15:15:29  (Reporting)  Processing  1000001 Vespasianus
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Starting Process on Vespasianus AILevel 0 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:15:29  (Reporting)  AI Process done in  59 ms
15:15:29  (Reporting)  Processing  1000002 Vitellius
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Starting Process on Vitellius AILevel 2 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:15:29  (Reporting)  Entering InitAndDumpData (_IAD_)
15:15:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:15:29  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
15:15:29  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 119 Gallia
15:15:29  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
15:15:29  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 133 Caucasus adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Cold Seas
15:15:29  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 140 Cold Seas
15:15:29  (Reporting)  Theater: 117 Theater_Britannia AggroCoeff from script: 100 OwnPow Land: 857 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 91 > 59
15:15:29  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 37 OwnPow Nav : 0 OppPow Nav : 135
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
15:15:29  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 3497 OppPow Land: 0 OwnPow Nav : 349 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 226
15:15:29  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1337 OwnPow Nav : 0 OppPow Nav : 3440
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
15:15:29  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 525 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 78
15:15:29  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 32 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 33
15:15:29  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 212 OwnPow Nav : 0 OppPow Nav : 77
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 72
15:15:29  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
15:15:29  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 17 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
15:15:29  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
15:15:29  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 582 OwnPow Nav : 0 OppPow Nav : 526
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
15:15:29  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4173 OwnPow Nav : 0 OppPow Nav : 1126
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
15:15:29  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
15:15:29  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 488 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
15:15:29  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 688 OwnPow Nav : 0 OppPow Nav : 563
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
15:15:29  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
15:15:29  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 7 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 71
15:15:29  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 251
15:15:29  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 135
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 291
15:15:29  (Reporting)  _FIT_ Ended AIInitTheaters 1097 ms
15:15:29  (Reporting)  Resources Levels Vitellius EcoBase 185 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:15:29  (Reporting)  Money Availability Plentiful Stock 250 Expected 0 Balance -14
15:15:29  (Reporting)  Morale Availability Plentiful Stock 90 Expected 0 Balance 0
15:15:29  (Reporting)  Engagements Points Availability Plentiful Stock 30 Expected 0 Balance 0
15:15:29  (Reporting)   
15:15:29  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3200
15:15:29  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 1800
15:15:29  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
15:15:29  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1400
15:15:29  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1400
15:15:29  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1400
15:15:29  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1200
15:15:29  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1160
15:15:29  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 1000
15:15:29  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 800
15:15:29  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 500
15:15:29  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 400
15:15:29  (Reporting)  Theater Prevalences Theater_Britannia Ordered Value: 320
15:15:29  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
15:15:29  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
15:15:29  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
15:15:29  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
15:15:29  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
15:15:29  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1337 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4755
15:15:29  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 3440 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 582 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2015
15:15:29  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 526 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 37 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2005
15:15:29  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 135 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 7 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10
15:15:29  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 488 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  177
15:15:29  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 4173 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6713
15:15:29  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 1126 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 212 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2675
15:15:29  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 77 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 3497 Overall power (enemies): 0 Ratio: 5.00
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  563
15:15:29  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 349 Overall power (enemies): 0 Nav Ratio: 5.00
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 525 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  933
15:15:29  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 17 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  900
15:15:29  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 688 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1285
15:15:29  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 563 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 32 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  449
15:15:29  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 117 Theater_Britannia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Britannia Overall power(self): 857 Overall power (enemies): 0 Ratio: 5.00
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:15:29  (Reporting)  Making Naval Values Map: 117 Britannica Insulae Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
15:15:29  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
15:15:29  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
15:15:29  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 135 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
15:15:29  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
15:15:29  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
15:15:29  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Land Theaters Special Regions ***
15:15:29  (Reporting)  Theater 120 Theater_Italia HQReg: 669 Salonae Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
15:15:29  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1020 Byzantium Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
15:15:29  (Reporting)  Theater 118 Theater_Hispania HQReg: 141 Carthago Nova Max pick: Carthago Nova Max need: Salmantica Max Val: Carthago Nova Naval Gathering: <None>
15:15:29  (Reporting)  Theater 137 Theater_Africa HQReg: 2017 Carthage Max pick: Carthage Max need: Nubae Max Val: Carthage Naval Gathering: <None>
15:15:29  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Palmyrene Max need: Samosata Max Val: Palmyrene Naval Gathering: <None>
15:15:29  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Galilea Max Val: Issus Naval Gathering: <None>
15:15:29  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 665 Noreia Max pick: Singidunum Max need: Singidunum Max Val: Noreia Naval Gathering: <None>
15:15:29  (Reporting)  Theater 119 Theater_Gallia HQReg: 324 Argentoratum Max pick: Tegua Max need: Argentovaria Max Val: Tegua Naval Gathering: 442 Colonia Agrippa
15:15:29  (Reporting)  Theater 121 Theater_Alpes HQReg: 274 Verbegenii Max pick: Genava Max need: Vindonissa Max Val: Genava Naval Gathering: 268 Genava
15:15:29  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 669 Salonae Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
15:15:29  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
15:15:29  (Reporting)  Theater 123 Theater_Illyria HQReg: 669 Salonae Max pick: Salonae Max need: Spalatum Max Val: Salonae Naval Gathering: <None>
15:15:29  (Reporting)  Theater 117 Theater_Britannia HQReg: 51 Eboracum Max pick: Eboracum Max need: Alauna Max Val: Eboracum Naval Gathering: 61 Silures
15:15:29  (Reporting)  Theater 133 Theater_Caucasus HQReg: 1937 Phasis Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
15:15:29  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
15:15:29  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
15:15:29  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
15:15:29  (Reporting)   
15:15:29  (Reporting)  Ended InitAndDumpData Vitellius 1415 ms
15:15:29  (Reporting)  *** Faction-wide algorithms ***
15:15:29  (Reporting)  Entering BuildReplacements (_RPL_)
15:15:29  (Reporting)  RPL Buying a replacement for ROM Transport Ship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Light Warship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Transport Ship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Supply Train
15:15:29  (Reporting)  RPL Buying a replacement for VTL Legatus
15:15:29  (Reporting)  RPL Buying a replacement for ROM Line Infantry
15:15:29  (Reporting)  RPL Buying a replacement for ROM Transport Ship
15:15:29  (Reporting)  RPL Buying a replacement for GER Line Infantry
15:15:29  (Reporting)  RPL Buying a replacement for ROM Supply Train
15:15:29  (Reporting)  Ended BuildReplacements 7 ms
15:15:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 279 Bibracte
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing aborted.
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 63 Aricomium
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing aborted.
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 59 Ordovices
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing aborted.
15:15:29  (Reporting)  _HRD_ Decision 16 Merchants has 3 % to be played in 352 Aquilea
15:15:29  (Reporting)  _HRD_ Decision 16 Merchants aborted.
15:15:29  (Reporting)  Ended HandleRegionsDecisions 6 ms
15:15:29  (Reporting)  Entering BuildNewUnits (_BNU_)
15:15:29  (Reporting)  Ended BuildNewUnits Bought: 0 27 ms
15:15:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:15:29  (Reporting)  _MFC_ Fleet is homogeneous: 1001744 Classis Provincia
15:15:29  (Reporting)  _MFC_ Fleet is homogeneous: 1001710 Classis Britannica
15:15:29  (Reporting)  Disembark: Vitellian Force created in region Colonia Agrippa
15:15:29  (Reporting)  _MFC_ Disembarking 1003833 Epibatae Fl. I in region 442 Colonia Agrippa
15:15:29  (Reporting)  _MFC_ Fleet is homogeneous: 1001756 Classis Germanica
15:15:29  (Reporting)  Ended ManageFleetsComposition 304 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating CallFleet (_CLF_)
15:15:29  (Reporting)  Ended CallFleet 0 ms
15:15:29  (Reporting)  Entering LockFixedGroups (_LFG_)
15:15:29  (Reporting)  _LFG_ 1003549 Castrum praesidium, 51 Eboracum, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003555 Castrum praesidium, 54 Deva Victrix, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003561 Castrum praesidium, 61 Silures, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003530 Massalia praesidium, 250 Massalia, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003537 Lugdunum praesidium, 270 Tegua, Pow:146, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003591 Castrum praesidium, 324 Argentoratum, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003567 Castrum praesidium, 430 Noviomagus, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003573 Castrum praesidium, 441 Cugernii, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003579 Castrum praesidium, 443 Bonna, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003585 Castrum praesidium, 448 Vagiones, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1001591 Germania Superior Governor, 448 Vagiones, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1001772 Britannia commercius, 2823 Sinus Gallicus Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1001776 Occidentum commercius, 2824 Oceanus Atlanticus Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1001780 Hispania commercius, 2825 Mare Hispanicum Commercius, Pow:2, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1001784 Mare Internum commercius, 2826 Mare Internum Commercius, Pow:16, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
15:15:29  (Reporting)  Ended LockFixedGroups 1 ms
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:15:29  (Reporting)  _ESR_ No theater can have a staging region.
15:15:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
15:15:29  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:15:29  (Reporting)  Ended PrivilegedCombine 4 ms
15:15:29  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:15:29  (Reporting)  _DCR_ 1003833 Epibatae Fl. I, 442 Colonia Agrippa, Pow:51, Count: 1(l 0/L 1/S 0) will garrison capital
15:15:29  (Reporting)  Ended DefendCapitalRegion 0 ms
15:15:29  (Reporting)  Entering SplitGroups (_SPG_)
15:15:29  (Reporting)  Ended SplitGroups 102 ms
15:15:29  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:15:29  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:15:29  (Reporting)  Detach Damaged Units (_DDU_)
15:15:29  (Reporting)  Ended Damaged Units 4 ms
15:15:29  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:15:29  (Reporting)  Ended GarrisonObjectives 2 ms
15:15:29  (Reporting)  Entering CheckBesieging (_CBE_)
15:15:29  (Reporting)  Ended CheckBesieging 37 ms
15:15:29  (Reporting)  Entering Evacuate Force (_EVA_)
15:15:29  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
15:15:29  (Reporting)  Entering Check Simple Landing (_CSL_)
15:15:29  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
15:15:29  (Reporting)  Entering Checking Leaders (_CLD_)
15:15:29  (Reporting)  _CLD_ Leader (Split Segment III) Aulus Vitellius in Colonia Agrippa has been detached from group 1001470 Germania Inferior exercitus
15:15:29  (Reporting)  _CLD_ Leader (Split Segment II) Alfernus Varus in Argentoratum has been detached from group 1001684 Germania manus
15:15:29  (Reporting)  _CLD_ Leader (Split Segment II) Junius Blaesus in Tegua has been detached from group 1001437 Gallia manus
15:15:29  (Reporting)  _CLD_ Find Phase, Theater-wide, 1003834 Aulus Vitellius 442 Colonia Agrippa toward 1001437 Gallia manus 270 Tegua
15:15:29  (Reporting)  _CLD_ Find Phase, Theater-wide, 1003835 Alfernus Varus 324 Argentoratum toward 1001437 Gallia manus 270 Tegua
15:15:29  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
15:15:29  (Reporting)  _CLD_ Find Phase, Theater-wide, 1003836 Junius Blaesus 270 Tegua toward 1001437 Gallia manus 270 Tegua
15:15:29  (Reporting)  Ended Check Leaders 1457 ms
15:15:29  (Reporting)  Entering Make Superior Group (_MSG_)
15:15:29  (Reporting)  Ended Make Superior Group 0 ms
15:15:29  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
15:15:29  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 29 in Sinus Gallicus Commercius
15:15:29  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 4 in Mare Aegeum Commercius
15:15:29  (Reporting)  _NVS_ : Nav Supp 1001756 Classis Germanica chance: 20 failed.
15:15:29  (Reporting)  _AFA_ 1001710 Classis Britannica has been given the mission Agenda: Naval Docking, Value: 6130, Region: 223 Condevicnum
15:15:29  (Reporting)  _NVS_ : Nav Supp 1001744 Classis Provincia chance: 20 failed.
15:15:29  (Reporting)  _AFA_ 1001744 Classis Provincia has been given the mission Agenda: Naval Docking, Value: 486, Region: 203 Burdigala
15:15:29  (Reporting)  Ended AssignFleetsOperations 568 ms
15:15:29  (Reporting)  Entering Build Depots Assets
15:15:29  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 49
15:15:29  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Gallia
15:15:29  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:15:29  (Reporting)  Ended Build Depots Assets 5 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Start of AI Split Supports (_SSP_)
15:15:29  (Reporting)  _SSP_ Created Supply Reserve:  1003837 Impedimenta IIId in 448 Vagiones
15:15:29  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1001684 Germania manus in 324 Argentoratum
15:15:29  (Reporting)  Ended Split Supports
15:15:29  (Reporting)  Start of AI Check for Land Resupply
15:15:29  (Reporting)  Ended CheckForLandResupply 6 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Entering KeepPosition (_KPP_)
15:15:29  (Reporting)  Agenda: Keep Position, Value: 9050, Region: 324 Argentoratum
15:15:29  (Reporting)  Ended KeepPosition 1 ms
15:15:29  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:15:29  (Reporting)  Ended Concentrate Stacks 0 ms
15:15:29  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
15:15:29  (Reporting)   
15:15:29  (Reporting)  Agenda: Attack, Value: 2500, Region: 492 Vindelicii
15:15:29  (Reporting)  _CLO_ 1003838 Vitellian Force, 448 Vagiones, Pow:258, Count: 6(l 1/L 4/S 1)
15:15:29  (Reporting)  Ended CheckLocalOpportunities 316 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 117 Theater_Britannia ***
15:15:29  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:15:29  (Reporting)  Ended PrivilegedCombine 2 ms
15:15:29  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:15:29  (Reporting)  Ended DefendCapitalRegion 0 ms
15:15:29  (Reporting)  Entering SplitGroups (_SPG_)
15:15:29  (Reporting)  Ended SplitGroups 10 ms
15:15:29  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:15:29  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:15:29  (Reporting)  Detach Damaged Units (_DDU_)
15:15:29  (Reporting)  Ended Damaged Units 1 ms
15:15:29  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:15:29  (Reporting)  Ended GarrisonObjectives 1 ms
15:15:29  (Reporting)  Entering CheckBesieging (_CBE_)
15:15:29  (Reporting)  Ended CheckBesieging 18 ms
15:15:29  (Reporting)  Entering Evacuate Force (_EVA_)
15:15:29  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
15:15:29  (Reporting)  Entering Check Simple Landing (_CSL_)
15:15:29  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
15:15:29  (Reporting)  Entering Checking Leaders (_CLD_)
15:15:29  (Reporting)  _CLD_ Leader (Split Segment II) Marcus Trebellius Maximus in Deva Victrix has been detached from group 1001401 Britania manus
15:15:29  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1003839 Marcus Trebellius Maximus 54 Deva Victrix toward 1001401 Britania manus, 54 Deva Victrix, Pow:223, Count: 1(l 0/L 1/S 0)
15:15:29  (Reporting)  Ended Check Leaders 19 ms
15:15:29  (Reporting)  Entering Make Superior Group (_MSG_)
15:15:29  (Reporting)  Ended Make Superior Group 0 ms
15:15:29  (Reporting)  Entering Build Depots Assets
15:15:29  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
15:15:29  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Britannia
15:15:29  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:15:29  (Reporting)  Ended Build Depots Assets 12 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Start of AI Split Supports (_SSP_)
15:15:29  (Reporting)  Ended Split Supports
15:15:29  (Reporting)  Start of AI Check for Land Resupply
15:15:29  (Reporting)  Ended CheckForLandResupply 1 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Entering KeepPosition (_KPP_)
15:15:29  (Reporting)  Ended KeepPosition 0 ms
15:15:29  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:15:29  (Reporting)  Ended Concentrate Stacks 0 ms
15:15:29  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
15:15:29  (Reporting)  Ended CheckLocalOpportunities 11 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Agenda: Garrison, Value: 1813, Region: 276 Vesontio
15:15:29  (Reporting)  _DGA_ 1003840 Vitellian Force, 442 Colonia Agrippa, Pow:76, Count: 2(l 1/L 1/S 0) will garrison region 276 Vesontio
15:15:29  (Reporting)  Ended DistantGarrison 219 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 117 Theater_Britannia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  All theaters prepared, AllOwnPowLand: 4354 AllOppPowLand: 8112 AllOwnPowNav: 349 AllOppPowNav 6002
15:15:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 14 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:15:29  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:15:29  (Reporting)  1001437 Gallia manus (Pow.488)
15:15:29  (Reporting)  1003835 Alfernus Varus (Pow.0)
15:15:29  (Reporting)  1001684 Germania manus (Pow.226)
15:15:29  (Reporting)  1003833 Epibatae Fl. I (Pow.51)
15:15:29  (Reporting)  1003840 Classicus manus (Pow.76)
15:15:29  (Reporting)  1003834 Aulus Vitellius (Pow.0)
15:15:29  (Reporting)  1001470 Germania Inferior exercitus (Pow.2317)
15:15:29  (Reporting)  1003837 Impedimenta IIId (Pow.0)
15:15:29  (Reporting)  1001594 Vocula manus (Pow.821)
15:15:29  (Reporting)  1003838 Caecina exercitus (Pow.258)
15:15:29  (Reporting)   
15:15:29  (Reporting)  Secondary Region 419 Bagacum Pick 6 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Primary Region 270 Tegua Pick 100 has enough garrison (Value: 146) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 228 Augustoritum Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 203 Burdigala Pick 29 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 442 Colonia Agrippa Pick 66 has enough garrison (Value: 51) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 324 Argentoratum Pick 38 has enough garrison (Value: 74) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 318 Durocorturum Pick 23 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 254 Alpes Maritimae Pick 14 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 288 Cenabum Pick 13 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 305 Rotomagus Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 210 Cessero Pick 15 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 447 Treverii Pick 12 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Primary Region 250 Massalia Pick 62 has enough garrison (Value: 72) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 276 Vesontio Pick 13 has enough garrison (Value: 76) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 232 Avaricum Pick 10 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 448 Vagiones Pick 9 has enough garrison (Value: 74) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 260 Brigantio Pick 6 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 443 Bonna Pick 5 has enough garrison (Value: 74) - evaluation skipped
15:15:29  (Reporting)  CheckRegionForOperation 1001684 Germania manus, 324 Argentoratum, Pow:226, Count: 3(l 0/L 1/S 2) Fitness 65 PickVal 6 SelfVal 112 AINeed 60
15:15:29  (Reporting)  Agenda: Defend, Value: 7280, Region: 321 Divodurum
15:15:29  (Reporting)  Secondary Region 262 Cularo Pick 7 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 294 Condate Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 314 Gesoriacum Pick 10 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 310 Samarobriva Pick 7 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 263 Vienna Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 206 Tolosa Pick 11 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Region 127 Andelus Pick 8 SelfVal 19 Need 169  no group candidate found
15:15:29  (Reporting)  Secondary Region 306 Lutetia Pick 11 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 223 Condevicnum Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Region 179 Salduba Pick 7 SelfVal 16 Need 338  no group candidate found
15:15:29  (Reporting)  Secondary Region 226 Limonum Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 441 Cugernii Pick 5 has enough garrison (Value: 74) - evaluation skipped
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Starting process on extended theater 117 Theater_Britannia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:15:29  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:15:29  (Reporting)  1001380 Caledonia manus (Pow.376)
15:15:29  (Reporting)  1001401 Britania manus (Pow.346)
15:15:29  (Reporting)  1001417 Cambria manus (Pow.388)
15:15:29  (Reporting)   
15:15:29  (Reporting)  Primary Region 51 Eboracum Pick 100 has enough garrison (Value: 74) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 73 Londinium Pick 43 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 71 Glevum Pick 10 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 54 Deva Victrix Pick 12 has enough garrison (Value: 74) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 57 Lindum Pick 8 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 61 Silures Pick 16 has enough garrison (Value: 74) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 85 Dubris Pick 3 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 158 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  ############ Starting ApplyAgenda:  Vitellius  ############
15:15:29  (Reporting)   
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Arties (_RCA_)
15:15:29  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Arties
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:15:29  (Reporting)  _RCS_ Supply 1003837 Impedimenta IIId, 448 Vagiones, Pow:0, Count: 1(l 0/L 0/S 1)
15:15:29  (Reporting)  _RCS_ Supply 1001684 Germania manus, 324 Argentoratum, Pow:226, Count: 3(l 0/L 1/S 2)
15:15:29  (Reporting)  _RCS_ Supplies found:  2 in core Area
15:15:29  (Reporting)  _RCS_ Resupplying: 1001684 Germania manus, 324 Argentoratum, Pow:226, Count: 3(l 0/L 1/S 2) moving toward 1001594 Vocula manus, 448 Vagiones, Pow:821, Count: 7(l 2/L 4/S 2)
15:15:29  (Reporting)  _RCS_ Resupplying: 1003837 Impedimenta IIId, 448 Vagiones, Pow:0, Count: 1(l 0/L 0/S 1) moving toward 1001470 Germania Inferior exercitus, 442 Colonia Agrippa, Pow:2317, Count: 14(l 4/L 9/S 4)
15:15:29  (Reporting)  Ended Receive Supplies
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Gather Units (_GTU_)
15:15:29  (Reporting)  _GTU_ Gathering Region 324 Argentoratum in theater 119 Gallia
15:15:29  (Reporting)  _GTU_ 1001437 Gallia manus, 270 Tegua, Pow:488, Count: 5(l 2/L 3/S 1) has no agenda for now, trying to gather
15:15:29  (Reporting)  _GTU_ 1001470 Germania Inferior exercitus, 442 Colonia Agrippa, Pow:2317, Count: 14(l 4/L 9/S 4) has no agenda for now, trying to gather
15:15:29  (Reporting)  _GTU_ 1001594 Vocula manus, 448 Vagiones, Pow:821, Count: 7(l 2/L 4/S 2) has no agenda for now, trying to gather
15:15:29  (Reporting)  _GTU_ Starting merge 3 at start
15:15:29  (Reporting)  _GTU_ Finished merge 3 now
15:15:29  (Reporting)  _GTU_ Germania Inferior exercitus gathering toward primary region (short distance)
15:15:29  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 324 Argentoratum Gather to region: 324 Argentoratum
15:15:29  (Reporting)  _GTU_ Vocula manus gathering toward primary region (short distance)
15:15:29  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 324 Argentoratum Gather to region: 324 Argentoratum
15:15:29  (Reporting)  _GTU_ Gallia manus gathering toward a group near primary region 1003838 Caecina exercitus, 448 Vagiones, Pow:258, Count: 6(l 1/L 4/S 1)
15:15:29  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 448 Vagiones Seek Strong Group 1003838 Caecina exercitus in region: Vagiones
15:15:29  (Reporting)  Ended AI Gather Units 14 ms
15:15:29  (Reporting)  Entering GatherGarrisons (_GTG_)
15:15:29  (Reporting)  _GTG_ 1003585 Castrum praesidium, 448 Vagiones, Pow:95, Count: 2(l 1/L 1/S 0) is garrisoning 448 Vagiones having agregated 1 other(s) group(s).
15:15:29  (Reporting)  _GTG_ 1003833 Classicus manus, 442 Colonia Agrippa, Pow:154, Count: 3(l 1/L 2/S 0) is garrisoning 442 Colonia Agrippa having agregated 1 other(s) group(s).
15:15:29  (Reporting)  Ended GatherGarrisons 12 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003838 Caecina exercitus, 448 Vagiones, Pow:258, Count: 6(l 1/L 4/S 1)
15:15:29  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 492 Vindelicii
15:15:29  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 492 Vindelicii
15:15:29  (Reporting)  1003838-Caecina exercitus Power:258 Health:100% Vagiones>Vindelicii Mission:Attack Fitness:50% Need:338 Threat:250 GoalValue: 2500
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1001594 Vocula manus, 448 Vagiones, Pow:821, Count: 7(l 2/L 4/S 2)
15:15:29  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 324 Argentoratum
15:15:29  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 324 Argentoratum
15:15:29  (Reporting)  1001594-Vocula manus Power:821 Health:100% Vagiones>Argentoratum Mission:Gather to GHQ Fitness:70% Need:29 Threat:76 GoalValue: 175
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003837 Impedimenta IIId, 448 Vagiones, Pow:0, Count: 1(l 0/L 0/S 1)
15:15:29  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 231700, Region: 442 Colonia Agrippa
15:15:29  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 231700, Region: 442 Colonia Agrippa
15:15:29  (Reporting)  1003837 Impedimenta IIId Vagiones Health: 100 % will target  1001470 Germania Inferior exercitus
15:15:29  (Reporting)  1003837-Impedimenta IIId Power:0 Health:100% Vagiones>Colonia Agrippa Mission:Merge (slave) Fitness:100% Need:9 Threat:0 GoalValue: 231700
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  1001756 Classis Germanica is doing nothing in Colonia Agrippa  Power: 37  HealthPerc: 100
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1001470 Germania Inferior exercitus, 442 Colonia Agrippa, Pow:2317, Count: 14(l 4/L 9/S 4)
15:15:29  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 324 Argentoratum
15:15:29  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 324 Argentoratum
15:15:29  (Reporting)  1001470-Germania Inferior exercitus Power:2317 Health:100% Colonia Agrippa>Argentoratum Mission:Gather to GHQ Fitness:50% Need:29 Threat:76 GoalValue: 125
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003834 Aulus Vitellius, 442 Colonia Agrippa, Pow:0, Count: 1(l 1/L 0/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 270 Tegua
15:15:29  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 270 Tegua
15:15:29  (Reporting)  1003834 Aulus Vitellius Colonia Agrippa Health: 100 % will target  1001437 Gallia manus
15:15:29  (Reporting)  1003834-Aulus Vitellius Power:0 Health:100% Colonia Agrippa>Tegua Mission:Merge (slave) Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:15:29  (Reporting)   
15:15:29  (Reporting)  1003833-Classicus manus Power:154 Health:100% Colonia Agrippa>Colonia Agrippa Mission:Garrison Fitness:100% Need:9 Threat:0 GoalValue: 100000
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  1003591 Castrum praesidium, 324 Argentoratum, Pow:74, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1001684 Germania manus, 324 Argentoratum, Pow:226, Count: 3(l 0/L 1/S 2)
15:15:29  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9050, Region: 324 Argentoratum
15:15:29  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7280, Region: 321 Divodurum
15:15:29  (Reporting)  Agenda  3  : Agenda: Merge (slave), Value: 82100, Region: 448 Vagiones
15:15:29  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7280, Region: 321 Divodurum
15:15:29  (Reporting)  1001684-Germania manus Power:226 Health:100% Argentoratum>Divodurum Mission:Defend Fitness:65% Need:60 Threat:2 GoalValue: 7280
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003835 Alfernus Varus, 324 Argentoratum, Pow:0, Count: 1(l 1/L 0/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 270 Tegua
15:15:29  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 270 Tegua
15:15:29  (Reporting)  1003835 Alfernus Varus Argentoratum Health: 100 % will target  1001437 Gallia manus
15:15:29  (Reporting)  1003835-Alfernus Varus Power:0 Health:100% Argentoratum>Tegua Mission:Merge (slave) Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1001710 Classis Britannica, 314 Gesoriacum, Pow:168, Count: 3(l 0/L 1/S 2)
15:15:29  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6130, Region: 223 Condevicnum
15:15:29  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6130, Region: 223 Condevicnum
15:15:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1001710 Classis Britannica , destination,  is not in friendly water 223 Condevicnum
15:15:29  (Reporting)  1001710-Classis Britannica Power:168 Health:100% Gesoriacum>Condevicnum Mission:Naval Docking Fitness:61% Need:60 Threat:0 GoalValue: 6130
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1001437 Gallia manus, 270 Tegua, Pow:488, Count: 5(l 2/L 3/S 1)
15:15:29  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 448 Vagiones
15:15:29  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 448 Vagiones
15:15:29  (Reporting)  1001437 Gallia manus Tegua Health: 100 % will target  1003838 Caecina exercitus
15:15:29  (Reporting)  1001437-Gallia manus Power:488 Health:100% Tegua>Vagiones Mission:Merge (slave) Fitness:20% Need:0 Threat:0 GoalValue: 50
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1001744 Classis Provincia, 250 Massalia, Pow:128, Count: 1(l 0/L 1/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 486, Region: 203 Burdigala
15:15:29  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 486, Region: 203 Burdigala
15:15:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1001744 Classis Provincia , destination,  is not in friendly water 203 Burdigala
15:15:29  (Reporting)  1001744-Classis Provincia Power:128 Health:100% Massalia>Burdigala Mission:Naval Docking Fitness:18% Need:60 Threat:0 GoalValue: 486
15:15:29  (Reporting)   
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Britannia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Arties (_RCA_)
15:15:29  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Arties
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:15:29  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Supplies
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Gather Units (_GTU_)
15:15:29  (Reporting)  _GTU_ Gathering Region 51 Eboracum in theater 117 Britannica Insulae
15:15:29  (Reporting)  _GTU_ 1001401 Britania manus, 54 Deva Victrix, Pow:346, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
15:15:29  (Reporting)  _GTU_ 1001417 Cambria manus, 61 Silures, Pow:388, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
15:15:29  (Reporting)  _GTU_ Starting merge 2 at start
15:15:29  (Reporting)  _GTU_ Finished merge 2 now
15:15:29  (Reporting)  _GTU_ Cambria manus gathering toward primary region (short distance)
15:15:29  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 51 Eboracum Gather to region: 51 Eboracum
15:15:29  (Reporting)  _GTU_ Britania manus gathering toward primary region (short distance)
15:15:29  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 51 Eboracum Gather to region: 51 Eboracum
15:15:29  (Reporting)  Ended AI Gather Units 14 ms
15:15:29  (Reporting)  Entering GatherGarrisons (_GTG_)
15:15:29  (Reporting)  Ended GatherGarrisons 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1001417 Cambria manus, 61 Silures, Pow:388, Count: 3(l 1/L 2/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 51 Eboracum
15:15:29  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 51 Eboracum
15:15:29  (Reporting)  1001417-Cambria manus Power:388 Health:100% Silures>Eboracum Mission:Gather to GHQ Fitness:50% Need:0 Threat:0 GoalValue: 125
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1001401 Britania manus, 54 Deva Victrix, Pow:346, Count: 2(l 1/L 1/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 51 Eboracum
15:15:29  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 51 Eboracum
15:15:29  (Reporting)  1001401-Britania manus Power:346 Health:100% Deva Victrix>Eboracum Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  1001380 Caledonia manus is doing nothing in Eboracum  Power: 376  HealthPerc: 100
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1001784 Mare Internum commercius , destination,  is not in friendly water 2826 Mare Internum Commercius
15:15:29  (Reporting)   
15:15:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1001780 Hispania commercius , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1001776 Occidentum commercius , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
15:15:29  (Reporting)   
15:15:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1001772 Britannia commercius , destination,  is not in friendly water 2823 Sinus Gallicus Commercius
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering PromoteLeaders (_PRL_)
15:15:29  (Reporting)  Ended PromoteLeaders 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  ApplyAgenda AutoMerge
15:15:29  (Reporting)  AI Process done in  7207 ms
15:15:29  (Reporting)  Processing  1000003 Otho
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Starting Process on Otho AILevel 2 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:15:29  (Reporting)  Entering InitAndDumpData (_IAD_)
15:15:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:15:29  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
15:15:29  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 124 Moesia & Pannonia
15:15:29  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
15:15:29  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 124 Moesia & Pannonia
15:15:29  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 133 Caucasus adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
15:15:29  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
15:15:29  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 270 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 122 > 164
15:15:29  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3520 OwnPow Nav : 0 OppPow Nav : 349
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
15:15:29  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2184 OppPow Land: 0 OwnPow Nav : 3440 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 82 > 121
15:15:29  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 864 OppPow Land: 482 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 1.52 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 112
15:15:29  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 250 OppPow Land: 0 OwnPow Nav : 1720 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 26 > 68
15:15:29  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 161 OwnPow Nav : 0 OppPow Nav : 74
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.27 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 109
15:15:29  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
15:15:29  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 17 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
15:15:29  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
15:15:29  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 582 OwnPow Nav : 0 OppPow Nav : 526
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
15:15:29  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4173 OwnPow Nav : 0 OppPow Nav : 1126
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
15:15:29  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
15:15:29  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 488 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
15:15:29  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 688 OwnPow Nav : 0 OppPow Nav : 563
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
15:15:29  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
15:15:29  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 7 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 71
15:15:29  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
15:15:29  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 135 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 249 > 291
15:15:29  (Reporting)  _FIT_ Ended AIInitTheaters 1112 ms
15:15:29  (Reporting)  Resources Levels Otho EcoBase 309 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:15:29  (Reporting)  Money Availability Plentiful Stock 750 Expected 0 Balance -22
15:15:29  (Reporting)  Morale Availability Plentiful Stock 95 Expected 0 Balance 0
15:15:29  (Reporting)  Engagements Points Availability Plentiful Stock 30 Expected 0 Balance 0
15:15:29  (Reporting)   
15:15:29  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 3500
15:15:29  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 1800
15:15:29  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 1600
15:15:29  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1600
15:15:29  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1500
15:15:29  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1400
15:15:29  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1400
15:15:29  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1400
15:15:29  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 1313
15:15:29  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 800
15:15:29  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 500
15:15:29  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
15:15:29  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
15:15:29  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 180
15:15:29  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
15:15:29  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
15:15:29  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
15:15:29  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:15:29  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 270 Overall power (enemies): 0 Nav Ratio: 5.00
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 582 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2015
15:15:29  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 526 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2184 Overall power (enemies): 0 Ratio: 5.00
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
15:15:29  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 3440 Overall power (enemies): 0 Nav Ratio: 5.00
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 3520 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5140
15:15:29  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 349 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 161 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2093
15:15:29  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 74 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 7 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10
15:15:29  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 488 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  177
15:15:29  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 4173 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6713
15:15:29  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 1126 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 864 Overall power (enemies): 482 Ratio: 1.52
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  259
15:15:29  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 17 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1005
15:15:29  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 688 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1285
15:15:29  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 563 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
15:15:29  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 14 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  289
15:15:29  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 250 Overall power (enemies): 0 Ratio: 5.00
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  35
15:15:29  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 1720 Overall power (enemies): 0 Nav Ratio: 5.00
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
15:15:29  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
15:15:29  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
15:15:29  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
15:15:29  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Land Theaters Special Regions ***
15:15:29  (Reporting)  Theater 118 Theater_Hispania HQReg: 141 Carthago Nova Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: 141 Carthago Nova
15:15:29  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1020 Byzantium Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
15:15:29  (Reporting)  Theater 120 Theater_Italia HQReg: 369 Roma Max pick: Roma Max need: Telo Martius Max Val: Roma Naval Gathering: 375 Neapolis
15:15:29  (Reporting)  Theater 119 Theater_Gallia HQReg: 141 Carthago Nova Max pick: Tegua Max need: Colonia Agrippa Max Val: Tegua Naval Gathering: <None>
15:15:29  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 684 Eravisci Max pick: Eravisci Max need: Singidunum Max Val: Eravisci Naval Gathering: 684 Eravisci
15:15:29  (Reporting)  Theater 137 Theater_Africa HQReg: 2017 Carthage Max pick: Carthage Max need: Nubae Max Val: Carthage Naval Gathering: <None>
15:15:29  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Palmyrene Max need: Samosata Max Val: Palmyrene Naval Gathering: <None>
15:15:29  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Galilea Max Val: Issus Naval Gathering: <None>
15:15:29  (Reporting)  Theater 121 Theater_Alpes HQReg: 396 Vindonissa Max pick: Noreia Max need: Tegua Max Val: Noreia Naval Gathering: 396 Vindonissa
15:15:29  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 916 Armistae Max pick: Chalcidis Max need: Appolonia Max Val: Chalcidis Naval Gathering: <None>
15:15:29  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
15:15:29  (Reporting)  Theater 133 Theater_Caucasus HQReg: 1937 Phasis Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
15:15:29  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
15:15:29  (Reporting)  Theater 123 Theater_Illyria HQReg: 916 Armistae Max pick: Salonae Max need: Autauriatae Max Val: Salonae Naval Gathering: 669 Salonae
15:15:29  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
15:15:29  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
15:15:29  (Reporting)   
15:15:29  (Reporting)  Ended InitAndDumpData Otho 1439 ms
15:15:29  (Reporting)  *** Faction-wide algorithms ***
15:15:29  (Reporting)  Entering BuildReplacements (_RPL_)
15:15:29  (Reporting)  RPL Buying a replacement for ROM Heavy Warship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Transport Ship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Militia
15:15:29  (Reporting)  RPL Buying a replacement for ROM Supply Train
15:15:29  (Reporting)  RPL Buying a replacement for ROM Heavy Warship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Heavy Warship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Militia
15:15:29  (Reporting)  RPL Buying a replacement for ROM Supply Train
15:15:29  (Reporting)  RPL Buying a replacement for ROM Transport Ship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Light Warship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Transport Ship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Heavy Warship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Transport Ship
15:15:29  (Reporting)  Ended BuildReplacements 8 ms
15:15:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 142 Akra Leuke
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing aborted.
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 638 Tridentum
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing aborted.
15:15:29  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 2835 Catania
15:15:29  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
15:15:29  (Reporting)  _HRD_ Decision 14 Public Work has 3 % to be played in 361 Volaterrae
15:15:29  (Reporting)  _HRD_ Decision 14 Public Work aborted.
15:15:29  (Reporting)  _HRD_ Decision 13 Water and Transports has 2 % to be played in 119 Pisoraca
15:15:29  (Reporting)  _HRD_ Decision 13 Water and Transports aborted.
15:15:29  (Reporting)  _HRD_ Decision 4 Impose Requisitions has 3 % to be played in 916 Armistae
15:15:29  (Reporting)  _HRD_ Decision 4 Impose Requisitions aborted.
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 88 Ebora
15:15:29  (Reporting)  _HRD_ Decision 10 Clearing aborted.
15:15:29  (Reporting)  _HRD_ Decision 14 Public Work has 4 % to be played in 141 Carthago Nova
15:15:29  (Reporting)  _HRD_ Decision 14 Public Work aborted.
15:15:29  (Reporting)  Ended HandleRegionsDecisions 8 ms
15:15:29  (Reporting)  Entering BuildNewUnits (_BNU_)
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Metr. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Metr. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Epibatae
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  Ended BuildNewUnits Bought: 11 51 ms
15:15:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:15:29  (Reporting)  _MFC_ Fleet is homogeneous: 1002212 Classis Mauretanica
15:15:29  (Reporting)  Disembark: Othonian Force created in region Bononia
15:15:29  (Reporting)  _MFC_ Disembarking 1003841 Navalis in region 355 Bononia
15:15:29  (Reporting)  _MFC_ Fleet is homogeneous: 1002022 Classis Ravennatis
15:15:29  (Reporting)  Disembark: Othonian Force created in region Neapolis
15:15:29  (Reporting)  _MFC_ Disembarking 1003842 Navalis in region 375 Neapolis
15:15:29  (Reporting)  _MFC_ Fleet is homogeneous: 1002117 Classis Misenensis
15:15:29  (Reporting)  Ended ManageFleetsComposition 344 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating CallFleet (_CLF_)
15:15:29  (Reporting)  1003841 Navalis, 355 Bononia, Pow:108, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
15:15:29  (Reporting)  1003842 Navalis, 375 Neapolis, Pow:108, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
15:15:29  (Reporting)  Ended CallFleet 0 ms
15:15:29  (Reporting)  Entering LockFixedGroups (_LFG_)
15:15:29  (Reporting)  _LFG_ 1003657 Castrum praesidium, 111 Legio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1001986 Hispania manus, 114 Salmantica, Pow:404, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003597 Placentia praesidium, 344 Placentia, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003604 Pisae praesidium, 361 Volaterrae, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003611 Roma praesidium, 369 Roma, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003618 Capua praesidium, 374 Capua, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003625 Neapolis praesidium, 375 Neapolis, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003632 Tarentum praesidium, 379 Tarentum, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003639 Agrigentum praesidium, 391 Agrigentum, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003646 Syracusae praesidium, 392 Syracusae, Pow:115, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003663 Castrum praesidium, 396 Vindonissa, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003669 Castrum praesidium, 656 Flexum, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002272 Carnuntum manus, 656 Flexum, Pow:108, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003681 Castrum praesidium, 659 Poetovio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003675 Castrum praesidium, 680 Brigetio, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002283 Aquincum manus, 684 Eravisci, Pow:410, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002336 Classis Pannonica Superior, 684 Eravisci, Pow:37, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003687 Castrum praesidium, 910 Pasinum, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002320 Spalatum manus, 918 Spalatum, Pow:403, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002260 Mare Internum commercius, 2826 Mare Internum Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002224 Adriaticum commercius, 2827 Mare Adriaticum Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002236 Ionium commercius, 2828 Mare Ionium Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002248 Aegyptum commercius, 2830 Mare Oriensis Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:15:29  (Reporting)  Ended LockFixedGroups 1 ms
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:15:29  (Reporting)  _ESR_ 120 Theater_Italia 375 Neapolis Staging Value: 576
15:15:29  (Reporting)  _ESR_ 123 Theater_Illyria 669 Salonae Staging Value: 160
15:15:29  (Reporting)  _ESR_ Amphibious Staging Region: 375 Neapolis Preparing a Landing on: 945 Epidamnia
15:15:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
15:15:29  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:15:29  (Reporting)  Ended PrivilegedCombine 3 ms
15:15:29  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:15:29  (Reporting)  Ended DefendCapitalRegion 0 ms
15:15:29  (Reporting)  Entering SplitGroups (_SPG_)
15:15:29  (Reporting)  Ended SplitGroups 0 ms
15:15:29  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:15:29  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:15:29  (Reporting)  Detach Damaged Units (_DDU_)
15:15:29  (Reporting)  Ended Damaged Units 0 ms
15:15:29  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:15:29  (Reporting)  Ended GarrisonObjectives 1 ms
15:15:29  (Reporting)  Entering CheckBesieging (_CBE_)
15:15:29  (Reporting)  Ended CheckBesieging 25 ms
15:15:29  (Reporting)  Entering Evacuate Force (_EVA_)
15:15:29  (Reporting)  Ended Evacuate Force (_EVA_) 26 ms
15:15:29  (Reporting)  Entering Check Simple Landing (_CSL_)
15:15:29  (Reporting)  Ended Check Simple Landing (_CSL_) 26 ms
15:15:29  (Reporting)  Entering Checking Leaders (_CLD_)
15:15:29  (Reporting)  Ended Check Leaders 0 ms
15:15:29  (Reporting)  Start of AssignFleetsOperations (_AFO_) 118 Hispania Peninsula
15:15:29  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
15:15:29  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
15:15:29  (Reporting)  _NVS_ : Nav Supp 1002212 Classis Mauretanica chance: 20 failed.
15:15:29  (Reporting)  _AFA_ 1002212 Classis Mauretanica has been given the mission Agenda: Naval Docking, Value: 2700, Region: 129 Gades
15:15:29  (Reporting)  Ended AssignFleetsOperations 2 ms
15:15:29  (Reporting)  Entering Build Depots Assets
15:15:29  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
15:15:29  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Hispania
15:15:29  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:15:29  (Reporting)  Ended Build Depots Assets 1 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Start of AI Split Supports (_SSP_)
15:15:29  (Reporting)  Ended Split Supports
15:15:29  (Reporting)  Start of AI Check for Land Resupply
15:15:29  (Reporting)  Ended CheckForLandResupply 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Entering KeepPosition (_KPP_)
15:15:29  (Reporting)  Ended KeepPosition 0 ms
15:15:29  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:15:29  (Reporting)  Ended Concentrate Stacks 0 ms
15:15:29  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
15:15:29  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
15:15:29  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:15:29  (Reporting)  Ended PrivilegedCombine 2 ms
15:15:29  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:15:29  (Reporting)  Ended DefendCapitalRegion 0 ms
15:15:29  (Reporting)  Entering SplitGroups (_SPG_)
15:15:29  (Reporting)  Ended SplitGroups 13 ms
15:15:29  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:15:29  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:15:29  (Reporting)  Detach Damaged Units (_DDU_)
15:15:29  (Reporting)  Ended Damaged Units 2 ms
15:15:29  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:15:29  (Reporting)  Ended GarrisonObjectives 2 ms
15:15:29  (Reporting)  Entering CheckBesieging (_CBE_)
15:15:29  (Reporting)  Ended CheckBesieging 17 ms
15:15:29  (Reporting)  Entering Evacuate Force (_EVA_)
15:15:29  (Reporting)  Ended Evacuate Force (_EVA_) 17 ms
15:15:29  (Reporting)  Entering Check Simple Landing (_CSL_)
15:15:29  (Reporting)  Ended Check Simple Landing (_CSL_) 266 ms
15:15:29  (Reporting)  Entering Checking Leaders (_CLD_)
15:15:29  (Reporting)  _CLD_ Leader (Split Segment III) Marcus Salvius Otho in Roma has been detached from group 1001909 Otho exercitus
15:15:29  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
15:15:29  (Reporting)  _CLD_ Find Phase, Theater-wide, 1003843 Marcus Salvius Otho 369 Roma toward 1003842 Navalis 375 Neapolis
15:15:29  (Reporting)  Ended Check Leaders 542 ms
15:15:29  (Reporting)  Entering Make Superior Group (_MSG_)
15:15:29  (Reporting)  Ended Make Superior Group 0 ms
15:15:29  (Reporting)  Entering AmpibiousStaging (_AMS_)
15:15:29  (Reporting)  1003842 Navalis, 375 Neapolis, Pow:108, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 11700, Region: 375 Neapolis
15:15:29  (Reporting)  1002117 Classis Misenensis, 375 Neapolis, Pow:2132, Count: 8(l 1/L 5/S 2) Agenda: Prep. Amphibious, Value: 11700, Region: 375 Neapolis
15:15:29  (Reporting)  _AMS_ Staging region 375 Neapolis  - Landing Region: 945 Epidamnia Base AINeed (x1): 169
15:15:29  (Reporting)  _AMS_ Already Gathered/ en route: 108 cbt pts Supply Elts: 0 Hvy Elts: 0
15:15:29  (Reporting)  _AMS_ Transports points gathered: 458 and en route: 0
15:15:29  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
15:15:29  (Reporting)  Ended AmpibiousStaging 43 ms
15:15:29  (Reporting)  Entering AmphibiousLaunching (_AML_)
15:15:29  (Reporting)  _AML_ Staging region 375 Neapolis  - Landing Region: 945 Epidamnia Base AINeed (x1): 169 Gathered 108
15:15:29  (Reporting)  _AML_ Transports points gathered: 458 and en route: 0
15:15:29  (Reporting)  _AML_ All fleets gathered into 1002117 Classis Misenensis, 375 Neapolis, Pow:2132, Count: 8(l 1/L 5/S 2)
15:15:29  (Reporting)  _AML_ Invasion force gathered into 1002117 Classis Misenensis, 375 Neapolis, Pow:2132, Count: 9(l 1/L 6/S 2)
15:15:29  (Reporting)  1002117 Classis Misenensis, 375 Neapolis, Pow:2132, Count: 9(l 1/L 6/S 2) Agenda: Amphib. Operation, Value: 31200, Region: 2559 Apsus
15:15:29  (Reporting)  Ended AmphibiousLaunching 23 ms
15:15:29  (Reporting)  Start of AssignFleetsOperations (_AFO_) 120 Italia Peninsula
15:15:29  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 25 in Mare Internum Commercius
15:15:29  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
15:15:29  (Reporting)  _NVS_ : Nav Supp 1002022 Classis Ravennatis Auto success as amphib is planned and Probability was 110 %
15:15:29  (Reporting)  _AFA_ 1002022 Classis Ravennatis has been given the mission Agenda: Naval Superiority, Value: 57787, Region: 2559 Apsus
15:15:29  (Reporting)  _AFA_ 1002022 Classis Ravennatis has been given the mission Agenda: Prep. Amphibious, Value: 47465, Region: 375 Neapolis
15:15:29  (Reporting)  Ended AssignFleetsOperations 110 ms
15:15:29  (Reporting)  Entering Build Depots Assets
15:15:29  (Reporting)  _BDA_ Nb of land supply units in theater 8 Nb of CPs of Regular/Militia/Cavalry/Artillery: 37
15:15:29  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
15:15:29  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:15:29  (Reporting)  Ended Build Depots Assets 4 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Start of AI Split Supports (_SSP_)
15:15:29  (Reporting)  _SSP_ Created Supply Reserve:  1003844 Impedimenta Ib in 369 Roma
15:15:29  (Reporting)  Ended Split Supports
15:15:29  (Reporting)  Start of AI Check for Land Resupply
15:15:29  (Reporting)  CheckForLandResupply Cisalpina manus will resupply, in region 347 Verona
15:15:29  (Reporting)  CheckForLandResupply Navalis will resupply, in region 355 Bononia
15:15:29  (Reporting)  Ended CheckForLandResupply 2 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Entering KeepPosition (_KPP_)
15:15:29  (Reporting)  Ended KeepPosition 0 ms
15:15:29  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:15:29  (Reporting)  Ended Concentrate Stacks 0 ms
15:15:29  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
15:15:29  (Reporting)  Ended CheckLocalOpportunities 1 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
15:15:29  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:15:29  (Reporting)  Ended PrivilegedCombine 2 ms
15:15:29  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:15:29  (Reporting)  Ended DefendCapitalRegion 0 ms
15:15:29  (Reporting)  Entering SplitGroups (_SPG_)
15:15:29  (Reporting)  Ended SplitGroups 1 ms
15:15:29  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:15:29  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:15:29  (Reporting)  Detach Damaged Units (_DDU_)
15:15:29  (Reporting)  Ended Damaged Units 0 ms
15:15:29  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:15:29  (Reporting)  Ended GarrisonObjectives 1 ms
15:15:29  (Reporting)  Entering CheckBesieging (_CBE_)
15:15:29  (Reporting)  Ended CheckBesieging 14 ms
15:15:29  (Reporting)  Entering Evacuate Force (_EVA_)
15:15:29  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
15:15:29  (Reporting)  Entering Check Simple Landing (_CSL_)
15:15:29  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
15:15:29  (Reporting)  Entering Checking Leaders (_CLD_)
15:15:29  (Reporting)  Ended Check Leaders 0 ms
15:15:29  (Reporting)  Start of AssignFleetsOperations (_AFO_) 124 Moesia & Pannonia
15:15:29  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 6 in Mare Ionium Commercius
15:15:29  (Reporting)  Ended AssignFleetsOperations 1 ms
15:15:29  (Reporting)  Entering Build Depots Assets
15:15:29  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
15:15:29  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Moesia_Pannonia
15:15:29  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:15:29  (Reporting)  Ended Build Depots Assets 1 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Start of AI Split Supports (_SSP_)
15:15:29  (Reporting)  Ended Split Supports
15:15:29  (Reporting)  Start of AI Check for Land Resupply
15:15:29  (Reporting)  Ended CheckForLandResupply 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Entering KeepPosition (_KPP_)
15:15:29  (Reporting)  Ended KeepPosition 0 ms
15:15:29  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:15:29  (Reporting)  Ended Concentrate Stacks 0 ms
15:15:29  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
15:15:29  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
15:15:29  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:15:29  (Reporting)  Ended PrivilegedCombine 2 ms
15:15:29  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:15:29  (Reporting)  Ended DefendCapitalRegion 0 ms
15:15:29  (Reporting)  Entering SplitGroups (_SPG_)
15:15:29  (Reporting)  Ended SplitGroups 33 ms
15:15:29  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:15:29  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:15:29  (Reporting)  Detach Damaged Units (_DDU_)
15:15:29  (Reporting)  Ended Damaged Units 0 ms
15:15:29  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:15:29  (Reporting)  Ended GarrisonObjectives 1 ms
15:15:29  (Reporting)  Entering CheckBesieging (_CBE_)
15:15:29  (Reporting)  Ended CheckBesieging 14 ms
15:15:29  (Reporting)  Entering Evacuate Force (_EVA_)
15:15:29  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
15:15:29  (Reporting)  Entering Check Simple Landing (_CSL_)
15:15:29  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
15:15:29  (Reporting)  Entering Checking Leaders (_CLD_)
15:15:29  (Reporting)  _CLD_ Leader (Split Segment IV) Annius Gallus in Vindonissa has been detached from group 1001847 Helvetia manus
15:15:29  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1003845 Annius Gallus 396 Vindonissa toward 1001847 Helvetia manus, 396 Vindonissa, Pow:312, Count: 5(l 0/L 3/S 2)
15:15:29  (Reporting)  Ended Check Leaders 26 ms
15:15:29  (Reporting)  Entering Make Superior Group (_MSG_)
15:15:29  (Reporting)  Ended Make Superior Group 53 ms
15:15:29  (Reporting)  Entering Build Depots Assets
15:15:29  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
15:15:29  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Alpes
15:15:29  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:15:29  (Reporting)  Ended Build Depots Assets 1 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Start of AI Split Supports (_SSP_)
15:15:29  (Reporting)  Ended Split Supports
15:15:29  (Reporting)  Start of AI Check for Land Resupply
15:15:29  (Reporting)  Ended CheckForLandResupply 1 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Entering KeepPosition (_KPP_)
15:15:29  (Reporting)  Agenda: Keep Position, Value: 8262, Region: 396 Vindonissa
15:15:29  (Reporting)  Ended KeepPosition 0 ms
15:15:29  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:15:29  (Reporting)  Ended Concentrate Stacks 236 ms
15:15:29  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
15:15:29  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
15:15:29  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:15:29  (Reporting)  Ended PrivilegedCombine 1 ms
15:15:29  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:15:29  (Reporting)  Ended DefendCapitalRegion 0 ms
15:15:29  (Reporting)  Entering SplitGroups (_SPG_)
15:15:29  (Reporting)  Ended SplitGroups 1 ms
15:15:29  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:15:29  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:15:29  (Reporting)  Detach Damaged Units (_DDU_)
15:15:29  (Reporting)  Ended Damaged Units 0 ms
15:15:29  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:15:29  (Reporting)  Ended GarrisonObjectives 0 ms
15:15:29  (Reporting)  Entering CheckBesieging (_CBE_)
15:15:29  (Reporting)  Ended CheckBesieging 5 ms
15:15:29  (Reporting)  Entering Evacuate Force (_EVA_)
15:15:29  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
15:15:29  (Reporting)  Entering Check Simple Landing (_CSL_)
15:15:29  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
15:15:29  (Reporting)  Entering Checking Leaders (_CLD_)
15:15:29  (Reporting)  Ended Check Leaders 0 ms
15:15:29  (Reporting)  Entering Make Superior Group (_MSG_)
15:15:29  (Reporting)  Ended Make Superior Group 0 ms
15:15:29  (Reporting)  Entering Build Depots Assets
15:15:29  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
15:15:29  (Reporting)  Ended Build Depots Assets 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Start of AI Split Supports (_SSP_)
15:15:29  (Reporting)  Ended Split Supports
15:15:29  (Reporting)  Start of AI Check for Land Resupply
15:15:29  (Reporting)  Ended CheckForLandResupply 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Entering KeepPosition (_KPP_)
15:15:29  (Reporting)  Ended KeepPosition 0 ms
15:15:29  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:15:29  (Reporting)  Ended Concentrate Stacks 0 ms
15:15:29  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
15:15:29  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Agenda: Garrison, Value: 5070, Region: 387 Lilybaeum
15:15:29  (Reporting)  _DGA_ 1003846 Othonian Force, 369 Roma, Pow:30, Count: 1(l 0/L 1/S 0) will garrison region 387 Lilybaeum
15:15:29  (Reporting)  Ended DistantGarrison 656 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 22 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 65 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  All theaters prepared, AllOwnPowLand: 3298 AllOppPowLand: 10132 AllOwnPowNav: 5565 AllOppPowNav 2638
15:15:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 16 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:15:29  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:15:29  (Reporting)  1001896 Cisalpina manus (Pow.213)
15:15:29  (Reporting)  1003841 Navalis (Pow.108)
15:15:29  (Reporting)  1003844 Impedimenta Ib (Pow.0)
15:15:29  (Reporting)  1003846 Equites I (Ita) (Pow.30)
15:15:29  (Reporting)  1003843 Marcus Salvius Otho (Pow.0)
15:15:29  (Reporting)  1001909 Otho exercitus (Pow.989)
15:15:29  (Reporting)   
15:15:29  (Reporting)  Primary Region 369 Roma Pick 100 has enough garrison (Value: 72) - evaluation skipped
15:15:29  (Reporting)  Primary Region 379 Tarentum Pick 66 has enough garrison (Value: 72) - evaluation skipped
15:15:29  (Reporting)  Primary Region 392 Syracusae Pick 74 has enough garrison (Value: 115) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 347 Verona Pick 29 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 337 Genua Pick 15 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 355 Bononia Pick 71 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 391 Agrigentum Pick 10 has enough garrison (Value: 72) - evaluation skipped
15:15:29  (Reporting)  Primary Region 375 Neapolis Pick 98 has enough garrison (Value: 72) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 366 Volsinii Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 380 Metapontum Pick 14 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 2839 Brundisium Pick 12 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 361 Volaterrae Pick 11 has enough garrison (Value: 72) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 343 Mediolanum Pick 56 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 330 Taurasia Pick 13 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 326 Aleria Pick 12 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 388 Panormus Pick 10 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 357 Ariminum Pick 16 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 386 Caralis Pick 12 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 344 Placentia Pick 12 has enough garrison (Value: 72) - evaluation skipped
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Starting process on extended theater 121 Theater_Alpes Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 1.52 Land Core Ratio: 5.00  ***
15:15:29  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:15:29  (Reporting)  1003847 Impedimenta IIc (Pow.0)
15:15:29  (Reporting)  1001847 Helvetia manus (Pow.491)
15:15:29  (Reporting)  1001883 Noricum manus (Pow.149)
15:15:29  (Reporting)   
15:15:29  (Reporting)  Secondary Region 665 Noreia Pick 100 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Primary Region 656 Flexum Pick 52 has enough garrison (Value: 182) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 654 Vindobonna Pick 75 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Region 270 Tegua Pick 100 SelfVal 115 Need 871  no group candidate found
15:15:29  (Reporting)  Region 274 Verbegenii Pick 19 SelfVal 71 Need 77  no group candidate found
15:15:29  (Reporting)  Region 268 Genava Pick 64 SelfVal 177 Need 68  no group candidate found
15:15:29  (Reporting)  Region 267 Augannum Pick 18 SelfVal 69 Need 34  no group candidate found
15:15:29  (Reporting)  Secondary Region 396 Vindonissa Pick 41 has enough garrison (Value: 74) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 511 Augusta Vindelicum Pick 14 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Region 269 Etanna Pick 7 SelfVal 33 Need 132  no group candidate found
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
15:15:29  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:15:29  (Reporting)  1001896 Cisalpina manus (Pow.213)
15:15:29  (Reporting)  1003841 Navalis (Pow.108)
15:15:29  (Reporting)   
15:15:29  (Reporting)  Secondary Region 919 Pharos Pick 2 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 669 Salonae Pick 100 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 347 Verona Pick 29 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Secondary Region 910 Pasinum Pick 10 has enough garrison (Value: 74) - evaluation skipped
15:15:29  (Reporting)  CheckRegionForOperation 1003841 Navalis, 355 Bononia, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 519 AINeed 60
15:15:29  (Reporting)  Agenda: Defend, Value: 32500, Region: 665 Noreia
15:15:29  (Reporting)  CheckRegionForOperation 1003841 Navalis, 355 Bononia, Pow:108, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 71 SelfVal 497 AINeed 60
15:15:29  (Reporting)  Agenda: Defend, Value: 25844, Region: 355 Bononia
15:15:29  (Reporting)  Secondary Region 943 Lissus Pick 6 has enough garrison (Value: 0) - evaluation skipped
15:15:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 279 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  ############ Starting ApplyAgenda:  Otho  ############
15:15:29  (Reporting)   
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:5.00) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:5.00 - Nav:5.00) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Arties (_RCA_)
15:15:29  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Arties
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:15:29  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Supplies
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Gather Units (_GTU_)
15:15:29  (Reporting)  _GTU_ Gathering Region 141 Carthago Nova in theater 118 Hispania Peninsula
15:15:29  (Reporting)  _GTU_ Starting merge 0 at start
15:15:29  (Reporting)  End of AI Gather Units
15:15:29  (Reporting)  Entering GatherGarrisons (_GTG_)
15:15:29  (Reporting)  Ended GatherGarrisons 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1002212 Classis Mauretanica, 129 Gades, Pow:128, Count: 1(l 0/L 1/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2700, Region: 129 Gades
15:15:29  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2700, Region: 129 Gades
15:15:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1002212 Classis Mauretanica , destination,  is not in friendly water 129 Gades
15:15:29  (Reporting)  1002212-Classis Mauretanica Power:128 Health:100% Gades>Gades Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 2700
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Arties (_RCA_)
15:15:29  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Arties
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:15:29  (Reporting)  _RCS_ Supply 1003844 Impedimenta Ib, 369 Roma, Pow:0, Count: 1(l 0/L 0/S 1)
15:15:29  (Reporting)  _RCS_ Supplies found:  1 in core Area
15:15:29  (Reporting)  _RCS_ Resupplying: 1003844 Impedimenta Ib, 369 Roma, Pow:0, Count: 1(l 0/L 0/S 1) moving toward 1003841 Navalis, 355 Bononia, Pow:108, Count: 1(l 0/L 1/S 0)
15:15:29  (Reporting)  Ended Receive Supplies
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Gather Units (_GTU_)
15:15:29  (Reporting)  _GTU_ Gathering Region 369 Roma in theater 120 Italia Peninsula
15:15:29  (Reporting)  _GTU_ Starting merge 0 at start
15:15:29  (Reporting)  End of AI Gather Units
15:15:29  (Reporting)  Entering GatherGarrisons (_GTG_)
15:15:29  (Reporting)  Ended GatherGarrisons 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1002117 Classis Misenensis, 375 Neapolis, Pow:2132, Count: 9(l 1/L 6/S 2)
15:15:29  (Reporting)  Agenda  1  : Agenda: Amphib. Operation, Value: 31200, Region: 2559 Apsus
15:15:29  (Reporting)  Choosen Agenda: Agenda: Amphib. Operation, Value: 31200, Region: 2559 Apsus
15:15:29  (Reporting)  1002117-Classis Misenensis Power:2132 Health:100% Neapolis>Apsus Mission:Amphib. Operation Fitness:100% Need:0 Threat:0 GoalValue: 31200
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  1001909 Otho exercitus is doing nothing in Roma  Power: 989  HealthPerc: 100
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003843 Marcus Salvius Otho, 369 Roma, Pow:0, Count: 1(l 1/L 0/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
15:15:29  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
15:15:29  (Reporting)  1003843 Marcus Salvius Otho Roma Health: 100 % will target  1002117 Classis Misenensis
15:15:29  (Reporting)  1003843-Marcus Salvius Otho Power:0 Health:100% Roma>Neapolis Mission:Merge (slave) Fitness:100% Need:0 Threat:0 GoalValue: 100000
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003846 Equites I (Ita), 369 Roma, Pow:30, Count: 1(l 0/L 1/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5070, Region: 387 Lilybaeum
15:15:29  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5070, Region: 387 Lilybaeum
15:15:29  (Reporting)  1003846-Equites I (Ita) Power:30 Health:100% Roma>Lilybaeum Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 5070
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003844 Impedimenta Ib, 369 Roma, Pow:0, Count: 1(l 0/L 0/S 1)
15:15:29  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10800, Region: 355 Bononia
15:15:29  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10800, Region: 355 Bononia
15:15:29  (Reporting)  1003844 Impedimenta Ib Roma Health: 100 % will target  1003841 Navalis
15:15:29  (Reporting)  1003844-Impedimenta Ib Power:0 Health:100% Roma>Bononia Mission:Merge (slave) Fitness:100% Need:60 Threat:0 GoalValue: 10800
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  1002022 Classis Ravennatis, 355 Bononia, Pow:1675, Count: 8(l 1/L 5/S 2) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
15:15:29  (Reporting)  List of Agendas for 1002022 Classis Ravennatis, 355 Bononia, Pow:1675, Count: 8(l 1/L 5/S 2)
15:15:29  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 57787, Region: 2559 Apsus
15:15:29  (Reporting)  Agenda  2  : Agenda: Prep. Amphibious, Value: 47465, Region: 375 Neapolis
15:15:29  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 57787, Region: 2559 Apsus
15:15:29  (Reporting)  1002022-Classis Ravennatis Power:1675 Health:100% Bononia>Apsus Mission:Naval Superiority Fitness:69% Need:0 Threat:0 GoalValue: 57787
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003841 Navalis, 355 Bononia, Pow:108, Count: 1(l 0/L 1/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 355 Bononia
15:15:29  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 665 Noreia
15:15:29  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25844, Region: 355 Bononia
15:15:29  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 355 Bononia
15:15:29  (Reporting)  1003841-Navalis Power:108 Health:100% Bononia>Bononia Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1001896 Cisalpina manus, 347 Verona, Pow:213, Count: 3(l 1/L 2/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 347 Verona
15:15:29  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 347 Verona
15:15:29  (Reporting)  1001896-Cisalpina manus Power:213 Health:100% Verona>Verona Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
15:15:29  (Reporting)   
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.27 - Nav:0.20) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Arties (_RCA_)
15:15:29  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Arties
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:15:29  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Supplies
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Gather Units (_GTU_)
15:15:29  (Reporting)  _GTU_ Gathering Region 684 Eravisci in theater 124 Moesia & Pannonia
15:15:29  (Reporting)  _GTU_ Starting merge 0 at start
15:15:29  (Reporting)  End of AI Gather Units
15:15:29  (Reporting)  Entering GatherGarrisons (_GTG_)
15:15:29  (Reporting)  Ended GatherGarrisons 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1002336 Classis Pannonica Superior , destination,  is not in friendly water 684 Eravisci
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Alpes (Ext:1.52 - Core:5.00 - Nav:0.20) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Arties (_RCA_)
15:15:29  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Arties
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:15:29  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Supplies
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Gather Units (_GTU_)
15:15:29  (Reporting)  _GTU_ Gathering Region 396 Vindonissa in theater 121 Alpes
15:15:29  (Reporting)  _GTU_ 1001883 Noricum manus, 511 Augusta Vindelicum, Pow:149, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
15:15:29  (Reporting)  _GTU_ Starting merge 1 at start
15:15:29  (Reporting)  _GTU_ Finished merge 1 now
15:15:29  (Reporting)  _GTU_ Noricum manus gathering toward primary region (short distance)
15:15:29  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 396 Vindonissa Gather to region: 396 Vindonissa
15:15:29  (Reporting)  Ended AI Gather Units 3 ms
15:15:29  (Reporting)  Entering GatherGarrisons (_GTG_)
15:15:29  (Reporting)  _GTG_ 1003669 Castrum praesidium, 656 Flexum, Pow:175, Count: 3(l 0/L 3/S 0) is garrisoning 656 Flexum having agregated 1 other(s) group(s).
15:15:29  (Reporting)  Ended GatherGarrisons 6 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1001883 Noricum manus, 511 Augusta Vindelicum, Pow:149, Count: 3(l 1/L 2/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 396 Vindonissa
15:15:29  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 396 Vindonissa
15:15:29  (Reporting)  1001883-Noricum manus Power:149 Health:100% Augusta Vindelicum>Vindonissa Mission:Gather to GHQ Fitness:50% Need:0 Threat:48 GoalValue: 125
15:15:29  (Reporting)   
15:15:29  (Reporting)  1003663 Castrum praesidium, 396 Vindonissa, Pow:74, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 396 Vindonissa
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1001847 Helvetia manus, 396 Vindonissa, Pow:491, Count: 5(l 1/L 3/S 1)
15:15:29  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8262, Region: 396 Vindonissa
15:15:29  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8262, Region: 396 Vindonissa
15:15:29  (Reporting)  1001847-Helvetia manus Power:491 Health:100% Vindonissa>Vindonissa Mission:Keep Position Fitness:81% Need:0 Threat:48 GoalValue: 8262
15:15:29  (Reporting)   
15:15:29  (Reporting)  1003847 Impedimenta IIc is doing nothing in Vindonissa  Power: 0  HealthPerc: 100
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Illyria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Arties (_RCA_)
15:15:29  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Arties
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:15:29  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Supplies
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Gather Units (_GTU_)
15:15:29  (Reporting)  _GTU_ Gathering Region 916 Armistae in theater 123 Illyria
15:15:29  (Reporting)  _GTU_ Starting merge 0 at start
15:15:29  (Reporting)  End of AI Gather Units
15:15:29  (Reporting)  Entering GatherGarrisons (_GTG_)
15:15:29  (Reporting)  Ended GatherGarrisons 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering PromoteLeaders (_PRL_)
15:15:29  (Reporting)  Ended PromoteLeaders 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  ApplyAgenda AutoMerge
15:15:29  (Reporting)  AI Process done in  6680 ms
15:15:29  (Reporting)  Processing  1000004 Macer
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Starting Process on Macer AILevel 2 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:15:29  (Reporting)  Entering InitAndDumpData (_IAD_)
15:15:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:15:29  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 137 Africa Magna
15:15:29  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 126 Sarmatia adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 133 Caucasus adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
15:15:29  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
15:15:29  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 137 Africa Magna
15:15:29  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
15:15:29  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
15:15:29  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
15:15:29  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 33
15:15:29  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 72
15:15:29  (Reporting)  Theater: 126 Theater_Sarmatia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 73 > 2
15:15:29  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 46
15:15:29  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 25
15:15:29  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
15:15:29  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1488 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
15:15:29  (Reporting)  Theater: 133 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 38
15:15:29  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
15:15:29  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 133 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
15:15:29  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 5
15:15:29  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 103 > 76
15:15:29  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 243
15:15:29  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 291
15:15:29  (Reporting)  _FIT_ Ended AIInitTheaters 1143 ms
15:15:29  (Reporting)  Resources Levels Macer EcoBase 148 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:15:29  (Reporting)  Money Availability Plentiful Stock 400 Expected 0 Balance -4
15:15:29  (Reporting)  Morale Availability Plentiful Stock 105 Expected 0 Balance 0
15:15:29  (Reporting)  Engagements Points Availability Plentiful Stock 10 Expected 0 Balance 0
15:15:29  (Reporting)   
15:15:29  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 4100
15:15:29  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
15:15:29  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 1800
15:15:29  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1600
15:15:29  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1400
15:15:29  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1400
15:15:29  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 1000
15:15:29  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1000
15:15:29  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 800
15:15:29  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 500
15:15:29  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 300
15:15:29  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
15:15:29  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
15:15:29  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
15:15:29  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
15:15:29  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
15:15:29  (Reporting)  Theater Prevalences Theater_Sarmatia Ordered Value: 100
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
15:15:29  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11010
15:15:29  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10599
15:15:29  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11184
15:15:29  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  743
15:15:29  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 1488 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8026
15:15:29  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5167
15:15:29  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7049
15:15:29  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4484
15:15:29  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 133 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3091
15:15:29  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 133 Theater_Caucasus (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  165
15:15:29  (Reporting)  Making Naval Values Map: 133 Caucasus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1767
15:15:29  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1420
15:15:29  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
15:15:29  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
15:15:29  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  186
15:15:29  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 126 Theater_Sarmatia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Sarmatia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  244
15:15:29  (Reporting)  Making Naval Values Map: 126 Sarmatia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Land Theaters Special Regions ***
15:15:29  (Reporting)  Theater 137 Theater_Africa HQReg: 2079 Nubae Max pick: Carthage Max need: Nubae Max Val: Carthage Naval Gathering: 2017 Carthage
15:15:29  (Reporting)  Theater 120 Theater_Italia HQReg: 369 Roma Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
15:15:29  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1064 Colophon Max pick: Colophon Max need: Nicomedia Max Val: Colophon Naval Gathering: <None>
15:15:29  (Reporting)  Theater 119 Theater_Gallia HQReg: 270 Tegua Max pick: Tegua Max need: Lapurdum Max Val: Tegua Naval Gathering: <None>
15:15:29  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1249 Palmyrene Max pick: Palmyrene Max need: Edessa Max Val: Palmyrene Naval Gathering: <None>
15:15:29  (Reporting)  Theater 132 Theater_Oriens HQReg: 1266 Galilea Max pick: Issus Max need: Samaria Max Val: Issus Naval Gathering: <None>
15:15:29  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 684 Eravisci Max pick: Sirmium Max need: Siscia Max Val: Sirmium Naval Gathering: <None>
15:15:29  (Reporting)  Theater 118 Theater_Hispania HQReg: 141 Carthago Nova Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
15:15:29  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 1026 Chalcidis Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
15:15:29  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1305 Alexandria Max pick: Alexandria Max need: Philistaei Max Val: Alexandria Naval Gathering: <None>
15:15:29  (Reporting)  Theater 133 Theater_Caucasus HQReg: 1937 Phasis Max pick: Phasis Max need: Phasicus Mons Max Val: Phasis Naval Gathering: <None>
15:15:29  (Reporting)  Theater 123 Theater_Illyria HQReg: 669 Salonae Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
15:15:29  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
15:15:29  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
15:15:29  (Reporting)  Theater 126 Theater_Sarmatia HQReg: 1505 Tyras Max pick: Tyras Max need: Tyras Max Val: Tyras Naval Gathering: <None>
15:15:29  (Reporting)   
15:15:29  (Reporting)  Ended InitAndDumpData Macer 1421 ms
15:15:29  (Reporting)  *** Faction-wide algorithms ***
15:15:29  (Reporting)  Entering BuildReplacements (_RPL_)
15:15:29  (Reporting)  RPL Buying a replacement for ROM Transport Ship
15:15:29  (Reporting)  RPL Buying a replacement for ROM Supply Train
15:15:29  (Reporting)  Ended BuildReplacements 1 ms
15:15:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:15:29  (Reporting)  Entering BuildNewUnits (_BNU_)
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Metr. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Metr. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Nav.Fluvium
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Metr. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Epibatae
15:15:29  (Reporting)  _BNU Buying Unit Metr. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Metr. Praesidium
15:15:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
15:15:29  (Reporting)  Ended BuildNewUnits Bought: 12 13 ms
15:15:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:15:29  (Reporting)  Ended ManageFleetsComposition 285 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating CallFleet (_CLF_)
15:15:29  (Reporting)  Ended CallFleet 0 ms
15:15:29  (Reporting)  Entering LockFixedGroups (_LFG_)
15:15:29  (Reporting)  _LFG_ 1002366 Tingitania manus, 1979 Tingis, Pow:79, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002374 Mauritania manus, 2000 Iol, Pow:61, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003693 Utica praesidium, 2016 Utica, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002387 Macer exercitus, 2017 Carthage, Pow:677, Count: 9(l 1/L 4/S 4) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003700 Carthage praesidium, 2017 Carthage, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002447 Classis Libyca, 2017 Carthage, Pow:148, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002380 Numidia manus, 2706 Aurasius Mons, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003707 Castrum praesidium, 2706 Aurasius Mons, Pow:74, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1002470 Mare Internum commercius, 2826 Mare Internum Commercius, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
15:15:29  (Reporting)  Ended LockFixedGroups 1 ms
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:15:29  (Reporting)  _ESR_ No theater can have a staging region.
15:15:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
15:15:29  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:15:29  (Reporting)  Ended PrivilegedCombine 1 ms
15:15:29  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:15:29  (Reporting)  Ended DefendCapitalRegion 0 ms
15:15:29  (Reporting)  Entering SplitGroups (_SPG_)
15:15:29  (Reporting)  Ended SplitGroups 0 ms
15:15:29  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:15:29  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:15:29  (Reporting)  Detach Damaged Units (_DDU_)
15:15:29  (Reporting)  Ended Damaged Units 0 ms
15:15:29  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:15:29  (Reporting)  Ended GarrisonObjectives 0 ms
15:15:29  (Reporting)  Entering CheckBesieging (_CBE_)
15:15:29  (Reporting)  Ended CheckBesieging 22 ms
15:15:29  (Reporting)  Entering Evacuate Force (_EVA_)
15:15:29  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
15:15:29  (Reporting)  Entering Check Simple Landing (_CSL_)
15:15:29  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
15:15:29  (Reporting)  Entering Checking Leaders (_CLD_)
15:15:29  (Reporting)  Ended Check Leaders 0 ms
15:15:29  (Reporting)  Start of AssignFleetsOperations (_AFO_) 137 Africa Magna
15:15:29  (Reporting)  Ended AssignFleetsOperations 0 ms
15:15:29  (Reporting)  Entering Build Depots Assets
15:15:29  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
15:15:29  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Africa
15:15:29  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:15:29  (Reporting)  Ended Build Depots Assets 1 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Start of AI Split Supports (_SSP_)
15:15:29  (Reporting)  Ended Split Supports
15:15:29  (Reporting)  Start of AI Check for Land Resupply
15:15:29  (Reporting)  Ended CheckForLandResupply 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Entering KeepPosition (_KPP_)
15:15:29  (Reporting)  Ended KeepPosition 0 ms
15:15:29  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:15:29  (Reporting)  Ended Concentrate Stacks 0 ms
15:15:29  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
15:15:29  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 133 Theater_Caucasus ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 126 Theater_Sarmatia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 40 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 133 Theater_Caucasus ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 126 Theater_Sarmatia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1621 AllOwnPowNav: 0 AllOppPowNav 0
15:15:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:15:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  ############ Starting ApplyAgenda:  Macer  ############
15:15:29  (Reporting)   
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:5.00 - Nav:0.20) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Arties (_RCA_)
15:15:29  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Arties
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:15:29  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Supplies
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Gather Units (_GTU_)
15:15:29  (Reporting)  _GTU_ Gathering Region 2079 Nubae in theater 137 Africa Magna
15:15:29  (Reporting)  _GTU_ Starting merge 0 at start
15:15:29  (Reporting)  End of AI Gather Units
15:15:29  (Reporting)  Entering GatherGarrisons (_GTG_)
15:15:29  (Reporting)  _GTG_ 1002380 Numidia manus, 2706 Aurasius Mons, Pow:99, Count: 2(l 0/L 2/S 0) is garrisoning 2706 Aurasius Mons having agregated 1 other(s) group(s).
15:15:29  (Reporting)  Ended GatherGarrisons 2 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1002447 Classis Libyca , destination,  is not in friendly water 2017 Carthage
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1002470 Mare Internum commercius , destination,  is not in friendly water 2826 Mare Internum Commercius
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Sarmatia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering PromoteLeaders (_PRL_)
15:15:29  (Reporting)  Ended PromoteLeaders 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  ApplyAgenda AutoMerge
15:15:29  (Reporting)  AI Process done in  3878 ms
15:15:29  (Reporting)  Processing  1000005 Regnum Parthorum
15:15:29  (Reporting)  Processing  1000006 Judea
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Starting Process on Judea AILevel 2 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:15:29  (Reporting)  Entering InitAndDumpData (_IAD_)
15:15:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:15:29  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 132 Oriens Magnus
15:15:29  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 132 Oriens Magnus
15:15:29  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 132 Oriens Magnus
15:15:29  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 132 Oriens Magnus
15:15:29  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 582 OwnPow Nav : 0 OppPow Nav : 526
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 121
15:15:29  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 1304 OppPow Land: 3154 OwnPow Nav : 0 OppPow Nav : 1126
15:15:29  (Reporting)  Ratio Land/LandCore: 0.35 0.63 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
15:15:29  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 488 OwnPow Nav : 0 OppPow Nav : 0
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 87
15:15:29  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 133 OppPow Land: 555 OwnPow Nav : 0 OppPow Nav : 563
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 42
15:15:29  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6 OwnPow Nav : 0 OppPow Nav : 135
15:15:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 258
15:15:29  (Reporting)  _FIT_ Ended AIInitTheaters 921 ms
15:15:29  (Reporting)  Resources Levels Judea EcoBase 104 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:15:29  (Reporting)  Money Availability Plentiful Stock 500 Expected 0 Balance -8
15:15:29  (Reporting)  Morale Availability Plentiful Stock 116 Expected 0 Balance 0
15:15:29  (Reporting)   
15:15:29  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 3700
15:15:29  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 1800
15:15:29  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1400
15:15:29  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 500
15:15:29  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 1304 Overall power (enemies): 3154 Ratio: 0.35
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  33231
15:15:29  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 1126 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 582 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2015
15:15:29  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 526 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 488 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  177
15:15:29  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
15:15:29  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 133 Overall power (enemies): 555 Ratio: 0.20
15:15:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1312
15:15:29  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 563 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
15:15:29  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 135 Nav Ratio: 0.20
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Land Theaters Special Regions ***
15:15:29  (Reporting)  Theater 132 Theater_Oriens HQReg: 1271 Samaria Max pick: Samaria Max need: Galilea Max Val: Samaria Naval Gathering: <None>
15:15:29  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1271 Samaria Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
15:15:29  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Palmyrene Max need: Samosata Max Val: Palmyrene Naval Gathering: <None>
15:15:29  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1274 Philistaei Max pick: Alexandria Max need: Alexandria Max Val: Philistaei Naval Gathering: <None>
15:15:29  (Reporting)   
15:15:29  (Reporting)  Ended InitAndDumpData Judea 1157 ms
15:15:29  (Reporting)  *** Faction-wide algorithms ***
15:15:29  (Reporting)  Entering BuildReplacements (_RPL_)
15:15:29  (Reporting)  RPL Buying a replacement for JUD Militia
15:15:29  (Reporting)  Ended BuildReplacements 3 ms
15:15:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:15:29  (Reporting)  _HRD_ Decision 5 Enslave has 3 % to be played in 1276 Perea
15:15:29  (Reporting)  _HRD_ Decision 5 Enslave aborted.
15:15:29  (Reporting)  _HRD_ Decision 5 Enslave has 3 % to be played in 1276 Perea
15:15:29  (Reporting)  _HRD_ Decision 5 Enslave aborted.
15:15:29  (Reporting)  Ended HandleRegionsDecisions 3 ms
15:15:29  (Reporting)  Entering BuildNewUnits (_BNU_)
15:15:29  (Reporting)  _BNU Buying Unit Peditatus
15:15:29  (Reporting)  _BNU Buying Unit Peditatus
15:15:29  (Reporting)  Ended BuildNewUnits Bought: 2 3 ms
15:15:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:15:29  (Reporting)  Ended ManageFleetsComposition 100 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating CallFleet (_CLF_)
15:15:29  (Reporting)  Ended CallFleet 0 ms
15:15:29  (Reporting)  Entering LockFixedGroups (_LFG_)
15:15:29  (Reporting)  _LFG_ 1003091 Ierosolyma manus, 1271 Samaria, Pow:416, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003255 Jerusalem praesidium, 1271 Samaria, Pow:298, Count: 5(l 1/L 3/S 1) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003291 Gerasa praesidium, 1272 Decapolis, Pow:33, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003277 Massada praesidium, 1275 Judea, Pow:193, Count: 4(l 1/L 2/S 1) is fixed (garrisoning)
15:15:29  (Reporting)  _LFG_ 1003296 Machareus praesidium, 1276 Perea, Pow:55, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
15:15:29  (Reporting)  Ended LockFixedGroups 1 ms
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:15:29  (Reporting)  _ESR_ No theater can have a staging region.
15:15:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
15:15:29  (Reporting)  Entering PrivilegedCombine (_PCO_)
15:15:29  (Reporting)  Ended PrivilegedCombine 1 ms
15:15:29  (Reporting)  Entering DefendCapitalRegion (_DCR_)
15:15:29  (Reporting)  _DCR_ 1003122 Samaria rebellio, 1271 Samaria, Pow:133, Count: 1(l 0/L 1/S 0) will garrison capital
15:15:29  (Reporting)  Ended DefendCapitalRegion 0 ms
15:15:29  (Reporting)  Entering SplitGroups (_SPG_)
15:15:29  (Reporting)  Ended SplitGroups 27 ms
15:15:29  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
15:15:29  (Reporting)  Ended CheckBesiegedGroups 0 ms
15:15:29  (Reporting)  Detach Damaged Units (_DDU_)
15:15:29  (Reporting)  Ended Damaged Units 1 ms
15:15:29  (Reporting)  Entering GarrisonObjectives (_GAO_)
15:15:29  (Reporting)  Ended GarrisonObjectives 1 ms
15:15:29  (Reporting)  Entering CheckBesieging (_CBE_)
15:15:29  (Reporting)  Ended CheckBesieging 8 ms
15:15:29  (Reporting)  Entering Evacuate Force (_EVA_)
15:15:29  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
15:15:29  (Reporting)  Entering Check Simple Landing (_CSL_)
15:15:29  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
15:15:29  (Reporting)  Entering Checking Leaders (_CLD_)
15:15:29  (Reporting)  Ended Check Leaders 0 ms
15:15:29  (Reporting)  Entering Make Superior Group (_MSG_)
15:15:29  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
15:15:29  (Reporting)  Entering Build Depots Assets
15:15:29  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 29
15:15:29  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Oriens
15:15:29  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
15:15:29  (Reporting)  Ended Build Depots Assets 1 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Start of AI Split Supports (_SSP_)
15:15:29  (Reporting)  Ended Split Supports
15:15:29  (Reporting)  Start of AI Check for Land Resupply
15:15:29  (Reporting)  Ended CheckForLandResupply 250 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Entering KeepPosition (_KPP_)
15:15:29  (Reporting)  Agenda: Keep Position, Value: 23058, Region: 1266 Galilea
15:15:29  (Reporting)  Agenda: Keep Position, Value: 19876, Region: 1270 Idumaea
15:15:29  (Reporting)  Agenda: Keep Position, Value: 111037, Region: 1270 Idumaea
15:15:29  (Reporting)  Agenda: Keep Position, Value: 34209, Region: 1271 Samaria
15:15:29  (Reporting)  Agenda: Keep Position, Value: 3445, Region: 1274 Philistaei
15:15:29  (Reporting)  Agenda: Keep Position, Value: 23530, Region: 1275 Judea
15:15:29  (Reporting)  Agenda: Keep Position, Value: 4420, Region: 1278 Thoana
15:15:29  (Reporting)  Ended KeepPosition 1 ms
15:15:29  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
15:15:29  (Reporting)  Ended Concentrate Stacks 827 ms
15:15:29  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
15:15:29  (Reporting)  Ended CheckLocalOpportunities 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
15:15:29  (Reporting)  Entering Make Superior Group (_MSG_)
15:15:29  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  DistantGarrison RollBack of 1003848 Jewish Force, 1270 Idumaea, Pow:32, Count: 1(l 0/L 1/S 0) Fitness 0 toward 1276 Perea can be a PF problem
15:15:29  (Reporting)  DistantGarrison RollBack of 1003849 Jewish Force, 1270 Idumaea, Pow:32, Count: 1(l 0/L 1/S 0) Fitness 0 toward 1272 Decapolis can be a PF problem
15:15:29  (Reporting)  DistantGarrison RollBack of 1003850 Jewish Force, 1270 Idumaea, Pow:32, Count: 1(l 0/L 1/S 0) Fitness 0 toward 1275 Judea can be a PF problem
15:15:29  (Reporting)  Ended DistantGarrison 212 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
15:15:29  (Reporting)  Entering DistantGarrison (_DGA_)
15:15:29  (Reporting)  Ended DistantGarrison 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  All theaters prepared, AllOwnPowLand: 1437 AllOppPowLand: 4785 AllOwnPowNav: 0 AllOppPowNav 2350
15:15:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Starting process on extended theater 132 Theater_Oriens Owned armies (extended): 12 Enemy armies: 22 Land Ratio: 0.35 Land Core Ratio: 0.63  ***
15:15:29  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:15:29  (Reporting)  1003206 Galilea rebellio (Pow.158)
15:15:29  (Reporting)  1003194 Iduamea rebellio (Pow.133)
15:15:29  (Reporting)  1003134 Jewish rebellio (Pow.1081)
15:15:29  (Reporting)  1003122 Samaria rebellio (Pow.133)
15:15:29  (Reporting)  1003224 Philistaei rebellio (Pow.133)
15:15:29  (Reporting)  1003236 Judea rebellio (Pow.133)
15:15:29  (Reporting)  1003248 Thoana lantriculli (Pow.30)
15:15:29  (Reporting)   
15:15:29  (Reporting)  CheckRegionForOperation 1003206 Galilea rebellio, 1266 Galilea, Pow:158, Count: 2(l 0/L 2/S 0) Fitness 65 PickVal 100 SelfVal 1231 AINeed 427
15:15:29  (Reporting)  Agenda: Defend, Value: 32500, Region: 1271 Samaria
15:15:29  (Reporting)  Region 1142 Tarsus Pick 26 SelfVal 29 Need 338  no group candidate found
15:15:29  (Reporting)  CheckRegionForOperation 1003134 Jewish rebellio, 1270 Idumaea, Pow:1081, Count: 9(l 1/L 7/S 1) Fitness 98 PickVal 3 SelfVal 125 AINeed 1252
15:15:29  (Reporting)  Agenda: Defend, Value: 12250, Region: 1272 Decapolis
15:15:29  (Reporting)  CheckRegionForOperation 1003206 Galilea rebellio, 1266 Galilea, Pow:158, Count: 2(l 0/L 2/S 0) Fitness 65 PickVal 23 SelfVal 830 AINeed 471
15:15:29  (Reporting)  Agenda: Defend, Value: 32500, Region: 1276 Perea
15:15:29  (Reporting)  Region 1266 Galilea Pick 10 SelfVal 297 Need 2095  no group candidate found
15:15:29  (Reporting)  Region 1251 Zenobia Pick 5 SelfVal 6 Need 338  no group candidate found
15:15:29  (Reporting)  Region 1153 Issus Pick 3 SelfVal 136 Need 1459  no group candidate found
15:15:29  (Reporting)  CheckRegionForOperation 1003134 Jewish rebellio, 1270 Idumaea, Pow:1081, Count: 9(l 1/L 7/S 1) Fitness 75 PickVal 3 SelfVal 138 AINeed 346
15:15:29  (Reporting)  Agenda: Attack, Value: 10350, Region: 1268 Batanea
15:15:29  (Reporting)  CheckRegionForOperation 1003134 Jewish rebellio, 1270 Idumaea, Pow:1081, Count: 9(l 1/L 7/S 1) Fitness 61 PickVal 5 SelfVal 190 AINeed 223
15:15:29  (Reporting)  Agenda: Attack, Value: 11590, Region: 1274 Philistaei
15:15:29  (Reporting)  CheckRegionForOperation 1003134 Jewish rebellio, 1270 Idumaea, Pow:1081, Count: 9(l 1/L 7/S 1) Fitness 71 PickVal 6 SelfVal 10 AINeed 1041
15:15:29  (Reporting)  Agenda: Attack, Value: 710, Region: 1150 Samosata
15:15:29  (Reporting)  CheckRegionForOperation 1003134 Jewish rebellio, 1270 Idumaea, Pow:1081, Count: 9(l 1/L 7/S 1) Fitness 72 PickVal 5 SelfVal 9 AINeed 830
15:15:29  (Reporting)  Agenda: Attack, Value: 648, Region: 1143 Adana
15:15:29  (Reporting)   
15:15:29  (Reporting)  *** Starting process on extended theater 135 Theater_Aegyptus Owned armies (extended): 1 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
15:15:29  (Reporting)  List of idle, non-fixed groups in extended theater:  
15:15:29  (Reporting)  1003224 Philistaei rebellio (Pow.133)
15:15:29  (Reporting)   
15:15:29  (Reporting)  Region 2044 Cyrene Pick 33 SelfVal 60 Need 331  no group candidate found
15:15:29  (Reporting)  Region 1294 Pelusium Pick 8 SelfVal 21 Need 331  no group candidate found
15:15:29  (Reporting)  Region 1305 Alexandria Pick 100 SelfVal 140 Need 828  no group candidate found
15:15:29  (Reporting)  Region 2043 Arsinoe Pick 5 SelfVal 16 Need 331  no group candidate found
15:15:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 374 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  ############ Starting ApplyAgenda:  Judea  ############
15:15:29  (Reporting)   
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.35 - Core:0.63 - Nav:0.20) ***
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Arties (_RCA_)
15:15:29  (Reporting)  _RCA_ Artilleries found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Arties
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Receive Supplies (_RCS_)
15:15:29  (Reporting)  _RCS_ Supplies found:  0 in core Area
15:15:29  (Reporting)  Ended Receive Supplies
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating Gather Units (_GTU_)
15:15:29  (Reporting)  _GTU_ Gathering Region 1271 Samaria in theater 132 Oriens Magnus
15:15:29  (Reporting)  _GTU_ Starting merge 0 at start
15:15:29  (Reporting)  End of AI Gather Units
15:15:29  (Reporting)  Entering GatherGarrisons (_GTG_)
15:15:29  (Reporting)  _GTG_ 1003122 Gischala manus, 1271 Samaria, Pow:607, Count: 6(l 1/L 5/S 0) is garrisoning 1271 Samaria having agregated 1 other(s) group(s).
15:15:29  (Reporting)  Ended GatherGarrisons 58 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003248 Thoana lantriculli, 1278 Thoana, Pow:30, Count: 1(l 0/L 1/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4420, Region: 1278 Thoana
15:15:29  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4420, Region: 1278 Thoana
15:15:29  (Reporting)  1003248-Thoana lantriculli Power:30 Health:100% Thoana>Thoana Mission:Keep Position Fitness:65% Need:196 Threat:145 GoalValue: 4420
15:15:29  (Reporting)   
15:15:29  (Reporting)  1003296 Machareus praesidium, 1276 Perea, Pow:55, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1276 Perea
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003236 Judea rebellio, 1275 Judea, Pow:133, Count: 1(l 0/L 1/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 23530, Region: 1275 Judea
15:15:29  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 23530, Region: 1275 Judea
15:15:29  (Reporting)  1003236-Judea rebellio Power:133 Health:100% Judea>Judea Mission:Keep Position Fitness:65% Need:323 Threat:382 GoalValue: 23530
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003224 Philistaei rebellio, 1274 Philistaei, Pow:133, Count: 1(l 0/L 1/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3445, Region: 1274 Philistaei
15:15:29  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3445, Region: 1274 Philistaei
15:15:29  (Reporting)  1003224-Philistaei rebellio Power:133 Health:100% Philistaei>Philistaei Mission:Keep Position Fitness:65% Need:223 Threat:165 GoalValue: 3445
15:15:29  (Reporting)   
15:15:29  (Reporting)  1003291 Gerasa praesidium, 1272 Decapolis, Pow:33, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1272 Decapolis
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003134 Jewish rebellio, 1270 Idumaea, Pow:1081, Count: 9(l 1/L 7/S 1)
15:15:29  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 111037, Region: 1270 Idumaea
15:15:29  (Reporting)  Agenda  2  : Agenda: Defend, Value: 12250, Region: 1272 Decapolis
15:15:29  (Reporting)  Agenda  3  : Agenda: Attack, Value: 10350, Region: 1268 Batanea
15:15:29  (Reporting)  Agenda  4  : Agenda: Attack, Value: 11590, Region: 1274 Philistaei
15:15:29  (Reporting)  Agenda  5  : Agenda: Attack, Value: 710, Region: 1150 Samosata
15:15:29  (Reporting)  Agenda  6  : Agenda: Attack, Value: 648, Region: 1143 Adana
15:15:29  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 111037, Region: 1270 Idumaea
15:15:29  (Reporting)  1003134-Jewish rebellio Power:1081 Health:100% Idumaea>Idumaea Mission:Keep Position Fitness:63% Need:1088 Threat:806 GoalValue: 111037
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003194 Iduamea rebellio, 1270 Idumaea, Pow:133, Count: 1(l 0/L 1/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 19876, Region: 1270 Idumaea
15:15:29  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 19876, Region: 1270 Idumaea
15:15:29  (Reporting)  1003194-Iduamea rebellio Power:133 Health:100% Idumaea>Idumaea Mission:Keep Position Fitness:63% Need:1088 Threat:806 GoalValue: 19876
15:15:29  (Reporting)   
15:15:29  (Reporting)  List of Agendas for 1003206 Galilea rebellio, 1266 Galilea, Pow:158, Count: 2(l 0/L 2/S 0)
15:15:29  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 23058, Region: 1266 Galilea
15:15:29  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 1271 Samaria
15:15:29  (Reporting)  Agenda  3  : Agenda: Defend, Value: 32500, Region: 1276 Perea
15:15:29  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 23058, Region: 1266 Galilea
15:15:29  (Reporting)  1003206-Galilea rebellio Power:158 Health:100% Galilea>Galilea Mission:Keep Position Fitness:63% Need:2095 Threat:1552 GoalValue: 23058
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering PromoteLeaders (_PRL_)
15:15:29  (Reporting)  Ended PromoteLeaders 0 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  ApplyAgenda AutoMerge
15:15:29  (Reporting)  1003194 Iduamea rebellio will be merged into 1003134 Jewish rebellio in region Idumaea
15:15:29  (Reporting)  AI Process done in  4116 ms
15:15:29  (Reporting)  Processing  1000007 Pirates
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Starting Process on Pirates AILevel 2 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:15:29  (Reporting)  Entering InitAndDumpData (_IAD_)
15:15:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:15:29  (Reporting)  _FIT_ Ended AIInitTheaters 763 ms
15:15:29  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:15:29  (Reporting)  Money Availability Plentiful Stock 500 Expected 0 Balance 0
15:15:29  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
15:15:29  (Reporting)   
15:15:29  (Reporting)  Ended InitAndDumpData Pirates 842 ms
15:15:29  (Reporting)  *** Faction-wide algorithms ***
15:15:29  (Reporting)  Entering BuildReplacements (_RPL_)
15:15:29  (Reporting)  Ended BuildReplacements 1 ms
15:15:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:15:29  (Reporting)  Entering BuildNewUnits (_BNU_)
15:15:29  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
15:15:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:15:29  (Reporting)  Ended ManageFleetsComposition 3 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating CallFleet (_CLF_)
15:15:29  (Reporting)  Ended CallFleet 0 ms
15:15:29  (Reporting)  Entering LockFixedGroups (_LFG_)
15:15:29  (Reporting)  Ended LockFixedGroups 0 ms
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:15:29  (Reporting)  _ESR_ No theater can have a staging region.
15:15:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
15:15:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:15:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
15:15:29  (Reporting)  AI Process done in  1467 ms
15:15:29  (Reporting)  Processing  1000008 Slaves
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Starting Process on Slaves AILevel 2 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:15:29  (Reporting)  Entering InitAndDumpData (_IAD_)
15:15:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:15:29  (Reporting)  _FIT_ Ended AIInitTheaters 745 ms
15:15:29  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
15:15:29  (Reporting)  Money Availability Plentiful Stock 500 Expected 0 Balance 0
15:15:29  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
15:15:29  (Reporting)   
15:15:29  (Reporting)  Ended InitAndDumpData Slaves 816 ms
15:15:29  (Reporting)  *** Faction-wide algorithms ***
15:15:29  (Reporting)  Entering BuildReplacements (_RPL_)
15:15:29  (Reporting)  Ended BuildReplacements 1 ms
15:15:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:15:29  (Reporting)  Entering BuildNewUnits (_BNU_)
15:15:29  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
15:15:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:15:29  (Reporting)  Ended ManageFleetsComposition 9 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating CallFleet (_CLF_)
15:15:29  (Reporting)  Ended CallFleet 0 ms
15:15:29  (Reporting)  Entering LockFixedGroups (_LFG_)
15:15:29  (Reporting)  Ended LockFixedGroups 0 ms
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:15:29  (Reporting)  _ESR_ No theater can have a staging region.
15:15:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
15:15:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:15:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
15:15:29  (Reporting)  AI Process done in  1463 ms
15:15:29  (Reporting)  Processing  1000009 Barbarians
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Starting Process on Barbarians AILevel 2 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:15:29  (Reporting)  Entering InitAndDumpData (_IAD_)
15:15:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:15:29  (Reporting)  _FIT_ Ended AIInitTheaters 756 ms
15:15:29  (Reporting)  Resources Levels Barbarians EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:15:29  (Reporting)  Money Availability Plentiful Stock 500 Expected 0 Balance 0
15:15:29  (Reporting)  Morale Availability Plentiful Stock 120 Expected 0 Balance 0
15:15:29  (Reporting)   
15:15:29  (Reporting)  Ended InitAndDumpData Barbarians 825 ms
15:15:29  (Reporting)  *** Faction-wide algorithms ***
15:15:29  (Reporting)  Entering BuildReplacements (_RPL_)
15:15:29  (Reporting)  Ended BuildReplacements 1 ms
15:15:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:15:29  (Reporting)  Entering BuildNewUnits (_BNU_)
15:15:29  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
15:15:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:15:29  (Reporting)  Ended ManageFleetsComposition 3 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating CallFleet (_CLF_)
15:15:29  (Reporting)  Ended CallFleet 0 ms
15:15:29  (Reporting)  Entering LockFixedGroups (_LFG_)
15:15:29  (Reporting)  Ended LockFixedGroups 0 ms
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:15:29  (Reporting)  _ESR_ No theater can have a staging region.
15:15:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
15:15:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:15:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
15:15:29  (Reporting)  AI Process done in  1468 ms
15:15:29  (Reporting)  Processing  1000010 Batavi
15:15:29  (Reporting)  
15:15:29  (Reporting)  *** Starting Process on Batavi AILevel 2 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:15:29  (Reporting)  Entering InitAndDumpData (_IAD_)
15:15:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
15:15:29  (Reporting)  _FIT_ Ended AIInitTheaters 752 ms
15:15:29  (Reporting)  Resources Levels Batavi EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
15:15:29  (Reporting)  Money Availability Plentiful Stock 500 Expected 0 Balance 0
15:15:29  (Reporting)  Morale Availability Plentiful Stock 115 Expected 0 Balance 0
15:15:29  (Reporting)   
15:15:29  (Reporting)  Ended InitAndDumpData Batavi 820 ms
15:15:29  (Reporting)  *** Faction-wide algorithms ***
15:15:29  (Reporting)  Entering BuildReplacements (_RPL_)
15:15:29  (Reporting)  Ended BuildReplacements 1 ms
15:15:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
15:15:29  (Reporting)  Entering BuildNewUnits (_BNU_)
15:15:29  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
15:15:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
15:15:29  (Reporting)  Ended ManageFleetsComposition 2 ms
15:15:29  (Reporting)   
15:15:29  (Reporting)  Evaluating CallFleet (_CLF_)
15:15:29  (Reporting)  Ended CallFleet 0 ms
15:15:29  (Reporting)  Entering LockFixedGroups (_LFG_)
15:15:29  (Reporting)  Ended LockFixedGroups 0 ms
15:15:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
15:15:29  (Reporting)  Ended SplitStaticUnits 0 ms
15:15:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
15:15:29  (Reporting)  _ESR_ No theater can have a staging region.
15:15:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
15:15:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
15:15:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
15:15:29  (Reporting)  AI Process done in  1461 ms
15:32:57  (Reporting)  Processing  1000001 Vespasianus
15:32:57  (Reporting)  
15:32:57  (Reporting)  *** Starting Process on Vespasianus AILevel 0 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:32:57  (Reporting)  AI Process done in  53 ms
15:32:57  (Reporting)  Processing  1000002 Vitellius
15:32:57  (Reporting)  
15:32:57  (Reporting)  *** Starting Process on Vitellius AILevel 0 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:32:57  (Reporting)  AI Process done in  54 ms
15:32:57  (Reporting)  Processing  1000003 Otho
15:32:57  (Reporting)  
15:32:57  (Reporting)  *** Starting Process on Otho AILevel 0 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:32:57  (Reporting)  AI Process done in  53 ms
15:32:57  (Reporting)  Processing  1000004 Macer
15:32:57  (Reporting)  
15:32:57  (Reporting)  *** Starting Process on Macer AILevel 0 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:32:57  (Reporting)  AI Process done in  56 ms
15:32:57  (Reporting)  Processing  1000005 Regnum Parthorum
15:32:57  (Reporting)  Processing  1000006 Judea
15:32:57  (Reporting)  
15:32:57  (Reporting)  *** Starting Process on Judea AILevel 0 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:32:57  (Reporting)  AI Process done in  54 ms
15:32:57  (Reporting)  Processing  1000007 Pirates
15:32:57  (Reporting)  
15:32:57  (Reporting)  *** Starting Process on Pirates AILevel 0 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:32:57  (Reporting)  AI Process done in  53 ms
15:32:57  (Reporting)  Processing  1000008 Slaves
15:32:57  (Reporting)  
15:32:57  (Reporting)  *** Starting Process on Slaves AILevel 0 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:32:57  (Reporting)  AI Process done in  54 ms
15:32:57  (Reporting)  Processing  1000009 Barbarians
15:32:57  (Reporting)  
15:32:57  (Reporting)  *** Starting Process on Barbarians AILevel 0 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:32:57  (Reporting)  AI Process done in  53 ms
15:32:57  (Reporting)  Processing  1000010 Batavi
15:32:57  (Reporting)  
15:32:57  (Reporting)  *** Starting Process on Batavi AILevel 0 Kind: 0 Dormant NO Turn: 0 D:\Games\Wargames\Alea Jacta Est\Main\Alea Jacta Est\AJE\Saves\4-YearFourEmperors681\4-YearFourEmperors68.hst ***
15:32:57  (Reporting)  AI Process done in  66 ms
15:37:20  --- End of Log ---                                
