_ 1016636 Minotaur Sq. has been given the mission Agenda: Resupply, Value: 9200, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1016636 Minotaur Sq. has been given the mission Agenda: Naval Calling, Value: 720, Region: 3903 Jamaica
19:18:05  (Reporting)  _AFA_ 1007315 Keith's Fleet has been given the mission Agenda: Resupply, Value: 36800, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1007315 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 2720, Region: 3903 Jamaica
19:18:05  (Reporting)  _AFA_ 1016654 5th Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
19:18:05  (Reporting)  _AFA_ 1016655 1st Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
19:18:05  (Reporting)  _AFA_ 1016656 Liverpool Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Southeast Atlantic Trade
19:18:05  (Reporting)  _AFA_ 1007462 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 7296, Region: 4124 Cotes d'Armor
19:18:05  (Reporting)  _AFA_ 1007462 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 2106, Region: 3903 Jamaica
19:18:05  (Reporting)  _AFA_ 1016405 Urania Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:18:05  (Reporting)  _AFO_ Adding supply transport 1016405 Urania Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _AFA_ 1016657 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:18:05  (Reporting)  _AFO_ Adding commerce 1016657 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:18:05  (Reporting)  _NVS_ : Nav Supp 1007521 Portsmouth Squadron chance: 30 failed.
19:18:05  (Reporting)  _AFA_ 1007521 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 2829, Region: 3903 Jamaica
19:18:05  (Reporting)  _AFA_ 1016130 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 42300, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  _AFA_ 1007413 Channel Fleet has been given the mission Agenda: Resupply, Value: 195520, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1007413 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 15652, Region: 3903 Jamaica
19:18:05  (Reporting)  _AFA_ 1007726 Jamaca Squadron has been given the mission Agenda: Resupply, Value: 99120, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1007726 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 10197, Region: 3903 Jamaica
19:18:05  (Reporting)  _AFA_ 1016403 8th Transport Sq. has been given the mission Agenda: Resupply, Value: 9300, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1016403 8th Transport Sq. has been given the mission Agenda: Naval Calling, Value: 1665, Region: 3889 Lower Canada
19:18:05  (Reporting)  _AFA_ 1007561 Rochefort Blockade has been given the mission Agenda: Resupply, Value: 81718, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1007561 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6908, Region: 3889 Lower Canada
19:18:05  (Reporting)  _AFA_ 1007764 West Indies Squadron has been given the mission Agenda: Resupply, Value: 167562, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1007764 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 15391, Region: 3903 Jamaica
19:18:05  (Reporting)  _AFA_ 1007586 Atlantic Fleet has been given the mission Agenda: Resupply, Value: 131376, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1007586 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 11420, Region: 3889 Lower Canada
19:18:05  (Reporting)  _AFA_ 1007620 Mediterranean Fleet has been given the mission Agenda: Resupply, Value: 292570, Region: 130 Bristol
19:18:05  (Reporting)  _AFA_ 1007620 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 25326, Region: 3903 Jamaica
19:18:05  (Reporting)  Ended AssignFleetsOperations 1278 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
19:18:05  (Reporting)  Ended CheckLocalOpportunities 4 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
19:18:05  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
19:18:05  (Reporting)  Ended CheckLocalOpportunities 3 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
19:18:05  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
19:18:05  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
19:18:05  (Reporting)  Ended CheckLocalOpportunities 13 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
19:18:05  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
19:18:05  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
19:18:05  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
19:18:05  (Reporting)  Ended CheckLocalOpportunities 39 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
19:18:05  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:18:05  (Reporting)  Entering Collect Leaders (_COD_)
19:18:05  (Reporting)  Ended Collect Leaders 0 ms
19:18:05  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:18:05  (Reporting)  Ended RemoveWeakInterests 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.82) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:2.83) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.99) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Germany (Ext:1.23 - Core:0.89 - Nav:3.40) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 342 Germany
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 1 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Italia (Ext:0.32 - Core:0.35 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002637 Malta Force, 718 Valetta, Pow:251, Count: 2(l 1/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 12768, Region: 718 Valetta
19:18:05  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 12768, Region: 718 Valetta
19:18:05  (Reporting)  1002637-Malta Force Power:251 Health:98% Valetta>Valetta Mission:Keep Position Fitness:96% Need:0 Threat:0 GoalValue: 12768
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.79) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007382 Boulogne Observers, 4135 Pas de Calais, Pow:221, Count: 4(l 1/L 0/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
19:18:05  (Reporting)  List of Agendas for 1007382 Boulogne Observers, 4135 Pas de Calais, Pow:221, Count: 4(l 1/L 0/S 3)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
19:18:05  (Reporting)  1007382-Boulogne Observers Power:221 Health:94% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002540 Anglo-Norman Islands Force, 517 Jersey, Pow:40, Count: 3(l 1/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6240, Region: 517 Jersey
19:18:05  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9360, Region: 517 Jersey
19:18:05  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9360, Region: 517 Jersey
19:18:05  (Reporting)  1002540-Anglo-Norman Islands Force Power:40 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 9360
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007413 Channel Fleet, 4259 Pointe du Raz, Pow:1040, Count: 12(l 2/L 9/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
19:18:05  (Reporting)  List of Agendas for 1007413 Channel Fleet, 4259 Pointe du Raz, Pow:1040, Count: 12(l 2/L 9/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
19:18:05  (Reporting)  1007413-Channel Fleet Power:1040 Health:98% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007561 Rochefort Blockade, 4270 Pointe de Grave, Pow:449, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
19:18:05  (Reporting)  List of Agendas for 1007561 Rochefort Blockade, 4270 Pointe de Grave, Pow:449, Count: 6(l 1/L 4/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
19:18:05  (Reporting)  1007561-Rochefort Blockade Power:449 Health:96% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:2.72 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 149 Lisboa in theater 336 Spanish Peninsula
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007586 Atlantic Fleet, 4278 El Ferrol, Pow:714, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
19:18:05  (Reporting)  List of Agendas for 1007586 Atlantic Fleet, 4278 El Ferrol, Pow:714, Count: 8(l 1/L 7/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
19:18:05  (Reporting)  1007586-Atlantic Fleet Power:714 Health:97% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002612 Gibraltar Force, 211 Gibraltar, Pow:292, Count: 2(l 1/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 47100, Region: 212 Cadiz
19:18:05  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 47100, Region: 212 Cadiz
19:18:05  (Reporting)  1002612-Gibraltar Force Power:292 Health:92% Gibraltar>Cadiz Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 47100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007620 Mediterranean Fleet, 4291 Costa de la Luz, Pow:1721, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
19:18:05  (Reporting)  List of Agendas for 1007620 Mediterranean Fleet, 4291 Costa de la Luz, Pow:1721, Count: 18(l 2/L 15/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
19:18:05  (Reporting)  1007620-Mediterranean Fleet Power:1721 Health:96% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016650 British Detachment is doing nothing in Coast of Carnatic  Power: 47  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016651 British Detachment is doing nothing in Coast of Carnatic  Power: 46  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007827 Indian Squadron, 4304 Coast of Carnatic, Pow:868, Count: 15(l 2/L 8/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
19:18:05  (Reporting)  List of Agendas for 1007827 Indian Squadron, 4304 Coast of Carnatic, Pow:868, Count: 15(l 2/L 8/S 5)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1007827 Indian Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 4304 Coast of Carnatic
19:18:05  (Reporting)  1007827-Indian Squadron Power:868 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:4.16) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 1 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Arty 1013244 Sympher Bty, 32 Cork, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
19:18:05  (Reporting)  _RCA_ Artilleries found:  1 in core Area
19:18:05  (Reporting)  _RCA_ Artillery 1013244 Sympher Bty, 32 Cork, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
19:18:05  (Reporting)  _RCA_ Arty 1013244 Sympher Bty, 32 Cork, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
19:18:05  (Reporting)  _GTU_ 1003063 Plymouth Garrison, 128 Exeter, Pow:8, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1015611 1st Fencibles Bde, 133 Portsmouth, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1015939 3rd Fencibles Bde, 133 Portsmouth, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1015610 1st Reserve Brigade, 133 Portsmouth, Pow:34, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1016638 Home Yeomanry, 133 Portsmouth, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1002416 Home guard Command, 133 Portsmouth, Pow:70, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1003073 Portsmouth Garrison, 134 Winchester, Pow:12, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1002407 Portsmouth Force, 134 Winchester, Pow:218, Count: 7(l 2/L 3/S 2) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1002905 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1015606 Craufurd J. C.' Force, 32 Cork, Pow:84, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1013246 Baird' Force, 32 Cork, Pow:304, Count: 9(l 2/L 5/S 2) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1015940 VIII. British Detachment, 107 Luton, Pow:26, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1002909 Limerick Garrison, 28 Limerick, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1002528 Highlands Force, 90 Lincoln, Pow:57, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1003023 Liverpool Garrison, 87 Liverpool, Pow:10, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1002901 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1013251 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1013828 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1013249 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1002551 Ireland Force, 16 Dublin, Pow:82, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1013821 Ulster Bde, 8 Belfast, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1014264 Belfast Brigade, 8 Belfast, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1002890 Belfast Garrison, 8 Belfast, Pow:19, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1013372 1st Fort. Rgt., 68 Hawick, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1013256 2nd Heavy Brigade, 57 Edinburgh, Pow:21, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ Starting merge 25 at start
19:18:05  (Reporting)  _GTU_ Finished merge 25 now
19:18:05  (Reporting)  _GTU_ Limerick Garrison seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Baird' Force seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Ireland Force seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Belfast Brigade seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Plymouth Garrison seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Highlands Force seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Portsmouth Force seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ 1st Fort. Rgt. seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Munster Bde seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Craufurd J. C.' Force seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ 2nd Heavy Brigade seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Home guard Command seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 175, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Ulster Bde seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ 1st Reserve Brigade seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 175, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Home Yeomanry seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 175, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ 1st Fencibles Bde seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 175, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ 3rd Fencibles Bde seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 175, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Belfast Garrison seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ VIII. British Detachment seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Limerick Brigade seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Dublin Garrison seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Ireland Yeomanry seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Liverpool Garrison seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Portsmouth Garrison seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  _GTU_ Cork Garrison seeking 1002202 English Home Army, 118 London, Pow:688, Count: 17(l 4/L 7/S 7)
19:18:05  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:18:05  (Reporting)  Ended AI Gather Units 40 ms
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  _GTG_ 1014274 IV. British Detachment, 105 Birmingham, Pow:26, Count: 2(l 0/L 1/S 1) is garrisoning 105 Birmingham and will absorb 1016642 3rd Scotland Bde
19:18:05  (Reporting)  Ended GatherGarrisons 1 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  _ATG__ 1013244 Sympher Bty Cork Going against objective: 118 London
19:18:05  (Reporting)  _ATG__ 1016644 British Detachment Oxford Going against objective: 118 London
19:18:05  (Reporting)  _ATG__ 1016639 British Detachment Oxford Going against objective: 118 London
19:18:05  (Reporting)  _ATG__ 1016640 British Detachment Birmingham Going against objective: 118 London
19:18:05  (Reporting)  _ATG__ 1014023 No. 1 Balloon Company Leeds Going against objective: 133 Portsmouth
19:18:05  (Reporting)  Ended AddTheaterGoal 9 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013258 2nd Scotland Bde, 50 Balmoral, Pow:18, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:18:05  (Reporting)  1013258-2nd Scotland Bde Power:18 Health:92% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002925 Aberdeen Garrison, 50 Balmoral, Pow:9, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:18:05  (Reporting)  1002925-Aberdeen Garrison Power:9 Health:75% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002929 Inverness Garrison, 53 Perth, Pow:6, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2750, Region: 57 Edinburgh
19:18:05  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  1002929-Inverness Garrison Power:6 Health:88% Perth>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013256 2nd Heavy Brigade, 57 Edinburgh, Pow:21, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1013256 2nd Heavy Brigade Edinburgh Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1013256-2nd Heavy Brigade Power:21 Health:100% Edinburgh>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002921 Perth Garrison, 57 Edinburgh, Pow:4, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  1002921-Perth Garrison Power:4 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016528 5th Transport Squadron, 70 Newcastle, Pow:0, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 70 Newcastle
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 70 Newcastle
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013822 1st Scotland Bde, 67 Peebles, Pow:20, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  1013822-1st Scotland Bde Power:20 Health:96% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003031 Newcastle Garrison, 67 Peebles, Pow:10, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  1003031-Newcastle Garrison Power:10 Health:88% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002917 Edinburgh Garrison, 67 Peebles, Pow:4, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3700, Region: 57 Edinburgh
19:18:05  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:18:05  (Reporting)  1002917-Edinburgh Garrison Power:4 Health:88% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013372 1st Fort. Rgt., 68 Hawick, Pow:29, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1013372 1st Fort. Rgt. Hawick Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1013372-1st Fort. Rgt. Power:29 Health:100% Hawick>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002890 Belfast Garrison, 8 Belfast, Pow:19, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1002890 Belfast Garrison Belfast Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1002890-Belfast Garrison Power:19 Health:100% Belfast>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014264 Belfast Brigade, 8 Belfast, Pow:47, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1014264 Belfast Brigade Belfast Health: 96 % will target  1002202 English Home Army
19:18:05  (Reporting)  1014264-Belfast Brigade Power:47 Health:96% Belfast>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013821 Ulster Bde, 8 Belfast, Pow:16, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1013821 Ulster Bde Belfast Health: 94 % will target  1002202 English Home Army
19:18:05  (Reporting)  1013821-Ulster Bde Power:16 Health:94% Belfast>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014023 No. 1 Balloon Company is doing nothing in Leeds  Power: 2  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014807 Hull HG, 84 Hull, Pow:14, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6205, Region: 84 Hull
19:18:05  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6205, Region: 84 Hull
19:18:05  (Reporting)  1014807-Hull HG Power:14 Health:94% Hull>Hull Mission:Garrison Fitness:63% Need:46 Threat:0 GoalValue: 6205
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002991 Carlisle Garrison, 79 Manchester, Pow:3, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3000, Region: 79 Manchester
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
19:18:05  (Reporting)  1002991-Carlisle Garrison Power:3 Health:88% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014007 1st Scouting Squadron, 84 Hull, Pow:5, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002551 Ireland Force, 16 Dublin, Pow:82, Count: 3(l 0/L 1/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1002551 Ireland Force Dublin Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1002551-Ireland Force Power:82 Health:100% Dublin>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013249 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1013249 Limerick Brigade Dublin Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1013249-Limerick Brigade Power:55 Health:100% Dublin>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013828 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1013828 Ireland Yeomanry Dublin Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1013828-Ireland Yeomanry Power:30 Health:100% Dublin>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013251 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1013251 Munster Bde Dublin Health: 96 % will target  1002202 English Home Army
19:18:05  (Reporting)  1013251-Munster Bde Power:27 Health:96% Dublin>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002901 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1002901 Dublin Garrison Dublin Health: 94 % will target  1002202 English Home Army
19:18:05  (Reporting)  1002901-Dublin Garrison Power:14 Health:94% Dublin>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003023 Liverpool Garrison, 87 Liverpool, Pow:10, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 118 London
19:18:05  (Reporting)  1003023 Liverpool Garrison Liverpool Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1003023-Liverpool Garrison Power:10 Health:100% Liverpool>London Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002528 Highlands Force, 90 Lincoln, Pow:57, Count: 3(l 1/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 118 London
19:18:05  (Reporting)  1002528 Highlands Force Lincoln Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1002528-Highlands Force Power:57 Health:100% Lincoln>London Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015363 2nd Transport Squadron, 16 Dublin, Pow:0, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 16 Dublin
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 16 Dublin
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002909 Limerick Garrison, 28 Limerick, Pow:13, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1002909 Limerick Garrison Limerick Health: 88 % will target  1002202 English Home Army
19:18:05  (Reporting)  1002909-Limerick Garrison Power:13 Health:88% Limerick>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014274 IV. British Detachment, 105 Birmingham, Pow:58, Count: 3(l 0/L 2/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
19:18:05  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
19:18:05  (Reporting)  1014274-IV. British Detachment Power:58 Health:89% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:2 Threat:0 GoalValue: 16250
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016640 British Detachment is doing nothing in Birmingham  Power: 14  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002442 Alexander Mackenzie Fraser, 107 Luton, Pow:294, Count: 1(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
19:18:05  (Reporting)  1002442-Alexander Mackenzie Fraser Power:294 Health:98% Luton>Birmingham Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015940 VIII. British Detachment, 107 Luton, Pow:26, Count: 2(l 0/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 118 London
19:18:05  (Reporting)  1015940 VIII. British Detachment Luton Health: 94 % will target  1002202 English Home Army
19:18:05  (Reporting)  1015940-VIII. British Detachment Power:26 Health:94% Luton>London Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014017 1st Transport Squadron, 120 Yarmouth, Pow:1, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016407 VI. British Detachment, 106 Oxford, Pow:24, Count: 2(l 0/L 2/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
19:18:05  (Reporting)  1016407-VI. British Detachment Power:24 Health:94% Oxford>Birmingham Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016639 British Detachment is doing nothing in Oxford  Power: 12  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016644 British Detachment is doing nothing in Oxford  Power: 12  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002960 Norwich Garrison, 120 Yarmouth, Pow:5, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
19:18:05  (Reporting)  1002960-Norwich Garrison Power:5 Health:100% Yarmouth>Ipswich Mission:Resupply Fitness:100% Need:43 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013246 Baird' Force, 32 Cork, Pow:304, Count: 9(l 2/L 5/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1013246 Baird' Force Cork Health: 97 % will target  1002202 English Home Army
19:18:05  (Reporting)  1013246-Baird' Force Power:304 Health:97% Cork>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015606 Craufurd J. C.' Force, 32 Cork, Pow:84, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1015606 Craufurd J. C.' Force Cork Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1015606-Craufurd J. C.' Force Power:84 Health:100% Cork>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002905 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:18:05  (Reporting)  1002905 Cork Garrison Cork Health: 94 % will target  1002202 English Home Army
19:18:05  (Reporting)  1002905-Cork Garrison Power:14 Health:94% Cork>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013244 Sympher Bty is doing nothing in Cork  Power: 13  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003014 Cardiff Garrison, 98 Cardiff, Pow:14, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 98 Cardiff
19:18:05  (Reporting)  1003014-Cardiff Garrison Power:14 Health:94% Cardiff>Cardiff Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1002202 English Home Army is doing nothing in London  Power: 688  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015176 Hill' Force is doing nothing in London  Power: 1013  HealthPerc: 97
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016641 Cathcart' Force is doing nothing in London  Power: 162  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016643 VII. British Detachment is doing nothing in London  Power: 121  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014806 Anglia Rifles is doing nothing in London  Power: 93  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016645 Carlisle Brigade is doing nothing in London  Power: 72  HealthPerc: 93
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014520 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 97
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016406 Newcastle Brigade is doing nothing in London  Power: 59  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015607 Liverpool Brigade is doing nothing in London  Power: 53  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014262 3rd Guards Brigade is doing nothing in London  Power: 48  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015175 2nd Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015608 5th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014801 Wessex Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015177 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013815 Murray' Force is doing nothing in London  Power: 108  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1002348 Kent Force is doing nothing in London  Power: 490  HealthPerc: 99
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013234 Douglas' Force is doing nothing in London  Power: 179  HealthPerc: 98
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013241 III. British Detachment is doing nothing in London  Power: 108  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013826 Wessex Rifles is doing nothing in London  Power: 92  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013252 Manchester Brigade is doing nothing in London  Power: 82  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014265 William's Brigade is doing nothing in London  Power: 78  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013253 Leeds Brigade is doing nothing in London  Power: 73  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013221 Cornwall Rifles is doing nothing in London  Power: 72  HealthPerc: 97
19:18:05  (Reporting)   
19:18:05  (Reporting)  1003000 Dover Garrison is doing nothing in London  Power: 71  HealthPerc: 98
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015603 Kent Rifles is doing nothing in London  Power: 69  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014276 Colchester Brigade is doing nothing in London  Power: 63  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013247 Yarmouth Brigade is doing nothing in London  Power: 55  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014263 4th Scotland Bde is doing nothing in London  Power: 55  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013823 Exeter Brigade is doing nothing in London  Power: 52  HealthPerc: 92
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013817 8th Light Brigade is doing nothing in London  Power: 37  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013226 Worthing Brigade is doing nothing in London  Power: 34  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  1002968 Winchester Garrison is doing nothing in London  Power: 26  HealthPerc: 97
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013816 Kent Bde is doing nothing in London  Power: 26  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  1002982 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013233 Kent HG is doing nothing in London  Power: 14  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  1003039 Yarmouth Garrison is doing nothing in London  Power: 12  HealthPerc: 81
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1003084 V. British Detachment is doing nothing in London  Power: 51  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013236 VIII. Fleet, 97 Swansea, Pow:25, Count: 2(l 0/L 0/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1741, Region: 62 Glasgow
19:18:05  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1741, Region: 62 Glasgow
19:18:05  (Reporting)  1013236-VIII. Fleet Power:25 Health:89% Swansea>Glasgow Mission:Naval Docking Fitness:81% Need:0 Threat:0 GoalValue: 1741
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015375 3rd Merchant Fleet, 118 London, Pow:5, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1015375 3rd Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015392 1st Privateer Squadron, 98 Cardiff, Pow:1, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 98 Cardiff
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 98 Cardiff
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015381 VI. Fleet, 130 Bristol, Pow:10, Count: 2(l 0/L 0/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 130 Bristol
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 130 Bristol
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015941 Troop Transport Squadron 1805, 130 Bristol, Pow:2, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:18:05  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1566, Region: 84 Hull
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:18:05  (Reporting)  1015941-Troop Transport Squadron 1805 Power:2 Health:100% Bristol>Bristol Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015369 3rd Transport Squadron, 130 Bristol, Pow:0, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015600 2nd Flotilla, 130 Bristol, Pow:0, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:18:05  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1131, Region: 84 Hull
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:18:05  (Reporting)  1015600-2nd Flotilla Power:0 Health:100% Bristol>Bristol Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002407 Portsmouth Force, 134 Winchester, Pow:218, Count: 7(l 2/L 3/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 118 London
19:18:05  (Reporting)  1002407 Portsmouth Force Winchester Health: 96 % will target  1002202 English Home Army
19:18:05  (Reporting)  1002407-Portsmouth Force Power:218 Health:96% Winchester>London Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003073 Portsmouth Garrison, 134 Winchester, Pow:12, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 118 London
19:18:05  (Reporting)  1003073 Portsmouth Garrison Winchester Health: 88 % will target  1002202 English Home Army
19:18:05  (Reporting)  1003073-Portsmouth Garrison Power:12 Health:88% Winchester>London Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016636 Minotaur Sq., 4134 Strait of Dover, Pow:21, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 9200, Region: 130 Bristol
19:18:05  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 720, Region: 3903 Jamaica
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
19:18:05  (Reporting)  1016636 Minotaur Sq. Strait of Dover Health: 78 % will target  1016655 1st Transport Sq.
19:18:05  (Reporting)  1016636-Minotaur Sq. Power:21 Health:78% Strait of Dover>Beachy Head Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007315 Keith's Fleet, 4134 Strait of Dover, Pow:186, Count: 4(l 2/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
19:18:05  (Reporting)  List of Agendas for 1007315 Keith's Fleet, 4134 Strait of Dover, Pow:186, Count: 4(l 2/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
19:18:05  (Reporting)  1007315-Keith's Fleet Power:186 Health:95% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002416 Home guard Command, 133 Portsmouth, Pow:70, Count: 3(l 1/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 175, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 175, Region: 118 London
19:18:05  (Reporting)  1002416 Home guard Command Portsmouth Health: 96 % will target  1002202 English Home Army
19:18:05  (Reporting)  1002416-Home guard Command Power:70 Health:96% Portsmouth>London Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 175
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016638 Home Yeomanry, 133 Portsmouth, Pow:35, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 175, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 175, Region: 118 London
19:18:05  (Reporting)  1016638 Home Yeomanry Portsmouth Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1016638-Home Yeomanry Power:35 Health:100% Portsmouth>London Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 175
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015610 1st Reserve Brigade, 133 Portsmouth, Pow:34, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 175, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 175, Region: 118 London
19:18:05  (Reporting)  1015610 1st Reserve Brigade Portsmouth Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1015610-1st Reserve Brigade Power:34 Health:100% Portsmouth>London Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 175
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015939 3rd Fencibles Bde, 133 Portsmouth, Pow:27, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 175, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 175, Region: 118 London
19:18:05  (Reporting)  1015939 3rd Fencibles Bde Portsmouth Health: 100 % will target  1002202 English Home Army
19:18:05  (Reporting)  1015939-3rd Fencibles Bde Power:27 Health:100% Portsmouth>London Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 175
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015611 1st Fencibles Bde, 133 Portsmouth, Pow:15, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 175, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 175, Region: 118 London
19:18:05  (Reporting)  1015611 1st Fencibles Bde Portsmouth Health: 92 % will target  1002202 English Home Army
19:18:05  (Reporting)  1015611-1st Fencibles Bde Power:15 Health:92% Portsmouth>London Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 175
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003063 Plymouth Garrison, 128 Exeter, Pow:8, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 118 London
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 118 London
19:18:05  (Reporting)  1003063 Plymouth Garrison Exeter Health: 81 % will target  1002202 English Home Army
19:18:05  (Reporting)  1003063-Plymouth Garrison Power:8 Health:81% Exeter>London Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016656 Liverpool Sq., 4129 Beachy Head, Pow:48, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  1016656-Liverpool Sq. Power:48 Health:94% Beachy Head>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016654 5th Transport Sq., 4129 Beachy Head, Pow:18, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1016654 5th Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
19:18:05  (Reporting)  1016654-5th Transport Sq. Power:18 Health:91% Beachy Head>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016655 1st Transport Sq., 4129 Beachy Head, Pow:11, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  1016655-1st Transport Sq. Power:11 Health:78% Beachy Head>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016534 6th Transport Squadron, 126 Plymouth, Pow:0, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007462 Medway Squadron, 4129 Beachy Head, Pow:94, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
19:18:05  (Reporting)  List of Agendas for 1007462 Medway Squadron, 4129 Beachy Head, Pow:94, Count: 3(l 1/L 2/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
19:18:05  (Reporting)  1007462-Medway Squadron Power:94 Health:96% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016657 1st Merchant Fleet, 4128 Isle of Wight, Pow:22, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:18:05  (Reporting)  1016657-1st Merchant Fleet Power:22 Health:100% Isle of Wight>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014012 1st Battle Squadron, 126 Plymouth, Pow:2, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015816 4th Transport Squadron, 126 Plymouth, Pow:0, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007521 Portsmouth Squadron, 4128 Isle of Wight, Pow:146, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
19:18:05  (Reporting)  List of Agendas for 1007521 Portsmouth Squadron, 4128 Isle of Wight, Pow:146, Count: 4(l 1/L 2/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
19:18:05  (Reporting)  1007521-Portsmouth Squadron Power:146 Health:96% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.40) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  1002659 Lower Canada Force is doing nothing in Lower Canada  Power: 175  HealthPerc: 91
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013260 Nova Scotia Militia is doing nothing in Lower Canada  Power: 13  HealthPerc: 75
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002680 Nova Scotia Force, 3889 Lower Canada, Pow:51, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
19:18:05  (Reporting)  1002680-Nova Scotia Force Power:51 Health:89% Lower Canada>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1002675 Upper Canada Force, 3896 Upper Canada, Pow:105, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
19:18:05  (Reporting)  1002675-Upper Canada Force Power:105 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016653 15th Transport Sq., 4552 Gulf of Mexico, Pow:17, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  1016653-15th Transport Sq. Power:17 Health:91% Gulf of Mexico>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016652 12th Transport Sq., 4552 Gulf of Mexico, Pow:14, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  1016652-12th Transport Sq. Power:14 Health:74% Gulf of Mexico>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014285 III. Fleet, 4552 Gulf of Mexico, Pow:179, Count: 5(l 0/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
19:18:05  (Reporting)  List of Agendas for 1014285 III. Fleet, 4552 Gulf of Mexico, Pow:179, Count: 5(l 0/L 5/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 11925, Region: 4555 Haitian Sea
19:18:05  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 11925, Region: 4555 Haitian Sea
19:18:05  (Reporting)  1014285-III. Fleet Power:179 Health:86% Gulf of Mexico>Haitian Sea Mission:Naval Superiority Fitness:90% Need:0 Threat:0 GoalValue: 11925
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:1.85) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007699 African Squadron, 4559 Gulf of Guinea, Pow:126, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
19:18:05  (Reporting)  List of Agendas for 1007699 African Squadron, 4559 Gulf of Guinea, Pow:126, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
19:18:05  (Reporting)  1007699-African Squadron Power:126 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016128 Spartan Sq., 4559 Gulf of Guinea, Pow:53, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2750, Region: 3925 Western Approaches Trade
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 10494, Region: 3912 West Africa
19:18:05  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 779, Region: 3903 Jamaica
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10494, Region: 3912 West Africa
19:18:05  (Reporting)  1016128-Spartan Sq. Power:53 Health:100% Gulf of Guinea>West Africa Mission:Resupply Fitness:99% Need:0 Threat:0 GoalValue: 10494
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_West_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
19:18:05  (Reporting)  _GTU_ 1016402 Craig' Force, 3903 Jamaica, Pow:199, Count: 6(l 1/L 4/S 1) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ Starting merge 1 at start
19:18:05  (Reporting)  _GTU_ Finished merge 1 now
19:18:05  (Reporting)  _GTU_ Craig' Force A transport fleet is heading toward the group, setting it to Wait for load
19:18:05  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
19:18:05  (Reporting)  Ended AI Gather Units 1 ms
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016402 Craig' Force, 3903 Jamaica, Pow:199, Count: 6(l 1/L 4/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
19:18:05  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
19:18:05  (Reporting)  1016402-Craig' Force Power:199 Health:88% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013218 Coote' Force, 3903 Jamaica, Pow:86, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 8200, Region: 3903 Jamaica
19:18:05  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 8200, Region: 3903 Jamaica
19:18:05  (Reporting)  1013218-Coote' Force Power:86 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 8200
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007726 Jamaca Squadron, 4554 Jamaican Sea, Pow:590, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
19:18:05  (Reporting)  List of Agendas for 1007726 Jamaca Squadron, 4554 Jamaican Sea, Pow:590, Count: 9(l 1/L 5/S 3)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
19:18:05  (Reporting)  1007726-Jamaca Squadron Power:590 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  1007764 West Indies Squadron, 4556 Caraibbean Sea, Pow:963, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
19:18:05  (Reporting)  List of Agendas for 1007764 West Indies Squadron, 4556 Caraibbean Sea, Pow:963, Count: 15(l 2/L 6/S 7)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
19:18:05  (Reporting)  1007764-West Indies Squadron Power:963 Health:99% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  1002732 Barbados Force is doing nothing in Barbados  Power: 155  HealthPerc: 91
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016649 Haiti Supply, 3908 Barbados, Pow:0, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 39000, Region: 3908 Barbados
19:18:05  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 39000, Region: 3908 Barbados
19:18:05  (Reporting)  1016649-Haiti Supply Power:0 Health:100% Barbados>Barbados Mission:Build Depot Fitness:78% Need:0 Threat:153 GoalValue: 39000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.82) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  _ATG__ 1016651 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
19:18:05  (Reporting)  _ATG__ 1016650 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015615 II. Fleet, 3934 Commerce, Pow:353, Count: 7(l 0/L 6/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
19:18:05  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 26475, Region: 3934 Commerce
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
19:18:05  (Reporting)  1015615 II. Fleet Commerce Health: 91 % will target  1007699 African Squadron
19:18:05  (Reporting)  1015615-II. Fleet Power:353 Health:91% Commerce>Gulf of Guinea Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 10000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016405 Urania Sq., 4115 Northwestern Approaches, Pow:33, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:18:05  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:18:05  (Reporting)  1016405-Urania Sq. Power:33 Health:92% Northwestern Approaches>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016403 8th Transport Sq., 4257 Atlantic Ocean, Pow:21, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 9300, Region: 130 Bristol
19:18:05  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 1665, Region: 3889 Lower Canada
19:18:05  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:18:05  (Reporting)  1016403-8th Transport Sq. Power:21 Health:100% Atlantic Ocean>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.34 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1007992 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1008015 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1007998 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014286 IV. Fleet, 3927 Southeast Atlantic Trade, Pow:503, Count: 9(l 0/L 9/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37725, Region: 3927 Southeast Atlantic Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37725, Region: 3927 Southeast Atlantic Trade
19:18:05  (Reporting)  1014286-IV. Fleet Power:503 Health:92% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37725
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:1.67 - Core:0.20 - Nav:2.83) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013212 VII. Fleet, 3925 Western Approaches Trade, Pow:238, Count: 8(l 0/L 4/S 4)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 30000, Region: 3925 Western Approaches Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 30000, Region: 3925 Western Approaches Trade
19:18:05  (Reporting)  1013212-VII. Fleet Power:238 Health:90% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 30000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013229 Artois Sq., 3924 North Sea Trade, Pow:37, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:18:05  (Reporting)  1013229-Artois Sq. Power:37 Health:67% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016130 V. Fleet, 3926 Northeast Atlantic Trade, Pow:564, Count: 11(l 0/L 11/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 42300, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 42300, Region: 3926 Northeast Atlantic Trade
19:18:05  (Reporting)  1016130-V. Fleet Power:564 Health:89% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 42300
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.99) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1007896 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 10 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 3 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 3 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 3 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 3 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 1 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 1 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 6 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 2 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 2 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 2 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 5 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 1 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 1 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 2 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 1 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 56 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Adding stack 1013246 Baird' Force, 32 Cork, Pow:304, Count: 9(l 2/L 5/S 2)
19:18:05  (Reporting)  Ended SplitLargeStacks 1 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 5 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 2 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 2 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 2 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Adding stack 1016402 Craig' Force, 3903 Jamaica, Pow:199, Count: 6(l 1/L 4/S 1)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering PromoteLeaders (_PRL_)
19:18:05  (Reporting)  Ended PromoteLeaders 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda AutoMerge
19:18:05  (Reporting)  1016655 1st Transport Sq. will be merged into 1016656 Liverpool Sq. in region Beachy Head
19:18:05  (Reporting)  1016652 12th Transport Sq. will be merged into 1016653 15th Transport Sq. in region Gulf of Mexico
19:18:05  (Reporting)  AI Process done in  15088 ms
19:18:05  (Reporting)  Processing  1000003 Russia
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Russia AILevel 3 Kind: 0 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:18:05  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
19:18:05  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 363 Mediterranean Sea
19:18:05  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
19:18:05  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 343 Poland
19:18:05  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 343 Poland
19:18:05  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
19:18:05  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 343 Poland
19:18:05  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 349 Caucasus
19:18:05  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
19:18:05  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
19:18:05  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
19:18:05  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
19:18:05  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
19:18:05  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 360 Baltic Sea
19:18:05  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
19:18:05  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 679 OppPow Land: 0 OwnPow Nav : 385 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
19:18:05  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
19:18:05  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1003 OppPow Land: 0 OwnPow Nav : 208 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
19:18:05  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2056 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 231 > 317
19:18:05  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3964 OppPow Land: 0 OwnPow Nav : 127 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
19:18:05  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1635 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.70 1.70 Reg Count: 145 > 218
19:18:05  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 31 OppPow Land: 0 OwnPow Nav : 39 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
19:18:05  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
19:18:05  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
19:18:05  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
19:18:05  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 566 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
19:18:05  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 561 OppPow Land: 1173 OwnPow Nav : 1054 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.41 0.59 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 96 > 133
19:18:05  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
19:18:05  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 9926 OppPow Land: 263 OwnPow Nav : 1606 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
19:18:05  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
19:18:05  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 958 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
19:18:05  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 862 OppPow Land: 0 OwnPow Nav : 612 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
19:18:05  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 679 OppPow Land: 0 OwnPow Nav : 871 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
19:18:05  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 286 OppPow Land: 0 OwnPow Nav : 307 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
19:18:05  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 780 OppPow Land: 86 OwnPow Nav : 1266 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
19:18:05  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
19:18:05  (Reporting)  _FIT_ Ended AIInitTheaters 2063 ms
19:18:05  (Reporting)  Resources Levels Russia EcoBase 287 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Very High Stock 464 Expected 144 Balance -16
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 100 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 100 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 3755 Expected 100 Balance 0
19:18:05  (Reporting)  Morale Points Availability Average Stock 100 Expected 100 Balance 0
19:18:05  (Reporting)  Conscripts Availability Plentiful Stock 1202 Expected 100 Balance -13
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 539 Expected 72 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 44 Expected 0 Balance 0
19:18:05  (Reporting)  Engagment Points Availability Plentiful Stock 100 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 885 Expected 29 Balance 0
19:18:05  (Reporting)    1014845 Black Sea Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade EndTurn 2651
19:18:05  (Reporting)    1014300 III. Russian Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1008241 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 2662, Region: 3188 Taganrog EndTurn 2651
19:18:05  (Reporting)    1003777 1-i Chernoyskii Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1010300 1-i and 2-i Nagaiskie Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1014038 Likhachev' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1016161 Maltits Diviziya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2831 Nemirov EndTurn 2652
19:18:05  (Reporting)    1016409 Rosen' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1003464 Odessa Governor Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1003772 Dnepr Kazachi Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1014315 Dokhturov' Force Agenda Kept Agenda: Defend, Value: 20732, Region: 1337 Lemberg EndTurn 2653
19:18:05  (Reporting)    1003501 Kavkazskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3125 Merefa EndTurn 2652
19:18:05  (Reporting)    1003699 Orenburgskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1015962 Vasilchikov' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1016412 I. Russian Detachment Agenda Kept Agenda: Defend, Value: 7049, Region: 1370 Zamosc EndTurn 2653
19:18:05  (Reporting)    1016149 Kamensky Diviziya Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1003250 Bulatov' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1003543 Smolenskaya Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1016414 Depreradovich' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)    1016415 1-ya Rezervnye Brigada Agenda Kept Agenda: Attack, Value: 2500, Region: 3619 Tuapse EndTurn 2651
19:18:05  (Reporting)   
19:18:05  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 5000
19:18:05  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
19:18:05  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3780
19:18:05  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
19:18:05  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
19:18:05  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2480
19:18:05  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2200
19:18:05  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
19:18:05  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
19:18:05  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
19:18:05  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
19:18:05  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
19:18:05  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
19:18:05  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
19:18:05  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
19:18:05  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
19:18:05  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
19:18:05  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
19:18:05  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
19:18:05  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
19:18:05  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1417
19:18:05  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3964 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2503
19:18:05  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 127 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 9926 Overall power (enemies): 263 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  156
19:18:05  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 1606 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 337 Theater_France (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 679 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 385 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 561 Overall power (enemies): 1173 Ratio: 0.41
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  651
19:18:05  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 1054 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1003 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1490
19:18:05  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 31 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 39 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2056 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4436
19:18:05  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1635 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1123
19:18:05  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.70
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 566 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 958 Ratio: 0.20
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
19:18:05  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 1266 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 307 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 871 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 612 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 127 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 1606 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 385 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 1054 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 208 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 39 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:18:05  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.70
19:18:05  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 1266 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 307 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 871 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 612 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Land Theaters Special Regions ***
19:18:05  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Zadar Max Val: Corfu Naval Gathering: 1938 Corfu
19:18:05  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Prag Max need: Zwiesel Max Val: Kovno Naval Gathering: 852 Bremen
19:18:05  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Gagra Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
19:18:05  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:18:05  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
19:18:05  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:18:05  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
19:18:05  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Trente Max Val: Palermo Naval Gathering: 678 Napoli
19:18:05  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:18:05  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
19:18:05  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Zadar Max Val: Wien Naval Gathering: 1158 Linz
19:18:05  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Suceava Max Val: Brest Litovsk Naval Gathering: <None>
19:18:05  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:18:05  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
19:18:05  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:18:05  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
19:18:05  (Reporting)  Final Gather Region for  351 Russia : 1681 Ragusa
19:18:05  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
19:18:05  (Reporting)  Final Gather Region for  338 Italia : 708 Palermo
19:18:05  (Reporting)  Final Gather Region for  339 Austria : 1681 Ragusa
19:18:05  (Reporting)  Final Gather Region for  343 Poland : 1681 Ragusa
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended InitAndDumpData Russia 3461 ms
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 12 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  Checking wars, we have 1 underway
19:18:05  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Proposing to 1000005 Prussia
19:18:05  (Reporting)  Checking 3 Promise Local Support
19:18:05  (Reporting)  Still checking 3 Promise Local Support
19:18:05  (Reporting)  Item is a Various entry, chance 4
19:18:05  (Reporting)  _HAD_ Send Treaty Russia failed sending Promise Local Support toward Prussia chance 4
19:18:05  (Reporting)  Proposing to 1000034 Azeria
19:18:05  (Reporting)  Checking 66 Request Foreign Access
19:18:05  (Reporting)  Proposing to 1000026 Moldavia
19:18:05  (Reporting)  Proposing to 1000040 Kuban
19:18:05  (Reporting)  Checking 13 Declare  War
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 100 ms
19:18:05  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 162 target region was 3873 Buinsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4071 Eastern Orkneys
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2524 Pastavy
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3269 Berezova
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 329 Medoc
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 900 Ulm
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 536 Provins
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 93 Carmarthen
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 635 Trieste
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3088 Oboian
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3870 Terenga
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3691 Dastakert
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3913 Kaapstad
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4048 Lac Ourmia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4429 Central Lybian Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2624 Tolmatchevo
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3142 Chkalovskoe
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 396 Le Puy
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3315 Teploye
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2986 Uglich
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1927 Corinth
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 1090 Krappitz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 26 Traitor not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 502 Saint Brieuc
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 1528 Hogstorp
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1724 Vranje
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1864 Unzukoppru
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2180 Yuksekova
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 2272 Al Jahra
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 239 Olivenza
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3836 Marawah
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 162 target region was 3226 Tsurupinsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1292 Szentes
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 3335 Tolstoy
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 153 Viseu
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1043 Stolp
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 4102 Saint George Channel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4495 Thasos
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1001 Suhl
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4493 Gulf of Salonica
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2879 Ripky
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 3923 Baltic Sea Trade
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 2503 Haradjeva
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 758 Bouillon
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3415 Kuzovatovo
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 3887 Persis
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 153 Viseu
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3913 Kaapstad
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 277 Alcala de Henares
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3040 Rizansk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1063 Tuchs
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 192 target region was 2821 Demidove
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 680 Cassino
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 4285 Cabo da Roca
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 1770 Dragasani
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 1542 Olofstroem
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 576 Strasbourg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 711 Messina
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3300 Yadrin
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 3901 Louisiana
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1812 Sarat
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 964 Greifswald
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3914 Mascareignes
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4407 Albanian Coast
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3576 Labinsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4562 Oman Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 197 Santander
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1738 Valona
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4278 El Ferrol
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3941 Lower Tago
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1537 Haessleholm
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1314 Alba Julia
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 3232 Pervomaisk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4537 Black Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 4539 Black Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 266 Albacete
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3131 Vostochnyyi Okrug
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2121 Elbistan
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3583 Essentuki
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 1049 Schneidemuehl
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 819 Worms
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2236 Aziziyah
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 42 target region was 3587 Zelenokumsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 1673 Kuzace
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 819 Worms
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2192 Dahuk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2032 Cankiri
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4153 Flekkefjord
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 366 Tours
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 788 Leyden
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2482 Astraviec
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 4310 Golfo de Valencia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 595 Vercelli
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 192 target region was 3105 Krasnopilya
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2844 Nova Odessa
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2325 El Hormel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1132 Iglau
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 120 Yarmouth
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 699 Nuoro
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3092 Shalyhyne
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 240 Cabeza
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1356 Kielce
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2511 Bobruisk
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2802 Vassylkiv
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 192 target region was 2895 Sevchenkove
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3126 Zmiev
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3640 Tskhinvali
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1337 Lemberg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 1650 Bihac
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 1087 Treibnitz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1028 Glatz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 786 Rotterdam
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3450 Nijni Kislay
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2027 Inebolu
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 670 Vieste
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 192 target region was 2444 Wileia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 1874 Lule Burgas
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 4272 Euskadian Coast
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 245 Don Benito
19:18:05  (Reporting)  Ended HandleRegionsDecisions 4746 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 539
19:18:05  (Reporting)  Money Level 3 Amount 464
19:18:05  (Reporting)  Conscripts Level 5 Amount 1202
19:18:05  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
19:18:05  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
19:18:05  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 23
19:18:05  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 18
19:18:05  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
19:18:05  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 52
19:18:05  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 25
19:18:05  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 54
19:18:05  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 37
19:18:05  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
19:18:05  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 25
19:18:05  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 18
19:18:05  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 32
19:18:05  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 25
19:18:05  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 25
19:18:05  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
19:18:05  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
19:18:05  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 44
19:18:05  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
19:18:05  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
19:18:05  (Reporting)  Adding 202 Field Hospital Coeff: 2
19:18:05  (Reporting)  Adding 203 Signals Rgt Coeff: 2
19:18:05  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
19:18:05  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
19:18:05  (Reporting)  Adding 206 Pontoon Bridges Coeff: 12
19:18:05  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 4
19:18:05  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
19:18:05  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
19:18:05  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
19:18:05  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
19:18:05  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 5
19:18:05  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
19:18:05  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
19:18:05  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
19:18:05  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
19:18:05  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 40
19:18:05  (Reporting)  Number of Draw 17
19:18:05  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
19:18:05  (Reporting)  On Map 5 Requested 0 In Pool 13
19:18:05  (Reporting)  _BNU Buying Unit Ural Cossacks Pulk 1805 Family ID Cavalry Area OMB_Urals
19:18:05  (Reporting)  Picking 192 Line Garrison 1805
19:18:05  (Reporting)  On Map 7 Requested 0 In Pool 19
19:18:05  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area Recruitment Area: Russia
19:18:05  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
19:18:05  (Reporting)  On Map 4 Requested 0 In Pool 22
19:18:05  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Recruitment Area: Russia
19:18:05  (Reporting)  Picking 161 Grenadier Brigade 1805
19:18:05  (Reporting)  On Map 4 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 982 WSU 539 16 Money 464 592
19:18:05  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 8
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 780 WSU 539 0 Money 464 475
19:18:05  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
19:18:05  (Reporting)  On Map 4 Requested 1 In Pool 21
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 974 WSU 539 0 Money 464 482
19:18:05  (Reporting)  Picking 164 Musketeer Brigade 1805
19:18:05  (Reporting)  On Map 32 Requested 0 In Pool 3
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 982 WSU 539 16 Money 464 563
19:18:05  (Reporting)  Picking 161 Grenadier Brigade 1805
19:18:05  (Reporting)  On Map 4 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 982 WSU 539 16 Money 464 592
19:18:05  (Reporting)  Picking 218 Merchantman Squadron 1805
19:18:05  (Reporting)  On Map 4 Requested 0 In Pool 7
19:18:05  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
19:18:05  (Reporting)  Picking 1248 Supply Depot 1805
19:18:05  (Reporting)  On Map 16 Requested 0 In Pool 17
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 968 WSU 539 13 Money 464 722
19:18:05  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
19:18:05  (Reporting)  On Map 4 Requested 1 In Pool 21
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 1000 WSU 539 13 Money 464 586
19:18:05  (Reporting)  Picking 176 Foot Artillery Brigade 1805
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 23
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 729 WSU 539 59 Money 464 628
19:18:05  (Reporting)  Picking 176 Foot Artillery Brigade 1805
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 23
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 729 WSU 539 59 Money 464 628
19:18:05  (Reporting)  Picking 176 Foot Artillery Brigade 1805
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 23
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 729 WSU 539 59 Money 464 628
19:18:05  (Reporting)  Picking 1248 Supply Depot 1805
19:18:05  (Reporting)  On Map 16 Requested 0 In Pool 17
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 968 WSU 539 13 Money 464 722
19:18:05  (Reporting)  Picking 192 Line Garrison 1805
19:18:05  (Reporting)  On Map 7 Requested 1 In Pool 18
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 1000 WSU 539 13 Money 464 579
19:18:05  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
19:18:05  (Reporting)  On Map 5 Requested 1 In Pool 12
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 1202 806 WSU 539 13 Money 464 579
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 4 117 ms
19:18:05  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:18:05  (Reporting)  _MFC_ Merging 1016134 Jonas Sq. into 1008098 Baltic Fleet
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1008098 Baltic Fleet
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1014571 Strela Sq.
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1008228 Dnepr Fleet
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1008193 Caspian Fleet
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1008263 S. Volga Fleet
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1014846 S.Piotr Sq.
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1014325 M. Neva Sq.
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1014570 Kazan Sq.
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1015215 I. Fleet
19:18:05  (Reporting)  Ended ManageFleetsComposition 452 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating CallFleet (_CLF_)
19:18:05  (Reporting)  1016160 Karl Fedorovich Baggovut, 3567 Novorossiysk, Pow:61, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1003786 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1016162 Vorontsov' Force, 3188 Taganrog, Pow:181, Count: 4(l 2/L 3/S 0) is calling fleet this turn.
19:18:05  (Reporting)  1013388 II. Russian Detachment, 2529 Riga, Pow:67, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
19:18:05  (Reporting)  1016416 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
19:18:05  (Reporting)  1015416 2-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
19:18:05  (Reporting)  1014463 1-ya Pontonnyi Brigada, 2608 Saint Petersburg, Pow:16, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
19:18:05  (Reporting)  1016167 Lambert, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
19:18:05  (Reporting)  Ended CallFleet 7 ms
19:18:05  (Reporting)  Entering LockFixedGroups (_LFG_)
19:18:05  (Reporting)  _LFG_ 1010480 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1008287 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010198 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010294 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010283 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010297 Perekop Garnizon, 3229 Perekop, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1016659 Astrakhanskii Gar., 3509 Astrakhan, Pow:11, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1014550 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010187 Ochakov Garnizon, 2846 Ochakov, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010272 Kherson Garnizon, 2847 Kherson, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010330 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010341 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010319 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010303 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010436 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010370 Kiev Garnizon, 2801 Kiev, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010466 Sibir Fortresses, 3884 Sibir, Pow:125, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010408 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010405 Voronezh Garnizon, 3363 Voronej, Pow:7, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010218 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1003110 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010402 Tambov Garnizon, 3356 Tambov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010367 Mogilev Garnizon, 2692 Mogilev, Pow:11, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010364 Vitebsk Garnizon, 2682 Vitebsk, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010352 Smolensk Garnizon, 2906 Smolensk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010430 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1008276 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010262 Dnamunde Garnizon, 2453 Jurmala, Pow:99, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010124 Riga Garnizon, 2529 Riga, Pow:231, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010448 Northern Ural Fortress Garnizon, 3883 Urals, Pow:118, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010457 Southern Ural Fortress Garnizon, 3883 Urals, Pow:122, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010411 Vladimir Garnizon, 3019 Vladimir, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010414 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010386 Moscow Garnizon, 2993 Moskwa, Pow:110, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010233 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1016136 Tverskii Gar., 2950 Tver, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010269 Arensburg Garnizon, 2554 Ossel, Pow:11, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010259 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1015625 Novgorodskii Gar., 2631 Novgorod, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010243 Reval Garnizon, 2580 Reval, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010140 Narva Garnizon, 2589 Narva, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1003116 Petersburg Governor, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010171 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1003113 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010151 Kronstad Garnizon, 2607 Kronstadt Island, Pow:365, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010236 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:99, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1010433 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  Ended LockFixedGroups 3 ms
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  _SSU_ 1015410 3-ya Lineynyi Brigada, 3129 Kharkov, Pow:13, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  _SSU_ 1016096 2-ya Kazach'ya Brigada, 2529 Riga, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  Ended SplitStaticUnits 1 ms
19:18:05  (Reporting)  Entering GarrisonBorders (_GAB_)
19:18:05  (Reporting)  Ended GarrisonBorders 183 ms
19:18:05  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:18:05  (Reporting)  _ESR_ No theater can have a staging region.
19:18:05  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 1 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 2 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 10 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 2 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 6 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 45 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 46 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 48 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
19:18:05  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Balkans
19:18:05  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:18:05  (Reporting)  Ended Build Depots Assets 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 2 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 2 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 2 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 14 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 3 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 2 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 9 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 65 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 67 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 69 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 2 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 2 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 2 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 2 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 2 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 2 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  _PGS_ Gathered this stack 1003119 Russian Army, 2664 Khalm, Pow:310, Count: 8(l 4/L 1/S 4)
19:18:05  (Reporting)  Ended PoolToGHQStack 4 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 4 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  _PCO_ 1003766 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003765 Kubanskaya 3579 Stavropol
19:18:05  (Reporting)  _PCO_ 1003758 Vulch is now in Privileged Combine in 1003757 Astrakhan Brig. 3509 Astrakhan
19:18:05  (Reporting)  _PCO_ 1003468 Frederick von Lowis of Menar is now in Privileged Combine in 1003467 Krymskaya 2847 Kherson
19:18:05  (Reporting)  _PCO_ 1003782 Likhachev is now in Privileged Combine in 1014038 Likhachev' Force 3189 Rostov
19:18:05  (Reporting)  _PCO_ 1003442 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1003464 Odessa Governor 2849 Maryanske
19:18:05  (Reporting)  _PCO_ 1003773 Matvey Ivanovich Platov is now in Privileged Combine in 1003772 Dnepr Kazachi 3181 Aksay
19:18:05  (Reporting)  _PCO_ 1003457 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003405 Dnestrovskaya 2831 Nemirov
19:18:05  (Reporting)  _PCO_ 1003406 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003405 Dnestrovskaya 2831 Nemirov
19:18:05  (Reporting)  _PCO_ 1003528 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1003501 Kavkazskaya 3173 Slovyansk
19:18:05  (Reporting)  _PCO_ 1003700 Akim Akimovich Karpov is now in Privileged Combine in 1003699 Orenburgskaya 3885 Steppes
19:18:05  (Reporting)  _PCO_ 1003581 Alexander Petrovich Tormasov is now in Privileged Combine in 1015192 Tormasov' Force 3119 Poltava
19:18:05  (Reporting)  _PCO_ 1003746 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003750 Novgorod Brig. 3129 Kharkov
19:18:05  (Reporting)  _PCO_ Stavropolskii Kalmytski has been merged into 1003766 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003765 Kubanskaya 3579 Stavropol
19:18:05  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003758 Vulch(Vulch) in 1003757 Astrakhan Brig. 3509 Astrakhan
19:18:05  (Reporting)  _PCO_ 2-ya Rezervnye Brigada has been merged into 1003782 Likhachev(Likhachev) in 1014038 Likhachev' Force 3189 Rostov
19:18:05  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003442 Orlov Denisov Brigada(Vasily Vasilievich Orlov-Denisov) in 1003464 Odessa Governor 2849 Maryanske
19:18:05  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003773 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003772 Dnepr Kazachi 3181 Aksay
19:18:05  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003406 Dnestrovskaya(Mikhail Bogdanovich Barclay de Tolly) in 1003405 Dnestrovskaya 2831 Nemirov
19:18:05  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003700 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003699 Orenburgskaya 3885 Steppes
19:18:05  (Reporting)  _PCO_ 1-ya Kazach'ya Brigada has been merged into 1003581 Kievskaya(Alexander Petrovich Tormasov) in 1015192 Tormasov' Force 3119 Poltava
19:18:05  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003746 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003750 Novgorod Brig. 3129 Kharkov
19:18:05  (Reporting)  _PCO_ 1003766 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003765 Kubanskaya 3579 Stavropol
19:18:05  (Reporting)  _PCO_ 1003758 Vulch 2 has his Privileged Combine status revoked 1003757 Astrakhan Brig. 3509 Astrakhan
19:18:05  (Reporting)  _PCO_ 1003468 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1003467 Krymskaya 2847 Kherson
19:18:05  (Reporting)  _PCO_ 1003782 Likhachev 4 has his Privileged Combine status revoked 1014038 Likhachev' Force 3189 Rostov
19:18:05  (Reporting)  _PCO_ 1003442 Orlov Denisov Brigada 3 has his Privileged Combine status revoked 1003464 Odessa Governor 2849 Maryanske
19:18:05  (Reporting)  _PCO_ 1003773 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003772 Dnepr Kazachi 3181 Aksay
19:18:05  (Reporting)  _PCO_ 1003406 Dnestrovskaya 3 has his Privileged Combine status revoked 1003405 Dnestrovskaya 2831 Nemirov
19:18:05  (Reporting)  _PCO_ 1003457 Adam Ivanovitch Tschaplitz 1 has his Privileged Combine status revoked 1003405 Dnestrovskaya 2831 Nemirov
19:18:05  (Reporting)  _PCO_ 1003528 Dmitry Dmitrievich Shepelov 1 has his Privileged Combine status revoked 1003501 Kavkazskaya 3173 Slovyansk
19:18:05  (Reporting)  _PCO_ 1003700 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003699 Orenburgskaya 3885 Steppes
19:18:05  (Reporting)  _PCO_ 1003581 Kievskaya 3 has his Privileged Combine status revoked 1015192 Tormasov' Force 3119 Poltava
19:18:05  (Reporting)  _PCO_ 1003746 Alexander Ivanovich Kutaisov 2 has his Privileged Combine status revoked 1003750 Novgorod Brig. 3129 Kharkov
19:18:05  (Reporting)  Ended PrivilegedCombine 163 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 31 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 4 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  _DDU_, Standard Recover segment: Group 1003712 Sibirskaya in region Sibir will recover in region Sibir % Health 88 % Cohesion 28
19:18:05  (Reporting)  Ended Damaged Units 6 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  _GAO_ Step 1 1003757 Astrakhan Brig., 3509 Astrakhan, Pow:27, Count: 2(l 1/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 372
19:18:05  (Reporting)  Agenda: Garrison, Value: 12090, Region: 3509 Astrakhan
19:18:05  (Reporting)  _GAO_ Step 1 1016164 Anikeev Brigada, 3125 Merefa, Pow:5, Count: 1(l 0/L 1/S 0) is garrisoning region 3125 Merefa SelfVal 333
19:18:05  (Reporting)  Agenda: Garrison, Value: 4162, Region: 3125 Merefa
19:18:05  (Reporting)  _GAO_ Step 1 1003750 Novgorod Brig., 3129 Kharkov, Pow:20, Count: 2(l 1/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 521
19:18:05  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
19:18:05  (Reporting)  _GAO_ Step 1 1016413 Nikolay Tuchkov, 2544 Dvinsk, Pow:47, Count: 1(l 1/L 1/S 0) is garrisoning region 2544 Dvinsk SelfVal 340
19:18:05  (Reporting)  Agenda: Garrison, Value: 11050, Region: 2544 Dvinsk
19:18:05  (Reporting)  _GAO_ Step 2 1016669 Russian Detachment, 2831 Nemirov, Pow:53, Count: 2(l 1/L 1/S 0) is garrisoning region 2831 Nemirov New PickVal 17
19:18:05  (Reporting)  Agenda: Garrison, Value: 8190, Region: 2831 Nemirov
19:18:05  (Reporting)  Ended GarrisonObjectives 38 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 195 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 199 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 469 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1016167 Lambert selected
19:18:05  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1014561 Grand Duke Constantine selected
19:18:05  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1003301 Brestskaya selected
19:18:05  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1003301 Brestskaya 2702 Brest Litovsk toward 1010218 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:103, Count: 3(l 0/L 1/S 2)
19:18:05  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
19:18:05  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016167 Lambert 2608 Saint Petersburg toward 1014463 1-ya Pontonnyi Brigada 2608 Saint Petersburg Affinity 120
19:18:05  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
19:18:05  (Reporting)  _CLD_ Leader Grand Duke Constantine 1014561 redeployed to theater Theater_Germany region 2608 Saint Petersburg
19:18:05  (Reporting)  Ended Check Leaders 55 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  _MSG_ Kubanskaya recruiting 1014312 Kavkazskii Kazachi in Stavropol
19:18:05  (Reporting)  _MSG_ Kubanskaya recruiting 1010300 Astrakhan Garnizon in Divnoie
19:18:05  (Reporting)  _MSG_ gathered 129 cbt pts, needing: 112
19:18:05  (Reporting)  Agenda: Intercept (Master), Value: 27156, Region: 3608 Grozny
19:18:05  (Reporting)  _MSG_ - MASTER 1003765 Kubanskaya, 3579 Stavropol, Pow:53, Count: 2(l 1/L 1/S 0) will target (enemy) 1006745 Chechen Tribes Pow.: 53 vs. 73 mustered 2 other groups
19:18:05  (Reporting)  _MSG_ - SLAVE 1014312 Kavkazskii Kazachi, 3579 Stavropol, Pow:40, Count: 1(l 0/L 1/S 0) in region Stavropol will target & merge (master) Kubanskaya
19:18:05  (Reporting)  Agenda: Merge (slave), Value: 186000, Region: 3579 Stavropol
19:18:05  (Reporting)  _MSG_ - SLAVE 1010300 Astrakhan Garnizon, 3538 Divnoie, Pow:36, Count: 1(l 0/L 1/S 0) in region Divnoie will target & merge (master) Kubanskaya
19:18:05  (Reporting)  Agenda: Merge (slave), Value: 182000, Region: 3579 Stavropol
19:18:05  (Reporting)  Ended Make Superior Group 800 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
19:18:05  (Reporting)  _AFA_ 1014026 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
19:18:05  (Reporting)  _AFA_ 1014571 Strela Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 2608 Saint Petersburg
19:18:05  (Reporting)  _AFA_ 1014571 Strela Sq. has been given the mission Agenda: Naval Docking, Value: 684, Region: 852 Bremen
19:18:05  (Reporting)  _AFA_ 1008098 Baltic Fleet has been given the mission Agenda: Resupply, Value: 70000, Region: 2529 Riga
19:18:05  (Reporting)  _AFA_ 1008098 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 5022, Region: 852 Bremen
19:18:05  (Reporting)  _AFA_ 1015405 3-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
19:18:05  (Reporting)  _AFA_ 1008263 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 5952, Region: 3869 Syzran
19:18:05  (Reporting)  _AFA_ 1014043 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
19:18:05  (Reporting)  _AFA_ 1008228 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 2662, Region: 2819 Nikolaiev
19:18:05  (Reporting)  _NVS_ : Nav Supp 1008193 Caspian Fleet chance: 0 failed.
19:18:05  (Reporting)  _AFA_ 1008193 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
19:18:05  (Reporting)  Ended AssignFleetsOperations 703 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 33 Nb of CPs of Regular/Militia/Cavalry/Artillery: 241
19:18:05  (Reporting)   
19:18:05  (Reporting)  _BDA_ - Build Depot 1016670 Russian Detachment, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Nemirov
19:18:05  (Reporting)  Agenda: Build Depot, Value: 27500, Region: 2831 Nemirov
19:18:05  (Reporting)  _BDA_ 21 groups can build a depot in theater Theater_Russia
19:18:05  (Reporting)  _BDA_ 81  regions have been selected as candidates for depot buidling
19:18:05  (Reporting)  Ended Build Depots Assets 354 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015416 2-i Oboznyi in 2608 Saint Petersburg
19:18:05  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016416 1-i Oboznyi in 2608 Saint Petersburg
19:18:05  (Reporting)  _SSP_ Created Arty Reserve:  1016673 Skt.Petersb.Art. in 2993 Moskwa
19:18:05  (Reporting)  _SSP_ Created Arty Reserve:  1016674 3-ya Otdelnaya Art. Brigada in 2993 Moskwa
19:18:05  (Reporting)  _SSP_ Created Arty Reserve:  1016675 Rossya Armiya HQ in 2664 Khalm
19:18:05  (Reporting)  _SSP_ Created Arty Reserve:  1016676 SP HQ in 2664 Khalm
19:18:05  (Reporting)  _SSP_ Created Supply Reserve:  1016677 SP-1i Oboznyi Polk in 2664 Khalm
19:18:05  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015018 6-ya Otdelnaya Art. Brigada in 3043 Tula
19:18:05  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015642 SM-1i Oboznyi Polk in 2906 Smolensk
19:18:05  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014564 OR-1i Oboznyi Polk in 3434 Saratov
19:18:05  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016410 KV-1i Oboznyi Polk in 3195 Mezova
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  CheckForLandResupply Karl Fedorovich Baggovut will resupply, in region 3567 Novorossiysk
19:18:05  (Reporting)  CheckForLandResupply Kavkazskii Kazachi will resupply, in region 3579 Stavropol
19:18:05  (Reporting)  CheckForLandResupply Astrakhan Garnizon will resupply, in region 3579 Stavropol
19:18:05  (Reporting)  CheckForLandResupply Likhachev' Force will resupply, in region 3189 Rostov
19:18:05  (Reporting)  CheckForLandResupply Maltits Diviziya will resupply, in region 2831 Nemirov
19:18:05  (Reporting)  CheckForLandResupply Rosen' Force will resupply, in region 2841 Olviopol
19:18:05  (Reporting)  CheckForLandResupply Dnepr Kazachi will resupply, in region 3188 Taganrog
19:18:05  (Reporting)  CheckForLandResupply Kavkazskaya will resupply, in region 3125 Merefa
19:18:05  (Reporting)  CheckForLandResupply Orenburg Brigada will resupply, in region 3885 Steppes
19:18:05  (Reporting)  CheckForLandResupply Tormasov' Force will resupply, in region 3125 Merefa
19:18:05  (Reporting)  CheckForLandResupply Sibirskaya will resupply, in region 3884 Sibir
19:18:05  (Reporting)  CheckForLandResupply Vasilchikov' Force will resupply, in region 3884 Sibir
19:18:05  (Reporting)  CheckForLandResupply Kamensky Diviziya will resupply, in region 2511 Bobruisk
19:18:05  (Reporting)  CheckForLandResupply Uralskaya will resupply, in region 3880 Kazan
19:18:05  (Reporting)  CheckForLandResupply Zakomelsky Brigada will resupply, in region 3054 Bryansk
19:18:05  (Reporting)  CheckForLandResupply II. Russian Detachment will resupply, in region 2529 Riga
19:18:05  (Reporting)  CheckForLandResupply Tver Garnizon will resupply, in region 2993 Moskwa
19:18:05  (Reporting)  CheckForLandResupply 1-ya Rezervnye Brigada will resupply, in region 2950 Tver
19:18:05  (Reporting)  CheckForLandResupply Lambert' Force will resupply, in region 2608 Saint Petersburg
19:18:05  (Reporting)  Ended CheckForLandResupply 88 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  1014300 III. Russian Detachment, 3568 Gelendzik, Pow:69, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 2050, Region: 3568 Gelendzik
19:18:05  (Reporting)  1016160 Karl Fedorovich Baggovut, 3567 Novorossiysk, Pow:61, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 2800, Region: 3567 Novorossiysk
19:18:05  (Reporting)  1003786 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 2500, Region: 3567 Novorossiysk
19:18:05  (Reporting)  Ended KeepPosition 4 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 4 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 337 Theater_France ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 1 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 1 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 8 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 2 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 5 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 32 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 0 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 1 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 1 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 1 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 1 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  _PCO_ 1003816 Ivan Vasylievich Gudovich is now in Privileged Combine in 1016408 Gudovich' Force 3639 Vladikavkaz
19:18:05  (Reporting)  _PCO_ Voevodski Brigada has been merged into 1003816 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1016408 Gudovich' Force 3639 Vladikavkaz
19:18:05  (Reporting)  _PCO_ 1003816 Ivan Vasylievich Gudovich 3 has his Privileged Combine status revoked 1016408 Gudovich' Force 3639 Vladikavkaz
19:18:05  (Reporting)  Ended PrivilegedCombine 13 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 2 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 3 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 18 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 0 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
19:18:05  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3664 Tiflis
19:18:05  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
19:18:05  (Reporting)  CheckForLandResupply Gudovich' Force will resupply, in region 3664 Tiflis
19:18:05  (Reporting)  Ended CheckForLandResupply 3 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  1003790 Vladikavkaz Kazachi, 3664 Tiflis, Pow:44, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 9100, Region: 3664 Tiflis
19:18:05  (Reporting)  1003815 Georgia Expedition, 3664 Tiflis, Pow:154, Count: 4(l 2/L 1/S 2) Agenda: Keep Position, Value: 8750, Region: 3664 Tiflis
19:18:05  (Reporting)  1016408 Gudovich' Force, 3639 Vladikavkaz, Pow:42, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 10200, Region: 3639 Vladikavkaz
19:18:05  (Reporting)  Ended KeepPosition 1 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 1 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 1 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 8 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 1 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 3 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 23 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 25 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 1 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 1 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 1 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 1 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 1 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 10 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 2 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 6 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 42 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 1 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 1 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 1 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 2 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 1 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 1 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 10 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  _SPG_ Large Force Segment 1016679 Russian Detachment, 1370 Zamosc, Pow:224, Count: 2(l 1/L 2/S 0) created
19:18:05  (Reporting)  Ended SplitGroups 15 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 4 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 27 ms
19:18:05  (Reporting)  Entering Evacuate Force (_EVA_)
19:18:05  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
19:18:05  (Reporting)  Entering Check Simple Landing (_CSL_)
19:18:05  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 1 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 0 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 1 ms
19:18:05  (Reporting)  Entering Build Depots Assets
19:18:05  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
19:18:05  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:18:05  (Reporting)  Ended Build Depots Assets 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Start of AI Split Supports (_SSP_)
19:18:05  (Reporting)  Ended Split Supports
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  CheckForLandResupply Lanzheron Diviziya will resupply, in region 1337 Lemberg
19:18:05  (Reporting)  CheckForLandResupply Miloradovich' Force will resupply, in region 1337 Lemberg
19:18:05  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 1337 Lemberg
19:18:05  (Reporting)  Ended CheckForLandResupply 167 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 1 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:18:05  (Reporting)  Ended Concentrate Stacks 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 30 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 5 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  All theaters prepared, AllOwnPowLand: 22462 AllOppPowLand: 3116 AllOwnPowNav: 6481 AllOppPowNav 0
19:18:05  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 1118 Prag Pick 100 SelfVal 334 Need 101  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 95 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1016408 Gudovich' Force (Pow.42)
19:18:05  (Reporting)  1014300 III. Russian Detachment (Pow.69)
19:18:05  (Reporting)  1016160 Karl Fedorovich Baggovut (Pow.61)
19:18:05  (Reporting)  1003786 Novorossyisk Kazachi (Pow.47)
19:18:05  (Reporting)  1014312 Kavkazskii Kazachi (Pow.40)
19:18:05  (Reporting)  1003765 Kubanskaya (Pow.53)
19:18:05  (Reporting)  1003777 Ochakov Kazachi (Pow.41)
19:18:05  (Reporting)  1010300 Astrakhan Garnizon (Pow.36)
19:18:05  (Reporting)  1003757 Astrakhan Brig. (Pow.27)
19:18:05  (Reporting)  1003467 Krymskaya (Pow.138)
19:18:05  (Reporting)  1016162 Vorontsov' Force (Pow.181)
19:18:05  (Reporting)  1014038 Likhachev' Force (Pow.24)
19:18:05  (Reporting)  1016161 Maltits Diviziya (Pow.124)
19:18:05  (Reporting)  1016409 Rosen' Force (Pow.295)
19:18:05  (Reporting)  1003464 Odessa Governor (Pow.49)
19:18:05  (Reporting)  1003772 Dnepr Kazachi (Pow.55)
19:18:05  (Reporting)  1016670 DN-1i Oboznyi Polk (Pow.0)
19:18:05  (Reporting)  1003405 Ertel' Force (Pow.197)
19:18:05  (Reporting)  1016669 Barclay de Tolly' Force (Pow.53)
19:18:05  (Reporting)  1016410 KV-1i Oboznyi Polk (Pow.0)
19:18:05  (Reporting)  1014315 Dokhturov' Force (Pow.154)
19:18:05  (Reporting)  1003501 Kavkazskaya (Pow.227)
19:18:05  (Reporting)  1003753 Tzaritsyn Brig. (Pow.17)
19:18:05  (Reporting)  1016163 Orenburg Brigada (Pow.9)
19:18:05  (Reporting)  1003699 Orenburgskaya (Pow.49)
19:18:05  (Reporting)  1015192 Tormasov' Force (Pow.37)
19:18:05  (Reporting)  1016164 Anikeev Brigada (Pow.5)
19:18:05  (Reporting)  1015410 3-ya Lineynyi Brigada (Pow.13)
19:18:05  (Reporting)  1003750 Novgorod Brig. (Pow.20)
19:18:05  (Reporting)  1003580 Kievskaya (Pow.510)
19:18:05  (Reporting)  1003712 Sibirskaya (Pow.26)
19:18:05  (Reporting)  1015962 Vasilchikov' Force (Pow.205)
19:18:05  (Reporting)  1016165 Lanzheron Diviziya (Pow.207)
19:18:05  (Reporting)  1016411 Miloradovich Diviziya (Pow.217)
19:18:05  (Reporting)  1016679 Uvarov' Force (Pow.224)
19:18:05  (Reporting)  1016412 I. Russian Detachment (Pow.38)
19:18:05  (Reporting)  1014564 OR-1i Oboznyi Polk (Pow.0)
19:18:05  (Reporting)  1013382 1-ya Lineynyi Brigada (Pow.20)
19:18:05  (Reporting)  1016149 Kamensky Diviziya (Pow.166)
19:18:05  (Reporting)  1015203 Bennigsen' Force (Pow.213)
19:18:05  (Reporting)  1003250 Bulatov' Force (Pow.162)
19:18:05  (Reporting)  1003678 Uralskaya (Pow.166)
19:18:05  (Reporting)  1016166 Zakomelsky Brigada (Pow.122)
19:18:05  (Reporting)  1003543 Smolenskaya (Pow.194)
19:18:05  (Reporting)  1003215 Liflandskaya (Pow.280)
19:18:05  (Reporting)  1015642 SM-1i Oboznyi Polk (Pow.0)
19:18:05  (Reporting)  1015018 6-ya Otdelnaya Art. Brigada (Pow.41)
19:18:05  (Reporting)  1016413 Nikolay Tuchkov (Pow.47)
19:18:05  (Reporting)  1003636 Moskovskaya (Pow.397)
19:18:05  (Reporting)  1016096 2-ya Kazach'ya Brigada (Pow.2)
19:18:05  (Reporting)  1013388 II. Russian Detachment (Pow.67)
19:18:05  (Reporting)  1016677 SP-1i Oboznyi Polk (Pow.0)
19:18:05  (Reporting)  1016675 Rossya Armiya HQ (Pow.38)
19:18:05  (Reporting)  1016676 SP HQ (Pow.39)
19:18:05  (Reporting)  1003119 Russian Army (Pow.220)
19:18:05  (Reporting)  1016414 Depreradovich' Force (Pow.552)
19:18:05  (Reporting)  1016674 3-ya Otdelnaya Art. Brigada (Pow.39)
19:18:05  (Reporting)  1016673 Skt.Petersb.Art. (Pow.64)
19:18:05  (Reporting)  1010399 Tver Garnizon (Pow.94)
19:18:05  (Reporting)  1016415 1-ya Rezervnye Brigada (Pow.21)
19:18:05  (Reporting)  1014561 Grand Duke Constantine (Pow.0)
19:18:05  (Reporting)  1016416 1-i Oboznyi (Pow.0)
19:18:05  (Reporting)  1015416 2-i Oboznyi (Pow.0)
19:18:05  (Reporting)  1014463 Lambert' Force (Pow.24)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Secondary Region 2999 Vologda Pick 11 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3884 Sibir Pick 25 has enough garrison (Value: 125) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3043 Tula Pick 20 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Primary Region 2529 Riga Pick 64 has enough garrison (Value: 233) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 15) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3509 Astrakhan Pick 29 has enough garrison (Value: 38) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2966 Yaroslav Pick 19 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2815 Odessa Pick 52 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2906 Smolensk Pick 35 has enough garrison (Value: 100) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3046 Kaluga Pick 15 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2544 Dvinsk Pick 25 has enough garrison (Value: 47) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2651 Pskov Pick 12 has enough garrison (Value: 10) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2631 Novgorod Pick 52 has enough garrison (Value: 8) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2517 Minsk Pick 42 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2580 Reval Pick 39 has enough garrison (Value: 233) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2472 Vilnius Pick 40 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 38 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Primary Region 2608 Saint Petersburg Pick 86 has enough garrison (Value: 236) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2511 Bobruisk Pick 23 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3883 Urals Pick 37 has enough garrison (Value: 240) - evaluation skipped
19:18:05  (Reporting)  Region 3608 Grozny Pick 8 SelfVal 68 Need 105  no group candidate found
19:18:05  (Reporting)  Secondary Region 2589 Narva Pick 32 has enough garrison (Value: 239) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3880 Kazan Pick 31 has enough garrison (Value: 10) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2847 Kherson Pick 26 has enough garrison (Value: 237) - evaluation skipped
19:18:05  (Reporting)  Primary Region 2801 Kiev Pick 54 has enough garrison (Value: 239) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 110) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2841 Olviopol Pick 29 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2682 Vitebsk Pick 13 has enough garrison (Value: 9) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2933 Vyazma Pick 23 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2846 Ochakov Pick 14 has enough garrison (Value: 237) - evaluation skipped
19:18:05  (Reporting)  CheckRegionForOperation 1016412 I. Russian Detachment, 1396 Leczsna, Pow:38, Count: 2(l 0/L 0/S 2) Fitness 69 PickVal 3 SelfVal 28 AINeed 60
19:18:05  (Reporting)  Agenda: Defend, Value: 1932, Region: 1368 Busk
19:18:05  (Reporting)  Secondary Region 2665 Velikie Luki Pick 20 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3125 Merefa Pick 24 has enough garrison (Value: 5) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3356 Tambov Pick 13 has enough garrison (Value: 10) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3579 Stavropol Pick 18 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3129 Kharkov Pick 45 has enough garrison (Value: 33) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3238 Sevastopol Pick 45 has enough garrison (Value: 367) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3081 Kursk Pick 14 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 11 has enough garrison (Value: 10) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2445 Kovno Pick 35 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2831 Nemirov Pick 17 has enough garrison (Value: 53) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 28 has enough garrison (Value: 236) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 44 has enough garrison (Value: 103) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3189 Rostov Pick 25 has enough garrison (Value: 233) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2950 Tver Pick 20 has enough garrison (Value: 8) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 8 has enough garrison (Value: 365) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 21 has enough garrison (Value: 42) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2891 Kanotop Pick 16 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  CheckRegionForOperation 1014300 III. Russian Detachment, 3568 Gelendzik, Pow:69, Count: 3(l 1/L 1/S 1) Fitness 61 PickVal 2 SelfVal 24 AINeed 101
19:18:05  (Reporting)  Agenda: Attack, Value: 1464, Region: 3575 Maikop
19:18:05  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 26 has enough garrison (Value: 236) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3885 Steppes Pick 35 has enough garrison (Value: 102) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2865 Tcherkassy Pick 19 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3363 Voronej Pick 25 has enough garrison (Value: 7) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3545 Azov Pick 18 has enough garrison (Value: 233) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3434 Saratov Pick 8 has enough garrison (Value: 10) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2664 Khalm Pick 16 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 1370 Zamosc Pick 13 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 99) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 99) - evaluation skipped
19:18:05  (Reporting)  CheckRegionForOperation 1016412 I. Russian Detachment, 1396 Leczsna, Pow:38, Count: 2(l 0/L 0/S 2) Fitness 63 PickVal 3 SelfVal 28 AINeed 60
19:18:05  (Reporting)  Agenda: Defend, Value: 1764, Region: 1372 Chelm
19:18:05  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 3 Enemy armies: 25 Land Ratio: 0.41 Land Core Ratio: 0.59  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1003790 Vladikavkaz Kazachi (Pow.44)
19:18:05  (Reporting)  1003815 Georgia Expedition (Pow.154)
19:18:05  (Reporting)  1016408 Gudovich' Force (Pow.42)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 211 Need 248  no group candidate found
19:18:05  (Reporting)  CheckRegionForOperation 1003815 Georgia Expedition, 3664 Tiflis, Pow:154, Count: 4(l 2/L 1/S 2) Fitness 39 PickVal 2 SelfVal 27 AINeed 60
19:18:05  (Reporting)  Agenda: Defend, Value: 1053, Region: 3667 Martkopi
19:18:05  (Reporting)  CheckRegionForOperation 1003815 Georgia Expedition, 3664 Tiflis, Pow:154, Count: 4(l 2/L 1/S 2) Fitness 52 PickVal 21 SelfVal 106 AINeed 60
19:18:05  (Reporting)  Agenda: Defend, Value: 5512, Region: 3639 Vladikavkaz
19:18:05  (Reporting)  Secondary Region 3664 Tiflis Pick 76 has enough garrison (Value: 198) - evaluation skipped
19:18:05  (Reporting)  Region 3887 Persis Pick 5 SelfVal 5 Need 679  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 627 Venezia Pick 35 SelfVal 149 Need 101  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1016416 1-i Oboznyi (Pow.0)
19:18:05  (Reporting)  1015416 2-i Oboznyi (Pow.0)
19:18:05  (Reporting)  1014463 Lambert' Force (Pow.24)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 2608 Saint Petersburg Pick 86 SelfVal 640 Need 0  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 1194 Wien Pick 100 SelfVal 384 Need 101  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1014315 Dokhturov' Force (Pow.154)
19:18:05  (Reporting)  1016165 Lanzheron Diviziya (Pow.207)
19:18:05  (Reporting)  1016411 Miloradovich Diviziya (Pow.217)
19:18:05  (Reporting)  1016679 Uvarov' Force (Pow.224)
19:18:05  (Reporting)  1016412 I. Russian Detachment (Pow.38)
19:18:05  (Reporting)   
19:18:05  (Reporting)  CheckRegionForOperation 1016412 I. Russian Detachment, 1396 Leczsna, Pow:38, Count: 2(l 0/L 0/S 2) Fitness 64 PickVal 80 SelfVal 319 AINeed 60
19:18:05  (Reporting)  Agenda: Defend, Value: 20416, Region: 1373 Lublin
19:18:05  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2769 Krasyliv, Pow:154, Count: 4(l 2/L 1/S 2) Fitness 72 PickVal 2 SelfVal 17 AINeed 101
19:18:05  (Reporting)  Agenda: Defend, Value: 1224, Region: 1345 Stanislau
19:18:05  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2769 Krasyliv, Pow:154, Count: 4(l 2/L 1/S 2) Fitness 72 PickVal 100 SelfVal 294 AINeed 101
19:18:05  (Reporting)  Agenda: Defend, Value: 21168, Region: 1337 Lemberg
19:18:05  (Reporting)  CheckRegionForOperation 1016679 Uvarov' Force, 1370 Zamosc, Pow:224, Count: 2(l 1/L 2/S 0) Fitness 55 PickVal 77 SelfVal 241 AINeed 101
19:18:05  (Reporting)  Agenda: Defend, Value: 13255, Region: 1328 Krakow
19:18:05  (Reporting)  CheckRegionForOperation 1016679 Uvarov' Force, 1370 Zamosc, Pow:224, Count: 2(l 1/L 2/S 0) Fitness 55 PickVal 9 SelfVal 47 AINeed 101
19:18:05  (Reporting)  Agenda: Defend, Value: 2585, Region: 1375 Radom
19:18:05  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 44 has enough garrison (Value: 103) - evaluation skipped
19:18:05  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2769 Krasyliv, Pow:154, Count: 4(l 2/L 1/S 2) Fitness 44 PickVal 2 SelfVal 19 AINeed 60
19:18:05  (Reporting)  Agenda: Defend, Value: 836, Region: 2763 Kremenetz
19:18:05  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2769 Krasyliv, Pow:154, Count: 4(l 2/L 1/S 2) Fitness 62 PickVal 2 SelfVal 17 AINeed 101
19:18:05  (Reporting)  Agenda: Defend, Value: 1054, Region: 1344 Kolomya
19:18:05  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2769 Krasyliv, Pow:154, Count: 4(l 2/L 1/S 2) Fitness 57 PickVal 2 SelfVal 17 AINeed 101
19:18:05  (Reporting)  Agenda: Defend, Value: 969, Region: 1335 Jaworov
19:18:05  (Reporting)  CheckRegionForOperation 1016411 Miloradovich Diviziya, 1370 Zamosc, Pow:217, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 17 AINeed 101
19:18:05  (Reporting)  Agenda: Defend, Value: 850, Region: 1358 Starachowice
19:18:05  (Reporting)  CheckRegionForOperation 1016412 I. Russian Detachment, 1396 Leczsna, Pow:38, Count: 2(l 0/L 0/S 2) Fitness 53 PickVal 3 SelfVal 27 AINeed 60
19:18:05  (Reporting)  Agenda: Defend, Value: 1431, Region: 1371 Belzec
19:18:05  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2769 Krasyliv, Pow:154, Count: 4(l 2/L 1/S 2) Fitness 52 PickVal 50 SelfVal 174 AINeed 101
19:18:05  (Reporting)  Agenda: Defend, Value: 9048, Region: 1346 Cernowitz
19:18:05  (Reporting)  CheckRegionForOperation 1016411 Miloradovich Diviziya, 1370 Zamosc, Pow:217, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 17 AINeed 101
19:18:05  (Reporting)  Agenda: Defend, Value: 850, Region: 1336 Sambor
19:18:05  (Reporting)  CheckRegionForOperation 1016165 Lanzheron Diviziya, 1370 Zamosc, Pow:207, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 3 SelfVal 28 AINeed 60
19:18:05  (Reporting)  Agenda: Defend, Value: 1400, Region: 1372 Chelm
19:18:05  (Reporting)  Secondary Region 1370 Zamosc Pick 13 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  CheckRegionForOperation 1016165 Lanzheron Diviziya, 1370 Zamosc, Pow:207, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 10 SelfVal 67 AINeed 60
19:18:05  (Reporting)  Agenda: Defend, Value: 3350, Region: 2761 Dubno
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 12 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1014300 III. Russian Detachment (Pow.69)
19:18:05  (Reporting)  1016160 Karl Fedorovich Baggovut (Pow.61)
19:18:05  (Reporting)  1003786 Novorossyisk Kazachi (Pow.47)
19:18:05  (Reporting)  1003777 Ochakov Kazachi (Pow.41)
19:18:05  (Reporting)  1016162 Vorontsov' Force (Pow.181)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 2815 Odessa Pick 52 SelfVal 592 Need 60  no group candidate found
19:18:05  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3545 Azov Pick 18 has enough garrison (Value: 233) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3238 Sevastopol Pick 45 has enough garrison (Value: 367) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2846 Ochakov Pick 14 has enough garrison (Value: 237) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 678 Napoli Pick 99 SelfVal 325 Need 101  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 852 Bremen Pick 79 SelfVal 280 Need 101  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1016096 2-ya Kazach'ya Brigada (Pow.2)
19:18:05  (Reporting)  1013388 II. Russian Detachment (Pow.67)
19:18:05  (Reporting)  1016416 1-i Oboznyi (Pow.0)
19:18:05  (Reporting)  1015416 2-i Oboznyi (Pow.0)
19:18:05  (Reporting)  1014463 Lambert' Force (Pow.24)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 2608 Saint Petersburg Pick 86 SelfVal 640 Need 0  no group candidate found
19:18:05  (Reporting)  Region 2529 Riga Pick 64 SelfVal 468 Need 0  no group candidate found
19:18:05  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 8 has enough garrison (Value: 365) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2589 Narva Pick 32 has enough garrison (Value: 239) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2580 Reval Pick 39 has enough garrison (Value: 233) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 99) - evaluation skipped
19:18:05  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2012 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
19:18:05  (Reporting)  _AFA_ 1008241 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3088, Region: 2819 Nikolaiev
19:18:05  (Reporting)  Disembark: Russian Detachment created in region Bay of Sochi
19:18:05  (Reporting)  PrepareForDisembark Landing aborted: 1008144 Army of the Danube, 4522 Bay of Sochi, Pow:497, Count: 8(l 2/L 6/S 0) no region has any interest.
19:18:05  (Reporting)  _AFA_ 1008144 Army of the Danube has been given the mission Agenda: Transport, Value: 17500, Region: 4522 Bay of Sochi
19:18:05  (Reporting)  Disembark: Russian Detachment created in region Bay of Sochi
19:18:05  (Reporting)  PrepareForDisembark Landing aborted: 1008202 Adriatic Fleet, 4522 Bay of Sochi, Pow:291, Count: 9(l 3/L 5/S 2) no region has any interest.
19:18:05  (Reporting)  _AFA_ 1008202 Adriatic Fleet has been given the mission Agenda: Transport, Value: 17600, Region: 4522 Bay of Sochi
19:18:05  (Reporting)  _AFA_ 1015215 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 77 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Eastern Mediterranean Trade
19:18:05  (Reporting)  _AFA_ 1014325 M. Neva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
19:18:05  (Reporting)  _AFA_ 1014845 Black Sea Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
19:18:05  (Reporting)  _AFO_ Adding supply transport 1014845 Black Sea Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Commerce
19:18:05  (Reporting)  _AFA_ 1014570 Kazan Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 14 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
19:18:05  (Reporting)  _AFA_ 1014846 S.Piotr Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5775, Region: 3923 Baltic Sea Trade
19:18:05  (Reporting)  _AFA_ 1014299 Kartsev's Fleet has been given the mission Agenda: Naval Superiority, Value: 7372, Region: 4218 Wisla Haf
19:18:05  (Reporting)  _AFA_ 1014299 Kartsev's Fleet has been given the mission Agenda: Naval Docking, Value: 3456, Region: 2427 Windau
19:18:05  (Reporting)  Ended AssignFleetsOperations 60 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
19:18:05  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
19:18:05  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
19:18:05  (Reporting)  Ended CheckLocalOpportunities 11 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
19:18:05  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
19:18:05  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
19:18:05  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
19:18:05  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:18:05  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
19:18:05  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:18:05  (Reporting)  Entering Collect Leaders (_COD_)
19:18:05  (Reporting)  Leader 1014561 Grand Duke Constantine relocated to 1681 Ragusa
19:18:05  (Reporting)  Ended Collect Leaders 0 ms
19:18:05  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:18:05  (Reporting)  Ended RemoveWeakInterests 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 1681 Ragusa in theater 345 Balkans
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014299 Kartsev's Fleet, 4221 Niemen Haf, Pow:66, Count: 3(l 1/L 2/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 7372, Region: 4218 Wisla Haf
19:18:05  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3456, Region: 2427 Windau
19:18:05  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 7372, Region: 4218 Wisla Haf
19:18:05  (Reporting)  1014299-Kartsev's Fleet Power:66 Health:100% Niemen Haf>Wisla Haf Mission:Naval Superiority Fitness:97% Need:0 Threat:0 GoalValue: 7372
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Arty 1016673 Skt.Petersb.Art., 2993 Moskwa, Pow:64, Count: 1(l 0/L 0/S 1) in reserve
19:18:05  (Reporting)  _RCA_ Arty 1016674 3-ya Otdelnaya Art. Brigada, 2993 Moskwa, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
19:18:05  (Reporting)  _RCA_ Arty 1016676 SP HQ, 2664 Khalm, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
19:18:05  (Reporting)  _RCA_ Arty 1016675 Rossya Armiya HQ, 2664 Khalm, Pow:38, Count: 1(l 0/L 0/S 1) in reserve
19:18:05  (Reporting)  _RCA_ Arty 1015018 6-ya Otdelnaya Art. Brigada, 3043 Tula, Pow:41, Count: 1(l 0/L 0/S 1) in reserve
19:18:05  (Reporting)  _RCA_ Artilleries found:  5 in core Area
19:18:05  (Reporting)  _RCA_ Artillery 1016676 SP HQ, 2664 Khalm, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1016413 Nikolay Tuchkov, 2544 Dvinsk, Pow:47, Count: 1(l 1/L 1/S 0)
19:18:05  (Reporting)  _RCA_ Artillery 1016675 Rossya Armiya HQ, 2664 Khalm, Pow:38, Count: 1(l 0/L 0/S 1) relocating toward 1016413 Tuchkov' Force, 2544 Dvinsk, Pow:88, Count: 2(l 1/L 1/S 1)
19:18:05  (Reporting)  _RCA_ Artillery 1016673 Skt.Petersb.Art., 2993 Moskwa, Pow:64, Count: 1(l 0/L 0/S 1) relocating toward 1681 Ragusa
19:18:05  (Reporting)  _RCA_ Arty 1016673 Skt.Petersb.Art., 2993 Moskwa, Pow:64, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
19:18:05  (Reporting)  _RCA_ Artillery 1016674 3-ya Otdelnaya Art. Brigada, 2993 Moskwa, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1681 Ragusa
19:18:05  (Reporting)  _RCA_ Arty 1016674 3-ya Otdelnaya Art. Brigada, 2993 Moskwa, Pow:39, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
19:18:05  (Reporting)  _RCA_ Artillery 1015018 6-ya Otdelnaya Art. Brigada, 3043 Tula, Pow:41, Count: 1(l 0/L 0/S 1) relocating toward 1681 Ragusa
19:18:05  (Reporting)  _RCA_ Arty 1015018 6-ya Otdelnaya Art. Brigada, 3043 Tula, Pow:41, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supply 1015416 2-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  _RCS_ Supply 1016416 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  _RCS_ Supply 1016677 SP-1i Oboznyi Polk, 2664 Khalm, Pow:0, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  _RCS_ Supply 1015642 SM-1i Oboznyi Polk, 2906 Smolensk, Pow:0, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  _RCS_ Supply 1014564 OR-1i Oboznyi Polk, 3434 Saratov, Pow:0, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  _RCS_ Supply 1016410 KV-1i Oboznyi Polk, 3195 Mezova, Pow:0, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  _RCS_ Supplies found:  6 in core Area
19:18:05  (Reporting)  _RCA_ Resupplying 1015642 SM-1i Oboznyi Polk, 2906 Smolensk, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003636 Moskovskaya, 2933 Vyazma, Pow:397, Count: 7(l 5/L 4/S 2)
19:18:05  (Reporting)  _RCA_ Resupplying 1016677 SP-1i Oboznyi Polk, 2664 Khalm, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003119 Russian Army, 2664 Khalm, Pow:220, Count: 5(l 4/L 1/S 1)
19:18:05  (Reporting)  _RCA_ Resupplying 1016410 KV-1i Oboznyi Polk, 3195 Mezova, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003501 Kavkazskaya, 3173 Slovyansk, Pow:227, Count: 3(l 2/L 1/S 1)
19:18:05  (Reporting)  _RCA_ Resupplying 1016416 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014463 Lambert' Force, 2608 Saint Petersburg, Pow:24, Count: 2(l 1/L 0/S 1)
19:18:05  (Reporting)  _RCA_ Resupplying 1014564 OR-1i Oboznyi Polk, 3434 Saratov, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003757 Astrakhan Brig., 3509 Astrakhan, Pow:27, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  _RCA_ Resupplying 1015416 2-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014463 Lambert' Force, 2608 Saint Petersburg, Pow:24, Count: 3(l 1/L 0/S 2)
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 1681 Ragusa in theater 351 Russia
19:18:05  (Reporting)  _GTU_ 1003467 Krymskaya, 2847 Kherson, Pow:138, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1016162 Vorontsov' Force, 3188 Taganrog, Pow:181, Count: 4(l 2/L 3/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1003405 Ertel' Force, 2831 Nemirov, Pow:197, Count: 3(l 2/L 1/S 1) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1003753 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1003580 Kievskaya, 2801 Kiev, Pow:510, Count: 6(l 3/L 3/S 3) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1013382 1-ya Lineynyi Brigada, 3869 Syzran, Pow:20, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1015203 Bennigsen' Force, 2511 Bobruisk, Pow:213, Count: 3(l 2/L 2/S 0) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1003215 Liflandskaya, 2526 Vidzi, Pow:280, Count: 6(l 3/L 2/S 3) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1003636 Moskovskaya, 2933 Vyazma, Pow:404, Count: 8(l 5/L 4/S 3) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ 1003119 Russian Army, 2664 Khalm, Pow:220, Count: 6(l 4/L 1/S 2) has no agenda for now, trying to gather
19:18:05  (Reporting)  _GTU_ Starting merge 10 at start
19:18:05  (Reporting)  _GTU_ Finished merge 10 now
19:18:05  (Reporting)  _GTU_ 1003405 Ertel' Force, 2831 Nemirov, Pow:197, Count: 3(l 2/L 1/S 1) no gathering goal found, will be iddle this turn.
19:18:05  (Reporting)  _GTU_ 1003636 Moskovskaya, 2933 Vyazma, Pow:404, Count: 8(l 5/L 4/S 3) no gathering goal found, will be iddle this turn.
19:18:05  (Reporting)  _GTU_ 1003119 Russian Army, 2664 Khalm, Pow:220, Count: 6(l 4/L 1/S 2) no gathering goal found, will be iddle this turn.
19:18:05  (Reporting)  _GTU_ 1016162 Vorontsov' Force, 3188 Taganrog, Pow:181, Count: 4(l 2/L 3/S 0) no gathering goal found, will be iddle this turn.
19:18:05  (Reporting)  _GTU_ 1003215 Liflandskaya, 2526 Vidzi, Pow:280, Count: 6(l 3/L 2/S 3) no gathering goal found, will be iddle this turn.
19:18:05  (Reporting)  _GTU_ 1003467 Krymskaya, 2847 Kherson, Pow:138, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
19:18:05  (Reporting)  _GTU_ 1003580 Kievskaya, 2801 Kiev, Pow:510, Count: 6(l 3/L 3/S 3) no gathering goal found, will be iddle this turn.
19:18:05  (Reporting)  _GTU_ 1015203 Bennigsen' Force, 2511 Bobruisk, Pow:213, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
19:18:05  (Reporting)  _GTU_ 1013382 1-ya Lineynyi Brigada, 3869 Syzran, Pow:20, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:18:05  (Reporting)  _GTU_ 1003753 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:18:05  (Reporting)  Ended AI Gather Units 1431 ms
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  _GTG_ 1003757 Astrakhan Brig., 3509 Astrakhan, Pow:27, Count: 3(l 1/L 1/S 1) is garrisoning 3509 Astrakhan and will absorb 1016659 Astrakhanskii Gar.
19:18:05  (Reporting)  Ended GatherGarrisons 2 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  _ATG__ 1003467 Krymskaya Kherson Going against objective: 3886 Azerbaidjan
19:18:05  (Reporting)  _ATG__ 1016162 Vorontsov' Force Taganrog Going against objective: 3886 Azerbaidjan
19:18:05  (Reporting)  _ATG__ 1003405 Ertel' Force Nemirov Going against objective: 3886 Azerbaidjan
19:18:05  (Reporting)  _ATG__ 1003580 Kievskaya Kiev Going against objective: 3886 Azerbaidjan
19:18:05  (Reporting)  _ATG__ 1015203 Bennigsen' Force Bobruisk Going against objective: 3886 Azerbaidjan
19:18:05  (Reporting)  _ATG__ 1003215 Liflandskaya Vidzi Going against objective: 3608 Grozny
19:18:05  (Reporting)  _ATG__ 1015018 6-ya Otdelnaya Art. Brigada Tula Going against objective: 2608 Saint Petersburg
19:18:05  (Reporting)  _ATG__ 1003636 Moskovskaya Vyazma Going against objective: 3886 Azerbaidjan
19:18:05  (Reporting)  _ATG__ 1003119 Russian Army Khalm Going against objective: 3886 Azerbaidjan
19:18:05  (Reporting)  _ATG__ 1016674 3-ya Otdelnaya Art. Brigada Moskwa Going against objective: 2608 Saint Petersburg
19:18:05  (Reporting)  _ATG__ 1016673 Skt.Petersb.Art. Moskwa Going against objective: 2608 Saint Petersburg
19:18:05  (Reporting)  _ATG__ 1014561 Grand Duke Constantine Tosno Going against objective: 2815 Odessa
19:18:05  (Reporting)  Ended AddTheaterGoal 19 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014463 Lambert' Force, 2608 Saint Petersburg, Pow:24, Count: 4(l 1/L 0/S 3)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
19:18:05  (Reporting)  1014463-Lambert' Force Power:24 Health:100% Saint Petersburg>Saint Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014026 1-ya Brigady Transportni, 2607 Kronstadt Island, Pow:1, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014571 Strela Sq., 2608 Saint Petersburg, Pow:16, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2608 Saint Petersburg
19:18:05  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 684, Region: 852 Bremen
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2608 Saint Petersburg
19:18:05  (Reporting)  1014571-Strela Sq. Power:16 Health:100% Saint Petersburg>Saint Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014561 Grand Duke Constantine is doing nothing in Tosno  Power: 0  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016415 1-ya Rezervnye Brigada, 2959 Soz, Pow:21, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2950 Tver
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2950 Tver
19:18:05  (Reporting)  1016415-1-ya Rezervnye Brigada Power:21 Health:88% Soz>Tver Mission:Resupply Fitness:100% Need:52 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1010399 Tver Garnizon, 2993 Moskwa, Pow:94, Count: 3(l 2/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2993 Moskwa
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2993 Moskwa
19:18:05  (Reporting)  1010399-Tver Garnizon Power:94 Health:100% Moskwa>Moskwa Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016673 Skt.Petersb.Art. is doing nothing in Moskwa  Power: 64  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016674 3-ya Otdelnaya Art. Brigada is doing nothing in Moskwa  Power: 39  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016414 Depreradovich' Force, 2924 Andreapol, Pow:552, Count: 3(l 2/L 2/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  1016414-Depreradovich' Force Power:552 Health:96% Andreapol>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:18:05  (Reporting)   
19:18:05  (Reporting)  1003119 Russian Army is doing nothing in Khalm  Power: 220  HealthPerc: 98
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013388 II. Russian Detachment, 2529 Riga, Pow:67, Count: 2(l 0/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2529 Riga
19:18:05  (Reporting)  1013388-II. Russian Detachment Power:67 Health:98% Riga>Riga Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1008098 Baltic Fleet, 2529 Riga, Pow:257, Count: 7(l 2/L 5/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 70000, Region: 2529 Riga
19:18:05  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5022, Region: 852 Bremen
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 70000, Region: 2529 Riga
19:18:05  (Reporting)  1008098-Baltic Fleet Power:257 Health:100% Riga>Riga Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 70000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015405 3-ya Brigady Transportni, 2529 Riga, Pow:2, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1003636 Moskovskaya is doing nothing in Vyazma  Power: 404  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016413 Tuchkov' Force, 2544 Dvinsk, Pow:132, Count: 3(l 1/L 1/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11050, Region: 2544 Dvinsk
19:18:05  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11050, Region: 2544 Dvinsk
19:18:05  (Reporting)  1016413-Tuchkov' Force Power:132 Health:92% Dvinsk>Dvinsk Mission:Garrison Fitness:65% Need:13 Threat:0 GoalValue: 11050
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015018 6-ya Otdelnaya Art. Brigada is doing nothing in Tula  Power: 41  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1008263 S. Volga Fleet, 3880 Kazan, Pow:24, Count: 5(l 0/L 1/S 4)
19:18:05  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5952, Region: 3869 Syzran
19:18:05  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5952, Region: 3869 Syzran
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1008263 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3869 Syzran
19:18:05  (Reporting)  1008263-S. Volga Fleet Power:24 Health:100% Kazan>Syzran Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 5952
19:18:05  (Reporting)   
19:18:05  (Reporting)  1003215 Liflandskaya is doing nothing in Vidzi  Power: 280  HealthPerc: 98
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003543 Smolenskaya, 2907 Krasniy, Pow:194, Count: 4(l 2/L 1/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  1003543-Smolenskaya Power:194 Health:96% Krasniy>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016166 Zakomelsky Brigada, 3054 Bryansk, Pow:122, Count: 1(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3054 Bryansk
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3054 Bryansk
19:18:05  (Reporting)  1016166-Zakomelsky Brigada Power:122 Health:93% Bryansk>Bryansk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003678 Uralskaya, 3872 Undori, Pow:166, Count: 2(l 2/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3880 Kazan
19:18:05  (Reporting)  1003678-Uralskaya Power:166 Health:98% Undori>Kazan Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003250 Bulatov' Force, 2511 Bobruisk, Pow:162, Count: 5(l 1/L 2/S 3)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  1003250-Bulatov' Force Power:162 Health:98% Bobruisk>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015203 Bennigsen' Force is doing nothing in Bobruisk  Power: 213  HealthPerc: 97
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016149 Kamensky Diviziya, 2695 Rogatchev, Pow:166, Count: 1(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2511 Bobruisk
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  1016149-Kamensky Diviziya Power:166 Health:97% Rogatchev>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013382 1-ya Lineynyi Brigada is doing nothing in Syzran  Power: 20  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015962 Vasilchikov' Force, 3884 Sibir, Pow:205, Count: 2(l 1/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3884 Sibir
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3884 Sibir
19:18:05  (Reporting)  1015962-Vasilchikov' Force Power:205 Health:92% Sibir>Sibir Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003712 Sibirskaya, 3884 Sibir, Pow:26, Count: 3(l 1/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3600, Region: 3884 Sibir
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3884 Sibir
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3884 Sibir
19:18:05  (Reporting)  1003712-Sibirskaya Power:26 Health:88% Sibir>Sibir Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1003580 Kievskaya is doing nothing in Kiev  Power: 510  HealthPerc: 98
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003750 Novgorod Brig., 3129 Kharkov, Pow:20, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
19:18:05  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
19:18:05  (Reporting)  1003750-Novgorod Brig. Power:20 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:65% Need:27 Threat:0 GoalValue: 16250
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016164 Anikeev Brigada, 3125 Merefa, Pow:5, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4162, Region: 3125 Merefa
19:18:05  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4162, Region: 3125 Merefa
19:18:05  (Reporting)  1016164-Anikeev Brigada Power:5 Health:75% Merefa>Merefa Mission:Garrison Fitness:25% Need:55 Threat:0 GoalValue: 4162
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015192 Tormasov' Force, 3119 Poltava, Pow:37, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
19:18:05  (Reporting)  1015192-Tormasov' Force Power:37 Health:100% Poltava>Merefa Mission:Resupply Fitness:100% Need:55 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003699 Orenburgskaya, 3885 Steppes, Pow:49, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  1003699-Orenburgskaya Power:49 Health:100% Steppes>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016163 Orenburg Brigada, 3885 Steppes, Pow:9, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
19:18:05  (Reporting)  1016163-Orenburg Brigada Power:9 Health:81% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1003753 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 17  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003501 Kavkazskaya, 3173 Slovyansk, Pow:210, Count: 4(l 2/L 1/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
19:18:05  (Reporting)  1003501-Kavkazskaya Power:210 Health:100% Slovyansk>Merefa Mission:Resupply Fitness:100% Need:55 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016669 Barclay de Tolly' Force, 2831 Nemirov, Pow:53, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8190, Region: 2831 Nemirov
19:18:05  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8190, Region: 2831 Nemirov
19:18:05  (Reporting)  1016669-Barclay de Tolly' Force Power:53 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:65% Need:7 Threat:0 GoalValue: 8190
19:18:05  (Reporting)   
19:18:05  (Reporting)  1003405 Ertel' Force is doing nothing in Nemirov  Power: 197  HealthPerc: 97
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016670 DN-1i Oboznyi Polk, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 27500, Region: 2831 Nemirov
19:18:05  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 27500, Region: 2831 Nemirov
19:18:05  (Reporting)  1016670-DN-1i Oboznyi Polk Power:0 Health:100% Nemirov>Nemirov Mission:Build Depot Fitness:55% Need:7 Threat:0 GoalValue: 27500
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003772 Dnepr Kazachi, 3181 Aksay, Pow:55, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
19:18:05  (Reporting)  1003772-Dnepr Kazachi Power:55 Health:100% Aksay>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003464 Odessa Governor, 2849 Maryanske, Pow:49, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  1003464-Odessa Governor Power:49 Health:100% Maryanske>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016409 Rosen' Force, 2822 Dubozary, Pow:295, Count: 2(l 2/L 2/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2841 Olviopol
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2841 Olviopol
19:18:05  (Reporting)  1016409-Rosen' Force Power:295 Health:90% Dubozary>Olviopol Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016161 Maltits Diviziya, 2822 Dubozary, Pow:124, Count: 1(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
19:18:05  (Reporting)  1016161-Maltits Diviziya Power:124 Health:95% Dubozary>Nemirov Mission:Resupply Fitness:100% Need:7 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014038 Likhachev' Force, 3189 Rostov, Pow:24, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3189 Rostov
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3189 Rostov
19:18:05  (Reporting)  1014038-Likhachev' Force Power:24 Health:92% Rostov>Rostov Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016162 Vorontsov' Force is doing nothing in Taganrog  Power: 181  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1003467 Krymskaya is doing nothing in Kherson  Power: 138  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014043 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:5, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1008228 Dnepr Fleet, 3214 Berdjiansk, Pow:18, Count: 3(l 0/L 1/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2662, Region: 2819 Nikolaiev
19:18:05  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2662, Region: 2819 Nikolaiev
19:18:05  (Reporting)  1008228-Dnepr Fleet Power:18 Health:100% Berdjiansk>Nikolaiev Mission:Naval Docking Fitness:75% Need:60 Threat:0 GoalValue: 2662
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003757 Astrakhan Brig., 3509 Astrakhan, Pow:39, Count: 4(l 1/L 2/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12090, Region: 3509 Astrakhan
19:18:05  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12090, Region: 3509 Astrakhan
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1008193 Caspian Fleet, 3509 Astrakhan, Pow:60, Count: 2(l 0/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
19:18:05  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1008193 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
19:18:05  (Reporting)  1008193-Caspian Fleet Power:60 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:11 GoalValue: 2619
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1010300 Astrakhan Garnizon, 3538 Divnoie, Pow:36, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
19:18:05  (Reporting)  List of Agendas for 1010300 Astrakhan Garnizon, 3538 Divnoie, Pow:36, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 182000, Region: 3579 Stavropol
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 182000, Region: 3579 Stavropol
19:18:05  (Reporting)  1010300 Astrakhan Garnizon Divnoie Health: 100 % will target  1003765 Kubanskaya
19:18:05  (Reporting)  1010300-Astrakhan Garnizon Power:36 Health:100% Divnoie>Stavropol Mission:Merge (slave) Fitness:91% Need:60 Threat:0 GoalValue: 182000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003777 Ochakov Kazachi, 3230 Djankoi, Pow:41, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  1003777-Ochakov Kazachi Power:41 Health:94% Djankoi>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003765 Kubanskaya, 3579 Stavropol, Pow:53, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 27156, Region: 3608 Grozny
19:18:05  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 27156, Region: 3608 Grozny
19:18:05  (Reporting)  1003765-Kubanskaya Power:53 Health:88% Stavropol>Grozny Mission:Intercept (Master) Chechen Raiders II Fitness:93% Need:105 Threat:78 GoalValue: 27156
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014312 Kavkazskii Kazachi, 3579 Stavropol, Pow:40, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
19:18:05  (Reporting)  List of Agendas for 1014312 Kavkazskii Kazachi, 3579 Stavropol, Pow:40, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 186000, Region: 3579 Stavropol
19:18:05  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 186000, Region: 3579 Stavropol
19:18:05  (Reporting)  1014312 Kavkazskii Kazachi Stavropol has been merged in  1003765 Kubanskaya
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1008241 Don Fleet, 4513 Gulf of Feodosia, Pow:18, Count: 3(l 0/L 1/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2662, Region: 3188 Taganrog
19:18:05  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3088, Region: 2819 Nikolaiev
19:18:05  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3088, Region: 2819 Nikolaiev
19:18:05  (Reporting)  1008241-Don Fleet Power:18 Health:100% Gulf of Feodosia>Nikolaiev Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 3088
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003786 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2500, Region: 3567 Novorossiysk
19:18:05  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2500, Region: 3567 Novorossiysk
19:18:05  (Reporting)  1003786-Novorossyisk Kazachi Power:47 Health:100% Novorossiysk>Novorossiysk Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 2500
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016160 Karl Fedorovich Baggovut, 3567 Novorossiysk, Pow:61, Count: 1(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3567 Novorossiysk
19:18:05  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2800, Region: 3567 Novorossiysk
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3567 Novorossiysk
19:18:05  (Reporting)  1016160-Karl Fedorovich Baggovut Power:61 Health:100% Novorossiysk>Novorossiysk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014300 III. Russian Detachment, 3568 Gelendzik, Pow:69, Count: 3(l 1/L 1/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:18:05  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2050, Region: 3568 Gelendzik
19:18:05  (Reporting)  Agenda  3  : Agenda: Attack, Value: 1464, Region: 3575 Maikop
19:18:05  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2050, Region: 3568 Gelendzik
19:18:05  (Reporting)  1014300-III. Russian Detachment Power:69 Health:100% Gelendzik>Gelendzik Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 2050
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1008144 Army of the Danube, 4522 Bay of Sochi, Pow:497, Count: 8(l 2/L 6/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Transport, Value: 17500, Region: 4522 Bay of Sochi
19:18:05  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 17500, Region: 4522 Bay of Sochi
19:18:05  (Reporting)  1008144-Army of the Danube Power:497 Health:100% Bay of Sochi>Bay of Sochi Mission:Transport Fitness:100% Need:0 Threat:0 GoalValue: 17500
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1008202 Adriatic Fleet, 4522 Bay of Sochi, Pow:291, Count: 9(l 3/L 5/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Transport, Value: 17600, Region: 4522 Bay of Sochi
19:18:05  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 17600, Region: 4522 Bay of Sochi
19:18:05  (Reporting)  1008202-Adriatic Fleet Power:291 Health:99% Bay of Sochi>Bay of Sochi Mission:Transport Fitness:100% Need:0 Threat:0 GoalValue: 17600
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.41 - Core:0.59 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016408 Gudovich' Force, 3639 Vladikavkaz, Pow:42, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
19:18:05  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 10200, Region: 3639 Vladikavkaz
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
19:18:05  (Reporting)  1016408-Gudovich' Force Power:42 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003815 Georgia Expedition, 3664 Tiflis, Pow:154, Count: 4(l 2/L 1/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
19:18:05  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 8750, Region: 3664 Tiflis
19:18:05  (Reporting)  Agenda  3  : Agenda: Defend, Value: 1053, Region: 3667 Martkopi
19:18:05  (Reporting)  Agenda  4  : Agenda: Defend, Value: 5512, Region: 3639 Vladikavkaz
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
19:18:05  (Reporting)  1003815-Georgia Expedition Power:154 Health:99% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1003790 Vladikavkaz Kazachi, 3664 Tiflis, Pow:44, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
19:18:05  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 9100, Region: 3664 Tiflis
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
19:18:05  (Reporting)  1003790-Vladikavkaz Kazachi Power:44 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.40) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 1681 Ragusa in theater 339 Austria
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.70) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Gather Units (_GTU_)
19:18:05  (Reporting)  _GTU_ Gathering Region 1681 Ragusa in theater 343 Poland
19:18:05  (Reporting)  _GTU_ Starting merge 0 at start
19:18:05  (Reporting)  End of AI Gather Units
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016412 I. Russian Detachment, 1396 Leczsna, Pow:38, Count: 2(l 0/L 0/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7049, Region: 1370 Zamosc
19:18:05  (Reporting)  Agenda  2  : Agenda: Defend, Value: 1932, Region: 1368 Busk
19:18:05  (Reporting)  Agenda  3  : Agenda: Defend, Value: 1764, Region: 1372 Chelm
19:18:05  (Reporting)  Agenda  4  : Agenda: Defend, Value: 20416, Region: 1373 Lublin
19:18:05  (Reporting)  Agenda  5  : Agenda: Defend, Value: 1431, Region: 1371 Belzec
19:18:05  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 20416, Region: 1373 Lublin
19:18:05  (Reporting)  1016412-I. Russian Detachment Power:38 Health:100% Leczsna>Lublin Mission:Defend Fitness:64% Need:60 Threat:37 GoalValue: 20416
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016679 Uvarov' Force, 1370 Zamosc, Pow:224, Count: 2(l 1/L 2/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1337 Lemberg
19:18:05  (Reporting)  Agenda  2  : Agenda: Defend, Value: 13255, Region: 1328 Krakow
19:18:05  (Reporting)  Agenda  3  : Agenda: Defend, Value: 2585, Region: 1375 Radom
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1337 Lemberg
19:18:05  (Reporting)  1016679-Uvarov' Force Power:224 Health:100% Zamosc>Lemberg Mission:Resupply Fitness:100% Need:101 Threat:75 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016411 Miloradovich Diviziya, 1370 Zamosc, Pow:217, Count: 1(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1337 Lemberg
19:18:05  (Reporting)  Agenda  2  : Agenda: Defend, Value: 850, Region: 1358 Starachowice
19:18:05  (Reporting)  Agenda  3  : Agenda: Defend, Value: 850, Region: 1336 Sambor
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1337 Lemberg
19:18:05  (Reporting)  1016411-Miloradovich Diviziya Power:217 Health:99% Zamosc>Lemberg Mission:Resupply Fitness:100% Need:101 Threat:75 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1016165 Lanzheron Diviziya, 1370 Zamosc, Pow:207, Count: 1(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1337 Lemberg
19:18:05  (Reporting)  Agenda  2  : Agenda: Defend, Value: 1400, Region: 1372 Chelm
19:18:05  (Reporting)  Agenda  3  : Agenda: Defend, Value: 3350, Region: 2761 Dubno
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1337 Lemberg
19:18:05  (Reporting)  1016165-Lanzheron Diviziya Power:207 Health:94% Zamosc>Lemberg Mission:Resupply Fitness:100% Need:101 Threat:75 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014315 Dokhturov' Force, 2769 Krasyliv, Pow:154, Count: 4(l 2/L 1/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Defend, Value: 20732, Region: 1337 Lemberg
19:18:05  (Reporting)  Agenda  2  : Agenda: Defend, Value: 1224, Region: 1345 Stanislau
19:18:05  (Reporting)  Agenda  3  : Agenda: Defend, Value: 21168, Region: 1337 Lemberg
19:18:05  (Reporting)  Agenda  4  : Agenda: Defend, Value: 836, Region: 2763 Kremenetz
19:18:05  (Reporting)  Agenda  5  : Agenda: Defend, Value: 1054, Region: 1344 Kolomya
19:18:05  (Reporting)  Agenda  6  : Agenda: Defend, Value: 969, Region: 1335 Jaworov
19:18:05  (Reporting)  Agenda  7  : Agenda: Defend, Value: 9048, Region: 1346 Cernowitz
19:18:05  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 20732, Region: 1337 Lemberg
19:18:05  (Reporting)  1014315-Dokhturov' Force Power:154 Health:100% Krasyliv>Lemberg Mission:Defend Fitness:71% Need:101 Threat:75 GoalValue: 20732
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015215 I. Fleet, 3933 Black Sea Trade, Pow:99, Count: 2(l 0/L 2/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
19:18:05  (Reporting)  1015215-I. Fleet Power:99 Health:100% Black Sea Trade>Black Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014325 M. Neva Sq., 3929 Adriatic Sea Trade, Pow:32, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
19:18:05  (Reporting)  1014325-M. Neva Sq. Power:32 Health:100% Adriatic Sea Trade>Adriatic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014845 Black Sea Transport Sq., 4321 Formentara, Pow:16, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
19:18:05  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
19:18:05  (Reporting)  1014845-Black Sea Transport Sq. Power:16 Health:100% Formentara>Eastern Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014570 Kazan Sq., 3930 Central Mediterranean Trade, Pow:18, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
19:18:05  (Reporting)  1014570-Kazan Sq. Power:18 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014846 S.Piotr Sq., 3923 Baltic Sea Trade, Pow:77, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5775, Region: 3923 Baltic Sea Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5775, Region: 3923 Baltic Sea Trade
19:18:05  (Reporting)  1014846-S.Piotr Sq. Power:77 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5775
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  _SSU_ 1016682 IV. Russian Detachment, 2608 Saint Petersburg, Pow:0, Count: 2(l 0/L 0/S 2) created in region and locked (garrisoning)
19:18:05  (Reporting)  Ended SplitStaticUnits 4 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 4 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 1 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 1 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 5 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 2 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 2 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 2 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 10 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 4 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 4 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 3 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 2 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 1 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 1 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 1 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 2 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 1 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 1 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 3 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 1 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 1 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 2 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 1 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 1 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 1 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering PromoteLeaders (_PRL_)
19:18:05  (Reporting)  Ended PromoteLeaders 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda AutoMerge
19:18:05  (Reporting)  1016411 Miloradovich Diviziya will be merged into 1016165 Lanzheron Diviziya in region Zamosc
19:18:05  (Reporting)  1016669 Barclay de Tolly' Force will be merged into 1003405 Ertel' Force in region Nemirov
19:18:05  (Reporting)  AI Process done in  23259 ms
19:18:05  (Reporting)  Processing  1000004 Austria
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Austria AILevel 3 Kind: 0 Dormant YES Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 1482 Expected 122 Balance -9
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 3112 Expected 85 Balance 0
19:18:05  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
19:18:05  (Reporting)  Conscripts Availability High Stock 197 Expected 85 Balance -11
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 584 Expected 61 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
19:18:05  (Reporting)  Engagment Points Availability Plentiful Stock 135 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 353 Expected 24 Balance 0
19:18:05  (Reporting)    1004537 Italienische Armee Agenda Kept Agenda: Garrison, Value: 12100, Region: 1145 Trente EndTurn 2651
19:18:05  (Reporting)    1010804 Auffenberg Division Agenda Kept Agenda: Garrison, Value: 41300, Region: 1152 Innsbruck EndTurn 2651
19:18:05  (Reporting)    1015218 Werneck' Force Agenda Kept Agenda: Garrison, Value: 27000, Region: 1700 Peterwardein EndTurn 2651
19:18:05  (Reporting)    1008472 Sd Donau Flotte Agenda Kept Agenda: Naval Docking, Value: 2597, Region: 1275 Pest EndTurn 2652
19:18:05  (Reporting)    1008463 Nord Donau Flotte Agenda Kept Agenda: Naval Docking, Value: 2570, Region: 1275 Pest EndTurn 2652
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 5 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Proposing to 1000012 Baden
19:18:05  (Reporting)  Checking 23 Request Supply Right
19:18:05  (Reporting)  Still checking 23 Request Supply Right
19:18:05  (Reporting)  Item is a Various entry, chance 0
19:18:05  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Baden chance 0
19:18:05  (Reporting)  Proposing to 1000013 Bavaria
19:18:05  (Reporting)  Checking 0 Propose State Visit
19:18:05  (Reporting)  Still checking 0 Propose State Visit
19:18:05  (Reporting)  Item is a Various entry, chance -10
19:18:05  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Bavaria chance -10
19:18:05  (Reporting)  Proposing to 1000005 Prussia
19:18:05  (Reporting)  Checking 29 Give Passage Right
19:18:05  (Reporting)  Still checking 29 Give Passage Right
19:18:05  (Reporting)  Item is a Various entry, chance 4
19:18:05  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Passage Right toward Prussia chance 4
19:18:05  (Reporting)  Proposing to 1000003 Russia
19:18:05  (Reporting)  Checking 66 Request Foreign Access
19:18:05  (Reporting)  Still checking 66 Request Foreign Access
19:18:05  (Reporting)  Item is a Various entry, chance 28
19:18:05  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Foreign Access toward Russia chance 28
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 30 ms
19:18:05  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 956 Wittenberge
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1698 Osijek
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 3701 Tamanar
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3155 Olymskiy
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3928 Western Mediterranean Trade
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4551 Charlestown Bay
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2448 Shavli
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1837 Koznitza
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4055 Khabur Confluent
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3985 Spree Confluent
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2235 Bakuba
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3303 Arzama
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2986 Uglich
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 116 target region was 740 Schwyz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3935 Blockade
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2178 Urmia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3928 Western Mediterranean Trade
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3873 Buinsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 1874 Lule Burgas
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1578 Vaermland
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4206 Bornholm
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1579 Toeckfors
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1987 Adalia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1535 Knaered
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3441 Kamenski
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 116 target region was 1754 Bazias
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 116 target region was 2742 Glinska
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4203 Stralsund Channel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 36 target region was 672 Trani
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4213 GotlandChannel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1480 Odense
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 497 Brest
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3076 Maloarkhangelsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4066 Southern Icelandic Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3342 Mordovo
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3105 Krasnopilya
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 766 Namur
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 3392 Perezov
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 756 Maubeuge
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3260 Semenov
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 3571 Krymsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2121 Elbistan
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1215 Banska Bystrica
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 116 target region was 3809 Zuwara
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2667 Novosokolniki
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4292 Cape Trafalgar
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 116 target region was 2770 Khmelnik
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2327 Sidon
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 116 target region was 3346 Venady
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2679 Nova Lukom
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 4087 Firth of Clyde
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 998 Halle
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 953 Schwerin
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4552 Gulf of Mexico
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3374 Anna
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2461 Pasvalys
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 503 Pontivy
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1378 Tomaszow
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4437 South Ionian Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1371 Belzec
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2325 El Hormel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2822 Dubozary
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 2460 Jakobsburg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3681 Igdir
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3974 Rhin
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2444 Wileia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4354 Capo Ferrato
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 485 Montargis
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 157 Tua
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3032 Ryazan
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1389 Skierniewice
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1584 Karlstad
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3523 Tsuva
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1606 Visby
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3829 Al Zueidina
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 759 Diekirch
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 116 target region was 3941 Lower Tago
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 818 Mainz
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 479 Chalindrey
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 485 Montargis
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2620 Pupishevo
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1864 Unzukoppru
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4534 Black Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4119 Channel Entrance
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1607 Marieham
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1478 Aalborg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2058 Evren
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 136 target region was 1235 Beskid
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 795 Apeldoorn
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 116 target region was 387 Uzerche
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1349 Czestochowa
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 136 target region was 623 Padova
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 2702 Brest Litovsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 692 Cosenza
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1318 Sibiu
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1613 Porkkala
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1913 Ioanina
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2766 Khotyn
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 3986 Oder
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 116 target region was 2788 Radomir
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3087 Chaplyznoe
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2068 Sivas
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1130 Jens
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2905 Demidov
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1014 Gorlitz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 3464 Vechenskaia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 2580 Reval
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2560 Ainazi
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4326 Cap Tenes
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2991 Noghinsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 3785 Hammamet
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2008 Gerede
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2496 Jabrinka
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 36 target region was 2952 Goritsy
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4535 Black Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 58 Stirling
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2277 Rahfa
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 173 Gijon
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3027 Touma
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 116 target region was 764 Dinant
19:18:05  (Reporting)  Ended HandleRegionsDecisions 2602 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 584
19:18:05  (Reporting)  Money Level 6 Amount 1482
19:18:05  (Reporting)  Conscripts Level 4 Amount 197
19:18:05  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
19:18:05  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
19:18:05  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 90
19:18:05  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
19:18:05  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 63
19:18:05  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
19:18:05  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
19:18:05  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 108
19:18:05  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
19:18:05  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
19:18:05  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
19:18:05  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 18
19:18:05  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 81
19:18:05  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 90
19:18:05  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
19:18:05  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 45
19:18:05  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
19:18:05  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 81
19:18:05  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
19:18:05  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
19:18:05  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
19:18:05  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
19:18:05  (Reporting)  Adding 323 Field Hospital Coeff: 9
19:18:05  (Reporting)  Adding 324 Signals Rgt Coeff: 9
19:18:05  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
19:18:05  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
19:18:05  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
19:18:05  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
19:18:05  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
19:18:05  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
19:18:05  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
19:18:05  (Reporting)  Number of Draw 9
19:18:05  (Reporting)  Picking 315 Supply Brigade 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 12
19:18:05  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train no Area
19:18:05  (Reporting)  Picking 293 Jaeger Brigade 1805
19:18:05  (Reporting)  On Map 5 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 197 487 WSU 584 0 Money 1482 292
19:18:05  (Reporting)  Picking 313 Fortress Battery 1805
19:18:05  (Reporting)  On Map 7 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 197 273 WSU 584 58 Money 1482 536
19:18:05  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 197 293 WSU 584 0 Money 1482 270
19:18:05  (Reporting)  Picking 297 Horse Artillery Brigade 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 12
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 197 216 WSU 584 39 Money 1482 312
19:18:05  (Reporting)  Picking 310 Line Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 11
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 197 487 WSU 584 0 Money 1482 263
19:18:05  (Reporting)  Picking 306 Hussars Brigade 1805
19:18:05  (Reporting)  On Map 5 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 197 293 WSU 584 0 Money 1482 263
19:18:05  (Reporting)  Picking 1249 Supply Depot 1805
19:18:05  (Reporting)  On Map 6 Requested 0 In Pool 14
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 197 455 WSU 584 0 Money 1482 406
19:18:05  (Reporting)  Picking 313 Fortress Battery 1805
19:18:05  (Reporting)  On Map 7 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 197 273 WSU 584 58 Money 1482 536
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 1 36 ms
19:18:05  (Reporting)  AI Process done in  2988 ms
19:18:05  (Reporting)  Processing  1000005 Prussia
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Prussia AILevel 3 Kind: 0 Dormant YES Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Resources Levels Prussia EcoBase 189 AtWar: no AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 1459 Expected 94 Balance -6
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 2862 Expected 66 Balance 0
19:18:05  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
19:18:05  (Reporting)  Conscripts Availability Low Stock 47 Expected 66 Balance -7
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 423 Expected 47 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
19:18:05  (Reporting)  Engagment Points Availability Plentiful Stock 90 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 426 Expected 19 Balance 0
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 5 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
19:18:05  (Reporting)  Checking Propose State Visit sent by 1000004 Austria rels 46
19:18:05  (Reporting)  Item is *not* a peace treaty and AcceptChance is  30 %
19:18:05  (Reporting)  Modified Chance after bias vs nation 30 % rolled 20
19:18:05  (Reporting)  Accepted!
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Proposing to 1000004 Austria
19:18:05  (Reporting)  Checking 29 Give Passage Right
19:18:05  (Reporting)  Still checking 29 Give Passage Right
19:18:05  (Reporting)  Item is a Various entry, chance 4
19:18:05  (Reporting)  _HAD_ Send Treaty Prussia failed sending Give Passage Right toward Austria chance 4
19:18:05  (Reporting)  Proposing to 1000019 Sweden
19:18:05  (Reporting)  Checking 66 Request Foreign Access
19:18:05  (Reporting)  Still checking 66 Request Foreign Access
19:18:05  (Reporting)  Item is a Various entry, chance -3
19:18:05  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Sweden chance -3
19:18:05  (Reporting)  Proposing to 1000019 Sweden
19:18:05  (Reporting)  Checking 0 Propose State Visit
19:18:05  (Reporting)  Still checking 0 Propose State Visit
19:18:05  (Reporting)  Item is a Various entry, chance 7
19:18:05  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Sweden chance 7
19:18:05  (Reporting)  Proposing to 1000016 Mecklemburg
19:18:05  (Reporting)  Checking 0 Propose State Visit
19:18:05  (Reporting)  Still checking 0 Propose State Visit
19:18:05  (Reporting)  Item is a Various entry, chance 2
19:18:05  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Mecklemburg chance 2
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 16 ms
19:18:05  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4105 Call of Man
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 1499 Egersund
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2789 Baranivka
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 861 Hannover
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4095 North Atlantic
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1376 Ivangorod
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4180 Helgoland
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4159 Stromfjord
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3311 Kugesi
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1450 Sejni
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4010 Niemen Estuary
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 3576 Labinsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3306 Piana
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4202 Rostock Channel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2460 Jakobsburg
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 983 Eisenach
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1421 Marienburg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 2264 Awhaz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1283 Koros
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4424 West Lybian Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 432 Orange
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1451 Sakia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2419 Salloum
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1667 Sanski Most
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 284 Soria
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1008 Plauen
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2471 Jonava
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4195 Kattegat
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4671 Shyrokyne
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 1948 Kazgagi
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2480 Lida
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 3422 Serdobsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1896 Veroia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3092 Shalyhyne
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3369 Verknihy Mamon
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 499 Quimper
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3216 Orikhiv
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 1228 Kosice
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 33 target region was 2520 Kroupki
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 1305 Dej
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 795 Apeldoorn
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4388 Puglian Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 4400 Hvar Channel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 496 Chartres
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 643 Ancona
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1278 Szolnok
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4226 North Baltic Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3652 Kashuri
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 358 La Rochelle
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1778 Buzau
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3546 Zernograd
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3881 Norrland
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 3834 Cyrene
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 2277 Rahfa
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3362 Raman
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2087 Cayirli
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4519 Gulf of Taganrog
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3891 Maine
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2110 Tarsus
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2718 Novaia Lyuba
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 3923 Baltic Sea Trade
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 1230 Oezd
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3187 Snejnoie
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 72 target region was 1389 Skierniewice
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2421 Marsa Matruh
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1181 Eisererz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4188 Western Dogger Bank
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3783 Kelibia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3322 Ranenburg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3111 Dykanka
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 476 Dijon
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2361 Al Arad
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2844 Nova Odessa
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4499 Bay of Chesme
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 2566 Polva
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 3681 Igdir
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1752 Becej
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 3 Westport
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3509 Astrakhan
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 939 Bruensbuettel
19:18:05  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3754 Bou Saada
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4204 Peenemunde
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2163 Mardin
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1442 Lyck
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1127 Krems
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 230 Cartagena
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3333 Gryaznoe
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4398 Golfo di Fiume
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 427 Sisteron
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2966 Yaroslav
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4472 Coast of Judea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4467 Eastern Mediterranean Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 555 Charleville Mezieres
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1926 Athina
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1012 Radeberg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1108 Ilz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 115 Bedford
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2898 Boryspil
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4376 Capo Scaramia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1199 Zistersdon
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 3782 Nabeul
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4204 Peenemunde
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1935 Gythion
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 610 Aequi
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 80 Leeds
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4418 Golfe de Sfax
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 33 target region was 688 Taranto
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1827 Tolbuhin
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 258 Agudo
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4493 Gulf of Salonica
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3780 La Goulette
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3036 Solottcha
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 277 Alcala de Henares
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4500 Dardanelles
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1407 Plonsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 153 Viseu
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4442 Southwestern Cretan Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 4088 Northern Channel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4343 Mediterranean Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1087 Treibnitz
19:18:05  (Reporting)  Ended HandleRegionsDecisions 1895 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 423
19:18:05  (Reporting)  Money Level 6 Amount 1459
19:18:05  (Reporting)  Conscripts Level 2 Amount 47
19:18:05  (Reporting)  _BNU_ Emergency build ON
19:18:05  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
19:18:05  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
19:18:05  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
19:18:05  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 288
19:18:05  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 1080
19:18:05  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 144
19:18:05  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 864
19:18:05  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
19:18:05  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
19:18:05  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
19:18:05  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
19:18:05  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
19:18:05  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
19:18:05  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
19:18:05  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
19:18:05  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
19:18:05  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 126
19:18:05  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
19:18:05  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
19:18:05  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 90
19:18:05  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 945
19:18:05  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 855
19:18:05  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
19:18:05  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 99
19:18:05  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 108
19:18:05  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 144
19:18:05  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 72
19:18:05  (Reporting)  Adding 387 Field Hospital Coeff: 9
19:18:05  (Reporting)  Adding 388 Signals Rgt Coeff: 9
19:18:05  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
19:18:05  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
19:18:05  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
19:18:05  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
19:18:05  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
19:18:05  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
19:18:05  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
19:18:05  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
19:18:05  (Reporting)  Number of Draw 6
19:18:05  (Reporting)  Picking 353 Jaeger Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 15
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 47 292 WSU 423 0 Money 1459 146
19:18:05  (Reporting)  Picking 354 Second Line Infantry Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 47 292 WSU 423 0 Money 1459 146
19:18:05  (Reporting)  Picking 375 Depot Garrison 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 21
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 47 292 WSU 423 0 Money 1459 117
19:18:05  (Reporting)  Picking 375 Depot Garrison 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 21
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 47 292 WSU 423 0 Money 1459 117
19:18:05  (Reporting)  Picking 376 Invalid Garrison 1805
19:18:05  (Reporting)  On Map 6 Requested 0 In Pool 19
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 47 292 WSU 423 0 Money 1459 117
19:18:05  (Reporting)  Picking 353 Jaeger Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 15
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 47 292 WSU 423 0 Money 1459 146
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 28 ms
19:18:05  (Reporting)  AI Process done in  2128 ms
19:18:05  (Reporting)  Processing  1000006 Spain
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Spain AILevel 3 Kind: 0 Dormant YES Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Resources Levels Spain EcoBase 182 AtWar: no AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 832 Expected 91 Balance -11
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 2526 Expected 64 Balance 0
19:18:05  (Reporting)  Morale Points Availability Average Stock 84 Expected 64 Balance 0
19:18:05  (Reporting)  Conscripts Availability Very High Stock 216 Expected 64 Balance -8
19:18:05  (Reporting)  War supplies Availability High Stock 78 Expected 46 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 34 Expected 0 Balance 0
19:18:05  (Reporting)  Engagment Points Availability Plentiful Stock 99 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 478 Expected 18 Balance 0
19:18:05  (Reporting)    1016384 Ceres Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5415, Region: 3930 Central Mediterranean Trade EndTurn 2652
19:18:05  (Reporting)    1016386 1a Batteria Agenda Kept Agenda: Resupply, Value: 100000, Region: 212 Cadiz EndTurn 2652
19:18:05  (Reporting)    1016380 Caraffa' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 212 Cadiz EndTurn 2652
19:18:05  (Reporting)    1016382 Buenavista Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2652
19:18:05  (Reporting)    1016383 S.Maria Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3928 Western Mediterranean Trade EndTurn 2652
19:18:05  (Reporting)    1016381 Monarca Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 8200, Region: 3934 Commerce EndTurn 2652
19:18:05  (Reporting)    1014869 R. Luisa Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce EndTurn 2652
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 7 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Proposing to 1000002 Great Britain
19:18:05  (Reporting)  Checking 66 Request Foreign Access
19:18:05  (Reporting)  Still checking 66 Request Foreign Access
19:18:05  (Reporting)  Item is a Various entry, chance -24
19:18:05  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Great Britain chance -24
19:18:05  (Reporting)  Proposing to 1000041 United States of America
19:18:05  (Reporting)  Checking 66 Request Foreign Access
19:18:05  (Reporting)  Still checking 66 Request Foreign Access
19:18:05  (Reporting)  Item is a Various entry, chance 10
19:18:05  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward United States of America chance 10
19:18:05  (Reporting)  Proposing to 1000001 France
19:18:05  (Reporting)  Proposing to 1000028 Algeria
19:18:05  (Reporting)  Checking 13 Declare  War
19:18:05  (Reporting)  Still checking 13 Declare  War
19:18:05  (Reporting)  Is a War, DOW chance 41
19:18:05  (Reporting)  _HAD_ Send Treaty Spain sent Declare  War toward Algeria
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 16 ms
19:18:05  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2694 Antonskaya
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3554 Akhtarsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1946 Karacabey
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1073 Grozberg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 856 Delmenhorst
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3951 Confluent du Lot
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2164 Derik
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 690 Metaponto
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 155 target region was 286 Lerma
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 681 Benevento
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2028 Kastamonu
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 382 Bourges
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1927 Corinth
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4052 Shatt Confluent
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 712 Enna
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3117 Bylyky
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 1336 Sambor
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2622 Tosno
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4049 Shatt Al Arab
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4088 Northern Channel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2259 Al Amarah
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 548 Lille
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2443 Tauroggen
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 147 Abrantes
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3048 Suvorov
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 2507 Hlusk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 85 Caernavon
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3089 Shumakovo
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1654 Bukojno
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1440 Lomza
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2757 Polonka
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 4282 Oceano Atlantico Sul
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 813 Koblenz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 911 Schweinfurt
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1577 Arjaeng
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1478 Aalborg
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 485 Montargis
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2867 Jlobin
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2703 Zabynka
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 1291 Szeged
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1843 Sofia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3444 Novye Busary
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1097 Eger
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 371 Loches
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3290 Kaumov
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4374 Golfo di Gela
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4476 Cyprus Channel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2232 Al Hilla
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4268 Atlantic Ocean
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4379 Malta Channel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1772 Corabia
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4105 Call of Man
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 287 Almazan
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2231 Musayib
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3915 West India
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4438 Southeastern Ionian Sea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4218 Wisla Haf
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1006 Dresden
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 3305 Novo Radom
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4399 Dalmatian Coast
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 4189 Dogger Bank
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 336 Perpignan
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 87 Liverpool
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4262 Baie de Bourgneuf
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2420 Sidi Barrani
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2544 Dvinsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1661 Kocevje
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 334 Foix
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1074 Leisen
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3150 Efremovsk
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3695 Agadir
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3695 Agadir
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2525 Ignalina
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 24 Wicklow
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 155 target region was 233 Andujar
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 558 Rethel
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4067 Outer Hebrides
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 3955 Confluent de l'Indre
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2172 Caldyran
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3603 Nartkala
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2046 Mut
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 409 Nimes
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1770 Dragasani
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2284 Al Qasim
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 825 Lingen
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 538 Senlis
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 872 Peine
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 654 Urbino
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3924 North Sea Trade
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3390 Poretskoie
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3528 Yashkul
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2412 Damietta
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 360 Niort
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1834 Lorn
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 3809 Zuwara
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3291 Moskovskiy
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2594 Gdov
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 130 target region was 195 Cea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1503 Vennesla
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4255 Gulf of Kronstad
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 217 Ecija
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1085 Lodz
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 64 Stranraer
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4324 Cap Ferrat
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 295 Esca
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3025 Sudogda
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4109 Milford Haven
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1138 Dienstadt
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2254 Al Hamzah
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2969 Gagarin
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4472 Coast of Judea
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1724 Vranje
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 620 Vicenza
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1282 Bekecsaba
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3957 Confluent de l'Allier
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1283 Koros
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 2930 Bestren
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2764 Zalitch
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2527 Lyubokaj
19:18:05  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4160 Eastern Skagerrak
19:18:05  (Reporting)  Ended HandleRegionsDecisions 2920 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 78
19:18:05  (Reporting)  Money Level 4 Amount 832
19:18:05  (Reporting)  Conscripts Level 5 Amount 216
19:18:05  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 21
19:18:05  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
19:18:05  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
19:18:05  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
19:18:05  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
19:18:05  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
19:18:05  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 19
19:18:05  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
19:18:05  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
19:18:05  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 39
19:18:05  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
19:18:05  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 11
19:18:05  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 262 Field Hospital Coeff: 2
19:18:05  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
19:18:05  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
19:18:05  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
19:18:05  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
19:18:05  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
19:18:05  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
19:18:05  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 7
19:18:05  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 7
19:18:05  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
19:18:05  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
19:18:05  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
19:18:05  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
19:18:05  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
19:18:05  (Reporting)  Number of Draw 6
19:18:05  (Reporting)  Picking 1251 Supply Depot 1805
19:18:05  (Reporting)  On Map 6 Requested 0 In Pool 8
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 216 260 WSU 78 0 Money 832 260
19:18:05  (Reporting)  Picking 252 Invalid Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 12
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 216 292 WSU 78 0 Money 832 117
19:18:05  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 216 292 WSU 78 0 Money 832 146
19:18:05  (Reporting)  Picking 230 Swiss Brigade 1805
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 3
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 216 292 WSU 78 0 Money 832 146
19:18:05  (Reporting)  Picking 265 Engineer Rgt
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 2
19:18:05  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Spain
19:18:05  (Reporting)  Picking 277 Troop Transport Squadron 1805
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 216 104 WSU 78 91 Money 832 442
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 1 33 ms
19:18:05  (Reporting)  AI Process done in  3293 ms
19:18:05  (Reporting)  Processing  1000007 Ottoman
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Ottoman AILevel 3 Kind: 2 Dormant YES Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Resources Levels Ottoman EcoBase 128 AtWar: no AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability High Stock 124 Expected 64 Balance -7
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 2059 Expected 45 Balance 0
19:18:05  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
19:18:05  (Reporting)  Conscripts Availability Plentiful Stock 293 Expected 45 Balance -5
19:18:05  (Reporting)  War supplies Availability Average Stock 46 Expected 32 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 35 Expected 0 Balance 0
19:18:05  (Reporting)  Engagment Points Availability Plentiful Stock 95 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 547 Expected 13 Balance 0
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 5 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:18:05  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 46
19:18:05  (Reporting)  Money Level 2 Amount 124
19:18:05  (Reporting)  Conscripts Level 5 Amount 293
19:18:05  (Reporting)  _BNU_ Emergency build ON
19:18:05  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 243
19:18:05  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 12
19:18:05  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 14
19:18:05  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 16
19:18:05  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
19:18:05  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 26
19:18:05  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 16
19:18:05  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 33
19:18:05  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 23
19:18:05  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 58
19:18:05  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 28
19:18:05  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
19:18:05  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 28
19:18:05  (Reporting)  Adding 429 Field Hospital Coeff: 2
19:18:05  (Reporting)  Adding 430 Signals Rgt Coeff: 2
19:18:05  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
19:18:05  (Reporting)  Adding 432 Engineer Rgt Coeff: 2
19:18:05  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
19:18:05  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
19:18:05  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
19:18:05  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
19:18:05  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
19:18:05  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
19:18:05  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
19:18:05  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
19:18:05  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 1
19:18:05  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
19:18:05  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
19:18:05  (Reporting)  Number of Draw 8
19:18:05  (Reporting)  Picking 426 Supply Brigade 1805
19:18:05  (Reporting)  On Map 4 Requested 0 In Pool 12
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 293 195 WSU 46 0 Money 124 146
19:18:05  (Reporting)  Picking 406 Janissary Brigade 1805
19:18:05  (Reporting)  On Map 6 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 293 292 WSU 46 0 Money 124 146
19:18:05  (Reporting)  Picking 406 Janissary Brigade 1805
19:18:05  (Reporting)  On Map 6 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 293 292 WSU 46 0 Money 124 146
19:18:05  (Reporting)  Picking 426 Supply Brigade 1805
19:18:05  (Reporting)  On Map 4 Requested 0 In Pool 12
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 293 195 WSU 46 0 Money 124 146
19:18:05  (Reporting)  Picking 418 Sipahi Brigade 1805
19:18:05  (Reporting)  On Map 2 Requested 0 In Pool 11
19:18:05  (Reporting)  _BNU Buying Unit Sipahi Brigade 1805 Family ID Cavalry Area Thrace
19:18:05  (Reporting)  Picking 406 Janissary Brigade 1805
19:18:05  (Reporting)  On Map 6 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 293 390 WSU 46 0 Money 124 263
19:18:05  (Reporting)  Picking 406 Janissary Brigade 1805
19:18:05  (Reporting)  On Map 6 Requested 0 In Pool 13
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 293 390 WSU 46 0 Money 124 263
19:18:05  (Reporting)  Picking 422 Depot Garrison 1805
19:18:05  (Reporting)  On Map 14 Requested 0 In Pool 5
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 293 390 WSU 46 0 Money 124 234
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 1 27 ms
19:18:05  (Reporting)  AI Process done in  265 ms
19:18:05  (Reporting)  Processing  1000008 Nassau
19:18:05  (Reporting)  Processing  1000009 Brunswick
19:18:05  (Reporting)  Processing  1000010 Hannover
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Hannover AILevel 3 Kind: 1 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:18:05  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4421 OppPow Land: 3456 OwnPow Nav : 71 OppPow Nav : 10
19:18:05  (Reporting)  Ratio Land/LandCore: 1.09 0.82 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
19:18:05  (Reporting)  _FIT_ Ended AIInitTheaters 385 ms
19:18:05  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 144 Expected 31 Balance 0
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 526 Expected 22 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
19:18:05  (Reporting)  Conscripts Availability Plentiful Stock 121 Expected 22 Balance 0
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 199 Expected 16 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
19:18:05  (Reporting)   
19:18:05  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 21796
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4421 Overall power (enemies): 3456 Ratio: 1.09
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  36794
19:18:05  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 71 Overall power (enemies): 10 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 71 Overall power (enemies): 10 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Land Theaters Special Regions ***
19:18:05  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Hannover Max Val: Bremen Naval Gathering: 852 Bremen
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended InitAndDumpData Hannover 822 ms
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 2 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  Checking wars, we have 7 underway
19:18:05  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000042 Haitians WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Proposing to 1000018 Denmark
19:18:05  (Reporting)  Checking 3 Promise Local Support
19:18:05  (Reporting)  Still checking 3 Promise Local Support
19:18:05  (Reporting)  Item is a Various entry, chance 6
19:18:05  (Reporting)  _HAD_ Send Treaty Hannover sent Promise Local Support toward Denmark
19:18:05  (Reporting)  Proposing to 1000015 Oldenburg
19:18:05  (Reporting)  Checking 26 Propose Mutual Supply
19:18:05  (Reporting)  Still checking 26 Propose Mutual Supply
19:18:05  (Reporting)  Item is a Various entry, chance 34
19:18:05  (Reporting)  _HAD_ Send Treaty Hannover failed sending Propose Mutual Supply toward Oldenburg chance 34
19:18:05  (Reporting)  Proposing to 1000009 Brunswick
19:18:05  (Reporting)  Checking 0 Propose State Visit
19:18:05  (Reporting)  Still checking 0 Propose State Visit
19:18:05  (Reporting)  Item is a Various entry, chance 67
19:18:05  (Reporting)  _HAD_ Send Treaty Hannover sent Propose State Visit toward Brunswick
19:18:05  (Reporting)  Proposing to 1000015 Oldenburg
19:18:05  (Reporting)  Checking 20 Give Supply Right
19:18:05  (Reporting)  Still checking 20 Give Supply Right
19:18:05  (Reporting)  Item is a Various entry, chance 12
19:18:05  (Reporting)  _HAD_ Send Treaty Hannover failed sending Give Supply Right toward Oldenburg chance 12
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 199
19:18:05  (Reporting)  Money Level 6 Amount 144
19:18:05  (Reporting)  Conscripts Level 6 Amount 121
19:18:05  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 3
19:18:05  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
19:18:05  (Reporting)  Number of Draw 10
19:18:05  (Reporting)  Picking 560 Landwehr Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 78
19:18:05  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 101
19:18:05  (Reporting)  Picking 558 Infantry Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 146
19:18:05  (Reporting)  Picking 564 Militia Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 3
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 78
19:18:05  (Reporting)  Picking 558 Infantry Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 146
19:18:05  (Reporting)  Picking 562 Hussars Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 121 98 WSU 199 0 Money 144 117
19:18:05  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
19:18:05  (Reporting)  Picking 564 Militia Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 3
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 78
19:18:05  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 101
19:18:05  (Reporting)  Picking 562 Hussars Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 121 98 WSU 199 0 Money 144 117
19:18:05  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
19:18:05  (Reporting)  Picking 560 Landwehr Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 78
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
19:18:05  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:18:05  (Reporting)  Ended ManageFleetsComposition 72 ms
19:18:05  (Reporting)  Entering LockFixedGroups (_LFG_)
19:18:05  (Reporting)  _LFG_ 1016623 1.Depot Garrison 1805 Hannover, 861 Hannover, Pow:0, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  Ended LockFixedGroups 0 ms
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  _SSU_ 1016190 2. Militia Garrison 1805, 861 Hannover, Pow:7, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 0 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 0 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  _CBG_ 1015028 I. Hannoverian Detachment, 861 Hannover, Pow:42, Count: 3(l 0/L 1/S 2) Will wait for help
19:18:05  (Reporting)  Ended CheckBesiegedGroups 31 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 67 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  _MSG_ gathered 42 cbt pts, needing: 2988
19:18:05  (Reporting)  _MSG_ 1015028 I. Hannoverian Detachment abort its operation against 1001038 Grande Arme not enough forces gathered
19:18:05  (Reporting)  Ended Make Superior Group 64 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 1 ms
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  1015028 I. Hannoverian Detachment, 861 Hannover, Pow:42, Count: 3(l 0/L 1/S 2) Agenda: Keep Position, Value: 5508, Region: 861 Hannover
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 13 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  All theaters prepared, AllOwnPowLand: 4421 AllOppPowLand: 3456 AllOwnPowNav: 71 AllOppPowNav 10
19:18:05  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 20 Land Ratio: 1.09 Land Core Ratio: 0.82  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1016190 2. Militia Garrison 1805 (Pow.7)
19:18:05  (Reporting)  1015028 I. Hannoverian Detachment (Pow.42)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 852 Bremen Pick 64 SelfVal 1652 Need 275  no group candidate found
19:18:05  (Reporting)  Region 861 Hannover Pick 100 SelfVal 1266 Need 3143  no group candidate found
19:18:05  (Reporting)  Region 860 Celle Pick 2 SelfVal 80 Need 1652  no group candidate found
19:18:05  (Reporting)  Region 858 Wunstorf Pick 2 SelfVal 80 Need 1665  no group candidate found
19:18:05  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 135 ms
19:18:05  (Reporting)  Entering Collect Leaders (_COD_)
19:18:05  (Reporting)  Ended Collect Leaders 0 ms
19:18:05  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:18:05  (Reporting)  Ended RemoveWeakInterests 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Germany (Ext:1.09 - Core:0.82 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015028 I. Hannoverian Detachment, 861 Hannover, Pow:42, Count: 3(l 0/L 1/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 861 Hannover
19:18:05  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5508, Region: 861 Hannover
19:18:05  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 861 Hannover
19:18:05  (Reporting)  1015028-I. Hannoverian Detachment Power:42 Health:94% Hannover>Hannover Mission:Wait for help Fitness:100% Need:3143 Threat:2359 GoalValue: 25000
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016190 2. Militia Garrison 1805 is doing nothing in Hannover  Power: 7  HealthPerc: 83
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016623 1.Depot Garrison 1805 Hannover, 861 Hannover, Pow:0, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 861 Hannover
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  _SSU_ 1016190 2. Militia Garrison 1805, 861 Hannover, Pow:7, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering PromoteLeaders (_PRL_)
19:18:05  (Reporting)  Ended PromoteLeaders 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda AutoMerge
19:18:05  (Reporting)  AI Process done in  2350 ms
19:18:05  (Reporting)  Processing  1000011 Hessen
19:18:05  (Reporting)  Processing  1000012 Baden
19:18:05  (Reporting)  Processing  1000013 Bavaria
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Bavaria AILevel 3 Kind: 1 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:18:05  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2415 OppPow Land: 56 OwnPow Nav : 4 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.40 1.70 Reg Count: 392 > 494
19:18:05  (Reporting)  _FIT_ Ended AIInitTheaters 347 ms
19:18:05  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 311 Expected 32 Balance -1
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 549 Expected 22 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
19:18:05  (Reporting)  Conscripts Availability Average Stock 22 Expected 22 Balance -1
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 313 Expected 16 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 45 Expected 6 Balance 0
19:18:05  (Reporting)   
19:18:05  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2415 Overall power (enemies): 56 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  231
19:18:05  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:18:05  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Land Theaters Special Regions ***
19:18:05  (Reporting)  Theater 342 Theater_Germany HQReg: 827 Minden Max pick: Muenchen Max need: Hannover Max Val: Muenchen Naval Gathering: 818 Mainz
19:18:05  (Reporting)   
19:18:05  (Reporting)  Final Gather Region for  342 Germany : 827 Minden
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended InitAndDumpData Bavaria 809 ms
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 3 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  Checking wars, we have 2 underway
19:18:05  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000015 Oldenburg WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 313
19:18:05  (Reporting)  Money Level 6 Amount 311
19:18:05  (Reporting)  Conscripts Level 3 Amount 22
19:18:05  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
19:18:05  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
19:18:05  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
19:18:05  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
19:18:05  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 9
19:18:05  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 671 Supply Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 1
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 22 195 WSU 313 0 Money 311 146
19:18:05  (Reporting)  Picking 670 Fortress Battery 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 22 78 WSU 313 58 Money 311 390
19:18:05  (Reporting)  Picking 670 Fortress Battery 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 22 78 WSU 313 58 Money 311 390
19:18:05  (Reporting)  Picking 663 Guard Carabiniers Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 1
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 22 98 WSU 313 0 Money 311 162
19:18:05  (Reporting)  Picking 657 Jaeger Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 5
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 22 292 WSU 313 0 Money 311 146
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
19:18:05  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:18:05  (Reporting)  Ended ManageFleetsComposition 69 ms
19:18:05  (Reporting)  Entering LockFixedGroups (_LFG_)
19:18:05  (Reporting)  Ended LockFixedGroups 0 ms
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  _SSU_ 1016683 I. Bavarian Detachment, 934 Muenchen, Pow:26, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
19:18:05  (Reporting)  _SSU_ 1016684 1. Invalide Btn, 934 Muenchen, Pow:22, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
19:18:05  (Reporting)  _SSU_ 1016591 Abt. I.Res.Fu.AR. 1, 938 Passau, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  _SSU_ 1016310 9. Horse Artillery Brigade 1805, 938 Passau, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  _SSU_ 1016685 2. Invalide Btn, 932 Regensburg, Pow:23, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
19:18:05  (Reporting)  _SSU_ 1016686 3. Invalide Btn, 909 Wuerzburg, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
19:18:05  (Reporting)  Ended SplitStaticUnits 26 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 3 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 3 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 1 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 67 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  _CLD_ Leader (Split Segment V) Graf Harg in Muenchen has been detached from group 1005608 Bayerishe Korps
19:18:05  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1016390 Wrede' Force selected
19:18:05  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016390 Karl-Philipp von Wrede 934 Muenchen toward 1016683 I. Bavarian Detachment, 934 Muenchen, Pow:26, Count: 2(l 0/L 2/S 0)
19:18:05  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:18:05  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016687 Graf Harg 934 Muenchen toward 1016684 1. Invalide Btn 934 Muenchen Affinity 120
19:18:05  (Reporting)  Ended Check Leaders 82 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 26 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:18:05  (Reporting)  Ended AssignFleetsOperations 0 ms
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  All theaters prepared, AllOwnPowLand: 2415 AllOppPowLand: 56 AllOwnPowNav: 4 AllOppPowNav 0
19:18:05  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 9 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1016684 Graf Harg' Force (Pow.26)
19:18:05  (Reporting)  1016683 Wrede' Force (Pow.34)
19:18:05  (Reporting)  1005608 Bayerishe Korps (Pow.422)
19:18:05  (Reporting)  1016591 Abt. I.Res.Fu.AR. 1 (Pow.0)
19:18:05  (Reporting)  1016310 9. Horse Artillery Brigade 1805 (Pow.2)
19:18:05  (Reporting)  1016685 2. Invalide Btn (Pow.23)
19:18:05  (Reporting)  1016392 6. Bay. Brigade (Pow.100)
19:18:05  (Reporting)  1016686 3. Invalide Btn (Pow.26)
19:18:05  (Reporting)  1016393 5. Bay. Brigade (Pow.93)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Secondary Region 932 Regensburg Pick 45 has enough garrison (Value: 23) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 48) - evaluation skipped
19:18:05  (Reporting)  Region 861 Hannover Pick 23 SelfVal 98 Need 109  no group candidate found
19:18:05  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 909 Wuerzburg Pick 24 has enough garrison (Value: 26) - evaluation skipped
19:18:05  (Reporting)  Region 827 Minden Pick 22 SelfVal 162 Need 60  no group candidate found
19:18:05  (Reporting)  Secondary Region 818 Mainz Pick 39 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 807 Koeln Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Region 852 Bremen Pick 23 SelfVal 100 Need 101  no group candidate found
19:18:05  (Reporting)  Secondary Region 828 Muenster Pick 3 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 830 Wesel Pick 3 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 2) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 130 ms
19:18:05  (Reporting)  Entering Collect Leaders (_COD_)
19:18:05  (Reporting)  Ended Collect Leaders 0 ms
19:18:05  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:18:05  (Reporting)  Ended RemoveWeakInterests 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.40) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016393 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 93  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016686-3. Invalide Btn Power:26 Health:92% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:34 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016392 6. Bay. Brigade is doing nothing in Regensburg  Power: 100  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016685-2. Invalide Btn Power:23 Health:92% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:37 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1005608 Bayerishe Korps is doing nothing in Muenchen  Power: 422  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016684-Graf Harg' Force Power:26 Health:83% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:12 Threat:0 GoalValue: 100000
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering PromoteLeaders (_PRL_)
19:18:05  (Reporting)  Ended PromoteLeaders 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda AutoMerge
19:18:05  (Reporting)  1016393 5. Bay. Brigade will be merged into 1016686 3. Invalide Btn in region Wuerzburg
19:18:05  (Reporting)  1016392 6. Bay. Brigade will be merged into 1016685 2. Invalide Btn in region Regensburg
19:18:05  (Reporting)  1016684 Graf Harg' Force will be merged into 1005608 Bayerishe Korps in region Muenchen
19:18:05  (Reporting)  AI Process done in  2472 ms
19:18:05  (Reporting)  Processing  1000014 Wrttemberg
19:18:05  (Reporting)  Processing  1000015 Oldenburg
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Oldenburg AILevel 3 Kind: 1 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:18:05  (Reporting)  _FIT_ Ended AIInitTheaters 225 ms
19:18:05  (Reporting)  Resources Levels Oldenburg EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 458 Expected 25 Balance 0
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 539 Expected 18 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 102 Expected 18 Balance 0
19:18:05  (Reporting)  Conscripts Availability Very High Stock 61 Expected 18 Balance 0
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 139 Expected 12 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended InitAndDumpData Oldenburg 507 ms
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 3 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000015 Oldenburg
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  Checking wars, we have 6 underway
19:18:05  (Reporting)  In the war vs 1000001 France WS is -19 for us as viewing faction
19:18:05  (Reporting)  AcceptChance 42 Rolled 44
19:18:05  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:18:05  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 139
19:18:05  (Reporting)  Money Level 6 Amount 458
19:18:05  (Reporting)  Conscripts Level 6 Amount 61
19:18:05  (Reporting)  Adding 533 Landwehr Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 534 Militia Garrison 1805 Coeff: 2
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 534 Militia Garrison 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 61 292 WSU 139 0 Money 458 78
19:18:05  (Reporting)  Picking 534 Militia Garrison 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 61 292 WSU 139 0 Money 458 78
19:18:05  (Reporting)  Picking 533 Landwehr Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 1
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 61 292 WSU 139 0 Money 458 78
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
19:18:05  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:18:05  (Reporting)  Ended ManageFleetsComposition 4 ms
19:18:05  (Reporting)  Entering LockFixedGroups (_LFG_)
19:18:05  (Reporting)  Ended LockFixedGroups 0 ms
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:18:05  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:18:05  (Reporting)  Entering Collect Leaders (_COD_)
19:18:05  (Reporting)  Ended Collect Leaders 0 ms
19:18:05  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:18:05  (Reporting)  Ended RemoveWeakInterests 0 ms
19:18:05  (Reporting)  AI Process done in  1513 ms
19:18:05  (Reporting)  Processing  1000016 Mecklemburg
19:18:05  (Reporting)  Processing  1000017 Saxony
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Saxony AILevel 3 Kind: 1 Dormant YES Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 312 Expected 34 Balance -1
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 24 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
19:18:05  (Reporting)  Conscripts Availability Plentiful Stock 93 Expected 24 Balance -2
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 336 Expected 17 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 46 Expected 7 Balance 0
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 2 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 336
19:18:05  (Reporting)  Money Level 2 Amount 312
19:18:05  (Reporting)  Conscripts Level 6 Amount 93
19:18:05  (Reporting)  _BNU_ Emergency build ON
19:18:05  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
19:18:05  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 24
19:18:05  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
19:18:05  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 48
19:18:05  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
19:18:05  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
19:18:05  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
19:18:05  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
19:18:05  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 604 Infantry Brigade 1805
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 10
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 93 292 WSU 336 0 Money 312 146
19:18:05  (Reporting)  Picking 604 Infantry Brigade 1805
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 10
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 93 292 WSU 336 0 Money 312 146
19:18:05  (Reporting)  Picking 619 Line Garrison 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 6
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 93 292 WSU 336 0 Money 312 117
19:18:05  (Reporting)  Picking 606 Jaeger Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 10
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 93 292 WSU 336 0 Money 312 146
19:18:05  (Reporting)  Picking 604 Infantry Brigade 1805
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 10
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 93 292 WSU 336 0 Money 312 146
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
19:18:05  (Reporting)  AI Process done in  171 ms
19:18:05  (Reporting)  Processing  1000018 Denmark
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Denmark AILevel 3 Kind: 1 Dormant YES Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Resources Levels Denmark EcoBase 62 AtWar: no AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 944 Expected 31 Balance -6
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 562 Expected 22 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
19:18:05  (Reporting)  Conscripts Availability Average Stock 36 Expected 22 Balance -3
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 181 Expected 16 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 41 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 243 Expected 6 Balance 0
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 3 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Proposing to 1000015 Oldenburg
19:18:05  (Reporting)  Checking 32 Request Passage Right
19:18:05  (Reporting)  Still checking 32 Request Passage Right
19:18:05  (Reporting)  Item is a Various entry, chance 36
19:18:05  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Passage Right toward Oldenburg chance 36
19:18:05  (Reporting)  Proposing to 1000005 Prussia
19:18:05  (Reporting)  Checking 32 Request Passage Right
19:18:05  (Reporting)  Still checking 32 Request Passage Right
19:18:05  (Reporting)  Item is a Various entry, chance -2
19:18:05  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Passage Right toward Prussia chance -2
19:18:05  (Reporting)  Proposing to 1000015 Oldenburg
19:18:05  (Reporting)  Checking 32 Request Passage Right
19:18:05  (Reporting)  Still checking 32 Request Passage Right
19:18:05  (Reporting)  Item is a Various entry, chance 36
19:18:05  (Reporting)  _HAD_ Send Treaty Denmark sent Request Passage Right toward Oldenburg
19:18:05  (Reporting)  Proposing to 1000019 Sweden
19:18:05  (Reporting)  Checking 32 Request Passage Right
19:18:05  (Reporting)  Still checking 32 Request Passage Right
19:18:05  (Reporting)  Item is a Various entry, chance -8
19:18:05  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Passage Right toward Sweden chance -8
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 181
19:18:05  (Reporting)  Money Level 5 Amount 944
19:18:05  (Reporting)  Conscripts Level 4 Amount 36
19:18:05  (Reporting)  _BNU_ Emergency build ON
19:18:05  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 16
19:18:05  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
19:18:05  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 40
19:18:05  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
19:18:05  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
19:18:05  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
19:18:05  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
19:18:05  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 48
19:18:05  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
19:18:05  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
19:18:05  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 715 Signals Rgt Coeff: 1
19:18:05  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
19:18:05  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
19:18:05  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
19:18:05  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
19:18:05  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 20
19:18:05  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
19:18:05  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
19:18:05  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
19:18:05  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 16
19:18:05  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 12
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 694 Infantry Brigade 1805
19:18:05  (Reporting)  On Map 9 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 36 292 WSU 181 0 Money 944 146
19:18:05  (Reporting)  Picking 709 Militia Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 6
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 36 292 WSU 181 0 Money 944 78
19:18:05  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 8
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 36 292 WSU 181 0 Money 944 101
19:18:05  (Reporting)  Picking 725 Sloop Squadron 1805
19:18:05  (Reporting)  On Map 2 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 36 39 WSU 181 58 Money 944 146
19:18:05  (Reporting)  Picking 721 Third Rank Squadron 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 10
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 36 202 WSU 181 273 Money 944 410
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
19:18:05  (Reporting)  AI Process done in  259 ms
19:18:05  (Reporting)  Processing  1000019 Sweden
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Sweden AILevel 3 Kind: 1 Dormant YES Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Resources Levels Sweden EcoBase 72 AtWar: no AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 3319 Expected 36 Balance -7
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 588 Expected 25 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
19:18:05  (Reporting)  Conscripts Availability Plentiful Stock 137 Expected 25 Balance -5
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 703 Expected 18 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 374 Expected 7 Balance 0
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 3 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:18:05  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 703
19:18:05  (Reporting)  Money Level 6 Amount 3319
19:18:05  (Reporting)  Conscripts Level 6 Amount 137
19:18:05  (Reporting)  _BNU_ Emergency build ON
19:18:05  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
19:18:05  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
19:18:05  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
19:18:05  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
19:18:05  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 24
19:18:05  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
19:18:05  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
19:18:05  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 45
19:18:05  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 40
19:18:05  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
19:18:05  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 755 Signals Rgt Coeff: 1
19:18:05  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
19:18:05  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
19:18:05  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
19:18:05  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
19:18:05  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
19:18:05  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 18
19:18:05  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
19:18:05  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
19:18:05  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
19:18:05  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 747 Depot Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 8
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 703 0 Money 3319 104
19:18:05  (Reporting)  Picking 746 Line Garrison 1805
19:18:05  (Reporting)  On Map 7 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 703 0 Money 3319 117
19:18:05  (Reporting)  Picking 732 Mixed Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 137 249 WSU 703 13 Money 3319 205
19:18:05  (Reporting)  Picking 747 Depot Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 8
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 703 0 Money 3319 104
19:18:05  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
19:18:05  (Reporting)  On Map 2 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 703 0 Money 3319 101
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
19:18:05  (Reporting)  AI Process done in  229 ms
19:18:05  (Reporting)  Processing  1000020 Tuscany
19:18:05  (Reporting)  Processing  1000021 Papacy
19:18:05  (Reporting)  Processing  1000022 Kingdom of Sicily
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 3 Kind: 1 Dormant YES Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 401 Expected 38 Balance -1
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 526 Expected 26 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
19:18:05  (Reporting)  Conscripts Availability Average Stock 23 Expected 26 Balance -1
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 163 Expected 19 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 74 Expected 8 Balance 0
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 2 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Proposing to 1000002 Great Britain
19:18:05  (Reporting)  Checking 35 Propose Mutual Passage
19:18:05  (Reporting)  Still checking 35 Propose Mutual Passage
19:18:05  (Reporting)  Item is a Various entry, chance 39
19:18:05  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Propose Mutual Passage toward Great Britain chance 39
19:18:05  (Reporting)  Proposing to 1000002 Great Britain
19:18:05  (Reporting)  Checking 4 Offer Defensive Treaty
19:18:05  (Reporting)  Still checking 4 Offer Defensive Treaty
19:18:05  (Reporting)  Item is a Various entry, chance 30
19:18:05  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Offer Defensive Treaty toward Great Britain chance 30
19:18:05  (Reporting)  Proposing to 1000002 Great Britain
19:18:05  (Reporting)  Checking 35 Propose Mutual Passage
19:18:05  (Reporting)  Still checking 35 Propose Mutual Passage
19:18:05  (Reporting)  Item is a Various entry, chance 38
19:18:05  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Propose Mutual Passage toward Great Britain chance 38
19:18:05  (Reporting)  Proposing to 1000002 Great Britain
19:18:05  (Reporting)  Checking 4 Offer Defensive Treaty
19:18:05  (Reporting)  Still checking 4 Offer Defensive Treaty
19:18:05  (Reporting)  Item is a Various entry, chance 30
19:18:05  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Offer Defensive Treaty toward Great Britain chance 30
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 163
19:18:05  (Reporting)  Money Level 3 Amount 401
19:18:05  (Reporting)  Conscripts Level 3 Amount 23
19:18:05  (Reporting)  _BNU_ Emergency build ON
19:18:05  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
19:18:05  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
19:18:05  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 72
19:18:05  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
19:18:05  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
19:18:05  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
19:18:05  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 16
19:18:05  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 6
19:18:05  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
19:18:05  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
19:18:05  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
19:18:05  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
19:18:05  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
19:18:05  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
19:18:05  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 872 Militia Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 23 292 WSU 163 0 Money 401 78
19:18:05  (Reporting)  Picking 872 Militia Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 23 292 WSU 163 0 Money 401 78
19:18:05  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
19:18:05  (Reporting)  On Map 2 Requested 0 In Pool 5
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 23 292 WSU 163 0 Money 401 101
19:18:05  (Reporting)  Picking 872 Militia Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 23 292 WSU 163 0 Money 401 78
19:18:05  (Reporting)  Picking 862 Cacciatori Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 3
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 23 292 WSU 163 0 Money 401 146
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
19:18:05  (Reporting)  AI Process done in  81 ms
19:18:05  (Reporting)  Processing  1000023 Kingdom of Piedmont
19:18:05  (Reporting)  Processing  1000024 Portugal
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Portugal AILevel 3 Kind: 1 Dormant YES Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Resources Levels Portugal EcoBase 74 AtWar: no AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 1712 Expected 37 Balance -7
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 549 Expected 26 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
19:18:05  (Reporting)  Conscripts Availability Plentiful Stock 212 Expected 26 Balance -5
19:18:05  (Reporting)  War supplies Availability Average Stock 22 Expected 18 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 198 Expected 7 Balance 0
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 3 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 22
19:18:05  (Reporting)  Money Level 6 Amount 1712
19:18:05  (Reporting)  Conscripts Level 6 Amount 212
19:18:05  (Reporting)  _BNU_ Emergency build ON
19:18:05  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
19:18:05  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
19:18:05  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
19:18:05  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
19:18:05  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
19:18:05  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
19:18:05  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
19:18:05  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
19:18:05  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
19:18:05  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
19:18:05  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
19:18:05  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 20
19:18:05  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
19:18:05  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
19:18:05  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
19:18:05  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
19:18:05  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 16
19:18:05  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 3
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 988 Merchantman Squadron 1805
19:18:05  (Reporting)  On Map 3 Requested 0 In Pool 8
19:18:05  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
19:18:05  (Reporting)  Picking 971 Depot Garrison 1805
19:18:05  (Reporting)  On Map 2 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 212 318 WSU 22 13 Money 1712 208
19:18:05  (Reporting)  Picking 958 Infantry Brigade 1805
19:18:05  (Reporting)  On Map 2 Requested 0 In Pool 9
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 212 318 WSU 22 13 Money 1712 250
19:18:05  (Reporting)  Picking 963 Colonial Infantry Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 212 318 WSU 22 13 Money 1712 250
19:18:05  (Reporting)  Picking 960 Light Infantry Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 212 318 WSU 22 13 Money 1712 250
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
19:18:05  (Reporting)  AI Process done in  135 ms
19:18:05  (Reporting)  Processing  1000025 Wallachia
19:18:05  (Reporting)  Processing  1000026 Moldavia
19:18:05  (Reporting)  Processing  1000027 Morocco
19:18:05  (Reporting)  Processing  1000028 Algeria
19:18:05  (Reporting)  Processing  1000029 Tunisia
19:18:05  (Reporting)  Processing  1000030 Tripolitania
19:18:05  (Reporting)  Processing  1000031 Cyrenaica
19:18:05  (Reporting)  Processing  1000032 Egypt
19:18:05  (Reporting)  Processing  1000033 Persia
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Persia AILevel 3 Kind: 1 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:18:05  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1302 OppPow Land: 467 OwnPow Nav : 0 OppPow Nav : 703
19:18:05  (Reporting)  Ratio Land/LandCore: 2.37 1.10 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
19:18:05  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1302 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
19:18:05  (Reporting)  _FIT_ Ended AIInitTheaters 238 ms
19:18:05  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 138 Expected 33 Balance -1
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
19:18:05  (Reporting)  Conscripts Availability Plentiful Stock 209 Expected 23 Balance -1
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 264 Expected 16 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability High Stock 12 Expected 7 Balance 0
19:18:05  (Reporting)   
19:18:05  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1393
19:18:05  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1302 Overall power (enemies): 467 Ratio: 2.37
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  120
19:18:05  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 703 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1302 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 703 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Land Theaters Special Regions ***
19:18:05  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
19:18:05  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
19:18:05  (Reporting)   
19:18:05  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended InitAndDumpData Persia 537 ms
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 3 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  Checking wars, we have 2 underway
19:18:05  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 264
19:18:05  (Reporting)  Money Level 6 Amount 138
19:18:05  (Reporting)  Conscripts Level 6 Amount 209
19:18:05  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
19:18:05  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
19:18:05  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
19:18:05  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
19:18:05  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
19:18:05  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
19:18:05  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
19:18:05  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
19:18:05  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
19:18:05  (Reporting)  On Map 5 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 209 292 WSU 264 0 Money 138 146
19:18:05  (Reporting)  Picking 1104 Sipahi Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 5
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 209 98 WSU 264 0 Money 138 117
19:18:05  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
19:18:05  (Reporting)  Picking 1103 Siege Artillery Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 1
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 209 78 WSU 264 98 Money 138 390
19:18:05  (Reporting)  Picking 1111 Depot Garrison 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 6
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 209 292 WSU 264 0 Money 138 104
19:18:05  (Reporting)  Picking 1105 Suvarileri Brigade 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 209 98 WSU 264 0 Money 138 117
19:18:05  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
19:18:05  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:18:05  (Reporting)  Ended ManageFleetsComposition 22 ms
19:18:05  (Reporting)  Entering LockFixedGroups (_LFG_)
19:18:05  (Reporting)  _LFG_ 1012030 Garnison de Tabriz, 3887 Persis, Pow:221, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  Ended LockFixedGroups 0 ms
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  _SSU_ 1016195 12. Levy Infantry Brigade 1805, 3887 Persis, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 1 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  _SPG_ Large Force Segment 1016688 Persian Detachment, 2385 Tabriz, Pow:45, Count: 2(l 0/L 2/S 0) created
19:18:05  (Reporting)  Ended SplitGroups 10 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  _GAO_ Step 1 1015240 III. Persian Detachment, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 450
19:18:05  (Reporting)  Agenda: Garrison, Value: 14625, Region: 2385 Tabriz
19:18:05  (Reporting)  _GAO_ Step 1 1016688 Persian Detachment, 2385 Tabriz, Pow:45, Count: 2(l 0/L 2/S 0) is garrisoning region 2385 Tabriz SelfVal 450
19:18:05  (Reporting)  Agenda: Garrison, Value: 11250, Region: 2385 Tabriz
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 18 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 0 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 52 ms
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 0 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 25 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 0 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 0 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 0 ms
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  CheckForLandResupply 14. Horse Artillery Brigade 1805 will resupply, in region 3887 Persis
19:18:05  (Reporting)  Ended CheckForLandResupply 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  All theaters prepared, AllOwnPowLand: 2604 AllOppPowLand: 467 AllOwnPowNav: 0 AllOppPowNav 703
19:18:05  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 21 Enemy armies: 5 Land Ratio: 2.37 Land Core Ratio: 1.10  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1016195 12. Levy Infantry Brigade 1805 (Pow.5)
19:18:05  (Reporting)  1015839 14. Horse Artillery Brigade 1805 (Pow.9)
19:18:05  (Reporting)  1014720 7. Suvarileri Brigade 1805 (Pow.26)
19:18:05  (Reporting)  1015113 13. Horse Artillery Brigade 1805 (Pow.42)
19:18:05  (Reporting)  1016690 Persian Detachment (Pow.21)
19:18:05  (Reporting)  1016689 Persian Detachment (Pow.21)
19:18:05  (Reporting)  1014881 Kurdistan Timar (Pow.22)
19:18:05  (Reporting)  1014600 2. Nizam Brigade (Pow.23)
19:18:05  (Reporting)  1014599 2. Yeni-Ceri Brigade (Pow.26)
19:18:05  (Reporting)  1015696 4. Timar Brigade (Pow.28)
19:18:05  (Reporting)  1015244 6. Timar Brigade (Pow.28)
19:18:05  (Reporting)  1014880 5. Timar Brigade (Pow.30)
19:18:05  (Reporting)  1014882 I. Persian Detachment (Pow.42)
19:18:05  (Reporting)  1006673 II. Persian Detachment (Pow.62)
19:18:05  (Reporting)  1006650 Shah (Pow.161)
19:18:05  (Reporting)  1015240 Armenia Timar (Pow.22)
19:18:05  (Reporting)  1014877 10. Timar Brigade (Pow.34)
19:18:05  (Reporting)  1014879 8. Timar Brigade (Pow.35)
19:18:05  (Reporting)  1015239 11. Timar Brigade (Pow.36)
19:18:05  (Reporting)  1014878 9. Timar Brigade (Pow.36)
19:18:05  (Reporting)  1016688 III. Persian Detachment (Pow.45)
19:18:05  (Reporting)  1014177 Caucasus Army (Pow.108)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Secondary Region 3680 Erevan Pick 16 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 67) - evaluation skipped
19:18:05  (Reporting)  Region 3886 Azerbaidjan Pick 21 SelfVal 127 Need 60  no group candidate found
19:18:05  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 226) - evaluation skipped
19:18:05  (Reporting)  Region 3644 Kutaisi Pick 2 SelfVal 12 Need 101  no group candidate found
19:18:05  (Reporting)  Region 3627 Sochi Pick 3 SelfVal 17 Need 101  no group candidate found
19:18:05  (Reporting)  Region 3630 Sukhumi Pick 2 SelfVal 13 Need 101  no group candidate found
19:18:05  (Reporting)  Region 3664 Tiflis Pick 2 SelfVal 12 Need 220  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 21 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1016195 12. Levy Infantry Brigade 1805 (Pow.5)
19:18:05  (Reporting)  1015839 14. Horse Artillery Brigade 1805 (Pow.9)
19:18:05  (Reporting)  1014720 7. Suvarileri Brigade 1805 (Pow.26)
19:18:05  (Reporting)  1015113 13. Horse Artillery Brigade 1805 (Pow.42)
19:18:05  (Reporting)  1014881 Kurdistan Timar (Pow.22)
19:18:05  (Reporting)  1014600 2. Nizam Brigade (Pow.23)
19:18:05  (Reporting)  1014599 2. Yeni-Ceri Brigade (Pow.26)
19:18:05  (Reporting)  1015696 4. Timar Brigade (Pow.28)
19:18:05  (Reporting)  1015244 6. Timar Brigade (Pow.28)
19:18:05  (Reporting)  1014880 5. Timar Brigade (Pow.30)
19:18:05  (Reporting)  1014882 I. Persian Detachment (Pow.42)
19:18:05  (Reporting)  1006673 II. Persian Detachment (Pow.62)
19:18:05  (Reporting)  1006650 Shah (Pow.161)
19:18:05  (Reporting)  1015240 Armenia Timar (Pow.22)
19:18:05  (Reporting)  1014877 10. Timar Brigade (Pow.34)
19:18:05  (Reporting)  1014879 8. Timar Brigade (Pow.35)
19:18:05  (Reporting)  1015239 11. Timar Brigade (Pow.36)
19:18:05  (Reporting)  1014878 9. Timar Brigade (Pow.36)
19:18:05  (Reporting)  1016688 III. Persian Detachment (Pow.45)
19:18:05  (Reporting)  1014177 Caucasus Army (Pow.108)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 226) - evaluation skipped
19:18:05  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 67) - evaluation skipped
19:18:05  (Reporting)  Region 3886 Azerbaidjan Pick 21 SelfVal 127 Need 60  no group candidate found
19:18:05  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 248 ms
19:18:05  (Reporting)  Entering Collect Leaders (_COD_)
19:18:05  (Reporting)  Ended Collect Leaders 0 ms
19:18:05  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:18:05  (Reporting)  Ended RemoveWeakInterests 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Caucasus (Ext:2.37 - Core:1.10 - Nav:0.20) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  _GTG_ 1015240 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1016688 III. Persian Detachment
19:18:05  (Reporting)  Ended GatherGarrisons 5 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014177 Caucasus Army is doing nothing in Tabriz  Power: 108  HealthPerc: 98
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014878 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015239 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014879 8. Timar Brigade is doing nothing in Tabriz  Power: 35  HealthPerc: 88
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014877 10. Timar Brigade is doing nothing in Tabriz  Power: 34  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015240 III. Persian Detachment, 2385 Tabriz, Pow:67, Count: 3(l 0/L 3/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14625, Region: 2385 Tabriz
19:18:05  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14625, Region: 2385 Tabriz
19:18:05  (Reporting)  1015240-III. Persian Detachment Power:67 Health:94% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 14625
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  1006650 Shah is doing nothing in Persis  Power: 161  HealthPerc: 98
19:18:05  (Reporting)   
19:18:05  (Reporting)  1006673 II. Persian Detachment is doing nothing in Persis  Power: 62  HealthPerc: 97
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014882 I. Persian Detachment is doing nothing in Persis  Power: 42  HealthPerc: 90
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014880 5. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015244 6. Timar Brigade is doing nothing in Persis  Power: 28  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015696 4. Timar Brigade is doing nothing in Persis  Power: 28  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014599 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014600 2. Nizam Brigade is doing nothing in Persis  Power: 23  HealthPerc: 92
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014881 Kurdistan Timar is doing nothing in Persis  Power: 22  HealthPerc: 96
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015113 13. Horse Artillery Brigade 1805 is doing nothing in Persis  Power: 42  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014720 7. Suvarileri Brigade 1805 is doing nothing in Persis  Power: 26  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015839 14. Horse Artillery Brigade 1805, 3887 Persis, Pow:9, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3887 Persis
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3887 Persis
19:18:05  (Reporting)  1015839-14. Horse Artillery Brigade 1805 Power:9 Health:100% Persis>Persis Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering PromoteLeaders (_PRL_)
19:18:05  (Reporting)  Ended PromoteLeaders 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda AutoMerge
19:18:05  (Reporting)  AI Process done in  2254 ms
19:18:05  (Reporting)  Processing  1000034 Azeria
19:18:05  (Reporting)  Processing  1000035 Inguchia
19:18:05  (Reporting)  Processing  1000036 Caucasus Tribes
19:18:05  (Reporting)  Processing  1000037 Armenia
19:18:05  (Reporting)  Processing  1000038 Georgia
19:18:05  (Reporting)  Processing  1000039 Chechenia
19:18:05  (Reporting)  Processing  1000040 Kuban
19:18:05  (Reporting)  Processing  1000041 United States of America
19:18:05  (Reporting)  Processing  1000042 Haitians
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Haitians AILevel 3 Kind: 1 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:18:05  (Reporting)  _FIT_ Ended AIInitTheaters 205 ms
19:18:05  (Reporting)  Resources Levels Haitians EcoBase 52 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 508 Expected 26 Balance 0
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 18 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
19:18:05  (Reporting)  Conscripts Availability Plentiful Stock 341 Expected 18 Balance 0
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 135 Expected 13 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Land Theaters Special Regions ***
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended InitAndDumpData Haitians 448 ms
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 2 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000042 Haitians
19:18:05  (Reporting)  Sending proposal: *we can*
19:18:05  (Reporting)  Checking wars, we have 2 underway
19:18:05  (Reporting)  In the war vs 1000002 Great Britain WS is -10 for us as viewing faction
19:18:05  (Reporting)  AcceptChance 40 Rolled 41
19:18:05  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Proposing to 1000006 Spain
19:18:05  (Reporting)  Checking 32 Request Passage Right
19:18:05  (Reporting)  Still checking 32 Request Passage Right
19:18:05  (Reporting)  Item is a Various entry, chance -5
19:18:05  (Reporting)  _HAD_ Send Treaty Haitians failed sending Request Passage Right toward Spain chance -5
19:18:05  (Reporting)  Proposing to 1000006 Spain
19:18:05  (Reporting)  Checking 23 Request Supply Right
19:18:05  (Reporting)  Still checking 23 Request Supply Right
19:18:05  (Reporting)  Item is a Various entry, chance -7
19:18:05  (Reporting)  _HAD_ Send Treaty Haitians failed sending Request Supply Right toward Spain chance -7
19:18:05  (Reporting)  Proposing to 1000006 Spain
19:18:05  (Reporting)  Checking 23 Request Supply Right
19:18:05  (Reporting)  Still checking 23 Request Supply Right
19:18:05  (Reporting)  Item is a Various entry, chance -7
19:18:05  (Reporting)  _HAD_ Send Treaty Haitians failed sending Request Supply Right toward Spain chance -7
19:18:05  (Reporting)  Proposing to 1000006 Spain
19:18:05  (Reporting)  Checking 23 Request Supply Right
19:18:05  (Reporting)  Still checking 23 Request Supply Right
19:18:05  (Reporting)  Item is a Various entry, chance -7
19:18:05  (Reporting)  _HAD_ Send Treaty Haitians failed sending Request Supply Right toward Spain chance -7
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 135
19:18:05  (Reporting)  Money Level 6 Amount 508
19:18:05  (Reporting)  Conscripts Level 6 Amount 341
19:18:05  (Reporting)  Adding 1194 Infantry Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 1195 Levy Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 1196 Maroons Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 1197 Militia Garrison 1805 Coeff: 2
19:18:05  (Reporting)  Adding 1198 Fortress Battery 1805 Coeff: 1
19:18:05  (Reporting)  Adding 1199 Coastal Battery 1805 Coeff: 1
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 1195 Levy Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 5
19:18:05  (Reporting)  _BNU Buying Unit Levy Brigade 1805 Family ID Militia Area OMB_Saint_Domingue
19:18:05  (Reporting)  Picking 1197 Militia Garrison 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 341 584 WSU 135 0 Money 508 156
19:18:05  (Reporting)  Picking 1195 Levy Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 1 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 341 584 WSU 135 0 Money 508 156
19:18:05  (Reporting)  Picking 1195 Levy Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 1 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 341 584 WSU 135 0 Money 508 156
19:18:05  (Reporting)  Picking 1194 Infantry Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 341 584 WSU 135 0 Money 508 224
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 1 4 ms
19:18:05  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:18:05  (Reporting)  Ended ManageFleetsComposition 5 ms
19:18:05  (Reporting)  Entering LockFixedGroups (_LFG_)
19:18:05  (Reporting)  _LFG_ 1016691 I. Haitian War Party, 3904 Saint Domingue, Pow:203, Count: 3(l 0/L 1/S 2) created in region and fixed (garrisoning)
19:18:05  (Reporting)  Ended LockFixedGroups 7 ms
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
19:18:05  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:18:05  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:18:05  (Reporting)  Entering Collect Leaders (_COD_)
19:18:05  (Reporting)  Ended Collect Leaders 0 ms
19:18:05  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:18:05  (Reporting)  Ended RemoveWeakInterests 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ############ Starting ApplyAgenda:  Haitians  ############
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  Entering PromoteLeaders (_PRL_)
19:18:05  (Reporting)  Ended PromoteLeaders 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda AutoMerge
19:18:05  (Reporting)  AI Process done in  1466 ms
19:18:05  (Reporting)  Processing  1000043 Maharattas
19:18:05  (Reporting)  Processing  1000044 Kingdom of Holland
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 3 Kind: 1 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:18:05  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 2290 OppPow Land: 0 OwnPow Nav : 81 OppPow Nav : 176
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.39 5.00 Reg Count: 59 > 91
19:18:05  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 154 OppPow Land: 466 OwnPow Nav : 20 OppPow Nav : 1251
19:18:05  (Reporting)  Ratio Land/LandCore: 0.28 0.38 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
19:18:05  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 391 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 153
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.37 5.00 Reg Count: 3 > 6
19:18:05  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 213 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
19:18:05  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 46 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
19:18:05  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1199 OppPow Land: 2577 OwnPow Nav : 1817 OppPow Nav : 7056
19:18:05  (Reporting)  Ratio Land/LandCore: 0.40 0.20 Ratio Nav/NavCore: 0.22 0.20 Reg Count: 199 > 506
19:18:05  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 97 OppPow Nav : 1040
19:18:05  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
19:18:05  (Reporting)  _FIT_ Ended AIInitTheaters 375 ms
19:18:05  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 1093 Expected 48 Balance -4
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 575 Expected 33 Balance 0
19:18:05  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
19:18:05  (Reporting)  Conscripts Availability Very High Stock 108 Expected 33 Balance -2
19:18:05  (Reporting)  War supplies Availability High Stock 46 Expected 24 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 45 Expected 10 Balance 0
19:18:05  (Reporting)    1008674 Rhein Fleet Agenda Kept Agenda: Naval Docking, Value: 2385, Region: 749 Brugge EndTurn 2652
19:18:05  (Reporting)   
19:18:05  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1500
19:18:05  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
19:18:05  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
19:18:05  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
19:18:05  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
19:18:05  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
19:18:05  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 154 Overall power (enemies): 466 Ratio: 0.28
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  293
19:18:05  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 20 Overall power (enemies): 1251 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 2290 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 81 Overall power (enemies): 176 Nav Ratio: 0.39
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 391 Overall power (enemies): 9 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7
19:18:05  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 153 Nav Ratio: 0.37
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 213 Overall power (enemies): 0 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:18:05  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 97 Overall power (enemies): 1040 Nav Ratio: 0.20
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1817 Overall power (enemies): 7056 Nav Ratio: 0.22
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
19:18:05  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 20 Overall power (enemies): 1251 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 81 Overall power (enemies): 176 Nav Ratio: 0.39
19:18:05  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 153 Nav Ratio: 0.37
19:18:05  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 97 Overall power (enemies): 1040 Nav Ratio: 0.20
19:18:05  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1817 Overall power (enemies): 7056 Nav Ratio: 0.22
19:18:05  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Land Theaters Special Regions ***
19:18:05  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Winward Islands Max need: Jamaica Max Val: Winward Islands Naval Gathering: 3906 Winward Islands
19:18:05  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 775 Antwerpen
19:18:05  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
19:18:05  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
19:18:05  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
19:18:05  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended InitAndDumpData Kingdom of Holland 734 ms
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 4 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
19:18:05  (Reporting)  Sending proposal: we can't
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 46
19:18:05  (Reporting)  Money Level 6 Amount 1093
19:18:05  (Reporting)  Conscripts Level 4 Amount 108
19:18:05  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
19:18:05  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
19:18:05  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
19:18:05  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
19:18:05  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
19:18:05  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
19:18:05  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 4
19:18:05  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
19:18:05  (Reporting)  Adding 476 Field Hospital Coeff: 1
19:18:05  (Reporting)  Adding 477 Signals Rgt Coeff: 1
19:18:05  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
19:18:05  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
19:18:05  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
19:18:05  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
19:18:05  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 6
19:18:05  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
19:18:05  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
19:18:05  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
19:18:05  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 471 Militia Garrison 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 108 292 WSU 46 0 Money 1093 78
19:18:05  (Reporting)  Picking 456 Infantry Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 5
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 108 292 WSU 46 0 Money 1093 146
19:18:05  (Reporting)  Picking 491 River Gunboat Squadron 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 1
19:18:05  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
19:18:05  (Reporting)  Picking 472 Fortress Battery 1805
19:18:05  (Reporting)  On Map 8 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 108 94 WSU 46 84 Money 1093 458
19:18:05  (Reporting)  Picking 473 Coastal Battery 1805
19:18:05  (Reporting)  On Map 6 Requested 0 In Pool 4
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 108 94 WSU 46 84 Money 1093 458
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
19:18:05  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1014346 Prints Maurits Sq.
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1008636 Oost-Indisch Eskader
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1008615 Texel Eskader
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1014347 Dogger Bank Sq.
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1013896 Vlaams Sq.
19:18:05  (Reporting)  Ended ManageFleetsComposition 67 ms
19:18:05  (Reporting)  Entering LockFixedGroups (_LFG_)
19:18:05  (Reporting)  _LFG_ 1011412 Garnison de Batavia, 3921 East Indies, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011404 Garnison du Cap, 3913 Kaapstad, Pow:34, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1008700 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011363 Garnison d'Anvers, 775 Antwerpen, Pow:224, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011352 Garnison de Flessingue, 784 Vlissingen, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011320 Garnison de Breda, 781 Breda, Pow:112, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011390 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011379 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011336 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011397 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1008689 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1008683 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  Ended LockFixedGroups 0 ms
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  _SSU_ 1015122 1e Infanterie Brigade, 787 Den Haag, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  _SSU_ 1015498 1e Kust Artillerie Bataljon, 789 Amsterdam, Pow:19, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 0 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 0 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 1 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1014502 Willem Otto Bloys van Treslong selected
19:18:05  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
19:18:05  (Reporting)  Ended Check Leaders 87 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 1 ms
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Ended ReinforceFront 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 1 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 0 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 11 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 0 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:18:05  (Reporting)  _AFA_ 1013474 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:18:05  (Reporting)  _AFA_ 1014496 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:18:05  (Reporting)  _AFA_ 1015503 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:18:05  (Reporting)  _AFA_ 1015844 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:18:05  (Reporting)  _NVS_ : Nav Supp 1014346 Prints Maurits Sq. chance: 0 failed.
19:18:05  (Reporting)  Ended AssignFleetsOperations 38 ms
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 0 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 1 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 1 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 0 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 0 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 1 ms
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 1 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 0 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 1 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 1 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 0 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 0 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:18:05  (Reporting)  _NVS_ : Nav Supp 1008636 Oost-Indisch Eskader chance: 0 failed.
19:18:05  (Reporting)  Ended AssignFleetsOperations 16 ms
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  Ended CheckForLandResupply 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  All theaters prepared, AllOwnPowLand: 4247 AllOppPowLand: 3052 AllOwnPowNav: 2728 AllOppPowNav 9676
19:18:05  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 0 Enemy armies: 5 Land Ratio: 0.28 Land Core Ratio: 0.38  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1014502 Willem Otto Bloys van Treslong (Pow.0)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Region 3906 Winward Islands Pick 100 SelfVal 180 Need 174  no group candidate found
19:18:05  (Reporting)  Region 3907 Leeward Islands Pick 38 SelfVal 123 Need 60  no group candidate found
19:18:05  (Reporting)  Region 3908 Barbados Pick 2 SelfVal 7 Need 294  no group candidate found
19:18:05  (Reporting)  Region 3903 Jamaica Pick 2 SelfVal 7 Need 360  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1015122 1e Infanterie Brigade (Pow.6)
19:18:05  (Reporting)  1015498 1e Kust Artillerie Bataljon (Pow.19)
19:18:05  (Reporting)  1015509 1st Art. Rgt (Pow.24)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 254) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 775 Antwerpen Pick 30 has enough garrison (Value: 224) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 800 Groningen Pick 2 has enough garrison (Value: 104) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 772 Bruxelles Pick 16 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 767 Liege Pick 10 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 781 Breda Pick 25 has enough garrison (Value: 112) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 784 Vlissingen Pick 17 has enough garrison (Value: 233) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 787 Den Haag Pick 13 has enough garrison (Value: 241) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 766 Namur Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1013897 Brigade Ile de France (Pow.26)
19:18:05  (Reporting)  1014601 Brigade Botha (Pow.31)
19:18:05  (Reporting)  1013898 Brigade Stellendam (Pow.31)
19:18:05  (Reporting)  1014348 Brigade Kaap (Pow.32)
19:18:05  (Reporting)  1005556 Kaap de Goede Hoop (Pow.151)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Secondary Region 3914 Mascareignes Pick 59 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 34) - evaluation skipped
19:18:05  (Reporting)  Region 3912 West Africa Pick 3 SelfVal 9 Need 101  no group candidate found
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1013900 Indian Brigade (Pow.26)
19:18:05  (Reporting)  1013901 Brigade Anthig (Pow.31)
19:18:05  (Reporting)  1005588 Oost Indische Armee (Pow.99)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 232) - evaluation skipped
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 7 Enemy armies: 72 Land Ratio: 0.40 Land Core Ratio: 0.20  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1014502 Willem Otto Bloys van Treslong (Pow.0)
19:18:05  (Reporting)  1015122 1e Infanterie Brigade (Pow.6)
19:18:05  (Reporting)  1015498 1e Kust Artillerie Bataljon (Pow.19)
19:18:05  (Reporting)  1015509 1st Art. Rgt (Pow.24)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 254) - evaluation skipped
19:18:05  (Reporting)  Region 3906 Winward Islands Pick 100 SelfVal 180 Need 174  no group candidate found
19:18:05  (Reporting)  Region 3907 Leeward Islands Pick 38 SelfVal 123 Need 60  no group candidate found
19:18:05  (Reporting)  Secondary Region 787 Den Haag Pick 13 has enough garrison (Value: 241) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 784 Vlissingen Pick 17 has enough garrison (Value: 233) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 792 Den Helder Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 423 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:18:05  (Reporting)  _AFA_ 1013896 Vlaams Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
19:18:05  (Reporting)  Ended AssignFleetsOperations 1 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:18:05  (Reporting)  _AFA_ 1014347 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5475, Region: 3924 North Sea Trade
19:18:05  (Reporting)  _AFA_ 1008674 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2517, Region: 785 Nijmegen
19:18:05  (Reporting)  _AFA_ 1014350 Castor Sq. has been given the mission Agenda: Resupply, Value: 8200, Region: 789 Amsterdam
19:18:05  (Reporting)  _AFA_ 1014350 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 729, Region: 775 Antwerpen
19:18:05  (Reporting)  Ended AssignFleetsOperations 69 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:18:05  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:18:05  (Reporting)  _AFA_ 1008615 Texel Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 2 ms
19:18:05  (Reporting)  Entering Collect Leaders (_COD_)
19:18:05  (Reporting)  Leader 1014502 Willem Otto Bloys van Treslong relocated to 3906 Winward Islands
19:18:05  (Reporting)  Ended Collect Leaders 0 ms
19:18:05  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:18:05  (Reporting)  Ended RemoveWeakInterests 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.22) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.28 - Core:0.38 - Nav:0.20) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014502 Willem Otto Bloys van Treslong is doing nothing in Winward Islands  Power: 0  HealthPerc: 100
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.39) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015509 1st Art. Rgt is doing nothing in Den Helder  Power: 24  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013474 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1013474 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014496 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1014496 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015503 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1015503 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1008674 Rhein Fleet, 4191 Coast of Holland, Pow:4, Count: 2(l 0/L 0/S 2)
19:18:05  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2385, Region: 749 Brugge
19:18:05  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2517, Region: 785 Nijmegen
19:18:05  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2517, Region: 785 Nijmegen
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1008674 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
19:18:05  (Reporting)  1008674-Rhein Fleet Power:4 Health:100% Coast of Holland>Nijmegen Mission:Naval Docking Fitness:95% Need:0 Threat:0 GoalValue: 2517
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1015844 4e Vervoer Eskardon, 785 Nijmegen, Pow:1, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1015844 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014346 Prints Maurits Sq. is doing nothing in Antwerpen  Power: 32  HealthPerc: 100
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.37) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  1005556 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 151  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014348 Brigade Kaap is doing nothing in Kaapstad  Power: 32  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013898 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014601 Brigade Botha is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013897 Brigade Ile de France is doing nothing in Kaapstad  Power: 26  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  1005588 Oost Indische Armee is doing nothing in East Indies  Power: 99  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013901 Brigade Anthig is doing nothing in East Indies  Power: 31  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1013900 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 92
19:18:05  (Reporting)   
19:18:05  (Reporting)  1016692 Dutch Detachment is doing nothing in East Indies  Power: 87  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1008636 Oost-Indisch Eskader is doing nothing in East Indies  Power: 466  HealthPerc: 100
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1013896 Vlaams Sq., 3934 Commerce, Pow:25, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1013896 Vlaams Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
19:18:05  (Reporting)  1013896-Vlaams Sq. Power:25 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1008700 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014350 Castor Sq., 4115 Northwestern Approaches, Pow:40, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8200, Region: 789 Amsterdam
19:18:05  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 729, Region: 775 Antwerpen
19:18:05  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 729, Region: 775 Antwerpen
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1014350 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 775 Antwerpen
19:18:05  (Reporting)  1014350-Castor Sq. Power:40 Health:100% Northwestern Approaches>Antwerpen Mission:Naval Docking Fitness:81% Need:0 Threat:0 GoalValue: 729
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.40 - Core:0.20 - Nav:0.22) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014347 Dogger Bank Sq., 3924 North Sea Trade, Pow:73, Count: 1(l 0/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5475, Region: 3924 North Sea Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5475, Region: 3924 North Sea Trade
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1014347 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
19:18:05  (Reporting)  1014347-Dogger Bank Sq. Power:73 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5475
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1008615 Texel Eskader, 3923 Baltic Sea Trade, Pow:38, Count: 2(l 1/L 1/S 0)
19:18:05  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
19:18:05  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
19:18:05  (Reporting)  1008615-Texel Eskader Power:38 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering PromoteLeaders (_PRL_)
19:18:05  (Reporting)  Ended PromoteLeaders 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda AutoMerge
19:18:05  (Reporting)  AI Process done in  3559 ms
19:18:05  (Reporting)  Processing  1000045 Belgium
19:18:05  (Reporting)  Processing  1000046 Berg
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Berg AILevel 3 Kind: 1 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:18:05  (Reporting)  _FIT_ Ended AIInitTheaters 214 ms
19:18:05  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 110 Expected 25 Balance 0
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
19:18:05  (Reporting)  Conscripts Availability Plentiful Stock 231 Expected 18 Balance 0
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 72 Expected 12 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Land Theaters Special Regions ***
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended InitAndDumpData Berg 522 ms
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 3 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
19:18:05  (Reporting)  Sending proposal: we can't
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 72
19:18:05  (Reporting)  Money Level 6 Amount 110
19:18:05  (Reporting)  Conscripts Level 6 Amount 231
19:18:05  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
19:18:05  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
19:18:05  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
19:18:05  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 540 Militia Garrison 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 78
19:18:05  (Reporting)  Picking 541 Fortress Battery 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 1
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 231 78 WSU 72 58 Money 110 390
19:18:05  (Reporting)  Picking 535 Infantry Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 146
19:18:05  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 1
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 101
19:18:05  (Reporting)  Picking 540 Militia Garrison 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 78
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
19:18:05  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:18:05  (Reporting)  Ended ManageFleetsComposition 4 ms
19:18:05  (Reporting)  Entering LockFixedGroups (_LFG_)
19:18:05  (Reporting)  _LFG_ 1009574 Garnison de Wesel, 830 Wesel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  Ended LockFixedGroups 0 ms
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  _SSU_ 1015127 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:16, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
19:18:05  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:18:05  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:18:05  (Reporting)  Entering Collect Leaders (_COD_)
19:18:05  (Reporting)  Ended Collect Leaders 0 ms
19:18:05  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:18:05  (Reporting)  Ended RemoveWeakInterests 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  Entering PromoteLeaders (_PRL_)
19:18:05  (Reporting)  Ended PromoteLeaders 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda AutoMerge
19:18:05  (Reporting)  AI Process done in  1540 ms
19:18:05  (Reporting)  Processing  1000047 Rhine Confederacy
19:18:05  (Reporting)  Processing  1000048 Holy Roman Empire
19:18:05  (Reporting)  Processing  1000049 Westphalia
19:18:05  (Reporting)  Processing  1000050 Duchy of  Warsaw
19:18:05  (Reporting)  Processing  1000051 Switzerland
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Switzerland AILevel 3 Kind: 1 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:18:05  (Reporting)  _FIT_ Ended AIInitTheaters 215 ms
19:18:05  (Reporting)  Resources Levels Switzerland EcoBase 55 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 422 Expected 28 Balance 0
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 19 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
19:18:05  (Reporting)  Conscripts Availability Plentiful Stock 137 Expected 19 Balance 0
19:18:05  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Land Theaters Special Regions ***
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended InitAndDumpData Switzerland 526 ms
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 2 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
19:18:05  (Reporting)  Sending proposal: we can't
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:18:05  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 130
19:18:05  (Reporting)  Money Level 6 Amount 422
19:18:05  (Reporting)  Conscripts Level 6 Amount 137
19:18:05  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 801 Garnison Milice 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 130 0 Money 422 78
19:18:05  (Reporting)  Picking 795 Line Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 1
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 137 300 WSU 130 16 Money 422 205
19:18:05  (Reporting)  Picking 801 Garnison Milice 1805
19:18:05  (Reporting)  On Map 1 Requested 0 In Pool 2
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 130 0 Money 422 78
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
19:18:05  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:18:05  (Reporting)  Ended ManageFleetsComposition 4 ms
19:18:05  (Reporting)  Entering LockFixedGroups (_LFG_)
19:18:05  (Reporting)  _LFG_ 1011504 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011512 Garnison de Coire, 744 Coire, Pow:7, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011501 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011498 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  Ended LockFixedGroups 0 ms
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  _SSU_ 1015132 1. Garnison Milice 1805, 728 Zurich, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
19:18:05  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:18:05  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:18:05  (Reporting)  Entering Collect Leaders (_COD_)
19:18:05  (Reporting)  Ended Collect Leaders 0 ms
19:18:05  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:18:05  (Reporting)  Ended RemoveWeakInterests 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  Entering PromoteLeaders (_PRL_)
19:18:05  (Reporting)  Ended PromoteLeaders 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda AutoMerge
19:18:05  (Reporting)  AI Process done in  1530 ms
19:18:05  (Reporting)  Processing  1000052 Kingdom of Italy
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 3 Kind: 1 Dormant NO Turn: 10 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:18:05  (Reporting)  Entering InitAndDumpData (_IAD_)
19:18:05  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:18:05  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2001 OppPow Land: 273 OwnPow Nav : 6 OppPow Nav : 0
19:18:05  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
19:18:05  (Reporting)  _FIT_ Ended AIInitTheaters 267 ms
19:18:05  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:18:05  (Reporting)  Pounds Availability Plentiful Stock 433 Expected 36 Balance 0
19:18:05  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
19:18:05  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
19:18:05  (Reporting)  Victory points Availability Plentiful Stock 549 Expected 25 Balance 0
19:18:05  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
19:18:05  (Reporting)  Conscripts Availability Very High Stock 66 Expected 25 Balance -1
19:18:05  (Reporting)  War supplies Availability Very High Stock 50 Expected 18 Balance 0
19:18:05  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:18:05  (Reporting)  Horses Availability Very High Stock 17 Expected 7 Balance 0
19:18:05  (Reporting)   
19:18:05  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
19:18:05  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2001 Overall power (enemies): 273 Ratio: 5.00
19:18:05  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  123
19:18:05  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 5.00
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Land Theaters Special Regions ***
19:18:05  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
19:18:05  (Reporting)   
19:18:05  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
19:18:05  (Reporting)   
19:18:05  (Reporting)  Ended InitAndDumpData Kingdom of Italy 629 ms
19:18:05  (Reporting)  *** Faction-wide algorithms ***
19:18:05  (Reporting)  Ended BuildReplacements 2 ms
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
19:18:05  (Reporting)  Sending proposal: we can't
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
19:18:05  (Reporting)  Entering BuildNewUnits (_BNU_)
19:18:05  (Reporting)  Steel Level 6 Amount 50
19:18:05  (Reporting)  Money Level 6 Amount 433
19:18:05  (Reporting)  Conscripts Level 4 Amount 66
19:18:05  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
19:18:05  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
19:18:05  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
19:18:05  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
19:18:05  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
19:18:05  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
19:18:05  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
19:18:05  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
19:18:05  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 4
19:18:05  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
19:18:05  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
19:18:05  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 6
19:18:05  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
19:18:05  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
19:18:05  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
19:18:05  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
19:18:05  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
19:18:05  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
19:18:05  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 5
19:18:05  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
19:18:05  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 10
19:18:05  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
19:18:05  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
19:18:05  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
19:18:05  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
19:18:05  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
19:18:05  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
19:18:05  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
19:18:05  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
19:18:05  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
19:18:05  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
19:18:05  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
19:18:05  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
19:18:05  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
19:18:05  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
19:18:05  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
19:18:05  (Reporting)  Number of Draw 5
19:18:05  (Reporting)  Picking 840 Brig Squadron 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 10
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 66 58 WSU 50 88 Money 433 176
19:18:05  (Reporting)  Picking 824 Cavalry Mixed Brigade 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 66 103 WSU 50 13 Money 433 166
19:18:05  (Reporting)  Picking 840 Brig Squadron 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 10
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 66 58 WSU 50 88 Money 433 176
19:18:05  (Reporting)  Picking 841 Sloop Squadron 1805
19:18:05  (Reporting)  On Map 0 Requested 0 In Pool 7
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 66 39 WSU 50 58 Money 433 146
19:18:05  (Reporting)  Picking 828 Garnison Depot 1805
19:18:05  (Reporting)  On Map 4 Requested 0 In Pool 8
19:18:05  (Reporting)  Too costly compared to National assets, skipped
19:18:05  (Reporting)  Assets/Costs: Conscripts 66 292 WSU 50 0 Money 433 104
19:18:05  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
19:18:05  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:18:05  (Reporting)  _MFC_ Fleet is homogeneous: 1008714 Flotille du Po
19:18:05  (Reporting)  Ended ManageFleetsComposition 31 ms
19:18:05  (Reporting)  Entering LockFixedGroups (_LFG_)
19:18:05  (Reporting)  _LFG_ 1011563 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011560 Garnison de Bologne, 637 Bologna, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011535 Garnison de Mantoue, 622 Mantova, Pow:233, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1011516 Garnison de Milano, 613 Milano, Pow:147, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:18:05  (Reporting)  _LFG_ 1005852 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:18:05  (Reporting)  Ended LockFixedGroups 0 ms
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  _SSU_ 1016617 1 Brigata di Territoriale, 613 Milano, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
19:18:05  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:18:05  (Reporting)  Ended PoolToGHQStack 0 ms
19:18:05  (Reporting)  Entering ManageGHQ (_GHQ_)
19:18:05  (Reporting)  Ended ManageGHQ 0 ms
19:18:05  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:18:05  (Reporting)  Ended PrivilegedCombine 0 ms
19:18:05  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:18:05  (Reporting)  Ended DefendCapitalRegion 0 ms
19:18:05  (Reporting)  Entering SplitGroups (_SPG_)
19:18:05  (Reporting)  Ended SplitGroups 1 ms
19:18:05  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:18:05  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:18:05  (Reporting)  Detach Damaged Units (_DDU_)
19:18:05  (Reporting)  Ended Damaged Units 0 ms
19:18:05  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:18:05  (Reporting)  Ended GarrisonObjectives 0 ms
19:18:05  (Reporting)  Entering CheckBesieging (_CBE_)
19:18:05  (Reporting)  Ended CheckBesieging 24 ms
19:18:05  (Reporting)  Entering Checking Leaders (_CLD_)
19:18:05  (Reporting)  Ended Check Leaders 0 ms
19:18:05  (Reporting)  Entering Make Superior Group (_MSG_)
19:18:05  (Reporting)  Ended Make Superior Group 7 ms
19:18:05  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
19:18:05  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
19:18:05  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
19:18:05  (Reporting)  Ended AssignFleetsOperations 7 ms
19:18:05  (Reporting)  Start of AI Check for Land Resupply
19:18:05  (Reporting)  CheckForLandResupply 1 Brigata di Riserva di Art. will resupply, in region 587 Torino
19:18:05  (Reporting)  Ended CheckForLandResupply 2 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering KeepPosition (_KPP_)
19:18:05  (Reporting)  Ended KeepPosition 0 ms
19:18:05  (Reporting)  Entering Reinforce Front (_RFF_)
19:18:05  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
19:18:05  (Reporting)  Entering DistantGarrison (_DGA_)
19:18:05  (Reporting)  Ended DistantGarrison 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  All theaters prepared, AllOwnPowLand: 2001 AllOppPowLand: 273 AllOwnPowNav: 6 AllOppPowNav 0
19:18:05  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:18:05  (Reporting)   
19:18:05  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 9 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:18:05  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:18:05  (Reporting)  1014128 1 Brigata di Cavalleria (Pow.28)
19:18:05  (Reporting)  1016617 1 Brigata di Territoriale (Pow.0)
19:18:05  (Reporting)  1015137 2 Brigata di Riserva di Art. (Pow.40)
19:18:05  (Reporting)  1015142 3 Brigata di Riserva di Art. (Pow.48)
19:18:05  (Reporting)  1014132 1 Brigata di Riserva di Art. (Pow.39)
19:18:05  (Reporting)   
19:18:05  (Reporting)  Secondary Region 587 Torino Pick 38 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 600 Genova Pick 64 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 614 Piacenza Pick 27 has enough garrison (Value: 0) - evaluation skipped
19:18:05  (Reporting)  Primary Region 622 Mantova Pick 84 has enough garrison (Value: 233) - evaluation skipped
19:18:05  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 147) - evaluation skipped
19:18:05  (Reporting)  Region 718 Valetta Pick 14 SelfVal 76 Need 382  no group candidate found
19:18:05  (Reporting)  Secondary Region 641 Rimini Pick 9 has enough garrison (Value: 30) - evaluation skipped
19:18:05  (Reporting)  Secondary Region 637 Bologna Pick 13 has enough garrison (Value: 23) - evaluation skipped
19:18:05  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 61 ms
19:18:05  (Reporting)  Entering Collect Leaders (_COD_)
19:18:05  (Reporting)  Ended Collect Leaders 0 ms
19:18:05  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:18:05  (Reporting)  Ended RemoveWeakInterests 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
19:18:05  (Reporting)   
19:18:05  (Reporting)  
19:18:05  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Arties (_RCA_)
19:18:05  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Arties
19:18:05  (Reporting)   
19:18:05  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:18:05  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:18:05  (Reporting)  Ended Receive Supplies
19:18:05  (Reporting)  Entering GatherGarrisons (_GTG_)
19:18:05  (Reporting)  Ended GatherGarrisons 0 ms
19:18:05  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:18:05  (Reporting)  Ended AddTheaterGoal 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  List of Agendas for 1014132 1 Brigata di Riserva di Art., 587 Torino, Pow:39, Count: 1(l 0/L 0/S 1)
19:18:05  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 587 Torino
19:18:05  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 587 Torino
19:18:05  (Reporting)  1014132-1 Brigata di Riserva di Art. Power:39 Health:100% Torino>Torino Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015142 3 Brigata di Riserva di Art. is doing nothing in Milano  Power: 48  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)  1015137 2 Brigata di Riserva di Art. is doing nothing in Milano  Power: 40  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  1014128 1 Brigata di Cavalleria is doing nothing in Piacenza  Power: 28  HealthPerc: 94
19:18:05  (Reporting)   
19:18:05  (Reporting)  1008714 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
19:18:05  (Reporting)   
19:18:05  (Reporting)   
19:18:05  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:18:05  (Reporting)  Ended SplitStaticUnits 0 ms
19:18:05  (Reporting)  Entering ManageHQStacks (_MHS_)
19:18:05  (Reporting)  Ended ManageHQStacks 0 ms
19:18:05  (Reporting)  Entering SynchHQStacks (_SHS_)
19:18:05  (Reporting)  Ended SynchHQStacks 0 ms
19:18:05  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:18:05  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:18:05  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:18:05  (Reporting)  Ended SplitLargeStacks 0 ms
19:18:05  (Reporting)  Entering PromoteLeaders (_PRL_)
19:18:05  (Reporting)  Ended PromoteLeaders 0 ms
19:18:05  (Reporting)   
19:18:05  (Reporting)  ApplyAgenda AutoMerge
19:18:05  (Reporting)  AI Process done in  2000 ms
19:18:05  (Reporting)  Processing  1000053 Kingdom of Naples
19:18:05  (Reporting)  Processing  1000054 French Spanish
19:18:05  (Reporting)  Processing  1000055 Serbia
19:18:05  (Reporting)  Processing  1000056 Greece
19:18:05  (Reporting)  Processing  1000057 Terek
19:18:05  (Reporting)  Processing  1000058 Nogai
19:18:05  (Reporting)  Processing  1000059 Indians
19:18:05  (Reporting)  Processing  1000060 Rebels
19:18:05  (Reporting)  Entering CalcTribalBehavior (_CTB_)
19:18:05  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
19:18:05  (Reporting)  Sending proposal: we can't
19:18:05  (Reporting)  *** Checking new proposals ***
19:18:05  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:18:05  (Reporting)  Ended CalcTribalBehavior 0 ms
19:31:12  (Reporting)  Processing  1000001 France
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:31:12  (Reporting)  AI Process done in  130 ms
19:31:12  (Reporting)  Processing  1000002 Great Britain
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Starting Process on Great Britain AILevel 3 Kind: 0 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:31:12  (Reporting)  Entering InitAndDumpData (_IAD_)
19:31:12  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:31:12  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
19:31:12  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
19:31:12  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
19:31:12  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
19:31:12  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
19:31:12  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
19:31:12  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
19:31:12  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
19:31:12  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
19:31:12  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
19:31:12  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
19:31:12  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
19:31:12  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
19:31:12  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
19:31:12  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
19:31:12  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 9408 OppPow Land: 0 OwnPow Nav : 670 OppPow Nav : 36
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
19:31:12  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1106 OppPow Land: 383 OwnPow Nav : 2884 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 2.45 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
19:31:12  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 51 OppPow Land: 6062 OwnPow Nav : 1951 OppPow Nav : 2109
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.79 0.20 Reg Count: 283 > 352
19:31:12  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1445 OppPow Land: 3823 OwnPow Nav : 209 OppPow Nav : 4
19:31:12  (Reporting)  Ratio Land/LandCore: 0.32 0.34 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
19:31:12  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2136 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 231 > 317
19:31:12  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 12 OppPow Land: 547 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
19:31:12  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4614 OwnPow Nav : 261 OppPow Nav : 66
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.36 0.20 Reg Count: 59 > 91
19:31:12  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3998 OppPow Land: 3895 OwnPow Nav : 40 OppPow Nav : 15
19:31:12  (Reporting)  Ratio Land/LandCore: 0.87 0.62 Ratio Nav/NavCore: 2.27 5.00 Reg Count: 392 > 494
19:31:12  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
19:31:12  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
19:31:12  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
19:31:12  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
19:31:12  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 589 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
19:31:12  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 130 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
19:31:12  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 472 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
19:31:12  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 634 OppPow Land: 81 OwnPow Nav : 2190 OppPow Nav : 41
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
19:31:12  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 304 OwnPow Nav : 305 OppPow Nav : 134
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.93 0.62 Reg Count: 3 > 6
19:31:12  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1017 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
19:31:12  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 400
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
19:31:12  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 690 OppPow Land: 0 OwnPow Nav : 36 OppPow Nav : 31
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.99 0.20 Reg Count: 57 > 184
19:31:12  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 3353 OppPow Land: 1979 OwnPow Nav : 11091 OppPow Nav : 1667
19:31:12  (Reporting)  Ratio Land/LandCore: 0.72 0.20 Ratio Nav/NavCore: 2.83 5.00 Reg Count: 199 > 506
19:31:12  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 262 OwnPow Nav : 3086 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
19:31:12  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1093 OppPow Land: 1452 OwnPow Nav : 209 OppPow Nav : 624
19:31:12  (Reporting)  Ratio Land/LandCore: 0.32 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
19:31:12  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 876 OppPow Nav : 25
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.36 Reg Count: 2 > 15
19:31:12  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 1017 OppPow Nav : 534
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.81 5.00 Reg Count: 11 > 34
19:31:12  (Reporting)  _FIT_ Ended AIInitTheaters 1449 ms
19:31:12  (Reporting)  Resources Levels Great Britain EcoBase 251 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:31:12  (Reporting)  Pounds Availability Plentiful Stock 12609 Expected 126 Balance -32
19:31:12  (Reporting)  Supplies Availability Very Low Stock 0 Expected 88 Balance 0
19:31:12  (Reporting)  Ammos Availability Very Low Stock 0 Expected 88 Balance 0
19:31:12  (Reporting)  Victory points Availability Plentiful Stock 4576 Expected 88 Balance 0
19:31:12  (Reporting)  Morale Points Availability Average Stock 116 Expected 88 Balance 0
19:31:12  (Reporting)  Conscripts Availability Very Low Stock 9 Expected 88 Balance -20
19:31:12  (Reporting)  War supplies Availability Plentiful Stock 730 Expected 63 Balance 0
19:31:12  (Reporting)  Diplomats Availability Plentiful Stock 60 Expected 0 Balance 0
19:31:12  (Reporting)  Engagment Points Availability Plentiful Stock 214 Expected 0 Balance 0
19:31:12  (Reporting)  Horses Availability Plentiful Stock 513 Expected 25 Balance 0
19:31:12  (Reporting)    1002612 Gibraltar Force Agenda Kept Agenda: Garrison, Value: 47100, Region: 212 Cadiz EndTurn 2652
19:31:12  (Reporting)    1016654 5th Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade EndTurn 2653
19:31:12  (Reporting)    1013218 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 8200, Region: 3903 Jamaica EndTurn 2659
19:31:12  (Reporting)    1016653 X. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade EndTurn 2653
19:31:12  (Reporting)    1014285 III. Fleet Agenda Kept Agenda: Naval Superiority, Value: 11925, Region: 4555 Haitian Sea EndTurn 2653
19:31:12  (Reporting)    1013236 VIII. Fleet Agenda Kept Agenda: Naval Docking, Value: 1741, Region: 62 Glasgow EndTurn 2653
19:31:12  (Reporting)    1003014 Wales HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 98 Cardiff EndTurn 2653
19:31:12  (Reporting)    1002442 Alexander Mackenzie Fraser Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2653
19:31:12  (Reporting)    1002960 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 121 Ipswich EndTurn 2652
19:31:12  (Reporting)    1016657 1st Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2653
19:31:12  (Reporting)    1003031 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2653
19:31:12  (Reporting)    1013822 1st Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2652
19:31:12  (Reporting)    1002929 Highlands Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2652
19:31:12  (Reporting)    1002925 Aberdeen Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2653
19:31:12  (Reporting)    1013258 2nd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2652
19:31:12  (Reporting)    1002680 Nova Scotia Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia EndTurn 2652
19:31:12  (Reporting)   
19:31:12  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 21000
19:31:12  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 5052
19:31:12  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4900
19:31:12  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
19:31:12  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
19:31:12  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
19:31:12  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
19:31:12  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
19:31:12  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
19:31:12  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
19:31:12  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
19:31:12  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
19:31:12  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 700
19:31:12  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
19:31:12  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
19:31:12  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
19:31:12  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
19:31:12  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
19:31:12  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
19:31:12  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3998 Overall power (enemies): 3895 Ratio: 0.87
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3538
19:31:12  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 15 Nav Ratio: 2.27
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1106 Overall power (enemies): 383 Ratio: 2.45
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4220
19:31:12  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 2884 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1445 Overall power (enemies): 3823 Ratio: 0.32
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3987
19:31:12  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 209 Overall power (enemies): 4 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 337 Theater_France (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 51 Overall power (enemies): 6062 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1709
19:31:12  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1951 Overall power (enemies): 2109 Nav Ratio: 0.79
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 358 Theater_India (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1017 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 4614 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  469
19:31:12  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 261 Overall power (enemies): 66 Nav Ratio: 3.36
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 9408 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 670 Overall power (enemies): 36 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  776
19:31:12  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 589 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2136 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 355 Theater_America (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 472 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  26
19:31:12  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 304 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
19:31:12  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 305 Overall power (enemies): 134 Nav Ratio: 1.93
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 634 Overall power (enemies): 81 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  912
19:31:12  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2190 Overall power (enemies): 41 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2145
19:31:12  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 12 Overall power (enemies): 547 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  138
19:31:12  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  435
19:31:12  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1017 Overall power (enemies): 534 Nav Ratio: 0.81
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 876 Overall power (enemies): 25 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 209 Overall power (enemies): 624 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 3086 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 11091 Overall power (enemies): 1667 Nav Ratio: 2.83
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 31 Nav Ratio: 0.99
19:31:12  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 40 Overall power (enemies): 15 Nav Ratio: 2.27
19:31:12  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 2884 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 209 Overall power (enemies): 4 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1951 Overall power (enemies): 2109 Nav Ratio: 0.79
19:31:12  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1017 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 261 Overall power (enemies): 66 Nav Ratio: 3.36
19:31:12  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 670 Overall power (enemies): 36 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 589 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:31:12  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 305 Overall power (enemies): 134 Nav Ratio: 1.93
19:31:12  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2190 Overall power (enemies): 41 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 400 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1017 Overall power (enemies): 534 Nav Ratio: 0.81
19:31:12  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 876 Overall power (enemies): 25 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 209 Overall power (enemies): 624 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 3086 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 11091 Overall power (enemies): 1667 Nav Ratio: 2.83
19:31:12  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 36 Overall power (enemies): 31 Nav Ratio: 0.99
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Land Theaters Special Regions ***
19:31:12  (Reporting)  Theater 342 Theater_Germany HQReg: 852 Bremen Max pick: Bremen Max need: Hannover Max Val: Bremen Naval Gathering: 852 Bremen
19:31:12  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 149 Lisboa Max pick: Lisboa Max need: Bayonne Max Val: Gibraltar Naval Gathering: 149 Lisboa
19:31:12  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
19:31:12  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Jersey Naval Gathering: 517 Jersey
19:31:12  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
19:31:12  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
19:31:12  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
19:31:12  (Reporting)  Theater 352 Theater_North_Africa HQReg: 149 Lisboa Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
19:31:12  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
19:31:12  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
19:31:12  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
19:31:12  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
19:31:12  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
19:31:12  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
19:31:12  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3922 Philippines Max pick: Philippines Max need: East Indies Max Val: Philippines Naval Gathering: 3922 Philippines
19:31:12  (Reporting)   
19:31:12  (Reporting)  Final Gather Region for  335 British Isles : 118 London
19:31:12  (Reporting)  Final Gather Region for  339 Austria : 852 Bremen
19:31:12  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
19:31:12  (Reporting)  Final Gather Region for  356 West Indies : 3908 Barbados
19:31:12  (Reporting)   
19:31:12  (Reporting)  Ended InitAndDumpData Great Britain 2639 ms
19:31:12  (Reporting)  *** Faction-wide algorithms ***
19:31:12  (Reporting)  Ended BuildReplacements 24 ms
19:31:12  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
19:31:12  (Reporting)  Sending proposal: *we can*
19:31:12  (Reporting)  Checking wars, we have 6 underway
19:31:12  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
19:31:12  (Reporting)  In the war vs 1000042 Haitians WS is 10 waiting for loser to propose instead, skipping eval.
19:31:12  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
19:31:12  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
19:31:12  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
19:31:12  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
19:31:12  (Reporting)  *** Checking new proposals ***
19:31:12  (Reporting)  Proposing to 1000043 Maharattas
19:31:12  (Reporting)  Checking 32 Request Passage Right
19:31:12  (Reporting)  Still checking 32 Request Passage Right
19:31:12  (Reporting)  Item is a Various entry, chance -4
19:31:12  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Passage Right toward Maharattas chance -4
19:31:12  (Reporting)  Proposing to 1000041 United States of America
19:31:12  (Reporting)  Checking 13 Declare  War
19:31:12  (Reporting)  Still checking 13 Declare  War
19:31:12  (Reporting)  Is a War, DOW chance 0
19:31:12  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Declare  War toward United States of America chance 0
19:31:12  (Reporting)  Proposing to 1000041 United States of America
19:31:12  (Reporting)  Checking 32 Request Passage Right
19:31:12  (Reporting)  Still checking 32 Request Passage Right
19:31:12  (Reporting)  Item is a Various entry, chance -3
19:31:12  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Passage Right toward United States of America chance -3
19:31:12  (Reporting)  Proposing to 1000041 United States of America
19:31:12  (Reporting)  Checking 13 Declare  War
19:31:12  (Reporting)  Still checking 13 Declare  War
19:31:12  (Reporting)  Is a War, DOW chance 0
19:31:12  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Declare  War toward United States of America chance 0
19:31:12  (Reporting)  Ended HandleAdvancedDiplomacy 52 ms
19:31:12  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2881 Oster
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4413 Zante Channel
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 3807 Zarzis
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1328 Krakow
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1805 Kiliia
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4555 Haitian Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3775 Bir El Atei
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1996 Adapazari
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2475 Alytus
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1206 Nitra
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 375 Blois
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 391 Moulins
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3298 Kokshaysk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2626 Oredezh
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2524 Pastavy
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 1193 Moedling
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 15 target region was 500 Lorient
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2279 Jalibah
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3180 Novocherkass
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 226 Almeria
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1688 Tara
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3563 Tikhoretsk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2430 Rojais
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 1653 Zenica
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4231 Farosund
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 3521 Kopanovka
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1637 Pori
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3375 Khopr
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2738 Retchytsa
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2844 Nova Odessa
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2210 Maydan
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1390 Otwok
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1633 Valkeala
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 749 Brugge
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 1363 Lezajsk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2101 Divrigi
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1432 Gross Jaegersdorf
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1039 Naugard
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3989 Wisla
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 641 Rimini
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3757 Alger
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1791 Suceava
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4384 Golfo di Taranto
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3216 Orikhiv
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1376 Ivangorod
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 1118 Prag
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3462 Frolovo
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 247 Albuquerque
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 4359 Straits of Messina
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1181 Eisererz
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3658 Kaspi
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2202 Bayji
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3559 Slaviasnk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3872 Undori
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1163 Mayrhofen
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3999 Middle Danube
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2646 Schlam
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 719 Lausanne
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 603 Bobbio
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1853 Musala
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3923 Baltic Sea Trade
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 235 Almonte
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1736 Durres
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4041 Viatka Confluent
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3853 Rethymnio
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 3182 Lutuhine
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2488 Sokolka
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3950 Estuaire de la Garonne
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1381 Zgierc
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3880 Kazan
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3019 Vladimir
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3204 Pokrovskoe
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 461 Poligny
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2606 Naziya
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2303 Qusaybah
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1202 Ludenburg
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3050 Kondovo
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1827 Tolbuhin
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 50 target region was 3940 Tago Estuary
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2673 Novo Sokol
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1334 Przesmyl
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 59 target region was 140 Dover
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3757 Alger
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1011 Grossberen
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 659 Terni
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 533 Versailles
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3040 Rizansk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2220 Busayrah
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 232 Cieza
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 781 Breda
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2214 Harran
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2875 Shostka
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 1074 Leisen
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 17 target region was 807 Koeln
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1393 Lubartow
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1906 Kozani
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4096 North Atlantic
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4117 Southwestern Approaches
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 514 Laval
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 20 Nenagh
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1917 Missolonghi
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1398 Biala
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1290 Kalosca
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1228 Kosice
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1575 Grumms
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 4294 Northwestern Gulf of Cadiz
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3024 Kovrov
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1191 Kapfenberg
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3311 Kugesi
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 179 Sabor
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 680 Cassino
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 90 Lincoln
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4145 Kinnairds Head
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2805 Myronivka
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 414 Annonay
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2029 Taskopru
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2058 Evren
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1945 Gemlik
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2627 Batetskiy
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2475 Alytus
19:31:12  (Reporting)  Ended HandleRegionsDecisions 2180 ms
19:31:12  (Reporting)  Entering BuildNewUnits (_BNU_)
19:31:12  (Reporting)  Steel Level 6 Amount 730
19:31:12  (Reporting)  Money Level 6 Amount 12609
19:31:12  (Reporting)  Conscripts Level 1 Amount 9
19:31:12  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
19:31:12  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
19:31:12  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
19:31:12  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
19:31:12  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
19:31:12  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
19:31:12  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
19:31:12  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
19:31:12  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
19:31:12  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
19:31:12  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
19:31:12  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
19:31:12  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
19:31:12  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 21
19:31:12  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
19:31:12  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
19:31:12  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
19:31:12  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
19:31:12  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
19:31:12  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
19:31:12  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
19:31:12  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
19:31:12  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
19:31:12  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 13
19:31:12  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 19
19:31:12  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
19:31:12  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 5
19:31:12  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 5
19:31:12  (Reporting)  Adding 136 Field Hospital Coeff: 1
19:31:12  (Reporting)  Adding 137 Signals Rgt Coeff: 4
19:31:12  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
19:31:12  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
19:31:12  (Reporting)  Adding 140 Pontoon Bridges Coeff: 2
19:31:12  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 3
19:31:12  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
19:31:12  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
19:31:12  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
19:31:12  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
19:31:12  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
19:31:12  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
19:31:12  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
19:31:12  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 54
19:31:12  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 20
19:31:12  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 52
19:31:12  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 186
19:31:12  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 56
19:31:12  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
19:31:12  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
19:31:12  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
19:31:12  (Reporting)  Number of Draw 82
19:31:12  (Reporting)  Picking 145 Third Rank Squadron 1805
19:31:12  (Reporting)  On Map 14 Requested 0 In Pool 19
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 202 WSU 730 273 Money 12609 389
19:31:12  (Reporting)  Picking 151 Troop Transport Squadron 1805
19:31:12  (Reporting)  On Map 16 Requested 0 In Pool 26
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 72 WSU 730 91 Money 12609 357
19:31:12  (Reporting)  Picking 110 Horse Artillery Brigade 1805
19:31:12  (Reporting)  On Map 1 Requested 0 In Pool 21
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 21 WSU 730 39 Money 12609 166
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
19:31:12  (Reporting)  On Map 12 Requested 0 In Pool 6
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 117 WSU 730 188 Money 12609 291
19:31:12  (Reporting)  Picking 145 Third Rank Squadron 1805
19:31:12  (Reporting)  On Map 14 Requested 0 In Pool 19
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 202 WSU 730 273 Money 12609 389
19:31:12  (Reporting)  Picking 145 Third Rank Squadron 1805
19:31:12  (Reporting)  On Map 14 Requested 0 In Pool 19
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 202 WSU 730 273 Money 12609 389
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 126 Line Garrison 1805
19:31:12  (Reporting)  On Map 9 Requested 0 In Pool 13
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 292 WSU 730 0 Money 12609 117
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 151 Troop Transport Squadron 1805
19:31:12  (Reporting)  On Map 16 Requested 0 In Pool 26
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 72 WSU 730 91 Money 12609 357
19:31:12  (Reporting)  Picking 137 Signals Rgt
19:31:12  (Reporting)  On Map 3 Requested 0 In Pool 4
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 32 WSU 730 0 Money 12609 65
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
19:31:12  (Reporting)  On Map 1 Requested 0 In Pool 2
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 292 WSU 730 0 Money 12609 146
19:31:12  (Reporting)  Picking 144 Second Rank Squadron 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 34
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 254 WSU 730 351 Money 12609 509
19:31:12  (Reporting)  Picking 122 Lancers Brigade 1805
19:31:12  (Reporting)  On Map 2 Requested 0 In Pool 7
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 151 WSU 730 13 Money 12609 224
19:31:12  (Reporting)  Picking 143 First Rank Squadron 1805
19:31:12  (Reporting)  On Map 13 Requested 0 In Pool 17
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 299 WSU 730 396 Money 12609 571
19:31:12  (Reporting)  Picking 120 Cavalry Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 13
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 103 WSU 730 13 Money 12609 166
19:31:12  (Reporting)  Picking 144 Second Rank Squadron 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 34
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 254 WSU 730 351 Money 12609 509
19:31:12  (Reporting)  Picking 101 West Indian Brigade 1805
19:31:12  (Reporting)  On Map 2 Requested 0 In Pool 4
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 292 WSU 730 0 Money 12609 146
19:31:12  (Reporting)  Picking 143 First Rank Squadron 1805
19:31:12  (Reporting)  On Map 13 Requested 0 In Pool 17
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 299 WSU 730 396 Money 12609 571
19:31:12  (Reporting)  Picking 142 Flagship Squadron 1805
19:31:12  (Reporting)  On Map 5 Requested 0 In Pool 8
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 422 WSU 730 540 Money 12609 774
19:31:12  (Reporting)  Picking 118 Light Dragoon Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 7
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 98 WSU 730 0 Money 12609 117
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 131 Coastal Battery 1805
19:31:12  (Reporting)  On Map 24 Requested 0 In Pool 5
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 78 WSU 730 58 Money 12609 390
19:31:12  (Reporting)  Picking 138 Pioneer Rgt
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 6
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 0 Money 12609 81
19:31:12  (Reporting)  Picking 143 First Rank Squadron 1805
19:31:12  (Reporting)  On Map 13 Requested 0 In Pool 17
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 299 WSU 730 396 Money 12609 571
19:31:12  (Reporting)  Picking 105 Marines Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 7
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 298 WSU 730 13 Money 12609 244
19:31:12  (Reporting)  Picking 145 Third Rank Squadron 1805
19:31:12  (Reporting)  On Map 14 Requested 0 In Pool 19
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 202 WSU 730 273 Money 12609 389
19:31:12  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
19:31:12  (Reporting)  On Map 12 Requested 0 In Pool 6
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 117 WSU 730 188 Money 12609 291
19:31:12  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 8
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 98 WSU 730 0 Money 12609 117
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 147 Frigate Squadron 1805
19:31:12  (Reporting)  On Map 26 Requested 0 In Pool 5
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 107 WSU 730 172 Money 12609 265
19:31:12  (Reporting)  Picking 153 Merchantman Squadron 1805
19:31:12  (Reporting)  On Map 31 Requested 0 In Pool 28
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 13 Money 12609 99
19:31:12  (Reporting)  Picking 145 Third Rank Squadron 1805
19:31:12  (Reporting)  On Map 14 Requested 0 In Pool 19
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 202 WSU 730 273 Money 12609 389
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 120 Cavalry Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 13
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 103 WSU 730 13 Money 12609 166
19:31:12  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
19:31:12  (Reporting)  On Map 12 Requested 0 In Pool 6
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 117 WSU 730 188 Money 12609 291
19:31:12  (Reporting)  Picking 118 Light Dragoon Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 7
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 98 WSU 730 0 Money 12609 117
19:31:12  (Reporting)  Picking 144 Second Rank Squadron 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 34
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 254 WSU 730 351 Money 12609 509
19:31:12  (Reporting)  Picking 131 Coastal Battery 1805
19:31:12  (Reporting)  On Map 24 Requested 0 In Pool 5
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 78 WSU 730 58 Money 12609 390
19:31:12  (Reporting)  Picking 150 Privateer Squadron 1805
19:31:12  (Reporting)  On Map 1 Requested 0 In Pool 10
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 78 WSU 730 117 Money 12609 232
19:31:12  (Reporting)  Picking 144 Second Rank Squadron 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 34
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 254 WSU 730 351 Money 12609 509
19:31:12  (Reporting)  Picking 114 Siege Artillery Brigade 1805
19:31:12  (Reporting)  On Map 1 Requested 0 In Pool 2
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 78 WSU 730 98 Money 12609 390
19:31:12  (Reporting)  Picking 126 Line Garrison 1805
19:31:12  (Reporting)  On Map 9 Requested 0 In Pool 13
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 292 WSU 730 0 Money 12609 117
19:31:12  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
19:31:12  (Reporting)  On Map 12 Requested 0 In Pool 6
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 117 WSU 730 188 Money 12609 291
19:31:12  (Reporting)  Picking 148 Brig Squadron 1805
19:31:12  (Reporting)  On Map 21 Requested 0 In Pool 19
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 58 WSU 730 88 Money 12609 168
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 153 Merchantman Squadron 1805
19:31:12  (Reporting)  On Map 31 Requested 0 In Pool 28
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 13 Money 12609 99
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 127 Depot Garrison 1805
19:31:12  (Reporting)  On Map 1 Requested 0 In Pool 19
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 292 WSU 730 0 Money 12609 117
19:31:12  (Reporting)  Picking 148 Brig Squadron 1805
19:31:12  (Reporting)  On Map 21 Requested 0 In Pool 19
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 58 WSU 730 88 Money 12609 168
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 153 Merchantman Squadron 1805
19:31:12  (Reporting)  On Map 31 Requested 0 In Pool 28
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 13 Money 12609 99
19:31:12  (Reporting)  Picking 96 Rifles Brigade 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 3
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 298 WSU 730 13 Money 12609 211
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 153 Merchantman Squadron 1805
19:31:12  (Reporting)  On Map 31 Requested 0 In Pool 28
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 13 Money 12609 99
19:31:12  (Reporting)  Picking 151 Troop Transport Squadron 1805
19:31:12  (Reporting)  On Map 16 Requested 0 In Pool 26
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 72 WSU 730 91 Money 12609 357
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 153 Merchantman Squadron 1805
19:31:12  (Reporting)  On Map 31 Requested 0 In Pool 28
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 13 Money 12609 99
19:31:12  (Reporting)  Picking 126 Line Garrison 1805
19:31:12  (Reporting)  On Map 9 Requested 0 In Pool 13
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 292 WSU 730 0 Money 12609 117
19:31:12  (Reporting)  Picking 118 Light Dragoon Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 7
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 98 WSU 730 0 Money 12609 117
19:31:12  (Reporting)  Picking 149 Sloop Squadron 1805
19:31:12  (Reporting)  On Map 21 Requested 0 In Pool 27
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 39 WSU 730 58 Money 12609 138
19:31:12  (Reporting)  Picking 118 Light Dragoon Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 7
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 98 WSU 730 0 Money 12609 117
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 137 Signals Rgt
19:31:12  (Reporting)  On Map 3 Requested 0 In Pool 4
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 32 WSU 730 0 Money 12609 65
19:31:12  (Reporting)  Picking 148 Brig Squadron 1805
19:31:12  (Reporting)  On Map 21 Requested 0 In Pool 19
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 58 WSU 730 88 Money 12609 168
19:31:12  (Reporting)  Picking 144 Second Rank Squadron 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 34
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 254 WSU 730 351 Money 12609 509
19:31:12  (Reporting)  Picking 144 Second Rank Squadron 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 34
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 254 WSU 730 351 Money 12609 509
19:31:12  (Reporting)  Picking 150 Privateer Squadron 1805
19:31:12  (Reporting)  On Map 1 Requested 0 In Pool 10
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 78 WSU 730 117 Money 12609 232
19:31:12  (Reporting)  Picking 95 Infantry Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 11
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 300 WSU 730 16 Money 12609 205
19:31:12  (Reporting)  Picking 136 Field Hospital
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 1
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 65 WSU 730 0 Money 12609 130
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 120 Cavalry Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 13
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 103 WSU 730 13 Money 12609 166
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 144 Second Rank Squadron 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 34
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 254 WSU 730 351 Money 12609 509
19:31:12  (Reporting)  Picking 144 Second Rank Squadron 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 34
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 254 WSU 730 351 Money 12609 509
19:31:12  (Reporting)  Picking 151 Troop Transport Squadron 1805
19:31:12  (Reporting)  On Map 16 Requested 0 In Pool 26
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 72 WSU 730 91 Money 12609 357
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Picking 152 Indiaman Squadron 1805
19:31:12  (Reporting)  On Map 17 Requested 0 In Pool 93
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 730 16 Money 12609 224
19:31:12  (Reporting)  Ended BuildNewUnits Bought: 0 717 ms
19:31:12  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:31:12  (Reporting)  _MFC_ Merging 1015941 Troop Transport Squadron 1805 into 1015600 2nd Flotilla
19:31:12  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1015600 Fleet 1 Riverine: 1016847 2nd Flotilla 1
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1016128 Spartan Sq.
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1013229 Artois Sq.
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1013212 VII. Fleet
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1016656 IX. Fleet
19:31:12  (Reporting)  _MFC_ Merging 1014286 IV. Fleet into 1016405 Urania Sq.
19:31:12  (Reporting)  _MFC_ Merging 1016405 IV. Fleet into 1016403 8th Transport Sq.
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1016403 IV. Fleet
19:31:12  (Reporting)  Ended ManageFleetsComposition 461 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating CallFleet (_CLF_)
19:31:12  (Reporting)  1002732 Barbados Force, 3908 Barbados, Pow:155, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1016649 Haiti Supply, 3908 Barbados, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
19:31:12  (Reporting)  1013218 Coote' Force, 3903 Jamaica, Pow:86, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1016402 Craig' Force, 3903 Jamaica, Pow:199, Count: 6(l 1/L 4/S 1) is calling fleet this turn.
19:31:12  (Reporting)  1013244 Sympher Bty, 32 Cork, Pow:13, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
19:31:12  (Reporting)  1002905 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1015606 Craufurd J. C.' Force, 32 Cork, Pow:84, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1013246 Baird' Force, 32 Cork, Pow:304, Count: 9(l 2/L 5/S 2) is calling fleet this turn.
19:31:12  (Reporting)  1002960 Norwich Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1002901 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1013251 Munster Bde, 16 Dublin, Pow:26, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1013828 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1013249 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1002551 Ireland Force, 16 Dublin, Pow:82, Count: 3(l 0/L 1/S 2) is calling fleet this turn.
19:31:12  (Reporting)  1014807 Hull HG, 84 Hull, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1013821 Ulster Bde, 8 Belfast, Pow:16, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1014264 Belfast Brigade, 8 Belfast, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1002890 Belfast Garrison, 8 Belfast, Pow:19, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1002917 Edinburgh Garrison, 57 Edinburgh, Pow:3, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1002921 Perth Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1013260 Nova Scotia Militia, 3889 Lower Canada, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1002680 Nova Scotia Force, 3889 Lower Canada, Pow:58, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1002659 Lower Canada Force, 3889 Lower Canada, Pow:171, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
19:31:12  (Reporting)  Ended CallFleet 2 ms
19:31:12  (Reporting)  Entering LockFixedGroups (_LFG_)
19:31:12  (Reporting)  _LFG_ 1009999 West Africa Garrison, 3912 West Africa, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010111 Colombo Garrison, 3920 Ceylon, Pow:240, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1002860 Ceylon Force, 3920 Ceylon, Pow:125, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010093 Madras Garrison, 3919 Coromandel, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1002825 Madras Army, 3919 Coromandel, Pow:320, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010057 Bombay Garrison, 3915 West India, Pow:242, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1002875 Bombay Force, 3915 West India, Pow:171, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010075 Calcutta Garrison, 3917 Bengale, Pow:243, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1002753 Calcutta Army, 3917 Bengale, Pow:943, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1008004 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1007998 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1016848 IX. British Detachment, 718 Valetta, Pow:259, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1007960 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:22, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009963 Gibraltar Garrison, 211 Gibraltar, Pow:251, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1007981 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1008015 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1007992 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1008026 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1002750 Barbados Governor, 3908 Barbados, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010048 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010006 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1007929 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:35, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009957 Penzance Defenses, 123 Penzance, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1008032 Merchant Fleet #12, 3934 Commerce, Pow:228, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009954 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009626 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009765 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009948 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009951 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009634 Exeter Garrison, 128 Exeter, Pow:101, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009748 Portsmouth Garrison, 133 Portsmouth, Pow:231, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009945 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009642 Brighton Garrison, 137 Brighton, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009942 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009736 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009650 Winchester Garrison, 134 Winchester, Pow:101, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009939 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009782 Bristol Garrison, 130 Bristol, Pow:275, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009707 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009798 Cardiff Garrison, 98 Cardiff, Pow:270, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009703 Swansea Garrison, 97 Swansea, Pow:16, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009936 Colchester Defenses, 122 Colchester, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009663 Colchester Garrison, 122 Colchester, Pow:101, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009699 Hereford Garrison, 100 Hereford, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009960 Pembroke Defenses, 92 Pembroke, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009921 Cork Garrison, 32 Cork, Pow:258, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009687 Ipswich Garrison, 121 Ipswich, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009695 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009691 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009724 Yarmouth Garrison, 120 Yarmouth, Pow:231, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009671 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009618 Norwich Garrison, 112 Norwich, Pow:101, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009819 Liverpool Garrison, 87 Liverpool, Pow:269, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009904 Dublin Garrison, 16 Dublin, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009597 Manchester Garrison, 79 Manchester, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009589 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009610 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009888 Belfast Garrison, 8 Belfast, Pow:231, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009679 Carlisle Garrison, 72 Carlisle, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009585 Hartlepool Garrison, 75 Hartlepool, Pow:16, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1007902 Merchant Fleet #2, 3924 North Sea Trade, Pow:17, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009835 Newcastle Garrison, 70 Newcastle, Pow:231, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1007896 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009876 Glasgow Garrison, 62 Glasgow, Pow:231, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1009852 Edinburgh Garrison, 57 Edinburgh, Pow:253, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1007918 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1002548 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010034 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010020 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  Ended LockFixedGroups 12 ms
19:31:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:31:12  (Reporting)  _SSU_ 1015397 I Corps of Royal Engineers, 132 Reading, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:31:12  (Reporting)  _SSU_ 1015400 II Corps of Royal Engineers, 118 London, Pow:12, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:31:12  (Reporting)  _SSU_ 1016540 2nd Fort. Rgt., 105 Birmingham, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:31:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:31:12  (Reporting)  Entering GarrisonBorders (_GAB_)
19:31:12  (Reporting)  Agenda: Garrison, Value: 48000, Region: 212 Cadiz
19:31:12  (Reporting)  _DCR_ 1002612 Gibraltar Force, 211 Gibraltar, Pow:292, Count: 2(l 1/L 1/S 1) will reinforce threatened border 212 Cadiz
19:31:12  (Reporting)  Ended GarrisonBorders 80 ms
19:31:12  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:31:12  (Reporting)  _ESR_ 336 Theater_Spanish_Peninsula 149 Lisboa Staging Value: 176
19:31:12  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 600
19:31:12  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3904 Saint Domingue
19:31:12  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
19:31:12  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
19:31:12  (Reporting)  Ended ProcessAgents Great Britain 16 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 3 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 3 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 29 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 1 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 5 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 3 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 2 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 15 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 72 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 76 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 79 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 10 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 94 in Commerce
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 5 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 3 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 3 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 3 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 1 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 1 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 19 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 2 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 1 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 7 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 31 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
19:31:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:31:12  (Reporting)  Ended Check Leaders 1 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 2 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 94 in Commerce
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 3 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
19:31:12  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
19:31:12  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:31:12  (Reporting)  Ended Build Depots Assets 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 2 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 1 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 1 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 1 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 16 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 2 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 1 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 5 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 24 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 25 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 26 ms
19:31:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:31:12  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1016637 Rottenburg' Force selected
19:31:12  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016637 Francis de Rottenburg 718 Valetta toward 1016848 IX. British Detachment, 718 Valetta, Pow:259, Count: 4(l 0/L 1/S 3)
19:31:12  (Reporting)  Ended Check Leaders 4 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 94 in Commerce
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 3 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
19:31:12  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
19:31:12  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  1002637 Malta Force, 718 Valetta, Pow:248, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 12576, Region: 718 Valetta
19:31:12  (Reporting)  Ended KeepPosition 1 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 22 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 337 Theater_France ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 2 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 2 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 18 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 4 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 2 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 2 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 10 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 48 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
19:31:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:31:12  (Reporting)  Ended Check Leaders 1 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 2 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  1002540 Anglo-Norman Islands Force, 517 Jersey, Pow:40, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 6240, Region: 517 Jersey
19:31:12  (Reporting)  Ended KeepPosition 2 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 50 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 358 Theater_India ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 0 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 0 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 9 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 0 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 0 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 0 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 2 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
19:31:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:31:12  (Reporting)  Ended Check Leaders 0 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
19:31:12  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
19:31:12  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 0 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  _PGS_ Gathered this stack 1002202 English Home Army, 118 London, Pow:709, Count: 21(l 5/L 9/S 8)
19:31:12  (Reporting)  Ended PoolToGHQStack 1 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 1 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 30 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  _SPG_ Large Force Segment 1016849 British Detachment, 105 Birmingham, Pow:32, Count: 1(l 0/L 1/S 0) created
19:31:12  (Reporting)  _SPG_ Large Force Segment 1016851 British Detachment, 32 Cork, Pow:129, Count: 4(l 1/L 3/S 0) created
19:31:12  (Reporting)  _SPG_ Large Force Segment 1016852 British Detachment, 118 London, Pow:57, Count: 1(l 0/L 1/S 0) created
19:31:12  (Reporting)  _SPG_ Large Force Segment 1016853 British Detachment, 118 London, Pow:99, Count: 3(l 0/L 3/S 0) created
19:31:12  (Reporting)  _SPG_ Large Force Segment 1016854 British Detachment, 118 London, Pow:370, Count: 2(l 1/L 2/S 0) created
19:31:12  (Reporting)  Ended SplitGroups 203 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  _DDU_, Standard Recover segment: Group 1002929 Inverness Garrison in region Perth will recover in region Edinburgh % Health 88 % Cohesion 38
19:31:12  (Reporting)  _DDU_ British Detachment created in region Bedford with 1 unit(s), Health: 94 %
19:31:12  (Reporting)  _DDU_ VIII. British Detachment 1015940 has now 1 units, Health: 100 %
19:31:12  (Reporting)  _DDU_, Standard Recover segment: Group 1016856 British Detachment in region Bedford will recover in region London % Health 94 % Cohesion 42
19:31:12  (Reporting)  Ended Damaged Units 18 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  _GAO_ Step 1 1016407 VI. British Detachment, 105 Birmingham, Pow:25, Count: 2(l 0/L 2/S 0) is garrisoning region 105 Birmingham SelfVal 571
19:31:12  (Reporting)  Agenda: Garrison, Value: 14250, Region: 105 Birmingham
19:31:12  (Reporting)  _GAO_ Step 1 1014274 IV. British Detachment, 105 Birmingham, Pow:25, Count: 2(l 0/L 1/S 1) is garrisoning region 105 Birmingham SelfVal 571
19:31:12  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
19:31:12  (Reporting)  _GAO_ Step 1 1014807 Hull HG, 84 Hull, Pow:14, Count: 1(l 0/L 1/S 0) is garrisoning region 84 Hull SelfVal 185
19:31:12  (Reporting)  Agenda: Garrison, Value: 5827, Region: 84 Hull
19:31:12  (Reporting)  Ended GarrisonObjectives 6 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 23 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 25 ms
19:31:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:31:12  (Reporting)  _CLD_ Leader (Split Segment IV) Earl of Dalhousie in London has been detached from group 1002202 English Home Army
19:31:12  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016857 Earl of Dalhousie 118 London toward 1016853 British Detachment, 118 London, Pow:99, Count: 3(l 0/L 3/S 0)
19:31:12  (Reporting)  Ended Check Leaders 21 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 0 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 94 in Commerce
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
19:31:12  (Reporting)  _AFA_ 1016528 5th Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 70 Newcastle
19:31:12  (Reporting)  _AFA_ 1014007 1st Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
19:31:12  (Reporting)  _AFA_ 1015363 2nd Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 16 Dublin
19:31:12  (Reporting)  _AFA_ 1014017 1st Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
19:31:12  (Reporting)  _AFA_ 1015375 3rd Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
19:31:12  (Reporting)  _AFA_ 1016847 2nd Flotilla has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1016847 2nd Flotilla has been given the mission Agenda: Naval Docking, Value: 1248, Region: 97 Swansea
19:31:12  (Reporting)  _AFA_ 1015392 1st Privateer Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 98 Cardiff
19:31:12  (Reporting)  _AFA_ 1015381 VI. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1015600 Troop Transport Squadron 1805 has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  _AFO_ Adding supply transport 1015600 Troop Transport Squadron 1805 New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFA_ 1015369 3rd Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1014012 1st Battle Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:31:12  (Reporting)  _AFA_ 1015816 4th Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:31:12  (Reporting)  _AFA_ 1016534 6th Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:31:12  (Reporting)  Ended AssignFleetsOperations 172 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 319
19:31:12  (Reporting)  Ended Build Depots Assets 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013244 Sympher Bty in 32 Cork
19:31:12  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015940 VIII. British Detachment in 115 Bedford
19:31:12  (Reporting)  _SSP_ Created Arty Reserve:  1016858 Home Army HQ in 118 London
19:31:12  (Reporting)  _SSP_ Created Supply Reserve:  1016859 Home Army Train in 118 London
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
19:31:12  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 51 Aberdeen
19:31:12  (Reporting)  Ended CheckForLandResupply 82 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 1 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 2 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 2 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 16 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 3 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 2 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 1 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 9 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 42 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 44 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 46 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 0 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 94 in Commerce
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 4 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 2 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 2 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 2 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 355 Theater_America ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 0 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 0 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 13 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 3 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 0 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 1 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 3 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
19:31:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:31:12  (Reporting)  Ended Check Leaders 0 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 0 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
19:31:12  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
19:31:12  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
19:31:12  (Reporting)  Ended Build Depots Assets 64 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 0 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 0 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 0 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 7 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 0 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 0 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 0 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 1 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 94 in Commerce
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
19:31:12  (Reporting)  _AFA_ 1016128 Spartan Sq. has been given the mission Agenda: Resupply, Value: 10200, Region: 3912 West Africa
19:31:12  (Reporting)  _AFA_ 1016128 Spartan Sq. has been given the mission Agenda: Naval Docking, Value: 950, Region: 3912 West Africa
19:31:12  (Reporting)  Ended AssignFleetsOperations 2 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 0 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 0 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 0 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 10 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  _SPG_ Small Force Segment II 1016860 British Detachment, 3903 Jamaica, Pow:83, Count: 3(l 0/L 3/S 0) created
19:31:12  (Reporting)  _SPG_ Large Force Segment 1016861 British Detachment, 3903 Jamaica, Pow:67, Count: 2(l 0/L 2/S 0) created
19:31:12  (Reporting)  Ended SplitGroups 18 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 0 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 0 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 2 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
19:31:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:31:12  (Reporting)  Ended Check Leaders 0 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 106 ms
19:31:12  (Reporting)  Entering AmpibiousStaging (_AMS_)
19:31:12  (Reporting)  1016402 Craig' Force, 3903 Jamaica, Pow:116, Count: 3(l 1/L 1/S 1) Agenda: Prep. Amphibious, Value: 8400, Region: 3903 Jamaica
19:31:12  (Reporting)  1016861 British Detachment, 3903 Jamaica, Pow:67, Count: 2(l 0/L 2/S 0) Agenda: Prep. Amphibious, Value: 8400, Region: 3903 Jamaica
19:31:12  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3904 Saint Domingue Base AINeed (x1): 101
19:31:12  (Reporting)  _AMS_ Already Gathered/ en route: 269 cbt pts Supply Elts: 0 Hvy Elts: 4
19:31:12  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
19:31:12  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
19:31:12  (Reporting)  Ended AmpibiousStaging 21 ms
19:31:12  (Reporting)  Entering AmphibiousLaunching (_AML_)
19:31:12  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3904 Saint Domingue Base AINeed (x1): 101 Gathered 269
19:31:12  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
19:31:12  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 269 but no transport capacity.
19:31:12  (Reporting)  Ended AmphibiousLaunching 0 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
19:31:12  (Reporting)   
19:31:12  (Reporting)  _BDA_ - Build Depot 1016649 Haiti Supply, 3908 Barbados, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Barbados
19:31:12  (Reporting)  Agenda: Build Depot, Value: 39000, Region: 3908 Barbados
19:31:12  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
19:31:12  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
19:31:12  (Reporting)  Ended Build Depots Assets 9 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 0 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 0 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 0 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 7 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 0 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 0 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 0 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 1 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 94 in Commerce
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 2 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 0 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 340 Alpes
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  All theaters prepared, AllOwnPowLand: 24398 AllOppPowLand: 23774 AllOwnPowNav: 26565 AllOppPowNav 5686
19:31:12  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 15 Land Ratio: 0.87 Land Core Ratio: 0.62  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 852 Bremen Pick 100 SelfVal 565 Need 296  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 3 Land Ratio: 2.45 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1002612 Gibraltar Force (Pow.292)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 230 Cartagena Pick 22 SelfVal 188 Need 101  no group candidate found
19:31:12  (Reporting)  Region 149 Lisboa Pick 100 SelfVal 590 Need 101  no group candidate found
19:31:12  (Reporting)  Region 290 Zaragoza Pick 10 SelfVal 103 Need 101  no group candidate found
19:31:12  (Reporting)  Region 263 Toledo Pick 20 SelfVal 173 Need 101  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 22 Land Ratio: 0.32 Land Core Ratio: 0.34  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1002637 Malta Force (Pow.248)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 678 Napoli Pick 94 SelfVal 481 Need 315  no group candidate found
19:31:12  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 108 Need 315  no group candidate found
19:31:12  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 507) - evaluation skipped
19:31:12  (Reporting)  Region 708 Palermo Pick 58 SelfVal 331 Need 315  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 55 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1002540 Anglo-Norman Islands Force (Pow.40)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Secondary Region 516 Guernesey Pick 25 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 40) - evaluation skipped
19:31:12  (Reporting)  Region 569 Metz Pick 9 SelfVal 11 Need 506  no group candidate found
19:31:12  (Reporting)  Region 326 Bordeaux Pick 11 SelfVal 13 Need 506  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 123 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1003063 Plymouth Garrison (Pow.12)
19:31:12  (Reporting)  1015611 1st Fencibles Bde (Pow.23)
19:31:12  (Reporting)  1015939 3rd Fencibles Bde (Pow.24)
19:31:12  (Reporting)  1015610 1st Reserve Brigade (Pow.42)
19:31:12  (Reporting)  1002416 Home guard Command (Pow.86)
19:31:12  (Reporting)  1003073 Portsmouth Garrison (Pow.11)
19:31:12  (Reporting)  1002407 Portsmouth Force (Pow.209)
19:31:12  (Reporting)  1015397 I Corps of Royal Engineers (Pow.1)
19:31:12  (Reporting)  1003084 V. British Detachment (Pow.51)
19:31:12  (Reporting)  1015400 II Corps of Royal Engineers (Pow.12)
19:31:12  (Reporting)  1003039 Yarmouth Garrison (Pow.12)
19:31:12  (Reporting)  1013233 Kent HG (Pow.14)
19:31:12  (Reporting)  1002982 Colchester Garrison (Pow.14)
19:31:12  (Reporting)  1013816 Kent Bde (Pow.26)
19:31:12  (Reporting)  1002968 Winchester Garrison (Pow.26)
19:31:12  (Reporting)  1013226 Worthing Brigade (Pow.34)
19:31:12  (Reporting)  1013817 8th Light Brigade (Pow.37)
19:31:12  (Reporting)  1013823 Exeter Brigade (Pow.51)
19:31:12  (Reporting)  1014263 4th Scotland Bde (Pow.55)
19:31:12  (Reporting)  1013247 Yarmouth Brigade (Pow.55)
19:31:12  (Reporting)  1014276 Colchester Brigade (Pow.63)
19:31:12  (Reporting)  1015603 Kent Rifles (Pow.69)
19:31:12  (Reporting)  1003000 Dover Garrison (Pow.71)
19:31:12  (Reporting)  1013221 Cornwall Rifles (Pow.72)
19:31:12  (Reporting)  1013253 Leeds Brigade (Pow.73)
19:31:12  (Reporting)  1014265 William's Brigade (Pow.78)
19:31:12  (Reporting)  1013252 Manchester Brigade (Pow.82)
19:31:12  (Reporting)  1013826 Wessex Rifles (Pow.93)
19:31:12  (Reporting)  1013241 III. British Detachment (Pow.108)
19:31:12  (Reporting)  1013234 Douglas' Force (Pow.176)
19:31:12  (Reporting)  1002348 Kent Force (Pow.490)
19:31:12  (Reporting)  1013815 Murray' Force (Pow.108)
19:31:12  (Reporting)  1016859 Home Army Train (Pow.0)
19:31:12  (Reporting)  1015177 Anglia Yeomanry (Pow.30)
19:31:12  (Reporting)  1014801 Wessex Yeomanry (Pow.30)
19:31:12  (Reporting)  1015608 5th Light Brigade (Pow.36)
19:31:12  (Reporting)  1015175 2nd Light Brigade (Pow.36)
19:31:12  (Reporting)  1014262 3rd Guards Brigade (Pow.48)
19:31:12  (Reporting)  1015607 Liverpool Brigade (Pow.53)
19:31:12  (Reporting)  1016852 Acland's Brigade (Pow.57)
19:31:12  (Reporting)  1016406 Newcastle Brigade (Pow.59)
19:31:12  (Reporting)  1014520 1st London Brigade (Pow.61)
19:31:12  (Reporting)  1016643 Leicester Brigade (Pow.64)
19:31:12  (Reporting)  1016645 Carlisle Brigade (Pow.72)
19:31:12  (Reporting)  1016858 Home Army HQ (Pow.92)
19:31:12  (Reporting)  1014806 Anglia Rifles (Pow.93)
19:31:12  (Reporting)  1016854 Don' Force (Pow.370)
19:31:12  (Reporting)  1016853 Dalhousie' Force (Pow.128)
19:31:12  (Reporting)  1016641 Cathcart' Force (Pow.162)
19:31:12  (Reporting)  1015176 Hill' Force (Pow.1007)
19:31:12  (Reporting)  1002202 English Home Army (Pow.215)
19:31:12  (Reporting)  1016856 Leicester HG (Pow.5)
19:31:12  (Reporting)  1015940 AIbert Bty Res. (Pow.20)
19:31:12  (Reporting)  1003014 Cardiff Garrison (Pow.11)
19:31:12  (Reporting)  1013244 Sympher Bty (Pow.13)
19:31:12  (Reporting)  1002905 Cork Garrison (Pow.14)
19:31:12  (Reporting)  1015606 Craufurd J. C.' Force (Pow.84)
19:31:12  (Reporting)  1016851 Fane' Force (Pow.129)
19:31:12  (Reporting)  1013246 Baird' Force (Pow.198)
19:31:12  (Reporting)  1002442 Alexander Mackenzie Fraser (Pow.285)
19:31:12  (Reporting)  1002960 Norwich Garrison (Pow.14)
19:31:12  (Reporting)  1016540 2nd Fort. Rgt. (Pow.1)
19:31:12  (Reporting)  1016855 British Detachment (Pow.12)
19:31:12  (Reporting)  1016850 British Detachment (Pow.12)
19:31:12  (Reporting)  1016407 VI. British Detachment (Pow.25)
19:31:12  (Reporting)  1014274 IV. British Detachment (Pow.25)
19:31:12  (Reporting)  1016849 3rd Scotland Bde (Pow.32)
19:31:12  (Reporting)  1002909 Limerick Garrison (Pow.13)
19:31:12  (Reporting)  1003023 Liverpool Garrison (Pow.12)
19:31:12  (Reporting)  1013372 1st Fort. Rgt. (Pow.25)
19:31:12  (Reporting)  1002901 Dublin Garrison (Pow.14)
19:31:12  (Reporting)  1013251 Munster Bde (Pow.26)
19:31:12  (Reporting)  1013828 Ireland Yeomanry (Pow.30)
19:31:12  (Reporting)  1013249 Limerick Brigade (Pow.55)
19:31:12  (Reporting)  1002551 Ireland Force (Pow.82)
19:31:12  (Reporting)  1002991 Carlisle Garrison (Pow.5)
19:31:12  (Reporting)  1014807 Hull HG (Pow.14)
19:31:12  (Reporting)  1014023 No. 1 Balloon Company (Pow.3)
19:31:12  (Reporting)  1013256 2nd Heavy Brigade (Pow.23)
19:31:12  (Reporting)  1013821 Ulster Bde (Pow.16)
19:31:12  (Reporting)  1014264 Belfast Brigade (Pow.47)
19:31:12  (Reporting)  1002890 Belfast Garrison (Pow.19)
19:31:12  (Reporting)  1003031 Newcastle Garrison (Pow.10)
19:31:12  (Reporting)  1013822 1st Scotland Bde (Pow.20)
19:31:12  (Reporting)  1002917 Edinburgh Garrison (Pow.3)
19:31:12  (Reporting)  1002921 Perth Garrison (Pow.14)
19:31:12  (Reporting)  1002929 Inverness Garrison (Pow.6)
19:31:12  (Reporting)  1002925 Aberdeen Garrison (Pow.9)
19:31:12  (Reporting)  1013258 2nd Scotland Bde (Pow.17)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Secondary Region 62 Glasgow Pick 16 has enough garrison (Value: 231) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 105 Birmingham Pick 40 has enough garrison (Value: 51) - evaluation skipped
19:31:12  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 244) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 231) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 57 Edinburgh Pick 35 has enough garrison (Value: 253) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 14) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 16 Dublin Pick 48 has enough garrison (Value: 230) - evaluation skipped
19:31:12  (Reporting)  Primary Region 87 Liverpool Pick 50 has enough garrison (Value: 269) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 275) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 270) - evaluation skipped
19:31:12  (Reporting)  Primary Region 133 Portsmouth Pick 67 has enough garrison (Value: 231) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 79 Manchester Pick 10 has enough garrison (Value: 100) - evaluation skipped
19:31:12  (Reporting)  Primary Region 126 Plymouth Pick 64 has enough garrison (Value: 232) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 122 Colchester Pick 3 has enough garrison (Value: 113) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 12) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 80 Leeds Pick 9 has enough garrison (Value: 102) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 12) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 114) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 113) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 231) - evaluation skipped
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1002675 Upper Canada Force (Pow.105)
19:31:12  (Reporting)  1013260 Nova Scotia Militia (Pow.14)
19:31:12  (Reporting)  1002680 Nova Scotia Force (Pow.58)
19:31:12  (Reporting)  1002659 Lower Canada Force (Pow.171)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3891 Maine Pick 11 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3896 Upper Canada Pick 9 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Region 3900 Florida Pick 12 SelfVal 35 Need 101  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 7 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1002732 Barbados Force (Pow.155)
19:31:12  (Reporting)  1016649 Haiti Supply (Pow.0)
19:31:12  (Reporting)  1016860 Kingston Militia (Pow.16)
19:31:12  (Reporting)  1016861 IX. British Detachment (Pow.67)
19:31:12  (Reporting)  1013218 Coote' Force (Pow.86)
19:31:12  (Reporting)  1016402 Craig' Force (Pow.116)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 3906 Winward Islands Pick 43 SelfVal 81 Need 483  no group candidate found
19:31:12  (Reporting)  Primary Region 3903 Jamaica Pick 61 has enough garrison (Value: 214) - evaluation skipped
19:31:12  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 214) - evaluation skipped
19:31:12  (Reporting)  Region 3902 Cuba Pick 62 SelfVal 192 Need 60  no group candidate found
19:31:12  (Reporting)  Region 3905 Santo Domingo Pick 33 SelfVal 106 Need 101  no group candidate found
19:31:12  (Reporting)  Region 3904 Saint Domingue Pick 26 SelfVal 56 Need 101  no group candidate found
19:31:12  (Reporting)  Region 3907 Leeward Islands Pick 15 SelfVal 36 Need 428  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 9 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 728 Zurich Pick 6 SelfVal 6 Need 506  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 15 Land Ratio: 0.32 Land Core Ratio: 0.20  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1002637 Malta Force (Pow.248)
19:31:12  (Reporting)  1002612 Gibraltar Force (Pow.292)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 678 Napoli Pick 94 SelfVal 481 Need 315  no group candidate found
19:31:12  (Reporting)  Region 269 Valencia Pick 19 SelfVal 169 Need 101  no group candidate found
19:31:12  (Reporting)  Region 420 Toulon Pick 14 SelfVal 16 Need 506  no group candidate found
19:31:12  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 507) - evaluation skipped
19:31:12  (Reporting)  Region 312 Gerona Pick 12 SelfVal 122 Need 101  no group candidate found
19:31:12  (Reporting)  Region 211 Gibraltar Pick 54 SelfVal 514 Need 0  no group candidate found
19:31:12  (Reporting)  Region 3739 Mers El Kebir Pick 26 SelfVal 47 Need 506  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 68 Enemy armies: 25 Land Ratio: 0.72 Land Core Ratio: 0.20  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1002612 Gibraltar Force (Pow.292)
19:31:12  (Reporting)  1002732 Barbados Force (Pow.155)
19:31:12  (Reporting)  1016649 Haiti Supply (Pow.0)
19:31:12  (Reporting)  1016860 Kingston Militia (Pow.16)
19:31:12  (Reporting)  1016861 IX. British Detachment (Pow.67)
19:31:12  (Reporting)  1013218 Coote' Force (Pow.86)
19:31:12  (Reporting)  1016402 Craig' Force (Pow.116)
19:31:12  (Reporting)  1002540 Anglo-Norman Islands Force (Pow.40)
19:31:12  (Reporting)  1003063 Plymouth Garrison (Pow.12)
19:31:12  (Reporting)  1003014 Cardiff Garrison (Pow.11)
19:31:12  (Reporting)  1013244 Sympher Bty (Pow.13)
19:31:12  (Reporting)  1002905 Cork Garrison (Pow.14)
19:31:12  (Reporting)  1015606 Craufurd J. C.' Force (Pow.84)
19:31:12  (Reporting)  1016851 Fane' Force (Pow.129)
19:31:12  (Reporting)  1013246 Baird' Force (Pow.198)
19:31:12  (Reporting)  1002960 Norwich Garrison (Pow.14)
19:31:12  (Reporting)  1002901 Dublin Garrison (Pow.14)
19:31:12  (Reporting)  1013251 Munster Bde (Pow.26)
19:31:12  (Reporting)  1013828 Ireland Yeomanry (Pow.30)
19:31:12  (Reporting)  1013249 Limerick Brigade (Pow.55)
19:31:12  (Reporting)  1002551 Ireland Force (Pow.82)
19:31:12  (Reporting)  1014807 Hull HG (Pow.14)
19:31:12  (Reporting)  1013256 2nd Heavy Brigade (Pow.23)
19:31:12  (Reporting)  1013821 Ulster Bde (Pow.16)
19:31:12  (Reporting)  1014264 Belfast Brigade (Pow.47)
19:31:12  (Reporting)  1002890 Belfast Garrison (Pow.19)
19:31:12  (Reporting)  1002917 Edinburgh Garrison (Pow.3)
19:31:12  (Reporting)  1002921 Perth Garrison (Pow.14)
19:31:12  (Reporting)  1013260 Nova Scotia Militia (Pow.14)
19:31:12  (Reporting)  1002680 Nova Scotia Force (Pow.58)
19:31:12  (Reporting)  1002659 Lower Canada Force (Pow.171)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 519 Cherbourg Pick 4 SelfVal 6 Need 506  no group candidate found
19:31:12  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
19:31:12  (Reporting)  Region 3904 Saint Domingue Pick 26 SelfVal 56 Need 101  no group candidate found
19:31:12  (Reporting)  Region 3906 Winward Islands Pick 43 SelfVal 81 Need 483  no group candidate found
19:31:12  (Reporting)  Secondary Region 57 Edinburgh Pick 35 has enough garrison (Value: 253) - evaluation skipped
19:31:12  (Reporting)  Region 211 Gibraltar Pick 54 SelfVal 514 Need 0  no group candidate found
19:31:12  (Reporting)  Region 3900 Florida Pick 12 SelfVal 35 Need 101  no group candidate found
19:31:12  (Reporting)  Secondary Region 16 Dublin Pick 48 has enough garrison (Value: 230) - evaluation skipped
19:31:12  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 214) - evaluation skipped
19:31:12  (Reporting)  Region 3888 Canarias Islands Pick 24 SelfVal 84 Need 506  no group candidate found
19:31:12  (Reporting)  Region 149 Lisboa Pick 100 SelfVal 590 Need 101  no group candidate found
19:31:12  (Reporting)  Region 3722 Ceuta Pick 100 SelfVal 131 Need 506  no group candidate found
19:31:12  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
19:31:12  (Reporting)  Region 3903 Jamaica Pick 61 SelfVal 148 Need 0  no group candidate found
19:31:12  (Reporting)  Region 3902 Cuba Pick 62 SelfVal 192 Need 60  no group candidate found
19:31:12  (Reporting)  Region 3911 La Plata Pick 63 SelfVal 173 Need 506  no group candidate found
19:31:12  (Reporting)  Region 3905 Santo Domingo Pick 33 SelfVal 106 Need 101  no group candidate found
19:31:12  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 231) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 516 Guernesey Pick 25 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 246 Need 506  no group candidate found
19:31:12  (Reporting)  Region 126 Plymouth Pick 64 SelfVal 581 Need 0  no group candidate found
19:31:12  (Reporting)  CheckRegionForOperation 1002540 Anglo-Norman Islands Force, 517 Jersey, Pow:40, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 144 AINeed 60
19:31:12  (Reporting)  Agenda: Defend, Value: 9360, Region: 517 Jersey
19:31:12  (Reporting)  Secondary Region 98 Cardiff Pick 36 has enough garrison (Value: 270) - evaluation skipped
19:31:12  (Reporting)  Region 207 San Sebastian Pick 15 SelfVal 144 Need 101  no group candidate found
19:31:12  (Reporting)  Region 87 Liverpool Pick 50 SelfVal 452 Need 0  no group candidate found
19:31:12  (Reporting)  Region 156 Oporto Pick 14 SelfVal 136 Need 101  no group candidate found
19:31:12  (Reporting)  Region 133 Portsmouth Pick 67 SelfVal 612 Need 0  no group candidate found
19:31:12  (Reporting)  Secondary Region 212 Cadiz Pick 21 has enough garrison (Value: 292) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 122 Colchester Pick 3 has enough garrison (Value: 113) - evaluation skipped
19:31:12  (Reporting)  Region 852 Bremen Pick 100 SelfVal 565 Need 296  no group candidate found
19:31:12  (Reporting)  Region 3907 Leeward Islands Pick 15 SelfVal 36 Need 428  no group candidate found
19:31:12  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 275) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 14) - evaluation skipped
19:31:12  (Reporting)  Region 3910 Uruguay Pick 19 SelfVal 69 Need 506  no group candidate found
19:31:12  (Reporting)  Secondary Region 62 Glasgow Pick 16 has enough garrison (Value: 231) - evaluation skipped
19:31:12  (Reporting)  Region 789 Amsterdam Pick 21 SelfVal 21 Need 506  no group candidate found
19:31:12  (Reporting)  Secondary Region 3891 Maine Pick 11 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Region 497 Brest Pick 12 SelfVal 14 Need 250  no group candidate found
19:31:12  (Reporting)  Region 784 Vlissingen Pick 6 SelfVal 6 Need 506  no group candidate found
19:31:12  (Reporting)  Region 163 Coruna Pick 16 SelfVal 190 Need 60  no group candidate found
19:31:12  (Reporting)  Region 550 Boulogne Pick 3 SelfVal 5 Need 506  no group candidate found
19:31:12  (Reporting)  Region 159 Braga Pick 8 SelfVal 91 Need 101  no group candidate found
19:31:12  (Reporting)  Region 198 Bilbao Pick 4 SelfVal 50 Need 101  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2012 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 94 in Commerce
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
19:31:12  (Reporting)  _NVS_ : Nav Supp 1007827 Indian Squadron chance: 16 failed.
19:31:12  (Reporting)  _AFA_ 1007827 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 14053, Region: 3917 Bengale
19:31:12  (Reporting)  Ended AssignFleetsOperations 63 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 94 in Commerce
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 2 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 94 in Commerce
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
19:31:12  (Reporting)  _AFA_ 1016403 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 42675, Region: 3927 Southeast Atlantic Trade
19:31:12  (Reporting)  _AFA_ 1007699 African Squadron has been given the mission Agenda: Convoy Transport, Value: 6200, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  _AFO_ Adding supply transport 1007699 African Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 19 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 94 in Commerce
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
19:31:12  (Reporting)  _AFA_ 1013212 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 30000, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  _AFA_ 1013229 Artois Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:31:12  (Reporting)  _AFA_ 1016657 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  _AFO_ Adding commerce 1016657 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFA_ 1013236 VIII. Fleet has been given the mission Agenda: Naval Calling, Value: 1290, Region: 84 Hull
19:31:12  (Reporting)  _AFA_ 1007382 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 1514, Region: 3903 Jamaica
19:31:12  (Reporting)  _AFA_ 1007315 Keith's Fleet has been given the mission Agenda: Resupply, Value: 36800, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1007315 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 2720, Region: 3903 Jamaica
19:31:12  (Reporting)  _AFA_ 1016865 Achilles Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
19:31:12  (Reporting)  _AFA_ 1007462 Medway Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 81 in Commerce
19:31:12  (Reporting)  _AFA_ 1007462 Medway Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 81 in Commerce
19:31:12  (Reporting)  _NVS_ : Nav Supp 1007462 Medway Squadron chance: 40 failed.
19:31:12  (Reporting)  _AFA_ 1007462 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 1377, Region: 3903 Jamaica
19:31:12  (Reporting)  _AFA_ 1016866 Triumph Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 78 in Commerce
19:31:12  (Reporting)  _NVS_ : Nav Supp 1007521 Portsmouth Squadron chance: -10 failed.
19:31:12  (Reporting)  _AFA_ 1007521 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 2132, Region: 3903 Jamaica
19:31:12  (Reporting)  _AFA_ 1016130 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 42300, Region: 3926 Northeast Atlantic Trade
19:31:12  (Reporting)  _AFA_ 1016656 IX. Fleet has been given the mission Agenda: Resupply, Value: 19000, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1016656 IX. Fleet has been given the mission Agenda: Naval Calling, Value: 2492, Region: 3889 Lower Canada
19:31:12  (Reporting)  _AFA_ 1016636 Minotaur Sq. has been given the mission Agenda: Resupply, Value: 9500, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1016636 Minotaur Sq. has been given the mission Agenda: Naval Calling, Value: 801, Region: 3889 Lower Canada
19:31:12  (Reporting)  _AFA_ 1014285 III. Fleet has been given the mission Agenda: Resupply, Value: 44000, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1014285 III. Fleet has been given the mission Agenda: Naval Calling, Value: 4370, Region: 3903 Jamaica
19:31:12  (Reporting)  _AFA_ 1016653 X. Fleet has been given the mission Agenda: Resupply, Value: 17600, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1016653 X. Fleet has been given the mission Agenda: Naval Calling, Value: 3515, Region: 3903 Jamaica
19:31:12  (Reporting)  _AFA_ 1007413 Channel Fleet has been given the mission Agenda: Resupply, Value: 195520, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1007413 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 16380, Region: 3889 Lower Canada
19:31:12  (Reporting)  _AFA_ 1016654 5th Transport Sq. has been given the mission Agenda: Resupply, Value: 9400, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1016654 5th Transport Sq. has been given the mission Agenda: Naval Calling, Value: 1683, Region: 3889 Lower Canada
19:31:12  (Reporting)  _AFA_ 1007726 Jamaca Squadron has been given the mission Agenda: Resupply, Value: 99120, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1007726 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 10197, Region: 3903 Jamaica
19:31:12  (Reporting)  _AFA_ 1007561 Rochefort Blockade has been given the mission Agenda: Resupply, Value: 81718, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1007561 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6986, Region: 3889 Lower Canada
19:31:12  (Reporting)  _AFA_ 1007764 West Indies Squadron has been given the mission Agenda: Resupply, Value: 167562, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1007764 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 15391, Region: 3903 Jamaica
19:31:12  (Reporting)  _AFA_ 1007586 Atlantic Fleet has been given the mission Agenda: Resupply, Value: 131376, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1007586 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 11546, Region: 3889 Lower Canada
19:31:12  (Reporting)  _AFA_ 1007620 Mediterranean Fleet has been given the mission Agenda: Resupply, Value: 292570, Region: 130 Bristol
19:31:12  (Reporting)  _AFA_ 1007620 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 25326, Region: 3903 Jamaica
19:31:12  (Reporting)  _AFA_ 1016867 17th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  _AFO_ Adding commerce 1016867 17th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
19:31:12  (Reporting)  _AFA_ 1016868 Topaze Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 71 in Commerce
19:31:12  (Reporting)  _AFA_ 1016869 Kent Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8300, Region: 3934 Commerce
19:31:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 57 in Commerce
19:31:12  (Reporting)  _AFA_ 1016870 2nd Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:31:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Southeast Atlantic Trade
19:31:12  (Reporting)  _NVS_ : Nav Supp 1015615 II. Fleet Auto success as amphib is planned and Probability was 80 %
19:31:12  (Reporting)  _AFA_ 1015615 II. Fleet has been given the mission Agenda: Naval Superiority, Value: 9504, Region: 4555 Haitian Sea
19:31:12  (Reporting)  _AFA_ 1015615 II. Fleet has been given the mission Agenda: Naval Calling, Value: 3066, Region: 3889 Lower Canada
19:31:12  (Reporting)  Ended AssignFleetsOperations 1551 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
19:31:12  (Reporting)  Ended CheckLocalOpportunities 3 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
19:31:12  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
19:31:12  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
19:31:12  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
19:31:12  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
19:31:12  (Reporting)  Ended CheckLocalOpportunities 13 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
19:31:12  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
19:31:12  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
19:31:12  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
19:31:12  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
19:31:12  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:31:12  (Reporting)  Entering Collect Leaders (_COD_)
19:31:12  (Reporting)  Ended Collect Leaders 0 ms
19:31:12  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:31:12  (Reporting)  Ended RemoveWeakInterests 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
19:31:12  (Reporting)   
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.81) ***
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:2.83) ***
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.99) ***
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Germany (Ext:0.87 - Core:0.62 - Nav:2.27) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 852 Bremen in theater 342 Germany
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 1 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:2.45 - Core:5.00 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 149 Lisboa in theater 336 Spanish Peninsula
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007586 Atlantic Fleet, 4278 El Ferrol, Pow:714, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
19:31:12  (Reporting)  List of Agendas for 1007586 Atlantic Fleet, 4278 El Ferrol, Pow:714, Count: 8(l 1/L 7/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
19:31:12  (Reporting)  1007586-Atlantic Fleet Power:714 Health:97% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002612 Gibraltar Force, 211 Gibraltar, Pow:292, Count: 2(l 1/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 47100, Region: 212 Cadiz
19:31:12  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 48000, Region: 212 Cadiz
19:31:12  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 48000, Region: 212 Cadiz
19:31:12  (Reporting)  1002612-Gibraltar Force Power:292 Health:92% Gibraltar>Cadiz Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 48000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007620 Mediterranean Fleet, 4291 Costa de la Luz, Pow:1721, Count: 18(l 2/L 15/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
19:31:12  (Reporting)  List of Agendas for 1007620 Mediterranean Fleet, 4291 Costa de la Luz, Pow:1721, Count: 18(l 2/L 15/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
19:31:12  (Reporting)  1007620-Mediterranean Fleet Power:1721 Health:96% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Italia (Ext:0.32 - Core:0.34 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002637 Malta Force, 718 Valetta, Pow:248, Count: 2(l 1/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 12576, Region: 718 Valetta
19:31:12  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 12576, Region: 718 Valetta
19:31:12  (Reporting)  1002637-Malta Force Power:248 Health:96% Valetta>Valetta Mission:Keep Position Fitness:96% Need:0 Threat:0 GoalValue: 12576
19:31:12  (Reporting)   
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.79) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007382 Boulogne Observers, 4135 Pas de Calais, Pow:219, Count: 4(l 1/L 0/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
19:31:12  (Reporting)  List of Agendas for 1007382 Boulogne Observers, 4135 Pas de Calais, Pow:219, Count: 4(l 1/L 0/S 3)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
19:31:12  (Reporting)  1007382-Boulogne Observers Power:219 Health:94% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002540 Anglo-Norman Islands Force, 517 Jersey, Pow:40, Count: 3(l 1/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6240, Region: 517 Jersey
19:31:12  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9360, Region: 517 Jersey
19:31:12  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9360, Region: 517 Jersey
19:31:12  (Reporting)  1002540-Anglo-Norman Islands Force Power:40 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 9360
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007413 Channel Fleet, 4259 Pointe du Raz, Pow:1040, Count: 12(l 2/L 9/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
19:31:12  (Reporting)  List of Agendas for 1007413 Channel Fleet, 4259 Pointe du Raz, Pow:1040, Count: 12(l 2/L 9/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
19:31:12  (Reporting)  1007413-Channel Fleet Power:1040 Health:98% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007561 Rochefort Blockade, 4270 Pointe de Grave, Pow:449, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
19:31:12  (Reporting)  List of Agendas for 1007561 Rochefort Blockade, 4270 Pointe de Grave, Pow:449, Count: 6(l 1/L 4/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
19:31:12  (Reporting)  1007561-Rochefort Blockade Power:449 Health:96% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016862 British Detachment is doing nothing in Coast of Carnatic  Power: 52  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016863 British Detachment is doing nothing in Coast of Carnatic  Power: 47  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016864 British Detachment is doing nothing in Coast of Carnatic  Power: 45  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007827 Indian Squadron, 4304 Coast of Carnatic, Pow:855, Count: 15(l 2/L 8/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
19:31:12  (Reporting)  List of Agendas for 1007827 Indian Squadron, 4304 Coast of Carnatic, Pow:855, Count: 15(l 2/L 8/S 5)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1007827 Indian Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 4304 Coast of Carnatic
19:31:12  (Reporting)  1007827-Indian Squadron Power:855 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:3.36) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 1 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Arty 1013244 Sympher Bty, 32 Cork, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
19:31:12  (Reporting)  _RCA_ Arty 1015940 AIbert Bty Res., 115 Bedford, Pow:20, Count: 1(l 0/L 0/S 1) in reserve
19:31:12  (Reporting)  _RCA_ Arty 1016858 Home Army HQ, 118 London, Pow:92, Count: 1(l 0/L 0/S 1) in reserve
19:31:12  (Reporting)  _RCA_ Artilleries found:  3 in core Area
19:31:12  (Reporting)  _RCA_ Artillery 1016858 Home Army HQ, 118 London, Pow:92, Count: 1(l 0/L 0/S 1) relocating toward 1014807 Hull HG, 84 Hull, Pow:14, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  _RCA_ Artillery 1015940 AIbert Bty Res., 115 Bedford, Pow:20, Count: 1(l 0/L 0/S 1) relocating toward 1014274 IV. British Detachment, 105 Birmingham, Pow:25, Count: 2(l 0/L 1/S 1)
19:31:12  (Reporting)  _RCA_ Artillery 1013244 Sympher Bty, 32 Cork, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
19:31:12  (Reporting)  _RCA_ Arty 1013244 Sympher Bty, 32 Cork, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supply 1016859 Home Army Train, 118 London, Pow:0, Count: 1(l 0/L 0/S 1)
19:31:12  (Reporting)  _RCS_ Supplies found:  1 in core Area
19:31:12  (Reporting)  _RCA_ Resupplying 1016859 Home Army Train, 118 London, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1015176 Hill' Force, 118 London, Pow:1007, Count: 10(l 5/L 7/S 1)
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
19:31:12  (Reporting)  _GTU_ 1003063 Plymouth Garrison, 128 Exeter, Pow:12, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1015611 1st Fencibles Bde, 134 Winchester, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1015939 3rd Fencibles Bde, 134 Winchester, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1015610 1st Reserve Brigade, 134 Winchester, Pow:42, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1002416 Home guard Command, 134 Winchester, Pow:86, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1003073 Portsmouth Garrison, 135 Guildford, Pow:11, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1002407 Portsmouth Force, 135 Guildford, Pow:209, Count: 7(l 2/L 3/S 2) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1002905 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1015606 Craufurd J. C.' Force, 32 Cork, Pow:84, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1016851 Fane' Force, 32 Cork, Pow:129, Count: 4(l 1/L 3/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1013246 Baird' Force, 32 Cork, Pow:198, Count: 5(l 1/L 2/S 2) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1016849 3rd Scotland Bde, 105 Birmingham, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1002909 Limerick Garrison, 28 Limerick, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1003023 Liverpool Garrison, 101 Stafford, Pow:12, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1013372 1st Fort. Rgt., 89 Stockport, Pow:25, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1002901 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1013251 Munster Bde, 16 Dublin, Pow:26, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1013828 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1013249 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1002551 Ireland Force, 16 Dublin, Pow:82, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1002991 Carlisle Garrison, 79 Manchester, Pow:5, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1013256 2nd Heavy Brigade, 82 York, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1013821 Ulster Bde, 8 Belfast, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1014264 Belfast Brigade, 8 Belfast, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1002890 Belfast Garrison, 8 Belfast, Pow:19, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1002917 Edinburgh Garrison, 57 Edinburgh, Pow:3, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1002921 Perth Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ Starting merge 27 at start
19:31:12  (Reporting)  _GTU_ Finished merge 26 now
19:31:12  (Reporting)  _GTU_ Portsmouth Force seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Belfast Garrison seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Baird' Force seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Fane' Force seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Home guard Command seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Ireland Force seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ 3rd Scotland Bde seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ 3rd Fencibles Bde seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Munster Bde seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Edinburgh Garrison seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Carlisle Garrison seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Limerick Garrison seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Plymouth Garrison seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Dublin Garrison seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Liverpool Garrison seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ 1st Reserve Brigade seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Portsmouth Garrison seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Ulster Bde seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Belfast Brigade seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Ireland Yeomanry seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ 1st Fencibles Bde seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Perth Garrison seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Cork Garrison seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ Limerick Brigade seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ 2nd Heavy Brigade seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  _GTU_ 1st Fort. Rgt. seeking 1002202 English Home Army, 118 London, Pow:215, Count: 13(l 3/L 4/S 6)
19:31:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 118 London Seek Strong Group 1002202 English Home Army in region: London
19:31:12  (Reporting)  Ended AI Gather Units 50 ms
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  _GTG_ 1014274 IV. British Detachment, 105 Birmingham, Pow:44, Count: 3(l 0/L 1/S 2) is garrisoning 105 Birmingham and will absorb 1016407 VI. British Detachment
19:31:12  (Reporting)  Ended GatherGarrisons 3 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  _ATG__ 1013233 Kent HG London Going against objective: 133 Portsmouth
19:31:12  (Reporting)  _ATG__ 1013816 Kent Bde London Going against objective: 133 Portsmouth
19:31:12  (Reporting)  _ATG__ 1013244 Sympher Bty Cork Going against objective: 118 London
19:31:12  (Reporting)  _ATG__ 1016855 British Detachment Birmingham Going against objective: 118 London
19:31:12  (Reporting)  _ATG__ 1016850 British Detachment Birmingham Going against objective: 118 London
19:31:12  (Reporting)  _ATG__ 1014023 No. 1 Balloon Company Leeds Going against objective: 118 London
19:31:12  (Reporting)  Ended AddTheaterGoal 9 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013258 2nd Scotland Bde, 50 Balmoral, Pow:17, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:31:12  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:31:12  (Reporting)  1013258-2nd Scotland Bde Power:17 Health:96% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002925 Aberdeen Garrison, 50 Balmoral, Pow:9, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:31:12  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
19:31:12  (Reporting)  1002925-Aberdeen Garrison Power:9 Health:75% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002929 Inverness Garrison, 53 Perth, Pow:6, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:31:12  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3100, Region: 57 Edinburgh
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:31:12  (Reporting)  1002929-Inverness Garrison Power:6 Health:88% Perth>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002921 Perth Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1002921 Perth Garrison Edinburgh Health: 100 % will target  1002202 English Home Army
19:31:12  (Reporting)  1002921-Perth Garrison Power:14 Health:100% Edinburgh>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002917 Edinburgh Garrison, 57 Edinburgh, Pow:3, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1002917 Edinburgh Garrison Edinburgh Health: 94 % will target  1002202 English Home Army
19:31:12  (Reporting)  1002917-Edinburgh Garrison Power:3 Health:94% Edinburgh>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013822 1st Scotland Bde, 67 Peebles, Pow:20, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:31:12  (Reporting)  1013822-1st Scotland Bde Power:20 Health:96% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003031 Newcastle Garrison, 67 Peebles, Pow:10, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
19:31:12  (Reporting)  1003031-Newcastle Garrison Power:10 Health:94% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016528 5th Transport Squadron, 70 Newcastle, Pow:0, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 70 Newcastle
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 70 Newcastle
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002890 Belfast Garrison, 8 Belfast, Pow:19, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1002890 Belfast Garrison Belfast Health: 100 % will target  1002202 English Home Army
19:31:12  (Reporting)  1002890-Belfast Garrison Power:19 Health:100% Belfast>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014264 Belfast Brigade, 8 Belfast, Pow:47, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1014264 Belfast Brigade Belfast Health: 96 % will target  1002202 English Home Army
19:31:12  (Reporting)  1014264-Belfast Brigade Power:47 Health:96% Belfast>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013821 Ulster Bde, 8 Belfast, Pow:16, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1013821 Ulster Bde Belfast Health: 94 % will target  1002202 English Home Army
19:31:12  (Reporting)  1013821-Ulster Bde Power:16 Health:94% Belfast>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013256 2nd Heavy Brigade, 82 York, Pow:23, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 118 London
19:31:12  (Reporting)  1013256 2nd Heavy Brigade York Health: 100 % will target  1002202 English Home Army
19:31:12  (Reporting)  1013256-2nd Heavy Brigade Power:23 Health:100% York>London Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014023 No. 1 Balloon Company is doing nothing in Leeds  Power: 3  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014807 VII. British Detachment, 84 Hull, Pow:94, Count: 2(l 0/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5827, Region: 84 Hull
19:31:12  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5827, Region: 84 Hull
19:31:12  (Reporting)  1014807-VII. British Detachment Power:94 Health:97% Hull>Hull Mission:Garrison Fitness:63% Need:46 Threat:0 GoalValue: 5827
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002991 Carlisle Garrison, 79 Manchester, Pow:5, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 118 London
19:31:12  (Reporting)  1002991 Carlisle Garrison Manchester Health: 81 % will target  1002202 English Home Army
19:31:12  (Reporting)  1002991-Carlisle Garrison Power:5 Health:81% Manchester>London Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014007 1st Scouting Squadron, 84 Hull, Pow:5, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016657 1st Merchant Fleet, 4104 Dundalk Bay, Pow:21, Count: 1(l 0/L 0/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  1016657-1st Merchant Fleet Power:21 Health:100% Dundalk Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002551 Ireland Force, 16 Dublin, Pow:82, Count: 3(l 0/L 1/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1002551 Ireland Force Dublin Health: 98 % will target  1002202 English Home Army
19:31:12  (Reporting)  1002551-Ireland Force Power:82 Health:98% Dublin>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013249 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1013249 Limerick Brigade Dublin Health: 100 % will target  1002202 English Home Army
19:31:12  (Reporting)  1013249-Limerick Brigade Power:55 Health:100% Dublin>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013828 Ireland Yeomanry, 16 Dublin, Pow:30, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1013828 Ireland Yeomanry Dublin Health: 100 % will target  1002202 English Home Army
19:31:12  (Reporting)  1013828-Ireland Yeomanry Power:30 Health:100% Dublin>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013251 Munster Bde, 16 Dublin, Pow:26, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1013251 Munster Bde Dublin Health: 96 % will target  1002202 English Home Army
19:31:12  (Reporting)  1013251-Munster Bde Power:26 Health:96% Dublin>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002901 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1002901 Dublin Garrison Dublin Health: 94 % will target  1002202 English Home Army
19:31:12  (Reporting)  1002901-Dublin Garrison Power:14 Health:94% Dublin>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013372 1st Fort. Rgt., 89 Stockport, Pow:25, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 118 London
19:31:12  (Reporting)  1013372 1st Fort. Rgt. Stockport Health: 100 % will target  1002202 English Home Army
19:31:12  (Reporting)  1013372-1st Fort. Rgt. Power:25 Health:100% Stockport>London Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015363 2nd Transport Squadron, 16 Dublin, Pow:1, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 16 Dublin
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 16 Dublin
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003023 Liverpool Garrison, 101 Stafford, Pow:12, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 118 London
19:31:12  (Reporting)  1003023 Liverpool Garrison Stafford Health: 94 % will target  1002202 English Home Army
19:31:12  (Reporting)  1003023-Liverpool Garrison Power:12 Health:94% Stafford>London Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002909 Limerick Garrison, 28 Limerick, Pow:13, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1002909 Limerick Garrison Limerick Health: 88 % will target  1002202 English Home Army
19:31:12  (Reporting)  1002909-Limerick Garrison Power:13 Health:88% Limerick>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016849 3rd Scotland Bde, 105 Birmingham, Pow:32, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 118 London
19:31:12  (Reporting)  1016849 3rd Scotland Bde Birmingham Health: 75 % will target  1002202 English Home Army
19:31:12  (Reporting)  1016849-3rd Scotland Bde Power:32 Health:75% Birmingham>London Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014274 IV. British Force, 105 Birmingham, Pow:69, Count: 5(l 0/L 3/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
19:31:12  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
19:31:12  (Reporting)  1014274-IV. British Force Power:69 Health:94% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 16250
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016850 British Detachment is doing nothing in Birmingham  Power: 12  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016855 British Detachment is doing nothing in Birmingham  Power: 12  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002960 Norwich Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
19:31:12  (Reporting)  1002960-Norwich Garrison Power:14 Health:100% Yarmouth>Ipswich Mission:Resupply Fitness:100% Need:43 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014017 1st Transport Squadron, 120 Yarmouth, Pow:2, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002442 Alexander Mackenzie Fraser, 106 Oxford, Pow:285, Count: 1(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
19:31:12  (Reporting)  1002442-Alexander Mackenzie Fraser Power:285 Health:98% Oxford>Birmingham Mission:Resupply Fitness:100% Need:9 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013246 Baird' Force, 32 Cork, Pow:285, Count: 7(l 2/L 3/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1013246 Baird' Force Cork Health: 99 % will target  1002202 English Home Army
19:31:12  (Reporting)  1013246-Baird' Force Power:285 Health:99% Cork>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016851 Fane' Force, 32 Cork, Pow:129, Count: 4(l 1/L 3/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1016851 Fane' Force Cork Health: 96 % will target  1002202 English Home Army
19:31:12  (Reporting)  1016851-Fane' Force Power:129 Health:96% Cork>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002905 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 118 London
19:31:12  (Reporting)  1002905 Cork Garrison Cork Health: 94 % will target  1002202 English Home Army
19:31:12  (Reporting)  1002905-Cork Garrison Power:14 Health:94% Cork>London Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013244 Sympher Bty is doing nothing in Cork  Power: 13  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003014 Cardiff Garrison, 100 Hereford, Pow:11, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 98 Cardiff
19:31:12  (Reporting)  1003014-Cardiff Garrison Power:11 Health:94% Hereford>Cardiff Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016856 Leicester HG, 115 Bedford, Pow:5, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2900, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2900, Region: 118 London
19:31:12  (Reporting)  1016856-Leicester HG Power:5 Health:94% Bedford>London Mission:Recover Fitness:58% Need:0 Threat:0 GoalValue: 2900
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013236 VIII. Fleet, 4109 Milford Haven, Pow:26, Count: 2(l 0/L 0/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1741, Region: 62 Glasgow
19:31:12  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1290, Region: 84 Hull
19:31:12  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1290, Region: 84 Hull
19:31:12  (Reporting)  1013236-VIII. Fleet Power:26 Health:89% Milford Haven>Hull Mission:Naval Calling Fitness:60% Need:46 Threat:0 GoalValue: 1290
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1002202 English Home Army is doing nothing in London  Power: 215  HealthPerc: 99
19:31:12  (Reporting)   
19:31:12  (Reporting)  1015176 Hill' Force is doing nothing in London  Power: 1007  HealthPerc: 97
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016641 Cathcart' Force is doing nothing in London  Power: 162  HealthPerc: 96
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016853 Dalhousie' Force is doing nothing in London  Power: 128  HealthPerc: 91
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016854 Don' Force is doing nothing in London  Power: 370  HealthPerc: 98
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014806 Anglia Rifles is doing nothing in London  Power: 93  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016645 Carlisle Brigade is doing nothing in London  Power: 72  HealthPerc: 93
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016643 Leicester Brigade is doing nothing in London  Power: 64  HealthPerc: 96
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014520 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 97
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016406 Newcastle Brigade is doing nothing in London  Power: 59  HealthPerc: 96
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016852 Acland's Brigade is doing nothing in London  Power: 57  HealthPerc: 96
19:31:12  (Reporting)   
19:31:12  (Reporting)  1015607 Liverpool Brigade is doing nothing in London  Power: 53  HealthPerc: 96
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014262 3rd Guards Brigade is doing nothing in London  Power: 48  HealthPerc: 94
19:31:12  (Reporting)   
19:31:12  (Reporting)  1015175 2nd Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1015608 5th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014801 Wessex Yeomanry is doing nothing in London  Power: 30  HealthPerc: 94
19:31:12  (Reporting)   
19:31:12  (Reporting)  1015177 Anglia Yeomanry is doing nothing in London  Power: 30  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013815 Murray' Force is doing nothing in London  Power: 108  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1002348 Kent Force is doing nothing in London  Power: 490  HealthPerc: 98
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013234 Douglas' Force is doing nothing in London  Power: 176  HealthPerc: 98
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013241 III. British Detachment is doing nothing in London  Power: 108  HealthPerc: 98
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013826 Wessex Rifles is doing nothing in London  Power: 93  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013252 Manchester Brigade is doing nothing in London  Power: 82  HealthPerc: 96
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014265 William's Brigade is doing nothing in London  Power: 78  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013253 Leeds Brigade is doing nothing in London  Power: 73  HealthPerc: 94
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013221 Cornwall Rifles is doing nothing in London  Power: 72  HealthPerc: 97
19:31:12  (Reporting)   
19:31:12  (Reporting)  1003000 Dover Garrison is doing nothing in London  Power: 71  HealthPerc: 98
19:31:12  (Reporting)   
19:31:12  (Reporting)  1015603 Kent Rifles is doing nothing in London  Power: 69  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014276 Colchester Brigade is doing nothing in London  Power: 63  HealthPerc: 96
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013247 Yarmouth Brigade is doing nothing in London  Power: 55  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014263 4th Scotland Bde is doing nothing in London  Power: 55  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013823 Exeter Brigade is doing nothing in London  Power: 51  HealthPerc: 92
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013817 8th Light Brigade is doing nothing in London  Power: 37  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013226 Worthing Brigade is doing nothing in London  Power: 34  HealthPerc: 94
19:31:12  (Reporting)   
19:31:12  (Reporting)  1002968 Winchester Garrison is doing nothing in London  Power: 26  HealthPerc: 97
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013816 Kent Bde is doing nothing in London  Power: 26  HealthPerc: 96
19:31:12  (Reporting)   
19:31:12  (Reporting)  1002982 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 94
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013233 Kent HG is doing nothing in London  Power: 14  HealthPerc: 94
19:31:12  (Reporting)   
19:31:12  (Reporting)  1003039 Yarmouth Garrison is doing nothing in London  Power: 12  HealthPerc: 75
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1003084 V. British Detachment is doing nothing in London  Power: 51  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015375 3rd Merchant Fleet, 118 London, Pow:10, Count: 1(l 0/L 0/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1015375 3rd Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016847 2nd Flotilla, 130 Bristol, Pow:1, Count: 1(l 0/L 0/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:31:12  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1248, Region: 97 Swansea
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:31:12  (Reporting)  1016847-2nd Flotilla Power:1 Health:100% Bristol>Bristol Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002407 Portsmouth Force, 135 Guildford, Pow:209, Count: 7(l 2/L 3/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 118 London
19:31:12  (Reporting)  1002407 Portsmouth Force Guildford Health: 96 % will target  1002202 English Home Army
19:31:12  (Reporting)  1002407-Portsmouth Force Power:209 Health:96% Guildford>London Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003073 Portsmouth Garrison, 135 Guildford, Pow:11, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 118 London
19:31:12  (Reporting)  1003073 Portsmouth Garrison Guildford Health: 88 % will target  1002202 English Home Army
19:31:12  (Reporting)  1003073-Portsmouth Garrison Power:11 Health:88% Guildford>London Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015392 1st Privateer Squadron, 98 Cardiff, Pow:1, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 98 Cardiff
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 98 Cardiff
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015381 VI. Fleet, 130 Bristol, Pow:19, Count: 2(l 0/L 0/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 130 Bristol
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 130 Bristol
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015600 Troop Transport Squadron 1805, 130 Bristol, Pow:6, Count: 1(l 0/L 0/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  1015600-Troop Transport Squadron 1805 Power:6 Health:100% Bristol>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015369 3rd Transport Squadron, 130 Bristol, Pow:1, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002416 Home guard Command, 134 Winchester, Pow:86, Count: 3(l 1/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 118 London
19:31:12  (Reporting)  1002416 Home guard Command Winchester Health: 96 % will target  1002202 English Home Army
19:31:12  (Reporting)  1002416-Home guard Command Power:86 Health:96% Winchester>London Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015610 1st Reserve Brigade, 134 Winchester, Pow:42, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 118 London
19:31:12  (Reporting)  1015610 1st Reserve Brigade Winchester Health: 100 % will target  1002202 English Home Army
19:31:12  (Reporting)  1015610-1st Reserve Brigade Power:42 Health:100% Winchester>London Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015939 3rd Fencibles Bde, 134 Winchester, Pow:24, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 118 London
19:31:12  (Reporting)  1015939 3rd Fencibles Bde Winchester Health: 96 % will target  1002202 English Home Army
19:31:12  (Reporting)  1015939-3rd Fencibles Bde Power:24 Health:96% Winchester>London Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015611 1st Fencibles Bde, 134 Winchester, Pow:23, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 118 London
19:31:12  (Reporting)  1015611 1st Fencibles Bde Winchester Health: 92 % will target  1002202 English Home Army
19:31:12  (Reporting)  1015611-1st Fencibles Bde Power:23 Health:92% Winchester>London Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007315 Keith's Fleet, 4134 Strait of Dover, Pow:186, Count: 4(l 2/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
19:31:12  (Reporting)  List of Agendas for 1007315 Keith's Fleet, 4134 Strait of Dover, Pow:186, Count: 4(l 2/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
19:31:12  (Reporting)  1007315-Keith's Fleet Power:186 Health:95% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003063 Plymouth Garrison, 128 Exeter, Pow:12, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 118 London
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 118 London
19:31:12  (Reporting)  1003063 Plymouth Garrison Exeter Health: 75 % will target  1002202 English Home Army
19:31:12  (Reporting)  1003063-Plymouth Garrison Power:12 Health:75% Exeter>London Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016865 Achilles Sq., 4129 Beachy Head, Pow:39, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:31:12  (Reporting)  1016865-Achilles Sq. Power:39 Health:97% Beachy Head>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007462 Medway Squadron, 4129 Beachy Head, Pow:39, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
19:31:12  (Reporting)  List of Agendas for 1007462 Medway Squadron, 4129 Beachy Head, Pow:39, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
19:31:12  (Reporting)  1007462-Medway Squadron Power:39 Health:96% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016866 Triumph Sq., 4128 Isle of Wight, Pow:15, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:31:12  (Reporting)  1016866-Triumph Sq. Power:15 Health:100% Isle of Wight>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014012 1st Battle Squadron, 126 Plymouth, Pow:3, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015816 4th Transport Squadron, 126 Plymouth, Pow:1, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016534 6th Transport Squadron, 126 Plymouth, Pow:0, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 126 Plymouth
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007521 Portsmouth Squadron, 4128 Isle of Wight, Pow:124, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
19:31:12  (Reporting)  List of Agendas for 1007521 Portsmouth Squadron, 4128 Isle of Wight, Pow:124, Count: 3(l 1/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
19:31:12  (Reporting)  1007521-Portsmouth Squadron Power:124 Health:95% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016869 Kent Sq., 4302 Coast of Africa, Pow:83, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8300, Region: 3934 Commerce
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8300, Region: 3934 Commerce
19:31:12  (Reporting)  1016869-Kent Sq. Power:83 Health:94% Coast of Africa>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8300
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016868 Topaze Sq., 4302 Coast of Africa, Pow:47, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:31:12  (Reporting)  1016868-Topaze Sq. Power:47 Health:94% Coast of Africa>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016870 2nd Transport Sq., 4302 Coast of Africa, Pow:19, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:31:12  (Reporting)  1016870-2nd Transport Sq. Power:19 Health:78% Coast of Africa>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016867 17th Transport Sq., 4302 Coast of Africa, Pow:11, Count: 1(l 0/L 0/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  1016867-17th Transport Sq. Power:11 Health:80% Coast of Africa>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  1015615 II. Fleet, 4302 Coast of Africa, Pow:201, Count: 3(l 0/L 3/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
19:31:12  (Reporting)  List of Agendas for 1015615 II. Fleet, 4302 Coast of Africa, Pow:201, Count: 3(l 0/L 3/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4559 Gulf of Guinea
19:31:12  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 9504, Region: 4555 Haitian Sea
19:31:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4559 Gulf of Guinea
19:31:12  (Reporting)  1015615 II. Fleet Coast of Africa Health: 98 % will target  1007699 African Squadron
19:31:12  (Reporting)  1015615-II. Fleet Power:201 Health:98% Coast of Africa>Gulf of Guinea Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.40) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 852 Bremen in theater 339 Austria
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 1 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
19:31:12  (Reporting)  _GTU_ 1002675 Upper Canada Force, 3896 Upper Canada, Pow:105, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ Starting merge 1 at start
19:31:12  (Reporting)  _GTU_ Finished merge 1 now
19:31:12  (Reporting)  _GTU_ Upper Canada Force gathering toward primary region (short distance)
19:31:12  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 3889 Lower Canada Gather to region: 3889 Lower Canada
19:31:12  (Reporting)  Ended AI Gather Units 3 ms
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  1002659 Lower Canada Force is doing nothing in Lower Canada  Power: 171  HealthPerc: 91
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002680 Nova Scotia Force, 3889 Lower Canada, Pow:58, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
19:31:12  (Reporting)  1002680-Nova Scotia Force Power:58 Health:86% Lower Canada>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1013260 Nova Scotia Militia is doing nothing in Lower Canada  Power: 14  HealthPerc: 75
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1002675 Upper Canada Force, 3896 Upper Canada, Pow:105, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 3889 Lower Canada
19:31:12  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 3889 Lower Canada
19:31:12  (Reporting)  1002675-Upper Canada Force Power:105 Health:100% Upper Canada>Lower Canada Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:1.93) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016128 Spartan Sq., 3912 West Africa, Pow:51, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10200, Region: 3912 West Africa
19:31:12  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 950, Region: 3912 West Africa
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10200, Region: 3912 West Africa
19:31:12  (Reporting)  1016128-Spartan Sq. Power:51 Health:100% West Africa>West Africa Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10200
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007699 African Squadron, 4559 Gulf of Guinea, Pow:124, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
19:31:12  (Reporting)  List of Agendas for 1007699 African Squadron, 4559 Gulf of Guinea, Pow:124, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
19:31:12  (Reporting)  1007699-African Squadron Power:124 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_West_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
19:31:12  (Reporting)  _GTU_ 1016860 Kingston Militia, 3903 Jamaica, Pow:16, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ Starting merge 1 at start
19:31:12  (Reporting)  _GTU_ Finished merge 1 now
19:31:12  (Reporting)  _GTU_ 1016860 Kingston Militia, 3903 Jamaica, Pow:16, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:31:12  (Reporting)  Ended AI Gather Units 7 ms
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014285 III. Fleet, 4553 Sea of Cuba, Pow:172, Count: 5(l 0/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
19:31:12  (Reporting)  List of Agendas for 1014285 III. Fleet, 4553 Sea of Cuba, Pow:172, Count: 5(l 0/L 5/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 11925, Region: 4555 Haitian Sea
19:31:12  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 44000, Region: 130 Bristol
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 44000, Region: 130 Bristol
19:31:12  (Reporting)  1014285-III. Fleet Power:172 Health:86% Sea of Cuba>Bristol Mission:Resupply Fitness:88% Need:0 Threat:0 GoalValue: 44000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016653 X. Fleet, 4553 Sea of Cuba, Pow:31, Count: 2(l 0/L 2/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
19:31:12  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 17600, Region: 130 Bristol
19:31:12  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 3515, Region: 3903 Jamaica
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 17600, Region: 130 Bristol
19:31:12  (Reporting)  1016653-X. Fleet Power:31 Health:82% Sea of Cuba>Bristol Mission:Resupply Fitness:88% Need:0 Threat:0 GoalValue: 17600
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016402 Craig' Force, 3903 Jamaica, Pow:116, Count: 3(l 1/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 8400, Region: 3903 Jamaica
19:31:12  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 8400, Region: 3903 Jamaica
19:31:12  (Reporting)  1016402-Craig' Force Power:116 Health:94% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 8400
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013218 Coote' Force, 3903 Jamaica, Pow:86, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 10200, Region: 3903 Jamaica
19:31:12  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 10200, Region: 3903 Jamaica
19:31:12  (Reporting)  1013218-Coote' Force Power:86 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 10200
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016861 IX. British Detachment, 3903 Jamaica, Pow:67, Count: 2(l 0/L 2/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 8400, Region: 3903 Jamaica
19:31:12  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 8400, Region: 3903 Jamaica
19:31:12  (Reporting)  1016861-IX. British Detachment Power:67 Health:82% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 8400
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016860 Kingston Militia is doing nothing in Jamaica  Power: 16  HealthPerc: 88
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007726 Jamaca Squadron, 4554 Jamaican Sea, Pow:590, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
19:31:12  (Reporting)  List of Agendas for 1007726 Jamaca Squadron, 4554 Jamaican Sea, Pow:590, Count: 9(l 1/L 5/S 3)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
19:31:12  (Reporting)  1007726-Jamaca Squadron Power:590 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  1007764 West Indies Squadron, 4556 Caraibbean Sea, Pow:963, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
19:31:12  (Reporting)  List of Agendas for 1007764 West Indies Squadron, 4556 Caraibbean Sea, Pow:963, Count: 15(l 2/L 6/S 7)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
19:31:12  (Reporting)  1007764-West Indies Squadron Power:963 Health:99% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  1002732 Barbados Force is doing nothing in Barbados  Power: 155  HealthPerc: 89
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016649 Haiti Supply, 3908 Barbados, Pow:0, Count: 1(l 0/L 0/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 39000, Region: 3908 Barbados
19:31:12  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 39000, Region: 3908 Barbados
19:31:12  (Reporting)  1016649-Haiti Supply Power:0 Health:100% Barbados>Barbados Mission:Build Depot Fitness:78% Need:0 Threat:153 GoalValue: 39000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.81) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  _ATG__ 1016864 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
19:31:12  (Reporting)  _ATG__ 1016863 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
19:31:12  (Reporting)  _ATG__ 1016862 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016654 5th Transport Sq., 4117 Southwestern Approaches, Pow:17, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
19:31:12  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 9400, Region: 130 Bristol
19:31:12  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 1683, Region: 3889 Lower Canada
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1016654 5th Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
19:31:12  (Reporting)  1016654-5th Transport Sq. Power:17 Health:91% Southwestern Approaches>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.32 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1007992 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
19:31:12  (Reporting)   
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1008015 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
19:31:12  (Reporting)   
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1007981 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
19:31:12  (Reporting)   
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1007998 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
19:31:12  (Reporting)   
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1008004 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016403 IV. Fleet, 3927 Southeast Atlantic Trade, Pow:569, Count: 11(l 0/L 11/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 42675, Region: 3927 Southeast Atlantic Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 42675, Region: 3927 Southeast Atlantic Trade
19:31:12  (Reporting)  1016403-IV. Fleet Power:569 Health:93% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 42675
19:31:12  (Reporting)   
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.72 - Core:0.20 - Nav:2.83) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013212 VII. Fleet, 3925 Western Approaches Trade, Pow:246, Count: 8(l 0/L 4/S 4)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 30000, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 30000, Region: 3925 Western Approaches Trade
19:31:12  (Reporting)  1013212-VII. Fleet Power:246 Health:90% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 30000
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013229 Artois Sq., 3924 North Sea Trade, Pow:37, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:31:12  (Reporting)  1013229-Artois Sq. Power:37 Health:67% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016130 V. Fleet, 3926 Northeast Atlantic Trade, Pow:564, Count: 11(l 0/L 11/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 42300, Region: 3926 Northeast Atlantic Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 42300, Region: 3926 Northeast Atlantic Trade
19:31:12  (Reporting)  1016130-V. Fleet Power:564 Health:89% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 42300
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016656 IX. Fleet, 3926 Northeast Atlantic Trade, Pow:56, Count: 2(l 0/L 2/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 19000, Region: 130 Bristol
19:31:12  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2492, Region: 3889 Lower Canada
19:31:12  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2492, Region: 3889 Lower Canada
19:31:12  (Reporting)  1016656-IX. Fleet Power:56 Health:86% Northeast Atlantic Trade>Lower Canada Mission:Naval Calling Fitness:89% Need:0 Threat:0 GoalValue: 2492
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016636 Minotaur Sq., 3926 Northeast Atlantic Trade, Pow:19, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9500, Region: 130 Bristol
19:31:12  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 801, Region: 3889 Lower Canada
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9500, Region: 130 Bristol
19:31:12  (Reporting)  1016636-Minotaur Sq. Power:19 Health:78% Northeast Atlantic Trade>Bristol Mission:Resupply Fitness:95% Need:0 Threat:0 GoalValue: 9500
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.99) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1007896 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
19:31:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:31:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 10 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 3 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 3 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 3 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 4 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 1 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 1 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 3 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 1 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 1 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 7 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 2 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 3 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 3 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 0 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 0 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 0 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 4 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 1 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 60 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 1 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 6 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 2 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 2 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 2 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 0 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 0 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 0 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 0 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 0 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 0 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 0 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 0 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 0 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 0 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 0 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 0 ms
19:31:12  (Reporting)  Entering PromoteLeaders (_PRL_)
19:31:12  (Reporting)  Ended PromoteLeaders 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  ApplyAgenda AutoMerge
19:31:12  (Reporting)  1016854 Don' Force will be merged into 1016853 Dalhousie' Force in region London
19:31:12  (Reporting)  1002348 Kent Force will be merged into 1016853 Dalhousie' Force in region London
19:31:12  (Reporting)  1013218 Coote' Force will be merged into 1016402 Craig' Force in region Jamaica
19:31:12  (Reporting)  AI Process done in  18397 ms
19:31:12  (Reporting)  Processing  1000003 Russia
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Starting Process on Russia AILevel 3 Kind: 0 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:31:12  (Reporting)  Entering InitAndDumpData (_IAD_)
19:31:12  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:31:12  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 343 Poland
19:31:12  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 343 Poland
19:31:12  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
19:31:12  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 343 Poland
19:31:12  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 349 Caucasus
19:31:12  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
19:31:12  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
19:31:12  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 360 Baltic Sea
19:31:12  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
19:31:12  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 683 OppPow Land: 0 OwnPow Nav : 387 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
19:31:12  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
19:31:12  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1041 OppPow Land: 0 OwnPow Nav : 209 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
19:31:12  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2136 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 231 > 317
19:31:12  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3998 OppPow Land: 0 OwnPow Nav : 120 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
19:31:12  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1650 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.70 1.70 Reg Count: 145 > 218
19:31:12  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 43 OppPow Land: 0 OwnPow Nav : 51 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
19:31:12  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 1 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.85 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
19:31:12  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
19:31:12  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
19:31:12  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 590 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
19:31:12  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 541 OppPow Land: 1197 OwnPow Nav : 1057 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.38 0.60 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 96 > 133
19:31:12  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
19:31:12  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8337 OppPow Land: 263 OwnPow Nav : 1716 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
19:31:12  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 22 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
19:31:12  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 982 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
19:31:12  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 898 OppPow Land: 0 OwnPow Nav : 711 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
19:31:12  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 683 OppPow Land: 0 OwnPow Nav : 872 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
19:31:12  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 291 OppPow Land: 0 OwnPow Nav : 306 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
19:31:12  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 859 OppPow Land: 86 OwnPow Nav : 1273 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
19:31:12  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 70 OwnPow Nav : 93 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
19:31:12  (Reporting)  _FIT_ Ended AIInitTheaters 2071 ms
19:31:12  (Reporting)  Resources Levels Russia EcoBase 287 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:31:12  (Reporting)  Pounds Availability Low Stock 129 Expected 144 Balance -17
19:31:12  (Reporting)  Supplies Availability Very Low Stock 0 Expected 100 Balance 0
19:31:12  (Reporting)  Ammos Availability Very Low Stock 0 Expected 100 Balance 0
19:31:12  (Reporting)  Victory points Availability Plentiful Stock 3817 Expected 100 Balance 0
19:31:12  (Reporting)  Morale Points Availability Average Stock 100 Expected 100 Balance 0
19:31:12  (Reporting)  Conscripts Availability Plentiful Stock 587 Expected 100 Balance -13
19:31:12  (Reporting)  War supplies Availability Plentiful Stock 526 Expected 72 Balance 0
19:31:12  (Reporting)  Diplomats Availability Plentiful Stock 44 Expected 0 Balance 0
19:31:12  (Reporting)  Engagment Points Availability Plentiful Stock 108 Expected 0 Balance 0
19:31:12  (Reporting)  Horses Availability Plentiful Stock 885 Expected 29 Balance 0
19:31:12  (Reporting)    1014845 Black Sea Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade EndTurn 2653
19:31:12  (Reporting)    1008241 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 3088, Region: 2819 Nikolaiev EndTurn 2653
19:31:12  (Reporting)    1008228 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 2662, Region: 2819 Nikolaiev EndTurn 2653
19:31:12  (Reporting)    1016161 Maltits Diviziya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2831 Nemirov EndTurn 2653
19:31:12  (Reporting)    1016409 Rosen' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 2841 Olviopol EndTurn 2653
19:31:12  (Reporting)    1003501 Kavkazskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3125 Merefa EndTurn 2652
19:31:12  (Reporting)    1014315 Dokhturov' Force Agenda Kept Agenda: Defend, Value: 20732, Region: 1337 Lemberg EndTurn 2653
19:31:12  (Reporting)    1016166 Zakomelsky Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3054 Bryansk EndTurn 2653
19:31:12  (Reporting)    1003678 Uralskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3880 Kazan EndTurn 2653
19:31:12  (Reporting)    1010399 Tver Garnizon Agenda Kept Agenda: Resupply, Value: 100000, Region: 2993 Moskwa EndTurn 2653
19:31:12  (Reporting)   
19:31:12  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 9100
19:31:12  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
19:31:12  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3800
19:31:12  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
19:31:12  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
19:31:12  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2480
19:31:12  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2200
19:31:12  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
19:31:12  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
19:31:12  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
19:31:12  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
19:31:12  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 700
19:31:12  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
19:31:12  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
19:31:12  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
19:31:12  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
19:31:12  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 1 Overall power (enemies): 0 Ratio: 0.85
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  338
19:31:12  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3998 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2432
19:31:12  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 120 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8337 Overall power (enemies): 263 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  161
19:31:12  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 1716 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 337 Theater_France (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 683 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 387 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 541 Overall power (enemies): 1197 Ratio: 0.38
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  659
19:31:12  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 1057 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1041 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1501
19:31:12  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 209 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 22 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 43 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2136 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4509
19:31:12  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1650 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  720
19:31:12  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.70
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 590 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 982 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
19:31:12  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 1273 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 306 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 872 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 711 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 120 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 1716 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 387 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 1057 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 209 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 22 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:31:12  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.70
19:31:12  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 1273 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 306 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 872 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 711 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Land Theaters Special Regions ***
19:31:12  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Zadar Max Val: Corfu Naval Gathering: 1938 Corfu
19:31:12  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Bremen Max need: Zwiesel Max Val: Kovno Naval Gathering: 852 Bremen
19:31:12  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Gagra Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
19:31:12  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
19:31:12  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
19:31:12  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Trente Max Val: Palermo Naval Gathering: 678 Napoli
19:31:12  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
19:31:12  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Zadar Max Val: Wien Naval Gathering: 1158 Linz
19:31:12  (Reporting)  Theater 343 Theater_Poland HQReg: 1328 Krakow Max pick: Krakow Max need: Suceava Max Val: Brest Litovsk Naval Gathering: <None>
19:31:12  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
19:31:12  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
19:31:12  (Reporting)  Final Gather Region for  351 Russia : 1681 Ragusa
19:31:12  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
19:31:12  (Reporting)  Final Gather Region for  338 Italia : 708 Palermo
19:31:12  (Reporting)  Final Gather Region for  339 Austria : 1681 Ragusa
19:31:12  (Reporting)  Final Gather Region for  343 Poland : 1681 Ragusa
19:31:12  (Reporting)   
19:31:12  (Reporting)  Ended InitAndDumpData Russia 3590 ms
19:31:12  (Reporting)  *** Faction-wide algorithms ***
19:31:12  (Reporting)  Ended BuildReplacements 17 ms
19:31:12  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
19:31:12  (Reporting)  Sending proposal: *we can*
19:31:12  (Reporting)  Checking wars, we have 1 underway
19:31:12  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
19:31:12  (Reporting)  *** Checking new proposals ***
19:31:12  (Reporting)  Proposing to 1000007 Ottoman
19:31:12  (Reporting)  Checking 66 Request Foreign Access
19:31:12  (Reporting)  Still checking 66 Request Foreign Access
19:31:12  (Reporting)  Item is a Various entry, chance -7
19:31:12  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Foreign Access toward Ottoman chance -7
19:31:12  (Reporting)  Proposing to 1000004 Austria
19:31:12  (Reporting)  Checking 43 Forge Casus-Belli
19:31:12  (Reporting)  Still checking 43 Forge Casus-Belli
19:31:12  (Reporting)  Is a CB, chance -8
19:31:12  (Reporting)  _HAD_ Send Treaty Russia failed sending Forge Casus-Belli toward Austria chance -8
19:31:12  (Reporting)  Proposing to 1000036 Caucasus Tribes
19:31:12  (Reporting)  Checking 13 Declare  War
19:31:12  (Reporting)  Proposing to 1000036 Caucasus Tribes
19:31:12  (Reporting)  Checking 23 Request Supply Right
19:31:12  (Reporting)  Ended HandleAdvancedDiplomacy 104 ms
19:31:12  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1747 Temesvar
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 193 target region was 4090 Lough Swilly
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 32 % to be played in 3459 Medveditsa
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3979 Havel Confluent
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 3672 Ganca
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 7 target region was 3015 Volgorechensk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 537 Pontoise
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2540 Nitau
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2275 Zubayr
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1797 Vaslui
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 163 target region was 3873 Buinsk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 7 target region was 4071 Eastern Orkneys
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 2524 Pastavy
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3269 Berezova
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 329 Medoc
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 193 target region was 900 Ulm
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 536 Provins
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 12 target region was 126 Plymouth
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 635 Trieste
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3088 Oboian
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 12 target region was 3870 Terenga
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 7 target region was 3691 Dastakert
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3913 Kaapstad
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4048 Lac Ourmia
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4429 Central Lybian Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 7 target region was 2624 Tolmatchevo
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3142 Chkalovskoe
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 393 Clermont
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3315 Teploye
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2979 Domodedovo
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1927 Corinth
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 193 target region was 1090 Krappitz
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 357 Rochefort
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 163 target region was 1528 Hogstorp
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 193 target region was 1724 Vranje
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 1862 Khardzali
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 193 target region was 2180 Yuksekova
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 193 target region was 2272 Al Jahra
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 239 Olivenza
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 7 target region was 3836 Marawah
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3263 Makarev
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 1289 Paks
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 7 target region was 3335 Tolstoy
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1702 Belgrade
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 7 target region was 3066 Orel
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 193 target region was 1628 Saimaa
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2397 Samalut
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3043 Tula
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 193 target region was 3242 Luhove
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2534 Malpis
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 12 target region was 717 Siracusa
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3465 Serafimovich
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 2503 Haradjeva
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 193 target region was 758 Bouillon
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 7 target region was 3415 Kuzovatovo
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3866 Borgholm
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 7 target region was 4154 Odin Bank
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 7 target region was 3184 Makeievka
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3189 Rostov
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 584 Aosta
19:31:12  (Reporting)  Ended HandleRegionsDecisions 4580 ms
19:31:12  (Reporting)  Entering BuildNewUnits (_BNU_)
19:31:12  (Reporting)  Steel Level 6 Amount 526
19:31:12  (Reporting)  Money Level 1 Amount 129
19:31:12  (Reporting)  Conscripts Level 4 Amount 587
19:31:12  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
19:31:12  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
19:31:12  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
19:31:12  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
19:31:12  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 23
19:31:12  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
19:31:12  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
19:31:12  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 10
19:31:12  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 49
19:31:12  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
19:31:12  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 25
19:31:12  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
19:31:12  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 54
19:31:12  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 37
19:31:12  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
19:31:12  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
19:31:12  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
19:31:12  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 26
19:31:12  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
19:31:12  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 32
19:31:12  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 25
19:31:12  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
19:31:12  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 26
19:31:12  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
19:31:12  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
19:31:12  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
19:31:12  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
19:31:12  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
19:31:12  (Reporting)  Adding 202 Field Hospital Coeff: 2
19:31:12  (Reporting)  Adding 203 Signals Rgt Coeff: 2
19:31:12  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
19:31:12  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
19:31:12  (Reporting)  Adding 206 Pontoon Bridges Coeff: 12
19:31:12  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 4
19:31:12  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
19:31:12  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
19:31:12  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
19:31:12  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
19:31:12  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
19:31:12  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
19:31:12  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
19:31:12  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
19:31:12  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
19:31:12  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 5
19:31:12  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 5
19:31:12  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
19:31:12  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
19:31:12  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
19:31:12  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 40
19:31:12  (Reporting)  Number of Draw 17
19:31:12  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
19:31:12  (Reporting)  On Map 6 Requested 0 In Pool 14
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 300 WSU 526 16 Money 129 214
19:31:12  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
19:31:12  (Reporting)  On Map 6 Requested 0 In Pool 14
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 300 WSU 526 16 Money 129 214
19:31:12  (Reporting)  Picking 176 Foot Artillery Brigade 1805
19:31:12  (Reporting)  On Map 3 Requested 0 In Pool 23
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 21 WSU 526 46 Money 129 166
19:31:12  (Reporting)  Picking 168 Russo-German Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 4
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 244 WSU 526 0 Money 129 156
19:31:12  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
19:31:12  (Reporting)  On Map 5 Requested 0 In Pool 13
19:31:12  (Reporting)  _BNU Buying Unit Ural Cossacks Pulk 1805 Family ID Cavalry Area OMB_Urals
19:31:12  (Reporting)  Picking 192 Line Garrison 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 18
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 390 WSU 526 0 Money 129 234
19:31:12  (Reporting)  Picking 197 Supply Brigade 1805
19:31:12  (Reporting)  On Map 19 Requested 0 In Pool 14
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 293 WSU 526 0 Money 129 263
19:31:12  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
19:31:12  (Reporting)  On Map 6 Requested 0 In Pool 14
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 398 WSU 526 16 Money 129 331
19:31:12  (Reporting)  Picking 167 Jaeger Brigade 1805
19:31:12  (Reporting)  On Map 7 Requested 0 In Pool 8
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 396 WSU 526 13 Money 129 312
19:31:12  (Reporting)  Picking 176 Foot Artillery Brigade 1805
19:31:12  (Reporting)  On Map 3 Requested 0 In Pool 23
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 119 WSU 526 46 Money 129 283
19:31:12  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
19:31:12  (Reporting)  On Map 5 Requested 1 In Pool 12
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 196 WSU 526 0 Money 129 234
19:31:12  (Reporting)  Picking 185 Uhlans Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 11
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 196 WSU 526 0 Money 129 234
19:31:12  (Reporting)  Picking 168 Russo-German Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 4
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 342 WSU 526 0 Money 129 273
19:31:12  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
19:31:12  (Reporting)  On Map 5 Requested 1 In Pool 12
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 196 WSU 526 0 Money 129 234
19:31:12  (Reporting)  Picking 215 Sloop Squadron 1805
19:31:12  (Reporting)  On Map 2 Requested 0 In Pool 11
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 137 WSU 526 58 Money 129 263
19:31:12  (Reporting)  Picking 176 Foot Artillery Brigade 1805
19:31:12  (Reporting)  On Map 3 Requested 0 In Pool 23
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 119 WSU 526 46 Money 129 283
19:31:12  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
19:31:12  (Reporting)  On Map 5 Requested 1 In Pool 12
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 587 196 WSU 526 0 Money 129 234
19:31:12  (Reporting)  Ended BuildNewUnits Bought: 1 115 ms
19:31:12  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1008098 Baltic Fleet
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1014571 Strela Sq.
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1008193 Caspian Fleet
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1008263 S. Volga Fleet
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1014846 S.Piotr Sq.
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1014325 M. Neva Sq.
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1014570 Kazan Sq.
19:31:12  (Reporting)  _MFC_ Fleet is homogeneous: 1015215 I. Fleet
19:31:12  (Reporting)  Ended ManageFleetsComposition 448 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating CallFleet (_CLF_)
19:31:12  (Reporting)  1016160 Karl Fedorovich Baggovut, 3567 Novorossiysk, Pow:66, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1003786 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1003772 Dnepr Kazachi, 3188 Taganrog, Pow:54, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1016162 Vorontsov' Force, 3188 Taganrog, Pow:210, Count: 4(l 2/L 3/S 0) is calling fleet this turn.
19:31:12  (Reporting)  1013388 II. Russian Detachment, 2529 Riga, Pow:80, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
19:31:12  (Reporting)  1016682 IV. Russian Detachment, 2608 Saint Petersburg, Pow:0, Count: 2(l 0/L 0/S 2) is calling fleet this turn.
19:31:12  (Reporting)  1014463 Lambert' Force, 2608 Saint Petersburg, Pow:24, Count: 2(l 1/L 0/S 1) is calling fleet this turn.
19:31:12  (Reporting)  Ended CallFleet 7 ms
19:31:12  (Reporting)  Entering LockFixedGroups (_LFG_)
19:31:12  (Reporting)  _LFG_ 1010480 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1008287 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010198 Sevastopol Garnizon, 3238 Sevastopol, Pow:368, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010294 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010283 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010297 Perekop Garnizon, 3229 Perekop, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1016871 Astrakhanskii Gar., 3509 Astrakhan, Pow:11, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1014550 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010187 Ochakov Garnizon, 2846 Ochakov, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010272 Kherson Garnizon, 2847 Kherson, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010330 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010341 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010319 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010303 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010436 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010370 Kiev Garnizon, 2801 Kiev, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010466 Sibir Fortresses, 3884 Sibir, Pow:125, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010408 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010405 Voronezh Garnizon, 3363 Voronej, Pow:7, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1016872 VII. Russian Detachment, 2702 Brest Litovsk, Pow:105, Count: 3(l 0/L 1/S 2) created in region and fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1003110 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010402 Tambov Garnizon, 3356 Tambov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010367 Mogilev Garnizon, 2692 Mogilev, Pow:11, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010364 Vitebsk Garnizon, 2682 Vitebsk, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010352 Smolensk Garnizon, 2906 Smolensk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010430 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1008276 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010262 Dnamunde Garnizon, 2453 Jurmala, Pow:99, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010124 Riga Garnizon, 2529 Riga, Pow:231, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010448 Northern Ural Fortress Garnizon, 3883 Urals, Pow:117, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010457 Southern Ural Fortress Garnizon, 3883 Urals, Pow:121, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010411 Vladimir Garnizon, 3019 Vladimir, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010414 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010386 Moscow Garnizon, 2993 Moskwa, Pow:110, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010233 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1016136 Tverskii Gar., 2950 Tver, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010269 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010259 Pernau Garnizon, 2557 Pernau, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1015625 Novgorodskii Gar., 2631 Novgorod, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010243 Reval Garnizon, 2580 Reval, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010140 Narva Garnizon, 2589 Narva, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1003116 Petersburg Governor, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010171 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1003113 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010151 Kronstad Garnizon, 2607 Kronstadt Island, Pow:365, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010236 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:99, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:31:12  (Reporting)  _LFG_ 1010433 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:31:12  (Reporting)  Ended LockFixedGroups 8 ms
19:31:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:31:12  (Reporting)  _SSU_ 1016799 1-ya Opolchenie Orkug, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:31:12  (Reporting)  _SSU_ 1015410 3-ya Lineynyi Brigada, 3129 Kharkov, Pow:21, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:31:12  (Reporting)  _SSU_ 1016804 3-ya Rezervnye Brigada, 2906 Smolensk, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:31:12  (Reporting)  _SSU_ 1016873 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
19:31:12  (Reporting)  Ended SplitStaticUnits 1 ms
19:31:12  (Reporting)  Entering GarrisonBorders (_GAB_)
19:31:12  (Reporting)  Ended GarrisonBorders 182 ms
19:31:12  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:31:12  (Reporting)  _ESR_ No theater can have a staging region.
19:31:12  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 1 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 1 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 10 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 2 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 1 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 6 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 46 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 47 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 49 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 0 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
19:31:12  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Balkans
19:31:12  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:31:12  (Reporting)  Ended Build Depots Assets 2 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 1 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 2 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 2 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 14 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 3 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 2 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 1 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 9 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 66 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 67 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 69 ms
19:31:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:31:12  (Reporting)  Ended Check Leaders 2 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 1 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 2 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 2 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 2 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 2 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  _PGS_ Gathered this stack 1003119 Russian Army, 2664 Khalm, Pow:220, Count: 6(l 4/L 1/S 2)
19:31:12  (Reporting)  Ended PoolToGHQStack 4 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 4 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  _PCO_ 1003766 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003765 Kubanskaya 3601 Zolskaya
19:31:12  (Reporting)  _PCO_ 1003758 Vulch is now in Privileged Combine in 1003757 Astrakhan Brig. 3509 Astrakhan
19:31:12  (Reporting)  _PCO_ 1003468 Frederick von Lowis of Menar is now in Privileged Combine in 1003467 Krymskaya 2847 Kherson
19:31:12  (Reporting)  _PCO_ 1003773 Matvey Ivanovich Platov is now in Privileged Combine in 1003772 Dnepr Kazachi 3188 Taganrog
19:31:12  (Reporting)  _PCO_ 1003782 Likhachev is now in Privileged Combine in 1014038 Likhachev' Force 3189 Rostov
19:31:12  (Reporting)  _PCO_ 1003457 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003405 Dnestrovskaya 2831 Nemirov
19:31:12  (Reporting)  _PCO_ 1003406 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003405 Dnestrovskaya 2831 Nemirov
19:31:12  (Reporting)  _PCO_ 1003442 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1003464 Odessa Governor 3196 Dobropole
19:31:12  (Reporting)  _PCO_ 1003528 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1003501 Kavkazskaya 3126 Zmiev
19:31:12  (Reporting)  _PCO_ 1003700 Akim Akimovich Karpov is now in Privileged Combine in 1003699 Orenburgskaya 3885 Steppes
19:31:12  (Reporting)  _PCO_ 1003581 Alexander Petrovich Tormasov is now in Privileged Combine in 1015192 Tormasov' Force 3125 Merefa
19:31:12  (Reporting)  _PCO_ 1003746 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003750 Novgorod Brig. 3129 Kharkov
19:31:12  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003766 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003765 Kubanskaya 3601 Zolskaya
19:31:12  (Reporting)  _PCO_ Stavropolskii Kalmytski has been merged into 1003766 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003765 Kubanskaya 3601 Zolskaya
19:31:12  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003766 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003765 Kubanskaya 3601 Zolskaya
19:31:12  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003758 Vulch(Vulch) in 1003757 Astrakhan Brig. 3509 Astrakhan
19:31:12  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003773 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003772 Dnepr Kazachi 3188 Taganrog
19:31:12  (Reporting)  _PCO_ 2-ya Rezervnye Brigada has been merged into 1003782 Likhachev(Likhachev) in 1014038 Likhachev' Force 3189 Rostov
19:31:12  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003406 Dnestrovskaya(Mikhail Bogdanovich Barclay de Tolly) in 1003405 Dnestrovskaya 2831 Nemirov
19:31:12  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003442 Orlov Denisov Brigada(Vasily Vasilievich Orlov-Denisov) in 1003464 Odessa Governor 3196 Dobropole
19:31:12  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003700 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003699 Orenburgskaya 3885 Steppes
19:31:12  (Reporting)  _PCO_ 1-ya Kazach'ya Brigada has been merged into 1003581 Kievskaya(Alexander Petrovich Tormasov) in 1015192 Tormasov' Force 3125 Merefa
19:31:12  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003746 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003750 Novgorod Brig. 3129 Kharkov
19:31:12  (Reporting)  _PCO_ 1003758 Vulch 2 has his Privileged Combine status revoked 1003757 Astrakhan Brig. 3509 Astrakhan
19:31:12  (Reporting)  _PCO_ 1003468 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1003467 Krymskaya 2847 Kherson
19:31:12  (Reporting)  _PCO_ 1003773 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003772 Dnepr Kazachi 3188 Taganrog
19:31:12  (Reporting)  _PCO_ 1003782 Likhachev 4 has his Privileged Combine status revoked 1014038 Likhachev' Force 3189 Rostov
19:31:12  (Reporting)  _PCO_ 1003406 Dnestrovskaya 3 has his Privileged Combine status revoked 1003405 Dnestrovskaya 2831 Nemirov
19:31:12  (Reporting)  _PCO_ 1003457 Adam Ivanovitch Tschaplitz 1 has his Privileged Combine status revoked 1003405 Dnestrovskaya 2831 Nemirov
19:31:12  (Reporting)  _PCO_ 1003442 Orlov Denisov Brigada 3 has his Privileged Combine status revoked 1003464 Odessa Governor 3196 Dobropole
19:31:12  (Reporting)  _PCO_ 1003528 Dmitry Dmitrievich Shepelov 1 has his Privileged Combine status revoked 1003501 Kavkazskaya 3126 Zmiev
19:31:12  (Reporting)  _PCO_ 1003700 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003699 Orenburgskaya 3885 Steppes
19:31:12  (Reporting)  _PCO_ 1003581 Kievskaya 3 has his Privileged Combine status revoked 1015192 Tormasov' Force 3125 Merefa
19:31:12  (Reporting)  _PCO_ 1003746 Alexander Ivanovich Kutaisov 2 has his Privileged Combine status revoked 1003750 Novgorod Brig. 3129 Kharkov
19:31:12  (Reporting)  Ended PrivilegedCombine 172 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 29 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 3 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  _DDU_, Standard Recover segment: Group 1003712 Sibirskaya in region Sibir will recover in region Sibir % Health 88 % Cohesion 26
19:31:12  (Reporting)  _DDU_, Standard Recover segment: Group 1016163 Orenburg Brigada in region Steppes will recover in region Steppes % Health 81 % Cohesion 30
19:31:12  (Reporting)  Ended Damaged Units 6 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  _GAO_ Step 1 1003757 Astrakhan Brig., 3509 Astrakhan, Pow:27, Count: 3(l 1/L 1/S 1) is garrisoning region 3509 Astrakhan SelfVal 373
19:31:12  (Reporting)  Agenda: Garrison, Value: 12122, Region: 3509 Astrakhan
19:31:12  (Reporting)  _GAO_ Step 1 1016164 Anikeev Brigada, 3125 Merefa, Pow:7, Count: 1(l 0/L 1/S 0) is garrisoning region 3125 Merefa SelfVal 323
19:31:12  (Reporting)  Agenda: Garrison, Value: 5329, Region: 3125 Merefa
19:31:12  (Reporting)  _GAO_ Step 1 1003750 Novgorod Brig., 3129 Kharkov, Pow:20, Count: 2(l 1/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 546
19:31:12  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
19:31:12  (Reporting)  _GAO_ Step 1 1016415 1-ya Rezervnye Brigada, 2950 Tver, Pow:11, Count: 1(l 0/L 1/S 0) is garrisoning region 2950 Tver SelfVal 264
19:31:12  (Reporting)  Agenda: Garrison, Value: 7524, Region: 2950 Tver
19:31:12  (Reporting)  _GAO_ Step 2 1016882 Russian Detachment, 2831 Nemirov, Pow:53, Count: 2(l 1/L 1/S 0) is garrisoning region 2831 Nemirov New PickVal 19
19:31:12  (Reporting)  Agenda: Garrison, Value: 8905, Region: 2831 Nemirov
19:31:12  (Reporting)  Ended GarrisonObjectives 37 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 195 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 199 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 492 ms
19:31:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:31:12  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1014561 Grand Duke Constantine selected
19:31:12  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1010218 Brest Litovsk Garnizon selected
19:31:12  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1010218 Brest Litovsk Garnizon 2702 Brest Litovsk toward 1016872 VII. Russian Detachment, 2702 Brest Litovsk, Pow:105, Count: 3(l 0/L 1/S 2)
19:31:12  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:31:12  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
19:31:12  (Reporting)  _CLD_ Leader Grand Duke Constantine 1014561 redeployed to theater Theater_Germany region 2608 Saint Petersburg
19:31:12  (Reporting)  Ended Check Leaders 32 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  _MSG_ gathered 140 cbt pts, needing: 112
19:31:12  (Reporting)  Agenda: Intercept (Master), Value: 28616, Region: 3608 Grozny
19:31:12  (Reporting)  _MSG_ - MASTER 1003765 Kubanskaya, 3601 Zolskaya, Pow:140, Count: 1(l 1/L 1/S 0) will target (enemy) 1006745 Chechen Tribes Pow.: 140 vs. 73 mustered 0 other groups
19:31:12  (Reporting)  Ended Make Superior Group 823 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
19:31:12  (Reporting)  _AFA_ 1014026 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
19:31:12  (Reporting)  _AFA_ 1014571 Strela Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
19:31:12  (Reporting)  _AFO_ Adding supply transport 1014571 Strela Sq. New % Chance Transport Need In Naval/Convoy Box 100 in North Sea Trade
19:31:12  (Reporting)  _AFA_ 1008098 Baltic Fleet has been given the mission Agenda: Naval Superiority, Value: 1780, Region: 4522 Bay of Sochi
19:31:12  (Reporting)  _AFA_ 1008098 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 3906, Region: 852 Bremen
19:31:12  (Reporting)  _AFA_ 1015405 3-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
19:31:12  (Reporting)  _AFA_ 1008263 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 5952, Region: 3880 Kazan
19:31:12  (Reporting)  _AFA_ 1014043 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
19:31:12  (Reporting)  _AFA_ 1016809 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
19:31:12  (Reporting)  _NVS_ : Nav Supp 1008193 Caspian Fleet chance: -10 failed.
19:31:12  (Reporting)  _AFA_ 1008193 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
19:31:12  (Reporting)  Ended AssignFleetsOperations 402 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 31 Nb of CPs of Regular/Militia/Cavalry/Artillery: 227
19:31:12  (Reporting)   
19:31:12  (Reporting)  _BDA_ - Build Depot 1016670 DN-1i Oboznyi Polk, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Nemirov
19:31:12  (Reporting)  Agenda: Build Depot, Value: 43000, Region: 2831 Nemirov
19:31:12  (Reporting)  _BDA_ 20 groups can build a depot in theater Theater_Russia
19:31:12  (Reporting)  _BDA_ 81  regions have been selected as candidates for depot buidling
19:31:12  (Reporting)  Ended Build Depots Assets 344 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016682 IV. Russian Detachment in 2608 Saint Petersburg
19:31:12  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016673 Skt.Petersb.Art. in 2993 Moskwa
19:31:12  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016674 3-ya Otdelnaya Art. Brigada in 2993 Moskwa
19:31:12  (Reporting)  _SSP_ Created Supply Reserve:  1016886 SP-1i Oboznyi Polk in 2664 Khalm
19:31:12  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016413 Tuchkov' Force in 2544 Dvinsk
19:31:12  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015018 6-ya Otdelnaya Art. Brigada in 3043 Tula
19:31:12  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1003250 Bulatov' Force in 2695 Rogatchev
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  CheckForLandResupply Odessa Governor will resupply, in region 2854 Ekaterinoslav
19:31:12  (Reporting)  CheckForLandResupply Uralskaya will resupply, in region 3880 Kazan
19:31:12  (Reporting)  CheckForLandResupply Liflandskaya will resupply, in region 2472 Vilnius
19:31:12  (Reporting)  CheckForLandResupply 2-ya Kazach'ya Brigada will resupply, in region 2529 Riga
19:31:12  (Reporting)  Ended CheckForLandResupply 105 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  1003765 Kubanskaya, 3601 Zolskaya, Pow:140, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 3100, Region: 3601 Zolskaya
19:31:12  (Reporting)  1014300 III. Russian Detachment, 3619 Tuapse, Pow:66, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 1250, Region: 3619 Tuapse
19:31:12  (Reporting)  1016160 Karl Fedorovich Baggovut, 3567 Novorossiysk, Pow:66, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 3500, Region: 3567 Novorossiysk
19:31:12  (Reporting)  Ended KeepPosition 4 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 4 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 337 Theater_France ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 1 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 1 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 8 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 2 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 1 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 4 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 32 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 0 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 1 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 1 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 1 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 1 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  _PCO_ 1003816 Ivan Vasylievich Gudovich is now in Privileged Combine in 1016408 Gudovich' Force 3664 Tiflis
19:31:12  (Reporting)  _PCO_ Voevodski Brigada has been merged into 1003816 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1016408 Gudovich' Force 3664 Tiflis
19:31:12  (Reporting)  _PCO_ 1003816 Ivan Vasylievich Gudovich 3 has his Privileged Combine status revoked 1016408 Gudovich' Force 3664 Tiflis
19:31:12  (Reporting)  Ended PrivilegedCombine 16 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 2 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 1 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 3 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 18 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
19:31:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:31:12  (Reporting)  Ended Check Leaders 0 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
19:31:12  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  CheckForLandResupply Gudovich' Force will resupply, in region 3664 Tiflis
19:31:12  (Reporting)  Ended CheckForLandResupply 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  1003790 Vladikavkaz Kazachi, 3664 Tiflis, Pow:47, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 8850, Region: 3664 Tiflis
19:31:12  (Reporting)  1003815 Georgia Expedition, 3664 Tiflis, Pow:158, Count: 4(l 2/L 1/S 2) Agenda: Keep Position, Value: 9300, Region: 3664 Tiflis
19:31:12  (Reporting)  Ended KeepPosition 1 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 131 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 1 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 1 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 6 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 1 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 1 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 3 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 24 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 25 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 1 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 1 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 1 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 0 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 1 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 2 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 10 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 2 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 1 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 6 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 41 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 1 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 1 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 1 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
19:31:12  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:31:12  (Reporting)  Ended PoolToGHQStack 1 ms
19:31:12  (Reporting)  Entering ManageGHQ (_GHQ_)
19:31:12  (Reporting)  Ended ManageGHQ 1 ms
19:31:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:31:12  (Reporting)  Ended PrivilegedCombine 13 ms
19:31:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:31:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:31:12  (Reporting)  Entering SplitGroups (_SPG_)
19:31:12  (Reporting)  Ended SplitGroups 13 ms
19:31:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:31:12  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:31:12  (Reporting)  Detach Damaged Units (_DDU_)
19:31:12  (Reporting)  Ended Damaged Units 1 ms
19:31:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:31:12  (Reporting)  Ended GarrisonObjectives 4 ms
19:31:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:31:12  (Reporting)  Ended CheckBesieging 27 ms
19:31:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:31:12  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
19:31:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:31:12  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
19:31:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:31:12  (Reporting)  Ended Check Leaders 1 ms
19:31:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:31:12  (Reporting)  Ended Make Superior Group 0 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 1 ms
19:31:12  (Reporting)  Entering Build Depots Assets
19:31:12  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
19:31:12  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:31:12  (Reporting)  Ended Build Depots Assets 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:31:12  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016412 I. Russian Detachment in 1373 Lublin
19:31:12  (Reporting)  Ended Split Supports
19:31:12  (Reporting)  Start of AI Check for Land Resupply
19:31:12  (Reporting)  Ended CheckForLandResupply 163 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering KeepPosition (_KPP_)
19:31:12  (Reporting)  Ended KeepPosition 1 ms
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:31:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:31:12  (Reporting)  Ended Concentrate Stacks 1 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
19:31:12  (Reporting)  Entering Reinforce Front (_RFF_)
19:31:12  (Reporting)  Ended ReinforceFront 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 53 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 20 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
19:31:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:31:12  (Reporting)  Ended DistantGarrison 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  All theaters prepared, AllOwnPowLand: 21161 AllOppPowLand: 3188 AllOwnPowNav: 6823 AllOppPowNav 0
19:31:12  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 0.85 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 171 Need 119  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 1113 Koniggraetz Pick 31 SelfVal 115 Need 101  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 87 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1003765 Kubanskaya (Pow.140)
19:31:12  (Reporting)  1014300 III. Russian Detachment (Pow.66)
19:31:12  (Reporting)  1016160 Karl Fedorovich Baggovut (Pow.66)
19:31:12  (Reporting)  1003786 Novorossyisk Kazachi (Pow.47)
19:31:12  (Reporting)  1003777 Ochakov Kazachi (Pow.39)
19:31:12  (Reporting)  1003757 Astrakhan Brig. (Pow.27)
19:31:12  (Reporting)  1003467 Krymskaya (Pow.170)
19:31:12  (Reporting)  1003772 Dnepr Kazachi (Pow.60)
19:31:12  (Reporting)  1016162 Vorontsov' Force (Pow.210)
19:31:12  (Reporting)  1014038 Likhachev' Force (Pow.18)
19:31:12  (Reporting)  1016161 Maltits Diviziya (Pow.122)
19:31:12  (Reporting)  1016409 Rosen' Force (Pow.272)
19:31:12  (Reporting)  1016670 DN-1i Oboznyi Polk (Pow.0)
19:31:12  (Reporting)  1003405 Ertel' Force (Pow.197)
19:31:12  (Reporting)  1016882 Barclay de Tolly' Force (Pow.53)
19:31:12  (Reporting)  1016799 1-ya Opolchenie Orkug (Pow.0)
19:31:12  (Reporting)  1003464 Odessa Governor (Pow.47)
19:31:12  (Reporting)  1003501 Kavkazskaya (Pow.202)
19:31:12  (Reporting)  1003753 Tzaritsyn Brig. (Pow.22)
19:31:12  (Reporting)  1016163 Orenburg Brigada (Pow.6)
19:31:12  (Reporting)  1003699 Orenburgskaya (Pow.48)
19:31:12  (Reporting)  1003580 Kievskaya (Pow.593)
19:31:12  (Reporting)  1015192 Tormasov' Force (Pow.43)
19:31:12  (Reporting)  1016164 Anikeev Brigada (Pow.7)
19:31:12  (Reporting)  1015410 3-ya Lineynyi Brigada (Pow.21)
19:31:12  (Reporting)  1003750 Novgorod Brig. (Pow.20)
19:31:12  (Reporting)  1003712 Sibirskaya (Pow.24)
19:31:12  (Reporting)  1015962 Vasilchikov' Force (Pow.165)
19:31:12  (Reporting)  1016149 Kamensky Diviziya (Pow.151)
19:31:12  (Reporting)  1013382 1-ya Lineynyi Brigada (Pow.43)
19:31:12  (Reporting)  1003250 Bulatov' Force (Pow.152)
19:31:12  (Reporting)  1015203 Bennigsen' Force (Pow.240)
19:31:12  (Reporting)  1016166 Zakomelsky Brigada (Pow.111)
19:31:12  (Reporting)  1003543 Smolenskaya (Pow.178)
19:31:12  (Reporting)  1003678 Uralskaya (Pow.158)
19:31:12  (Reporting)  1003215 Liflandskaya (Pow.262)
19:31:12  (Reporting)  1016804 3-ya Rezervnye Brigada (Pow.0)
19:31:12  (Reporting)  1003636 Moskovskaya (Pow.373)
19:31:12  (Reporting)  1015018 6-ya Otdelnaya Art. Brigada (Pow.41)
19:31:12  (Reporting)  1016413 Tuchkov' Force (Pow.132)
19:31:12  (Reporting)  1016414 Depreradovich' Force (Pow.530)
19:31:12  (Reporting)  1010399 Tver Garnizon (Pow.89)
19:31:12  (Reporting)  1016096 2-ya Kazach'ya Brigada (Pow.7)
19:31:12  (Reporting)  1013388 II. Russian Detachment (Pow.80)
19:31:12  (Reporting)  1016886 SP-1i Oboznyi Polk (Pow.0)
19:31:12  (Reporting)  1003119 Russian Army (Pow.220)
19:31:12  (Reporting)  1016674 3-ya Otdelnaya Art. Brigada (Pow.39)
19:31:12  (Reporting)  1016673 Skt.Petersb.Art. (Pow.64)
19:31:12  (Reporting)  1016415 1-ya Rezervnye Brigada (Pow.11)
19:31:12  (Reporting)  1014561 Grand Duke Constantine (Pow.0)
19:31:12  (Reporting)  1016873 1-i Oboznyi (Pow.0)
19:31:12  (Reporting)  1016682 2-i Oboznyi (Pow.0)
19:31:12  (Reporting)  1014463 Lambert' Force (Pow.24)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Primary Region 2529 Riga Pick 62 has enough garrison (Value: 231) - evaluation skipped
19:31:12  (Reporting)  Primary Region 2608 Saint Petersburg Pick 82 has enough garrison (Value: 236) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 25 has enough garrison (Value: 236) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2631 Novgorod Pick 54 has enough garrison (Value: 8) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3125 Merefa Pick 23 has enough garrison (Value: 7) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2870 Gomel Pick 14 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2544 Dvinsk Pick 21 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2950 Tver Pick 18 has enough garrison (Value: 19) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2580 Reval Pick 39 has enough garrison (Value: 234) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2865 Tcherkassy Pick 24 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2472 Vilnius Pick 40 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3238 Sevastopol Pick 45 has enough garrison (Value: 368) - evaluation skipped
19:31:12  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 110) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2815 Odessa Pick 52 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 233) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2445 Kovno Pick 38 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2664 Khalm Pick 18 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Primary Region 2801 Kiev Pick 66 has enough garrison (Value: 239) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 40 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2933 Vyazma Pick 23 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2966 Yaroslav Pick 20 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3043 Tula Pick 20 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2517 Minsk Pick 41 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2906 Smolensk Pick 37 has enough garrison (Value: 100) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2831 Nemirov Pick 19 has enough garrison (Value: 53) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 45 has enough garrison (Value: 105) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3883 Urals Pick 38 has enough garrison (Value: 238) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2589 Narva Pick 31 has enough garrison (Value: 239) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3189 Rostov Pick 25 has enough garrison (Value: 234) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2847 Kherson Pick 20 has enough garrison (Value: 237) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2665 Velikie Luki Pick 19 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2891 Kanotop Pick 20 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3885 Steppes Pick 36 has enough garrison (Value: 102) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 365) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3880 Kazan Pick 32 has enough garrison (Value: 10) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3884 Sibir Pick 25 has enough garrison (Value: 125) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3363 Voronej Pick 29 has enough garrison (Value: 7) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 99) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 11 has enough garrison (Value: 10) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2999 Vologda Pick 12 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3509 Astrakhan Pick 29 has enough garrison (Value: 38) - evaluation skipped
19:31:12  (Reporting)  Region 3608 Grozny Pick 8 SelfVal 70 Need 105  no group candidate found
19:31:12  (Reporting)  Secondary Region 3054 Bryansk Pick 15 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3434 Saratov Pick 9 has enough garrison (Value: 10) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3129 Kharkov Pick 49 has enough garrison (Value: 41) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3081 Kursk Pick 14 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3356 Tambov Pick 19 has enough garrison (Value: 10) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2682 Vitebsk Pick 13 has enough garrison (Value: 9) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3046 Kaluga Pick 15 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2651 Pskov Pick 12 has enough garrison (Value: 10) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 24 has enough garrison (Value: 236) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3019 Vladimir Pick 12 has enough garrison (Value: 15) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2841 Olviopol Pick 20 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2511 Bobruisk Pick 20 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 238) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Region 1370 Zamosc Pick 32 SelfVal 138 Need 60  no group candidate found
19:31:12  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3579 Stavropol Pick 18 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  CheckRegionForOperation 1003772 Dnepr Kazachi, 3188 Taganrog, Pow:60, Count: 2(l 1/L 1/S 0) Fitness 71 PickVal 2 SelfVal 24 AINeed 101
19:31:12  (Reporting)  Agenda: Attack, Value: 1704, Region: 3575 Maikop
19:31:12  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 4 has enough garrison (Value: 99) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Region 3639 Vladikavkaz Pick 18 SelfVal 112 Need 60  no group candidate found
19:31:12  (Reporting)  Region 1369 Zulow Pick 3 SelfVal 27 Need 60  no group candidate found
19:31:12  (Reporting)  Secondary Region 2502 Baranovitch Pick 3 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Region 1372 Chelm Pick 4 SelfVal 28 Need 60  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 3 Enemy armies: 25 Land Ratio: 0.38 Land Core Ratio: 0.60  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1003790 Vladikavkaz Kazachi (Pow.47)
19:31:12  (Reporting)  1003815 Georgia Expedition (Pow.158)
19:31:12  (Reporting)  1016408 Gudovich' Force (Pow.42)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Secondary Region 3664 Tiflis Pick 76 has enough garrison (Value: 205) - evaluation skipped
19:31:12  (Reporting)  CheckRegionForOperation 1003815 Georgia Expedition, 3664 Tiflis, Pow:158, Count: 4(l 2/L 1/S 2) Fitness 52 PickVal 18 SelfVal 112 AINeed 60
19:31:12  (Reporting)  Agenda: Defend, Value: 5824, Region: 3639 Vladikavkaz
19:31:12  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 211 Need 263  no group candidate found
19:31:12  (Reporting)  Secondary Region 3667 Martkopi Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Region 3887 Persis Pick 5 SelfVal 5 Need 708  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 678 Napoli Pick 98 SelfVal 327 Need 101  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1016873 1-i Oboznyi (Pow.0)
19:31:12  (Reporting)  1016682 2-i Oboznyi (Pow.0)
19:31:12  (Reporting)  1014463 Lambert' Force (Pow.24)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 2608 Saint Petersburg Pick 82 SelfVal 606 Need 0  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 1303 Klausenburg Pick 59 SelfVal 266 Need 101  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1014315 Dokhturov' Force (Pow.147)
19:31:12  (Reporting)  1016889 Russian Detachment (Pow.18)
19:31:12  (Reporting)  1016888 Russian Detachment (Pow.18)
19:31:12  (Reporting)  1016679 Uvarov' Force (Pow.226)
19:31:12  (Reporting)  1016165 Langron' Force (Pow.441)
19:31:12  (Reporting)  1016412 I. Russian Detachment (Pow.37)
19:31:12  (Reporting)   
19:31:12  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2760 Radivilyv, Pow:147, Count: 4(l 2/L 1/S 2) Fitness 75 PickVal 100 SelfVal 257 AINeed 101
19:31:12  (Reporting)  Agenda: Defend, Value: 19275, Region: 1328 Krakow
19:31:12  (Reporting)  Secondary Region 1373 Lublin Pick 51 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 1337 Lemberg Pick 45 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2760 Radivilyv, Pow:147, Count: 4(l 2/L 1/S 2) Fitness 51 PickVal 32 SelfVal 138 AINeed 60
19:31:12  (Reporting)  Agenda: Defend, Value: 7038, Region: 1370 Zamosc
19:31:12  (Reporting)  Secondary Region 2761 Dubno Pick 6 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2760 Radivilyv, Pow:147, Count: 4(l 2/L 1/S 2) Fitness 70 PickVal 58 SelfVal 170 AINeed 101
19:31:12  (Reporting)  Agenda: Defend, Value: 11900, Region: 1346 Cernowitz
19:31:12  (Reporting)  Secondary Region 2759 Rava Russka Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2760 Radivilyv, Pow:147, Count: 4(l 2/L 1/S 2) Fitness 65 PickVal 2 SelfVal 17 AINeed 101
19:31:12  (Reporting)  Agenda: Defend, Value: 1105, Region: 1335 Jaworov
19:31:12  (Reporting)  CheckRegionForOperation 1016412 I. Russian Detachment, 1373 Lublin, Pow:37, Count: 2(l 0/L 0/S 2) Fitness 61 PickVal 4 SelfVal 28 AINeed 60
19:31:12  (Reporting)  Agenda: Defend, Value: 1708, Region: 1372 Chelm
19:31:12  (Reporting)  Secondary Region 2502 Baranovitch Pick 3 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2760 Radivilyv, Pow:147, Count: 4(l 2/L 1/S 2) Fitness 60 PickVal 2 SelfVal 17 AINeed 101
19:31:12  (Reporting)  Agenda: Defend, Value: 1020, Region: 1325 Oswiecim
19:31:12  (Reporting)  Secondary Region 2760 Radivilyv Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)  CheckRegionForOperation 1016412 I. Russian Detachment, 1373 Lublin, Pow:37, Count: 2(l 0/L 0/S 2) Fitness 61 PickVal 2 SelfVal 17 AINeed 60
19:31:12  (Reporting)  Agenda: Defend, Value: 1037, Region: 1359 Sandomierz
19:31:12  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2760 Radivilyv, Pow:147, Count: 4(l 2/L 1/S 2) Fitness 55 PickVal 2 SelfVal 17 AINeed 101
19:31:12  (Reporting)  Agenda: Defend, Value: 935, Region: 1357 Lagow
19:31:12  (Reporting)  CheckRegionForOperation 1016679 Uvarov' Force, 1337 Lemberg, Pow:226, Count: 2(l 1/L 2/S 0) Fitness 61 PickVal 3 SelfVal 12 AINeed 119
19:31:12  (Reporting)  Agenda: Defend, Value: 732, Region: 1791 Suceava
19:31:12  (Reporting)  CheckRegionForOperation 1016679 Uvarov' Force, 1337 Lemberg, Pow:226, Count: 2(l 1/L 2/S 0) Fitness 54 PickVal 17 SelfVal 68 AINeed 101
19:31:12  (Reporting)  Agenda: Defend, Value: 3672, Region: 1334 Przesmyl
19:31:12  (Reporting)  CheckRegionForOperation 1016679 Uvarov' Force, 1337 Lemberg, Pow:226, Count: 2(l 1/L 2/S 0) Fitness 36 PickVal 3 SelfVal 27 AINeed 60
19:31:12  (Reporting)  Agenda: Defend, Value: 972, Region: 1369 Zulow
19:31:12  (Reporting)  CheckRegionForOperation 1014315 Dokhturov' Force, 2760 Radivilyv, Pow:147, Count: 4(l 2/L 1/S 2) Fitness 50 PickVal 7 SelfVal 36 AINeed 101
19:31:12  (Reporting)  Agenda: Defend, Value: 1800, Region: 1375 Radom
19:31:12  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 45 has enough garrison (Value: 105) - evaluation skipped
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 13 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1014300 III. Russian Detachment (Pow.66)
19:31:12  (Reporting)  1016160 Karl Fedorovich Baggovut (Pow.66)
19:31:12  (Reporting)  1003786 Novorossyisk Kazachi (Pow.47)
19:31:12  (Reporting)  1003777 Ochakov Kazachi (Pow.39)
19:31:12  (Reporting)  1003772 Dnepr Kazachi (Pow.60)
19:31:12  (Reporting)  1016162 Vorontsov' Force (Pow.210)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Secondary Region 3238 Sevastopol Pick 45 has enough garrison (Value: 368) - evaluation skipped
19:31:12  (Reporting)  Region 2815 Odessa Pick 52 SelfVal 595 Need 60  no group candidate found
19:31:12  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 238) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 233) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 1938 Corfu Pick 57 SelfVal 155 Need 0  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:31:12  (Reporting)   
19:31:12  (Reporting)  Region 852 Bremen Pick 100 SelfVal 283 Need 101  no group candidate found
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:31:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:31:12  (Reporting)  1016096 2-ya Kazach'ya Brigada (Pow.7)
19:31:12  (Reporting)  1013388 II. Russian Detachment (Pow.80)
19:31:12  (Reporting)  1016873 1-i Oboznyi (Pow.0)
19:31:12  (Reporting)  1016682 2-i Oboznyi (Pow.0)
19:31:12  (Reporting)  1014463 Lambert' Force (Pow.24)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Secondary Region 2589 Narva Pick 31 has enough garrison (Value: 239) - evaluation skipped
19:31:12  (Reporting)  Region 2608 Saint Petersburg Pick 82 SelfVal 606 Need 0  no group candidate found
19:31:12  (Reporting)  Region 2529 Riga Pick 62 SelfVal 452 Need 0  no group candidate found
19:31:12  (Reporting)  Secondary Region 2580 Reval Pick 39 has enough garrison (Value: 234) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 365) - evaluation skipped
19:31:12  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 99) - evaluation skipped
19:31:12  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 3789 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
19:31:12  (Reporting)  _AFA_ 1008228 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 3514, Region: 3214 Berdjiansk
19:31:12  (Reporting)  _AFA_ 1008241 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3337, Region: 2819 Nikolaiev
19:31:12  (Reporting)  Disembark: Russian Detachment created in region Bay of Sochi
19:31:12  (Reporting)  PrepareForDisembark Landing aborted: 1008144 Army of the Danube, 4522 Bay of Sochi, Pow:498, Count: 8(l 2/L 6/S 0) no region has any interest.
19:31:12  (Reporting)  _AFA_ 1008144 Army of the Danube has been given the mission Agenda: Transport, Value: 17600, Region: 4522 Bay of Sochi
19:31:12  (Reporting)  Disembark: Russian Detachment created in region Bay of Sochi
19:31:12  (Reporting)  PrepareForDisembark Landing aborted: 1008202 Adriatic Fleet, 4522 Bay of Sochi, Pow:292, Count: 9(l 3/L 5/S 2) no region has any interest.
19:31:12  (Reporting)  _AFA_ 1008202 Adriatic Fleet has been given the mission Agenda: Transport, Value: 17600, Region: 4522 Bay of Sochi
19:31:12  (Reporting)  _AFA_ 1015215 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 107 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
19:31:12  (Reporting)  _AFA_ 1014325 M. Neva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
19:31:12  (Reporting)  _AFA_ 1014845 Black Sea Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
19:31:12  (Reporting)  _AFO_ Adding supply transport 1014845 Black Sea Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Commerce
19:31:12  (Reporting)  _AFA_ 1014570 Kazan Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
19:31:12  (Reporting)  Ended AssignFleetsOperations 28 ms
19:31:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
19:31:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
19:31:12  (Reporting)  _AFA_ 1014846 S.Piotr Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5850, Region: 3923 Baltic Sea Trade
19:31:12  (Reporting)  _NVS_ : Nav Supp 1014299 Kartsev's Fleet chance: 40 failed.
19:31:12  (Reporting)  _AFA_ 1014299 Kartsev's Fleet has been given the mission Agenda: Naval Docking, Value: 3276, Region: 2427 Windau
19:31:12  (Reporting)  Ended AssignFleetsOperations 59 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
19:31:12  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
19:31:12  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1014300 III. Russian Detachment, 3619 Tuapse, Pow:66, Count: 3(l 1/L 1/S 1)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1003777 Ochakov Kazachi, 3241 Prymorsky, Pow:39, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1003757 Astrakhan Brig., 3509 Astrakhan, Pow:27, Count: 3(l 1/L 1/S 1)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1003467 Krymskaya, 2847 Kherson, Pow:170, Count: 4(l 2/L 1/S 2)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1016892 Russian Detachment, 3188 Taganrog, Pow:152, Count: 2(l 1/L 2/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1014038 Likhachev' Force, 3189 Rostov, Pow:18, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1003405 Ertel' Force, 2831 Nemirov, Pow:197, Count: 3(l 2/L 1/S 1)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1016882 Barclay de Tolly' Force, 2831 Nemirov, Pow:53, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1003753 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:22, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1003699 Orenburgskaya, 3885 Steppes, Pow:48, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1016893 Russian Detachment, 2796 Zhitomir, Pow:339, Count: 2(l 2/L 2/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1015192 Tormasov' Force, 3125 Merefa, Pow:43, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1016164 Anikeev Brigada, 3125 Merefa, Pow:7, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1003750 Novgorod Brig., 3129 Kharkov, Pow:20, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1003712 Sibirskaya, 3884 Sibir, Pow:24, Count: 3(l 1/L 1/S 1)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1015962 Vasilchikov' Force, 3884 Sibir, Pow:165, Count: 2(l 1/L 1/S 1)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1016149 Kamensky Diviziya, 2868 Seversk, Pow:151, Count: 1(l 1/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1013382 1-ya Lineynyi Brigada, 3869 Syzran, Pow:43, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1016894 Russian Detachment, 2695 Rogatchev, Pow:32, Count: 1(l 1/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1003543 Smolenskaya, 2914 Klietnya, Pow:178, Count: 4(l 2/L 1/S 2)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1016896 Russian Detachment, 2920 Yartzevo, Pow:273, Count: 4(l 3/L 3/S 1)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1016413 Tuchkov' Force, 2544 Dvinsk, Pow:132, Count: 3(l 1/L 1/S 2)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1016897 Russian Detachment, 2932 Semlevo, Pow:392, Count: 1(l 1/L 1/S 0)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1013388 II. Russian Detachment, 2529 Riga, Pow:80, Count: 2(l 0/L 1/S 1)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1003119 Russian Army, 2664 Khalm, Pow:220, Count: 5(l 4/L 1/S 1)
19:31:12  (Reporting)   
19:31:12  (Reporting)  Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  _CLO_ 1016415 1-ya Rezervnye Brigada, 2950 Tver, Pow:11, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Ended CheckLocalOpportunities 519 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
19:31:12  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
19:31:12  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
19:31:12  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
19:31:12  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:31:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
19:31:12  (Reporting)  Ended CheckLocalOpportunities 3 ms
19:31:12  (Reporting)  Entering Collect Leaders (_COD_)
19:31:12  (Reporting)  Leader 1014561 Grand Duke Constantine relocated to 1681 Ragusa
19:31:12  (Reporting)  Ended Collect Leaders 1 ms
19:31:12  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:31:12  (Reporting)  Ended RemoveWeakInterests 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
19:31:12  (Reporting)   
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.85 - Core:5.00 - Nav:0.20) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 1681 Ragusa in theater 345 Balkans
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  1010480 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) Keeping only the Garrison goal for 1938 Corfu
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014299 Kartsev's Fleet, 4218 Wisla Haf, Pow:63, Count: 3(l 1/L 2/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3276, Region: 2427 Windau
19:31:12  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3276, Region: 2427 Windau
19:31:12  (Reporting)  1014299-Kartsev's Fleet Power:63 Health:100% Wisla Haf>Windau Mission:Naval Docking Fitness:91% Need:60 Threat:0 GoalValue: 3276
19:31:12  (Reporting)   
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Arty 1016673 Skt.Petersb.Art., 2993 Moskwa, Pow:64, Count: 1(l 0/L 0/S 1) in reserve
19:31:12  (Reporting)  _RCA_ Arty 1016674 3-ya Otdelnaya Art. Brigada, 2993 Moskwa, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
19:31:12  (Reporting)  _RCA_ Arty 1016413 Tuchkov' Force, 2544 Dvinsk, Pow:132, Count: 3(l 1/L 1/S 2) in reserve
19:31:12  (Reporting)  _RCA_ Arty 1015018 6-ya Otdelnaya Art. Brigada, 3043 Tula, Pow:41, Count: 1(l 0/L 0/S 1) in reserve
19:31:12  (Reporting)  _RCA_ Arty 1003250 Bulatov' Force, 2695 Rogatchev, Pow:90, Count: 4(l 0/L 1/S 3) in reserve
19:31:12  (Reporting)  _RCA_ Artilleries found:  5 in core Area
19:31:12  (Reporting)  _RCA_ Artillery 1016413 Tuchkov' Force, 2544 Dvinsk, Pow:132, Count: 3(l 1/L 1/S 2) relocating toward 1013388 II. Russian Detachment, 2529 Riga, Pow:80, Count: 2(l 0/L 1/S 1)
19:31:12  (Reporting)  _RCA_ Artillery 1016674 3-ya Otdelnaya Art. Brigada, 2993 Moskwa, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1016897 Russian Detachment, 2932 Semlevo, Pow:392, Count: 1(l 1/L 1/S 0)
19:31:12  (Reporting)  _RCA_ Artillery 1003250 Bulatov' Force, 2695 Rogatchev, Pow:90, Count: 4(l 0/L 1/S 3) relocating toward 1016896 Russian Detachment, 2920 Yartzevo, Pow:273, Count: 4(l 3/L 3/S 1)
19:31:12  (Reporting)  _RCA_ Artillery 1016673 Skt.Petersb.Art., 2993 Moskwa, Pow:64, Count: 1(l 0/L 0/S 1) relocating toward 1016415 1-ya Rezervnye Brigada, 2950 Tver, Pow:11, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  _RCA_ Artillery 1015018 6-ya Otdelnaya Art. Brigada, 3043 Tula, Pow:41, Count: 1(l 0/L 0/S 1) relocating toward 1016897 Depreradovich' Force, 2932 Semlevo, Pow:413, Count: 2(l 1/L 1/S 1)
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supply 1016682 2-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
19:31:12  (Reporting)  _RCS_ Supply 1016886 SP-1i Oboznyi Polk, 2664 Khalm, Pow:0, Count: 1(l 0/L 0/S 1)
19:31:12  (Reporting)  _RCS_ Supplies found:  2 in core Area
19:31:12  (Reporting)  _RCA_ Resupplying 1016886 SP-1i Oboznyi Polk, 2664 Khalm, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003119 Russian Army, 2664 Khalm, Pow:220, Count: 5(l 4/L 1/S 1)
19:31:12  (Reporting)  _RCA_ Resupplying 1016682 2-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014463 Lambert' Force, 2608 Saint Petersburg, Pow:24, Count: 2(l 1/L 0/S 1)
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 1681 Ragusa in theater 351 Russia
19:31:12  (Reporting)  _GTU_ 1003786 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1016162 Vorontsov' Force, 3188 Taganrog, Pow:54, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1003580 Kievskaya, 2796 Zhitomir, Pow:242, Count: 4(l 1/L 1/S 3) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1015203 Bennigsen' Force, 2511 Bobruisk, Pow:240, Count: 3(l 2/L 2/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1003636 Moskovskaya, 2920 Yartzevo, Pow:134, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ 1016414 Depreradovich' Force, 2932 Semlevo, Pow:142, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ Starting merge 6 at start
19:31:12  (Reporting)  _GTU_ Finished merge 6 now
19:31:12  (Reporting)  _GTU_ Kievskaya gathering toward primary region (long distance)
19:31:12  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1681 Ragusa Gather to region: 1681 Ragusa
19:31:12  (Reporting)  _GTU_ Moskovskaya gathering toward primary region (long distance)
19:31:12  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1681 Ragusa Gather to region: 1681 Ragusa
19:31:12  (Reporting)  _GTU_ 1016414 Depreradovich' Force, 2932 Semlevo, Pow:142, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
19:31:12  (Reporting)  _GTU_ 1015203 Bennigsen' Force, 2511 Bobruisk, Pow:240, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
19:31:12  (Reporting)  _GTU_ 1016162 Vorontsov' Force, 3188 Taganrog, Pow:54, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
19:31:12  (Reporting)  _GTU_ 1003786 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:31:12  (Reporting)  Ended AI Gather Units 774 ms
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  _GTG_ 1016136 Tverskii Gar., 2950 Tver, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning 2950 Tver and will absorb 1016415 II. Russian Detachment
19:31:12  (Reporting)  _GTG_ 1003757 Astrakhan Brig., 3509 Astrakhan, Pow:27, Count: 3(l 1/L 1/S 1) is garrisoning 3509 Astrakhan and will absorb 1016871 Astrakhanskii Gar.
19:31:12  (Reporting)  Ended GatherGarrisons 4 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  _ATG__ 1003786 Novorossyisk Kazachi Novorossiysk Going against objective: 3886 Azerbaidjan
19:31:12  (Reporting)  _ATG__ 1016162 Vorontsov' Force Taganrog Going against objective: 3886 Azerbaidjan
19:31:12  (Reporting)  _ATG__ 1015203 Bennigsen' Force Bobruisk Going against objective: 3886 Azerbaidjan
19:31:12  (Reporting)  _ATG__ 1016414 Depreradovich' Force Semlevo Going against objective: 3608 Grozny
19:31:12  (Reporting)  _ATG__ 1014561 Grand Duke Constantine Tosno Going against objective: 2815 Odessa
19:31:12  (Reporting)  Ended AddTheaterGoal 8 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014463 Lambert' Force is doing nothing in Saint Petersburg  Power: 33  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016873-1-i Oboznyi Power:0 Health:100% Saint Petersburg>Saint Petersburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014026 1-ya Brigady Transportni, 2607 Kronstadt Island, Pow:2, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014571 Strela Sq., 2608 Saint Petersburg, Pow:26, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
19:31:12  (Reporting)  1014571-Strela Sq. Power:26 Health:100% Saint Petersburg>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014561 Grand Duke Constantine is doing nothing in Tosno  Power: 0  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003119 Russian Army, 2664 Khalm, Pow:220, Count: 6(l 4/L 1/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1003119-Russian Army Power:220 Health:98% Khalm>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013388 Tuchkov' Force, 2529 Riga, Pow:220, Count: 5(l 1/L 2/S 3)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1013388-Tuchkov' Force Power:220 Health:94% Riga>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016096 2-ya Kazach'ya Brigada, 2529 Riga, Pow:7, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2529 Riga
19:31:12  (Reporting)  1016096-2-ya Kazach'ya Brigada Power:7 Health:100% Riga>Riga Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1008098 Baltic Fleet, 2529 Riga, Pow:257, Count: 7(l 2/L 5/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 1780, Region: 4522 Bay of Sochi
19:31:12  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3906, Region: 852 Bremen
19:31:12  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3906, Region: 852 Bremen
19:31:12  (Reporting)  1008098-Baltic Fleet Power:257 Health:100% Riga>Bremen Mission:Naval Docking Fitness:63% Need:101 Threat:75 GoalValue: 3906
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015405 3-ya Brigady Transportni, 2529 Riga, Pow:2, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1010399 Tver Garnizon, 2973 Maloiaroslovets, Pow:89, Count: 3(l 2/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2993 Moskwa
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2993 Moskwa
19:31:12  (Reporting)  1010399-Tver Garnizon Power:89 Health:100% Maloiaroslovets>Moskwa Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016897 Depreradovich' Force, 2932 Semlevo, Pow:431, Count: 3(l 1/L 1/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1016897-Depreradovich' Force Power:431 Health:99% Semlevo>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016414 Depreradovich' Force is doing nothing in Semlevo  Power: 142  HealthPerc: 94
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003636 Moskovskaya, 2920 Yartzevo, Pow:134, Count: 4(l 2/L 1/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1681 Ragusa
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1681 Ragusa
19:31:12  (Reporting)  1003636-Moskovskaya Power:134 Health:96% Yartzevo>Ragusa Mission:Attack Fitness:1% Need:119 Threat:88 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016896 Gollitzin' Force, 2920 Yartzevo, Pow:397, Count: 8(l 3/L 4/S 4)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1016896-Gollitzin' Force Power:397 Health:96% Yartzevo>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003215 Liflandskaya, 2527 Lyubokaj, Pow:262, Count: 6(l 3/L 2/S 3)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
19:31:12  (Reporting)  1003215-Liflandskaya Power:262 Health:98% Lyubokaj>Vilnius Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003678 Uralskaya, 3874 Tetyushi, Pow:158, Count: 2(l 2/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
19:31:12  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3880 Kazan
19:31:12  (Reporting)  1003678-Uralskaya Power:158 Health:98% Tetyushi>Kazan Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003543 Smolenskaya, 2914 Klietnya, Pow:178, Count: 4(l 2/L 1/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1003543-Smolenskaya Power:178 Health:96% Klietnya>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016166 Zakomelsky Brigada, 3068 Zhelenogorsk, Pow:111, Count: 1(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3054 Bryansk
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3054 Bryansk
19:31:12  (Reporting)  1016166-Zakomelsky Brigada Power:111 Health:93% Zhelenogorsk>Bryansk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  1015203 Bennigsen' Force is doing nothing in Bobruisk  Power: 240  HealthPerc: 97
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016894 Russian Detachment, 2695 Rogatchev, Pow:32, Count: 1(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1016894-Russian Detachment Power:32 Health:88% Rogatchev>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1013382 1-ya Lineynyi Brigada, 3869 Syzran, Pow:43, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1013382-1-ya Lineynyi Brigada Power:43 Health:100% Syzran>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1008263 S. Volga Fleet, 3869 Syzran, Pow:24, Count: 5(l 0/L 1/S 4)
19:31:12  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5952, Region: 3880 Kazan
19:31:12  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5952, Region: 3880 Kazan
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1008263 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
19:31:12  (Reporting)  1008263-S. Volga Fleet Power:24 Health:100% Syzran>Kazan Mission:Naval Docking Fitness:96% Need:50 Threat:0 GoalValue: 5952
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016149 Kamensky Diviziya, 2868 Seversk, Pow:151, Count: 1(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1016149-Kamensky Diviziya Power:151 Health:96% Seversk>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015962 Vasilchikov' Force, 3884 Sibir, Pow:165, Count: 2(l 1/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1015962-Vasilchikov' Force Power:165 Health:91% Sibir>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003712 Sibirskaya, 3884 Sibir, Pow:24, Count: 3(l 1/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3700, Region: 3884 Sibir
19:31:12  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3700, Region: 3884 Sibir
19:31:12  (Reporting)  1003712-Sibirskaya Power:24 Health:88% Sibir>Sibir Mission:Recover Fitness:74% Need:0 Threat:0 GoalValue: 3700
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003750 Novgorod Brig., 3129 Kharkov, Pow:20, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
19:31:12  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
19:31:12  (Reporting)  1003750-Novgorod Brig. Power:20 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:65% Need:19 Threat:0 GoalValue: 16250
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016164 Anikeev Brigada, 3125 Merefa, Pow:7, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5329, Region: 3125 Merefa
19:31:12  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1016164-Anikeev Brigada Power:7 Health:62% Merefa>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015192 Tormasov' Force, 3125 Merefa, Pow:43, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1015192-Tormasov' Force Power:43 Health:100% Merefa>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016893 Russian Detachment, 2796 Zhitomir, Pow:339, Count: 2(l 2/L 2/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1016893-Russian Detachment Power:339 Health:98% Zhitomir>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003580 Kievskaya, 2796 Zhitomir, Pow:242, Count: 4(l 1/L 1/S 3)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1681 Ragusa
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1681 Ragusa
19:31:12  (Reporting)  1003580-Kievskaya Power:242 Health:98% Zhitomir>Ragusa Mission:Attack Fitness:1% Need:119 Threat:88 GoalValue: 2
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003699 Orenburgskaya, 3885 Steppes, Pow:48, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1003699-Orenburgskaya Power:48 Health:100% Steppes>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016163 Orenburg Brigada, 3885 Steppes, Pow:6, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3500, Region: 3885 Steppes
19:31:12  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3500, Region: 3885 Steppes
19:31:12  (Reporting)  1016163-Orenburg Brigada Power:6 Health:81% Steppes>Steppes Mission:Recover Fitness:70% Need:0 Threat:0 GoalValue: 3500
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003753 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:22, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1003753-Tzaritsyn Brig. Power:22 Health:94% Tzaritsyn>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003501 Kavkazskaya, 3126 Zmiev, Pow:202, Count: 4(l 2/L 1/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
19:31:12  (Reporting)  1003501-Kavkazskaya Power:202 Health:100% Zmiev>Merefa Mission:Resupply Fitness:100% Need:53 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003464 Odessa Governor, 3196 Dobropole, Pow:47, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
19:31:12  (Reporting)  1003464-Odessa Governor Power:47 Health:100% Dobropole>Ekaterinoslav Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016799 1-ya Opolchenie Orkug, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2854 Ekaterinoslav
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016882 Barclay de Tolly' Force, 2831 Nemirov, Pow:53, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8905, Region: 2831 Nemirov
19:31:12  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1016882-Barclay de Tolly' Force Power:53 Health:100% Nemirov>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003405 Ertel' Force, 2831 Nemirov, Pow:197, Count: 3(l 2/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1003405-Ertel' Force Power:197 Health:97% Nemirov>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016670 DN-1i Oboznyi Polk, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 43000, Region: 2831 Nemirov
19:31:12  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 43000, Region: 2831 Nemirov
19:31:12  (Reporting)  1016670-DN-1i Oboznyi Polk Power:0 Health:100% Nemirov>Nemirov Mission:Build Depot Fitness:86% Need:7 Threat:0 GoalValue: 43000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016409 Rosen' Force, 2821 Demidove, Pow:272, Count: 2(l 2/L 2/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2841 Olviopol
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2841 Olviopol
19:31:12  (Reporting)  1016409-Rosen' Force Power:272 Health:92% Demidove>Olviopol Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016161 Maltits Diviziya, 2822 Dubozary, Pow:122, Count: 1(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
19:31:12  (Reporting)  1016161-Maltits Diviziya Power:122 Health:93% Dubozary>Nemirov Mission:Resupply Fitness:100% Need:7 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014038 Likhachev' Force, 3189 Rostov, Pow:18, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1014038-Likhachev' Force Power:18 Health:92% Rostov>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016162 Vorontsov' Force is doing nothing in Taganrog  Power: 54  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016892 Russian Detachment, 3188 Taganrog, Pow:152, Count: 2(l 1/L 2/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1016892-Russian Detachment Power:152 Health:100% Taganrog>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003772 Dnepr Kazachi, 3188 Taganrog, Pow:60, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1704, Region: 3575 Maikop
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1704, Region: 3575 Maikop
19:31:12  (Reporting)  1003772-Dnepr Kazachi Power:60 Health:100% Taganrog>Maikop Mission:Attack Fitness:71% Need:101 Threat:75 GoalValue: 1704
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003467 Krymskaya, 2847 Kherson, Pow:170, Count: 4(l 2/L 1/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1003467-Krymskaya Power:170 Health:100% Kherson>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014043 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:6, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003757 Astrakhan Brig., 3509 Astrakhan, Pow:39, Count: 4(l 1/L 2/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12122, Region: 3509 Astrakhan
19:31:12  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12122, Region: 3509 Astrakhan
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016809 1st Merchant Fleet, 3509 Astrakhan, Pow:0, Count: 1(l 0/L 0/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3509 Astrakhan
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1016809 1st Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1008228 Dnepr Fleet, 4517 Bay of Berdiansk, Pow:19, Count: 3(l 0/L 1/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2662, Region: 2819 Nikolaiev
19:31:12  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3514, Region: 3214 Berdjiansk
19:31:12  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3514, Region: 3214 Berdjiansk
19:31:12  (Reporting)  1008228-Dnepr Fleet Power:19 Health:100% Bay of Berdiansk>Berdjiansk Mission:Naval Docking Fitness:99% Need:60 Threat:0 GoalValue: 3514
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003777 Ochakov Kazachi, 3241 Prymorsky, Pow:39, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1003777-Ochakov Kazachi Power:39 Health:94% Prymorsky>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1008241 Don Fleet, 4511 Gulf of Sevastopol, Pow:17, Count: 3(l 0/L 1/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3088, Region: 2819 Nikolaiev
19:31:12  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3337, Region: 2819 Nikolaiev
19:31:12  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3088, Region: 2819 Nikolaiev
19:31:12  (Reporting)  1008241-Don Fleet Power:17 Health:100% Gulf of Sevastopol>Nikolaiev Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 3088
19:31:12  (Reporting)   
19:31:12  (Reporting)  1003786 Novorossyisk Kazachi is doing nothing in Novorossiysk  Power: 47  HealthPerc: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016160 Karl Fedorovich Baggovut, 3567 Novorossiysk, Pow:66, Count: 1(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3500, Region: 3567 Novorossiysk
19:31:12  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3500, Region: 3567 Novorossiysk
19:31:12  (Reporting)  1016160-Karl Fedorovich Baggovut Power:66 Health:100% Novorossiysk>Novorossiysk Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 3500
19:31:12  (Reporting)   
19:31:12  (Reporting)  1014300 III. Russian Detachment, 3619 Tuapse, Pow:66, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 3619 Tuapse
19:31:12  (Reporting)  List of Agendas for 1014300 III. Russian Detachment, 3619 Tuapse, Pow:66, Count: 3(l 1/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3619 Tuapse
19:31:12  (Reporting)  1014300-III. Russian Detachment Power:66 Health:100% Tuapse>Tuapse Mission:Attack Fitness:50% Need:9 Threat:7 GoalValue: 2500
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003765 Kubanskaya, 3601 Zolskaya, Pow:140, Count: 1(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 28616, Region: 3608 Grozny
19:31:12  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3100, Region: 3601 Zolskaya
19:31:12  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 28616, Region: 3608 Grozny
19:31:12  (Reporting)  1003765-Kubanskaya Power:140 Health:94% Zolskaya>Grozny Mission:Intercept (Master) Chechen Raiders II Fitness:98% Need:105 Threat:78 GoalValue: 28616
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1008193 Caspian Fleet, 3610 Petrovska, Pow:60, Count: 2(l 0/L 1/S 1)
19:31:12  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
19:31:12  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
19:31:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1008193 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
19:31:12  (Reporting)  1008193-Caspian Fleet Power:60 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:97% Need:22 Threat:0 GoalValue: 2619
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1008144 Army of the Danube, 4522 Bay of Sochi, Pow:498, Count: 8(l 2/L 6/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Transport, Value: 17600, Region: 4522 Bay of Sochi
19:31:12  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 17600, Region: 4522 Bay of Sochi
19:31:12  (Reporting)  1008144-Army of the Danube Power:498 Health:100% Bay of Sochi>Bay of Sochi Mission:Transport Fitness:100% Need:0 Threat:0 GoalValue: 17600
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1008202 Adriatic Fleet, 4522 Bay of Sochi, Pow:292, Count: 9(l 3/L 5/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Transport, Value: 17600, Region: 4522 Bay of Sochi
19:31:12  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 17600, Region: 4522 Bay of Sochi
19:31:12  (Reporting)  1008202-Adriatic Fleet Power:292 Health:99% Bay of Sochi>Bay of Sochi Mission:Transport Fitness:100% Need:0 Threat:0 GoalValue: 17600
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.38 - Core:0.60 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016408 Gudovich' Force, 3664 Tiflis, Pow:42, Count: 2(l 1/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
19:31:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
19:31:12  (Reporting)  1016408-Gudovich' Force Power:42 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003815 Georgia Expedition, 3664 Tiflis, Pow:158, Count: 4(l 2/L 1/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9300, Region: 3664 Tiflis
19:31:12  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5824, Region: 3639 Vladikavkaz
19:31:12  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9300, Region: 3664 Tiflis
19:31:12  (Reporting)  1003815-Georgia Expedition Power:158 Health:99% Tiflis>Tiflis Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 9300
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1003790 Vladikavkaz Kazachi, 3664 Tiflis, Pow:47, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8850, Region: 3664 Tiflis
19:31:12  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8850, Region: 3664 Tiflis
19:31:12  (Reporting)  1003790-Vladikavkaz Kazachi Power:47 Health:100% Tiflis>Tiflis Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 8850
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014845 Black Sea Transport Sq., 4417 Hammamett Bay, Pow:15, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3931 Eastern Mediterranean Trade
19:31:12  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
19:31:12  (Reporting)  1014845-Black Sea Transport Sq. Power:15 Health:100% Hammamett Bay>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.40) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 1681 Ragusa in theater 339 Austria
19:31:12  (Reporting)  _GTU_ Starting merge 0 at start
19:31:12  (Reporting)  End of AI Gather Units
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.70) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Arty 1016412 I. Russian Detachment, 1373 Lublin, Pow:37, Count: 2(l 0/L 0/S 2) in reserve
19:31:12  (Reporting)  _RCA_ Artilleries found:  1 in core Area
19:31:12  (Reporting)  _RCA_ Artillery 1016412 I. Russian Detachment, 1373 Lublin, Pow:37, Count: 2(l 0/L 0/S 2) relocating toward 1016679 Uvarov' Force, 1337 Lemberg, Pow:226, Count: 2(l 1/L 2/S 0)
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:31:12  (Reporting)  _GTU_ Gathering Region 1681 Ragusa in theater 343 Poland
19:31:12  (Reporting)  _GTU_ 1016165 Langron' Force, 1337 Lemberg, Pow:441, Count: 2(l 2/L 2/S 0) has no agenda for now, trying to gather
19:31:12  (Reporting)  _GTU_ Starting merge 1 at start
19:31:12  (Reporting)  _GTU_ Finished merge 1 now
19:31:12  (Reporting)  _GTU_ 1016165 Langron' Force, 1337 Lemberg, Pow:441, Count: 2(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
19:31:12  (Reporting)  Ended AI Gather Units 174 ms
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  1016165 Langron' Force is doing nothing in Lemberg  Power: 441  HealthPerc: 98
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1016679 Uvarov' Force, 1337 Lemberg, Pow:265, Count: 4(l 1/L 2/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Defend, Value: 732, Region: 1791 Suceava
19:31:12  (Reporting)  Agenda  2  : Agenda: Defend, Value: 3672, Region: 1334 Przesmyl
19:31:12  (Reporting)  Agenda  3  : Agenda: Defend, Value: 972, Region: 1369 Zulow
19:31:12  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 972, Region: 1369 Zulow
19:31:12  (Reporting)  1016679-Uvarov' Force Power:265 Health:99% Lemberg>Zulow Mission:Defend Fitness:36% Need:60 Threat:37 GoalValue: 972
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014315 Dokhturov' Force, 2760 Radivilyv, Pow:147, Count: 4(l 2/L 1/S 2)
19:31:12  (Reporting)  Agenda  1  : Agenda: Defend, Value: 20732, Region: 1337 Lemberg
19:31:12  (Reporting)  Agenda  2  : Agenda: Defend, Value: 19275, Region: 1328 Krakow
19:31:12  (Reporting)  Agenda  3  : Agenda: Defend, Value: 7038, Region: 1370 Zamosc
19:31:12  (Reporting)  Agenda  4  : Agenda: Defend, Value: 11900, Region: 1346 Cernowitz
19:31:12  (Reporting)  Agenda  5  : Agenda: Defend, Value: 1105, Region: 1335 Jaworov
19:31:12  (Reporting)  Agenda  6  : Agenda: Defend, Value: 1020, Region: 1325 Oswiecim
19:31:12  (Reporting)  Agenda  7  : Agenda: Defend, Value: 935, Region: 1357 Lagow
19:31:12  (Reporting)  Agenda  8  : Agenda: Defend, Value: 1800, Region: 1375 Radom
19:31:12  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19275, Region: 1328 Krakow
19:31:12  (Reporting)  1014315-Dokhturov' Force Power:147 Health:100% Radivilyv>Krakow Mission:Defend Fitness:75% Need:101 Threat:75 GoalValue: 19275
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:31:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Arties
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:31:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:31:12  (Reporting)  Ended Receive Supplies
19:31:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:31:12  (Reporting)  Ended GatherGarrisons 0 ms
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1015215 I. Fleet, 3933 Black Sea Trade, Pow:100, Count: 2(l 0/L 2/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3933 Black Sea Trade
19:31:12  (Reporting)  1015215-I. Fleet Power:100 Health:100% Black Sea Trade>Black Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
19:31:12  (Reporting)   
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014325 M. Neva Sq., 3929 Adriatic Sea Trade, Pow:32, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3929 Adriatic Sea Trade
19:31:12  (Reporting)  1014325-M. Neva Sq. Power:32 Health:100% Adriatic Sea Trade>Adriatic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014570 Kazan Sq., 3930 Central Mediterranean Trade, Pow:18, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
19:31:12  (Reporting)  1014570-Kazan Sq. Power:18 Health:100% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:31:12  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:31:12  (Reporting)  Ended AddTheaterGoal 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  List of Agendas for 1014846 S.Piotr Sq., 3923 Baltic Sea Trade, Pow:78, Count: 1(l 0/L 1/S 0)
19:31:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5850, Region: 3923 Baltic Sea Trade
19:31:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5850, Region: 3923 Baltic Sea Trade
19:31:12  (Reporting)  1014846-S.Piotr Sq. Power:78 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5850
19:31:12  (Reporting)   
19:31:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:31:12  (Reporting)  _SSU_ 1016898 2-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
19:31:12  (Reporting)  Ended SplitStaticUnits 2 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 4 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 1 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 1 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 5 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 2 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 2 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 2 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 10 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 4 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 5 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 3 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 2 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 1 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 1 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 1 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 0 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 0 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 2 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 1 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 1 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 3 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 1 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 1 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 2 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 1 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 1 ms
19:31:12  (Reporting)  Entering ManageHQStacks (_MHS_)
19:31:12  (Reporting)  Ended ManageHQStacks 1 ms
19:31:12  (Reporting)  Entering SynchHQStacks (_SHS_)
19:31:12  (Reporting)  Ended SynchHQStacks 0 ms
19:31:12  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:31:12  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:31:12  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:31:12  (Reporting)  Ended SplitLargeStacks 0 ms
19:31:12  (Reporting)  Entering PromoteLeaders (_PRL_)
19:31:12  (Reporting)  Ended PromoteLeaders 0 ms
19:31:12  (Reporting)   
19:31:12  (Reporting)  ApplyAgenda AutoMerge
19:31:12  (Reporting)  1016408 Gudovich' Force will be merged into 1003815 Georgia Expedition in region Tiflis
19:31:12  (Reporting)  AI Process done in  24269 ms
19:31:12  (Reporting)  Processing  1000004 Austria
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Starting Process on Austria AILevel 3 Kind: 0 Dormant YES Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:31:12  (Reporting)  Entering InitAndDumpData (_IAD_)
19:31:12  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
19:31:12  (Reporting)  Pounds Availability Plentiful Stock 1336 Expected 122 Balance -9
19:31:12  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
19:31:12  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
19:31:12  (Reporting)  Victory points Availability Plentiful Stock 3172 Expected 85 Balance 0
19:31:12  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
19:31:12  (Reporting)  Conscripts Availability Very Low Stock 2 Expected 85 Balance -11
19:31:12  (Reporting)  War supplies Availability Plentiful Stock 584 Expected 61 Balance 0
19:31:12  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
19:31:12  (Reporting)  Engagment Points Availability Plentiful Stock 147 Expected 0 Balance 0
19:31:12  (Reporting)  Horses Availability Plentiful Stock 353 Expected 24 Balance 0
19:31:12  (Reporting)    1008472 Sd Donau Flotte Agenda Kept Agenda: Naval Docking, Value: 2597, Region: 1275 Pest EndTurn 2652
19:31:12  (Reporting)    1008463 Nord Donau Flotte Agenda Kept Agenda: Naval Docking, Value: 2570, Region: 1275 Pest EndTurn 2652
19:31:12  (Reporting)  *** Faction-wide algorithms ***
19:31:12  (Reporting)  Ended BuildReplacements 5 ms
19:31:12  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
19:31:12  (Reporting)  Sending proposal: *we can*
19:31:12  (Reporting)  *** Checking new proposals ***
19:31:12  (Reporting)  Proposing to 1000007 Ottoman
19:31:12  (Reporting)  Checking 0 Propose State Visit
19:31:12  (Reporting)  Still checking 0 Propose State Visit
19:31:12  (Reporting)  Item is a Various entry, chance 3
19:31:12  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Ottoman chance 3
19:31:12  (Reporting)  Proposing to 1000026 Moldavia
19:31:12  (Reporting)  Proposing to 1000005 Prussia
19:31:12  (Reporting)  Checking 23 Request Supply Right
19:31:12  (Reporting)  Still checking 23 Request Supply Right
19:31:12  (Reporting)  Item is a Various entry, chance 13
19:31:12  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Prussia chance 13
19:31:12  (Reporting)  Proposing to 1000007 Ottoman
19:31:12  (Reporting)  Checking 0 Propose State Visit
19:31:12  (Reporting)  Still checking 0 Propose State Visit
19:31:12  (Reporting)  Item is a Various entry, chance 3
19:31:12  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Ottoman chance 3
19:31:12  (Reporting)  Ended HandleAdvancedDiplomacy 30 ms
19:31:12  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3765 Chelia
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2661 Dedovitchi
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2085 Refahiye
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 282 Teruel
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 853 Achim
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 59 Greenock
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4455 Dodecanese
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3059 Navlya
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 2061 Nigde
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3779 Bizerte
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 61 target region was 1275 Pest
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 1854 Ikhtiman
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4104 Dundalk Bay
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1036 Pyritz
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 740 Schwyz
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 26 Killarney
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1811 Focsani
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3623 Karachaevsk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3504 Aman
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1560 Vastervik
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 36 target region was 4032 Don Bend
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 664 Poppoli
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 328 Arcachon
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 558 Rethel
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3941 Lower Tago
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 828 Muenster
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2543 Prejli
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 720 Montreux
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 134 Winchester
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3960 Bouches du Rhne
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 335 Prades
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 889 Mannheim
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4164 North Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 2714 Lahysin
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3529 Troitskoye
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1323 Covasna
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4298 Ras Beddouza
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 477 Selongey
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 571 Nancy
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3494 Sarepta
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 2145 Ahlat
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4427 East Gulf of Syrta
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4387 Calabrian Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3317 Izmailovka
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 162 Compostela
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2883 Nizhyn
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2719 Glousk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 641 Rimini
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 216 Bailen
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 80 Leeds
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 271 Cuenca
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2157 Al Tawrah
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 678 Napoli
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 3239 Yalta
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 767 Liege
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4019 Dniepr Bend
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 435 Nyons
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3076 Maloarkhangelsk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2961 Pestovo
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1182 Mariazell
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 940 Heide
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3654 Khulo
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 883 Offenbach
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2373 Taba
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2226 Fallujah
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3860 Trodos
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2718 Novaia Lyuba
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1 Londonderry
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 3041 Novomichurinsk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2962 Ustyuzhna
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 1827 Tolbuhin
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3804 Tozeur
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 647 Pisa
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 2973 Maloiaroslovets
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4401 North Adriatic Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3427 Irgavino
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2171 Muradiye
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 7 target region was 62 Glasgow
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1623 Terijoki
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 216 Bailen
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3726 Ouezzane
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1433 Tilsit
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2303 Qusaybah
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 206 Arga
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2620 Pupishevo
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1252 Hatvan
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4085 Rockall
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2823 Tiraspol
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2991 Noghinsk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 72 target region was 1371 Belzec
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 3794 Tamerza
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3589 Boudennovsk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 1151 Brenner
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3829 Al Zueidina
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 56 target region was 1211 Bielsko
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 1692 Krsko
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 940 Heide
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1264 Vama
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3908 Barbados
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3752 Tissemsilt
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2666 Luvat
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4036 Doubovka Curve
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 937 Straubing
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 36 target region was 2744 Pietrykow
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 398 Saint Flour
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1365 Gorodok
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 391 Moulins
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 56 target region was 1234 Michalovce
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 55 % to be played in 1118 Prag
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 916 Erlaengen
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1104 Pribram
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 1160 San Martino di Castrozza
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2116 Darica
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3760 Bouira
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4007 Prut Confluent
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1748 Sombor
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1288 Mohacs
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1525 Stroemstad
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3556 Kanevskaia
19:31:12  (Reporting)  Ended HandleRegionsDecisions 2770 ms
19:31:12  (Reporting)  Entering BuildNewUnits (_BNU_)
19:31:12  (Reporting)  Steel Level 6 Amount 584
19:31:12  (Reporting)  Money Level 5 Amount 1336
19:31:12  (Reporting)  Conscripts Level 1 Amount 2
19:31:12  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
19:31:12  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
19:31:12  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 90
19:31:12  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
19:31:12  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 63
19:31:12  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
19:31:12  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
19:31:12  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 108
19:31:12  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 126
19:31:12  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
19:31:12  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
19:31:12  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 18
19:31:12  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 81
19:31:12  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 90
19:31:12  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
19:31:12  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 45
19:31:12  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
19:31:12  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 81
19:31:12  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
19:31:12  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
19:31:12  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
19:31:12  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
19:31:12  (Reporting)  Adding 323 Field Hospital Coeff: 9
19:31:12  (Reporting)  Adding 324 Signals Rgt Coeff: 9
19:31:12  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
19:31:12  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
19:31:12  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
19:31:12  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
19:31:12  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
19:31:12  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
19:31:12  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
19:31:12  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 0
19:31:12  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
19:31:12  (Reporting)  Number of Draw 9
19:31:12  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 16
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 2 300 WSU 584 16 Money 1336 205
19:31:12  (Reporting)  Picking 297 Horse Artillery Brigade 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 12
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 2 21 WSU 584 39 Money 1336 166
19:31:12  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 16
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 2 300 WSU 584 16 Money 1336 205
19:31:12  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
19:31:12  (Reporting)  On Map 2 Requested 0 In Pool 22
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 2 292 WSU 584 0 Money 1336 124
19:31:12  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
19:31:12  (Reporting)  On Map 8 Requested 0 In Pool 16
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 2 300 WSU 584 16 Money 1336 205
19:31:12  (Reporting)  Picking 307 Uhlans Brigade 1805
19:31:12  (Reporting)  On Map 1 Requested 0 In Pool 9
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 2 98 WSU 584 0 Money 1336 117
19:31:12  (Reporting)  Picking 300 Siege Artillery Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 5
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 2 78 WSU 584 98 Money 1336 390
19:31:12  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
19:31:12  (Reporting)  On Map 2 Requested 0 In Pool 22
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 2 292 WSU 584 0 Money 1336 124
19:31:12  (Reporting)  Picking 326 Engineer Rgt
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 3
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 2 32 WSU 584 0 Money 1336 65
19:31:12  (Reporting)  Ended BuildNewUnits Bought: 0 33 ms
19:31:12  (Reporting)  AI Process done in  3199 ms
19:31:12  (Reporting)  Processing  1000005 Prussia
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Starting Process on Prussia AILevel 3 Kind: 0 Dormant YES Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:31:12  (Reporting)  Entering InitAndDumpData (_IAD_)
19:31:12  (Reporting)  Resources Levels Prussia EcoBase 189 AtWar: no AtWarThreat: no At PeaceThreat: no
19:31:12  (Reporting)  Pounds Availability Plentiful Stock 1459 Expected 94 Balance -6
19:31:12  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
19:31:12  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
19:31:12  (Reporting)  Victory points Availability Plentiful Stock 2901 Expected 66 Balance 0
19:31:12  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
19:31:12  (Reporting)  Conscripts Availability Low Stock 47 Expected 66 Balance -7
19:31:12  (Reporting)  War supplies Availability Plentiful Stock 423 Expected 47 Balance 0
19:31:12  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
19:31:12  (Reporting)  Engagment Points Availability Plentiful Stock 98 Expected 0 Balance 0
19:31:12  (Reporting)  Horses Availability Plentiful Stock 426 Expected 19 Balance 0
19:31:12  (Reporting)  *** Faction-wide algorithms ***
19:31:12  (Reporting)  Ended BuildReplacements 5 ms
19:31:12  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
19:31:12  (Reporting)  Sending proposal: *we can*
19:31:12  (Reporting)  *** Checking new proposals ***
19:31:12  (Reporting)  Proposing to 1000017 Saxony
19:31:12  (Reporting)  Proposing to 1000010 Hannover
19:31:12  (Reporting)  Checking 23 Request Supply Right
19:31:12  (Reporting)  Still checking 23 Request Supply Right
19:31:12  (Reporting)  Item is a Various entry, chance 34
19:31:12  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Hannover chance 34
19:31:12  (Reporting)  Proposing to 1000013 Bavaria
19:31:12  (Reporting)  Checking 23 Request Supply Right
19:31:12  (Reporting)  Still checking 23 Request Supply Right
19:31:12  (Reporting)  Item is a Various entry, chance -18
19:31:12  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Bavaria chance -18
19:31:12  (Reporting)  Proposing to 1000004 Austria
19:31:12  (Reporting)  Checking 43 Forge Casus-Belli
19:31:12  (Reporting)  Still checking 43 Forge Casus-Belli
19:31:12  (Reporting)  Is a CB, chance -4
19:31:12  (Reporting)  _HAD_ Send Treaty Prussia failed sending Forge Casus-Belli toward Austria chance -4
19:31:12  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
19:31:12  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3994 Maelaren
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 814 Bingen
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 87 Liverpool
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3082 Chtchigry
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3983 Oder Estuary
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 4145 Kinnairds Head
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 388 Tulle
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3864 Famagusta
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 3474 Perelazovski
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4069 Shetland Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1481 Svendborg
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2184 Siirt
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2329 Zahle
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3850 Al Jaghbub
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 477 Selongey
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2620 Pupishevo
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1864 Unzukoppru
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4533 Black Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 1368 Busk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1607 Marieham
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1458 Flensburg
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2044 Boggeci
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1214 Nowy Targ
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1034 Stargard
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 387 Uzerche
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1471 Herning
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 623 Padova
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2700 Bershka
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 702 Oristano
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2456 Cupiskis
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1597 Lindholmen
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1895 Edessa Macedonia
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2766 Khotyn
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3986 Oder
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 2788 Radomir
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3085 Kastornoie
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1381 Zgierc
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 875 Goettingen
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 196 Costa
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2556 Kihnu
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 1100 Strakonice
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1118 Prag
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3407 Saransk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2081 Koese
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4501 Sea of Marmara
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1246 Erd
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2835 Pohrebynsche
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 4363 Sardinian Channel
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4192 Coast of Zeeland
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2619 Lyuban
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2326 Beirut
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1569 Vaennersborg
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2277 Rahfa
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 173 Gijon
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3027 Touma
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 764 Dinant
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 1654 Bukojno
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 3851 Bir Hakeim
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2293 Gharb
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2038 Keskin
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1901 Vjose
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 4051 Tigris
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3256 Vetlousky
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 148 Elvas
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3974 Rhin
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 221 Cordoba
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1774 Arges
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 48 Fort William
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2409 Al Mansurah
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 1218 Trencin
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4470 Eastern Mediterranean Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 4255 Gulf of Kronstad
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4168 Southeastern North Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1808 Pechea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3818 Bani Walid
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 429 Apt
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 3087 Chaplyznoe
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4218 Wisla Haf
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 49 Aviemore
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4380 Central Mediterranean Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4162 Western Skagerrak
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2117 Darende
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3202 Pershotravensk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1282 Bekecsaba
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 2003 Devrek
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 351 Bergerac
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1859 Philippopoli
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 521 Domfront
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 3096 Mohrytsya
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1893 Thessaloniki
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 84 target region was 1080 Wrezsnia
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 2671 Jarkovski
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3783 Kelibia
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2884 Borzna
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2183 Hakkari
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2237 Jalula
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2689 Orsha
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 787 Den Haag
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2275 Zubayr
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 3263 Makarev
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 4361 Capo Gallo
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1443 Augustow
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4532 SouthWestern Black Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2067 Akdagmadeni
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3567 Novorossiysk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 94 target region was 2796 Zhitomir
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1347 Cholomea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1129 Tabor
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 3420 Soursk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4408 Valona Bay
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2970 Ruza
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3828 Marsa El Brega
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2670 Velizh
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2564 Aluksen
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4102 Saint George Channel
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 3757 Alger
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2848 Novoaleksandrivka
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 2570 Virts
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 850 Cuxhaven
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 600 Genova
19:31:12  (Reporting)  Ended HandleRegionsDecisions 2507 ms
19:31:12  (Reporting)  Entering BuildNewUnits (_BNU_)
19:31:12  (Reporting)  Steel Level 6 Amount 423
19:31:12  (Reporting)  Money Level 6 Amount 1459
19:31:12  (Reporting)  Conscripts Level 2 Amount 47
19:31:12  (Reporting)  _BNU_ Emergency build ON
19:31:12  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
19:31:12  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
19:31:12  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
19:31:12  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 288
19:31:12  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 1080
19:31:12  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 144
19:31:12  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 864
19:31:12  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
19:31:12  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
19:31:12  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
19:31:12  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
19:31:12  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
19:31:12  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
19:31:12  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
19:31:12  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
19:31:12  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
19:31:12  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 126
19:31:12  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
19:31:12  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
19:31:12  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 90
19:31:12  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 945
19:31:12  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 855
19:31:12  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
19:31:12  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 99
19:31:12  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 108
19:31:12  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 144
19:31:12  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 72
19:31:12  (Reporting)  Adding 387 Field Hospital Coeff: 9
19:31:12  (Reporting)  Adding 388 Signals Rgt Coeff: 9
19:31:12  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
19:31:12  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
19:31:12  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
19:31:12  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
19:31:12  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
19:31:12  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
19:31:12  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
19:31:12  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
19:31:12  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
19:31:12  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
19:31:12  (Reporting)  Number of Draw 6
19:31:12  (Reporting)  Picking 1250 Supply Depot 1805
19:31:12  (Reporting)  On Map 7 Requested 0 In Pool 10
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 47 260 WSU 423 0 Money 1459 260
19:31:12  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
19:31:12  (Reporting)  On Map 0 Requested 0 In Pool 12
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 47 98 WSU 423 0 Money 1459 124
19:31:12  (Reporting)  Picking 357 Horse Artillery Brigade 1805
19:31:12  (Reporting)  On Map 7 Requested 0 In Pool 16
19:31:12  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Prussia
19:31:12  (Reporting)  Picking 379 Coastal Battery 1805
19:31:12  (Reporting)  On Map 3 Requested 0 In Pool 11
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 47 99 WSU 423 97 Money 1459 556
19:31:12  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
19:31:12  (Reporting)  On Map 2 Requested 0 In Pool 14
19:31:12  (Reporting)  Too costly compared to National assets, skipped
19:31:12  (Reporting)  Assets/Costs: Conscripts 47 119 WSU 423 39 Money 1459 283
19:31:12  (Reporting)  Picking 357 Horse Artillery Brigade 1805
19:31:12  (Reporting)  On Map 7 Requested 1 In Pool 15
19:31:12  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Prussia
19:31:12  (Reporting)  Ended BuildNewUnits Bought: 2 31 ms
19:31:12  (Reporting)  AI Process done in  2773 ms
19:31:12  (Reporting)  Processing  1000006 Spain
19:31:12  (Reporting)  
19:31:12  (Reporting)  *** Starting Process on Spain AILevel 3 Kind: 0 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:31:12  (Reporting)  Entering InitAndDumpData (_IAD_)
19:31:12  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:31:12  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
19:31:12  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
19:31:12  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
19:31:12  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
19:31:12  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
19:31:12  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
19:31:12  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
19:31:12  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
19:31:12  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
19:31:12  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
19:31:12  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
19:31:12  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 18 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 146 > 194
19:31:12  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 3023 OppPow Land: 0 OwnPow Nav : 1552 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
19:31:12  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 2813 OppPow Land: 0 OwnPow Nav : 1054 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 283 > 352
19:31:12  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2242 OppPow Land: 0 OwnPow Nav : 177 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
19:31:12  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
19:31:12  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 2224 OppPow Land: 0 OwnPow Nav : 33 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 59 > 91
19:31:12  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2157 OppPow Land: 0 OwnPow Nav : 9 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.40 Reg Count: 392 > 494
19:31:12  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 282 OppPow Land: 0 OwnPow Nav : 545 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
19:31:12  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
19:31:12  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
19:31:12  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
19:31:12  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
19:31:12  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 160 OwnPow Nav : 691 OppPow Nav : 270
19:31:12  (Reporting)  Ratio Land/LandCore: 0.57 1.01 Ratio Nav/NavCore: 2.18 0.20 Reg Count: 157 > 189
19:31:12  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 697 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
19:31:12  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 354 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
19:31:12  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 432 OppPow Land: 0 OwnPow Nav : 20 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 7 > 11
19:31:12  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 229 OppPow Land: 0 OwnPow Nav : 17 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
19:31:12  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 3421 OppPow Land: 0 OwnPow Nav : 3176 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
19:31:12  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 827 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
19:31:12  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1808 OppPow Land: 126 OwnPow Nav : 1484 OppPow Nav : 270
19:31:12  (Reporting)  Ratio Land/LandCore: 0.61 0.20 Ratio Nav/NavCore: 0.23 5.00 Reg Count: 200 > 526
19:31:12  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
19:31:12  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 12 OppPow Nav : 0
19:31:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.51 0.51 Reg Count: 2 > 15
19:31:12  (Reporting)  _FIT_ Ended AIInitTheaters 1521 ms
19:31:12  (Reporting)  Resources Levels Spain EcoBase 182 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:31:12  (Reporting)  Pounds Availability Plentiful Stock 870 Expected 91 Balance -11
19:31:12  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
19:31:12  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
19:31:12  (Reporting)  Victory points Availability Plentiful Stock 2518 Expected 64 Balance 0
19:31:12  (Reporting)  Morale Points Availability Average Stock 86 Expected 64 Balance 0
19:31:12  (Reporting)  Conscripts Availability Very High Stock 184 Expected 64 Balance -8
19:31:12  (Reporting)  War supplies Availability High Stock 78 Expected 46 Balance 0
19:31:12  (Reporting)  Diplomats Availability Plentiful Stock 33 Expected 0 Balance 0
19:31:12  (Reporting)  Engagment Points Availability Plentiful Stock 107 Expected 0 Balance 0
19:31:12  (Reporting)  Horses Availability Plentiful Stock 478 Expected 18 Balance 0
19:31:12  (Reporting)    1016384 Ceres Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5415, Region: 3930 Central Mediterranean Trade EndTurn 2652
19:31:12  (Reporting)    1016386 1a Batteria Agenda Kept Agenda: Resupply, Value: 100000, Region: 212 Cadiz EndTurn 2652
19:31:12  (Reporting)    1016380 Caraffa' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 212 Cadiz EndTurn 2652
19:31:12  (Reporting)    1016382 Buenavista Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2652
19:31:12  (Reporting)    1016383 S.Maria Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3928 Western Mediterranean Trade EndTurn 2652
19:31:12  (Reporting)    1016381 Monarca Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 8200, Region: 3934 Commerce EndTurn 2652
19:31:12  (Reporting)    1014869 R. Luisa Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce EndTurn 2652
19:31:12  (Reporting)   
19:31:12  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
19:31:12  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 4000
19:31:12  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
19:31:12  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2480
19:31:12  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
19:31:12  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
19:31:12  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
19:31:12  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
19:31:12  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
19:31:12  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
19:31:12  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
19:31:12  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
19:31:12  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 700
19:31:12  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
19:31:12  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
19:31:12  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
19:31:12  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
19:31:12  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2157 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 160 Ratio: 0.57
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:31:12  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 691 Overall power (enemies): 270 Nav Ratio: 2.18
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 3023 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1552 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 18 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 337 Theater_France (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 2813 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1054 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2242 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1321
19:31:12  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 177 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 355 Theater_America (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 354 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 282 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 2224 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 33 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 432 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
19:31:12  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 697 Overall power (enemies): 0 Ratio: 5.00
19:31:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:31:12  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 0.51
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1484 Overall power (enemies): 270 Nav Ratio: 0.23
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3176 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
19:31:12  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 691 Overall power (enemies): 270 Nav Ratio: 2.18
19:31:12  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1552 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 18 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1054 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 177 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 354 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 33 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 20 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 0.51
19:31:12  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1484 Overall power (enemies): 270 Nav Ratio: 0.23
19:31:12  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:31:12  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3176 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
19:31:12  (Reporting)   
19:31:12  (Reporting)  *** Land Theaters Special Regions ***
19:31:12  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 822 Emden
19:31:12  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3739 Mers El Kebir Max pick: Ceuta Max need: Tilimsen Max Val: Ceuta Naval Gathering: 3722 Ceuta
19:31:12  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 215 Sevilla Max pick: Sevilla Max need: Vigo Max Val: Sevilla Naval Gathering: 230 Cartagena
19:31:12  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Oberammergau Max Val: Muenchen Naval Gathering: <None>
19:31:12  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 337 Theater_France HQReg: 420 Toulon Max pick: Toulon Max need: Irun Max Val: Landau Naval Gathering: 510 Saint Malo
19:31:12  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Poppoli Max Val: Palermo Naval Gathering: 678 Napoli
19:31:12  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Florida Max Val: Florida Naval Gathering: 3900 Florida
19:31:12  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
19:31:12  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3902 Cuba Max pick: Cuba Max need: Cuba Max Val: Cuba Naval Gathering: 3902 Cuba
19:31:12  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
19:31:12  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
19:31:12  (Reporting)   
19:31:12  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
19:31:12  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 3722 Ceuta
19:31:12  (Reporting)  Final Gather Region for  337 France : 420 Toulon
19:31:12  (Reporting)  Final Gather Region for  338 Italia : 934 Muenchen
19:31:12  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
19:31:12  (Reporting)  Final Gather Region for  341 Low Countries : 775 Antwerpen
19:31:12  (Reporting)  Final Gather Region for  356 West Indies : 3902 Cuba
19:31:12  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
19:31:12  (Reporting)   
19:31:12  (Reporting)  Ended InitAndDumpData Spain 2857 ms
19:31:12  (Reporting)  *** Faction-wide algorithms ***
19:31:12  (Reporting)  Ended BuildReplacements 8 ms
19:31:12  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
19:31:12  (Reporting)  Sending proposal: *we can*
19:31:12  (Reporting)  Checking wars, we have 1 underway
19:31:12  (Reporting)  In the war vs 1000028 Algeria WS is 0 waiting for loser to propose instead, skipping eval.
19:31:12  (Reporting)  *** Checking new proposals ***
19:31:12  (Reporting)  Proposing to 1000024 Portugal
19:31:12  (Reporting)  Checking 32 Request Passage Right
19:31:12  (Reporting)  Still checking 32 Request Passage Right
19:31:12  (Reporting)  Item is a Various entry, chance -3
19:31:12  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Portugal chance -3
19:31:12  (Reporting)  Proposing to 1000042 Haitians
19:31:12  (Reporting)  Checking 66 Request Foreign Access
19:31:12  (Reporting)  Still checking 66 Request Foreign Access
19:31:12  (Reporting)  Item is a Various entry, chance -5
19:31:12  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Haitians chance -5
19:31:12  (Reporting)  Proposing to 1000042 Haitians
19:31:12  (Reporting)  Checking 32 Request Passage Right
19:31:12  (Reporting)  Still checking 32 Request Passage Right
19:31:12  (Reporting)  Item is a Various entry, chance -5
19:31:12  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Haitians chance -5
19:31:12  (Reporting)  Proposing to 1000024 Portugal
19:31:12  (Reporting)  Checking 0 Propose State Visit
19:31:12  (Reporting)  Still checking 0 Propose State Visit
19:31:12  (Reporting)  Item is a Various entry, chance 12
19:31:12  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Portugal chance 12
19:31:12  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
19:31:12  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1829 Plevna
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4557 Coast of Brazil
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 2566 Polva
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3681 Igdir
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1752 Becej
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3 Westport
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3509 Astrakhan
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 947 Hamburg
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3756 Tipasa
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 1378 Tomaszow
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1485 Kobenhavn
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3663 Dalarik
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 500 Lorient
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 534 Paris
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 3898 Deep South
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1980 Dinar
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2542 Plauven
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2801 Kiev
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2499 Motal
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4145 Kinnairds Head
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2119 Alem
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4438 Southeastern Ionian Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 1421 Marienburg
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 487 Troyes
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 82 York
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4229 Visby Bay
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 4269 Pertuis Breton
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4014 Peipus
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1118 Prag
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 0 Donegal
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3802 Mareth
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 151 Santarem
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 299 Lerida
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4418 Golfe de Sfax
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 210 Sanguesa
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1780 Ploeisti
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 130 target region was 258 Agudo
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4491 Skyros
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3773 Annaba
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3041 Novomichurinsk
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 277 Alcala de Henares
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4497 Lemnos
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 2175 Salmas
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 169 Chaves
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4442 Southwestern Cretan Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 4088 Northern Channel
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4324 Cap Ferrat
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 303 Manresa
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 3911 La Plata
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 227 Baza
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4232 Kurland Channel
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 4087 Firth of Clyde
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 327 Langon
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3830 Ajdabiyah
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4437 South Ionian Sea
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2150 Kahta
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2287 Turarf
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1285 Ineu
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1610 Salo
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1830 Lovec
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1501 Farsund
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 884 Hanau
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3219 Khakhovka
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 746 Bormio
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 118 London
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1158 Linz
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 3583 Essentuki
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1427 Neidenburg
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2960 Kimry
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 943 Kiel
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 278 Somosierra
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4282 Oceano Atlantico Sul
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 971 Schwedt
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3236 Svitle
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1726 Pristina
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2177 Saray
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2818 Nechayane
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1147 Oberstdorf
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3421 Khopev
19:31:12  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 241 Badajoz
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 120 Yarmouth
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1802 Oituz
19:31:12  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2035 Golbasi
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1631 Lahti
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4475 Gulf of Adana
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2801 Kiev
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3366 Novo Vornejvski
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 329 Medoc
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3180 Novocherkass
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1197 Presburg
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2335 Acre
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 71 Sunderland
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 530 Fecamp
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2920 Yartzevo
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3735 Tilimsen
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 260 Orgaz
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3236 Svitle
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2792 Brodetsk
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 2840 Lysyanka
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 682 Calitri
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3602 Nalchik
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 640 Ravenna
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4545 North Caspian Sea
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1581 Arvika
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 4560 Cape of Good Hope
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2620 Pupishevo
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1399 Wolin
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 857 Sultingen
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4447 Santorini Channel
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 1929 Patras
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2647 Porkhov
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3133 Stoipel
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 421 Draguignan
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1646 Karlobag
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3154 Rogonoie
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3943 Douro Estuary
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3140 Pechenishy
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3819 Mizdah
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4067 Outer Hebrides
19:35:34  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3984 Bobr Confluent
19:35:34  (Reporting)  Ended HandleRegionsDecisions 3262 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 78
19:35:34  (Reporting)  Money Level 6 Amount 870
19:35:34  (Reporting)  Conscripts Level 3 Amount 184
19:35:34  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 21
19:35:34  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
19:35:34  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
19:35:34  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
19:35:34  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 18
19:35:34  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 9
19:35:34  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 19
19:35:34  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
19:35:34  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
19:35:34  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
19:35:34  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
19:35:34  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 11
19:35:34  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 262 Field Hospital Coeff: 3
19:35:34  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
19:35:34  (Reporting)  Adding 265 Engineer Rgt Coeff: 3
19:35:34  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
19:35:34  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
19:35:34  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
19:35:34  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 0
19:35:34  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 7
19:35:34  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 7
19:35:34  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 7
19:35:34  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 7
19:35:34  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
19:35:34  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
19:35:34  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
19:35:34  (Reporting)  Number of Draw 11
19:35:34  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 6
19:35:34  (Reporting)  _BNU Buying Unit Colonial  Lancers Brigade 1805 Family ID Raider Area Recruitment Area: Spanish Colonies
19:35:34  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 184 312 WSU 78 0 Money 870 198
19:35:34  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
19:35:34  (Reporting)  On Map 5 Requested 0 In Pool 6
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 184 312 WSU 78 0 Money 870 176
19:35:34  (Reporting)  Picking 252 Invalid Garrison 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 12
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 184 312 WSU 78 0 Money 870 169
19:35:34  (Reporting)  Picking 244 Dragoon Brigade 1805
19:35:34  (Reporting)  On Map 5 Requested 0 In Pool 3
19:35:34  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
19:35:34  (Reporting)  Picking 251 Depot Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 17
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 184 410 WSU 78 0 Money 870 286
19:35:34  (Reporting)  Picking 251 Depot Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 17
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 184 410 WSU 78 0 Money 870 286
19:35:34  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 184 410 WSU 78 0 Money 870 315
19:35:34  (Reporting)  Picking 1251 Supply Depot 1805
19:35:34  (Reporting)  On Map 6 Requested 0 In Pool 8
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 184 378 WSU 78 0 Money 870 429
19:35:34  (Reporting)  Picking 252 Invalid Garrison 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 12
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 184 410 WSU 78 0 Money 870 286
19:35:34  (Reporting)  Picking 237 Mixed Militia Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 8
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 184 410 WSU 78 0 Money 870 270
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 2 49 ms
19:35:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:35:34  (Reporting)  _MFC_ Merging 1008328 Escuadra de El Ferrol into 1016381 Monarca Sq.
19:35:34  (Reporting)  _MFC_ Merging 1016381 Escano's Fleet into 1016382 Buenavista Sq.
19:35:34  (Reporting)  _MFC_ Merging 1016382 Escano's Fleet into 1016383 S.Maria Sq.
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1016383 Escano's Fleet
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1008363 Escuadra de Cartagena
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1015659 Covadonga Sq.
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1014580 I. Fleet
19:35:34  (Reporting)  _MFC_ Combat Fleet created: 1016899 Escano's Fleet 5 units in region 163 Coruna from 1016383 Escano's Fleet
19:35:34  (Reporting)  Ended ManageFleetsComposition 498 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating CallFleet (_CLF_)
19:35:34  (Reporting)  1014343 Brigada Mil. 20a, 3911 La Plata, Pow:22, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:35:34  (Reporting)  1013884 Brigada Nuevo Aragon, 3911 La Plata, Pow:35, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:35:34  (Reporting)  1004077 Cuerpo La Plata, 3911 La Plata, Pow:457, Count: 9(l 2/L 7/S 1) is calling fleet this turn.
19:35:34  (Reporting)  1013425 1 Brigada de Caballera, 207 San Sebastian, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:35:34  (Reporting)  1004068 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:44, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
19:35:34  (Reporting)  1015822 1o Suministros, 3902 Cuba, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
19:35:34  (Reporting)  1004037 Cuerpo Cuba, 3902 Cuba, Pow:259, Count: 3(l 2/L 2/S 1) is calling fleet this turn.
19:35:34  (Reporting)  Ended CallFleet 1 ms
19:35:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:35:34  (Reporting)  _LFG_ 1008436 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010680 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010669 Guarnicin de Ceuta, 3722 Ceuta, Pow:214, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010691 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1008419 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010585 Guarnicin de Sevilla, 215 Sevilla, Pow:107, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010642 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004200 Guarnicin Granada, 223 Granada, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010530 Guarnicin de Cartagena, 230 Cartagena, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010639 Guarnicin de Cordoba, 221 Cordoba, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004190 Guarnicin Cordoba, 221 Cordoba, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010624 Guarnicin de Badajoz, 241 Badajoz, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004207 Guarnicin Badajoz, 241 Badajoz, Pow:113, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010651 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010648 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1008425 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004227 Guarnicin Palma, 313 Palma, Pow:52, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010571 Guarnicin de Palma, 313 Palma, Pow:233, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010591 Guarnicin de Valencia, 269 Valencia, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010645 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010559 Guarnicin de Port Mahon, 314 Port Mahon, Pow:223, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010654 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004157 Guarnicin Madrid, 276 Madrid, Pow:41, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010607 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:32, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010657 Guarnicin de Guadalajara, 280 Guadalajara, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010666 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004217 Guarnicin Tarragona, 305 Tarragona, Pow:51, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010636 Guarnicin de Salamanca, 185 Salamanca, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004259 Guarnicin Salamanca, 185 Salamanca, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010599 Guarnicin de Barcelona, 307 Barcelona, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004237 Guarnicin Barcelona, 307 Barcelona, Pow:59, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010660 Guarnicin de Zaragoza, 290 Zaragoza, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004269 Guarnicin Zaragoza, 290 Zaragoza, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010663 Guarnicin de Lerida, 299 Lerida, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010595 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010738 Guarnicin de La Plata, 3911 La Plata, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010613 Guarnicin de Burgos, 194 Burgos, Pow:25, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010633 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004137 Guarnicin Lugo, 165 Lugo, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004264 Guarnicin San Sebastian, 207 San Sebastian, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010547 Guarnicin de San Sebastian, 207 San Sebastian, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004147 Guarnicin Oviedo, 171 Oviedo, Pow:43, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010630 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004254 Guarnicin Santander, 197 Santander, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1004247 Guarnicin Coruna, 163 Coruna, Pow:27, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010496 Guarnicin de El Ferrol, 163 Coruna, Pow:222, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010730 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:137, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010705 Guarnicin de Cuba, 3902 Cuba, Pow:428, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1008442 Flota de las Indias, 3934 Commerce, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1010702 Guarnicin de Florida, 3900 Florida, Pow:13, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  Ended LockFixedGroups 1 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  _SSU_ 1016900 II. Spanish Detachment, 213 Jerez, Pow:193, Count: 3(l 0/L 0/S 3) created in region and locked (garrisoning)
19:35:34  (Reporting)  _SSU_ 1016305 5o Rgto. Art., 215 Sevilla, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  _SSU_ 1016577 3 Brigada de Caballera, 269 Valencia, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  _SSU_ 1016572 6o Rgto. Art., 276 Madrid, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  _SSU_ 1016820 1st Engineer Rgt, 307 Barcelona, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  _SSU_ 1015449 2 Brigada, 307 Barcelona, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  _SSU_ 1015454 1 Brigada de Art. de Plaza, 207 San Sebastian, Pow:18, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  Ended SplitStaticUnits 6 ms
19:35:34  (Reporting)  Entering GarrisonBorders (_GAB_)
19:35:34  (Reporting)  Agenda: Garrison, Value: 49300, Region: 184 Ciudad Rodrigo
19:35:34  (Reporting)  _DCR_ 1003840 Esercito de Espana, 276 Madrid, Pow:256, Count: 5(l 2/L 2/S 2) will reinforce threatened border 184 Ciudad Rodrigo
19:35:34  (Reporting)  Agenda: Garrison, Value: 24900, Region: 224 Malaga
19:35:34  (Reporting)  _DCR_ 1003983 Cuerpo Centro, 221 Cordoba, Pow:406, Count: 4(l 1/L 3/S 1) will reinforce threatened border 224 Malaga
19:35:34  (Reporting)  Agenda: Garrison, Value: 50000, Region: 215 Sevilla
19:35:34  (Reporting)  _DCR_ 1003892 Blake' Force, 213 Jerez, Pow:116, Count: 6(l 2/L 2/S 2) will reinforce threatened border 215 Sevilla
19:35:34  (Reporting)  Agenda: Garrison, Value: 28200, Region: 3722 Ceuta
19:35:34  (Reporting)  _DCR_ 1004020 Cuerpo Africa, 3722 Ceuta, Pow:75, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
19:35:34  (Reporting)  Agenda: Garrison, Value: 50000, Region: 3911 La Plata
19:35:34  (Reporting)  _DCR_ 1004077 Cuerpo La Plata, 3911 La Plata, Pow:457, Count: 9(l 2/L 7/S 1) will reinforce threatened border 3911 La Plata
19:35:34  (Reporting)  Agenda: Garrison, Value: 34200, Region: 241 Badajoz
19:35:34  (Reporting)  _DCR_ 1003840 Esercito de Espana, 276 Madrid, Pow:256, Count: 5(l 2/L 2/S 2) will reinforce threatened border 241 Badajoz
19:35:34  (Reporting)  Agenda: Garrison, Value: 16700, Region: 168 Orense
19:35:34  (Reporting)  _DCR_ 1013873 I. Spanish Detachment, 182 Leon, Pow:32, Count: 2(l 0/L 2/S 0) will reinforce threatened border 168 Orense
19:35:34  (Reporting)  Agenda: Garrison, Value: 25200, Region: 3910 Uruguay
19:35:34  (Reporting)  _DCR_ 1004077 Cuerpo La Plata, 3911 La Plata, Pow:457, Count: 9(l 2/L 7/S 1) will reinforce threatened border 3910 Uruguay
19:35:34  (Reporting)  Agenda: Garrison, Value: 16900, Region: 177 Astorga
19:35:34  (Reporting)  _DCR_ 1013873 I. Spanish Detachment, 182 Leon, Pow:32, Count: 2(l 0/L 2/S 0) will reinforce threatened border 177 Astorga
19:35:34  (Reporting)  Ended GarrisonBorders 645 ms
19:35:34  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:35:34  (Reporting)  _ESR_ No theater can have a staging region.
19:35:34  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:35:34  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
19:35:34  (Reporting)  Ended ProcessAgents Spain 24 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 1 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 1 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 8 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 2 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 1 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 7 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 67 ms
19:35:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:35:34  (Reporting)  Ended Evacuate Force (_EVA_) 69 ms
19:35:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:35:34  (Reporting)  Ended Check Simple Landing (_CSL_) 70 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 1 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Commerce
19:35:34  (Reporting)  Ended AssignFleetsOperations 2 ms
19:35:34  (Reporting)  Entering Build Depots Assets
19:35:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:35:34  (Reporting)  Ended Build Depots Assets 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:35:34  (Reporting)  Ended Split Supports
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 1 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:35:34  (Reporting)  Ended Concentrate Stacks 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 1 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 1 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 7 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 1 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 3 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 29 ms
19:35:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:35:34  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
19:35:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:35:34  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  Ended Check Leaders 0 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 160 ms
19:35:34  (Reporting)  Entering Build Depots Assets
19:35:34  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
19:35:34  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
19:35:34  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
19:35:34  (Reporting)  Ended Build Depots Assets 14 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:35:34  (Reporting)  Ended Split Supports
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 1 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Ended ReinforceFront 0 ms
19:35:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:35:34  (Reporting)  Ended Concentrate Stacks 29 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Ended ReinforceFront 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 1 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 10 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 12 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 2 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 3 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 32 ms
19:35:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:35:34  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
19:35:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:35:34  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  Ended Check Leaders 1 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 0 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Commerce
19:35:34  (Reporting)  _AFA_ 1016899 Escano's Fleet has been given the mission Agenda: Naval Superiority, Value: 12192, Region: 4283 Costa de Oporto
19:35:34  (Reporting)  _AFA_ 1016899 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 5123, Region: 198 Bilbao
19:35:34  (Reporting)  _AFA_ 1016905 S. Ildefonso Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8000, Region: 3934 Commerce
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
19:35:34  (Reporting)  _AFA_ 1016906 P. de Asturias Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
19:35:34  (Reporting)  _AFA_ 1016383 Escano's Fleet has been given the mission Agenda: Naval Superiority, Value: 9737, Region: 4272 Euskadian Coast
19:35:34  (Reporting)  _AFA_ 1016383 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 3337, Region: 198 Bilbao
19:35:34  (Reporting)  _AFA_ 1014075 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 313 Palma
19:35:34  (Reporting)  _AFA_ 1008363 Escuadra de Cartagena has been given the mission Agenda: Convoy Transport, Value: 5400, Region: 3926 Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ Adding supply transport 1008363 Escuadra de Cartagena New % Chance Transport Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFA_ 1016567 2 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 230 Cartagena
19:35:34  (Reporting)  _AFA_ 1015459 1 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 215 Sevilla
19:35:34  (Reporting)  Ended AssignFleetsOperations 359 ms
19:35:34  (Reporting)  Entering Build Depots Assets
19:35:34  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 157
19:35:34  (Reporting)   
19:35:34  (Reporting)  _BDA_ - Build Depot 1016385 Provisiones Toledo, 221 Cordoba, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Cordoba
19:35:34  (Reporting)  Agenda: Build Depot, Value: 40000, Region: 221 Cordoba
19:35:34  (Reporting)  _BDA_ 6 groups can build a depot in theater Theater_Spanish_Peninsula
19:35:34  (Reporting)  _BDA_ 33  regions have been selected as candidates for depot buidling
19:35:34  (Reporting)   
19:35:34  (Reporting)  _BDA_ - Build Depot (Distant) 1016907 Spanish Detachment, 213 Jerez, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 160 Vigo
19:35:34  (Reporting)  Agenda: Build Depot, Value: 15000, Region: 160 Vigo
19:35:34  (Reporting)   
19:35:34  (Reporting)  _BDA_ - Build Depot (Distant) 1016909 Spanish Detachment, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 185 Salamanca
19:35:34  (Reporting)  Agenda: Build Depot, Value: 15000, Region: 185 Salamanca
19:35:34  (Reporting)  Ended Build Depots Assets 166 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:35:34  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016100 4o Rgto. Art. in 241 Badajoz
19:35:34  (Reporting)  _SSP_ Created Supply Reserve:  1016910 Provisiones Valencia in 230 Cartagena
19:35:34  (Reporting)  _SSP_ Created Supply Reserve:  1016911 Provisiones Castilla in 230 Cartagena
19:35:34  (Reporting)  Ended Split Supports
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 29 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 1 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:35:34  (Reporting)  Ended Concentrate Stacks 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Ended ReinforceFront 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Ended ReinforceFront 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 337 Theater_France ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 1 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 1 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 7 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 2 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 1 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 6 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 49 ms
19:35:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:35:34  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
19:35:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:35:34  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 3 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
19:35:34  (Reporting)  Ended AssignFleetsOperations 1 ms
19:35:34  (Reporting)  Entering Build Depots Assets
19:35:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:35:34  (Reporting)  Ended Build Depots Assets 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:35:34  (Reporting)  Ended Split Supports
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 1 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:35:34  (Reporting)  Ended Concentrate Stacks 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 1 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 4 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 1 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 1 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 2 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 23 ms
19:35:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:35:34  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
19:35:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:35:34  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 1 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
19:35:34  (Reporting)  Ended AssignFleetsOperations 1 ms
19:35:34  (Reporting)  Entering Build Depots Assets
19:35:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:35:34  (Reporting)  Ended Build Depots Assets 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:35:34  (Reporting)  Ended Split Supports
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:35:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Ended ReinforceFront 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 355 Theater_America ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 2 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 0 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 3 ms
19:35:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:35:34  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
19:35:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:35:34  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  Ended Check Leaders 0 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
19:35:34  (Reporting)  Ended AssignFleetsOperations 0 ms
19:35:34  (Reporting)  Entering Build Depots Assets
19:35:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:35:34  (Reporting)  Ended Build Depots Assets 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:35:34  (Reporting)  Ended Split Supports
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:35:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 1 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 1 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 6 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 1 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 1 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 4 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 35 ms
19:35:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:35:34  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
19:35:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:35:34  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 0 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
19:35:34  (Reporting)  Ended AssignFleetsOperations 1 ms
19:35:34  (Reporting)  Entering Build Depots Assets
19:35:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:35:34  (Reporting)  Ended Build Depots Assets 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:35:34  (Reporting)  Ended Split Supports
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 1 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:35:34  (Reporting)  Ended Concentrate Stacks 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 1 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 3 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 0 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 1 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 11 ms
19:35:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:35:34  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
19:35:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:35:34  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 1 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
19:35:34  (Reporting)  Ended AssignFleetsOperations 1 ms
19:35:34  (Reporting)  Entering Build Depots Assets
19:35:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:35:34  (Reporting)  Ended Build Depots Assets 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:35:34  (Reporting)  Ended Split Supports
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:35:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 7 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 1 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 2 ms
19:35:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:35:34  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
19:35:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:35:34  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  Ended Check Leaders 0 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 1 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
19:35:34  (Reporting)  Ended AssignFleetsOperations 0 ms
19:35:34  (Reporting)  Entering Build Depots Assets
19:35:34  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 16
19:35:34  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_West_Indies
19:35:34  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
19:35:34  (Reporting)  Ended Build Depots Assets 28 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:35:34  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015822 1o Suministros in 3902 Cuba
19:35:34  (Reporting)  Ended Split Supports
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:35:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Ended ReinforceFront 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Ended ReinforceFront 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 3 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 2 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 1 ms
19:35:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:35:34  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
19:35:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:35:34  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  Ended Check Leaders 0 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 0 ms
19:35:34  (Reporting)  Entering Build Depots Assets
19:35:34  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
19:35:34  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
19:35:34  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
19:35:34  (Reporting)  Ended Build Depots Assets 17 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:35:34  (Reporting)  Ended Split Supports
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:35:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  All theaters prepared, AllOwnPowLand: 20263 AllOppPowLand: 286 AllOwnPowNav: 9142 AllOppPowNav 540
19:35:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:35:34  (Reporting)   
19:35:34  (Reporting)  Secondary Region 909 Wuerzburg Pick 15 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 8 Land Ratio: 0.57 Land Core Ratio: 1.01  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1004020 Cuerpo Africa (Pow.75)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
19:35:34  (Reporting)  Region 3757 Alger Pick 24 SelfVal 44 Need 177  no group candidate found
19:35:34  (Reporting)  Region 3740 Oran Pick 86 SelfVal 118 Need 86  no group candidate found
19:35:34  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 38 has enough garrison (Value: 215) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 59 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1016907 Deposito (Pow.0)
19:35:34  (Reporting)  1016900 II. Spanish Detachment (Pow.193)
19:35:34  (Reporting)  1010513 Guarnicin de Cadiz (Pow.21)
19:35:34  (Reporting)  1016386 1a Batteria (Pow.37)
19:35:34  (Reporting)  1016380 Caraffa' Force (Pow.222)
19:35:34  (Reporting)  1003892 Cuerpo Norte (Pow.164)
19:35:34  (Reporting)  1016305 5o Rgto. Art. (Pow.4)
19:35:34  (Reporting)  1003928 Cuerpo Sur (Pow.269)
19:35:34  (Reporting)  1016911 Provisiones Castilla (Pow.0)
19:35:34  (Reporting)  1016910 Provisiones Valencia (Pow.0)
19:35:34  (Reporting)  1016385 Provisiones Toledo (Pow.0)
19:35:34  (Reporting)  1003983 Cuerpo Centro (Pow.406)
19:35:34  (Reporting)  1016100 4o Rgto. Art. (Pow.9)
19:35:34  (Reporting)  1016903 Spanish Detachment (Pow.19)
19:35:34  (Reporting)  1016902 Spanish Detachment (Pow.19)
19:35:34  (Reporting)  1013706 Palma Milita (Pow.40)
19:35:34  (Reporting)  1016577 3 Brigada de Caballera (Pow.1)
19:35:34  (Reporting)  1016909 Provisiones Leon (Pow.0)
19:35:34  (Reporting)  1003962 Cuerpo Oriental (Pow.136)
19:35:34  (Reporting)  1016572 6o Rgto. Art. (Pow.2)
19:35:34  (Reporting)  1003840 Esercito de Espana (Pow.256)
19:35:34  (Reporting)  1015228 Tranco' Force (Pow.51)
19:35:34  (Reporting)  1016820 1st Engineer Rgt (Pow.0)
19:35:34  (Reporting)  1015449 2 Brigada (Pow.6)
19:35:34  (Reporting)  1016904 Spanish Detachment (Pow.15)
19:35:34  (Reporting)  1016901 Spanish Detachment (Pow.15)
19:35:34  (Reporting)  1013873 I. Spanish Detachment (Pow.30)
19:35:34  (Reporting)  1015454 1 Brigada de Art. de Plaza (Pow.18)
19:35:34  (Reporting)  1013425 1 Brigada de Caballera (Pow.28)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Secondary Region 163 Coruna Pick 18 has enough garrison (Value: 249) - evaluation skipped
19:35:34  (Reporting)  Primary Region 215 Sevilla Pick 100 has enough garrison (Value: 227) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 307 Barcelona Pick 29 has enough garrison (Value: 210) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 230 Cartagena Pick 18 has enough garrison (Value: 225) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 263 Toledo Pick 17 has enough garrison (Value: 9) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 314 Port Mahon Pick 4 has enough garrison (Value: 223) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 241 Badajoz Pick 12 has enough garrison (Value: 398) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 14 has enough garrison (Value: 288) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 305 Tarragona Pick 3 has enough garrison (Value: 60) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 290 Zaragoza Pick 8 has enough garrison (Value: 28) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 182 Leon Pick 14 has enough garrison (Value: 9) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 276 Madrid Pick 36 has enough garrison (Value: 52) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 221 Cordoba Pick 14 has enough garrison (Value: 75) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 312 Gerona Pick 10 has enough garrison (Value: 22) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 224 Malaga Pick 3 has enough garrison (Value: 406) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 185 Salamanca Pick 4 has enough garrison (Value: 29) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 313 Palma Pick 8 has enough garrison (Value: 285) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 269 Valencia Pick 14 has enough garrison (Value: 20) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 207 San Sebastian Pick 13 has enough garrison (Value: 263) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 198 Bilbao Pick 3 has enough garrison (Value: 9) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 226 Almeria Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 194 Burgos Pick 10 has enough garrison (Value: 25) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 299 Lerida Pick 2 has enough garrison (Value: 8) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 223 Granada Pick 3 has enough garrison (Value: 34) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:35:34  (Reporting)   
19:35:34  (Reporting)  Secondary Region 531 Rouen Pick 6 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:35:34  (Reporting)   
19:35:34  (Reporting)  Region 678 Napoli Pick 99 SelfVal 481 Need 101  no group candidate found
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:35:34  (Reporting)   
19:35:34  (Reporting)  Secondary Region 766 Namur Pick 26 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1004068 Cuerpo Hispaniola (Pow.44)
19:35:34  (Reporting)  1015822 1o Suministros (Pow.0)
19:35:34  (Reporting)  1004037 Cuerpo Cuba (Pow.259)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 428) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 137) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3906 Winward Islands Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3907 Leeward Islands Pick 5 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1014343 Brigada Mil. 20a (Pow.22)
19:35:34  (Reporting)  1013884 Brigada Nuevo Aragon (Pow.35)
19:35:34  (Reporting)  1004077 Cuerpo La Plata (Pow.435)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 601) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3910 Uruguay Pick 15 has enough garrison (Value: 457) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3888 Canarias Islands Pick 10 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 20 Enemy armies: 6 Land Ratio: 0.61 Land Core Ratio: 0.20  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1004020 Cuerpo Africa (Pow.75)
19:35:34  (Reporting)  1016911 Provisiones Castilla (Pow.0)
19:35:34  (Reporting)  1016910 Provisiones Valencia (Pow.0)
19:35:34  (Reporting)  1003928 Cuerpo Sur (Pow.269)
19:35:34  (Reporting)  1016903 Spanish Detachment (Pow.19)
19:35:34  (Reporting)  1016902 Spanish Detachment (Pow.19)
19:35:34  (Reporting)  1013706 Palma Milita (Pow.40)
19:35:34  (Reporting)  1016577 3 Brigada de Caballera (Pow.1)
19:35:34  (Reporting)  1016909 Provisiones Leon (Pow.0)
19:35:34  (Reporting)  1003962 Cuerpo Oriental (Pow.136)
19:35:34  (Reporting)  1016820 1st Engineer Rgt (Pow.0)
19:35:34  (Reporting)  1015449 2 Brigada (Pow.6)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Secondary Region 307 Barcelona Pick 29 has enough garrison (Value: 210) - evaluation skipped
19:35:34  (Reporting)  Region 3740 Oran Pick 86 SelfVal 118 Need 86  no group candidate found
19:35:34  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 269 Valencia Pick 14 has enough garrison (Value: 20) - evaluation skipped
19:35:34  (Reporting)  Region 3757 Alger Pick 24 SelfVal 44 Need 177  no group candidate found
19:35:34  (Reporting)  Secondary Region 230 Cartagena Pick 18 has enough garrison (Value: 225) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 38 has enough garrison (Value: 215) - evaluation skipped
19:35:34  (Reporting)  Region 678 Napoli Pick 99 SelfVal 481 Need 101  no group candidate found
19:35:34  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 420 Toulon Pick 25 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3730 Melilla Pick 15 has enough garrison (Value: 215) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Region 708 Palermo Pick 100 SelfVal 484 Need 101  no group candidate found
19:35:34  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 224 Malaga Pick 3 has enough garrison (Value: 406) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 226 Almeria Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 313 Palma Pick 8 has enough garrison (Value: 285) - evaluation skipped
19:35:34  (Reporting)  Region 711 Messina Pick 8 SelfVal 74 Need 101  no group candidate found
19:35:34  (Reporting)  Region 676 Gaeta Pick 14 SelfVal 108 Need 101  no group candidate found
19:35:34  (Reporting)  Secondary Region 312 Gerona Pick 10 has enough garrison (Value: 22) - evaluation skipped
19:35:34  (Reporting)  Region 717 Siracusa Pick 6 SelfVal 56 Need 101  no group candidate found
19:35:34  (Reporting)  Region 688 Taranto Pick 12 SelfVal 96 Need 101  no group candidate found
19:35:34  (Reporting)  Secondary Region 314 Port Mahon Pick 4 has enough garrison (Value: 223) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 305 Tarragona Pick 3 has enough garrison (Value: 60) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1014343 Brigada Mil. 20a (Pow.22)
19:35:34  (Reporting)  1013884 Brigada Nuevo Aragon (Pow.35)
19:35:34  (Reporting)  1004077 Cuerpo La Plata (Pow.435)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 601) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3910 Uruguay Pick 15 has enough garrison (Value: 457) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 25 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1004020 Cuerpo Africa (Pow.75)
19:35:34  (Reporting)  1016907 Deposito (Pow.0)
19:35:34  (Reporting)  1016900 II. Spanish Detachment (Pow.193)
19:35:34  (Reporting)  1010513 Guarnicin de Cadiz (Pow.21)
19:35:34  (Reporting)  1016386 1a Batteria (Pow.37)
19:35:34  (Reporting)  1016380 Caraffa' Force (Pow.222)
19:35:34  (Reporting)  1003892 Cuerpo Norte (Pow.164)
19:35:34  (Reporting)  1014343 Brigada Mil. 20a (Pow.22)
19:35:34  (Reporting)  1013884 Brigada Nuevo Aragon (Pow.35)
19:35:34  (Reporting)  1004077 Cuerpo La Plata (Pow.435)
19:35:34  (Reporting)  1015454 1 Brigada de Art. de Plaza (Pow.18)
19:35:34  (Reporting)  1013425 1 Brigada de Caballera (Pow.28)
19:35:34  (Reporting)  1004068 Cuerpo Hispaniola (Pow.44)
19:35:34  (Reporting)  1015822 1o Suministros (Pow.0)
19:35:34  (Reporting)  1004037 Cuerpo Cuba (Pow.259)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 207 San Sebastian Pick 13 has enough garrison (Value: 263) - evaluation skipped
19:35:34  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 601) - evaluation skipped
19:35:34  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 428) - evaluation skipped
19:35:34  (Reporting)  Region 3900 Florida Pick 100 SelfVal 91 Need 47  no group candidate found
19:35:34  (Reporting)  Secondary Region 3888 Canarias Islands Pick 10 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 500 Lorient Pick 7 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 163 Coruna Pick 18 has enough garrison (Value: 249) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 497 Brest Pick 14 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3905 Santo Domingo Pick 17 has enough garrison (Value: 137) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 357 Rochefort Pick 12 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3906 Winward Islands Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3910 Uruguay Pick 15 has enough garrison (Value: 457) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 198 Bilbao Pick 3 has enough garrison (Value: 9) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3907 Leeward Islands Pick 5 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 550 Boulogne Pick 10 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
19:35:34  (Reporting)   
19:35:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1476 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
19:35:34  (Reporting)  Ended AssignFleetsOperations 0 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Southeast Atlantic Trade
19:35:34  (Reporting)  _AFA_ 1016913 3rd Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4700, Region: 3927 Southeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
19:35:34  (Reporting)  _NVS_ : Nav Supp 1014580 I. Fleet chance: 1 failed.
19:35:34  (Reporting)  _AFA_ 1014580 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1282, Region: 417 Marseille
19:35:34  (Reporting)  Ended AssignFleetsOperations 86 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
19:35:34  (Reporting)  _AFA_ 1014869 R. Luisa Sq. has been given the mission Agenda: Resupply, Value: 8800, Region: 3905 Santo Domingo
19:35:34  (Reporting)  _AFA_ 1014869 R. Luisa Sq. has been given the mission Agenda: Naval Docking, Value: 792, Region: 510 Saint Malo
19:35:34  (Reporting)  _AFA_ 1015659 Covadonga Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:35:34  (Reporting)  _AFA_ 1016914 Minerva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5880, Region: 3934 Commerce
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Central Mediterranean Trade
19:35:34  (Reporting)  _AFA_ 1008298 Escuadra de Cadiz has been given the mission Agenda: Naval Superiority, Value: 17908, Region: 4270 Pointe de Grave
19:35:34  (Reporting)  _AFA_ 1008298 Escuadra de Cadiz has been given the mission Agenda: Naval Docking, Value: 6077, Region: 510 Saint Malo
19:35:34  (Reporting)  _AFA_ 1016384 Ceres Sq. has been given the mission Agenda: Convoy Transport, Value: 2850, Region: 3926 Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ Adding supply transport 1016384 Ceres Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
19:35:34  (Reporting)  Ended AssignFleetsOperations 196 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Central Mediterranean Trade
19:35:34  (Reporting)  Ended AssignFleetsOperations 1 ms
19:35:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
19:35:34  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:35:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
19:35:34  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:35:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
19:35:34  (Reporting)   
19:35:34  (Reporting)  Agenda: Attack, Value: 2950, Region: 3740 Oran
19:35:34  (Reporting)  _CLO_ 1003928 Cuerpo Sur, 230 Cartagena, Pow:269, Count: 5(l 3/L 1/S 2)
19:35:34  (Reporting)  Ended CheckLocalOpportunities 4 ms
19:35:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
19:35:34  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:35:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
19:35:34  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:35:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
19:35:34  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:35:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
19:35:34  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:35:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
19:35:34  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:35:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
19:35:34  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:35:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
19:35:34  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:35:34  (Reporting)  Entering Collect Leaders (_COD_)
19:35:34  (Reporting)  Ended Collect Leaders 0 ms
19:35:34  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:35:34  (Reporting)  _RWI__ 1008298 Escuadra de Cadiz, 4292 Cape Trafalgar, Pow:405, Count: 6(l 2/L 4/S 0) was targeting 510 Saint Malo interest 5 , aborting an agenda.
19:35:34  (Reporting)  _RWI__ 1014580 I. Fleet, 3928 Western Mediterranean Trade, Pow:77, Count: 1(l 0/L 1/S 0) was targeting 417 Marseille interest 5 , aborting an agenda.
19:35:34  (Reporting)  _RWI__ 1014869 R. Luisa Sq., 4551 Charlestown Bay, Pow:43, Count: 1(l 0/L 1/S 0) was targeting 510 Saint Malo interest 5 , aborting an agenda.
19:35:34  (Reporting)  Ended RemoveWeakInterests 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.51) ***
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.23) ***
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:35:34  (Reporting)  _GTU_ Gathering Region 934 Muenchen in theater 342 Germany
19:35:34  (Reporting)  _GTU_ Starting merge 0 at start
19:35:34  (Reporting)  End of AI Gather Units
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.57 - Core:1.01 - Nav:2.18) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:35:34  (Reporting)  _GTU_ Gathering Region 3739 Mers El Kebir in theater 352 North Africa
19:35:34  (Reporting)  _GTU_ Starting merge 0 at start
19:35:34  (Reporting)  End of AI Gather Units
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1004020 Cuerpo Africa, 3722 Ceuta, Pow:75, Count: 2(l 1/L 1/S 1)
19:35:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 28200, Region: 3722 Ceuta
19:35:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 28200, Region: 3722 Ceuta
19:35:34  (Reporting)  1004020-Cuerpo Africa Power:75 Health:94% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 28200
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016105 2 Escuadra de Transport is doing nothing in Mers El Kebir  Power: 0  HealthPerc: 17
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016914 Minerva Sq., 4292 Cape Trafalgar, Pow:60, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5880, Region: 3934 Commerce
19:35:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5880, Region: 3934 Commerce
19:35:34  (Reporting)  1016914-Minerva Sq. Power:60 Health:100% Cape Trafalgar>Commerce Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 5880
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1008298 Escuadra de Cadiz, 4292 Cape Trafalgar, Pow:405, Count: 6(l 2/L 4/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 17908, Region: 4270 Pointe de Grave
19:35:34  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 17908, Region: 4270 Pointe de Grave
19:35:34  (Reporting)  1008298-Escuadra de Cadiz Power:405 Health:100% Cape Trafalgar>Pointe de Grave Mission:Naval Superiority Fitness:88% Need:0 Threat:0 GoalValue: 17908
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016384 Ceres Sq., 4292 Cape Trafalgar, Pow:57, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5415, Region: 3930 Central Mediterranean Trade
19:35:34  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2850, Region: 3926 Northeast Atlantic Trade
19:35:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5415, Region: 3930 Central Mediterranean Trade
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1016384 Ceres Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
19:35:34  (Reporting)  1016384-Ceres Sq. Power:57 Health:100% Cape Trafalgar>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:95% Need:0 Threat:0 GoalValue: 5415
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Arty 1016100 4o Rgto. Art., 241 Badajoz, Pow:9, Count: 1(l 0/L 0/S 1) in reserve
19:35:34  (Reporting)  _RCA_ Artilleries found:  1 in core Area
19:35:34  (Reporting)  _RCA_ Artillery 1016100 4o Rgto. Art., 241 Badajoz, Pow:9, Count: 1(l 0/L 0/S 1) relocating toward 1003983 Cuerpo Centro, 221 Cordoba, Pow:406, Count: 4(l 1/L 3/S 1)
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supply 1016910 Provisiones Valencia, 230 Cartagena, Pow:0, Count: 1(l 0/L 0/S 1)
19:35:34  (Reporting)  _RCS_ Supply 1016911 Provisiones Castilla, 230 Cartagena, Pow:0, Count: 1(l 0/L 0/S 1)
19:35:34  (Reporting)  _RCS_ Supplies found:  2 in core Area
19:35:34  (Reporting)  _RCA_ Resupplying 1016911 Provisiones Castilla, 230 Cartagena, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1016380 Caraffa' Force, 213 Jerez, Pow:222, Count: 2(l 1/L 2/S 0)
19:35:34  (Reporting)  _RCA_ Resupplying 1016910 Provisiones Valencia, 230 Cartagena, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003962 Cuerpo Oriental, 269 Valencia, Pow:136, Count: 1(l 1/L 1/S 0)
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:35:34  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 336 Spanish Peninsula
19:35:34  (Reporting)  _GTU_ 1010513 Guarnicin de Cadiz, 213 Jerez, Pow:21, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:35:34  (Reporting)  _GTU_ 1013706 Palma Milita, 313 Palma, Pow:40, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
19:35:34  (Reporting)  _GTU_ 1013425 1 Brigada de Caballera, 207 San Sebastian, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:35:34  (Reporting)  _GTU_ Starting merge 3 at start
19:35:34  (Reporting)  _GTU_ Finished merge 3 now
19:35:34  (Reporting)  _GTU_ 1013706 Palma Milita, 313 Palma, Pow:40, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
19:35:34  (Reporting)  _GTU_ 1013425 1 Brigada de Caballera, 207 San Sebastian, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:35:34  (Reporting)  _GTU_ 1010513 Guarnicin de Cadiz, 213 Jerez, Pow:21, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:35:34  (Reporting)  Ended AI Gather Units 240 ms
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  _ATG__ 1016904 Spanish Detachment Leon Going against objective: 276 Madrid
19:35:34  (Reporting)  _ATG__ 1016901 Spanish Detachment Leon Going against objective: 276 Madrid
19:35:34  (Reporting)  Ended AddTheaterGoal 2 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1013425 1 Brigada de Caballera is doing nothing in San Sebastian  Power: 28  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016383 Alava's Fleet, 163 Coruna, Pow:203, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
19:35:34  (Reporting)  List of Agendas for 1016383 Alava's Fleet, 163 Coruna, Pow:203, Count: 3(l 1/L 2/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
19:35:34  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
19:35:34  (Reporting)  1016383-Alava's Fleet Power:203 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016899 Escano's Fleet, 163 Coruna, Pow:186, Count: 5(l 1/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
19:35:34  (Reporting)  List of Agendas for 1016899 Escano's Fleet, 163 Coruna, Pow:186, Count: 5(l 1/L 4/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
19:35:34  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
19:35:34  (Reporting)  1016899-Escano's Fleet Power:186 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016905 S. Ildefonso Sq., 163 Coruna, Pow:80, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8000, Region: 3934 Commerce
19:35:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8000, Region: 3934 Commerce
19:35:34  (Reporting)  1016905-S. Ildefonso Sq. Power:80 Health:100% Coruna>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8000
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016906 P. de Asturias Sq., 163 Coruna, Pow:46, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:35:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
19:35:34  (Reporting)  1016906-P. de Asturias Sq. Power:46 Health:100% Coruna>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1013873 I. Spanish Detachment, 182 Leon, Pow:30, Count: 2(l 0/L 2/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16700, Region: 168 Orense
19:35:34  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 16900, Region: 177 Astorga
19:35:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16700, Region: 168 Orense
19:35:34  (Reporting)  1013873-I. Spanish Detachment Power:30 Health:97% Leon>Orense Mission:Garrison Fitness:100% Need:28 Threat:0 GoalValue: 16700
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016901 Spanish Detachment is doing nothing in Leon  Power: 15  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016904 Spanish Detachment is doing nothing in Leon  Power: 15  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1015228 Tranco' Force, 186 Adaja, Pow:51, Count: 3(l 1/L 2/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 276 Madrid
19:35:34  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 276 Madrid
19:35:34  (Reporting)  1015228 Tranco' Force Adaja Health: 98 % will target  1003840 Esercito de Espana
19:35:34  (Reporting)  1015228-Tranco' Force Power:51 Health:98% Adaja>Madrid Mission:Merge (slave) Fitness:70% Need:8 Threat:0 GoalValue: 70000
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1003840 Esercito de Espana, 276 Madrid, Pow:256, Count: 5(l 2/L 2/S 2)
19:35:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 49300, Region: 184 Ciudad Rodrigo
19:35:34  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 34200, Region: 241 Badajoz
19:35:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 34200, Region: 241 Badajoz
19:35:34  (Reporting)  1003840-Esercito de Espana Power:256 Health:98% Madrid>Badajoz Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 34200
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1003962 Cuerpo Oriental is doing nothing in Valencia  Power: 136  HealthPerc: 94
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016909 Provisiones Leon, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1)
19:35:34  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 15000, Region: 185 Salamanca
19:35:34  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 15000, Region: 185 Salamanca
19:35:34  (Reporting)  1016909-Provisiones Leon Power:0 Health:100% Valencia>Salamanca Mission:Build Depot Fitness:60% Need:31 Threat:0 GoalValue: 15000
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1013706 Palma Milita is doing nothing in Palma  Power: 40  HealthPerc: 96
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1014075 1 Escuadra de Fregata, 313 Palma, Pow:5, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 313 Palma
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 313 Palma
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1014075 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 313 Palma
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1003983 Cuerpo Centro, 221 Cordoba, Pow:384, Count: 5(l 1/L 3/S 2)
19:35:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 24900, Region: 224 Malaga
19:35:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 24900, Region: 224 Malaga
19:35:34  (Reporting)  1003983-Cuerpo Centro Power:384 Health:98% Cordoba>Malaga Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 24900
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016385 Provisiones Toledo, 221 Cordoba, Pow:0, Count: 1(l 0/L 0/S 1)
19:35:34  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 40000, Region: 221 Cordoba
19:35:34  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 40000, Region: 221 Cordoba
19:35:34  (Reporting)  1016385-Provisiones Toledo Power:0 Health:100% Cordoba>Cordoba Mission:Build Depot Fitness:80% Need:0 Threat:0 GoalValue: 40000
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1003928 Cuerpo Sur, 230 Cartagena, Pow:269, Count: 5(l 3/L 1/S 2)
19:35:34  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2950, Region: 3740 Oran
19:35:34  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2950, Region: 3740 Oran
19:35:34  (Reporting)  1003928-Cuerpo Sur Power:269 Health:97% Cartagena>Oran Mission:Attack Fitness:50% Need:86 Threat:64 GoalValue: 2950
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1008363 Escuadra de Cartagena, 230 Cartagena, Pow:108, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
19:35:34  (Reporting)  List of Agendas for 1008363 Escuadra de Cartagena, 230 Cartagena, Pow:108, Count: 2(l 1/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
19:35:34  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1008363 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
19:35:34  (Reporting)  1008363-Escuadra de Cartagena Power:108 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016567 2 Escuadra de Fregata, 230 Cartagena, Pow:1, Count: 1(l 0/L 0/S 1)
19:35:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 230 Cartagena
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 230 Cartagena
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1016567 2 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1015459 1 Escuadra de Transport, 215 Sevilla, Pow:2, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 215 Sevilla
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 215 Sevilla
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1015459 1 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 215 Sevilla
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1003892 Cuerpo Norte, 213 Jerez, Pow:164, Count: 9(l 3/L 4/S 2)
19:35:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 215 Sevilla
19:35:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 215 Sevilla
19:35:34  (Reporting)  1003892-Cuerpo Norte Power:164 Health:96% Jerez>Sevilla Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016380 Caraffa' Force, 213 Jerez, Pow:240, Count: 3(l 1/L 2/S 1)
19:35:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 212 Cadiz
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 212 Cadiz
19:35:34  (Reporting)  1016380-Caraffa' Force Power:240 Health:98% Jerez>Cadiz Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016900-II. Spanish Detachment Power:193 Health:100% Jerez>Jerez Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016386 1a Batteria, 213 Jerez, Pow:37, Count: 1(l 0/L 0/S 1)
19:35:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 212 Cadiz
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 212 Cadiz
19:35:34  (Reporting)  1016386-1a Batteria Power:37 Health:100% Jerez>Cadiz Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:35:34  (Reporting)   
19:35:34  (Reporting)  1010513 Guarnicin de Cadiz is doing nothing in Jerez  Power: 21  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016907 Deposito, 213 Jerez, Pow:0, Count: 1(l 0/L 0/S 1)
19:35:34  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 15000, Region: 160 Vigo
19:35:34  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 15000, Region: 160 Vigo
19:35:34  (Reporting)  1016907-Deposito Power:0 Health:100% Jerez>Vigo Mission:Build Depot Fitness:60% Need:60 Threat:0 GoalValue: 15000
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:35:34  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 337 France
19:35:34  (Reporting)  _GTU_ Starting merge 0 at start
19:35:34  (Reporting)  End of AI Gather Units
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:35:34  (Reporting)  _GTU_ Gathering Region 934 Muenchen in theater 338 Italia
19:35:34  (Reporting)  _GTU_ Starting merge 0 at start
19:35:34  (Reporting)  End of AI Gather Units
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:35:34  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
19:35:34  (Reporting)  _GTU_ Starting merge 0 at start
19:35:34  (Reporting)  End of AI Gather Units
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1014869 R. Luisa Sq., 4551 Charlestown Bay, Pow:43, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:35:34  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 8800, Region: 3905 Santo Domingo
19:35:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
19:35:34  (Reporting)  1014869-R. Luisa Sq. Power:43 Health:100% Charlestown Bay>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
19:35:34  (Reporting)   
19:35:34  (Reporting)  1010702 Guarnicin de Florida, 3900 Florida, Pow:13, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:35:34  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
19:35:34  (Reporting)  _GTU_ Starting merge 0 at start
19:35:34  (Reporting)  End of AI Gather Units
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:35:34  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
19:35:34  (Reporting)  _GTU_ Starting merge 0 at start
19:35:34  (Reporting)  End of AI Gather Units
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_West_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supply 1015822 1o Suministros, 3902 Cuba, Pow:0, Count: 1(l 0/L 0/S 1)
19:35:34  (Reporting)  _RCS_ Supplies found:  1 in core Area
19:35:34  (Reporting)  _RCA_ Resupplying 1015822 1o Suministros, 3902 Cuba, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004037 Cuerpo Cuba, 3902 Cuba, Pow:259, Count: 3(l 2/L 2/S 1)
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:35:34  (Reporting)  _GTU_ Gathering Region 3902 Cuba in theater 356 West Indies
19:35:34  (Reporting)  _GTU_ 1004068 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:44, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
19:35:34  (Reporting)  _GTU_ Starting merge 1 at start
19:35:34  (Reporting)  _GTU_ Finished merge 1 now
19:35:34  (Reporting)  _GTU_ 1004068 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:44, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
19:35:34  (Reporting)  Ended AI Gather Units 3 ms
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  1004037 Cuerpo Cuba, 3902 Cuba, Pow:242, Count: 4(l 2/L 2/S 2) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
19:35:34  (Reporting)  List of Agendas for 1004037 Cuerpo Cuba, 3902 Cuba, Pow:242, Count: 4(l 2/L 2/S 2)
19:35:34  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
19:35:34  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
19:35:34  (Reporting)  1004037-Cuerpo Cuba Power:242 Health:89% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1004068 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 44  HealthPerc: 83
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:35:34  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
19:35:34  (Reporting)  _GTU_ Starting merge 0 at start
19:35:34  (Reporting)  End of AI Gather Units
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1004077 Cuerpo La Plata, 3911 La Plata, Pow:435, Count: 9(l 2/L 7/S 1)
19:35:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 3911 La Plata
19:35:34  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 25200, Region: 3910 Uruguay
19:35:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 25200, Region: 3910 Uruguay
19:35:34  (Reporting)  1004077-Cuerpo La Plata Power:435 Health:99% La Plata>Uruguay Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 25200
19:35:34  (Reporting)   
19:35:34  (Reporting)  1013884 Brigada Nuevo Aragon is doing nothing in La Plata  Power: 35  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014343 Brigada Mil. 20a is doing nothing in La Plata  Power: 22  HealthPerc: 92
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.51) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.61 - Core:0.20 - Nav:0.23) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  _ATG__ 1014580 I. Fleet Western Mediterranean Trade Going against objective: 3740 Oran
19:35:34  (Reporting)  Ended AddTheaterGoal 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016913 3rd Transport Sq., 3928 Western Mediterranean Trade, Pow:23, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4700, Region: 3927 Southeast Atlantic Trade
19:35:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4700, Region: 3927 Southeast Atlantic Trade
19:35:34  (Reporting)  1016913-3rd Transport Sq. Power:23 Health:100% Western Mediterranean Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:94% Need:0 Threat:0 GoalValue: 4700
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014580 I. Fleet is doing nothing in Western Mediterranean Trade  Power: 77  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1008436 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1015659 Covadonga Sq., 3924 North Sea Trade, Pow:28, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:35:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
19:35:34  (Reporting)  1015659-Covadonga Sq. Power:28 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  _SSU_ 1016915 1o Suministros, 3902 Cuba, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
19:35:34  (Reporting)  Ended SplitStaticUnits 9 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 4 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 1 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 1 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 2 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 1 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 1 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 1 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 1 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 3 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 1 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 1 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 1 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 2 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 1 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 1 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 1 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 1 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:35:34  (Reporting)  Ended PromoteLeaders 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda AutoMerge
19:35:34  (Reporting)  1016383 Alava's Fleet will be merged into 1016899 Escano's Fleet in region Coruna
19:35:34  (Reporting)  AI Process done in  16547 ms
19:35:34  (Reporting)  Processing  1000007 Ottoman
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Ottoman AILevel 3 Kind: 2 Dormant YES Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Resources Levels Ottoman EcoBase 128 AtWar: no AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Low Stock 47 Expected 64 Balance -7
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 2110 Expected 45 Balance 0
19:35:34  (Reporting)  Morale Points Availability High Stock 100 Expected 45 Balance 0
19:35:34  (Reporting)  Conscripts Availability Plentiful Stock 195 Expected 45 Balance -5
19:35:34  (Reporting)  War supplies Availability Average Stock 46 Expected 32 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 35 Expected 0 Balance 0
19:35:34  (Reporting)  Engagment Points Availability Plentiful Stock 104 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 495 Expected 13 Balance 0
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 5 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 46
19:35:34  (Reporting)  Money Level 1 Amount 47
19:35:34  (Reporting)  Conscripts Level 4 Amount 195
19:35:34  (Reporting)  _BNU_ Emergency build ON
19:35:34  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 242
19:35:34  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 12
19:35:34  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 14
19:35:34  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 16
19:35:34  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 31
19:35:34  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 23
19:35:34  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 16
19:35:34  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 33
19:35:34  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 23
19:35:34  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 58
19:35:34  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 28
19:35:34  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
19:35:34  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 28
19:35:34  (Reporting)  Adding 429 Field Hospital Coeff: 2
19:35:34  (Reporting)  Adding 430 Signals Rgt Coeff: 2
19:35:34  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
19:35:34  (Reporting)  Adding 432 Engineer Rgt Coeff: 2
19:35:34  (Reporting)  Adding 433 Pontoon Bridges Coeff: 10
19:35:34  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
19:35:34  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
19:35:34  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
19:35:34  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
19:35:34  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 6
19:35:34  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
19:35:34  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
19:35:34  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 9
19:35:34  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
19:35:34  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
19:35:34  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
19:35:34  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
19:35:34  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
19:35:34  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
19:35:34  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
19:35:34  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
19:35:34  (Reporting)  Number of Draw 8
19:35:34  (Reporting)  Picking 442 Third Rank Squadron 1805
19:35:34  (Reporting)  On Map 2 Requested 0 In Pool 11
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 195 202 WSU 46 273 Money 47 410
19:35:34  (Reporting)  Picking 406 Janissary Brigade 1805
19:35:34  (Reporting)  On Map 6 Requested 0 In Pool 13
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 195 292 WSU 46 0 Money 47 146
19:35:34  (Reporting)  Picking 438 Arab Cavalry Brigade 1805
19:35:34  (Reporting)  On Map 4 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 195 98 WSU 46 0 Money 47 117
19:35:34  (Reporting)  Picking 406 Janissary Brigade 1805
19:35:34  (Reporting)  On Map 6 Requested 0 In Pool 13
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 195 292 WSU 46 0 Money 47 146
19:35:34  (Reporting)  Picking 447 Privateer Squadron 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 10
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 195 78 WSU 46 117 Money 47 244
19:35:34  (Reporting)  Picking 406 Janissary Brigade 1805
19:35:34  (Reporting)  On Map 6 Requested 0 In Pool 13
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 195 292 WSU 46 0 Money 47 146
19:35:34  (Reporting)  Picking 406 Janissary Brigade 1805
19:35:34  (Reporting)  On Map 6 Requested 0 In Pool 13
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 195 292 WSU 46 0 Money 47 146
19:35:34  (Reporting)  Picking 406 Janissary Brigade 1805
19:35:34  (Reporting)  On Map 6 Requested 0 In Pool 13
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 195 292 WSU 46 0 Money 47 146
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 25 ms
19:35:34  (Reporting)  AI Process done in  363 ms
19:35:34  (Reporting)  Processing  1000008 Nassau
19:35:34  (Reporting)  Processing  1000009 Brunswick
19:35:34  (Reporting)  Processing  1000010 Hannover
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Hannover AILevel 3 Kind: 1 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:35:34  (Reporting)  _FIT_ Ended AIInitTheaters 226 ms
19:35:34  (Reporting)  Resources Levels Hannover EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 144 Expected 28 Balance 0
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 516 Expected 19 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 99 Expected 19 Balance 0
19:35:34  (Reporting)  Conscripts Availability Plentiful Stock 121 Expected 19 Balance 0
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 199 Expected 14 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
19:35:34  (Reporting)   
19:35:34  (Reporting)  Ended InitAndDumpData Hannover 490 ms
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 3 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  Checking wars, we have 7 underway
19:35:34  (Reporting)  In the war vs 1000001 France WS is -13 for us as viewing faction
19:35:34  (Reporting)  AcceptChance 8 Rolled 12
19:35:34  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  In the war vs 1000042 Haitians WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 199
19:35:34  (Reporting)  Money Level 6 Amount 144
19:35:34  (Reporting)  Conscripts Level 6 Amount 121
19:35:34  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
19:35:34  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
19:35:34  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
19:35:34  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Number of Draw 9
19:35:34  (Reporting)  Picking 565 Fortress Battery 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 121 78 WSU 199 58 Money 144 390
19:35:34  (Reporting)  Picking 562 Hussars Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 121 98 WSU 199 0 Money 144 117
19:35:34  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
19:35:34  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 7
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 101
19:35:34  (Reporting)  Picking 564 Militia Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 78
19:35:34  (Reporting)  Picking 558 Infantry Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 7
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 146
19:35:34  (Reporting)  Picking 562 Hussars Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 121 98 WSU 199 0 Money 144 117
19:35:34  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
19:35:34  (Reporting)  Picking 561 Foot Artillery Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 121 21 WSU 199 46 Money 144 166
19:35:34  (Reporting)  Picking 558 Infantry Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 7
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 121 292 WSU 199 0 Money 144 146
19:35:34  (Reporting)  Picking 565 Fortress Battery 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 121 78 WSU 199 58 Money 144 390
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
19:35:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:35:34  (Reporting)  Ended ManageFleetsComposition 4 ms
19:35:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:35:34  (Reporting)  Ended LockFixedGroups 0 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:35:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:35:34  (Reporting)  Entering Collect Leaders (_COD_)
19:35:34  (Reporting)  Ended Collect Leaders 0 ms
19:35:34  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:35:34  (Reporting)  Ended RemoveWeakInterests 0 ms
19:35:34  (Reporting)  AI Process done in  1637 ms
19:35:34  (Reporting)  Processing  1000011 Hessen
19:35:34  (Reporting)  Processing  1000012 Baden
19:35:34  (Reporting)  Processing  1000013 Bavaria
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Bavaria AILevel 3 Kind: 1 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:35:34  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3022 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
19:35:34  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.40 1.70 Reg Count: 392 > 494
19:35:34  (Reporting)  _FIT_ Ended AIInitTheaters 357 ms
19:35:34  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 311 Expected 32 Balance -1
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 553 Expected 22 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
19:35:34  (Reporting)  Conscripts Availability Average Stock 22 Expected 22 Balance -1
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 313 Expected 16 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 45 Expected 6 Balance 0
19:35:34  (Reporting)   
19:35:34  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
19:35:34  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3022 Overall power (enemies): 0 Ratio: 5.00
19:35:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  118
19:35:34  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:35:34  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Land Theaters Special Regions ***
19:35:34  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Helgoland Island Max Val: Muenchen Naval Gathering: 822 Emden
19:35:34  (Reporting)   
19:35:34  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
19:35:34  (Reporting)   
19:35:34  (Reporting)  Ended InitAndDumpData Bavaria 854 ms
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 3 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  Checking wars, we have 2 underway
19:35:34  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  In the war vs 1000015 Oldenburg WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Proposing to 1000011 Hessen
19:35:34  (Reporting)  Checking 23 Request Supply Right
19:35:34  (Reporting)  Still checking 23 Request Supply Right
19:35:34  (Reporting)  Item is a Various entry, chance -2
19:35:34  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Request Supply Right toward Hessen chance -2
19:35:34  (Reporting)  Proposing to 1000017 Saxony
19:35:34  (Reporting)  Checking 0 Propose State Visit
19:35:34  (Reporting)  Still checking 0 Propose State Visit
19:35:34  (Reporting)  Item is a Various entry, chance 8
19:35:34  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Propose State Visit toward Saxony chance 8
19:35:34  (Reporting)  Proposing to 1000004 Austria
19:35:34  (Reporting)  Checking 50 Degrade Relationship
19:35:34  (Reporting)  Proposing to 1000051 Switzerland
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 313
19:35:34  (Reporting)  Money Level 6 Amount 311
19:35:34  (Reporting)  Conscripts Level 3 Amount 22
19:35:34  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
19:35:34  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
19:35:34  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
19:35:34  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
19:35:34  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 9
19:35:34  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 657 Jaeger Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 5
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 22 292 WSU 313 0 Money 311 146
19:35:34  (Reporting)  Picking 671 Supply Brigade 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 1
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 22 195 WSU 313 0 Money 311 146
19:35:34  (Reporting)  Picking 667 Line Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 6
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 22 292 WSU 313 0 Money 311 117
19:35:34  (Reporting)  Picking 668 Depot Garrison 1805
19:35:34  (Reporting)  On Map 4 Requested 0 In Pool 8
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 22 292 WSU 313 0 Money 311 104
19:35:34  (Reporting)  Picking 655 Infantry Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 10
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 22 292 WSU 313 0 Money 311 146
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
19:35:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:35:34  (Reporting)  Ended ManageFleetsComposition 69 ms
19:35:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:35:34  (Reporting)  Ended LockFixedGroups 0 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  _SSU_ 1016916 4. Depot Garrison 1805, 934 Muenchen, Pow:18, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
19:35:34  (Reporting)  _SSU_ 1016917 1. Invalide Btn, 934 Muenchen, Pow:22, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
19:35:34  (Reporting)  _SSU_ 1016591 Abt. I.Res.Fu.AR. 1, 938 Passau, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  _SSU_ 1016310 9. Horse Artillery Brigade 1805, 938 Passau, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  _SSU_ 1016918 2. Invalide Btn, 932 Regensburg, Pow:23, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
19:35:34  (Reporting)  _SSU_ 1016919 3. Invalide Btn, 909 Wuerzburg, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
19:35:34  (Reporting)  Ended SplitStaticUnits 26 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 3 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  _DCR_ 1016916 4. Depot Garrison 1805, 934 Muenchen, Pow:18, Count: 1(l 0/L 1/S 0) will garrison capital
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 2 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 1 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 66 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Muenchen has been detached from group 1005608 Bayerishe Korps
19:35:34  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016920 Mezzanelli 934 Muenchen toward 1016917 1. Invalide Btn, 934 Muenchen, Pow:22, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Ended Check Leaders 18 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 2 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
19:35:34  (Reporting)  Ended AssignFleetsOperations 0 ms
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  All theaters prepared, AllOwnPowLand: 3022 AllOppPowLand: 0 AllOwnPowNav: 4 AllOppPowNav 0
19:35:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1016916 4. Depot Garrison 1805 (Pow.18)
19:35:34  (Reporting)  1016917 Mezzanelli' Force (Pow.26)
19:35:34  (Reporting)  1016683 Wrede' Force (Pow.25)
19:35:34  (Reporting)  1005608 Bayerishe Korps (Pow.425)
19:35:34  (Reporting)  1016591 Abt. I.Res.Fu.AR. 1 (Pow.2)
19:35:34  (Reporting)  1016310 9. Horse Artillery Brigade 1805 (Pow.4)
19:35:34  (Reporting)  1016918 2. Invalide Btn (Pow.23)
19:35:34  (Reporting)  1016685 6. Bay. Brigade (Pow.100)
19:35:34  (Reporting)  1016919 3. Invalide Btn (Pow.26)
19:35:34  (Reporting)  1016686 5. Bay. Brigade (Pow.94)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 58) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 932 Regensburg Pick 45 has enough garrison (Value: 23) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 818 Mainz Pick 38 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 861 Hannover Pick 27 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Region 852 Bremen Pick 23 SelfVal 101 Need 101  no group candidate found
19:35:34  (Reporting)  Secondary Region 827 Minden Pick 17 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 909 Wuerzburg Pick 24 has enough garrison (Value: 26) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 807 Koeln Pick 8 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 830 Wesel Pick 3 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 6) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 828 Muenster Pick 3 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 95 ms
19:35:34  (Reporting)  Entering Collect Leaders (_COD_)
19:35:34  (Reporting)  Ended Collect Leaders 0 ms
19:35:34  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:35:34  (Reporting)  Ended RemoveWeakInterests 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.40) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016686 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 94  HealthPerc: 96
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016919-3. Invalide Btn Power:26 Health:92% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:34 Threat:0 GoalValue: 100000
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016685 6. Bay. Brigade is doing nothing in Regensburg  Power: 100  HealthPerc: 96
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016918-2. Invalide Btn Power:23 Health:92% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:37 Threat:0 GoalValue: 100000
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1005608 Bayerishe Korps is doing nothing in Muenchen  Power: 425  HealthPerc: 95
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016683 Wrede' Force is doing nothing in Muenchen  Power: 25  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016917-Mezzanelli' Force Power:26 Health:83% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:2 Threat:0 GoalValue: 100000
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016916-4. Depot Garrison 1805 Power:18 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:2 Threat:0 GoalValue: 100000
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:35:34  (Reporting)  Ended PromoteLeaders 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda AutoMerge
19:35:34  (Reporting)  1016686 5. Bay. Brigade will be merged into 1016919 3. Invalide Btn in region Wuerzburg
19:35:34  (Reporting)  1016685 6. Bay. Brigade will be merged into 1016918 2. Invalide Btn in region Regensburg
19:35:34  (Reporting)  1016683 Wrede' Force will be merged into 1016917 Mezzanelli' Force in region Muenchen
19:35:34  (Reporting)  1016917 Wrede' Force will be merged into 1005608 Bayerishe Korps in region Muenchen
19:35:34  (Reporting)  AI Process done in  2733 ms
19:35:34  (Reporting)  Processing  1000014 Wrttemberg
19:35:34  (Reporting)  Processing  1000015 Oldenburg
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Oldenburg AILevel 3 Kind: 1 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:35:34  (Reporting)  _FIT_ Ended AIInitTheaters 223 ms
19:35:34  (Reporting)  Resources Levels Oldenburg EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 458 Expected 25 Balance 0
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 536 Expected 18 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 102 Expected 18 Balance 0
19:35:34  (Reporting)  Conscripts Availability Very High Stock 61 Expected 18 Balance 0
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 139 Expected 12 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
19:35:34  (Reporting)   
19:35:34  (Reporting)  Ended InitAndDumpData Oldenburg 521 ms
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 2 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000015 Oldenburg
19:35:34  (Reporting)  Checking Request Passage Right sent by 1000018 Denmark rels 87
19:35:34  (Reporting)  Item is *not* a peace treaty and AcceptChance is  44 %
19:35:34  (Reporting)  Modified Chance after bias vs nation 44 % rolled 90
19:35:34  (Reporting)  Refused!
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  Checking wars, we have 6 underway
19:35:34  (Reporting)  In the war vs 1000001 France WS is -23 for us as viewing faction
19:35:34  (Reporting)  AcceptChance 50 Rolled 81
19:35:34  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 139
19:35:34  (Reporting)  Money Level 6 Amount 458
19:35:34  (Reporting)  Conscripts Level 6 Amount 61
19:35:34  (Reporting)  _BNU_ Emergency build ON
19:35:34  (Reporting)  Adding 533 Landwehr Brigade 1805 Coeff: 8
19:35:34  (Reporting)  Adding 534 Militia Garrison 1805 Coeff: 16
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 533 Landwehr Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 1
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 61 292 WSU 139 0 Money 458 78
19:35:34  (Reporting)  Picking 534 Militia Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 61 292 WSU 139 0 Money 458 78
19:35:34  (Reporting)  Picking 534 Militia Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 61 292 WSU 139 0 Money 458 78
19:35:34  (Reporting)  Picking 533 Landwehr Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 1
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 61 292 WSU 139 0 Money 458 78
19:35:34  (Reporting)  Picking 534 Militia Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 61 292 WSU 139 0 Money 458 78
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
19:35:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:35:34  (Reporting)  Ended ManageFleetsComposition 4 ms
19:35:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:35:34  (Reporting)  Ended LockFixedGroups 0 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:35:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:35:34  (Reporting)  Entering Collect Leaders (_COD_)
19:35:34  (Reporting)  Ended Collect Leaders 0 ms
19:35:34  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:35:34  (Reporting)  Ended RemoveWeakInterests 0 ms
19:35:34  (Reporting)  AI Process done in  1780 ms
19:35:34  (Reporting)  Processing  1000016 Mecklemburg
19:35:34  (Reporting)  Processing  1000017 Saxony
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Saxony AILevel 3 Kind: 1 Dormant YES Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 312 Expected 34 Balance -1
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 24 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
19:35:34  (Reporting)  Conscripts Availability Plentiful Stock 93 Expected 24 Balance -2
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 336 Expected 17 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 46 Expected 7 Balance 0
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 2 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Proposing to 1000013 Bavaria
19:35:34  (Reporting)  Checking 23 Request Supply Right
19:35:34  (Reporting)  Still checking 23 Request Supply Right
19:35:34  (Reporting)  Item is a Various entry, chance -7
19:35:34  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Supply Right toward Bavaria chance -7
19:35:34  (Reporting)  Proposing to 1000011 Hessen
19:35:34  (Reporting)  Checking 23 Request Supply Right
19:35:34  (Reporting)  Still checking 23 Request Supply Right
19:35:34  (Reporting)  Item is a Various entry, chance 8
19:35:34  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Supply Right toward Hessen chance 8
19:35:34  (Reporting)  Proposing to 1000048 Holy Roman Empire
19:35:34  (Reporting)  Checking 23 Request Supply Right
19:35:34  (Reporting)  Still checking 23 Request Supply Right
19:35:34  (Reporting)  Item is a Various entry, chance -7
19:35:34  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Supply Right toward Holy Roman Empire chance -7
19:35:34  (Reporting)  Proposing to 1000004 Austria
19:35:34  (Reporting)  Checking 43 Forge Casus-Belli
19:35:34  (Reporting)  Still checking 43 Forge Casus-Belli
19:35:34  (Reporting)  Is a CB, chance 0
19:35:34  (Reporting)  _HAD_ Send Treaty Saxony failed sending Forge Casus-Belli toward Austria chance 0
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 336
19:35:34  (Reporting)  Money Level 2 Amount 312
19:35:34  (Reporting)  Conscripts Level 6 Amount 93
19:35:34  (Reporting)  _BNU_ Emergency build ON
19:35:34  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
19:35:34  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 24
19:35:34  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
19:35:34  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 48
19:35:34  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
19:35:34  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
19:35:34  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
19:35:34  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
19:35:34  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 619 Line Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 6
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 93 292 WSU 336 0 Money 312 117
19:35:34  (Reporting)  Picking 607 Landwehr Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 6
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 93 292 WSU 336 0 Money 312 78
19:35:34  (Reporting)  Picking 620 Depot Garrison 1805
19:35:34  (Reporting)  On Map 4 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 93 292 WSU 336 0 Money 312 104
19:35:34  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
19:35:34  (Reporting)  On Map 3 Requested 0 In Pool 3
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 93 292 WSU 336 0 Money 312 146
19:35:34  (Reporting)  Picking 616 Mixed Light Cavalry Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 93 98 WSU 336 0 Money 312 117
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
19:35:34  (Reporting)  AI Process done in  222 ms
19:35:34  (Reporting)  Processing  1000018 Denmark
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Denmark AILevel 3 Kind: 1 Dormant YES Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Resources Levels Denmark EcoBase 62 AtWar: no AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 994 Expected 31 Balance -6
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 567 Expected 22 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
19:35:34  (Reporting)  Conscripts Availability Average Stock 36 Expected 22 Balance -3
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 181 Expected 16 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 243 Expected 6 Balance 0
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 3 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 181
19:35:34  (Reporting)  Money Level 5 Amount 994
19:35:34  (Reporting)  Conscripts Level 4 Amount 36
19:35:34  (Reporting)  _BNU_ Emergency build ON
19:35:34  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 16
19:35:34  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 8
19:35:34  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 40
19:35:34  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
19:35:34  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
19:35:34  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
19:35:34  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
19:35:34  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 48
19:35:34  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
19:35:34  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 7
19:35:34  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 715 Signals Rgt Coeff: 1
19:35:34  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
19:35:34  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
19:35:34  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
19:35:34  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
19:35:34  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 20
19:35:34  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
19:35:34  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
19:35:34  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
19:35:34  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 16
19:35:34  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 12
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 721 Third Rank Squadron 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 10
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 36 202 WSU 181 273 Money 994 410
19:35:34  (Reporting)  Picking 724 Brig Squadron 1805
19:35:34  (Reporting)  On Map 3 Requested 0 In Pool 8
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 36 58 WSU 181 88 Money 994 176
19:35:34  (Reporting)  Picking 724 Brig Squadron 1805
19:35:34  (Reporting)  On Map 3 Requested 0 In Pool 8
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 36 58 WSU 181 88 Money 994 176
19:35:34  (Reporting)  Picking 725 Sloop Squadron 1805
19:35:34  (Reporting)  On Map 2 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 36 39 WSU 181 58 Money 994 146
19:35:34  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 8
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 36 292 WSU 181 0 Money 994 101
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
19:35:34  (Reporting)  AI Process done in  216 ms
19:35:34  (Reporting)  Processing  1000019 Sweden
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Sweden AILevel 3 Kind: 1 Dormant YES Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Resources Levels Sweden EcoBase 72 AtWar: no AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 3369 Expected 36 Balance -7
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 595 Expected 25 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
19:35:34  (Reporting)  Conscripts Availability Plentiful Stock 137 Expected 25 Balance -5
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 703 Expected 18 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 374 Expected 7 Balance 0
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 3 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 703
19:35:34  (Reporting)  Money Level 6 Amount 3369
19:35:34  (Reporting)  Conscripts Level 6 Amount 137
19:35:34  (Reporting)  _BNU_ Emergency build ON
19:35:34  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 16
19:35:34  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
19:35:34  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
19:35:34  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
19:35:34  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 24
19:35:34  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
19:35:34  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
19:35:34  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 45
19:35:34  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 40
19:35:34  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
19:35:34  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 755 Signals Rgt Coeff: 1
19:35:34  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
19:35:34  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
19:35:34  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
19:35:34  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
19:35:34  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
19:35:34  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
19:35:34  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 18
19:35:34  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
19:35:34  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
19:35:34  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
19:35:34  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
19:35:34  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
19:35:34  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
19:35:34  (Reporting)  On Map 2 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 703 0 Money 3369 101
19:35:34  (Reporting)  Picking 746 Line Garrison 1805
19:35:34  (Reporting)  On Map 7 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 703 0 Money 3369 117
19:35:34  (Reporting)  Picking 747 Depot Garrison 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 8
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 703 0 Money 3369 104
19:35:34  (Reporting)  Picking 765 Brig Squadron 1805
19:35:34  (Reporting)  On Map 2 Requested 0 In Pool 9
19:35:34  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
19:35:34  (Reporting)  Picking 736 Militia Brigade 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 3
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 137 350 WSU 703 88 Money 3369 254
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 1 10 ms
19:35:34  (Reporting)  AI Process done in  187 ms
19:35:34  (Reporting)  Processing  1000020 Tuscany
19:35:34  (Reporting)  Processing  1000021 Papacy
19:35:34  (Reporting)  Processing  1000022 Kingdom of Sicily
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 3 Kind: 1 Dormant YES Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 401 Expected 38 Balance -1
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 528 Expected 26 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
19:35:34  (Reporting)  Conscripts Availability Average Stock 23 Expected 26 Balance -1
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 163 Expected 19 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 74 Expected 8 Balance 0
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 2 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 163
19:35:34  (Reporting)  Money Level 3 Amount 401
19:35:34  (Reporting)  Conscripts Level 3 Amount 23
19:35:34  (Reporting)  _BNU_ Emergency build ON
19:35:34  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
19:35:34  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
19:35:34  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 72
19:35:34  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
19:35:34  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
19:35:34  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
19:35:34  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 16
19:35:34  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 6
19:35:34  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
19:35:34  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
19:35:34  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
19:35:34  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
19:35:34  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
19:35:34  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
19:35:34  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
19:35:34  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 863 Infantry Brigade 1805
19:35:34  (Reporting)  On Map 2 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 23 292 WSU 163 0 Money 401 146
19:35:34  (Reporting)  Picking 881 Frigate Squadron 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 23 107 WSU 163 172 Money 401 280
19:35:34  (Reporting)  Picking 886 Merchantman Squadron 1805
19:35:34  (Reporting)  On Map 2 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 23 26 WSU 163 13 Money 401 104
19:35:34  (Reporting)  Picking 863 Infantry Brigade 1805
19:35:34  (Reporting)  On Map 2 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 23 292 WSU 163 0 Money 401 146
19:35:34  (Reporting)  Picking 870 Line Garrison 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 6
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 23 292 WSU 163 0 Money 401 117
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
19:35:34  (Reporting)  AI Process done in  96 ms
19:35:34  (Reporting)  Processing  1000023 Kingdom of Piedmont
19:35:34  (Reporting)  Processing  1000024 Portugal
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Portugal AILevel 3 Kind: 1 Dormant YES Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Resources Levels Portugal EcoBase 74 AtWar: no AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 1628 Expected 37 Balance -7
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 553 Expected 26 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
19:35:34  (Reporting)  Conscripts Availability Plentiful Stock 186 Expected 26 Balance -5
19:35:34  (Reporting)  War supplies Availability Low Stock 9 Expected 18 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 198 Expected 7 Balance 0
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 3 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 9
19:35:34  (Reporting)  Money Level 6 Amount 1628
19:35:34  (Reporting)  Conscripts Level 6 Amount 186
19:35:34  (Reporting)  _BNU_ Emergency build ON
19:35:34  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
19:35:34  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
19:35:34  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
19:35:34  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
19:35:34  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
19:35:34  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
19:35:34  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
19:35:34  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
19:35:34  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
19:35:34  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
19:35:34  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
19:35:34  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 20
19:35:34  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
19:35:34  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
19:35:34  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 12
19:35:34  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
19:35:34  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
19:35:34  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 14
19:35:34  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 2
19:35:34  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 3
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 972 Militia Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 186 292 WSU 9 0 Money 1628 78
19:35:34  (Reporting)  Picking 971 Depot Garrison 1805
19:35:34  (Reporting)  On Map 2 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 186 292 WSU 9 0 Money 1628 104
19:35:34  (Reporting)  Picking 972 Militia Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 186 292 WSU 9 0 Money 1628 78
19:35:34  (Reporting)  Picking 971 Depot Garrison 1805
19:35:34  (Reporting)  On Map 2 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 186 292 WSU 9 0 Money 1628 104
19:35:34  (Reporting)  Picking 972 Militia Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 186 292 WSU 9 0 Money 1628 78
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
19:35:34  (Reporting)  AI Process done in  158 ms
19:35:34  (Reporting)  Processing  1000025 Wallachia
19:35:34  (Reporting)  Processing  1000026 Moldavia
19:35:34  (Reporting)  Processing  1000027 Morocco
19:35:34  (Reporting)  Processing  1000028 Algeria
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Algeria AILevel 3 Kind: 1 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:35:34  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 204 OppPow Land: 127 OwnPow Nav : 405 OppPow Nav : 461
19:35:34  (Reporting)  Ratio Land/LandCore: 1.37 1.61 Ratio Nav/NavCore: 0.75 5.00 Reg Count: 157 > 189
19:35:34  (Reporting)  _FIT_ Ended AIInitTheaters 677 ms
19:35:34  (Reporting)  Resources Levels Algeria EcoBase 60 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 542 Expected 30 Balance 0
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 21 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 21 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 21 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 21 Balance 0
19:35:34  (Reporting)  Conscripts Availability Plentiful Stock 432 Expected 21 Balance 0
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 150 Expected 15 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 74 Expected 6 Balance 0
19:35:34  (Reporting)   
19:35:34  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 4321
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
19:35:34  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 204 Overall power (enemies): 127 Ratio: 1.37
19:35:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  835
19:35:34  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 405 Overall power (enemies): 461 Nav Ratio: 0.75
19:35:34  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 405 Overall power (enemies): 461 Nav Ratio: 0.75
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Land Theaters Special Regions ***
19:35:34  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3740 Oran Max pick: Oran Max need: Mers El Kebir Max Val: Oran Naval Gathering: 3740 Oran
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  Ended InitAndDumpData Algeria 971 ms
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 3 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000028 Algeria
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  Checking wars, we have 1 underway
19:35:34  (Reporting)  In the war vs 1000006 Spain WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 150
19:35:34  (Reporting)  Money Level 6 Amount 542
19:35:34  (Reporting)  Conscripts Level 6 Amount 432
19:35:34  (Reporting)  Adding 1035 Levy Infantry Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 1036 Levy Cavalry Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 1037 Beduin Cavalry Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 1038 Levy Garrison 1805 Coeff: 4
19:35:34  (Reporting)  Adding 1039 Fortress Battery 1805 Coeff: 5
19:35:34  (Reporting)  Adding 1040 Coastal Battery 1805 Coeff: 5
19:35:34  (Reporting)  Adding 1042 Sloop Squadron 1805 Coeff: 6
19:35:34  (Reporting)  Adding 1043 Privateer Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 1035 Levy Infantry Brigade 1805
19:35:34  (Reporting)  On Map 3 Requested 0 In Pool 5
19:35:34  (Reporting)  _BNU Buying Unit Levy Infantry Brigade 1805 Family ID Militia Area Recruitment Area: Algeria
19:35:34  (Reporting)  Picking 1036 Levy Cavalry Brigade 1805
19:35:34  (Reporting)  On Map 3 Requested 0 In Pool 3
19:35:34  (Reporting)  _BNU Buying Unit Levy Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Algeria
19:35:34  (Reporting)  Picking 1040 Coastal Battery 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 5
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 432 468 WSU 150 58 Money 542 653
19:35:34  (Reporting)  Picking 1036 Levy Cavalry Brigade 1805
19:35:34  (Reporting)  On Map 3 Requested 1 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 432 488 WSU 150 0 Money 542 380
19:35:34  (Reporting)  Picking 1043 Privateer Squadron 1805
19:35:34  (Reporting)  On Map 2 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 432 468 WSU 150 117 Money 542 507
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 2 6 ms
19:35:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:35:34  (Reporting)  _MFC_ Merging 1009047 Algerian Corsairs into 1009028 Algerian Fleet
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1009028 Algerian Fleet
19:35:34  (Reporting)  Ended ManageFleetsComposition 42 ms
19:35:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:35:34  (Reporting)  _LFG_ 1011940 Garnison d'Oran, 3740 Oran, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011948 Garnison de Constantine, 3768 Constantine, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011928 Garnison d'Alger, 3757 Alger, Pow:223, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011944 Garnison d'Annaba, 3773 Annaba, Pow:16, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  Ended LockFixedGroups 0 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 0 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 1 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  _GAO_ Step 1 1006476 Arme d'Oran, 3740 Oran, Pow:27, Count: 3(l 1/L 2/S 0) is garrisoning region 3740 Oran SelfVal 846
19:35:34  (Reporting)  Agenda: Garrison, Value: 10000, Region: 3740 Oran
19:35:34  (Reporting)  _GAO_ Step 1 1006483 Arme de Constantine, 3768 Constantine, Pow:37, Count: 3(l 1/L 2/S 0) is garrisoning region 3768 Constantine SelfVal 281
19:35:34  (Reporting)  Agenda: Garrison, Value: 9132, Region: 3768 Constantine
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 30 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  Ended Check Leaders 0 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 16 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 352 North Africa
19:35:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
19:35:34  (Reporting)  _NVS_ : Nav Supp 1009028 Algerian Fleet chance: 0 failed.
19:35:34  (Reporting)  Ended AssignFleetsOperations 47 ms
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  1006476 Arme d'Oran, 3740 Oran, Pow:27, Count: 3(l 1/L 2/S 0) Agenda: Keep Position, Value: 5336, Region: 3740 Oran
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Ended ReinforceFront 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  All theaters prepared, AllOwnPowLand: 204 AllOppPowLand: 127 AllOwnPowNav: 405 AllOppPowNav 461
19:35:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 8 Enemy armies: 4 Land Ratio: 1.37 Land Core Ratio: 1.61  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1006476 Arme d'Oran (Pow.27)
19:35:34  (Reporting)  1006483 Arme de Constantine (Pow.37)
19:35:34  (Reporting)  1006466 Arme d'Alger (Pow.68)
19:35:34  (Reporting)  1006460 Dey d'Alger (Pow.23)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Secondary Region 3740 Oran Pick 100 has enough garrison (Value: 72) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3768 Constantine Pick 12 has enough garrison (Value: 55) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3757 Alger Pick 26 has enough garrison (Value: 223) - evaluation skipped
19:35:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 60 ms
19:35:34  (Reporting)  Entering Collect Leaders (_COD_)
19:35:34  (Reporting)  Ended Collect Leaders 0 ms
19:35:34  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:35:34  (Reporting)  Ended RemoveWeakInterests 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ############ Starting ApplyAgenda:  Algeria  ############
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_North_Africa (Ext:1.37 - Core:1.61 - Nav:0.75) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  1006460 Dey d'Alger is doing nothing in Alger  Power: 23  HealthPerc: 94
19:35:34  (Reporting)   
19:35:34  (Reporting)  1006466 Arme d'Alger is doing nothing in Alger  Power: 68  HealthPerc: 96
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016921 Algerian Detachment is doing nothing in Alger  Power: 44  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016922 Algerian Detachment is doing nothing in Alger  Power: 44  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1009028 Algerian Fleet is doing nothing in Alger  Power: 304  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1006483 Arme de Constantine, 3768 Constantine, Pow:37, Count: 3(l 1/L 2/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9132, Region: 3768 Constantine
19:35:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9132, Region: 3768 Constantine
19:35:34  (Reporting)  1006483-Arme de Constantine Power:37 Health:97% Constantine>Constantine Mission:Garrison Fitness:65% Need:5 Threat:0 GoalValue: 9132
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1006476 Arme d'Oran, 3740 Oran, Pow:27, Count: 3(l 1/L 2/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10000, Region: 3740 Oran
19:35:34  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5336, Region: 3740 Oran
19:35:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10000, Region: 3740 Oran
19:35:34  (Reporting)  1006476-Arme d'Oran Power:27 Health:94% Oran>Oran Mission:Garrison Fitness:40% Need:66 Threat:82 GoalValue: 10000
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:35:34  (Reporting)  Ended PromoteLeaders 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda AutoMerge
19:35:34  (Reporting)  1006460 Dey d'Alger will be merged into 1006466 Arme d'Alger in region Alger
19:35:34  (Reporting)  AI Process done in  2590 ms
19:35:34  (Reporting)  Processing  1000029 Tunisia
19:35:34  (Reporting)  Processing  1000030 Tripolitania
19:35:34  (Reporting)  Processing  1000031 Cyrenaica
19:35:34  (Reporting)  Processing  1000032 Egypt
19:35:34  (Reporting)  Processing  1000033 Persia
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Persia AILevel 3 Kind: 1 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:35:34  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1338 OppPow Land: 451 OwnPow Nav : 0 OppPow Nav : 705
19:35:34  (Reporting)  Ratio Land/LandCore: 2.52 1.10 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
19:35:34  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1338 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:35:34  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
19:35:34  (Reporting)  _FIT_ Ended AIInitTheaters 242 ms
19:35:34  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 138 Expected 33 Balance -1
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
19:35:34  (Reporting)  Conscripts Availability Plentiful Stock 209 Expected 23 Balance -1
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 264 Expected 16 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability High Stock 12 Expected 7 Balance 0
19:35:34  (Reporting)   
19:35:34  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1309
19:35:34  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
19:35:34  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1338 Overall power (enemies): 451 Ratio: 2.52
19:35:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  117
19:35:34  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 705 Nav Ratio: 0.20
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
19:35:34  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1338 Overall power (enemies): 0 Ratio: 5.00
19:35:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:35:34  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:35:34  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 705 Nav Ratio: 0.20
19:35:34  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Land Theaters Special Regions ***
19:35:34  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
19:35:34  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
19:35:34  (Reporting)   
19:35:34  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
19:35:34  (Reporting)   
19:35:34  (Reporting)  Ended InitAndDumpData Persia 569 ms
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 3 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  Checking wars, we have 2 underway
19:35:34  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Proposing to 1000034 Azeria
19:35:34  (Reporting)  Checking 0 Propose State Visit
19:35:34  (Reporting)  Proposing to 1000037 Armenia
19:35:34  (Reporting)  Proposing to 1000034 Azeria
19:35:34  (Reporting)  Checking 0 Propose State Visit
19:35:34  (Reporting)  Proposing to 1000037 Armenia
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 264
19:35:34  (Reporting)  Money Level 6 Amount 138
19:35:34  (Reporting)  Conscripts Level 6 Amount 209
19:35:34  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
19:35:34  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
19:35:34  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
19:35:34  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
19:35:34  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
19:35:34  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
19:35:34  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
19:35:34  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
19:35:34  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 1100 Horse Artillery Brigade 1805
19:35:34  (Reporting)  On Map 2 Requested 0 In Pool 3
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 209 21 WSU 264 39 Money 138 166
19:35:34  (Reporting)  Picking 1098 Infantry Brigade 1805
19:35:34  (Reporting)  On Map 4 Requested 0 In Pool 6
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 209 292 WSU 264 0 Money 138 146
19:35:34  (Reporting)  Picking 1112 Levy Garrison 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 209 292 WSU 264 0 Money 138 78
19:35:34  (Reporting)  Picking 1105 Suvarileri Brigade 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 7
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 209 98 WSU 264 0 Money 138 117
19:35:34  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
19:35:34  (Reporting)  Picking 1112 Levy Garrison 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 9
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 209 292 WSU 264 0 Money 138 78
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
19:35:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:35:34  (Reporting)  Ended ManageFleetsComposition 22 ms
19:35:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:35:34  (Reporting)  _LFG_ 1012030 Garnison de Tabriz, 3887 Persis, Pow:220, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  Ended LockFixedGroups 0 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 0 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  _SPG_ Large Force Segment 1016923 Persian Detachment, 2385 Tabriz, Pow:42, Count: 2(l 0/L 2/S 0) created
19:35:34  (Reporting)  Ended SplitGroups 10 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  _GAO_ Step 1 1015240 III. Persian Detachment, 2385 Tabriz, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 454
19:35:34  (Reporting)  Agenda: Garrison, Value: 14755, Region: 2385 Tabriz
19:35:34  (Reporting)  _GAO_ Step 1 1016923 Persian Detachment, 2385 Tabriz, Pow:42, Count: 2(l 0/L 2/S 0) is garrisoning region 2385 Tabriz SelfVal 454
19:35:34  (Reporting)  Agenda: Garrison, Value: 11350, Region: 2385 Tabriz
19:35:34  (Reporting)  Ended GarrisonObjectives 1 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 17 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  Ended Check Leaders 0 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 23 ms
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Ended ReinforceFront 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 0 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 23 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 0 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  Ended Check Leaders 0 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 0 ms
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  All theaters prepared, AllOwnPowLand: 2676 AllOppPowLand: 451 AllOwnPowNav: 0 AllOppPowNav 705
19:35:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 21 Enemy armies: 4 Land Ratio: 2.52 Land Core Ratio: 1.10  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1016195 12. Levy Infantry Brigade 1805 (Pow.7)
19:35:34  (Reporting)  1015839 14. Horse Artillery Brigade 1805 (Pow.25)
19:35:34  (Reporting)  1014720 7. Suvarileri Brigade 1805 (Pow.26)
19:35:34  (Reporting)  1015113 13. Horse Artillery Brigade 1805 (Pow.42)
19:35:34  (Reporting)  1016925 Persian Detachment (Pow.21)
19:35:34  (Reporting)  1016924 Persian Detachment (Pow.21)
19:35:34  (Reporting)  1014881 Kurdistan Timar (Pow.22)
19:35:34  (Reporting)  1014600 2. Nizam Brigade (Pow.23)
19:35:34  (Reporting)  1014599 2. Yeni-Ceri Brigade (Pow.26)
19:35:34  (Reporting)  1015244 6. Timar Brigade (Pow.28)
19:35:34  (Reporting)  1015696 4. Timar Brigade (Pow.29)
19:35:34  (Reporting)  1014880 5. Timar Brigade (Pow.30)
19:35:34  (Reporting)  1014882 I. Persian Detachment (Pow.42)
19:35:34  (Reporting)  1006673 II. Persian Detachment (Pow.62)
19:35:34  (Reporting)  1006650 Shah (Pow.161)
19:35:34  (Reporting)  1015240 3. Yeni-Ceri Brigade (Pow.25)
19:35:34  (Reporting)  1015239 11. Timar Brigade (Pow.34)
19:35:34  (Reporting)  1014877 10. Timar Brigade (Pow.34)
19:35:34  (Reporting)  1014879 8. Timar Brigade (Pow.35)
19:35:34  (Reporting)  1014878 9. Timar Brigade (Pow.36)
19:35:34  (Reporting)  1016923 III. Persian Detachment (Pow.42)
19:35:34  (Reporting)  1014177 Caucasus Army (Pow.108)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 220) - evaluation skipped
19:35:34  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 67) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3680 Erevan Pick 16 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3886 Azerbaidjan Pick 19 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Region 3664 Tiflis Pick 2 SelfVal 13 Need 219  no group candidate found
19:35:34  (Reporting)  Region 3644 Kutaisi Pick 2 SelfVal 12 Need 101  no group candidate found
19:35:34  (Reporting)  Region 3627 Sochi Pick 3 SelfVal 17 Need 101  no group candidate found
19:35:34  (Reporting)  Region 3630 Sukhumi Pick 2 SelfVal 13 Need 101  no group candidate found
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 21 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1016195 12. Levy Infantry Brigade 1805 (Pow.7)
19:35:34  (Reporting)  1015839 14. Horse Artillery Brigade 1805 (Pow.25)
19:35:34  (Reporting)  1014720 7. Suvarileri Brigade 1805 (Pow.26)
19:35:34  (Reporting)  1015113 13. Horse Artillery Brigade 1805 (Pow.42)
19:35:34  (Reporting)  1014881 Kurdistan Timar (Pow.22)
19:35:34  (Reporting)  1014600 2. Nizam Brigade (Pow.23)
19:35:34  (Reporting)  1014599 2. Yeni-Ceri Brigade (Pow.26)
19:35:34  (Reporting)  1015244 6. Timar Brigade (Pow.28)
19:35:34  (Reporting)  1015696 4. Timar Brigade (Pow.29)
19:35:34  (Reporting)  1014880 5. Timar Brigade (Pow.30)
19:35:34  (Reporting)  1014882 I. Persian Detachment (Pow.42)
19:35:34  (Reporting)  1006673 II. Persian Detachment (Pow.62)
19:35:34  (Reporting)  1006650 Shah (Pow.161)
19:35:34  (Reporting)  1015240 3. Yeni-Ceri Brigade (Pow.25)
19:35:34  (Reporting)  1015239 11. Timar Brigade (Pow.34)
19:35:34  (Reporting)  1014877 10. Timar Brigade (Pow.34)
19:35:34  (Reporting)  1014879 8. Timar Brigade (Pow.35)
19:35:34  (Reporting)  1014878 9. Timar Brigade (Pow.36)
19:35:34  (Reporting)  1016923 III. Persian Detachment (Pow.42)
19:35:34  (Reporting)  1014177 Caucasus Army (Pow.108)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 220) - evaluation skipped
19:35:34  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 67) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3886 Azerbaidjan Pick 19 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 198 ms
19:35:34  (Reporting)  Entering Collect Leaders (_COD_)
19:35:34  (Reporting)  Ended Collect Leaders 0 ms
19:35:34  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:35:34  (Reporting)  Ended RemoveWeakInterests 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Caucasus (Ext:2.52 - Core:1.10 - Nav:0.20) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  _GTG_ 1015240 3. Yeni-Ceri Brigade, 2385 Tabriz, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1016923 III. Persian Detachment
19:35:34  (Reporting)  Ended GatherGarrisons 4 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014177 Caucasus Army is doing nothing in Tabriz  Power: 108  HealthPerc: 98
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014878 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014879 8. Timar Brigade is doing nothing in Tabriz  Power: 35  HealthPerc: 88
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014877 10. Timar Brigade is doing nothing in Tabriz  Power: 34  HealthPerc: 94
19:35:34  (Reporting)   
19:35:34  (Reporting)  1015239 11. Timar Brigade is doing nothing in Tabriz  Power: 34  HealthPerc: 94
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1015240 III. Persian Detachment, 2385 Tabriz, Pow:67, Count: 3(l 0/L 3/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14755, Region: 2385 Tabriz
19:35:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14755, Region: 2385 Tabriz
19:35:34  (Reporting)  1015240-III. Persian Detachment Power:67 Health:94% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 14755
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  1006650 Shah is doing nothing in Persis  Power: 161  HealthPerc: 98
19:35:34  (Reporting)   
19:35:34  (Reporting)  1006673 II. Persian Detachment is doing nothing in Persis  Power: 62  HealthPerc: 97
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014882 I. Persian Detachment is doing nothing in Persis  Power: 42  HealthPerc: 88
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014880 5. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1015696 4. Timar Brigade is doing nothing in Persis  Power: 29  HealthPerc: 94
19:35:34  (Reporting)   
19:35:34  (Reporting)  1015244 6. Timar Brigade is doing nothing in Persis  Power: 28  HealthPerc: 94
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014599 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014600 2. Nizam Brigade is doing nothing in Persis  Power: 23  HealthPerc: 92
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014881 Kurdistan Timar is doing nothing in Persis  Power: 22  HealthPerc: 96
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1015113 13. Horse Artillery Brigade 1805 is doing nothing in Persis  Power: 42  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014720 7. Suvarileri Brigade 1805 is doing nothing in Persis  Power: 26  HealthPerc: 94
19:35:34  (Reporting)   
19:35:34  (Reporting)  1015839 14. Horse Artillery Brigade 1805 is doing nothing in Persis  Power: 25  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016195 12. Levy Infantry Brigade 1805 is doing nothing in Persis  Power: 7  HealthPerc: 100
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:35:34  (Reporting)  Ended PromoteLeaders 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda AutoMerge
19:35:34  (Reporting)  AI Process done in  2672 ms
19:35:34  (Reporting)  Processing  1000034 Azeria
19:35:34  (Reporting)  Processing  1000035 Inguchia
19:35:34  (Reporting)  Processing  1000036 Caucasus Tribes
19:35:34  (Reporting)  Processing  1000037 Armenia
19:35:34  (Reporting)  Processing  1000038 Georgia
19:35:34  (Reporting)  Processing  1000039 Chechenia
19:35:34  (Reporting)  Processing  1000040 Kuban
19:35:34  (Reporting)  Processing  1000041 United States of America
19:35:34  (Reporting)  Processing  1000042 Haitians
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Haitians AILevel 3 Kind: 1 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:35:34  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 1 OppPow Land: 465 OwnPow Nav : 0 OppPow Nav : 1460
19:35:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
19:35:34  (Reporting)  _FIT_ Ended AIInitTheaters 221 ms
19:35:34  (Reporting)  Resources Levels Haitians EcoBase 52 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 430 Expected 26 Balance 0
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 18 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
19:35:34  (Reporting)  Conscripts Availability Very High Stock 49 Expected 18 Balance 0
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 135 Expected 13 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
19:35:34  (Reporting)   
19:35:34  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1900
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
19:35:34  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 1 Overall power (enemies): 465 Ratio: 0.20
19:35:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
19:35:34  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 1460 Nav Ratio: 0.20
19:35:34  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 1460 Nav Ratio: 0.20
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Land Theaters Special Regions ***
19:35:34  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3904 Saint Domingue Max pick: Saint Domingue Max need: Jamaica Max Val: Saint Domingue Naval Gathering: 3904 Saint Domingue
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  Ended InitAndDumpData Haitians 489 ms
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 2 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000042 Haitians
19:35:34  (Reporting)  Sending proposal: *we can*
19:35:34  (Reporting)  Checking wars, we have 2 underway
19:35:34  (Reporting)  In the war vs 1000002 Great Britain WS is -10 for us as viewing faction
19:35:34  (Reporting)  AcceptChance 40 Rolled 71
19:35:34  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 135
19:35:34  (Reporting)  Money Level 6 Amount 430
19:35:34  (Reporting)  Conscripts Level 6 Amount 49
19:35:34  (Reporting)  _BNU_ Emergency build ON
19:35:34  (Reporting)  Adding 1194 Infantry Brigade 1805 Coeff: 16
19:35:34  (Reporting)  Adding 1195 Levy Brigade 1805 Coeff: 32
19:35:34  (Reporting)  Adding 1196 Maroons Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 1197 Militia Garrison 1805 Coeff: 16
19:35:34  (Reporting)  Adding 1198 Fortress Battery 1805 Coeff: 1
19:35:34  (Reporting)  Adding 1199 Coastal Battery 1805 Coeff: 1
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 1198 Fortress Battery 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 1
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 49 78 WSU 135 58 Money 430 390
19:35:34  (Reporting)  Picking 1194 Infantry Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 49 292 WSU 135 0 Money 430 146
19:35:34  (Reporting)  Picking 1195 Levy Brigade 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 49 292 WSU 135 0 Money 430 78
19:35:34  (Reporting)  Picking 1195 Levy Brigade 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 49 292 WSU 135 0 Money 430 78
19:35:34  (Reporting)  Picking 1195 Levy Brigade 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 4
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 49 292 WSU 135 0 Money 430 78
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
19:35:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:35:34  (Reporting)  Ended ManageFleetsComposition 6 ms
19:35:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:35:34  (Reporting)  _LFG_ 1016691 I. Haitian War Party, 3904 Saint Domingue, Pow:203, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  Ended LockFixedGroups 0 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  _SSU_ 1016833 1. Levy Brigade 1805, 3904 Saint Domingue, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 0 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 0 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 2 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1016199 Henri Christophe selected
19:35:34  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016199 Henri Christophe 3904 Saint Domingue toward 1016691 I. Haitian War Party, 3904 Saint Domingue, Pow:203, Count: 3(l 0/L 1/S 2)
19:35:34  (Reporting)  Ended Check Leaders 4 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Ended ReinforceFront 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  All theaters prepared, AllOwnPowLand: 1 AllOppPowLand: 465 AllOwnPowNav: 0 AllOppPowNav 1460
19:35:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 2 Enemy armies: 6 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1016833 1. Levy Brigade 1805 (Pow.0)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 3904 Saint Domingue Pick 100 has enough garrison (Value: 203) - evaluation skipped
19:35:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 60 ms
19:35:34  (Reporting)  Entering Collect Leaders (_COD_)
19:35:34  (Reporting)  Ended Collect Leaders 0 ms
19:35:34  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:35:34  (Reporting)  Ended RemoveWeakInterests 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ############ Starting ApplyAgenda:  Haitians  ############
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:35:34  (Reporting)  Ended PromoteLeaders 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda AutoMerge
19:35:34  (Reporting)  AI Process done in  2044 ms
19:35:34  (Reporting)  Processing  1000043 Maharattas
19:35:34  (Reporting)  Processing  1000044 Kingdom of Holland
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 3 Kind: 1 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:35:34  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 2301 OppPow Land: 0 OwnPow Nav : 99 OppPow Nav : 174
19:35:34  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.48 5.00 Reg Count: 59 > 91
19:35:34  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 144 OppPow Land: 465 OwnPow Nav : 20 OppPow Nav : 1460
19:35:34  (Reporting)  Ratio Land/LandCore: 0.26 0.36 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
19:35:34  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 388 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 162
19:35:34  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.35 0.88 Reg Count: 3 > 6
19:35:34  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 214 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
19:35:34  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
19:35:34  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 46 OppPow Nav : 0
19:35:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
19:35:34  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1700 OppPow Land: 2358 OwnPow Nav : 1773 OppPow Nav : 7022
19:35:34  (Reporting)  Ratio Land/LandCore: 0.61 0.20 Ratio Nav/NavCore: 0.21 0.20 Reg Count: 199 > 506
19:35:34  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 37 OppPow Nav : 598
19:35:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 2.25 Reg Count: 2 > 15
19:35:34  (Reporting)  _FIT_ Ended AIInitTheaters 378 ms
19:35:34  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 1070 Expected 48 Balance -4
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 581 Expected 33 Balance 0
19:35:34  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
19:35:34  (Reporting)  Conscripts Availability Very High Stock 92 Expected 33 Balance -2
19:35:34  (Reporting)  War supplies Availability Average Stock 20 Expected 24 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 45 Expected 10 Balance 0
19:35:34  (Reporting)    1014350 Castor Sq. Agenda Kept Agenda: Naval Docking, Value: 729, Region: 775 Antwerpen EndTurn 2653
19:35:34  (Reporting)   
19:35:34  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1400
19:35:34  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
19:35:34  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
19:35:34  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
19:35:34  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
19:35:34  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
19:35:34  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
19:35:34  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 144 Overall power (enemies): 465 Ratio: 0.26
19:35:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  291
19:35:34  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 20 Overall power (enemies): 1460 Nav Ratio: 0.20
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
19:35:34  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 2301 Overall power (enemies): 0 Ratio: 5.00
19:35:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:35:34  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 99 Overall power (enemies): 174 Nav Ratio: 0.48
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
19:35:34  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 388 Overall power (enemies): 9 Ratio: 5.00
19:35:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7
19:35:34  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 162 Nav Ratio: 0.35
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
19:35:34  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 214 Overall power (enemies): 0 Ratio: 5.00
19:35:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:35:34  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
19:35:34  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 37 Overall power (enemies): 598 Nav Ratio: 0.20
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
19:35:34  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 1773 Overall power (enemies): 7022 Nav Ratio: 0.21
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
19:35:34  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
19:35:34  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 20 Overall power (enemies): 1460 Nav Ratio: 0.20
19:35:34  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 99 Overall power (enemies): 174 Nav Ratio: 0.48
19:35:34  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 162 Nav Ratio: 0.35
19:35:34  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
19:35:34  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 37 Overall power (enemies): 598 Nav Ratio: 0.20
19:35:34  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 1773 Overall power (enemies): 7022 Nav Ratio: 0.21
19:35:34  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Land Theaters Special Regions ***
19:35:34  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Winward Islands Max need: Jamaica Max Val: Winward Islands Naval Gathering: 3906 Winward Islands
19:35:34  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 775 Antwerpen
19:35:34  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
19:35:34  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
19:35:34  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
19:35:34  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
19:35:34  (Reporting)   
19:35:34  (Reporting)  Ended InitAndDumpData Kingdom of Holland 765 ms
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 4 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
19:35:34  (Reporting)  Sending proposal: we can't
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 20
19:35:34  (Reporting)  Money Level 6 Amount 1070
19:35:34  (Reporting)  Conscripts Level 3 Amount 92
19:35:34  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
19:35:34  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
19:35:34  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
19:35:34  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
19:35:34  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
19:35:34  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
19:35:34  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 4
19:35:34  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
19:35:34  (Reporting)  Adding 476 Field Hospital Coeff: 1
19:35:34  (Reporting)  Adding 477 Signals Rgt Coeff: 1
19:35:34  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
19:35:34  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
19:35:34  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
19:35:34  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
19:35:34  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
19:35:34  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 6
19:35:34  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
19:35:34  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
19:35:34  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
19:35:34  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
19:35:34  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 483 Third Rank Squadron 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 12
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 92 202 WSU 20 273 Money 1070 410
19:35:34  (Reporting)  Picking 478 Pioneer Rgt
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 1
19:35:34  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Recruitment Area: Dutch
19:35:34  (Reporting)  Picking 483 Third Rank Squadron 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 12
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 92 228 WSU 20 273 Money 1070 491
19:35:34  (Reporting)  Picking 489 Troop Transport Squadron 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 5
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 92 98 WSU 20 91 Money 1070 458
19:35:34  (Reporting)  Picking 482 Second Rank Squadron 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 5
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 92 280 WSU 20 351 Money 1070 617
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
19:35:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1014346 Prints Maurits Sq.
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1008674 Rhein Fleet
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1008636 Oost-Indisch Eskader
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1008615 Texel Eskader
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1014347 Dogger Bank Sq.
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1013896 Vlaams Sq.
19:35:34  (Reporting)  Ended ManageFleetsComposition 66 ms
19:35:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:35:34  (Reporting)  _LFG_ 1011412 Garnison de Batavia, 3921 East Indies, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011404 Garnison du Cap, 3913 Kaapstad, Pow:34, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1008700 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011363 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011352 Garnison de Flessingue, 784 Vlissingen, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011320 Garnison de Breda, 781 Breda, Pow:113, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011390 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011379 Garnison de la Haye, 787 Den Haag, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011336 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011397 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1008689 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1008683 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  Ended LockFixedGroups 0 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  _SSU_ 1015498 1e Kust Artillerie Bataljon, 789 Amsterdam, Pow:23, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 1 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 0 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 2 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1014502 Willem Otto Bloys van Treslong selected
19:35:34  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
19:35:34  (Reporting)  Ended Check Leaders 87 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:35:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
19:35:34  (Reporting)  Ended AssignFleetsOperations 1 ms
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Ended ReinforceFront 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 1 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 1 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 11 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 0 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:35:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
19:35:34  (Reporting)  _AFA_ 1013474 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:35:34  (Reporting)  _AFA_ 1014496 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:35:34  (Reporting)  _AFA_ 1015503 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:35:34  (Reporting)  _AFA_ 1008674 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2305, Region: 749 Brugge
19:35:34  (Reporting)  _AFA_ 1015844 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:35:34  (Reporting)  _AFA_ 1016838 5e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:35:34  (Reporting)  _NVS_ : Nav Supp 1014346 Prints Maurits Sq. chance: 0 failed.
19:35:34  (Reporting)  Ended AssignFleetsOperations 45 ms
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 0 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 1 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 1 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  Ended Check Leaders 0 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 0 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:35:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
19:35:34  (Reporting)  Ended AssignFleetsOperations 1 ms
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 1 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 1 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 1 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  Ended Check Leaders 0 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 0 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:35:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
19:35:34  (Reporting)  _NVS_ : Nav Supp 1008636 Oost-Indisch Eskader chance: 0 failed.
19:35:34  (Reporting)  Ended AssignFleetsOperations 42 ms
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  All theaters prepared, AllOwnPowLand: 4747 AllOppPowLand: 2832 AllOwnPowNav: 2642 AllOppPowNav 9416
19:35:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 0 Enemy armies: 6 Land Ratio: 0.26 Land Core Ratio: 0.36  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1014502 Willem Otto Bloys van Treslong (Pow.0)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Region 3906 Winward Islands Pick 100 SelfVal 179 Need 173  no group candidate found
19:35:34  (Reporting)  Region 3907 Leeward Islands Pick 39 SelfVal 123 Need 60  no group candidate found
19:35:34  (Reporting)  Region 3908 Barbados Pick 2 SelfVal 7 Need 292  no group candidate found
19:35:34  (Reporting)  Region 3903 Jamaica Pick 2 SelfVal 7 Need 385  no group candidate found
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1015122 1e Infanterie Brigade (Pow.8)
19:35:34  (Reporting)  1015498 1e Kust Artillerie Bataljon (Pow.23)
19:35:34  (Reporting)  1015509 1st Art. Rgt (Pow.42)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 258) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 785 Nijmegen Pick 15 has enough garrison (Value: 115) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 775 Antwerpen Pick 33 has enough garrison (Value: 225) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 766 Namur Pick 9 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 792 Den Helder Pick 9 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 236) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 772 Bruxelles Pick 18 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 781 Breda Pick 29 has enough garrison (Value: 113) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 784 Vlissingen Pick 21 has enough garrison (Value: 234) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 749 Brugge Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1013897 Brigade Ile de France (Pow.26)
19:35:34  (Reporting)  1014601 Brigade Botha (Pow.31)
19:35:34  (Reporting)  1013898 Brigade Stellendam (Pow.31)
19:35:34  (Reporting)  1014348 Brigade Kaap (Pow.32)
19:35:34  (Reporting)  1005556 Kaap de Goede Hoop (Pow.152)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 34) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 3914 Mascareignes Pick 59 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Region 3912 West Africa Pick 3 SelfVal 9 Need 101  no group candidate found
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1013900 Indian Brigade (Pow.24)
19:35:34  (Reporting)  1013901 Brigade Anthig (Pow.31)
19:35:34  (Reporting)  1005588 Oost Indische Armee (Pow.99)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 232) - evaluation skipped
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 7 Enemy armies: 66 Land Ratio: 0.61 Land Core Ratio: 0.20  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1014502 Willem Otto Bloys van Treslong (Pow.0)
19:35:34  (Reporting)  1015122 1e Infanterie Brigade (Pow.8)
19:35:34  (Reporting)  1015498 1e Kust Artillerie Bataljon (Pow.23)
19:35:34  (Reporting)  1015509 1st Art. Rgt (Pow.42)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 258) - evaluation skipped
19:35:34  (Reporting)  Region 3907 Leeward Islands Pick 39 SelfVal 123 Need 60  no group candidate found
19:35:34  (Reporting)  Region 3906 Winward Islands Pick 100 SelfVal 179 Need 173  no group candidate found
19:35:34  (Reporting)  Secondary Region 792 Den Helder Pick 9 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 784 Vlissingen Pick 21 has enough garrison (Value: 234) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 236) - evaluation skipped
19:35:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 488 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:35:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
19:35:34  (Reporting)  _AFA_ 1013896 Vlaams Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
19:35:34  (Reporting)  Ended AssignFleetsOperations 1 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:35:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
19:35:34  (Reporting)  _AFA_ 1014350 Castor Sq. has been given the mission Agenda: Resupply, Value: 8700, Region: 789 Amsterdam
19:35:34  (Reporting)  _AFA_ 1014350 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 792, Region: 775 Antwerpen
19:35:34  (Reporting)  _AFA_ 1014347 Dogger Bank Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5475, Region: 3924 North Sea Trade
19:35:34  (Reporting)  Ended AssignFleetsOperations 48 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
19:35:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Commerce
19:35:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
19:35:34  (Reporting)  _AFA_ 1008615 Texel Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
19:35:34  (Reporting)  Ended AssignFleetsOperations 1 ms
19:35:34  (Reporting)  Entering Collect Leaders (_COD_)
19:35:34  (Reporting)  Leader 1014502 Willem Otto Bloys van Treslong relocated to 3906 Winward Islands
19:35:34  (Reporting)  Ended Collect Leaders 0 ms
19:35:34  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:35:34  (Reporting)  Ended RemoveWeakInterests 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.21) ***
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.26 - Core:0.36 - Nav:0.20) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014502 Willem Otto Bloys van Treslong is doing nothing in Winward Islands  Power: 0  HealthPerc: 100
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.48) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1015509 1st Art. Rgt is doing nothing in Den Helder  Power: 42  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1013474 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
19:35:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1013474 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1014496 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
19:35:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1014496 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1015503 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
19:35:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1015503 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1015122 1e Infanterie Brigade is doing nothing in Den Haag  Power: 8  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1008674 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
19:35:34  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2305, Region: 749 Brugge
19:35:34  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2305, Region: 749 Brugge
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1008674 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 749 Brugge
19:35:34  (Reporting)  1008674-Rhein Fleet Power:4 Health:100% Nijmegen>Brugge Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 2305
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1015844 4e Vervoer Eskardon, 785 Nijmegen, Pow:2, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1015844 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1016838 5e Vervoer Eskardon, 785 Nijmegen, Pow:0, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 785 Nijmegen
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1016838 5e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014346 Prints Maurits Sq. is doing nothing in Antwerpen  Power: 42  HealthPerc: 100
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.35) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  1005556 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 98
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014348 Brigade Kaap is doing nothing in Kaapstad  Power: 32  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1013898 Brigade Stellendam is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014601 Brigade Botha is doing nothing in Kaapstad  Power: 31  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1013897 Brigade Ile de France is doing nothing in Kaapstad  Power: 26  HealthPerc: 94
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  1005588 Oost Indische Armee is doing nothing in East Indies  Power: 99  HealthPerc: 98
19:35:34  (Reporting)   
19:35:34  (Reporting)  1013901 Brigade Anthig is doing nothing in East Indies  Power: 31  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1013900 Indian Brigade is doing nothing in East Indies  Power: 24  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016926 Dutch Detachment is doing nothing in East Indies  Power: 44  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016927 Dutch Detachment is doing nothing in East Indies  Power: 44  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1016928 Dutch Detachment is doing nothing in East Indies  Power: 23  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1008636 Oost-Indisch Eskader is doing nothing in East Indies  Power: 466  HealthPerc: 100
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1013896 Vlaams Sq., 3934 Commerce, Pow:25, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
19:35:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1013896 Vlaams Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
19:35:34  (Reporting)  1013896-Vlaams Sq. Power:25 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1008700 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.61 - Core:0.20 - Nav:0.21) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1014350 Castor Sq., 4082 Sea of the Hebrides, Pow:36, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 729, Region: 775 Antwerpen
19:35:34  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 8700, Region: 789 Amsterdam
19:35:34  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 792, Region: 775 Antwerpen
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8700, Region: 789 Amsterdam
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1014350 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
19:35:34  (Reporting)  1014350-Castor Sq. Power:36 Health:100% Sea of the Hebrides>Amsterdam Mission:Resupply Fitness:87% Need:0 Threat:0 GoalValue: 8700
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1014347 Dogger Bank Sq., 3924 North Sea Trade, Pow:73, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5475, Region: 3924 North Sea Trade
19:35:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5475, Region: 3924 North Sea Trade
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1014347 Dogger Bank Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
19:35:34  (Reporting)  1014347-Dogger Bank Sq. Power:73 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5475
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_BalticSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1008615 Texel Eskader, 3923 Baltic Sea Trade, Pow:38, Count: 2(l 1/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
19:35:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3923 Baltic Sea Trade
19:35:34  (Reporting)  1008615-Texel Eskader Power:38 Health:100% Baltic Sea Trade>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:35:34  (Reporting)  Ended PromoteLeaders 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda AutoMerge
19:35:34  (Reporting)  AI Process done in  4191 ms
19:35:34  (Reporting)  Processing  1000045 Belgium
19:35:34  (Reporting)  Processing  1000046 Berg
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Berg AILevel 3 Kind: 1 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:35:34  (Reporting)  _FIT_ Ended AIInitTheaters 214 ms
19:35:34  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 110 Expected 25 Balance 0
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
19:35:34  (Reporting)  Conscripts Availability Plentiful Stock 231 Expected 18 Balance 0
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 72 Expected 12 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Land Theaters Special Regions ***
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  Ended InitAndDumpData Berg 560 ms
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 2 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
19:35:34  (Reporting)  Sending proposal: we can't
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 72
19:35:34  (Reporting)  Money Level 6 Amount 110
19:35:34  (Reporting)  Conscripts Level 6 Amount 231
19:35:34  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
19:35:34  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
19:35:34  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
19:35:34  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 535 Infantry Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 146
19:35:34  (Reporting)  Picking 535 Infantry Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 146
19:35:34  (Reporting)  Picking 540 Militia Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 78
19:35:34  (Reporting)  Picking 540 Militia Garrison 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 231 292 WSU 72 0 Money 110 78
19:35:34  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 1
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 231 98 WSU 72 0 Money 110 117
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
19:35:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:35:34  (Reporting)  Ended ManageFleetsComposition 4 ms
19:35:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:35:34  (Reporting)  _LFG_ 1009574 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  Ended LockFixedGroups 0 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  _SSU_ 1015127 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:27, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
19:35:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:35:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:35:34  (Reporting)  Entering Collect Leaders (_COD_)
19:35:34  (Reporting)  Ended Collect Leaders 0 ms
19:35:34  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:35:34  (Reporting)  Ended RemoveWeakInterests 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:35:34  (Reporting)  Ended PromoteLeaders 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda AutoMerge
19:35:34  (Reporting)  AI Process done in  1834 ms
19:35:34  (Reporting)  Processing  1000047 Rhine Confederacy
19:35:34  (Reporting)  Processing  1000048 Holy Roman Empire
19:35:34  (Reporting)  Processing  1000049 Westphalia
19:35:34  (Reporting)  Processing  1000050 Duchy of  Warsaw
19:35:34  (Reporting)  Processing  1000051 Switzerland
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Switzerland AILevel 3 Kind: 1 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:35:34  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 287 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:35:34  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
19:35:34  (Reporting)  _FIT_ Ended AIInitTheaters 220 ms
19:35:34  (Reporting)  Resources Levels Switzerland EcoBase 55 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 422 Expected 28 Balance 0
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 19 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
19:35:34  (Reporting)  Conscripts Availability Plentiful Stock 137 Expected 19 Balance 0
19:35:34  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
19:35:34  (Reporting)   
19:35:34  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
19:35:34  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 287 Overall power (enemies): 0 Ratio: 5.00
19:35:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:35:34  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:35:34  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Land Theaters Special Regions ***
19:35:34  (Reporting)  Theater 340 Theater_Alpes HQReg: 728 Zurich Max pick: Zurich Max need: Lausanne Max Val: Zurich Naval Gathering: 724 Basel
19:35:34  (Reporting)   
19:35:34  (Reporting)  Final Gather Region for  340 Alpes : 728 Zurich
19:35:34  (Reporting)   
19:35:34  (Reporting)  Ended InitAndDumpData Switzerland 561 ms
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 2 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
19:35:34  (Reporting)  Sending proposal: we can't
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 130
19:35:34  (Reporting)  Money Level 6 Amount 422
19:35:34  (Reporting)  Conscripts Level 6 Amount 137
19:35:34  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 795 Line Brigade 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 1
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 137 300 WSU 130 16 Money 422 205
19:35:34  (Reporting)  Picking 801 Garnison Milice 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 130 0 Money 422 78
19:35:34  (Reporting)  Picking 801 Garnison Milice 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 2
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 137 292 WSU 130 0 Money 422 78
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
19:35:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:35:34  (Reporting)  Ended ManageFleetsComposition 9 ms
19:35:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:35:34  (Reporting)  _LFG_ 1011504 Garnison de Brigue, 733 Brigue, Pow:7, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011512 Garnison de Coire, 744 Coire, Pow:7, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011501 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011498 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  Ended LockFixedGroups 0 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 0 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 1 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  _GAO_ Step 1 1015132 1. Garnison Milice 1805, 728 Zurich, Pow:11, Count: 1(l 0/L 1/S 0) is garrisoning region 728 Zurich SelfVal 341
19:35:34  (Reporting)  Agenda: Garrison, Value: 4262, Region: 728 Zurich
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 5 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 0 ms
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  CheckForLandResupply 1. Garnison Milice 1805 will resupply, in region 728 Zurich
19:35:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  All theaters prepared, AllOwnPowLand: 287 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
19:35:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1015132 1. Garnison Milice 1805 (Pow.11)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Secondary Region 728 Zurich Pick 100 has enough garrison (Value: 19) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 724 Basel Pick 7 has enough garrison (Value: 8) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 730 Bern Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 60 ms
19:35:34  (Reporting)  Entering Collect Leaders (_COD_)
19:35:34  (Reporting)  Ended Collect Leaders 0 ms
19:35:34  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:35:34  (Reporting)  Ended RemoveWeakInterests 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  List of Agendas for 1015132 1. Garnison Milice 1805, 728 Zurich, Pow:11, Count: 1(l 0/L 1/S 0)
19:35:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4262, Region: 728 Zurich
19:35:34  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 728 Zurich
19:35:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 728 Zurich
19:35:34  (Reporting)  1015132-1. Garnison Milice 1805 Power:11 Health:100% Zurich>Zurich Mission:Resupply Fitness:100% Need:41 Threat:0 GoalValue: 100000
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:35:34  (Reporting)  Ended PromoteLeaders 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda AutoMerge
19:35:34  (Reporting)  AI Process done in  2135 ms
19:35:34  (Reporting)  Processing  1000052 Kingdom of Italy
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 3 Kind: 1 Dormant NO Turn: 11 D:\Ageod\Wars Of Napoleon\NGC\Saves\MarchOfTheEagles\MarchOfTheEagles.hst ***
19:35:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:35:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:35:34  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2046 OppPow Land: 270 OwnPow Nav : 6 OppPow Nav : 0
19:35:34  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
19:35:34  (Reporting)  _FIT_ Ended AIInitTheaters 269 ms
19:35:34  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:35:34  (Reporting)  Pounds Availability Plentiful Stock 433 Expected 36 Balance 0
19:35:34  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
19:35:34  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
19:35:34  (Reporting)  Victory points Availability Plentiful Stock 553 Expected 25 Balance 0
19:35:34  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
19:35:34  (Reporting)  Conscripts Availability Very High Stock 66 Expected 25 Balance -1
19:35:34  (Reporting)  War supplies Availability Very High Stock 50 Expected 18 Balance 0
19:35:34  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
19:35:34  (Reporting)  Horses Availability Very High Stock 17 Expected 7 Balance 0
19:35:34  (Reporting)   
19:35:34  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
19:35:34  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2046 Overall power (enemies): 270 Ratio: 5.00
19:35:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  122
19:35:34  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 5.00
19:35:34  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 5.00
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Land Theaters Special Regions ***
19:35:34  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
19:35:34  (Reporting)   
19:35:34  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
19:35:34  (Reporting)   
19:35:34  (Reporting)  Ended InitAndDumpData Kingdom of Italy 656 ms
19:35:34  (Reporting)  *** Faction-wide algorithms ***
19:35:34  (Reporting)  Ended BuildReplacements 3 ms
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
19:35:34  (Reporting)  Sending proposal: we can't
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:35:34  (Reporting)  Steel Level 6 Amount 50
19:35:34  (Reporting)  Money Level 6 Amount 433
19:35:34  (Reporting)  Conscripts Level 4 Amount 66
19:35:34  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
19:35:34  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
19:35:34  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
19:35:34  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
19:35:34  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
19:35:34  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
19:35:34  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
19:35:34  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
19:35:34  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 4
19:35:34  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
19:35:34  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
19:35:34  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 6
19:35:34  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
19:35:34  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
19:35:34  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
19:35:34  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
19:35:34  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
19:35:34  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
19:35:34  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 5
19:35:34  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
19:35:34  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 10
19:35:34  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
19:35:34  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
19:35:34  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
19:35:34  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
19:35:34  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
19:35:34  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
19:35:34  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
19:35:34  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
19:35:34  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
19:35:34  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
19:35:34  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
19:35:34  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
19:35:34  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
19:35:34  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
19:35:34  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
19:35:34  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
19:35:34  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
19:35:34  (Reporting)  Number of Draw 5
19:35:34  (Reporting)  Picking 817 Brigade Artillerie 1805
19:35:34  (Reporting)  On Map 1 Requested 0 In Pool 6
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 66 27 WSU 50 55 Money 433 202
19:35:34  (Reporting)  Picking 843 Troop Transport Squadron 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 5
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 66 72 WSU 50 91 Money 433 377
19:35:34  (Reporting)  Picking 839 Frigate Squadron 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 7
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 66 107 WSU 50 172 Money 433 280
19:35:34  (Reporting)  Picking 831 Coastal Battery 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 12
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 66 78 WSU 50 58 Money 433 390
19:35:34  (Reporting)  Picking 840 Brig Squadron 1805
19:35:34  (Reporting)  On Map 0 Requested 0 In Pool 10
19:35:34  (Reporting)  Too costly compared to National assets, skipped
19:35:34  (Reporting)  Assets/Costs: Conscripts 66 58 WSU 50 88 Money 433 176
19:35:34  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
19:35:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:35:34  (Reporting)  _MFC_ Fleet is homogeneous: 1008714 Flotille du Po
19:35:34  (Reporting)  Ended ManageFleetsComposition 30 ms
19:35:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:35:34  (Reporting)  _LFG_ 1011563 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011560 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011535 Garnison de Mantoue, 622 Mantova, Pow:235, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1011516 Garnison de Milano, 613 Milano, Pow:147, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
19:35:34  (Reporting)  _LFG_ 1005852 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:35:34  (Reporting)  Ended LockFixedGroups 0 ms
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  _SSU_ 1016617 1 Brigata di Territoriale, 613 Milano, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
19:35:34  (Reporting)  Entering PoolToGHQStack (_PGS_)
19:35:34  (Reporting)  Ended PoolToGHQStack 0 ms
19:35:34  (Reporting)  Entering ManageGHQ (_GHQ_)
19:35:34  (Reporting)  Ended ManageGHQ 0 ms
19:35:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:35:34  (Reporting)  Ended PrivilegedCombine 0 ms
19:35:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:35:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:35:34  (Reporting)  Entering SplitGroups (_SPG_)
19:35:34  (Reporting)  Ended SplitGroups 1 ms
19:35:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:35:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:35:34  (Reporting)  Detach Damaged Units (_DDU_)
19:35:34  (Reporting)  Ended Damaged Units 0 ms
19:35:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:35:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:35:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:35:34  (Reporting)  Ended CheckBesieging 27 ms
19:35:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:35:34  (Reporting)  Ended Check Leaders 0 ms
19:35:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:35:34  (Reporting)  Ended Make Superior Group 7 ms
19:35:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
19:35:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
19:35:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
19:35:34  (Reporting)  Ended AssignFleetsOperations 7 ms
19:35:34  (Reporting)  Start of AI Check for Land Resupply
19:35:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering KeepPosition (_KPP_)
19:35:34  (Reporting)  Ended KeepPosition 0 ms
19:35:34  (Reporting)  Entering Reinforce Front (_RFF_)
19:35:34  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
19:35:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:35:34  (Reporting)  Ended DistantGarrison 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  All theaters prepared, AllOwnPowLand: 2046 AllOppPowLand: 270 AllOwnPowNav: 6 AllOppPowNav 0
19:35:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:35:34  (Reporting)   
19:35:34  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 9 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:35:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:35:34  (Reporting)  1014128 1 Brigata di Cavalleria (Pow.26)
19:35:34  (Reporting)  1016617 1 Brigata di Territoriale (Pow.0)
19:35:34  (Reporting)  1015137 2 Brigata di Riserva di Art. (Pow.40)
19:35:34  (Reporting)  1015142 3 Brigata di Riserva di Art. (Pow.48)
19:35:34  (Reporting)  1014132 1 Brigata di Riserva di Art. (Pow.39)
19:35:34  (Reporting)   
19:35:34  (Reporting)  Primary Region 622 Mantova Pick 75 has enough garrison (Value: 235) - evaluation skipped
19:35:34  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 147) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 600 Genova Pick 60 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 614 Piacenza Pick 25 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 637 Bologna Pick 12 has enough garrison (Value: 25) - evaluation skipped
19:35:34  (Reporting)  Secondary Region 587 Torino Pick 36 has enough garrison (Value: 0) - evaluation skipped
19:35:34  (Reporting)  Region 718 Valetta Pick 13 SelfVal 76 Need 378  no group candidate found
19:35:34  (Reporting)  Secondary Region 641 Rimini Pick 8 has enough garrison (Value: 30) - evaluation skipped
19:35:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 75 ms
19:35:34  (Reporting)  Entering Collect Leaders (_COD_)
19:35:34  (Reporting)  Ended Collect Leaders 0 ms
19:35:34  (Reporting)  Entering RemoveWeakInterests (_RWI_)
19:35:34  (Reporting)  Ended RemoveWeakInterests 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
19:35:34  (Reporting)   
19:35:34  (Reporting)  
19:35:34  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:35:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Arties
19:35:34  (Reporting)   
19:35:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:35:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:35:34  (Reporting)  Ended Receive Supplies
19:35:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:35:34  (Reporting)  Ended GatherGarrisons 0 ms
19:35:34  (Reporting)  Entering AddTheaterGoal (_ATG_)
19:35:34  (Reporting)  Ended AddTheaterGoal 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014132 1 Brigata di Riserva di Art. is doing nothing in Torino  Power: 39  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1015142 3 Brigata di Riserva di Art. is doing nothing in Milano  Power: 48  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1015137 2 Brigata di Riserva di Art. is doing nothing in Milano  Power: 40  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  1014128 1 Brigata di Cavalleria is doing nothing in Piacenza  Power: 26  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)  1008714 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
19:35:34  (Reporting)   
19:35:34  (Reporting)   
19:35:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:35:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:35:34  (Reporting)  Entering ManageHQStacks (_MHS_)
19:35:34  (Reporting)  Ended ManageHQStacks 0 ms
19:35:34  (Reporting)  Entering SynchHQStacks (_SHS_)
19:35:34  (Reporting)  Ended SynchHQStacks 0 ms
19:35:34  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
19:35:34  (Reporting)  Ended DeclareNewHQStacks 0 ms
19:35:34  (Reporting)  Entering SplitLargeStacks (_SLS_)
19:35:34  (Reporting)  Ended SplitLargeStacks 0 ms
19:35:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:35:34  (Reporting)  Ended PromoteLeaders 0 ms
19:35:34  (Reporting)   
19:35:34  (Reporting)  ApplyAgenda AutoMerge
19:35:34  (Reporting)  AI Process done in  2339 ms
19:35:34  (Reporting)  Processing  1000053 Kingdom of Naples
19:35:34  (Reporting)  Processing  1000054 French Spanish
19:35:34  (Reporting)  Processing  1000055 Serbia
19:35:34  (Reporting)  Processing  1000056 Greece
19:35:34  (Reporting)  Processing  1000057 Terek
19:35:34  (Reporting)  Processing  1000058 Nogai
19:35:34  (Reporting)  Processing  1000059 Indians
19:35:34  (Reporting)  Processing  1000060 Rebels
19:35:34  (Reporting)  Entering CalcTribalBehavior (_CTB_)
19:35:34  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
19:35:34  (Reporting)  Sending proposal: we can't
19:35:34  (Reporting)  *** Checking new proposals ***
19:35:34  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
19:35:34  (Reporting)  Ended CalcTribalBehavior 0 ms
19:35:34  --- End of Log ---                                
