14:41:56  (Reporting)  Processing  1000001 Rome
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Starting Process on Rome AILevel 0 Kind: 0 Dormant NO Turn: 59 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvW\SPWSvW.hst ***
14:41:56  (Reporting)  AI Process done in  33 ms
14:41:56  (Reporting)  Processing  1000002 Carthage
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Starting Process on Carthage AILevel 0 Kind: 0 Dormant NO Turn: 59 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvW\SPWSvW.hst ***
14:41:56  (Reporting)  AI Process done in  32 ms
14:41:56  (Reporting)  Processing  1000003 Aetolia
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Starting Process on Aetolia AILevel 2 Kind: 0 Dormant NO Turn: 59 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvW\SPWSvW.hst ***
14:41:56  (Reporting)  Entering InitAndDumpData (_IAD_)
14:41:56  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:41:56  (Reporting)  _FIT_ Ended AIInitTheaters 377 ms
14:41:56  (Reporting)  Resources Levels Aetolia EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:41:56  (Reporting)  Money Availability Plentiful Stock 180 Expected 50 Balance 0
14:41:56  (Reporting)  Capital Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Steel Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Coal Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Inflation Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Victory Points Availability Very Low Stock -3 Expected 50 Balance 0
14:41:56  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  River Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Morale Availability High Stock 90 Expected 50 Balance 0
14:41:56  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  War Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Foreign Entry Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Rare Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Diplomat Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Officers Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Engagements Points Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Day Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Minerals Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Petroleum Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)   
14:41:56  (Reporting)  Ended InitAndDumpData Aetolia 416 ms
14:41:56  (Reporting)  *** Faction-wide algorithms ***
14:41:56  (Reporting)  Ended BuildReplacements 1 ms
14:41:56  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:41:56  (Reporting)  Entering BuildNewUnits (_BNU_)
14:41:56  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
14:41:56  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:41:56  (Reporting)  Ended ManageFleetsComposition 3 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating CallFleet (_CLF_)
14:41:56  (Reporting)  Ended CallFleet 0 ms
14:41:56  (Reporting)  Entering LockFixedGroups (_LFG_)
14:41:56  (Reporting)  Ended LockFixedGroups 0 ms
14:41:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:41:56  (Reporting)  Ended SplitStaticUnits 0 ms
14:41:56  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:41:56  (Reporting)  _ESR_ No theater can have a staging region.
14:41:56  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
14:41:56  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:41:56  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
14:41:56  (Reporting)  Entering Collect Leaders (_COD_)
14:41:56  (Reporting)  Ended Collect Leaders 0 ms
14:41:56  (Reporting)  AI Process done in  774 ms
14:41:56  (Reporting)  Processing  1000004 Barbarians
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Starting Process on Barbarians AILevel 2 Kind: 0 Dormant NO Turn: 59 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvW\SPWSvW.hst ***
14:41:56  (Reporting)  Entering InitAndDumpData (_IAD_)
14:41:56  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:41:56  (Reporting)  0 unit there, but still added, as 119 Gallia is adjacent to 118 Hispania Peninsula
14:41:56  (Reporting)  0 unit there, but still added, as 137 Africa Magna is adjacent to 118 Hispania Peninsula
14:41:56  (Reporting)  0 unit there, but still added, as 140 Cold Seas is adjacent to 118 Hispania Peninsula
14:41:56  (Reporting)  0 unit there, but still added, as 141 Warm Seas is adjacent to 118 Hispania Peninsula
14:41:56  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 1 OwnPow Land: 1194 OppPow Land: 3329 OwnPow Nav : 0 OppPow Nav : 848
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 264
14:41:56  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 1683 OwnPow Nav : 0 OppPow Nav : 18
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 111
14:41:56  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 1252 OwnPow Nav : 0 OppPow Nav : 0
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 196
14:41:56  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 9 OwnPow Nav : 0 OppPow Nav : 2
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 51
14:41:56  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 9225 OwnPow Nav : 0 OppPow Nav : 4868
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 455
14:41:56  (Reporting)  _FIT_ Ended AIInitTheaters 842 ms
14:41:56  (Reporting)  Resources Levels Barbarians EcoBase 106 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:41:56  (Reporting)  Money Availability Plentiful Stock 231 Expected 53 Balance -1
14:41:56  (Reporting)  Capital Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Steel Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Coal Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Supply Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Inflation Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Victory Points Availability Very Low Stock 3 Expected 53 Balance 0
14:41:56  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  River Pool Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Morale Availability High Stock 110 Expected 53 Balance 0
14:41:56  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  War Supply Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Foreign Entry Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Rare Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Diplomat Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Officers Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Engagements Points Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Day Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Minerals Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)  Petroleum Availability Very Low Stock 0 Expected 53 Balance 0
14:41:56  (Reporting)   
14:41:56  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 3000
14:41:56  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
14:41:56  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 400
14:41:56  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
14:41:56  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 1194 Overall power (enemies): 3329 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4805
14:41:56  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula LAND Overall power(self): 0 Overall power (enemies): 848 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1252 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1330
14:41:56  (Reporting)  Making Naval Values Map: 137 Africa Magna LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1683 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5254
14:41:56  (Reporting)  Making Naval Values Map: 119 Gallia LAND Overall power(self): 0 Overall power (enemies): 18 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
14:41:56  (Reporting)  Making Naval Values Map: 141 Warm Seas NAV Overall power(self): 0 Overall power (enemies): 4868 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
14:41:56  (Reporting)  Making Naval Values Map: 140 Cold Seas NAV Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 118 Hispania Peninsula LAND Overall power(self): 0 Overall power (enemies): 848 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 137 Africa Magna LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 119 Gallia LAND Overall power(self): 0 Overall power (enemies): 18 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 141 Warm Seas NAV Overall power(self): 0 Overall power (enemies): 4868 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 140 Cold Seas NAV Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Land Theaters Special Regions ***
14:41:56  (Reporting)  Theater 118 Theater_Hispania HQReg: 149 Evandria Max pick: Evandria Max need: Corduba Max Val: Evandria Naval Gathering: <None>
14:41:56  (Reporting)  Theater 137 Theater_Africa HQReg: 149 Evandria Max pick: Utica Max need: Gades Max Val: Gades Naval Gathering: <None>
14:41:56  (Reporting)  Theater 119 Theater_Gallia HQReg: 208 Iliberis Max pick: Cularo Max need: Cessero Max Val: Cularo Naval Gathering: <None>
14:41:56  (Reporting)   
14:41:56  (Reporting)  Ended InitAndDumpData Barbarians 982 ms
14:41:56  (Reporting)  *** Faction-wide algorithms ***
14:41:56  (Reporting)  RPL Buying a replacement for IBR Light Infantry
14:41:56  (Reporting)  Ended BuildReplacements 1 ms
14:41:56  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:41:56  (Reporting)  Entering BuildNewUnits (_BNU_)
14:41:56  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
14:41:56  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:41:56  (Reporting)  Ended ManageFleetsComposition 146 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating CallFleet (_CLF_)
14:41:56  (Reporting)  Ended CallFleet 0 ms
14:41:56  (Reporting)  Entering LockFixedGroups (_LFG_)
14:41:56  (Reporting)  _LFG_ 1002115 Olisippo praesidium, 91 Olisippo, Pow:63, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:41:56  (Reporting)  _LFG_ 1002122 Scallabis praesidium, 92 Scallabis, Pow:60, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:41:56  (Reporting)  _LFG_ 1002088 Arbucala praesidium, 110 Ocelo Durii, Pow:34, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:41:56  (Reporting)  _LFG_ 1002093 Hermantica praesidium, 114 Salmantica, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:41:56  (Reporting)  _LFG_ 1003810 Conistorgis praesidium, 147 Urium, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:41:56  (Reporting)  _LFG_ 1003805 Brutobriga praesidium, 149 Evandria, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:41:56  (Reporting)  _LFG_ 1002108 Turmogum praesidium, 153 Turmogum, Pow:61, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:41:56  (Reporting)  _LFG_ 1002103 Segovia praesidium, 170 Segovia, Pow:34, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:41:56  (Reporting)  _LFG_ 1002098 Numantia praesidium, 176 Numantia, Pow:34, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:41:56  (Reporting)  Ended LockFixedGroups 0 ms
14:41:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:41:56  (Reporting)  Ended SplitStaticUnits 0 ms
14:41:56  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:41:56  (Reporting)  _ESR_ No theater can have a staging region.
14:41:56  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
14:41:56  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:41:56  (Reporting)  Ended PrivilegedCombine 0 ms
14:41:56  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:41:56  (Reporting)  Ended DefendCapitalRegion 0 ms
14:41:56  (Reporting)  Entering SplitGroups (_SPG_)
14:41:56  (Reporting)  Ended SplitGroups 6 ms
14:41:56  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:41:56  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:41:56  (Reporting)  Detach Damaged Units (_DDU_)
14:41:56  (Reporting)  Ended Damaged Units 0 ms
14:41:56  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:41:56  (Reporting)  _GAO_ Step 2 1005031 Barbarian Force, 149 Evandria, Pow:45, Count: 1(l 0/L 1/S 0) is garrisoning region 149 Evandria New PickVal 100
14:41:56  (Reporting)  Agenda: Garrison, Value: 32500, Region: 149 Evandria
14:41:56  (Reporting)  Ended GarrisonObjectives 19 ms
14:41:56  (Reporting)  Entering CheckBesieging (_CBE_)
14:41:56  (Reporting)  Ended CheckBesieging 22 ms
14:41:56  (Reporting)  Entering Evacuate Force (_EVA_)
14:41:56  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
14:41:56  (Reporting)  Entering Check Simple Landing (_CSL_)
14:41:56  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
14:41:56  (Reporting)  Entering Checking Leaders (_CLD_)
14:41:56  (Reporting)  Ended Check Leaders 0 ms
14:41:56  (Reporting)  Entering Make Superior Group (_MSG_)
14:41:56  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 118 Hispania Peninsula
14:41:56  (Reporting)  Entering Build Depots Assets
14:41:56  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 38
14:41:56  (Reporting)  Ended Build Depots Assets 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  Start of AI Split Supports (_SSP_)
14:41:56  (Reporting)  Ended Split Supports
14:41:56  (Reporting)  Start of AI Check for Land Resupply
14:41:56  (Reporting)  CheckForLandResupply 1. Barbarian Force will resupply, in region 159 Salaria
14:41:56  (Reporting)  Ended CheckForLandResupply 1 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  Entering KeepPosition (_KPP_)
14:41:56  (Reporting)  1003756 Turdetanii rebellio, 149 Evandria, Pow:576, Count: 5(l 1/L 4/S 0) Agenda: Keep Position, Value: 1770, Region: 149 Evandria
14:41:56  (Reporting)  1004974 1. Barbarian Force, 159 Salaria, Pow:100, Count: 2(l 0/L 2/S 0) Agenda: Keep Position, Value: 1070, Region: 159 Salaria
14:41:56  (Reporting)  Ended KeepPosition 1 ms
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:41:56  (Reporting)  Ended Concentrate Stacks 333 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Agenda: Garrison, Value: 16086, Region: 159 Salaria
14:41:56  (Reporting)  _DGA_ 1005032 Barbarian Force, 149 Evandria, Pow:34, Count: 1(l 0/L 1/S 0) will garrison region 159 Salaria
14:41:56  (Reporting)  Ended DistantGarrison 20 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  All theaters prepared, AllOwnPowLand: 1194 AllOppPowLand: 15498 AllOwnPowNav: 0 AllOppPowNav 5736
14:41:56  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 26 Enemy armies: 36 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:41:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:41:56  (Reporting)  1005032 Funditores Turd.I (Pow.34)
14:41:56  (Reporting)  1005031 Equites Turd.I (Pow.45)
14:41:56  (Reporting)  1003756 Turdetanii rebellio (Pow.529)
14:41:56  (Reporting)  1004974 1. Barbarian Force (Pow.100)
14:41:56  (Reporting)   
14:41:56  (Reporting)  Region 213 Albigia Pick 18 SelfVal 99 Need 186  no group candidate found
14:41:56  (Reporting)  CheckRegionForOperation 1003756 Turdetanii rebellio, 149 Evandria, Pow:529, Count: 4(l 1/L 3/S 0) Fitness 42 PickVal 100 SelfVal 639 AINeed 115
14:41:56  (Reporting)  Agenda: Defend, Value: 21000, Region: 149 Evandria
14:41:56  (Reporting)  CheckRegionForOperation 1003756 Turdetanii rebellio, 149 Evandria, Pow:529, Count: 4(l 1/L 3/S 0) Fitness 75 PickVal 78 SelfVal 303 AINeed 496
14:41:56  (Reporting)  Agenda: Attack, Value: 22725, Region: 129 Gades
14:41:56  (Reporting)  CheckRegionForOperation 1003756 Turdetanii rebellio, 149 Evandria, Pow:529, Count: 4(l 1/L 3/S 0) Fitness 41 PickVal 47 SelfVal 383 AINeed 166
14:41:56  (Reporting)  Agenda: Defend, Value: 15703, Region: 159 Salaria
14:41:56  (Reporting)  CheckRegionForOperation 1003756 Turdetanii rebellio, 149 Evandria, Pow:529, Count: 4(l 1/L 3/S 0) Fitness 75 PickVal 9 SelfVal 105 AINeed 396
14:41:56  (Reporting)  Agenda: Defend, Value: 7875, Region: 132 Ilipa
14:41:56  (Reporting)  Region 161 Toletum Pick 3 SelfVal 61 Need 60  no group candidate found
14:41:56  (Reporting)  Region 250 Massalia Pick 97 SelfVal 218 Need 1021  no group candidate found
14:41:56  (Reporting)  Region 245 Vindomagus Pick 27 SelfVal 97 Need 678  no group candidate found
14:41:56  (Reporting)  CheckRegionForOperation 1003756 Turdetanii rebellio, 149 Evandria, Pow:529, Count: 4(l 1/L 3/S 0) Fitness 30 PickVal 7 SelfVal 61 AINeed 1269
14:41:56  (Reporting)  Agenda: Defend, Value: 1830, Region: 134 Munigua
14:41:56  (Reporting)  CheckRegionForOperation 1003756 Turdetanii rebellio, 149 Evandria, Pow:529, Count: 4(l 1/L 3/S 0) Fitness 60 PickVal 28 SelfVal 140 AINeed 489
14:41:56  (Reporting)  Agenda: Attack, Value: 8400, Region: 141 Carthago Nova
14:41:56  (Reporting)  CheckRegionForOperation 1003756 Turdetanii rebellio, 149 Evandria, Pow:529, Count: 4(l 1/L 3/S 0) Fitness 55 PickVal 15 SelfVal 86 AINeed 338
14:41:56  (Reporting)  Agenda: Attack, Value: 4730, Region: 163 Saguntum
14:41:56  (Reporting)  CheckRegionForOperation 1003756 Turdetanii rebellio, 149 Evandria, Pow:529, Count: 4(l 1/L 3/S 0) Fitness 58 PickVal 2 SelfVal 18 AINeed 414
14:41:56  (Reporting)  Agenda: Attack, Value: 1044, Region: 137 Malaka
14:41:56  (Reporting)  Region 208 Iliberis Pick 47 SelfVal 160 Need 555  no group candidate found
14:41:56  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 261 ms
14:41:56  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 118 Hispania Peninsula
14:41:56  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:41:56  (Reporting)  Entering Collect Leaders (_COD_)
14:41:56  (Reporting)  Ended Collect Leaders 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
14:41:56  (Reporting)   
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Receive Arties (_RCA_)
14:41:56  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:41:56  (Reporting)  Ended Receive Arties
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:41:56  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:41:56  (Reporting)  Ended Receive Supplies
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Gather Units (_GTU_)
14:41:56  (Reporting)  _GTU_ Gathering Region 149 Evandria in theater 118 Hispania Peninsula
14:41:56  (Reporting)  _GTU_ 1002115 Olisippo praesidium, 91 Olisippo, Pow:63, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:41:56  (Reporting)  _GTU_ 1002122 Scallabis praesidium, 92 Scallabis, Pow:60, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:41:56  (Reporting)  _GTU_ 1002088 Arbucala praesidium, 110 Ocelo Durii, Pow:34, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:41:56  (Reporting)  _GTU_ 1002093 Hermantica praesidium, 114 Salmantica, Pow:35, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:41:56  (Reporting)  _GTU_ 1003810 Conistorgis praesidium, 147 Urium, Pow:38, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:41:56  (Reporting)  _GTU_ 1002108 Turmogum praesidium, 153 Turmogum, Pow:61, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:41:56  (Reporting)  _GTU_ 1002103 Segovia praesidium, 170 Segovia, Pow:34, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:41:56  (Reporting)  _GTU_ 1002098 Numantia praesidium, 176 Numantia, Pow:34, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:41:56  (Reporting)  _GTU_ Starting merge 0 at start
14:41:56  (Reporting)  End of AI Gather Units
14:41:56  (Reporting)  Entering GatherGarrisons (_GTG_)
14:41:56  (Reporting)  Ended GatherGarrisons 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1002098 Numantia praesidium unable to reach Numantia (can be too much threat along the path)
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1002103 Segovia praesidium unable to reach Segovia (can be too much threat along the path)
14:41:56  (Reporting)   
14:41:56  (Reporting)  List of Agendas for 1004974 1. Barbarian Force, 159 Salaria, Pow:100, Count: 2(l 0/L 2/S 0)
14:41:56  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 159 Salaria
14:41:56  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1070, Region: 159 Salaria
14:41:56  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 159 Salaria
14:41:56  (Reporting)  1004974-1. Barbarian Force Power:100 Health:99% Salaria>Salaria Mission:Resupply Fitness:100% Need:166 Threat:148 GoalValue: 100000
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1002108 Turmogum praesidium unable to reach Turmogum (can be too much threat along the path)
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1003805 Brutobriga praesidium unable to reach Evandria (can be too much threat along the path)
14:41:56  (Reporting)   
14:41:56  (Reporting)  List of Agendas for 1003756 Turdetanii rebellio, 149 Evandria, Pow:529, Count: 4(l 1/L 3/S 0)
14:41:56  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1770, Region: 149 Evandria
14:41:56  (Reporting)  Agenda  2  : Agenda: Defend, Value: 21000, Region: 149 Evandria
14:41:56  (Reporting)  Agenda  3  : Agenda: Attack, Value: 22725, Region: 129 Gades
14:41:56  (Reporting)  Agenda  4  : Agenda: Defend, Value: 15703, Region: 159 Salaria
14:41:56  (Reporting)  Agenda  5  : Agenda: Defend, Value: 7875, Region: 132 Ilipa
14:41:56  (Reporting)  Agenda  6  : Agenda: Defend, Value: 1830, Region: 134 Munigua
14:41:56  (Reporting)  Agenda  7  : Agenda: Attack, Value: 8400, Region: 141 Carthago Nova
14:41:56  (Reporting)  Agenda  8  : Agenda: Attack, Value: 4730, Region: 163 Saguntum
14:41:56  (Reporting)  Agenda  9  : Agenda: Attack, Value: 1044, Region: 137 Malaka
14:41:56  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 22725, Region: 129 Gades
14:41:56  (Reporting)  1003756-Turdetanii rebellio Power:529 Health:98% Evandria>Gades Mission:Attack Fitness:75% Need:496 Threat:125 GoalValue: 22725
14:41:56  (Reporting)   
14:41:56  (Reporting)  List of Agendas for 1005031 Equites Turd.I, 149 Evandria, Pow:45, Count: 1(l 0/L 1/S 0)
14:41:56  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 149 Evandria
14:41:56  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 149 Evandria
14:41:56  (Reporting)  1005031-Equites Turd.I Power:45 Health:100% Evandria>Evandria Mission:Garrison Fitness:65% Need:115 Threat:147 GoalValue: 32500
14:41:56  (Reporting)   
14:41:56  (Reporting)  List of Agendas for 1005032 Funditores Turd.I, 149 Evandria, Pow:34, Count: 1(l 0/L 1/S 0)
14:41:56  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16086, Region: 159 Salaria
14:41:56  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16086, Region: 159 Salaria
14:41:56  (Reporting)  1005032-Funditores Turd.I Power:34 Health:100% Evandria>Salaria Mission:Garrison Fitness:42% Need:166 Threat:148 GoalValue: 16086
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1003810 Conistorgis praesidium unable to reach Urium (can be too much threat along the path)
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1002093 Hermantica praesidium unable to reach Salmantica (can be too much threat along the path)
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1002088 Arbucala praesidium unable to reach Ocelo Durii (can be too much threat along the path)
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1002122 Scallabis praesidium unable to reach Scallabis (can be too much threat along the path)
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1002115 Olisippo praesidium unable to reach Olisippo (can be too much threat along the path)
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:41:56  (Reporting)  Ended SplitStaticUnits 0 ms
14:41:56  (Reporting)  Entering PromoteLeaders (_PRL_)
14:41:56  (Reporting)  Ended PromoteLeaders 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda AutoMerge
14:41:56  (Reporting)  AI Process done in  2432 ms
14:41:56  (Reporting)  Processing  1000005 Slaves
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Starting Process on Slaves AILevel 2 Kind: 0 Dormant NO Turn: 59 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvW\SPWSvW.hst ***
14:41:56  (Reporting)  Entering InitAndDumpData (_IAD_)
14:41:56  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:41:56  (Reporting)  0 unit there, but still added, as 119 Gallia is adjacent to 118 Hispania Peninsula
14:41:56  (Reporting)  0 unit there, but still added, as 137 Africa Magna is adjacent to 118 Hispania Peninsula
14:41:56  (Reporting)  0 unit there, but still added, as 140 Cold Seas is adjacent to 118 Hispania Peninsula
14:41:56  (Reporting)  0 unit there, but still added, as 141 Warm Seas is adjacent to 118 Hispania Peninsula
14:41:56  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 1 OwnPow Land: 10 OppPow Land: 4525 OwnPow Nav : 0 OppPow Nav : 848
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 264
14:41:56  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 1683 OwnPow Nav : 0 OppPow Nav : 18
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 111
14:41:56  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 1252 OwnPow Nav : 0 OppPow Nav : 0
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 196
14:41:56  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 2
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 51
14:41:56  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 1 OwnPow Land: 5 OppPow Land: 9149 OwnPow Nav : 0 OppPow Nav : 4732
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 455
14:41:56  (Reporting)  _FIT_ Ended AIInitTheaters 837 ms
14:41:56  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:41:56  (Reporting)  Money Availability Plentiful Stock 490 Expected 50 Balance 0
14:41:56  (Reporting)  Capital Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Steel Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Coal Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Inflation Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Victory Points Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  River Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Morale Availability High Stock 104 Expected 50 Balance 0
14:41:56  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  War Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Foreign Entry Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Rare Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Diplomat Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Officers Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Engagements Points Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Day Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Minerals Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Petroleum Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)   
14:41:56  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
14:41:56  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1400
14:41:56  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 400
14:41:56  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
14:41:56  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1252 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1395
14:41:56  (Reporting)  Making Naval Values Map: 137 Africa Magna LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 10 Overall power (enemies): 4525 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1252
14:41:56  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula LAND Overall power(self): 0 Overall power (enemies): 848 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1683 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  522
14:41:56  (Reporting)  Making Naval Values Map: 119 Gallia LAND Overall power(self): 0 Overall power (enemies): 18 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
14:41:56  (Reporting)  Making Naval Values Map: 141 Warm Seas NAV Overall power(self): 0 Overall power (enemies): 4732 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
14:41:56  (Reporting)  Making Naval Values Map: 140 Cold Seas NAV Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 137 Africa Magna LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 118 Hispania Peninsula LAND Overall power(self): 0 Overall power (enemies): 848 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 119 Gallia LAND Overall power(self): 0 Overall power (enemies): 18 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 141 Warm Seas NAV Overall power(self): 0 Overall power (enemies): 4732 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 140 Cold Seas NAV Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Land Theaters Special Regions ***
14:41:56  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Gades Max Val: Utica Naval Gathering: <None>
14:41:56  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Gades Max need: Gades Max Val: Massalia Naval Gathering: <None>
14:41:56  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Massalia Max need: Massalia Max Val: Massalia Naval Gathering: <None>
14:41:56  (Reporting)   
14:41:56  (Reporting)  Ended InitAndDumpData Slaves 977 ms
14:41:56  (Reporting)  *** Faction-wide algorithms ***
14:41:56  (Reporting)  Ended BuildReplacements 1 ms
14:41:56  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:41:56  (Reporting)  Entering BuildNewUnits (_BNU_)
14:41:56  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
14:41:56  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:41:56  (Reporting)  Ended ManageFleetsComposition 145 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating CallFleet (_CLF_)
14:41:56  (Reporting)  Ended CallFleet 0 ms
14:41:56  (Reporting)  Entering LockFixedGroups (_LFG_)
14:41:56  (Reporting)  Ended LockFixedGroups 0 ms
14:41:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:41:56  (Reporting)  Ended SplitStaticUnits 0 ms
14:41:56  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:41:56  (Reporting)  _ESR_ No theater can have a staging region.
14:41:56  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
14:41:56  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:41:56  (Reporting)  Ended PrivilegedCombine 0 ms
14:41:56  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:41:56  (Reporting)  Ended DefendCapitalRegion 0 ms
14:41:56  (Reporting)  Entering SplitGroups (_SPG_)
14:41:56  (Reporting)  Ended SplitGroups 1 ms
14:41:56  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:41:56  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:41:56  (Reporting)  Detach Damaged Units (_DDU_)
14:41:56  (Reporting)  Ended Damaged Units 12 ms
14:41:56  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:41:56  (Reporting)  Ended GarrisonObjectives 0 ms
14:41:56  (Reporting)  Entering CheckBesieging (_CBE_)
14:41:56  (Reporting)  Ended CheckBesieging 22 ms
14:41:56  (Reporting)  Entering Evacuate Force (_EVA_)
14:41:56  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
14:41:56  (Reporting)  Entering Check Simple Landing (_CSL_)
14:41:56  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
14:41:56  (Reporting)  Entering Make Superior Group (_MSG_)
14:41:56  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 118 Hispania Peninsula
14:41:56  (Reporting)  Entering Build Depots Assets
14:41:56  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:41:56  (Reporting)  Ended Build Depots Assets 1 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  Start of AI Split Supports (_SSP_)
14:41:56  (Reporting)  Ended Split Supports
14:41:56  (Reporting)  Start of AI Check for Land Resupply
14:41:56  (Reporting)  Ended CheckForLandResupply 2 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  Entering KeepPosition (_KPP_)
14:41:56  (Reporting)  1003824 Plebis, 167 Iliturgi, Pow:5, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 1900, Region: 167 Iliturgi
14:41:56  (Reporting)  Ended KeepPosition 0 ms
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:41:56  (Reporting)  Ended Concentrate Stacks 37 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  All theaters prepared, AllOwnPowLand: 15 AllOppPowLand: 16621 AllOwnPowNav: 0 AllOppPowNav 5600
14:41:56  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 2 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:41:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:41:56  (Reporting)  1003824 Plebis (Pow.5)
14:41:56  (Reporting)   
14:41:56  (Reporting)  Region 129 Gades Pick 100 SelfVal 147 Need 684  no group candidate found
14:41:56  (Reporting)  Region 194 Emporiae Pick 5 SelfVal 15 Need 338  no group candidate found
14:41:56  (Reporting)  Region 141 Carthago Nova Pick 93 SelfVal 140 Need 675  no group candidate found
14:41:56  (Reporting)  Region 163 Saguntum Pick 87 SelfVal 133 Need 331  no group candidate found
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 90 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:41:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:41:56  (Reporting)  1003824 Plebis (Pow.5)
14:41:56  (Reporting)   
14:41:56  (Reporting)  Region 2016 Utica Pick 100 SelfVal 160 Need 338  no group candidate found
14:41:56  (Reporting)  Region 163 Saguntum Pick 87 SelfVal 133 Need 331  no group candidate found
14:41:56  (Reporting)  Region 250 Massalia Pick 100 SelfVal 161 Need 439  no group candidate found
14:41:56  (Reporting)  Region 2017 Carthage Pick 75 SelfVal 129 Need 338  no group candidate found
14:41:56  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 200 ms
14:41:56  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 118 Hispania Peninsula
14:41:56  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:41:56  (Reporting)  Entering Collect Leaders (_COD_)
14:41:56  (Reporting)  Ended Collect Leaders 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  ############ Starting ApplyAgenda:  Slaves  ############
14:41:56  (Reporting)   
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Receive Arties (_RCA_)
14:41:56  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:41:56  (Reporting)  Ended Receive Arties
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:41:56  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:41:56  (Reporting)  Ended Receive Supplies
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Gather Units (_GTU_)
14:41:56  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 118 Hispania Peninsula
14:41:56  (Reporting)  _GTU_ Starting merge 0 at start
14:41:56  (Reporting)  End of AI Gather Units
14:41:56  (Reporting)  Entering GatherGarrisons (_GTG_)
14:41:56  (Reporting)  Ended GatherGarrisons 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  List of Agendas for 1003824 Plebis, 167 Iliturgi, Pow:5, Count: 1(l 0/L 1/S 0)
14:41:56  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1900, Region: 167 Iliturgi
14:41:56  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1900, Region: 167 Iliturgi
14:41:56  (Reporting)  1003824-Plebis Power:5 Health:20% Iliturgi>Iliturgi Mission:Keep Position Fitness:20% Need:60 Threat:0 GoalValue: 1900
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:41:56  (Reporting)  Ended SplitStaticUnits 0 ms
14:41:56  (Reporting)  Entering PromoteLeaders (_PRL_)
14:41:56  (Reporting)  Ended PromoteLeaders 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda AutoMerge
14:41:56  (Reporting)  AI Process done in  2021 ms
14:41:56  (Reporting)  Processing  1000006 Pirates
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Starting Process on Pirates AILevel 2 Kind: 0 Dormant NO Turn: 59 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvW\SPWSvW.hst ***
14:41:56  (Reporting)  Entering InitAndDumpData (_IAD_)
14:41:56  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:41:56  (Reporting)  0 unit there, but still added, as 118 Hispania Peninsula is adjacent to 141 Warm Seas
14:41:56  (Reporting)  0 unit there, but still added, as 119 Gallia is adjacent to 141 Warm Seas
14:41:56  (Reporting)  0 unit there, but still added, as 120 Italia Peninsula is adjacent to 123 Illyria
14:41:56  (Reporting)  0 unit there, but still added, as 121 Alpes is adjacent to 123 Illyria
14:41:56  (Reporting)  0 unit there, but still added, as 129 Macedonia & Graecia is adjacent to 123 Illyria
14:41:56  (Reporting)  0 unit there, but still added, as 137 Africa Magna is adjacent to 141 Warm Seas
14:41:56  (Reporting)  0 unit there, but still added, as 140 Cold Seas is adjacent to 141 Warm Seas
14:41:56  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 4410 OwnPow Nav : 0 OppPow Nav : 847
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 235
14:41:56  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 1683 OwnPow Nav : 0 OppPow Nav : 18
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 111
14:41:56  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 1 OwnPow Land: 68 OppPow Land: 15044 OwnPow Nav : 94 OppPow Nav : 8606
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 255
14:41:56  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 1 OwnPow Land: 68 OppPow Land: 2371 OwnPow Nav : 52 OppPow Nav : 0
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.44 0.20 Reg Count: 70 > 43
14:41:56  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 1 OwnPow Land: 136 OppPow Land: 276 OwnPow Nav : 146 OppPow Nav : 0
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.24 0.44 Reg Count: 26 > 52
14:41:56  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 0
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 27
14:41:56  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 1252 OwnPow Nav : 0 OppPow Nav : 0
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 196
14:41:56  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 1 OwnPow Land: 0 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 2
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 51
14:41:56  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 1 OwnPow Land: 68 OppPow Land: 10366 OwnPow Nav : 136 OppPow Nav : 4733
14:41:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 508
14:41:56  (Reporting)  _FIT_ Ended AIInitTheaters 1145 ms
14:41:56  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:41:56  (Reporting)  Money Availability High Stock 91 Expected 50 Balance -1
14:41:56  (Reporting)  Capital Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Steel Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Coal Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Inflation Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Victory Points Availability Very Low Stock -20 Expected 50 Balance 0
14:41:56  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  River Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Morale Availability High Stock 106 Expected 50 Balance 0
14:41:56  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  War Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Foreign Entry Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Rare Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Diplomat Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Officers Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Engagements Points Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Day Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Minerals Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Petroleum Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)   
14:41:56  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4800
14:41:56  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
14:41:56  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1400
14:41:56  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1000
14:41:56  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 900
14:41:56  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 400
14:41:56  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
14:41:56  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
14:41:56  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 68 Overall power (enemies): 15044 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5332
14:41:56  (Reporting)  Making Naval Values Map: 120 Italia Peninsula LAND Overall power(self): 94 Overall power (enemies): 8606 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1252 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1330
14:41:56  (Reporting)  Making Naval Values Map: 137 Africa Magna LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 4410 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1332
14:41:56  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula LAND Overall power(self): 0 Overall power (enemies): 847 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  776
14:41:56  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 136 Overall power (enemies): 276 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
14:41:56  (Reporting)  Making Naval Values Map: 123 Illyria LAND Overall power(self): 146 Overall power (enemies): 0 Nav Ratio: 1.24
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1683 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  470
14:41:56  (Reporting)  Making Naval Values Map: 119 Gallia LAND Overall power(self): 0 Overall power (enemies): 18 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
14:41:56  (Reporting)  Making Naval Values Map: 141 Warm Seas NAV Overall power(self): 136 Overall power (enemies): 4733 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
14:41:56  (Reporting)  Making Naval Values Map: 140 Cold Seas NAV Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
14:41:56  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 68 Overall power (enemies): 2371 Ratio: 0.20
14:41:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4
14:41:56  (Reporting)  Making Naval Values Map: 121 Alpes LAND Overall power(self): 52 Overall power (enemies): 0 Nav Ratio: 0.44
14:41:56  (Reporting)  Commiting Naval Values Map: 120 Italia Peninsula LAND Overall power(self): 94 Overall power (enemies): 8606 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 137 Africa Magna LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 118 Hispania Peninsula LAND Overall power(self): 0 Overall power (enemies): 847 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 129 Macedonia & Graecia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 123 Illyria LAND Overall power(self): 146 Overall power (enemies): 0 Nav Ratio: 1.24
14:41:56  (Reporting)  Commiting Naval Values Map: 119 Gallia LAND Overall power(self): 0 Overall power (enemies): 18 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 141 Warm Seas NAV Overall power(self): 136 Overall power (enemies): 4733 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 140 Cold Seas NAV Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
14:41:56  (Reporting)  Commiting Naval Values Map: 121 Alpes LAND Overall power(self): 52 Overall power (enemies): 0 Nav Ratio: 0.44
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Land Theaters Special Regions ***
14:41:56  (Reporting)  Theater 120 Theater_Italia HQReg: 167 Iliturgi Max pick: Syracusae Max need: Roma Max Val: Syracusae Naval Gathering: <None>
14:41:56  (Reporting)  Theater 137 Theater_Africa HQReg: 167 Iliturgi Max pick: Utica Max need: Gades Max Val: Utica Naval Gathering: <None>
14:41:56  (Reporting)  Theater 118 Theater_Hispania HQReg: 167 Iliturgi Max pick: Gades Max need: Gades Max Val: Gades Naval Gathering: <None>
14:41:56  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Epidamnia Max Val: Epidamnia Naval Gathering: <None>
14:41:56  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Pharos Max need: Tarentum Max Val: Tarentum Naval Gathering: 666 Histri
14:41:56  (Reporting)  Theater 119 Theater_Gallia HQReg: 167 Iliturgi Max pick: Massalia Max need: Massalia Max Val: Massalia Naval Gathering: <None>
14:41:56  (Reporting)  Theater 121 Theater_Alpes HQReg: 0 Vennicnii Max pick: Vennicnii Max need: Genava Max Val: Histri Naval Gathering: <None>
14:41:56  (Reporting)   
14:41:56  (Reporting)  Ended InitAndDumpData Pirates 1289 ms
14:41:56  (Reporting)  *** Faction-wide algorithms ***
14:41:56  (Reporting)  Ended BuildReplacements 1 ms
14:41:56  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:41:56  (Reporting)  Entering BuildNewUnits (_BNU_)
14:41:56  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
14:41:56  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:41:56  (Reporting)  Ended ManageFleetsComposition 169 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating CallFleet (_CLF_)
14:41:56  (Reporting)  Ended CallFleet 0 ms
14:41:56  (Reporting)  Entering LockFixedGroups (_LFG_)
14:41:56  (Reporting)  _LFG_ 1001386 Histrii Praesidium, 666 Histri, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:41:56  (Reporting)  Ended LockFixedGroups 0 ms
14:41:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:41:56  (Reporting)  Ended SplitStaticUnits 0 ms
14:41:56  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:41:56  (Reporting)  _ESR_ No theater can have a staging region.
14:41:56  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
14:41:56  (Reporting)  Entering Make Superior Group (_MSG_)
14:41:56  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 120 Italia Peninsula
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
14:41:56  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:41:56  (Reporting)  Ended PrivilegedCombine 0 ms
14:41:56  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:41:56  (Reporting)  Ended DefendCapitalRegion 271 ms
14:41:56  (Reporting)  Entering SplitGroups (_SPG_)
14:41:56  (Reporting)  Ended SplitGroups 272 ms
14:41:56  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:41:56  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:41:56  (Reporting)  Detach Damaged Units (_DDU_)
14:41:56  (Reporting)  Ended Damaged Units 0 ms
14:41:56  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:41:56  (Reporting)  Ended GarrisonObjectives 0 ms
14:41:56  (Reporting)  Entering CheckBesieging (_CBE_)
14:41:56  (Reporting)  Ended CheckBesieging 5 ms
14:41:56  (Reporting)  Entering Evacuate Force (_EVA_)
14:41:56  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
14:41:56  (Reporting)  Entering Check Simple Landing (_CSL_)
14:41:56  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
14:41:56  (Reporting)  Entering Make Superior Group (_MSG_)
14:41:56  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 123 Illyria
14:41:56  (Reporting)  Start of AssignFleetsOperations (_AFO_) 123 Illyria
14:41:56  (Reporting)  _NVS_ : Nav Supp 1005017 Labeates Lemboi chance: 20 failed.
14:41:56  (Reporting)  Ended AssignFleetsOperations 4 ms
14:41:56  (Reporting)  Entering Build Depots Assets
14:41:56  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
14:41:56  (Reporting)  Ended Build Depots Assets 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  Start of AI Split Supports (_SSP_)
14:41:56  (Reporting)  Ended Split Supports
14:41:56  (Reporting)  Start of AI Check for Land Resupply
14:41:56  (Reporting)  Ended CheckForLandResupply 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  Entering KeepPosition (_KPP_)
14:41:56  (Reporting)  1002148 Histrii Pirati, 666 Histri, Pow:68, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 1170, Region: 666 Histri
14:41:56  (Reporting)  Ended KeepPosition 0 ms
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:41:56  (Reporting)  Ended Concentrate Stacks 40 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
14:41:56  (Reporting)  Entering Make Superior Group (_MSG_)
14:41:56  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 121 Alpes
14:41:56  (Reporting)  Entering Reinforce Front (_RFF_)
14:41:56  (Reporting)  Ended ReinforceFront 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
14:41:56  (Reporting)  Entering DistantGarrison (_DGA_)
14:41:56  (Reporting)  Ended DistantGarrison 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  All theaters prepared, AllOwnPowLand: 340 AllOppPowLand: 35496 AllOwnPowNav: 428 AllOppPowNav 14206
14:41:56  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 101 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:41:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:41:56  (Reporting)  1002148 Histrii Pirati (Pow.68)
14:41:56  (Reporting)   
14:41:56  (Reporting)  Region 379 Tarentum Pick 77 SelfVal 223 Need 983  no group candidate found
14:41:56  (Reporting)  Region 375 Neapolis Pick 46 SelfVal 151 Need 625  no group candidate found
14:41:56  (Reporting)  Region 391 Agrigentum Pick 6 SelfVal 31 Need 338  no group candidate found
14:41:56  (Reporting)  Region 368 Spoletium Pick 12 SelfVal 53 Need 338  no group candidate found
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 4 Enemy armies: 16 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:41:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:41:56  (Reporting)  1002148 Histrii Pirati (Pow.68)
14:41:56  (Reporting)   
14:41:56  (Reporting)  Region 945 Epidamnia Pick 100 SelfVal 113 Need 338  no group candidate found
14:41:56  (Reporting)  Region 1049 Corcyra Pick 69 SelfVal 85 Need 338  no group candidate found
14:41:56  (Reporting)  Region 379 Tarentum Pick 77 SelfVal 223 Need 983  no group candidate found
14:41:56  (Reporting)  Secondary Region 666 Histri Pick 54 has enough garrison (Value: 103) - evaluation skipped
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 2 Enemy armies: 95 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:41:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:41:56  (Reporting)  1002148 Histrii Pirati (Pow.68)
14:41:56  (Reporting)   
14:41:56  (Reporting)  Region 2016 Utica Pick 100 SelfVal 160 Need 338  no group candidate found
14:41:56  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 270 Need 1172  no group candidate found
14:41:56  (Reporting)  Region 129 Gades Pick 100 SelfVal 147 Need 684  no group candidate found
14:41:56  (Reporting)  Region 379 Tarentum Pick 77 SelfVal 223 Need 983  no group candidate found
14:41:56  (Reporting)   
14:41:56  (Reporting)  *** Starting process on extended theater 121 Theater_Alpes Owned armies (extended): 2 Enemy armies: 6 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:41:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:41:56  (Reporting)  1002148 Histrii Pirati (Pow.68)
14:41:56  (Reporting)   
14:41:56  (Reporting)  Region 330 Taurasia Pick 16 SelfVal 66 Need 338  no group candidate found
14:41:56  (Reporting)  Region 343 Mediolanum Pick 12 SelfVal 55 Need 338  no group candidate found
14:41:56  (Reporting)  Region 344 Placentia Pick 15 SelfVal 63 Need 338  no group candidate found
14:41:56  (Reporting)  CheckRegionForOperation 1002148 Histrii Pirati, 666 Histri, Pow:68, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 54 SelfVal 92 AINeed 25
14:41:56  (Reporting)  Agenda: Defend, Value: 5980, Region: 666 Histri
14:41:56  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 397 ms
14:41:56  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
14:41:56  (Reporting)  _AFA_ 1005008 Taulantii Lemboi has been given the mission Agenda: Resupply, Value: 8300, Region: 666 Histri
14:41:56  (Reporting)  _AFA_ 1005008 Taulantii Lemboi has been given the mission Agenda: Naval Docking, Value: 954, Region: 666 Histri
14:41:56  (Reporting)  Ended AssignFleetsOperations 5 ms
14:41:56  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 123 Illyria
14:41:56  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:41:56  (Reporting)  Entering Collect Leaders (_COD_)
14:41:56  (Reporting)  Ended Collect Leaders 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
14:41:56  (Reporting)   
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)   
14:41:56  (Reporting)  List of Agendas for 1005008 Taulantii Lemboi, 2543 Lecerius Promunturium, Pow:42, Count: 1(l 0/L 1/S 0)
14:41:56  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8300, Region: 666 Histri
14:41:56  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 954, Region: 666 Histri
14:41:56  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8300, Region: 666 Histri
14:41:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1005008 Taulantii Lemboi , destination,  is not in friendly water 666 Histri
14:41:56  (Reporting)  1005008-Taulantii Lemboi Power:42 Health:20% Lecerius Promunturium>Histri Mission:Resupply Fitness:83% Need:25 Threat:0 GoalValue: 8300
14:41:56  (Reporting)   
14:41:56  (Reporting)  1005017 Labeates Lemboi is doing nothing in Histri  Power: 52  HealthPerc: 20
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:1.24) ***
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Receive Arties (_RCA_)
14:41:56  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:41:56  (Reporting)  Ended Receive Arties
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:41:56  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:41:56  (Reporting)  Ended Receive Supplies
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating Gather Units (_GTU_)
14:41:56  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 123 Illyria
14:41:56  (Reporting)  _GTU_ 1001386 Histrii Praesidium, 666 Histri, Pow:35, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:41:56  (Reporting)  _GTU_ Starting merge 0 at start
14:41:56  (Reporting)  End of AI Gather Units
14:41:56  (Reporting)  Entering GatherGarrisons (_GTG_)
14:41:56  (Reporting)  Ended GatherGarrisons 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  List of Agendas for 1002148 Histrii Pirati, 666 Histri, Pow:68, Count: 1(l 0/L 1/S 0)
14:41:56  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1170, Region: 666 Histri
14:41:56  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5980, Region: 666 Histri
14:41:56  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 5980, Region: 666 Histri
14:41:56  (Reporting)  1002148-Histrii Pirati Power:68 Health:100% Histri>Histri Mission:Defend Fitness:65% Need:25 Threat:0 GoalValue: 5980
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1001386 Histrii Praesidium unable to reach Histri (can be too much threat along the path)
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.44) ***
14:41:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:41:56  (Reporting)  Ended SplitStaticUnits 0 ms
14:41:56  (Reporting)  Entering PromoteLeaders (_PRL_)
14:41:56  (Reporting)  Ended PromoteLeaders 0 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  ApplyAgenda AutoMerge
14:41:56  (Reporting)  AI Process done in  3077 ms
14:41:56  (Reporting)  Processing  1000007 Massilia
14:41:56  (Reporting)  
14:41:56  (Reporting)  *** Starting Process on Massilia AILevel 2 Kind: 0 Dormant NO Turn: 59 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvW\SPWSvW.hst ***
14:41:56  (Reporting)  Entering InitAndDumpData (_IAD_)
14:41:56  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:41:56  (Reporting)  _FIT_ Ended AIInitTheaters 328 ms
14:41:56  (Reporting)  Resources Levels Massilia EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:41:56  (Reporting)  Money Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Capital Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Steel Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Coal Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Inflation Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Victory Points Availability Very Low Stock -80 Expected 50 Balance 0
14:41:56  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  River Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Morale Availability High Stock 84 Expected 50 Balance 0
14:41:56  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  War Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Foreign Entry Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Rare Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Diplomat Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Officers Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Engagements Points Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Day Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Minerals Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)  Petroleum Availability Very Low Stock 0 Expected 50 Balance 0
14:41:56  (Reporting)   
14:41:56  (Reporting)  Ended InitAndDumpData Massilia 365 ms
14:41:56  (Reporting)  *** Faction-wide algorithms ***
14:41:56  (Reporting)  Ended BuildReplacements 1 ms
14:41:56  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:41:56  (Reporting)  Entering BuildNewUnits (_BNU_)
14:41:56  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
14:41:56  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:41:56  (Reporting)  Ended ManageFleetsComposition 3 ms
14:41:56  (Reporting)   
14:41:56  (Reporting)  Evaluating CallFleet (_CLF_)
14:41:56  (Reporting)  Ended CallFleet 0 ms
14:41:56  (Reporting)  Entering LockFixedGroups (_LFG_)
14:41:56  (Reporting)  Ended LockFixedGroups 0 ms
14:41:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:41:56  (Reporting)  Ended SplitStaticUnits 0 ms
14:41:56  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:41:56  (Reporting)  _ESR_ No theater can have a staging region.
14:41:56  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
14:41:56  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:41:56  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
14:41:56  (Reporting)  Entering Collect Leaders (_COD_)
14:41:56  (Reporting)  Ended Collect Leaders 0 ms
14:41:56  (Reporting)  AI Process done in  720 ms
14:55:02  (Reporting)  Processing  1000001 Rome
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Starting Process on Rome AILevel 0 Kind: 0 Dormant NO Turn: 3 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvJ16\SPWSvJ16.hst ***
14:55:02  (Reporting)  AI Process done in  26 ms
14:55:02  (Reporting)  Processing  1000002 Carthage
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Starting Process on Carthage AILevel 0 Kind: 0 Dormant NO Turn: 3 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvJ16\SPWSvJ16.hst ***
14:55:02  (Reporting)  AI Process done in  26 ms
14:55:02  (Reporting)  Processing  1000003 Barbarians
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Starting Process on Barbarians AILevel 2 Kind: 0 Dormant NO Turn: 3 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvJ16\SPWSvJ16.hst ***
14:55:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:55:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:55:02  (Reporting)  0 unit there, but still added, as 120 Italia Peninsula is adjacent to 119 Gallia
14:55:02  (Reporting)  0 unit there, but still added, as 121 Alpes is adjacent to 119 Gallia
14:55:02  (Reporting)  0 unit there, but still added, as 137 Africa Magna is adjacent to 118 Hispania Peninsula
14:55:02  (Reporting)  0 unit there, but still added, as 140 Cold Seas is adjacent to 118 Hispania Peninsula
14:55:02  (Reporting)  0 unit there, but still added, as 141 Warm Seas is adjacent to 118 Hispania Peninsula
14:55:02  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 456 OppPow Land: 1032 OwnPow Nav : 0 OppPow Nav : 853
14:55:02  (Reporting)  Ratio Land/LandCore: 0.38 0.39 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 264
14:55:02  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 111 OwnPow Nav : 0 OppPow Nav : 0
14:55:02  (Reporting)  Ratio Land/LandCore: 0.20 0.39 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 131
14:55:02  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14626 OwnPow Nav : 0 OppPow Nav : 6761
14:55:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 255
14:55:02  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 189
14:55:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 43
14:55:02  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 112 OwnPow Nav : 0 OppPow Nav : 970
14:55:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 196
14:55:02  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 9 OwnPow Nav : 0 OppPow Nav : 2
14:55:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 51
14:55:02  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 7464 OwnPow Nav : 0 OppPow Nav : 4393
14:55:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 455
14:55:02  (Reporting)  _FIT_ Ended AIInitTheaters 1021 ms
14:55:02  (Reporting)  Resources Levels Barbarians EcoBase 106 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:55:02  (Reporting)  Money Availability Plentiful Stock 458 Expected 53 Balance -1
14:55:02  (Reporting)  Capital Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Steel Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Coal Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Supply Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Inflation Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Victory Points Availability Very Low Stock 15 Expected 53 Balance 0
14:55:02  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  River Pool Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Morale Availability Very High Stock 120 Expected 53 Balance 0
14:55:02  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  War Supply Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Foreign Entry Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Rare Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Diplomat Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Officers Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Engagements Points Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Day Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Minerals Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)  Petroleum Availability Very Low Stock 0 Expected 53 Balance 0
14:55:02  (Reporting)   
14:55:02  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4500
14:55:02  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 3400
14:55:02  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
14:55:02  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 400
14:55:02  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
14:55:02  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
14:55:02  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
14:55:02  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 14626 Ratio: 0.20
14:55:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3482
14:55:02  (Reporting)  Making Naval Values Map: 120 Italia Peninsula LAND Overall power(self): 0 Overall power (enemies): 6761 Nav Ratio: 0.20
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
14:55:02  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 456 Overall power (enemies): 1032 Ratio: 0.38
14:55:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1992
14:55:02  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula LAND Overall power(self): 0 Overall power (enemies): 853 Nav Ratio: 0.20
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
14:55:02  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 112 Ratio: 0.20
14:55:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  932
14:55:02  (Reporting)  Making Naval Values Map: 137 Africa Magna LAND Overall power(self): 0 Overall power (enemies): 970 Nav Ratio: 0.20
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
14:55:02  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 111 Ratio: 0.20
14:55:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  607
14:55:02  (Reporting)  Making Naval Values Map: 119 Gallia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
14:55:02  (Reporting)  Making Naval Values Map: 141 Warm Seas NAV Overall power(self): 0 Overall power (enemies): 4393 Nav Ratio: 0.20
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
14:55:02  (Reporting)  Making Naval Values Map: 140 Cold Seas NAV Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
14:55:02  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
14:55:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
14:55:02  (Reporting)  Making Naval Values Map: 121 Alpes LAND Overall power(self): 0 Overall power (enemies): 189 Nav Ratio: 0.20
14:55:02  (Reporting)  Commiting Naval Values Map: 120 Italia Peninsula LAND Overall power(self): 0 Overall power (enemies): 6761 Nav Ratio: 0.20
14:55:02  (Reporting)  Commiting Naval Values Map: 118 Hispania Peninsula LAND Overall power(self): 0 Overall power (enemies): 853 Nav Ratio: 0.20
14:55:02  (Reporting)  Commiting Naval Values Map: 137 Africa Magna LAND Overall power(self): 0 Overall power (enemies): 970 Nav Ratio: 0.20
14:55:02  (Reporting)  Commiting Naval Values Map: 119 Gallia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:55:02  (Reporting)  Commiting Naval Values Map: 141 Warm Seas NAV Overall power(self): 0 Overall power (enemies): 4393 Nav Ratio: 0.20
14:55:02  (Reporting)  Commiting Naval Values Map: 140 Cold Seas NAV Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
14:55:02  (Reporting)  Commiting Naval Values Map: 121 Alpes LAND Overall power(self): 0 Overall power (enemies): 189 Nav Ratio: 0.20
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Land Theaters Special Regions ***
14:55:02  (Reporting)  Theater 120 Theater_Italia HQReg: 337 Genua Max pick: Syracusae Max need: Syracusae Max Val: Cularo Naval Gathering: <None>
14:55:02  (Reporting)  Theater 118 Theater_Hispania HQReg: 149 Evandria Max pick: Evandria Max need: Munigua Max Val: Evandria Naval Gathering: <None>
14:55:02  (Reporting)  Theater 137 Theater_Africa HQReg: 149 Evandria Max pick: Utica Max need: Volubilis Max Val: Gades Naval Gathering: <None>
14:55:02  (Reporting)  Theater 119 Theater_Gallia HQReg: 251 Maturonium Max pick: Massalia Max need: Placentia Max Val: Cularo Naval Gathering: <None>
14:55:02  (Reporting)  Theater 121 Theater_Alpes HQReg: 268 Genava Max pick: Genava Max need: Placentia Max Val: Cularo Naval Gathering: <None>
14:55:02  (Reporting)   
14:55:02  (Reporting)  Ended InitAndDumpData Barbarians 1156 ms
14:55:02  (Reporting)  *** Faction-wide algorithms ***
14:55:02  (Reporting)  RPL Buying a replacement for IBR Line Infantry
14:55:02  (Reporting)  RPL Buying a replacement for IBR Militia
14:55:02  (Reporting)  Ended BuildReplacements 2 ms
14:55:02  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:55:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:55:02  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
14:55:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:55:02  (Reporting)  Ended ManageFleetsComposition 167 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating CallFleet (_CLF_)
14:55:02  (Reporting)  Ended CallFleet 0 ms
14:55:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:55:02  (Reporting)  _LFG_ 1002241 Olisippo praesidium, 91 Olisippo, Pow:63, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:55:02  (Reporting)  _LFG_ 1002248 Scallabis praesidium, 92 Scallabis, Pow:63, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:55:02  (Reporting)  _LFG_ 1002214 Arbucala praesidium, 110 Ocelo Durii, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:55:02  (Reporting)  _LFG_ 1002219 Hermantica praesidium, 114 Salmantica, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:55:02  (Reporting)  _LFG_ 1002270 Conistorgis praesidium, 147 Urium, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:55:02  (Reporting)  _LFG_ 1002265 Brutobriga praesidium, 149 Evandria, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:55:02  (Reporting)  _LFG_ 1002234 Turmogum praesidium, 153 Turmogum, Pow:63, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:55:02  (Reporting)  _LFG_ 1002229 Segovia praesidium, 170 Segovia, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:55:02  (Reporting)  _LFG_ 1002224 Numantia praesidium, 176 Numantia, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:55:02  (Reporting)  _LFG_ 1002255 Tolosa praesidium, 206 Tolosa, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:55:02  (Reporting)  _LFG_ 1002260 Cularo praesidium, 262 Cularo, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
14:55:02  (Reporting)  Ended LockFixedGroups 0 ms
14:55:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:55:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:55:02  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:55:02  (Reporting)  _ESR_ No theater can have a staging region.
14:55:02  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
14:55:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:55:02  (Reporting)  Ended ReinforceFront 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
14:55:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:55:02  (Reporting)  Ended PrivilegedCombine 0 ms
14:55:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:55:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:55:02  (Reporting)  Entering SplitGroups (_SPG_)
14:55:02  (Reporting)  Ended SplitGroups 0 ms
14:55:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:55:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:55:02  (Reporting)  Detach Damaged Units (_DDU_)
14:55:02  (Reporting)  Ended Damaged Units 1 ms
14:55:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:55:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:55:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:55:02  (Reporting)  Ended CheckBesieging 22 ms
14:55:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:55:02  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
14:55:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:55:02  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
14:55:02  (Reporting)  Entering Checking Leaders (_CLD_)
14:55:02  (Reporting)  Ended Check Leaders 0 ms
14:55:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:55:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 118 Hispania Peninsula
14:55:02  (Reporting)  Entering Build Depots Assets
14:55:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 37
14:55:02  (Reporting)  Ended Build Depots Assets 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:55:02  (Reporting)  Ended Split Supports
14:55:02  (Reporting)  Start of AI Check for Land Resupply
14:55:02  (Reporting)  CheckForLandResupply Turdetanii rebellio will resupply, in region 149 Evandria
14:55:02  (Reporting)  Ended CheckForLandResupply 373 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  Entering KeepPosition (_KPP_)
14:55:02  (Reporting)  1002279 Equites Turd.I, 149 Evandria, Pow:55, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4484, Region: 149 Evandria
14:55:02  (Reporting)  1001637 Turdetanii rebellio, 150 Capasa, Pow:225, Count: 6(l 1/L 5/S 0) Agenda: Keep Position, Value: 11999, Region: 150 Capasa
14:55:02  (Reporting)  Ended KeepPosition 0 ms
14:55:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:55:02  (Reporting)  Ended ReinforceFront 0 ms
14:55:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:55:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
14:55:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:55:02  (Reporting)  Ended ReinforceFront 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
14:55:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:55:02  (Reporting)  Ended PrivilegedCombine 1 ms
14:55:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:55:02  (Reporting)  Ended DefendCapitalRegion 0 ms
14:55:02  (Reporting)  Entering SplitGroups (_SPG_)
14:55:02  (Reporting)  Ended SplitGroups 0 ms
14:55:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:55:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:55:02  (Reporting)  Detach Damaged Units (_DDU_)
14:55:02  (Reporting)  Ended Damaged Units 0 ms
14:55:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:55:02  (Reporting)  Ended GarrisonObjectives 1 ms
14:55:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:55:02  (Reporting)  Ended CheckBesieging 32 ms
14:55:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:55:02  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
14:55:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:55:02  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
14:55:02  (Reporting)  Entering Build Depots Assets
14:55:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
14:55:02  (Reporting)  Ended Build Depots Assets 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:55:02  (Reporting)  Ended Split Supports
14:55:02  (Reporting)  Start of AI Check for Land Resupply
14:55:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  Entering KeepPosition (_KPP_)
14:55:02  (Reporting)  Ended KeepPosition 0 ms
14:55:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:55:02  (Reporting)  Ended ReinforceFront 0 ms
14:55:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:55:02  (Reporting)  Ended Concentrate Stacks 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
14:55:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:55:02  (Reporting)  Ended ReinforceFront 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
14:55:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:55:02  (Reporting)  Ended DistantGarrison 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
14:55:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:55:02  (Reporting)  Ended DistantGarrison 9 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
14:55:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:55:02  (Reporting)  Ended DistantGarrison 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
14:55:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:55:02  (Reporting)  Ended DistantGarrison 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
14:55:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:55:02  (Reporting)  Ended DistantGarrison 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  All theaters prepared, AllOwnPowLand: 456 AllOppPowLand: 23436 AllOwnPowNav: 0 AllOppPowNav 13168
14:55:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 23 Enemy armies: 42 Land Ratio: 0.38 Land Core Ratio: 0.39  ***
14:55:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:55:02  (Reporting)  1002279 Equites Turd.I (Pow.55)
14:55:02  (Reporting)  1001637 Turdetanii rebellio (Pow.225)
14:55:02  (Reporting)   
14:55:02  (Reporting)  Region 206 Tolosa Pick 65 SelfVal 178 Need 22  no group candidate found
14:55:02  (Reporting)  Region 142 Akra Leuke Pick 8 SelfVal 33 Need 180  no group candidate found
14:55:02  (Reporting)  Region 159 Salaria Pick 7 SelfVal 29 Need 90  no group candidate found
14:55:02  (Reporting)  CheckRegionForOperation 1001637 Turdetanii rebellio, 150 Capasa, Pow:225, Count: 6(l 1/L 5/S 0) Fitness 63 PickVal 10 SelfVal 64 AINeed 130
14:55:02  (Reporting)  Agenda: Defend, Value: 4032, Region: 145 Onuba
14:55:02  (Reporting)  Region 252 Telo Martius Pick 34 SelfVal 89 Need 66  no group candidate found
14:55:02  (Reporting)  Region 163 Saguntum Pick 28 SelfVal 81 Need 180  no group candidate found
14:55:02  (Reporting)  Region 129 Gades Pick 83 SelfVal 186 Need 180  no group candidate found
14:55:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 148 ms
14:55:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 118 Hispania Peninsula
14:55:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:55:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 119 Gallia
14:55:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:55:02  (Reporting)  Entering Collect Leaders (_COD_)
14:55:02  (Reporting)  Ended Collect Leaders 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
14:55:02  (Reporting)   
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.38 - Core:0.39 - Nav:0.20) ***
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:55:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:55:02  (Reporting)  Ended Receive Arties
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:55:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:55:02  (Reporting)  Ended Receive Supplies
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:55:02  (Reporting)  _GTU_ Gathering Region 149 Evandria in theater 118 Hispania Peninsula
14:55:02  (Reporting)  _GTU_ 1002241 Olisippo praesidium, 91 Olisippo, Pow:63, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:55:02  (Reporting)  _GTU_ 1002248 Scallabis praesidium, 92 Scallabis, Pow:63, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:55:02  (Reporting)  _GTU_ 1002214 Arbucala praesidium, 110 Ocelo Durii, Pow:38, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:55:02  (Reporting)  _GTU_ 1002219 Hermantica praesidium, 114 Salmantica, Pow:38, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:55:02  (Reporting)  _GTU_ 1002270 Conistorgis praesidium, 147 Urium, Pow:38, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:55:02  (Reporting)  _GTU_ 1002234 Turmogum praesidium, 153 Turmogum, Pow:63, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:55:02  (Reporting)  _GTU_ 1002229 Segovia praesidium, 170 Segovia, Pow:38, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:55:02  (Reporting)  _GTU_ 1002224 Numantia praesidium, 176 Numantia, Pow:38, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:55:02  (Reporting)  _GTU_ Starting merge 0 at start
14:55:02  (Reporting)  End of AI Gather Units
14:55:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:55:02  (Reporting)  Ended GatherGarrisons 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002224 Numantia praesidium, 176 Numantia, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 176 Numantia
14:55:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1002224 Numantia praesidium unable to reach Numantia (can be too much threat along the path)
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002229 Segovia praesidium, 170 Segovia, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 170 Segovia
14:55:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1002229 Segovia praesidium unable to reach Segovia (can be too much threat along the path)
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002234 Turmogum praesidium, 153 Turmogum, Pow:63, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 153 Turmogum
14:55:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1002234 Turmogum praesidium unable to reach Turmogum (can be too much threat along the path)
14:55:02  (Reporting)   
14:55:02  (Reporting)  List of Agendas for 1001637 Turdetanii rebellio, 150 Capasa, Pow:225, Count: 6(l 1/L 5/S 0)
14:55:02  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 149 Evandria
14:55:02  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 11999, Region: 150 Capasa
14:55:02  (Reporting)  Agenda  3  : Agenda: Defend, Value: 4032, Region: 145 Onuba
14:55:02  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 149 Evandria
14:55:02  (Reporting)  1001637-Turdetanii rebellio Power:225 Health:55% Capasa>Evandria Mission:Resupply Fitness:100% Need:92 Threat:96 GoalValue: 100000
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002265 Brutobriga praesidium, 149 Evandria, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 149 Evandria
14:55:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1002265 Brutobriga praesidium unable to reach Evandria (can be too much threat along the path)
14:55:02  (Reporting)   
14:55:02  (Reporting)  List of Agendas for 1002279 Equites Turd.I, 149 Evandria, Pow:55, Count: 1(l 0/L 1/S 0)
14:55:02  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4484, Region: 149 Evandria
14:55:02  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4484, Region: 149 Evandria
14:55:02  (Reporting)  1002279-Equites Turd.I Power:55 Health:100% Evandria>Evandria Mission:Keep Position Fitness:59% Need:92 Threat:96 GoalValue: 4484
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002270 Conistorgis praesidium, 147 Urium, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 147 Urium
14:55:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1002270 Conistorgis praesidium unable to reach Urium (can be too much threat along the path)
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002219 Hermantica praesidium, 114 Salmantica, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 114 Salmantica
14:55:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1002219 Hermantica praesidium unable to reach Salmantica (can be too much threat along the path)
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002214 Arbucala praesidium, 110 Ocelo Durii, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 110 Ocelo Durii
14:55:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1002214 Arbucala praesidium unable to reach Ocelo Durii (can be too much threat along the path)
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002248 Scallabis praesidium, 92 Scallabis, Pow:63, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 92 Scallabis
14:55:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1002248 Scallabis praesidium unable to reach Scallabis (can be too much threat along the path)
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002241 Olisippo praesidium, 91 Olisippo, Pow:63, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 91 Olisippo
14:55:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1002241 Olisippo praesidium unable to reach Olisippo (can be too much threat along the path)
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.39 - Nav:0.20) ***
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:55:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:55:02  (Reporting)  Ended Receive Arties
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:55:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:55:02  (Reporting)  Ended Receive Supplies
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:55:02  (Reporting)  _GTU_ Gathering Region 251 Maturonium in theater 119 Gallia
14:55:02  (Reporting)  _GTU_ 1002255 Tolosa praesidium, 206 Tolosa, Pow:38, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:55:02  (Reporting)  _GTU_ 1002260 Cularo praesidium, 262 Cularo, Pow:38, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
14:55:02  (Reporting)  _GTU_ Starting merge 0 at start
14:55:02  (Reporting)  End of AI Gather Units
14:55:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:55:02  (Reporting)  Ended GatherGarrisons 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002260 Cularo praesidium, 262 Cularo, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 262 Cularo
14:55:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1002260 Cularo praesidium unable to reach Cularo (can be too much threat along the path)
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002255 Tolosa praesidium, 206 Tolosa, Pow:38, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 206 Tolosa
14:55:02  (Reporting)  ApplyAgenda, Full Pathfinding: 1002255 Tolosa praesidium unable to reach Tolosa (can be too much threat along the path)
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:55:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:55:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:55:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:55:02  (Reporting)  Ended PromoteLeaders 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  ApplyAgenda AutoMerge
14:55:02  (Reporting)  AI Process done in  2552 ms
14:55:02  (Reporting)  Processing  1000004 Slaves
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Starting Process on Slaves AILevel 2 Kind: 0 Dormant NO Turn: 3 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvJ16\SPWSvJ16.hst ***
14:55:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:55:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:55:02  (Reporting)  _FIT_ Ended AIInitTheaters 397 ms
14:55:02  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:55:02  (Reporting)  Money Availability Plentiful Stock 500 Expected 50 Balance 0
14:55:02  (Reporting)  Capital Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Steel Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Coal Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Inflation Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Victory Points Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  River Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Morale Availability High Stock 109 Expected 50 Balance 0
14:55:02  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  War Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Foreign Entry Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Rare Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Diplomat Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Officers Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Engagements Points Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Day Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Minerals Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Petroleum Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)   
14:55:02  (Reporting)  Ended InitAndDumpData Slaves 433 ms
14:55:02  (Reporting)  *** Faction-wide algorithms ***
14:55:02  (Reporting)  Ended BuildReplacements 1 ms
14:55:02  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:55:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:55:02  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
14:55:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:55:02  (Reporting)  Ended ManageFleetsComposition 3 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating CallFleet (_CLF_)
14:55:02  (Reporting)  Ended CallFleet 0 ms
14:55:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:55:02  (Reporting)  Ended LockFixedGroups 0 ms
14:55:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:55:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:55:02  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:55:02  (Reporting)  _ESR_ No theater can have a staging region.
14:55:02  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
14:55:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:55:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
14:55:02  (Reporting)  Entering Collect Leaders (_COD_)
14:55:02  (Reporting)  Ended Collect Leaders 0 ms
14:55:02  (Reporting)  AI Process done in  724 ms
14:55:02  (Reporting)  Processing  1000005 Pirates
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Starting Process on Pirates AILevel 2 Kind: 0 Dormant NO Turn: 3 C:\Games\Hannibal Terror of Rome\HAN\Saves\SPWSvJ16\SPWSvJ16.hst ***
14:55:02  (Reporting)  Entering InitAndDumpData (_IAD_)
14:55:02  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
14:55:02  (Reporting)  0 unit there, but still added, as 120 Italia Peninsula is adjacent to 123 Illyria
14:55:02  (Reporting)  0 unit there, but still added, as 121 Alpes is adjacent to 123 Illyria
14:55:02  (Reporting)  0 unit there, but still added, as 129 Macedonia & Graecia is adjacent to 123 Illyria
14:55:02  (Reporting)  0 unit there, but still added, as 141 Warm Seas is adjacent to 123 Illyria
14:55:02  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 71 OppPow Land: 14558 OwnPow Nav : 189 OppPow Nav : 6572
14:55:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 255
14:55:02  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 71 OppPow Land: 14 OwnPow Nav : 189 OppPow Nav : 0
14:55:02  (Reporting)  Ratio Land/LandCore: 4.31 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 70 > 43
14:55:02  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 142 OppPow Land: 371 OwnPow Nav : 378 OppPow Nav : 0
14:55:02  (Reporting)  Ratio Land/LandCore: 0.33 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 26 > 52
14:55:02  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 22 OwnPow Nav : 0 OppPow Nav : 0
14:55:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 27
14:55:02  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 71 OppPow Land: 7393 OwnPow Nav : 189 OppPow Nav : 4204
14:55:02  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 455
14:55:02  (Reporting)  _FIT_ Ended AIInitTheaters 745 ms
14:55:02  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
14:55:02  (Reporting)  Money Availability Very High Stock 150 Expected 50 Balance 0
14:55:02  (Reporting)  Capital Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Steel Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Coal Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Ammunition Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Inflation Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Victory Points Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Rail Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  River Pool Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Morale Availability High Stock 95 Expected 50 Balance 0
14:55:02  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  War Supply Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Foreign Entry Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Rare Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Diplomat Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Officers Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Engagements Points Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Day Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Minerals Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Manufactured Goods Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)  Petroleum Availability Very Low Stock 0 Expected 50 Balance 0
14:55:02  (Reporting)    1002280 Histrii Pirati Agenda Kept Agenda: Attack, Value: 2500, Region: 910 Pasinum EndTurn 9421
14:55:02  (Reporting)   
14:55:02  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4500
14:55:02  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 900
14:55:02  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 900
14:55:02  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
14:55:02  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
14:55:02  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 71 Overall power (enemies): 14558 Ratio: 0.20
14:55:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3585
14:55:02  (Reporting)  Making Naval Values Map: 120 Italia Peninsula LAND Overall power(self): 189 Overall power (enemies): 6572 Nav Ratio: 0.20
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
14:55:02  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 22 Ratio: 0.20
14:55:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  698
14:55:02  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
14:55:02  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 142 Overall power (enemies): 371 Ratio: 0.33
14:55:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  912
14:55:02  (Reporting)  Making Naval Values Map: 123 Illyria LAND Overall power(self): 378 Overall power (enemies): 0 Nav Ratio: 5.00
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
14:55:02  (Reporting)  Making Naval Values Map: 141 Warm Seas NAV Overall power(self): 189 Overall power (enemies): 4204 Nav Ratio: 0.20
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
14:55:02  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 71 Overall power (enemies): 14 Ratio: 4.31
14:55:02  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4
14:55:02  (Reporting)  Making Naval Values Map: 121 Alpes LAND Overall power(self): 189 Overall power (enemies): 0 Nav Ratio: 5.00
14:55:02  (Reporting)  Commiting Naval Values Map: 120 Italia Peninsula LAND Overall power(self): 189 Overall power (enemies): 6572 Nav Ratio: 0.20
14:55:02  (Reporting)  Commiting Naval Values Map: 129 Macedonia & Graecia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
14:55:02  (Reporting)  Commiting Naval Values Map: 123 Illyria LAND Overall power(self): 378 Overall power (enemies): 0 Nav Ratio: 5.00
14:55:02  (Reporting)  Commiting Naval Values Map: 141 Warm Seas NAV Overall power(self): 189 Overall power (enemies): 4204 Nav Ratio: 0.20
14:55:02  (Reporting)  Commiting Naval Values Map: 121 Alpes LAND Overall power(self): 189 Overall power (enemies): 0 Nav Ratio: 5.00
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Land Theaters Special Regions ***
14:55:02  (Reporting)  Theater 120 Theater_Italia HQReg: 268 Genava Max pick: Syracusae Max need: Syracusae Max Val: Syracusae Naval Gathering: <None>
14:55:02  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Epidamnia Max Val: Epidamnia Naval Gathering: <None>
14:55:02  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Pharos Max need: Tarentum Max Val: Pharos Naval Gathering: 666 Histri
14:55:02  (Reporting)  Theater 121 Theater_Alpes HQReg: 268 Genava Max pick: Genava Max need: Placentia Max Val: Placentia Naval Gathering: <None>
14:55:02  (Reporting)   
14:55:02  (Reporting)  Ended InitAndDumpData Pirates 869 ms
14:55:02  (Reporting)  *** Faction-wide algorithms ***
14:55:02  (Reporting)  Ended BuildReplacements 1 ms
14:55:02  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
14:55:02  (Reporting)  Entering BuildNewUnits (_BNU_)
14:55:02  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
14:55:02  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
14:55:02  (Reporting)  _MFC_ Fleet is homogeneous: 1001682 Histrii Classis
14:55:02  (Reporting)  Ended ManageFleetsComposition 85 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating CallFleet (_CLF_)
14:55:02  (Reporting)  Ended CallFleet 0 ms
14:55:02  (Reporting)  Entering LockFixedGroups (_LFG_)
14:55:02  (Reporting)  Ended LockFixedGroups 0 ms
14:55:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:55:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:55:02  (Reporting)  Entering EnableStagingRegions (_ESR_)
14:55:02  (Reporting)  _ESR_ No theater can have a staging region.
14:55:02  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
14:55:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:55:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 120 Italia Peninsula
14:55:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:55:02  (Reporting)  Ended ReinforceFront 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
14:55:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:55:02  (Reporting)  Ended ReinforceFront 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
14:55:02  (Reporting)  Entering PrivilegedCombine (_PCO_)
14:55:02  (Reporting)  Ended PrivilegedCombine 0 ms
14:55:02  (Reporting)  Entering DefendCapitalRegion (_DCR_)
14:55:02  (Reporting)  Agenda: Garrison, Value: 14000, Region: 666 Histri
14:55:02  (Reporting)  _DCR_ 1002280 Histrii Pirati, 666 Histri, Pow:71, Count: 1(l 0/L 1/S 0) will reinforce threatened capital 666 Histri
14:55:02  (Reporting)  Ended DefendCapitalRegion 2 ms
14:55:02  (Reporting)  Entering SplitGroups (_SPG_)
14:55:02  (Reporting)  Ended SplitGroups 2 ms
14:55:02  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
14:55:02  (Reporting)  Ended CheckBesiegedGroups 0 ms
14:55:02  (Reporting)  Detach Damaged Units (_DDU_)
14:55:02  (Reporting)  Ended Damaged Units 0 ms
14:55:02  (Reporting)  Entering GarrisonObjectives (_GAO_)
14:55:02  (Reporting)  Ended GarrisonObjectives 0 ms
14:55:02  (Reporting)  Entering CheckBesieging (_CBE_)
14:55:02  (Reporting)  Ended CheckBesieging 5 ms
14:55:02  (Reporting)  Entering Evacuate Force (_EVA_)
14:55:02  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
14:55:02  (Reporting)  Entering Check Simple Landing (_CSL_)
14:55:02  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
14:55:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:55:02  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 123 Illyria
14:55:02  (Reporting)  Start of AssignFleetsOperations (_AFO_) 123 Illyria
14:55:02  (Reporting)  _NVS_ : Nav Supp 1001682 Histrii Classis chance: 20 failed.
14:55:02  (Reporting)  Ended AssignFleetsOperations 2 ms
14:55:02  (Reporting)  Entering Build Depots Assets
14:55:02  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
14:55:02  (Reporting)  Ended Build Depots Assets 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  Start of AI Split Supports (_SSP_)
14:55:02  (Reporting)  Ended Split Supports
14:55:02  (Reporting)  Start of AI Check for Land Resupply
14:55:02  (Reporting)  Ended CheckForLandResupply 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  Entering KeepPosition (_KPP_)
14:55:02  (Reporting)  1002280 Histrii Pirati, 666 Histri, Pow:71, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 10143, Region: 666 Histri
14:55:02  (Reporting)  Ended KeepPosition 0 ms
14:55:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:55:02  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
14:55:02  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
14:55:02  (Reporting)  Ended Concentrate Stacks 40 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
14:55:02  (Reporting)  Entering Make Superior Group (_MSG_)
14:55:02  (Reporting)  Ended Make Superior Group 0 ms
14:55:02  (Reporting)  Entering Reinforce Front (_RFF_)
14:55:02  (Reporting)  Ended ReinforceFront 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
14:55:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:55:02  (Reporting)  Ended DistantGarrison 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
14:55:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:55:02  (Reporting)  Ended DistantGarrison 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
14:55:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:55:02  (Reporting)  Ended DistantGarrison 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
14:55:02  (Reporting)  Entering DistantGarrison (_DGA_)
14:55:02  (Reporting)  Ended DistantGarrison 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  All theaters prepared, AllOwnPowLand: 355 AllOppPowLand: 22358 AllOwnPowNav: 945 AllOppPowNav 10776
14:55:02  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 1 Enemy armies: 122 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:55:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:55:02  (Reporting)  1002280 Histrii Pirati (Pow.71)
14:55:02  (Reporting)   
14:55:02  (Reporting)  Region 368 Spoletium Pick 27 SelfVal 40 Need 338  no group candidate found
14:55:02  (Reporting)  Region 385 Tharros Pick 8 SelfVal 16 Need 338  no group candidate found
14:55:02  (Reporting)  Region 374 Capua Pick 59 SelfVal 72 Need 636  no group candidate found
14:55:02  (Reporting)  Region 355 Bononia Pick 33 SelfVal 47 Need 338  no group candidate found
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 2 Enemy armies: 17 Land Ratio: 0.33 Land Core Ratio: 5.00  ***
14:55:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:55:02  (Reporting)  1002280 Histrii Pirati (Pow.71)
14:55:02  (Reporting)   
14:55:02  (Reporting)  Region 919 Pharos Pick 100 SelfVal 419 Need 208  no group candidate found
14:55:02  (Reporting)  Region 379 Tarentum Pick 90 SelfVal 100 Need 768  no group candidate found
14:55:02  (Reporting)  Region 946 Appolonia Pick 100 SelfVal 102 Need 338  no group candidate found
14:55:02  (Reporting)  Region 1049 Corcyra Pick 67 SelfVal 75 Need 338  no group candidate found
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 100 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
14:55:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:55:02  (Reporting)  1002280 Histrii Pirati (Pow.71)
14:55:02  (Reporting)   
14:55:02  (Reporting)  Region 355 Bononia Pick 33 SelfVal 47 Need 338  no group candidate found
14:55:02  (Reporting)  Region 1049 Corcyra Pick 67 SelfVal 75 Need 338  no group candidate found
14:55:02  (Reporting)  Region 389 Messana Pick 11 SelfVal 21 Need 338  no group candidate found
14:55:02  (Reporting)  Region 375 Neapolis Pick 76 SelfVal 88 Need 467  no group candidate found
14:55:02  (Reporting)   
14:55:02  (Reporting)  *** Starting process on extended theater 121 Theater_Alpes Owned armies (extended): 1 Enemy armies: 8 Land Ratio: 4.31 Land Core Ratio: 0.20  ***
14:55:02  (Reporting)  List of idle, non-fixed groups in extended theater:  
14:55:02  (Reporting)  1002280 Histrii Pirati (Pow.71)
14:55:02  (Reporting)   
14:55:02  (Reporting)  Region 344 Placentia Pick 44 SelfVal 58 Need 596  no group candidate found
14:55:02  (Reporting)  Region 330 Taurasia Pick 24 SelfVal 37 Need 338  no group candidate found
14:55:02  (Reporting)  Region 267 Augannum Pick 4 SelfVal 4 Need 68  no group candidate found
14:55:02  (Reporting)  Region 268 Genava Pick 4 SelfVal 4 Need 68  no group candidate found
14:55:02  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 403 ms
14:55:02  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 123 Illyria
14:55:02  (Reporting)  Ended CheckLocalOpportunities 0 ms
14:55:02  (Reporting)  Entering Collect Leaders (_COD_)
14:55:02  (Reporting)  Ended Collect Leaders 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
14:55:02  (Reporting)   
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:55:02  (Reporting)   
14:55:02  (Reporting)  1001682 Histrii Classis is doing nothing in Histri  Power: 189  HealthPerc: 100
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.33 - Core:5.00 - Nav:5.00) ***
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Receive Arties (_RCA_)
14:55:02  (Reporting)  _RCA_ Artilleries found:  0 in core Area
14:55:02  (Reporting)  Ended Receive Arties
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Receive Supplies (_RCS_)
14:55:02  (Reporting)  _RCS_ Supplies found:  0 in core Area
14:55:02  (Reporting)  Ended Receive Supplies
14:55:02  (Reporting)   
14:55:02  (Reporting)  Evaluating Gather Units (_GTU_)
14:55:02  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 123 Illyria
14:55:02  (Reporting)  _GTU_ Starting merge 0 at start
14:55:02  (Reporting)  End of AI Gather Units
14:55:02  (Reporting)  Entering GatherGarrisons (_GTG_)
14:55:02  (Reporting)  Ended GatherGarrisons 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  1002280 Histrii Pirati, 666 Histri, Pow:71, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 666 Histri
14:55:02  (Reporting)  List of Agendas for 1002280 Histrii Pirati, 666 Histri, Pow:71, Count: 1(l 0/L 1/S 0)
14:55:02  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14000, Region: 666 Histri
14:55:02  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14000, Region: 666 Histri
14:55:02  (Reporting)  1002280-Histrii Pirati Power:71 Health:100% Histri>Histri Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 14000
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
14:55:02  (Reporting)  
14:55:02  (Reporting)  *** Theater:  Theater_Alpes (Ext:4.31 - Core:0.20 - Nav:5.00) ***
14:55:02  (Reporting)  Entering SplitStaticUnits (_SSU_)
14:55:02  (Reporting)  Ended SplitStaticUnits 0 ms
14:55:02  (Reporting)  Entering PromoteLeaders (_PRL_)
14:55:02  (Reporting)  Ended PromoteLeaders 0 ms
14:55:02  (Reporting)   
14:55:02  (Reporting)  ApplyAgenda AutoMerge
14:55:02  (Reporting)  AI Process done in  1949 ms
14:59:24  --- End of Log ---                                
