00:11:23  (Reporting)  Processing  1000001 Vespasianus
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Starting Process on Vespasianus AILevel 0 Kind: 0 Dormant NO Turn: 6 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:11:23  (Reporting)  AI Process done in  26 ms
00:11:23  (Reporting)  Processing  1000002 Vitellius
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Starting Process on Vitellius AILevel 2 Kind: 0 Dormant NO Turn: 6 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:11:23  (Reporting)  Entering InitAndDumpData (_IAD_)
00:11:23  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:11:23  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
00:11:23  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 119 Gallia
00:11:23  (Reporting)  0 unit but adding 123 Illyria adjacent to 121 Alpes
00:11:23  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 121 Alpes
00:11:23  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 133 Caucasus adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Cold Seas
00:11:23  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 140 Cold Seas
00:11:23  (Reporting)  Theater: 117 Theater_Britannia AggroCoeff from script: 50 OwnPow Land: 857 OppPow Land: 0 OwnPow Nav : 101 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 91 > 59
00:11:23  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 200 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
00:11:23  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 50 OwnPow Land: 133 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 226
00:11:23  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 500 OwnPow Land: 0 OppPow Land: 60 OwnPow Nav : 0 OppPow Nav : 67
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
00:11:23  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 4256 OppPow Land: 418 OwnPow Nav : 41 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 70 > 112
00:11:23  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1259 OwnPow Nav : 0 OppPow Nav : 138
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 33
00:11:23  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 91 OppPow Land: 392 OwnPow Nav : 0 OppPow Nav : 86
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 72
00:11:23  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
00:11:23  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 405 OwnPow Nav : 0 OppPow Nav : 1422
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
00:11:23  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
00:11:23  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 675 OwnPow Nav : 0 OppPow Nav : 19
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
00:11:23  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3964 OwnPow Nav : 0 OppPow Nav : 120
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
00:11:23  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
00:11:23  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 371 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
00:11:23  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 41
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
00:11:23  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
00:11:23  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 857 OwnPow Nav : 0 OppPow Nav : 478
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 71
00:11:23  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 251
00:11:23  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 114 OwnPow Nav : 0 OppPow Nav : 1368
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 291
00:11:23  (Reporting)  _FIT_ Ended AIInitTheaters 670 ms
00:11:23  (Reporting)  Resources Levels Vitellius EcoBase 185 AtWar: yes AtWarThreat: no At PeaceThreat: no
00:11:23  (Reporting)  Money Availability Very High Stock 23 Expected 0 Balance -18
00:11:23  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
00:11:23  (Reporting)  Victory Points Availability Plentiful Stock 82 Expected 0 Balance 0
00:11:23  (Reporting)  Morale Availability Plentiful Stock 79 Expected 0 Balance 0
00:11:23  (Reporting)  Engagements Points Availability Plentiful Stock 5 Expected 0 Balance 0
00:11:23  (Reporting)    1004411 Sagitarius Germ. I Agenda Kept Agenda: Attack, Value: 3315, Region: 513 Parthanum EndTurn 12836
00:11:23  (Reporting)    1004292 Julius Classicus Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 396 Vindonissa EndTurn 12834
00:11:23  (Reporting)    1004414 Blaesus manus Agenda Kept Agenda: Attack, Value: 29036, Region: 656 Flexum EndTurn 12836
00:11:23  (Reporting)    1003585 Castrum praesidium Agenda Kept Agenda: Attack, Value: 3315, Region: 635 Oennipons EndTurn 12836
00:11:23  (Reporting)    1004416 1. Fleet Agenda Kept Agenda: Resupply, Value: 12800, Region: 73 Londinium EndTurn 12835
00:11:23  (Reporting)    1001710 Exploratorae I Agenda Kept Agenda: Resupply, Value: 6400, Region: 73 Londinium EndTurn 12835
00:11:23  (Reporting)   
00:11:23  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 16000
00:11:23  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
00:11:23  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1200
00:11:23  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1160
00:11:23  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 400
00:11:23  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 400
00:11:23  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 360
00:11:23  (Reporting)  Theater Prevalences Theater_Britannia Ordered Value: 320
00:11:23  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
00:11:23  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 280
00:11:23  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 280
00:11:23  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 280
00:11:23  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
00:11:23  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 160
00:11:23  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 60 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8068
00:11:23  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 67 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4127
00:11:23  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 91 Overall power (enemies): 392 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2679
00:11:23  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 86 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 133 Overall power (enemies): 0 Ratio: 5.00
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
00:11:23  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 1259 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1650
00:11:23  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 138 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 4256 Overall power (enemies): 418 Ratio: 5.00
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6984
00:11:23  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 675 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1895
00:11:23  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 117 Theater_Britannia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Britannia Overall power(self): 857 Overall power (enemies): 0 Ratio: 5.00
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
00:11:23  (Reporting)  Making Naval Values Map: 117 Britannica Insulae Overall power(self): 101 Overall power (enemies): 0 Nav Ratio: 5.00
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
00:11:23  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 857 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1599
00:11:23  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 478 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 371 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  191
00:11:23  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 3964 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5650
00:11:23  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 120 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
00:11:23  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 405 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  886
00:11:23  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 1422 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:11:23  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 1368 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
00:11:23  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
00:11:23  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
00:11:23  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
00:11:23  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Land Theaters Special Regions ***
00:11:23  (Reporting)  Theater 120 Theater_Italia HQReg: 343 Mediolanum Max pick: Mediolanum Max need: Aleria Max Val: Mediolanum Naval Gathering: <None>
00:11:23  (Reporting)  Theater 118 Theater_Hispania HQReg: 194 Emporiae Max pick: Emporiae Max need: Salmantica Max Val: Emporiae Naval Gathering: <None>
00:11:23  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 665 Noreia Max pick: Singidunum Max need: Singidunum Max Val: Noreia Naval Gathering: <None>
00:11:23  (Reporting)  Theater 119 Theater_Gallia HQReg: 324 Argentoratum Max pick: Tegua Max need: Osca Max Val: Tegua Naval Gathering: 250 Massalia
00:11:23  (Reporting)  Theater 123 Theater_Illyria HQReg: 343 Mediolanum Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
00:11:23  (Reporting)  Theater 121 Theater_Alpes HQReg: 492 Vindelicii Max pick: Vindobonna Max need: Noreia Max Val: Vindobonna Naval Gathering: 492 Vindelicii
00:11:23  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1020 Byzantium Max pick: Colophon Max need: Nicomedia Max Val: Colophon Naval Gathering: <None>
00:11:23  (Reporting)  Theater 117 Theater_Britannia HQReg: 51 Eboracum Max pick: Eboracum Max need: Alauna Max Val: Eboracum Naval Gathering: 73 Londinium
00:11:23  (Reporting)  Theater 133 Theater_Caucasus HQReg: 0 Vennicnii Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
00:11:23  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
00:11:23  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Palmyrene Max need: Zenobia Max Val: Palmyrene Naval Gathering: <None>
00:11:23  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Perea Max Val: Issus Naval Gathering: <None>
00:11:23  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
00:11:23  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
00:11:23  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
00:11:23  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
00:11:23  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
00:11:23  (Reporting)   
00:11:23  (Reporting)  Ended InitAndDumpData Vitellius 831 ms
00:11:23  (Reporting)  *** Faction-wide algorithms ***
00:11:23  (Reporting)  Entering BuildReplacements (_RPL_)
00:11:23  (Reporting)  Ended BuildReplacements 2 ms
00:11:23  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:11:23  (Reporting)  _HRD_ Decision 4 Impose Requisitions has 5 % to be played in 270 Tegua
00:11:23  (Reporting)  _HRD_ Decision 4 Impose Requisitions aborted.
00:11:23  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 322 Nasium
00:11:23  (Reporting)  _HRD_ Decision 10 Clearing aborted.
00:11:23  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 235 Briva Currieta
00:11:23  (Reporting)  _HRD_ Decision 10 Clearing aborted.
00:11:23  (Reporting)  _HRD_ Decision 6 Subversion has 3 % to be played in 337 Genua
00:11:23  (Reporting)  _HRD_ Decision 6 Subversion aborted.
00:11:23  (Reporting)  Ended HandleRegionsDecisions 3 ms
00:11:23  (Reporting)  Entering BuildNewUnits (_BNU_)
00:11:23  (Reporting)  _BNU Buying Unit Urb. Praesidium
00:11:23  (Reporting)  Ended BuildNewUnits Bought: 1 13 ms
00:11:23  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:11:23  (Reporting)  _MFC_ Fleet is homogeneous: 1001744 Classis Provincia
00:11:23  (Reporting)  _MFC_ Fleet is homogeneous: 1001756 Classis Germanica
00:11:23  (Reporting)  Ended ManageFleetsComposition 187 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating CallFleet (_CLF_)
00:11:23  (Reporting)  Ended CallFleet 0 ms
00:11:23  (Reporting)  Entering LockFixedGroups (_LFG_)
00:11:23  (Reporting)  _LFG_ 1003549 Castrum praesidium, 51 Eboracum, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003555 Castrum praesidium, 54 Deva Victrix, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003561 Castrum praesidium, 61 Silures, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003530 Massalia praesidium, 250 Massalia, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003537 Lugdunum praesidium, 270 Tegua, Pow:146, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003591 Castrum praesidium, 324 Argentoratum, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003567 Castrum praesidium, 430 Noviomagus, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003573 Castrum praesidium, 441 Cugernii, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003579 Castrum praesidium, 443 Bonna, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003978 Hordoenius manus, 448 Vagiones, Pow:95, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1001772 Britannia commercius, 2823 Sinus Gallicus Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1001776 Occidentum commercius, 2824 Oceanus Atlanticus Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1001780 Hispania commercius, 2825 Mare Hispanicum Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1001784 Mare Internum commercius, 2826 Mare Internum Commercius, Pow:16, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
00:11:23  (Reporting)  Ended LockFixedGroups 0 ms
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  _SSU_ 1004507 Ballistae I, 396 Vindonissa, Pow:32, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
00:11:23  (Reporting)  _SSU_ 1004508 Ballistae II, 396 Vindonissa, Pow:32, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
00:11:23  (Reporting)  _SSU_ 1004509 Ballistae III, 665 Noreia, Pow:27, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
00:11:23  (Reporting)  Ended SplitStaticUnits 24 ms
00:11:23  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:11:23  (Reporting)  _ESR_ No theater can have a staging region.
00:11:23  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 3 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 5 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 1 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 23 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
00:11:23  (Reporting)  Entering Checking Leaders (_CLD_)
00:11:23  (Reporting)  Ended Check Leaders 0 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  Ended Make Superior Group 0 ms
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
00:11:23  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
00:11:23  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:11:23  (Reporting)  Ended Build Depots Assets 2 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1004410 Impedimenta Id in 325 Argentovaria
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  CheckForLandResupply Impedimenta Id will resupply, in region 324 Argentoratum
00:11:23  (Reporting)  Ended CheckForLandResupply 137 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 0 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Agenda: Attack, Value: 9925, Region: 396 Vindonissa
00:11:23  (Reporting)  _CLO_ 1004200 Germanium manus, 276 Vesontio, Pow:94, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 14 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 3 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 29 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  _DDU_, Standard Recover segment: Group 1003585 Castrum praesidium in region Parthanum will recover in region Vindelicii % Health 100 % Cohesion 45
00:11:23  (Reporting)  _DDU_, Standard Recover segment: Group 1004411 Sagitarius Germ. I in region Octodurus will recover in region Genava % Health 100 % Cohesion 29
00:11:23  (Reporting)  Ended Damaged Units 27 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 1 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Check Besieging, Detach for assault step (2).
00:11:23  (Reporting)  _CBE_ Cover/Besiege/Assault: 1004510 Vitellian Force in 396 Vindonissa PickVal: 27 SelfVal 397 Opp Power: 129
00:11:23  (Reporting)  _CBE_ Check Besieging, stand-alone assault step (1).
00:11:23  (Reporting)  _CBE_ Cover/Besiege/Assault: 1004414 Blaesus manus in 511 Augusta Vindelicum PickVal: 18 SelfVal 334 Opp Power: 109
00:11:23  (Reporting)  Ended CheckBesieging 64 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 64 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 64 ms
00:11:23  (Reporting)  Entering Checking Leaders (_CLD_)
00:11:23  (Reporting)  Ended Check Leaders 0 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  _MSG_ gathered 349 cbt pts, needing: 467
00:11:23  (Reporting)  _MSG_ 1001594 Germania Superior exercitus abort its operation against 1003669 Castrum praesidium not enough forces gathered
00:11:23  (Reporting)  _MSG_ gathered 349 cbt pts, needing: 154
00:11:23  (Reporting)  Agenda: Intercept (Master), Value: 34200, Region: 508 Vindelicia Occidentalis
00:11:23  (Reporting)  _MSG_ - MASTER 1001594 Germania Superior exercitus, 511 Augusta Vindelicum, Pow:349, Count: 6(l 1/L 3/S 2) will target (enemy) 1004122 Urbicus manus Pow.: 349 vs. 90 mustered 0 other groups
00:11:23  (Reporting)  _MSG_ gathered 331 cbt pts, needing: 151
00:11:23  (Reporting)  Agenda: Intercept (Master), Value: 25344, Region: 511 Augusta Vindelicum
00:11:23  (Reporting)  _MSG_ - MASTER 1004053 Tutor manus, 396 Vindonissa, Pow:331, Count: 3(l 1/L 1/S 1) will target (enemy) 1004361 1.Metr. Praesidium Augusta Vindelicorum Pow.: 331 vs. 72 mustered 0 other groups
00:11:23  (Reporting)  Ended Make Superior Group 124 ms
00:11:23  (Reporting)  Start of AssignFleetsOperations (_AFO_) 121 Alpes
00:11:23  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 29 in Sinus Gallicus Commercius
00:11:23  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
00:11:23  (Reporting)  _NVS_ : Nav Supp 1001756 Classis Germanica chance: 20 failed.
00:11:23  (Reporting)  Ended AssignFleetsOperations 6 ms
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 17 Nb of CPs of Regular/Militia/Cavalry/Artillery: 62
00:11:23  (Reporting)  _BDA_ 6 groups can build a depot in theater Theater_Alpes
00:11:23  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
00:11:23  (Reporting)  Ended Build Depots Assets 1 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  _SSP_ Created Supply Reserve:  1004511 Impedimenta IId in 492 Vindelicii
00:11:23  (Reporting)  _SSP_ Created Supply Reserve:  1004512 Impedimenta IIIc in 396 Vindonissa
00:11:23  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1004413 Impedimenta in 396 Vindonissa
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  CheckForLandResupply Blaesus manus will resupply, in region 492 Vindelicii
00:11:23  (Reporting)  Ended CheckForLandResupply 28 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Agenda: Keep Position, Value: 8250, Region: 665 Noreia
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 0 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Agenda: Attack, Value: 9925, Region: 396 Vindonissa
00:11:23  (Reporting)  _CLO_ 1004513 Vitellian Force, 492 Vindelicii, Pow:1236, Count: 6(l 3/L 4/S 1)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 83 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 117 Theater_Britannia ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 2 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 14 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 1 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 1 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 11 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
00:11:23  (Reporting)  Entering Checking Leaders (_CLD_)
00:11:23  (Reporting)  _CLD_ Leader (Split Segment V) Marcus Trebellius Maximus in Eboracum has been detached from group 1001380 Caledonia manus
00:11:23  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004515 Marcus Trebellius Maximus 51 Eboracum toward 1001380 Caledonia manus, 51 Eboracum, Pow:907, Count: 7(l 2/L 4/S 1)
00:11:23  (Reporting)  Ended Check Leaders 29 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  Ended Make Superior Group 0 ms
00:11:23  (Reporting)  Start of AssignFleetsOperations (_AFO_) 117 Britannica Insulae
00:11:23  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 29 in Sinus Gallicus Commercius
00:11:23  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
00:11:23  (Reporting)  _AFA_ 1001744 Classis Provincia has been given the mission Agenda: Resupply, Value: 19200, Region: 77 Tamaris
00:11:23  (Reporting)  _AFA_ 1001744 Classis Provincia has been given the mission Agenda: Naval Docking, Value: 2090, Region: 76 Durocornavium
00:11:23  (Reporting)  Ended AssignFleetsOperations 11 ms
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
00:11:23  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Britannia
00:11:23  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:11:23  (Reporting)  Ended Build Depots Assets 1 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  Ended CheckForLandResupply 1 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 0 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 38 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 37 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 117 Theater_Britannia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  All theaters prepared, AllOwnPowLand: 5337 AllOppPowLand: 8634 AllOwnPowNav: 142 AllOppPowNav 3739
00:11:23  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 124 Theater_Moesia_Pannonia Owned armies (extended): 2 Enemy armies: 13 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1004509 Ballistae III (Pow.27)
00:11:23  (Reporting)  1004121 Vocula manus (Pow.60)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Region 987 Dorosturum Pick 12 SelfVal 19 Need 568  no group candidate found
00:11:23  (Reporting)  Region 992 Nicopolis Pick 65 SelfVal 70 Need 641  no group candidate found
00:11:23  (Reporting)  Region 933 Naissus Pick 42 SelfVal 50 Need 338  no group candidate found
00:11:23  (Reporting)  Region 665 Noreia Pick 69 SelfVal 911 Need 346  no group candidate found
00:11:23  (Reporting)  Region 927 Singidunum Pick 97 SelfVal 97 Need 1428  no group candidate found
00:11:23  (Reporting)  Region 985 Tomi Pick 3 SelfVal 7 Need 338  no group candidate found
00:11:23  (Reporting)  Region 684 Eravisci Pick 65 SelfVal 70 Need 714  no group candidate found
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1004409 Equites Germ. II (Pow.22)
00:11:23  (Reporting)  1004200 Germanium manus (Pow.94)
00:11:23  (Reporting)  1004410 Impedimenta Id (Pow.0)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Primary Region 270 Tegua Pick 100 has enough garrison (Value: 146) - evaluation skipped
00:11:23  (Reporting)  CheckRegionForOperation 1004200 Germanium manus, 276 Vesontio, Pow:94, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 14 SelfVal 96 AINeed 60
00:11:23  (Reporting)  Agenda: Defend, Value: 4800, Region: 276 Vesontio
00:11:23  (Reporting)  Secondary Region 288 Cenabum Pick 13 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 206 Tolosa Pick 11 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Primary Region 250 Massalia Pick 62 has enough garrison (Value: 72) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 318 Durocorturum Pick 23 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 262 Cularo Pick 7 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 254 Alpes Maritimae Pick 14 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 447 Treverii Pick 12 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 442 Colonia Agrippa Pick 66 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 121 Theater_Alpes Owned armies (extended): 21 Enemy armies: 12 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1004409 Equites Germ. II (Pow.22)
00:11:23  (Reporting)  1004200 Germanium manus (Pow.94)
00:11:23  (Reporting)  1004410 Impedimenta Id (Pow.0)
00:11:23  (Reporting)  1004512 Impedimenta IIIc (Pow.0)
00:11:23  (Reporting)  1004413 Impedimenta (Pow.0)
00:11:23  (Reporting)  1004508 Ballistae II (Pow.32)
00:11:23  (Reporting)  1004507 Ballistae I (Pow.32)
00:11:23  (Reporting)  1004053 Tutor manus (Pow.331)
00:11:23  (Reporting)  1004510 Varus manus (Pow.782)
00:11:23  (Reporting)  1001437 Gallia manus (Pow.0)
00:11:23  (Reporting)  1004411 Sagitarius Germ. I (Pow.17)
00:11:23  (Reporting)  1004511 Impedimenta IId (Pow.0)
00:11:23  (Reporting)  1004292 Julius Classicus (Pow.0)
00:11:23  (Reporting)  1001470 Q. Varus manus (Pow.405)
00:11:23  (Reporting)  1004513 Vitellius exercitus (Pow.1236)
00:11:23  (Reporting)  1004291 Epibatae Fl. I (Pow.6)
00:11:23  (Reporting)  1004414 Blaesus manus (Pow.271)
00:11:23  (Reporting)  1001594 Germania Superior exercitus (Pow.349)
00:11:23  (Reporting)  1003585 Castrum praesidium (Pow.28)
00:11:23  (Reporting)  1004509 Ballistae III (Pow.27)
00:11:23  (Reporting)  1004121 Vocula manus (Pow.60)
00:11:23  (Reporting)   
00:11:23  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 492 Vindelicii, Pow:405, Count: 4(l 2/L 1/S 2) Fitness 65 PickVal 69 SelfVal 911 AINeed 346
00:11:23  (Reporting)  Agenda: Attack, Value: 32500, Region: 665 Noreia
00:11:23  (Reporting)  Region 659 Poetovio Pick 12 SelfVal 254 Need 181  no group candidate found
00:11:23  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 492 Vindelicii, Pow:405, Count: 4(l 2/L 1/S 2) Fitness 75 PickVal 100 SelfVal 1244 AINeed 144
00:11:23  (Reporting)  Agenda: Attack, Value: 37500, Region: 654 Vindobonna
00:11:23  (Reporting)  Region 640 Feltria Pick 2 SelfVal 62 Need 68  no group candidate found
00:11:23  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 492 Vindelicii, Pow:405, Count: 4(l 2/L 1/S 2) Fitness 81 PickVal 24 SelfVal 427 AINeed 310
00:11:23  (Reporting)  Agenda: Attack, Value: 34587, Region: 656 Flexum
00:11:23  (Reporting)  Primary Region 270 Tegua Pick 100 has enough garrison (Value: 146) - evaluation skipped
00:11:23  (Reporting)  Region 663 Savus Pick 2 SelfVal 80 Need 204  no group candidate found
00:11:23  (Reporting)  Region 641 Isarcii Pick 2 SelfVal 62 Need 68  no group candidate found
00:11:23  (Reporting)  CheckRegionForOperation 1004411 Sagitarius Germ. I, 401 Octodurus, Pow:17, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 3 SelfVal 95 AINeed 4
00:11:23  (Reporting)  Agenda: Attack, Value: 6175, Region: 401 Octodurus
00:11:23  (Reporting)  CheckRegionForOperation 1004411 Sagitarius Germ. I, 401 Octodurus, Pow:17, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 14 SelfVal 96 AINeed 60
00:11:23  (Reporting)  Agenda: Defend, Value: 6240, Region: 276 Vesontio
00:11:23  (Reporting)  CheckRegionForOperation 1003585 Castrum praesidium, 513 Parthanum, Pow:28, Count: 2(l 0/L 1/S 1) Fitness 81 PickVal 2 SelfVal 62 AINeed 34
00:11:23  (Reporting)  Agenda: Attack, Value: 5022, Region: 403 Uberii
00:11:23  (Reporting)  CheckRegionForOperation 1003585 Castrum praesidium, 513 Parthanum, Pow:28, Count: 2(l 0/L 1/S 1) Fitness 81 PickVal 2 SelfVal 62 AINeed 34
00:11:23  (Reporting)  Agenda: Attack, Value: 5022, Region: 402 Veragrii
00:11:23  (Reporting)  CheckRegionForOperation 1003585 Castrum praesidium, 513 Parthanum, Pow:28, Count: 2(l 0/L 1/S 1) Fitness 76 PickVal 10 SelfVal 217 AINeed 34
00:11:23  (Reporting)  Agenda: Attack, Value: 16492, Region: 652 Virunum
00:11:23  (Reporting)  Region 515 Vindelicia Orientalis Pick 2 SelfVal 63 Need 80  no group candidate found
00:11:23  (Reporting)  CheckRegionForOperation 1003585 Castrum praesidium, 513 Parthanum, Pow:28, Count: 2(l 0/L 1/S 1) Fitness 55 PickVal 2 SelfVal 66 AINeed 18
00:11:23  (Reporting)  Agenda: Attack, Value: 3630, Region: 507 Brigantia
00:11:23  (Reporting)  CheckRegionForOperation 1003585 Castrum praesidium, 513 Parthanum, Pow:28, Count: 2(l 0/L 1/S 1) Fitness 66 PickVal 2 SelfVal 62 AINeed 34
00:11:23  (Reporting)  Agenda: Attack, Value: 4092, Region: 635 Oennipons
00:11:23  (Reporting)  CheckRegionForOperation 1004053 Tutor manus, 396 Vindonissa, Pow:331, Count: 3(l 1/L 1/S 1) Fitness 84 PickVal 6 SelfVal 147 AINeed 338
00:11:23  (Reporting)  Agenda: Attack, Value: 12348, Region: 330 Taurasia
00:11:23  (Reporting)  Secondary Region 268 Genava Pick 2 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  CheckRegionForOperation 1004200 Germanium manus, 276 Vesontio, Pow:94, Count: 1(l 0/L 1/S 0) Fitness 67 PickVal 3 SelfVal 98 AINeed 109
00:11:23  (Reporting)  Agenda: Attack, Value: 6566, Region: 508 Vindelicia Occidentalis
00:11:23  (Reporting)  Mobilizing auxiliary group 1004409 Equites Germ. II
00:11:23  (Reporting)  Region 655 Azali Pick 2 SelfVal 80 Need 174  no group candidate found
00:11:23  (Reporting)  CheckRegionForOperation 1004200 Germanium manus, 276 Vesontio, Pow:94, Count: 1(l 0/L 1/S 0) Fitness 74 PickVal 3 SelfVal 85 AINeed 109
00:11:23  (Reporting)  Agenda: Attack, Value: 6290, Region: 514 Regina
00:11:23  (Reporting)  Mobilizing auxiliary group 1004291 Epibatae Fl. I
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 117 Theater_Britannia Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1001380 Bolanus manus (Pow.1080)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Primary Region 51 Eboracum Pick 100 has enough garrison (Value: 74) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 61 Silures Pick 16 has enough garrison (Value: 74) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 73 Londinium Pick 43 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 54 Deva Victrix Pick 12 has enough garrison (Value: 74) - evaluation skipped
00:11:23  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 624 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ############ Starting ApplyAgenda:  Vitellius  ############
00:11:23  (Reporting)   
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supply 1004410 Impedimenta Id, 325 Argentovaria, Pow:0, Count: 1(l 0/L 0/S 1)
00:11:23  (Reporting)  _RCS_ Supplies found:  1 in core Area
00:11:23  (Reporting)  _RCS_ Receive Supplies Impedimenta Id is depleted and will instead resupply, in region Argentoratum
00:11:23  (Reporting)  _RCS_ Resupplying: 1004511 Impedimenta IId, 492 Vindelicii, Pow:0, Count: 1(l 0/L 0/S 1) moving toward 1004409 Equites Germ. II, 276 Vesontio, Pow:22, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 324 Argentoratum in theater 119 Gallia
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004410 Impedimenta Id, 325 Argentovaria, Pow:0, Count: 1(l 0/L 0/S 1)
00:11:23  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 324 Argentoratum
00:11:23  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 10000, Region: 324 Argentoratum
00:11:23  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 324 Argentoratum
00:11:23  (Reporting)  1004410-Impedimenta Id Power:0 Health:100% Argentovaria>Argentoratum Mission:Resupply Fitness:100% Need:0 Threat:10 GoalValue: 100000
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004200 Germanium manus, 276 Vesontio, Pow:94, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 9925, Region: 396 Vindonissa
00:11:23  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4800, Region: 276 Vesontio
00:11:23  (Reporting)  Agenda  3  : Agenda: Attack, Value: 6566, Region: 508 Vindelicia Occidentalis
00:11:23  (Reporting)  Agenda  4  : Agenda: Attack, Value: 6290, Region: 514 Regina
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 9925, Region: 396 Vindonissa
00:11:23  (Reporting)  1004200-Germanium manus Power:94 Health:100% Vesontio>Vindonissa Mission:Attack Fitness:50% Need:39 Threat:76 GoalValue: 9925
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004409 Equites Germ. II, 276 Vesontio, Pow:22, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 13132, Region: 276 Vesontio
00:11:23  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 13132, Region: 276 Vesontio
00:11:23  (Reporting)  1004409 Equites Germ. II Vesontio has been merged in  1004200 Germanium manus
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:5.00) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supply 1004413 Impedimenta, 396 Vindonissa, Pow:0, Count: 1(l 0/L 0/S 1)
00:11:23  (Reporting)  _RCS_ Supply 1004512 Impedimenta IIIc, 396 Vindonissa, Pow:0, Count: 1(l 0/L 0/S 1)
00:11:23  (Reporting)  _RCS_ Supplies found:  2 in core Area
00:11:23  (Reporting)  _RCS_ Resupplying: 1004512 Impedimenta IIIc, 396 Vindonissa, Pow:0, Count: 1(l 0/L 0/S 1) moving toward 1001594 Germania Superior exercitus, 511 Augusta Vindelicum, Pow:349, Count: 6(l 1/L 3/S 2)
00:11:23  (Reporting)  _RCS_ Resupplying: 1004413 Impedimenta, 396 Vindonissa, Pow:0, Count: 1(l 0/L 0/S 1) moving toward 1004053 Tutor manus, 396 Vindonissa, Pow:331, Count: 3(l 1/L 1/S 1)
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 492 Vindelicii in theater 121 Alpes
00:11:23  (Reporting)  _GTU_ 1001437 Gallia manus, 396 Vindonissa, Pow:0, Count: 1(l 1/L 0/S 0) has no agenda for now, trying to gather
00:11:23  (Reporting)  _GTU_ Starting merge 1 at start
00:11:23  (Reporting)  _GTU_ Finished merge 1 now
00:11:23  (Reporting)  _GTU_ Gallia manus gathering toward primary region (short distance)
00:11:23  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 492 Vindelicii Gather to region: 492 Vindelicii
00:11:23  (Reporting)  Ended AI Gather Units 2 ms
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004121 Vocula manus, 665 Noreia, Pow:60, Count: 2(l 1/L 2/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8250, Region: 665 Noreia
00:11:23  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8250, Region: 665 Noreia
00:11:23  (Reporting)  1004121-Vocula manus Power:60 Health:90% Noreia>Noreia Mission:Keep Position Fitness:100% Need:346 Threat:276 GoalValue: 8250
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004509 Ballistae III, 665 Noreia, Pow:27, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 665 Noreia
00:11:23  (Reporting)  1004509-Ballistae III Power:27 Health:100% Noreia>Noreia Mission:Garrison Fitness:100% Need:346 Threat:276 GoalValue: 100000
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1003585 Castrum praesidium, 513 Parthanum, Pow:28, Count: 2(l 0/L 1/S 1)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3315, Region: 635 Oennipons
00:11:23  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2750, Region: 492 Vindelicii
00:11:23  (Reporting)  Agenda  3  : Agenda: Attack, Value: 5022, Region: 403 Uberii
00:11:23  (Reporting)  Agenda  4  : Agenda: Attack, Value: 5022, Region: 402 Veragrii
00:11:23  (Reporting)  Agenda  5  : Agenda: Attack, Value: 16492, Region: 652 Virunum
00:11:23  (Reporting)  Agenda  6  : Agenda: Attack, Value: 3630, Region: 507 Brigantia
00:11:23  (Reporting)  Agenda  7  : Agenda: Attack, Value: 4092, Region: 635 Oennipons
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 5022, Region: 402 Veragrii
00:11:23  (Reporting)  1003585-Castrum praesidium Power:28 Health:100% Parthanum>Veragrii Mission:Attack Fitness:81% Need:34 Threat:25 GoalValue: 5022
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1001594 Germania Superior exercitus, 511 Augusta Vindelicum, Pow:349, Count: 6(l 1/L 3/S 2)
00:11:23  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 34200, Region: 508 Vindelicia Occidentalis
00:11:23  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 34200, Region: 508 Vindelicia Occidentalis
00:11:23  (Reporting)  1001594-Germania Superior exercitus Power:349 Health:98% Augusta Vindelicum>Vindelicia Occidentalis Mission:Intercept (Master) XI Claudia Fitness:95% Need:109 Threat:81 GoalValue: 34200
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004414 Blaesus manus, 511 Augusta Vindelicum, Pow:271, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 511 Augusta Vindelicum
00:11:23  (Reporting)  List of Agendas for 1004414 Blaesus manus, 511 Augusta Vindelicum, Pow:271, Count: 6(l 1/L 4/S 1)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 66800, Region: 511 Augusta Vindelicum
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 66800, Region: 511 Augusta Vindelicum
00:11:23  (Reporting)  1004414-Blaesus manus Power:271 Health:100% Augusta Vindelicum>Augusta Vindelicum Mission:Attack Fitness:100% Need:122 Threat:90 GoalValue: 66800
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004291 Epibatae Fl. I, 509 Rostrum Nemaviae, Pow:6, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 12580, Region: 276 Vesontio
00:11:23  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 12580, Region: 276 Vesontio
00:11:23  (Reporting)  1004291 Epibatae Fl. I Rostrum Nemaviae Health: 15 % will target  1004200 Germanium manus
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1004291 Epibatae Fl. I unable to reach Vesontio (can be too much threat along the path)
00:11:23  (Reporting)   
00:11:23  (Reporting)  1001756 Classis Germanica is doing nothing in Vindelicii  Power: 41  HealthPerc: 100
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004513 Vitellius exercitus, 492 Vindelicii, Pow:1236, Count: 6(l 3/L 4/S 1)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 9925, Region: 396 Vindonissa
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 9925, Region: 396 Vindonissa
00:11:23  (Reporting)  1004513-Vitellius exercitus Power:1236 Health:100% Vindelicii>Vindonissa Mission:Attack Fitness:50% Need:39 Threat:76 GoalValue: 9925
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1001470 Q. Varus manus, 492 Vindelicii, Pow:405, Count: 4(l 2/L 1/S 2)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 32500, Region: 665 Noreia
00:11:23  (Reporting)  Agenda  2  : Agenda: Attack, Value: 37500, Region: 654 Vindobonna
00:11:23  (Reporting)  Agenda  3  : Agenda: Attack, Value: 34587, Region: 656 Flexum
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 32500, Region: 665 Noreia
00:11:23  (Reporting)  1001470-Q. Varus manus Power:405 Health:100% Vindelicii>Noreia Mission:Attack Fitness:65% Need:346 Threat:276 GoalValue: 32500
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004292 Julius Classicus, 492 Vindelicii, Pow:0, Count: 1(l 1/L 0/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 396 Vindonissa
00:11:23  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 396 Vindonissa
00:11:23  (Reporting)  1004292 Julius Classicus Vindelicii Health: 100 % will target  1004121 Vocula manus
00:11:23  (Reporting)  1004292-Julius Classicus Power:0 Health:100% Vindelicii>Vindonissa Mission:Merge (slave) Fitness:100% Need:39 Threat:76 GoalValue: 100000
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004511 Impedimenta IId, 492 Vindelicii, Pow:0, Count: 1(l 0/L 0/S 1)
00:11:23  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2200, Region: 276 Vesontio
00:11:23  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2200, Region: 276 Vesontio
00:11:23  (Reporting)  1004511 Impedimenta IId Vindelicii Health: 100 % will target  1004200 Germanium manus
00:11:23  (Reporting)  1004511-Impedimenta IId Power:0 Health:100% Vindelicii>Vesontio Mission:Merge (slave) Fitness:100% Need:60 Threat:35 GoalValue: 2200
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004411 Sagitarius Germ. I, 401 Octodurus, Pow:17, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 401 Octodurus
00:11:23  (Reporting)  List of Agendas for 1004411 Sagitarius Germ. I, 401 Octodurus, Pow:17, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 6175, Region: 401 Octodurus
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 6175, Region: 401 Octodurus
00:11:23  (Reporting)  1004411-Sagitarius Germ. I Power:17 Health:100% Octodurus>Octodurus Mission:Attack Fitness:65% Need:4 Threat:0 GoalValue: 6175
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1001437 Gallia manus, 396 Vindonissa, Pow:0, Count: 1(l 1/L 0/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 492 Vindelicii
00:11:23  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 492 Vindelicii
00:11:23  (Reporting)  1001437-Gallia manus Power:0 Health:100% Vindonissa>Vindelicii Mission:Gather to GHQ Fitness:80% Need:73 Threat:54 GoalValue: 200
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004510 Varus manus, 396 Vindonissa, Pow:782, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 396 Vindonissa
00:11:23  (Reporting)  List of Agendas for 1004510 Varus manus, 396 Vindonissa, Pow:782, Count: 6(l 2/L 4/S 1)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 79400, Region: 396 Vindonissa
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 79400, Region: 396 Vindonissa
00:11:23  (Reporting)  1004510-Varus manus Power:782 Health:100% Vindonissa>Vindonissa Mission:Attack Fitness:100% Need:39 Threat:76 GoalValue: 79400
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004053 Tutor manus, 396 Vindonissa, Pow:331, Count: 3(l 1/L 1/S 1)
00:11:23  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 25344, Region: 511 Augusta Vindelicum
00:11:23  (Reporting)  Agenda  2  : Agenda: Attack, Value: 12348, Region: 330 Taurasia
00:11:23  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 25344, Region: 511 Augusta Vindelicum
00:11:23  (Reporting)  1004053-Tutor manus Power:331 Health:100% Vindonissa>Augusta Vindelicum Mission:Intercept (Master) 1.Metr. Praesidium Augusta Vindelicorum Fitness:88% Need:122 Threat:90 GoalValue: 25344
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004507-Ballistae I Power:32 Health:100% Vindonissa>Vindonissa Mission:Garrison Fitness:100% Need:39 Threat:76 GoalValue: 100000
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004508-Ballistae II Power:32 Health:100% Vindonissa>Vindonissa Mission:Garrison Fitness:100% Need:39 Threat:76 GoalValue: 100000
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004413 Impedimenta, 396 Vindonissa, Pow:0, Count: 1(l 0/L 0/S 1) Keeping only Merge tw Master goal.
00:11:23  (Reporting)  List of Agendas for 1004413 Impedimenta, 396 Vindonissa, Pow:0, Count: 1(l 0/L 0/S 1)
00:11:23  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 33100, Region: 396 Vindonissa
00:11:23  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 33100, Region: 396 Vindonissa
00:11:23  (Reporting)  1004413 Impedimenta Vindonissa has been merged in  1004053 Tutor manus
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004512 Impedimenta IIIc, 396 Vindonissa, Pow:0, Count: 1(l 0/L 0/S 1) Keeping only Merge tw Master goal.
00:11:23  (Reporting)  List of Agendas for 1004512 Impedimenta IIIc, 396 Vindonissa, Pow:0, Count: 1(l 0/L 0/S 1)
00:11:23  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 34900, Region: 511 Augusta Vindelicum
00:11:23  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 34900, Region: 511 Augusta Vindelicum
00:11:23  (Reporting)  1004512 Impedimenta IIIc Vindonissa Health: 100 % will target  1001594 Germania Superior exercitus
00:11:23  (Reporting)  1004512-Impedimenta IIIc Power:0 Health:100% Vindonissa>Augusta Vindelicum Mission:Merge (slave) Fitness:100% Need:122 Threat:90 GoalValue: 34900
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Britannia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 51 Eboracum in theater 117 Britannica Insulae
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1001744 Classis Provincia, 77 Tamaris, Pow:96, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 19200, Region: 77 Tamaris
00:11:23  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2090, Region: 76 Durocornavium
00:11:23  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 19200, Region: 77 Tamaris
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1001744 Classis Provincia , destination,  is not in friendly water 77 Tamaris
00:11:23  (Reporting)  1001744-Classis Provincia Power:96 Health:86% Tamaris>Tamaris Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 19200
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  1001380 Bolanus manus is doing nothing in Eboracum  Power: 1080  HealthPerc: 100
00:11:23  (Reporting)   
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1001784 Mare Internum commercius , destination,  is not in friendly water 2826 Mare Internum Commercius
00:11:23  (Reporting)   
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1001780 Hispania commercius , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1001776 Occidentum commercius , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
00:11:23  (Reporting)   
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1001772 Britannia commercius , destination,  is not in friendly water 2823 Sinus Gallicus Commercius
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1001710 Classis Britannica, 2291 Caunos Insula, Pow:0, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 6400, Region: 73 Londinium
00:11:23  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 6400, Region: 73 Londinium
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1001710 Classis Britannica , destination,  is not in friendly water 73 Londinium
00:11:23  (Reporting)  1001710-Classis Britannica Power:0 Health:20% Caunos Insula>Londinium Mission:Resupply Fitness:64% Need:60 Threat:0 GoalValue: 6400
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004416 1. Fleet, 2291 Caunos Insula, Pow:0, Count: 2(l 0/L 0/S 2)
00:11:23  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 12800, Region: 73 Londinium
00:11:23  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 12800, Region: 73 Londinium
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1004416 1. Fleet , destination,  is not in friendly water 73 Londinium
00:11:23  (Reporting)  1004416-1. Fleet Power:0 Health:61% Caunos Insula>Londinium Mission:Resupply Fitness:64% Need:60 Threat:0 GoalValue: 12800
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering PromoteLeaders (_PRL_)
00:11:23  (Reporting)  Ended PromoteLeaders 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ApplyAgenda AutoMerge
00:11:23  (Reporting)  AI Process done in  3518 ms
00:11:23  (Reporting)  Processing  1000003 Otho
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Starting Process on Otho AILevel 2 Kind: 0 Dormant NO Turn: 6 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:11:23  (Reporting)  Entering InitAndDumpData (_IAD_)
00:11:23  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:11:23  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
00:11:23  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 124 Moesia & Pannonia
00:11:23  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 124 Moesia & Pannonia
00:11:23  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 133 Caucasus adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
00:11:23  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
00:11:23  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
00:11:23  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 189 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
00:11:23  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 20 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 67 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 82 > 121
00:11:23  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 50 OwnPow Land: 367 OppPow Land: 4265 OwnPow Nav : 0 OppPow Nav : 41
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 112
00:11:23  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 2422 OppPow Land: 86 OwnPow Nav : 311 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 26 > 68
00:11:23  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 50 OwnPow Land: 1259 OppPow Land: 382 OwnPow Nav : 138 OppPow Nav : 82
00:11:23  (Reporting)  Ratio Land/LandCore: 1.40 0.20 Ratio Nav/NavCore: 0.72 0.20 Reg Count: 64 > 109
00:11:23  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
00:11:23  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 240 OppPow Land: 165 OwnPow Nav : 493 OppPow Nav : 929
00:11:23  (Reporting)  Ratio Land/LandCore: 1.24 0.69 Ratio Nav/NavCore: 0.45 0.20 Reg Count: 41 > 80
00:11:23  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
00:11:23  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 675 OwnPow Nav : 0 OppPow Nav : 19
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
00:11:23  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3964 OwnPow Nav : 0 OppPow Nav : 120
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
00:11:23  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
00:11:23  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 371 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
00:11:23  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 41
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
00:11:23  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
00:11:23  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 857 OwnPow Nav : 0 OppPow Nav : 478
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 71
00:11:23  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
00:11:23  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 114 OwnPow Nav : 1072 OppPow Nav : 296
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.08 3.08 Reg Count: 249 > 291
00:11:23  (Reporting)  _FIT_ Ended AIInitTheaters 704 ms
00:11:23  (Reporting)  Resources Levels Otho EcoBase 309 AtWar: yes AtWarThreat: no At PeaceThreat: no
00:11:23  (Reporting)  Money Availability Plentiful Stock 275 Expected 0 Balance -25
00:11:23  (Reporting)  Victory Points Availability Plentiful Stock 266 Expected 0 Balance 0
00:11:23  (Reporting)  Morale Availability Plentiful Stock 98 Expected 0 Balance 0
00:11:23  (Reporting)  Engagements Points Availability Plentiful Stock 12 Expected 0 Balance 0
00:11:23  (Reporting)    1001896 Cisalpina manus Agenda Kept Agenda: Prep. Amphibious, Value: 116200, Region: 669 Salonae EndTurn 12840
00:11:23  (Reporting)    1001909 Otho exercitus Agenda Kept Agenda: Prep. Amphibious, Value: 116200, Region: 669 Salonae EndTurn 12840
00:11:23  (Reporting)    1003979 Navalis Agenda Kept Agenda: Attack, Value: 8450, Region: 946 Appolonia EndTurn 12836
00:11:23  (Reporting)    1002022 Classis Ravennatis Agenda Kept Agenda: Naval Superiority, Value: 19602, Region: 2646 Sinus Toronaicus EndTurn 12835
00:11:23  (Reporting)   
00:11:23  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 35000
00:11:23  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 7000
00:11:23  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 2427
00:11:23  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2426
00:11:23  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 1900
00:11:23  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 1800
00:11:23  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 320
00:11:23  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
00:11:23  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 280
00:11:23  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 280
00:11:23  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 280
00:11:23  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
00:11:23  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 180
00:11:23  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
00:11:23  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 67 Overall power (enemies): 0 Nav Ratio: 5.00
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
00:11:23  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 1259 Overall power (enemies): 382 Ratio: 1.40
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1994
00:11:23  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 138 Overall power (enemies): 82 Nav Ratio: 0.72
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 240 Overall power (enemies): 165 Ratio: 1.24
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  677
00:11:23  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 493 Overall power (enemies): 929 Nav Ratio: 0.45
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 367 Overall power (enemies): 4265 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29365
00:11:23  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 675 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1895
00:11:23  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 189 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2536
00:11:23  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
00:11:23  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 857 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1276
00:11:23  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 478 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 371 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  191
00:11:23  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 3964 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5650
00:11:23  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 120 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
00:11:23  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 2422 Overall power (enemies): 86 Ratio: 5.00
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  109
00:11:23  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 311 Overall power (enemies): 0 Nav Ratio: 5.00
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:11:23  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 1072 Overall power (enemies): 296 Nav Ratio: 3.08
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
00:11:23  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
00:11:23  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
00:11:23  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
00:11:23  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Land Theaters Special Regions ***
00:11:23  (Reporting)  Theater 120 Theater_Italia HQReg: 330 Taurasia Max pick: Roma Max need: Telo Martius Max Val: Roma Naval Gathering: 375 Neapolis
00:11:23  (Reporting)  Theater 118 Theater_Hispania HQReg: 141 Carthago Nova Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: 141 Carthago Nova
00:11:23  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 684 Eravisci Max pick: Eravisci Max need: Singidunum Max Val: Eravisci Naval Gathering: 684 Eravisci
00:11:23  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 945 Epidamnia Max pick: Epidamnia Max need: Epidamnia Max Val: Tarentum Naval Gathering: <None>
00:11:23  (Reporting)  Theater 121 Theater_Alpes HQReg: 396 Vindonissa Max pick: Noreia Max need: Vindelicii Max Val: Noreia Naval Gathering: 654 Vindobonna
00:11:23  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1020 Byzantium Max pick: Colophon Max need: Nicomedia Max Val: Colophon Naval Gathering: <None>
00:11:23  (Reporting)  Theater 119 Theater_Gallia HQReg: 141 Carthago Nova Max pick: Tegua Max need: Vesontio Max Val: Tegua Naval Gathering: <None>
00:11:23  (Reporting)  Theater 133 Theater_Caucasus HQReg: 0 Vennicnii Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
00:11:23  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
00:11:23  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Palmyrene Max need: Zenobia Max Val: Palmyrene Naval Gathering: <None>
00:11:23  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Perea Max Val: Issus Naval Gathering: <None>
00:11:23  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
00:11:23  (Reporting)  Theater 123 Theater_Illyria HQReg: 943 Lissus Max pick: Salonae Max need: Autauriatae Max Val: Noreia Naval Gathering: 669 Salonae
00:11:23  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
00:11:23  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
00:11:23  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
00:11:23  (Reporting)   
00:11:23  (Reporting)  Ended InitAndDumpData Otho 869 ms
00:11:23  (Reporting)  *** Faction-wide algorithms ***
00:11:23  (Reporting)  Entering BuildReplacements (_RPL_)
00:11:23  (Reporting)  RPL Buying a replacement for ROM Militia
00:11:23  (Reporting)  RPL Buying a replacement for ROM Militia
00:11:23  (Reporting)  Ended BuildReplacements 2 ms
00:11:23  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:11:23  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 103 Lucus
00:11:23  (Reporting)  _HRD_ Decision 10 Clearing aborted.
00:11:23  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 167 Iliturgi
00:11:23  (Reporting)  _HRD_ Decision 10 Clearing aborted.
00:11:23  (Reporting)  _HRD_ Decision 24 Rebuild Walls has 3 % to be played in 114 Salmantica
00:11:23  (Reporting)  _HRD_ Decision 24 Rebuild Walls aborted.
00:11:23  (Reporting)  _HRD_ Decision 15 Urbae has 8 % to be played in 369 Roma
00:11:23  (Reporting)  _HRD_ Decision 15 Urbae aborted.
00:11:23  (Reporting)  _HRD_ Decision 13 Water and Transports has 2 % to be played in 647 Taurisci
00:11:23  (Reporting)  _HRD_ Decision 13 Water and Transports aborted.
00:11:23  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 2840 Paestum
00:11:23  (Reporting)  _HRD_ Decision 10 Clearing aborted.
00:11:23  (Reporting)  Ended HandleRegionsDecisions 4 ms
00:11:23  (Reporting)  Entering BuildNewUnits (_BNU_)
00:11:23  (Reporting)  _BNU Buying Unit Urb. Praesidium
00:11:23  (Reporting)  _BNU Buying Unit Urb. Praesidium
00:11:23  (Reporting)  _BNU Buying Unit Urb. Praesidium
00:11:23  (Reporting)  _BNU Buying Unit Urb. Praesidium
00:11:23  (Reporting)  _BNU Buying Unit Epibatae
00:11:23  (Reporting)  _BNU Buying Unit Nav. Onerarium
00:11:23  (Reporting)  _BNU Buying Unit Urb. Praesidium
00:11:23  (Reporting)  Ended BuildNewUnits Bought: 7 29 ms
00:11:23  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:11:23  (Reporting)  _MFC_ Fleet is homogeneous: 1003882 Fluv.Class. I
00:11:23  (Reporting)  _MFC_ Fleet is homogeneous: 1002212 Classis Mauretanica
00:11:23  (Reporting)  _MFC_ Damaged Fleet created: 1004516 2. Fleet 2 units in region 2559 Apsus from 1002117 Classis Misenensis
00:11:23  (Reporting)  _MFC_ Damaged Fleet created: 1004517 3. Fleet 2 units in region 2603 Myrtoum Mare from 1002022 Classis Ravennatis
00:11:23  (Reporting)  Ended ManageFleetsComposition 237 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating CallFleet (_CLF_)
00:11:23  (Reporting)  1001896 Cisalpina manus, 669 Salonae, Pow:410, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
00:11:23  (Reporting)  1001909 Otho exercitus, 669 Salonae, Pow:964, Count: 8(l 3/L 4/S 3) is calling fleet this turn.
00:11:23  (Reporting)  1004318 Auxillia III (Moe), 918 Spalatum, Pow:61, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
00:11:23  (Reporting)  Ended CallFleet 1 ms
00:11:23  (Reporting)  Entering LockFixedGroups (_LFG_)
00:11:23  (Reporting)  _LFG_ 1003657 Castrum praesidium, 111 Legio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1001986 Hispania manus, 114 Salmantica, Pow:404, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1004187 Annius Gallus, 343 Mediolanum, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003597 Placentia praesidium, 344 Placentia, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003604 Pisae praesidium, 361 Volaterrae, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003611 Roma praesidium, 369 Roma, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003618 Capua praesidium, 374 Capua, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003625 Neapolis praesidium, 375 Neapolis, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003632 Tarentum praesidium, 379 Tarentum, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003639 Agrigentum praesidium, 391 Agrigentum, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003646 Syracusae praesidium, 392 Syracusae, Pow:115, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1004361 1.Metr. Praesidium Augusta Vindelicorum, 511 Augusta Vindelicum, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003669 Castrum praesidium, 656 Flexum, Pow:182, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003681 Castrum praesidium, 659 Poetovio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1004465 3. Othonian Force, 665 Noreia, Pow:186, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003675 Castrum praesidium, 680 Brigetio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1002283 Aquincum manus, 684 Eravisci, Pow:483, Count: 7(l 1/L 4/S 2) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1002336 Classis Pannonica Superior, 684 Eravisci, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003687 Castrum praesidium, 910 Pasinum, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1002320 Spalatum manus, 918 Spalatum, Pow:403, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1002260 Mare Internum commercius, 2826 Mare Internum Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1002224 Adriaticum commercius, 2827 Mare Adriaticum Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1002236 Ionium commercius, 2828 Mare Ionium Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1002248 Aegyptum commercius, 2830 Mare Oriensis Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:11:23  (Reporting)  Ended LockFixedGroups 0 ms
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  _SSU_ 1003945 2. Othonian Force, 396 Vindonissa, Pow:50, Count: 2(l 0/L 2/S 0) qualify as static but is besieged, eval skipped.
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:11:23  (Reporting)  _ESR_ 123 Theater_Illyria 669 Salonae Staging Value: 702
00:11:23  (Reporting)  _ESR_ Amphibious Staging Region: 669 Salonae Preparing a Landing on: 1026 Chalcidis
00:11:23  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 1 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 0 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 1 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 11 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
00:11:23  (Reporting)  Entering Checking Leaders (_CLD_)
00:11:23  (Reporting)  Ended Check Leaders 0 ms
00:11:23  (Reporting)  Start of AssignFleetsOperations (_AFO_) 120 Italia Peninsula
00:11:23  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
00:11:23  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
00:11:23  (Reporting)  _NVS_ : Nav Supp 1004324 1. Fleet chance: 40 failed.
00:11:23  (Reporting)  _NVS_ : Nav Supp 1004154 Fluv.Class. II chance: 20 failed.
00:11:23  (Reporting)  _AFA_ 1003882 Fluv.Class. I has been given the mission Agenda: Naval Superiority, Value: 2400, Region: 2122 Padus
00:11:23  (Reporting)  Ended AssignFleetsOperations 153 ms
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 11
00:11:23  (Reporting)  Ended Build Depots Assets 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  Ended CheckForLandResupply 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 0 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 2 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 0 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 1 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 16 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 16 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 16 ms
00:11:23  (Reporting)  Entering Checking Leaders (_CLD_)
00:11:23  (Reporting)  Ended Check Leaders 0 ms
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
00:11:23  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Hispania
00:11:23  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:11:23  (Reporting)  Ended Build Depots Assets 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  Ended CheckForLandResupply 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 0 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 1 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 0 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 1 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 9 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
00:11:23  (Reporting)  Entering Checking Leaders (_CLD_)
00:11:23  (Reporting)  Ended Check Leaders 0 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  Ended Make Superior Group 151 ms
00:11:23  (Reporting)  Start of AssignFleetsOperations (_AFO_) 124 Moesia & Pannonia
00:11:23  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
00:11:23  (Reporting)  Ended AssignFleetsOperations 1 ms
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 6 Nb of CPs of Regular/Militia/Cavalry/Artillery: 28
00:11:23  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Moesia_Pannonia
00:11:23  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:11:23  (Reporting)  Ended Build Depots Assets 1 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  Ended CheckForLandResupply 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 0 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 1 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 0 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 0 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 6 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  Ended Make Superior Group 104 ms
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
00:11:23  (Reporting)  Ended Build Depots Assets 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  Ended CheckForLandResupply 11 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Agenda: Keep Position, Value: 4384, Region: 945 Epidamnia
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 207 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 1 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 0 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  _CBG_ 1003663 Castrum praesidium, 396 Vindonissa, Pow:23, Count: 1(l 0/L 1/S 0) Will wait for help
00:11:23  (Reporting)  _CBG_ 1003945 2. Othonian Force, 396 Vindonissa, Pow:50, Count: 2(l 0/L 2/S 0) Will wait for help
00:11:23  (Reporting)  _CBG_ 1004312 Auxillia II (Moe), 665 Noreia, Pow:61, Count: 1(l 0/L 1/S 0) Will wait for help
00:11:23  (Reporting)  _CBG_ 1003847 Otho exercitus, 665 Noreia, Pow:43, Count: 3(l 2/L 1/S 0) Will wait for help
00:11:23  (Reporting)  Ended CheckBesiegedGroups 1349 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 1 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 9 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
00:11:23  (Reporting)  Entering Checking Leaders (_CLD_)
00:11:23  (Reporting)  _CLD_ Leader (Split Segment III) Marcus Salvius Otho in Noreia has been detached from group 1003847 Otho exercitus
00:11:23  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
00:11:23  (Reporting)  _CLD_ Find Phase, Theater-wide, 1004518 Marcus Salvius Otho 665 Noreia toward 1004212 Germanicum manus 514 Regina
00:11:23  (Reporting)  Ended Check Leaders 304 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 22
00:11:23  (Reporting)  Ended Build Depots Assets 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  CheckForLandResupply Castrum praesidium will resupply, in region 396 Vindonissa
00:11:23  (Reporting)  CheckForLandResupply 2. Othonian Force will resupply, in region 396 Vindonissa
00:11:23  (Reporting)  Ended CheckForLandResupply 4 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Agenda: Keep Position, Value: 2470, Region: 396 Vindonissa
00:11:23  (Reporting)  Agenda: Keep Position, Value: 2440, Region: 396 Vindonissa
00:11:23  (Reporting)  Agenda: Keep Position, Value: 5370, Region: 665 Noreia
00:11:23  (Reporting)  Agenda: Keep Position, Value: 4590, Region: 665 Noreia
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 66 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 1 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 13 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 1 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 0 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 4 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
00:11:23  (Reporting)  Entering Checking Leaders (_CLD_)
00:11:23  (Reporting)  Ended Check Leaders 0 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  _MSG_ gathered 61 cbt pts, needing: 97
00:11:23  (Reporting)  _MSG_ 1004312 Auxillia II (Moe) abort its operation against 1004121 Vocula manus not enough forces gathered
00:11:23  (Reporting)  _MSG_ gathered 61 cbt pts, needing: 66
00:11:23  (Reporting)  _MSG_ 1004312 Auxillia II (Moe) abort its operation against 1004509 Ballistae III not enough forces gathered
00:11:23  (Reporting)  Ended Make Superior Group 19 ms
00:11:23  (Reporting)  Entering AmpibiousStaging (_AMS_)
00:11:23  (Reporting)  1002212 Classis Mauretanica, 669 Salonae, Pow:131, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 16600, Region: 669 Salonae
00:11:23  (Reporting)  _AMS_ Staging region 669 Salonae  - Landing Region: 1026 Chalcidis Base AINeed (x1): 171
00:11:23  (Reporting)  _AMS_ Already Gathered/ en route: 2748 cbt pts Supply Elts: 32 Hvy Elts: 0
00:11:23  (Reporting)  _AMS_ Transports points gathered: 18 and en route: 0
00:11:23  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
00:11:23  (Reporting)  Ended AmpibiousStaging 25 ms
00:11:23  (Reporting)  Entering AmphibiousLaunching (_AML_)
00:11:23  (Reporting)  _AML_ Staging region 669 Salonae  - Landing Region: 1026 Chalcidis Base AINeed (x1): 171 Gathered 1374
00:11:23  (Reporting)  _AML_ Transports points gathered: 18 and en route: 0
00:11:23  (Reporting)  _AML_ All fleets gathered into 1002212 Classis Mauretanica, 669 Salonae, Pow:131, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  _AML_ Invasion force gathered into 1002212 Classis Mauretanica, 669 Salonae, Pow:131, Count: 5(l 2/L 3/S 0)
00:11:23  (Reporting)  1002212 Classis Mauretanica, 669 Salonae, Pow:131, Count: 5(l 2/L 3/S 0) Agenda: Amphib. Operation, Value: 44400, Region: 2645 Sinus Thermaicus
00:11:23  (Reporting)  Ended AmphibiousLaunching 139 ms
00:11:23  (Reporting)  Start of AssignFleetsOperations (_AFO_) 123 Illyria
00:11:23  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
00:11:23  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
00:11:23  (Reporting)  Ended AssignFleetsOperations 1 ms
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 8 Nb of CPs of Regular/Militia/Cavalry/Artillery: 38
00:11:23  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Illyria
00:11:23  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
00:11:23  (Reporting)  Ended Build Depots Assets 1 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  Ended CheckForLandResupply 1 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Agenda: Keep Position, Value: 3000, Region: 916 Armistae
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 0 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 14 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 12 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  All theaters prepared, AllOwnPowLand: 4288 AllOppPowLand: 11150 AllOwnPowNav: 2081 AllOppPowNav 2006
00:11:23  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 124 Theater_Moesia_Pannonia Owned armies (extended): 9 Enemy armies: 11 Land Ratio: 1.40 Land Core Ratio: 0.20  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1004312 Auxillia II (Moe) (Pow.61)
00:11:23  (Reporting)  1003847 Otho exercitus (Pow.41)
00:11:23  (Reporting)  1004518 Marcus Salvius Otho (Pow.0)
00:11:23  (Reporting)  1001896 Cisalpina manus (Pow.158)
00:11:23  (Reporting)  1001909 Firmus manus (Pow.783)
00:11:23  (Reporting)  1004148 Auxillia I (Moe) (Pow.61)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Primary Region 665 Noreia Pick 100 has enough garrison (Value: 290) - evaluation skipped
00:11:23  (Reporting)  Primary Region 684 Eravisci Pick 100 has enough garrison (Value: 483) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 659 Poetovio Pick 11 has enough garrison (Value: 74) - evaluation skipped
00:11:23  (Reporting)  CheckRegionForOperation 1001896 Cisalpina manus, 669 Salonae, Pow:158, Count: 3(l 0/L 2/S 1) Fitness 50 PickVal 2 SelfVal 217 AINeed 60
00:11:23  (Reporting)  Agenda: Defend, Value: 10850, Region: 677 Bolentium
00:11:23  (Reporting)  CheckRegionForOperation 1001896 Cisalpina manus, 669 Salonae, Pow:158, Count: 3(l 0/L 2/S 1) Fitness 50 PickVal 100 SelfVal 570 AINeed 60
00:11:23  (Reporting)  Agenda: Defend, Value: 25000, Region: 669 Salonae
00:11:23  (Reporting)  CheckRegionForOperation 1001896 Cisalpina manus, 669 Salonae, Pow:158, Count: 3(l 0/L 2/S 1) Fitness 45 PickVal 2 SelfVal 217 AINeed 60
00:11:23  (Reporting)  Agenda: Defend, Value: 9765, Region: 687 Racatae
00:11:23  (Reporting)  CheckRegionForOperation 1001896 Cisalpina manus, 669 Salonae, Pow:158, Count: 3(l 0/L 2/S 1) Fitness 40 PickVal 2 SelfVal 221 AINeed 60
00:11:23  (Reporting)  Agenda: Defend, Value: 8840, Region: 686 Andizetes
00:11:23  (Reporting)  CheckRegionForOperation 1001909 Firmus manus, 669 Salonae, Pow:783, Count: 6(l 2/L 3/S 3) Fitness 75 PickVal 2 SelfVal 111 AINeed 711
00:11:23  (Reporting)  Agenda: Attack, Value: 8325, Region: 679 Sirmium
00:11:23  (Reporting)  CheckRegionForOperation 1001896 Cisalpina manus, 669 Salonae, Pow:158, Count: 3(l 0/L 2/S 1) Fitness 35 PickVal 2 SelfVal 217 AINeed 112
00:11:23  (Reporting)  Agenda: Defend, Value: 7595, Region: 678 Mursa
00:11:23  (Reporting)  Secondary Region 652 Virunum Pick 9 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  CheckRegionForOperation 1001896 Cisalpina manus, 669 Salonae, Pow:158, Count: 3(l 0/L 2/S 1) Fitness 30 PickVal 5 SelfVal 30 AINeed 117
00:11:23  (Reporting)  Agenda: Defend, Value: 900, Region: 916 Armistae
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 3 Enemy armies: 8 Land Ratio: 1.24 Land Core Ratio: 0.69  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1003979 Navalis (Pow.108)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Region 945 Epidamnia Pick 100 SelfVal 208 Need 176  no group candidate found
00:11:23  (Reporting)  Region 1026 Chalcidis Pick 44 SelfVal 111 Need 171  no group candidate found
00:11:23  (Reporting)  CheckRegionForOperation 1003979 Navalis, 945 Epidamnia, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 8 SelfVal 30 AINeed 68
00:11:23  (Reporting)  Agenda: Attack, Value: 1950, Region: 1043 Corinthia
00:11:23  (Reporting)  Region 379 Tarentum Pick 58 SelfVal 419 Need 0  no group candidate found
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 121 Theater_Alpes Owned armies (extended): 12 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1003663 Castrum praesidium (Pow.23)
00:11:23  (Reporting)  1003945 2. Othonian Force (Pow.50)
00:11:23  (Reporting)  1004122 Urbicus manus (Pow.90)
00:11:23  (Reporting)  1004212 Germanicum manus (Pow.44)
00:11:23  (Reporting)  1004312 Auxillia II (Moe) (Pow.61)
00:11:23  (Reporting)  1003847 Otho exercitus (Pow.41)
00:11:23  (Reporting)  1004518 Marcus Salvius Otho (Pow.0)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Primary Region 665 Noreia Pick 100 has enough garrison (Value: 290) - evaluation skipped
00:11:23  (Reporting)  Region 641 Isarcii Pick 3 SelfVal 244 Need 60  no group candidate found
00:11:23  (Reporting)  Region 396 Vindonissa Pick 31 SelfVal 627 Need 2381  no group candidate found
00:11:23  (Reporting)  Region 514 Regina Pick 4 SelfVal 226 Need 413  no group candidate found
00:11:23  (Reporting)  Secondary Region 656 Flexum Pick 27 has enough garrison (Value: 182) - evaluation skipped
00:11:23  (Reporting)  Region 403 Uberii Pick 4 SelfVal 248 Need 317  no group candidate found
00:11:23  (Reporting)  Region 270 Tegua Pick 100 SelfVal 115 Need 338  no group candidate found
00:11:23  (Reporting)  Secondary Region 654 Vindobonna Pick 91 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Region 330 Taurasia Pick 19 SelfVal 158 Need 60  no group candidate found
00:11:23  (Reporting)  Region 510 Brigantii Pick 2 SelfVal 97 Need 1516  no group candidate found
00:11:23  (Reporting)  Region 511 Augusta Vindelicum Pick 21 SelfVal 588 Need 662  no group candidate found
00:11:23  (Reporting)  Secondary Region 659 Poetovio Pick 11 has enough garrison (Value: 74) - evaluation skipped
00:11:23  (Reporting)  Region 640 Feltria Pick 3 SelfVal 239 Need 60  no group candidate found
00:11:23  (Reporting)  Region 513 Parthanum Pick 4 SelfVal 219 Need 532  no group candidate found
00:11:23  (Reporting)  Region 263 Vienna Pick 3 SelfVal 8 Need 338  no group candidate found
00:11:23  (Reporting)  Region 402 Veragrii Pick 3 SelfVal 239 Need 60  no group candidate found
00:11:23  (Reporting)  Region 635 Oennipons Pick 3 SelfVal 239 Need 60  no group candidate found
00:11:23  (Reporting)  Region 401 Octodurus Pick 3 SelfVal 226 Need 62  no group candidate found
00:11:23  (Reporting)  Secondary Region 645 Forum Iulii Pick 2 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Region 508 Vindelicia Occidentalis Pick 6 SelfVal 222 Need 1446  no group candidate found
00:11:23  (Reporting)  Region 515 Vindelicia Orientalis Pick 4 SelfVal 239 Need 463  no group candidate found
00:11:23  (Reporting)  Secondary Region 652 Virunum Pick 9 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 12 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1004312 Auxillia II (Moe) (Pow.61)
00:11:23  (Reporting)  1003847 Otho exercitus (Pow.41)
00:11:23  (Reporting)  1004518 Marcus Salvius Otho (Pow.0)
00:11:23  (Reporting)  1001896 Cisalpina manus (Pow.158)
00:11:23  (Reporting)  1001909 Firmus manus (Pow.783)
00:11:23  (Reporting)  1004148 Auxillia I (Moe) (Pow.61)
00:11:23  (Reporting)  1004318 Auxillia III (Moe) (Pow.61)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Secondary Region 669 Salonae Pick 100 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Primary Region 665 Noreia Pick 100 has enough garrison (Value: 290) - evaluation skipped
00:11:23  (Reporting)  Region 355 Bononia Pick 63 SelfVal 521 Need 60  no group candidate found
00:11:23  (Reporting)  Region 916 Armistae Pick 5 SelfVal 30 Need 117  no group candidate found
00:11:23  (Reporting)  Secondary Region 347 Verona Pick 25 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 910 Pasinum Pick 10 has enough garrison (Value: 74) - evaluation skipped
00:11:23  (Reporting)  CheckRegionForOperation 1003979 Navalis, 945 Epidamnia, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 15 SelfVal 71 AINeed 105
00:11:23  (Reporting)  Agenda: Defend, Value: 4615, Region: 943 Lissus
00:11:23  (Reporting)  Secondary Region 357 Ariminum Pick 13 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 920 Epidaurus Pick 3 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 358 Sena Gallica Pick 4 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 919 Pharos Pick 2 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Secondary Region 352 Aquilea Pick 10 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 602 ms
00:11:23  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
00:11:23  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
00:11:23  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
00:11:23  (Reporting)  _NVS_ : Nav Supp 1002022 Classis Ravennatis Auto success as amphib is planned and Probability was 121 %
00:11:23  (Reporting)  _AFA_ 1002022 Classis Ravennatis has been given the mission Agenda: Naval Superiority, Value: 25854, Region: 2645 Sinus Thermaicus
00:11:23  (Reporting)  _AFA_ 1002022 Classis Ravennatis has been given the mission Agenda: Naval Calling, Value: 13030, Region: 669 Salonae
00:11:23  (Reporting)  _AFA_ 1004517 3. Fleet has been given the mission Agenda: Resupply, Value: 9800, Region: 129 Gades
00:11:23  (Reporting)  _AFA_ 1004517 3. Fleet has been given the mission Agenda: Naval Calling, Value: 6059, Region: 669 Salonae
00:11:23  (Reporting)  _NVS_ : Nav Supp 1002117 Classis Misenensis Auto success as amphib is planned and Probability was 121 %
00:11:23  (Reporting)  _AFA_ 1002117 Classis Misenensis has been given the mission Agenda: Naval Superiority, Value: 24160, Region: 2569 Larunesiae Insulae
00:11:23  (Reporting)  _AFA_ 1002117 Classis Misenensis has been given the mission Agenda: Naval Calling, Value: 16225, Region: 669 Salonae
00:11:23  (Reporting)  _AFA_ 1004516 2. Fleet has been given the mission Agenda: Resupply, Value: 10600, Region: 129 Gades
00:11:23  (Reporting)  _AFA_ 1004516 2. Fleet has been given the mission Agenda: Naval Calling, Value: 7221, Region: 669 Salonae
00:11:23  (Reporting)  Ended AssignFleetsOperations 102 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ############ Starting ApplyAgenda:  Otho  ############
00:11:23  (Reporting)   
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.08) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:5.00 - Nav:5.00) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 330 Taurasia in theater 120 Italia Peninsula
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004324 1. Fleet is doing nothing in Bononia  Power: 18  HealthPerc: 58
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004154 Fluv.Class. II is doing nothing in Bononia  Power: 17  HealthPerc: 85
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1003882 Fluv.Class. I, 344 Placentia, Pow:32, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 2400, Region: 2122 Padus
00:11:23  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 2400, Region: 2122 Padus
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1003882 Fluv.Class. I , destination,  is not in friendly water 2122 Padus
00:11:23  (Reporting)  1003882-Fluv.Class. I Power:32 Health:100% Placentia>Padus Mission:Naval Superiority Fitness:96% Need:0 Threat:0 GoalValue: 2400
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004187 Annius Gallus, 343 Mediolanum, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 343 Mediolanum
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:5.00 - Nav:0.20) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 141 Carthago Nova in theater 118 Hispania Peninsula
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:1.40 - Core:0.20 - Nav:0.72) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 684 Eravisci in theater 124 Moesia & Pannonia
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1002336 Classis Pannonica Superior , destination,  is not in friendly water 684 Eravisci
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  1003675 Castrum praesidium, 680 Brigetio, Pow:74, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 680 Brigetio
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1002212 Classis Mauretanica, 669 Salonae, Pow:131, Count: 5(l 2/L 3/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Amphib. Operation, Value: 44400, Region: 2645 Sinus Thermaicus
00:11:23  (Reporting)  Choosen Agenda: Agenda: Amphib. Operation, Value: 44400, Region: 2645 Sinus Thermaicus
00:11:23  (Reporting)  1002212-Classis Mauretanica Power:131 Health:100% Salonae>Sinus Thermaicus Mission:Amphib. Operation Fitness:100% Need:0 Threat:0 GoalValue: 44400
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:1.24 - Core:0.69 - Nav:0.45) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 945 Epidamnia in theater 129 Macedonia & Graecia
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1002117 Classis Misenensis, 2559 Apsus, Pow:604, Count: 6(l 1/L 5/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 24160, Region: 2569 Larunesiae Insulae
00:11:23  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 16225, Region: 669 Salonae
00:11:23  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 24160, Region: 2569 Larunesiae Insulae
00:11:23  (Reporting)  1002117-Classis Misenensis Power:604 Health:100% Apsus>Larunesiae Insulae Mission:Naval Superiority Fitness:80% Need:0 Threat:0 GoalValue: 24160
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004516 2. Fleet, 2559 Apsus, Pow:6, Count: 2(l 0/L 0/S 2)
00:11:23  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10600, Region: 129 Gades
00:11:23  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 7221, Region: 669 Salonae
00:11:23  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 7221, Region: 669 Salonae
00:11:23  (Reporting)  1004516-2. Fleet Power:6 Health:100% Apsus>Salonae Mission:Naval Calling Fitness:87% Need:60 Threat:0 GoalValue: 7221
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1003979 Navalis, 945 Epidamnia, Pow:108, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 8450, Region: 946 Appolonia
00:11:23  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4384, Region: 945 Epidamnia
00:11:23  (Reporting)  Agenda  3  : Agenda: Attack, Value: 1950, Region: 1043 Corinthia
00:11:23  (Reporting)  Agenda  4  : Agenda: Defend, Value: 4615, Region: 943 Lissus
00:11:23  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 4615, Region: 943 Lissus
00:11:23  (Reporting)  1003979-Navalis Power:108 Health:100% Epidamnia>Lissus Mission:Defend Fitness:65% Need:105 Threat:78 GoalValue: 4615
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 396 Vindonissa in theater 121 Alpes
00:11:23  (Reporting)  _GTU_ 1004122 Urbicus manus, 508 Vindelicia Occidentalis, Pow:90, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
00:11:23  (Reporting)  _GTU_ 1004212 Germanicum manus, 514 Regina, Pow:44, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
00:11:23  (Reporting)  _GTU_ Starting merge 2 at start
00:11:23  (Reporting)  _GTU_ Finished merge 2 now
00:11:23  (Reporting)  _GTU_ 1004122 Urbicus manus, 508 Vindelicia Occidentalis, Pow:90, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
00:11:23  (Reporting)  _GTU_ 1004212 Germanicum manus, 514 Regina, Pow:44, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
00:11:23  (Reporting)  Ended AI Gather Units 5 ms
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004518 Marcus Salvius Otho, 665 Noreia, Pow:0, Count: 1(l 1/L 0/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 514 Regina
00:11:23  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 514 Regina
00:11:23  (Reporting)  1004518 Marcus Salvius Otho Noreia Health: 100 % will target  1004212 Germanicum manus
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1004518 Marcus Salvius Otho unable to reach Regina (can be too much threat along the path)
00:11:23  (Reporting)   
00:11:23  (Reporting)  1003847 Otho exercitus, 665 Noreia, Pow:41, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 665 Noreia
00:11:23  (Reporting)  List of Agendas for 1003847 Otho exercitus, 665 Noreia, Pow:41, Count: 2(l 1/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 50000, Region: 665 Noreia
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 50000, Region: 665 Noreia
00:11:23  (Reporting)  1003847-Otho exercitus Power:41 Health:100% Noreia>Noreia Mission:Attack Fitness:100% Need:0 Threat:88 GoalValue: 50000
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004312 Auxillia II (Moe), 665 Noreia, Pow:61, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 665 Noreia
00:11:23  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5370, Region: 665 Noreia
00:11:23  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 665 Noreia
00:11:23  (Reporting)  1004312-Auxillia II (Moe) Power:61 Health:100% Noreia>Noreia Mission:Wait for help Fitness:100% Need:0 Threat:88 GoalValue: 25000
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004212 Germanicum manus is doing nothing in Regina  Power: 44  HealthPerc: 61
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004122 Urbicus manus is doing nothing in Vindelicia Occidentalis  Power: 90  HealthPerc: 78
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1003945 2. Othonian Force, 396 Vindonissa, Pow:50, Count: 2(l 0/L 2/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 396 Vindonissa
00:11:23  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 396 Vindonissa
00:11:23  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2440, Region: 396 Vindonissa
00:11:23  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 396 Vindonissa
00:11:23  (Reporting)  1003945-2. Othonian Force Power:50 Health:51% Vindonissa>Vindonissa Mission:Resupply Fitness:100% Need:2381 Threat:1818 GoalValue: 100000
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1003663 Castrum praesidium, 396 Vindonissa, Pow:23, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 396 Vindonissa
00:11:23  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 396 Vindonissa
00:11:23  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2470, Region: 396 Vindonissa
00:11:23  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 396 Vindonissa
00:11:23  (Reporting)  1003663-Castrum praesidium Power:23 Health:42% Vindonissa>Vindonissa Mission:Resupply Fitness:100% Need:2381 Threat:1818 GoalValue: 100000
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Illyria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 943 Lissus in theater 123 Illyria
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004318 Auxillia III (Moe), 918 Spalatum, Pow:61, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 30000, Region: 665 Noreia
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 30000, Region: 665 Noreia
00:11:23  (Reporting)  1004318-Auxillia III (Moe) Power:61 Health:100% Spalatum>Noreia Mission:Attack Fitness:60% Need:0 Threat:88 GoalValue: 30000
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004148 Auxillia I (Moe), 916 Armistae, Pow:61, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 20000, Region: 665 Noreia
00:11:23  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3000, Region: 916 Armistae
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 20000, Region: 665 Noreia
00:11:23  (Reporting)  1004148-Auxillia I (Moe) Power:61 Health:100% Armistae>Noreia Mission:Attack Fitness:40% Need:0 Threat:88 GoalValue: 20000
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1001909 Firmus manus, 669 Salonae, Pow:783, Count: 6(l 2/L 3/S 3)
00:11:23  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 145200, Region: 669 Salonae
00:11:23  (Reporting)  Agenda  2  : Agenda: Attack, Value: 8325, Region: 679 Sirmium
00:11:23  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 145200, Region: 669 Salonae
00:11:23  (Reporting)  1001909-Firmus manus Power:783 Health:100% Salonae>Salonae Mission:Prep. Amphibious Fitness:100% Need:60 Threat:0 GoalValue: 145200
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1001896 Cisalpina manus, 669 Salonae, Pow:158, Count: 3(l 0/L 2/S 1)
00:11:23  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 145200, Region: 669 Salonae
00:11:23  (Reporting)  Agenda  2  : Agenda: Defend, Value: 10850, Region: 677 Bolentium
00:11:23  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 669 Salonae
00:11:23  (Reporting)  Agenda  4  : Agenda: Defend, Value: 9765, Region: 687 Racatae
00:11:23  (Reporting)  Agenda  5  : Agenda: Defend, Value: 8840, Region: 686 Andizetes
00:11:23  (Reporting)  Agenda  6  : Agenda: Defend, Value: 7595, Region: 678 Mursa
00:11:23  (Reporting)  Agenda  7  : Agenda: Defend, Value: 900, Region: 916 Armistae
00:11:23  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 145200, Region: 669 Salonae
00:11:23  (Reporting)  1001896-Cisalpina manus Power:158 Health:100% Salonae>Salonae Mission:Prep. Amphibious Fitness:100% Need:60 Threat:0 GoalValue: 145200
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.08) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  1002022 Classis Ravennatis, 2603 Myrtoum Mare, Pow:556, Count: 6(l 1/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
00:11:23  (Reporting)  List of Agendas for 1002022 Classis Ravennatis, 2603 Myrtoum Mare, Pow:556, Count: 6(l 1/L 5/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 19602, Region: 2646 Sinus Toronaicus
00:11:23  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 25854, Region: 2645 Sinus Thermaicus
00:11:23  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 25854, Region: 2645 Sinus Thermaicus
00:11:23  (Reporting)  1002022-Classis Ravennatis Power:556 Health:100% Myrtoum Mare>Sinus Thermaicus Mission:Naval Superiority Fitness:93% Need:0 Threat:0 GoalValue: 25854
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004517 3. Fleet, 2603 Myrtoum Mare, Pow:9, Count: 2(l 0/L 0/S 2)
00:11:23  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9800, Region: 129 Gades
00:11:23  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 6059, Region: 669 Salonae
00:11:23  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9800, Region: 129 Gades
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1004517 3. Fleet , destination,  is not in friendly water 129 Gades
00:11:23  (Reporting)  1004517-3. Fleet Power:9 Health:100% Myrtoum Mare>Gades Mission:Resupply Fitness:49% Need:60 Threat:0 GoalValue: 9800
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  _SSU_ 1003945 2. Othonian Force, 396 Vindonissa, Pow:50, Count: 2(l 0/L 2/S 0) qualify as static but is besieged, eval skipped.
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering PromoteLeaders (_PRL_)
00:11:23  (Reporting)  Ended PromoteLeaders 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ApplyAgenda AutoMerge
00:11:23  (Reporting)  1003663 Castrum praesidium will be merged into 1003945 2. Othonian Force in region Vindonissa
00:11:23  (Reporting)  1004312 Auxillia II (Moe) will be merged into 1003847 Otho exercitus in region Noreia
00:11:23  (Reporting)  1001896 Cisalpina manus will be merged into 1001909 Firmus manus in region Salonae
00:11:23  (Reporting)  AI Process done in  5519 ms
00:11:23  (Reporting)  Processing  1000004 Macer
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Starting Process on Macer AILevel 2 Kind: 0 Dormant NO Turn: 6 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:11:23  (Reporting)  Entering InitAndDumpData (_IAD_)
00:11:23  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:11:23  (Reporting)  _FIT_ Ended AIInitTheaters 434 ms
00:11:23  (Reporting)  Resources Levels Macer EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
00:11:23  (Reporting)  Morale Availability Plentiful Stock 80 Expected 0 Balance 0
00:11:23  (Reporting)   
00:11:23  (Reporting)  Ended InitAndDumpData Macer 467 ms
00:11:23  (Reporting)  *** Faction-wide algorithms ***
00:11:23  (Reporting)  Entering BuildReplacements (_RPL_)
00:11:23  (Reporting)  Ended BuildReplacements 0 ms
00:11:23  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:11:23  (Reporting)  Entering BuildNewUnits (_BNU_)
00:11:23  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
00:11:23  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:11:23  (Reporting)  Ended ManageFleetsComposition 1 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating CallFleet (_CLF_)
00:11:23  (Reporting)  Ended CallFleet 0 ms
00:11:23  (Reporting)  Entering LockFixedGroups (_LFG_)
00:11:23  (Reporting)  Ended LockFixedGroups 0 ms
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:11:23  (Reporting)  _ESR_ No theater can have a staging region.
00:11:23  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:11:23  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:11:23  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
00:11:23  (Reporting)  AI Process done in  733 ms
00:11:23  (Reporting)  Processing  1000005 Regnum Parthorum
00:11:23  (Reporting)  Processing  1000006 Judea
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Starting Process on Judea AILevel 2 Kind: 0 Dormant NO Turn: 6 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:11:23  (Reporting)  Entering InitAndDumpData (_IAD_)
00:11:23  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:11:23  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 132 Oriens Magnus
00:11:23  (Reporting)  0 unit but adding 133 Caucasus adjacent to 134 Parthia & Media
00:11:23  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 132 Oriens Magnus
00:11:23  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 132 Oriens Magnus
00:11:23  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 675 OwnPow Nav : 0 OppPow Nav : 19
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
00:11:23  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 500 OwnPow Land: 734 OppPow Land: 3455 OwnPow Nav : 0 OppPow Nav : 120
00:11:23  (Reporting)  Ratio Land/LandCore: 0.90 0.70 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
00:11:23  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
00:11:23  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 392 OppPow Land: 232 OwnPow Nav : 0 OppPow Nav : 41
00:11:23  (Reporting)  Ratio Land/LandCore: 1.44 1.02 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 115
00:11:23  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 41
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
00:11:23  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 114 OwnPow Nav : 0 OppPow Nav : 1368
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
00:11:23  (Reporting)  _FIT_ Ended AIInitTheaters 580 ms
00:11:23  (Reporting)  Resources Levels Judea EcoBase 98 AtWar: yes AtWarThreat: yes At PeaceThreat: no
00:11:23  (Reporting)  Morale Availability Plentiful Stock 89 Expected 0 Balance 0
00:11:23  (Reporting)   
00:11:23  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 25000
00:11:23  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 696
00:11:23  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 360
00:11:23  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
00:11:23  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 100
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 734 Overall power (enemies): 3455 Ratio: 0.90
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  409795
00:11:23  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 120 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 392 Overall power (enemies): 232 Ratio: 1.44
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  439
00:11:23  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 675 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1895
00:11:23  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
00:11:23  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:11:23  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 1368 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  759
00:11:23  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Land Theaters Special Regions ***
00:11:23  (Reporting)  Theater 132 Theater_Oriens HQReg: 1276 Perea Max pick: Samaria Max need: Perea Max Val: Samaria Naval Gathering: <None>
00:11:23  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1258 Apamene Max pick: Palmyrene Max need: Commagene Max Val: Apamene Naval Gathering: <None>
00:11:23  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1276 Perea Max pick: Colophon Max need: Nicomedia Max Val: Colophon Naval Gathering: <None>
00:11:23  (Reporting)  Theater 133 Theater_Caucasus HQReg: 0 Vennicnii Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
00:11:23  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1274 Philistaei Max pick: Alexandria Max need: Philistaei Max Val: Philistaei Naval Gathering: <None>
00:11:23  (Reporting)   
00:11:23  (Reporting)  Ended InitAndDumpData Judea 697 ms
00:11:23  (Reporting)  *** Faction-wide algorithms ***
00:11:23  (Reporting)  Entering BuildReplacements (_RPL_)
00:11:23  (Reporting)  Ended BuildReplacements 1 ms
00:11:23  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:11:23  (Reporting)  Ended HandleRegionsDecisions 2 ms
00:11:23  (Reporting)  Entering BuildNewUnits (_BNU_)
00:11:23  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
00:11:23  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:11:23  (Reporting)  Ended ManageFleetsComposition 71 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating CallFleet (_CLF_)
00:11:23  (Reporting)  Ended CallFleet 0 ms
00:11:23  (Reporting)  Entering LockFixedGroups (_LFG_)
00:11:23  (Reporting)  _LFG_ 1003291 Gerasa praesidium, 1272 Decapolis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  _LFG_ 1003296 Machareus praesidium, 1276 Perea, Pow:73, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:11:23  (Reporting)  Ended LockFixedGroups 0 ms
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:11:23  (Reporting)  _ESR_ No theater can have a staging region.
00:11:23  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 0 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 0 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  _CBG_ 1003134 Jewish rebellio, 1276 Perea, Pow:922, Count: 8(l 1/L 6/S 1) Will wait for help
00:11:23  (Reporting)  Ended CheckBesiegedGroups 346 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 1 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 5 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
00:11:23  (Reporting)  Entering Checking Leaders (_CLD_)
00:11:23  (Reporting)  Ended Check Leaders 0 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  _MSG_ gathered 922 cbt pts, needing: 3766
00:11:23  (Reporting)  _MSG_ 1003134 Jewish rebellio abort its operation against 1000825 Palestina exercitus not enough forces gathered
00:11:23  (Reporting)  _MSG_ gathered 922 cbt pts, needing: 3310
00:11:23  (Reporting)  _MSG_ 1003134 Jewish rebellio abort its operation against 1000764 Vespasianus exercitus not enough forces gathered
00:11:23  (Reporting)  _MSG_ Jewish rebellio recruiting 1003248 Thoana lantriculli in Judea
00:11:23  (Reporting)  _MSG_ gathered 952 cbt pts, needing: 2114
00:11:23  (Reporting)  _MSG_ 1003134 Jewish rebellio abort its operation against 1000720 Aegyptum manus not enough forces gathered
00:11:23  (Reporting)  Ended Make Superior Group 101 ms
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
00:11:23  (Reporting)  Ended Build Depots Assets 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  Ended CheckForLandResupply 1 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Agenda: Keep Position, Value: 19150, Region: 1275 Judea
00:11:23  (Reporting)  Agenda: Keep Position, Value: 197750, Region: 1276 Perea
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 0 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 0 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 19 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 0 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 11 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
00:11:23  (Reporting)  Entering Checking Leaders (_CLD_)
00:11:23  (Reporting)  Ended Check Leaders 0 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  Ended Make Superior Group 1 ms
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
00:11:23  (Reporting)  Ended Build Depots Assets 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  Ended CheckForLandResupply 2 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Agenda: Keep Position, Value: 3912, Region: 1251 Zenobia
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 39 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 13 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  All theaters prepared, AllOwnPowLand: 1126 AllOppPowLand: 4544 AllOwnPowNav: 0 AllOppPowNav 1589
00:11:23  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 132 Theater_Oriens Owned armies (extended): 5 Enemy armies: 31 Land Ratio: 0.90 Land Core Ratio: 0.70  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1003122 Gischala manus (Pow.283)
00:11:23  (Reporting)  1003248 Thoana lantriculli (Pow.30)
00:11:23  (Reporting)  1003134 Jewish rebellio (Pow.922)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Region 1271 Samaria Pick 100 SelfVal 11299 Need 3043  no group candidate found
00:11:23  (Reporting)  CheckRegionForOperation 1003122 Gischala manus, 1251 Zenobia, Pow:283, Count: 6(l 1/L 5/S 0) Fitness 63 PickVal 26 SelfVal 29 AINeed 338
00:11:23  (Reporting)  Agenda: Attack, Value: 1827, Region: 1142 Tarsus
00:11:23  (Reporting)  CheckRegionForOperation 1003122 Gischala manus, 1251 Zenobia, Pow:283, Count: 6(l 1/L 5/S 0) Fitness 89 PickVal 37 SelfVal 59 AINeed 244
00:11:23  (Reporting)  Agenda: Attack, Value: 5251, Region: 1251 Zenobia
00:11:23  (Reporting)  Region 1276 Perea Pick 22 SelfVal 3490 Need 3155  no group candidate found
00:11:23  (Reporting)  Region 1153 Issus Pick 2 SelfVal 664 Need 1813  no group candidate found
00:11:23  (Reporting)  Region 1150 Samosata Pick 6 SelfVal 10 Need 338  no group candidate found
00:11:23  (Reporting)  CheckRegionForOperation 1003122 Gischala manus, 1251 Zenobia, Pow:283, Count: 6(l 1/L 5/S 0) Fitness 66 PickVal 5 SelfVal 9 AINeed 338
00:11:23  (Reporting)  Agenda: Attack, Value: 594, Region: 1143 Adana
00:11:23  (Reporting)  Region 1266 Galilea Pick 3 SelfVal 927 Need 1733  no group candidate found
00:11:23  (Reporting)  Region 1272 Decapolis Pick 2 SelfVal 602 Need 3581  no group candidate found
00:11:23  (Reporting)  Region 1268 Batanea Pick 3 SelfVal 902 Need 707  no group candidate found
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 134 Theater_Mesopotamia Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 1.44 Land Core Ratio: 1.02  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1003122 Gischala manus (Pow.283)
00:11:23  (Reporting)   
00:11:23  (Reporting)  CheckRegionForOperation 1003122 Gischala manus, 1251 Zenobia, Pow:283, Count: 6(l 1/L 5/S 0) Fitness 84 PickVal 37 SelfVal 59 AINeed 244
00:11:23  (Reporting)  Agenda: Attack, Value: 4956, Region: 1251 Zenobia
00:11:23  (Reporting)  CheckRegionForOperation 1003122 Gischala manus, 1251 Zenobia, Pow:283, Count: 6(l 1/L 5/S 0) Fitness 56 PickVal 100 SelfVal 126 AINeed 285
00:11:23  (Reporting)  Agenda: Attack, Value: 7056, Region: 1249 Palmyrene
00:11:23  (Reporting)  CheckRegionForOperation 1003122 Gischala manus, 1251 Zenobia, Pow:283, Count: 6(l 1/L 5/S 0) Fitness 56 PickVal 12 SelfVal 26 AINeed 182
00:11:23  (Reporting)  Agenda: Attack, Value: 1456, Region: 1248 Corsote
00:11:23  (Reporting)  Region 1148 Melitene Pick 12 SelfVal 16 Need 338  no group candidate found
00:11:23  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 185 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ############ Starting ApplyAgenda:  Judea  ############
00:11:23  (Reporting)   
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.90 - Core:0.70 - Nav:0.20) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 1276 Perea in theater 132 Oriens Magnus
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1003134 Jewish rebellio, 1276 Perea, Pow:922, Count: 8(l 1/L 6/S 1)
00:11:23  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 1276 Perea
00:11:23  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 197750, Region: 1276 Perea
00:11:23  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 197750, Region: 1276 Perea
00:11:23  (Reporting)  1003134-Jewish rebellio Power:922 Health:100% Perea>Perea Mission:Keep Position Fitness:100% Need:3155 Threat:3074 GoalValue: 197750
00:11:23  (Reporting)   
00:11:23  (Reporting)  1003296 Machareus praesidium, 1276 Perea, Pow:73, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1276 Perea
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1003248 Thoana lantriculli, 1275 Judea, Pow:30, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 19150, Region: 1275 Judea
00:11:23  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 19150, Region: 1275 Judea
00:11:23  (Reporting)  1003248-Thoana lantriculli Power:30 Health:100% Judea>Judea Mission:Keep Position Fitness:100% Need:2682 Threat:1987 GoalValue: 19150
00:11:23  (Reporting)   
00:11:23  (Reporting)  1003291 Gerasa praesidium, 1272 Decapolis, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1272 Decapolis
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:1.44 - Core:1.02 - Nav:0.20) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 1258 Apamene in theater 134 Parthia & Media
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1003122 Gischala manus, 1251 Zenobia, Pow:283, Count: 6(l 1/L 5/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3912, Region: 1251 Zenobia
00:11:23  (Reporting)  Agenda  2  : Agenda: Attack, Value: 1827, Region: 1142 Tarsus
00:11:23  (Reporting)  Agenda  3  : Agenda: Attack, Value: 5251, Region: 1251 Zenobia
00:11:23  (Reporting)  Agenda  4  : Agenda: Attack, Value: 594, Region: 1143 Adana
00:11:23  (Reporting)  Agenda  5  : Agenda: Attack, Value: 4956, Region: 1251 Zenobia
00:11:23  (Reporting)  Agenda  6  : Agenda: Attack, Value: 7056, Region: 1249 Palmyrene
00:11:23  (Reporting)  Agenda  7  : Agenda: Attack, Value: 1456, Region: 1248 Corsote
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 7056, Region: 1249 Palmyrene
00:11:23  (Reporting)  1003122-Gischala manus Power:283 Health:71% Zenobia>Palmyrene Mission:Attack Fitness:56% Need:285 Threat:211 GoalValue: 7056
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering PromoteLeaders (_PRL_)
00:11:23  (Reporting)  Ended PromoteLeaders 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ApplyAgenda AutoMerge
00:11:23  (Reporting)  AI Process done in  1980 ms
00:11:23  (Reporting)  Processing  1000007 Pirates
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Starting Process on Pirates AILevel 2 Kind: 0 Dormant NO Turn: 6 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:11:23  (Reporting)  Entering InitAndDumpData (_IAD_)
00:11:23  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:11:23  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 131 Asia Minor & Anatolia
00:11:23  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 131 Asia Minor & Anatolia
00:11:23  (Reporting)  0 unit but adding 133 Caucasus adjacent to 131 Asia Minor & Anatolia
00:11:23  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
00:11:23  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warm Seas
00:11:23  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 141 Warm Seas
00:11:23  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
00:11:23  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 189 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
00:11:23  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 60 OwnPow Nav : 0 OppPow Nav : 67
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
00:11:23  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1259 OwnPow Nav : 0 OppPow Nav : 138
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 33
00:11:23  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 478 OwnPow Nav : 0 OppPow Nav : 86
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 72
00:11:23  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
00:11:23  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 405 OwnPow Nav : 0 OppPow Nav : 1422
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
00:11:23  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
00:11:23  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 120 OppPow Land: 229 OwnPow Nav : 88 OppPow Nav : 19
00:11:23  (Reporting)  Ratio Land/LandCore: 0.45 0.26 Ratio Nav/NavCore: 3.94 0.20 Reg Count: 113 > 162
00:11:23  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3964 OwnPow Nav : 0 OppPow Nav : 120
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
00:11:23  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
00:11:23  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 371 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
00:11:23  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 41
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
00:11:23  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
00:11:23  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 857 OwnPow Nav : 0 OppPow Nav : 478
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 71
00:11:23  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
00:11:23  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 51 OppPow Land: 63 OwnPow Nav : 296 OppPow Nav : 1072
00:11:23  (Reporting)  Ratio Land/LandCore: 0.69 5.00 Ratio Nav/NavCore: 0.23 0.23 Reg Count: 249 > 291
00:11:23  (Reporting)  _FIT_ Ended AIInitTheaters 747 ms
00:11:23  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
00:11:23  (Reporting)  Money Availability Plentiful Stock 479 Expected 0 Balance 0
00:11:23  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
00:11:23  (Reporting)   
00:11:23  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 4000
00:11:23  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2200
00:11:23  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1600
00:11:23  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1400
00:11:23  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1400
00:11:23  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1100
00:11:23  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1000
00:11:23  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1000
00:11:23  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 900
00:11:23  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 500
00:11:23  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 400
00:11:23  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
00:11:23  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
00:11:23  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 120 Overall power (enemies): 229 Ratio: 0.45
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1319
00:11:23  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 88 Overall power (enemies): 19 Nav Ratio: 3.94
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 60 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2264
00:11:23  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 67 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 189 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2524
00:11:23  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 371 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  191
00:11:23  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 3964 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5650
00:11:23  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 120 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 857 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1532
00:11:23  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 478 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 478 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1854
00:11:23  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 86 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1618
00:11:23  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 405 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1042
00:11:23  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 1422 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
00:11:23  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 1259 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1189
00:11:23  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 138 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
00:11:23  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
00:11:23  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:11:23  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 296 Overall power (enemies): 1072 Nav Ratio: 0.23
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
00:11:23  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
00:11:23  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
00:11:23  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Land Theaters Special Regions ***
00:11:23  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1128 Rizhus Max pick: Tarsus Max need: Byzantium Max Val: Tarsus Naval Gathering: <None>
00:11:23  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
00:11:23  (Reporting)  Theater 119 Theater_Gallia HQReg: 141 Carthago Nova Max pick: Tegua Max need: Vesontio Max Val: Tegua Naval Gathering: <None>
00:11:23  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1128 Rizhus Max pick: Palmyrene Max need: Zenobia Max Val: Palmyrene Naval Gathering: <None>
00:11:23  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Perea Max Val: Issus Naval Gathering: <None>
00:11:23  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
00:11:23  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 679 Sirmium Max pick: Sirmium Max need: Singidunum Max Val: Sirmium Naval Gathering: <None>
00:11:23  (Reporting)  Theater 118 Theater_Hispania HQReg: 141 Carthago Nova Max pick: Carthago Nova Max need: Salmantica Max Val: Carthago Nova Naval Gathering: <None>
00:11:23  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
00:11:23  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
00:11:23  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
00:11:23  (Reporting)  Theater 133 Theater_Caucasus HQReg: 1128 Rizhus Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
00:11:23  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
00:11:23  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
00:11:23  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
00:11:23  (Reporting)   
00:11:23  (Reporting)  Ended InitAndDumpData Pirates 899 ms
00:11:23  (Reporting)  *** Faction-wide algorithms ***
00:11:23  (Reporting)  Entering BuildReplacements (_RPL_)
00:11:23  (Reporting)  Ended BuildReplacements 0 ms
00:11:23  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:11:23  (Reporting)  Entering BuildNewUnits (_BNU_)
00:11:23  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
00:11:23  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:11:23  (Reporting)  _MFC_ Fleet is homogeneous: 1004265 Anicetus piratii
00:11:23  (Reporting)  Ended ManageFleetsComposition 187 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating CallFleet (_CLF_)
00:11:23  (Reporting)  Ended CallFleet 0 ms
00:11:23  (Reporting)  Entering LockFixedGroups (_LFG_)
00:11:23  (Reporting)  Ended LockFixedGroups 0 ms
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:11:23  (Reporting)  _ESR_ No theater can have a staging region.
00:11:23  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 0 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 0 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 0 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 15 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
00:11:23  (Reporting)  Ended Build Depots Assets 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  Ended CheckForLandResupply 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Agenda: Keep Position, Value: 3040, Region: 1128 Rizhus
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 26 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  All theaters prepared, AllOwnPowLand: 171 AllOppPowLand: 7994 AllOwnPowNav: 384 AllOppPowNav 3443
00:11:23  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 131 Theater_Asia_Minor Owned armies (extended): 1 Enemy armies: 17 Land Ratio: 0.45 Land Core Ratio: 0.26  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1004417 Camares II (Pow.69)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Region 2056 Rhodos Pick 43 SelfVal 64 Need 151  no group candidate found
00:11:23  (Reporting)  Region 1064 Colophon Pick 57 SelfVal 80 Need 153  no group candidate found
00:11:23  (Reporting)  Region 1051 Nicomedia Pick 38 SelfVal 58 Need 151  no group candidate found
00:11:23  (Reporting)  Region 1094 Pamphylia Pick 12 SelfVal 25 Need 151  no group candidate found
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 0.69 Land Core Ratio: 5.00  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
00:11:23  (Reporting)   
00:11:23  (Reporting)  Region 137 Malaka Pick 5 SelfVal 8 Need 338  no group candidate found
00:11:23  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 112 ms
00:11:23  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
00:11:23  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 5 in Pontus Euxinus Commercius
00:11:23  (Reporting)  _AFA_ 1004386 Ponticum piratii has been given the mission Agenda: Hunt Convoy Fleet, Value: 18096, Region: 2831 Pontus Euxinus Commercius
00:11:23  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
00:11:23  (Reporting)  Ended AssignFleetsOperations 140 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
00:11:23  (Reporting)   
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.23) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.45 - Core:0.26 - Nav:3.94) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 1128 Rizhus in theater 131 Asia Minor & Anatolia
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  1004265 Anicetus piratii is doing nothing in Pontus Euxinus Commercius  Power: 88  HealthPerc: 98
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004417 Camares II, 1128 Rizhus, Pow:69, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3040, Region: 1128 Rizhus
00:11:23  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3040, Region: 1128 Rizhus
00:11:23  (Reporting)  1004417-Camares II Power:69 Health:100% Rizhus>Rizhus Mission:Keep Position Fitness:20% Need:122 Threat:90 GoalValue: 3040
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.69 - Core:5.00 - Nav:0.23) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004386 Ponticum piratii, 2677 Hieron Promunturium, Pow:208, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 18096, Region: 2831 Pontus Euxinus Commercius
00:11:23  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 18096, Region: 2831 Pontus Euxinus Commercius
00:11:23  (Reporting)  ApplyAgenda, Full Pathfinding: 1004386 Ponticum piratii , destination,  is not in friendly water 2831 Pontus Euxinus Commercius
00:11:23  (Reporting)  1004386-Ponticum piratii Power:208 Health:100% Hieron Promunturium>Pontus Euxinus Commercius Mission:Hunt Convoy Fleet Fitness:87% Need:0 Threat:0 GoalValue: 18096
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering PromoteLeaders (_PRL_)
00:11:23  (Reporting)  Ended PromoteLeaders 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ApplyAgenda AutoMerge
00:11:23  (Reporting)  AI Process done in  2259 ms
00:11:23  (Reporting)  Processing  1000008 Slaves
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Starting Process on Slaves AILevel 2 Kind: 0 Dormant NO Turn: 6 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:11:23  (Reporting)  Entering InitAndDumpData (_IAD_)
00:11:23  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:11:23  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 131 Asia Minor & Anatolia
00:11:23  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 131 Asia Minor & Anatolia
00:11:23  (Reporting)  0 unit but adding 133 Caucasus adjacent to 131 Asia Minor & Anatolia
00:11:23  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
00:11:23  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 131 Asia Minor & Anatolia
00:11:23  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
00:11:23  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 377 OppPow Land: 229 OwnPow Nav : 0 OppPow Nav : 19
00:11:23  (Reporting)  Ratio Land/LandCore: 1.40 1.44 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 162
00:11:23  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3964 OwnPow Nav : 0 OppPow Nav : 120
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
00:11:23  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
00:11:23  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 371 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
00:11:23  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 63 OwnPow Nav : 0 OppPow Nav : 1072
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
00:11:23  (Reporting)  _FIT_ Ended AIInitTheaters 536 ms
00:11:23  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
00:11:23  (Reporting)  Money Availability Plentiful Stock 486 Expected 0 Balance -1
00:11:23  (Reporting)  Morale Availability Plentiful Stock 109 Expected 0 Balance 0
00:11:23  (Reporting)   
00:11:23  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 5360
00:11:23  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1400
00:11:23  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1400
00:11:23  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 400
00:11:23  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
00:11:23  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 377 Overall power (enemies): 229 Ratio: 1.40
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3230
00:11:23  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 19 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 371 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  191
00:11:23  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 3964 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5694
00:11:23  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 120 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  411
00:11:23  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
00:11:23  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:11:23  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 1072 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Land Theaters Special Regions ***
00:11:23  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1123 Thermodon Max pick: Trapezus Max need: Byzantium Max Val: Trapezus Naval Gathering: <None>
00:11:23  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1123 Thermodon Max pick: Palmyrene Max need: Zenobia Max Val: Palmyrene Naval Gathering: <None>
00:11:23  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Perea Max Val: Issus Naval Gathering: <None>
00:11:23  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
00:11:23  (Reporting)  Theater 133 Theater_Caucasus HQReg: 1130 Domana Max pick: Phasis Max need: Phasicus Mons Max Val: Domana Naval Gathering: <None>
00:11:23  (Reporting)   
00:11:23  (Reporting)  Ended InitAndDumpData Slaves 652 ms
00:11:23  (Reporting)  *** Faction-wide algorithms ***
00:11:23  (Reporting)  Entering BuildReplacements (_RPL_)
00:11:23  (Reporting)  Ended BuildReplacements 0 ms
00:11:23  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:11:23  (Reporting)  Entering BuildNewUnits (_BNU_)
00:11:23  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
00:11:23  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:11:23  (Reporting)  Ended ManageFleetsComposition 69 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating CallFleet (_CLF_)
00:11:23  (Reporting)  Ended CallFleet 0 ms
00:11:23  (Reporting)  Entering LockFixedGroups (_LFG_)
00:11:23  (Reporting)  Ended LockFixedGroups 0 ms
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:11:23  (Reporting)  _ESR_ No theater can have a staging region.
00:11:23  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 0 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 12 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 0 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 15 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
00:11:23  (Reporting)  Entering Checking Leaders (_CLD_)
00:11:23  (Reporting)  Ended Check Leaders 0 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  Ended Make Superior Group 1 ms
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
00:11:23  (Reporting)  Ended Build Depots Assets 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  Ended CheckForLandResupply 2 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Agenda: Keep Position, Value: 3901, Region: 1123 Thermodon
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 33 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  All theaters prepared, AllOwnPowLand: 377 AllOppPowLand: 4684 AllOwnPowNav: 0 AllOppPowNav 1211
00:11:23  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 131 Theater_Asia_Minor Owned armies (extended): 1 Enemy armies: 17 Land Ratio: 1.40 Land Core Ratio: 1.44  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1004231 Annicetus rebellio (Pow.483)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Region 1068 Lydia Pick 4 SelfVal 56 Need 117  no group candidate found
00:11:23  (Reporting)  Region 1051 Nicomedia Pick 9 SelfVal 111 Need 70  no group candidate found
00:11:23  (Reporting)  Region 1125 Trapezus Pick 100 SelfVal 657 Need 190  no group candidate found
00:11:23  (Reporting)  Region 1098 Pompeiopolis Pick 2 SelfVal 33 Need 68  no group candidate found
00:11:23  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 81 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ############ Starting ApplyAgenda:  Slaves  ############
00:11:23  (Reporting)   
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:1.40 - Core:1.44 - Nav:0.20) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 1123 Thermodon in theater 131 Asia Minor & Anatolia
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004231 Annicetus rebellio, 1123 Thermodon, Pow:483, Count: 4(l 1/L 3/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3901, Region: 1123 Thermodon
00:11:23  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3901, Region: 1123 Thermodon
00:11:23  (Reporting)  1004231-Annicetus rebellio Power:483 Health:100% Thermodon>Thermodon Mission:Keep Position Fitness:94% Need:60 Threat:40 GoalValue: 3901
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering PromoteLeaders (_PRL_)
00:11:23  (Reporting)  Ended PromoteLeaders 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ApplyAgenda AutoMerge
00:11:23  (Reporting)  AI Process done in  1345 ms
00:11:23  (Reporting)  Processing  1000009 Barbarians
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Starting Process on Barbarians AILevel 2 Kind: 0 Dormant NO Turn: 6 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:11:23  (Reporting)  Entering InitAndDumpData (_IAD_)
00:11:23  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:11:23  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 137 Africa Magna
00:11:23  (Reporting)  0 unit but adding 121 Alpes adjacent to 124 Moesia & Pannonia
00:11:23  (Reporting)  0 unit but adding 123 Illyria adjacent to 124 Moesia & Pannonia
00:11:23  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 124 Moesia & Pannonia
00:11:23  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 124 Moesia & Pannonia
00:11:23  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 124 Moesia & Pannonia
00:11:23  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
00:11:23  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 137 Africa Magna
00:11:23  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 124 Moesia & Pannonia
00:11:23  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
00:11:23  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3453 OwnPow Nav : 0 OppPow Nav : 41
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 78
00:11:23  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1259 OwnPow Nav : 0 OppPow Nav : 138
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 33
00:11:23  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 138 OppPow Land: 1579 OwnPow Nav : 0 OppPow Nav : 224
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.28 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 109
00:11:23  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
00:11:23  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 405 OwnPow Nav : 0 OppPow Nav : 1422
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
00:11:23  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
00:11:23  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 41
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
00:11:23  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 76 OppPow Land: 781 OwnPow Nav : 0 OppPow Nav : 478
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 76
00:11:23  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
00:11:23  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 114 OwnPow Nav : 0 OppPow Nav : 1368
00:11:23  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
00:11:23  (Reporting)  _FIT_ Ended AIInitTheaters 626 ms
00:11:23  (Reporting)  Resources Levels Barbarians EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
00:11:23  (Reporting)  Money Availability Plentiful Stock 500 Expected 0 Balance 0
00:11:23  (Reporting)  Morale Availability Plentiful Stock 117 Expected 0 Balance 0
00:11:23  (Reporting)   
00:11:23  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1300
00:11:23  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1100
00:11:23  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1000
00:11:23  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 800
00:11:23  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 600
00:11:23  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 500
00:11:23  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
00:11:23  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
00:11:23  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
00:11:23  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1772
00:11:23  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 76 Overall power (enemies): 781 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1587
00:11:23  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 478 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 138 Overall power (enemies): 1579 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1992
00:11:23  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 224 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 405 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  886
00:11:23  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 1422 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 3453 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1047
00:11:23  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
00:11:23  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 1259 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  901
00:11:23  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 138 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
00:11:23  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:11:23  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 1368 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
00:11:23  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
00:11:23  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:11:23  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
00:11:23  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Land Theaters Special Regions ***
00:11:23  (Reporting)  Theater 118 Theater_Hispania HQReg: 129 Gades Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
00:11:23  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
00:11:23  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 679 Sirmium Max pick: Sirmium Max need: Singidunum Max Val: Sirmium Naval Gathering: <None>
00:11:23  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
00:11:23  (Reporting)  Theater 121 Theater_Alpes HQReg: 0 Vennicnii Max pick: Noreia Max need: Vindelicii Max Val: Noreia Naval Gathering: <None>
00:11:23  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
00:11:23  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
00:11:23  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
00:11:23  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
00:11:23  (Reporting)   
00:11:23  (Reporting)  Ended InitAndDumpData Barbarians 754 ms
00:11:23  (Reporting)  *** Faction-wide algorithms ***
00:11:23  (Reporting)  Entering BuildReplacements (_RPL_)
00:11:23  (Reporting)  Ended BuildReplacements 0 ms
00:11:23  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:11:23  (Reporting)  Entering BuildNewUnits (_BNU_)
00:11:23  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
00:11:23  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:11:23  (Reporting)  Ended ManageFleetsComposition 122 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating CallFleet (_CLF_)
00:11:23  (Reporting)  Ended CallFleet 0 ms
00:11:23  (Reporting)  Entering LockFixedGroups (_LFG_)
00:11:23  (Reporting)  Ended LockFixedGroups 0 ms
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:11:23  (Reporting)  _ESR_ No theater can have a staging region.
00:11:23  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 0 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 2 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 0 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 13 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
00:11:23  (Reporting)  Ended Build Depots Assets 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  CheckForLandResupply Nasamones lantriculi will resupply, in region 2027 Nepte
00:11:23  (Reporting)  Ended CheckForLandResupply 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Agenda: Keep Position, Value: 2250, Region: 2027 Nepte
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 0 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
00:11:23  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:11:23  (Reporting)  Ended PrivilegedCombine 0 ms
00:11:23  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:11:23  (Reporting)  Ended DefendCapitalRegion 0 ms
00:11:23  (Reporting)  Entering SplitGroups (_SPG_)
00:11:23  (Reporting)  Ended SplitGroups 0 ms
00:11:23  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:11:23  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:11:23  (Reporting)  Detach Damaged Units (_DDU_)
00:11:23  (Reporting)  Ended Damaged Units 0 ms
00:11:23  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:11:23  (Reporting)  Ended GarrisonObjectives 0 ms
00:11:23  (Reporting)  Entering CheckBesieging (_CBE_)
00:11:23  (Reporting)  Ended CheckBesieging 9 ms
00:11:23  (Reporting)  Entering Evacuate Force (_EVA_)
00:11:23  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
00:11:23  (Reporting)  Entering Check Simple Landing (_CSL_)
00:11:23  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
00:11:23  (Reporting)  Entering Make Superior Group (_MSG_)
00:11:23  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:11:23  (Reporting)  Entering Build Depots Assets
00:11:23  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
00:11:23  (Reporting)  Ended Build Depots Assets 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Start of AI Split Supports (_SSP_)
00:11:23  (Reporting)  Ended Split Supports
00:11:23  (Reporting)  Start of AI Check for Land Resupply
00:11:23  (Reporting)  Ended CheckForLandResupply 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Entering KeepPosition (_KPP_)
00:11:23  (Reporting)  Ended KeepPosition 0 ms
00:11:23  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:11:23  (Reporting)  Ended Concentrate Stacks 49 ms
00:11:23  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:11:23  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
00:11:23  (Reporting)  Entering DistantGarrison (_DGA_)
00:11:23  (Reporting)  Ended DistantGarrison 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  All theaters prepared, AllOwnPowLand: 214 AllOppPowLand: 7667 AllOwnPowNav: 0 AllOppPowNav 3712
00:11:23  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 137 Theater_Africa Owned armies (extended): 1 Enemy armies: 7 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1004224 Nasamones lantriculi (Pow.76)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Region 2017 Carthage Pick 100 SelfVal 106 Need 660  no group candidate found
00:11:23  (Reporting)  Region 1979 Tingis Pick 45 SelfVal 58 Need 338  no group candidate found
00:11:23  (Reporting)  Region 2016 Utica Pick 8 SelfVal 16 Need 423  no group candidate found
00:11:23  (Reporting)  Secondary Region 2027 Nepte Pick 8 has enough garrison (Value: 0) - evaluation skipped
00:11:23  (Reporting)   
00:11:23  (Reporting)  *** Starting process on extended theater 124 Theater_Moesia_Pannonia Owned armies (extended): 2 Enemy armies: 16 Land Ratio: 0.20 Land Core Ratio: 0.28  ***
00:11:23  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:11:23  (Reporting)  1004499 Germania lantriculi (Pow.65)
00:11:23  (Reporting)   
00:11:23  (Reporting)  Region 992 Nicopolis Pick 70 SelfVal 70 Need 641  no group candidate found
00:11:23  (Reporting)  Region 679 Sirmium Pick 72 SelfVal 72 Need 741  no group candidate found
00:11:23  (Reporting)  Region 987 Dorosturum Pick 22 SelfVal 23 Need 568  no group candidate found
00:11:23  (Reporting)  Region 933 Naissus Pick 50 SelfVal 50 Need 338  no group candidate found
00:11:23  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 149 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
00:11:23  (Reporting)   
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 137 Africa Magna
00:11:23  (Reporting)  _GTU_ Starting merge 0 at start
00:11:23  (Reporting)  End of AI Gather Units
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004224 Nasamones lantriculi, 2027 Nepte, Pow:76, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2027 Nepte
00:11:23  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2250, Region: 2027 Nepte
00:11:23  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2027 Nepte
00:11:23  (Reporting)  1004224-Nasamones lantriculi Power:76 Health:100% Nepte>Nepte Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.28 - Nav:0.20) ***
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Arties (_RCA_)
00:11:23  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Arties
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:11:23  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:11:23  (Reporting)  Ended Receive Supplies
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating Gather Units (_GTU_)
00:11:23  (Reporting)  _GTU_ Gathering Region 679 Sirmium in theater 124 Moesia & Pannonia
00:11:23  (Reporting)  _GTU_ 1004499 Germania lantriculi, 678 Mursa, Pow:65, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
00:11:23  (Reporting)  _GTU_ Starting merge 1 at start
00:11:23  (Reporting)  _GTU_ Finished merge 1 now
00:11:23  (Reporting)  _GTU_ Germania lantriculi gathering toward primary region (short distance)
00:11:23  (Reporting)  _GTU_ Agenda: Attack, Value: 200, Region: 679 Sirmium Gather to region: 679 Sirmium
00:11:23  (Reporting)  Ended AI Gather Units 134 ms
00:11:23  (Reporting)  Entering GatherGarrisons (_GTG_)
00:11:23  (Reporting)  Ended GatherGarrisons 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  List of Agendas for 1004499 Germania lantriculi, 678 Mursa, Pow:65, Count: 1(l 0/L 1/S 0)
00:11:23  (Reporting)  Agenda  1  : Agenda: Attack, Value: 200, Region: 679 Sirmium
00:11:23  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 200, Region: 679 Sirmium
00:11:23  (Reporting)  1004499-Germania lantriculi Power:65 Health:100% Mursa>Sirmium Mission:Attack Fitness:80% Need:741 Threat:549 GoalValue: 200
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering PromoteLeaders (_PRL_)
00:11:23  (Reporting)  Ended PromoteLeaders 0 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  ApplyAgenda AutoMerge
00:11:23  (Reporting)  AI Process done in  1879 ms
00:11:23  (Reporting)  Processing  1000010 Batavi
00:11:23  (Reporting)  
00:11:23  (Reporting)  *** Starting Process on Batavi AILevel 2 Kind: 0 Dormant NO Turn: 6 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:11:23  (Reporting)  Entering InitAndDumpData (_IAD_)
00:11:23  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:11:23  (Reporting)  _FIT_ Ended AIInitTheaters 433 ms
00:11:23  (Reporting)  Resources Levels Batavi EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
00:11:23  (Reporting)  Money Availability Plentiful Stock 500 Expected 0 Balance 0
00:11:23  (Reporting)  Morale Availability Plentiful Stock 115 Expected 0 Balance 0
00:11:23  (Reporting)   
00:11:23  (Reporting)  Ended InitAndDumpData Batavi 468 ms
00:11:23  (Reporting)  *** Faction-wide algorithms ***
00:11:23  (Reporting)  Entering BuildReplacements (_RPL_)
00:11:23  (Reporting)  Ended BuildReplacements 0 ms
00:11:23  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:11:23  (Reporting)  Entering BuildNewUnits (_BNU_)
00:11:23  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
00:11:23  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:11:23  (Reporting)  Ended ManageFleetsComposition 1 ms
00:11:23  (Reporting)   
00:11:23  (Reporting)  Evaluating CallFleet (_CLF_)
00:11:23  (Reporting)  Ended CallFleet 0 ms
00:11:23  (Reporting)  Entering LockFixedGroups (_LFG_)
00:11:23  (Reporting)  Ended LockFixedGroups 0 ms
00:11:23  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:11:23  (Reporting)  Ended SplitStaticUnits 0 ms
00:11:23  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:11:23  (Reporting)  _ESR_ No theater can have a staging region.
00:11:23  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:11:23  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:11:23  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
00:11:23  (Reporting)  AI Process done in  736 ms
00:37:35  (Reporting)  Processing  1000001 Vespasianus
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Starting Process on Vespasianus AILevel 0 Kind: 0 Dormant NO Turn: 7 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:37:35  (Reporting)  AI Process done in  36 ms
00:37:35  (Reporting)  Processing  1000002 Vitellius
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Starting Process on Vitellius AILevel 2 Kind: 0 Dormant NO Turn: 7 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:37:35  (Reporting)  Entering InitAndDumpData (_IAD_)
00:37:35  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:37:35  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
00:37:35  (Reporting)  0 unit but adding 122 Germania adjacent to 119 Gallia
00:37:35  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 121 Alpes
00:37:35  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
00:37:35  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 133 Caucasus adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Cold Seas
00:37:35  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 140 Cold Seas
00:37:35  (Reporting)  Theater: 117 Theater_Britannia AggroCoeff from script: 50 OwnPow Land: 931 OppPow Land: 838 OwnPow Nav : 174 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.47 0.48 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 91 > 59
00:37:35  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 200 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
00:37:35  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 50 OwnPow Land: 148 OppPow Land: 394 OwnPow Nav : 0 OppPow Nav : 170
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 226
00:37:35  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 500 OwnPow Land: 444 OppPow Land: 85 OwnPow Nav : 0 OppPow Nav : 101
00:37:35  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
00:37:35  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 4452 OppPow Land: 316 OwnPow Nav : 41 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 70 > 112
00:37:35  (Reporting)  Theater: 122 Theater_Germania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1372 OwnPow Nav : 0 OppPow Nav : 23
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 218 > 11
00:37:35  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 734 OppPow Land: 2248 OwnPow Nav : 0 OppPow Nav : 135
00:37:35  (Reporting)  Ratio Land/LandCore: 0.28 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 68
00:37:35  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 145 OppPow Land: 557 OwnPow Nav : 0 OppPow Nav : 86
00:37:35  (Reporting)  Ratio Land/LandCore: 0.22 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 72
00:37:35  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
00:37:35  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 288 OwnPow Nav : 0 OppPow Nav : 652
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
00:37:35  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
00:37:35  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 561 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
00:37:35  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4368 OwnPow Nav : 0 OppPow Nav : 82
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
00:37:35  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
00:37:35  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 268 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
00:37:35  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 59
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
00:37:35  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
00:37:35  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 892 OwnPow Nav : 0 OppPow Nav : 529
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 71
00:37:35  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 251
00:37:35  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 266 OwnPow Nav : 0 OppPow Nav : 912
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 291
00:37:35  (Reporting)  _FIT_ Ended AIInitTheaters 698 ms
00:37:35  (Reporting)  Resources Levels Vitellius EcoBase 184 AtWar: yes AtWarThreat: yes At PeaceThreat: no
00:37:35  (Reporting)  Money Availability Plentiful Stock 94 Expected 0 Balance -20
00:37:35  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
00:37:35  (Reporting)  Victory Points Availability Plentiful Stock 78 Expected 0 Balance 0
00:37:35  (Reporting)  Morale Availability Plentiful Stock 74 Expected 0 Balance 0
00:37:35  (Reporting)  Engagements Points Availability Plentiful Stock 2 Expected 0 Balance 0
00:37:35  (Reporting)    1001470 Q. Varus manus Agenda Kept Agenda: Attack, Value: 32500, Region: 665 Noreia EndTurn 12837
00:37:35  (Reporting)    1004524 Impedimenta IId Agenda Kept Agenda: Merge (slave), Value: 2200, Region: 276 Vesontio EndTurn 12836
00:37:35  (Reporting)    1004411 Sagitarius Germ. I Agenda Kept Agenda: Attack, Value: 6175, Region: 401 Octodurus EndTurn 12837
00:37:35  (Reporting)   
00:37:35  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 8000
00:37:35  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 5000
00:37:35  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
00:37:35  (Reporting)  Theater Prevalences Theater_Britannia Ordered Value: 1400
00:37:35  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1200
00:37:35  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
00:37:35  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 400
00:37:35  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 360
00:37:35  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
00:37:35  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 280
00:37:35  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 280
00:37:35  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 280
00:37:35  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
00:37:35  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 160
00:37:35  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Germania Ordered Value: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 444 Overall power (enemies): 85 Ratio: 5.00
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17546
00:37:35  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 101 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 148 Overall power (enemies): 394 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3349
00:37:35  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 170 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3990
00:37:35  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 117 Theater_Britannia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Britannia Overall power(self): 931 Overall power (enemies): 838 Ratio: 0.47
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4202
00:37:35  (Reporting)  Making Naval Values Map: 117 Britannica Insulae Overall power(self): 174 Overall power (enemies): 0 Nav Ratio: 5.00
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 145 Overall power (enemies): 557 Ratio: 0.22
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2909
00:37:35  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 86 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 734 Overall power (enemies): 2248 Ratio: 0.28
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1254
00:37:35  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 135 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 4452 Overall power (enemies): 316 Ratio: 5.00
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4895
00:37:35  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 561 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1893
00:37:35  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
00:37:35  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 892 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1603
00:37:35  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 529 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 268 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  264
00:37:35  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 4368 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6577
00:37:35  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
00:37:35  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 288 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  886
00:37:35  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 652 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 912 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
00:37:35  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
00:37:35  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 59 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
00:37:35  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 122 Theater_Germania (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Germania Overall power(self): 0 Overall power (enemies): 1372 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  44
00:37:35  (Reporting)  Making Naval Values Map: 122 Germania Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Land Theaters Special Regions ***
00:37:35  (Reporting)  Theater 120 Theater_Italia HQReg: 343 Mediolanum Max pick: Mediolanum Max need: Aquilea Max Val: Mediolanum Naval Gathering: <None>
00:37:35  (Reporting)  Theater 119 Theater_Gallia HQReg: 442 Colonia Agrippa Max pick: Tegua Max need: Noviomagus Max Val: Tegua Naval Gathering: 250 Massalia
00:37:35  (Reporting)  Theater 118 Theater_Hispania HQReg: 194 Emporiae Max pick: Emporiae Max need: Salmantica Max Val: Emporiae Naval Gathering: <None>
00:37:35  (Reporting)  Theater 117 Theater_Britannia HQReg: 57 Lindum Max pick: Londinium Max need: Eboracum Max Val: Londinium Naval Gathering: 73 Londinium
00:37:35  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 508 Vindelicia Occidentalis Max pick: Singidunum Max need: Singidunum Max Val: Noreia Naval Gathering: <None>
00:37:35  (Reporting)  Theater 123 Theater_Illyria HQReg: 343 Mediolanum Max pick: Salonae Max need: Salonae Max Val: Noreia Naval Gathering: <None>
00:37:35  (Reporting)  Theater 121 Theater_Alpes HQReg: 508 Vindelicia Occidentalis Max pick: Vindobonna Max need: Flexum Max Val: Tegua Naval Gathering: 396 Vindonissa
00:37:35  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1020 Byzantium Max pick: Colophon Max need: Nicomedia Max Val: Colophon Naval Gathering: <None>
00:37:35  (Reporting)  Theater 133 Theater_Caucasus HQReg: 0 Vennicnii Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
00:37:35  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
00:37:35  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Palmyrene Max need: Palmyrene Max Val: Palmyrene Naval Gathering: <None>
00:37:35  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Perea Max Val: Issus Naval Gathering: <None>
00:37:35  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
00:37:35  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
00:37:35  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
00:37:35  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
00:37:35  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
00:37:35  (Reporting)  Theater 122 Theater_Germania HQReg: 442 Colonia Agrippa Max pick: Traiectum Max need: Noviomagus Max Val: Noviomagus Naval Gathering: <None>
00:37:35  (Reporting)   
00:37:35  (Reporting)  Ended InitAndDumpData Vitellius 883 ms
00:37:35  (Reporting)  *** Faction-wide algorithms ***
00:37:35  (Reporting)  Entering BuildReplacements (_RPL_)
00:37:35  (Reporting)  RPL Buying a replacement for ROM Light Warship
00:37:35  (Reporting)  RPL Buying a replacement for VTL Legatus
00:37:35  (Reporting)  RPL Buying a replacement for ROM Transport Ship
00:37:35  (Reporting)  RPL Buying a replacement for ROM Light Warship
00:37:35  (Reporting)  RPL Buying a replacement for ROM Supply Train
00:37:35  (Reporting)  Ended BuildReplacements 3 ms
00:37:35  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:37:35  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 320 Orolaunum
00:37:35  (Reporting)  _HRD_ Decision 10 Clearing aborted.
00:37:35  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 238 Gergovia
00:37:35  (Reporting)  _HRD_ Decision 10 Clearing aborted.
00:37:35  (Reporting)  Ended HandleRegionsDecisions 4 ms
00:37:35  (Reporting)  Entering BuildNewUnits (_BNU_)
00:37:35  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
00:37:35  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:37:35  (Reporting)  _MFC_ Fleet is homogeneous: 1004416 1. Fleet
00:37:35  (Reporting)  _MFC_ Fleet is homogeneous: 1001744 Classis Provincia
00:37:35  (Reporting)  _MFC_ Fleet is homogeneous: 1001756 Classis Germanica
00:37:35  (Reporting)  Ended ManageFleetsComposition 195 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating CallFleet (_CLF_)
00:37:35  (Reporting)  Ended CallFleet 0 ms
00:37:35  (Reporting)  Entering LockFixedGroups (_LFG_)
00:37:35  (Reporting)  _LFG_ 1003555 Castrum praesidium, 54 Deva Victrix, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003561 Castrum praesidium, 61 Silures, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003530 Massalia praesidium, 250 Massalia, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003537 Lugdunum praesidium, 270 Tegua, Pow:146, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003591 Castrum praesidium, 324 Argentoratum, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003579 Castrum praesidium, 443 Bonna, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003978 Hordoenius manus, 448 Vagiones, Pow:95, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1001772 Britannia commercius, 2823 Sinus Gallicus Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1001776 Occidentum commercius, 2824 Oceanus Atlanticus Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1001780 Hispania commercius, 2825 Mare Hispanicum Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1001784 Mare Internum commercius, 2826 Mare Internum Commercius, Pow:16, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
00:37:35  (Reporting)  Ended LockFixedGroups 0 ms
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  _SSU_ 1004992 Ballistae I, 352 Aquilea, Pow:32, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
00:37:35  (Reporting)  _SSU_ 1004993 Ballistae II, 511 Augusta Vindelicum, Pow:32, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
00:37:35  (Reporting)  Ended SplitStaticUnits 11 ms
00:37:35  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:37:35  (Reporting)  _ESR_ No theater can have a staging region.
00:37:35  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 1 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 5 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 1 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 11 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ gathered 214 cbt pts, needing: 201
00:37:35  (Reporting)  Agenda: Intercept (Master), Value: 34960, Region: 352 Aquilea
00:37:35  (Reporting)  _MSG_ - MASTER 1004414 Blaesus manus, 511 Augusta Vindelicum, Pow:214, Count: 6(l 1/L 4/S 1) will target (enemy) 1004702 Othonian Force Aquilea Pow.: 214 vs. 115 mustered 0 other groups
00:37:35  (Reporting)  Ended Make Superior Group 266 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
00:37:35  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
00:37:35  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 2 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 0 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 2 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  _DCR_ 1003567 Castrum praesidium, 442 Colonia Agrippa, Pow:74, Count: 1(l 0/L 1/S 0) will garrison capital
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 5 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 1 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 23 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
00:37:35  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
00:37:35  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:37:35  (Reporting)  Ended Build Depots Assets 1 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Agenda: Keep Position, Value: 6840, Region: 441 Cugernii
00:37:35  (Reporting)  Agenda: Keep Position, Value: 3456, Region: 442 Colonia Agrippa
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 514 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 117 Theater_Britannia ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 1 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 13 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 1 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 1 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 11 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  _CLD_ Leader (Split Segment V) Marcus Vettius Bolanus in Danum has been detached from group 1001380 Caledonia manus
00:37:35  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004994 Marcus Vettius Bolanus 56 Danum toward 1001380 Caledonia manus, 56 Danum, Pow:951, Count: 7(l 2/L 4/S 1)
00:37:35  (Reporting)  Ended Check Leaders 29 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:37:35  (Reporting)  Start of AssignFleetsOperations (_AFO_) 117 Britannica Insulae
00:37:35  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 29 in Sinus Gallicus Commercius
00:37:35  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
00:37:35  (Reporting)  _AFA_ 1001744 Classis Provincia has been given the mission Agenda: Naval Superiority, Value: 6072, Region: 2259 Isammium Promunturium
00:37:35  (Reporting)  _AFA_ 1001744 Classis Provincia has been given the mission Agenda: Naval Docking, Value: 2660, Region: 76 Durocornavium
00:37:35  (Reporting)  _AFA_ 1004416 1. Fleet has been given the mission Agenda: Naval Docking, Value: 6480, Region: 77 Tamaris
00:37:35  (Reporting)  _AFA_ 1001710 Classis Britannica has been given the mission Agenda: Resupply, Value: 10000, Region: 73 Londinium
00:37:35  (Reporting)  _AFA_ 1001710 Classis Britannica has been given the mission Agenda: Naval Docking, Value: 688, Region: 77 Tamaris
00:37:35  (Reporting)  Ended AssignFleetsOperations 31 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
00:37:35  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 1 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Agenda: Keep Position, Value: 5800, Region: 56 Danum
00:37:35  (Reporting)  Agenda: Keep Position, Value: 17350, Region: 56 Danum
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 112 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 1 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 3 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 1 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 0 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 4 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
00:37:35  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 1 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 185 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 1 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 48 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  _DDU_, Standard Recover segment: Group 1004411 Sagitarius Germ. I in region Parthanum will recover in region Vindelicii % Health 100 % Cohesion 22
00:37:35  (Reporting)  _DDU_, Standard Recover segment: Group 1004291 Epibatae Fl. I in region Rostrum Nemaviae will recover in region Vindelicii % Health 25 % Cohesion 100
00:37:35  (Reporting)  Ended Damaged Units 13 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  _GAO_ Step 2 1004995 Vitellian Force, 396 Vindonissa, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 396 Vindonissa New PickVal 31
00:37:35  (Reporting)  Agenda: Garrison, Value: 16000, Region: 396 Vindonissa
00:37:35  (Reporting)  Ended GarrisonObjectives 21 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Check Besieging, Detach for assault step (2).
00:37:35  (Reporting)  _CBE_ Cover/Besiege/Assault: 1004996 Vitellian Force in 511 Augusta Vindelicum PickVal: 17 SelfVal 287 Opp Power: 12
00:37:35  (Reporting)  Ended CheckBesieging 18 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
00:37:35  (Reporting)  _CLD_ Find Phase, Theater-wide, 1001437 Gallia manus 492 Vindelicii toward 1004523 Varus manus 396 Vindonissa
00:37:35  (Reporting)  Ended Check Leaders 308 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ gathered 204 cbt pts, needing: 467
00:37:35  (Reporting)  _MSG_ 1004053 1. Vitellian Force abort its operation against 1003669 Castrum praesidium not enough forces gathered
00:37:35  (Reporting)  _MSG_ gathered 356 cbt pts, needing: 171
00:37:35  (Reporting)  Agenda: Intercept (Master), Value: 40400, Region: 508 Vindelicia Occidentalis
00:37:35  (Reporting)  _MSG_ - MASTER 1001594 Germania Superior exercitus, 508 Vindelicia Occidentalis, Pow:356, Count: 7(l 1/L 3/S 3) will target (enemy) 1004122 Urbicus manus Pow.: 356 vs. 101 mustered 0 other groups
00:37:35  (Reporting)  _MSG_ gathered 204 cbt pts, needing: 188
00:37:35  (Reporting)  Agenda: Intercept (Master), Value: 23976, Region: 659 Poetovio
00:37:35  (Reporting)  _MSG_ - MASTER 1004053 1. Vitellian Force, 511 Augusta Vindelicum, Pow:204, Count: 3(l 0/L 1/S 2) will target (enemy) 1003681 Castr. Praesidium Pow.: 204 vs. 74 mustered 0 other groups
00:37:35  (Reporting)  _MSG_ Germanium manus recruiting 1004995 Vitellian Force in Vindonissa
00:37:35  (Reporting)  _MSG_ gathered 116 cbt pts, needing: 100
00:37:35  (Reporting)  Agenda: Intercept (Master), Value: 17888, Region: 514 Regina
00:37:35  (Reporting)  _MSG_ - MASTER 1004200 Germanium manus, 396 Vindonissa, Pow:94, Count: 1(l 0/L 1/S 0) will target (enemy) 1004212 Germ. Pedit. Pow.: 94 vs. 52 mustered 1 other groups
00:37:35  (Reporting)  _MSG_ - SLAVE 1004995 Vitellian Force, 396 Vindonissa, Pow:22, Count: 1(l 0/L 1/S 0) in region Vindonissa will target & merge (master) Germanium manus
00:37:35  (Reporting)  Agenda: Merge (slave), Value: 172000, Region: 396 Vindonissa
00:37:35  (Reporting)  Ended Make Superior Group 167 ms
00:37:35  (Reporting)  Start of AssignFleetsOperations (_AFO_) 121 Alpes
00:37:35  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 29 in Sinus Gallicus Commercius
00:37:35  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
00:37:35  (Reporting)  _NVS_ : Nav Supp 1001756 Classis Germanica chance: 20 failed.
00:37:35  (Reporting)  Ended AssignFleetsOperations 6 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 14 Nb of CPs of Regular/Militia/Cavalry/Artillery: 64
00:37:35  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Alpes
00:37:35  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:37:35  (Reporting)  Ended Build Depots Assets 1 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  CheckForLandResupply Epibatae Fl. I will resupply, in region 492 Vindelicii
00:37:35  (Reporting)  CheckForLandResupply Blaesus manus will resupply, in region 492 Vindelicii
00:37:35  (Reporting)  CheckForLandResupply Sagitarius Germ. I will resupply, in region 492 Vindelicii
00:37:35  (Reporting)  CheckForLandResupply Vitellian Force will resupply, in region 492 Vindelicii
00:37:35  (Reporting)  Ended CheckForLandResupply 28 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 0 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Agenda: Attack, Value: 2500, Region: 399 Ambrones
00:37:35  (Reporting)  _CLO_ 1004997 Vitellian Force, 396 Vindonissa, Pow:409, Count: 3(l 1/L 3/S 0)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Agenda: Attack, Value: 2500, Region: 399 Ambrones
00:37:35  (Reporting)  _CLO_ 1004998 Vitellian Force, 396 Vindonissa, Pow:892, Count: 4(l 2/L 3/S 0)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Agenda: Attack, Value: 2500, Region: 402 Veragrii
00:37:35  (Reporting)  _CLO_ 1003585 Castrum praesidium, 402 Veragrii, Pow:22, Count: 2(l 0/L 1/S 1)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 63 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 122 Theater_Germania ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 48 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 117 Theater_Britannia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  DistantGarrison RollBack of 1004999 Vitellian Force, 56 Danum, Pow:44, Count: 1(l 0/L 1/S 0) Fitness 0 toward 57 Lindum can be a PF problem
00:37:35  (Reporting)  Ended DistantGarrison 52 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 39 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 122 Theater_Germania ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  All theaters prepared, AllOwnPowLand: 6854 AllOppPowLand: 12620 AllOwnPowNav: 215 AllOppPowNav 2749
00:37:35  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 11 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004992 Ballistae I (Pow.32)
00:37:35  (Reporting)  1001470 Q. Varus manus (Pow.356)
00:37:35  (Reporting)   
00:37:35  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 352 Aquilea, Pow:356, Count: 4(l 2/L 1/S 2) Fitness 64 PickVal 8 SelfVal 1638 AINeed 78
00:37:35  (Reporting)  Agenda: Attack, Value: 32000, Region: 369 Roma
00:37:35  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 352 Aquilea, Pow:356, Count: 4(l 2/L 1/S 2) Fitness 57 PickVal 47 SelfVal 6137 AINeed 68
00:37:35  (Reporting)  Agenda: Attack, Value: 28500, Region: 337 Genua
00:37:35  (Reporting)  Region 343 Mediolanum Pick 100 SelfVal 10805 Need 68  no group candidate found
00:37:35  (Reporting)  Region 347 Verona Pick 2 SelfVal 675 Need 88  no group candidate found
00:37:35  (Reporting)  Region 379 Tarentum Pick 2 SelfVal 671 Need 68  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 352 Aquilea, Pow:356, Count: 4(l 2/L 1/S 2) Fitness 60 PickVal 4 SelfVal 934 AINeed 112
00:37:35  (Reporting)  Agenda: Attack, Value: 30000, Region: 375 Neapolis
00:37:35  (Reporting)  Secondary Region 254 Alpes Maritimae Pick 10 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 7 Enemy armies: 2 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004410 Impedimenta Id (Pow.0)
00:37:35  (Reporting)  1003573 Castrum praesidium (Pow.74)
00:37:35  (Reporting)  1003567 Castrum praesidium (Pow.74)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Primary Region 442 Colonia Agrippa Pick 82 has enough garrison (Value: 74) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 203 Burdigala Pick 31 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 419 Bagacum Pick 5 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 448 Vagiones Pick 8 has enough garrison (Value: 95) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 262 Cularo Pick 7 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Primary Region 270 Tegua Pick 100 has enough garrison (Value: 146) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 318 Durocorturum Pick 28 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 263 Vienna Pick 9 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 210 Cessero Pick 12 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 250 Massalia Pick 39 has enough garrison (Value: 72) - evaluation skipped
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 117 Theater_Britannia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 0.47 Land Core Ratio: 0.48  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1003549 Castrum praesidium (Pow.74)
00:37:35  (Reporting)  1001380 Trebellius manus (Pow.1132)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Secondary Region 73 Londinium Pick 100 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  CheckRegionForOperation 1001380 Trebellius manus, 56 Danum, Pow:1132, Count: 8(l 3/L 4/S 1) Fitness 102 PickVal 4 SelfVal 65 AINeed 784
00:37:35  (Reporting)  Agenda: Defend, Value: 6630, Region: 56 Danum
00:37:35  (Reporting)  Secondary Region 54 Deva Victrix Pick 22 has enough garrison (Value: 74) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 79 Dumnoniorum Pick 10 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 61 Silures Pick 22 has enough garrison (Value: 74) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 75 Camulodunum Pick 10 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 82 Adurnii Pick 9 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 124 Theater_Moesia_Pannonia Owned armies (extended): 1 Enemy armies: 19 Land Ratio: 0.22 Land Core Ratio: 0.20  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004121 Vocula manus (Pow.152)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 679 Sirmium Pick 67 SelfVal 72 Need 946  no group candidate found
00:37:35  (Reporting)  Region 684 Eravisci Pick 65 SelfVal 70 Need 717  no group candidate found
00:37:35  (Reporting)  Region 933 Naissus Pick 42 SelfVal 50 Need 305  no group candidate found
00:37:35  (Reporting)  Region 992 Nicopolis Pick 65 SelfVal 70 Need 752  no group candidate found
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 4 Enemy armies: 10 Land Ratio: 0.28 Land Core Ratio: 0.20  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004992 Ballistae I (Pow.32)
00:37:35  (Reporting)  1001470 Q. Varus manus (Pow.356)
00:37:35  (Reporting)  1004121 Vocula manus (Pow.152)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 669 Salonae Pick 100 SelfVal 114 Need 1258  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 352 Aquilea, Pow:356, Count: 4(l 2/L 1/S 2) Fitness 65 PickVal 69 SelfVal 938 AINeed 198
00:37:35  (Reporting)  Agenda: Attack, Value: 32500, Region: 665 Noreia
00:37:35  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 352 Aquilea, Pow:356, Count: 4(l 2/L 1/S 2) Fitness 60 PickVal 3 SelfVal 8 AINeed 243
00:37:35  (Reporting)  Agenda: Attack, Value: 480, Region: 943 Lissus
00:37:35  (Reporting)  Region 910 Pasinum Pick 2 SelfVal 7 Need 911  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 352 Aquilea, Pow:356, Count: 4(l 2/L 1/S 2) Fitness 55 PickVal 2 SelfVal 7 AINeed 243
00:37:35  (Reporting)  Agenda: Attack, Value: 385, Region: 920 Epidaurus
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 121 Theater_Alpes Owned armies (extended): 22 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004524 Impedimenta IId (Pow.0)
00:37:35  (Reporting)  1004995 Equites Germ. II (Pow.22)
00:37:35  (Reporting)  1004997 M. Valens manus (Pow.409)
00:37:35  (Reporting)  1004998 Vitellius exercitus (Pow.892)
00:37:35  (Reporting)  1004200 Germanium manus (Pow.94)
00:37:35  (Reporting)  1004525 Rufus manus (Pow.290)
00:37:35  (Reporting)  1004523 Varus manus (Pow.322)
00:37:35  (Reporting)  1003585 Castrum praesidium (Pow.22)
00:37:35  (Reporting)  1001437 Gallia manus (Pow.0)
00:37:35  (Reporting)  1001594 Germania Superior exercitus (Pow.356)
00:37:35  (Reporting)  1004291 Epibatae Fl. I (Pow.10)
00:37:35  (Reporting)  1004993 Ballistae II (Pow.32)
00:37:35  (Reporting)  1004996 2. Vitellian Force (Pow.65)
00:37:35  (Reporting)  1004053 1. Vitellian Force (Pow.204)
00:37:35  (Reporting)  1004414 Blaesus manus (Pow.125)
00:37:35  (Reporting)  1004411 Sagitarius Germ. I (Pow.15)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Secondary Region 396 Vindonissa Pick 31 has enough garrison (Value: 22) - evaluation skipped
00:37:35  (Reporting)  CheckRegionForOperation 1004053 1. Vitellian Force, 511 Augusta Vindelicum, Pow:204, Count: 3(l 0/L 1/S 2) Fitness 90 PickVal 12 SelfVal 254 AINeed 178
00:37:35  (Reporting)  Agenda: Attack, Value: 22860, Region: 659 Poetovio
00:37:35  (Reporting)  CheckRegionForOperation 1004053 1. Vitellian Force, 511 Augusta Vindelicum, Pow:204, Count: 3(l 0/L 1/S 2) Fitness 75 PickVal 69 SelfVal 938 AINeed 198
00:37:35  (Reporting)  Agenda: Attack, Value: 37500, Region: 665 Noreia
00:37:35  (Reporting)  CheckRegionForOperation 1004414 Blaesus manus, 511 Augusta Vindelicum, Pow:125, Count: 4(l 1/L 2/S 1) Fitness 72 PickVal 100 SelfVal 1244 AINeed 144
00:37:35  (Reporting)  Agenda: Attack, Value: 36000, Region: 654 Vindobonna
00:37:35  (Reporting)  CheckRegionForOperation 1004996 2. Vitellian Force, 511 Augusta Vindelicum, Pow:65, Count: 2(l 0/L 2/S 0) Fitness 65 PickVal 3 SelfVal 95 AINeed 34
00:37:35  (Reporting)  Agenda: Attack, Value: 6175, Region: 401 Octodurus
00:37:35  (Reporting)  Primary Region 270 Tegua Pick 100 has enough garrison (Value: 146) - evaluation skipped
00:37:35  (Reporting)  CheckRegionForOperation 1004996 2. Vitellian Force, 511 Augusta Vindelicum, Pow:65, Count: 2(l 0/L 2/S 0) Fitness 72 PickVal 11 SelfVal 2014 AINeed 68
00:37:35  (Reporting)  Agenda: Attack, Value: 36000, Region: 330 Taurasia
00:37:35  (Reporting)  CheckRegionForOperation 1004414 Blaesus manus, 511 Augusta Vindelicum, Pow:125, Count: 4(l 1/L 2/S 1) Fitness 60 PickVal 10 SelfVal 217 AINeed 34
00:37:35  (Reporting)  Agenda: Attack, Value: 13020, Region: 652 Virunum
00:37:35  (Reporting)  Secondary Region 263 Vienna Pick 9 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 268 Genava Pick 2 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  CheckRegionForOperation 1004525 Rufus manus, 396 Vindonissa, Pow:290, Count: 2(l 1/L 1/S 1) Fitness 77 PickVal 24 SelfVal 427 AINeed 310
00:37:35  (Reporting)  Agenda: Attack, Value: 32879, Region: 656 Flexum
00:37:35  (Reporting)  CheckRegionForOperation 1004053 1. Vitellian Force, 511 Augusta Vindelicum, Pow:204, Count: 3(l 0/L 1/S 2) Fitness 57 PickVal 2 SelfVal 79 AINeed 109
00:37:35  (Reporting)  Agenda: Attack, Value: 4503, Region: 663 Savus
00:37:35  (Reporting)  CheckRegionForOperation 1004414 Blaesus manus, 511 Augusta Vindelicum, Pow:125, Count: 4(l 1/L 2/S 1) Fitness 55 PickVal 3 SelfVal 94 AINeed 81
00:37:35  (Reporting)  Agenda: Attack, Value: 5170, Region: 514 Regina
00:37:35  (Reporting)  Secondary Region 281 Divio Pick 3 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  CheckRegionForOperation 1004053 1. Vitellian Force, 511 Augusta Vindelicum, Pow:204, Count: 3(l 0/L 1/S 2) Fitness 68 PickVal 2 SelfVal 80 AINeed 174
00:37:35  (Reporting)  Agenda: Attack, Value: 5440, Region: 655 Azali
00:37:35  (Reporting)  CheckRegionForOperation 1004996 2. Vitellian Force, 511 Augusta Vindelicum, Pow:65, Count: 2(l 0/L 2/S 0) Fitness 55 PickVal 3 SelfVal 94 AINeed 47
00:37:35  (Reporting)  Agenda: Attack, Value: 5170, Region: 515 Vindelicia Orientalis
00:37:35  (Reporting)  Secondary Region 276 Vesontio Pick 4 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 641 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ############ Starting ApplyAgenda:  Vitellius  ############
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 343 Mediolanum in theater 120 Italia Peninsula
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1001470 Q. Varus manus, 352 Aquilea, Pow:356, Count: 4(l 2/L 1/S 2)
00:37:35  (Reporting)  Agenda  1  : Agenda: Attack, Value: 32500, Region: 665 Noreia
00:37:35  (Reporting)  Agenda  2  : Agenda: Attack, Value: 32000, Region: 369 Roma
00:37:35  (Reporting)  Agenda  3  : Agenda: Attack, Value: 28500, Region: 337 Genua
00:37:35  (Reporting)  Agenda  4  : Agenda: Attack, Value: 30000, Region: 375 Neapolis
00:37:35  (Reporting)  Agenda  5  : Agenda: Attack, Value: 32500, Region: 665 Noreia
00:37:35  (Reporting)  Agenda  6  : Agenda: Attack, Value: 480, Region: 943 Lissus
00:37:35  (Reporting)  Agenda  7  : Agenda: Attack, Value: 385, Region: 920 Epidaurus
00:37:35  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 28500, Region: 337 Genua
00:37:35  (Reporting)  1001470-Q. Varus manus Power:356 Health:100% Aquilea>Genua Mission:Attack Fitness:57% Need:68 Threat:50 GoalValue: 28500
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004992-Ballistae I Power:32 Health:100% Aquilea>Aquilea Mission:Garrison Fitness:100% Need:108 Threat:104 GoalValue: 100000
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 442 Colonia Agrippa in theater 119 Gallia
00:37:35  (Reporting)  _GTU_ 1004410 Impedimenta Id, 324 Argentoratum, Pow:0, Count: 1(l 0/L 0/S 1) has no agenda for now, trying to gather
00:37:35  (Reporting)  _GTU_ Starting merge 1 at start
00:37:35  (Reporting)  _GTU_ Finished merge 1 now
00:37:35  (Reporting)  _GTU_ Impedimenta Id gathering toward primary region (short distance)
00:37:35  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 442 Colonia Agrippa Gather to region: 442 Colonia Agrippa
00:37:35  (Reporting)  Ended AI Gather Units 3 ms
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  1003567-Castrum praesidium Power:74 Health:100% Colonia Agrippa>Colonia Agrippa Mission:Garrison Fitness:100% Need:0 Threat:51 GoalValue: 100000
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1003573 Castrum praesidium, 441 Cugernii, Pow:74, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6840, Region: 441 Cugernii
00:37:35  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6840, Region: 441 Cugernii
00:37:35  (Reporting)  1003573-Castrum praesidium Power:74 Health:100% Cugernii>Cugernii Mission:Keep Position Fitness:20% Need:460 Threat:341 GoalValue: 6840
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004410 Impedimenta Id, 324 Argentoratum, Pow:0, Count: 1(l 0/L 0/S 1)
00:37:35  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 442 Colonia Agrippa
00:37:35  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 442 Colonia Agrippa
00:37:35  (Reporting)  1004410-Impedimenta Id Power:0 Health:100% Argentoratum>Colonia Agrippa Mission:Gather to GHQ Fitness:50% Need:0 Threat:51 GoalValue: 125
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Britannia (Ext:0.47 - Core:0.48 - Nav:5.00) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 57 Lindum in theater 117 Britannica Insulae
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1001744 Classis Provincia, 77 Tamaris, Pow:132, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 6072, Region: 2259 Isammium Promunturium
00:37:35  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2660, Region: 76 Durocornavium
00:37:35  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 6072, Region: 2259 Isammium Promunturium
00:37:35  (Reporting)  ApplyAgenda, Full Pathfinding: 1001744 Classis Provincia , destination,  is not in friendly water 2259 Isammium Promunturium
00:37:35  (Reporting)  1001744-Classis Provincia Power:132 Health:86% Tamaris>Isammium Promunturium Mission:Naval Superiority Fitness:92% Need:0 Threat:0 GoalValue: 6072
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004416 1. Fleet, 73 Londinium, Pow:31, Count: 2(l 0/L 0/S 2)
00:37:35  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6480, Region: 77 Tamaris
00:37:35  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6480, Region: 77 Tamaris
00:37:35  (Reporting)  ApplyAgenda, Full Pathfinding: 1004416 1. Fleet , destination,  is not in friendly water 77 Tamaris
00:37:35  (Reporting)  1004416-1. Fleet Power:31 Health:81% Londinium>Tamaris Mission:Naval Docking Fitness:81% Need:60 Threat:0 GoalValue: 6480
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1001710 Classis Britannica, 73 Londinium, Pow:3, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 73 Londinium
00:37:35  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 688, Region: 77 Tamaris
00:37:35  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 73 Londinium
00:37:35  (Reporting)  ApplyAgenda, Full Pathfinding: 1001710 Classis Britannica , destination,  is not in friendly water 73 Londinium
00:37:35  (Reporting)  1001710-Classis Britannica Power:3 Health:20% Londinium>Londinium Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1001380 Trebellius manus, 56 Danum, Pow:1132, Count: 8(l 3/L 4/S 1)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 17350, Region: 56 Danum
00:37:35  (Reporting)  Agenda  2  : Agenda: Defend, Value: 6630, Region: 56 Danum
00:37:35  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 6630, Region: 56 Danum
00:37:35  (Reporting)  1001380-Trebellius manus Power:1132 Health:100% Danum>Danum Mission:Defend Fitness:102% Need:784 Threat:581 GoalValue: 6630
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1003549 Castrum praesidium, 56 Danum, Pow:74, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5800, Region: 56 Danum
00:37:35  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5800, Region: 56 Danum
00:37:35  (Reporting)  1003549-Castrum praesidium Power:74 Health:100% Danum>Danum Mission:Keep Position Fitness:50% Need:784 Threat:581 GoalValue: 5800
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.22 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.28 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 343 Mediolanum in theater 123 Illyria
00:37:35  (Reporting)  _GTU_ 1004121 Vocula manus, 671 Japydes, Pow:152, Count: 2(l 1/L 2/S 0) has no agenda for now, trying to gather
00:37:35  (Reporting)  _GTU_ Starting merge 1 at start
00:37:35  (Reporting)  _GTU_ Finished merge 1 now
00:37:35  (Reporting)  _GTU_ 1004121 Vocula manus, 671 Japydes, Pow:152, Count: 2(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
00:37:35  (Reporting)  Ended AI Gather Units 4 ms
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004121 Vocula manus is doing nothing in Japydes  Power: 152  HealthPerc: 64
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:5.00) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 508 Vindelicia Occidentalis in theater 121 Alpes
00:37:35  (Reporting)  _GTU_ 1004523 Varus manus, 396 Vindonissa, Pow:322, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
00:37:35  (Reporting)  _GTU_ Starting merge 1 at start
00:37:35  (Reporting)  _GTU_ Finished merge 1 now
00:37:35  (Reporting)  _GTU_ Varus manus gathering toward primary region (short distance)
00:37:35  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 508 Vindelicia Occidentalis Gather to region: 508 Vindelicia Occidentalis
00:37:35  (Reporting)  Ended AI Gather Units 1 ms
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004411 Sagitarius Germ. I, 513 Parthanum, Pow:15, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Attack, Value: 6175, Region: 401 Octodurus
00:37:35  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3900, Region: 492 Vindelicii
00:37:35  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 492 Vindelicii
00:37:35  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 492 Vindelicii
00:37:35  (Reporting)  1004411-Sagitarius Germ. I Power:15 Health:100% Parthanum>Vindelicii Mission:Resupply Fitness:100% Need:62 Threat:46 GoalValue: 100000
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004414 Blaesus manus, 511 Augusta Vindelicum, Pow:125, Count: 4(l 1/L 2/S 1)
00:37:35  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 34960, Region: 352 Aquilea
00:37:35  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 492 Vindelicii
00:37:35  (Reporting)  Agenda  3  : Agenda: Attack, Value: 36000, Region: 654 Vindobonna
00:37:35  (Reporting)  Agenda  4  : Agenda: Attack, Value: 13020, Region: 652 Virunum
00:37:35  (Reporting)  Agenda  5  : Agenda: Attack, Value: 5170, Region: 514 Regina
00:37:35  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 492 Vindelicii
00:37:35  (Reporting)  1004414-Blaesus manus Power:125 Health:80% Augusta Vindelicum>Vindelicii Mission:Resupply Fitness:100% Need:62 Threat:46 GoalValue: 100000
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004053 1. Vitellian Force, 511 Augusta Vindelicum, Pow:204, Count: 3(l 0/L 1/S 2)
00:37:35  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 23976, Region: 659 Poetovio
00:37:35  (Reporting)  Agenda  2  : Agenda: Attack, Value: 22860, Region: 659 Poetovio
00:37:35  (Reporting)  Agenda  3  : Agenda: Attack, Value: 37500, Region: 665 Noreia
00:37:35  (Reporting)  Agenda  4  : Agenda: Attack, Value: 4503, Region: 663 Savus
00:37:35  (Reporting)  Agenda  5  : Agenda: Attack, Value: 5440, Region: 655 Azali
00:37:35  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 22860, Region: 659 Poetovio
00:37:35  (Reporting)  1004053-1. Vitellian Force Power:204 Health:100% Augusta Vindelicum>Poetovio Mission:Attack Fitness:90% Need:178 Threat:132 GoalValue: 22860
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004996 2. Vitellian Force, 511 Augusta Vindelicum, Pow:65, Count: 2(l 0/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 511 Augusta Vindelicum
00:37:35  (Reporting)  List of Agendas for 1004996 2. Vitellian Force, 511 Augusta Vindelicum, Pow:65, Count: 2(l 0/L 2/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Attack, Value: 57400, Region: 511 Augusta Vindelicum
00:37:35  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 57400, Region: 511 Augusta Vindelicum
00:37:35  (Reporting)  1004996-2. Vitellian Force Power:65 Health:76% Augusta Vindelicum>Augusta Vindelicum Mission:Attack Fitness:100% Need:29 Threat:45 GoalValue: 57400
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004993-Ballistae II Power:32 Health:100% Augusta Vindelicum>Augusta Vindelicum Mission:Garrison Fitness:100% Need:29 Threat:45 GoalValue: 100000
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004291 Epibatae Fl. I, 509 Rostrum Nemaviae, Pow:10, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3750, Region: 492 Vindelicii
00:37:35  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 492 Vindelicii
00:37:35  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 492 Vindelicii
00:37:35  (Reporting)  1004291-Epibatae Fl. I Power:10 Health:25% Rostrum Nemaviae>Vindelicii Mission:Resupply Fitness:100% Need:62 Threat:46 GoalValue: 100000
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1001594 Germania Superior exercitus, 508 Vindelicia Occidentalis, Pow:356, Count: 7(l 1/L 3/S 3)
00:37:35  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 40400, Region: 508 Vindelicia Occidentalis
00:37:35  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 40400, Region: 508 Vindelicia Occidentalis
00:37:35  (Reporting)  1001594-Germania Superior exercitus Power:356 Health:99% Vindelicia Occidentalis>Vindelicia Occidentalis Mission:Intercept (Master) XI Claudia Fitness:100% Need:111 Threat:82 GoalValue: 40400
00:37:35  (Reporting)   
00:37:35  (Reporting)  1001756 Classis Germanica is doing nothing in Vindelicii  Power: 41  HealthPerc: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1001437 Gallia manus, 492 Vindelicii, Pow:0, Count: 1(l 1/L 0/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 396 Vindonissa
00:37:35  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 396 Vindonissa
00:37:35  (Reporting)  1001437 Gallia manus Vindelicii Health: 100 % will target  1004523 Varus manus
00:37:35  (Reporting)  1001437-Gallia manus Power:0 Health:100% Vindelicii>Vindonissa Mission:Merge (slave) Fitness:100% Need:38 Threat:0 GoalValue: 100000
00:37:35  (Reporting)   
00:37:35  (Reporting)  1003585 Castrum praesidium, 402 Veragrii, Pow:22, Count: 2(l 0/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 402 Veragrii
00:37:35  (Reporting)  List of Agendas for 1003585 Castrum praesidium, 402 Veragrii, Pow:22, Count: 2(l 0/L 1/S 1)
00:37:35  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 402 Veragrii
00:37:35  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 402 Veragrii
00:37:35  (Reporting)  1003585-Castrum praesidium Power:22 Health:100% Veragrii>Veragrii Mission:Attack Fitness:50% Need:3 Threat:0 GoalValue: 2500
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004523 Varus manus, 396 Vindonissa, Pow:322, Count: 3(l 1/L 1/S 1)
00:37:35  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 508 Vindelicia Occidentalis
00:37:35  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 508 Vindelicia Occidentalis
00:37:35  (Reporting)  1004523-Varus manus Power:322 Health:95% Vindonissa>Vindelicia Occidentalis Mission:Gather to GHQ Fitness:70% Need:111 Threat:82 GoalValue: 175
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004525 Rufus manus, 396 Vindonissa, Pow:290, Count: 2(l 1/L 1/S 1)
00:37:35  (Reporting)  Agenda  1  : Agenda: Attack, Value: 32879, Region: 656 Flexum
00:37:35  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 32879, Region: 656 Flexum
00:37:35  (Reporting)  1004525-Rufus manus Power:290 Health:100% Vindonissa>Flexum Mission:Attack Fitness:77% Need:310 Threat:230 GoalValue: 32879
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004200 Germanium manus, 396 Vindonissa, Pow:94, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 17888, Region: 514 Regina
00:37:35  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 17888, Region: 514 Regina
00:37:35  (Reporting)  1004200-Germanium manus Power:94 Health:100% Vindonissa>Regina Mission:Intercept (Master) Germ. Pedit. Fitness:86% Need:81 Threat:60 GoalValue: 17888
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004998 Vitellius exercitus, 396 Vindonissa, Pow:892, Count: 4(l 2/L 3/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 399 Ambrones
00:37:35  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 399 Ambrones
00:37:35  (Reporting)  1004998-Vitellius exercitus Power:892 Health:100% Vindonissa>Ambrones Mission:Attack Fitness:50% Need:1 Threat:0 GoalValue: 2500
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004997 M. Valens manus, 396 Vindonissa, Pow:409, Count: 3(l 1/L 3/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 399 Ambrones
00:37:35  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 399 Ambrones
00:37:35  (Reporting)  1004997-M. Valens manus Power:409 Health:98% Vindonissa>Ambrones Mission:Attack Fitness:50% Need:1 Threat:0 GoalValue: 2500
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004995 Equites Germ. II, 396 Vindonissa, Pow:22, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
00:37:35  (Reporting)  List of Agendas for 1004995 Equites Germ. II, 396 Vindonissa, Pow:22, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 172000, Region: 396 Vindonissa
00:37:35  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 172000, Region: 396 Vindonissa
00:37:35  (Reporting)  1004995 Equites Germ. II Vindonissa has been merged in  1004200 Germanium manus
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004524 Impedimenta IId, 396 Vindonissa, Pow:0, Count: 1(l 0/L 0/S 1) Keeping only Merge tw Master goal.
00:37:35  (Reporting)  List of Agendas for 1004524 Impedimenta IId, 396 Vindonissa, Pow:0, Count: 1(l 0/L 0/S 1)
00:37:35  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2200, Region: 276 Vesontio
00:37:35  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2200, Region: 276 Vesontio
00:37:35  (Reporting)  1004524 Impedimenta IId Vindonissa has been merged in  1004200 Germanium manus
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda, Full Pathfinding: 1001784 Mare Internum commercius , destination,  is not in friendly water 2826 Mare Internum Commercius
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda, Full Pathfinding: 1001780 Hispania commercius , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda, Full Pathfinding: 1001776 Occidentum commercius , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda, Full Pathfinding: 1001772 Britannia commercius , destination,  is not in friendly water 2823 Sinus Gallicus Commercius
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Germania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering PromoteLeaders (_PRL_)
00:37:35  (Reporting)  Ended PromoteLeaders 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda AutoMerge
00:37:35  (Reporting)  1003549 Castrum praesidium will be merged into 1001380 Trebellius manus in region Danum
00:37:35  (Reporting)  1004997 M. Valens manus will be merged into 1004998 Vitellius exercitus in region Vindonissa
00:37:35  (Reporting)  AI Process done in  5229 ms
00:37:35  (Reporting)  Processing  1000003 Otho
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Starting Process on Otho AILevel 2 Kind: 0 Dormant NO Turn: 7 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:37:35  (Reporting)  Entering InitAndDumpData (_IAD_)
00:37:35  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:37:35  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
00:37:35  (Reporting)  0 unit but adding 122 Germania adjacent to 121 Alpes
00:37:35  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 124 Moesia & Pannonia
00:37:35  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
00:37:35  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 124 Moesia & Pannonia
00:37:35  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 133 Caucasus adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
00:37:35  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
00:37:35  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
00:37:35  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 584 OwnPow Nav : 0 OppPow Nav : 170
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
00:37:35  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 20 OwnPow Land: 0 OppPow Land: 444 OwnPow Nav : 101 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 82 > 121
00:37:35  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 50 OwnPow Land: 290 OppPow Land: 4466 OwnPow Nav : 0 OppPow Nav : 41
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 112
00:37:35  (Reporting)  Theater: 122 Theater_Germania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1372 OwnPow Nav : 0 OppPow Nav : 23
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 218 > 11
00:37:35  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 2198 OppPow Land: 734 OwnPow Nav : 135 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 2.55 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 26 > 68
00:37:35  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 50 OwnPow Land: 1109 OppPow Land: 597 OwnPow Nav : 29 OppPow Nav : 82
00:37:35  (Reporting)  Ratio Land/LandCore: 0.79 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 109
00:37:35  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
00:37:35  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 120 OppPow Land: 168 OwnPow Nav : 0 OppPow Nav : 652
00:37:35  (Reporting)  Ratio Land/LandCore: 0.61 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
00:37:35  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
00:37:35  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 561 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
00:37:35  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4368 OwnPow Nav : 0 OppPow Nav : 82
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
00:37:35  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
00:37:35  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 268 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
00:37:35  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 59
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
00:37:35  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
00:37:35  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 892 OwnPow Nav : 0 OppPow Nav : 529
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 71
00:37:35  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
00:37:35  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 121 OppPow Land: 145 OwnPow Nav : 686 OppPow Nav : 226
00:37:35  (Reporting)  Ratio Land/LandCore: 0.71 1.94 Ratio Nav/NavCore: 2.58 2.58 Reg Count: 249 > 291
00:37:35  (Reporting)  _FIT_ Ended AIInitTheaters 680 ms
00:37:35  (Reporting)  Resources Levels Otho EcoBase 309 AtWar: yes AtWarThreat: no At PeaceThreat: no
00:37:35  (Reporting)  Money Availability Plentiful Stock 314 Expected 0 Balance -24
00:37:35  (Reporting)  Victory Points Availability Plentiful Stock 278 Expected 0 Balance 0
00:37:35  (Reporting)  Morale Availability Plentiful Stock 98 Expected 0 Balance 0
00:37:35  (Reporting)  Engagements Points Availability Plentiful Stock 15 Expected 0 Balance 0
00:37:35  (Reporting)    1004527 Marcus Salvius Otho Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 514 Regina EndTurn 12836
00:37:35  (Reporting)    1001909 Otho exercitus Agenda Kept Agenda: Prep. Amphibious, Value: 145200, Region: 669 Salonae EndTurn 12840
00:37:35  (Reporting)    1004529 3. Fleet Agenda Kept Agenda: Resupply, Value: 9800, Region: 129 Gades EndTurn 12836
00:37:35  (Reporting)    1002212 Classis Mauretanica Agenda Kept Agenda: Amphib. Operation, Value: 44400, Region: 2645 Sinus Thermaicus EndTurn 12838
00:37:35  (Reporting)   
00:37:35  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 35000
00:37:35  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 7000
00:37:35  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 2900
00:37:35  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1900
00:37:35  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 1800
00:37:35  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 1800
00:37:35  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 354
00:37:35  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 320
00:37:35  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
00:37:35  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 280
00:37:35  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 280
00:37:35  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 280
00:37:35  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
00:37:35  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Germania Ordered Value: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 444 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8939
00:37:35  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 101 Overall power (enemies): 0 Nav Ratio: 5.00
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
00:37:35  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 1109 Overall power (enemies): 597 Ratio: 0.79
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2841
00:37:35  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 29 Overall power (enemies): 82 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 120 Overall power (enemies): 168 Ratio: 0.61
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  825
00:37:35  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 652 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 561 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1893
00:37:35  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 290 Overall power (enemies): 4466 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  14142
00:37:35  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 2198 Overall power (enemies): 734 Ratio: 2.55
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  87
00:37:35  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 584 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2640
00:37:35  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 170 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
00:37:35  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 892 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1277
00:37:35  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 529 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 268 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  264
00:37:35  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 4368 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6577
00:37:35  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
00:37:35  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 686 Overall power (enemies): 226 Nav Ratio: 2.58
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
00:37:35  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
00:37:35  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 59 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
00:37:35  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 122 Theater_Germania (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Germania Overall power(self): 0 Overall power (enemies): 1372 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  44
00:37:35  (Reporting)  Making Naval Values Map: 122 Germania Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Land Theaters Special Regions ***
00:37:35  (Reporting)  Theater 120 Theater_Italia HQReg: 352 Aquilea Max pick: Roma Max need: Aquilea Max Val: Roma Naval Gathering: 375 Neapolis
00:37:35  (Reporting)  Theater 118 Theater_Hispania HQReg: 141 Carthago Nova Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: 141 Carthago Nova
00:37:35  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 684 Eravisci Max pick: Eravisci Max need: Singidunum Max Val: Eravisci Naval Gathering: 684 Eravisci
00:37:35  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 945 Epidamnia Max pick: Epidamnia Max need: Chalcidis Max Val: Epidamnia Naval Gathering: <None>
00:37:35  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1020 Byzantium Max pick: Colophon Max need: Nicomedia Max Val: Colophon Naval Gathering: <None>
00:37:35  (Reporting)  Theater 121 Theater_Alpes HQReg: 665 Noreia Max pick: Noreia Max need: Vindonissa Max Val: Noreia Naval Gathering: 654 Vindobonna
00:37:35  (Reporting)  Theater 123 Theater_Illyria HQReg: 916 Armistae Max pick: Salonae Max need: Aquilea Max Val: Bononia Naval Gathering: 669 Salonae
00:37:35  (Reporting)  Theater 119 Theater_Gallia HQReg: 141 Carthago Nova Max pick: Tegua Max need: Argentovaria Max Val: Tegua Naval Gathering: <None>
00:37:35  (Reporting)  Theater 133 Theater_Caucasus HQReg: 0 Vennicnii Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
00:37:35  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
00:37:35  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Palmyrene Max need: Palmyrene Max Val: Palmyrene Naval Gathering: <None>
00:37:35  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Perea Max Val: Issus Naval Gathering: <None>
00:37:35  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
00:37:35  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
00:37:35  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
00:37:35  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
00:37:35  (Reporting)  Theater 122 Theater_Germania HQReg: 0 Vennicnii Max pick: Traiectum Max need: Noviomagus Max Val: Noviomagus Naval Gathering: <None>
00:37:35  (Reporting)   
00:37:35  (Reporting)  Ended InitAndDumpData Otho 865 ms
00:37:35  (Reporting)  *** Faction-wide algorithms ***
00:37:35  (Reporting)  Entering BuildReplacements (_RPL_)
00:37:35  (Reporting)  Ended BuildReplacements 2 ms
00:37:35  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:37:35  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 103 Lucus
00:37:35  (Reporting)  _HRD_ Decision 10 Clearing aborted.
00:37:35  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 167 Iliturgi
00:37:35  (Reporting)  _HRD_ Decision 10 Clearing aborted.
00:37:35  (Reporting)  _HRD_ Decision 24 Rebuild Walls has 3 % to be played in 114 Salmantica
00:37:35  (Reporting)  _HRD_ Decision 24 Rebuild Walls aborted.
00:37:35  (Reporting)  _HRD_ Decision 15 Urbae has 8 % to be played in 369 Roma
00:37:35  (Reporting)  _HRD_ Decision 15 Urbae aborted.
00:37:35  (Reporting)  _HRD_ Decision 13 Water and Transports has 2 % to be played in 647 Taurisci
00:37:35  (Reporting)  _HRD_ Decision 13 Water and Transports aborted.
00:37:35  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 2840 Paestum
00:37:35  (Reporting)  _HRD_ Decision 10 Clearing aborted.
00:37:35  (Reporting)  Ended HandleRegionsDecisions 4 ms
00:37:35  (Reporting)  Entering BuildNewUnits (_BNU_)
00:37:35  (Reporting)  _BNU Buying Unit Nav. Onerarium
00:37:35  (Reporting)  _BNU Buying Unit Urb. Praesidium
00:37:35  (Reporting)  _BNU Buying Unit Urb. Praesidium
00:37:35  (Reporting)  _BNU Buying Unit Urb. Praesidium
00:37:35  (Reporting)  _BNU Buying Unit Urb. Praesidium
00:37:35  (Reporting)  _BNU Buying Unit Epibatae
00:37:35  (Reporting)  _BNU Buying Unit Urb. Praesidium
00:37:35  (Reporting)  _BNU Buying Unit Nav.Fluvium
00:37:35  (Reporting)  Ended BuildNewUnits Bought: 8 30 ms
00:37:35  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:37:35  (Reporting)  _MFC_ Fleet is homogeneous: 1004154 Fluv.Class. II
00:37:35  (Reporting)  _MFC_ Fleet is homogeneous: 1004528 2. Fleet
00:37:35  (Reporting)  _MFC_ Damaged Fleet created: 1005000 Nav.Onerarium II 1 units in region 2520 Stoborum Promunturium from 1004529 3. Fleet
00:37:35  (Reporting)  _MFC_ Damaged Fleet created: 1005001 4. Fleet 5 units in region 2569 Larunesiae Insulae from 1002117 Classis Misenensis
00:37:35  (Reporting)  _MFC_ Damaged Fleet created: 1005002 5. Fleet 5 units in region 2645 Sinus Thermaicus from 1002022 Classis Ravennatis
00:37:35  (Reporting)  Ended ManageFleetsComposition 302 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating CallFleet (_CLF_)
00:37:35  (Reporting)  1001909 Otho exercitus, 669 Salonae, Pow:849, Count: 9(l 2/L 5/S 4) is calling fleet this turn.
00:37:35  (Reporting)  1003979 Navalis, 943 Lissus, Pow:108, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
00:37:35  (Reporting)  Ended CallFleet 1 ms
00:37:35  (Reporting)  Entering LockFixedGroups (_LFG_)
00:37:35  (Reporting)  _LFG_ 1003657 Castrum praesidium, 111 Legio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1001986 Hispania manus, 114 Salmantica, Pow:404, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003597 Placentia praesidium, 344 Placentia, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1004702 2. Othonian Force, 352 Aquilea, Pow:115, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003604 Pisae praesidium, 361 Volaterrae, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003611 Roma praesidium, 369 Roma, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003618 Capua praesidium, 374 Capua, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003625 Neapolis praesidium, 375 Neapolis, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003632 Tarentum praesidium, 379 Tarentum, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003639 Agrigentum praesidium, 391 Agrigentum, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003646 Syracusae praesidium, 392 Syracusae, Pow:115, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003669 Castrum praesidium, 656 Flexum, Pow:182, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003681 Castrum praesidium, 659 Poetovio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003675 Castrum praesidium, 680 Brigetio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1002283 Aquincum manus, 684 Eravisci, Pow:483, Count: 7(l 1/L 4/S 2) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1002336 Classis Pannonica Superior, 684 Eravisci, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1003687 Castrum praesidium, 910 Pasinum, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1002320 Spalatum manus, 918 Spalatum, Pow:403, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1002260 Mare Internum commercius, 2826 Mare Internum Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1002224 Adriaticum commercius, 2827 Mare Adriaticum Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1002236 Ionium commercius, 2828 Mare Ionium Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1002248 Aegyptum commercius, 2830 Mare Oriensis Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
00:37:35  (Reporting)  Ended LockFixedGroups 0 ms
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  _SSU_ 1004361 1.Metr. Praesidium Augusta Vindelicorum, 511 Augusta Vindelicum, Pow:8, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:37:35  (Reporting)  _ESR_ 123 Theater_Illyria 669 Salonae Staging Value: 256
00:37:35  (Reporting)  _ESR_ Amphibious Staging Region: 669 Salonae Preparing a Landing on: 945 Epidamnia
00:37:35  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 1 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 0 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 1 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 11 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
00:37:35  (Reporting)  _CLD_ Leader Annius Gallus 1004187 in Mediolanum redeploying to theater Theater_Alpes region 665 Noreia
00:37:35  (Reporting)  Ended Check Leaders 363 ms
00:37:35  (Reporting)  Start of AssignFleetsOperations (_AFO_) 120 Italia Peninsula
00:37:35  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
00:37:35  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
00:37:35  (Reporting)  _AFA_ 1003882 Fluv.Class. I has been given the mission Agenda: Naval Superiority, Value: 2400, Region: 2121 Padus Aestuarium
00:37:35  (Reporting)  _NVS_ : Nav Supp 1004324 1. Fleet chance: 40 failed.
00:37:35  (Reporting)  _NVS_ : Nav Supp 1004154 Fluv.Class. II chance: 20 failed.
00:37:35  (Reporting)  Ended AssignFleetsOperations 169 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 0 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 2 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 0 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 1 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 16 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 16 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 16 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
00:37:35  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Hispania
00:37:35  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 0 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 1 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 0 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 1 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 9 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ Auxillia I (Moe) recruiting 1004318 Auxillia III (Moe) in Noreia
00:37:35  (Reporting)  _MSG_ Auxillia I (Moe) recruiting 1003847 Otho exercitus in Noreia
00:37:35  (Reporting)  _MSG_ gathered 142 cbt pts, needing: 239
00:37:35  (Reporting)  _MSG_ 1004148 Auxillia I (Moe) abort its operation against 1004121 Vocula manus not enough forces gathered
00:37:35  (Reporting)  Ended Make Superior Group 93 ms
00:37:35  (Reporting)  Start of AssignFleetsOperations (_AFO_) 124 Moesia & Pannonia
00:37:35  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
00:37:35  (Reporting)  Ended AssignFleetsOperations 1 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 6 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
00:37:35  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Moesia_Pannonia
00:37:35  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 0 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 252
00:37:35  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1003303 Urb.Militae not enough forces gathered
00:37:35  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 172
00:37:35  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1003317 Urb.Militae not enough forces gathered
00:37:35  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 159
00:37:35  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1004056 Auxillia I (Mac) not enough forces gathered
00:37:35  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 153
00:37:35  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1004135 Vex. II not enough forces gathered
00:37:35  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 134
00:37:35  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1001215 Cretan Sagitarius not enough forces gathered
00:37:35  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 117
00:37:35  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1004141 Equites I not enough forces gathered
00:37:35  (Reporting)  Ended Make Superior Group 57 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 1 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 0 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  _CBG_ 1004361 1.Metr. Praesidium Augusta Vindelicorum, 511 Augusta Vindelicum, Pow:8, Count: 1(l 0/L 1/S 0) Will wait for help
00:37:35  (Reporting)  Ended CheckBesiegedGroups 1 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 1 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 9 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  CheckForLandResupply 1.Metr. Praesidium Augusta Vindelicorum will resupply, in region 511 Augusta Vindelicum
00:37:35  (Reporting)  CheckForLandResupply Otho exercitus will resupply, in region 665 Noreia
00:37:35  (Reporting)  Ended CheckForLandResupply 1 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Agenda: Keep Position, Value: 1290, Region: 511 Augusta Vindelicum
00:37:35  (Reporting)  Agenda: Keep Position, Value: 4710, Region: 665 Noreia
00:37:35  (Reporting)  Agenda: Keep Position, Value: 5025, Region: 665 Noreia
00:37:35  (Reporting)  Agenda: Keep Position, Value: 4545, Region: 665 Noreia
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 235 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 1 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 17 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 1 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 0 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 4 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ Auxillia I (Moe) recruiting 1004318 Auxillia III (Moe) in Noreia
00:37:35  (Reporting)  _MSG_ gathered 107 cbt pts, needing: 239
00:37:35  (Reporting)  _MSG_ 1004148 Auxillia I (Moe) abort its operation against 1004121 Vocula manus not enough forces gathered
00:37:35  (Reporting)  Ended Make Superior Group 32 ms
00:37:35  (Reporting)  Entering AmpibiousStaging (_AMS_)
00:37:35  (Reporting)  1004528 2. Fleet, 669 Salonae, Pow:29, Count: 2(l 0/L 0/S 2) Agenda: Prep. Amphibious, Value: 70000, Region: 669 Salonae
00:37:35  (Reporting)  _AMS_ Staging region 669 Salonae  - Landing Region: 945 Epidamnia Base AINeed (x1): 55
00:37:35  (Reporting)  _AMS_ Already Gathered/ en route: 1698 cbt pts Supply Elts: 32 Hvy Elts: 0
00:37:35  (Reporting)  _AMS_ Transports points gathered: 200 and en route: 0
00:37:35  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
00:37:35  (Reporting)  Ended AmpibiousStaging 16 ms
00:37:35  (Reporting)  Entering AmphibiousLaunching (_AML_)
00:37:35  (Reporting)  _AML_ Staging region 669 Salonae  - Landing Region: 945 Epidamnia Base AINeed (x1): 55 Gathered 849
00:37:35  (Reporting)  _AML_ Transports points gathered: 200 and en route: 0
00:37:35  (Reporting)  _AML_ All fleets gathered into 1004528 2. Fleet, 669 Salonae, Pow:29, Count: 2(l 0/L 0/S 2)
00:37:35  (Reporting)  _AML_ Invasion force gathered into 1004528 2. Fleet, 669 Salonae, Pow:29, Count: 11(l 2/L 5/S 6)
00:37:35  (Reporting)  1004528 2. Fleet, 669 Salonae, Pow:29, Count: 11(l 2/L 5/S 6) Agenda: Amphib. Operation, Value: 186800, Region: 2559 Apsus
00:37:35  (Reporting)  Ended AmphibiousLaunching 136 ms
00:37:35  (Reporting)  Start of AssignFleetsOperations (_AFO_) 123 Illyria
00:37:35  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
00:37:35  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
00:37:35  (Reporting)  Ended AssignFleetsOperations 3 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 35
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 169 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Agenda: Attack, Value: 15177, Region: 945 Epidamnia
00:37:35  (Reporting)  _CLO_ 1003979 Navalis, 943 Lissus, Pow:108, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 1 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 122 Theater_Germania ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 41 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 10 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 7 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 31 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 122 Theater_Germania ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  All theaters prepared, AllOwnPowLand: 3838 AllOppPowLand: 14729 AllOwnPowNav: 951 AllOppPowNav 1864
00:37:35  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 124 Theater_Moesia_Pannonia Owned armies (extended): 6 Enemy armies: 18 Land Ratio: 0.79 Land Core Ratio: 0.20  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004527 Marcus Salvius Otho (Pow.0)
00:37:35  (Reporting)  1004318 Auxillia III (Moe) (Pow.46)
00:37:35  (Reporting)  1004148 Auxillia I (Moe) (Pow.61)
00:37:35  (Reporting)  1003847 Otho exercitus (Pow.35)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 687 Racatae Pick 2 SelfVal 235 Need 60  no group candidate found
00:37:35  (Reporting)  Region 665 Noreia Pick 100 SelfVal 3601 Need 123  no group candidate found
00:37:35  (Reporting)  Primary Region 684 Eravisci Pick 100 has enough garrison (Value: 483) - evaluation skipped
00:37:35  (Reporting)  Region 669 Salonae Pick 100 SelfVal 570 Need 60  no group candidate found
00:37:35  (Reporting)  Secondary Region 659 Poetovio Pick 8 has enough garrison (Value: 74) - evaluation skipped
00:37:35  (Reporting)  Region 678 Mursa Pick 2 SelfVal 235 Need 240  no group candidate found
00:37:35  (Reporting)  Region 679 Sirmium Pick 2 SelfVal 111 Need 930  no group candidate found
00:37:35  (Reporting)  Region 916 Armistae Pick 6 SelfVal 34 Need 150  no group candidate found
00:37:35  (Reporting)  Region 677 Bolentium Pick 2 SelfVal 235 Need 60  no group candidate found
00:37:35  (Reporting)  Region 652 Virunum Pick 6 SelfVal 476 Need 60  no group candidate found
00:37:35  (Reporting)  Region 686 Andizetes Pick 2 SelfVal 239 Need 60  no group candidate found
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 1 Enemy armies: 6 Land Ratio: 0.61 Land Core Ratio: 0.20  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1003979 Navalis (Pow.108)
00:37:35  (Reporting)   
00:37:35  (Reporting)  CheckRegionForOperation 1003979 Navalis, 943 Lissus, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 467 AINeed 55
00:37:35  (Reporting)  Agenda: Attack, Value: 30355, Region: 945 Epidamnia
00:37:35  (Reporting)  CheckRegionForOperation 1003979 Navalis, 943 Lissus, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 94 PickVal 11 SelfVal 90 AINeed 111
00:37:35  (Reporting)  Agenda: Attack, Value: 8460, Region: 1042 Attica
00:37:35  (Reporting)  CheckRegionForOperation 1003979 Navalis, 943 Lissus, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 94 PickVal 15 SelfVal 112 AINeed 111
00:37:35  (Reporting)  Agenda: Attack, Value: 10528, Region: 946 Appolonia
00:37:35  (Reporting)  Region 1049 Corcyra Pick 16 SelfVal 118 Need 111  no group candidate found
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 121 Theater_Alpes Owned armies (extended): 8 Enemy armies: 18 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004122 Urbicus manus (Pow.101)
00:37:35  (Reporting)  1004361 1.Metr. Praesidium Augusta Vindelicorum (Pow.8)
00:37:35  (Reporting)  1004212 Germanicum manus (Pow.52)
00:37:35  (Reporting)  1004527 Marcus Salvius Otho (Pow.0)
00:37:35  (Reporting)  1004318 Auxillia III (Moe) (Pow.46)
00:37:35  (Reporting)  1004148 Auxillia I (Moe) (Pow.61)
00:37:35  (Reporting)  1003847 Otho exercitus (Pow.35)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 514 Regina Pick 3 SelfVal 226 Need 317  no group candidate found
00:37:35  (Reporting)  Secondary Region 654 Vindobonna Pick 66 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 656 Flexum Pick 19 has enough garrison (Value: 182) - evaluation skipped
00:37:35  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 514 Regina, Pow:52, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 3601 AINeed 123
00:37:35  (Reporting)  Agenda: Defend, Value: 32500, Region: 665 Noreia
00:37:35  (Reporting)  Region 645 Forum Iulii Pick 3 SelfVal 235 Need 369  no group candidate found
00:37:35  (Reporting)  Region 403 Uberii Pick 3 SelfVal 212 Need 517  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 514 Regina, Pow:52, Count: 1(l 0/L 1/S 0) Fitness 72 PickVal 2 SelfVal 199 AINeed 60
00:37:35  (Reporting)  Agenda: Defend, Value: 14328, Region: 402 Veragrii
00:37:35  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 514 Regina, Pow:52, Count: 1(l 0/L 1/S 0) Fitness 49 PickVal 2 SelfVal 198 AINeed 104
00:37:35  (Reporting)  Agenda: Defend, Value: 9702, Region: 646 Carni
00:37:35  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 514 Regina, Pow:52, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 2 SelfVal 201 AINeed 60
00:37:35  (Reporting)  Agenda: Defend, Value: 13065, Region: 663 Savus
00:37:35  (Reporting)  Region 511 Augusta Vindelicum Pick 13 SelfVal 660 Need 562  no group candidate found
00:37:35  (Reporting)  Secondary Region 659 Poetovio Pick 8 has enough garrison (Value: 74) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 655 Azali Pick 2 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Region 270 Tegua Pick 100 SelfVal 115 Need 338  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 514 Regina, Pow:52, Count: 1(l 0/L 1/S 0) Fitness 55 PickVal 14 SelfVal 1278 AINeed 60
00:37:35  (Reporting)  Agenda: Defend, Value: 27500, Region: 330 Taurasia
00:37:35  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 514 Regina, Pow:52, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 6 SelfVal 476 AINeed 60
00:37:35  (Reporting)  Agenda: Defend, Value: 23800, Region: 652 Virunum
00:37:35  (Reporting)  Region 515 Vindelicia Orientalis Pick 3 SelfVal 235 Need 327  no group candidate found
00:37:35  (Reporting)  Region 401 Octodurus Pick 2 SelfVal 214 Need 78  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 514 Regina, Pow:52, Count: 1(l 0/L 1/S 0) Fitness 71 PickVal 2 SelfVal 195 AINeed 60
00:37:35  (Reporting)  Agenda: Defend, Value: 13845, Region: 664 Latovici
00:37:35  (Reporting)  Region 263 Vienna Pick 3 SelfVal 8 Need 338  no group candidate found
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 8 Enemy armies: 4 Land Ratio: 2.55 Land Core Ratio: 5.00  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004527 Marcus Salvius Otho (Pow.0)
00:37:35  (Reporting)  1004318 Auxillia III (Moe) (Pow.46)
00:37:35  (Reporting)  1004148 Auxillia I (Moe) (Pow.61)
00:37:35  (Reporting)  1003847 Otho exercitus (Pow.35)
00:37:35  (Reporting)  1003979 Navalis (Pow.108)
00:37:35  (Reporting)   
00:37:35  (Reporting)  CheckRegionForOperation 1003979 Navalis, 943 Lissus, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 60 PickVal 100 SelfVal 3601 AINeed 123
00:37:35  (Reporting)  Agenda: Defend, Value: 30000, Region: 665 Noreia
00:37:35  (Reporting)  Secondary Region 358 Sena Gallica Pick 7 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 920 Epidaurus Pick 3 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Region 645 Forum Iulii Pick 3 SelfVal 235 Need 369  no group candidate found
00:37:35  (Reporting)  Secondary Region 669 Salonae Pick 100 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 943 Lissus Pick 5 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Region 355 Bononia Pick 67 SelfVal 4104 Need 60  no group candidate found
00:37:35  (Reporting)  Region 352 Aquilea Pick 19 SelfVal 655 Need 551  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1003979 Navalis, 943 Lissus, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 6 SelfVal 34 AINeed 150
00:37:35  (Reporting)  Agenda: Defend, Value: 2210, Region: 916 Armistae
00:37:35  (Reporting)  Region 347 Verona Pick 19 SelfVal 927 Need 378  no group candidate found
00:37:35  (Reporting)  Secondary Region 910 Pasinum Pick 10 has enough garrison (Value: 74) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 357 Ariminum Pick 9 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 919 Pharos Pick 2 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 0.71 Land Core Ratio: 1.94  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1002117 Classis Misenensis (Pow.0)
00:37:35  (Reporting)  1002022 Classis Ravennatis (Pow.0)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 1979 Tingis Pick 28 SelfVal 62 Need 169  no group candidate found
00:37:35  (Reporting)  Region 129 Gades Pick 66 SelfVal 466 Need 60  no group candidate found
00:37:35  (Reporting)  Region 132 Ilipa Pick 79 SelfVal 537 Need 60  no group candidate found
00:37:35  (Reporting)  Secondary Region 138 Abdera Pick 10 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Region 1990 Siga Pick 5 SelfVal 18 Need 24  no group candidate found
00:37:35  (Reporting)  Secondary Region 137 Malaka Pick 3 has enough garrison (Value: 0) - evaluation skipped
00:37:35  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 720 ms
00:37:35  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
00:37:35  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
00:37:35  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
00:37:35  (Reporting)  _AFA_ 1005002 4. Fleet has been given the mission Agenda: Resupply, Value: 19500, Region: 129 Gades
00:37:35  (Reporting)  _AFA_ 1005002 4. Fleet has been given the mission Agenda: Naval Docking, Value: 8287, Region: 669 Salonae
00:37:35  (Reporting)  _AFA_ 1005001 3. Fleet has been given the mission Agenda: Resupply, Value: 32500, Region: 129 Gades
00:37:35  (Reporting)  _AFA_ 1005001 3. Fleet has been given the mission Agenda: Naval Docking, Value: 8542, Region: 669 Salonae
00:37:35  (Reporting)  _AFA_ 1004529 Nav.Onerarium I has been given the mission Agenda: Resupply, Value: 7700, Region: 129 Gades
00:37:35  (Reporting)  _AFA_ 1004529 Nav.Onerarium I has been given the mission Agenda: Naval Docking, Value: 2490, Region: 669 Salonae
00:37:35  (Reporting)  _AFA_ 1005000 Nav.Onerarium II has been given the mission Agenda: Resupply, Value: 7700, Region: 129 Gades
00:37:35  (Reporting)  _AFA_ 1005000 Nav.Onerarium II has been given the mission Agenda: Naval Docking, Value: 2490, Region: 669 Salonae
00:37:35  (Reporting)  Ended AssignFleetsOperations 104 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ############ Starting ApplyAgenda:  Otho  ############
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.58) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 352 Aquilea in theater 120 Italia Peninsula
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1003882 Fluv.Class. I, 2122 Padus, Pow:24, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 2400, Region: 2121 Padus Aestuarium
00:37:35  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 2400, Region: 2121 Padus Aestuarium
00:37:35  (Reporting)  1003882-Fluv.Class. I Power:24 Health:100% Padus>Padus Aestuarium Mission:Naval Superiority Fitness:96% Need:0 Threat:0 GoalValue: 2400
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004324 1. Fleet is doing nothing in Bononia  Power: 47  HealthPerc: 92
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004154 Fluv.Class. II is doing nothing in Bononia  Power: 30  HealthPerc: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004187 Annius Gallus, 343 Mediolanum, Pow:0, Count: 1(l 1/L 0/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 665 Noreia
00:37:35  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 665 Noreia
00:37:35  (Reporting)  1004187-Annius Gallus Power:0 Health:100% Mediolanum>Noreia Mission:Gather to GHQ Fitness:100% Need:123 Threat:91 GoalValue: 200000
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:5.00 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 141 Carthago Nova in theater 118 Hispania Peninsula
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.79 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 684 Eravisci in theater 124 Moesia & Pannonia
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda, Full Pathfinding: 1002336 Classis Pannonica Superior , destination,  is not in friendly water 684 Eravisci
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  1003675 Castrum praesidium, 680 Brigetio, Pow:74, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 680 Brigetio
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004528 2. Fleet, 669 Salonae, Pow:29, Count: 11(l 2/L 5/S 6)
00:37:35  (Reporting)  Agenda  1  : Agenda: Amphib. Operation, Value: 186800, Region: 2559 Apsus
00:37:35  (Reporting)  Choosen Agenda: Agenda: Amphib. Operation, Value: 186800, Region: 2559 Apsus
00:37:35  (Reporting)  1004528-2. Fleet Power:29 Health:100% Salonae>Apsus Mission:Amphib. Operation Fitness:100% Need:0 Threat:0 GoalValue: 186800
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.61 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 665 Noreia in theater 121 Alpes
00:37:35  (Reporting)  _GTU_ 1004122 Urbicus manus, 508 Vindelicia Occidentalis, Pow:101, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
00:37:35  (Reporting)  _GTU_ Starting merge 1 at start
00:37:35  (Reporting)  _GTU_ Finished merge 1 now
00:37:35  (Reporting)  _GTU_ 1004122 Urbicus manus, 508 Vindelicia Occidentalis, Pow:101, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
00:37:35  (Reporting)  Ended AI Gather Units 3 ms
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1003847 Otho exercitus, 665 Noreia, Pow:35, Count: 3(l 1/L 2/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 665 Noreia
00:37:35  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4545, Region: 665 Noreia
00:37:35  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 665 Noreia
00:37:35  (Reporting)  1003847-Otho exercitus Power:35 Health:63% Noreia>Noreia Mission:Resupply Fitness:100% Need:123 Threat:91 GoalValue: 100000
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004148 Auxillia I (Moe), 665 Noreia, Pow:61, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5025, Region: 665 Noreia
00:37:35  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5025, Region: 665 Noreia
00:37:35  (Reporting)  1004148-Auxillia I (Moe) Power:61 Health:100% Noreia>Noreia Mission:Keep Position Fitness:30% Need:123 Threat:91 GoalValue: 5025
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004318 Auxillia III (Moe), 665 Noreia, Pow:46, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4710, Region: 665 Noreia
00:37:35  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4710, Region: 665 Noreia
00:37:35  (Reporting)  1004318-Auxillia III (Moe) Power:46 Health:78% Noreia>Noreia Mission:Keep Position Fitness:30% Need:123 Threat:91 GoalValue: 4710
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004527 Marcus Salvius Otho, 665 Noreia, Pow:0, Count: 1(l 1/L 0/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 514 Regina
00:37:35  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 514 Regina
00:37:35  (Reporting)  1004527 Marcus Salvius Otho Noreia Health: 100 % will target  1004212 Germanicum manus
00:37:35  (Reporting)  1004527-Marcus Salvius Otho Power:0 Health:100% Noreia>Regina Mission:Merge (slave) Fitness:100% Need:317 Threat:235 GoalValue: 100000
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004212 Germanicum manus, 514 Regina, Pow:52, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 665 Noreia
00:37:35  (Reporting)  Agenda  2  : Agenda: Defend, Value: 14328, Region: 402 Veragrii
00:37:35  (Reporting)  Agenda  3  : Agenda: Defend, Value: 9702, Region: 646 Carni
00:37:35  (Reporting)  Agenda  4  : Agenda: Defend, Value: 13065, Region: 663 Savus
00:37:35  (Reporting)  Agenda  5  : Agenda: Defend, Value: 27500, Region: 330 Taurasia
00:37:35  (Reporting)  Agenda  6  : Agenda: Defend, Value: 23800, Region: 652 Virunum
00:37:35  (Reporting)  Agenda  7  : Agenda: Defend, Value: 13845, Region: 664 Latovici
00:37:35  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 13845, Region: 664 Latovici
00:37:35  (Reporting)  1004212-Germanicum manus Power:52 Health:70% Regina>Latovici Mission:Defend Fitness:71% Need:60 Threat:20 GoalValue: 13845
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004361 1.Metr. Praesidium Augusta Vindelicorum, 511 Augusta Vindelicum, Pow:8, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 511 Augusta Vindelicum
00:37:35  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 511 Augusta Vindelicum
00:37:35  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 1290, Region: 511 Augusta Vindelicum
00:37:35  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 511 Augusta Vindelicum
00:37:35  (Reporting)  1004361-1.Metr. Praesidium Augusta Vindelicorum Power:8 Health:50% Augusta Vindelicum>Augusta Vindelicum Mission:Resupply Fitness:100% Need:562 Threat:422 GoalValue: 100000
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004122 Urbicus manus is doing nothing in Vindelicia Occidentalis  Power: 101  HealthPerc: 88
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Illyria (Ext:2.55 - Core:5.00 - Nav:5.00) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 916 Armistae in theater 123 Illyria
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1003979 Navalis, 943 Lissus, Pow:108, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Attack, Value: 15177, Region: 945 Epidamnia
00:37:35  (Reporting)  Agenda  2  : Agenda: Attack, Value: 30355, Region: 945 Epidamnia
00:37:35  (Reporting)  Agenda  3  : Agenda: Attack, Value: 8460, Region: 1042 Attica
00:37:35  (Reporting)  Agenda  4  : Agenda: Attack, Value: 10528, Region: 946 Appolonia
00:37:35  (Reporting)  Agenda  5  : Agenda: Defend, Value: 30000, Region: 665 Noreia
00:37:35  (Reporting)  Agenda  6  : Agenda: Defend, Value: 2210, Region: 916 Armistae
00:37:35  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 30355, Region: 945 Epidamnia
00:37:35  (Reporting)  1003979-Navalis Power:108 Health:100% Lissus>Epidamnia Mission:Attack Fitness:65% Need:55 Threat:41 GoalValue: 30355
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.71 - Core:1.94 - Nav:2.58) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  1002022 Classis Ravennatis is doing nothing in Sinus Thermaicus  Power: 0  HealthPerc: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1005002 4. Fleet, 2645 Sinus Thermaicus, Pow:226, Count: 5(l 0/L 5/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 19500, Region: 129 Gades
00:37:35  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 8287, Region: 669 Salonae
00:37:35  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 8287, Region: 669 Salonae
00:37:35  (Reporting)  1005002-4. Fleet Power:226 Health:100% Sinus Thermaicus>Salonae Mission:Naval Docking Fitness:65% Need:60 Threat:0 GoalValue: 8287
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1002212 Classis Mauretanica, 2643 Skyros Insula, Pow:113, Count: 5(l 2/L 3/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Amphib. Operation, Value: 44400, Region: 2645 Sinus Thermaicus
00:37:35  (Reporting)  Choosen Agenda: Agenda: Amphib. Operation, Value: 44400, Region: 2645 Sinus Thermaicus
00:37:35  (Reporting)  1002212-Classis Mauretanica Power:113 Health:100% Skyros Insula>Sinus Thermaicus Mission:Amphib. Operation Fitness:100% Need:0 Threat:0 GoalValue: 44400
00:37:35  (Reporting)   
00:37:35  (Reporting)  1002117 Classis Misenensis is doing nothing in Larunesiae Insulae  Power: 0  HealthPerc: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1005001 3. Fleet, 2569 Larunesiae Insulae, Pow:250, Count: 5(l 0/L 5/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 32500, Region: 129 Gades
00:37:35  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 8542, Region: 669 Salonae
00:37:35  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 32500, Region: 129 Gades
00:37:35  (Reporting)  ApplyAgenda, Full Pathfinding: 1005001 3. Fleet , destination,  is not in friendly water 129 Gades
00:37:35  (Reporting)  1005001-3. Fleet Power:250 Health:100% Larunesiae Insulae>Gades Mission:Resupply Fitness:65% Need:60 Threat:0 GoalValue: 32500
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004529 Nav.Onerarium I, 2520 Stoborum Promunturium, Pow:0, Count: 1(l 0/L 0/S 1)
00:37:35  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9800, Region: 129 Gades
00:37:35  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 7700, Region: 129 Gades
00:37:35  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 2490, Region: 669 Salonae
00:37:35  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 7700, Region: 129 Gades
00:37:35  (Reporting)  ApplyAgenda, Full Pathfinding: 1004529 Nav.Onerarium I , destination,  is not in friendly water 129 Gades
00:37:35  (Reporting)  1004529-Nav.Onerarium I Power:0 Health:56% Stoborum Promunturium>Gades Mission:Resupply Fitness:77% Need:60 Threat:0 GoalValue: 7700
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1005000 Nav.Onerarium II, 2520 Stoborum Promunturium, Pow:0, Count: 1(l 0/L 0/S 1)
00:37:35  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 7700, Region: 129 Gades
00:37:35  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2490, Region: 669 Salonae
00:37:35  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 7700, Region: 129 Gades
00:37:35  (Reporting)  ApplyAgenda, Full Pathfinding: 1005000 Nav.Onerarium II , destination,  is not in friendly water 129 Gades
00:37:35  (Reporting)  1005000-Nav.Onerarium II Power:0 Health:52% Stoborum Promunturium>Gades Mission:Resupply Fitness:77% Need:60 Threat:0 GoalValue: 7700
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Germania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  _SSU_ 1004361 1.Metr. Praesidium Augusta Vindelicorum, 511 Augusta Vindelicum, Pow:8, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering PromoteLeaders (_PRL_)
00:37:35  (Reporting)  Ended PromoteLeaders 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda AutoMerge
00:37:35  (Reporting)  1004148 Auxillia I (Moe) will be merged into 1003847 Otho exercitus in region Noreia
00:37:35  (Reporting)  1004318 Auxillia III (Moe) will be merged into 1003847 Otho exercitus in region Noreia
00:37:35  (Reporting)  AI Process done in  4823 ms
00:37:35  (Reporting)  Processing  1000004 Macer
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Starting Process on Macer AILevel 2 Kind: 0 Dormant NO Turn: 7 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:37:35  (Reporting)  Entering InitAndDumpData (_IAD_)
00:37:35  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:37:35  (Reporting)  _FIT_ Ended AIInitTheaters 450 ms
00:37:35  (Reporting)  Resources Levels Macer EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
00:37:35  (Reporting)  Morale Availability Plentiful Stock 80 Expected 0 Balance 0
00:37:35  (Reporting)   
00:37:35  (Reporting)  Ended InitAndDumpData Macer 489 ms
00:37:35  (Reporting)  *** Faction-wide algorithms ***
00:37:35  (Reporting)  Entering BuildReplacements (_RPL_)
00:37:35  (Reporting)  Ended BuildReplacements 0 ms
00:37:35  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:37:35  (Reporting)  Entering BuildNewUnits (_BNU_)
00:37:35  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
00:37:35  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:37:35  (Reporting)  Ended ManageFleetsComposition 1 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating CallFleet (_CLF_)
00:37:35  (Reporting)  Ended CallFleet 0 ms
00:37:35  (Reporting)  Entering LockFixedGroups (_LFG_)
00:37:35  (Reporting)  Ended LockFixedGroups 0 ms
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:37:35  (Reporting)  _ESR_ No theater can have a staging region.
00:37:35  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:37:35  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:37:35  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
00:37:35  (Reporting)  AI Process done in  842 ms
00:37:35  (Reporting)  Processing  1000005 Regnum Parthorum
00:37:35  (Reporting)  Processing  1000006 Judea
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Starting Process on Judea AILevel 2 Kind: 0 Dormant NO Turn: 7 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:37:35  (Reporting)  Entering InitAndDumpData (_IAD_)
00:37:35  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:37:35  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 132 Oriens Magnus
00:37:35  (Reporting)  0 unit but adding 133 Caucasus adjacent to 134 Parthia & Media
00:37:35  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 132 Oriens Magnus
00:37:35  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 132 Oriens Magnus
00:37:35  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 561 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
00:37:35  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 500 OwnPow Land: 580 OppPow Land: 3888 OwnPow Nav : 0 OppPow Nav : 82
00:37:35  (Reporting)  Ratio Land/LandCore: 0.63 0.68 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
00:37:35  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
00:37:35  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 94 OppPow Land: 331 OwnPow Nav : 0 OppPow Nav : 41
00:37:35  (Reporting)  Ratio Land/LandCore: 0.24 0.49 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 115
00:37:35  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 59
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
00:37:35  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 266 OwnPow Nav : 0 OppPow Nav : 912
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
00:37:35  (Reporting)  _FIT_ Ended AIInitTheaters 555 ms
00:37:35  (Reporting)  Resources Levels Judea EcoBase 98 AtWar: yes AtWarThreat: yes At PeaceThreat: no
00:37:35  (Reporting)  Morale Availability Plentiful Stock 89 Expected 0 Balance 0
00:37:35  (Reporting)   
00:37:35  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 21000
00:37:35  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 360
00:37:35  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 320
00:37:35  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
00:37:35  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 580 Overall power (enemies): 3888 Ratio: 0.63
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  367853
00:37:35  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 561 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1893
00:37:35  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 94 Overall power (enemies): 331 Ratio: 0.24
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  339
00:37:35  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
00:37:35  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 912 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  757
00:37:35  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 59 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Land Theaters Special Regions ***
00:37:35  (Reporting)  Theater 132 Theater_Oriens HQReg: 1276 Perea Max pick: Samaria Max need: Perea Max Val: Samaria Naval Gathering: <None>
00:37:35  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1276 Perea Max pick: Colophon Max need: Nicomedia Max Val: Colophon Naval Gathering: <None>
00:37:35  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1249 Palmyrene Max pick: Palmyrene Max need: Palmyrene Max Val: Palmyrene Naval Gathering: <None>
00:37:35  (Reporting)  Theater 133 Theater_Caucasus HQReg: 0 Vennicnii Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
00:37:35  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1276 Perea Max pick: Alexandria Max need: Philistaei Max Val: Philistaei Naval Gathering: <None>
00:37:35  (Reporting)   
00:37:35  (Reporting)  Ended InitAndDumpData Judea 688 ms
00:37:35  (Reporting)  *** Faction-wide algorithms ***
00:37:35  (Reporting)  Entering BuildReplacements (_RPL_)
00:37:35  (Reporting)  Ended BuildReplacements 1 ms
00:37:35  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:37:35  (Reporting)  Ended HandleRegionsDecisions 2 ms
00:37:35  (Reporting)  Entering BuildNewUnits (_BNU_)
00:37:35  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
00:37:35  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:37:35  (Reporting)  Ended ManageFleetsComposition 72 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating CallFleet (_CLF_)
00:37:35  (Reporting)  Ended CallFleet 0 ms
00:37:35  (Reporting)  Entering LockFixedGroups (_LFG_)
00:37:35  (Reporting)  _LFG_ 1003291 Gerasa praesidium, 1272 Decapolis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  Ended LockFixedGroups 0 ms
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  _SSU_ 1003296 Machareus praesidium, 1276 Perea, Pow:66, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:37:35  (Reporting)  _ESR_ No theater can have a staging region.
00:37:35  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 0 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 0 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  _CBG_ 1003296 Machareus praesidium, 1276 Perea, Pow:66, Count: 1(l 0/L 1/S 0) Will wait for help
00:37:35  (Reporting)  _CBG_ 1003134 Jewish rebellio, 1276 Perea, Pow:908, Count: 8(l 1/L 6/S 1) Will wait for help
00:37:35  (Reporting)  Ended CheckBesiegedGroups 471 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 1 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 5 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ Jewish rebellio recruiting 1003296 Machareus praesidium in Perea
00:37:35  (Reporting)  _MSG_ gathered 974 cbt pts, needing: 5135
00:37:35  (Reporting)  _MSG_ 1003134 Jewish rebellio abort its operation against 1000825 Palestina exercitus not enough forces gathered
00:37:35  (Reporting)  _MSG_ Jewish rebellio recruiting 1003296 Machareus praesidium in Perea
00:37:35  (Reporting)  _MSG_ gathered 974 cbt pts, needing: 3665
00:37:35  (Reporting)  _MSG_ 1003134 Jewish rebellio abort its operation against 1000764 Vespasianus exercitus not enough forces gathered
00:37:35  (Reporting)  _MSG_ Jewish rebellio recruiting 1003296 Machareus praesidium in Perea
00:37:35  (Reporting)  _MSG_ Jewish rebellio recruiting 1003248 Thoana lantriculli in Judea
00:37:35  (Reporting)  _MSG_ gathered 1004 cbt pts, needing: 2154
00:37:35  (Reporting)  _MSG_ 1003134 Jewish rebellio abort its operation against 1004630 Vespasian Force Jerusalem Receptaculum not enough forces gathered
00:37:35  (Reporting)  Ended Make Superior Group 65 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
00:37:35  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Oriens
00:37:35  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  CheckForLandResupply Machareus praesidium will resupply, in region 1276 Perea
00:37:35  (Reporting)  CheckForLandResupply Jewish rebellio will resupply, in region 1276 Perea
00:37:35  (Reporting)  Ended CheckForLandResupply 1 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Agenda: Keep Position, Value: 19150, Region: 1275 Judea
00:37:35  (Reporting)  Agenda: Keep Position, Value: 32750, Region: 1276 Perea
00:37:35  (Reporting)  Agenda: Keep Position, Value: 195050, Region: 1276 Perea
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 0 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 0 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 0 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 0 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 11 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 2 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 19 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 7 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  All theaters prepared, AllOwnPowLand: 674 AllOppPowLand: 5162 AllOwnPowNav: 0 AllOppPowNav 1094
00:37:35  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 132 Theater_Oriens Owned armies (extended): 4 Enemy armies: 37 Land Ratio: 0.63 Land Core Ratio: 0.68  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1003248 Thoana lantriculli (Pow.30)
00:37:35  (Reporting)  1003296 Machareus praesidium (Pow.66)
00:37:35  (Reporting)  1003134 Jewish rebellio (Pow.908)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 1276 Perea Pick 62 SelfVal 4146 Need 4228  no group candidate found
00:37:35  (Reporting)  Region 1271 Samaria Pick 100 SelfVal 5959 Need 3834  no group candidate found
00:37:35  (Reporting)  Region 1142 Tarsus Pick 26 SelfVal 29 Need 338  no group candidate found
00:37:35  (Reporting)  Region 1143 Adana Pick 5 SelfVal 9 Need 338  no group candidate found
00:37:35  (Reporting)  Region 1266 Galilea Pick 3 SelfVal 458 Need 2190  no group candidate found
00:37:35  (Reporting)  Region 1272 Decapolis Pick 6 SelfVal 691 Need 4424  no group candidate found
00:37:35  (Reporting)  Region 1268 Batanea Pick 2 SelfVal 315 Need 640  no group candidate found
00:37:35  (Reporting)  Region 1251 Zenobia Pick 6 SelfVal 11 Need 279  no group candidate found
00:37:35  (Reporting)  Region 1150 Samosata Pick 6 SelfVal 10 Need 338  no group candidate found
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 134 Theater_Mesopotamia Owned armies (extended): 1 Enemy armies: 21 Land Ratio: 0.24 Land Core Ratio: 0.49  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1003122 Gischala manus (Pow.135)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 1249 Palmyrene Pick 87 SelfVal 87 Need 433  no group candidate found
00:37:35  (Reporting)  Region 1251 Zenobia Pick 6 SelfVal 11 Need 279  no group candidate found
00:37:35  (Reporting)  Region 1148 Melitene Pick 12 SelfVal 16 Need 338  no group candidate found
00:37:35  (Reporting)  Region 1248 Corsote Pick 7 SelfVal 12 Need 251  no group candidate found
00:37:35  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 196 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ############ Starting ApplyAgenda:  Judea  ############
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.63 - Core:0.68 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 1276 Perea in theater 132 Oriens Magnus
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1003134 Jewish rebellio, 1276 Perea, Pow:908, Count: 8(l 1/L 6/S 1)
00:37:35  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 1276 Perea
00:37:35  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1276 Perea
00:37:35  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 195050, Region: 1276 Perea
00:37:35  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 195050, Region: 1276 Perea
00:37:35  (Reporting)  1003134-Jewish rebellio Power:908 Health:98% Perea>Perea Mission:Keep Position Fitness:100% Need:4228 Threat:3853 GoalValue: 195050
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1003296 Machareus praesidium, 1276 Perea, Pow:66, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 1276 Perea
00:37:35  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1276 Perea
00:37:35  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 32750, Region: 1276 Perea
00:37:35  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 1276 Perea
00:37:35  (Reporting)  1003296-Machareus praesidium Power:66 Health:90% Perea>Perea Mission:Wait for help Fitness:100% Need:4228 Threat:3853 GoalValue: 25000
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1003248 Thoana lantriculli, 1275 Judea, Pow:30, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 19150, Region: 1275 Judea
00:37:35  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 19150, Region: 1275 Judea
00:37:35  (Reporting)  1003248-Thoana lantriculli Power:30 Health:100% Judea>Judea Mission:Keep Position Fitness:100% Need:2874 Threat:2129 GoalValue: 19150
00:37:35  (Reporting)   
00:37:35  (Reporting)  1003291 Gerasa praesidium, 1272 Decapolis, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1272 Decapolis
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.24 - Core:0.49 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 1249 Palmyrene in theater 134 Parthia & Media
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  1003122 Gischala manus is doing nothing in Palmyrene  Power: 135  HealthPerc: 49
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  _SSU_ 1003296 Machareus praesidium, 1276 Perea, Pow:66, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering PromoteLeaders (_PRL_)
00:37:35  (Reporting)  Ended PromoteLeaders 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda AutoMerge
00:37:35  (Reporting)  1003296 Machareus praesidium will be merged into 1003134 Jewish rebellio in region Perea
00:37:35  (Reporting)  AI Process done in  2191 ms
00:37:35  (Reporting)  Processing  1000007 Pirates
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Starting Process on Pirates AILevel 2 Kind: 0 Dormant NO Turn: 7 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:37:35  (Reporting)  Entering InitAndDumpData (_IAD_)
00:37:35  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:37:35  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 131 Asia Minor & Anatolia
00:37:35  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 131 Asia Minor & Anatolia
00:37:35  (Reporting)  0 unit but adding 133 Caucasus adjacent to 131 Asia Minor & Anatolia
00:37:35  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
00:37:35  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warm Seas
00:37:35  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 141 Warm Seas
00:37:35  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
00:37:35  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 584 OwnPow Nav : 0 OppPow Nav : 170
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
00:37:35  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 515 OwnPow Nav : 0 OppPow Nav : 101
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
00:37:35  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1266 OwnPow Nav : 0 OppPow Nav : 29
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 33
00:37:35  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 702 OwnPow Nav : 0 OppPow Nav : 86
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 72
00:37:35  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
00:37:35  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 288 OwnPow Nav : 0 OppPow Nav : 652
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
00:37:35  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
00:37:35  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 122 OppPow Land: 234 OwnPow Nav : 226 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.44 0.26 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 113 > 162
00:37:35  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4224 OwnPow Nav : 0 OppPow Nav : 82
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
00:37:35  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
00:37:35  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 268 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
00:37:35  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 59
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
00:37:35  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
00:37:35  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 892 OwnPow Nav : 0 OppPow Nav : 529
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 71
00:37:35  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
00:37:35  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 53 OppPow Land: 213 OwnPow Nav : 226 OppPow Nav : 686
00:37:35  (Reporting)  Ratio Land/LandCore: 0.21 0.37 Ratio Nav/NavCore: 0.28 0.28 Reg Count: 249 > 291
00:37:35  (Reporting)  _FIT_ Ended AIInitTheaters 760 ms
00:37:35  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
00:37:35  (Reporting)  Money Availability Plentiful Stock 479 Expected 0 Balance 0
00:37:35  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
00:37:35  (Reporting)   
00:37:35  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 4000
00:37:35  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2200
00:37:35  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1600
00:37:35  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1400
00:37:35  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1400
00:37:35  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1100
00:37:35  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1000
00:37:35  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1000
00:37:35  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 900
00:37:35  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 500
00:37:35  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 400
00:37:35  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
00:37:35  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
00:37:35  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 122 Overall power (enemies): 234 Ratio: 0.44
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1352
00:37:35  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 226 Overall power (enemies): 0 Nav Ratio: 5.00
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 515 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2314
00:37:35  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 101 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 584 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2654
00:37:35  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 170 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 268 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  264
00:37:35  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 4224 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7774
00:37:35  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 892 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1512
00:37:35  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 529 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 702 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2050
00:37:35  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 86 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1562
00:37:35  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 288 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1042
00:37:35  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 652 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
00:37:35  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 59 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 1266 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  971
00:37:35  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 29 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
00:37:35  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
00:37:35  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 226 Overall power (enemies): 686 Nav Ratio: 0.28
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
00:37:35  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
00:37:35  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Land Theaters Special Regions ***
00:37:35  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1128 Rizhus Max pick: Tarsus Max need: Byzantium Max Val: Tarsus Naval Gathering: <None>
00:37:35  (Reporting)  Theater 120 Theater_Italia HQReg: 669 Salonae Max pick: Roma Max need: Aquilea Max Val: Roma Naval Gathering: <None>
00:37:35  (Reporting)  Theater 119 Theater_Gallia HQReg: 141 Carthago Nova Max pick: Tegua Max need: Argentovaria Max Val: Tegua Naval Gathering: <None>
00:37:35  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1128 Rizhus Max pick: Palmyrene Max need: Palmyrene Max Val: Palmyrene Naval Gathering: <None>
00:37:35  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Perea Max Val: Issus Naval Gathering: <None>
00:37:35  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
00:37:35  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 669 Salonae Max pick: Sirmium Max need: Singidunum Max Val: Sirmium Naval Gathering: <None>
00:37:35  (Reporting)  Theater 118 Theater_Hispania HQReg: 141 Carthago Nova Max pick: Carthago Nova Max need: Salmantica Max Val: Carthago Nova Naval Gathering: <None>
00:37:35  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 669 Salonae Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
00:37:35  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
00:37:35  (Reporting)  Theater 123 Theater_Illyria HQReg: 669 Salonae Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
00:37:35  (Reporting)  Theater 133 Theater_Caucasus HQReg: 1128 Rizhus Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
00:37:35  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
00:37:35  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
00:37:35  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
00:37:35  (Reporting)   
00:37:35  (Reporting)  Ended InitAndDumpData Pirates 928 ms
00:37:35  (Reporting)  *** Faction-wide algorithms ***
00:37:35  (Reporting)  Entering BuildReplacements (_RPL_)
00:37:35  (Reporting)  RPL Buying a replacement for PIR Skirmisher
00:37:35  (Reporting)  Ended BuildReplacements 1 ms
00:37:35  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:37:35  (Reporting)  Entering BuildNewUnits (_BNU_)
00:37:35  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
00:37:35  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:37:35  (Reporting)  _MFC_ Merging 1004265 Anicetus piratii into 1004386 Ponticum piratii
00:37:35  (Reporting)  _MFC_ Fleet is homogeneous: 1004386 Ponticum piratii
00:37:35  (Reporting)  Ended ManageFleetsComposition 200 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating CallFleet (_CLF_)
00:37:35  (Reporting)  Ended CallFleet 0 ms
00:37:35  (Reporting)  Entering LockFixedGroups (_LFG_)
00:37:35  (Reporting)  Ended LockFixedGroups 0 ms
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:37:35  (Reporting)  _ESR_ No theater can have a staging region.
00:37:35  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 0 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 0 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 0 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 15 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Agenda: Keep Position, Value: 3040, Region: 1128 Rizhus
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 26 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  All theaters prepared, AllOwnPowLand: 175 AllOppPowLand: 9305 AllOwnPowNav: 452 AllOppPowNav 2394
00:37:35  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 131 Theater_Asia_Minor Owned armies (extended): 1 Enemy armies: 20 Land Ratio: 0.44 Land Core Ratio: 0.26  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004417 Camares II (Pow.69)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 1051 Nicomedia Pick 38 SelfVal 58 Need 153  no group candidate found
00:37:35  (Reporting)  Region 1142 Tarsus Pick 100 SelfVal 122 Need 153  no group candidate found
00:37:35  (Reporting)  Region 1092 Icaunium Pick 12 SelfVal 25 Need 153  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1004417 Camares II, 1128 Rizhus, Pow:69, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 59 SelfVal 103 AINeed 161
00:37:35  (Reporting)  Agenda: Defend, Value: 5356, Region: 1128 Rizhus
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 0.21 Land Core Ratio: 0.37  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 132 Ilipa Pick 58 SelfVal 58 Need 338  no group candidate found
00:37:35  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 109 ms
00:37:35  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
00:37:35  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
00:37:35  (Reporting)  Ended AssignFleetsOperations 2 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.28) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.44 - Core:0.26 - Nav:5.00) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 1128 Rizhus in theater 131 Asia Minor & Anatolia
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004386 Ponticum piratii is doing nothing in Pontus Euxinus Commercius  Power: 226  HealthPerc: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004417 Camares II, 1128 Rizhus, Pow:69, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3040, Region: 1128 Rizhus
00:37:35  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5356, Region: 1128 Rizhus
00:37:35  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 5356, Region: 1128 Rizhus
00:37:35  (Reporting)  1004417-Camares II Power:69 Health:100% Rizhus>Rizhus Mission:Defend Fitness:52% Need:161 Threat:119 GoalValue: 5356
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.21 - Core:0.37 - Nav:0.28) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering PromoteLeaders (_PRL_)
00:37:35  (Reporting)  Ended PromoteLeaders 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda AutoMerge
00:37:35  (Reporting)  AI Process done in  2433 ms
00:37:35  (Reporting)  Processing  1000008 Slaves
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Starting Process on Slaves AILevel 2 Kind: 0 Dormant NO Turn: 7 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:37:35  (Reporting)  Entering InitAndDumpData (_IAD_)
00:37:35  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:37:35  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 131 Asia Minor & Anatolia
00:37:35  (Reporting)  0 unit but adding 133 Caucasus adjacent to 131 Asia Minor & Anatolia
00:37:35  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
00:37:35  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 132 Oriens Magnus
00:37:35  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 131 Asia Minor & Anatolia
00:37:35  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
00:37:35  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 258 OppPow Land: 234 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.94 0.97 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 162
00:37:35  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 144 OppPow Land: 4327 OwnPow Nav : 0 OppPow Nav : 82
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
00:37:35  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
00:37:35  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 268 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
00:37:35  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 48 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 59
00:37:35  (Reporting)  Ratio Land/LandCore: 1.63 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
00:37:35  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 213 OwnPow Nav : 0 OppPow Nav : 686
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
00:37:35  (Reporting)  _FIT_ Ended AIInitTheaters 555 ms
00:37:35  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
00:37:35  (Reporting)  Money Availability Plentiful Stock 485 Expected 0 Balance -1
00:37:35  (Reporting)  Victory Points Availability Plentiful Stock 10 Expected 0 Balance 0
00:37:35  (Reporting)  Morale Availability Plentiful Stock 109 Expected 0 Balance 0
00:37:35  (Reporting)   
00:37:35  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 7100
00:37:35  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1600
00:37:35  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1400
00:37:35  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1164
00:37:35  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 400
00:37:35  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
00:37:35  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 258 Overall power (enemies): 234 Ratio: 0.94
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1642
00:37:35  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 144 Overall power (enemies): 4327 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  25611
00:37:35  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 268 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  264
00:37:35  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 48 Overall power (enemies): 25 Ratio: 1.63
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  353
00:37:35  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 59 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  411
00:37:35  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
00:37:35  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 686 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Land Theaters Special Regions ***
00:37:35  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1123 Thermodon Max pick: Trapezus Max need: Byzantium Max Val: Trapezus Naval Gathering: <None>
00:37:35  (Reporting)  Theater 132 Theater_Oriens HQReg: 1266 Galilea Max pick: Galilea Max need: Perea Max Val: Galilea Naval Gathering: 1266 Galilea
00:37:35  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1123 Thermodon Max pick: Palmyrene Max need: Palmyrene Max Val: Palmyrene Naval Gathering: <None>
00:37:35  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1274 Philistaei Max pick: Alexandria Max need: Philistaei Max Val: Philistaei Naval Gathering: <None>
00:37:35  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
00:37:35  (Reporting)  Theater 133 Theater_Caucasus HQReg: 1123 Thermodon Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
00:37:35  (Reporting)   
00:37:35  (Reporting)  Ended InitAndDumpData Slaves 689 ms
00:37:35  (Reporting)  *** Faction-wide algorithms ***
00:37:35  (Reporting)  Entering BuildReplacements (_RPL_)
00:37:35  (Reporting)  RPL Buying a replacement for SLV Skirmisher
00:37:35  (Reporting)  Ended BuildReplacements 1 ms
00:37:35  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:37:35  (Reporting)  Entering BuildNewUnits (_BNU_)
00:37:35  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
00:37:35  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:37:35  (Reporting)  Ended ManageFleetsComposition 74 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating CallFleet (_CLF_)
00:37:35  (Reporting)  Ended CallFleet 0 ms
00:37:35  (Reporting)  Entering LockFixedGroups (_LFG_)
00:37:35  (Reporting)  Ended LockFixedGroups 0 ms
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:37:35  (Reporting)  _ESR_ No theater can have a staging region.
00:37:35  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 0 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 12 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 0 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 15 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  Ended Make Superior Group 1 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  CheckForLandResupply Annicetus rebellio will resupply, in region 1123 Thermodon
00:37:35  (Reporting)  Ended CheckForLandResupply 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Agenda: Keep Position, Value: 3071, Region: 1123 Thermodon
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 0 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 0 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 0 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  _GAO_ Step 1 1004612 Plebis, 1274 Philistaei, Pow:48, Count: 1(l 0/L 1/S 0) is garrisoning region 1274 Philistaei SelfVal 249
00:37:35  (Reporting)  Agenda: Garrison, Value: 6225, Region: 1274 Philistaei
00:37:35  (Reporting)  _GAO_ Step 1 1004618 Plebis, 1266 Galilea, Pow:48, Count: 1(l 0/L 1/S 0) is garrisoning region 1266 Galilea SelfVal 841
00:37:35  (Reporting)  Agenda: Garrison, Value: 12500, Region: 1266 Galilea
00:37:35  (Reporting)  Ended GarrisonObjectives 0 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 5 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 134 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Agenda: Keep Position, Value: 4810, Region: 1266 Galilea
00:37:35  (Reporting)  Agenda: Keep Position, Value: 5660, Region: 1271 Samaria
00:37:35  (Reporting)  Agenda: Keep Position, Value: 2200, Region: 1274 Philistaei
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 68 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  Ended Make Superior Group 10 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 14 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 5 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  All theaters prepared, AllOwnPowLand: 450 AllOppPowLand: 5124 AllOwnPowNav: 0 AllOppPowNav 827
00:37:35  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 131 Theater_Asia_Minor Owned armies (extended): 1 Enemy armies: 20 Land Ratio: 0.94 Land Core Ratio: 0.97  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004231 Annicetus rebellio (Pow.330)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 1148 Melitene Pick 17 SelfVal 53 Need 167  no group candidate found
00:37:35  (Reporting)  Region 1055 Troadia Pick 7 SelfVal 28 Need 72  no group candidate found
00:37:35  (Reporting)  Region 1108 Sinope Pick 95 SelfVal 200 Need 72  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1004231 Annicetus rebellio, 1123 Thermodon, Pow:330, Count: 4(l 1/L 3/S 0) Fitness 79 PickVal 100 SelfVal 125 AINeed 338
00:37:35  (Reporting)  Agenda: Attack, Value: 9875, Region: 1020 Byzantium
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 132 Theater_Oriens Owned armies (extended): 3 Enemy armies: 37 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004618 Plebis (Pow.48)
00:37:35  (Reporting)  1004624 Plebis (Pow.48)
00:37:35  (Reporting)  1004612 Plebis (Pow.48)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 1153 Issus Pick 15 SelfVal 144 Need 2225  no group candidate found
00:37:35  (Reporting)  Region 1271 Samaria Pick 28 SelfVal 227 Need 4440  no group candidate found
00:37:35  (Reporting)  Region 1266 Galilea Pick 100 SelfVal 841 Need 2271  no group candidate found
00:37:35  (Reporting)  Region 1142 Tarsus Pick 35 SelfVal 93 Need 72  no group candidate found
00:37:35  (Reporting)  Region 1274 Philistaei Pick 14 SelfVal 249 Need 586  no group candidate found
00:37:35  (Reporting)  Region 1268 Batanea Pick 6 SelfVal 72 Need 629  no group candidate found
00:37:35  (Reporting)  Region 1143 Adana Pick 8 SelfVal 30 Need 302  no group candidate found
00:37:35  (Reporting)  Region 1150 Samosata Pick 8 SelfVal 32 Need 306  no group candidate found
00:37:35  (Reporting)  Region 1251 Zenobia Pick 5 SelfVal 6 Need 338  no group candidate found
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 135 Theater_Aegyptus Owned armies (extended): 1 Enemy armies: 3 Land Ratio: 1.63 Land Core Ratio: 0.20  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004612 Plebis (Pow.48)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 2044 Cyrene Pick 42 SelfVal 72 Need 68  no group candidate found
00:37:35  (Reporting)  Region 1305 Alexandria Pick 100 SelfVal 140 Need 176  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1004612 Plebis, 1274 Philistaei, Pow:48, Count: 1(l 0/L 1/S 0) Fitness 70 PickVal 12 SelfVal 29 AINeed 68
00:37:35  (Reporting)  Agenda: Attack, Value: 2030, Region: 1294 Pelusium
00:37:35  (Reporting)  Region 1298 Memphys Pick 10 SelfVal 25 Need 162  no group candidate found
00:37:35  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 284 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ############ Starting ApplyAgenda:  Slaves  ############
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.94 - Core:0.97 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 1123 Thermodon in theater 131 Asia Minor & Anatolia
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004231 Annicetus rebellio, 1123 Thermodon, Pow:330, Count: 4(l 1/L 3/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1123 Thermodon
00:37:35  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3071, Region: 1123 Thermodon
00:37:35  (Reporting)  Agenda  3  : Agenda: Attack, Value: 9875, Region: 1020 Byzantium
00:37:35  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1123 Thermodon
00:37:35  (Reporting)  1004231-Annicetus rebellio Power:330 Health:78% Thermodon>Thermodon Mission:Resupply Fitness:100% Need:60 Threat:39 GoalValue: 100000
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 1266 Galilea in theater 132 Oriens Magnus
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004612 Plebis, 1274 Philistaei, Pow:48, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6225, Region: 1274 Philistaei
00:37:35  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2200, Region: 1274 Philistaei
00:37:35  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2030, Region: 1294 Pelusium
00:37:35  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6225, Region: 1274 Philistaei
00:37:35  (Reporting)  1004612-Plebis Power:48 Health:100% Philistaei>Philistaei Mission:Garrison Fitness:25% Need:586 Threat:470 GoalValue: 6225
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004624 Plebis, 1271 Samaria, Pow:48, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5660, Region: 1271 Samaria
00:37:35  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5660, Region: 1271 Samaria
00:37:35  (Reporting)  1004624-Plebis Power:48 Health:100% Samaria>Samaria Mission:Keep Position Fitness:20% Need:4440 Threat:3289 GoalValue: 5660
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004618 Plebis, 1266 Galilea, Pow:48, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 1266 Galilea
00:37:35  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4810, Region: 1266 Galilea
00:37:35  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 1266 Galilea
00:37:35  (Reporting)  1004618-Plebis Power:48 Health:100% Galilea>Galilea Mission:Garrison Fitness:25% Need:2271 Threat:1718 GoalValue: 12500
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:1.63 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering PromoteLeaders (_PRL_)
00:37:35  (Reporting)  Ended PromoteLeaders 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda AutoMerge
00:37:35  (Reporting)  AI Process done in  2002 ms
00:37:35  (Reporting)  Processing  1000009 Barbarians
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Starting Process on Barbarians AILevel 2 Kind: 0 Dormant NO Turn: 7 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:37:35  (Reporting)  Entering InitAndDumpData (_IAD_)
00:37:35  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:37:35  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 137 Africa Magna
00:37:35  (Reporting)  0 unit but adding 121 Alpes adjacent to 124 Moesia & Pannonia
00:37:35  (Reporting)  0 unit but adding 122 Germania adjacent to 124 Moesia & Pannonia
00:37:35  (Reporting)  0 unit but adding 123 Illyria adjacent to 124 Moesia & Pannonia
00:37:35  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 124 Moesia & Pannonia
00:37:35  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 124 Moesia & Pannonia
00:37:35  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 124 Moesia & Pannonia
00:37:35  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
00:37:35  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 117 Britannica Insulae
00:37:35  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 124 Moesia & Pannonia
00:37:35  (Reporting)  Theater: 117 Theater_Britannia AggroCoeff from script: 100 OwnPow Land: 832 OppPow Land: 945 OwnPow Nav : 0 OppPow Nav : 174
00:37:35  (Reporting)  Ratio Land/LandCore: 0.75 0.75 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 91 > 59
00:37:35  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
00:37:35  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2899 OwnPow Nav : 0 OppPow Nav : 41
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 78
00:37:35  (Reporting)  Theater: 122 Theater_Germania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1372 OwnPow Nav : 0 OppPow Nav : 23
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 218 > 11
00:37:35  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1266 OwnPow Nav : 0 OppPow Nav : 29
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 33
00:37:35  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 150 OppPow Land: 1614 OwnPow Nav : 0 OppPow Nav : 115
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 109
00:37:35  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
00:37:35  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 288 OwnPow Nav : 0 OppPow Nav : 652
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
00:37:35  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
00:37:35  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 59
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
00:37:35  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 76 OppPow Land: 816 OwnPow Nav : 0 OppPow Nav : 529
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 76
00:37:35  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
00:37:35  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 266 OwnPow Nav : 0 OppPow Nav : 912
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
00:37:35  (Reporting)  _FIT_ Ended AIInitTheaters 678 ms
00:37:35  (Reporting)  Resources Levels Barbarians EcoBase 101 AtWar: yes AtWarThreat: no At PeaceThreat: no
00:37:35  (Reporting)  Money Availability Plentiful Stock 500 Expected 0 Balance -2
00:37:35  (Reporting)  Victory Points Availability Plentiful Stock 5 Expected 0 Balance 0
00:37:35  (Reporting)  Morale Availability Plentiful Stock 117 Expected 0 Balance 0
00:37:35  (Reporting)   
00:37:35  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1300
00:37:35  (Reporting)  Theater Prevalences Theater_Britannia Ordered Value: 1200
00:37:35  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1100
00:37:35  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1000
00:37:35  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 800
00:37:35  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 600
00:37:35  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 500
00:37:35  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
00:37:35  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
00:37:35  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Germania Ordered Value: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1744
00:37:35  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 117 Theater_Britannia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Britannia Overall power(self): 832 Overall power (enemies): 945 Ratio: 0.75
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6520
00:37:35  (Reporting)  Making Naval Values Map: 117 Britannica Insulae Overall power(self): 0 Overall power (enemies): 174 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 76 Overall power (enemies): 816 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1564
00:37:35  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 529 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 150 Overall power (enemies): 1614 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2272
00:37:35  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 115 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 288 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  886
00:37:35  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 652 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 2899 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  939
00:37:35  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
00:37:35  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 59 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 1266 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  728
00:37:35  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 29 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
00:37:35  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 912 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
00:37:35  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 122 Theater_Germania (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Germania Overall power(self): 0 Overall power (enemies): 1372 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  44
00:37:35  (Reporting)  Making Naval Values Map: 122 Germania Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Land Theaters Special Regions ***
00:37:35  (Reporting)  Theater 118 Theater_Hispania HQReg: 129 Gades Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
00:37:35  (Reporting)  Theater 117 Theater_Britannia HQReg: 51 Eboracum Max pick: Eboracum Max need: Danum Max Val: Eboracum Naval Gathering: <None>
00:37:35  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
00:37:35  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 679 Sirmium Max pick: Sirmium Max need: Singidunum Max Val: Sirmium Naval Gathering: <None>
00:37:35  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 669 Salonae Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
00:37:35  (Reporting)  Theater 121 Theater_Alpes HQReg: 669 Salonae Max pick: Noreia Max need: Vindonissa Max Val: Noreia Naval Gathering: <None>
00:37:35  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
00:37:35  (Reporting)  Theater 123 Theater_Illyria HQReg: 669 Salonae Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
00:37:35  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
00:37:35  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
00:37:35  (Reporting)  Theater 122 Theater_Germania HQReg: 0 Vennicnii Max pick: Traiectum Max need: Frisii Max Val: Traiectum Naval Gathering: <None>
00:37:35  (Reporting)   
00:37:35  (Reporting)  Ended InitAndDumpData Barbarians 828 ms
00:37:35  (Reporting)  *** Faction-wide algorithms ***
00:37:35  (Reporting)  Entering BuildReplacements (_RPL_)
00:37:35  (Reporting)  Ended BuildReplacements 1 ms
00:37:35  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:37:35  (Reporting)  Entering BuildNewUnits (_BNU_)
00:37:35  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
00:37:35  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:37:35  (Reporting)  Ended ManageFleetsComposition 150 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating CallFleet (_CLF_)
00:37:35  (Reporting)  Ended CallFleet 0 ms
00:37:35  (Reporting)  Entering LockFixedGroups (_LFG_)
00:37:35  (Reporting)  _LFG_ 1004808 Eboracum praesidium, 51 Eboracum, Pow:66, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  Ended LockFixedGroups 0 ms
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:37:35  (Reporting)  _ESR_ No theater can have a staging region.
00:37:35  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 117 Theater_Britannia ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 0 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 33 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 1 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  _GAO_ Step 2 1005003 Barbarian Force, 51 Eboracum, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 51 Eboracum New PickVal 100
00:37:35  (Reporting)  Agenda: Garrison, Value: 12500, Region: 51 Eboracum
00:37:35  (Reporting)  Ended GarrisonObjectives 38 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 11 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ gathered 1068 cbt pts, needing: 1573
00:37:35  (Reporting)  _MSG_ 1004726 Brigantes exercitus abort its operation against 1001380 Trebellius manus not enough forces gathered
00:37:35  (Reporting)  Ended Make Superior Group 181 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 17
00:37:35  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Britannia
00:37:35  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 1 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Agenda: Keep Position, Value: 44497, Region: 51 Eboracum
00:37:35  (Reporting)  Agenda: Keep Position, Value: 11942, Region: 51 Eboracum
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 119 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 0 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 2 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 0 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 14 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 1 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Agenda: Keep Position, Value: 2250, Region: 2027 Nepte
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 9 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 0 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 0 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 0 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 9 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 3 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Agenda: Keep Position, Value: 3590, Region: 679 Sirmium
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 41 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 122 Theater_Germania ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 117 Theater_Britannia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  DistantGarrison RollBack of 1005005 Barbarian Force, 51 Eboracum, Pow:48, Count: 1(l 0/L 1/S 0) Fitness 0 toward 51 Eboracum can be a PF problem
00:37:35  (Reporting)  Ended DistantGarrison 83 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 122 Theater_Germania ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  All theaters prepared, AllOwnPowLand: 1058 AllOppPowLand: 9590 AllOwnPowNav: 0 AllOppPowNav 2534
00:37:35  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 117 Theater_Britannia Owned armies (extended): 3 Enemy armies: 3 Land Ratio: 0.75 Land Core Ratio: 0.75  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1005004 Impedimenta Ib (Pow.0)
00:37:35  (Reporting)  1005003 Sagittarii I (Pow.44)
00:37:35  (Reporting)  1004726 Brigantes exercitus (Pow.1068)
00:37:35  (Reporting)   
00:37:35  (Reporting)  CheckRegionForOperation 1004726 Brigantes exercitus, 51 Eboracum, Pow:1068, Count: 10(l 1/L 8/S 1) Fitness 66 PickVal 8 SelfVal 102 AINeed 245
00:37:35  (Reporting)  Agenda: Attack, Value: 6732, Region: 73 Londinium
00:37:35  (Reporting)  CheckRegionForOperation 1004726 Brigantes exercitus, 51 Eboracum, Pow:1068, Count: 10(l 1/L 8/S 1) Fitness 98 PickVal 100 SelfVal 761 AINeed 697
00:37:35  (Reporting)  Agenda: Defend, Value: 49000, Region: 51 Eboracum
00:37:35  (Reporting)  Region 54 Deva Victrix Pick 2 SelfVal 46 Need 220  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1004726 Brigantes exercitus, 51 Eboracum, Pow:1068, Count: 10(l 1/L 8/S 1) Fitness 85 PickVal 2 SelfVal 40 AINeed 860
00:37:35  (Reporting)  Agenda: Defend, Value: 3400, Region: 55 Mamucium
00:37:35  (Reporting)  CheckRegionForOperation 1004726 Brigantes exercitus, 51 Eboracum, Pow:1068, Count: 10(l 1/L 8/S 1) Fitness 75 PickVal 2 SelfVal 39 AINeed 806
00:37:35  (Reporting)  Agenda: Attack, Value: 2925, Region: 57 Lindum
00:37:35  (Reporting)  CheckRegionForOperation 1004726 Brigantes exercitus, 51 Eboracum, Pow:1068, Count: 10(l 1/L 8/S 1) Fitness 72 PickVal 2 SelfVal 43 AINeed 833
00:37:35  (Reporting)  Agenda: Defend, Value: 3096, Region: 50 Virosidum
00:37:35  (Reporting)  Region 47 Concangis Pick 2 SelfVal 58 Need 234  no group candidate found
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 137 Theater_Africa Owned armies (extended): 1 Enemy armies: 9 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004224 Nasamones lantriculi (Pow.76)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 1979 Tingis Pick 45 SelfVal 58 Need 338  no group candidate found
00:37:35  (Reporting)  Region 2017 Carthage Pick 100 SelfVal 106 Need 666  no group candidate found
00:37:35  (Reporting)  Region 2000 Iol Pick 49 SelfVal 62 Need 338  no group candidate found
00:37:35  (Reporting)  Region 1990 Siga Pick 7 SelfVal 14 Need 338  no group candidate found
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 124 Theater_Moesia_Pannonia Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004499 Germania lantriculi (Pow.71)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 992 Nicopolis Pick 51 SelfVal 70 Need 752  no group candidate found
00:37:35  (Reporting)  Region 684 Eravisci Pick 51 SelfVal 70 Need 714  no group candidate found
00:37:35  (Reporting)  Region 933 Naissus Pick 33 SelfVal 50 Need 338  no group candidate found
00:37:35  (Reporting)  Region 669 Salonae Pick 64 SelfVal 64 Need 1100  no group candidate found
00:37:35  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 267 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Britannia (Ext:0.75 - Core:0.75 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 51 Eboracum in theater 117 Britannica Insulae
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004726 Brigantes exercitus, 51 Eboracum, Pow:1068, Count: 10(l 1/L 8/S 1)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 44497, Region: 51 Eboracum
00:37:35  (Reporting)  Agenda  2  : Agenda: Attack, Value: 6732, Region: 73 Londinium
00:37:35  (Reporting)  Agenda  3  : Agenda: Defend, Value: 49000, Region: 51 Eboracum
00:37:35  (Reporting)  Agenda  4  : Agenda: Defend, Value: 3400, Region: 55 Mamucium
00:37:35  (Reporting)  Agenda  5  : Agenda: Attack, Value: 2925, Region: 57 Lindum
00:37:35  (Reporting)  Agenda  6  : Agenda: Defend, Value: 3096, Region: 50 Virosidum
00:37:35  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 3096, Region: 50 Virosidum
00:37:35  (Reporting)  1004726-Brigantes exercitus Power:1068 Health:100% Eboracum>Virosidum Mission:Defend Fitness:72% Need:833 Threat:617 GoalValue: 3096
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1005003 Sagittarii I, 51 Eboracum, Pow:44, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 51 Eboracum
00:37:35  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 11942, Region: 51 Eboracum
00:37:35  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 51 Eboracum
00:37:35  (Reporting)  1005003-Sagittarii I Power:44 Health:100% Eboracum>Eboracum Mission:Garrison Fitness:25% Need:697 Threat:598 GoalValue: 12500
00:37:35  (Reporting)   
00:37:35  (Reporting)  1005004 Impedimenta Ib is doing nothing in Eboracum  Power: 0  HealthPerc: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 137 Africa Magna
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004224 Nasamones lantriculi, 2027 Nepte, Pow:76, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2250, Region: 2027 Nepte
00:37:35  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2250, Region: 2027 Nepte
00:37:35  (Reporting)  1004224-Nasamones lantriculi Power:76 Health:100% Nepte>Nepte Mission:Keep Position Fitness:60% Need:60 Threat:0 GoalValue: 2250
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 679 Sirmium in theater 124 Moesia & Pannonia
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004499 Germania lantriculi, 679 Sirmium, Pow:71, Count: 1(l 0/L 1/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3590, Region: 679 Sirmium
00:37:35  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3590, Region: 679 Sirmium
00:37:35  (Reporting)  1004499-Germania lantriculi Power:71 Health:100% Sirmium>Sirmium Mission:Keep Position Fitness:20% Need:859 Threat:636 GoalValue: 3590
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Germania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering PromoteLeaders (_PRL_)
00:37:35  (Reporting)  Ended PromoteLeaders 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda AutoMerge
00:37:35  (Reporting)  AI Process done in  2757 ms
00:37:35  (Reporting)  Processing  1000010 Batavi
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Starting Process on Batavi AILevel 2 Kind: 0 Dormant NO Turn: 7 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
00:37:35  (Reporting)  Entering InitAndDumpData (_IAD_)
00:37:35  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
00:37:35  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
00:37:35  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 119 Gallia
00:37:35  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
00:37:35  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 122 Germania
00:37:35  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 122 Germania
00:37:35  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 122 Germania
00:37:35  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 119 Gallia
00:37:35  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 119 Gallia
00:37:35  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
00:37:35  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 20 OwnPow Land: 389 OppPow Land: 190 OwnPow Nav : 170 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.35 0.35 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 226
00:37:35  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 515 OwnPow Nav : 0 OppPow Nav : 101
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
00:37:35  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2899 OwnPow Nav : 0 OppPow Nav : 41
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 78
00:37:35  (Reporting)  Theater: 122 Theater_Germania AggroCoeff from script: 100 OwnPow Land: 1573 OppPow Land: 155 OwnPow Nav : 170 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 218 > 36
00:37:35  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 702 OwnPow Nav : 0 OppPow Nav : 86
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 72
00:37:35  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
00:37:35  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
00:37:35  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
00:37:35  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 266 OwnPow Nav : 0 OppPow Nav : 912
00:37:35  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
00:37:35  (Reporting)  _FIT_ Ended AIInitTheaters 663 ms
00:37:35  (Reporting)  Resources Levels Batavi EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
00:37:35  (Reporting)  Money Availability Plentiful Stock 500 Expected 0 Balance -3
00:37:35  (Reporting)  Victory Points Availability Plentiful Stock 18 Expected 0 Balance 0
00:37:35  (Reporting)  Morale Availability Plentiful Stock 142 Expected 0 Balance 0
00:37:35  (Reporting)  Engagements Points Availability Plentiful Stock 25 Expected 0 Balance 0
00:37:35  (Reporting)   
00:37:35  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 16500
00:37:35  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 420
00:37:35  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 200
00:37:35  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 200
00:37:35  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 120
00:37:35  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
00:37:35  (Reporting)  Theater Prevalences Theater_Germania Ordered Value: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 389 Overall power (enemies): 190 Ratio: 0.35
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  14601
00:37:35  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 170 Overall power (enemies): 0 Nav Ratio: 5.00
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 515 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2164
00:37:35  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 101 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 702 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2050
00:37:35  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 86 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1562
00:37:35  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 2899 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  939
00:37:35  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 912 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
00:37:35  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
00:37:35  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
00:37:35  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Theater 122 Theater_Germania (Land)
00:37:35  (Reporting)  Making Land Theater Map: Theater_Germania Overall power(self): 1573 Overall power (enemies): 155 Ratio: 5.00
00:37:35  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
00:37:35  (Reporting)  Making Naval Values Map: 122 Germania Overall power(self): 170 Overall power (enemies): 0 Nav Ratio: 5.00
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Land Theaters Special Regions ***
00:37:35  (Reporting)  Theater 119 Theater_Gallia HQReg: 430 Noviomagus Max pick: Noviomagus Max need: Argentovaria Max Val: Noviomagus Naval Gathering: 430 Noviomagus
00:37:35  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Aquilea Max Val: Roma Naval Gathering: <None>
00:37:35  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Sirmium Max need: Singidunum Max Val: Sirmium Naval Gathering: <None>
00:37:35  (Reporting)  Theater 118 Theater_Hispania HQReg: 141 Carthago Nova Max pick: Carthago Nova Max need: Salmantica Max Val: Carthago Nova Naval Gathering: <None>
00:37:35  (Reporting)  Theater 121 Theater_Alpes HQReg: 430 Noviomagus Max pick: Noreia Max need: Vindonissa Max Val: Noreia Naval Gathering: <None>
00:37:35  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
00:37:35  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
00:37:35  (Reporting)  Theater 122 Theater_Germania HQReg: 432 Traiectum Max pick: Traiectum Max need: Colonia Agrippa Max Val: Noviomagus Naval Gathering: <None>
00:37:35  (Reporting)   
00:37:35  (Reporting)  Ended InitAndDumpData Batavi 817 ms
00:37:35  (Reporting)  *** Faction-wide algorithms ***
00:37:35  (Reporting)  Entering BuildReplacements (_RPL_)
00:37:35  (Reporting)  RPL Buying a replacement for BTV Light Infantry
00:37:35  (Reporting)  Ended BuildReplacements 1 ms
00:37:35  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
00:37:35  (Reporting)  Entering BuildNewUnits (_BNU_)
00:37:35  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
00:37:35  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
00:37:35  (Reporting)  _MFC_ Fleet is homogeneous: 1004910 Naves
00:37:35  (Reporting)  Ended ManageFleetsComposition 173 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating CallFleet (_CLF_)
00:37:35  (Reporting)  Ended CallFleet 0 ms
00:37:35  (Reporting)  Entering LockFixedGroups (_LFG_)
00:37:35  (Reporting)  _LFG_ 1004922 Noviomagus praesidium, 430 Noviomagus, Pow:53, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1004979 Traiectum praesidium, 432 Traiectum, Pow:125, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  _LFG_ 1004928 Caninefates praesidium, 434 Caninefates, Pow:125, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
00:37:35  (Reporting)  Ended LockFixedGroups 0 ms
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering EnableStagingRegions (_ESR_)
00:37:35  (Reporting)  _ESR_ No theater can have a staging region.
00:37:35  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  _PCO_ 1004820 Equites I Integrated Command Dismissed 1004817 Bataviae exercitus 430 Noviomagus
00:37:35  (Reporting)  Ended PrivilegedCombine 16 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 28 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 0 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 23 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  Ended Check Leaders 0 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
00:37:35  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
00:37:35  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
00:37:35  (Reporting)  _NVS_ : Nav Supp 1004898 Classis chance: 20 failed.
00:37:35  (Reporting)  Ended AssignFleetsOperations 166 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
00:37:35  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
00:37:35  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
00:37:35  (Reporting)  Ended Build Depots Assets 1 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 6 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Agenda: Keep Position, Value: 3097, Region: 430 Noviomagus
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 110 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Theaters algorithms 122 Theater_Germania ***
00:37:35  (Reporting)  Entering PrivilegedCombine (_PCO_)
00:37:35  (Reporting)  Ended PrivilegedCombine 1 ms
00:37:35  (Reporting)  Entering DefendCapitalRegion (_DCR_)
00:37:35  (Reporting)  Ended DefendCapitalRegion 0 ms
00:37:35  (Reporting)  Entering SplitGroups (_SPG_)
00:37:35  (Reporting)  Ended SplitGroups 43 ms
00:37:35  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
00:37:35  (Reporting)  Ended CheckBesiegedGroups 0 ms
00:37:35  (Reporting)  Detach Damaged Units (_DDU_)
00:37:35  (Reporting)  Ended Damaged Units 0 ms
00:37:35  (Reporting)  Entering GarrisonObjectives (_GAO_)
00:37:35  (Reporting)  Ended GarrisonObjectives 0 ms
00:37:35  (Reporting)  Entering CheckBesieging (_CBE_)
00:37:35  (Reporting)  Ended CheckBesieging 27 ms
00:37:35  (Reporting)  Entering Evacuate Force (_EVA_)
00:37:35  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
00:37:35  (Reporting)  Entering Check Simple Landing (_CSL_)
00:37:35  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
00:37:35  (Reporting)  Entering Checking Leaders (_CLD_)
00:37:35  (Reporting)  _CLD_ Leader (Split Segment IV) Brinno in Caninefates has been detached from group 1004869 Caninefates
00:37:35  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1005007 Brinno 434 Caninefates toward 1004869 Caninefates, 434 Caninefates, Pow:203, Count: 4(l 0/L 4/S 0)
00:37:35  (Reporting)  Ended Check Leaders 9 ms
00:37:35  (Reporting)  Entering Make Superior Group (_MSG_)
00:37:35  (Reporting)  _MSG_ gathered 585 cbt pts, needing: 224
00:37:35  (Reporting)  Agenda: Intercept (Master), Value: 26936, Region: 443 Bonna
00:37:35  (Reporting)  _MSG_ - MASTER 1004817 Bataviae exercitus, 430 Noviomagus, Pow:585, Count: 10(l 2/L 6/S 2) will target (enemy) 1003579 Castrum praesidium Pow.: 585 vs. 74 mustered 0 other groups
00:37:35  (Reporting)  _MSG_ gathered 294 cbt pts, needing: 258
00:37:35  (Reporting)  Agenda: Intercept (Master), Value: 23976, Region: 441 Cugernii
00:37:35  (Reporting)  _MSG_ - MASTER 1004942 Frisii, 432 Traiectum, Pow:294, Count: 5(l 0/L 5/S 0) will target (enemy) 1003573 Castrum praesidium Pow.: 294 vs. 74 mustered 0 other groups
00:37:35  (Reporting)  Ended Make Superior Group 39 ms
00:37:35  (Reporting)  Entering Build Depots Assets
00:37:35  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 40
00:37:35  (Reporting)  Ended Build Depots Assets 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Start of AI Split Supports (_SSP_)
00:37:35  (Reporting)  Ended Split Supports
00:37:35  (Reporting)  Start of AI Check for Land Resupply
00:37:35  (Reporting)  Ended CheckForLandResupply 2 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering KeepPosition (_KPP_)
00:37:35  (Reporting)  Ended KeepPosition 0 ms
00:37:35  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
00:37:35  (Reporting)  Ended Concentrate Stacks 0 ms
00:37:35  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
00:37:35  (Reporting)  Ended CheckLocalOpportunities 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Pre Iterations algorithms, Extended Theater 122 Theater_Germania ***
00:37:35  (Reporting)  Entering DistantGarrison (_DGA_)
00:37:35  (Reporting)  Ended DistantGarrison 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  All theaters prepared, AllOwnPowLand: 1962 AllOppPowLand: 4764 AllOwnPowNav: 340 AllOppPowNav 1140
00:37:35  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 2 Enemy armies: 7 Land Ratio: 0.35 Land Core Ratio: 0.35  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004817 Bataviae exercitus (Pow.585)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Region 430 Noviomagus Pick 100 SelfVal 22996 Need 7  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1004817 Bataviae exercitus, 430 Noviomagus, Pow:585, Count: 10(l 2/L 6/S 2) Fitness 75 PickVal 10 SelfVal 2005 AINeed 159
00:37:35  (Reporting)  Agenda: Attack, Value: 37500, Region: 441 Cugernii
00:37:35  (Reporting)  Region 179 Salduba Pick 13 SelfVal 16 Need 338  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1004817 Bataviae exercitus, 430 Noviomagus, Pow:585, Count: 10(l 2/L 6/S 2) Fitness 75 PickVal 3 SelfVal 944 AINeed 188
00:37:35  (Reporting)  Agenda: Attack, Value: 37500, Region: 442 Colonia Agrippa
00:37:35  (Reporting)   
00:37:35  (Reporting)  *** Starting process on extended theater 122 Theater_Germania Owned armies (extended): 10 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
00:37:35  (Reporting)  List of idle, non-fixed groups in extended theater:  
00:37:35  (Reporting)  1004817 Bataviae exercitus (Pow.585)
00:37:35  (Reporting)  1004942 Frisii (Pow.294)
00:37:35  (Reporting)  1004869 Caninefates (Pow.310)
00:37:35  (Reporting)   
00:37:35  (Reporting)  Secondary Region 432 Traiectum Pick 42 has enough garrison (Value: 125) - evaluation skipped
00:37:35  (Reporting)  Secondary Region 434 Caninefates Pick 40 has enough garrison (Value: 125) - evaluation skipped
00:37:35  (Reporting)  Region 430 Noviomagus Pick 100 SelfVal 22996 Need 7  no group candidate found
00:37:35  (Reporting)  CheckRegionForOperation 1004942 Frisii, 432 Traiectum, Pow:294, Count: 5(l 0/L 5/S 0) Fitness 75 PickVal 10 SelfVal 2005 AINeed 159
00:37:35  (Reporting)  Agenda: Attack, Value: 37500, Region: 441 Cugernii
00:37:35  (Reporting)  CheckRegionForOperation 1004942 Frisii, 432 Traiectum, Pow:294, Count: 5(l 0/L 5/S 0) Fitness 65 PickVal 3 SelfVal 944 AINeed 188
00:37:35  (Reporting)  Agenda: Attack, Value: 32500, Region: 442 Colonia Agrippa
00:37:35  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 154 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ############ Starting ApplyAgenda:  Batavi  ############
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.35 - Core:0.35 - Nav:5.00) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 430 Noviomagus in theater 119 Gallia
00:37:35  (Reporting)  _GTU_ Starting merge 0 at start
00:37:35  (Reporting)  End of AI Gather Units
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004898 Classis is doing nothing in Scaldis Aestuarium  Power: 147  HealthPerc: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004817 Bataviae exercitus, 430 Noviomagus, Pow:585, Count: 10(l 2/L 6/S 2)
00:37:35  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3097, Region: 430 Noviomagus
00:37:35  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 26936, Region: 443 Bonna
00:37:35  (Reporting)  Agenda  3  : Agenda: Attack, Value: 37500, Region: 441 Cugernii
00:37:35  (Reporting)  Agenda  4  : Agenda: Attack, Value: 37500, Region: 442 Colonia Agrippa
00:37:35  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 37500, Region: 442 Colonia Agrippa
00:37:35  (Reporting)  1004817-Bataviae exercitus Power:585 Health:100% Noviomagus>Colonia Agrippa Mission:Attack Fitness:75% Need:188 Threat:139 GoalValue: 37500
00:37:35  (Reporting)   
00:37:35  (Reporting)  1004910 Naves is doing nothing in Noviomagus  Power: 23  HealthPerc: 100
00:37:35  (Reporting)   
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
00:37:35  (Reporting)  
00:37:35  (Reporting)  *** Theater:  Theater_Germania (Ext:5.00 - Core:5.00 - Nav:5.00) ***
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Arties (_RCA_)
00:37:35  (Reporting)  _RCA_ Artilleries found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Arties
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Receive Supplies (_RCS_)
00:37:35  (Reporting)  _RCS_ Supplies found:  0 in core Area
00:37:35  (Reporting)  Ended Receive Supplies
00:37:35  (Reporting)   
00:37:35  (Reporting)  Evaluating Gather Units (_GTU_)
00:37:35  (Reporting)  _GTU_ Gathering Region 432 Traiectum in theater 122 Germania
00:37:35  (Reporting)  _GTU_ 1004869 Caninefates, 434 Caninefates, Pow:310, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
00:37:35  (Reporting)  _GTU_ Starting merge 1 at start
00:37:35  (Reporting)  _GTU_ Finished merge 1 now
00:37:35  (Reporting)  _GTU_ Caninefates gathering toward primary region (short distance)
00:37:35  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 432 Traiectum Gather to region: 432 Traiectum
00:37:35  (Reporting)  Ended AI Gather Units 2 ms
00:37:35  (Reporting)  Entering GatherGarrisons (_GTG_)
00:37:35  (Reporting)  Ended GatherGarrisons 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004869 Caninefates, 434 Caninefates, Pow:310, Count: 5(l 1/L 4/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 432 Traiectum
00:37:35  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 432 Traiectum
00:37:35  (Reporting)  1004869-Caninefates Power:310 Health:100% Caninefates>Traiectum Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
00:37:35  (Reporting)   
00:37:35  (Reporting)   
00:37:35  (Reporting)  List of Agendas for 1004942 Frisii, 432 Traiectum, Pow:294, Count: 5(l 0/L 5/S 0)
00:37:35  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 23976, Region: 441 Cugernii
00:37:35  (Reporting)  Agenda  2  : Agenda: Attack, Value: 37500, Region: 441 Cugernii
00:37:35  (Reporting)  Agenda  3  : Agenda: Attack, Value: 32500, Region: 442 Colonia Agrippa
00:37:35  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 23976, Region: 441 Cugernii
00:37:35  (Reporting)  1004942-Frisii Power:294 Health:100% Traiectum>Cugernii Mission:Intercept (Master) Castr. Praesidium Fitness:81% Need:159 Threat:118 GoalValue: 23976
00:37:35  (Reporting)   
00:37:35  (Reporting)  Entering SplitStaticUnits (_SSU_)
00:37:35  (Reporting)  Ended SplitStaticUnits 0 ms
00:37:35  (Reporting)  Entering PromoteLeaders (_PRL_)
00:37:35  (Reporting)  Ended PromoteLeaders 0 ms
00:37:35  (Reporting)   
00:37:35  (Reporting)  ApplyAgenda AutoMerge
00:37:35  (Reporting)  AI Process done in  2439 ms
01:16:55  (Reporting)  Processing  1000001 Vespasianus
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Starting Process on Vespasianus AILevel 0 Kind: 0 Dormant NO Turn: 8 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
01:16:55  (Reporting)  AI Process done in  32 ms
01:16:55  (Reporting)  Processing  1000002 Vitellius
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Starting Process on Vitellius AILevel 2 Kind: 0 Dormant NO Turn: 8 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
01:16:55  (Reporting)  Entering InitAndDumpData (_IAD_)
01:16:55  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
01:16:55  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
01:16:55  (Reporting)  0 unit but adding 122 Germania adjacent to 119 Gallia
01:16:55  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
01:16:55  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 121 Alpes
01:16:55  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 133 Caucasus adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Cold Seas
01:16:55  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 140 Cold Seas
01:16:55  (Reporting)  Theater: 117 Theater_Britannia AggroCoeff from script: 50 OwnPow Land: 931 OppPow Land: 930 OwnPow Nav : 184 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.43 0.43 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 91 > 59
01:16:55  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 200 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 3
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
01:16:55  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 50 OwnPow Land: 148 OppPow Land: 741 OwnPow Nav : 0 OppPow Nav : 174
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 226
01:16:55  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 500 OwnPow Land: 549 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 115
01:16:55  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
01:16:55  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 3868 OppPow Land: 265 OwnPow Nav : 41 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 70 > 112
01:16:55  (Reporting)  Theater: 122 Theater_Germania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1380 OwnPow Nav : 0 OppPow Nav : 27
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 218 > 16
01:16:55  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 32 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 33
01:16:55  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 711 OwnPow Nav : 0 OppPow Nav : 86
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 72
01:16:55  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
01:16:55  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1340 OwnPow Nav : 0 OppPow Nav : 719
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
01:16:55  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
01:16:55  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 748 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
01:16:55  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4393 OwnPow Nav : 0 OppPow Nav : 82
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
01:16:55  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
01:16:55  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 203 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
01:16:55  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 137 OwnPow Nav : 0 OppPow Nav : 60
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
01:16:55  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
01:16:55  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 979 OwnPow Nav : 0 OppPow Nav : 532
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 71
01:16:55  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 123 OppPow Nav : 175
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.60 0.60 Reg Count: 250 > 251
01:16:55  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1217 OwnPow Nav : 0 OppPow Nav : 698
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 291
01:16:55  (Reporting)  _FIT_ Ended AIInitTheaters 703 ms
01:16:55  (Reporting)  Resources Levels Vitellius EcoBase 187 AtWar: yes AtWarThreat: yes At PeaceThreat: no
01:16:55  (Reporting)  Money Availability Plentiful Stock 204 Expected 0 Balance -20
01:16:55  (Reporting)  Victory Points Availability Plentiful Stock 104 Expected 0 Balance 0
01:16:55  (Reporting)  Morale Availability Plentiful Stock 70 Expected 0 Balance 0
01:16:55  (Reporting)  Engagements Points Availability Plentiful Stock 5 Expected 0 Balance 0
01:16:55  (Reporting)    1001470 Q. Varus manus Agenda Kept Agenda: Attack, Value: 28500, Region: 337 Genua EndTurn 12838
01:16:55  (Reporting)   
01:16:55  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 8000
01:16:55  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 5000
01:16:55  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
01:16:55  (Reporting)  Theater Prevalences Theater_Britannia Ordered Value: 1400
01:16:55  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1200
01:16:55  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 400
01:16:55  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 380
01:16:55  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 360
01:16:55  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
01:16:55  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 280
01:16:55  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 280
01:16:55  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 280
01:16:55  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
01:16:55  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 160
01:16:55  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Germania Ordered Value: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 549 Overall power (enemies): 82 Ratio: 5.00
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22699
01:16:55  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 115 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 148 Overall power (enemies): 741 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20756
01:16:55  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 174 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3952
01:16:55  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 117 Theater_Britannia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Britannia Overall power(self): 931 Overall power (enemies): 930 Ratio: 0.43
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3693
01:16:55  (Reporting)  Making Naval Values Map: 117 Britannica Insulae Overall power(self): 184 Overall power (enemies): 0 Nav Ratio: 5.00
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 711 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3055
01:16:55  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 86 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 32 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  449
01:16:55  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 3868 Overall power (enemies): 265 Ratio: 5.00
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5187
01:16:55  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 748 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1851
01:16:55  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
01:16:55  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 979 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1759
01:16:55  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 532 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 203 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  218
01:16:55  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 4393 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6046
01:16:55  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
01:16:55  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 1340 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  886
01:16:55  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 719 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 698 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 123 Overall power (enemies): 175 Nav Ratio: 0.60
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
01:16:55  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 137 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
01:16:55  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 60 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
01:16:55  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 122 Theater_Germania (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Germania Overall power(self): 0 Overall power (enemies): 1380 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
01:16:55  (Reporting)  Making Naval Values Map: 122 Germania Overall power(self): 0 Overall power (enemies): 27 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Land Theaters Special Regions ***
01:16:55  (Reporting)  Theater 120 Theater_Italia HQReg: 343 Mediolanum Max pick: Mediolanum Max need: Placentia Max Val: Mediolanum Naval Gathering: <None>
01:16:55  (Reporting)  Theater 119 Theater_Gallia HQReg: 442 Colonia Agrippa Max pick: Tegua Max need: Cugernii Max Val: Tegua Naval Gathering: 250 Massalia
01:16:55  (Reporting)  Theater 118 Theater_Hispania HQReg: 194 Emporiae Max pick: Emporiae Max need: Salmantica Max Val: Emporiae Naval Gathering: <None>
01:16:55  (Reporting)  Theater 117 Theater_Britannia HQReg: 56 Danum Max pick: Londinium Max need: Virosidum Max Val: Londinium Naval Gathering: 73 Londinium
01:16:55  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 654 Vindobonna Max pick: Singidunum Max need: Singidunum Max Val: Noreia Naval Gathering: <None>
01:16:55  (Reporting)  Theater 123 Theater_Illyria HQReg: 669 Salonae Max pick: Salonae Max need: Spalatum Max Val: Salonae Naval Gathering: <None>
01:16:55  (Reporting)  Theater 121 Theater_Alpes HQReg: 654 Vindobonna Max pick: Noreia Max need: Flexum Max Val: Tegua Naval Gathering: 396 Vindonissa
01:16:55  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1020 Byzantium Max pick: Colophon Max need: Nicomedia Max Val: Colophon Naval Gathering: <None>
01:16:55  (Reporting)  Theater 133 Theater_Caucasus HQReg: 0 Vennicnii Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
01:16:55  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
01:16:55  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Palmyrene Max need: Palmyrene Max Val: Palmyrene Naval Gathering: <None>
01:16:55  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Perea Max Val: Issus Naval Gathering: <None>
01:16:55  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
01:16:55  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 669 Salonae Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
01:16:55  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
01:16:55  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
01:16:55  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
01:16:55  (Reporting)  Theater 122 Theater_Germania HQReg: 464 Tencterii Max pick: Tencterii Max need: Bructerii Max Val: Noviomagus Naval Gathering: <None>
01:16:55  (Reporting)   
01:16:55  (Reporting)  Ended InitAndDumpData Vitellius 882 ms
01:16:55  (Reporting)  *** Faction-wide algorithms ***
01:16:55  (Reporting)  Entering BuildReplacements (_RPL_)
01:16:55  (Reporting)  RPL Buying a replacement for ROM Transport Ship
01:16:55  (Reporting)  RPL Buying a replacement for ROM Light Warship
01:16:55  (Reporting)  RPL Buying a replacement for ROM Transport Ship
01:16:55  (Reporting)  RPL Buying a replacement for ROM Transport Ship
01:16:55  (Reporting)  RPL Buying a replacement for ROM Transport Ship
01:16:55  (Reporting)  RPL Buying a replacement for GER Cavalry
01:16:55  (Reporting)  Ended BuildReplacements 3 ms
01:16:55  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
01:16:55  (Reporting)  _HRD_ Decision 6 Subversion has 3 % to be played in 386 Caralis
01:16:55  (Reporting)  _HRD_ Decision 6 Subversion aborted.
01:16:55  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 233 Erborolacum
01:16:55  (Reporting)  _HRD_ Decision 10 Clearing aborted.
01:16:55  (Reporting)  Ended HandleRegionsDecisions 3 ms
01:16:55  (Reporting)  Entering BuildNewUnits (_BNU_)
01:16:55  (Reporting)  _BNU Buying Unit Urb. Praesidium
01:16:55  (Reporting)  _BNU Buying Unit Urb. Praesidium
01:16:55  (Reporting)  _BNU Buying Unit Metr. Praesidium
01:16:55  (Reporting)  Ended BuildNewUnits Bought: 3 13 ms
01:16:55  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
01:16:55  (Reporting)  _MFC_ Fleet is homogeneous: 1001710 Classis Britannica
01:16:55  (Reporting)  _MFC_ Fleet is homogeneous: 1004416 1. Fleet
01:16:55  (Reporting)  _MFC_ Fleet is homogeneous: 1001756 Classis Germanica
01:16:55  (Reporting)  Ended ManageFleetsComposition 191 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating CallFleet (_CLF_)
01:16:55  (Reporting)  Ended CallFleet 0 ms
01:16:55  (Reporting)  Entering LockFixedGroups (_LFG_)
01:16:55  (Reporting)  _LFG_ 1003555 Castrum praesidium, 54 Deva Victrix, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003561 Castrum praesidium, 61 Silures, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003530 Massalia praesidium, 250 Massalia, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003537 Lugdunum praesidium, 270 Tegua, Pow:146, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003591 Castrum praesidium, 324 Argentoratum, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003579 Castrum praesidium, 443 Bonna, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003978 Hordoenius manus, 448 Vagiones, Pow:95, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1001772 Britannia commercius, 2823 Sinus Gallicus Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1001776 Occidentum commercius, 2824 Oceanus Atlanticus Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1001780 Hispania commercius, 2825 Mare Hispanicum Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1001784 Mare Internum commercius, 2826 Mare Internum Commercius, Pow:16, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
01:16:55  (Reporting)  Ended LockFixedGroups 1 ms
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  _SSU_ 1005213 Ballistae I, 344 Placentia, Pow:32, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
01:16:55  (Reporting)  _SSU_ 1005214 Ballistae II, 656 Flexum, Pow:32, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
01:16:55  (Reporting)  _SSU_ 1005215 Ballistae III, 659 Poetovio, Pow:32, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
01:16:55  (Reporting)  Ended SplitStaticUnits 14 ms
01:16:55  (Reporting)  Entering EnableStagingRegions (_ESR_)
01:16:55  (Reporting)  _ESR_ No theater can have a staging region.
01:16:55  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 1 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 5 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  _DDU_, Standard Recover segment: Group 1004121 Vocula manus in region Verona will recover in region Udinum % Health 48 % Cohesion 54
01:16:55  (Reporting)  Ended Damaged Units 211 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 1 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 11 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ gathered 79 cbt pts, needing: 183
01:16:55  (Reporting)  _MSG_ 1004121 Vocula manus abort its operation against 1003611 Urb.Militae not enough forces gathered
01:16:55  (Reporting)  Ended Make Superior Group 95 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
01:16:55  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
01:16:55  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  CheckForLandResupply Vocula manus will resupply, in region 346 Mutina
01:16:55  (Reporting)  Ended CheckForLandResupply 2 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 0 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 2 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 0 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  _CBG_ 1004410 Impedimenta Id, 443 Bonna, Pow:0, Count: 1(l 0/L 0/S 1) Will wait for help
01:16:55  (Reporting)  _CBG_ 1003573 Castrum praesidium, 443 Bonna, Pow:74, Count: 1(l 0/L 1/S 0) Will wait for help
01:16:55  (Reporting)  _CBG_ 1003567 Castrum praesidium, 443 Bonna, Pow:74, Count: 1(l 0/L 1/S 0) Will wait for help
01:16:55  (Reporting)  Ended CheckBesiegedGroups 7 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 1 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 23 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
01:16:55  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
01:16:55  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
01:16:55  (Reporting)  Ended Build Depots Assets 1 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 3360, Region: 443 Bonna
01:16:55  (Reporting)  Agenda: Keep Position, Value: 3360, Region: 443 Bonna
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 108 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 117 Theater_Britannia ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 1 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 16 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 1 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 1 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 11 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  _CLD_ Leader (Split Segment II) Marcus Trebellius Maximus in Danum has been detached from group 1001380 Bolanus manus
01:16:55  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1005216 Marcus Trebellius Maximus 56 Danum toward 1001380 Bolanus manus, 56 Danum, Pow:986, Count: 8(l 2/L 5/S 1)
01:16:55  (Reporting)  Ended Check Leaders 45 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
01:16:55  (Reporting)  Start of AssignFleetsOperations (_AFO_) 117 Britannica Insulae
01:16:55  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 29 in Sinus Gallicus Commercius
01:16:55  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
01:16:55  (Reporting)  _AFA_ 1004416 1. Fleet has been given the mission Agenda: Naval Docking, Value: 7520, Region: 76 Durocornavium
01:16:55  (Reporting)  _AFA_ 1001710 Classis Britannica has been given the mission Agenda: Naval Superiority, Value: 2450, Region: 2094 Tamesa Aestuarium
01:16:55  (Reporting)  _AFA_ 1001710 Classis Britannica has been given the mission Agenda: Naval Docking, Value: 769, Region: 76 Durocornavium
01:16:55  (Reporting)  Ended AssignFleetsOperations 27 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
01:16:55  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 1 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 30 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 1 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 46 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  _DDU_ Vitellian Force created in region Augusta Vindelicum with 1 unit(s), Health: 48 %
01:16:55  (Reporting)  _DDU_ 2. Vitellian Force 1004998 has now 1 units, Health: 92 %
01:16:55  (Reporting)  _DDU_, Standard Recover segment: Group 1005217 Vitellian Force in region Augusta Vindelicum will recover in region Augusta Vindelicum % Health 48 % Cohesion 72
01:16:55  (Reporting)  _DDU_, Standard Recover segment: Group 1004291 Epibatae Fl. I in region Vindelicii will recover in region Argentoratum % Health 35 % Cohesion 100
01:16:55  (Reporting)  Ended Damaged Units 8 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 1 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 9 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 10 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  _CLD_ Leader (Split Segment II) Junius Blaesus in Vindelicii has been detached from group 1004414 3. Vitellian Force
01:16:55  (Reporting)  _CLD_ Leader (Split Segment III) Aulus Vitellius in Ambrones has been detached from group 1004996 Lupercus manus
01:16:55  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1005219 Aulus Vitellius 399 Ambrones toward 1004996 Lupercus manus, 399 Ambrones, Pow:1211, Count: 6(l 2/L 6/S 0)
01:16:55  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1005218 Junius Blaesus 492 Vindelicii toward 1004200 Germanium manus, 514 Regina, Pow:95, Count: 3(l 0/L 2/S 1)
01:16:55  (Reporting)  Ended Check Leaders 28 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ gathered 197 cbt pts, needing: 469
01:16:55  (Reporting)  _MSG_ 1004525 Rufus manus abort its operation against 1003669 Castrum praesidium not enough forces gathered
01:16:55  (Reporting)  _MSG_ gathered 197 cbt pts, needing: 188
01:16:55  (Reporting)  Agenda: Intercept (Master), Value: 27824, Region: 659 Poetovio
01:16:55  (Reporting)  _MSG_ - MASTER 1004525 Rufus manus, 656 Flexum, Pow:197, Count: 2(l 1/L 1/S 1) will target (enemy) 1003681 Castr. Praesidium Pow.: 197 vs. 74 mustered 0 other groups
01:16:55  (Reporting)  _MSG_ gathered 171 cbt pts, needing: 68
01:16:55  (Reporting)  Agenda: Intercept (Master), Value: 16168, Region: 516 Castra Batava
01:16:55  (Reporting)  _MSG_ - MASTER 1004053 1. Vitellian Force, 659 Poetovio, Pow:171, Count: 3(l 0/L 1/S 2) will target (enemy) 1004212 Germanicum manus Pow.: 171 vs. 47 mustered 0 other groups
01:16:55  (Reporting)  Ended Make Superior Group 131 ms
01:16:55  (Reporting)  Start of AssignFleetsOperations (_AFO_) 121 Alpes
01:16:55  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 29 in Sinus Gallicus Commercius
01:16:55  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
01:16:55  (Reporting)  _NVS_ : Nav Supp 1001756 Classis Germanica chance: 20 failed.
01:16:55  (Reporting)  Ended AssignFleetsOperations 6 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 55
01:16:55  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Alpes
01:16:55  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
01:16:55  (Reporting)  Ended Build Depots Assets 1 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  _SSP_ Created Supply Reserve:  1005220 Impedimenta IIIc in 508 Vindelicia Occidentalis
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  CheckForLandResupply Epibatae Fl. I will resupply, in region 492 Vindelicii
01:16:55  (Reporting)  CheckForLandResupply Sagitarius Germ. I will resupply, in region 492 Vindelicii
01:16:55  (Reporting)  CheckForLandResupply 3. Vitellian Force will resupply, in region 492 Vindelicii
01:16:55  (Reporting)  CheckForLandResupply Germania Superior exercitus will resupply, in region 396 Vindonissa
01:16:55  (Reporting)  CheckForLandResupply 2. Vitellian Force will resupply, in region 511 Augusta Vindelicum
01:16:55  (Reporting)  CheckForLandResupply Vitellian Force will resupply, in region 511 Augusta Vindelicum
01:16:55  (Reporting)  CheckForLandResupply Impedimenta IIIc will resupply, in region 396 Vindonissa
01:16:55  (Reporting)  Ended CheckForLandResupply 19 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 11100, Region: 656 Flexum
01:16:55  (Reporting)  Agenda: Keep Position, Value: 3700, Region: 659 Poetovio
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 0 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Agenda: Attack, Value: 2500, Region: 403 Uberii
01:16:55  (Reporting)  _CLO_ 1005221 Vitellian Force, 399 Ambrones, Pow:1063, Count: 4(l 2/L 4/S 0)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Agenda: Attack, Value: 16250, Region: 330 Taurasia
01:16:55  (Reporting)  _CLO_ 1003585 Castrum praesidium, 402 Veragrii, Pow:50, Count: 2(l 0/L 1/S 1)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Agenda: Attack, Value: 2500, Region: 329 Eporedia
01:16:55  (Reporting)  _CLO_ 1004523 Valens exercitus, 508 Vindelicia Occidentalis, Pow:446, Count: 4(l 2/L 1/S 1)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Agenda: Attack, Value: 2500, Region: 515 Vindelicia Orientalis
01:16:55  (Reporting)  _CLO_ 1004200 Germanium manus, 514 Regina, Pow:95, Count: 3(l 0/L 2/S 1)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 45 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 122 Theater_Germania ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 68 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 117 Theater_Britannia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Agenda: Garrison, Value: 11736, Region: 57 Lindum
01:16:55  (Reporting)  _DGA_ 1005222 Vitellian Force, 56 Danum, Pow:44, Count: 1(l 0/L 1/S 0) will garrison region 57 Lindum
01:16:55  (Reporting)  Ended DistantGarrison 45 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Agenda: Garrison, Value: 11750, Region: 396 Vindonissa
01:16:55  (Reporting)  _DGA_ 1005223 Vitellian Force, 514 Regina, Pow:22, Count: 1(l 0/L 1/S 0) will garrison region 396 Vindonissa
01:16:55  (Reporting)  Ended DistantGarrison 109 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 122 Theater_Germania ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  All theaters prepared, AllOwnPowLand: 5496 AllOppPowLand: 13252 AllOwnPowNav: 348 AllOppPowNav 2671
01:16:55  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 3 Enemy armies: 12 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1005213 Ballistae I (Pow.32)
01:16:55  (Reporting)  1001470 Q. Varus manus (Pow.381)
01:16:55  (Reporting)  1004121 Vocula manus (Pow.79)
01:16:55  (Reporting)   
01:16:55  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 344 Placentia, Pow:381, Count: 4(l 2/L 1/S 2) Fitness 59 PickVal 100 SelfVal 16907 AINeed 76
01:16:55  (Reporting)  Agenda: Attack, Value: 29500, Region: 343 Mediolanum
01:16:55  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 344 Placentia, Pow:381, Count: 4(l 2/L 1/S 2) Fitness 65 PickVal 3 SelfVal 1122 AINeed 123
01:16:55  (Reporting)  Agenda: Attack, Value: 32500, Region: 344 Placentia
01:16:55  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 344 Placentia, Pow:381, Count: 4(l 2/L 1/S 2) Fitness 55 PickVal 27 SelfVal 6303 AINeed 77
01:16:55  (Reporting)  Agenda: Attack, Value: 27500, Region: 337 Genua
01:16:55  (Reporting)  Secondary Region 254 Alpes Maritimae Pick 8 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Region 330 Taurasia Pick 6 SelfVal 2058 Need 68  no group candidate found
01:16:55  (Reporting)  Region 369 Roma Pick 5 SelfVal 1718 Need 78  no group candidate found
01:16:55  (Reporting)  CheckRegionForOperation 1001470 Q. Varus manus, 344 Placentia, Pow:381, Count: 4(l 2/L 1/S 2) Fitness 55 PickVal 2 SelfVal 970 AINeed 112
01:16:55  (Reporting)  Agenda: Attack, Value: 27500, Region: 375 Neapolis
01:16:55  (Reporting)  Region 355 Bononia Pick 2 SelfVal 1066 Need 34  no group candidate found
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 7 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1004410 Impedimenta Id (Pow.0)
01:16:55  (Reporting)  1003573 Castrum praesidium (Pow.74)
01:16:55  (Reporting)  1003567 Castrum praesidium (Pow.74)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Secondary Region 250 Massalia Pick 39 has enough garrison (Value: 72) - evaluation skipped
01:16:55  (Reporting)  Primary Region 270 Tegua Pick 100 has enough garrison (Value: 146) - evaluation skipped
01:16:55  (Reporting)  Region 443 Bonna Pick 7 SelfVal 376 Need 286  no group candidate found
01:16:55  (Reporting)  Region 442 Colonia Agrippa Pick 99 SelfVal 3073 Need 684  no group candidate found
01:16:55  (Reporting)  Secondary Region 254 Alpes Maritimae Pick 8 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 203 Burdigala Pick 31 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 206 Tolosa Pick 10 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Region 420 Leodium Pick 2 SelfVal 244 Need 135  no group candidate found
01:16:55  (Reporting)  Region 321 Divodurum Pick 6 SelfVal 619 Need 60  no group candidate found
01:16:55  (Reporting)  Secondary Region 259 Valentia Pick 6 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 117 Theater_Britannia Owned armies (extended): 4 Enemy armies: 3 Land Ratio: 0.43 Land Core Ratio: 0.43  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1005222 Sagittarii I (Pow.44)
01:16:55  (Reporting)  1001380 Bolanus manus (Pow.1116)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Secondary Region 61 Silures Pick 23 has enough garrison (Value: 74) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 73 Londinium Pick 100 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Region 54 Deva Victrix Pick 32 SelfVal 342 Need 143  no group candidate found
01:16:55  (Reporting)  Secondary Region 85 Dubris Pick 13 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 71 Glevum Pick 15 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 72 Durogivitum Pick 3 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  CheckRegionForOperation 1001380 Bolanus manus, 56 Danum, Pow:1116, Count: 8(l 3/L 4/S 1) Fitness 75 PickVal 22 SelfVal 185 AINeed 932
01:16:55  (Reporting)  Agenda: Attack, Value: 13875, Region: 51 Eboracum
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 121 Theater_Alpes Owned armies (extended): 20 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1005221 Lupercus manus (Pow.1063)
01:16:55  (Reporting)  1004996 Vitellius exercitus (Pow.264)
01:16:55  (Reporting)  1003585 Castrum praesidium (Pow.50)
01:16:55  (Reporting)  1004291 Epibatae Fl. I (Pow.13)
01:16:55  (Reporting)  1004411 Sagitarius Germ. I (Pow.50)
01:16:55  (Reporting)  1005218 Junius Blaesus (Pow.0)
01:16:55  (Reporting)  1004414 3. Vitellian Force (Pow.107)
01:16:55  (Reporting)  1005220 Impedimenta IIIc (Pow.0)
01:16:55  (Reporting)  1001594 Germania Superior exercitus (Pow.356)
01:16:55  (Reporting)  1004523 Valens exercitus (Pow.446)
01:16:55  (Reporting)  1005217 Equites Germ. I (Pow.11)
01:16:55  (Reporting)  1004998 Aux. Germ. II (Pow.53)
01:16:55  (Reporting)  1005223 Equites Germ. II (Pow.22)
01:16:55  (Reporting)  1004200 Germanium manus (Pow.77)
01:16:55  (Reporting)  1005214 Ballistae II (Pow.32)
01:16:55  (Reporting)  1004525 Rufus manus (Pow.197)
01:16:55  (Reporting)  1005215 Ballistae III (Pow.32)
01:16:55  (Reporting)  1004053 1. Vitellian Force (Pow.171)
01:16:55  (Reporting)   
01:16:55  (Reporting)  CheckRegionForOperation 1004291 Epibatae Fl. I, 492 Vindelicii, Pow:13, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 5 SelfVal 95 AINeed 4
01:16:55  (Reporting)  Agenda: Attack, Value: 6175, Region: 403 Uberii
01:16:55  (Reporting)  CheckRegionForOperation 1004996 Vitellius exercitus, 399 Ambrones, Pow:264, Count: 3(l 1/L 2/S 0) Fitness 67 PickVal 100 SelfVal 938 AINeed 305
01:16:55  (Reporting)  Agenda: Attack, Value: 33500, Region: 665 Noreia
01:16:55  (Reporting)  Primary Region 270 Tegua Pick 100 has enough garrison (Value: 146) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 396 Vindonissa Pick 46 has enough garrison (Value: 22) - evaluation skipped
01:16:55  (Reporting)  CheckRegionForOperation 1004053 1. Vitellian Force, 659 Poetovio, Pow:171, Count: 3(l 0/L 1/S 2) Fitness 91 PickVal 18 SelfVal 222 AINeed 153
01:16:55  (Reporting)  Agenda: Attack, Value: 20202, Region: 659 Poetovio
01:16:55  (Reporting)  Region 656 Flexum Pick 63 SelfVal 628 Need 332  no group candidate found
01:16:55  (Reporting)  CheckRegionForOperation 1004411 Sagitarius Germ. I, 492 Vindelicii, Pow:50, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 4 SelfVal 80 AINeed 34
01:16:55  (Reporting)  Agenda: Attack, Value: 5200, Region: 646 Carni
01:16:55  (Reporting)  CheckRegionForOperation 1004998 Aux. Germ. II, 511 Augusta Vindelicum, Pow:53, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 14 SelfVal 217 AINeed 34
01:16:55  (Reporting)  Agenda: Attack, Value: 14105, Region: 652 Virunum
01:16:55  (Reporting)  CheckRegionForOperation 1003585 Castrum praesidium, 402 Veragrii, Pow:50, Count: 2(l 0/L 1/S 1) Fitness 65 PickVal 5 SelfVal 97 AINeed 34
01:16:55  (Reporting)  Agenda: Attack, Value: 6305, Region: 401 Octodurus
01:16:55  (Reporting)  CheckRegionForOperation 1004525 Rufus manus, 656 Flexum, Pow:197, Count: 2(l 1/L 1/S 1) Fitness 56 PickVal 4 SelfVal 83 AINeed 204
01:16:55  (Reporting)  Agenda: Attack, Value: 4648, Region: 655 Azali
01:16:55  (Reporting)  CheckRegionForOperation 1003585 Castrum praesidium, 402 Veragrii, Pow:50, Count: 2(l 0/L 1/S 1) Fitness 65 PickVal 6 SelfVal 2058 AINeed 68
01:16:55  (Reporting)  Agenda: Attack, Value: 32500, Region: 330 Taurasia
01:16:55  (Reporting)  CheckRegionForOperation 1004053 1. Vitellian Force, 659 Poetovio, Pow:171, Count: 3(l 0/L 1/S 2) Fitness 101 PickVal 12 SelfVal 242 AINeed 174
01:16:55  (Reporting)  Agenda: Defend, Value: 24442, Region: 654 Vindobonna
01:16:55  (Reporting)  Region 663 Savus Pick 4 SelfVal 79 Need 177  no group candidate found
01:16:55  (Reporting)  Secondary Region 268 Genava Pick 3 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 281 Divio Pick 3 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  CheckRegionForOperation 1004053 1. Vitellian Force, 659 Poetovio, Pow:171, Count: 3(l 0/L 1/S 2) Fitness 94 PickVal 2 SelfVal 51 AINeed 169
01:16:55  (Reporting)  Agenda: Attack, Value: 4794, Region: 664 Latovici
01:16:55  (Reporting)  CheckRegionForOperation 1005217 Equites Germ. I, 511 Augusta Vindelicum, Pow:11, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 5 SelfVal 100 AINeed 11
01:16:55  (Reporting)  Agenda: Attack, Value: 6500, Region: 515 Vindelicia Orientalis
01:16:55  (Reporting)  Secondary Region 263 Vienna Pick 9 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 276 Vesontio Pick 4 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 545 ms
01:16:55  (Reporting)  Start of AssignFleetsOperations (_AFO_) 140 Cold Seas
01:16:55  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
01:16:55  (Reporting)  _NVS_ : Nav Supp 1001744 Classis Provincia chance: 16 failed.
01:16:55  (Reporting)  _AFA_ 1001744 Classis Provincia has been given the mission Agenda: Naval Docking, Value: 1861, Region: 73 Londinium
01:16:55  (Reporting)  Ended AssignFleetsOperations 14 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ############ Starting ApplyAgenda:  Vitellius  ############
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.60) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 343 Mediolanum in theater 120 Italia Peninsula
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004121 Vocula manus, 347 Verona, Pow:79, Count: 2(l 1/L 2/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 353 Udinum
01:16:55  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 346 Mutina
01:16:55  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 346 Mutina
01:16:55  (Reporting)  1004121-Vocula manus Power:79 Health:48% Verona>Mutina Mission:Resupply Fitness:100% Need:88 Threat:65 GoalValue: 100000
01:16:55  (Reporting)   
01:16:55  (Reporting)  1001470 Q. Varus manus, 344 Placentia, Pow:381, Count: 4(l 2/L 1/S 2) Keeping only the Best Attack (is Assault) goal for 344 Placentia
01:16:55  (Reporting)  List of Agendas for 1001470 Q. Varus manus, 344 Placentia, Pow:381, Count: 4(l 2/L 1/S 2)
01:16:55  (Reporting)  Agenda  1  : Agenda: Attack, Value: 32500, Region: 344 Placentia
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 32500, Region: 344 Placentia
01:16:55  (Reporting)  1001470-Q. Varus manus Power:381 Health:100% Placentia>Placentia Mission:Attack Fitness:65% Need:123 Threat:115 GoalValue: 32500
01:16:55  (Reporting)   
01:16:55  (Reporting)  1005213-Ballistae I Power:32 Health:100% Placentia>Placentia Mission:Garrison Fitness:100% Need:123 Threat:115 GoalValue: 100000
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 442 Colonia Agrippa in theater 119 Gallia
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1003567 Castrum praesidium, 443 Bonna, Pow:74, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 18800, Region: 443 Bonna
01:16:55  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3360, Region: 443 Bonna
01:16:55  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3360, Region: 443 Bonna
01:16:55  (Reporting)  1003567-Castrum praesidium Power:74 Health:100% Bonna>Bonna Mission:Keep Position Fitness:20% Need:286 Threat:376 GoalValue: 3360
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1003573 Castrum praesidium, 443 Bonna, Pow:74, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 18800, Region: 443 Bonna
01:16:55  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3360, Region: 443 Bonna
01:16:55  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 18800, Region: 443 Bonna
01:16:55  (Reporting)  1003573-Castrum praesidium Power:74 Health:100% Bonna>Bonna Mission:Wait for help Fitness:100% Need:286 Threat:376 GoalValue: 18800
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004410 Impedimenta Id, 443 Bonna, Pow:0, Count: 1(l 0/L 0/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 18800, Region: 443 Bonna
01:16:55  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 18800, Region: 443 Bonna
01:16:55  (Reporting)  1004410-Impedimenta Id Power:0 Health:100% Bonna>Bonna Mission:Wait for help Fitness:100% Need:286 Threat:376 GoalValue: 18800
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Britannia (Ext:0.43 - Core:0.43 - Nav:5.00) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 56 Danum in theater 117 Britannica Insulae
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1001744 Classis Provincia, 2259 Isammium Promunturium, Pow:117, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1861, Region: 73 Londinium
01:16:55  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1861, Region: 73 Londinium
01:16:55  (Reporting)  ApplyAgenda, Full Pathfinding: 1001744 Classis Provincia , destination,  is not in friendly water 73 Londinium
01:16:55  (Reporting)  1001744-Classis Provincia Power:117 Health:94% Isammium Promunturium>Londinium Mission:Naval Docking Fitness:73% Need:60 Threat:0 GoalValue: 1861
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004416 1. Fleet, 77 Tamaris, Pow:38, Count: 2(l 0/L 0/S 2)
01:16:55  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7520, Region: 76 Durocornavium
01:16:55  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7520, Region: 76 Durocornavium
01:16:55  (Reporting)  ApplyAgenda, Full Pathfinding: 1004416 1. Fleet , destination,  is not in friendly water 76 Durocornavium
01:16:55  (Reporting)  1004416-1. Fleet Power:38 Health:93% Tamaris>Durocornavium Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 7520
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1001710 Classis Britannica, 73 Londinium, Pow:22, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 2450, Region: 2094 Tamesa Aestuarium
01:16:55  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 769, Region: 76 Durocornavium
01:16:55  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 2450, Region: 2094 Tamesa Aestuarium
01:16:55  (Reporting)  ApplyAgenda, Full Pathfinding: 1001710 Classis Britannica , destination,  is not in friendly water 2094 Tamesa Aestuarium
01:16:55  (Reporting)  1001710-Classis Britannica Power:22 Health:70% Londinium>Tamesa Aestuarium Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 2450
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1001380 Bolanus manus, 56 Danum, Pow:1116, Count: 8(l 3/L 4/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Attack, Value: 13875, Region: 51 Eboracum
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 13875, Region: 51 Eboracum
01:16:55  (Reporting)  1001380-Bolanus manus Power:1116 Health:100% Danum>Eboracum Mission:Attack Fitness:75% Need:932 Threat:690 GoalValue: 13875
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005222 Sagittarii I, 56 Danum, Pow:44, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11736, Region: 57 Lindum
01:16:55  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11736, Region: 57 Lindum
01:16:55  (Reporting)  1005222-Sagittarii I Power:44 Health:100% Danum>Lindum Mission:Garrison Fitness:36% Need:269 Threat:232 GoalValue: 11736
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:5.00) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supply 1005220 Impedimenta IIIc, 508 Vindelicia Occidentalis, Pow:0, Count: 1(l 0/L 0/S 1)
01:16:55  (Reporting)  _RCS_ Supplies found:  1 in core Area
01:16:55  (Reporting)  _RCS_ Supply 1005220 Impedimenta IIIc, 508 Vindelicia Occidentalis, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 654 Vindobonna in theater 121 Alpes
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  1004053 1. Vitellian Force, 659 Poetovio, Pow:171, Count: 3(l 0/L 1/S 2) Keeping only the Best Attack (is Assault) goal for 659 Poetovio
01:16:55  (Reporting)  List of Agendas for 1004053 1. Vitellian Force, 659 Poetovio, Pow:171, Count: 3(l 0/L 1/S 2)
01:16:55  (Reporting)  Agenda  1  : Agenda: Attack, Value: 20202, Region: 659 Poetovio
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 20202, Region: 659 Poetovio
01:16:55  (Reporting)  1004053-1. Vitellian Force Power:171 Health:96% Poetovio>Poetovio Mission:Attack Fitness:91% Need:153 Threat:137 GoalValue: 20202
01:16:55  (Reporting)   
01:16:55  (Reporting)  1005215 Ballistae III, 659 Poetovio, Pow:32, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 659 Poetovio
01:16:55  (Reporting)  1005215-Ballistae III Power:32 Health:100% Poetovio>Poetovio Mission:Garrison Fitness:100% Need:153 Threat:137 GoalValue: 100000
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004525 Rufus manus, 656 Flexum, Pow:197, Count: 2(l 1/L 1/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 27824, Region: 659 Poetovio
01:16:55  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 11100, Region: 656 Flexum
01:16:55  (Reporting)  Agenda  3  : Agenda: Attack, Value: 4648, Region: 655 Azali
01:16:55  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 11100, Region: 656 Flexum
01:16:55  (Reporting)  1004525-Rufus manus Power:197 Health:91% Flexum>Flexum Mission:Keep Position Fitness:100% Need:332 Threat:270 GoalValue: 11100
01:16:55  (Reporting)   
01:16:55  (Reporting)  1005214 Ballistae II, 656 Flexum, Pow:32, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 656 Flexum
01:16:55  (Reporting)  1005214-Ballistae II Power:32 Health:100% Flexum>Flexum Mission:Garrison Fitness:100% Need:332 Threat:270 GoalValue: 100000
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004200 Germanium manus, 514 Regina, Pow:77, Count: 2(l 0/L 1/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 515 Vindelicia Orientalis
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 515 Vindelicia Orientalis
01:16:55  (Reporting)  1004200-Germanium manus Power:77 Health:83% Regina>Vindelicia Orientalis Mission:Attack Fitness:50% Need:11 Threat:8 GoalValue: 2500
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005223 Equites Germ. II, 514 Regina, Pow:22, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11750, Region: 396 Vindonissa
01:16:55  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11750, Region: 396 Vindonissa
01:16:55  (Reporting)  1005223-Equites Germ. II Power:22 Health:72% Regina>Vindonissa Mission:Garrison Fitness:47% Need:38 Threat:0 GoalValue: 11750
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004998 Aux. Germ. II, 511 Augusta Vindelicum, Pow:53, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 511 Augusta Vindelicum
01:16:55  (Reporting)  Agenda  2  : Agenda: Attack, Value: 14105, Region: 652 Virunum
01:16:55  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 511 Augusta Vindelicum
01:16:55  (Reporting)  1004998-Aux. Germ. II Power:53 Health:92% Augusta Vindelicum>Augusta Vindelicum Mission:Resupply Fitness:100% Need:60 Threat:4 GoalValue: 100000
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005217 Equites Germ. I, 511 Augusta Vindelicum, Pow:11, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 511 Augusta Vindelicum
01:16:55  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 511 Augusta Vindelicum
01:16:55  (Reporting)  Agenda  3  : Agenda: Attack, Value: 6500, Region: 515 Vindelicia Orientalis
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 6500, Region: 515 Vindelicia Orientalis
01:16:55  (Reporting)  1005217-Equites Germ. I Power:11 Health:48% Augusta Vindelicum>Vindelicia Orientalis Mission:Attack Fitness:65% Need:11 Threat:8 GoalValue: 6500
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004523 Valens exercitus, 508 Vindelicia Occidentalis, Pow:446, Count: 4(l 2/L 1/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 329 Eporedia
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 329 Eporedia
01:16:55  (Reporting)  1004523-Valens exercitus Power:446 Health:100% Vindelicia Occidentalis>Eporedia Mission:Attack Fitness:50% Need:34 Threat:25 GoalValue: 2500
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1001594 Germania Superior exercitus, 508 Vindelicia Occidentalis, Pow:356, Count: 6(l 1/L 3/S 2)
01:16:55  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 396 Vindonissa
01:16:55  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 396 Vindonissa
01:16:55  (Reporting)  1001594-Germania Superior exercitus Power:356 Health:99% Vindelicia Occidentalis>Vindonissa Mission:Resupply Fitness:100% Need:38 Threat:0 GoalValue: 100000
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005220 Impedimenta IIIc, 508 Vindelicia Occidentalis, Pow:0, Count: 1(l 0/L 0/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 396 Vindonissa
01:16:55  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 396 Vindonissa
01:16:55  (Reporting)  1005220-Impedimenta IIIc Power:0 Health:100% Vindelicia Occidentalis>Vindonissa Mission:Resupply Fitness:100% Need:38 Threat:0 GoalValue: 100000
01:16:55  (Reporting)   
01:16:55  (Reporting)  1001756 Classis Germanica is doing nothing in Vindelicii  Power: 41  HealthPerc: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004414 3. Vitellian Force, 492 Vindelicii, Pow:107, Count: 3(l 0/L 2/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 492 Vindelicii
01:16:55  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 492 Vindelicii
01:16:55  (Reporting)  1004414-3. Vitellian Force Power:107 Health:90% Vindelicii>Vindelicii Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005218 Junius Blaesus, 492 Vindelicii, Pow:0, Count: 1(l 1/L 0/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 514 Regina
01:16:55  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 514 Regina
01:16:55  (Reporting)  1005218 Junius Blaesus Vindelicii Health: 100 % will target  1004200 Germanium manus
01:16:55  (Reporting)  1005218-Junius Blaesus Power:0 Health:100% Vindelicii>Regina Mission:Merge (slave) Fitness:100% Need:60 Threat:25 GoalValue: 100000
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004411 Sagitarius Germ. I, 492 Vindelicii, Pow:50, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 492 Vindelicii
01:16:55  (Reporting)  Agenda  2  : Agenda: Attack, Value: 5200, Region: 646 Carni
01:16:55  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 492 Vindelicii
01:16:55  (Reporting)  1004411-Sagitarius Germ. I Power:50 Health:100% Vindelicii>Vindelicii Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004291 Epibatae Fl. I, 492 Vindelicii, Pow:13, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3250, Region: 324 Argentoratum
01:16:55  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 492 Vindelicii
01:16:55  (Reporting)  Agenda  3  : Agenda: Attack, Value: 6175, Region: 403 Uberii
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 6175, Region: 403 Uberii
01:16:55  (Reporting)  1004291-Epibatae Fl. I Power:13 Health:35% Vindelicii>Uberii Mission:Attack Fitness:65% Need:4 Threat:0 GoalValue: 6175
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1003585 Castrum praesidium, 402 Veragrii, Pow:50, Count: 2(l 0/L 1/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Attack, Value: 16250, Region: 330 Taurasia
01:16:55  (Reporting)  Agenda  2  : Agenda: Attack, Value: 6305, Region: 401 Octodurus
01:16:55  (Reporting)  Agenda  3  : Agenda: Attack, Value: 32500, Region: 330 Taurasia
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 16250, Region: 330 Taurasia
01:16:55  (Reporting)  1003585-Castrum praesidium Power:50 Health:100% Veragrii>Taurasia Mission:Attack Fitness:65% Need:68 Threat:50 GoalValue: 16250
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004996 Vitellius exercitus, 399 Ambrones, Pow:264, Count: 3(l 1/L 2/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Attack, Value: 33500, Region: 665 Noreia
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 33500, Region: 665 Noreia
01:16:55  (Reporting)  1004996-Vitellius exercitus Power:264 Health:100% Ambrones>Noreia Mission:Attack Fitness:67% Need:305 Threat:226 GoalValue: 33500
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005221 Lupercus manus, 399 Ambrones, Pow:1063, Count: 4(l 2/L 4/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 403 Uberii
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 403 Uberii
01:16:55  (Reporting)  1005221-Lupercus manus Power:1063 Health:100% Ambrones>Uberii Mission:Attack Fitness:50% Need:4 Threat:0 GoalValue: 2500
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda, Full Pathfinding: 1001784 Mare Internum commercius , destination,  is not in friendly water 2826 Mare Internum Commercius
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda, Full Pathfinding: 1001780 Hispania commercius , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.60) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda, Full Pathfinding: 1001776 Occidentum commercius , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda, Full Pathfinding: 1001772 Britannia commercius , destination,  is not in friendly water 2823 Sinus Gallicus Commercius
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Germania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering PromoteLeaders (_PRL_)
01:16:55  (Reporting)  Ended PromoteLeaders 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda AutoMerge
01:16:55  (Reporting)  1003573 Castrum praesidium will be merged into 1003567 Castrum praesidium in region Bonna
01:16:55  (Reporting)  1004411 Sagitarius Germ. I will be merged into 1004414 2. Vitellian Force in region Vindelicii
01:16:55  (Reporting)  AI Process done in  4864 ms
01:16:55  (Reporting)  Processing  1000003 Otho
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Starting Process on Otho AILevel 2 Kind: 0 Dormant NO Turn: 8 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
01:16:55  (Reporting)  Entering InitAndDumpData (_IAD_)
01:16:55  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
01:16:55  (Reporting)  0 unit but adding 117 Britannica Insulae adjacent to 140 Cold Seas
01:16:55  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
01:16:55  (Reporting)  0 unit but adding 122 Germania adjacent to 121 Alpes
01:16:55  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 124 Moesia & Pannonia
01:16:55  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 124 Moesia & Pannonia
01:16:55  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 133 Caucasus adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
01:16:55  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Cold Seas
01:16:55  (Reporting)  Theater: 117 Theater_Britannia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1875 OwnPow Nav : 0 OppPow Nav : 61
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 91 > 45
01:16:55  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 181 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 1.27 Reg Count: 122 > 164
01:16:55  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 931 OwnPow Nav : 0 OppPow Nav : 174
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
01:16:55  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 20 OwnPow Land: 0 OppPow Land: 549 OwnPow Nav : 115 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 82 > 121
01:16:55  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 50 OwnPow Land: 235 OppPow Land: 3882 OwnPow Nav : 0 OppPow Nav : 41
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 112
01:16:55  (Reporting)  Theater: 122 Theater_Germania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1380 OwnPow Nav : 0 OppPow Nav : 27
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 218 > 16
01:16:55  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 200 OppPow Land: 76 OwnPow Nav : 264 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 2.24 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 26 > 68
01:16:55  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 50 OwnPow Land: 200 OppPow Land: 781 OwnPow Nav : 0 OppPow Nav : 82
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 109
01:16:55  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
01:16:55  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 1122 OppPow Land: 218 OwnPow Nav : 27 OppPow Nav : 692
01:16:55  (Reporting)  Ratio Land/LandCore: 4.37 0.51 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 80
01:16:55  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
01:16:55  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 748 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
01:16:55  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4393 OwnPow Nav : 0 OppPow Nav : 82
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
01:16:55  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
01:16:55  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 203 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
01:16:55  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 137 OwnPow Nav : 0 OppPow Nav : 60
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
01:16:55  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
01:16:55  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 979 OwnPow Nav : 0 OppPow Nav : 532
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 76
01:16:55  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 175 OppPow Nav : 123
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.21 1.21 Reg Count: 250 > 251
01:16:55  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 982 OppPow Land: 235 OwnPow Nav : 472 OppPow Nav : 226
01:16:55  (Reporting)  Ratio Land/LandCore: 3.55 5.00 Ratio Nav/NavCore: 1.78 1.11 Reg Count: 249 > 291
01:16:55  (Reporting)  _FIT_ Ended AIInitTheaters 714 ms
01:16:55  (Reporting)  Resources Levels Otho EcoBase 307 AtWar: yes AtWarThreat: no At PeaceThreat: no
01:16:55  (Reporting)  Money Availability Plentiful Stock 136 Expected 0 Balance -24
01:16:55  (Reporting)  Victory Points Availability Plentiful Stock 286 Expected 0 Balance 0
01:16:55  (Reporting)  Morale Availability Plentiful Stock 99 Expected 0 Balance 0
01:16:55  (Reporting)  Engagements Points Availability Plentiful Stock 16 Expected 0 Balance 0
01:16:55  (Reporting)    1005000 3. Fleet Agenda Kept Agenda: Resupply, Value: 32500, Region: 129 Gades EndTurn 12837
01:16:55  (Reporting)    1005001 4. Fleet Agenda Kept Agenda: Naval Docking, Value: 8287, Region: 669 Salonae EndTurn 12837
01:16:55  (Reporting)   
01:16:55  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 35000
01:16:55  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 7000
01:16:55  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 1800
01:16:55  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 1600
01:16:55  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1500
01:16:55  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 686
01:16:55  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 402
01:16:55  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 320
01:16:55  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
01:16:55  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 280
01:16:55  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 280
01:16:55  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 280
01:16:55  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
01:16:55  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Germania Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Britannia Ordered Value: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 549 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  26206
01:16:55  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 115 Overall power (enemies): 0 Nav Ratio: 5.00
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1
01:16:55  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 181 Overall power (enemies): 0 Nav Ratio: 5.00
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 748 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1851
01:16:55  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 235 Overall power (enemies): 3882 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10124
01:16:55  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 200 Overall power (enemies): 781 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5857
01:16:55  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 1122 Overall power (enemies): 218 Ratio: 4.37
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1141
01:16:55  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 27 Overall power (enemies): 692 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 200 Overall power (enemies): 76 Ratio: 2.24
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  122
01:16:55  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 264 Overall power (enemies): 0 Nav Ratio: 5.00
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 931 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2807
01:16:55  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 174 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
01:16:55  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 979 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1425
01:16:55  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 532 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 203 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  218
01:16:55  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 4393 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6046
01:16:55  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
01:16:55  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 472 Overall power (enemies): 226 Nav Ratio: 1.78
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 175 Overall power (enemies): 123 Nav Ratio: 1.21
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
01:16:55  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 137 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
01:16:55  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 60 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
01:16:55  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 122 Theater_Germania (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Germania Overall power(self): 0 Overall power (enemies): 1380 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
01:16:55  (Reporting)  Making Naval Values Map: 122 Germania Overall power(self): 0 Overall power (enemies): 27 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 117 Theater_Britannia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Britannia Overall power(self): 0 Overall power (enemies): 1875 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1441
01:16:55  (Reporting)  Making Naval Values Map: 117 Britannica Insulae Overall power(self): 0 Overall power (enemies): 61 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Land Theaters Special Regions ***
01:16:55  (Reporting)  Theater 120 Theater_Italia HQReg: 343 Mediolanum Max pick: Mediolanum Max need: Placentia Max Val: Roma Naval Gathering: 375 Neapolis
01:16:55  (Reporting)  Theater 118 Theater_Hispania HQReg: 141 Carthago Nova Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: 141 Carthago Nova
01:16:55  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1020 Byzantium Max pick: Colophon Max need: Nicomedia Max Val: Colophon Naval Gathering: <None>
01:16:55  (Reporting)  Theater 121 Theater_Alpes HQReg: 656 Flexum Max pick: Noreia Max need: Ambrones Max Val: Noreia Naval Gathering: 656 Flexum
01:16:55  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 684 Eravisci Max pick: Eravisci Max need: Singidunum Max Val: Eravisci Naval Gathering: 684 Eravisci
01:16:55  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 945 Epidamnia Max pick: Epidamnia Max need: Scirtari Max Val: Tarentum Naval Gathering: <None>
01:16:55  (Reporting)  Theater 123 Theater_Illyria HQReg: 943 Lissus Max pick: Salonae Max need: Verona Max Val: Bononia Naval Gathering: 669 Salonae
01:16:55  (Reporting)  Theater 119 Theater_Gallia HQReg: 141 Carthago Nova Max pick: Tegua Max need: Cugernii Max Val: Tegua Naval Gathering: <None>
01:16:55  (Reporting)  Theater 133 Theater_Caucasus HQReg: 0 Vennicnii Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
01:16:55  (Reporting)  Theater 137 Theater_Africa HQReg: 141 Carthago Nova Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
01:16:55  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Palmyrene Max need: Palmyrene Max Val: Palmyrene Naval Gathering: <None>
01:16:55  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Perea Max Val: Issus Naval Gathering: <None>
01:16:55  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
01:16:55  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
01:16:55  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
01:16:55  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
01:16:55  (Reporting)  Theater 122 Theater_Germania HQReg: 0 Vennicnii Max pick: Traiectum Max need: Bructerii Max Val: Noviomagus Naval Gathering: <None>
01:16:55  (Reporting)  Theater 117 Theater_Britannia HQReg: 0 Vennicnii Max pick: Eboracum Max need: Virosidum Max Val: Eboracum Naval Gathering: <None>
01:16:55  (Reporting)   
01:16:55  (Reporting)  Ended InitAndDumpData Otho 900 ms
01:16:55  (Reporting)  *** Faction-wide algorithms ***
01:16:55  (Reporting)  Entering BuildReplacements (_RPL_)
01:16:55  (Reporting)  RPL Buying a replacement for GER Line Infantry
01:16:55  (Reporting)  RPL Buying a replacement for ROM Transport Ship
01:16:55  (Reporting)  RPL Buying a replacement for ROM Cavalry
01:16:55  (Reporting)  Ended BuildReplacements 2 ms
01:16:55  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
01:16:55  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 365 Perusia
01:16:55  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
01:16:55  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 334 Cestia
01:16:55  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
01:16:55  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 673 Ad Ladios
01:16:55  (Reporting)  _HRD_ Decision 10 Clearing aborted.
01:16:55  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 166 Osicerda
01:16:55  (Reporting)  _HRD_ Decision 10 Clearing aborted.
01:16:55  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 136 Iliberris
01:16:55  (Reporting)  _HRD_ Decision 10 Clearing aborted.
01:16:55  (Reporting)  Ended HandleRegionsDecisions 4 ms
01:16:55  (Reporting)  Entering BuildNewUnits (_BNU_)
01:16:55  (Reporting)  _BNU Buying Unit Urb. Praesidium
01:16:55  (Reporting)  _BNU Buying Unit Auxilia (Oriens)
01:16:55  (Reporting)  Ended BuildNewUnits Bought: 2 31 ms
01:16:55  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
01:16:55  (Reporting)  _MFC_ Merging 1004154 Fluv.Class. II into 1004324 1. Fleet
01:16:55  (Reporting)  _MFC_ Fleet is homogeneous: 1004324 1. Fleet
01:16:55  (Reporting)  Ended ManageFleetsComposition 200 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating CallFleet (_CLF_)
01:16:55  (Reporting)  Ended CallFleet 0 ms
01:16:55  (Reporting)  Entering LockFixedGroups (_LFG_)
01:16:55  (Reporting)  _LFG_ 1003657 Castrum praesidium, 111 Legio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1001986 Hispania manus, 114 Salmantica, Pow:404, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1005073 1.Urb. Praesidium Placentia, 344 Placentia, Pow:43, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003597 Placentia praesidium, 344 Placentia, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1005063 1.Urb. Praesidium Verona, 347 Verona, Pow:43, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003604 Pisae praesidium, 361 Volaterrae, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003611 Roma praesidium, 369 Roma, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003618 Capua praesidium, 374 Capua, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003625 Neapolis praesidium, 375 Neapolis, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003632 Tarentum praesidium, 379 Tarentum, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003639 Agrigentum praesidium, 391 Agrigentum, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003646 Syracusae praesidium, 392 Syracusae, Pow:115, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1005083 1.Urb. Praesidium Carnuntum, 656 Flexum, Pow:43, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003669 Castrum praesidium, 656 Flexum, Pow:182, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003681 Castrum praesidium, 659 Poetovio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003675 Castrum praesidium, 680 Brigetio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1002283 Aquincum manus, 684 Eravisci, Pow:483, Count: 7(l 1/L 4/S 2) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1002336 Classis Pannonica Superior, 684 Eravisci, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1003687 Castrum praesidium, 910 Pasinum, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1002320 Spalatum manus, 918 Spalatum, Pow:403, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1002260 Mare Internum commercius, 2826 Mare Internum Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1002224 Adriaticum commercius, 2827 Mare Adriaticum Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1002236 Ionium commercius, 2828 Mare Ionium Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1002248 Aegyptum commercius, 2830 Mare Oriensis Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
01:16:55  (Reporting)  Ended LockFixedGroups 0 ms
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering EnableStagingRegions (_ESR_)
01:16:55  (Reporting)  _ESR_ 123 Theater_Illyria 669 Salonae Staging Value: 216
01:16:55  (Reporting)  _ESR_ Amphibious Staging Region: 669 Salonae Preparing a Landing on: 1026 Chalcidis
01:16:55  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 1 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 0 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 1 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 11 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
01:16:55  (Reporting)  Start of AssignFleetsOperations (_AFO_) 120 Italia Peninsula
01:16:55  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
01:16:55  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
01:16:55  (Reporting)  _NVS_ : Nav Supp 1003882 Fluv.Class. I chance: 20 failed.
01:16:55  (Reporting)  _AFA_ 1004324 1. Fleet has been given the mission Agenda: Naval Superiority, Value: 7200, Region: 2121 Padus Aestuarium
01:16:55  (Reporting)  _AFA_ 1005012 Fluv.Class. V has been given the mission Agenda: Resupply, Value: 10000, Region: 355 Bononia
01:16:55  (Reporting)  Ended AssignFleetsOperations 232 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 0 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 2 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 0 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 1 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 16 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 17 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 17 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)  Start of AssignFleetsOperations (_AFO_) 118 Hispania Peninsula
01:16:55  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
01:16:55  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
01:16:55  (Reporting)  _AFA_ 1004999 Nav.Onerarium II has been given the mission Agenda: Resupply, Value: 10000, Region: 129 Gades
01:16:55  (Reporting)  _AFA_ 1004999 Nav.Onerarium II has been given the mission Agenda: Naval Docking, Value: 4150, Region: 129 Gades
01:16:55  (Reporting)  _AFA_ 1004529 Nav.Onerarium I has been given the mission Agenda: Resupply, Value: 10000, Region: 129 Gades
01:16:55  (Reporting)  _AFA_ 1004529 Nav.Onerarium I has been given the mission Agenda: Naval Docking, Value: 4150, Region: 129 Gades
01:16:55  (Reporting)  Ended AssignFleetsOperations 1 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
01:16:55  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Hispania
01:16:55  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 0 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 1 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 16 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  _GAO_ Step 2 1005224 Othonian Force, 665 Noreia, Pow:52, Count: 1(l 0/L 1/S 0) is garrisoning region 665 Noreia New PickVal 100
01:16:55  (Reporting)  Agenda: Garrison, Value: 32500, Region: 665 Noreia
01:16:55  (Reporting)  Ended GarrisonObjectives 6 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 9 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004187 Annius Gallus 665 Noreia toward 1005224 Othonian Force, 665 Noreia, Pow:52, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
01:16:55  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
01:16:55  (Reporting)  _CLD_ Idle Leader Petronius Urbicus 1004122 in Vindelicia Occidentalis merged into 1004122 Petronius Urbicus
01:16:55  (Reporting)  Ended Check Leaders 308 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 3 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 3375, Region: 665 Noreia
01:16:55  (Reporting)  Agenda: Keep Position, Value: 3555, Region: 665 Noreia
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 110 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 1 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 0 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 1 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 9 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
01:16:55  (Reporting)  Start of AssignFleetsOperations (_AFO_) 124 Moesia & Pannonia
01:16:55  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
01:16:55  (Reporting)  Ended AssignFleetsOperations 0 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
01:16:55  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Moesia_Pannonia
01:16:55  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 0 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 1 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 0 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 0 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 6 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 324
01:16:55  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1005041 Vespasian Force Dyrrachium not enough forces gathered
01:16:55  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 179
01:16:55  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1003317 Urb.Militae not enough forces gathered
01:16:55  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 259
01:16:55  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1003303 Urb.Militae not enough forces gathered
01:16:55  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 173
01:16:55  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1004135 Vex. II not enough forces gathered
01:16:55  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 166
01:16:55  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1004056 Auxillia I (Mac) not enough forces gathered
01:16:55  (Reporting)  _MSG_ gathered 108 cbt pts, needing: 143
01:16:55  (Reporting)  _MSG_ 1003979 Navalis abort its operation against 1001215 Cretan Sagitarius not enough forces gathered
01:16:55  (Reporting)  Ended Make Superior Group 56 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 16
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 13 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 6850, Region: 945 Epidamnia
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 0 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 1 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 0 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 0 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 4 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ gathered 180 cbt pts, needing: 109
01:16:55  (Reporting)  Agenda: Intercept (Master), Value: 27176, Region: 347 Verona
01:16:55  (Reporting)  _MSG_ - MASTER 1003847 Otho exercitus, 665 Noreia, Pow:180, Count: 4(l 1/L 3/S 0) will target (enemy) 1004121 Vocula manus Pow.: 180 vs. 79 mustered 0 other groups
01:16:55  (Reporting)  Ended Make Superior Group 13 ms
01:16:55  (Reporting)  Entering AmpibiousStaging (_AMS_)
01:16:55  (Reporting)  _AMS_ Staging region 669 Salonae  - Landing Region: 1026 Chalcidis Base AINeed (x1): 211
01:16:55  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
01:16:55  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 258
01:16:55  (Reporting)  _AMS_ Transport pts in or going to staging: 258 Allowed Land strength: 3354
01:16:55  (Reporting)  1003979 Navalis, 945 Epidamnia, Pow:108, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 59400, Region: 669 Salonae
01:16:55  (Reporting)  _AMS_ Also Gathering: 108 additional cbt pts
01:16:55  (Reporting)  Ended AmpibiousStaging 16 ms
01:16:55  (Reporting)  Entering AmphibiousLaunching (_AML_)
01:16:55  (Reporting)  _AML_ Staging region 669 Salonae  - Landing Region: 1026 Chalcidis Base AINeed (x1): 211 Gathered 0
01:16:55  (Reporting)  _AML_ Transports points gathered: 0 and en route: 258
01:16:55  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
01:16:55  (Reporting)  Ended AmphibiousLaunching 0 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 0 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 122 Theater_Germania ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 117 Theater_Britannia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 34 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 7 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 12 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 30 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 122 Theater_Germania ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 117 Theater_Britannia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  All theaters prepared, AllOwnPowLand: 2739 AllOppPowLand: 16444 AllOwnPowNav: 1234 AllOppPowNav 2100
01:16:55  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 121 Theater_Alpes Owned armies (extended): 6 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1004122 Petronius Urbicus (Pow.0)
01:16:55  (Reporting)  1004212 Germanicum manus (Pow.47)
01:16:55  (Reporting)  1005224 Gallus manus (Pow.72)
01:16:55  (Reporting)  1003847 Otho exercitus (Pow.180)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 270 Tegua Pick 100 SelfVal 115 Need 338  no group candidate found
01:16:55  (Reporting)  Secondary Region 665 Noreia Pick 100 has enough garrison (Value: 52) - evaluation skipped
01:16:55  (Reporting)  Region 656 Flexum Pick 24 SelfVal 735 Need 125  no group candidate found
01:16:55  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 516 Castra Batava, Pow:47, Count: 2(l 1/L 1/S 0) Fitness 34 PickVal 3 SelfVal 231 AINeed 142
01:16:55  (Reporting)  Agenda: Defend, Value: 7854, Region: 515 Vindelicia Orientalis
01:16:55  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 516 Castra Batava, Pow:47, Count: 2(l 1/L 1/S 0) Fitness 64 PickVal 2 SelfVal 191 AINeed 60
01:16:55  (Reporting)  Agenda: Defend, Value: 12224, Region: 663 Savus
01:16:55  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 516 Castra Batava, Pow:47, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 7 SelfVal 476 AINeed 60
01:16:55  (Reporting)  Agenda: Defend, Value: 30940, Region: 652 Virunum
01:16:55  (Reporting)  Region 330 Taurasia Pick 13 SelfVal 1305 Need 60  no group candidate found
01:16:55  (Reporting)  Region 654 Vindobonna Pick 6 SelfVal 200 Need 749  no group candidate found
01:16:55  (Reporting)  Region 659 Poetovio Pick 8 SelfVal 370 Need 242  no group candidate found
01:16:55  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 516 Castra Batava, Pow:47, Count: 2(l 1/L 1/S 0) Fitness 77 PickVal 2 SelfVal 195 AINeed 60
01:16:55  (Reporting)  Agenda: Defend, Value: 15015, Region: 664 Latovici
01:16:55  (Reporting)  Region 403 Uberii Pick 4 SelfVal 205 Need 1176  no group candidate found
01:16:55  (Reporting)  CheckRegionForOperation 1004212 Germanicum manus, 516 Castra Batava, Pow:47, Count: 2(l 1/L 1/S 0) Fitness 67 PickVal 2 SelfVal 191 AINeed 60
01:16:55  (Reporting)  Agenda: Defend, Value: 12797, Region: 646 Carni
01:16:55  (Reporting)  Region 401 Octodurus Pick 3 SelfVal 210 Need 360  no group candidate found
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 124 Theater_Moesia_Pannonia Owned armies (extended): 5 Enemy armies: 18 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1005224 Gallus manus (Pow.72)
01:16:55  (Reporting)  1003847 Otho exercitus (Pow.180)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 669 Salonae Pick 100 SelfVal 570 Need 60  no group candidate found
01:16:55  (Reporting)  Primary Region 684 Eravisci Pick 100 has enough garrison (Value: 483) - evaluation skipped
01:16:55  (Reporting)  Region 687 Racatae Pick 2 SelfVal 235 Need 105  no group candidate found
01:16:55  (Reporting)  Region 665 Noreia Pick 100 SelfVal 3601 Need 8  no group candidate found
01:16:55  (Reporting)  Region 678 Mursa Pick 2 SelfVal 235 Need 270  no group candidate found
01:16:55  (Reporting)  Region 680 Brigetio Pick 8 SelfVal 501 Need 128  no group candidate found
01:16:55  (Reporting)  Region 686 Andizetes Pick 2 SelfVal 235 Need 186  no group candidate found
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 3 Enemy armies: 8 Land Ratio: 4.37 Land Core Ratio: 0.51  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1003979 Navalis (Pow.108)
01:16:55  (Reporting)  1002022 Classis Ravennatis (Pow.0)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 945 Epidamnia Pick 100 SelfVal 308 Need 176  no group candidate found
01:16:55  (Reporting)  CheckRegionForOperation 1003979 Navalis, 945 Epidamnia, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 48 SelfVal 177 AINeed 68
01:16:55  (Reporting)  Agenda: Attack, Value: 11505, Region: 1042 Attica
01:16:55  (Reporting)  Region 1026 Chalcidis Pick 56 SelfVal 198 Need 211  no group candidate found
01:16:55  (Reporting)  Region 2054 Gortyna Pick 8 SelfVal 47 Need 68  no group candidate found
01:16:55  (Reporting)  CheckRegionForOperation 1003979 Navalis, 945 Epidamnia, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 2 SelfVal 17 AINeed 35
01:16:55  (Reporting)  Agenda: Attack, Value: 1105, Region: 948 Pelagonia
01:16:55  (Reporting)  CheckRegionForOperation 1003979 Navalis, 945 Epidamnia, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 60 PickVal 8 SelfVal 47 AINeed 104
01:16:55  (Reporting)  Agenda: Attack, Value: 2820, Region: 946 Appolonia
01:16:55  (Reporting)  Region 379 Tarentum Pick 52 SelfVal 3830 Need 0  no group candidate found
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 2.24 Land Core Ratio: 5.00  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1005224 Gallus manus (Pow.72)
01:16:55  (Reporting)  1003847 Otho exercitus (Pow.180)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Secondary Region 669 Salonae Pick 100 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 910 Pasinum Pick 10 has enough garrison (Value: 74) - evaluation skipped
01:16:55  (Reporting)  Region 355 Bononia Pick 67 SelfVal 4091 Need 74  no group candidate found
01:16:55  (Reporting)  Region 665 Noreia Pick 100 SelfVal 3601 Need 8  no group candidate found
01:16:55  (Reporting)  Secondary Region 920 Epidaurus Pick 3 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)  Region 916 Armistae Pick 6 SelfVal 35 Need 155  no group candidate found
01:16:55  (Reporting)  Secondary Region 358 Sena Gallica Pick 6 has enough garrison (Value: 0) - evaluation skipped
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 3.55 Land Core Ratio: 5.00  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 132 Ilipa Pick 79 SelfVal 533 Need 60  no group candidate found
01:16:55  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 595 ms
01:16:55  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
01:16:55  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
01:16:55  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
01:16:55  (Reporting)  Disembark: Othonian Force created in region Sinus Thermaicus
01:16:55  (Reporting)  _PFD_ Prepare for Disembark 1005225 Proculus exercitus, 2645 Sinus Thermaicus, Pow:130, Count: 4(l 2/L 2/S 0) will land in 1034 Magnesia from 1002212 Classis Mauretanica
01:16:55  (Reporting)  Agenda: Landing, Value: 5244, Region: 1034 Magnesia
01:16:55  (Reporting)  _AFA_ 1002212 Classis Mauretanica has been given the mission Agenda: Naval Docking, Value: 1592, Region: 669 Salonae
01:16:55  (Reporting)  Disembark: Othonian Force created in region Apsus
01:16:55  (Reporting)  _PFD_ Prepare for Disembark 1005226 Firmus manus, 2559 Apsus, Pow:772, Count: 9(l 2/L 5/S 4) will land in 946 Appolonia from 1004528 2. Fleet
01:16:55  (Reporting)  Agenda: Landing, Value: 6486, Region: 946 Appolonia
01:16:55  (Reporting)  _AFA_ 1004528 2. Fleet has been given the mission Agenda: Naval Docking, Value: 7138, Region: 669 Salonae
01:16:55  (Reporting)  _AFA_ 1005001 4. Fleet has been given the mission Agenda: Resupply, Value: 21500, Region: 129 Gades
01:16:55  (Reporting)  _AFA_ 1005001 4. Fleet has been given the mission Agenda: Naval Docking, Value: 12112, Region: 669 Salonae
01:16:55  (Reporting)  Ended AssignFleetsOperations 310 ms
01:16:55  (Reporting)  Start of AssignFleetsOperations (_AFO_) 140 Cold Seas
01:16:55  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
01:16:55  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
01:16:55  (Reporting)  _AFA_ 1005000 3. Fleet has been given the mission Agenda: Resupply, Value: 43500, Region: 141 Carthago Nova
01:16:55  (Reporting)  _AFA_ 1005000 3. Fleet has been given the mission Agenda: Naval Docking, Value: 11092, Region: 141 Carthago Nova
01:16:55  (Reporting)  Ended AssignFleetsOperations 14 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ############ Starting ApplyAgenda:  Otho  ############
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:1.78) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:1.21) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 343 Mediolanum in theater 120 Italia Peninsula
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  1003882 Fluv.Class. I is doing nothing in Padus Aestuarium  Power: 16  HealthPerc: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004324 1. Fleet, 355 Bononia, Pow:95, Count: 3(l 0/L 3/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 7200, Region: 2121 Padus Aestuarium
01:16:55  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 7200, Region: 2121 Padus Aestuarium
01:16:55  (Reporting)  1004324-1. Fleet Power:95 Health:100% Bononia>Padus Aestuarium Mission:Naval Superiority Fitness:96% Need:0 Threat:0 GoalValue: 7200
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005012 Fluv.Class. V, 355 Bononia, Pow:3, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 355 Bononia
01:16:55  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 355 Bononia
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:5.00 - Nav:5.00) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 141 Carthago Nova in theater 118 Hispania Peninsula
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005000 3. Fleet, 2446 Cotes Promunturium, Pow:147, Count: 5(l 0/L 5/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 32500, Region: 129 Gades
01:16:55  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 43500, Region: 141 Carthago Nova
01:16:55  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 11092, Region: 141 Carthago Nova
01:16:55  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 11092, Region: 141 Carthago Nova
01:16:55  (Reporting)  1005000-3. Fleet Power:147 Health:100% Cotes Promunturium>Carthago Nova Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 11092
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004999 Nav.Onerarium II, 129 Gades, Pow:3, Count: 1(l 0/L 0/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 129 Gades
01:16:55  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4150, Region: 129 Gades
01:16:55  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 129 Gades
01:16:55  (Reporting)  1004999-Nav.Onerarium II Power:3 Health:72% Gades>Gades Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004529 Nav.Onerarium I, 129 Gades, Pow:0, Count: 1(l 0/L 0/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 129 Gades
01:16:55  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4150, Region: 129 Gades
01:16:55  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 129 Gades
01:16:55  (Reporting)  1004529-Nav.Onerarium I Power:0 Health:36% Gades>Gades Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 656 Flexum in theater 121 Alpes
01:16:55  (Reporting)  _GTU_ 1004122 Petronius Urbicus, 508 Vindelicia Occidentalis, Pow:0, Count: 1(l 1/L 0/S 0) has no agenda for now, trying to gather
01:16:55  (Reporting)  _GTU_ Starting merge 1 at start
01:16:55  (Reporting)  _GTU_ Finished merge 1 now
01:16:55  (Reporting)  _GTU_ 1004122 Petronius Urbicus, 508 Vindelicia Occidentalis, Pow:0, Count: 1(l 1/L 0/S 0) no gathering goal found, will be iddle this turn.
01:16:55  (Reporting)  Ended AI Gather Units 3 ms
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1003847 Otho exercitus, 665 Noreia, Pow:180, Count: 4(l 1/L 3/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3375, Region: 665 Noreia
01:16:55  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 27176, Region: 347 Verona
01:16:55  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3375, Region: 665 Noreia
01:16:55  (Reporting)  1003847-Otho exercitus Power:180 Health:99% Noreia>Noreia Mission:Keep Position Fitness:30% Need:8 Threat:2 GoalValue: 3375
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005224 Gallus manus, 665 Noreia, Pow:72, Count: 2(l 1/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 665 Noreia
01:16:55  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3555, Region: 665 Noreia
01:16:55  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 665 Noreia
01:16:55  (Reporting)  1005224-Gallus manus Power:72 Health:82% Noreia>Noreia Mission:Garrison Fitness:65% Need:8 Threat:2 GoalValue: 32500
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004212 Germanicum manus, 516 Castra Batava, Pow:47, Count: 2(l 1/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7854, Region: 515 Vindelicia Orientalis
01:16:55  (Reporting)  Agenda  2  : Agenda: Defend, Value: 12224, Region: 663 Savus
01:16:55  (Reporting)  Agenda  3  : Agenda: Defend, Value: 30940, Region: 652 Virunum
01:16:55  (Reporting)  Agenda  4  : Agenda: Defend, Value: 15015, Region: 664 Latovici
01:16:55  (Reporting)  Agenda  5  : Agenda: Defend, Value: 12797, Region: 646 Carni
01:16:55  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 30940, Region: 652 Virunum
01:16:55  (Reporting)  1004212-Germanicum manus Power:47 Health:41% Castra Batava>Virunum Mission:Defend Fitness:65% Need:60 Threat:20 GoalValue: 30940
01:16:55  (Reporting)   
01:16:55  (Reporting)  1004122 Petronius Urbicus is doing nothing in Vindelicia Occidentalis  Power: 0  HealthPerc: 100
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 684 Eravisci in theater 124 Moesia & Pannonia
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda, Full Pathfinding: 1002336 Classis Pannonica Superior , destination,  is not in friendly water 684 Eravisci
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:4.37 - Core:0.51 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 945 Epidamnia in theater 129 Macedonia & Graecia
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004528 2. Fleet, 2559 Apsus, Pow:27, Count: 2(l 0/L 0/S 2)
01:16:55  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7138, Region: 669 Salonae
01:16:55  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7138, Region: 669 Salonae
01:16:55  (Reporting)  1004528-2. Fleet Power:27 Health:100% Apsus>Salonae Mission:Naval Docking Fitness:86% Need:60 Threat:0 GoalValue: 7138
01:16:55  (Reporting)   
01:16:55  (Reporting)  1002022 Classis Ravennatis is doing nothing in Eodaia  Power: 0  HealthPerc: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1003979 Navalis, 945 Epidamnia, Pow:108, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6850, Region: 945 Epidamnia
01:16:55  (Reporting)  Agenda  2  : Agenda: Prep. Amphibious, Value: 59400, Region: 669 Salonae
01:16:55  (Reporting)  Agenda  3  : Agenda: Attack, Value: 11505, Region: 1042 Attica
01:16:55  (Reporting)  Agenda  4  : Agenda: Attack, Value: 1105, Region: 948 Pelagonia
01:16:55  (Reporting)  Agenda  5  : Agenda: Attack, Value: 2820, Region: 946 Appolonia
01:16:55  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 59400, Region: 669 Salonae
01:16:55  (Reporting)  1003979-Navalis Power:108 Health:100% Epidamnia>Salonae Mission:Prep. Amphibious Fitness:100% Need:60 Threat:0 GoalValue: 59400
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Illyria (Ext:2.24 - Core:5.00 - Nav:5.00) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 943 Lissus in theater 123 Illyria
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005001 4. Fleet, 2551 Celadussae Insulae, Pow:125, Count: 5(l 0/L 5/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 8287, Region: 669 Salonae
01:16:55  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 21500, Region: 129 Gades
01:16:55  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 12112, Region: 669 Salonae
01:16:55  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 12112, Region: 669 Salonae
01:16:55  (Reporting)  1005001-4. Fleet Power:125 Health:100% Celadussae Insulae>Salonae Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 12112
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  1002117 Classis Misenensis is doing nothing in Curusi  Power: 0  HealthPerc: 100
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:3.55 - Core:5.00 - Nav:1.78) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1002212 Classis Mauretanica, 2645 Sinus Thermaicus, Pow:112, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1592, Region: 669 Salonae
01:16:55  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1592, Region: 669 Salonae
01:16:55  (Reporting)  1002212-Classis Mauretanica Power:112 Health:100% Sinus Thermaicus>Salonae Mission:Naval Docking Fitness:65% Need:60 Threat:0 GoalValue: 1592
01:16:55  (Reporting)   
01:16:55  (Reporting)  1005225 Proculus exercitus, 2645 Sinus Thermaicus, Pow:130, Count: 4(l 2/L 2/S 0) Keeping only Disembark goal.
01:16:55  (Reporting)  List of Agendas for 1005225 Proculus exercitus, 2645 Sinus Thermaicus, Pow:130, Count: 4(l 2/L 2/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Landing, Value: 5244, Region: 1034 Magnesia
01:16:55  (Reporting)  Choosen Agenda: Agenda: Landing, Value: 5244, Region: 1034 Magnesia
01:16:55  (Reporting)  1005225-Proculus exercitus Power:130 Health:100% Sinus Thermaicus>Magnesia Mission:Landing Fitness:69% Need:0 Threat:25 GoalValue: 5244
01:16:55  (Reporting)   
01:16:55  (Reporting)  1005226 Firmus manus, 2559 Apsus, Pow:772, Count: 9(l 2/L 5/S 4) Keeping only Disembark goal.
01:16:55  (Reporting)  List of Agendas for 1005226 Firmus manus, 2559 Apsus, Pow:772, Count: 9(l 2/L 5/S 4)
01:16:55  (Reporting)  Agenda  1  : Agenda: Landing, Value: 6486, Region: 946 Appolonia
01:16:55  (Reporting)  Choosen Agenda: Agenda: Landing, Value: 6486, Region: 946 Appolonia
01:16:55  (Reporting)  1005226-Firmus manus Power:772 Health:100% Apsus>Appolonia Mission:Landing Fitness:69% Need:0 Threat:77 GoalValue: 6486
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:1.21) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Germania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Britannia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering PromoteLeaders (_PRL_)
01:16:55  (Reporting)  Ended PromoteLeaders 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda AutoMerge
01:16:55  (Reporting)  1005224 Gallus manus will be merged into 1003847 Otho exercitus in region Noreia
01:16:55  (Reporting)  AI Process done in  4292 ms
01:16:55  (Reporting)  Processing  1000004 Macer
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Starting Process on Macer AILevel 2 Kind: 0 Dormant NO Turn: 8 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
01:16:55  (Reporting)  Entering InitAndDumpData (_IAD_)
01:16:55  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
01:16:55  (Reporting)  _FIT_ Ended AIInitTheaters 502 ms
01:16:55  (Reporting)  Resources Levels Macer EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
01:16:55  (Reporting)  Morale Availability Plentiful Stock 80 Expected 0 Balance 0
01:16:55  (Reporting)   
01:16:55  (Reporting)  Ended InitAndDumpData Macer 539 ms
01:16:55  (Reporting)  *** Faction-wide algorithms ***
01:16:55  (Reporting)  Entering BuildReplacements (_RPL_)
01:16:55  (Reporting)  Ended BuildReplacements 0 ms
01:16:55  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
01:16:55  (Reporting)  Entering BuildNewUnits (_BNU_)
01:16:55  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
01:16:55  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
01:16:55  (Reporting)  Ended ManageFleetsComposition 1 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating CallFleet (_CLF_)
01:16:55  (Reporting)  Ended CallFleet 0 ms
01:16:55  (Reporting)  Entering LockFixedGroups (_LFG_)
01:16:55  (Reporting)  Ended LockFixedGroups 0 ms
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering EnableStagingRegions (_ESR_)
01:16:55  (Reporting)  _ESR_ No theater can have a staging region.
01:16:55  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
01:16:55  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
01:16:55  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
01:16:55  (Reporting)  AI Process done in  865 ms
01:16:55  (Reporting)  Processing  1000005 Regnum Parthorum
01:16:55  (Reporting)  Processing  1000006 Judea
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Starting Process on Judea AILevel 2 Kind: 0 Dormant NO Turn: 8 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
01:16:55  (Reporting)  Entering InitAndDumpData (_IAD_)
01:16:55  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
01:16:55  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 132 Oriens Magnus
01:16:55  (Reporting)  0 unit but adding 133 Caucasus adjacent to 134 Parthia & Media
01:16:55  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 132 Oriens Magnus
01:16:55  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 132 Oriens Magnus
01:16:55  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 748 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
01:16:55  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 500 OwnPow Land: 442 OppPow Land: 4063 OwnPow Nav : 0 OppPow Nav : 82
01:16:55  (Reporting)  Ratio Land/LandCore: 0.46 0.50 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
01:16:55  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
01:16:55  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 31 OppPow Land: 359 OwnPow Nav : 0 OppPow Nav : 41
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 115
01:16:55  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 137 OwnPow Nav : 0 OppPow Nav : 60
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
01:16:55  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1217 OwnPow Nav : 0 OppPow Nav : 698
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
01:16:55  (Reporting)  _FIT_ Ended AIInitTheaters 569 ms
01:16:55  (Reporting)  Resources Levels Judea EcoBase 99 AtWar: yes AtWarThreat: yes At PeaceThreat: no
01:16:55  (Reporting)  Morale Availability Plentiful Stock 89 Expected 0 Balance 0
01:16:55  (Reporting)   
01:16:55  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 18000
01:16:55  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 360
01:16:55  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
01:16:55  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 280
01:16:55  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 442 Overall power (enemies): 4063 Ratio: 0.46
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  297459
01:16:55  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 748 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1851
01:16:55  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
01:16:55  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 31 Overall power (enemies): 359 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  280
01:16:55  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 698 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 137 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  757
01:16:55  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 60 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Land Theaters Special Regions ***
01:16:55  (Reporting)  Theater 132 Theater_Oriens HQReg: 1276 Perea Max pick: Perea Max need: Perea Max Val: Perea Naval Gathering: <None>
01:16:55  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1276 Perea Max pick: Colophon Max need: Nicomedia Max Val: Colophon Naval Gathering: <None>
01:16:55  (Reporting)  Theater 133 Theater_Caucasus HQReg: 0 Vennicnii Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
01:16:55  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1249 Palmyrene Max pick: Palmyrene Max need: Commagene Max Val: Palmyrene Naval Gathering: <None>
01:16:55  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1276 Perea Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
01:16:55  (Reporting)   
01:16:55  (Reporting)  Ended InitAndDumpData Judea 695 ms
01:16:55  (Reporting)  *** Faction-wide algorithms ***
01:16:55  (Reporting)  Entering BuildReplacements (_RPL_)
01:16:55  (Reporting)  Ended BuildReplacements 1 ms
01:16:55  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
01:16:55  (Reporting)  Ended HandleRegionsDecisions 2 ms
01:16:55  (Reporting)  Entering BuildNewUnits (_BNU_)
01:16:55  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
01:16:55  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
01:16:55  (Reporting)  Ended ManageFleetsComposition 72 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating CallFleet (_CLF_)
01:16:55  (Reporting)  Ended CallFleet 0 ms
01:16:55  (Reporting)  Entering LockFixedGroups (_LFG_)
01:16:55  (Reporting)  Ended LockFixedGroups 0 ms
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  _SSU_ 1003134 Jewish rebellio, 1276 Perea, Pow:777, Count: 9(l 1/L 7/S 1) qualify as static but is besieged, eval skipped.
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering EnableStagingRegions (_ESR_)
01:16:55  (Reporting)  _ESR_ No theater can have a staging region.
01:16:55  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 0 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 0 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  _CBG_ 1003134 Jewish rebellio, 1276 Perea, Pow:777, Count: 9(l 1/L 7/S 1) Will wait for help
01:16:55  (Reporting)  Ended CheckBesiegedGroups 308 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 1 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 5 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
01:16:55  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Oriens
01:16:55  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  CheckForLandResupply Jewish rebellio will resupply, in region 1276 Perea
01:16:55  (Reporting)  Ended CheckForLandResupply 1 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 130322, Region: 1276 Perea
01:16:55  (Reporting)  Agenda: Keep Position, Value: 6891, Region: 1279 Petra
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 0 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 0 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 0 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 8 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 0 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 11 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 2 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 2050, Region: 1249 Palmyrene
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 18 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 5 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  All theaters prepared, AllOwnPowLand: 473 AllOppPowLand: 6567 AllOwnPowNav: 0 AllOppPowNav 881
01:16:55  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 132 Theater_Oriens Owned armies (extended): 2 Enemy armies: 38 Land Ratio: 0.46 Land Core Ratio: 0.50  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1003134 Jewish rebellio (Pow.777)
01:16:55  (Reporting)  1003248 Thoana lantriculli (Pow.30)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 1276 Perea Pick 100 SelfVal 5099 Need 3848  no group candidate found
01:16:55  (Reporting)  Region 1271 Samaria Pick 75 SelfVal 4126 Need 3471  no group candidate found
01:16:55  (Reporting)  Region 1143 Adana Pick 5 SelfVal 9 Need 338  no group candidate found
01:16:55  (Reporting)  Region 1142 Tarsus Pick 26 SelfVal 29 Need 338  no group candidate found
01:16:55  (Reporting)  Region 1150 Samosata Pick 6 SelfVal 10 Need 338  no group candidate found
01:16:55  (Reporting)  Region 1272 Decapolis Pick 2 SelfVal 272 Need 4131  no group candidate found
01:16:55  (Reporting)  Region 1251 Zenobia Pick 3 SelfVal 6 Need 338  no group candidate found
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 134 Theater_Mesopotamia Owned armies (extended): 1 Enemy armies: 21 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1003122 Gischala manus (Pow.44)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 1150 Samosata Pick 6 SelfVal 10 Need 338  no group candidate found
01:16:55  (Reporting)  Region 1148 Melitene Pick 12 SelfVal 16 Need 338  no group candidate found
01:16:55  (Reporting)  Region 1249 Palmyrene Pick 87 SelfVal 87 Need 381  no group candidate found
01:16:55  (Reporting)  Region 1251 Zenobia Pick 3 SelfVal 6 Need 338  no group candidate found
01:16:55  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 176 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ############ Starting ApplyAgenda:  Judea  ############
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.46 - Core:0.50 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 1276 Perea in theater 132 Oriens Magnus
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1003248 Thoana lantriculli, 1279 Petra, Pow:30, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6891, Region: 1279 Petra
01:16:55  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6891, Region: 1279 Petra
01:16:55  (Reporting)  1003248-Thoana lantriculli Power:30 Health:100% Petra>Petra Mission:Keep Position Fitness:77% Need:2134 Threat:1581 GoalValue: 6891
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1003134 Jewish rebellio, 1276 Perea, Pow:777, Count: 9(l 1/L 7/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 1276 Perea
01:16:55  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1276 Perea
01:16:55  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 130322, Region: 1276 Perea
01:16:55  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 130322, Region: 1276 Perea
01:16:55  (Reporting)  1003134-Jewish rebellio Power:777 Health:78% Perea>Perea Mission:Keep Position Fitness:77% Need:3848 Threat:3426 GoalValue: 130322
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 1249 Palmyrene in theater 134 Parthia & Media
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1003122 Gischala manus, 1249 Palmyrene, Pow:44, Count: 6(l 1/L 5/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2050, Region: 1249 Palmyrene
01:16:55  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2050, Region: 1249 Palmyrene
01:16:55  (Reporting)  1003122-Gischala manus Power:44 Health:23% Palmyrene>Palmyrene Mission:Keep Position Fitness:20% Need:381 Threat:282 GoalValue: 2050
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  _SSU_ 1003134 Jewish rebellio, 1276 Perea, Pow:777, Count: 9(l 1/L 7/S 1) qualify as static but is besieged, eval skipped.
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering PromoteLeaders (_PRL_)
01:16:55  (Reporting)  Ended PromoteLeaders 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda AutoMerge
01:16:55  (Reporting)  AI Process done in  1896 ms
01:16:55  (Reporting)  Processing  1000007 Pirates
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Starting Process on Pirates AILevel 2 Kind: 0 Dormant NO Turn: 8 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
01:16:55  (Reporting)  Entering InitAndDumpData (_IAD_)
01:16:55  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
01:16:55  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 131 Asia Minor & Anatolia
01:16:55  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 131 Asia Minor & Anatolia
01:16:55  (Reporting)  0 unit but adding 133 Caucasus adjacent to 131 Asia Minor & Anatolia
01:16:55  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
01:16:55  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warm Seas
01:16:55  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 141 Warm Seas
01:16:55  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 3
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
01:16:55  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 931 OwnPow Nav : 0 OppPow Nav : 174
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
01:16:55  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 617 OwnPow Nav : 0 OppPow Nav : 115
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
01:16:55  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 32 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 33
01:16:55  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 711 OwnPow Nav : 0 OppPow Nav : 86
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 72
01:16:55  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
01:16:55  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1340 OwnPow Nav : 0 OppPow Nav : 719
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
01:16:55  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
01:16:55  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 122 OppPow Land: 330 OwnPow Nav : 226 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.31 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 113 > 162
01:16:55  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4249 OwnPow Nav : 0 OppPow Nav : 82
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
01:16:55  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
01:16:55  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 203 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
01:16:55  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 89 OwnPow Nav : 0 OppPow Nav : 60
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
01:16:55  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
01:16:55  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 979 OwnPow Nav : 0 OppPow Nav : 532
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 71
01:16:55  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 298
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
01:16:55  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 53 OppPow Land: 1164 OwnPow Nav : 226 OppPow Nav : 472
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.41 0.65 Reg Count: 249 > 291
01:16:55  (Reporting)  _FIT_ Ended AIInitTheaters 768 ms
01:16:55  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
01:16:55  (Reporting)  Money Availability Plentiful Stock 478 Expected 0 Balance 0
01:16:55  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
01:16:55  (Reporting)   
01:16:55  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3200
01:16:55  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2200
01:16:55  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1600
01:16:55  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1400
01:16:55  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1400
01:16:55  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1100
01:16:55  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1000
01:16:55  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1000
01:16:55  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 900
01:16:55  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 500
01:16:55  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 400
01:16:55  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
01:16:55  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
01:16:55  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 122 Overall power (enemies): 330 Ratio: 0.31
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1735
01:16:55  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 226 Overall power (enemies): 0 Nav Ratio: 5.00
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 617 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2374
01:16:55  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 115 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 931 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2839
01:16:55  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 174 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 203 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  218
01:16:55  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 4249 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7122
01:16:55  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 979 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1592
01:16:55  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 532 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 711 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2168
01:16:55  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 86 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1546
01:16:55  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 1340 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1042
01:16:55  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 719 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 89 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
01:16:55  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 60 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 32 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  493
01:16:55  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
01:16:55  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
01:16:55  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 226 Overall power (enemies): 472 Nav Ratio: 0.41
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 298 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
01:16:55  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
01:16:55  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Land Theaters Special Regions ***
01:16:55  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1128 Rizhus Max pick: Tarsus Max need: Byzantium Max Val: Tarsus Naval Gathering: <None>
01:16:55  (Reporting)  Theater 120 Theater_Italia HQReg: 669 Salonae Max pick: Roma Max need: Placentia Max Val: Roma Naval Gathering: <None>
01:16:55  (Reporting)  Theater 119 Theater_Gallia HQReg: 141 Carthago Nova Max pick: Tegua Max need: Cugernii Max Val: Tegua Naval Gathering: <None>
01:16:55  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1128 Rizhus Max pick: Palmyrene Max need: Palmyrene Max Val: Palmyrene Naval Gathering: <None>
01:16:55  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Perea Max Val: Issus Naval Gathering: <None>
01:16:55  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
01:16:55  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 669 Salonae Max pick: Sirmium Max need: Singidunum Max Val: Sirmium Naval Gathering: <None>
01:16:55  (Reporting)  Theater 118 Theater_Hispania HQReg: 141 Carthago Nova Max pick: Carthago Nova Max need: Salmantica Max Val: Carthago Nova Naval Gathering: <None>
01:16:55  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 669 Salonae Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
01:16:55  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
01:16:55  (Reporting)  Theater 123 Theater_Illyria HQReg: 669 Salonae Max pick: Salonae Max need: Spalatum Max Val: Salonae Naval Gathering: <None>
01:16:55  (Reporting)  Theater 133 Theater_Caucasus HQReg: 1128 Rizhus Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
01:16:55  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
01:16:55  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
01:16:55  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
01:16:55  (Reporting)   
01:16:55  (Reporting)  Ended InitAndDumpData Pirates 932 ms
01:16:55  (Reporting)  *** Faction-wide algorithms ***
01:16:55  (Reporting)  Entering BuildReplacements (_RPL_)
01:16:55  (Reporting)  Ended BuildReplacements 0 ms
01:16:55  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
01:16:55  (Reporting)  Entering BuildNewUnits (_BNU_)
01:16:55  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
01:16:55  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
01:16:55  (Reporting)  _MFC_ Fleet is homogeneous: 1004386 Ponticum piratii
01:16:55  (Reporting)  Ended ManageFleetsComposition 192 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating CallFleet (_CLF_)
01:16:55  (Reporting)  Ended CallFleet 0 ms
01:16:55  (Reporting)  Entering LockFixedGroups (_LFG_)
01:16:55  (Reporting)  Ended LockFixedGroups 0 ms
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering EnableStagingRegions (_ESR_)
01:16:55  (Reporting)  _ESR_ No theater can have a staging region.
01:16:55  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 0 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 0 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 0 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 15 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 3040, Region: 1128 Rizhus
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 24 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  All theaters prepared, AllOwnPowLand: 175 AllOppPowLand: 10739 AllOwnPowNav: 452 AllOppPowNav 2541
01:16:55  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 131 Theater_Asia_Minor Owned armies (extended): 1 Enemy armies: 20 Land Ratio: 0.31 Land Core Ratio: 0.20  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1004417 Camares II (Pow.69)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 1051 Nicomedia Pick 38 SelfVal 58 Need 215  no group candidate found
01:16:55  (Reporting)  Region 1142 Tarsus Pick 100 SelfVal 122 Need 215  no group candidate found
01:16:55  (Reporting)  CheckRegionForOperation 1004417 Camares II, 1128 Rizhus, Pow:69, Count: 1(l 0/L 1/S 0) Fitness 36 PickVal 75 SelfVal 118 AINeed 192
01:16:55  (Reporting)  Agenda: Defend, Value: 4248, Region: 1128 Rizhus
01:16:55  (Reporting)  Region 2056 Rhodos Pick 43 SelfVal 64 Need 215  no group candidate found
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 0 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 1979 Tingis Pick 45 SelfVal 58 Need 338  no group candidate found
01:16:55  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 109 ms
01:16:55  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
01:16:55  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
01:16:55  (Reporting)  Ended AssignFleetsOperations 2 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.41) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.31 - Core:0.20 - Nav:5.00) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 1128 Rizhus in theater 131 Asia Minor & Anatolia
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  1004386 Ponticum piratii is doing nothing in Pontus Euxinus Commercius  Power: 226  HealthPerc: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004417 Camares II, 1128 Rizhus, Pow:69, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3040, Region: 1128 Rizhus
01:16:55  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4248, Region: 1128 Rizhus
01:16:55  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3040, Region: 1128 Rizhus
01:16:55  (Reporting)  1004417-Camares II Power:69 Health:100% Rizhus>Rizhus Mission:Keep Position Fitness:20% Need:192 Threat:142 GoalValue: 3040
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.41) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering PromoteLeaders (_PRL_)
01:16:55  (Reporting)  Ended PromoteLeaders 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda AutoMerge
01:16:55  (Reporting)  AI Process done in  2336 ms
01:16:55  (Reporting)  Processing  1000008 Slaves
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Starting Process on Slaves AILevel 2 Kind: 0 Dormant NO Turn: 8 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
01:16:55  (Reporting)  Entering InitAndDumpData (_IAD_)
01:16:55  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
01:16:55  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 131 Asia Minor & Anatolia
01:16:55  (Reporting)  0 unit but adding 133 Caucasus adjacent to 131 Asia Minor & Anatolia
01:16:55  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
01:16:55  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 132 Oriens Magnus
01:16:55  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 131 Asia Minor & Anatolia
01:16:55  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
01:16:55  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 349 OppPow Land: 330 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.90 0.92 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 162
01:16:55  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 144 OppPow Land: 4361 OwnPow Nav : 0 OppPow Nav : 82
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
01:16:55  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
01:16:55  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 203 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
01:16:55  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 48 OppPow Land: 89 OwnPow Nav : 0 OppPow Nav : 60
01:16:55  (Reporting)  Ratio Land/LandCore: 0.46 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
01:16:55  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1164 OwnPow Nav : 0 OppPow Nav : 472
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
01:16:55  (Reporting)  _FIT_ Ended AIInitTheaters 562 ms
01:16:55  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
01:16:55  (Reporting)  Money Availability Plentiful Stock 483 Expected 0 Balance -1
01:16:55  (Reporting)  Victory Points Availability Plentiful Stock 10 Expected 0 Balance 0
01:16:55  (Reporting)  Morale Availability Plentiful Stock 109 Expected 0 Balance 0
01:16:55  (Reporting)   
01:16:55  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 6800
01:16:55  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1600
01:16:55  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1400
01:16:55  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
01:16:55  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 400
01:16:55  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
01:16:55  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 349 Overall power (enemies): 330 Ratio: 0.90
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1778
01:16:55  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 144 Overall power (enemies): 4361 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20807
01:16:55  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 82 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 203 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  218
01:16:55  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 48 Overall power (enemies): 89 Ratio: 0.46
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  399
01:16:55  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 60 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  411
01:16:55  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 43 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
01:16:55  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 472 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Land Theaters Special Regions ***
01:16:55  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1123 Thermodon Max pick: Trapezus Max need: Byzantium Max Val: Trapezus Naval Gathering: <None>
01:16:55  (Reporting)  Theater 132 Theater_Oriens HQReg: 1266 Galilea Max pick: Galilea Max need: Perea Max Val: Galilea Naval Gathering: 1266 Galilea
01:16:55  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1123 Thermodon Max pick: Palmyrene Max need: Palmyrene Max Val: Palmyrene Naval Gathering: <None>
01:16:55  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1274 Philistaei Max pick: Alexandria Max need: Philistaei Max Val: Philistaei Naval Gathering: <None>
01:16:55  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
01:16:55  (Reporting)  Theater 133 Theater_Caucasus HQReg: 1123 Thermodon Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
01:16:55  (Reporting)   
01:16:55  (Reporting)  Ended InitAndDumpData Slaves 693 ms
01:16:55  (Reporting)  *** Faction-wide algorithms ***
01:16:55  (Reporting)  Entering BuildReplacements (_RPL_)
01:16:55  (Reporting)  RPL Buying a replacement for SLV Skirmisher
01:16:55  (Reporting)  RPL Buying a replacement for SLV Light Infantry
01:16:55  (Reporting)  RPL Buying a replacement for SLV Skirmisher
01:16:55  (Reporting)  Ended BuildReplacements 1 ms
01:16:55  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
01:16:55  (Reporting)  Entering BuildNewUnits (_BNU_)
01:16:55  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
01:16:55  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
01:16:55  (Reporting)  Ended ManageFleetsComposition 74 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating CallFleet (_CLF_)
01:16:55  (Reporting)  Ended CallFleet 0 ms
01:16:55  (Reporting)  Entering LockFixedGroups (_LFG_)
01:16:55  (Reporting)  Ended LockFixedGroups 0 ms
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering EnableStagingRegions (_ESR_)
01:16:55  (Reporting)  _ESR_ No theater can have a staging region.
01:16:55  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 0 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 12 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 0 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 15 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  Ended Make Superior Group 1 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  CheckForLandResupply Annicetus rebellio will resupply, in region 1123 Thermodon
01:16:55  (Reporting)  Ended CheckForLandResupply 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 3278, Region: 1123 Thermodon
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 0 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 0 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 0 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  _GAO_ Step 1 1004612 Plebis, 1274 Philistaei, Pow:48, Count: 1(l 0/L 1/S 0) is garrisoning region 1274 Philistaei SelfVal 249
01:16:55  (Reporting)  Agenda: Garrison, Value: 6225, Region: 1274 Philistaei
01:16:55  (Reporting)  _GAO_ Step 1 1004624 Plebis, 1266 Galilea, Pow:48, Count: 1(l 0/L 1/S 0) is garrisoning region 1266 Galilea SelfVal 825
01:16:55  (Reporting)  Agenda: Garrison, Value: 12500, Region: 1266 Galilea
01:16:55  (Reporting)  _GAO_ Step 1 1004618 Plebis, 1266 Galilea, Pow:48, Count: 1(l 0/L 1/S 0) is garrisoning region 1266 Galilea SelfVal 825
01:16:55  (Reporting)  Agenda: Garrison, Value: 12500, Region: 1266 Galilea
01:16:55  (Reporting)  Ended GarrisonObjectives 0 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 5 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 4810, Region: 1266 Galilea
01:16:55  (Reporting)  Agenda: Keep Position, Value: 4810, Region: 1266 Galilea
01:16:55  (Reporting)  Agenda: Keep Position, Value: 2010, Region: 1274 Philistaei
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 249 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 14 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 5 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  All theaters prepared, AllOwnPowLand: 541 AllOppPowLand: 6204 AllOwnPowNav: 0 AllOppPowNav 614
01:16:55  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 131 Theater_Asia_Minor Owned armies (extended): 1 Enemy armies: 20 Land Ratio: 0.90 Land Core Ratio: 0.92  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1004231 Annicetus rebellio (Pow.448)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 1125 Trapezus Pick 100 SelfVal 206 Need 185  no group candidate found
01:16:55  (Reporting)  Region 1054 Cyzicus Pick 15 SelfVal 48 Need 76  no group candidate found
01:16:55  (Reporting)  Region 1142 Tarsus Pick 33 SelfVal 89 Need 76  no group candidate found
01:16:55  (Reporting)  Region 1052 Nicaea Pick 10 SelfVal 36 Need 76  no group candidate found
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 132 Theater_Oriens Owned armies (extended): 3 Enemy armies: 37 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1004624 Plebis (Pow.48)
01:16:55  (Reporting)  1004618 Plebis (Pow.48)
01:16:55  (Reporting)  1004612 Plebis (Pow.48)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 1268 Batanea Pick 6 SelfVal 72 Need 639  no group candidate found
01:16:55  (Reporting)  Region 1266 Galilea Pick 100 SelfVal 825 Need 2065  no group candidate found
01:16:55  (Reporting)  Region 1271 Samaria Pick 15 SelfVal 145 Need 3896  no group candidate found
01:16:55  (Reporting)  Region 1153 Issus Pick 15 SelfVal 144 Need 2119  no group candidate found
01:16:55  (Reporting)  Region 1150 Samosata Pick 8 SelfVal 31 Need 321  no group candidate found
01:16:55  (Reporting)  Region 1274 Philistaei Pick 14 SelfVal 249 Need 515  no group candidate found
01:16:55  (Reporting)  Region 1142 Tarsus Pick 33 SelfVal 89 Need 76  no group candidate found
01:16:55  (Reporting)  Region 1251 Zenobia Pick 5 SelfVal 6 Need 338  no group candidate found
01:16:55  (Reporting)  Region 1143 Adana Pick 7 SelfVal 29 Need 310  no group candidate found
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 135 Theater_Aegyptus Owned armies (extended): 1 Enemy armies: 5 Land Ratio: 0.46 Land Core Ratio: 0.20  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1004612 Plebis (Pow.48)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 1305 Alexandria Pick 100 SelfVal 140 Need 176  no group candidate found
01:16:55  (Reporting)  Region 2050 Ardanis Pick 2 SelfVal 7 Need 147  no group candidate found
01:16:55  (Reporting)  Region 2043 Arsinoe Pick 9 SelfVal 23 Need 147  no group candidate found
01:16:55  (Reporting)  Region 2044 Cyrene Pick 42 SelfVal 72 Need 147  no group candidate found
01:16:55  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 270 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ############ Starting ApplyAgenda:  Slaves  ############
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.90 - Core:0.92 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 1123 Thermodon in theater 131 Asia Minor & Anatolia
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004231 Annicetus rebellio, 1123 Thermodon, Pow:448, Count: 4(l 1/L 3/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1123 Thermodon
01:16:55  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3278, Region: 1123 Thermodon
01:16:55  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1123 Thermodon
01:16:55  (Reporting)  1004231-Annicetus rebellio Power:448 Health:93% Thermodon>Thermodon Mission:Resupply Fitness:100% Need:81 Threat:60 GoalValue: 100000
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 1266 Galilea in theater 132 Oriens Magnus
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  _GTG_ 1004624 1. Slave Force, 1266 Galilea, Pow:97, Count: 2(l 0/L 2/S 0) is garrisoning 1266 Galilea having agregated 1 other(s) group(s).
01:16:55  (Reporting)  Ended GatherGarrisons 1 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004612 Plebis, 1274 Philistaei, Pow:48, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6225, Region: 1274 Philistaei
01:16:55  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2010, Region: 1274 Philistaei
01:16:55  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2010, Region: 1274 Philistaei
01:16:55  (Reporting)  1004612-Plebis Power:48 Health:100% Philistaei>Philistaei Mission:Keep Position Fitness:20% Need:515 Threat:417 GoalValue: 2010
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004624 1. Slave Force, 1266 Galilea, Pow:97, Count: 2(l 0/L 2/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 1266 Galilea
01:16:55  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4810, Region: 1266 Galilea
01:16:55  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 1266 Galilea
01:16:55  (Reporting)  1004624-1. Slave Force Power:97 Health:100% Galilea>Galilea Mission:Garrison Fitness:25% Need:2065 Threat:1601 GoalValue: 12500
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.46 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering PromoteLeaders (_PRL_)
01:16:55  (Reporting)  Ended PromoteLeaders 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda AutoMerge
01:16:55  (Reporting)  AI Process done in  1972 ms
01:16:55  (Reporting)  Processing  1000009 Barbarians
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Starting Process on Barbarians AILevel 2 Kind: 0 Dormant NO Turn: 8 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
01:16:55  (Reporting)  Entering InitAndDumpData (_IAD_)
01:16:55  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
01:16:55  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 137 Africa Magna
01:16:55  (Reporting)  0 unit but adding 121 Alpes adjacent to 124 Moesia & Pannonia
01:16:55  (Reporting)  0 unit but adding 122 Germania adjacent to 124 Moesia & Pannonia
01:16:55  (Reporting)  0 unit but adding 123 Illyria adjacent to 124 Moesia & Pannonia
01:16:55  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 124 Moesia & Pannonia
01:16:55  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 124 Moesia & Pannonia
01:16:55  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 124 Moesia & Pannonia
01:16:55  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
01:16:55  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 117 Britannica Insulae
01:16:55  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 124 Moesia & Pannonia
01:16:55  (Reporting)  Theater: 117 Theater_Britannia AggroCoeff from script: 100 OwnPow Land: 923 OppPow Land: 945 OwnPow Nav : 0 OppPow Nav : 184
01:16:55  (Reporting)  Ratio Land/LandCore: 0.83 0.84 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 91 > 59
01:16:55  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 3
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
01:16:55  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2867 OwnPow Nav : 0 OppPow Nav : 41
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 78
01:16:55  (Reporting)  Theater: 122 Theater_Germania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1380 OwnPow Nav : 0 OppPow Nav : 27
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 218 > 16
01:16:55  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 32 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 33
01:16:55  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 150 OppPow Land: 889 OwnPow Nav : 0 OppPow Nav : 86
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 109
01:16:55  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
01:16:55  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1340 OwnPow Nav : 0 OppPow Nav : 719
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
01:16:55  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
01:16:55  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 137 OwnPow Nav : 0 OppPow Nav : 60
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
01:16:55  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 74 OppPow Land: 905 OwnPow Nav : 0 OppPow Nav : 532
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 76
01:16:55  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 298
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
01:16:55  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1217 OwnPow Nav : 0 OppPow Nav : 698
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
01:16:55  (Reporting)  _FIT_ Ended AIInitTheaters 696 ms
01:16:55  (Reporting)  Resources Levels Barbarians EcoBase 101 AtWar: yes AtWarThreat: no At PeaceThreat: no
01:16:55  (Reporting)  Money Availability Plentiful Stock 498 Expected 0 Balance -2
01:16:55  (Reporting)  Victory Points Availability Plentiful Stock 6 Expected 0 Balance 0
01:16:55  (Reporting)  Morale Availability Plentiful Stock 117 Expected 0 Balance 0
01:16:55  (Reporting)   
01:16:55  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1300
01:16:55  (Reporting)  Theater Prevalences Theater_Britannia Ordered Value: 1300
01:16:55  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1100
01:16:55  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1000
01:16:55  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 800
01:16:55  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 500
01:16:55  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 500
01:16:55  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
01:16:55  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
01:16:55  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Germania Ordered Value: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1736
01:16:55  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 117 Theater_Britannia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Britannia Overall power(self): 923 Overall power (enemies): 945 Ratio: 0.83
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6279
01:16:55  (Reporting)  Making Naval Values Map: 117 Britannica Insulae Overall power(self): 0 Overall power (enemies): 184 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 74 Overall power (enemies): 905 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1647
01:16:55  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 532 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 150 Overall power (enemies): 889 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2397
01:16:55  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 86 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 1340 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  886
01:16:55  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 719 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 137 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  760
01:16:55  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 60 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 2867 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  747
01:16:55  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 32 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  321
01:16:55  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
01:16:55  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 698 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 298 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
01:16:55  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 122 Theater_Germania (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Germania Overall power(self): 0 Overall power (enemies): 1380 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
01:16:55  (Reporting)  Making Naval Values Map: 122 Germania Overall power(self): 0 Overall power (enemies): 27 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Land Theaters Special Regions ***
01:16:55  (Reporting)  Theater 118 Theater_Hispania HQReg: 129 Gades Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
01:16:55  (Reporting)  Theater 117 Theater_Britannia HQReg: 51 Eboracum Max pick: Eboracum Max need: Danum Max Val: Eboracum Naval Gathering: <None>
01:16:55  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Carthage Max need: Carthage Max Val: Carthage Naval Gathering: <None>
01:16:55  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 679 Sirmium Max pick: Sirmium Max need: Singidunum Max Val: Sirmium Naval Gathering: <None>
01:16:55  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 669 Salonae Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
01:16:55  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
01:16:55  (Reporting)  Theater 121 Theater_Alpes HQReg: 669 Salonae Max pick: Noreia Max need: Ambrones Max Val: Noreia Naval Gathering: <None>
01:16:55  (Reporting)  Theater 123 Theater_Illyria HQReg: 669 Salonae Max pick: Salonae Max need: Spalatum Max Val: Salonae Naval Gathering: <None>
01:16:55  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
01:16:55  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
01:16:55  (Reporting)  Theater 122 Theater_Germania HQReg: 0 Vennicnii Max pick: Traiectum Max need: Bructerii Max Val: Traiectum Naval Gathering: <None>
01:16:55  (Reporting)   
01:16:55  (Reporting)  Ended InitAndDumpData Barbarians 844 ms
01:16:55  (Reporting)  *** Faction-wide algorithms ***
01:16:55  (Reporting)  Entering BuildReplacements (_RPL_)
01:16:55  (Reporting)  Ended BuildReplacements 1 ms
01:16:55  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
01:16:55  (Reporting)  Entering BuildNewUnits (_BNU_)
01:16:55  (Reporting)  Ended BuildNewUnits Bought: 0 0 ms
01:16:55  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
01:16:55  (Reporting)  Ended ManageFleetsComposition 152 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating CallFleet (_CLF_)
01:16:55  (Reporting)  Ended CallFleet 0 ms
01:16:55  (Reporting)  Entering LockFixedGroups (_LFG_)
01:16:55  (Reporting)  _LFG_ 1004808 Eboracum praesidium, 51 Eboracum, Pow:73, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  Ended LockFixedGroups 0 ms
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering EnableStagingRegions (_ESR_)
01:16:55  (Reporting)  _ESR_ No theater can have a staging region.
01:16:55  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 117 Theater_Britannia ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 0 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 27 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 1 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  _GAO_ Step 1 1005003 Sagittarii I, 51 Eboracum, Pow:48, Count: 1(l 0/L 1/S 0) is garrisoning region 51 Eboracum SelfVal 774
01:16:55  (Reporting)  Agenda: Garrison, Value: 12500, Region: 51 Eboracum
01:16:55  (Reporting)  Ended GarrisonObjectives 0 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 11 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 11 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ gathered 1184 cbt pts, needing: 1916
01:16:55  (Reporting)  _MSG_ 1004726 Brigantes exercitus abort its operation against 1001380 Bolanus manus not enough forces gathered
01:16:55  (Reporting)  _MSG_ gathered 1184 cbt pts, needing: 521
01:16:55  (Reporting)  Agenda: Intercept (Master), Value: 16720, Region: 56 Danum
01:16:55  (Reporting)  _MSG_ - MASTER 1004726 Brigantes exercitus, 50 Virosidum, Pow:1184, Count: 10(l 1/L 8/S 1) will target (enemy) 1005222 Sagittarii I Pow.: 1184 vs. 44 mustered 0 other groups
01:16:55  (Reporting)  Ended Make Superior Group 192 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 17
01:16:55  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Britannia
01:16:55  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 1 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 32116, Region: 50 Virosidum
01:16:55  (Reporting)  Agenda: Keep Position, Value: 12595, Region: 51 Eboracum
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 150 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 0 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 2 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 0 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 13 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 1 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 2250, Region: 2027 Nepte
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 10 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 0 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 0 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 0 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 0 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 9 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 9 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  Ended CheckForLandResupply 3 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 3590, Region: 679 Sirmium
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 40 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 122 Theater_Germania ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 117 Theater_Britannia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 7 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 122 Theater_Germania ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  All theaters prepared, AllOwnPowLand: 1147 AllOppPowLand: 9763 AllOwnPowNav: 0 AllOppPowNav 2648
01:16:55  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 117 Theater_Britannia Owned armies (extended): 3 Enemy armies: 4 Land Ratio: 0.83 Land Core Ratio: 0.84  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1004726 Brigantes exercitus (Pow.1184)
01:16:55  (Reporting)  1005002 Impedimenta Ib (Pow.0)
01:16:55  (Reporting)  1005003 Sagittarii I (Pow.48)
01:16:55  (Reporting)   
01:16:55  (Reporting)  CheckRegionForOperation 1004726 Brigantes exercitus, 50 Virosidum, Pow:1184, Count: 10(l 1/L 8/S 1) Fitness 63 PickVal 100 SelfVal 774 AINeed 642
01:16:55  (Reporting)  Agenda: Defend, Value: 31500, Region: 51 Eboracum
01:16:55  (Reporting)  Region 54 Deva Victrix Pick 3 SelfVal 48 Need 211  no group candidate found
01:16:55  (Reporting)  CheckRegionForOperation 1004726 Brigantes exercitus, 50 Virosidum, Pow:1184, Count: 10(l 1/L 8/S 1) Fitness 61 PickVal 8 SelfVal 107 AINeed 244
01:16:55  (Reporting)  Agenda: Attack, Value: 6527, Region: 73 Londinium
01:16:55  (Reporting)  CheckRegionForOperation 1004726 Brigantes exercitus, 50 Virosidum, Pow:1184, Count: 10(l 1/L 8/S 1) Fitness 66 PickVal 2 SelfVal 40 AINeed 763
01:16:55  (Reporting)  Agenda: Attack, Value: 2640, Region: 57 Lindum
01:16:55  (Reporting)  CheckRegionForOperation 1004726 Brigantes exercitus, 50 Virosidum, Pow:1184, Count: 10(l 1/L 8/S 1) Fitness 89 PickVal 2 SelfVal 42 AINeed 786
01:16:55  (Reporting)  Agenda: Defend, Value: 3738, Region: 50 Virosidum
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 137 Theater_Africa Owned armies (extended): 1 Enemy armies: 9 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1004224 Nasamones lantriculi (Pow.74)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 1979 Tingis Pick 45 SelfVal 58 Need 338  no group candidate found
01:16:55  (Reporting)  Region 2017 Carthage Pick 100 SelfVal 106 Need 774  no group candidate found
01:16:55  (Reporting)  Region 2000 Iol Pick 49 SelfVal 62 Need 338  no group candidate found
01:16:55  (Reporting)  Region 2010 Cirta Pick 4 SelfVal 10 Need 338  no group candidate found
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 124 Theater_Moesia_Pannonia Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1004499 Germania lantriculi (Pow.71)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Region 679 Sirmium Pick 100 SelfVal 116 Need 879  no group candidate found
01:16:55  (Reporting)  Region 684 Eravisci Pick 51 SelfVal 70 Need 742  no group candidate found
01:16:55  (Reporting)  Region 984 Troesmis Pick 3 SelfVal 8 Need 338  no group candidate found
01:16:55  (Reporting)  Region 985 Tomi Pick 2 SelfVal 7 Need 338  no group candidate found
01:16:55  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 251 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Britannia (Ext:0.83 - Core:0.84 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 51 Eboracum in theater 117 Britannica Insulae
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005003 Sagittarii I, 51 Eboracum, Pow:48, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 51 Eboracum
01:16:55  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 12595, Region: 51 Eboracum
01:16:55  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 51 Eboracum
01:16:55  (Reporting)  1005003-Sagittarii I Power:48 Health:100% Eboracum>Eboracum Mission:Garrison Fitness:25% Need:642 Threat:565 GoalValue: 12500
01:16:55  (Reporting)   
01:16:55  (Reporting)  1005002 Impedimenta Ib is doing nothing in Eboracum  Power: 0  HealthPerc: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004726 Brigantes exercitus, 50 Virosidum, Pow:1184, Count: 10(l 1/L 8/S 1)
01:16:55  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 16720, Region: 56 Danum
01:16:55  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 32116, Region: 50 Virosidum
01:16:55  (Reporting)  Agenda  3  : Agenda: Defend, Value: 31500, Region: 51 Eboracum
01:16:55  (Reporting)  Agenda  4  : Agenda: Attack, Value: 6527, Region: 73 Londinium
01:16:55  (Reporting)  Agenda  5  : Agenda: Attack, Value: 2640, Region: 57 Lindum
01:16:55  (Reporting)  Agenda  6  : Agenda: Defend, Value: 3738, Region: 50 Virosidum
01:16:55  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 31500, Region: 51 Eboracum
01:16:55  (Reporting)  1004726-Brigantes exercitus Power:1184 Health:100% Virosidum>Eboracum Mission:Defend Fitness:63% Need:642 Threat:565 GoalValue: 31500
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 137 Africa Magna
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004224 Nasamones lantriculi, 2027 Nepte, Pow:74, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2250, Region: 2027 Nepte
01:16:55  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2250, Region: 2027 Nepte
01:16:55  (Reporting)  1004224-Nasamones lantriculi Power:74 Health:96% Nepte>Nepte Mission:Keep Position Fitness:60% Need:60 Threat:0 GoalValue: 2250
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 679 Sirmium in theater 124 Moesia & Pannonia
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004499 Germania lantriculi, 679 Sirmium, Pow:71, Count: 1(l 0/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3590, Region: 679 Sirmium
01:16:55  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3590, Region: 679 Sirmium
01:16:55  (Reporting)  1004499-Germania lantriculi Power:71 Health:100% Sirmium>Sirmium Mission:Keep Position Fitness:20% Need:879 Threat:651 GoalValue: 3590
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Germania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering PromoteLeaders (_PRL_)
01:16:55  (Reporting)  Ended PromoteLeaders 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda AutoMerge
01:16:55  (Reporting)  AI Process done in  2601 ms
01:16:55  (Reporting)  Processing  1000010 Batavi
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Starting Process on Batavi AILevel 2 Kind: 0 Dormant NO Turn: 8 E:\Matrixgames\Alea Jacta Est\AJE\Saves\4-YearFourEmperors684\4-YearFourEmperors68.hst ***
01:16:55  (Reporting)  Entering InitAndDumpData (_IAD_)
01:16:55  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
01:16:55  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
01:16:55  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 119 Gallia
01:16:55  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
01:16:55  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 122 Germania
01:16:55  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 122 Germania
01:16:55  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 122 Germania
01:16:55  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 119 Gallia
01:16:55  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 119 Gallia
01:16:55  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 3
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
01:16:55  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 20 OwnPow Land: 735 OppPow Land: 190 OwnPow Nav : 174 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.66 0.66 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 226
01:16:55  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 617 OwnPow Nav : 0 OppPow Nav : 115
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
01:16:55  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2867 OwnPow Nav : 0 OppPow Nav : 41
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 78
01:16:55  (Reporting)  Theater: 122 Theater_Germania AggroCoeff from script: 100 OwnPow Land: 2769 OppPow Land: 155 OwnPow Nav : 174 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 218 > 45
01:16:55  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 711 OwnPow Nav : 0 OppPow Nav : 86
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 72
01:16:55  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
01:16:55  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
01:16:55  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 298
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
01:16:55  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1217 OwnPow Nav : 0 OppPow Nav : 698
01:16:55  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
01:16:55  (Reporting)  _FIT_ Ended AIInitTheaters 692 ms
01:16:55  (Reporting)  Resources Levels Batavi EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
01:16:55  (Reporting)  Money Availability Plentiful Stock 488 Expected 0 Balance -5
01:16:55  (Reporting)  Victory Points Availability Plentiful Stock 31 Expected 0 Balance 0
01:16:55  (Reporting)  Morale Availability Plentiful Stock 145 Expected 0 Balance 0
01:16:55  (Reporting)  Engagements Points Availability Plentiful Stock 28 Expected 0 Balance 0
01:16:55  (Reporting)    1004817 Bataviae exercitus Agenda Kept Agenda: Attack, Value: 37500, Region: 442 Colonia Agrippa EndTurn 12838
01:16:55  (Reporting)   
01:16:55  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 23000
01:16:55  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 420
01:16:55  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 200
01:16:55  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 200
01:16:55  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Germania Ordered Value: 100
01:16:55  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 735 Overall power (enemies): 190 Ratio: 0.66
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6403
01:16:55  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 174 Overall power (enemies): 0 Nav Ratio: 5.00
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 617 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2224
01:16:55  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 115 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 711 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2168
01:16:55  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 86 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1546
01:16:55  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 698 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
01:16:55  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 298 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
01:16:55  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
01:16:55  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 122 Theater_Germania (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Germania Overall power(self): 2769 Overall power (enemies): 155 Ratio: 5.00
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  33
01:16:55  (Reporting)  Making Naval Values Map: 122 Germania Overall power(self): 174 Overall power (enemies): 0 Nav Ratio: 5.00
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
01:16:55  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 2867 Ratio: 0.20
01:16:55  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  747
01:16:55  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 41 Nav Ratio: 0.20
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Land Theaters Special Regions ***
01:16:55  (Reporting)  Theater 119 Theater_Gallia HQReg: 430 Noviomagus Max pick: Noviomagus Max need: Iaca Max Val: Noviomagus Naval Gathering: 430 Noviomagus
01:16:55  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Placentia Max Val: Roma Naval Gathering: <None>
01:16:55  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Sirmium Max need: Singidunum Max Val: Sirmium Naval Gathering: <None>
01:16:55  (Reporting)  Theater 118 Theater_Hispania HQReg: 141 Carthago Nova Max pick: Carthago Nova Max need: Salmantica Max Val: Carthago Nova Naval Gathering: <None>
01:16:55  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
01:16:55  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
01:16:55  (Reporting)  Theater 122 Theater_Germania HQReg: 464 Tencterii Max pick: Traiectum Max need: Bonna Max Val: Noviomagus Naval Gathering: <None>
01:16:55  (Reporting)  Theater 121 Theater_Alpes HQReg: 430 Noviomagus Max pick: Noreia Max need: Ambrones Max Val: Noreia Naval Gathering: <None>
01:16:55  (Reporting)   
01:16:55  (Reporting)  Ended InitAndDumpData Batavi 843 ms
01:16:55  (Reporting)  *** Faction-wide algorithms ***
01:16:55  (Reporting)  Entering BuildReplacements (_RPL_)
01:16:55  (Reporting)  Ended BuildReplacements 1 ms
01:16:55  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
01:16:55  (Reporting)  Entering BuildNewUnits (_BNU_)
01:16:55  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
01:16:55  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
01:16:55  (Reporting)  _MFC_ Fleet is homogeneous: 1004910 Naves
01:16:55  (Reporting)  Ended ManageFleetsComposition 174 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating CallFleet (_CLF_)
01:16:55  (Reporting)  Ended CallFleet 0 ms
01:16:55  (Reporting)  Entering LockFixedGroups (_LFG_)
01:16:55  (Reporting)  _LFG_ 1004922 Noviomagus praesidium, 430 Noviomagus, Pow:64, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1004979 Traiectum praesidium, 432 Traiectum, Pow:158, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1004928 Caninefates praesidium, 434 Caninefates, Pow:158, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1005200 Tencterii praesidium, 456 Bructerii, Pow:125, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  _LFG_ 1005144 Bructerii praesidium, 456 Bructerii, Pow:125, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
01:16:55  (Reporting)  Ended LockFixedGroups 0 ms
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering EnableStagingRegions (_ESR_)
01:16:55  (Reporting)  _ESR_ No theater can have a staging region.
01:16:55  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 1 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 10 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 1 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 1 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 23 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  Ended Check Leaders 0 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  _MSG_ gathered 253 cbt pts, needing: 210
01:16:55  (Reporting)  Agenda: Intercept (Master), Value: 59200, Region: 443 Bonna
01:16:55  (Reporting)  _MSG_ - MASTER 1004942 Frisii, 443 Bonna, Pow:253, Count: 5(l 0/L 5/S 0) will target (enemy) 1003567 Castrum praesidium Pow.: 253 vs. 148 mustered 0 other groups
01:16:55  (Reporting)  _MSG_ gathered 316 cbt pts, needing: 241
01:16:55  (Reporting)  Agenda: Intercept (Master), Value: 27360, Region: 448 Vagiones
01:16:55  (Reporting)  _MSG_ - MASTER 1005157 Tencterii, 456 Bructerii, Pow:316, Count: 6(l 0/L 6/S 0) will target (enemy) 1003978 Hordoenius manus Pow.: 316 vs. 95 mustered 0 other groups
01:16:55  (Reporting)  Ended Make Superior Group 286 ms
01:16:55  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
01:16:55  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
01:16:55  (Reporting)  _NVS_ : Nav Supp 1004898 Classis chance: 20 failed.
01:16:55  (Reporting)  Ended AssignFleetsOperations 17 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
01:16:55  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
01:16:55  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
01:16:55  (Reporting)  Ended Build Depots Assets 1 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  CheckForLandResupply Frisii will resupply, in region 441 Cugernii
01:16:55  (Reporting)  Ended CheckForLandResupply 9 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Agenda: Keep Position, Value: 7215, Region: 441 Cugernii
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 162 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 122 Theater_Germania ***
01:16:55  (Reporting)  Entering PrivilegedCombine (_PCO_)
01:16:55  (Reporting)  Ended PrivilegedCombine 1 ms
01:16:55  (Reporting)  Entering DefendCapitalRegion (_DCR_)
01:16:55  (Reporting)  Ended DefendCapitalRegion 0 ms
01:16:55  (Reporting)  Entering SplitGroups (_SPG_)
01:16:55  (Reporting)  Ended SplitGroups 31 ms
01:16:55  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
01:16:55  (Reporting)  Ended CheckBesiegedGroups 0 ms
01:16:55  (Reporting)  Detach Damaged Units (_DDU_)
01:16:55  (Reporting)  Ended Damaged Units 1 ms
01:16:55  (Reporting)  Entering GarrisonObjectives (_GAO_)
01:16:55  (Reporting)  Ended GarrisonObjectives 1 ms
01:16:55  (Reporting)  Entering CheckBesieging (_CBE_)
01:16:55  (Reporting)  Ended CheckBesieging 27 ms
01:16:55  (Reporting)  Entering Evacuate Force (_EVA_)
01:16:55  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
01:16:55  (Reporting)  Entering Check Simple Landing (_CSL_)
01:16:55  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
01:16:55  (Reporting)  Entering Checking Leaders (_CLD_)
01:16:55  (Reporting)  _CLD_ Leader (Split Segment IV) Brinno in Traiectum has been detached from group 1004869 Caninefates
01:16:55  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1005227 Brinno 432 Traiectum toward 1004869 Caninefates, 432 Traiectum, Pow:242, Count: 4(l 0/L 4/S 0)
01:16:55  (Reporting)  Ended Check Leaders 10 ms
01:16:55  (Reporting)  Entering Make Superior Group (_MSG_)
01:16:55  (Reporting)  Ended Make Superior Group 125 ms
01:16:55  (Reporting)  Entering Build Depots Assets
01:16:55  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 72
01:16:55  (Reporting)  Ended Build Depots Assets 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Start of AI Split Supports (_SSP_)
01:16:55  (Reporting)  Ended Split Supports
01:16:55  (Reporting)  Start of AI Check for Land Resupply
01:16:55  (Reporting)  CheckForLandResupply Caninefates will resupply, in region 432 Traiectum
01:16:55  (Reporting)  Ended CheckForLandResupply 10 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  Entering KeepPosition (_KPP_)
01:16:55  (Reporting)  Ended KeepPosition 0 ms
01:16:55  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
01:16:55  (Reporting)  Ended Concentrate Stacks 0 ms
01:16:55  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Agenda: Attack, Value: 12500, Region: 442 Colonia Agrippa
01:16:55  (Reporting)  _CLO_ 1005228 Batavian Force, 456 Bructerii, Pow:192, Count: 4(l 0/L 4/S 0)
01:16:55  (Reporting)  Ended CheckLocalOpportunities 35 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 122 Theater_Germania ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Agenda: Garrison, Value: 16250, Region: 441 Cugernii
01:16:55  (Reporting)  _DGA_ 1005229 Batavian Force, 456 Bructerii, Pow:48, Count: 1(l 0/L 1/S 0) will garrison region 441 Cugernii
01:16:55  (Reporting)  DistantGarrison RollBack of 1005230 Batavian Force, 456 Bructerii, Pow:24, Count: 1(l 0/L 1/S 0) Fitness 0 toward 464 Tencterii can be a PF problem
01:16:55  (Reporting)  Agenda: Garrison, Value: 1300, Region: 464 Tencterii
01:16:55  (Reporting)  _DGA_ 1005231 Batavian Force, 456 Bructerii, Pow:42, Count: 1(l 0/L 1/S 0) will garrison region 464 Tencterii
01:16:55  (Reporting)  Ended DistantGarrison 46 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
01:16:55  (Reporting)  Entering DistantGarrison (_DGA_)
01:16:55  (Reporting)  Ended DistantGarrison 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  All theaters prepared, AllOwnPowLand: 3504 AllOppPowLand: 5794 AllOwnPowNav: 348 AllOppPowNav 1241
01:16:55  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 3 Enemy armies: 6 Land Ratio: 0.66 Land Core Ratio: 0.66  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1004817 Bataviae exercitus (Pow.684)
01:16:55  (Reporting)  1004942 Frisii (Pow.253)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Secondary Region 441 Cugernii Pick 65 has enough garrison (Value: 48) - evaluation skipped
01:16:55  (Reporting)  Primary Region 430 Noviomagus Pick 100 has enough garrison (Value: 64) - evaluation skipped
01:16:55  (Reporting)  Region 179 Salduba Pick 13 SelfVal 16 Need 338  no group candidate found
01:16:55  (Reporting)  CheckRegionForOperation 1004942 Frisii, 443 Bonna, Pow:253, Count: 5(l 0/L 5/S 0) Fitness 75 PickVal 25 SelfVal 2316 AINeed 150
01:16:55  (Reporting)  Agenda: Attack, Value: 37500, Region: 442 Colonia Agrippa
01:16:55  (Reporting)  Region 127 Andelus Pick 9 SelfVal 12 Need 338  no group candidate found
01:16:55  (Reporting)  Region 185 Ilerda Pick 3 SelfVal 6 Need 338  no group candidate found
01:16:55  (Reporting)   
01:16:55  (Reporting)  *** Starting process on extended theater 122 Theater_Germania Owned armies (extended): 23 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
01:16:55  (Reporting)  List of idle, non-fixed groups in extended theater:  
01:16:55  (Reporting)  1004869 Caninefates (Pow.368)
01:16:55  (Reporting)  1004817 Bataviae exercitus (Pow.684)
01:16:55  (Reporting)  1004942 Frisii (Pow.253)
01:16:55  (Reporting)  1005231 Sagittarii I (Pow.42)
01:16:55  (Reporting)  1005229 Pedites II (Pow.48)
01:16:55  (Reporting)  1005228 Batavian Force (Pow.150)
01:16:55  (Reporting)  1005099 Bructerii (Pow.111)
01:16:55  (Reporting)  1005157 Tencterii (Pow.316)
01:16:55  (Reporting)   
01:16:55  (Reporting)  Primary Region 430 Noviomagus Pick 100 has enough garrison (Value: 64) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 464 Tencterii Pick 40 has enough garrison (Value: 42) - evaluation skipped
01:16:55  (Reporting)  CheckRegionForOperation 1005099 Bructerii, 456 Bructerii, Pow:111, Count: 2(l 1/L 1/S 0) Fitness 37 PickVal 65 SelfVal 8113 AINeed 12
01:16:55  (Reporting)  Agenda: Defend, Value: 18500, Region: 441 Cugernii
01:16:55  (Reporting)  Secondary Region 432 Traiectum Pick 42 has enough garrison (Value: 158) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 434 Caninefates Pick 40 has enough garrison (Value: 158) - evaluation skipped
01:16:55  (Reporting)  Secondary Region 456 Bructerii Pick 41 has enough garrison (Value: 250) - evaluation skipped
01:16:55  (Reporting)  CheckRegionForOperation 1005157 Tencterii, 456 Bructerii, Pow:316, Count: 6(l 0/L 6/S 0) Fitness 75 PickVal 25 SelfVal 2316 AINeed 150
01:16:55  (Reporting)  Agenda: Attack, Value: 37500, Region: 442 Colonia Agrippa
01:16:55  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 122 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ############ Starting ApplyAgenda:  Batavi  ############
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.66 - Core:0.66 - Nav:5.00) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 430 Noviomagus in theater 119 Gallia
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  Ended GatherGarrisons 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  1004898 Classis is doing nothing in Scaldis Aestuarium  Power: 147  HealthPerc: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004942 Frisii, 443 Bonna, Pow:253, Count: 5(l 0/L 5/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 59200, Region: 443 Bonna
01:16:55  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 441 Cugernii
01:16:55  (Reporting)  Agenda  3  : Agenda: Attack, Value: 37500, Region: 442 Colonia Agrippa
01:16:55  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 59200, Region: 443 Bonna
01:16:55  (Reporting)  1004942-Frisii Power:253 Health:100% Bonna>Bonna Mission:Intercept (Master) Castr. Praesidium Fitness:100% Need:279 Threat:207 GoalValue: 59200
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004817 Bataviae exercitus, 441 Cugernii, Pow:684, Count: 10(l 2/L 6/S 2)
01:16:55  (Reporting)  Agenda  1  : Agenda: Attack, Value: 37500, Region: 442 Colonia Agrippa
01:16:55  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7215, Region: 441 Cugernii
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 37500, Region: 442 Colonia Agrippa
01:16:55  (Reporting)  1004817-Bataviae exercitus Power:684 Health:93% Cugernii>Colonia Agrippa Mission:Attack Fitness:75% Need:150 Threat:111 GoalValue: 37500
01:16:55  (Reporting)   
01:16:55  (Reporting)  1004910 Naves is doing nothing in Noviomagus  Power: 27  HealthPerc: 100
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Germania (Ext:5.00 - Core:5.00 - Nav:5.00) ***
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Arties (_RCA_)
01:16:55  (Reporting)  _RCA_ Artilleries found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Arties
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Receive Supplies (_RCS_)
01:16:55  (Reporting)  _RCS_ Supplies found:  0 in core Area
01:16:55  (Reporting)  Ended Receive Supplies
01:16:55  (Reporting)   
01:16:55  (Reporting)  Evaluating Gather Units (_GTU_)
01:16:55  (Reporting)  _GTU_ Gathering Region 464 Tencterii in theater 122 Germania
01:16:55  (Reporting)  _GTU_ Starting merge 0 at start
01:16:55  (Reporting)  End of AI Gather Units
01:16:55  (Reporting)  Entering GatherGarrisons (_GTG_)
01:16:55  (Reporting)  _GTG_ 1005144 Bructerii praesidium, 456 Bructerii, Pow:283, Count: 4(l 0/L 4/S 0) is garrisoning 456 Bructerii having agregated 3 other(s) group(s).
01:16:55  (Reporting)  Ended GatherGarrisons 15 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005157 Tencterii, 456 Bructerii, Pow:316, Count: 6(l 0/L 6/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 27360, Region: 448 Vagiones
01:16:55  (Reporting)  Agenda  2  : Agenda: Attack, Value: 37500, Region: 442 Colonia Agrippa
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 37500, Region: 442 Colonia Agrippa
01:16:55  (Reporting)  1005157-Tencterii Power:316 Health:100% Bructerii>Colonia Agrippa Mission:Attack Fitness:75% Need:150 Threat:111 GoalValue: 37500
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005099 Bructerii, 456 Bructerii, Pow:111, Count: 2(l 1/L 1/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Defend, Value: 18500, Region: 441 Cugernii
01:16:55  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 18500, Region: 441 Cugernii
01:16:55  (Reporting)  1005099-Bructerii Power:111 Health:100% Bructerii>Cugernii Mission:Defend Fitness:37% Need:12 Threat:30 GoalValue: 18500
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1005228 Batavian Force, 456 Bructerii, Pow:150, Count: 3(l 0/L 3/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 442 Colonia Agrippa
01:16:55  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 442 Colonia Agrippa
01:16:55  (Reporting)  1005228-Batavian Force Power:150 Health:100% Bructerii>Colonia Agrippa Mission:Attack Fitness:50% Need:150 Threat:111 GoalValue: 12500
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)   
01:16:55  (Reporting)  List of Agendas for 1004869 Caninefates, 432 Traiectum, Pow:368, Count: 5(l 1/L 4/S 0)
01:16:55  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 432 Traiectum
01:16:55  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 432 Traiectum
01:16:55  (Reporting)  1004869-Caninefates Power:368 Health:100% Traiectum>Traiectum Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
01:16:55  (Reporting)   
01:16:55  (Reporting)  
01:16:55  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
01:16:55  (Reporting)  Entering SplitStaticUnits (_SSU_)
01:16:55  (Reporting)  Ended SplitStaticUnits 0 ms
01:16:55  (Reporting)  Entering PromoteLeaders (_PRL_)
01:16:55  (Reporting)  Ended PromoteLeaders 0 ms
01:16:55  (Reporting)   
01:16:55  (Reporting)  ApplyAgenda AutoMerge
01:16:55  (Reporting)  1005228 Batavian Force will be merged into 1005157 Tencterii in region Bructerii
01:16:55  (Reporting)  AI Process done in  2744 ms
01:16:55  --- End of Log ---                                
