18:28:24  (Reporting)  Processing  1000001 Pompeius
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 40 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:28:24  (Reporting)  AI Process done in  24 ms
18:28:24  (Reporting)  Processing  1000002 Caesar
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 40 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:28:24  (Reporting)  Entering InitAndDumpData (_IAD_)
18:28:24  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:28:24  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
18:28:24  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
18:28:24  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
18:28:24  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
18:28:24  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
18:28:24  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 1117 OppPow Land: 1374 OwnPow Nav : 53 OppPow Nav : 884
18:28:24  (Reporting)  Ratio Land/LandCore: 0.59 0.51 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:28:24  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 812 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
18:28:24  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 16 OppPow Land: 824 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.61 1.80 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:28:24  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:28:24  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 172 OppPow Land: 1344 OwnPow Nav : 0 OppPow Nav : 48
18:28:24  (Reporting)  Ratio Land/LandCore: 0.92 0.92 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
18:28:24  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:28:24  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:28:24  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:28:24  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 739 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:28:24  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:28:24  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:28:24  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:28:24  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:28:24  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1070 OwnPow Nav : 0 OppPow Nav : 547
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
18:28:24  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:28:24  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 143 OppPow Land: 6 OwnPow Nav : 0 OppPow Nav : 3
18:28:24  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
18:28:24  (Reporting)  _FIT_ Ended AIInitTheaters 1103 ms
18:28:24  (Reporting)  Resources Levels Caesar EcoBase 229 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:28:24  (Reporting)  Geld Availability Reichlich Stock 436 Expected 0 Balance -17
18:28:24  (Reporting)  Inflation Availability Reichlich Stock 2 Expected 0 Balance 0
18:28:24  (Reporting)  Prestige Availability Reichlich Stock 1604 Expected 0 Balance 0
18:28:24  (Reporting)  Moral Availability Reichlich Stock 66 Expected 0 Balance 0
18:28:24  (Reporting)  Einflusspunkte Availability Reichlich Stock 76 Expected 0 Balance 0
18:28:24  (Reporting)    1005888 Caius Scribonius Curio Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis EndTurn 11453
18:28:24  (Reporting)   
18:28:24  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 32000
18:28:24  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 7800
18:28:24  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
18:28:24  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
18:28:24  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
18:28:24  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:28:24  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
18:28:24  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
18:28:24  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 1000
18:28:24  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
18:28:24  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:28:24  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:28:24  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:28:24  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:28:24  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:28:24  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 16 Overall power (enemies): 824 Ratio: 0.61
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10381
18:28:24  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 1117 Overall power (enemies): 1374 Ratio: 0.59
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  30313
18:28:24  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 53 Overall power (enemies): 884 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 739 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3665
18:28:24  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22626
18:28:24  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1070 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1163
18:28:24  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 547 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
18:28:24  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1194
18:28:24  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2215
18:28:24  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 172 Overall power (enemies): 1344 Ratio: 0.92
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5296
18:28:24  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 48 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 812 Overall power (enemies): 0 Ratio: 5.00
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
18:28:24  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  213
18:28:24  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:28:24  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:28:24  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:28:24  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:28:24  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
18:28:24  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Land Theaters Special Regions ***
18:28:24  (Reporting)  Theater 120 Theater_Italia HQReg: 344 Placentia Max pick: Syracusae Max need: Mediolanum Max Val: Syracusae Naval Gathering: 392 Syracusae
18:28:24  (Reporting)  Theater 118 Theater_Hispania HQReg: 161 Toletum Max pick: Cesse Max need: Carthago Nova Max Val: Toletum Naval Gathering: 179 Salduba
18:28:24  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
18:28:24  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 355 Bononia Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
18:28:24  (Reporting)  Theater 137 Theater_Africa HQReg: 161 Toletum Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: 2000 Iol
18:28:24  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
18:28:24  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
18:28:24  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
18:28:24  (Reporting)  Theater 123 Theater_Illyria HQReg: 355 Bononia Max pick: Salonae Max need: Salonae Max Val: Bononia Naval Gathering: <None>
18:28:24  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: 250 Massalia
18:28:24  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
18:28:24  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:28:24  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:28:24  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:28:24  (Reporting)   
18:28:24  (Reporting)  Ended InitAndDumpData Caesar 1374 ms
18:28:24  (Reporting)  *** Faction-wide algorithms ***
18:28:24  (Reporting)  Entering BuildReplacements (_RPL_)
18:28:24  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:28:24  (Reporting)  RPL Buying a replacement for ROM Kavallerie
18:28:24  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:28:24  (Reporting)  RPL Buying a replacement for ROM Legatus
18:28:24  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:28:24  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:28:24  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:28:24  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:28:24  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:28:24  (Reporting)  Ended BuildReplacements 7 ms
18:28:24  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:28:24  (Reporting)  Ended HandleRegionsDecisions 9 ms
18:28:24  (Reporting)  Entering BuildNewUnits (_BNU_)
18:28:24  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
18:28:24  (Reporting)  Ended BuildNewUnits Bought: 1 49 ms
18:28:24  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:28:24  (Reporting)  _MFC_ Merging 1005896 2. Fleet into 1004956 1. Fleet
18:28:24  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
18:28:24  (Reporting)  _MFC_ Damaged Fleet created: 1006759 Nav.Onerarium IV 1 units in region 194 Emporiae from 1004956 1. Fleet
18:28:24  (Reporting)  Ended ManageFleetsComposition 373 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating CallFleet (_CLF_)
18:28:24  (Reporting)  Ended CallFleet 0 ms
18:28:24  (Reporting)  Entering LockFixedGroups (_LFG_)
18:28:24  (Reporting)  _LFG_ 1006760 Gaius Antonius, 185 Ilerda, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1006750 Marcus Antonius, 330 Taurasia, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004122 Arretium Garrison, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004152 Pisae Garrison, 361 Volaterrae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1006761 Cornificiuss Streitmacht, 361 Volaterrae, Pow:0, Count: 2(l 2/L 0/S 0) created in region and fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004132 Spoletium Garrison, 368 Spoletium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1006762 Publius Vatinius, 375 Neapolis, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1006716 1.Metr. Praesidium Croton, 382 Croton, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:472, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  Ended LockFixedGroups 14 ms
18:28:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:28:24  (Reporting)  _SSU_ 1006763 Ballistae I, 132 Ilipa, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
18:28:24  (Reporting)  Ended SplitStaticUnits 4 ms
18:28:24  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:28:24  (Reporting)  _ESR_ No theater can have a staging region.
18:28:24  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:28:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:28:24  (Reporting)  Ended PrivilegedCombine 4 ms
18:28:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:28:24  (Reporting)  Ended DefendCapitalRegion 0 ms
18:28:24  (Reporting)  Entering ReconAndRaids (_RAR_)
18:28:24  (Reporting)  Ended ReconAndRaids 2 ms
18:28:24  (Reporting)  Entering SplitGroups (_SPG_)
18:28:24  (Reporting)  Ended SplitGroups 8 ms
18:28:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:28:24  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:28:24  (Reporting)  Detach Damaged Units (_DDU_)
18:28:24  (Reporting)  Ended Damaged Units 0 ms
18:28:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:28:24  (Reporting)  _GAO_ Step 1 1006652 Vatiniuss Korps, 375 Neapolis, Pow:10, Count: 1(l 0/L 1/S 0) is garrisoning region 375 Neapolis SelfVal 518
18:28:24  (Reporting)  Agenda: Garrison, Value: 25500, Region: 375 Neapolis
18:28:24  (Reporting)  Ended GarrisonObjectives 2 ms
18:28:24  (Reporting)  Entering CheckBesieging (_CBE_)
18:28:24  (Reporting)  Ended CheckBesieging 18 ms
18:28:24  (Reporting)  Entering Evacuate Force (_EVA_)
18:28:24  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
18:28:24  (Reporting)  Entering Check Simple Landing (_CSL_)
18:28:24  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
18:28:24  (Reporting)  Entering Checking Leaders (_CLD_)
18:28:24  (Reporting)  _CLD_ Find Phase, Theater-wide, 1006690 Gnaeus Domitius Calvinus 361 Volaterrae toward 1006652 Vatiniuss Korps 375 Neapolis
18:28:24  (Reporting)  _CLD_ Find Phase, Theater-wide, 1006016 Marcus Licinius Crassus 379 Tarentum toward 1006652 Vatiniuss Korps 375 Neapolis
18:28:24  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
18:28:24  (Reporting)  _CLD_ Find Phase, Theater-wide, 1005358 Publius Cornelius Dolabella 2832 Drepanum toward 1006652 Vatiniuss Korps 375 Neapolis
18:28:24  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
18:28:24  (Reporting)  _CLD_ Leader Publius Cornelius Sulla 1006703 in Neapolis redeploying to theater Theater_Gallia region 250 Massalia
18:28:24  (Reporting)  Ended Check Leaders 934 ms
18:28:24  (Reporting)  Entering Make Superior Group (_MSG_)
18:28:24  (Reporting)  Ended Make Superior Group 321 ms
18:28:24  (Reporting)  Entering Build Depots Assets
18:28:24  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
18:28:24  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
18:28:24  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:28:24  (Reporting)  Ended Build Depots Assets 3 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Start of AI Split Supports (_SSP_)
18:28:24  (Reporting)  _SSP_ Created Supply Reserve:  1006764 Impedimenta Ic in 371 Hadria
18:28:24  (Reporting)  Ended Split Supports
18:28:24  (Reporting)  Start of AI Check for Land Resupply
18:28:24  (Reporting)  Ended CheckForLandResupply 7 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Entering KeepPosition (_KPP_)
18:28:24  (Reporting)  Ended KeepPosition 0 ms
18:28:24  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:28:24  (Reporting)  Ended Concentrate Stacks 0 ms
18:28:24  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:28:24  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:28:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:28:24  (Reporting)  Ended PrivilegedCombine 5 ms
18:28:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:28:24  (Reporting)  Ended DefendCapitalRegion 0 ms
18:28:24  (Reporting)  Entering ReconAndRaids (_RAR_)
18:28:24  (Reporting)  Ended ReconAndRaids 4 ms
18:28:24  (Reporting)  Entering SplitGroups (_SPG_)
18:28:24  (Reporting)  Ended SplitGroups 34 ms
18:28:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:28:24  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:28:24  (Reporting)  Detach Damaged Units (_DDU_)
18:28:24  (Reporting)  Ended Damaged Units 2 ms
18:28:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:28:24  (Reporting)  _GAO_ Step 1 1006482 Didiuss Streitmacht, 185 Ilerda, Pow:51, Count: 4(l 1/L 1/S 2) is garrisoning region 185 Ilerda SelfVal 1488
18:28:24  (Reporting)  Agenda: Garrison, Value: 60000, Region: 185 Ilerda
18:28:24  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 160
18:28:24  (Reporting)  Agenda: Garrison, Value: 10400, Region: 194 Emporiae
18:28:24  (Reporting)  Ended GarrisonObjectives 3 ms
18:28:24  (Reporting)  Entering CheckBesieging (_CBE_)
18:28:24  (Reporting)  _CBE_ Check Besieging, stand-alone assault step (1).
18:28:24  (Reporting)  _CBE_ Cover/Besiege/Assault: 1006702 Orcas Streitmacht in 132 Ilipa PickVal: 10 SelfVal 488 Opp Power: 41
18:28:24  (Reporting)  Ended CheckBesieging 26 ms
18:28:24  (Reporting)  Entering Evacuate Force (_EVA_)
18:28:24  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
18:28:24  (Reporting)  Entering Check Simple Landing (_CSL_)
18:28:24  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
18:28:24  (Reporting)  Entering Checking Leaders (_CLD_)
18:28:24  (Reporting)  Ended Check Leaders 1 ms
18:28:24  (Reporting)  Entering Make Superior Group (_MSG_)
18:28:24  (Reporting)  Ended Make Superior Group 236 ms
18:28:24  (Reporting)  Start of AssignFleetsOperations (_AFO_) 118 Hispania Peninsula
18:28:24  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
18:28:24  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
18:28:24  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 16896, Region: 250 Massalia
18:28:24  (Reporting)  _AFA_ 1006759 Nav.Onerarium IV has been given the mission Agenda: Resupply, Value: 8800, Region: 250 Massalia
18:28:24  (Reporting)  _AFA_ 1006759 Nav.Onerarium IV has been given the mission Agenda: Naval Docking, Value: 1584, Region: 250 Massalia
18:28:24  (Reporting)  Ended AssignFleetsOperations 75 ms
18:28:24  (Reporting)  Entering Build Depots Assets
18:28:24  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 22
18:28:24  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Hispania
18:28:24  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:28:24  (Reporting)  Ended Build Depots Assets 2 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Start of AI Split Supports (_SSP_)
18:28:24  (Reporting)  Ended Split Supports
18:28:24  (Reporting)  Start of AI Check for Land Resupply
18:28:24  (Reporting)  Ended CheckForLandResupply 65 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Entering KeepPosition (_KPP_)
18:28:24  (Reporting)  Agenda: Keep Position, Value: 7400, Region: 132 Ilipa
18:28:24  (Reporting)  Agenda: Keep Position, Value: 1410, Region: 161 Toletum
18:28:24  (Reporting)  Agenda: Keep Position, Value: 4600, Region: 179 Salduba
18:28:24  (Reporting)  Agenda: Keep Position, Value: 4050, Region: 185 Ilerda
18:28:24  (Reporting)  Agenda: Keep Position, Value: 5100, Region: 185 Ilerda
18:28:24  (Reporting)  Agenda: Keep Position, Value: 4850, Region: 185 Ilerda
18:28:24  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
18:28:24  (Reporting)  Ended KeepPosition 1 ms
18:28:24  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:28:24  (Reporting)  Ended Concentrate Stacks 318 ms
18:28:24  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:28:24  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:28:24  (Reporting)  Entering Checking Leaders (_CLD_)
18:28:24  (Reporting)  Ended Check Leaders 1 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:28:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:28:24  (Reporting)  Ended PrivilegedCombine 2 ms
18:28:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:28:24  (Reporting)  Ended DefendCapitalRegion 0 ms
18:28:24  (Reporting)  Entering ReconAndRaids (_RAR_)
18:28:24  (Reporting)  Ended ReconAndRaids 1 ms
18:28:24  (Reporting)  Entering SplitGroups (_SPG_)
18:28:24  (Reporting)  Ended SplitGroups 1 ms
18:28:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:28:24  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:28:24  (Reporting)  Detach Damaged Units (_DDU_)
18:28:24  (Reporting)  Ended Damaged Units 1 ms
18:28:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:28:24  (Reporting)  Ended GarrisonObjectives 1 ms
18:28:24  (Reporting)  Entering CheckBesieging (_CBE_)
18:28:24  (Reporting)  Ended CheckBesieging 6 ms
18:28:24  (Reporting)  Entering Evacuate Force (_EVA_)
18:28:24  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
18:28:24  (Reporting)  Entering Check Simple Landing (_CSL_)
18:28:24  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
18:28:24  (Reporting)  Entering Checking Leaders (_CLD_)
18:28:24  (Reporting)  _CLD_ Leader (Split Segment III) Gaius Julius Caesar in Dalmaticae has been detached from group 1005571 Rufuss Streitmacht
18:28:24  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
18:28:24  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
18:28:24  (Reporting)  _CLD_ Idle Leader Gaius Julius Caesar 1006765 in Dalmaticae merged into 1005571 Rufuss Streitmacht
18:28:24  (Reporting)  Ended Check Leaders 229 ms
18:28:24  (Reporting)  Entering Make Superior Group (_MSG_)
18:28:24  (Reporting)  Ended Make Superior Group 53 ms
18:28:24  (Reporting)  Entering Build Depots Assets
18:28:24  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
18:28:24  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:28:24  (Reporting)  Ended Build Depots Assets 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Start of AI Split Supports (_SSP_)
18:28:24  (Reporting)  Ended Split Supports
18:28:24  (Reporting)  Start of AI Check for Land Resupply
18:28:24  (Reporting)  Ended CheckForLandResupply 1 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Entering KeepPosition (_KPP_)
18:28:24  (Reporting)  Ended KeepPosition 0 ms
18:28:24  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:28:24  (Reporting)  Ended Concentrate Stacks 5 ms
18:28:24  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:28:24  (Reporting)   
18:28:24  (Reporting)  Agenda: Attack, Value: 2950, Region: 918 Spalatum
18:28:24  (Reporting)  _CLO_ 1005571 Caesars Armee, 911 Dalmaticae, Pow:171, Count: 4(l 2/L 1/S 1)
18:28:24  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:28:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:28:24  (Reporting)  Ended PrivilegedCombine 7 ms
18:28:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:28:24  (Reporting)  Ended DefendCapitalRegion 0 ms
18:28:24  (Reporting)  Entering ReconAndRaids (_RAR_)
18:28:24  (Reporting)  Ended ReconAndRaids 4 ms
18:28:24  (Reporting)  Entering SplitGroups (_SPG_)
18:28:24  (Reporting)  Ended SplitGroups 21 ms
18:28:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:28:24  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:28:24  (Reporting)  Detach Damaged Units (_DDU_)
18:28:24  (Reporting)  Ended Damaged Units 1 ms
18:28:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:28:24  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 210 Cessero SelfVal 460
18:28:24  (Reporting)  Agenda: Garrison, Value: 14950, Region: 210 Cessero
18:28:24  (Reporting)  Ended GarrisonObjectives 4 ms
18:28:24  (Reporting)  Entering CheckBesieging (_CBE_)
18:28:24  (Reporting)  Ended CheckBesieging 38 ms
18:28:24  (Reporting)  Entering Evacuate Force (_EVA_)
18:28:24  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
18:28:24  (Reporting)  Entering Check Simple Landing (_CSL_)
18:28:24  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
18:28:24  (Reporting)  Entering Checking Leaders (_CLD_)
18:28:24  (Reporting)  Ended Check Leaders 1 ms
18:28:24  (Reporting)  Entering Make Superior Group (_MSG_)
18:28:24  (Reporting)  Ended Make Superior Group 0 ms
18:28:24  (Reporting)  Entering Build Depots Assets
18:28:24  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 37
18:28:24  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
18:28:24  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:28:24  (Reporting)  Ended Build Depots Assets 4 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Start of AI Split Supports (_SSP_)
18:28:24  (Reporting)  Ended Split Supports
18:28:24  (Reporting)  Start of AI Check for Land Resupply
18:28:24  (Reporting)  Ended CheckForLandResupply 1 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Entering KeepPosition (_KPP_)
18:28:24  (Reporting)  Ended KeepPosition 1 ms
18:28:24  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:28:24  (Reporting)  Ended Concentrate Stacks 1 ms
18:28:24  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:28:24  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 71 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 405 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 120 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  All theaters prepared, AllOwnPowLand: 2260 AllOppPowLand: 6454 AllOwnPowNav: 53 AllOppPowNav 1577
18:28:24  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 14 Enemy armies: 5 Land Ratio: 0.61 Land Core Ratio: 1.80  ***
18:28:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:28:24  (Reporting)  1005888 Caius Scribonius Curio (Pow.0)
18:28:24  (Reporting)  1006690 Gnaeus Domitius Calvinus (Pow.0)
18:28:24  (Reporting)  1006764 Impedimenta Ic (Pow.0)
18:28:24  (Reporting)  1006325 Treboniuss Korps (Pow.9)
18:28:24  (Reporting)  1006652 Auxillia I (Ita) (Pow.10)
18:28:24  (Reporting)  1006703 Publius Cornelius Sulla (Pow.0)
18:28:24  (Reporting)  1006016 Marcus Licinius Crassus (Pow.0)
18:28:24  (Reporting)  1005358 Publius Cornelius Dolabella (Pow.0)
18:28:24  (Reporting)  1005081 Decimus Junius Brutus Albinus (Pow.0)
18:28:24  (Reporting)   
18:28:24  (Reporting)  Region 369 Roma Pick 56 SelfVal 2015 Need 338  no group candidate found
18:28:24  (Reporting)  Region 365 Perusia Pick 5 SelfVal 335 Need 61  no group candidate found
18:28:24  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:28:24  (Reporting)  Region 355 Bononia Pick 15 SelfVal 755 Need 102  no group candidate found
18:28:24  (Reporting)  Region 386 Caralis Pick 6 SelfVal 376 Need 45  no group candidate found
18:28:24  (Reporting)  Region 358 Sena Gallica Pick 5 SelfVal 348 Need 64  no group candidate found
18:28:24  (Reporting)  Region 343 Mediolanum Pick 14 SelfVal 727 Need 1237  no group candidate found
18:28:24  (Reporting)  Region 357 Ariminum Pick 6 SelfVal 392 Need 76  no group candidate found
18:28:24  (Reporting)  Region 326 Aleria Pick 4 SelfVal 298 Need 35  no group candidate found
18:28:24  (Reporting)  Secondary Region 387 Lilybaeum Pick 2 has enough garrison (Value: 27) - evaluation skipped
18:28:24  (Reporting)  Secondary Region 379 Tarentum Pick 3 has enough garrison (Value: 45) - evaluation skipped
18:28:24  (Reporting)  Region 344 Placentia Pick 2 SelfVal 244 Need 608  no group candidate found
18:28:24  (Reporting)  Secondary Region 375 Neapolis Pick 3 has enough garrison (Value: 10) - evaluation skipped
18:28:24  (Reporting)  Region 352 Aquilea Pick 2 SelfVal 185 Need 27  no group candidate found
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 10 Enemy armies: 16 Land Ratio: 0.59 Land Core Ratio: 0.51  ***
18:28:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:28:24  (Reporting)  1006763 Ballistae I (Pow.20)
18:28:24  (Reporting)  1006702 Orcas Streitmacht (Pow.153)
18:28:24  (Reporting)  1006672 Impedimenta (Pow.0)
18:28:24  (Reporting)  1006643 Sabinuss Streitmacht (Pow.257)
18:28:24  (Reporting)  1006644 Legio VI (Pow.159)
18:28:24  (Reporting)  1006093 Aquilas Streitmacht (Pow.220)
18:28:24  (Reporting)  1006227 Tuberos Streitmacht (Pow.229)
18:28:24  (Reporting)  1006482 Didiuss Streitmacht (Pow.51)
18:28:24  (Reporting)  1005840 Funditores I (Pow.29)
18:28:24  (Reporting)   
18:28:24  (Reporting)  Region 190 Cesse Pick 100 SelfVal 2890 Need 146  no group candidate found
18:28:24  (Reporting)  Secondary Region 185 Ilerda Pick 16 has enough garrison (Value: 51) - evaluation skipped
18:28:24  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 78 SelfVal 4894 AINeed 60
18:28:24  (Reporting)  Agenda: Defend, Value: 25000, Region: 161 Toletum
18:28:24  (Reporting)  Region 141 Carthago Nova Pick 36 SelfVal 1325 Need 2416  no group candidate found
18:28:24  (Reporting)  Secondary Region 179 Salduba Pick 16 has enough garrison (Value: 0) - evaluation skipped
18:28:24  (Reporting)  Region 129 Gades Pick 12 SelfVal 566 Need 247  no group candidate found
18:28:24  (Reporting)  Secondary Region 153 Turmogum Pick 2 has enough garrison (Value: 0) - evaluation skipped
18:28:24  (Reporting)  Secondary Region 114 Salmantica Pick 2 has enough garrison (Value: 0) - evaluation skipped
18:28:24  (Reporting)  Region 144 Castulum Pick 3 SelfVal 234 Need 1584  no group candidate found
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 2 Enemy armies: 6 Land Ratio: 0.92 Land Core Ratio: 0.92  ***
18:28:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:28:24  (Reporting)  1006765 Gaius Julius Caesar (Pow.0)
18:28:24  (Reporting)  1005571 Caesars Armee (Pow.171)
18:28:24  (Reporting)   
18:28:24  (Reporting)  Region 669 Salonae Pick 100 SelfVal 715 Need 925  no group candidate found
18:28:24  (Reporting)  Region 918 Spalatum Pick 9 SelfVal 118 Need 159  no group candidate found
18:28:24  (Reporting)  Region 357 Ariminum Pick 6 SelfVal 392 Need 76  no group candidate found
18:28:24  (Reporting)  Region 943 Lissus Pick 14 SelfVal 164 Need 112  no group candidate found
18:28:24  (Reporting)  Region 920 Epidaurus Pick 10 SelfVal 127 Need 108  no group candidate found
18:28:24  (Reporting)  Region 355 Bononia Pick 15 SelfVal 755 Need 102  no group candidate found
18:28:24  (Reporting)  Region 358 Sena Gallica Pick 5 SelfVal 348 Need 64  no group candidate found
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 26 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
18:28:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:28:24  (Reporting)  1006644 Legio VI (Pow.159)
18:28:24  (Reporting)  1006093 Aquilas Streitmacht (Pow.220)
18:28:24  (Reporting)  1006227 Tuberos Streitmacht (Pow.229)
18:28:24  (Reporting)  1006482 Didiuss Streitmacht (Pow.51)
18:28:24  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
18:28:24  (Reporting)  1005895 Gabiniuss Korps (Pow.300)
18:28:24  (Reporting)   
18:28:24  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:28:24  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
18:28:24  (Reporting)  Secondary Region 210 Cessero Pick 4 has enough garrison (Value: 44) - evaluation skipped
18:28:24  (Reporting)  Secondary Region 179 Salduba Pick 16 has enough garrison (Value: 0) - evaluation skipped
18:28:24  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:28:24  (Reporting)  Secondary Region 232 Avaricum Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:28:24  (Reporting)  Secondary Region 185 Ilerda Pick 16 has enough garrison (Value: 51) - evaluation skipped
18:28:24  (Reporting)  Secondary Region 306 Lutetia Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:28:24  (Reporting)  Secondary Region 318 Durocorturum Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 2 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
18:28:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:28:24  (Reporting)  1006763 Ballistae I (Pow.20)
18:28:24  (Reporting)  1006702 Orcas Streitmacht (Pow.153)
18:28:24  (Reporting)   
18:28:24  (Reporting)  Region 129 Gades Pick 12 SelfVal 566 Need 247  no group candidate found
18:28:24  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 225 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
18:28:24  (Reporting)   
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Italia (Ext:0.61 - Core:1.80 - Nav:0.20) ***
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Arties (_RCA_)
18:28:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:28:24  (Reporting)  Ended Receive Arties
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:28:24  (Reporting)  _RCS_ Supply 1006764 Impedimenta Ic, 371 Hadria, Pow:0, Count: 1(l 0/L 0/S 1)
18:28:24  (Reporting)  _RCS_ Supplies found:  1 in core Area
18:28:24  (Reporting)  _RCS_ Resupplying: 1006764 Impedimenta Ic, 371 Hadria, Pow:0, Count: 1(l 0/L 0/S 1) moving toward 1006325 Treboniuss Korps, 371 Hadria, Pow:9, Count: 3(l 1/L 0/S 2)
18:28:24  (Reporting)  Ended Receive Supplies
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Gather Units (_GTU_)
18:28:24  (Reporting)  _GTU_ Gathering Region 344 Placentia in theater 120 Italia Peninsula
18:28:24  (Reporting)  _GTU_ 1006325 Treboniuss Korps, 371 Hadria, Pow:9, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:28:24  (Reporting)  _GTU_ Starting merge 1 at start
18:28:24  (Reporting)  _GTU_ Finished merge 1 now
18:28:24  (Reporting)  _GTU_ 1006325 Treboniuss Korps, 371 Hadria, Pow:9, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
18:28:24  (Reporting)  Ended AI Gather Units 40 ms
18:28:24  (Reporting)  Entering GatherGarrisons (_GTG_)
18:28:24  (Reporting)  _GTG_ 1006652 Vatiniuss Korps, 375 Neapolis, Pow:17, Count: 2(l 1/L 1/S 0) is garrisoning 375 Neapolis having agregated 1 other(s) group(s).
18:28:24  (Reporting)  Ended GatherGarrisons 2 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  1005081 Decimus Junius Brutus Albinus is doing nothing in Drepanum  Power: 0  HealthPerc: 100
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1005358 Publius Cornelius Dolabella, 2832 Drepanum, Pow:0, Count: 1(l 1/L 0/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:28:24  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:28:24  (Reporting)  1005358 Publius Cornelius Dolabella Drepanum Health: 100 % will target  1006652 Vatiniuss Korps
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1005358 Publius Cornelius Dolabella unable to reach Neapolis (can be too much threat along the path)
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1006016 Marcus Licinius Crassus, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:28:24  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:28:24  (Reporting)  1006016 Marcus Licinius Crassus Tarentum Health: 100 % will target  1006652 Vatiniuss Korps
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1006016 Marcus Licinius Crassus unable to reach Neapolis (can be too much threat along the path)
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1006703 Publius Cornelius Sulla, 375 Neapolis, Pow:0, Count: 1(l 1/L 0/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 250 Massalia
18:28:24  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 250 Massalia
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1006703 Publius Cornelius Sulla unable to reach Massalia (can be too much threat along the path)
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1006652 Vatiniuss Korps, 375 Neapolis, Pow:17, Count: 2(l 1/L 1/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 25500, Region: 375 Neapolis
18:28:24  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 25500, Region: 375 Neapolis
18:28:24  (Reporting)   
18:28:24  (Reporting)  1006325 Treboniuss Korps is doing nothing in Hadria  Power: 9  HealthPerc: 100
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1006764 Impedimenta Ic, 371 Hadria, Pow:0, Count: 1(l 0/L 0/S 1)
18:28:24  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 900, Region: 371 Hadria
18:28:24  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 900, Region: 371 Hadria
18:28:24  (Reporting)  1006764 Impedimenta Ic Hadria has been merged in  1006325 Treboniuss Korps
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1006690 Gnaeus Domitius Calvinus, 361 Volaterrae, Pow:0, Count: 1(l 1/L 0/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:28:24  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:28:24  (Reporting)  1006690 Gnaeus Domitius Calvinus Volaterrae Health: 100 % will target  1006652 Vatiniuss Korps
18:28:24  (Reporting)  1006690-Gnaeus Domitius Calvinus Power:0 Health:100% Volaterrae>Neapolis Mission:Merge (slave) Fitness:100% Need:50 Threat:0 GoalValue: 100000
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1005888 Caius Scribonius Curio, 330 Taurasia, Pow:0, Count: 1(l 1/L 0/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:28:24  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:28:24  (Reporting)  1005888 Caius Scribonius Curio Taurasia Health: 100 % will target  1006652 Vatiniuss Korps
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1005888 Caius Scribonius Curio unable to reach Neapolis (can be too much threat along the path)
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.59 - Core:0.51 - Nav:0.20) ***
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Arties (_RCA_)
18:28:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:28:24  (Reporting)  Ended Receive Arties
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:28:24  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:28:24  (Reporting)  Ended Receive Supplies
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Gather Units (_GTU_)
18:28:24  (Reporting)  _GTU_ Gathering Region 161 Toletum in theater 118 Hispania Peninsula
18:28:24  (Reporting)  _GTU_ 1006672 Impedimenta, 143 Bigerra, Pow:0, Count: 1(l 0/L 0/S 1) has no agenda for now, trying to gather
18:28:24  (Reporting)  _GTU_ Starting merge 1 at start
18:28:24  (Reporting)  _GTU_ Finished merge 1 now
18:28:24  (Reporting)  _GTU_ 1006672 Impedimenta, 143 Bigerra, Pow:0, Count: 1(l 0/L 0/S 1) no gathering goal found, will be iddle this turn.
18:28:24  (Reporting)  Ended AI Gather Units 2 ms
18:28:24  (Reporting)  Entering GatherGarrisons (_GTG_)
18:28:24  (Reporting)  _GTG_ 1006482 Didiuss Streitmacht, 185 Ilerda, Pow:51, Count: 5(l 2/L 1/S 2) is garrisoning 185 Ilerda having agregated 1 other(s) group(s).
18:28:24  (Reporting)  Ended GatherGarrisons 4 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1004956 1. Fleet, 194 Emporiae, Pow:45, Count: 7(l 0/L 2/S 5)
18:28:24  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 16896, Region: 250 Massalia
18:28:24  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 16896, Region: 250 Massalia
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 250 Massalia
18:28:24  (Reporting)  1004956-1. Fleet Power:45 Health:44% Emporiae>Massalia Mission:Naval Docking Fitness:88% Need:15 Threat:0 GoalValue: 16896
18:28:24  (Reporting)   
18:28:24  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:29, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
18:28:24  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:29, Count: 1(l 0/L 1/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10400, Region: 194 Emporiae
18:28:24  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10400, Region: 194 Emporiae
18:28:24  (Reporting)  1005840-Funditores I Power:29 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:31 Threat:0 GoalValue: 10400
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1006759 Nav.Onerarium IV, 194 Emporiae, Pow:1, Count: 1(l 0/L 0/S 1)
18:28:24  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8800, Region: 250 Massalia
18:28:24  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1584, Region: 250 Massalia
18:28:24  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8800, Region: 250 Massalia
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1006759 Nav.Onerarium IV , destination,  is not in friendly water 250 Massalia
18:28:24  (Reporting)  1006759-Nav.Onerarium IV Power:1 Health:33% Emporiae>Massalia Mission:Resupply Fitness:88% Need:15 Threat:0 GoalValue: 8800
18:28:24  (Reporting)   
18:28:24  (Reporting)  1006482 Didiuss Streitmacht, 185 Ilerda, Pow:51, Count: 5(l 2/L 1/S 2) Keeping only the Garrison goal for 185 Ilerda
18:28:24  (Reporting)  List of Agendas for 1006482 Didiuss Streitmacht, 185 Ilerda, Pow:51, Count: 5(l 2/L 1/S 2)
18:28:24  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 60000, Region: 185 Ilerda
18:28:24  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 60000, Region: 185 Ilerda
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1006227 Tuberos Streitmacht, 185 Ilerda, Pow:229, Count: 2(l 1/L 1/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5100, Region: 185 Ilerda
18:28:24  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5100, Region: 185 Ilerda
18:28:24  (Reporting)  1006227-Tuberos Streitmacht Power:229 Health:100% Ilerda>Ilerda Mission:Keep Position Fitness:100% Need:9 Threat:0 GoalValue: 5100
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1006093 Aquilas Streitmacht, 185 Ilerda, Pow:220, Count: 3(l 1/L 1/S 1)
18:28:24  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4050, Region: 185 Ilerda
18:28:24  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4050, Region: 185 Ilerda
18:28:24  (Reporting)  1006093-Aquilas Streitmacht Power:220 Health:100% Ilerda>Ilerda Mission:Keep Position Fitness:100% Need:9 Threat:0 GoalValue: 4050
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1006644 Legio VI, 179 Salduba, Pow:159, Count: 1(l 0/L 1/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4600, Region: 179 Salduba
18:28:24  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4600, Region: 179 Salduba
18:28:24  (Reporting)  1006644-Legio VI Power:159 Health:98% Salduba>Salduba Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 4600
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:257, Count: 2(l 1/L 1/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1410, Region: 161 Toletum
18:28:24  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 161 Toletum
18:28:24  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 161 Toletum
18:28:24  (Reporting)  1006643-Sabinuss Streitmacht Power:257 Health:100% Toletum>Toletum Mission:Defend Fitness:50% Need:60 Threat:17 GoalValue: 25000
18:28:24  (Reporting)   
18:28:24  (Reporting)  1006672 Impedimenta is doing nothing in Bigerra  Power: 0  HealthPerc: 100
18:28:24  (Reporting)   
18:28:24  (Reporting)  1006702 Orcas Streitmacht, 132 Ilipa, Pow:153, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 132 Ilipa
18:28:24  (Reporting)  List of Agendas for 1006702 Orcas Streitmacht, 132 Ilipa, Pow:153, Count: 2(l 1/L 1/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Attack, Value: 97600, Region: 132 Ilipa
18:28:24  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 97600, Region: 132 Ilipa
18:28:24  (Reporting)  1006702-Orcas Streitmacht Power:153 Health:99% Ilipa>Ilipa Mission:Attack Fitness:100% Need:132 Threat:33 GoalValue: 97600
18:28:24  (Reporting)   
18:28:24  (Reporting)  1006763 Ballistae I, 132 Ilipa, Pow:20, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 132 Ilipa
18:28:24  (Reporting)  1006763-Ballistae I Power:20 Health:100% Ilipa>Ilipa Mission:Garrison Fitness:100% Need:132 Threat:33 GoalValue: 100000
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.92 - Core:0.92 - Nav:0.20) ***
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Arties (_RCA_)
18:28:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:28:24  (Reporting)  Ended Receive Arties
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:28:24  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:28:24  (Reporting)  Ended Receive Supplies
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Gather Units (_GTU_)
18:28:24  (Reporting)  _GTU_ Gathering Region 355 Bononia in theater 123 Illyria
18:28:24  (Reporting)  _GTU_ Starting merge 0 at start
18:28:24  (Reporting)  End of AI Gather Units
18:28:24  (Reporting)  Entering GatherGarrisons (_GTG_)
18:28:24  (Reporting)  Ended GatherGarrisons 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1005571 Caesars Armee, 911 Dalmaticae, Pow:171, Count: 4(l 2/L 1/S 1)
18:28:24  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2950, Region: 918 Spalatum
18:28:24  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2950, Region: 918 Spalatum
18:28:24  (Reporting)  1005571-Caesars Armee Power:171 Health:60% Dalmaticae>Spalatum Mission:Attack Fitness:50% Need:159 Threat:118 GoalValue: 2950
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Arties (_RCA_)
18:28:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:28:24  (Reporting)  Ended Receive Arties
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:28:24  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:28:24  (Reporting)  Ended Receive Supplies
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Gather Units (_GTU_)
18:28:24  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
18:28:24  (Reporting)  _GTU_ Starting merge 0 at start
18:28:24  (Reporting)  End of AI Gather Units
18:28:24  (Reporting)  Entering GatherGarrisons (_GTG_)
18:28:24  (Reporting)  Ended GatherGarrisons 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  1005895 Gabiniuss Korps is doing nothing in Massalia  Power: 300  HealthPerc: 100
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14950, Region: 210 Cessero
18:28:24  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14950, Region: 210 Cessero
18:28:24  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Cessero>Cessero Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 14950
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)   
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
18:28:24  (Reporting)   
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
18:28:24  (Reporting)   
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)   
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:28:24  (Reporting)  Ended SplitStaticUnits 0 ms
18:28:24  (Reporting)  Entering PromoteLeaders (_PRL_)
18:28:24  (Reporting)  Ended PromoteLeaders 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  ApplyAgenda AutoMerge
18:28:24  (Reporting)  1006227 Tuberos Streitmacht will be merged into 1006093 Aquilas Streitmacht in region Ilerda
18:28:24  (Reporting)  AI Process done in  6144 ms
18:28:24  (Reporting)  Processing  1000003 Regnum Parthorum
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 40 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:28:24  (Reporting)  Entering InitAndDumpData (_IAD_)
18:28:24  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:28:24  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
18:28:24  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
18:28:24  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
18:28:24  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
18:28:24  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 739 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:28:24  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:28:24  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
18:28:24  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:28:24  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:28:24  (Reporting)  _FIT_ Ended AIInitTheaters 1001 ms
18:28:24  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:28:24  (Reporting)  Geld Availability Reichlich Stock 1359 Expected 0 Balance -19
18:28:24  (Reporting)  Prestige Availability Reichlich Stock 40 Expected 0 Balance 0
18:28:24  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
18:28:24  (Reporting)  Einflusspunkte Availability Reichlich Stock 5 Expected 0 Balance 0
18:28:24  (Reporting)   
18:28:24  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
18:28:24  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
18:28:24  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
18:28:24  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:28:24  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
18:28:24  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 739 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
18:28:24  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
18:28:24  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:28:24  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:28:24  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Land Theaters Special Regions ***
18:28:24  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
18:28:24  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
18:28:24  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:28:24  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:28:24  (Reporting)   
18:28:24  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1181 ms
18:28:24  (Reporting)  *** Faction-wide algorithms ***
18:28:24  (Reporting)  Entering BuildReplacements (_RPL_)
18:28:24  (Reporting)  Ended BuildReplacements 3 ms
18:28:24  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:28:24  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten has 4 % to be played in 1186 Nisibis
18:28:24  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten aborted.
18:28:24  (Reporting)  Ended HandleRegionsDecisions 4 ms
18:28:24  (Reporting)  Entering BuildNewUnits (_BNU_)
18:28:24  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:28:24  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:28:24  (Reporting)  Ended ManageFleetsComposition 197 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating CallFleet (_CLF_)
18:28:24  (Reporting)  Ended CallFleet 0 ms
18:28:24  (Reporting)  Entering LockFixedGroups (_LFG_)
18:28:24  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:585, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  Ended LockFixedGroups 2 ms
18:28:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:28:24  (Reporting)  Ended SplitStaticUnits 0 ms
18:28:24  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:28:24  (Reporting)  _ESR_ No theater can have a staging region.
18:28:24  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:28:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:28:24  (Reporting)  Ended PrivilegedCombine 2 ms
18:28:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:28:24  (Reporting)  Ended DefendCapitalRegion 0 ms
18:28:24  (Reporting)  Entering ReconAndRaids (_RAR_)
18:28:24  (Reporting)  Ended ReconAndRaids 1 ms
18:28:24  (Reporting)  Entering SplitGroups (_SPG_)
18:28:24  (Reporting)  Ended SplitGroups 1 ms
18:28:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:28:24  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:28:24  (Reporting)  Detach Damaged Units (_DDU_)
18:28:24  (Reporting)  Ended Damaged Units 0 ms
18:28:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:28:24  (Reporting)  Ended GarrisonObjectives 1 ms
18:28:24  (Reporting)  Entering CheckBesieging (_CBE_)
18:28:24  (Reporting)  Ended CheckBesieging 18 ms
18:28:24  (Reporting)  Entering Evacuate Force (_EVA_)
18:28:24  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:28:24  (Reporting)  Entering Check Simple Landing (_CSL_)
18:28:24  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:28:24  (Reporting)  Entering Checking Leaders (_CLD_)
18:28:24  (Reporting)  Ended Check Leaders 0 ms
18:28:24  (Reporting)  Entering Build Depots Assets
18:28:24  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
18:28:24  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
18:28:24  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:28:24  (Reporting)  Ended Build Depots Assets 1 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Start of AI Split Supports (_SSP_)
18:28:24  (Reporting)  Ended Split Supports
18:28:24  (Reporting)  Start of AI Check for Land Resupply
18:28:24  (Reporting)  Ended CheckForLandResupply 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Entering KeepPosition (_KPP_)
18:28:24  (Reporting)  Ended KeepPosition 0 ms
18:28:24  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:28:24  (Reporting)  Ended Concentrate Stacks 0 ms
18:28:24  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:28:24  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 13 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1365 AllOwnPowNav: 0 AllOppPowNav 25
18:28:24  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:28:24  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
18:28:24  (Reporting)   
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Arties (_RCA_)
18:28:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:28:24  (Reporting)  Ended Receive Arties
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:28:24  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:28:24  (Reporting)  Ended Receive Supplies
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Gather Units (_GTU_)
18:28:24  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
18:28:24  (Reporting)  _GTU_ Starting merge 0 at start
18:28:24  (Reporting)  End of AI Gather Units
18:28:24  (Reporting)  Entering GatherGarrisons (_GTG_)
18:28:24  (Reporting)  Ended GatherGarrisons 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
18:28:24  (Reporting)   
18:28:24  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
18:28:24  (Reporting)   
18:28:24  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
18:28:24  (Reporting)   
18:28:24  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
18:28:24  (Reporting)   
18:28:24  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
18:28:24  (Reporting)   
18:28:24  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
18:28:24  (Reporting)   
18:28:24  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
18:28:24  (Reporting)   
18:28:24  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:28:24  (Reporting)  Ended SplitStaticUnits 0 ms
18:28:24  (Reporting)  Entering PromoteLeaders (_PRL_)
18:28:24  (Reporting)  Ended PromoteLeaders 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  ApplyAgenda AutoMerge
18:28:24  (Reporting)  AI Process done in  2034 ms
18:28:24  (Reporting)  Processing  1000004 Piraten
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 40 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:28:24  (Reporting)  Entering InitAndDumpData (_IAD_)
18:28:24  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:28:24  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
18:28:24  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
18:28:24  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 2350 OwnPow Nav : 0 OppPow Nav : 939
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
18:28:24  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 310 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:28:24  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 851 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
18:28:24  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 758 OwnPow Nav : 0 OppPow Nav : 24
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:28:24  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:28:24  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:28:24  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:28:24  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 739 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:28:24  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:28:24  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:28:24  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:28:24  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:28:24  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1070 OwnPow Nav : 0 OppPow Nav : 547
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:28:24  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:28:24  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 149 OwnPow Nav : 3 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.42 2.42 Reg Count: 249 > 279
18:28:24  (Reporting)  _FIT_ Ended AIInitTheaters 1273 ms
18:28:24  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:28:24  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
18:28:24  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
18:28:24  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
18:28:24  (Reporting)   
18:28:24  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
18:28:24  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
18:28:24  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
18:28:24  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:28:24  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:28:24  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
18:28:24  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
18:28:24  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:28:24  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
18:28:24  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:28:24  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:28:24  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:28:24  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:28:24  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:28:24  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 739 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
18:28:24  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 851 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2972
18:28:24  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2350 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2041
18:28:24  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 939 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
18:28:24  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 310 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:28:24  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
18:28:24  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
18:28:24  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1070 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:28:24  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 547 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
18:28:24  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 758 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
18:28:24  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 24 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
18:28:24  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:28:24  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.42
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:28:24  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:28:24  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:28:24  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Land Theaters Special Regions ***
18:28:24  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
18:28:24  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
18:28:24  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
18:28:24  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
18:28:24  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:28:24  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
18:28:24  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:28:24  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:28:24  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
18:28:24  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Salonae Max Val: Spalatum Naval Gathering: <None>
18:28:24  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
18:28:24  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:28:24  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:28:24  (Reporting)   
18:28:24  (Reporting)  Ended InitAndDumpData Piraten 1463 ms
18:28:24  (Reporting)  *** Faction-wide algorithms ***
18:28:24  (Reporting)  Entering BuildReplacements (_RPL_)
18:28:24  (Reporting)  Ended BuildReplacements 1 ms
18:28:24  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:28:24  (Reporting)  Entering BuildNewUnits (_BNU_)
18:28:24  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:28:24  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:28:24  (Reporting)  Ended ManageFleetsComposition 295 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating CallFleet (_CLF_)
18:28:24  (Reporting)  Ended CallFleet 0 ms
18:28:24  (Reporting)  Entering LockFixedGroups (_LFG_)
18:28:24  (Reporting)  Ended LockFixedGroups 0 ms
18:28:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:28:24  (Reporting)  Ended SplitStaticUnits 0 ms
18:28:24  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:28:24  (Reporting)  _ESR_ No theater can have a staging region.
18:28:24  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7262 AllOwnPowNav: 3 AllOppPowNav 1605
18:28:24  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:28:24  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:28:24  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
18:28:24  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
18:28:24  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:28:24  (Reporting)  Ended AssignFleetsOperations 2 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
18:28:24  (Reporting)   
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.42) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.42) ***
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:28:24  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:28:24  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
18:28:24  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:28:24  (Reporting)  Ended SplitStaticUnits 0 ms
18:28:24  (Reporting)  Entering PromoteLeaders (_PRL_)
18:28:24  (Reporting)  Ended PromoteLeaders 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  ApplyAgenda AutoMerge
18:28:24  (Reporting)  AI Process done in  2534 ms
18:28:24  (Reporting)  Processing  1000005 Sklaven
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 40 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:28:24  (Reporting)  Entering InitAndDumpData (_IAD_)
18:28:24  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:28:24  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
18:28:24  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
18:28:24  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
18:28:24  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
18:28:24  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 310 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:28:24  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 114 OppPow Land: 763 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:28:24  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:28:24  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 758 OwnPow Nav : 0 OppPow Nav : 24
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:28:24  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:28:24  (Reporting)  _FIT_ Ended AIInitTheaters 905 ms
18:28:24  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:28:24  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
18:28:24  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
18:28:24  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
18:28:24  (Reporting)   
18:28:24  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
18:28:24  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:28:24  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
18:28:24  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:28:24  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 114 Overall power (enemies): 763 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2856
18:28:24  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 310 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:28:24  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 758 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
18:28:24  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 24 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:28:24  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
18:28:24  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Land Theaters Special Regions ***
18:28:24  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
18:28:24  (Reporting)  Theater 119 Theater_Gallia HQReg: 378 Grumentum Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:28:24  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
18:28:24  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:28:24  (Reporting)   
18:28:24  (Reporting)  Ended InitAndDumpData Sklaven 1048 ms
18:28:24  (Reporting)  *** Faction-wide algorithms ***
18:28:24  (Reporting)  Entering BuildReplacements (_RPL_)
18:28:24  (Reporting)  Ended BuildReplacements 1 ms
18:28:24  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:28:24  (Reporting)  Entering BuildNewUnits (_BNU_)
18:28:24  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:28:24  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:28:24  (Reporting)  Ended ManageFleetsComposition 124 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating CallFleet (_CLF_)
18:28:24  (Reporting)  Ended CallFleet 0 ms
18:28:24  (Reporting)  Entering LockFixedGroups (_LFG_)
18:28:24  (Reporting)  Ended LockFixedGroups 0 ms
18:28:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:28:24  (Reporting)  Ended SplitStaticUnits 0 ms
18:28:24  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:28:24  (Reporting)  _ESR_ No theater can have a staging region.
18:28:24  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:28:24  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:28:24  (Reporting)  Ended PrivilegedCombine 0 ms
18:28:24  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:28:24  (Reporting)  Ended DefendCapitalRegion 0 ms
18:28:24  (Reporting)  Entering ReconAndRaids (_RAR_)
18:28:24  (Reporting)   
18:28:24  (Reporting)  Agenda: Attack, Value: 12500, Region: 380 Metapontum
18:28:24  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 382 Croton, Pow:47, Count: 2(l 1/L 1/S 0) will target region 380 Metapontum Region AI SelfValue 31
18:28:24  (Reporting)  Ended ReconAndRaids 241 ms
18:28:24  (Reporting)  Entering SplitGroups (_SPG_)
18:28:24  (Reporting)  Ended SplitGroups 253 ms
18:28:24  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:28:24  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:28:24  (Reporting)  Detach Damaged Units (_DDU_)
18:28:24  (Reporting)  Ended Damaged Units 0 ms
18:28:24  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:28:24  (Reporting)  Ended GarrisonObjectives 0 ms
18:28:24  (Reporting)  Entering CheckBesieging (_CBE_)
18:28:24  (Reporting)  Ended CheckBesieging 18 ms
18:28:24  (Reporting)  Entering Evacuate Force (_EVA_)
18:28:24  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:28:24  (Reporting)  Entering Check Simple Landing (_CSL_)
18:28:24  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:28:24  (Reporting)  Entering Checking Leaders (_CLD_)
18:28:24  (Reporting)  Ended Check Leaders 0 ms
18:28:24  (Reporting)  Entering Make Superior Group (_MSG_)
18:28:24  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:28:24  (Reporting)  Entering Build Depots Assets
18:28:24  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
18:28:24  (Reporting)  Ended Build Depots Assets 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Start of AI Split Supports (_SSP_)
18:28:24  (Reporting)  Ended Split Supports
18:28:24  (Reporting)  Start of AI Check for Land Resupply
18:28:24  (Reporting)  Ended CheckForLandResupply 4 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Entering KeepPosition (_KPP_)
18:28:24  (Reporting)  Agenda: Keep Position, Value: 4185, Region: 378 Grumentum
18:28:24  (Reporting)  Agenda: Keep Position, Value: 2520, Region: 382 Croton
18:28:24  (Reporting)  Ended KeepPosition 0 ms
18:28:24  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:28:24  (Reporting)  Ended Concentrate Stacks 5 ms
18:28:24  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:28:24  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  All theaters prepared, AllOwnPowLand: 114 AllOppPowLand: 1835 AllOwnPowNav: 0 AllOppPowNav 27
18:28:24  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
18:28:24  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:28:24  (Reporting)  1005307 Milo Seditio (Pow.113)
18:28:24  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
18:28:24  (Reporting)   
18:28:24  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 212 Need 169  no group candidate found
18:28:24  (Reporting)  Region 369 Roma Pick 46 SelfVal 117 Need 338  no group candidate found
18:28:24  (Reporting)  Region 392 Syracusae Pick 28 SelfVal 80 Need 338  no group candidate found
18:28:24  (Reporting)  Region 387 Lilybaeum Pick 19 SelfVal 60 Need 338  no group candidate found
18:28:24  (Reporting)  Region 326 Aleria Pick 2 SelfVal 14 Need 338  no group candidate found
18:28:24  (Reporting)  Region 355 Bononia Pick 16 SelfVal 54 Need 338  no group candidate found
18:28:24  (Reporting)  Region 343 Mediolanum Pick 16 SelfVal 52 Need 338  no group candidate found
18:28:24  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 60 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
18:28:24  (Reporting)   
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Arties (_RCA_)
18:28:24  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:28:24  (Reporting)  Ended Receive Arties
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:28:24  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:28:24  (Reporting)  Ended Receive Supplies
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Gather Units (_GTU_)
18:28:24  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
18:28:24  (Reporting)  _GTU_ Starting merge 0 at start
18:28:24  (Reporting)  End of AI Gather Units
18:28:24  (Reporting)  Entering GatherGarrisons (_GTG_)
18:28:24  (Reporting)  Ended GatherGarrisons 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 382 Croton, Pow:47, Count: 2(l 1/L 1/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 380 Metapontum
18:28:24  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2520, Region: 382 Croton
18:28:24  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 380 Metapontum
18:28:24  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Croton>Metapontum Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
18:28:24  (Reporting)   
18:28:24  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:113, Count: 3(l 1/L 2/S 0)
18:28:24  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4185, Region: 378 Grumentum
18:28:24  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4185, Region: 378 Grumentum
18:28:24  (Reporting)  1005307-Milo Seditio Power:113 Health:99% Grumentum>Grumentum Mission:Keep Position Fitness:45% Need:60 Threat:7 GoalValue: 4185
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:28:24  (Reporting)  Ended SplitStaticUnits 0 ms
18:28:24  (Reporting)  Entering PromoteLeaders (_PRL_)
18:28:24  (Reporting)  Ended PromoteLeaders 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  ApplyAgenda AutoMerge
18:28:24  (Reporting)  AI Process done in  1947 ms
18:28:24  (Reporting)  Processing  1000006 Barbaren
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 40 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:28:24  (Reporting)  Entering InitAndDumpData (_IAD_)
18:28:24  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:28:24  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
18:28:24  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
18:28:24  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
18:28:24  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
18:28:24  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 2499 OwnPow Nav : 0 OppPow Nav : 939
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:28:24  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 310 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:28:24  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1070 OwnPow Nav : 0 OppPow Nav : 547
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:28:24  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:28:24  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
18:28:24  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:28:24  (Reporting)  _FIT_ Ended AIInitTheaters 959 ms
18:28:24  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:28:24  (Reporting)  Geld Availability Reichlich Stock 224 Expected 0 Balance -3
18:28:24  (Reporting)  Moral Availability Reichlich Stock 116 Expected 0 Balance 0
18:28:24  (Reporting)   
18:28:24  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
18:28:24  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:28:24  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:28:24  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:28:24  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2499 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2109
18:28:24  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 939 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 310 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:28:24  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:28:24  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1070 Ratio: 0.20
18:28:24  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:28:24  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 547 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:28:24  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:28:24  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Land Theaters Special Regions ***
18:28:24  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
18:28:24  (Reporting)  Theater 119 Theater_Gallia HQReg: 99 Bracara Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:28:24  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:28:24  (Reporting)   
18:28:24  (Reporting)  Ended InitAndDumpData Barbaren 1109 ms
18:28:24  (Reporting)  *** Faction-wide algorithms ***
18:28:24  (Reporting)  Entering BuildReplacements (_RPL_)
18:28:24  (Reporting)  Ended BuildReplacements 1 ms
18:28:24  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:28:24  (Reporting)  Entering BuildNewUnits (_BNU_)
18:28:24  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:28:24  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:28:24  (Reporting)  Ended ManageFleetsComposition 171 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  Evaluating CallFleet (_CLF_)
18:28:24  (Reporting)  Ended CallFleet 0 ms
18:28:24  (Reporting)  Entering LockFixedGroups (_LFG_)
18:28:24  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:250, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:28:24  (Reporting)  Ended LockFixedGroups 0 ms
18:28:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:28:24  (Reporting)  Ended SplitStaticUnits 0 ms
18:28:24  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:28:24  (Reporting)  _ESR_ No theater can have a staging region.
18:28:24  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:28:24  (Reporting)  Entering Checking Leaders (_CLD_)
18:28:24  (Reporting)  Ended Check Leaders 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:28:24  (Reporting)  Entering DistantGarrison (_DGA_)
18:28:24  (Reporting)  Ended DistantGarrison 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3883 AllOwnPowNav: 0 AllOppPowNav 1486
18:28:24  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:28:24  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
18:28:24  (Reporting)   
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
18:28:24  (Reporting)   
18:28:24  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)   
18:28:24  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  
18:28:24  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:28:24  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:28:24  (Reporting)  Ended SplitStaticUnits 0 ms
18:28:24  (Reporting)  Entering PromoteLeaders (_PRL_)
18:28:24  (Reporting)  Ended PromoteLeaders 0 ms
18:28:24  (Reporting)   
18:28:24  (Reporting)  ApplyAgenda AutoMerge
18:28:24  (Reporting)  AI Process done in  1700 ms
18:32:46  (Reporting)  Processing  1000001 Pompeius
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 41 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  AI Process done in  23 ms
18:32:46  (Reporting)  Processing  1000002 Caesar
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 41 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  Entering InitAndDumpData (_IAD_)
18:32:46  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:32:46  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
18:32:46  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
18:32:46  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
18:32:46  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
18:32:46  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
18:32:46  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 962 OppPow Land: 1606 OwnPow Nav : 0 OppPow Nav : 924
18:32:46  (Reporting)  Ratio Land/LandCore: 0.43 0.53 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:32:46  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 846 OppPow Land: 0 OwnPow Nav : 74 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
18:32:46  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 87 OppPow Land: 1543 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 1.77 4.59 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:32:46  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:32:46  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 16 OppPow Land: 943 OwnPow Nav : 0 OppPow Nav : 48
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
18:32:46  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:32:46  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:32:46  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:32:46  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:32:46  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:32:46  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:32:46  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:32:46  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:32:46  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1069 OwnPow Nav : 0 OppPow Nav : 596
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
18:32:46  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:32:46  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 124 OppPow Land: 454 OwnPow Nav : 0 OppPow Nav : 3
18:32:46  (Reporting)  Ratio Land/LandCore: 0.22 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
18:32:46  (Reporting)  _FIT_ Ended AIInitTheaters 1114 ms
18:32:46  (Reporting)  Resources Levels Caesar EcoBase 216 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:32:46  (Reporting)  Geld Availability Reichlich Stock 169 Expected 0 Balance -17
18:32:46  (Reporting)  Inflation Availability Reichlich Stock 2 Expected 0 Balance 0
18:32:46  (Reporting)  Prestige Availability Reichlich Stock 1606 Expected 0 Balance 0
18:32:46  (Reporting)  Moral Availability Reichlich Stock 64 Expected 0 Balance 0
18:32:46  (Reporting)  Einflusspunkte Availability Reichlich Stock 64 Expected 0 Balance 0
18:32:46  (Reporting)    1005888 Caius Scribonius Curio Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis EndTurn 11453
18:32:46  (Reporting)    1006703 Publius Cornelius Sulla Agenda Kept Agenda: Gather to GHQ, Value: 200000, Region: 250 Massalia EndTurn 11453
18:32:46  (Reporting)    1006016 Marcus Licinius Crassus Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis EndTurn 11454
18:32:46  (Reporting)    1005358 Lucius Cispius Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis EndTurn 11454
18:32:46  (Reporting)   
18:32:46  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 20302
18:32:46  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 6800
18:32:46  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
18:32:46  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
18:32:46  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
18:32:46  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
18:32:46  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
18:32:46  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
18:32:46  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:32:46  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:32:46  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 87 Overall power (enemies): 1543 Ratio: 1.77
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11844
18:32:46  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 962 Overall power (enemies): 1606 Ratio: 0.43
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10350
18:32:46  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 924 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3919
18:32:46  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22626
18:32:46  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1069 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1154
18:32:46  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 596 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
18:32:46  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1186
18:32:46  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2183
18:32:46  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 846 Overall power (enemies): 0 Ratio: 5.00
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  122
18:32:46  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 74 Overall power (enemies): 0 Nav Ratio: 5.00
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 16 Overall power (enemies): 943 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  749
18:32:46  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 48 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  297
18:32:46  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:32:46  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:32:46  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
18:32:46  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Land Theaters Special Regions ***
18:32:46  (Reporting)  Theater 120 Theater_Italia HQReg: 380 Metapontum Max pick: Syracusae Max need: Genua Max Val: Syracusae Naval Gathering: 392 Syracusae
18:32:46  (Reporting)  Theater 118 Theater_Hispania HQReg: 153 Turmogum Max pick: Cesse Max need: Toletum Max Val: Ilerda Naval Gathering: 179 Salduba
18:32:46  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
18:32:46  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 355 Bononia Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
18:32:46  (Reporting)  Theater 137 Theater_Africa HQReg: 153 Turmogum Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: 2000 Iol
18:32:46  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
18:32:46  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
18:32:46  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
18:32:46  (Reporting)  Theater 119 Theater_Gallia HQReg: 254 Alpes Maritimae Max pick: Massalia Max need: Alpes Maritimae Max Val: Massalia Naval Gathering: 250 Massalia
18:32:46  (Reporting)  Theater 123 Theater_Illyria HQReg: 355 Bononia Max pick: Salonae Max need: Spalatum Max Val: Bononia Naval Gathering: <None>
18:32:46  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
18:32:46  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:32:46  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:32:46  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:32:46  (Reporting)   
18:32:46  (Reporting)  Ended InitAndDumpData Caesar 1377 ms
18:32:46  (Reporting)  *** Faction-wide algorithms ***
18:32:46  (Reporting)  Entering BuildReplacements (_RPL_)
18:32:46  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
18:32:46  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
18:32:46  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:32:46  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
18:32:46  (Reporting)  RPL Buying a replacement for ROM Kavallerie
18:32:46  (Reporting)  Ended BuildReplacements 7 ms
18:32:46  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:32:46  (Reporting)  Ended HandleRegionsDecisions 9 ms
18:32:46  (Reporting)  Entering BuildNewUnits (_BNU_)
18:32:46  (Reporting)  _BNU Buying Unit Urb. Praesidium
18:32:46  (Reporting)  Ended BuildNewUnits Bought: 1 44 ms
18:32:46  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:32:46  (Reporting)  _MFC_ Merging 1006761 Nav.Onerarium IV into 1004956 1. Fleet
18:32:46  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
18:32:46  (Reporting)  Ended ManageFleetsComposition 325 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating CallFleet (_CLF_)
18:32:46  (Reporting)  Ended CallFleet 0 ms
18:32:46  (Reporting)  Entering LockFixedGroups (_LFG_)
18:32:46  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1006750 Marcus Antonius, 330 Taurasia, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004122 Arretium Garrison, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004152 Pisae Garrison, 361 Volaterrae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1006828 Quintus Fufius Calenus, 361 Volaterrae, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004132 Spoletium Garrison, 368 Spoletium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1006809 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1006773 1. Caesars Streitmacht, 380 Metapontum, Pow:89, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:478, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  Ended LockFixedGroups 4 ms
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:32:46  (Reporting)  _ESR_ No theater can have a staging region.
18:32:46  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 3 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)  Ended ReconAndRaids 2 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 10 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  _DDU_, Standard Recover segment: Group 1006810 Caesars Streitmacht in region Brundisium will recover in region Tarentum % Health 50 % Cohesion 30
18:32:46  (Reporting)  Ended Damaged Units 260 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  _GAO_ Step 1 1006652 Calvinuss Korps, 375 Neapolis, Pow:57, Count: 3(l 2/L 1/S 0) is garrisoning region 375 Neapolis SelfVal 518
18:32:46  (Reporting)  Agenda: Garrison, Value: 16250, Region: 375 Neapolis
18:32:46  (Reporting)  Ended GarrisonObjectives 2 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 18 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  _CLD_ Leader (Split Segment IV) Gnaeus Domitius Calvinus in Neapolis has been detached from group 1006652 Vatiniuss Korps
18:32:46  (Reporting)  _CLD_ Find Phase, Theater-wide, 1006829 Gnaeus Domitius Calvinus 375 Neapolis toward 1006810 Caesars Streitmacht 2839 Brundisium
18:32:46  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
18:32:46  (Reporting)  _CLD_ Find Phase, Theater-wide, 1006762 Quintus Cornificius 361 Volaterrae toward 1006810 Caesars Streitmacht 2839 Brundisium
18:32:46  (Reporting)  Ended Check Leaders 477 ms
18:32:46  (Reporting)  Entering Make Superior Group (_MSG_)
18:32:46  (Reporting)  _MSG_ gathered 66 cbt pts, needing: 204
18:32:46  (Reporting)  _MSG_ 1006652 Vatiniuss Korps abort its operation against 1005307 Milo Seditio not enough forces gathered
18:32:46  (Reporting)  _MSG_ gathered 66 cbt pts, needing: 117
18:32:46  (Reporting)  _MSG_ 1006652 Vatiniuss Korps abort its operation against 1005755 Milos Streitkrfte not enough forces gathered
18:32:46  (Reporting)  _MSG_ gathered 66 cbt pts, needing: 33
18:32:46  (Reporting)  Agenda: Intercept (Master), Value: 7144, Region: 369 Roma
18:32:46  (Reporting)  _MSG_ - MASTER 1006652 Vatiniuss Korps, 375 Neapolis, Pow:66, Count: 2(l 1/L 1/S 0) will target (enemy) 1005834 Equites I (Afr) Pow.: 66 vs. 19 mustered 0 other groups
18:32:46  (Reporting)  Ended Make Superior Group 216 ms
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
18:32:46  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
18:32:46  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:32:46  (Reporting)  Ended Build Depots Assets 2 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  _SSP_ Created Supply Reserve:  1006830 Impedimenta in 371 Hadria
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  Ended CheckForLandResupply 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Ended KeepPosition 0 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 0 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 2 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 5 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)  Ended ReconAndRaids 4 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 28 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  Ended Damaged Units 2 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  _GAO_ Step 1 1006482 Didiuss Streitmacht, 185 Ilerda, Pow:51, Count: 5(l 2/L 1/S 2) is garrisoning region 185 Ilerda SelfVal 1864
18:32:46  (Reporting)  Agenda: Garrison, Value: 60000, Region: 185 Ilerda
18:32:46  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 199
18:32:46  (Reporting)  Agenda: Garrison, Value: 12935, Region: 194 Emporiae
18:32:46  (Reporting)  Ended GarrisonObjectives 3 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 27 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  _CLD_ Leader (Split Segment V) Caius Didius in Ilerda has been detached from group 1006482 Antoniuss Streitmacht
18:32:46  (Reporting)  _CLD_ Leader (Split Segment V) Gaius Antonius in Ilerda has been detached from group 1006482 2. Caesars Streitmacht
18:32:46  (Reporting)  _CLD_ Leader (Split Segment II) Lucius Aelius Tubero in Ilerda has been detached from group 1006093 Aquilas Streitmacht
18:32:46  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1006831 Caius Didius 185 Ilerda toward 1006482 2. Caesars Streitmacht, 185 Ilerda, Pow:41, Count: 3(l 0/L 1/S 2)
18:32:46  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1006832 Gaius Antonius 185 Ilerda toward 1006644 Legio VI, 179 Salduba, Pow:162, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1006833 Lucius Aelius Tubero 185 Ilerda toward 1006093 Aquilas Streitmacht, 185 Ilerda, Pow:426, Count: 4(l 1/L 2/S 1)
18:32:46  (Reporting)  Ended Check Leaders 57 ms
18:32:46  (Reporting)  Entering Make Superior Group (_MSG_)
18:32:46  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
18:32:46  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Hispania
18:32:46  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:32:46  (Reporting)  Ended Build Depots Assets 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  Ended CheckForLandResupply 20 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Agenda: Keep Position, Value: 4600, Region: 179 Salduba
18:32:46  (Reporting)  Agenda: Keep Position, Value: 5100, Region: 185 Ilerda
18:32:46  (Reporting)  Agenda: Keep Position, Value: 4850, Region: 185 Ilerda
18:32:46  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
18:32:46  (Reporting)  Ended KeepPosition 1 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 224 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 6 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)  Ended ReconAndRaids 4 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 20 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  Ended Damaged Units 1 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 210 Cessero SelfVal 460
18:32:46  (Reporting)  Agenda: Garrison, Value: 14950, Region: 210 Cessero
18:32:46  (Reporting)  Ended GarrisonObjectives 4 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 38 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 1 ms
18:32:46  (Reporting)  Entering Make Superior Group (_MSG_)
18:32:46  (Reporting)  Ended Make Superior Group 0 ms
18:32:46  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
18:32:46  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
18:32:46  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
18:32:46  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
18:32:46  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 18480, Region: 194 Emporiae
18:32:46  (Reporting)  Ended AssignFleetsOperations 125 ms
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 37
18:32:46  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
18:32:46  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:32:46  (Reporting)  Ended Build Depots Assets 4 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  Ended CheckForLandResupply 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Ended KeepPosition 1 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 1 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 2 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)  Ended ReconAndRaids 1 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 1 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  Ended Damaged Units 0 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  Ended GarrisonObjectives 1 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 6 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 0 ms
18:32:46  (Reporting)  Entering Make Superior Group (_MSG_)
18:32:46  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
18:32:46  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:32:46  (Reporting)  Ended Build Depots Assets 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  Ended CheckForLandResupply 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Ended KeepPosition 0 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 5 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 117 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 308 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 123 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  All theaters prepared, AllOwnPowLand: 2035 AllOppPowLand: 7452 AllOwnPowNav: 74 AllOppPowNav 1666
18:32:46  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 15 Enemy armies: 6 Land Ratio: 1.77 Land Core Ratio: 4.59  ***
18:32:46  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:32:46  (Reporting)  1005888 Caius Scribonius Curio (Pow.0)
18:32:46  (Reporting)  1006762 Quintus Cornificius (Pow.0)
18:32:46  (Reporting)  1006830 Impedimenta (Pow.0)
18:32:46  (Reporting)  1006325 Treboniuss Korps (Pow.12)
18:32:46  (Reporting)  1006829 Gnaeus Domitius Calvinus (Pow.0)
18:32:46  (Reporting)  1006703 Publius Cornelius Sulla (Pow.0)
18:32:46  (Reporting)  1006652 Vatiniuss Korps (Pow.66)
18:32:46  (Reporting)  1006016 Marcus Licinius Crassus (Pow.0)
18:32:46  (Reporting)  1005358 Publius Cornelius Dolabella (Pow.0)
18:32:46  (Reporting)  1005081 Decimus Junius Brutus Albinus (Pow.0)
18:32:46  (Reporting)  1006810 Caesars Streitmacht (Pow.31)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Region 355 Bononia Pick 19 SelfVal 896 Need 87  no group candidate found
18:32:46  (Reporting)  Region 369 Roma Pick 70 SelfVal 2393 Need 288  no group candidate found
18:32:46  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:32:46  (Reporting)  Region 343 Mediolanum Pick 18 SelfVal 847 Need 104  no group candidate found
18:32:46  (Reporting)  Region 386 Caralis Pick 7 SelfVal 447 Need 38  no group candidate found
18:32:46  (Reporting)  CheckRegionForOperation 1006652 Vatiniuss Korps, 375 Neapolis, Pow:66, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 6 SelfVal 398 AINeed 51
18:32:46  (Reporting)  Agenda: Attack, Value: 25870, Region: 365 Perusia
18:32:46  (Reporting)  Region 326 Aleria Pick 5 SelfVal 354 Need 29  no group candidate found
18:32:46  (Reporting)  CheckRegionForOperation 1006652 Vatiniuss Korps, 375 Neapolis, Pow:66, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 8 SelfVal 462 AINeed 63
18:32:46  (Reporting)  Agenda: Attack, Value: 30030, Region: 357 Ariminum
18:32:46  (Reporting)  Region 344 Placentia Pick 18 SelfVal 864 Need 699  no group candidate found
18:32:46  (Reporting)  Region 337 Genua Pick 8 SelfVal 462 Need 1176  no group candidate found
18:32:46  (Reporting)  CheckRegionForOperation 1006652 Vatiniuss Korps, 375 Neapolis, Pow:66, Count: 2(l 1/L 1/S 0) Fitness 60 PickVal 7 SelfVal 413 AINeed 54
18:32:46  (Reporting)  Agenda: Attack, Value: 24780, Region: 358 Sena Gallica
18:32:46  (Reporting)  Secondary Region 375 Neapolis Pick 4 has enough garrison (Value: 57) - evaluation skipped
18:32:46  (Reporting)  Region 352 Aquilea Pick 3 SelfVal 220 Need 23  no group candidate found
18:32:46  (Reporting)  Secondary Region 380 Metapontum Pick 2 has enough garrison (Value: 89) - evaluation skipped
18:32:46  (Reporting)  Secondary Region 379 Tarentum Pick 4 has enough garrison (Value: 45) - evaluation skipped
18:32:46  (Reporting)  Secondary Region 387 Lilybaeum Pick 2 has enough garrison (Value: 27) - evaluation skipped
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 7 Enemy armies: 16 Land Ratio: 0.43 Land Core Ratio: 0.53  ***
18:32:46  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:32:46  (Reporting)  1006702 Orcas Streitmacht (Pow.154)
18:32:46  (Reporting)  1006672 Impedimenta (Pow.0)
18:32:46  (Reporting)  1006643 Sabinuss Streitmacht (Pow.80)
18:32:46  (Reporting)  1006644 Legio VI (Pow.162)
18:32:46  (Reporting)  1006832 Gaius Antonius (Pow.0)
18:32:46  (Reporting)  1006093 Tuberos Streitmacht (Pow.489)
18:32:46  (Reporting)  1006482 Didiuss Streitmacht (Pow.51)
18:32:46  (Reporting)  1005840 Funditores I (Pow.30)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Region 161 Toletum Pick 20 SelfVal 339 Need 1463  no group candidate found
18:32:46  (Reporting)  Region 190 Cesse Pick 100 SelfVal 1142 Need 106  no group candidate found
18:32:46  (Reporting)  Region 141 Carthago Nova Pick 67 SelfVal 843 Need 192  no group candidate found
18:32:46  (Reporting)  Region 132 Ilipa Pick 5 SelfVal 128 Need 946  no group candidate found
18:32:46  (Reporting)  CheckRegionForOperation 1006702 Orcas Streitmacht, 134 Munigua, Pow:154, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 6 SelfVal 225 AINeed 225
18:32:46  (Reporting)  Agenda: Defend, Value: 14625, Region: 151 Geraea
18:32:46  (Reporting)  CheckRegionForOperation 1006702 Orcas Streitmacht, 134 Munigua, Pow:154, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 32 SelfVal 887 AINeed 116
18:32:46  (Reporting)  Agenda: Defend, Value: 25000, Region: 153 Turmogum
18:32:46  (Reporting)  CheckRegionForOperation 1006644 Legio VI, 179 Salduba, Pow:162, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 72 SelfVal 1853 AINeed 60
18:32:46  (Reporting)  Agenda: Defend, Value: 25000, Region: 179 Salduba
18:32:46  (Reporting)  Region 129 Gades Pick 6 SelfVal 136 Need 179  no group candidate found
18:32:46  (Reporting)  Secondary Region 185 Ilerda Pick 73 has enough garrison (Value: 51) - evaluation skipped
18:32:46  (Reporting)  CheckRegionForOperation 1006644 Legio VI, 179 Salduba, Pow:162, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 27 SelfVal 865 AINeed 60
18:32:46  (Reporting)  Agenda: Defend, Value: 25000, Region: 114 Salmantica
18:32:46  (Reporting)  Secondary Region 194 Emporiae Pick 3 has enough garrison (Value: 30) - evaluation skipped
18:32:46  (Reporting)  CheckRegionForOperation 1006644 Legio VI, 179 Salduba, Pow:162, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 8 SelfVal 330 AINeed 122
18:32:46  (Reporting)  Agenda: Defend, Value: 16500, Region: 170 Segovia
18:32:46  (Reporting)  Secondary Region 127 Andelus Pick 2 has enough garrison (Value: 0) - evaluation skipped
18:32:46  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:489, Count: 5(l 2/L 2/S 1) Fitness 60 PickVal 2 SelfVal 91 AINeed 764
18:32:46  (Reporting)  Agenda: Defend, Value: 5460, Region: 157 Deobriga
18:32:46  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:489, Count: 5(l 2/L 2/S 1) Fitness 68 PickVal 2 SelfVal 91 AINeed 748
18:32:46  (Reporting)  Agenda: Defend, Value: 6188, Region: 168 Complutum
18:32:46  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:489, Count: 5(l 2/L 2/S 1) Fitness 50 PickVal 2 SelfVal 101 AINeed 310
18:32:46  (Reporting)  Agenda: Defend, Value: 5050, Region: 169 Titulcia
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 25 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
18:32:46  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:32:46  (Reporting)  1006644 Legio VI (Pow.162)
18:32:46  (Reporting)  1006832 Gaius Antonius (Pow.0)
18:32:46  (Reporting)  1006093 Tuberos Streitmacht (Pow.489)
18:32:46  (Reporting)  1006482 Didiuss Streitmacht (Pow.51)
18:32:46  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
18:32:46  (Reporting)  1005895 Gabiniuss Korps (Pow.306)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:32:46  (Reporting)  CheckRegionForOperation 1006644 Legio VI, 179 Salduba, Pow:162, Count: 1(l 0/L 1/S 0) Fitness 45 PickVal 72 SelfVal 1853 AINeed 60
18:32:46  (Reporting)  Agenda: Defend, Value: 22500, Region: 179 Salduba
18:32:46  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
18:32:46  (Reporting)  Region 185 Ilerda Pick 73 SelfVal 1864 Need 9  no group candidate found
18:32:46  (Reporting)  Secondary Region 232 Avaricum Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:32:46  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:32:46  (Reporting)  Secondary Region 210 Cessero Pick 4 has enough garrison (Value: 44) - evaluation skipped
18:32:46  (Reporting)  Secondary Region 254 Alpes Maritimae Pick 2 has enough garrison (Value: 27) - evaluation skipped
18:32:46  (Reporting)  Secondary Region 318 Durocorturum Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:32:46  (Reporting)  Secondary Region 306 Lutetia Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 0 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
18:32:46  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:32:46  (Reporting)  1005571 Rufuss Streitmacht (Pow.10)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Region 669 Salonae Pick 100 SelfVal 166 Need 478  no group candidate found
18:32:46  (Reporting)  Region 943 Lissus Pick 89 SelfVal 153 Need 82  no group candidate found
18:32:46  (Reporting)  Region 918 Spalatum Pick 6 SelfVal 20 Need 698  no group candidate found
18:32:46  (Reporting)  Region 920 Epidaurus Pick 7 SelfVal 22 Need 80  no group candidate found
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 0.22 Land Core Ratio: 0.20  ***
18:32:46  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:32:46  (Reporting)  1006702 Orcas Streitmacht (Pow.154)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Region 129 Gades Pick 6 SelfVal 136 Need 179  no group candidate found
18:32:46  (Reporting)  Region 132 Ilipa Pick 5 SelfVal 128 Need 946  no group candidate found
18:32:46  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 293 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Italia (Ext:1.77 - Core:4.59 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supply 1006830 Impedimenta, 371 Hadria, Pow:0, Count: 1(l 0/L 0/S 1)
18:32:46  (Reporting)  _RCS_ Supplies found:  1 in core Area
18:32:46  (Reporting)  _RCS_ Resupplying: 1006830 Impedimenta, 371 Hadria, Pow:0, Count: 1(l 0/L 0/S 1) moving toward 1006325 Treboniuss Korps, 371 Hadria, Pow:12, Count: 3(l 1/L 0/S 2)
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 380 Metapontum in theater 120 Italia Peninsula
18:32:46  (Reporting)  _GTU_ 1006325 Treboniuss Korps, 371 Hadria, Pow:12, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:32:46  (Reporting)  _GTU_ Starting merge 1 at start
18:32:46  (Reporting)  _GTU_ Finished merge 1 now
18:32:46  (Reporting)  _GTU_ 1006325 Treboniuss Korps, 371 Hadria, Pow:12, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
18:32:46  (Reporting)  Ended AI Gather Units 4 ms
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006810 Caesars Streitmacht, 2839 Brundisium, Pow:31, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3500, Region: 379 Tarentum
18:32:46  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3500, Region: 379 Tarentum
18:32:46  (Reporting)  1006810-Caesars Streitmacht Power:31 Health:50% Brundisium>Tarentum Mission:Recover Fitness:70% Need:15 Threat:30 GoalValue: 3500
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1005081 Decimus Junius Brutus Albinus is doing nothing in Drepanum  Power: 0  HealthPerc: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  1005358 Publius Cornelius Dolabella, 2832 Drepanum, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only Merge tw Master goal.
18:32:46  (Reporting)  List of Agendas for 1005358 Publius Cornelius Dolabella, 2832 Drepanum, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:32:46  (Reporting)  1005358 Publius Cornelius Dolabella Drepanum Health: 100 % will target  1006652 Vatiniuss Korps
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1005358 Publius Cornelius Dolabella unable to reach Neapolis (can be too much threat along the path)
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1006016 Marcus Licinius Crassus, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only Merge tw Master goal.
18:32:46  (Reporting)  List of Agendas for 1006016 Marcus Licinius Crassus, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:32:46  (Reporting)  1006016 Marcus Licinius Crassus Tarentum Health: 100 % will target  1006652 Vatiniuss Korps
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1006016 Marcus Licinius Crassus unable to reach Neapolis (can be too much threat along the path)
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006652 Vatiniuss Korps, 375 Neapolis, Pow:66, Count: 2(l 1/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 375 Neapolis
18:32:46  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 7144, Region: 369 Roma
18:32:46  (Reporting)  Agenda  3  : Agenda: Attack, Value: 25870, Region: 365 Perusia
18:32:46  (Reporting)  Agenda  4  : Agenda: Attack, Value: 30030, Region: 357 Ariminum
18:32:46  (Reporting)  Agenda  5  : Agenda: Attack, Value: 24780, Region: 358 Sena Gallica
18:32:46  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 30030, Region: 357 Ariminum
18:32:46  (Reporting)  1006652-Vatiniuss Korps Power:66 Health:100% Neapolis>Ariminum Mission:Attack Fitness:65% Need:63 Threat:0 GoalValue: 30030
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006703 Publius Cornelius Sulla, 375 Neapolis, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 250 Massalia
18:32:46  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 250 Massalia
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1006703 Publius Cornelius Sulla unable to reach Massalia (can be too much threat along the path)
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006829 Gnaeus Domitius Calvinus, 375 Neapolis, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:32:46  (Reporting)  1006829 Gnaeus Domitius Calvinus Neapolis Health: 100 % will target  1006810 Caesars Streitmacht
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1006829 Gnaeus Domitius Calvinus unable to reach Brundisium (can be too much threat along the path)
18:32:46  (Reporting)   
18:32:46  (Reporting)  1006325 Treboniuss Korps is doing nothing in Hadria  Power: 12  HealthPerc: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006830 Impedimenta, 371 Hadria, Pow:0, Count: 1(l 0/L 0/S 1)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 1200, Region: 371 Hadria
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 1200, Region: 371 Hadria
18:32:46  (Reporting)  1006830 Impedimenta Hadria has been merged in  1006325 Treboniuss Korps
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006762 Quintus Cornificius, 361 Volaterrae, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:32:46  (Reporting)  1006762 Quintus Cornificius Volaterrae Health: 100 % will target  1006810 Caesars Streitmacht
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1006762 Quintus Cornificius unable to reach Brundisium (can be too much threat along the path)
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1005888 Caius Scribonius Curio, 330 Taurasia, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:32:46  (Reporting)  1005888 Caius Scribonius Curio Taurasia Health: 100 % will target  1006652 Vatiniuss Korps
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1005888 Caius Scribonius Curio unable to reach Neapolis (can be too much threat along the path)
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.43 - Core:0.53 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 153 Turmogum in theater 118 Hispania Peninsula
18:32:46  (Reporting)  _GTU_ 1006672 Impedimenta, 143 Bigerra, Pow:0, Count: 1(l 0/L 0/S 1) has no agenda for now, trying to gather
18:32:46  (Reporting)  _GTU_ 1006643 Sabinuss Streitmacht, 162 Libisosa, Pow:80, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
18:32:46  (Reporting)  _GTU_ Starting merge 2 at start
18:32:46  (Reporting)  _GTU_ Finished merge 2 now
18:32:46  (Reporting)  _GTU_ 1006643 Sabinuss Streitmacht, 162 Libisosa, Pow:80, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
18:32:46  (Reporting)  _GTU_ 1006672 Impedimenta, 143 Bigerra, Pow:0, Count: 1(l 0/L 0/S 1) no gathering goal found, will be iddle this turn.
18:32:46  (Reporting)  Ended AI Gather Units 3 ms
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
18:32:46  (Reporting)   
18:32:46  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
18:32:46  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12935, Region: 194 Emporiae
18:32:46  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12935, Region: 194 Emporiae
18:32:46  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 12935
18:32:46  (Reporting)   
18:32:46  (Reporting)  1006482 Didiuss Streitmacht, 185 Ilerda, Pow:51, Count: 4(l 1/L 1/S 2) Keeping only the Garrison goal for 185 Ilerda
18:32:46  (Reporting)  List of Agendas for 1006482 Didiuss Streitmacht, 185 Ilerda, Pow:51, Count: 4(l 1/L 1/S 2)
18:32:46  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 60000, Region: 185 Ilerda
18:32:46  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 60000, Region: 185 Ilerda
18:32:46  (Reporting)  1006482-Didiuss Streitmacht Power:51 Health:100% Ilerda>Ilerda Mission:Garrison Fitness:120% Need:9 Threat:4 GoalValue: 60000
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:489, Count: 5(l 2/L 2/S 1)
18:32:46  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5100, Region: 185 Ilerda
18:32:46  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5460, Region: 157 Deobriga
18:32:46  (Reporting)  Agenda  3  : Agenda: Defend, Value: 6188, Region: 168 Complutum
18:32:46  (Reporting)  Agenda  4  : Agenda: Defend, Value: 5050, Region: 169 Titulcia
18:32:46  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 6188, Region: 168 Complutum
18:32:46  (Reporting)  1006093-Tuberos Streitmacht Power:489 Health:100% Ilerda>Complutum Mission:Defend Fitness:68% Need:748 Threat:554 GoalValue: 6188
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006832 Gaius Antonius, 185 Ilerda, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 179 Salduba
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 179 Salduba
18:32:46  (Reporting)  1006832 Gaius Antonius Ilerda Health: 100 % will target  1006644 Legio VI
18:32:46  (Reporting)  1006832-Gaius Antonius Power:0 Health:100% Ilerda>Salduba Mission:Merge (slave) Fitness:100% Need:60 Threat:2 GoalValue: 100000
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006644 Legio VI, 179 Salduba, Pow:162, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4600, Region: 179 Salduba
18:32:46  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 179 Salduba
18:32:46  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 114 Salmantica
18:32:46  (Reporting)  Agenda  4  : Agenda: Defend, Value: 16500, Region: 170 Segovia
18:32:46  (Reporting)  Agenda  5  : Agenda: Defend, Value: 22500, Region: 179 Salduba
18:32:46  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 114 Salmantica
18:32:46  (Reporting)  1006644-Legio VI Power:162 Health:100% Salduba>Salmantica Mission:Defend Fitness:50% Need:60 Threat:8 GoalValue: 25000
18:32:46  (Reporting)   
18:32:46  (Reporting)  1006643 Sabinuss Streitmacht is doing nothing in Libisosa  Power: 80  HealthPerc: 50
18:32:46  (Reporting)   
18:32:46  (Reporting)  1006672 Impedimenta is doing nothing in Bigerra  Power: 0  HealthPerc: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006702 Orcas Streitmacht, 134 Munigua, Pow:154, Count: 2(l 1/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Defend, Value: 14625, Region: 151 Geraea
18:32:46  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 153 Turmogum
18:32:46  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 153 Turmogum
18:32:46  (Reporting)  1006702-Orcas Streitmacht Power:154 Health:100% Munigua>Turmogum Mission:Defend Fitness:50% Need:116 Threat:86 GoalValue: 25000
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 254 Alpes Maritimae in theater 119 Gallia
18:32:46  (Reporting)  _GTU_ 1005895 Gabiniuss Korps, 250 Massalia, Pow:306, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
18:32:46  (Reporting)  _GTU_ Starting merge 1 at start
18:32:46  (Reporting)  _GTU_ Finished merge 1 now
18:32:46  (Reporting)  _GTU_ Gabiniuss Korps gathering toward primary region (short distance)
18:32:46  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 254 Alpes Maritimae Gather to region: 254 Alpes Maritimae
18:32:46  (Reporting)  Ended AI Gather Units 1 ms
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 254 Alpes Maritimae
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1004956 1. Fleet, 250 Massalia, Pow:61, Count: 8(l 0/L 2/S 6)
18:32:46  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 18480, Region: 194 Emporiae
18:32:46  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 18480, Region: 194 Emporiae
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 194 Emporiae
18:32:46  (Reporting)  1004956-1. Fleet Power:61 Health:60% Massalia>Emporiae Mission:Naval Docking Fitness:88% Need:30 Threat:0 GoalValue: 18480
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1005895 Gabiniuss Korps, 250 Massalia, Pow:306, Count: 3(l 1/L 1/S 1)
18:32:46  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 254 Alpes Maritimae
18:32:46  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 254 Alpes Maritimae
18:32:46  (Reporting)  1005895-Gabiniuss Korps Power:306 Health:100% Massalia>Alpes Maritimae Mission:Gather to GHQ Fitness:70% Need:70 Threat:72 GoalValue: 175
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14950, Region: 210 Cessero
18:32:46  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14950, Region: 210 Cessero
18:32:46  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Cessero>Cessero Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 14950
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 355 Bononia in theater 123 Illyria
18:32:46  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:10, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:32:46  (Reporting)  _GTU_ Starting merge 1 at start
18:32:46  (Reporting)  _GTU_ Finished merge 1 now
18:32:46  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:10, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
18:32:46  (Reporting)  Ended AI Gather Units 4 ms
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  1005571 Rufuss Streitmacht is doing nothing in Dalmaticae  Power: 10  HealthPerc: 100
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.22 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering PromoteLeaders (_PRL_)
18:32:46  (Reporting)  Ended PromoteLeaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda AutoMerge
18:32:46  (Reporting)  AI Process done in  5259 ms
18:32:46  (Reporting)  Processing  1000003 Regnum Parthorum
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 41 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  Entering InitAndDumpData (_IAD_)
18:32:46  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:32:46  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
18:32:46  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
18:32:46  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
18:32:46  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
18:32:46  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:32:46  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:32:46  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
18:32:46  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:32:46  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:32:46  (Reporting)  _FIT_ Ended AIInitTheaters 1017 ms
18:32:46  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:32:46  (Reporting)  Geld Availability Reichlich Stock 1340 Expected 0 Balance -19
18:32:46  (Reporting)  Prestige Availability Reichlich Stock 41 Expected 0 Balance 0
18:32:46  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
18:32:46  (Reporting)  Einflusspunkte Availability Reichlich Stock 5 Expected 0 Balance 0
18:32:46  (Reporting)   
18:32:46  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
18:32:46  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
18:32:46  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
18:32:46  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
18:32:46  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
18:32:46  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:32:46  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Land Theaters Special Regions ***
18:32:46  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
18:32:46  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
18:32:46  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:32:46  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:32:46  (Reporting)   
18:32:46  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1199 ms
18:32:46  (Reporting)  *** Faction-wide algorithms ***
18:32:46  (Reporting)  Entering BuildReplacements (_RPL_)
18:32:46  (Reporting)  Ended BuildReplacements 3 ms
18:32:46  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:32:46  (Reporting)  _HRD_ Decision 10 Rodung has 2 % to be played in 1171 Oshroene
18:32:46  (Reporting)  _HRD_ Decision 10 Rodung aborted.
18:32:46  (Reporting)  Ended HandleRegionsDecisions 5 ms
18:32:46  (Reporting)  Entering BuildNewUnits (_BNU_)
18:32:46  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:32:46  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:32:46  (Reporting)  Ended ManageFleetsComposition 196 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating CallFleet (_CLF_)
18:32:46  (Reporting)  Ended CallFleet 0 ms
18:32:46  (Reporting)  Entering LockFixedGroups (_LFG_)
18:32:46  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:585, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  Ended LockFixedGroups 1 ms
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:32:46  (Reporting)  _ESR_ No theater can have a staging region.
18:32:46  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 2 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)  Ended ReconAndRaids 1 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 1 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  Ended Damaged Units 0 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  Ended GarrisonObjectives 1 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 18 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 0 ms
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
18:32:46  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
18:32:46  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:32:46  (Reporting)  Ended Build Depots Assets 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  Ended CheckForLandResupply 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Ended KeepPosition 0 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 0 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 13 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1366 AllOwnPowNav: 0 AllOppPowNav 25
18:32:46  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:32:46  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
18:32:46  (Reporting)  _GTU_ Starting merge 0 at start
18:32:46  (Reporting)  End of AI Gather Units
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering PromoteLeaders (_PRL_)
18:32:46  (Reporting)  Ended PromoteLeaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda AutoMerge
18:32:46  (Reporting)  AI Process done in  2052 ms
18:32:46  (Reporting)  Processing  1000004 Piraten
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 41 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  Entering InitAndDumpData (_IAD_)
18:32:46  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:32:46  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
18:32:46  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1990 OwnPow Nav : 0 OppPow Nav : 924
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
18:32:46  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 315 OwnPow Nav : 0 OppPow Nav : 74
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:32:46  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 950 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
18:32:46  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 692 OwnPow Nav : 0 OppPow Nav : 24
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:32:46  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:32:46  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:32:46  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:32:46  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:32:46  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:32:46  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:32:46  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:32:46  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:32:46  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1069 OwnPow Nav : 0 OppPow Nav : 596
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:32:46  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:32:46  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 578 OwnPow Nav : 3 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.42 2.42 Reg Count: 249 > 279
18:32:46  (Reporting)  _FIT_ Ended AIInitTheaters 1275 ms
18:32:46  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:32:46  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
18:32:46  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
18:32:46  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
18:32:46  (Reporting)   
18:32:46  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
18:32:46  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
18:32:46  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
18:32:46  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
18:32:46  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
18:32:46  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:32:46  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
18:32:46  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:32:46  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:32:46  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
18:32:46  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 950 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2972
18:32:46  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1990 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2041
18:32:46  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 924 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
18:32:46  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 315 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:32:46  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 74 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
18:32:46  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
18:32:46  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1069 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:32:46  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 596 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
18:32:46  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 692 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
18:32:46  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 24 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
18:32:46  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.42
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:32:46  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:32:46  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Land Theaters Special Regions ***
18:32:46  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
18:32:46  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
18:32:46  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
18:32:46  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
18:32:46  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:32:46  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
18:32:46  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:32:46  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:32:46  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
18:32:46  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Spalatum Max need: Salonae Max Val: Spalatum Naval Gathering: <None>
18:32:46  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
18:32:46  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:32:46  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:32:46  (Reporting)   
18:32:46  (Reporting)  Ended InitAndDumpData Piraten 1467 ms
18:32:46  (Reporting)  *** Faction-wide algorithms ***
18:32:46  (Reporting)  Entering BuildReplacements (_RPL_)
18:32:46  (Reporting)  Ended BuildReplacements 1 ms
18:32:46  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:32:46  (Reporting)  Entering BuildNewUnits (_BNU_)
18:32:46  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:32:46  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:32:46  (Reporting)  Ended ManageFleetsComposition 298 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating CallFleet (_CLF_)
18:32:46  (Reporting)  Ended CallFleet 0 ms
18:32:46  (Reporting)  Entering LockFixedGroups (_LFG_)
18:32:46  (Reporting)  Ended LockFixedGroups 0 ms
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:32:46  (Reporting)  _ESR_ No theater can have a staging region.
18:32:46  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7369 AllOwnPowNav: 3 AllOppPowNav 1713
18:32:46  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:32:46  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:32:46  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
18:32:46  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
18:32:46  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:32:46  (Reporting)  Ended AssignFleetsOperations 3 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.42) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.42) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:32:46  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
18:32:46  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering PromoteLeaders (_PRL_)
18:32:46  (Reporting)  Ended PromoteLeaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda AutoMerge
18:32:46  (Reporting)  AI Process done in  2530 ms
18:32:46  (Reporting)  Processing  1000005 Sklaven
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 41 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  Entering InitAndDumpData (_IAD_)
18:32:46  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:32:46  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
18:32:46  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
18:32:46  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
18:32:46  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
18:32:46  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 315 OwnPow Nav : 0 OppPow Nav : 74
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:32:46  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 115 OppPow Land: 1555 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:32:46  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:32:46  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 692 OwnPow Nav : 0 OppPow Nav : 24
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:32:46  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:32:46  (Reporting)  _FIT_ Ended AIInitTheaters 940 ms
18:32:46  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:32:46  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
18:32:46  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
18:32:46  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
18:32:46  (Reporting)   
18:32:46  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
18:32:46  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
18:32:46  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 115 Overall power (enemies): 1555 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2794
18:32:46  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 315 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:32:46  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 74 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 692 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  311
18:32:46  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 24 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
18:32:46  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Land Theaters Special Regions ***
18:32:46  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
18:32:46  (Reporting)  Theater 119 Theater_Gallia HQReg: 378 Grumentum Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:32:46  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
18:32:46  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:32:46  (Reporting)   
18:32:46  (Reporting)  Ended InitAndDumpData Sklaven 1085 ms
18:32:46  (Reporting)  *** Faction-wide algorithms ***
18:32:46  (Reporting)  Entering BuildReplacements (_RPL_)
18:32:46  (Reporting)  Ended BuildReplacements 1 ms
18:32:46  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:32:46  (Reporting)  Entering BuildNewUnits (_BNU_)
18:32:46  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:32:46  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:32:46  (Reporting)  Ended ManageFleetsComposition 122 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating CallFleet (_CLF_)
18:32:46  (Reporting)  Ended CallFleet 0 ms
18:32:46  (Reporting)  Entering LockFixedGroups (_LFG_)
18:32:46  (Reporting)  Ended LockFixedGroups 0 ms
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:32:46  (Reporting)  _ESR_ No theater can have a staging region.
18:32:46  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 0 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Agenda: Attack, Value: 12500, Region: 382 Croton
18:32:46  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 380 Metapontum, Pow:47, Count: 2(l 1/L 1/S 0) will target region 382 Croton Region AI SelfValue 15
18:32:46  (Reporting)  Ended ReconAndRaids 245 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 251 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  Ended Damaged Units 0 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  Ended GarrisonObjectives 0 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 18 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 0 ms
18:32:46  (Reporting)  Entering Make Superior Group (_MSG_)
18:32:46  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
18:32:46  (Reporting)  Ended Build Depots Assets 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
18:32:46  (Reporting)  Ended CheckForLandResupply 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Agenda: Keep Position, Value: 5966, Region: 378 Grumentum
18:32:46  (Reporting)  Agenda: Keep Position, Value: 4237, Region: 380 Metapontum
18:32:46  (Reporting)  Ended KeepPosition 0 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 11 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  All theaters prepared, AllOwnPowLand: 115 AllOppPowLand: 2566 AllOwnPowNav: 0 AllOppPowNav 101
18:32:46  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
18:32:46  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:32:46  (Reporting)  1005307 Milo Seditio (Pow.114)
18:32:46  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Region 379 Tarentum Pick 20 SelfVal 63 Need 169  no group candidate found
18:32:46  (Reporting)  Region 369 Roma Pick 46 SelfVal 117 Need 338  no group candidate found
18:32:46  (Reporting)  Region 355 Bononia Pick 16 SelfVal 54 Need 338  no group candidate found
18:32:46  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 212 Need 169  no group candidate found
18:32:46  (Reporting)  Region 357 Ariminum Pick 4 SelfVal 20 Need 338  no group candidate found
18:32:46  (Reporting)  CheckRegionForOperation 1005307 Milo Seditio, 378 Grumentum, Pow:114, Count: 3(l 1/L 2/S 0) Fitness 72 PickVal 12 SelfVal 43 AINeed 143
18:32:46  (Reporting)  Agenda: Attack, Value: 3096, Region: 380 Metapontum
18:32:46  (Reporting)  CheckRegionForOperation 1005307 Milo Seditio, 378 Grumentum, Pow:114, Count: 3(l 1/L 2/S 0) Fitness 65 PickVal 9 SelfVal 51 AINeed 104
18:32:46  (Reporting)  Agenda: Defend, Value: 3315, Region: 378 Grumentum
18:32:46  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 64 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
18:32:46  (Reporting)  _GTU_ Starting merge 0 at start
18:32:46  (Reporting)  End of AI Gather Units
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 380 Metapontum, Pow:47, Count: 2(l 1/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 382 Croton
18:32:46  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:32:46  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 4237, Region: 380 Metapontum
18:32:46  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:32:46  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Metapontum>Grumentum Mission:Resupply Fitness:100% Need:104 Threat:77 GoalValue: 100000
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:114, Count: 3(l 1/L 2/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5966, Region: 378 Grumentum
18:32:46  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3096, Region: 380 Metapontum
18:32:46  (Reporting)  Agenda  3  : Agenda: Defend, Value: 3315, Region: 378 Grumentum
18:32:46  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5966, Region: 378 Grumentum
18:32:46  (Reporting)  1005307-Milo Seditio Power:114 Health:100% Grumentum>Grumentum Mission:Keep Position Fitness:38% Need:104 Threat:77 GoalValue: 5966
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering PromoteLeaders (_PRL_)
18:32:46  (Reporting)  Ended PromoteLeaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda AutoMerge
18:32:46  (Reporting)  AI Process done in  1976 ms
18:32:46  (Reporting)  Processing  1000006 Barbaren
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 41 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  Entering InitAndDumpData (_IAD_)
18:32:46  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:32:46  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
18:32:46  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
18:32:46  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
18:32:46  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
18:32:46  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 2568 OwnPow Nav : 0 OppPow Nav : 924
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:32:46  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 315 OwnPow Nav : 0 OppPow Nav : 74
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:32:46  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1069 OwnPow Nav : 0 OppPow Nav : 596
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:32:46  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:32:46  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:32:46  (Reporting)  _FIT_ Ended AIInitTheaters 972 ms
18:32:46  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:32:46  (Reporting)  Geld Availability Reichlich Stock 221 Expected 0 Balance -3
18:32:46  (Reporting)  Moral Availability Reichlich Stock 116 Expected 0 Balance 0
18:32:46  (Reporting)   
18:32:46  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
18:32:46  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:32:46  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2568 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2109
18:32:46  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 924 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 315 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:32:46  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 74 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1069 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:32:46  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 596 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Land Theaters Special Regions ***
18:32:46  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
18:32:46  (Reporting)  Theater 119 Theater_Gallia HQReg: 99 Bracara Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:32:46  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:32:46  (Reporting)   
18:32:46  (Reporting)  Ended InitAndDumpData Barbaren 1125 ms
18:32:46  (Reporting)  *** Faction-wide algorithms ***
18:32:46  (Reporting)  Entering BuildReplacements (_RPL_)
18:32:46  (Reporting)  Ended BuildReplacements 1 ms
18:32:46  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:32:46  (Reporting)  Entering BuildNewUnits (_BNU_)
18:32:46  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:32:46  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:32:46  (Reporting)  Ended ManageFleetsComposition 170 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating CallFleet (_CLF_)
18:32:46  (Reporting)  Ended CallFleet 0 ms
18:32:46  (Reporting)  Entering LockFixedGroups (_LFG_)
18:32:46  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:251, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  Ended LockFixedGroups 0 ms
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:32:46  (Reporting)  _ESR_ No theater can have a staging region.
18:32:46  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3956 AllOwnPowNav: 0 AllOppPowNav 1594
18:32:46  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:32:46  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering PromoteLeaders (_PRL_)
18:32:46  (Reporting)  Ended PromoteLeaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda AutoMerge
18:32:46  (Reporting)  AI Process done in  1712 ms
18:32:46  (Reporting)  Processing  1000001 Pompeius
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 42 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  AI Process done in  24 ms
18:32:46  (Reporting)  Processing  1000002 Caesar
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 42 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  Entering InitAndDumpData (_IAD_)
18:32:46  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:32:46  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
18:32:46  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
18:32:46  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
18:32:46  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
18:32:46  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
18:32:46  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 730 OppPow Land: 1322 OwnPow Nav : 126 OppPow Nav : 964
18:32:46  (Reporting)  Ratio Land/LandCore: 0.40 0.55 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:32:46  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 543 OppPow Land: 538 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.82 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
18:32:46  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 256 OppPow Land: 721 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:32:46  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:32:46  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 20 OppPow Land: 1292 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
18:32:46  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:32:46  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 22
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:32:46  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:32:46  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:32:46  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:32:46  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:32:46  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:32:46  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:32:46  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1074 OwnPow Nav : 0 OppPow Nav : 253
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
18:32:46  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:32:46  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 312
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
18:32:46  (Reporting)  _FIT_ Ended AIInitTheaters 1115 ms
18:32:46  (Reporting)  Resources Levels Caesar EcoBase 213 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:32:46  (Reporting)  Geld Availability Reichlich Stock 98 Expected 0 Balance -16
18:32:46  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
18:32:46  (Reporting)  Prestige Availability Reichlich Stock 1605 Expected 0 Balance 0
18:32:46  (Reporting)  Moral Availability Reichlich Stock 60 Expected 0 Balance 0
18:32:46  (Reporting)  Einflusspunkte Availability Reichlich Stock 53 Expected 0 Balance 0
18:32:46  (Reporting)    1006093 Tuberos Streitmacht Agenda Kept Agenda: Defend, Value: 6188, Region: 168 Complutum EndTurn 11456
18:32:46  (Reporting)    1006762 Quintus Cornificius Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium EndTurn 11455
18:32:46  (Reporting)    1006830 Gnaeus Domitius Calvinus Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium EndTurn 11455
18:32:46  (Reporting)    1006016 Marcus Licinius Crassus Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis EndTurn 11454
18:32:46  (Reporting)    1005358 Lucius Cispius Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis EndTurn 11454
18:32:46  (Reporting)   
18:32:46  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7200
18:32:46  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 6400
18:32:46  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 4400
18:32:46  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
18:32:46  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
18:32:46  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
18:32:46  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
18:32:46  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
18:32:46  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:32:46  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:32:46  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 256 Overall power (enemies): 721 Ratio: 5.00
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4340
18:32:46  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 730 Overall power (enemies): 1322 Ratio: 0.40
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  37861
18:32:46  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 126 Overall power (enemies): 964 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 543 Overall power (enemies): 538 Ratio: 0.82
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  38
18:32:46  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3911
18:32:46  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22626
18:32:46  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 22 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1074 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1154
18:32:46  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
18:32:46  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1178
18:32:46  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2151
18:32:46  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 20 Overall power (enemies): 1292 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1198
18:32:46  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  297
18:32:46  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 312 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:32:46  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:32:46  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  89
18:32:46  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Land Theaters Special Regions ***
18:32:46  (Reporting)  Theater 120 Theater_Italia HQReg: 382 Croton Max pick: Syracusae Max need: Taurasia Max Val: Syracusae Naval Gathering: 392 Syracusae
18:32:46  (Reporting)  Theater 118 Theater_Hispania HQReg: 179 Salduba Max pick: Ilerda Max need: Salduba Max Val: Ilerda Naval Gathering: 179 Salduba
18:32:46  (Reporting)  Theater 119 Theater_Gallia HQReg: 254 Alpes Maritimae Max pick: Massalia Max need: Salduba Max Val: Massalia Naval Gathering: 250 Massalia
18:32:46  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
18:32:46  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 355 Bononia Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
18:32:46  (Reporting)  Theater 137 Theater_Africa HQReg: 179 Salduba Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: 2000 Iol
18:32:46  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
18:32:46  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
18:32:46  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
18:32:46  (Reporting)  Theater 123 Theater_Illyria HQReg: 355 Bononia Max pick: Salonae Max need: Salonae Max Val: Bononia Naval Gathering: <None>
18:32:46  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
18:32:46  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:32:46  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:32:46  (Reporting)  Theater 121 Theater_Alpes HQReg: 267 Augannum Max pick: Augannum Max need: Augannum Max Val: Augannum Naval Gathering: <None>
18:32:46  (Reporting)   
18:32:46  (Reporting)  Ended InitAndDumpData Caesar 1373 ms
18:32:46  (Reporting)  *** Faction-wide algorithms ***
18:32:46  (Reporting)  Entering BuildReplacements (_RPL_)
18:32:46  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
18:32:46  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
18:32:46  (Reporting)  RPL Buying a replacement for ROM Kavallerie
18:32:46  (Reporting)  RPL Buying a replacement for HEL Leichte Kriegsschiffe
18:32:46  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
18:32:46  (Reporting)  Ended BuildReplacements 7 ms
18:32:46  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:32:46  (Reporting)  Ended HandleRegionsDecisions 9 ms
18:32:46  (Reporting)  Entering BuildNewUnits (_BNU_)
18:32:46  (Reporting)  Ended BuildNewUnits Bought: 0 41 ms
18:32:46  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:32:46  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
18:32:46  (Reporting)  Ended ManageFleetsComposition 313 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating CallFleet (_CLF_)
18:32:46  (Reporting)  Ended CallFleet 1 ms
18:32:46  (Reporting)  Entering LockFixedGroups (_LFG_)
18:32:46  (Reporting)  _LFG_ 1006838 Quintus Valerius Orca, 153 Turmogum, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1006871 1.Urb. Praesidium Salduba, 179 Salduba, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004122 Arretium Garrison, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004152 Pisae Garrison, 361 Volaterrae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004132 Spoletium Garrison, 368 Spoletium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1006809 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1006839 1.Metr. Praesidium Croton, 382 Croton, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:480, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  Ended LockFixedGroups 2 ms
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:32:46  (Reporting)  _ESR_ No theater can have a staging region.
18:32:46  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 3 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)  Ended ReconAndRaids 2 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 12 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  Ended Damaged Units 1 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  Ended GarrisonObjectives 2 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 18 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1006829 Quintus Fufius Calenus 361 Volaterrae toward 1004152 Pisae Garrison, 361 Volaterrae, Pow:45, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
18:32:46  (Reporting)  _CLD_ Find Phase, Theater-wide, 1006703 Publius Cornelius Sulla 375 Neapolis toward 1006810 Caesars Streitmacht 379 Tarentum
18:32:46  (Reporting)  Ended Check Leaders 220 ms
18:32:46  (Reporting)  Entering Make Superior Group (_MSG_)
18:32:46  (Reporting)  _MSG_ gathered 129 cbt pts, needing: 189
18:32:46  (Reporting)  _MSG_ 1006810 Caesars Streitmacht abort its operation against 1005307 Milo Seditio not enough forces gathered
18:32:46  (Reporting)  _MSG_ gathered 129 cbt pts, needing: 76
18:32:46  (Reporting)  Agenda: Intercept (Master), Value: 18424, Region: 382 Croton
18:32:46  (Reporting)  _MSG_ - MASTER 1006810 Caesars Streitmacht, 379 Tarentum, Pow:129, Count: 1(l 0/L 1/S 0) will target (enemy) 1005755 Milos Streitkrfte Pow.: 129 vs. 47 mustered 0 other groups
18:32:46  (Reporting)  _MSG_ gathered 110 cbt pts, needing: 33
18:32:46  (Reporting)  Agenda: Intercept (Master), Value: 6080, Region: 369 Roma
18:32:46  (Reporting)  _MSG_ - MASTER 1005895 Gabiniuss Korps, 253 Antipolis, Pow:110, Count: 3(l 1/L 1/S 1) will target (enemy) 1005834 Equites I (Afr) Pow.: 110 vs. 19 mustered 0 other groups
18:32:46  (Reporting)  Ended Make Superior Group 483 ms
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
18:32:46  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
18:32:46  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:32:46  (Reporting)  Ended Build Depots Assets 2 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  _SSP_ Created Supply Reserve:  1006901 Impedimenta Ic in 371 Hadria
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  Ended CheckForLandResupply 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Ended KeepPosition 0 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 0 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Agenda: Attack, Value: 13682, Region: 358 Sena Gallica
18:32:46  (Reporting)  _CLO_ 1006652 Vatiniuss Korps, 371 Hadria, Pow:46, Count: 2(l 1/L 1/S 0)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 2 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 5 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)  Ended ReconAndRaids 3 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 22 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  Ended Damaged Units 2 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  _GAO_ Step 1 1006482 Didiuss Streitmacht, 185 Ilerda, Pow:54, Count: 4(l 1/L 1/S 2) is garrisoning region 185 Ilerda SelfVal 2749
18:32:46  (Reporting)  Agenda: Garrison, Value: 12500, Region: 185 Ilerda
18:32:46  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 210
18:32:46  (Reporting)  Agenda: Garrison, Value: 13650, Region: 194 Emporiae
18:32:46  (Reporting)  Ended GarrisonObjectives 3 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 27 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  _CLD_ Leader (Split Segment V) Lucius Aelius Tubero in Ilerda has been detached from group 1006093 Aquilas Streitmacht
18:32:46  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Salmantica has been detached from group 1006644 Legio VI
18:32:46  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1006902 Lucius Aelius Tubero 185 Ilerda toward 1006093 Aquilas Streitmacht, 185 Ilerda, Pow:431, Count: 4(l 1/L 2/S 1)
18:32:46  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1006903 Gaius Antonius 114 Salmantica toward 1006644 Legio VI, 114 Salmantica, Pow:162, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  Ended Check Leaders 50 ms
18:32:46  (Reporting)  Entering Make Superior Group (_MSG_)
18:32:46  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:32:46  (Reporting)  Start of AssignFleetsOperations (_AFO_) 118 Hispania Peninsula
18:32:46  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
18:32:46  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
18:32:46  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 18480, Region: 250 Massalia
18:32:46  (Reporting)  Ended AssignFleetsOperations 76 ms
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
18:32:46  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Hispania
18:32:46  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:32:46  (Reporting)  Ended Build Depots Assets 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1006672 Impedimenta in 143 Bigerra
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  Ended CheckForLandResupply 9 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Agenda: Keep Position, Value: 9500, Region: 114 Salmantica
18:32:46  (Reporting)  Agenda: Keep Position, Value: 12112, Region: 185 Ilerda
18:32:46  (Reporting)  Agenda: Keep Position, Value: 4275, Region: 185 Ilerda
18:32:46  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
18:32:46  (Reporting)  Ended KeepPosition 1 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 228 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 5 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)  Ended ReconAndRaids 4 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 18 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  Ended Damaged Units 1 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 210 Cessero SelfVal 460
18:32:46  (Reporting)  Agenda: Garrison, Value: 29900, Region: 210 Cessero
18:32:46  (Reporting)  Ended GarrisonObjectives 3 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 39 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 1 ms
18:32:46  (Reporting)  Entering Make Superior Group (_MSG_)
18:32:46  (Reporting)  Ended Make Superior Group 79 ms
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 35
18:32:46  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
18:32:46  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:32:46  (Reporting)  Ended Build Depots Assets 3 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  Ended CheckForLandResupply 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Ended KeepPosition 1 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 38 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 2 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)  Ended ReconAndRaids 1 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 1 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  Ended Damaged Units 0 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  Ended GarrisonObjectives 1 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 6 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 0 ms
18:32:46  (Reporting)  Entering Make Superior Group (_MSG_)
18:32:46  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
18:32:46  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:32:46  (Reporting)  Ended Build Depots Assets 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  Ended CheckForLandResupply 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Ended KeepPosition 0 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 5 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Agenda: Garrison, Value: 2795, Region: 370 Corfinium
18:32:46  (Reporting)  _DGA_ 1006652 Vatiniuss Korps, 371 Hadria, Pow:46, Count: 2(l 1/L 1/S 0) will garrison region 370 Corfinium
18:32:46  (Reporting)  Ended DistantGarrison 99 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 226 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 85 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  All theaters prepared, AllOwnPowLand: 1549 AllOppPowLand: 6788 AllOwnPowNav: 126 AllOppPowNav 1646
18:32:46  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 16 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
18:32:46  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:32:46  (Reporting)  1005895 Gabiniuss Korps (Pow.110)
18:32:46  (Reporting)  1006762 Quintus Cornificius (Pow.0)
18:32:46  (Reporting)  1006901 Impedimenta Ic (Pow.0)
18:32:46  (Reporting)  1006325 Treboniuss Korps (Pow.15)
18:32:46  (Reporting)  1006652 Vatiniuss Korps (Pow.46)
18:32:46  (Reporting)  1006830 Gnaeus Domitius Calvinus (Pow.0)
18:32:46  (Reporting)  1006703 Publius Cornelius Sulla (Pow.0)
18:32:46  (Reporting)  1006016 Marcus Licinius Crassus (Pow.0)
18:32:46  (Reporting)  1006810 Caesars Streitmacht (Pow.129)
18:32:46  (Reporting)  1005358 Publius Cornelius Dolabella (Pow.0)
18:32:46  (Reporting)  1005081 Decimus Junius Brutus Albinus (Pow.0)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Region 369 Roma Pick 72 SelfVal 2444 Need 230  no group candidate found
18:32:46  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:32:46  (Reporting)  Region 343 Mediolanum Pick 18 SelfVal 865 Need 81  no group candidate found
18:32:46  (Reporting)  Region 386 Caralis Pick 8 SelfVal 456 Need 30  no group candidate found
18:32:46  (Reporting)  CheckRegionForOperation 1006652 Vatiniuss Korps, 371 Hadria, Pow:46, Count: 2(l 1/L 1/S 0) Fitness 88 PickVal 8 SelfVal 472 AINeed 49
18:32:46  (Reporting)  Agenda: Attack, Value: 41536, Region: 357 Ariminum
18:32:46  (Reporting)  Region 326 Aleria Pick 5 SelfVal 361 Need 23  no group candidate found
18:32:46  (Reporting)  Region 355 Bononia Pick 20 SelfVal 915 Need 70  no group candidate found
18:32:46  (Reporting)  Region 344 Placentia Pick 19 SelfVal 882 Need 87  no group candidate found
18:32:46  (Reporting)  Region 330 Taurasia Pick 6 SelfVal 377 Need 688  no group candidate found
18:32:46  (Reporting)  CheckRegionForOperation 1006652 Vatiniuss Korps, 371 Hadria, Pow:46, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 7 SelfVal 421 AINeed 43
18:32:46  (Reporting)  Agenda: Attack, Value: 27365, Region: 358 Sena Gallica
18:32:46  (Reporting)  CheckRegionForOperation 1006325 Treboniuss Korps, 371 Hadria, Pow:15, Count: 3(l 1/L 0/S 2) Fitness 71 PickVal 2 SelfVal 159 AINeed 12
18:32:46  (Reporting)  Agenda: Attack, Value: 11289, Region: 345 Bergomum
18:32:46  (Reporting)  CheckRegionForOperation 1006652 Vatiniuss Korps, 371 Hadria, Pow:46, Count: 2(l 1/L 1/S 0) Fitness 58 PickVal 8 SelfVal 463 AINeed 48
18:32:46  (Reporting)  Agenda: Attack, Value: 26854, Region: 337 Genua
18:32:46  (Reporting)  Secondary Region 379 Tarentum Pick 4 has enough garrison (Value: 45) - evaluation skipped
18:32:46  (Reporting)  Region 352 Aquilea Pick 3 SelfVal 224 Need 119  no group candidate found
18:32:46  (Reporting)  CheckRegionForOperation 1006652 Vatiniuss Korps, 371 Hadria, Pow:46, Count: 2(l 1/L 1/S 0) Fitness 60 PickVal 6 SelfVal 406 AINeed 41
18:32:46  (Reporting)  Agenda: Attack, Value: 24360, Region: 365 Perusia
18:32:46  (Reporting)  Secondary Region 387 Lilybaeum Pick 2 has enough garrison (Value: 27) - evaluation skipped
18:32:46  (Reporting)  CheckRegionForOperation 1006810 Caesars Streitmacht, 379 Tarentum, Pow:129, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 4 SelfVal 518 AINeed 77
18:32:46  (Reporting)  Agenda: Defend, Value: 25000, Region: 375 Neapolis
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 6 Enemy armies: 16 Land Ratio: 0.40 Land Core Ratio: 0.55  ***
18:32:46  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:32:46  (Reporting)  1006644 Antoniuss Streitmacht (Pow.251)
18:32:46  (Reporting)  1006672 Impedimenta (Pow.0)
18:32:46  (Reporting)  1006643 Sabinuss Streitmacht (Pow.92)
18:32:46  (Reporting)  1006093 Tuberos Streitmacht (Pow.495)
18:32:46  (Reporting)  1006482 Didiuss Streitmacht (Pow.54)
18:32:46  (Reporting)  1005840 Funditores I (Pow.30)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Region 179 Salduba Pick 97 SelfVal 2152 Need 1139  no group candidate found
18:32:46  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 162 Libisosa, Pow:92, Count: 2(l 1/L 1/S 0) Fitness 66 PickVal 11 SelfVal 427 AINeed 113
18:32:46  (Reporting)  Agenda: Attack, Value: 28182, Region: 161 Toletum
18:32:46  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 162 Libisosa, Pow:92, Count: 2(l 1/L 1/S 0) Fitness 55 PickVal 24 SelfVal 749 AINeed 124
18:32:46  (Reporting)  Agenda: Attack, Value: 27500, Region: 190 Cesse
18:32:46  (Reporting)  Region 141 Carthago Nova Pick 50 SelfVal 1319 Need 169  no group candidate found
18:32:46  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:495, Count: 5(l 2/L 2/S 1) Fitness 116 PickVal 100 SelfVal 2749 AINeed 590
18:32:46  (Reporting)  Agenda: Defend, Value: 58000, Region: 185 Ilerda
18:32:46  (Reporting)  Region 129 Gades Pick 4 SelfVal 191 Need 169  no group candidate found
18:32:46  (Reporting)  Region 132 Ilipa Pick 2 SelfVal 128 Need 169  no group candidate found
18:32:46  (Reporting)  Secondary Region 114 Salmantica Pick 4 has enough garrison (Value: 0) - evaluation skipped
18:32:46  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 114 Salmantica, Pow:251, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 3 SelfVal 324 AINeed 60
18:32:46  (Reporting)  Agenda: Defend, Value: 16200, Region: 170 Segovia
18:32:46  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 162 Libisosa, Pow:92, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 9 SelfVal 658 AINeed 113
18:32:46  (Reporting)  Agenda: Defend, Value: 32500, Region: 153 Turmogum
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 25 Enemy armies: 1 Land Ratio: 0.82 Land Core Ratio: 5.00  ***
18:32:46  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:32:46  (Reporting)  1006093 Tuberos Streitmacht (Pow.495)
18:32:46  (Reporting)  1006482 Didiuss Streitmacht (Pow.54)
18:32:46  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
18:32:46  (Reporting)  1005895 Gabiniuss Korps (Pow.110)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:32:46  (Reporting)  Region 179 Salduba Pick 97 SelfVal 2152 Need 1139  no group candidate found
18:32:46  (Reporting)  Secondary Region 210 Cessero Pick 4 has enough garrison (Value: 44) - evaluation skipped
18:32:46  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:495, Count: 5(l 2/L 2/S 1) Fitness 116 PickVal 100 SelfVal 2749 AINeed 590
18:32:46  (Reporting)  Agenda: Defend, Value: 58000, Region: 185 Ilerda
18:32:46  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:32:46  (Reporting)  Secondary Region 318 Durocorturum Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:32:46  (Reporting)  Secondary Region 306 Lutetia Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:32:46  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
18:32:46  (Reporting)  Secondary Region 232 Avaricum Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 0 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
18:32:46  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:32:46  (Reporting)  1005571 Rufuss Streitmacht (Pow.13)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Region 669 Salonae Pick 100 SelfVal 166 Need 906  no group candidate found
18:32:46  (Reporting)  Region 921 Rhizon Pick 5 SelfVal 17 Need 6  no group candidate found
18:32:46  (Reporting)  Region 943 Lissus Pick 89 SelfVal 153 Need 67  no group candidate found
18:32:46  (Reporting)  Region 941 Selepitanoi Pick 5 SelfVal 18 Need 7  no group candidate found
18:32:46  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 258 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supply 1006901 Impedimenta Ic, 371 Hadria, Pow:0, Count: 1(l 0/L 0/S 1)
18:32:46  (Reporting)  _RCS_ Supplies found:  1 in core Area
18:32:46  (Reporting)  _RCS_ Resupplying: 1006901 Impedimenta Ic, 371 Hadria, Pow:0, Count: 1(l 0/L 0/S 1) moving toward 1006652 Vatiniuss Korps, 371 Hadria, Pow:46, Count: 2(l 1/L 1/S 0)
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 382 Croton in theater 120 Italia Peninsula
18:32:46  (Reporting)  _GTU_ Starting merge 0 at start
18:32:46  (Reporting)  End of AI Gather Units
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1005081 Decimus Junius Brutus Albinus is doing nothing in Drepanum  Power: 0  HealthPerc: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1005358 Publius Cornelius Dolabella, 2832 Drepanum, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:32:46  (Reporting)  1005358 Publius Cornelius Dolabella Drepanum Health: 100 % will target  1006652 Vatiniuss Korps
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1005358 Publius Cornelius Dolabella unable to reach Neapolis (can be too much threat along the path)
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006810 Caesars Streitmacht, 379 Tarentum, Pow:129, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 18424, Region: 382 Croton
18:32:46  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 375 Neapolis
18:32:46  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 375 Neapolis
18:32:46  (Reporting)  1006810-Caesars Streitmacht Power:129 Health:85% Tarentum>Neapolis Mission:Defend Fitness:50% Need:77 Threat:57 GoalValue: 25000
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006016 Marcus Licinius Crassus, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 375 Neapolis
18:32:46  (Reporting)  1006016 Marcus Licinius Crassus Tarentum Health: 100 % will target  1006652 Vatiniuss Korps
18:32:46  (Reporting)  1006016-Marcus Licinius Crassus Power:0 Health:100% Tarentum>Neapolis Mission:Merge (slave) Fitness:100% Need:77 Threat:57 GoalValue: 100000
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006703 Publius Cornelius Sulla, 375 Neapolis, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 379 Tarentum
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 379 Tarentum
18:32:46  (Reporting)  1006703 Publius Cornelius Sulla Neapolis Health: 100 % will target  1006810 Caesars Streitmacht
18:32:46  (Reporting)  1006703-Publius Cornelius Sulla Power:0 Health:100% Neapolis>Tarentum Mission:Merge (slave) Fitness:100% Need:15 Threat:12 GoalValue: 100000
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006830 Gnaeus Domitius Calvinus, 375 Neapolis, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:32:46  (Reporting)  1006830 Gnaeus Domitius Calvinus Neapolis Health: 100 % will target  1006810 Caesars Streitmacht
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1006830 Gnaeus Domitius Calvinus unable to reach Brundisium (can be too much threat along the path)
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006652 Vatiniuss Korps, 371 Hadria, Pow:46, Count: 2(l 1/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Attack, Value: 13682, Region: 358 Sena Gallica
18:32:46  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 2795, Region: 370 Corfinium
18:32:46  (Reporting)  Agenda  3  : Agenda: Attack, Value: 41536, Region: 357 Ariminum
18:32:46  (Reporting)  Agenda  4  : Agenda: Attack, Value: 27365, Region: 358 Sena Gallica
18:32:46  (Reporting)  Agenda  5  : Agenda: Attack, Value: 26854, Region: 337 Genua
18:32:46  (Reporting)  Agenda  6  : Agenda: Attack, Value: 24360, Region: 365 Perusia
18:32:46  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 13682, Region: 358 Sena Gallica
18:32:46  (Reporting)  1006652-Vatiniuss Korps Power:46 Health:70% Hadria>Sena Gallica Mission:Attack Fitness:65% Need:43 Threat:0 GoalValue: 13682
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006325 Treboniuss Korps, 371 Hadria, Pow:15, Count: 3(l 1/L 0/S 2)
18:32:46  (Reporting)  Agenda  1  : Agenda: Attack, Value: 11289, Region: 345 Bergomum
18:32:46  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 11289, Region: 345 Bergomum
18:32:46  (Reporting)  1006325-Treboniuss Korps Power:15 Health:100% Hadria>Bergomum Mission:Attack Fitness:71% Need:12 Threat:0 GoalValue: 11289
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006901 Impedimenta Ic, 371 Hadria, Pow:0, Count: 1(l 0/L 0/S 1)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 4600, Region: 371 Hadria
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 4600, Region: 371 Hadria
18:32:46  (Reporting)  1006901 Impedimenta Ic Hadria has been merged in  1006652 Vatiniuss Korps
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006762 Quintus Cornificius, 361 Volaterrae, Pow:0, Count: 1(l 1/L 0/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:32:46  (Reporting)  1006762 Quintus Cornificius Volaterrae Health: 100 % will target  1006810 Caesars Streitmacht
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1006762 Quintus Cornificius unable to reach Brundisium (can be too much threat along the path)
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.40 - Core:0.55 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supply 1006672 Impedimenta, 143 Bigerra, Pow:0, Count: 1(l 0/L 0/S 1)
18:32:46  (Reporting)  _RCS_ Supplies found:  1 in core Area
18:32:46  (Reporting)  _RCS_ Resupplying: 1006672 Impedimenta, 143 Bigerra, Pow:0, Count: 1(l 0/L 0/S 1) moving toward 1006643 Sabinuss Streitmacht, 162 Libisosa, Pow:92, Count: 2(l 1/L 1/S 0)
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 179 Salduba in theater 118 Hispania Peninsula
18:32:46  (Reporting)  _GTU_ Starting merge 0 at start
18:32:46  (Reporting)  End of AI Gather Units
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1004956 1. Fleet, 194 Emporiae, Pow:105, Count: 8(l 0/L 2/S 6)
18:32:46  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 18480, Region: 250 Massalia
18:32:46  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 18480, Region: 250 Massalia
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 250 Massalia
18:32:46  (Reporting)  1004956-1. Fleet Power:105 Health:100% Emporiae>Massalia Mission:Naval Docking Fitness:88% Need:15 Threat:0 GoalValue: 18480
18:32:46  (Reporting)   
18:32:46  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
18:32:46  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13650, Region: 194 Emporiae
18:32:46  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13650, Region: 194 Emporiae
18:32:46  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 13650
18:32:46  (Reporting)   
18:32:46  (Reporting)  1006482 Didiuss Streitmacht, 185 Ilerda, Pow:54, Count: 4(l 1/L 1/S 2) Keeping only the Garrison goal for 185 Ilerda
18:32:46  (Reporting)  List of Agendas for 1006482 Didiuss Streitmacht, 185 Ilerda, Pow:54, Count: 4(l 1/L 1/S 2)
18:32:46  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 185 Ilerda
18:32:46  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 185 Ilerda
18:32:46  (Reporting)  1006482-Didiuss Streitmacht Power:54 Health:100% Ilerda>Ilerda Mission:Garrison Fitness:25% Need:590 Threat:477 GoalValue: 12500
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:495, Count: 5(l 2/L 2/S 1)
18:32:46  (Reporting)  Agenda  1  : Agenda: Defend, Value: 6188, Region: 168 Complutum
18:32:46  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 12112, Region: 185 Ilerda
18:32:46  (Reporting)  Agenda  3  : Agenda: Defend, Value: 58000, Region: 185 Ilerda
18:32:46  (Reporting)  Agenda  4  : Agenda: Defend, Value: 58000, Region: 185 Ilerda
18:32:46  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 58000, Region: 185 Ilerda
18:32:46  (Reporting)  1006093-Tuberos Streitmacht Power:495 Health:100% Ilerda>Ilerda Mission:Defend Fitness:116% Need:590 Threat:477 GoalValue: 58000
18:32:46  (Reporting)   
18:32:46  (Reporting)  1006871 1.Urb. Praesidium Salduba, 179 Salduba, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 179 Salduba
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006643 Sabinuss Streitmacht, 162 Libisosa, Pow:92, Count: 2(l 1/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Attack, Value: 28182, Region: 161 Toletum
18:32:46  (Reporting)  Agenda  2  : Agenda: Attack, Value: 27500, Region: 190 Cesse
18:32:46  (Reporting)  Agenda  3  : Agenda: Defend, Value: 32500, Region: 153 Turmogum
18:32:46  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 27500, Region: 190 Cesse
18:32:46  (Reporting)  1006643-Sabinuss Streitmacht Power:92 Health:58% Libisosa>Cesse Mission:Attack Fitness:55% Need:124 Threat:92 GoalValue: 27500
18:32:46  (Reporting)   
18:32:46  (Reporting)  1006838 Quintus Valerius Orca, 153 Turmogum, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 153 Turmogum
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006672 Impedimenta, 143 Bigerra, Pow:0, Count: 1(l 0/L 0/S 1)
18:32:46  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 9200, Region: 162 Libisosa
18:32:46  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 9200, Region: 162 Libisosa
18:32:46  (Reporting)  1006672 Impedimenta Bigerra Health: 100 % will target  1006643 Sabinuss Streitmacht
18:32:46  (Reporting)  1006672-Impedimenta Power:0 Health:100% Bigerra>Libisosa Mission:Merge (slave) Fitness:100% Need:14 Threat:10 GoalValue: 9200
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 114 Salmantica, Pow:251, Count: 2(l 1/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9500, Region: 114 Salmantica
18:32:46  (Reporting)  Agenda  2  : Agenda: Defend, Value: 16200, Region: 170 Segovia
18:32:46  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16200, Region: 170 Segovia
18:32:46  (Reporting)  1006644-Antoniuss Streitmacht Power:251 Health:100% Salmantica>Segovia Mission:Defend Fitness:50% Need:60 Threat:5 GoalValue: 16200
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.82 - Core:5.00 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 254 Alpes Maritimae in theater 119 Gallia
18:32:46  (Reporting)  _GTU_ Starting merge 0 at start
18:32:46  (Reporting)  End of AI Gather Units
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 318 Durocorturum
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
18:32:46  (Reporting)   
18:32:46  (Reporting)  1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 306 Lutetia
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 288 Cenabum
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 279 Bibracte
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 270 Tegua
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 262 Cularo
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 259 Valentia
18:32:46  (Reporting)   
18:32:46  (Reporting)  1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 254 Alpes Maritimae
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1005895 Gabiniuss Korps, 253 Antipolis, Pow:110, Count: 3(l 1/L 1/S 1)
18:32:46  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 6080, Region: 369 Roma
18:32:46  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 6080, Region: 369 Roma
18:32:46  (Reporting)  1005895-Gabiniuss Korps Power:110 Health:41% Antipolis>Roma Mission:Intercept (Master) Equites I (Afr) Fitness:80% Need:230 Threat:25 GoalValue: 6080
18:32:46  (Reporting)   
18:32:46  (Reporting)  1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 250 Massalia
18:32:46  (Reporting)   
18:32:46  (Reporting)  1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 232 Avaricum
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 226 Limonum
18:32:46  (Reporting)   
18:32:46  (Reporting)  1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 210 Cessero
18:32:46  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 29900, Region: 210 Cessero
18:32:46  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 29900, Region: 210 Cessero
18:32:46  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Cessero>Cessero Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 29900
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 206 Tolosa
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 203 Burdigala
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 355 Bononia in theater 123 Illyria
18:32:46  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:13, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:32:46  (Reporting)  _GTU_ Starting merge 1 at start
18:32:46  (Reporting)  _GTU_ Finished merge 1 now
18:32:46  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:13, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
18:32:46  (Reporting)  Ended AI Gather Units 6 ms
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  1005571 Rufuss Streitmacht is doing nothing in Dalmaticae  Power: 13  HealthPerc: 100
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering PromoteLeaders (_PRL_)
18:32:46  (Reporting)  Ended PromoteLeaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda AutoMerge
18:32:46  (Reporting)  1006482 Didiuss Streitmacht will be merged into 1006093 Tuberos Streitmacht in region Ilerda
18:32:46  (Reporting)  AI Process done in  4814 ms
18:32:46  (Reporting)  Processing  1000003 Regnum Parthorum
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 42 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  Entering InitAndDumpData (_IAD_)
18:32:46  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:32:46  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
18:32:46  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
18:32:46  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
18:32:46  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
18:32:46  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:32:46  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:32:46  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
18:32:46  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:32:46  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 309
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:32:46  (Reporting)  _FIT_ Ended AIInitTheaters 1023 ms
18:32:46  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:32:46  (Reporting)  Geld Availability Reichlich Stock 1321 Expected 0 Balance -19
18:32:46  (Reporting)  Prestige Availability Reichlich Stock 42 Expected 0 Balance 0
18:32:46  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
18:32:46  (Reporting)  Einflusspunkte Availability Reichlich Stock 5 Expected 0 Balance 0
18:32:46  (Reporting)   
18:32:46  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
18:32:46  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
18:32:46  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
18:32:46  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
18:32:46  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
18:32:46  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 309 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:32:46  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Land Theaters Special Regions ***
18:32:46  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
18:32:46  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
18:32:46  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:32:46  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:32:46  (Reporting)   
18:32:46  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1213 ms
18:32:46  (Reporting)  *** Faction-wide algorithms ***
18:32:46  (Reporting)  Entering BuildReplacements (_RPL_)
18:32:46  (Reporting)  Ended BuildReplacements 4 ms
18:32:46  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:32:46  (Reporting)  _HRD_ Decision 10 Rodung has 2 % to be played in 1171 Oshroene
18:32:46  (Reporting)  _HRD_ Decision 10 Rodung aborted.
18:32:46  (Reporting)  Ended HandleRegionsDecisions 5 ms
18:32:46  (Reporting)  Entering BuildNewUnits (_BNU_)
18:32:46  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:32:46  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:32:46  (Reporting)  Ended ManageFleetsComposition 198 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating CallFleet (_CLF_)
18:32:46  (Reporting)  Ended CallFleet 0 ms
18:32:46  (Reporting)  Entering LockFixedGroups (_LFG_)
18:32:46  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  Ended LockFixedGroups 1 ms
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:32:46  (Reporting)  _ESR_ No theater can have a staging region.
18:32:46  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 2 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)  Ended ReconAndRaids 1 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 1 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  Ended Damaged Units 0 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  Ended GarrisonObjectives 1 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 18 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 0 ms
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
18:32:46  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
18:32:46  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:32:46  (Reporting)  Ended Build Depots Assets 1 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  Ended CheckForLandResupply 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Ended KeepPosition 0 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 0 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 13 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1366 AllOwnPowNav: 0 AllOppPowNav 334
18:32:46  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:32:46  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
18:32:46  (Reporting)  _GTU_ Starting merge 0 at start
18:32:46  (Reporting)  End of AI Gather Units
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
18:32:46  (Reporting)   
18:32:46  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
18:32:46  (Reporting)   
18:32:46  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering PromoteLeaders (_PRL_)
18:32:46  (Reporting)  Ended PromoteLeaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda AutoMerge
18:32:46  (Reporting)  AI Process done in  2094 ms
18:32:46  (Reporting)  Processing  1000004 Piraten
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 42 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  Entering InitAndDumpData (_IAD_)
18:32:46  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:32:46  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
18:32:46  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
18:32:46  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1697 OwnPow Nav : 0 OppPow Nav : 1090
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
18:32:46  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 195 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:32:46  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 922 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
18:32:46  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 571 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:32:46  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:32:46  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 22
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:32:46  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:32:46  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:32:46  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:32:46  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:32:46  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:32:46  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:32:46  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1074 OwnPow Nav : 0 OppPow Nav : 253
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:32:46  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:32:46  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 3 OppPow Nav : 309
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
18:32:46  (Reporting)  _FIT_ Ended AIInitTheaters 1278 ms
18:32:46  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:32:46  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
18:32:46  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
18:32:46  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
18:32:46  (Reporting)   
18:32:46  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
18:32:46  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
18:32:46  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
18:32:46  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
18:32:46  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
18:32:46  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:32:46  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
18:32:46  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:32:46  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:32:46  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
18:32:46  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 922 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2972
18:32:46  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1697 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2041
18:32:46  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1090 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
18:32:46  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 195 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:32:46  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
18:32:46  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 22 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
18:32:46  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1074 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:32:46  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
18:32:46  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 571 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
18:32:46  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
18:32:46  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 309 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:32:46  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:32:46  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Land Theaters Special Regions ***
18:32:46  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
18:32:46  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
18:32:46  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
18:32:46  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
18:32:46  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:32:46  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
18:32:46  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:32:46  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:32:46  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
18:32:46  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Salonae Max Val: Spalatum Naval Gathering: <None>
18:32:46  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
18:32:46  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:32:46  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:32:46  (Reporting)   
18:32:46  (Reporting)  Ended InitAndDumpData Piraten 1471 ms
18:32:46  (Reporting)  *** Faction-wide algorithms ***
18:32:46  (Reporting)  Entering BuildReplacements (_RPL_)
18:32:46  (Reporting)  Ended BuildReplacements 1 ms
18:32:46  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:32:46  (Reporting)  Entering BuildNewUnits (_BNU_)
18:32:46  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:32:46  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:32:46  (Reporting)  Ended ManageFleetsComposition 298 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating CallFleet (_CLF_)
18:32:46  (Reporting)  Ended CallFleet 0 ms
18:32:46  (Reporting)  Entering LockFixedGroups (_LFG_)
18:32:46  (Reporting)  Ended LockFixedGroups 0 ms
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:32:46  (Reporting)  _ESR_ No theater can have a staging region.
18:32:46  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6238 AllOwnPowNav: 3 AllOppPowNav 1769
18:32:46  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:32:46  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:32:46  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
18:32:46  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
18:32:46  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:32:46  (Reporting)  Ended AssignFleetsOperations 2 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:32:46  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:32:46  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
18:32:46  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering PromoteLeaders (_PRL_)
18:32:46  (Reporting)  Ended PromoteLeaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda AutoMerge
18:32:46  (Reporting)  AI Process done in  2539 ms
18:32:46  (Reporting)  Processing  1000005 Sklaven
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 42 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  Entering InitAndDumpData (_IAD_)
18:32:46  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:32:46  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
18:32:46  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
18:32:46  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
18:32:46  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
18:32:46  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 195 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:32:46  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 115 OppPow Land: 898 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:32:46  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:32:46  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 571 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:32:46  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 312
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:32:46  (Reporting)  _FIT_ Ended AIInitTheaters 916 ms
18:32:46  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:32:46  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
18:32:46  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
18:32:46  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
18:32:46  (Reporting)    1005755 Milos Streitkrfte Agenda Kept Agenda: Resupply, Value: 100000, Region: 378 Grumentum EndTurn 11455
18:32:46  (Reporting)   
18:32:46  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
18:32:46  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
18:32:46  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 115 Overall power (enemies): 898 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2854
18:32:46  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 195 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:32:46  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 571 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
18:32:46  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 312 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
18:32:46  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Land Theaters Special Regions ***
18:32:46  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
18:32:46  (Reporting)  Theater 119 Theater_Gallia HQReg: 378 Grumentum Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:32:46  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
18:32:46  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:32:46  (Reporting)   
18:32:46  (Reporting)  Ended InitAndDumpData Sklaven 1060 ms
18:32:46  (Reporting)  *** Faction-wide algorithms ***
18:32:46  (Reporting)  Entering BuildReplacements (_RPL_)
18:32:46  (Reporting)  Ended BuildReplacements 1 ms
18:32:46  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:32:46  (Reporting)  Entering BuildNewUnits (_BNU_)
18:32:46  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:32:46  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:32:46  (Reporting)  Ended ManageFleetsComposition 123 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating CallFleet (_CLF_)
18:32:46  (Reporting)  Ended CallFleet 0 ms
18:32:46  (Reporting)  Entering LockFixedGroups (_LFG_)
18:32:46  (Reporting)  Ended LockFixedGroups 0 ms
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:32:46  (Reporting)  _ESR_ No theater can have a staging region.
18:32:46  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:32:46  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:32:46  (Reporting)  Ended PrivilegedCombine 0 ms
18:32:46  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:32:46  (Reporting)  Ended DefendCapitalRegion 0 ms
18:32:46  (Reporting)  Entering ReconAndRaids (_RAR_)
18:32:46  (Reporting)  Ended ReconAndRaids 0 ms
18:32:46  (Reporting)  Entering SplitGroups (_SPG_)
18:32:46  (Reporting)  Ended SplitGroups 8 ms
18:32:46  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:32:46  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:32:46  (Reporting)  Detach Damaged Units (_DDU_)
18:32:46  (Reporting)  Ended Damaged Units 0 ms
18:32:46  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:32:46  (Reporting)  Ended GarrisonObjectives 0 ms
18:32:46  (Reporting)  Entering CheckBesieging (_CBE_)
18:32:46  (Reporting)  Ended CheckBesieging 18 ms
18:32:46  (Reporting)  Entering Evacuate Force (_EVA_)
18:32:46  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:32:46  (Reporting)  Entering Check Simple Landing (_CSL_)
18:32:46  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 0 ms
18:32:46  (Reporting)  Entering Make Superior Group (_MSG_)
18:32:46  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:32:46  (Reporting)  Entering Build Depots Assets
18:32:46  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
18:32:46  (Reporting)  Ended Build Depots Assets 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Start of AI Split Supports (_SSP_)
18:32:46  (Reporting)  Ended Split Supports
18:32:46  (Reporting)  Start of AI Check for Land Resupply
18:32:46  (Reporting)  Ended CheckForLandResupply 250 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Entering KeepPosition (_KPP_)
18:32:46  (Reporting)  Agenda: Keep Position, Value: 4185, Region: 378 Grumentum
18:32:46  (Reporting)  Agenda: Keep Position, Value: 2520, Region: 382 Croton
18:32:46  (Reporting)  Ended KeepPosition 0 ms
18:32:46  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:32:46  (Reporting)  Ended Concentrate Stacks 5 ms
18:32:46  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:32:46  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  All theaters prepared, AllOwnPowLand: 115 AllOppPowLand: 1668 AllOwnPowNav: 0 AllOppPowNav 312
18:32:46  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
18:32:46  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:32:46  (Reporting)  1005307 Milo Seditio (Pow.114)
18:32:46  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
18:32:46  (Reporting)   
18:32:46  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 212 Need 169  no group candidate found
18:32:46  (Reporting)  Region 326 Aleria Pick 2 SelfVal 14 Need 338  no group candidate found
18:32:46  (Reporting)  Region 361 Volaterrae Pick 17 SelfVal 56 Need 338  no group candidate found
18:32:46  (Reporting)  Region 369 Roma Pick 46 SelfVal 117 Need 338  no group candidate found
18:32:46  (Reporting)  Region 355 Bononia Pick 16 SelfVal 54 Need 338  no group candidate found
18:32:46  (Reporting)  CheckRegionForOperation 1005755 Milos Streitkrfte, 382 Croton, Pow:47, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 5 SelfVal 24 AINeed 38
18:32:46  (Reporting)  Agenda: Attack, Value: 1560, Region: 382 Croton
18:32:46  (Reporting)  Region 379 Tarentum Pick 20 SelfVal 62 Need 338  no group candidate found
18:32:46  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 61 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Arties (_RCA_)
18:32:46  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Arties
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:32:46  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:32:46  (Reporting)  Ended Receive Supplies
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Gather Units (_GTU_)
18:32:46  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
18:32:46  (Reporting)  _GTU_ Starting merge 0 at start
18:32:46  (Reporting)  End of AI Gather Units
18:32:46  (Reporting)  Entering GatherGarrisons (_GTG_)
18:32:46  (Reporting)  Ended GatherGarrisons 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  1005755 Milos Streitkrfte, 382 Croton, Pow:47, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 382 Croton
18:32:46  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 382 Croton, Pow:47, Count: 2(l 1/L 1/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1560, Region: 382 Croton
18:32:46  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1560, Region: 382 Croton
18:32:46  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Croton>Croton Mission:Attack Fitness:65% Need:38 Threat:28 GoalValue: 1560
18:32:46  (Reporting)   
18:32:46  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:114, Count: 3(l 1/L 2/S 0)
18:32:46  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4185, Region: 378 Grumentum
18:32:46  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4185, Region: 378 Grumentum
18:32:46  (Reporting)  1005307-Milo Seditio Power:114 Health:100% Grumentum>Grumentum Mission:Keep Position Fitness:45% Need:60 Threat:2 GoalValue: 4185
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering PromoteLeaders (_PRL_)
18:32:46  (Reporting)  Ended PromoteLeaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda AutoMerge
18:32:46  (Reporting)  AI Process done in  1959 ms
18:32:46  (Reporting)  Processing  1000006 Barbaren
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 42 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:32:46  (Reporting)  Entering InitAndDumpData (_IAD_)
18:32:46  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:32:46  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
18:32:46  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
18:32:46  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
18:32:46  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
18:32:46  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 2054 OwnPow Nav : 0 OppPow Nav : 1090
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:32:46  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 195 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:32:46  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1074 OwnPow Nav : 0 OppPow Nav : 253
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:32:46  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:32:46  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 309
18:32:46  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:32:46  (Reporting)  _FIT_ Ended AIInitTheaters 975 ms
18:32:46  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:32:46  (Reporting)  Geld Availability Reichlich Stock 218 Expected 0 Balance -3
18:32:46  (Reporting)  Moral Availability Reichlich Stock 116 Expected 0 Balance 0
18:32:46  (Reporting)   
18:32:46  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
18:32:46  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:32:46  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:32:46  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:32:46  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2054 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2080
18:32:46  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1090 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 195 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:32:46  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:32:46  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1074 Ratio: 0.20
18:32:46  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:32:46  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 309 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:32:46  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Land Theaters Special Regions ***
18:32:46  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
18:32:46  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:32:46  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:32:46  (Reporting)   
18:32:46  (Reporting)  Ended InitAndDumpData Barbaren 1129 ms
18:32:46  (Reporting)  *** Faction-wide algorithms ***
18:32:46  (Reporting)  Entering BuildReplacements (_RPL_)
18:32:46  (Reporting)  Ended BuildReplacements 1 ms
18:32:46  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:32:46  (Reporting)  Entering BuildNewUnits (_BNU_)
18:32:46  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:32:46  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:32:46  (Reporting)  Ended ManageFleetsComposition 173 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  Evaluating CallFleet (_CLF_)
18:32:46  (Reporting)  Ended CallFleet 0 ms
18:32:46  (Reporting)  Entering LockFixedGroups (_LFG_)
18:32:46  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:251, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:32:46  (Reporting)  Ended LockFixedGroups 0 ms
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:32:46  (Reporting)  _ESR_ No theater can have a staging region.
18:32:46  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:32:46  (Reporting)  Entering Checking Leaders (_CLD_)
18:32:46  (Reporting)  Ended Check Leaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 4 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:32:46  (Reporting)  Entering DistantGarrison (_DGA_)
18:32:46  (Reporting)  Ended DistantGarrison 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3327 AllOwnPowNav: 0 AllOppPowNav 1652
18:32:46  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:32:46  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)   
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  
18:32:46  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:32:46  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:32:46  (Reporting)  Ended SplitStaticUnits 0 ms
18:32:46  (Reporting)  Entering PromoteLeaders (_PRL_)
18:32:46  (Reporting)  Ended PromoteLeaders 0 ms
18:32:46  (Reporting)   
18:32:46  (Reporting)  ApplyAgenda AutoMerge
18:32:46  (Reporting)  AI Process done in  1725 ms
18:41:31  (Reporting)  Processing  1000001 Pompeius
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 43 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:41:31  (Reporting)  AI Process done in  25 ms
18:41:31  (Reporting)  Processing  1000002 Caesar
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 43 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:41:31  (Reporting)  Entering InitAndDumpData (_IAD_)
18:41:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:41:31  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
18:41:31  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
18:41:31  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
18:41:31  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
18:41:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
18:41:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 426 OppPow Land: 860 OwnPow Nav : 0 OppPow Nav : 1003
18:41:31  (Reporting)  Ratio Land/LandCore: 0.36 0.37 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:41:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 250 OppPow Land: 0 OwnPow Nav : 126 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
18:41:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 337 OppPow Land: 1115 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:41:31  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:41:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 41 OppPow Land: 1682 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
18:41:31  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:41:31  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 870
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:41:31  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:41:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:41:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:41:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:41:31  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:41:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:41:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1079 OwnPow Nav : 0 OppPow Nav : 253
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
18:41:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:41:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
18:41:31  (Reporting)  _FIT_ Ended AIInitTheaters 1117 ms
18:41:31  (Reporting)  Resources Levels Caesar EcoBase 207 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:41:31  (Reporting)  Geld Availability Reichlich Stock 79 Expected 0 Balance -16
18:41:31  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
18:41:31  (Reporting)  Prestige Availability Reichlich Stock 1618 Expected 0 Balance 0
18:41:31  (Reporting)  Moral Availability Reichlich Stock 59 Expected 0 Balance 0
18:41:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 57 Expected 0 Balance 0
18:41:31  (Reporting)    1006643 Sabinuss Streitmacht Agenda Kept Agenda: Attack, Value: 27500, Region: 190 Cesse EndTurn 11457
18:41:31  (Reporting)    1006762 Quintus Cornificius Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium EndTurn 11455
18:41:31  (Reporting)    1006830 Gnaeus Domitius Calvinus Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium EndTurn 11455
18:41:31  (Reporting)   
18:41:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7200
18:41:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 6200
18:41:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
18:41:31  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
18:41:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
18:41:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:41:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
18:41:31  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
18:41:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
18:41:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:41:31  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:41:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:41:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:41:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:41:31  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:41:31  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 337 Overall power (enemies): 1115 Ratio: 5.00
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10217
18:41:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 426 Overall power (enemies): 860 Ratio: 0.36
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15173
18:41:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3893
18:41:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22626
18:41:31  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 870 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1079 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1151
18:41:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
18:41:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1170
18:41:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2120
18:41:31  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 250 Overall power (enemies): 0 Ratio: 5.00
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
18:41:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 41 Overall power (enemies): 1682 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1660
18:41:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  295
18:41:31  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:41:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:41:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:41:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:41:31  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
18:41:31  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Land Theaters Special Regions ***
18:41:31  (Reporting)  Theater 120 Theater_Italia HQReg: 361 Volaterrae Max pick: Syracusae Max need: Faesulae Max Val: Syracusae Naval Gathering: 392 Syracusae
18:41:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 185 Ilerda Max pick: Ilerda Max need: Salmantica Max Val: Ilerda Naval Gathering: 194 Emporiae
18:41:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
18:41:31  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 355 Bononia Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
18:41:31  (Reporting)  Theater 137 Theater_Africa HQReg: 185 Ilerda Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: 2000 Iol
18:41:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
18:41:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
18:41:31  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
18:41:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Anabis Max Val: Massalia Naval Gathering: 250 Massalia
18:41:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 355 Bononia Max pick: Salonae Max need: Salonae Max Val: Bononia Naval Gathering: <None>
18:41:31  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
18:41:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:41:31  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:41:31  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:41:31  (Reporting)   
18:41:31  (Reporting)  Ended InitAndDumpData Caesar 1385 ms
18:41:31  (Reporting)  *** Faction-wide algorithms ***
18:41:31  (Reporting)  Entering BuildReplacements (_RPL_)
18:41:31  (Reporting)  RPL Buying a replacement for ROM Legatus
18:41:31  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
18:41:31  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:41:31  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
18:41:31  (Reporting)  Ended BuildReplacements 6 ms
18:41:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:41:31  (Reporting)  Ended HandleRegionsDecisions 9 ms
18:41:31  (Reporting)  Entering BuildNewUnits (_BNU_)
18:41:31  (Reporting)  Ended BuildNewUnits Bought: 0 39 ms
18:41:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:41:31  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
18:41:31  (Reporting)  Ended ManageFleetsComposition 306 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating CallFleet (_CLF_)
18:41:31  (Reporting)  Ended CallFleet 0 ms
18:41:31  (Reporting)  Entering LockFixedGroups (_LFG_)
18:41:31  (Reporting)  _LFG_ 1006965 1. Caesars Streitmacht, 114 Salmantica, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1006838 Quintus Valerius Orca, 153 Turmogum, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1004122 Arretium Garrison, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1007003 Urb.Militae, 361 Volaterrae, Pow:45, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1006809 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:483, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  Ended LockFixedGroups 4 ms
18:41:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:41:31  (Reporting)  _SSU_ 1007004 Ballistae I, 369 Roma, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
18:41:31  (Reporting)  Ended SplitStaticUnits 8 ms
18:41:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:41:31  (Reporting)  _ESR_ No theater can have a staging region.
18:41:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:41:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:41:31  (Reporting)  Ended PrivilegedCombine 3 ms
18:41:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:41:31  (Reporting)  Ended DefendCapitalRegion 0 ms
18:41:31  (Reporting)  Entering ReconAndRaids (_RAR_)
18:41:31  (Reporting)  Ended ReconAndRaids 2 ms
18:41:31  (Reporting)  Entering SplitGroups (_SPG_)
18:41:31  (Reporting)  Ended SplitGroups 10 ms
18:41:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:41:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:41:31  (Reporting)  Detach Damaged Units (_DDU_)
18:41:31  (Reporting)  Ended Damaged Units 289 ms
18:41:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:41:31  (Reporting)  Ended GarrisonObjectives 2 ms
18:41:31  (Reporting)  Entering CheckBesieging (_CBE_)
18:41:31  (Reporting)  Ended CheckBesieging 18 ms
18:41:31  (Reporting)  Entering Evacuate Force (_EVA_)
18:41:31  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:41:31  (Reporting)  Entering Check Simple Landing (_CSL_)
18:41:31  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
18:41:31  (Reporting)  Entering Checking Leaders (_CLD_)
18:41:31  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004152 Pisae Garrison 361 Volaterrae toward 1007003 Urb.Militae, 361 Volaterrae, Pow:45, Count: 1(l 0/L 1/S 0)
18:41:31  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
18:41:31  (Reporting)  _CLD_ Find Phase, Theater-wide, 1005358 Publius Cornelius Dolabella 2832 Drepanum toward 1007004 Ballistae I 369 Roma
18:41:31  (Reporting)  Ended Check Leaders 199 ms
18:41:31  (Reporting)  Entering Make Superior Group (_MSG_)
18:41:31  (Reporting)  _MSG_ gathered 156 cbt pts, needing: 229
18:41:31  (Reporting)  _MSG_ 1006810 Caesars Streitmacht abort its operation against 1006700 Favoniuss Streitmacht not enough forces gathered
18:41:31  (Reporting)  _MSG_ gathered 156 cbt pts, needing: 140
18:41:31  (Reporting)  Agenda: Intercept (Master), Value: 21760, Region: 358 Sena Gallica
18:41:31  (Reporting)  _MSG_ - MASTER 1006810 Caesars Streitmacht, 375 Neapolis, Pow:156, Count: 2(l 1/L 1/S 0) will target (enemy) 1006912 Pompeius' Streitmacht Ancona Pow.: 156 vs. 64 mustered 0 other groups
18:41:31  (Reporting)  _MSG_ gathered 135 cbt pts, needing: 76
18:41:31  (Reporting)  Agenda: Intercept (Master), Value: 16544, Region: 382 Croton
18:41:31  (Reporting)  _MSG_ - MASTER 1005895 Gabiniuss Korps, 369 Roma, Pow:135, Count: 3(l 1/L 1/S 1) will target (enemy) 1005755 Milos Streitkrfte Pow.: 135 vs. 47 mustered 0 other groups
18:41:31  (Reporting)  _MSG_ Vatiniuss Korps recruiting 1006325 Treboniuss Korps in Sena Gallica
18:41:31  (Reporting)  _MSG_ gathered 31 cbt pts, needing: 114
18:41:31  (Reporting)  _MSG_ 1006652 Vatiniuss Korps abort its operation against 1006982 1.Urb. Praesidium Roma not enough forces gathered
18:41:31  (Reporting)  _MSG_ Vatiniuss Korps recruiting 1006325 Treboniuss Korps in Sena Gallica
18:41:31  (Reporting)  _MSG_ gathered 31 cbt pts, needing: 93
18:41:31  (Reporting)  _MSG_ 1006652 Vatiniuss Korps abort its operation against 1005834 Equites I (Afr) not enough forces gathered
18:41:31  (Reporting)  Ended Make Superior Group 263 ms
18:41:31  (Reporting)  Entering Build Depots Assets
18:41:31  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 23
18:41:31  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
18:41:31  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:41:31  (Reporting)  Ended Build Depots Assets 2 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Start of AI Split Supports (_SSP_)
18:41:31  (Reporting)  Ended Split Supports
18:41:31  (Reporting)  Start of AI Check for Land Resupply
18:41:31  (Reporting)  Ended CheckForLandResupply 4 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Entering KeepPosition (_KPP_)
18:41:31  (Reporting)  Ended KeepPosition 0 ms
18:41:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:41:31  (Reporting)  Ended Concentrate Stacks 0 ms
18:41:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:41:31  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:41:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:41:31  (Reporting)  Ended PrivilegedCombine 5 ms
18:41:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:41:31  (Reporting)  Ended DefendCapitalRegion 0 ms
18:41:31  (Reporting)  Entering ReconAndRaids (_RAR_)
18:41:31  (Reporting)  Ended ReconAndRaids 3 ms
18:41:31  (Reporting)  Entering SplitGroups (_SPG_)
18:41:31  (Reporting)  Ended SplitGroups 28 ms
18:41:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:41:31  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:41:31  (Reporting)  Detach Damaged Units (_DDU_)
18:41:31  (Reporting)  Ended Damaged Units 3 ms
18:41:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:41:31  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 469
18:41:31  (Reporting)  Agenda: Garrison, Value: 30485, Region: 194 Emporiae
18:41:31  (Reporting)  _GAO_ Step 2 1007005 Caesars Streitmacht, 185 Ilerda, Pow:73, Count: 3(l 1/L 1/S 1) is garrisoning region 185 Ilerda New PickVal 100
18:41:31  (Reporting)  Agenda: Garrison, Value: 41500, Region: 185 Ilerda
18:41:31  (Reporting)  Ended GarrisonObjectives 67 ms
18:41:31  (Reporting)  Entering CheckBesieging (_CBE_)
18:41:31  (Reporting)  Ended CheckBesieging 27 ms
18:41:31  (Reporting)  Entering Evacuate Force (_EVA_)
18:41:31  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
18:41:31  (Reporting)  Entering Check Simple Landing (_CSL_)
18:41:31  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
18:41:31  (Reporting)  Entering Checking Leaders (_CLD_)
18:41:31  (Reporting)  _CLD_ Leader (Split Segment II) Lucius Aelius Tubero in Ilerda has been detached from group 1007005 2. Caesars Streitmacht
18:41:31  (Reporting)  _CLD_ Leader (Split Segment V) Quintus Aquila in Ilerda has been detached from group 1006093 Didiuss Streitmacht
18:41:31  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Segovia has been detached from group 1006644 Legio VI
18:41:31  (Reporting)  _CLD_ Leader Affinity 1004567 Quintus Aquila Raw Affinity for 1006093 Didiuss Streitmacht 62 Family Affinity: 0 Final Affinity: 0
18:41:31  (Reporting)  _CLD_ Leader Affinity 1004567 Quintus Aquila Raw Affinity for 1007005 2. Caesars Streitmacht 90 Family Affinity: 0 Final Affinity: 0
18:41:31  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007008 Gaius Antonius 170 Segovia toward 1006644 Legio VI, 170 Segovia, Pow:162, Count: 1(l 0/L 1/S 0)
18:41:31  (Reporting)  _CLD_ Find Phase, Theater-wide, 1007006 Lucius Aelius Tubero 185 Ilerda toward 1007005 2. Caesars Streitmacht 185 Ilerda
18:41:31  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
18:41:31  (Reporting)  _CLD_ Find Phase, Theater-wide, 1007007 Quintus Aquila 185 Ilerda toward 1006093 Didiuss Streitmacht 185 Ilerda
18:41:31  (Reporting)  Ended Check Leaders 425 ms
18:41:31  (Reporting)  Entering Make Superior Group (_MSG_)
18:41:31  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:41:31  (Reporting)  Entering Build Depots Assets
18:41:31  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 17
18:41:31  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Hispania
18:41:31  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:41:31  (Reporting)  Ended Build Depots Assets 1 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Start of AI Split Supports (_SSP_)
18:41:31  (Reporting)  Ended Split Supports
18:41:31  (Reporting)  Start of AI Check for Land Resupply
18:41:31  (Reporting)  Ended CheckForLandResupply 2 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Entering KeepPosition (_KPP_)
18:41:31  (Reporting)  Agenda: Keep Position, Value: 2050, Region: 127 Andelus
18:41:31  (Reporting)  Agenda: Keep Position, Value: 10081, Region: 170 Segovia
18:41:31  (Reporting)  Agenda: Keep Position, Value: 2085, Region: 185 Ilerda
18:41:31  (Reporting)  Agenda: Keep Position, Value: 1391, Region: 194 Emporiae
18:41:31  (Reporting)  Agenda: Keep Position, Value: 2171, Region: 185 Ilerda
18:41:31  (Reporting)  Ended KeepPosition 1 ms
18:41:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:41:31  (Reporting)  Ended Concentrate Stacks 185 ms
18:41:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:41:31  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:41:31  (Reporting)  Entering Checking Leaders (_CLD_)
18:41:31  (Reporting)  Ended Check Leaders 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:41:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:41:31  (Reporting)  Ended PrivilegedCombine 5 ms
18:41:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:41:31  (Reporting)  Ended DefendCapitalRegion 0 ms
18:41:31  (Reporting)  Entering ReconAndRaids (_RAR_)
18:41:31  (Reporting)  Ended ReconAndRaids 3 ms
18:41:31  (Reporting)  Entering SplitGroups (_SPG_)
18:41:31  (Reporting)  Ended SplitGroups 11 ms
18:41:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:41:31  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:41:31  (Reporting)  Detach Damaged Units (_DDU_)
18:41:31  (Reporting)  Ended Damaged Units 1 ms
18:41:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:41:31  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 210 Cessero SelfVal 454
18:41:31  (Reporting)  Agenda: Garrison, Value: 14755, Region: 210 Cessero
18:41:31  (Reporting)  Ended GarrisonObjectives 3 ms
18:41:31  (Reporting)  Entering CheckBesieging (_CBE_)
18:41:31  (Reporting)  Ended CheckBesieging 40 ms
18:41:31  (Reporting)  Entering Evacuate Force (_EVA_)
18:41:31  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
18:41:31  (Reporting)  Entering Check Simple Landing (_CSL_)
18:41:31  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
18:41:31  (Reporting)  Entering Make Superior Group (_MSG_)
18:41:31  (Reporting)  Ended Make Superior Group 0 ms
18:41:31  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
18:41:31  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
18:41:31  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
18:41:31  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
18:41:31  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 18900, Region: 210 Cessero
18:41:31  (Reporting)  Ended AssignFleetsOperations 72 ms
18:41:31  (Reporting)  Entering Build Depots Assets
18:41:31  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 34
18:41:31  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:41:31  (Reporting)  Ended Build Depots Assets 1 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Start of AI Split Supports (_SSP_)
18:41:31  (Reporting)  Ended Split Supports
18:41:31  (Reporting)  Start of AI Check for Land Resupply
18:41:31  (Reporting)  Ended CheckForLandResupply 1 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Entering KeepPosition (_KPP_)
18:41:31  (Reporting)  Ended KeepPosition 1 ms
18:41:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:41:31  (Reporting)  Ended Concentrate Stacks 1 ms
18:41:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:41:31  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:41:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:41:31  (Reporting)  Ended PrivilegedCombine 2 ms
18:41:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:41:31  (Reporting)  Ended DefendCapitalRegion 0 ms
18:41:31  (Reporting)  Entering ReconAndRaids (_RAR_)
18:41:31  (Reporting)  Ended ReconAndRaids 1 ms
18:41:31  (Reporting)  Entering SplitGroups (_SPG_)
18:41:31  (Reporting)  Ended SplitGroups 1 ms
18:41:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:41:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:41:31  (Reporting)  Detach Damaged Units (_DDU_)
18:41:31  (Reporting)  Ended Damaged Units 0 ms
18:41:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:41:31  (Reporting)  Ended GarrisonObjectives 1 ms
18:41:31  (Reporting)  Entering CheckBesieging (_CBE_)
18:41:31  (Reporting)  Ended CheckBesieging 6 ms
18:41:31  (Reporting)  Entering Evacuate Force (_EVA_)
18:41:31  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
18:41:31  (Reporting)  Entering Check Simple Landing (_CSL_)
18:41:31  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
18:41:31  (Reporting)  Entering Checking Leaders (_CLD_)
18:41:31  (Reporting)  Ended Check Leaders 0 ms
18:41:31  (Reporting)  Entering Make Superior Group (_MSG_)
18:41:31  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:41:31  (Reporting)  Entering Build Depots Assets
18:41:31  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
18:41:31  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:41:31  (Reporting)  Ended Build Depots Assets 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Start of AI Split Supports (_SSP_)
18:41:31  (Reporting)  Ended Split Supports
18:41:31  (Reporting)  Start of AI Check for Land Resupply
18:41:31  (Reporting)  Ended CheckForLandResupply 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Entering KeepPosition (_KPP_)
18:41:31  (Reporting)  Ended KeepPosition 0 ms
18:41:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:41:31  (Reporting)  Ended Concentrate Stacks 4 ms
18:41:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:41:31  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 44 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 223 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 41 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  All theaters prepared, AllOwnPowLand: 1054 AllOppPowLand: 6577 AllOwnPowNav: 126 AllOppPowNav 2224
18:41:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 17 Enemy armies: 10 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
18:41:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:41:31  (Reporting)  1006325 Treboniuss Korps (Pow.15)
18:41:31  (Reporting)  1006652 Vatiniuss Korps (Pow.16)
18:41:31  (Reporting)  1006762 Quintus Cornificius (Pow.0)
18:41:31  (Reporting)  1007004 Ballistae I (Pow.20)
18:41:31  (Reporting)  1005895 Gabiniuss Korps (Pow.135)
18:41:31  (Reporting)  1006830 Gnaeus Domitius Calvinus (Pow.0)
18:41:31  (Reporting)  1006810 Caesars Streitmacht (Pow.156)
18:41:31  (Reporting)  1005358 Publius Cornelius Dolabella (Pow.0)
18:41:31  (Reporting)  1005081 Decimus Junius Brutus Albinus (Pow.0)
18:41:31  (Reporting)   
18:41:31  (Reporting)  Region 355 Bononia Pick 20 SelfVal 915 Need 78  no group candidate found
18:41:31  (Reporting)  CheckRegionForOperation 1005895 Gabiniuss Korps, 369 Roma, Pow:135, Count: 3(l 1/L 1/S 1) Fitness 100 PickVal 71 SelfVal 2404 AINeed 150
18:41:31  (Reporting)  Agenda: Attack, Value: 50000, Region: 369 Roma
18:41:31  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:41:31  (Reporting)  Region 343 Mediolanum Pick 18 SelfVal 865 Need 77  no group candidate found
18:41:31  (Reporting)  Region 326 Aleria Pick 5 SelfVal 361 Need 22  no group candidate found
18:41:31  (Reporting)  CheckRegionForOperation 1006810 Caesars Streitmacht, 375 Neapolis, Pow:156, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 3 SelfVal 518 AINeed 60
18:41:31  (Reporting)  Agenda: Defend, Value: 25000, Region: 375 Neapolis
18:41:31  (Reporting)  Region 330 Taurasia Pick 6 SelfVal 377 Need 32  no group candidate found
18:41:31  (Reporting)  CheckRegionForOperation 1006810 Caesars Streitmacht, 375 Neapolis, Pow:156, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 3 SelfVal 256 AINeed 334
18:41:31  (Reporting)  Agenda: Defend, Value: 16640, Region: 361 Volaterrae
18:41:31  (Reporting)  Region 345 Bergomum Pick 2 SelfVal 159 Need 14  no group candidate found
18:41:31  (Reporting)  Region 344 Placentia Pick 18 SelfVal 865 Need 123  no group candidate found
18:41:31  (Reporting)  Region 365 Perusia Pick 6 SelfVal 386 Need 219  no group candidate found
18:41:31  (Reporting)  CheckRegionForOperation 1006810 Caesars Streitmacht, 375 Neapolis, Pow:156, Count: 2(l 1/L 1/S 0) Fitness 73 PickVal 8 SelfVal 481 AINeed 176
18:41:31  (Reporting)  Agenda: Attack, Value: 35113, Region: 357 Ariminum
18:41:31  (Reporting)  Mobilizing auxiliary group 1006652 Vatiniuss Korps
18:41:31  (Reporting)  Region 337 Genua Pick 8 SelfVal 454 Need 62  no group candidate found
18:41:31  (Reporting)  Region 358 Sena Gallica Pick 4 SelfVal 273 Need 97  no group candidate found
18:41:31  (Reporting)  Region 386 Caralis Pick 8 SelfVal 456 Need 28  no group candidate found
18:41:31  (Reporting)  Region 359 Faesulae Pick 5 SelfVal 342 Need 741  no group candidate found
18:41:31  (Reporting)  Secondary Region 387 Lilybaeum Pick 2 has enough garrison (Value: 27) - evaluation skipped
18:41:31  (Reporting)  Region 368 Spoletium Pick 5 SelfVal 336 Need 221  no group candidate found
18:41:31  (Reporting)  Secondary Region 379 Tarentum Pick 3 has enough garrison (Value: 45) - evaluation skipped
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 6 Enemy armies: 15 Land Ratio: 0.36 Land Core Ratio: 0.37  ***
18:41:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:41:31  (Reporting)  1006643 Sabinuss Streitmacht (Pow.89)
18:41:31  (Reporting)  1006644 Antoniuss Streitmacht (Pow.251)
18:41:31  (Reporting)  1007005 Tuberos Streitmacht (Pow.73)
18:41:31  (Reporting)  1006093 Didiuss Streitmacht (Pow.87)
18:41:31  (Reporting)  1005840 Funditores I (Pow.30)
18:41:31  (Reporting)   
18:41:31  (Reporting)  Region 132 Ilipa Pick 4 SelfVal 155 Need 189  no group candidate found
18:41:31  (Reporting)  Region 141 Carthago Nova Pick 49 SelfVal 1008 Need 189  no group candidate found
18:41:31  (Reporting)  CheckRegionForOperation 1006093 Didiuss Streitmacht, 185 Ilerda, Pow:87, Count: 6(l 2/L 2/S 2) Fitness 50 PickVal 100 SelfVal 2993 AINeed 49
18:41:31  (Reporting)  Agenda: Defend, Value: 25000, Region: 185 Ilerda
18:41:31  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 127 Andelus, Pow:89, Count: 3(l 1/L 1/S 1) Fitness 89 PickVal 11 SelfVal 333 AINeed 94
18:41:31  (Reporting)  Agenda: Attack, Value: 29637, Region: 161 Toletum
18:41:31  (Reporting)  Region 129 Gades Pick 4 SelfVal 163 Need 189  no group candidate found
18:41:31  (Reporting)  Region 114 Salmantica Pick 24 SelfVal 472 Need 808  no group candidate found
18:41:31  (Reporting)  Region 190 Cesse Pick 30 SelfVal 689 Need 679  no group candidate found
18:41:31  (Reporting)  Region 179 Salduba Pick 15 SelfVal 403 Need 72  no group candidate found
18:41:31  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:251, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 6 SelfVal 457 AINeed 60
18:41:31  (Reporting)  Agenda: Defend, Value: 22850, Region: 153 Turmogum
18:41:31  (Reporting)  Secondary Region 194 Emporiae Pick 7 has enough garrison (Value: 30) - evaluation skipped
18:41:31  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 127 Andelus, Pow:89, Count: 3(l 1/L 1/S 1) Fitness 50 PickVal 2 SelfVal 231 AINeed 60
18:41:31  (Reporting)  Agenda: Defend, Value: 11550, Region: 127 Andelus
18:41:31  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:251, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 6 SelfVal 281 AINeed 478
18:41:31  (Reporting)  Agenda: Defend, Value: 18265, Region: 170 Segovia
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 24 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
18:41:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:41:31  (Reporting)  1006643 Sabinuss Streitmacht (Pow.89)
18:41:31  (Reporting)  1007005 Tuberos Streitmacht (Pow.73)
18:41:31  (Reporting)  1006093 Didiuss Streitmacht (Pow.87)
18:41:31  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
18:41:31  (Reporting)   
18:41:31  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:41:31  (Reporting)  CheckRegionForOperation 1006093 Didiuss Streitmacht, 185 Ilerda, Pow:87, Count: 6(l 2/L 2/S 2) Fitness 50 PickVal 100 SelfVal 2993 AINeed 49
18:41:31  (Reporting)  Agenda: Defend, Value: 25000, Region: 185 Ilerda
18:41:31  (Reporting)  Secondary Region 232 Avaricum Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:41:31  (Reporting)  Region 179 Salduba Pick 15 SelfVal 403 Need 72  no group candidate found
18:41:31  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
18:41:31  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:41:31  (Reporting)  Secondary Region 210 Cessero Pick 4 has enough garrison (Value: 44) - evaluation skipped
18:41:31  (Reporting)  Secondary Region 306 Lutetia Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:41:31  (Reporting)  Secondary Region 318 Durocorturum Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 1 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
18:41:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:41:31  (Reporting)  1006325 Treboniuss Korps (Pow.15)
18:41:31  (Reporting)  1006652 Vatiniuss Korps (Pow.16)
18:41:31  (Reporting)  1005571 Rufuss Streitmacht (Pow.13)
18:41:31  (Reporting)   
18:41:31  (Reporting)  Region 669 Salonae Pick 100 SelfVal 163 Need 1284  no group candidate found
18:41:31  (Reporting)  Region 920 Epidaurus Pick 7 SelfVal 22 Need 93  no group candidate found
18:41:31  (Reporting)  Region 943 Lissus Pick 92 SelfVal 153 Need 96  no group candidate found
18:41:31  (Reporting)  Region 918 Spalatum Pick 6 SelfVal 20 Need 221  no group candidate found
18:41:31  (Reporting)  Region 921 Rhizon Pick 5 SelfVal 17 Need 9  no group candidate found
18:41:31  (Reporting)  Region 923 Salluntum Pick 5 SelfVal 18 Need 10  no group candidate found
18:41:31  (Reporting)  Region 942 Scodra Pick 5 SelfVal 18 Need 10  no group candidate found
18:41:31  (Reporting)  Region 358 Sena Gallica Pick 4 SelfVal 273 Need 97  no group candidate found
18:41:31  (Reporting)  Region 355 Bononia Pick 20 SelfVal 915 Need 78  no group candidate found
18:41:31  (Reporting)  Region 357 Ariminum Pick 8 SelfVal 481 Need 176  no group candidate found
18:41:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 310 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
18:41:31  (Reporting)   
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Arties (_RCA_)
18:41:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Arties
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:41:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Supplies
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Gather Units (_GTU_)
18:41:31  (Reporting)  _GTU_ Gathering Region 361 Volaterrae in theater 120 Italia Peninsula
18:41:31  (Reporting)  _GTU_ 1006325 Treboniuss Korps, 358 Sena Gallica, Pow:15, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:41:31  (Reporting)  _GTU_ Starting merge 1 at start
18:41:31  (Reporting)  _GTU_ Finished merge 1 now
18:41:31  (Reporting)  _GTU_ Treboniuss Korps gathering toward a group near primary region 1005895 Gabiniuss Korps, 369 Roma, Pow:135, Count: 3(l 1/L 1/S 1)
18:41:31  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 175, Region: 369 Roma Seek Strong Group 1005895 Gabiniuss Korps in region: Roma
18:41:31  (Reporting)  Ended AI Gather Units 1 ms
18:41:31  (Reporting)  Entering GatherGarrisons (_GTG_)
18:41:31  (Reporting)  Ended GatherGarrisons 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  1005081 Decimus Junius Brutus Albinus is doing nothing in Drepanum  Power: 0  HealthPerc: 100
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1005358 Publius Cornelius Dolabella, 2832 Drepanum, Pow:0, Count: 1(l 1/L 0/S 0)
18:41:31  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 369 Roma
18:41:31  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 369 Roma
18:41:31  (Reporting)  1005358 Publius Cornelius Dolabella Drepanum Health: 100 % will target  1007004 Ballistae I
18:41:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1005358 Publius Cornelius Dolabella unable to reach Roma (can be too much threat along the path)
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1006810 Caesars Streitmacht, 375 Neapolis, Pow:156, Count: 2(l 1/L 1/S 0)
18:41:31  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 21760, Region: 358 Sena Gallica
18:41:31  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 375 Neapolis
18:41:31  (Reporting)  Agenda  3  : Agenda: Defend, Value: 16640, Region: 361 Volaterrae
18:41:31  (Reporting)  Agenda  4  : Agenda: Attack, Value: 35113, Region: 357 Ariminum
18:41:31  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 21760, Region: 358 Sena Gallica
18:41:31  (Reporting)  1006810-Caesars Streitmacht Power:156 Health:65% Neapolis>Sena Gallica Mission:Intercept (Master) 1.Metr. Praesidium Ancona Fitness:85% Need:97 Threat:72 GoalValue: 21760
18:41:31  (Reporting)   
18:41:31  (Reporting)  1006830 Gnaeus Domitius Calvinus, 375 Neapolis, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only Merge tw Master goal.
18:41:31  (Reporting)  List of Agendas for 1006830 Gnaeus Domitius Calvinus, 375 Neapolis, Pow:0, Count: 1(l 1/L 0/S 0)
18:41:31  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:41:31  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:41:31  (Reporting)  1006830 Gnaeus Domitius Calvinus Neapolis has been merged in  1006810 Caesars Streitmacht
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  1005895 Gabiniuss Korps, 369 Roma, Pow:135, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 369 Roma
18:41:31  (Reporting)  List of Agendas for 1005895 Gabiniuss Korps, 369 Roma, Pow:135, Count: 3(l 1/L 1/S 1)
18:41:31  (Reporting)  Agenda  1  : Agenda: Attack, Value: 50000, Region: 369 Roma
18:41:31  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 50000, Region: 369 Roma
18:41:31  (Reporting)  1005895-Gabiniuss Korps Power:135 Health:52% Roma>Roma Mission:Attack Fitness:100% Need:150 Threat:107 GoalValue: 50000
18:41:31  (Reporting)   
18:41:31  (Reporting)  1007004-Ballistae I Power:20 Health:100% Roma>Roma Mission:Garrison Fitness:100% Need:150 Threat:107 GoalValue: 100000
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  1006762 Quintus Cornificius, 361 Volaterrae, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only Merge tw Master goal.
18:41:31  (Reporting)  List of Agendas for 1006762 Quintus Cornificius, 361 Volaterrae, Pow:0, Count: 1(l 1/L 0/S 0)
18:41:31  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:41:31  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2839 Brundisium
18:41:31  (Reporting)  1006762 Quintus Cornificius Volaterrae Health: 100 % will target  1006810 Caesars Streitmacht
18:41:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1006762 Quintus Cornificius unable to reach Brundisium (can be too much threat along the path)
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  1006652 Vatiniuss Korps, 358 Sena Gallica, Pow:16, Count: 4(l 2/L 1/S 1) Keeping only Merge tw Master goal.
18:41:31  (Reporting)  List of Agendas for 1006652 Vatiniuss Korps, 358 Sena Gallica, Pow:16, Count: 4(l 2/L 1/S 1)
18:41:31  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70226, Region: 375 Neapolis
18:41:31  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70226, Region: 375 Neapolis
18:41:31  (Reporting)  1006652 Vatiniuss Korps Sena Gallica Health: 30 % will target  1006810 Caesars Streitmacht
18:41:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1006652 Vatiniuss Korps unable to reach Neapolis (can be too much threat along the path)
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1006325 Treboniuss Korps, 358 Sena Gallica, Pow:15, Count: 3(l 1/L 0/S 2)
18:41:31  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 175, Region: 369 Roma
18:41:31  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 175, Region: 369 Roma
18:41:31  (Reporting)  1006325 Treboniuss Korps Sena Gallica Health: 100 % will target  1005895 Gabiniuss Korps
18:41:31  (Reporting)  1006325-Treboniuss Korps Power:15 Health:100% Sena Gallica>Roma Mission:Merge (slave) Fitness:70% Need:150 Threat:107 GoalValue: 175
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.36 - Core:0.37 - Nav:0.20) ***
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Arties (_RCA_)
18:41:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Arties
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:41:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Supplies
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Gather Units (_GTU_)
18:41:31  (Reporting)  _GTU_ Gathering Region 185 Ilerda in theater 118 Hispania Peninsula
18:41:31  (Reporting)  _GTU_ Starting merge 0 at start
18:41:31  (Reporting)  End of AI Gather Units
18:41:31  (Reporting)  Entering GatherGarrisons (_GTG_)
18:41:31  (Reporting)  Ended GatherGarrisons 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
18:41:31  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 30485, Region: 194 Emporiae
18:41:31  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1391, Region: 194 Emporiae
18:41:31  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 30485, Region: 194 Emporiae
18:41:31  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:2 GoalValue: 30485
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1006093 Didiuss Streitmacht, 185 Ilerda, Pow:87, Count: 6(l 2/L 2/S 2)
18:41:31  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2085, Region: 185 Ilerda
18:41:31  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 185 Ilerda
18:41:31  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 185 Ilerda
18:41:31  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 185 Ilerda
18:41:31  (Reporting)  1006093-Didiuss Streitmacht Power:87 Health:80% Ilerda>Ilerda Mission:Defend Fitness:50% Need:49 Threat:90 GoalValue: 25000
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1007005 Tuberos Streitmacht, 185 Ilerda, Pow:73, Count: 3(l 1/L 1/S 1)
18:41:31  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 41500, Region: 185 Ilerda
18:41:31  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2171, Region: 185 Ilerda
18:41:31  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 41500, Region: 185 Ilerda
18:41:31  (Reporting)  1007005-Tuberos Streitmacht Power:73 Health:80% Ilerda>Ilerda Mission:Garrison Fitness:83% Need:49 Threat:90 GoalValue: 41500
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:251, Count: 2(l 1/L 1/S 0)
18:41:31  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10081, Region: 170 Segovia
18:41:31  (Reporting)  Agenda  2  : Agenda: Defend, Value: 22850, Region: 153 Turmogum
18:41:31  (Reporting)  Agenda  3  : Agenda: Defend, Value: 18265, Region: 170 Segovia
18:41:31  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 18265, Region: 170 Segovia
18:41:31  (Reporting)  1006644-Antoniuss Streitmacht Power:251 Health:100% Segovia>Segovia Mission:Defend Fitness:65% Need:478 Threat:354 GoalValue: 18265
18:41:31  (Reporting)   
18:41:31  (Reporting)  1006838 Quintus Valerius Orca, 153 Turmogum, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 153 Turmogum
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1006643 Sabinuss Streitmacht, 127 Andelus, Pow:89, Count: 3(l 1/L 1/S 1)
18:41:31  (Reporting)  Agenda  1  : Agenda: Attack, Value: 27500, Region: 190 Cesse
18:41:31  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2050, Region: 127 Andelus
18:41:31  (Reporting)  Agenda  3  : Agenda: Attack, Value: 29637, Region: 161 Toletum
18:41:31  (Reporting)  Agenda  4  : Agenda: Defend, Value: 11550, Region: 127 Andelus
18:41:31  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 29637, Region: 161 Toletum
18:41:31  (Reporting)  1006643-Sabinuss Streitmacht Power:89 Health:67% Andelus>Toletum Mission:Attack Fitness:89% Need:94 Threat:70 GoalValue: 29637
18:41:31  (Reporting)   
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Arties (_RCA_)
18:41:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Arties
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:41:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Supplies
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Gather Units (_GTU_)
18:41:31  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
18:41:31  (Reporting)  _GTU_ Starting merge 0 at start
18:41:31  (Reporting)  End of AI Gather Units
18:41:31  (Reporting)  Entering GatherGarrisons (_GTG_)
18:41:31  (Reporting)  Ended GatherGarrisons 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1004956 1. Fleet, 250 Massalia, Pow:105, Count: 8(l 0/L 2/S 6)
18:41:31  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 18900, Region: 210 Cessero
18:41:31  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 18900, Region: 210 Cessero
18:41:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 210 Cessero
18:41:31  (Reporting)  1004956-1. Fleet Power:105 Health:100% Massalia>Cessero Mission:Naval Docking Fitness:90% Need:16 Threat:0 GoalValue: 18900
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0)
18:41:31  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14755, Region: 210 Cessero
18:41:31  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14755, Region: 210 Cessero
18:41:31  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Cessero>Cessero Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 14755
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Arties (_RCA_)
18:41:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Arties
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:41:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Supplies
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Gather Units (_GTU_)
18:41:31  (Reporting)  _GTU_ Gathering Region 355 Bononia in theater 123 Illyria
18:41:31  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:13, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:41:31  (Reporting)  _GTU_ Starting merge 1 at start
18:41:31  (Reporting)  _GTU_ Finished merge 1 now
18:41:31  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:13, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
18:41:31  (Reporting)  Ended AI Gather Units 2 ms
18:41:31  (Reporting)  Entering GatherGarrisons (_GTG_)
18:41:31  (Reporting)  Ended GatherGarrisons 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  1005571 Rufuss Streitmacht is doing nothing in Dalmaticae  Power: 13  HealthPerc: 100
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)   
18:41:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
18:41:31  (Reporting)   
18:41:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
18:41:31  (Reporting)   
18:41:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)   
18:41:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:41:31  (Reporting)  Ended SplitStaticUnits 0 ms
18:41:31  (Reporting)  Entering PromoteLeaders (_PRL_)
18:41:31  (Reporting)  Ended PromoteLeaders 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  ApplyAgenda AutoMerge
18:41:31  (Reporting)  1007005 Tuberos Streitmacht will be merged into 1006093 Didiuss Streitmacht in region Ilerda
18:41:31  (Reporting)  AI Process done in  5104 ms
18:41:31  (Reporting)  Processing  1000003 Regnum Parthorum
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 43 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:41:31  (Reporting)  Entering InitAndDumpData (_IAD_)
18:41:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:41:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
18:41:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
18:41:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
18:41:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
18:41:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:41:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:41:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
18:41:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:41:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:41:31  (Reporting)  _FIT_ Ended AIInitTheaters 1059 ms
18:41:31  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:41:31  (Reporting)  Geld Availability Reichlich Stock 1317 Expected 0 Balance -19
18:41:31  (Reporting)  Prestige Availability Reichlich Stock 43 Expected 0 Balance 0
18:41:31  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
18:41:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 5 Expected 0 Balance 0
18:41:31  (Reporting)   
18:41:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
18:41:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
18:41:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
18:41:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:41:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
18:41:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
18:41:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
18:41:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:41:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:41:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Land Theaters Special Regions ***
18:41:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
18:41:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
18:41:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:41:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:41:31  (Reporting)   
18:41:31  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1244 ms
18:41:31  (Reporting)  *** Faction-wide algorithms ***
18:41:31  (Reporting)  Entering BuildReplacements (_RPL_)
18:41:31  (Reporting)  Ended BuildReplacements 3 ms
18:41:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:41:31  (Reporting)  _HRD_ Decision 10 Rodung has 2 % to be played in 1171 Oshroene
18:41:31  (Reporting)  _HRD_ Decision 10 Rodung aborted.
18:41:31  (Reporting)  Ended HandleRegionsDecisions 4 ms
18:41:31  (Reporting)  Entering BuildNewUnits (_BNU_)
18:41:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:41:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:41:31  (Reporting)  Ended ManageFleetsComposition 200 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating CallFleet (_CLF_)
18:41:31  (Reporting)  Ended CallFleet 0 ms
18:41:31  (Reporting)  Entering LockFixedGroups (_LFG_)
18:41:31  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  Ended LockFixedGroups 2 ms
18:41:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:41:31  (Reporting)  Ended SplitStaticUnits 0 ms
18:41:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:41:31  (Reporting)  _ESR_ No theater can have a staging region.
18:41:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:41:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:41:31  (Reporting)  Ended PrivilegedCombine 2 ms
18:41:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:41:31  (Reporting)  Ended DefendCapitalRegion 0 ms
18:41:31  (Reporting)  Entering ReconAndRaids (_RAR_)
18:41:31  (Reporting)  Ended ReconAndRaids 1 ms
18:41:31  (Reporting)  Entering SplitGroups (_SPG_)
18:41:31  (Reporting)  Ended SplitGroups 1 ms
18:41:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:41:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:41:31  (Reporting)  Detach Damaged Units (_DDU_)
18:41:31  (Reporting)  Ended Damaged Units 0 ms
18:41:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:41:31  (Reporting)  Ended GarrisonObjectives 1 ms
18:41:31  (Reporting)  Entering CheckBesieging (_CBE_)
18:41:31  (Reporting)  Ended CheckBesieging 18 ms
18:41:31  (Reporting)  Entering Evacuate Force (_EVA_)
18:41:31  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:41:31  (Reporting)  Entering Check Simple Landing (_CSL_)
18:41:31  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:41:31  (Reporting)  Entering Checking Leaders (_CLD_)
18:41:31  (Reporting)  Ended Check Leaders 0 ms
18:41:31  (Reporting)  Entering Build Depots Assets
18:41:31  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
18:41:31  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
18:41:31  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:41:31  (Reporting)  Ended Build Depots Assets 1 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Start of AI Split Supports (_SSP_)
18:41:31  (Reporting)  Ended Split Supports
18:41:31  (Reporting)  Start of AI Check for Land Resupply
18:41:31  (Reporting)  Ended CheckForLandResupply 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Entering KeepPosition (_KPP_)
18:41:31  (Reporting)  Ended KeepPosition 0 ms
18:41:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:41:31  (Reporting)  Ended Concentrate Stacks 0 ms
18:41:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:41:31  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 13 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1366 AllOwnPowNav: 0 AllOppPowNav 25
18:41:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:41:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
18:41:31  (Reporting)   
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Arties (_RCA_)
18:41:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Arties
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:41:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Supplies
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Gather Units (_GTU_)
18:41:31  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
18:41:31  (Reporting)  _GTU_ Starting merge 0 at start
18:41:31  (Reporting)  End of AI Gather Units
18:41:31  (Reporting)  Entering GatherGarrisons (_GTG_)
18:41:31  (Reporting)  Ended GatherGarrisons 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
18:41:31  (Reporting)   
18:41:31  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
18:41:31  (Reporting)   
18:41:31  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
18:41:31  (Reporting)   
18:41:31  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
18:41:31  (Reporting)   
18:41:31  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
18:41:31  (Reporting)   
18:41:31  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
18:41:31  (Reporting)   
18:41:31  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
18:41:31  (Reporting)   
18:41:31  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:41:31  (Reporting)  Ended SplitStaticUnits 0 ms
18:41:31  (Reporting)  Entering PromoteLeaders (_PRL_)
18:41:31  (Reporting)  Ended PromoteLeaders 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  ApplyAgenda AutoMerge
18:41:31  (Reporting)  AI Process done in  2138 ms
18:41:31  (Reporting)  Processing  1000004 Piraten
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 43 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:41:31  (Reporting)  Entering InitAndDumpData (_IAD_)
18:41:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:41:31  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
18:41:31  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
18:41:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1292 OwnPow Nav : 0 OppPow Nav : 1003
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
18:41:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 0 OppPow Nav : 126
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:41:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 940 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
18:41:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 819 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:41:31  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:41:31  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 870
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:41:31  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:41:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:41:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:41:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:41:31  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:41:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:41:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1079 OwnPow Nav : 0 OppPow Nav : 253
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:41:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:41:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 3 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.42 2.42 Reg Count: 249 > 279
18:41:31  (Reporting)  _FIT_ Ended AIInitTheaters 1313 ms
18:41:31  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:41:31  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
18:41:31  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
18:41:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
18:41:31  (Reporting)   
18:41:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
18:41:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
18:41:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
18:41:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:41:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:41:31  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
18:41:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
18:41:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:41:31  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
18:41:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:41:31  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:41:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:41:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:41:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:41:31  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
18:41:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 940 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2972
18:41:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1292 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2041
18:41:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
18:41:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 205 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:41:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
18:41:31  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 870 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
18:41:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1079 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:41:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
18:41:31  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 819 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
18:41:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
18:41:31  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:41:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.42
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:41:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:41:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:41:31  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Land Theaters Special Regions ***
18:41:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
18:41:31  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
18:41:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
18:41:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
18:41:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:41:31  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
18:41:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:41:31  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:41:31  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
18:41:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Salonae Max Val: Spalatum Naval Gathering: <None>
18:41:31  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
18:41:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:41:31  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:41:31  (Reporting)   
18:41:31  (Reporting)  Ended InitAndDumpData Piraten 1507 ms
18:41:31  (Reporting)  *** Faction-wide algorithms ***
18:41:31  (Reporting)  Entering BuildReplacements (_RPL_)
18:41:31  (Reporting)  Ended BuildReplacements 1 ms
18:41:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:41:31  (Reporting)  Entering BuildNewUnits (_BNU_)
18:41:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:41:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:41:31  (Reporting)  Ended ManageFleetsComposition 312 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating CallFleet (_CLF_)
18:41:31  (Reporting)  Ended CallFleet 0 ms
18:41:31  (Reporting)  Entering LockFixedGroups (_LFG_)
18:41:31  (Reporting)  Ended LockFixedGroups 0 ms
18:41:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:41:31  (Reporting)  Ended SplitStaticUnits 0 ms
18:41:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:41:31  (Reporting)  _ESR_ No theater can have a staging region.
18:41:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6114 AllOwnPowNav: 3 AllOppPowNav 2347
18:41:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:41:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:41:31  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
18:41:31  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
18:41:31  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:41:31  (Reporting)  Ended AssignFleetsOperations 3 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
18:41:31  (Reporting)   
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.42) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.42) ***
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
18:41:31  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:41:31  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:41:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
18:41:31  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:41:31  (Reporting)  Ended SplitStaticUnits 0 ms
18:41:31  (Reporting)  Entering PromoteLeaders (_PRL_)
18:41:31  (Reporting)  Ended PromoteLeaders 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  ApplyAgenda AutoMerge
18:41:31  (Reporting)  AI Process done in  2660 ms
18:41:31  (Reporting)  Processing  1000005 Sklaven
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 43 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:41:31  (Reporting)  Entering InitAndDumpData (_IAD_)
18:41:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:41:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
18:41:31  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
18:41:31  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
18:41:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
18:41:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 0 OppPow Nav : 126
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:41:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 60 OppPow Land: 1422 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:41:31  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:41:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 819 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:41:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:41:31  (Reporting)  _FIT_ Ended AIInitTheaters 959 ms
18:41:31  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:41:31  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
18:41:31  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
18:41:31  (Reporting)  Moral Availability Reichlich Stock 110 Expected 0 Balance 0
18:41:31  (Reporting)   
18:41:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
18:41:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:41:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
18:41:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:41:31  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 60 Overall power (enemies): 1422 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2808
18:41:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 205 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:41:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 819 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
18:41:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:41:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
18:41:31  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Land Theaters Special Regions ***
18:41:31  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
18:41:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 378 Grumentum Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:41:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
18:41:31  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:41:31  (Reporting)   
18:41:31  (Reporting)  Ended InitAndDumpData Sklaven 1108 ms
18:41:31  (Reporting)  *** Faction-wide algorithms ***
18:41:31  (Reporting)  Entering BuildReplacements (_RPL_)
18:41:31  (Reporting)  Ended BuildReplacements 1 ms
18:41:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:41:31  (Reporting)  Entering BuildNewUnits (_BNU_)
18:41:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:41:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:41:31  (Reporting)  Ended ManageFleetsComposition 136 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating CallFleet (_CLF_)
18:41:31  (Reporting)  Ended CallFleet 0 ms
18:41:31  (Reporting)  Entering LockFixedGroups (_LFG_)
18:41:31  (Reporting)  Ended LockFixedGroups 0 ms
18:41:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:41:31  (Reporting)  Ended SplitStaticUnits 0 ms
18:41:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:41:31  (Reporting)  _ESR_ No theater can have a staging region.
18:41:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:41:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:41:31  (Reporting)  Ended PrivilegedCombine 0 ms
18:41:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:41:31  (Reporting)  Ended DefendCapitalRegion 0 ms
18:41:31  (Reporting)  Entering ReconAndRaids (_RAR_)
18:41:31  (Reporting)   
18:41:31  (Reporting)  Agenda: Attack, Value: 12500, Region: 380 Metapontum
18:41:31  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 382 Croton, Pow:47, Count: 2(l 1/L 1/S 0) will target region 380 Metapontum Region AI SelfValue 25
18:41:31  (Reporting)  Ended ReconAndRaids 264 ms
18:41:31  (Reporting)  Entering SplitGroups (_SPG_)
18:41:31  (Reporting)  Ended SplitGroups 271 ms
18:41:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:41:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:41:31  (Reporting)  Detach Damaged Units (_DDU_)
18:41:31  (Reporting)  Ended Damaged Units 0 ms
18:41:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:41:31  (Reporting)  Ended GarrisonObjectives 0 ms
18:41:31  (Reporting)  Entering CheckBesieging (_CBE_)
18:41:31  (Reporting)  Ended CheckBesieging 18 ms
18:41:31  (Reporting)  Entering Evacuate Force (_EVA_)
18:41:31  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:41:31  (Reporting)  Entering Check Simple Landing (_CSL_)
18:41:31  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:41:31  (Reporting)  Entering Checking Leaders (_CLD_)
18:41:31  (Reporting)  Ended Check Leaders 0 ms
18:41:31  (Reporting)  Entering Make Superior Group (_MSG_)
18:41:31  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:41:31  (Reporting)  Entering Build Depots Assets
18:41:31  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
18:41:31  (Reporting)  Ended Build Depots Assets 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Start of AI Split Supports (_SSP_)
18:41:31  (Reporting)  Ended Split Supports
18:41:31  (Reporting)  Start of AI Check for Land Resupply
18:41:31  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
18:41:31  (Reporting)  Ended CheckForLandResupply 4 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Entering KeepPosition (_KPP_)
18:41:31  (Reporting)  Agenda: Keep Position, Value: 4356, Region: 378 Grumentum
18:41:31  (Reporting)  Agenda: Keep Position, Value: 1848, Region: 382 Croton
18:41:31  (Reporting)  Ended KeepPosition 0 ms
18:41:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:41:31  (Reporting)  Ended Concentrate Stacks 0 ms
18:41:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:41:31  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  All theaters prepared, AllOwnPowLand: 60 AllOppPowLand: 2450 AllOwnPowNav: 0 AllOppPowNav 129
18:41:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 25 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
18:41:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:41:31  (Reporting)  1005307 Milo Seditio (Pow.40)
18:41:31  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
18:41:31  (Reporting)   
18:41:31  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 212 Need 169  no group candidate found
18:41:31  (Reporting)  Region 387 Lilybaeum Pick 19 SelfVal 60 Need 338  no group candidate found
18:41:31  (Reporting)  Region 361 Volaterrae Pick 17 SelfVal 56 Need 338  no group candidate found
18:41:31  (Reporting)  Region 344 Placentia Pick 16 SelfVal 52 Need 338  no group candidate found
18:41:31  (Reporting)  Region 369 Roma Pick 46 SelfVal 117 Need 338  no group candidate found
18:41:31  (Reporting)  Region 355 Bononia Pick 16 SelfVal 54 Need 338  no group candidate found
18:41:31  (Reporting)  Region 379 Tarentum Pick 20 SelfVal 62 Need 338  no group candidate found
18:41:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 63 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
18:41:31  (Reporting)   
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Arties (_RCA_)
18:41:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Arties
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:41:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:41:31  (Reporting)  Ended Receive Supplies
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Gather Units (_GTU_)
18:41:31  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
18:41:31  (Reporting)  _GTU_ Starting merge 0 at start
18:41:31  (Reporting)  End of AI Gather Units
18:41:31  (Reporting)  Entering GatherGarrisons (_GTG_)
18:41:31  (Reporting)  Ended GatherGarrisons 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 382 Croton, Pow:47, Count: 2(l 1/L 1/S 0)
18:41:31  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 380 Metapontum
18:41:31  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1848, Region: 382 Croton
18:41:31  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 380 Metapontum
18:41:31  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Croton>Metapontum Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
18:41:31  (Reporting)   
18:41:31  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:40, Count: 3(l 1/L 2/S 0)
18:41:31  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:41:31  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4356, Region: 378 Grumentum
18:41:31  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:41:31  (Reporting)  1005307-Milo Seditio Power:40 Health:46% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:104 Threat:77 GoalValue: 100000
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:41:31  (Reporting)  Ended SplitStaticUnits 0 ms
18:41:31  (Reporting)  Entering PromoteLeaders (_PRL_)
18:41:31  (Reporting)  Ended PromoteLeaders 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  ApplyAgenda AutoMerge
18:41:31  (Reporting)  AI Process done in  2068 ms
18:41:31  (Reporting)  Processing  1000006 Barbaren
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 43 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:41:31  (Reporting)  Entering InitAndDumpData (_IAD_)
18:41:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:41:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
18:41:31  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
18:41:31  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
18:41:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
18:41:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1296 OwnPow Nav : 0 OppPow Nav : 1003
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:41:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 0 OppPow Nav : 126
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:41:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1079 OwnPow Nav : 0 OppPow Nav : 253
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:41:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:41:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
18:41:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:41:31  (Reporting)  _FIT_ Ended AIInitTheaters 979 ms
18:41:31  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:41:31  (Reporting)  Geld Availability Reichlich Stock 215 Expected 0 Balance -3
18:41:31  (Reporting)  Moral Availability Reichlich Stock 116 Expected 0 Balance 0
18:41:31  (Reporting)   
18:41:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
18:41:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:41:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:41:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:41:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1296 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2514
18:41:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 205 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:41:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:41:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1079 Ratio: 0.20
18:41:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:41:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:41:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:41:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Land Theaters Special Regions ***
18:41:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 116 Pallantia Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
18:41:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 116 Pallantia Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:41:31  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:41:31  (Reporting)   
18:41:31  (Reporting)  Ended InitAndDumpData Barbaren 1137 ms
18:41:31  (Reporting)  *** Faction-wide algorithms ***
18:41:31  (Reporting)  Entering BuildReplacements (_RPL_)
18:41:31  (Reporting)  Ended BuildReplacements 1 ms
18:41:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:41:31  (Reporting)  Entering BuildNewUnits (_BNU_)
18:41:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:41:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:41:31  (Reporting)  Ended ManageFleetsComposition 183 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  Evaluating CallFleet (_CLF_)
18:41:31  (Reporting)  Ended CallFleet 0 ms
18:41:31  (Reporting)  Entering LockFixedGroups (_LFG_)
18:41:31  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:253, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:41:31  (Reporting)  Ended LockFixedGroups 0 ms
18:41:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:41:31  (Reporting)  Ended SplitStaticUnits 0 ms
18:41:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:41:31  (Reporting)  _ESR_ No theater can have a staging region.
18:41:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:41:31  (Reporting)  Entering Checking Leaders (_CLD_)
18:41:31  (Reporting)  Ended Check Leaders 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 5 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:41:31  (Reporting)  Entering DistantGarrison (_DGA_)
18:41:31  (Reporting)  Ended DistantGarrison 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2584 AllOwnPowNav: 0 AllOppPowNav 1382
18:41:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:41:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
18:41:31  (Reporting)   
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)   
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  
18:41:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:41:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:41:31  (Reporting)  Ended SplitStaticUnits 0 ms
18:41:31  (Reporting)  Entering PromoteLeaders (_PRL_)
18:41:31  (Reporting)  Ended PromoteLeaders 0 ms
18:41:31  (Reporting)   
18:41:31  (Reporting)  ApplyAgenda AutoMerge
18:41:31  (Reporting)  AI Process done in  1779 ms
18:45:53  (Reporting)  Processing  1000001 Pompeius
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 44 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:45:53  (Reporting)  AI Process done in  22 ms
18:45:53  (Reporting)  Processing  1000002 Caesar
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 44 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:45:53  (Reporting)  Entering InitAndDumpData (_IAD_)
18:45:53  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:45:53  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
18:45:53  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
18:45:53  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
18:45:53  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
18:45:53  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
18:45:53  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 727 OppPow Land: 1249 OwnPow Nav : 0 OppPow Nav : 1043
18:45:53  (Reporting)  Ratio Land/LandCore: 0.42 0.43 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:45:53  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 460 OppPow Land: 0 OwnPow Nav : 126 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
18:45:53  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 307 OppPow Land: 1846 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:45:53  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:45:53  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 155 OppPow Land: 1007 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 1.11 0.41 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
18:45:53  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:45:53  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:45:53  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:45:53  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:45:53  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:45:53  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:45:53  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:45:53  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:45:53  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1079 OwnPow Nav : 0 OppPow Nav : 253
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
18:45:53  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:45:53  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 404
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
18:45:53  (Reporting)  _FIT_ Ended AIInitTheaters 1117 ms
18:45:53  (Reporting)  Resources Levels Caesar EcoBase 217 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:45:53  (Reporting)  Geld Availability Sehr hoch Stock 18 Expected 0 Balance -16
18:45:53  (Reporting)  Prestige Availability Reichlich Stock 1646 Expected 0 Balance 0
18:45:53  (Reporting)  Moral Availability Reichlich Stock 64 Expected 0 Balance 0
18:45:53  (Reporting)  Einflusspunkte Availability Reichlich Stock 65 Expected 0 Balance 0
18:45:53  (Reporting)    1005358 Lucius Cispius Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 369 Roma EndTurn 11457
18:45:53  (Reporting)   
18:45:53  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7200
18:45:53  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 6400
18:45:53  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
18:45:53  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
18:45:53  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
18:45:53  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:45:53  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
18:45:53  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
18:45:53  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 989
18:45:53  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
18:45:53  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:45:53  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:45:53  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:45:53  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:45:53  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:45:53  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 307 Overall power (enemies): 1846 Ratio: 5.00
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13316
18:45:53  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 727 Overall power (enemies): 1249 Ratio: 0.42
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22938
18:45:53  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1043 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3889
18:45:53  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22626
18:45:53  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1079 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1151
18:45:53  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
18:45:53  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1160
18:45:53  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2116
18:45:53  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 155 Overall power (enemies): 1007 Ratio: 1.11
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1685
18:45:53  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 460 Overall power (enemies): 0 Ratio: 5.00
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
18:45:53  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  295
18:45:53  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:45:53  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 404 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:45:53  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:45:53  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:45:53  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
18:45:53  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Land Theaters Special Regions ***
18:45:53  (Reporting)  Theater 120 Theater_Italia HQReg: 369 Roma Max pick: Syracusae Max need: Aquilea Max Val: Syracusae Naval Gathering: 392 Syracusae
18:45:53  (Reporting)  Theater 118 Theater_Hispania HQReg: 185 Ilerda Max pick: Ilerda Max need: Cesse Max Val: Ilerda Naval Gathering: 194 Emporiae
18:45:53  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
18:45:53  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 355 Bononia Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
18:45:53  (Reporting)  Theater 137 Theater_Africa HQReg: 185 Ilerda Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: 2000 Iol
18:45:53  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
18:45:53  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
18:45:53  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
18:45:53  (Reporting)  Theater 123 Theater_Illyria HQReg: 355 Bononia Max pick: Salonae Max need: Aquilea Max Val: Bononia Naval Gathering: <None>
18:45:53  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Anabis Max Val: Massalia Naval Gathering: 250 Massalia
18:45:53  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
18:45:53  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:45:53  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:45:53  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:45:53  (Reporting)   
18:45:53  (Reporting)  Ended InitAndDumpData Caesar 1382 ms
18:45:53  (Reporting)  *** Faction-wide algorithms ***
18:45:53  (Reporting)  Entering BuildReplacements (_RPL_)
18:45:53  (Reporting)  Ended BuildReplacements 4 ms
18:45:53  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:45:53  (Reporting)  _HRD_ Decision 19 Befriedung has 2 % to be played in 93 Leuco
18:45:53  (Reporting)  _HRD_ Decision 19 Befriedung aborted.
18:45:53  (Reporting)  Ended HandleRegionsDecisions 9 ms
18:45:53  (Reporting)  Entering BuildNewUnits (_BNU_)
18:45:53  (Reporting)  _BNU Buying Unit Urb. Praesidium
18:45:53  (Reporting)  Ended BuildNewUnits Bought: 1 40 ms
18:45:53  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:45:53  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
18:45:53  (Reporting)  Ended ManageFleetsComposition 304 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating CallFleet (_CLF_)
18:45:53  (Reporting)  Ended CallFleet 0 ms
18:45:53  (Reporting)  Entering LockFixedGroups (_LFG_)
18:45:53  (Reporting)  _LFG_ 1006965 2. Caesars Streitmacht, 114 Salmantica, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1007048 1.Metr. Praesidium Segovia, 170 Segovia, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1004122 Arretium Garrison, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1006809 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1007031 3. Caesars Streitmacht, 380 Metapontum, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:485, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  Ended LockFixedGroups 1 ms
18:45:53  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:45:53  (Reporting)  _SSU_ 1007092 Ballistae I, 161 Toletum, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
18:45:53  (Reporting)  Ended SplitStaticUnits 7 ms
18:45:53  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:45:53  (Reporting)  _ESR_ No theater can have a staging region.
18:45:53  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:45:53  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:45:53  (Reporting)  Ended PrivilegedCombine 4 ms
18:45:53  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:45:53  (Reporting)  Ended DefendCapitalRegion 0 ms
18:45:53  (Reporting)  Entering ReconAndRaids (_RAR_)
18:45:53  (Reporting)  Ended ReconAndRaids 2 ms
18:45:53  (Reporting)  Entering SplitGroups (_SPG_)
18:45:53  (Reporting)  Ended SplitGroups 10 ms
18:45:53  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:45:53  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:45:53  (Reporting)  Detach Damaged Units (_DDU_)
18:45:53  (Reporting)  _DDU_, Standard Recover segment: Group 1005895 Gabiniuss Korps in region Roma will recover in region Neapolis % Health 46 % Cohesion 99
18:45:53  (Reporting)  _DDU_, Standard Recover segment: Group 1006652 Vatiniuss Korps in region Perusia will recover in region Sena Gallica % Health 40 % Cohesion 100
18:45:53  (Reporting)  Ended Damaged Units 333 ms
18:45:53  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:45:53  (Reporting)  Ended GarrisonObjectives 2 ms
18:45:53  (Reporting)  Entering CheckBesieging (_CBE_)
18:45:53  (Reporting)  Ended CheckBesieging 18 ms
18:45:53  (Reporting)  Entering Evacuate Force (_EVA_)
18:45:53  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:45:53  (Reporting)  Entering Check Simple Landing (_CSL_)
18:45:53  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:45:53  (Reporting)  Entering Checking Leaders (_CLD_)
18:45:53  (Reporting)  _CLD_ Leader (Split Segment IV) Publius Cornelius Sulla in Sena Gallica has been detached from group 1006810 Caesars Streitmacht
18:45:53  (Reporting)  _CLD_ (Theater-Wide Search Segment) 4 leaders to check
18:45:53  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 4 leaders to check
18:45:53  (Reporting)  _CLD_ Leader Livineius Regulus 1007082 in Roma redeploying to theater Theater_Illyria region 355 Bononia
18:45:53  (Reporting)  _CLD_ Leader Marcus Crispius 1007079 in Roma redeploying to theater Theater_Illyria region 355 Bononia
18:45:53  (Reporting)  _CLD_ Idle Leader Quintus Fabius Maximus 1007085 in Roma merged into 1005895 Gabiniuss Korps
18:45:53  (Reporting)  _CLD_ Idle Leader Publius Cornelius Sulla 1007093 in Sena Gallica merged into 1006810 Caesars Streitmacht
18:45:53  (Reporting)  Ended Check Leaders 1086 ms
18:45:53  (Reporting)  Entering Make Superior Group (_MSG_)
18:45:53  (Reporting)  _MSG_ Caesars Streitmacht recruiting 1005895 Gabiniuss Korps in Roma
18:45:53  (Reporting)  _MSG_ gathered 303 cbt pts, needing: 188
18:45:53  (Reporting)  Agenda: Intercept (Master), Value: 26980, Region: 365 Perusia
18:45:53  (Reporting)  _MSG_ - MASTER 1006810 Caesars Streitmacht, 358 Sena Gallica, Pow:175, Count: 3(l 2/L 1/S 0) will target (enemy) 1007060 Pompeius' Streitmacht Perusia Pow.: 175 vs. 71 mustered 1 other groups
18:45:53  (Reporting)  _MSG_ - SLAVE 1005895 Gabiniuss Korps, 369 Roma, Pow:128, Count: 4(l 2/L 1/S 1) in region Roma will target & merge (master) Caesars Streitmacht
18:45:53  (Reporting)  Agenda: Merge (slave), Value: 192000, Region: 358 Sena Gallica
18:45:53  (Reporting)  Ended Make Superior Group 235 ms
18:45:53  (Reporting)  Entering Build Depots Assets
18:45:53  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 22
18:45:53  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
18:45:53  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:45:53  (Reporting)  Ended Build Depots Assets 2 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Start of AI Split Supports (_SSP_)
18:45:53  (Reporting)  Ended Split Supports
18:45:53  (Reporting)  Start of AI Check for Land Resupply
18:45:53  (Reporting)  Ended CheckForLandResupply 4 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Entering KeepPosition (_KPP_)
18:45:53  (Reporting)  Ended KeepPosition 0 ms
18:45:53  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:45:53  (Reporting)  Ended Concentrate Stacks 0 ms
18:45:53  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:45:53  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:45:53  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:45:53  (Reporting)  Ended PrivilegedCombine 5 ms
18:45:53  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:45:53  (Reporting)  Ended DefendCapitalRegion 0 ms
18:45:53  (Reporting)  Entering ReconAndRaids (_RAR_)
18:45:53  (Reporting)  Ended ReconAndRaids 3 ms
18:45:53  (Reporting)  Entering SplitGroups (_SPG_)
18:45:53  (Reporting)  Ended SplitGroups 28 ms
18:45:53  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:45:53  (Reporting)  _CBG_ 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:529, Count: 9(l 3/L 3/S 3) Sent as relief in region 170 Segovia
18:45:53  (Reporting)  _CBG_ 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:187, Count: 2(l 1/L 1/S 0) Will wait for help
18:45:53  (Reporting)  Ended CheckBesiegedGroups 58 ms
18:45:53  (Reporting)  Detach Damaged Units (_DDU_)
18:45:53  (Reporting)  Ended Damaged Units 2 ms
18:45:53  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:45:53  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 486
18:45:53  (Reporting)  Agenda: Garrison, Value: 31590, Region: 194 Emporiae
18:45:53  (Reporting)  Ended GarrisonObjectives 3 ms
18:45:53  (Reporting)  Entering CheckBesieging (_CBE_)
18:45:53  (Reporting)  _CBE_ Check Besieging, stand-alone assault step (1).
18:45:53  (Reporting)  _CBE_ Cover/Besiege/Assault: 1006643 Sabinuss Streitmacht in 161 Toletum PickVal: 23 SelfVal 703 Opp Power: 41
18:45:53  (Reporting)  Ended CheckBesieging 27 ms
18:45:53  (Reporting)  Entering Evacuate Force (_EVA_)
18:45:53  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
18:45:53  (Reporting)  Entering Check Simple Landing (_CSL_)
18:45:53  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
18:45:53  (Reporting)  Entering Checking Leaders (_CLD_)
18:45:53  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Segovia has been detached from group 1006644 Legio VI
18:45:53  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007094 Gaius Antonius 170 Segovia toward 1006644 Legio VI, 170 Segovia, Pow:120, Count: 1(l 0/L 1/S 0)
18:45:53  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
18:45:53  (Reporting)  _CLD_ Find Phase, Theater-wide, 1006838 Quintus Valerius Orca 153 Turmogum toward 1005840 Funditores I 194 Emporiae
18:45:53  (Reporting)  Ended Check Leaders 113 ms
18:45:53  (Reporting)  Entering Make Superior Group (_MSG_)
18:45:53  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:45:53  (Reporting)  Entering Build Depots Assets
18:45:53  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
18:45:53  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Hispania
18:45:53  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:45:53  (Reporting)  Ended Build Depots Assets 1 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Start of AI Split Supports (_SSP_)
18:45:53  (Reporting)  Ended Split Supports
18:45:53  (Reporting)  Start of AI Check for Land Resupply
18:45:53  (Reporting)  Ended CheckForLandResupply 11 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Entering KeepPosition (_KPP_)
18:45:53  (Reporting)  Agenda: Keep Position, Value: 3355, Region: 161 Toletum
18:45:53  (Reporting)  Agenda: Keep Position, Value: 12901, Region: 170 Segovia
18:45:53  (Reporting)  Agenda: Keep Position, Value: 1070, Region: 194 Emporiae
18:45:53  (Reporting)  Ended KeepPosition 1 ms
18:45:53  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:45:53  (Reporting)  Ended Concentrate Stacks 37 ms
18:45:53  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:45:53  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:45:53  (Reporting)  Entering Checking Leaders (_CLD_)
18:45:53  (Reporting)  Ended Check Leaders 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:45:53  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:45:53  (Reporting)  Ended PrivilegedCombine 2 ms
18:45:53  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:45:53  (Reporting)  Ended DefendCapitalRegion 0 ms
18:45:53  (Reporting)  Entering ReconAndRaids (_RAR_)
18:45:53  (Reporting)  Ended ReconAndRaids 1 ms
18:45:53  (Reporting)  Entering SplitGroups (_SPG_)
18:45:53  (Reporting)  Ended SplitGroups 1 ms
18:45:53  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:45:53  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:45:53  (Reporting)  Detach Damaged Units (_DDU_)
18:45:53  (Reporting)  Ended Damaged Units 0 ms
18:45:53  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:45:53  (Reporting)  Ended GarrisonObjectives 1 ms
18:45:53  (Reporting)  Entering CheckBesieging (_CBE_)
18:45:53  (Reporting)  Ended CheckBesieging 6 ms
18:45:53  (Reporting)  Entering Evacuate Force (_EVA_)
18:45:53  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
18:45:53  (Reporting)  Entering Check Simple Landing (_CSL_)
18:45:53  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
18:45:53  (Reporting)  Entering Checking Leaders (_CLD_)
18:45:53  (Reporting)  Ended Check Leaders 0 ms
18:45:53  (Reporting)  Entering Make Superior Group (_MSG_)
18:45:53  (Reporting)  Ended Make Superior Group 35 ms
18:45:53  (Reporting)  Entering Build Depots Assets
18:45:53  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
18:45:53  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:45:53  (Reporting)  Ended Build Depots Assets 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Start of AI Split Supports (_SSP_)
18:45:53  (Reporting)  Ended Split Supports
18:45:53  (Reporting)  Start of AI Check for Land Resupply
18:45:53  (Reporting)  Ended CheckForLandResupply 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Entering KeepPosition (_KPP_)
18:45:53  (Reporting)  Ended KeepPosition 0 ms
18:45:53  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:45:53  (Reporting)  Ended Concentrate Stacks 0 ms
18:45:53  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:45:53  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:45:53  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:45:53  (Reporting)  Ended PrivilegedCombine 5 ms
18:45:53  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:45:53  (Reporting)  Ended DefendCapitalRegion 0 ms
18:45:53  (Reporting)  Entering ReconAndRaids (_RAR_)
18:45:53  (Reporting)  Ended ReconAndRaids 3 ms
18:45:53  (Reporting)  Entering SplitGroups (_SPG_)
18:45:53  (Reporting)  Ended SplitGroups 11 ms
18:45:53  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:45:53  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:45:53  (Reporting)  Detach Damaged Units (_DDU_)
18:45:53  (Reporting)  Ended Damaged Units 1 ms
18:45:53  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:45:53  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 210 Cessero SelfVal 454
18:45:53  (Reporting)  Agenda: Garrison, Value: 14755, Region: 210 Cessero
18:45:53  (Reporting)  Ended GarrisonObjectives 3 ms
18:45:53  (Reporting)  Entering CheckBesieging (_CBE_)
18:45:53  (Reporting)  Ended CheckBesieging 39 ms
18:45:53  (Reporting)  Entering Evacuate Force (_EVA_)
18:45:53  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
18:45:53  (Reporting)  Entering Check Simple Landing (_CSL_)
18:45:53  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
18:45:53  (Reporting)  Entering Make Superior Group (_MSG_)
18:45:53  (Reporting)  Ended Make Superior Group 0 ms
18:45:53  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
18:45:53  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
18:45:53  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
18:45:53  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
18:45:53  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 18900, Region: 250 Massalia
18:45:53  (Reporting)  Ended AssignFleetsOperations 72 ms
18:45:53  (Reporting)  Entering Build Depots Assets
18:45:53  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
18:45:53  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:45:53  (Reporting)  Ended Build Depots Assets 1 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Start of AI Split Supports (_SSP_)
18:45:53  (Reporting)  Ended Split Supports
18:45:53  (Reporting)  Start of AI Check for Land Resupply
18:45:53  (Reporting)  Ended CheckForLandResupply 1 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Entering KeepPosition (_KPP_)
18:45:53  (Reporting)  Ended KeepPosition 1 ms
18:45:53  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:45:53  (Reporting)  Ended Concentrate Stacks 1 ms
18:45:53  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:45:53  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 85 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 92 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 20 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 38 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  All theaters prepared, AllOwnPowLand: 1649 AllOppPowLand: 7022 AllOwnPowNav: 126 AllOppPowNav 1795
18:45:53  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 14 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
18:45:53  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:45:53  (Reporting)  1007093 Publius Cornelius Sulla (Pow.0)
18:45:53  (Reporting)  1006810 Caesars Streitmacht (Pow.175)
18:45:53  (Reporting)  1006652 Vatiniuss Korps (Pow.22)
18:45:53  (Reporting)  1007085 Quintus Maximus (Pow.0)
18:45:53  (Reporting)  1007082 Livineius Regulus (Pow.0)
18:45:53  (Reporting)  1007079 Marcus Crispius (Pow.0)
18:45:53  (Reporting)  1005895 Gabiniuss Korps (Pow.128)
18:45:53  (Reporting)  1006325 Treboniuss Korps (Pow.18)
18:45:53  (Reporting)  1005358 Publius Cornelius Dolabella (Pow.0)
18:45:53  (Reporting)  1005081 Decimus Junius Brutus Albinus (Pow.0)
18:45:53  (Reporting)   
18:45:53  (Reporting)  Region 361 Volaterrae Pick 21 SelfVal 967 Need 879  no group candidate found
18:45:53  (Reporting)  Region 355 Bononia Pick 20 SelfVal 915 Need 147  no group candidate found
18:45:53  (Reporting)  Region 343 Mediolanum Pick 18 SelfVal 865 Need 171  no group candidate found
18:45:53  (Reporting)  CheckRegionForOperation 1005895 Gabiniuss Korps, 369 Roma, Pow:128, Count: 4(l 2/L 1/S 1) Fitness 50 PickVal 3 SelfVal 518 AINeed 60
18:45:53  (Reporting)  Agenda: Defend, Value: 25000, Region: 375 Neapolis
18:45:53  (Reporting)  Mobilizing auxiliary group 1006325 Treboniuss Korps
18:45:53  (Reporting)  Region 386 Caralis Pick 8 SelfVal 459 Need 64  no group candidate found
18:45:53  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:45:53  (Reporting)  CheckRegionForOperation 1006810 Caesars Streitmacht, 358 Sena Gallica, Pow:175, Count: 3(l 2/L 1/S 0) Fitness 85 PickVal 18 SelfVal 865 AINeed 189
18:45:53  (Reporting)  Agenda: Attack, Value: 42500, Region: 344 Placentia
18:45:53  (Reporting)  Region 359 Faesulae Pick 5 SelfVal 336 Need 490  no group candidate found
18:45:53  (Reporting)  Region 337 Genua Pick 8 SelfVal 454 Need 103  no group candidate found
18:45:53  (Reporting)  Region 365 Perusia Pick 6 SelfVal 399 Need 250  no group candidate found
18:45:53  (Reporting)  Region 368 Spoletium Pick 5 SelfVal 336 Need 73  no group candidate found
18:45:53  (Reporting)  Region 326 Aleria Pick 5 SelfVal 361 Need 49  no group candidate found
18:45:53  (Reporting)  CheckRegionForOperation 1005895 Gabiniuss Korps, 369 Roma, Pow:128, Count: 4(l 2/L 1/S 1) Fitness 50 PickVal 4 SelfVal 594 AINeed 60
18:45:53  (Reporting)  Agenda: Defend, Value: 25000, Region: 369 Roma
18:45:53  (Reporting)  CheckRegionForOperation 1005895 Gabiniuss Korps, 369 Roma, Pow:128, Count: 4(l 2/L 1/S 1) Fitness 76 PickVal 8 SelfVal 484 AINeed 139
18:45:53  (Reporting)  Agenda: Attack, Value: 36784, Region: 357 Ariminum
18:45:53  (Reporting)  Region 330 Taurasia Pick 6 SelfVal 377 Need 72  no group candidate found
18:45:53  (Reporting)  Secondary Region 387 Lilybaeum Pick 2 has enough garrison (Value: 27) - evaluation skipped
18:45:53  (Reporting)  Region 345 Bergomum Pick 2 SelfVal 159 Need 97  no group candidate found
18:45:53  (Reporting)  Secondary Region 379 Tarentum Pick 4 has enough garrison (Value: 45) - evaluation skipped
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 7 Enemy armies: 16 Land Ratio: 0.42 Land Core Ratio: 0.43  ***
18:45:53  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:45:53  (Reporting)  1006838 Quintus Valerius Orca (Pow.0)
18:45:53  (Reporting)  1007092 Ballistae I (Pow.20)
18:45:53  (Reporting)  1006643 Sabinuss Streitmacht (Pow.144)
18:45:53  (Reporting)  1006644 Antoniuss Streitmacht (Pow.187)
18:45:53  (Reporting)  1006093 Tuberos Streitmacht (Pow.529)
18:45:53  (Reporting)  1005840 Funditores I (Pow.30)
18:45:53  (Reporting)   
18:45:53  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:529, Count: 9(l 3/L 3/S 3) Fitness 81 PickVal 100 SelfVal 3656 AINeed 270
18:45:53  (Reporting)  Agenda: Defend, Value: 40500, Region: 185 Ilerda
18:45:53  (Reporting)  Region 190 Cesse Pick 21 SelfVal 683 Need 1493  no group candidate found
18:45:53  (Reporting)  Region 129 Gades Pick 3 SelfVal 170 Need 165  no group candidate found
18:45:53  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:529, Count: 9(l 3/L 3/S 3) Fitness 75 PickVal 47 SelfVal 1244 AINeed 175
18:45:53  (Reporting)  Agenda: Attack, Value: 37500, Region: 141 Carthago Nova
18:45:53  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:144, Count: 3(l 1/L 1/S 1) Fitness 75 PickVal 12 SelfVal 455 AINeed 158
18:45:53  (Reporting)  Agenda: Attack, Value: 34125, Region: 179 Salduba
18:45:53  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:187, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 4 SelfVal 221 AINeed 323
18:45:53  (Reporting)  Agenda: Defend, Value: 14365, Region: 170 Segovia
18:45:53  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:529, Count: 9(l 3/L 3/S 3) Fitness 67 PickVal 7 SelfVal 320 AINeed 343
18:45:53  (Reporting)  Agenda: Defend, Value: 21440, Region: 114 Salmantica
18:45:53  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:144, Count: 3(l 1/L 1/S 1) Fitness 50 PickVal 2 SelfVal 281 AINeed 60
18:45:53  (Reporting)  Agenda: Defend, Value: 14050, Region: 127 Andelus
18:45:53  (Reporting)  Secondary Region 194 Emporiae Pick 5 has enough garrison (Value: 30) - evaluation skipped
18:45:53  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:144, Count: 3(l 1/L 1/S 1) Fitness 92 PickVal 3 SelfVal 161 AINeed 161
18:45:53  (Reporting)  Agenda: Attack, Value: 14812, Region: 132 Ilipa
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 1 Enemy armies: 3 Land Ratio: 1.11 Land Core Ratio: 0.41  ***
18:45:53  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:45:53  (Reporting)  1006810 Caesars Streitmacht (Pow.175)
18:45:53  (Reporting)  1005571 Rufuss Streitmacht (Pow.15)
18:45:53  (Reporting)   
18:45:53  (Reporting)  Region 669 Salonae Pick 100 SelfVal 717 Need 293  no group candidate found
18:45:53  (Reporting)  Region 918 Spalatum Pick 9 SelfVal 114 Need 50  no group candidate found
18:45:53  (Reporting)  Region 920 Epidaurus Pick 10 SelfVal 127 Need 26  no group candidate found
18:45:53  (Reporting)  Region 943 Lissus Pick 13 SelfVal 156 Need 27  no group candidate found
18:45:53  (Reporting)  Region 355 Bononia Pick 20 SelfVal 915 Need 147  no group candidate found
18:45:53  (Reporting)  Region 357 Ariminum Pick 8 SelfVal 484 Need 139  no group candidate found
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 22 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
18:45:53  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:45:53  (Reporting)  1006093 Tuberos Streitmacht (Pow.529)
18:45:53  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
18:45:53  (Reporting)   
18:45:53  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:529, Count: 9(l 3/L 3/S 3) Fitness 71 PickVal 100 SelfVal 3656 AINeed 270
18:45:53  (Reporting)  Agenda: Defend, Value: 35500, Region: 185 Ilerda
18:45:53  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:45:53  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:45:53  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:529, Count: 9(l 3/L 3/S 3) Fitness 60 PickVal 12 SelfVal 455 AINeed 158
18:45:53  (Reporting)  Agenda: Attack, Value: 27300, Region: 179 Salduba
18:45:53  (Reporting)  Secondary Region 318 Durocorturum Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:45:53  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
18:45:53  (Reporting)  Secondary Region 232 Avaricum Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:45:53  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 276 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
18:45:53  (Reporting)   
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Arties (_RCA_)
18:45:53  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Arties
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:45:53  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Supplies
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Gather Units (_GTU_)
18:45:53  (Reporting)  _GTU_ Gathering Region 369 Roma in theater 120 Italia Peninsula
18:45:53  (Reporting)  _GTU_ Starting merge 0 at start
18:45:53  (Reporting)  End of AI Gather Units
18:45:53  (Reporting)  Entering GatherGarrisons (_GTG_)
18:45:53  (Reporting)  Ended GatherGarrisons 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  1005081 Decimus Junius Brutus Albinus is doing nothing in Drepanum  Power: 0  HealthPerc: 100
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1005358 Publius Cornelius Dolabella, 2832 Drepanum, Pow:0, Count: 1(l 1/L 0/S 0)
18:45:53  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 369 Roma
18:45:53  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 369 Roma
18:45:53  (Reporting)  (agregate) 1005358 Publius Cornelius Dolabella is targeting an unknown Unit (UID) 1006996 Faction Caesar
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1006325 Treboniuss Korps, 371 Hadria, Pow:18, Count: 3(l 1/L 0/S 2)
18:45:53  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 51800, Region: 369 Roma
18:45:53  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 51800, Region: 369 Roma
18:45:53  (Reporting)  1006325 Treboniuss Korps Hadria Health: 100 % will target  1005895 Gabiniuss Korps
18:45:53  (Reporting)  1006325-Treboniuss Korps Power:18 Health:100% Hadria>Roma Mission:Merge (slave) Fitness:50% Need:60 Threat:12 GoalValue: 51800
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  1005895 Gabiniuss Korps, 369 Roma, Pow:128, Count: 4(l 2/L 1/S 1) Keeping only Merge tw Master goal.
18:45:53  (Reporting)  List of Agendas for 1005895 Gabiniuss Korps, 369 Roma, Pow:128, Count: 4(l 2/L 1/S 1)
18:45:53  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 192000, Region: 358 Sena Gallica
18:45:53  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 192000, Region: 358 Sena Gallica
18:45:53  (Reporting)  1005895 Gabiniuss Korps Roma Health: 46 % will target  1006810 Caesars Streitmacht
18:45:53  (Reporting)  1005895-Gabiniuss Korps Power:128 Health:46% Roma>Sena Gallica Mission:Merge (slave) Fitness:96% Need:60 Threat:43 GoalValue: 192000
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1007079 Marcus Crispius, 369 Roma, Pow:0, Count: 1(l 1/L 0/S 0)
18:45:53  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:45:53  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:45:53  (Reporting)  ApplyAgenda, Full Pathfinding: 1007079 Marcus Crispius unable to reach Bononia (can be too much threat along the path)
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1007082 Livineius Regulus, 369 Roma, Pow:0, Count: 1(l 1/L 0/S 0)
18:45:53  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:45:53  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:45:53  (Reporting)  ApplyAgenda, Full Pathfinding: 1007082 Livineius Regulus unable to reach Bononia (can be too much threat along the path)
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1006652 Vatiniuss Korps, 365 Perusia, Pow:22, Count: 4(l 2/L 1/S 1)
18:45:53  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3000, Region: 358 Sena Gallica
18:45:53  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3000, Region: 358 Sena Gallica
18:45:53  (Reporting)  1006652-Vatiniuss Korps Power:22 Health:40% Perusia>Sena Gallica Mission:Recover Fitness:60% Need:60 Threat:43 GoalValue: 3000
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1006810 Caesars Streitmacht, 358 Sena Gallica, Pow:175, Count: 3(l 2/L 1/S 0)
18:45:53  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 26980, Region: 365 Perusia
18:45:53  (Reporting)  Agenda  2  : Agenda: Attack, Value: 42500, Region: 344 Placentia
18:45:53  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 26980, Region: 365 Perusia
18:45:53  (Reporting)  1006810-Caesars Streitmacht Power:175 Health:76% Sena Gallica>Perusia Mission:Intercept (Master) 1.Metr. Praesidium Perusia Fitness:95% Need:250 Threat:185 GoalValue: 26980
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.42 - Core:0.43 - Nav:0.20) ***
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Arties (_RCA_)
18:45:53  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Arties
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:45:53  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Supplies
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Gather Units (_GTU_)
18:45:53  (Reporting)  _GTU_ Gathering Region 185 Ilerda in theater 118 Hispania Peninsula
18:45:53  (Reporting)  _GTU_ Starting merge 0 at start
18:45:53  (Reporting)  End of AI Gather Units
18:45:53  (Reporting)  Entering GatherGarrisons (_GTG_)
18:45:53  (Reporting)  Ended GatherGarrisons 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
18:45:53  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 31590, Region: 194 Emporiae
18:45:53  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1070, Region: 194 Emporiae
18:45:53  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 31590, Region: 194 Emporiae
18:45:53  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:5 GoalValue: 31590
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:529, Count: 9(l 3/L 3/S 3)
18:45:53  (Reporting)  Agenda  1  : Agenda: Attack, Value: 22100, Region: 170 Segovia
18:45:53  (Reporting)  Agenda  2  : Agenda: Defend, Value: 40500, Region: 185 Ilerda
18:45:53  (Reporting)  Agenda  3  : Agenda: Attack, Value: 37500, Region: 141 Carthago Nova
18:45:53  (Reporting)  Agenda  4  : Agenda: Defend, Value: 21440, Region: 114 Salmantica
18:45:53  (Reporting)  Agenda  5  : Agenda: Defend, Value: 35500, Region: 185 Ilerda
18:45:53  (Reporting)  Agenda  6  : Agenda: Attack, Value: 27300, Region: 179 Salduba
18:45:53  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 21440, Region: 114 Salmantica
18:45:53  (Reporting)  1006093-Tuberos Streitmacht Power:529 Health:99% Ilerda>Salmantica Mission:Defend Fitness:67% Need:343 Threat:339 GoalValue: 21440
18:45:53  (Reporting)   
18:45:53  (Reporting)  1007048 1.Metr. Praesidium Segovia, 170 Segovia, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 170 Segovia
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:187, Count: 2(l 1/L 1/S 0)
18:45:53  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 11050, Region: 170 Segovia
18:45:53  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 12901, Region: 170 Segovia
18:45:53  (Reporting)  Agenda  3  : Agenda: Defend, Value: 14365, Region: 170 Segovia
18:45:53  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 14365, Region: 170 Segovia
18:45:53  (Reporting)  1006644-Antoniuss Streitmacht Power:187 Health:72% Segovia>Segovia Mission:Defend Fitness:65% Need:323 Threat:410 GoalValue: 14365
18:45:53  (Reporting)   
18:45:53  (Reporting)  1006643 Sabinuss Streitmacht, 161 Toletum, Pow:144, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 161 Toletum
18:45:53  (Reporting)  List of Agendas for 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:144, Count: 3(l 1/L 1/S 1)
18:45:53  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 161 Toletum
18:45:53  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 161 Toletum
18:45:53  (Reporting)  1006643-Sabinuss Streitmacht Power:144 Health:96% Toletum>Toletum Mission:Attack Fitness:100% Need:58 Threat:58 GoalValue: 100000
18:45:53  (Reporting)   
18:45:53  (Reporting)  1007092 Ballistae I, 161 Toletum, Pow:20, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 161 Toletum
18:45:53  (Reporting)  1007092-Ballistae I Power:20 Health:100% Toletum>Toletum Mission:Garrison Fitness:100% Need:58 Threat:58 GoalValue: 100000
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1006838 Quintus Valerius Orca, 153 Turmogum, Pow:0, Count: 1(l 1/L 0/S 0)
18:45:53  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
18:45:53  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
18:45:53  (Reporting)  1006838 Quintus Valerius Orca Turmogum Health: 100 % will target  1005840 Funditores I
18:45:53  (Reporting)  ApplyAgenda, Full Pathfinding: 1006838 Quintus Valerius Orca unable to reach Emporiae (can be too much threat along the path)
18:45:53  (Reporting)   
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Illyria (Ext:1.11 - Core:0.41 - Nav:0.20) ***
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Arties (_RCA_)
18:45:53  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Arties
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:45:53  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Supplies
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Gather Units (_GTU_)
18:45:53  (Reporting)  _GTU_ Gathering Region 355 Bononia in theater 123 Illyria
18:45:53  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:15, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:45:53  (Reporting)  _GTU_ Starting merge 1 at start
18:45:53  (Reporting)  _GTU_ Finished merge 1 now
18:45:53  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:15, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
18:45:53  (Reporting)  Ended AI Gather Units 3 ms
18:45:53  (Reporting)  Entering GatherGarrisons (_GTG_)
18:45:53  (Reporting)  Ended GatherGarrisons 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  1005571 Rufuss Streitmacht is doing nothing in Dalmaticae  Power: 15  HealthPerc: 100
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Arties (_RCA_)
18:45:53  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Arties
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:45:53  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Supplies
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Gather Units (_GTU_)
18:45:53  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
18:45:53  (Reporting)  _GTU_ Starting merge 0 at start
18:45:53  (Reporting)  End of AI Gather Units
18:45:53  (Reporting)  Entering GatherGarrisons (_GTG_)
18:45:53  (Reporting)  Ended GatherGarrisons 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1004956 1. Fleet, 210 Cessero, Pow:105, Count: 8(l 0/L 2/S 6)
18:45:53  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 18900, Region: 250 Massalia
18:45:53  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 18900, Region: 250 Massalia
18:45:53  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 250 Massalia
18:45:53  (Reporting)  1004956-1. Fleet Power:105 Health:100% Cessero>Massalia Mission:Naval Docking Fitness:90% Need:15 Threat:0 GoalValue: 18900
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0)
18:45:53  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14755, Region: 210 Cessero
18:45:53  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14755, Region: 210 Cessero
18:45:53  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Cessero>Cessero Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 14755
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)   
18:45:53  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
18:45:53  (Reporting)   
18:45:53  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
18:45:53  (Reporting)   
18:45:53  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)   
18:45:53  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:45:53  (Reporting)  Ended SplitStaticUnits 0 ms
18:45:53  (Reporting)  Entering PromoteLeaders (_PRL_)
18:45:53  (Reporting)  Ended PromoteLeaders 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  ApplyAgenda AutoMerge
18:45:53  (Reporting)  AI Process done in  5290 ms
18:45:53  (Reporting)  Processing  1000003 Regnum Parthorum
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 44 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:45:53  (Reporting)  Entering InitAndDumpData (_IAD_)
18:45:53  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:45:53  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
18:45:53  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
18:45:53  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
18:45:53  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
18:45:53  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:45:53  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:45:53  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
18:45:53  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:45:53  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 401
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:45:53  (Reporting)  _FIT_ Ended AIInitTheaters 1070 ms
18:45:53  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:45:53  (Reporting)  Geld Availability Reichlich Stock 1298 Expected 0 Balance -19
18:45:53  (Reporting)  Prestige Availability Reichlich Stock 44 Expected 0 Balance 0
18:45:53  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
18:45:53  (Reporting)  Einflusspunkte Availability Reichlich Stock 5 Expected 0 Balance 0
18:45:53  (Reporting)   
18:45:53  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
18:45:53  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
18:45:53  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
18:45:53  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:45:53  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
18:45:53  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
18:45:53  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
18:45:53  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:45:53  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 401 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:45:53  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Land Theaters Special Regions ***
18:45:53  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
18:45:53  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
18:45:53  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:45:53  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:45:53  (Reporting)   
18:45:53  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1252 ms
18:45:53  (Reporting)  *** Faction-wide algorithms ***
18:45:53  (Reporting)  Entering BuildReplacements (_RPL_)
18:45:53  (Reporting)  Ended BuildReplacements 4 ms
18:45:53  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:45:53  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten has 4 % to be played in 1186 Nisibis
18:45:53  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten aborted.
18:45:53  (Reporting)  Ended HandleRegionsDecisions 5 ms
18:45:53  (Reporting)  Entering BuildNewUnits (_BNU_)
18:45:53  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:45:53  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:45:53  (Reporting)  Ended ManageFleetsComposition 201 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating CallFleet (_CLF_)
18:45:53  (Reporting)  Ended CallFleet 0 ms
18:45:53  (Reporting)  Entering LockFixedGroups (_LFG_)
18:45:53  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  Ended LockFixedGroups 1 ms
18:45:53  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:45:53  (Reporting)  Ended SplitStaticUnits 0 ms
18:45:53  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:45:53  (Reporting)  _ESR_ No theater can have a staging region.
18:45:53  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:45:53  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:45:53  (Reporting)  Ended PrivilegedCombine 2 ms
18:45:53  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:45:53  (Reporting)  Ended DefendCapitalRegion 0 ms
18:45:53  (Reporting)  Entering ReconAndRaids (_RAR_)
18:45:53  (Reporting)  Ended ReconAndRaids 1 ms
18:45:53  (Reporting)  Entering SplitGroups (_SPG_)
18:45:53  (Reporting)  Ended SplitGroups 1 ms
18:45:53  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:45:53  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:45:53  (Reporting)  Detach Damaged Units (_DDU_)
18:45:53  (Reporting)  Ended Damaged Units 0 ms
18:45:53  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:45:53  (Reporting)  Ended GarrisonObjectives 1 ms
18:45:53  (Reporting)  Entering CheckBesieging (_CBE_)
18:45:53  (Reporting)  Ended CheckBesieging 18 ms
18:45:53  (Reporting)  Entering Evacuate Force (_EVA_)
18:45:53  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:45:53  (Reporting)  Entering Check Simple Landing (_CSL_)
18:45:53  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:45:53  (Reporting)  Entering Checking Leaders (_CLD_)
18:45:53  (Reporting)  Ended Check Leaders 0 ms
18:45:53  (Reporting)  Entering Build Depots Assets
18:45:53  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
18:45:53  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
18:45:53  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:45:53  (Reporting)  Ended Build Depots Assets 1 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Start of AI Split Supports (_SSP_)
18:45:53  (Reporting)  Ended Split Supports
18:45:53  (Reporting)  Start of AI Check for Land Resupply
18:45:53  (Reporting)  Ended CheckForLandResupply 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Entering KeepPosition (_KPP_)
18:45:53  (Reporting)  Ended KeepPosition 0 ms
18:45:53  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:45:53  (Reporting)  Ended Concentrate Stacks 0 ms
18:45:53  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:45:53  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 13 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1366 AllOwnPowNav: 0 AllOppPowNav 426
18:45:53  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:45:53  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
18:45:53  (Reporting)   
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Arties (_RCA_)
18:45:53  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Arties
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:45:53  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Supplies
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Gather Units (_GTU_)
18:45:53  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
18:45:53  (Reporting)  _GTU_ Starting merge 0 at start
18:45:53  (Reporting)  End of AI Gather Units
18:45:53  (Reporting)  Entering GatherGarrisons (_GTG_)
18:45:53  (Reporting)  Ended GatherGarrisons 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
18:45:53  (Reporting)   
18:45:53  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
18:45:53  (Reporting)   
18:45:53  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
18:45:53  (Reporting)   
18:45:53  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
18:45:53  (Reporting)   
18:45:53  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
18:45:53  (Reporting)   
18:45:53  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
18:45:53  (Reporting)   
18:45:53  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
18:45:53  (Reporting)   
18:45:53  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:45:53  (Reporting)  Ended SplitStaticUnits 0 ms
18:45:53  (Reporting)  Entering PromoteLeaders (_PRL_)
18:45:53  (Reporting)  Ended PromoteLeaders 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  ApplyAgenda AutoMerge
18:45:53  (Reporting)  AI Process done in  2089 ms
18:45:53  (Reporting)  Processing  1000004 Piraten
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 44 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:45:53  (Reporting)  Entering InitAndDumpData (_IAD_)
18:45:53  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:45:53  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
18:45:53  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
18:45:53  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1986 OwnPow Nav : 0 OppPow Nav : 1043
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
18:45:53  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 130 OwnPow Nav : 0 OppPow Nav : 126
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:45:53  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1581 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
18:45:53  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 222 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:45:53  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:45:53  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:45:53  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:45:53  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:45:53  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:45:53  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:45:53  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:45:53  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:45:53  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1079 OwnPow Nav : 0 OppPow Nav : 253
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:45:53  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:45:53  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 3 OppPow Nav : 401
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
18:45:53  (Reporting)  _FIT_ Ended AIInitTheaters 1312 ms
18:45:53  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:45:53  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
18:45:53  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
18:45:53  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
18:45:53  (Reporting)   
18:45:53  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
18:45:53  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
18:45:53  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
18:45:53  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:45:53  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:45:53  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
18:45:53  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
18:45:53  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:45:53  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
18:45:53  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:45:53  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:45:53  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:45:53  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:45:53  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:45:53  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
18:45:53  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1581 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2972
18:45:53  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1986 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2041
18:45:53  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1043 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
18:45:53  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 130 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:45:53  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
18:45:53  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
18:45:53  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1079 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:45:53  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
18:45:53  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 222 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
18:45:53  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
18:45:53  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:45:53  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 401 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:45:53  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:45:53  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:45:53  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Land Theaters Special Regions ***
18:45:53  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
18:45:53  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
18:45:53  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
18:45:53  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
18:45:53  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:45:53  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
18:45:53  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:45:53  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:45:53  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
18:45:53  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
18:45:53  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
18:45:53  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:45:53  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:45:53  (Reporting)   
18:45:53  (Reporting)  Ended InitAndDumpData Piraten 1506 ms
18:45:53  (Reporting)  *** Faction-wide algorithms ***
18:45:53  (Reporting)  Entering BuildReplacements (_RPL_)
18:45:53  (Reporting)  Ended BuildReplacements 1 ms
18:45:53  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:45:53  (Reporting)  Entering BuildNewUnits (_BNU_)
18:45:53  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:45:53  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:45:53  (Reporting)  Ended ManageFleetsComposition 311 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating CallFleet (_CLF_)
18:45:53  (Reporting)  Ended CallFleet 0 ms
18:45:53  (Reporting)  Entering LockFixedGroups (_LFG_)
18:45:53  (Reporting)  Ended LockFixedGroups 0 ms
18:45:53  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:45:53  (Reporting)  Ended SplitStaticUnits 0 ms
18:45:53  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:45:53  (Reporting)  _ESR_ No theater can have a staging region.
18:45:53  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6777 AllOwnPowNav: 3 AllOppPowNav 1918
18:45:53  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:45:53  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:45:53  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
18:45:53  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
18:45:53  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:45:53  (Reporting)  Ended AssignFleetsOperations 2 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
18:45:53  (Reporting)   
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
18:45:53  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:45:53  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:45:53  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
18:45:53  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:45:53  (Reporting)  Ended SplitStaticUnits 0 ms
18:45:53  (Reporting)  Entering PromoteLeaders (_PRL_)
18:45:53  (Reporting)  Ended PromoteLeaders 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  ApplyAgenda AutoMerge
18:45:53  (Reporting)  AI Process done in  2551 ms
18:45:53  (Reporting)  Processing  1000005 Sklaven
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 44 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:45:53  (Reporting)  Entering InitAndDumpData (_IAD_)
18:45:53  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:45:53  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
18:45:53  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
18:45:53  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
18:45:53  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
18:45:53  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 130 OwnPow Nav : 0 OppPow Nav : 126
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:45:53  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 68 OppPow Land: 2117 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:45:53  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:45:53  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 222 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:45:53  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 404
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:45:53  (Reporting)  _FIT_ Ended AIInitTheaters 967 ms
18:45:53  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:45:53  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
18:45:53  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
18:45:53  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
18:45:53  (Reporting)   
18:45:53  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
18:45:53  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:45:53  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
18:45:53  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:45:53  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 68 Overall power (enemies): 2117 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2743
18:45:53  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 130 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:45:53  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 222 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  311
18:45:53  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:45:53  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 404 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
18:45:53  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Land Theaters Special Regions ***
18:45:53  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
18:45:53  (Reporting)  Theater 119 Theater_Gallia HQReg: 378 Grumentum Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:45:53  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
18:45:53  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:45:53  (Reporting)   
18:45:53  (Reporting)  Ended InitAndDumpData Sklaven 1113 ms
18:45:53  (Reporting)  *** Faction-wide algorithms ***
18:45:53  (Reporting)  Entering BuildReplacements (_RPL_)
18:45:53  (Reporting)  Ended BuildReplacements 1 ms
18:45:53  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:45:53  (Reporting)  Entering BuildNewUnits (_BNU_)
18:45:53  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:45:53  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:45:53  (Reporting)  Ended ManageFleetsComposition 135 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating CallFleet (_CLF_)
18:45:53  (Reporting)  Ended CallFleet 0 ms
18:45:53  (Reporting)  Entering LockFixedGroups (_LFG_)
18:45:53  (Reporting)  Ended LockFixedGroups 0 ms
18:45:53  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:45:53  (Reporting)  Ended SplitStaticUnits 0 ms
18:45:53  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:45:53  (Reporting)  _ESR_ No theater can have a staging region.
18:45:53  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:45:53  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:45:53  (Reporting)  Ended PrivilegedCombine 0 ms
18:45:53  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:45:53  (Reporting)  Ended DefendCapitalRegion 0 ms
18:45:53  (Reporting)  Entering ReconAndRaids (_RAR_)
18:45:53  (Reporting)   
18:45:53  (Reporting)  Agenda: Attack, Value: 12500, Region: 375 Neapolis
18:45:53  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 380 Metapontum, Pow:47, Count: 2(l 1/L 1/S 0) will target region 375 Neapolis Region AI SelfValue 212
18:45:53  (Reporting)  Ended ReconAndRaids 264 ms
18:45:53  (Reporting)  Entering SplitGroups (_SPG_)
18:45:53  (Reporting)  Ended SplitGroups 264 ms
18:45:53  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:45:53  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:45:53  (Reporting)  Detach Damaged Units (_DDU_)
18:45:53  (Reporting)  Ended Damaged Units 0 ms
18:45:53  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:45:53  (Reporting)  Ended GarrisonObjectives 0 ms
18:45:53  (Reporting)  Entering CheckBesieging (_CBE_)
18:45:53  (Reporting)  Ended CheckBesieging 18 ms
18:45:53  (Reporting)  Entering Evacuate Force (_EVA_)
18:45:53  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:45:53  (Reporting)  Entering Check Simple Landing (_CSL_)
18:45:53  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:45:53  (Reporting)  Entering Checking Leaders (_CLD_)
18:45:53  (Reporting)  Ended Check Leaders 0 ms
18:45:53  (Reporting)  Entering Make Superior Group (_MSG_)
18:45:53  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:45:53  (Reporting)  Entering Build Depots Assets
18:45:53  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
18:45:53  (Reporting)  Ended Build Depots Assets 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Start of AI Split Supports (_SSP_)
18:45:53  (Reporting)  Ended Split Supports
18:45:53  (Reporting)  Start of AI Check for Land Resupply
18:45:53  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
18:45:53  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
18:45:53  (Reporting)  Ended CheckForLandResupply 1 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Entering KeepPosition (_KPP_)
18:45:53  (Reporting)  Agenda: Keep Position, Value: 3653, Region: 378 Grumentum
18:45:53  (Reporting)  Agenda: Keep Position, Value: 2899, Region: 380 Metapontum
18:45:53  (Reporting)  Ended KeepPosition 0 ms
18:45:53  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:45:53  (Reporting)  Ended Concentrate Stacks 0 ms
18:45:53  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:45:53  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  All theaters prepared, AllOwnPowLand: 68 AllOppPowLand: 2473 AllOwnPowNav: 0 AllOppPowNav 530
18:45:53  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
18:45:53  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:45:53  (Reporting)  1005307 Milo Seditio (Pow.49)
18:45:53  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
18:45:53  (Reporting)   
18:45:53  (Reporting)  Region 386 Caralis Pick 4 SelfVal 19 Need 338  no group candidate found
18:45:53  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 212 Need 169  no group candidate found
18:45:53  (Reporting)  Region 392 Syracusae Pick 28 SelfVal 80 Need 338  no group candidate found
18:45:53  (Reporting)  Region 369 Roma Pick 44 SelfVal 113 Need 338  no group candidate found
18:45:53  (Reporting)  Region 379 Tarentum Pick 20 SelfVal 63 Need 169  no group candidate found
18:45:53  (Reporting)  Region 343 Mediolanum Pick 16 SelfVal 52 Need 338  no group candidate found
18:45:53  (Reporting)  Region 359 Faesulae Pick 2 SelfVal 13 Need 338  no group candidate found
18:45:53  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 64 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
18:45:53  (Reporting)   
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Arties (_RCA_)
18:45:53  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Arties
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:45:53  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:45:53  (Reporting)  Ended Receive Supplies
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Gather Units (_GTU_)
18:45:53  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
18:45:53  (Reporting)  _GTU_ Starting merge 0 at start
18:45:53  (Reporting)  End of AI Gather Units
18:45:53  (Reporting)  Entering GatherGarrisons (_GTG_)
18:45:53  (Reporting)  Ended GatherGarrisons 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 380 Metapontum, Pow:47, Count: 2(l 1/L 1/S 0)
18:45:53  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 375 Neapolis
18:45:53  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:45:53  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2899, Region: 380 Metapontum
18:45:53  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2899, Region: 380 Metapontum
18:45:53  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Metapontum>Metapontum Mission:Keep Position Fitness:26% Need:174 Threat:129 GoalValue: 2899
18:45:53  (Reporting)   
18:45:53  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:49, Count: 3(l 1/L 2/S 0)
18:45:53  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:45:53  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3653, Region: 378 Grumentum
18:45:53  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:45:53  (Reporting)  1005307-Milo Seditio Power:49 Health:61% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:82 Threat:61 GoalValue: 100000
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:45:53  (Reporting)  Ended SplitStaticUnits 0 ms
18:45:53  (Reporting)  Entering PromoteLeaders (_PRL_)
18:45:53  (Reporting)  Ended PromoteLeaders 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  ApplyAgenda AutoMerge
18:45:53  (Reporting)  AI Process done in  2004 ms
18:45:53  (Reporting)  Processing  1000006 Barbaren
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 44 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:45:53  (Reporting)  Entering InitAndDumpData (_IAD_)
18:45:53  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:45:53  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
18:45:53  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
18:45:53  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
18:45:53  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
18:45:53  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1990 OwnPow Nav : 0 OppPow Nav : 1043
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:45:53  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 130 OwnPow Nav : 0 OppPow Nav : 126
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:45:53  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1079 OwnPow Nav : 0 OppPow Nav : 253
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:45:53  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:45:53  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 401
18:45:53  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:45:53  (Reporting)  _FIT_ Ended AIInitTheaters 994 ms
18:45:53  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:45:53  (Reporting)  Geld Availability Reichlich Stock 212 Expected 0 Balance -3
18:45:53  (Reporting)  Moral Availability Reichlich Stock 116 Expected 0 Balance 0
18:45:53  (Reporting)   
18:45:53  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
18:45:53  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:45:53  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:45:53  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:45:53  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1990 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2098
18:45:53  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1043 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 130 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:45:53  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:45:53  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1079 Ratio: 0.20
18:45:53  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:45:53  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:45:53  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 401 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:45:53  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Land Theaters Special Regions ***
18:45:53  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
18:45:53  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:45:53  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:45:53  (Reporting)   
18:45:53  (Reporting)  Ended InitAndDumpData Barbaren 1150 ms
18:45:53  (Reporting)  *** Faction-wide algorithms ***
18:45:53  (Reporting)  Entering BuildReplacements (_RPL_)
18:45:53  (Reporting)  Ended BuildReplacements 1 ms
18:45:53  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:45:53  (Reporting)  Entering BuildNewUnits (_BNU_)
18:45:53  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:45:53  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:45:53  (Reporting)  Ended ManageFleetsComposition 184 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  Evaluating CallFleet (_CLF_)
18:45:53  (Reporting)  Ended CallFleet 0 ms
18:45:53  (Reporting)  Entering LockFixedGroups (_LFG_)
18:45:53  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:254, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:45:53  (Reporting)  Ended LockFixedGroups 0 ms
18:45:53  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:45:53  (Reporting)  Ended SplitStaticUnits 0 ms
18:45:53  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:45:53  (Reporting)  _ESR_ No theater can have a staging region.
18:45:53  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:45:53  (Reporting)  Entering Checking Leaders (_CLD_)
18:45:53  (Reporting)  Ended Check Leaders 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 4 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:45:53  (Reporting)  Entering DistantGarrison (_DGA_)
18:45:53  (Reporting)  Ended DistantGarrison 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3203 AllOwnPowNav: 0 AllOppPowNav 1823
18:45:53  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:45:53  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
18:45:53  (Reporting)   
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)   
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  
18:45:53  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:45:53  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:45:53  (Reporting)  Ended SplitStaticUnits 0 ms
18:45:53  (Reporting)  Entering PromoteLeaders (_PRL_)
18:45:53  (Reporting)  Ended PromoteLeaders 0 ms
18:45:53  (Reporting)   
18:45:53  (Reporting)  ApplyAgenda AutoMerge
18:45:53  (Reporting)  AI Process done in  1736 ms
18:50:15  (Reporting)  Processing  1000001 Pompeius
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 45 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:50:15  (Reporting)  AI Process done in  24 ms
18:50:15  (Reporting)  Processing  1000002 Caesar
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 45 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:50:15  (Reporting)  Entering InitAndDumpData (_IAD_)
18:50:15  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:50:15  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
18:50:15  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
18:50:15  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
18:50:15  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
18:50:15  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
18:50:15  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 699 OppPow Land: 1232 OwnPow Nav : 0 OppPow Nav : 1043
18:50:15  (Reporting)  Ratio Land/LandCore: 0.41 0.41 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:50:15  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 466 OppPow Land: 831 OwnPow Nav : 126 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.45 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
18:50:15  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 326 OppPow Land: 1943 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:50:15  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:50:15  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 28 OppPow Land: 1064 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.48 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
18:50:15  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:50:15  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:50:15  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:50:15  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:50:15  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:50:15  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:50:15  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:50:15  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:50:15  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1086 OwnPow Nav : 0 OppPow Nav : 766
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
18:50:15  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:50:15  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
18:50:15  (Reporting)  _FIT_ Ended AIInitTheaters 1112 ms
18:50:15  (Reporting)  Resources Levels Caesar EcoBase 207 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:50:15  (Reporting)  Geld Availability Sehr hoch Stock 30 Expected 0 Balance -16
18:50:15  (Reporting)  Prestige Availability Reichlich Stock 1768 Expected 0 Balance 0
18:50:15  (Reporting)  Moral Availability Reichlich Stock 64 Expected 0 Balance 0
18:50:15  (Reporting)  Einflusspunkte Availability Reichlich Stock 64 Expected 0 Balance 0
18:50:15  (Reporting)    1006838 Quintus Valerius Orca Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae EndTurn 11458
18:50:15  (Reporting)    1005358 Lucius Cispius Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 369 Roma EndTurn 11457
18:50:15  (Reporting)   
18:50:15  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7100
18:50:15  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 6000
18:50:15  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 4400
18:50:15  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
18:50:15  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
18:50:15  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
18:50:15  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:50:15  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
18:50:15  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
18:50:15  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:50:15  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:50:15  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:50:15  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:50:15  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:50:15  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:50:15  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 326 Overall power (enemies): 1943 Ratio: 5.00
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29481
18:50:15  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 699 Overall power (enemies): 1232 Ratio: 0.41
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16038
18:50:15  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1043 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 466 Overall power (enemies): 831 Ratio: 0.45
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  133
18:50:15  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3996
18:50:15  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22626
18:50:15  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1086 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1134
18:50:15  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 766 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
18:50:15  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1133
18:50:15  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2043
18:50:15  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 28 Overall power (enemies): 1064 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  414
18:50:15  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  295
18:50:15  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:50:15  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:50:15  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:50:15  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:50:15  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
18:50:15  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Land Theaters Special Regions ***
18:50:15  (Reporting)  Theater 120 Theater_Italia HQReg: 358 Sena Gallica Max pick: Syracusae Max need: Roma Max Val: Syracusae Naval Gathering: 392 Syracusae
18:50:15  (Reporting)  Theater 118 Theater_Hispania HQReg: 185 Ilerda Max pick: Ilerda Max need: Andelus Max Val: Ilerda Naval Gathering: 194 Emporiae
18:50:15  (Reporting)  Theater 119 Theater_Gallia HQReg: 206 Tolosa Max pick: Massalia Max need: Andelus Max Val: Massalia Naval Gathering: 250 Massalia
18:50:15  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
18:50:15  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 355 Bononia Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
18:50:15  (Reporting)  Theater 137 Theater_Africa HQReg: 185 Ilerda Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: 2000 Iol
18:50:15  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
18:50:15  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
18:50:15  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
18:50:15  (Reporting)  Theater 123 Theater_Illyria HQReg: 355 Bononia Max pick: Salonae Max need: Sena Gallica Max Val: Bononia Naval Gathering: <None>
18:50:15  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
18:50:15  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:50:15  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:50:15  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:50:15  (Reporting)   
18:50:15  (Reporting)  Ended InitAndDumpData Caesar 1383 ms
18:50:15  (Reporting)  *** Faction-wide algorithms ***
18:50:15  (Reporting)  Entering BuildReplacements (_RPL_)
18:50:15  (Reporting)  Ended BuildReplacements 4 ms
18:50:15  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:50:15  (Reporting)  Ended HandleRegionsDecisions 11 ms
18:50:15  (Reporting)  Entering BuildNewUnits (_BNU_)
18:50:15  (Reporting)  _BNU Buying Unit Metr. Praesidium
18:50:15  (Reporting)  Ended BuildNewUnits Bought: 1 34 ms
18:50:15  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:50:15  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
18:50:15  (Reporting)  Ended ManageFleetsComposition 306 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating CallFleet (_CLF_)
18:50:15  (Reporting)  Ended CallFleet 0 ms
18:50:15  (Reporting)  Entering LockFixedGroups (_LFG_)
18:50:15  (Reporting)  _LFG_ 1007048 1.Metr. Praesidium Segovia, 170 Segovia, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1007109 2. Caesars Streitmacht, 358 Sena Gallica, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1004122 Arretium Garrison, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1007120 1.Urb. Praesidium Neapolis, 375 Neapolis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:488, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  Ended LockFixedGroups 2 ms
18:50:15  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:50:15  (Reporting)  _SSU_ 1007144 3. Caesars Streitmacht, 365 Perusia, Pow:40, Count: 2(l 0/L 0/S 2) created in region and locked (garrisoning)
18:50:15  (Reporting)  Ended SplitStaticUnits 30 ms
18:50:15  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:50:15  (Reporting)  _ESR_ No theater can have a staging region.
18:50:15  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:50:15  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:50:15  (Reporting)  Ended PrivilegedCombine 3 ms
18:50:15  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:50:15  (Reporting)  Ended DefendCapitalRegion 0 ms
18:50:15  (Reporting)  Entering ReconAndRaids (_RAR_)
18:50:15  (Reporting)  Ended ReconAndRaids 2 ms
18:50:15  (Reporting)  Entering SplitGroups (_SPG_)
18:50:15  (Reporting)  Ended SplitGroups 2 ms
18:50:15  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:50:15  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:50:15  (Reporting)  Detach Damaged Units (_DDU_)
18:50:15  (Reporting)  _DDU_, Standard Recover segment: Group 1006652 Vatiniuss Korps in region Perusia will recover in region Arretium % Health 50 % Cohesion 100
18:50:15  (Reporting)  Ended Damaged Units 294 ms
18:50:15  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:50:15  (Reporting)  Ended GarrisonObjectives 2 ms
18:50:15  (Reporting)  Entering CheckBesieging (_CBE_)
18:50:15  (Reporting)  Ended CheckBesieging 18 ms
18:50:15  (Reporting)  Entering Evacuate Force (_EVA_)
18:50:15  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:50:15  (Reporting)  Entering Check Simple Landing (_CSL_)
18:50:15  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
18:50:15  (Reporting)  Entering Checking Leaders (_CLD_)
18:50:15  (Reporting)  _CLD_ Leader (Split Segment IV) Caius Trebonius in Hadria has been detached from group 1006325 4. Caesars Streitmacht
18:50:15  (Reporting)  _CLD_ Leader (Split Segment IV) Publius Cornelius Sulla in Perusia has been detached from group 1006810 Calvinuss Korps
18:50:15  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007145 Caius Trebonius 371 Hadria toward 1006325 4. Caesars Streitmacht, 371 Hadria, Pow:12, Count: 2(l 0/L 0/S 2)
18:50:15  (Reporting)  _CLD_ Find Phase, Theater-wide, 1006809 Gaius Julius Caesar 379 Tarentum toward 1006810 Calvinuss Korps 365 Perusia
18:50:15  (Reporting)  _CLD_ Find Phase, Theater-wide, 1007146 Publius Cornelius Sulla 365 Perusia toward 1007144 3. Caesars Streitmacht 365 Perusia
18:50:15  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
18:50:15  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
18:50:15  (Reporting)  _CLD_ Leader Livineius Regulus 1007082 in Spoletium redeploying to theater Theater_Illyria region 355 Bononia
18:50:15  (Reporting)  _CLD_ Leader Marcus Crispius 1007079 in Spoletium redeploying to theater Theater_Illyria region 355 Bononia
18:50:15  (Reporting)  Ended Check Leaders 1049 ms
18:50:15  (Reporting)  Entering Make Superior Group (_MSG_)
18:50:15  (Reporting)  _MSG_ Calvinuss Korps recruiting 1006652 Vatiniuss Korps in Perusia
18:50:15  (Reporting)  _MSG_ gathered 367 cbt pts, needing: 444
18:50:15  (Reporting)  _MSG_ 1006810 Calvinuss Korps abort its operation against 1007060 Pompeius' Streitmacht Perusia not enough forces gathered
18:50:15  (Reporting)  Ended Make Superior Group 259 ms
18:50:15  (Reporting)  Entering Build Depots Assets
18:50:15  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 21
18:50:15  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
18:50:15  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:50:15  (Reporting)  Ended Build Depots Assets 2 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Start of AI Split Supports (_SSP_)
18:50:15  (Reporting)  Ended Split Supports
18:50:15  (Reporting)  Start of AI Check for Land Resupply
18:50:15  (Reporting)  Ended CheckForLandResupply 3 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Entering KeepPosition (_KPP_)
18:50:15  (Reporting)  Ended KeepPosition 0 ms
18:50:15  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:50:15  (Reporting)  Ended Concentrate Stacks 0 ms
18:50:15  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:50:15  (Reporting)  Ended CheckLocalOpportunities 102 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:50:15  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:50:15  (Reporting)  Ended PrivilegedCombine 4 ms
18:50:15  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:50:15  (Reporting)  Ended DefendCapitalRegion 0 ms
18:50:15  (Reporting)  Entering ReconAndRaids (_RAR_)
18:50:15  (Reporting)  Ended ReconAndRaids 3 ms
18:50:15  (Reporting)  Entering SplitGroups (_SPG_)
18:50:15  (Reporting)  Ended SplitGroups 26 ms
18:50:15  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:50:15  (Reporting)  _CBG_ 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:537, Count: 9(l 3/L 3/S 3) Sent as relief in region 170 Segovia
18:50:15  (Reporting)  _CBG_ 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:149, Count: 2(l 1/L 1/S 0) Will wait for help
18:50:15  (Reporting)  Ended CheckBesiegedGroups 58 ms
18:50:15  (Reporting)  Detach Damaged Units (_DDU_)
18:50:15  (Reporting)  Ended Damaged Units 2 ms
18:50:15  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:50:15  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 204
18:50:15  (Reporting)  Agenda: Garrison, Value: 13260, Region: 194 Emporiae
18:50:15  (Reporting)  Ended GarrisonObjectives 3 ms
18:50:15  (Reporting)  Entering CheckBesieging (_CBE_)
18:50:15  (Reporting)  Ended CheckBesieging 26 ms
18:50:15  (Reporting)  Entering Evacuate Force (_EVA_)
18:50:15  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
18:50:15  (Reporting)  Entering Check Simple Landing (_CSL_)
18:50:15  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
18:50:15  (Reporting)  Entering Checking Leaders (_CLD_)
18:50:15  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Segovia has been detached from group 1006644 Legio VI
18:50:15  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007148 Gaius Antonius 170 Segovia toward 1006644 Legio VI, 170 Segovia, Pow:96, Count: 1(l 0/L 1/S 0)
18:50:15  (Reporting)  Ended Check Leaders 17 ms
18:50:15  (Reporting)  Entering Make Superior Group (_MSG_)
18:50:15  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:50:15  (Reporting)  Entering Build Depots Assets
18:50:15  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
18:50:15  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Hispania
18:50:15  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:50:15  (Reporting)  Ended Build Depots Assets 1 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Start of AI Split Supports (_SSP_)
18:50:15  (Reporting)  Ended Split Supports
18:50:15  (Reporting)  Start of AI Check for Land Resupply
18:50:15  (Reporting)  CheckForLandResupply Funditores I will resupply, in region 194 Emporiae
18:50:15  (Reporting)  Ended CheckForLandResupply 2 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Entering KeepPosition (_KPP_)
18:50:15  (Reporting)  Agenda: Keep Position, Value: 2808, Region: 161 Toletum
18:50:15  (Reporting)  Agenda: Keep Position, Value: 8520, Region: 170 Segovia
18:50:15  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
18:50:15  (Reporting)  Ended KeepPosition 1 ms
18:50:15  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:50:15  (Reporting)  Ended Concentrate Stacks 27 ms
18:50:15  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:50:15  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:50:15  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:50:15  (Reporting)  Ended PrivilegedCombine 5 ms
18:50:15  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:50:15  (Reporting)  Ended DefendCapitalRegion 0 ms
18:50:15  (Reporting)  Entering ReconAndRaids (_RAR_)
18:50:15  (Reporting)  Ended ReconAndRaids 3 ms
18:50:15  (Reporting)  Entering SplitGroups (_SPG_)
18:50:15  (Reporting)  Ended SplitGroups 11 ms
18:50:15  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:50:15  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:50:15  (Reporting)  Detach Damaged Units (_DDU_)
18:50:15  (Reporting)  Ended Damaged Units 1 ms
18:50:15  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:50:15  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 210 Cessero SelfVal 448
18:50:15  (Reporting)  Agenda: Garrison, Value: 29120, Region: 210 Cessero
18:50:15  (Reporting)  Ended GarrisonObjectives 3 ms
18:50:15  (Reporting)  Entering CheckBesieging (_CBE_)
18:50:15  (Reporting)  Ended CheckBesieging 38 ms
18:50:15  (Reporting)  Entering Evacuate Force (_EVA_)
18:50:15  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
18:50:15  (Reporting)  Entering Check Simple Landing (_CSL_)
18:50:15  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
18:50:15  (Reporting)  Entering Make Superior Group (_MSG_)
18:50:15  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:50:15  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
18:50:15  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
18:50:15  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
18:50:15  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
18:50:15  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 18900, Region: 210 Cessero
18:50:15  (Reporting)  Ended AssignFleetsOperations 72 ms
18:50:15  (Reporting)  Entering Build Depots Assets
18:50:15  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
18:50:15  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:50:15  (Reporting)  Ended Build Depots Assets 1 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Start of AI Split Supports (_SSP_)
18:50:15  (Reporting)  Ended Split Supports
18:50:15  (Reporting)  Start of AI Check for Land Resupply
18:50:15  (Reporting)  Ended CheckForLandResupply 1 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Entering KeepPosition (_KPP_)
18:50:15  (Reporting)  Agenda: Keep Position, Value: 7600, Region: 210 Cessero
18:50:15  (Reporting)  Ended KeepPosition 1 ms
18:50:15  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:50:15  (Reporting)  Ended Concentrate Stacks 43 ms
18:50:15  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:50:15  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:50:15  (Reporting)  Entering Checking Leaders (_CLD_)
18:50:15  (Reporting)  Ended Check Leaders 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:50:15  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:50:15  (Reporting)  Ended PrivilegedCombine 2 ms
18:50:15  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:50:15  (Reporting)  Ended DefendCapitalRegion 0 ms
18:50:15  (Reporting)  Entering ReconAndRaids (_RAR_)
18:50:15  (Reporting)  Ended ReconAndRaids 1 ms
18:50:15  (Reporting)  Entering SplitGroups (_SPG_)
18:50:15  (Reporting)  Ended SplitGroups 1 ms
18:50:15  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:50:15  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:50:15  (Reporting)  Detach Damaged Units (_DDU_)
18:50:15  (Reporting)  Ended Damaged Units 0 ms
18:50:15  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:50:15  (Reporting)  Ended GarrisonObjectives 1 ms
18:50:15  (Reporting)  Entering CheckBesieging (_CBE_)
18:50:15  (Reporting)  Ended CheckBesieging 6 ms
18:50:15  (Reporting)  Entering Evacuate Force (_EVA_)
18:50:15  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
18:50:15  (Reporting)  Entering Check Simple Landing (_CSL_)
18:50:15  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
18:50:15  (Reporting)  Entering Checking Leaders (_CLD_)
18:50:15  (Reporting)  Ended Check Leaders 0 ms
18:50:15  (Reporting)  Entering Make Superior Group (_MSG_)
18:50:15  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:50:15  (Reporting)  Entering Build Depots Assets
18:50:15  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
18:50:15  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:50:15  (Reporting)  Ended Build Depots Assets 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Start of AI Split Supports (_SSP_)
18:50:15  (Reporting)  Ended Split Supports
18:50:15  (Reporting)  Start of AI Check for Land Resupply
18:50:15  (Reporting)  Ended CheckForLandResupply 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Entering KeepPosition (_KPP_)
18:50:15  (Reporting)  Ended KeepPosition 0 ms
18:50:15  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:50:15  (Reporting)  Ended Concentrate Stacks 5 ms
18:50:15  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:50:15  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 139 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 56 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 18 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 7 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  All theaters prepared, AllOwnPowLand: 1519 AllOppPowLand: 7997 AllOwnPowNav: 126 AllOppPowNav 1907
18:50:15  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 14 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
18:50:15  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:50:15  (Reporting)  1007144 Sullas Korps (Pow.53)
18:50:15  (Reporting)  1006652 Vatiniuss Korps (Pow.26)
18:50:15  (Reporting)  1006810 Calvinuss Korps (Pow.341)
18:50:15  (Reporting)  1007082 Livineius Regulus (Pow.0)
18:50:15  (Reporting)  1007079 Marcus Crispius (Pow.0)
18:50:15  (Reporting)  1006325 Treboniuss Korps (Pow.22)
18:50:15  (Reporting)  1006809 Gaius Julius Caesar (Pow.0)
18:50:15  (Reporting)  1005358 Publius Cornelius Dolabella (Pow.0)
18:50:15  (Reporting)  1005081 Decimus Junius Brutus Albinus (Pow.0)
18:50:15  (Reporting)   
18:50:15  (Reporting)  Region 337 Genua Pick 8 SelfVal 454 Need 81  no group candidate found
18:50:15  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:50:15  (Reporting)  Region 330 Taurasia Pick 6 SelfVal 377 Need 57  no group candidate found
18:50:15  (Reporting)  Region 369 Roma Pick 73 SelfVal 2485 Need 1035  no group candidate found
18:50:15  (Reporting)  Region 355 Bononia Pick 20 SelfVal 915 Need 119  no group candidate found
18:50:15  (Reporting)  Region 343 Mediolanum Pick 18 SelfVal 865 Need 139  no group candidate found
18:50:15  (Reporting)  Region 361 Volaterrae Pick 21 SelfVal 949 Need 138  no group candidate found
18:50:15  (Reporting)  Region 344 Placentia Pick 18 SelfVal 865 Need 153  no group candidate found
18:50:15  (Reporting)  Region 326 Aleria Pick 5 SelfVal 361 Need 39  no group candidate found
18:50:15  (Reporting)  Region 386 Caralis Pick 8 SelfVal 456 Need 51  no group candidate found
18:50:15  (Reporting)  Region 357 Ariminum Pick 8 SelfVal 481 Need 640  no group candidate found
18:50:15  (Reporting)  Region 365 Perusia Pick 7 SelfVal 367 Need 913  no group candidate found
18:50:15  (Reporting)  Region 359 Faesulae Pick 5 SelfVal 336 Need 52  no group candidate found
18:50:15  (Reporting)  Secondary Region 379 Tarentum Pick 3 has enough garrison (Value: 45) - evaluation skipped
18:50:15  (Reporting)  Region 358 Sena Gallica Pick 3 SelfVal 152 Need 959  no group candidate found
18:50:15  (Reporting)  Secondary Region 387 Lilybaeum Pick 2 has enough garrison (Value: 27) - evaluation skipped
18:50:15  (Reporting)  Secondary Region 375 Neapolis Pick 8 has enough garrison (Value: 27) - evaluation skipped
18:50:15  (Reporting)  Region 345 Bergomum Pick 2 SelfVal 159 Need 20  no group candidate found
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 5 Enemy armies: 15 Land Ratio: 0.41 Land Core Ratio: 0.41  ***
18:50:15  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:50:15  (Reporting)  1006838 Quintus Valerius Orca (Pow.0)
18:50:15  (Reporting)  1006643 Sabinuss Streitmacht (Pow.166)
18:50:15  (Reporting)  1006644 Antoniuss Streitmacht (Pow.149)
18:50:15  (Reporting)  1006093 Tuberos Streitmacht (Pow.537)
18:50:15  (Reporting)  1005840 Funditores I (Pow.30)
18:50:15  (Reporting)   
18:50:15  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:537, Count: 9(l 3/L 3/S 3) Fitness 83 PickVal 100 SelfVal 3467 AINeed 284
18:50:15  (Reporting)  Agenda: Defend, Value: 41500, Region: 185 Ilerda
18:50:15  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:166, Count: 3(l 1/L 1/S 1) Fitness 50 PickVal 42 SelfVal 2125 AINeed 60
18:50:15  (Reporting)  Agenda: Defend, Value: 25000, Region: 161 Toletum
18:50:15  (Reporting)  Region 132 Ilipa Pick 3 SelfVal 151 Need 165  no group candidate found
18:50:15  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:537, Count: 9(l 3/L 3/S 3) Fitness 75 PickVal 47 SelfVal 1143 AINeed 165
18:50:15  (Reporting)  Agenda: Attack, Value: 37500, Region: 141 Carthago Nova
18:50:15  (Reporting)  Region 190 Cesse Pick 22 SelfVal 634 Need 95  no group candidate found
18:50:15  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:537, Count: 9(l 3/L 3/S 3) Fitness 70 PickVal 10 SelfVal 355 AINeed 165
18:50:15  (Reporting)  Agenda: Attack, Value: 24850, Region: 179 Salduba
18:50:15  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:149, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 4 SelfVal 263 AINeed 288
18:50:15  (Reporting)  Agenda: Defend, Value: 17095, Region: 170 Segovia
18:50:15  (Reporting)  Region 129 Gades Pick 3 SelfVal 159 Need 165  no group candidate found
18:50:15  (Reporting)  Region 125 Calagurris Pick 3 SelfVal 197 Need 1025  no group candidate found
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 22 Enemy armies: 1 Land Ratio: 0.45 Land Core Ratio: 5.00  ***
18:50:15  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:50:15  (Reporting)  1006093 Tuberos Streitmacht (Pow.537)
18:50:15  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
18:50:15  (Reporting)   
18:50:15  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:537, Count: 9(l 3/L 3/S 3) Fitness 73 PickVal 100 SelfVal 3467 AINeed 284
18:50:15  (Reporting)  Agenda: Defend, Value: 36500, Region: 185 Ilerda
18:50:15  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:50:15  (Reporting)  CheckRegionForOperation 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:537, Count: 9(l 3/L 3/S 3) Fitness 60 PickVal 10 SelfVal 355 AINeed 165
18:50:15  (Reporting)  Agenda: Attack, Value: 21300, Region: 179 Salduba
18:50:15  (Reporting)  Secondary Region 210 Cessero Pick 4 has enough garrison (Value: 44) - evaluation skipped
18:50:15  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:50:15  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
18:50:15  (Reporting)  Region 125 Calagurris Pick 3 SelfVal 197 Need 1025  no group candidate found
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 1 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 0.48  ***
18:50:15  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:50:15  (Reporting)  1005571 Rufuss Streitmacht (Pow.18)
18:50:15  (Reporting)   
18:50:15  (Reporting)  Region 669 Salonae Pick 100 SelfVal 169 Need 293  no group candidate found
18:50:15  (Reporting)  Region 942 Scodra Pick 5 SelfVal 19 Need 3  no group candidate found
18:50:15  (Reporting)  Region 943 Lissus Pick 90 SelfVal 157 Need 28  no group candidate found
18:50:15  (Reporting)  Region 941 Selepitanoi Pick 5 SelfVal 19 Need 3  no group candidate found
18:50:15  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 255 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
18:50:15  (Reporting)   
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Arties (_RCA_)
18:50:15  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Arties
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:50:15  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Supplies
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Gather Units (_GTU_)
18:50:15  (Reporting)  _GTU_ Gathering Region 358 Sena Gallica in theater 120 Italia Peninsula
18:50:15  (Reporting)  _GTU_ 1006810 Calvinuss Korps, 365 Perusia, Pow:341, Count: 6(l 3/L 2/S 1) has no agenda for now, trying to gather
18:50:15  (Reporting)  _GTU_ 1006325 Treboniuss Korps, 371 Hadria, Pow:22, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:50:15  (Reporting)  _GTU_ Starting merge 2 at start
18:50:15  (Reporting)  _GTU_ Finished merge 2 now
18:50:15  (Reporting)  _GTU_ 1006810 Calvinuss Korps, 365 Perusia, Pow:341, Count: 6(l 3/L 2/S 1) no gathering goal found, will be iddle this turn.
18:50:15  (Reporting)  _GTU_ 1006325 Treboniuss Korps, 371 Hadria, Pow:22, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
18:50:15  (Reporting)  Ended AI Gather Units 4 ms
18:50:15  (Reporting)  Entering GatherGarrisons (_GTG_)
18:50:15  (Reporting)  Ended GatherGarrisons 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  1005081 Decimus Junius Brutus Albinus is doing nothing in Drepanum  Power: 0  HealthPerc: 100
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1005358 Publius Cornelius Dolabella, 2832 Drepanum, Pow:0, Count: 1(l 1/L 0/S 0)
18:50:15  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 369 Roma
18:50:15  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 369 Roma
18:50:15  (Reporting)  (agregate) 1005358 Publius Cornelius Dolabella is targeting an unknown Unit (UID) 1006996 Faction Caesar
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1006809 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0)
18:50:15  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 365 Perusia
18:50:15  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 365 Perusia
18:50:15  (Reporting)  1006809 Gaius Julius Caesar Tarentum Health: 100 % will target  1006810 Calvinuss Korps
18:50:15  (Reporting)  ApplyAgenda, Full Pathfinding: 1006809 Gaius Julius Caesar unable to reach Perusia (can be too much threat along the path)
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  1006325 Treboniuss Korps is doing nothing in Hadria  Power: 22  HealthPerc: 100
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1007079 Marcus Crispius, 368 Spoletium, Pow:0, Count: 1(l 1/L 0/S 0)
18:50:15  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:50:15  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:50:15  (Reporting)  ApplyAgenda, Full Pathfinding: 1007079 Marcus Crispius unable to reach Bononia (can be too much threat along the path)
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1007082 Livineius Regulus, 368 Spoletium, Pow:0, Count: 1(l 1/L 0/S 0)
18:50:15  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:50:15  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:50:15  (Reporting)  ApplyAgenda, Full Pathfinding: 1007082 Livineius Regulus unable to reach Bononia (can be too much threat along the path)
18:50:15  (Reporting)   
18:50:15  (Reporting)  1006810 Calvinuss Korps is doing nothing in Perusia  Power: 341  HealthPerc: 73
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1006652 Vatiniuss Korps, 365 Perusia, Pow:26, Count: 4(l 2/L 1/S 1)
18:50:15  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 360 Arretium
18:50:15  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2500, Region: 360 Arretium
18:50:15  (Reporting)  1006652-Vatiniuss Korps Power:26 Health:50% Perusia>Arretium Mission:Recover Fitness:50% Need:221 Threat:184 GoalValue: 2500
18:50:15  (Reporting)   
18:50:15  (Reporting)  1007144-Sullas Korps Power:53 Health:100% Perusia>Perusia Mission:Garrison Fitness:100% Need:913 Threat:706 GoalValue: 100000
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.41 - Core:0.41 - Nav:0.20) ***
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Arties (_RCA_)
18:50:15  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Arties
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:50:15  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Supplies
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Gather Units (_GTU_)
18:50:15  (Reporting)  _GTU_ Gathering Region 185 Ilerda in theater 118 Hispania Peninsula
18:50:15  (Reporting)  _GTU_ Starting merge 0 at start
18:50:15  (Reporting)  End of AI Gather Units
18:50:15  (Reporting)  Entering GatherGarrisons (_GTG_)
18:50:15  (Reporting)  Ended GatherGarrisons 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
18:50:15  (Reporting)   
18:50:15  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
18:50:15  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
18:50:15  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13260, Region: 194 Emporiae
18:50:15  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13260, Region: 194 Emporiae
18:50:15  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 13260
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1006093 Tuberos Streitmacht, 185 Ilerda, Pow:537, Count: 9(l 3/L 3/S 3)
18:50:15  (Reporting)  Agenda  1  : Agenda: Attack, Value: 26300, Region: 170 Segovia
18:50:15  (Reporting)  Agenda  2  : Agenda: Defend, Value: 41500, Region: 185 Ilerda
18:50:15  (Reporting)  Agenda  3  : Agenda: Attack, Value: 37500, Region: 141 Carthago Nova
18:50:15  (Reporting)  Agenda  4  : Agenda: Attack, Value: 24850, Region: 179 Salduba
18:50:15  (Reporting)  Agenda  5  : Agenda: Defend, Value: 36500, Region: 185 Ilerda
18:50:15  (Reporting)  Agenda  6  : Agenda: Attack, Value: 21300, Region: 179 Salduba
18:50:15  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 26300, Region: 170 Segovia
18:50:15  (Reporting)  1006093-Tuberos Streitmacht Power:537 Health:99% Ilerda>Segovia Mission:Attack Fitness:50% Need:288 Threat:356 GoalValue: 26300
18:50:15  (Reporting)   
18:50:15  (Reporting)  1007048 1.Metr. Praesidium Segovia, 170 Segovia, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 170 Segovia
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:149, Count: 2(l 1/L 1/S 0)
18:50:15  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 13150, Region: 170 Segovia
18:50:15  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 8520, Region: 170 Segovia
18:50:15  (Reporting)  Agenda  3  : Agenda: Defend, Value: 17095, Region: 170 Segovia
18:50:15  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 13150, Region: 170 Segovia
18:50:15  (Reporting)  1006644-Antoniuss Streitmacht Power:149 Health:61% Segovia>Segovia Mission:Wait for help Fitness:100% Need:288 Threat:356 GoalValue: 13150
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:166, Count: 3(l 1/L 1/S 1)
18:50:15  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2808, Region: 161 Toletum
18:50:15  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 161 Toletum
18:50:15  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2808, Region: 161 Toletum
18:50:15  (Reporting)  1006643-Sabinuss Streitmacht Power:166 Health:97% Toletum>Toletum Mission:Keep Position Fitness:48% Need:60 Threat:30 GoalValue: 2808
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1006838 Quintus Valerius Orca, 153 Turmogum, Pow:0, Count: 1(l 1/L 0/S 0)
18:50:15  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
18:50:15  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
18:50:15  (Reporting)  1006838 Quintus Valerius Orca Turmogum Health: 100 % will target  1005840 Funditores I
18:50:15  (Reporting)  ApplyAgenda, Full Pathfinding: 1006838 Quintus Valerius Orca unable to reach Emporiae (can be too much threat along the path)
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.45 - Core:5.00 - Nav:5.00) ***
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Arties (_RCA_)
18:50:15  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Arties
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:50:15  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Supplies
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Gather Units (_GTU_)
18:50:15  (Reporting)  _GTU_ Gathering Region 206 Tolosa in theater 119 Gallia
18:50:15  (Reporting)  _GTU_ Starting merge 0 at start
18:50:15  (Reporting)  End of AI Gather Units
18:50:15  (Reporting)  Entering GatherGarrisons (_GTG_)
18:50:15  (Reporting)  Ended GatherGarrisons 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 318 Durocorturum
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
18:50:15  (Reporting)   
18:50:15  (Reporting)  1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 306 Lutetia
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 288 Cenabum
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 279 Bibracte
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 270 Tegua
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 262 Cularo
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 259 Valentia
18:50:15  (Reporting)   
18:50:15  (Reporting)  1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 254 Alpes Maritimae
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1004956 1. Fleet, 250 Massalia, Pow:105, Count: 8(l 0/L 2/S 6)
18:50:15  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 18900, Region: 210 Cessero
18:50:15  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 18900, Region: 210 Cessero
18:50:15  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 210 Cessero
18:50:15  (Reporting)  1004956-1. Fleet Power:105 Health:100% Massalia>Cessero Mission:Naval Docking Fitness:90% Need:16 Threat:0 GoalValue: 18900
18:50:15  (Reporting)   
18:50:15  (Reporting)  1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 250 Massalia
18:50:15  (Reporting)   
18:50:15  (Reporting)  1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 232 Avaricum
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 226 Limonum
18:50:15  (Reporting)   
18:50:15  (Reporting)  1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 210 Cessero
18:50:15  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0)
18:50:15  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 29120, Region: 210 Cessero
18:50:15  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 29120, Region: 210 Cessero
18:50:15  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Cessero>Cessero Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 29120
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.48 - Nav:0.20) ***
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Arties (_RCA_)
18:50:15  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Arties
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:50:15  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Supplies
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Gather Units (_GTU_)
18:50:15  (Reporting)  _GTU_ Gathering Region 355 Bononia in theater 123 Illyria
18:50:15  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:18, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:50:15  (Reporting)  _GTU_ Starting merge 1 at start
18:50:15  (Reporting)  _GTU_ Finished merge 1 now
18:50:15  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:18, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
18:50:15  (Reporting)  Ended AI Gather Units 3 ms
18:50:15  (Reporting)  Entering GatherGarrisons (_GTG_)
18:50:15  (Reporting)  Ended GatherGarrisons 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  1005571 Rufuss Streitmacht is doing nothing in Dalmaticae  Power: 18  HealthPerc: 100
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)   
18:50:15  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
18:50:15  (Reporting)   
18:50:15  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
18:50:15  (Reporting)   
18:50:15  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)   
18:50:15  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:50:15  (Reporting)  Ended SplitStaticUnits 0 ms
18:50:15  (Reporting)  Entering PromoteLeaders (_PRL_)
18:50:15  (Reporting)  Ended PromoteLeaders 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  ApplyAgenda AutoMerge
18:50:15  (Reporting)  AI Process done in  5371 ms
18:50:15  (Reporting)  Processing  1000003 Regnum Parthorum
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 45 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:50:15  (Reporting)  Entering InitAndDumpData (_IAD_)
18:50:15  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:50:15  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
18:50:15  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
18:50:15  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
18:50:15  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
18:50:15  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:50:15  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:50:15  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
18:50:15  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:50:15  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:50:15  (Reporting)  _FIT_ Ended AIInitTheaters 1030 ms
18:50:15  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:50:15  (Reporting)  Geld Availability Reichlich Stock 1279 Expected 0 Balance -19
18:50:15  (Reporting)  Prestige Availability Reichlich Stock 45 Expected 0 Balance 0
18:50:15  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
18:50:15  (Reporting)  Einflusspunkte Availability Reichlich Stock 5 Expected 0 Balance 0
18:50:15  (Reporting)   
18:50:15  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
18:50:15  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
18:50:15  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
18:50:15  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:50:15  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
18:50:15  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
18:50:15  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
18:50:15  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:50:15  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:50:15  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Land Theaters Special Regions ***
18:50:15  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
18:50:15  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
18:50:15  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:50:15  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:50:15  (Reporting)   
18:50:15  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1215 ms
18:50:15  (Reporting)  *** Faction-wide algorithms ***
18:50:15  (Reporting)  Entering BuildReplacements (_RPL_)
18:50:15  (Reporting)  Ended BuildReplacements 3 ms
18:50:15  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:50:15  (Reporting)  _HRD_ Decision 10 Rodung has 2 % to be played in 1171 Oshroene
18:50:15  (Reporting)  _HRD_ Decision 10 Rodung aborted.
18:50:15  (Reporting)  Ended HandleRegionsDecisions 4 ms
18:50:15  (Reporting)  Entering BuildNewUnits (_BNU_)
18:50:15  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:50:15  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:50:15  (Reporting)  Ended ManageFleetsComposition 202 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating CallFleet (_CLF_)
18:50:15  (Reporting)  Ended CallFleet 0 ms
18:50:15  (Reporting)  Entering LockFixedGroups (_LFG_)
18:50:15  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  Ended LockFixedGroups 1 ms
18:50:15  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:50:15  (Reporting)  Ended SplitStaticUnits 0 ms
18:50:15  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:50:15  (Reporting)  _ESR_ No theater can have a staging region.
18:50:15  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:50:15  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:50:15  (Reporting)  Ended PrivilegedCombine 2 ms
18:50:15  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:50:15  (Reporting)  Ended DefendCapitalRegion 0 ms
18:50:15  (Reporting)  Entering ReconAndRaids (_RAR_)
18:50:15  (Reporting)  Ended ReconAndRaids 1 ms
18:50:15  (Reporting)  Entering SplitGroups (_SPG_)
18:50:15  (Reporting)  Ended SplitGroups 1 ms
18:50:15  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:50:15  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:50:15  (Reporting)  Detach Damaged Units (_DDU_)
18:50:15  (Reporting)  Ended Damaged Units 0 ms
18:50:15  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:50:15  (Reporting)  Ended GarrisonObjectives 1 ms
18:50:15  (Reporting)  Entering CheckBesieging (_CBE_)
18:50:15  (Reporting)  Ended CheckBesieging 18 ms
18:50:15  (Reporting)  Entering Evacuate Force (_EVA_)
18:50:15  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:50:15  (Reporting)  Entering Check Simple Landing (_CSL_)
18:50:15  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:50:15  (Reporting)  Entering Checking Leaders (_CLD_)
18:50:15  (Reporting)  Ended Check Leaders 0 ms
18:50:15  (Reporting)  Entering Build Depots Assets
18:50:15  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
18:50:15  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
18:50:15  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:50:15  (Reporting)  Ended Build Depots Assets 1 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Start of AI Split Supports (_SSP_)
18:50:15  (Reporting)  Ended Split Supports
18:50:15  (Reporting)  Start of AI Check for Land Resupply
18:50:15  (Reporting)  Ended CheckForLandResupply 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Entering KeepPosition (_KPP_)
18:50:15  (Reporting)  Ended KeepPosition 0 ms
18:50:15  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:50:15  (Reporting)  Ended Concentrate Stacks 0 ms
18:50:15  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:50:15  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 13 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1366 AllOwnPowNav: 0 AllOppPowNav 25
18:50:15  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:50:15  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
18:50:15  (Reporting)   
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Arties (_RCA_)
18:50:15  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Arties
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:50:15  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Supplies
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Gather Units (_GTU_)
18:50:15  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
18:50:15  (Reporting)  _GTU_ Starting merge 0 at start
18:50:15  (Reporting)  End of AI Gather Units
18:50:15  (Reporting)  Entering GatherGarrisons (_GTG_)
18:50:15  (Reporting)  Ended GatherGarrisons 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
18:50:15  (Reporting)   
18:50:15  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
18:50:15  (Reporting)   
18:50:15  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
18:50:15  (Reporting)   
18:50:15  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
18:50:15  (Reporting)   
18:50:15  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:50:15  (Reporting)  Ended SplitStaticUnits 0 ms
18:50:15  (Reporting)  Entering PromoteLeaders (_PRL_)
18:50:15  (Reporting)  Ended PromoteLeaders 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  ApplyAgenda AutoMerge
18:50:15  (Reporting)  AI Process done in  2107 ms
18:50:15  (Reporting)  Processing  1000004 Piraten
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 45 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:50:15  (Reporting)  Entering InitAndDumpData (_IAD_)
18:50:15  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:50:15  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
18:50:15  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
18:50:15  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1931 OwnPow Nav : 0 OppPow Nav : 1043
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
18:50:15  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 961 OwnPow Nav : 0 OppPow Nav : 126
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:50:15  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1688 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
18:50:15  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 224 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:50:15  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:50:15  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:50:15  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:50:15  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:50:15  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:50:15  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:50:15  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:50:15  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:50:15  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1086 OwnPow Nav : 0 OppPow Nav : 766
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:50:15  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:50:15  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 3 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.42 2.42 Reg Count: 249 > 279
18:50:15  (Reporting)  _FIT_ Ended AIInitTheaters 1330 ms
18:50:15  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:50:15  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
18:50:15  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
18:50:15  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
18:50:15  (Reporting)   
18:50:15  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
18:50:15  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
18:50:15  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:50:15  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:50:15  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
18:50:15  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
18:50:15  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
18:50:15  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:50:15  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
18:50:15  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:50:15  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:50:15  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:50:15  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:50:15  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:50:15  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
18:50:15  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1688 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2962
18:50:15  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
18:50:15  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 961 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:50:15  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1931 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1998
18:50:15  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1043 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
18:50:15  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
18:50:15  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1086 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:50:15  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 766 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
18:50:15  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 224 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
18:50:15  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
18:50:15  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:50:15  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.42
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:50:15  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:50:15  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:50:15  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Land Theaters Special Regions ***
18:50:15  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
18:50:15  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
18:50:15  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
18:50:15  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:50:15  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
18:50:15  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
18:50:15  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:50:15  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:50:15  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
18:50:15  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
18:50:15  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
18:50:15  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:50:15  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:50:15  (Reporting)   
18:50:15  (Reporting)  Ended InitAndDumpData Piraten 1528 ms
18:50:15  (Reporting)  *** Faction-wide algorithms ***
18:50:15  (Reporting)  Entering BuildReplacements (_RPL_)
18:50:15  (Reporting)  Ended BuildReplacements 1 ms
18:50:15  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:50:15  (Reporting)  Entering BuildNewUnits (_BNU_)
18:50:15  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:50:15  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:50:15  (Reporting)  Ended ManageFleetsComposition 313 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating CallFleet (_CLF_)
18:50:15  (Reporting)  Ended CallFleet 0 ms
18:50:15  (Reporting)  Entering LockFixedGroups (_LFG_)
18:50:15  (Reporting)  Ended LockFixedGroups 0 ms
18:50:15  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:50:15  (Reporting)  Ended SplitStaticUnits 0 ms
18:50:15  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:50:15  (Reporting)  _ESR_ No theater can have a staging region.
18:50:15  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7669 AllOwnPowNav: 3 AllOppPowNav 2030
18:50:15  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:50:15  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:50:15  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
18:50:15  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
18:50:15  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:50:15  (Reporting)  Ended AssignFleetsOperations 2 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
18:50:15  (Reporting)   
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.42) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.42) ***
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
18:50:15  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:50:15  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:50:15  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
18:50:15  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:50:15  (Reporting)  Ended SplitStaticUnits 0 ms
18:50:15  (Reporting)  Entering PromoteLeaders (_PRL_)
18:50:15  (Reporting)  Ended PromoteLeaders 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  ApplyAgenda AutoMerge
18:50:15  (Reporting)  AI Process done in  2679 ms
18:50:15  (Reporting)  Processing  1000005 Sklaven
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 45 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:50:15  (Reporting)  Entering InitAndDumpData (_IAD_)
18:50:15  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:50:15  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
18:50:15  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
18:50:15  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
18:50:15  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
18:50:15  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 961 OwnPow Nav : 0 OppPow Nav : 126
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:50:15  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 75 OppPow Land: 2224 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:50:15  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:50:15  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 224 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:50:15  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:50:15  (Reporting)  _FIT_ Ended AIInitTheaters 971 ms
18:50:15  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:50:15  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
18:50:15  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
18:50:15  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
18:50:15  (Reporting)   
18:50:15  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
18:50:15  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:50:15  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
18:50:15  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:50:15  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 75 Overall power (enemies): 2224 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2658
18:50:15  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 961 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:50:15  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 224 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
18:50:15  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:50:15  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
18:50:15  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Land Theaters Special Regions ***
18:50:15  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
18:50:15  (Reporting)  Theater 119 Theater_Gallia HQReg: 378 Grumentum Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:50:15  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
18:50:15  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:50:15  (Reporting)   
18:50:15  (Reporting)  Ended InitAndDumpData Sklaven 1120 ms
18:50:15  (Reporting)  *** Faction-wide algorithms ***
18:50:15  (Reporting)  Entering BuildReplacements (_RPL_)
18:50:15  (Reporting)  Ended BuildReplacements 1 ms
18:50:15  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:50:15  (Reporting)  Entering BuildNewUnits (_BNU_)
18:50:15  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:50:15  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:50:15  (Reporting)  Ended ManageFleetsComposition 139 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating CallFleet (_CLF_)
18:50:15  (Reporting)  Ended CallFleet 0 ms
18:50:15  (Reporting)  Entering LockFixedGroups (_LFG_)
18:50:15  (Reporting)  Ended LockFixedGroups 0 ms
18:50:15  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:50:15  (Reporting)  Ended SplitStaticUnits 0 ms
18:50:15  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:50:15  (Reporting)  _ESR_ No theater can have a staging region.
18:50:15  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:50:15  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:50:15  (Reporting)  Ended PrivilegedCombine 0 ms
18:50:15  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:50:15  (Reporting)  Ended DefendCapitalRegion 0 ms
18:50:15  (Reporting)  Entering ReconAndRaids (_RAR_)
18:50:15  (Reporting)   
18:50:15  (Reporting)  Agenda: Attack, Value: 12500, Region: 380 Metapontum
18:50:15  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 375 Neapolis, Pow:47, Count: 2(l 1/L 1/S 0) will target region 380 Metapontum Region AI SelfValue 30
18:50:15  (Reporting)  Ended ReconAndRaids 266 ms
18:50:15  (Reporting)  Entering SplitGroups (_SPG_)
18:50:15  (Reporting)  Ended SplitGroups 272 ms
18:50:15  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:50:15  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:50:15  (Reporting)  Detach Damaged Units (_DDU_)
18:50:15  (Reporting)  Ended Damaged Units 0 ms
18:50:15  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:50:15  (Reporting)  Ended GarrisonObjectives 0 ms
18:50:15  (Reporting)  Entering CheckBesieging (_CBE_)
18:50:15  (Reporting)  Ended CheckBesieging 18 ms
18:50:15  (Reporting)  Entering Evacuate Force (_EVA_)
18:50:15  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:50:15  (Reporting)  Entering Check Simple Landing (_CSL_)
18:50:15  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:50:15  (Reporting)  Entering Checking Leaders (_CLD_)
18:50:15  (Reporting)  _CLD_ Leader (Split Segment II) Marcus Caelius Rufus in Grumentum has been detached from group 1005307 Milo Seditio
18:50:15  (Reporting)  _CLD_ Leader Affinity 1005183 Marcus Caelius Rufus Raw Affinity for 1005307 Milo Seditio 50 Family Affinity: 200 Final Affinity: 100
18:50:15  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
18:50:15  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
18:50:15  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1007149 in Grumentum merged into 1005307 Milo Seditio
18:50:15  (Reporting)  Ended Check Leaders 249 ms
18:50:15  (Reporting)  Entering Make Superior Group (_MSG_)
18:50:15  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:50:15  (Reporting)  Entering Build Depots Assets
18:50:15  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
18:50:15  (Reporting)  Ended Build Depots Assets 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Start of AI Split Supports (_SSP_)
18:50:15  (Reporting)  Ended Split Supports
18:50:15  (Reporting)  Start of AI Check for Land Resupply
18:50:15  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
18:50:15  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
18:50:15  (Reporting)  Ended CheckForLandResupply 1 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Entering KeepPosition (_KPP_)
18:50:15  (Reporting)  Agenda: Keep Position, Value: 4725, Region: 375 Neapolis
18:50:15  (Reporting)  Agenda: Keep Position, Value: 4230, Region: 378 Grumentum
18:50:15  (Reporting)  Ended KeepPosition 0 ms
18:50:15  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:50:15  (Reporting)  Ended Concentrate Stacks 0 ms
18:50:15  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:50:15  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  All theaters prepared, AllOwnPowLand: 75 AllOppPowLand: 3413 AllOwnPowNav: 0 AllOppPowNav 129
18:50:15  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
18:50:15  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:50:15  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
18:50:15  (Reporting)  1007149 Marcus Caelius Rufus (Pow.0)
18:50:15  (Reporting)  1005307 Milo Seditio (Pow.59)
18:50:15  (Reporting)   
18:50:15  (Reporting)  Region 344 Placentia Pick 9 SelfVal 52 Need 338  no group candidate found
18:50:15  (Reporting)  Region 369 Roma Pick 25 SelfVal 111 Need 338  no group candidate found
18:50:15  (Reporting)  Region 360 Arretium Pick 2 SelfVal 16 Need 338  no group candidate found
18:50:15  (Reporting)  CheckRegionForOperation 1005307 Milo Seditio, 378 Grumentum, Pow:59, Count: 3(l 1/L 2/S 0) Fitness 55 PickVal 100 SelfVal 314 AINeed 84
18:50:15  (Reporting)  Agenda: Attack, Value: 17270, Region: 375 Neapolis
18:50:15  (Reporting)  Region 392 Syracusae Pick 16 SelfVal 80 Need 338  no group candidate found
18:50:15  (Reporting)  Region 254 Alpes Maritimae Pick 16 SelfVal 20 Need 338  no group candidate found
18:50:15  (Reporting)  Region 386 Caralis Pick 2 SelfVal 19 Need 338  no group candidate found
18:50:15  (Reporting)  Region 355 Bononia Pick 10 SelfVal 54 Need 338  no group candidate found
18:50:15  (Reporting)  Region 379 Tarentum Pick 12 SelfVal 62 Need 338  no group candidate found
18:50:15  (Reporting)  CheckRegionForOperation 1005307 Milo Seditio, 378 Grumentum, Pow:59, Count: 3(l 1/L 2/S 0) Fitness 142 PickVal 3 SelfVal 45 AINeed 60
18:50:15  (Reporting)  Agenda: Defend, Value: 6390, Region: 378 Grumentum
18:50:15  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 80 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
18:50:15  (Reporting)   
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Arties (_RCA_)
18:50:15  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Arties
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:50:15  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:50:15  (Reporting)  Ended Receive Supplies
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Gather Units (_GTU_)
18:50:15  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
18:50:15  (Reporting)  _GTU_ Starting merge 0 at start
18:50:15  (Reporting)  End of AI Gather Units
18:50:15  (Reporting)  Entering GatherGarrisons (_GTG_)
18:50:15  (Reporting)  Ended GatherGarrisons 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:59, Count: 3(l 1/L 2/S 0)
18:50:15  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:50:15  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4230, Region: 378 Grumentum
18:50:15  (Reporting)  Agenda  3  : Agenda: Attack, Value: 17270, Region: 375 Neapolis
18:50:15  (Reporting)  Agenda  4  : Agenda: Defend, Value: 6390, Region: 378 Grumentum
18:50:15  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:50:15  (Reporting)  1005307-Milo Seditio Power:59 Health:76% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:60 Threat:14 GoalValue: 100000
18:50:15  (Reporting)   
18:50:15  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 375 Neapolis, Pow:47, Count: 2(l 1/L 1/S 0)
18:50:15  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 380 Metapontum
18:50:15  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:50:15  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 4725, Region: 375 Neapolis
18:50:15  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 380 Metapontum
18:50:15  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Neapolis>Metapontum Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:50:15  (Reporting)  Ended SplitStaticUnits 0 ms
18:50:15  (Reporting)  Entering PromoteLeaders (_PRL_)
18:50:15  (Reporting)  Ended PromoteLeaders 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  ApplyAgenda AutoMerge
18:50:15  (Reporting)  AI Process done in  2343 ms
18:50:15  (Reporting)  Processing  1000006 Barbaren
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 45 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:50:15  (Reporting)  Entering InitAndDumpData (_IAD_)
18:50:15  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:50:15  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
18:50:15  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
18:50:15  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
18:50:15  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
18:50:15  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1935 OwnPow Nav : 0 OppPow Nav : 1043
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:50:15  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 961 OwnPow Nav : 0 OppPow Nav : 126
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:50:15  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1086 OwnPow Nav : 0 OppPow Nav : 766
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:50:15  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:50:15  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
18:50:15  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:50:15  (Reporting)  _FIT_ Ended AIInitTheaters 1001 ms
18:50:15  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:50:15  (Reporting)  Geld Availability Reichlich Stock 209 Expected 0 Balance -3
18:50:15  (Reporting)  Moral Availability Reichlich Stock 116 Expected 0 Balance 0
18:50:15  (Reporting)   
18:50:15  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
18:50:15  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:50:15  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:50:15  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:50:15  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1935 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1978
18:50:15  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1043 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 961 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:50:15  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:50:15  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 1086 Ratio: 0.20
18:50:15  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:50:15  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 766 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:50:15  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:50:15  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Land Theaters Special Regions ***
18:50:15  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
18:50:15  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:50:15  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Utica Max Val: Utica Naval Gathering: <None>
18:50:15  (Reporting)   
18:50:15  (Reporting)  Ended InitAndDumpData Barbaren 1159 ms
18:50:15  (Reporting)  *** Faction-wide algorithms ***
18:50:15  (Reporting)  Entering BuildReplacements (_RPL_)
18:50:15  (Reporting)  Ended BuildReplacements 1 ms
18:50:15  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:50:15  (Reporting)  Entering BuildNewUnits (_BNU_)
18:50:15  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:50:15  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:50:15  (Reporting)  Ended ManageFleetsComposition 183 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  Evaluating CallFleet (_CLF_)
18:50:15  (Reporting)  Ended CallFleet 0 ms
18:50:15  (Reporting)  Entering LockFixedGroups (_LFG_)
18:50:15  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:254, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:50:15  (Reporting)  Ended LockFixedGroups 0 ms
18:50:15  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:50:15  (Reporting)  Ended SplitStaticUnits 0 ms
18:50:15  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:50:15  (Reporting)  _ESR_ No theater can have a staging region.
18:50:15  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:50:15  (Reporting)  Entering Checking Leaders (_CLD_)
18:50:15  (Reporting)  Ended Check Leaders 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:50:15  (Reporting)  Entering DistantGarrison (_DGA_)
18:50:15  (Reporting)  Ended DistantGarrison 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3986 AllOwnPowNav: 0 AllOppPowNav 1935
18:50:15  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:50:15  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
18:50:15  (Reporting)   
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)   
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  
18:50:15  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:50:15  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:50:15  (Reporting)  Ended SplitStaticUnits 0 ms
18:50:15  (Reporting)  Entering PromoteLeaders (_PRL_)
18:50:15  (Reporting)  Ended PromoteLeaders 0 ms
18:50:15  (Reporting)   
18:50:15  (Reporting)  ApplyAgenda AutoMerge
18:50:15  (Reporting)  AI Process done in  1795 ms
18:54:37  (Reporting)  Processing  1000001 Pompeius
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 46 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  AI Process done in  24 ms
18:54:37  (Reporting)  Processing  1000002 Caesar
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 46 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  Entering InitAndDumpData (_IAD_)
18:54:37  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:54:37  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
18:54:37  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
18:54:37  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
18:54:37  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
18:54:37  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
18:54:37  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 640 OppPow Land: 1082 OwnPow Nav : 0 OppPow Nav : 1043
18:54:37  (Reporting)  Ratio Land/LandCore: 0.43 0.43 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:54:37  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 46 OppPow Land: 845 OwnPow Nav : 126 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
18:54:37  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 317 OppPow Land: 3376 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 2.95 4.61 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:54:37  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:54:37  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 32 OppPow Land: 1162 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.51 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
18:54:37  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:54:37  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:54:37  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:54:37  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:54:37  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:54:37  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:54:37  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:54:37  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:54:37  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 253
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
18:54:37  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:54:37  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 516
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
18:54:37  (Reporting)  _FIT_ Ended AIInitTheaters 1110 ms
18:54:37  (Reporting)  Resources Levels Caesar EcoBase 210 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:54:37  (Reporting)  Geld Availability Reichlich Stock 242 Expected 0 Balance -16
18:54:37  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
18:54:37  (Reporting)  Prestige Availability Reichlich Stock 1885 Expected 0 Balance 0
18:54:37  (Reporting)  Moral Availability Reichlich Stock 68 Expected 0 Balance 0
18:54:37  (Reporting)  Einflusspunkte Availability Reichlich Stock 62 Expected 0 Balance 0
18:54:37  (Reporting)    1006838 Quintus Valerius Orca Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae EndTurn 11458
18:54:37  (Reporting)    1007082 Livineius Regulus Agenda Kept Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia EndTurn 11458
18:54:37  (Reporting)    1007079 Marcus Crispius Agenda Kept Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia EndTurn 11458
18:54:37  (Reporting)    1006809 Gaius Julius Caesar Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 365 Perusia EndTurn 11459
18:54:37  (Reporting)   
18:54:37  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 11852
18:54:37  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 6000
18:54:37  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 4400
18:54:37  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
18:54:37  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
18:54:37  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
18:54:37  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
18:54:37  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
18:54:37  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:54:37  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:54:37  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 317 Overall power (enemies): 3376 Ratio: 2.95
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40800
18:54:37  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 640 Overall power (enemies): 1082 Ratio: 0.43
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12331
18:54:37  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1043 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 46 Overall power (enemies): 845 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9
18:54:37  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3988
18:54:37  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22626
18:54:37  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1116
18:54:37  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
18:54:37  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1131
18:54:37  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2043
18:54:37  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 32 Overall power (enemies): 1162 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
18:54:37  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  295
18:54:37  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 516 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:54:37  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:54:37  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
18:54:37  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Land Theaters Special Regions ***
18:54:37  (Reporting)  Theater 120 Theater_Italia HQReg: 365 Perusia Max pick: Syracusae Max need: Roma Max Val: Syracusae Naval Gathering: 392 Syracusae
18:54:37  (Reporting)  Theater 118 Theater_Hispania HQReg: 170 Segovia Max pick: Carthago Nova Max need: Ilerda Max Val: Toletum Naval Gathering: 194 Emporiae
18:54:37  (Reporting)  Theater 119 Theater_Gallia HQReg: 206 Tolosa Max pick: Massalia Max need: Ilerda Max Val: Massalia Naval Gathering: 250 Massalia
18:54:37  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
18:54:37  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 355 Bononia Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
18:54:37  (Reporting)  Theater 137 Theater_Africa HQReg: 170 Segovia Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
18:54:37  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
18:54:37  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
18:54:37  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
18:54:37  (Reporting)  Theater 123 Theater_Illyria HQReg: 355 Bononia Max pick: Salonae Max need: Sena Gallica Max Val: Bononia Naval Gathering: <None>
18:54:37  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
18:54:37  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:54:37  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:54:37  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:54:37  (Reporting)   
18:54:37  (Reporting)  Ended InitAndDumpData Caesar 1387 ms
18:54:37  (Reporting)  *** Faction-wide algorithms ***
18:54:37  (Reporting)  Entering BuildReplacements (_RPL_)
18:54:37  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:54:37  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:54:37  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:54:37  (Reporting)  RPL Buying a replacement for ROM Kavallerie
18:54:37  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:54:37  (Reporting)  Ended BuildReplacements 6 ms
18:54:37  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:54:37  (Reporting)  Ended HandleRegionsDecisions 11 ms
18:54:37  (Reporting)  Entering BuildNewUnits (_BNU_)
18:54:37  (Reporting)  _BNU Buying Unit Metr. Praesidium
18:54:37  (Reporting)  Ended BuildNewUnits Bought: 1 36 ms
18:54:37  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:54:37  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
18:54:37  (Reporting)  Ended ManageFleetsComposition 306 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating CallFleet (_CLF_)
18:54:37  (Reporting)  Ended CallFleet 0 ms
18:54:37  (Reporting)  Entering LockFixedGroups (_LFG_)
18:54:37  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1007109 1. Caesars Streitmacht, 358 Sena Gallica, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004122 Arretium Garrison, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1007169 2. Caesars Streitmacht, 380 Metapontum, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:489, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1007158 3. Caesars Streitmacht, 2832 Drepanum, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  Ended LockFixedGroups 1 ms
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:54:37  (Reporting)  _ESR_ No theater can have a staging region.
18:54:37  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 3 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)  Ended ReconAndRaids 2 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 2 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  Ended Damaged Units 1 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  _GAO_ Step 1 1006652 Vatiniuss Korps, 360 Arretium, Pow:31, Count: 4(l 2/L 1/S 1) is garrisoning region 360 Arretium SelfVal 113
18:54:37  (Reporting)  Agenda: Garrison, Value: 2203, Region: 360 Arretium
18:54:37  (Reporting)  Ended GarrisonObjectives 2 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 19 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 20 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 20 ms
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  _CLD_ Leader (Split Segment IV) Gnaeus Domitius Calvinus in Perusia has been detached from group 1006810 Caesars Streitmacht
18:54:37  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
18:54:37  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 3 leaders to check
18:54:37  (Reporting)  _CLD_ Leader Lucius Cispius 1005358 in Drepanum redeploying to theater Theater_Illyria region 355 Bononia
18:54:37  (Reporting)  _CLD_ Leader Gnaeus Domitius Calvinus 1007194 in Perusia redeploying to theater Theater_Illyria region 355 Bononia
18:54:37  (Reporting)  _CLD_ Idle Leader Publius Cornelius Sulla 1007144 in Perusia merged into 1006810 Caesars Streitmacht
18:54:37  (Reporting)  Ended Check Leaders 754 ms
18:54:37  (Reporting)  Entering Make Superior Group (_MSG_)
18:54:37  (Reporting)  Ended Make Superior Group 627 ms
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 23
18:54:37  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
18:54:37  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:54:37  (Reporting)  Ended Build Depots Assets 3 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  Ended CheckForLandResupply 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Ended KeepPosition 0 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 0 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Agenda: Attack, Value: 12500, Region: 361 Volaterrae
18:54:37  (Reporting)  _CLO_ 1006652 Vatiniuss Korps, 360 Arretium, Pow:31, Count: 4(l 2/L 1/S 1)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 101 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 5 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)  Ended ReconAndRaids 3 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 22 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  Ended Damaged Units 2 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 198
18:54:37  (Reporting)  Agenda: Garrison, Value: 12870, Region: 194 Emporiae
18:54:37  (Reporting)  _GAO_ Step 2 1007196 Caesars Streitmacht, 170 Segovia, Pow:0, Count: 2(l 1/L 0/S 1) is garrisoning region 170 Segovia New PickVal 2
18:54:37  (Reporting)  Agenda: Garrison, Value: 3650, Region: 170 Segovia
18:54:37  (Reporting)  _GAO_ Step 2 1007197 Caesars Streitmacht, 170 Segovia, Pow:45, Count: 3(l 1/L 1/S 1) is garrisoning region 170 Segovia New PickVal 2
18:54:37  (Reporting)  Agenda: Garrison, Value: 9490, Region: 170 Segovia
18:54:37  (Reporting)  Ended GarrisonObjectives 101 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 27 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  Ended Check Leaders 1 ms
18:54:37  (Reporting)  Entering Make Superior Group (_MSG_)
18:54:37  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
18:54:37  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Hispania
18:54:37  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:54:37  (Reporting)  Ended Build Depots Assets 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  CheckForLandResupply Funditores I will resupply, in region 194 Emporiae
18:54:37  (Reporting)  Ended CheckForLandResupply 2 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Agenda: Keep Position, Value: 5850, Region: 161 Toletum
18:54:37  (Reporting)  Agenda: Keep Position, Value: 13700, Region: 170 Segovia
18:54:37  (Reporting)  Agenda: Keep Position, Value: 12050, Region: 170 Segovia
18:54:37  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
18:54:37  (Reporting)  Agenda: Keep Position, Value: 9400, Region: 170 Segovia
18:54:37  (Reporting)  Ended KeepPosition 1 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 133 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 5 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)  Ended ReconAndRaids 3 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 11 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  Ended Damaged Units 1 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 210 Cessero SelfVal 448
18:54:37  (Reporting)  Agenda: Garrison, Value: 29120, Region: 210 Cessero
18:54:37  (Reporting)  Ended GarrisonObjectives 3 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 38 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
18:54:37  (Reporting)  Entering Make Superior Group (_MSG_)
18:54:37  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:54:37  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
18:54:37  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
18:54:37  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
18:54:37  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
18:54:37  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 18480, Region: 250 Massalia
18:54:37  (Reporting)  Ended AssignFleetsOperations 69 ms
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
18:54:37  (Reporting)  Ended Build Depots Assets 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  Ended CheckForLandResupply 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Agenda: Keep Position, Value: 4332, Region: 210 Cessero
18:54:37  (Reporting)  Ended KeepPosition 1 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 15 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  Ended Check Leaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 2 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)  Ended ReconAndRaids 1 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 1 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  Ended Damaged Units 0 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  Ended GarrisonObjectives 1 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 6 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  Ended Check Leaders 0 ms
18:54:37  (Reporting)  Entering Make Superior Group (_MSG_)
18:54:37  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
18:54:37  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:54:37  (Reporting)  Ended Build Depots Assets 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  Ended CheckForLandResupply 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Ended KeepPosition 0 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 5 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 262 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 94 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 7 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  All theaters prepared, AllOwnPowLand: 1035 AllOppPowLand: 8558 AllOwnPowNav: 126 AllOppPowNav 1907
18:54:37  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 14 Enemy armies: 6 Land Ratio: 2.95 Land Core Ratio: 4.61  ***
18:54:37  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:54:37  (Reporting)  1006652 Vatiniuss Korps (Pow.31)
18:54:37  (Reporting)  1007194 Gnaeus Domitius Calvinus (Pow.0)
18:54:37  (Reporting)  1007144 Publius Cornelius Sulla (Pow.0)
18:54:37  (Reporting)  1006810 Sullas Korps (Pow.370)
18:54:37  (Reporting)  1007082 Livineius Regulus (Pow.0)
18:54:37  (Reporting)  1007079 Marcus Crispius (Pow.0)
18:54:37  (Reporting)  1006325 Treboniuss Korps (Pow.25)
18:54:37  (Reporting)  1006809 Gaius Julius Caesar (Pow.0)
18:54:37  (Reporting)  1005358 Publius Cornelius Dolabella (Pow.0)
18:54:37  (Reporting)  1005081 Decimus Junius Brutus Albinus (Pow.0)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Region 369 Roma Pick 72 SelfVal 2453 Need 1547  no group candidate found
18:54:37  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:54:37  (Reporting)  CheckRegionForOperation 1006652 Vatiniuss Korps, 360 Arretium, Pow:31, Count: 4(l 2/L 1/S 1) Fitness 63 PickVal 2 SelfVal 156 AINeed 37
18:54:37  (Reporting)  Agenda: Attack, Value: 9828, Region: 345 Bergomum
18:54:37  (Reporting)  Region 355 Bononia Pick 19 SelfVal 897 Need 226  no group candidate found
18:54:37  (Reporting)  Region 361 Volaterrae Pick 20 SelfVal 930 Need 262  no group candidate found
18:54:37  (Reporting)  Region 344 Placentia Pick 18 SelfVal 848 Need 289  no group candidate found
18:54:37  (Reporting)  Region 359 Faesulae Pick 5 SelfVal 329 Need 98  no group candidate found
18:54:37  (Reporting)  Region 330 Taurasia Pick 6 SelfVal 369 Need 107  no group candidate found
18:54:37  (Reporting)  Region 386 Caralis Pick 7 SelfVal 447 Need 96  no group candidate found
18:54:37  (Reporting)  Region 375 Neapolis Pick 3 SelfVal 450 Need 60  no group candidate found
18:54:37  (Reporting)  Region 326 Aleria Pick 5 SelfVal 354 Need 74  no group candidate found
18:54:37  (Reporting)  Region 337 Genua Pick 7 SelfVal 445 Need 154  no group candidate found
18:54:37  (Reporting)  Region 343 Mediolanum Pick 18 SelfVal 848 Need 262  no group candidate found
18:54:37  (Reporting)  Region 357 Ariminum Pick 8 SelfVal 471 Need 657  no group candidate found
18:54:37  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 295 Need 629  no group candidate found
18:54:37  (Reporting)  Region 2832 Drepanum Pick 2 SelfVal 143 Need 1040  no group candidate found
18:54:37  (Reporting)  Secondary Region 380 Metapontum Pick 2 has enough garrison (Value: 115) - evaluation skipped
18:54:37  (Reporting)  Region 358 Sena Gallica Pick 2 SelfVal 152 Need 1018  no group candidate found
18:54:37  (Reporting)  Secondary Region 379 Tarentum Pick 4 has enough garrison (Value: 45) - evaluation skipped
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 5 Enemy armies: 15 Land Ratio: 0.43 Land Core Ratio: 0.43  ***
18:54:37  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:54:37  (Reporting)  1006838 Quintus Valerius Orca (Pow.0)
18:54:37  (Reporting)  1006643 Sabinuss Streitmacht (Pow.191)
18:54:37  (Reporting)  1007196 Didiuss Streitmacht (Pow.0)
18:54:37  (Reporting)  1007197 Aquilas Streitmacht (Pow.45)
18:54:37  (Reporting)  1006644 Antoniuss Streitmacht (Pow.142)
18:54:37  (Reporting)  1006093 Tuberos Streitmacht (Pow.402)
18:54:37  (Reporting)  1005840 Funditores I (Pow.30)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Region 179 Salduba Pick 26 SelfVal 426 Need 1027  no group candidate found
18:54:37  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 1190 Need 158  no group candidate found
18:54:37  (Reporting)  Region 114 Salmantica Pick 5 SelfVal 125 Need 244  no group candidate found
18:54:37  (Reporting)  Region 190 Cesse Pick 44 SelfVal 634 Need 289  no group candidate found
18:54:37  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:191, Count: 3(l 1/L 1/S 1) Fitness 50 PickVal 41 SelfVal 1256 AINeed 60
18:54:37  (Reporting)  Agenda: Defend, Value: 25000, Region: 161 Toletum
18:54:37  (Reporting)  Region 185 Ilerda Pick 14 SelfVal 264 Need 1739  no group candidate found
18:54:37  (Reporting)  Secondary Region 194 Emporiae Pick 3 has enough garrison (Value: 30) - evaluation skipped
18:54:37  (Reporting)  Region 129 Gades Pick 7 SelfVal 161 Need 158  no group candidate found
18:54:37  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:142, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 146 AINeed 85
18:54:37  (Reporting)  Agenda: Defend, Value: 7300, Region: 170 Segovia
18:54:37  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:142, Count: 2(l 1/L 1/S 0) Fitness 97 PickVal 6 SelfVal 153 AINeed 158
18:54:37  (Reporting)  Agenda: Attack, Value: 14841, Region: 132 Ilipa
18:54:37  (Reporting)  Region 153 Turmogum Pick 2 SelfVal 80 Need 78  no group candidate found
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 1 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
18:54:37  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:54:37  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Region 179 Salduba Pick 26 SelfVal 426 Need 1027  no group candidate found
18:54:37  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:54:37  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:54:37  (Reporting)  Region 185 Ilerda Pick 14 SelfVal 264 Need 1739  no group candidate found
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 1 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 0.51  ***
18:54:37  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:54:37  (Reporting)  1005571 Rufuss Streitmacht (Pow.21)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Region 669 Salonae Pick 100 SelfVal 173 Need 317  no group candidate found
18:54:37  (Reporting)  Region 943 Lissus Pick 88 SelfVal 158 Need 30  no group candidate found
18:54:37  (Reporting)  Region 923 Salluntum Pick 5 SelfVal 19 Need 2  no group candidate found
18:54:37  (Reporting)  Region 920 Epidaurus Pick 11 SelfVal 32 Need 29  no group candidate found
18:54:37  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 273 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Italia (Ext:2.95 - Core:4.61 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 365 Perusia in theater 120 Italia Peninsula
18:54:37  (Reporting)  _GTU_ 1006325 Treboniuss Korps, 371 Hadria, Pow:25, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:54:37  (Reporting)  _GTU_ Starting merge 1 at start
18:54:37  (Reporting)  _GTU_ Finished merge 1 now
18:54:37  (Reporting)  _GTU_ Treboniuss Korps gathering toward primary region (short distance)
18:54:37  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 365 Perusia Gather to region: 365 Perusia
18:54:37  (Reporting)  Ended AI Gather Units 1 ms
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  Ended GatherGarrisons 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  1005081 Decimus Junius Brutus Albinus is doing nothing in Drepanum  Power: 0  HealthPerc: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1005358 Publius Cornelius Dolabella, 2832 Drepanum, Pow:0, Count: 1(l 1/L 0/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1005358 Publius Cornelius Dolabella unable to reach Bononia (can be too much threat along the path)
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006809 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 365 Perusia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 365 Perusia
18:54:37  (Reporting)  1006809 Gaius Julius Caesar Tarentum Health: 100 % will target  1006810 Sullas Korps
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1006809 Gaius Julius Caesar unable to reach Perusia (can be too much threat along the path)
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006325 Treboniuss Korps, 371 Hadria, Pow:25, Count: 3(l 1/L 0/S 2)
18:54:37  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 365 Perusia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 365 Perusia
18:54:37  (Reporting)  1006325-Treboniuss Korps Power:25 Health:100% Hadria>Perusia Mission:Gather to GHQ Fitness:80% Need:1025 Threat:759 GoalValue: 200
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1007079 Marcus Crispius, 368 Spoletium, Pow:0, Count: 1(l 1/L 0/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1007079 Marcus Crispius unable to reach Bononia (can be too much threat along the path)
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1007082 Livineius Regulus, 368 Spoletium, Pow:0, Count: 1(l 1/L 0/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1007082 Livineius Regulus unable to reach Bononia (can be too much threat along the path)
18:54:37  (Reporting)   
18:54:37  (Reporting)  1006810 Sullas Korps is doing nothing in Perusia  Power: 370  HealthPerc: 79
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1007194 Gnaeus Domitius Calvinus, 365 Perusia, Pow:0, Count: 1(l 1/L 0/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1007194 Gnaeus Domitius Calvinus unable to reach Bononia (can be too much threat along the path)
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006652 Vatiniuss Korps, 360 Arretium, Pow:31, Count: 4(l 2/L 1/S 1)
18:54:37  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 2203, Region: 360 Arretium
18:54:37  (Reporting)  Agenda  2  : Agenda: Attack, Value: 12500, Region: 361 Volaterrae
18:54:37  (Reporting)  Agenda  3  : Agenda: Attack, Value: 9828, Region: 345 Bergomum
18:54:37  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 9828, Region: 345 Bergomum
18:54:37  (Reporting)  1006652-Vatiniuss Korps Power:31 Health:60% Arretium>Bergomum Mission:Attack Fitness:63% Need:37 Threat:0 GoalValue: 9828
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.43 - Core:0.43 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 170 Segovia in theater 118 Hispania Peninsula
18:54:37  (Reporting)  _GTU_ Starting merge 0 at start
18:54:37  (Reporting)  End of AI Gather Units
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  _GTG_ 1007196 Didiuss Streitmacht, 170 Segovia, Pow:43, Count: 5(l 2/L 1/S 2) is garrisoning 170 Segovia having agregated 1 other(s) group(s).
18:54:37  (Reporting)  Ended GatherGarrisons 11 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
18:54:37  (Reporting)   
18:54:37  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
18:54:37  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12870, Region: 194 Emporiae
18:54:37  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12870, Region: 194 Emporiae
18:54:37  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 12870
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006093 Tuberos Streitmacht, 170 Segovia, Pow:402, Count: 4(l 1/L 2/S 1)
18:54:37  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 12050, Region: 170 Segovia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 12050, Region: 170 Segovia
18:54:37  (Reporting)  1006093-Tuberos Streitmacht Power:402 Health:92% Segovia>Segovia Mission:Keep Position Fitness:100% Need:85 Threat:96 GoalValue: 12050
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 170 Segovia, Pow:142, Count: 2(l 1/L 1/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 13700, Region: 170 Segovia
18:54:37  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7300, Region: 170 Segovia
18:54:37  (Reporting)  Agenda  3  : Agenda: Attack, Value: 14841, Region: 132 Ilipa
18:54:37  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 14841, Region: 132 Ilipa
18:54:37  (Reporting)  1006644-Antoniuss Streitmacht Power:142 Health:69% Segovia>Ilipa Mission:Attack Fitness:97% Need:158 Threat:117 GoalValue: 14841
18:54:37  (Reporting)   
18:54:37  (Reporting)  1007196 Didiuss Streitmacht, 170 Segovia, Pow:43, Count: 5(l 2/L 1/S 2) Keeping only the Garrison goal for 170 Segovia
18:54:37  (Reporting)  List of Agendas for 1007196 Didiuss Streitmacht, 170 Segovia, Pow:43, Count: 5(l 2/L 1/S 2)
18:54:37  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3650, Region: 170 Segovia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3650, Region: 170 Segovia
18:54:37  (Reporting)  1007196-Didiuss Streitmacht Power:43 Health:100% Segovia>Segovia Mission:Garrison Fitness:25% Need:85 Threat:96 GoalValue: 3650
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:191, Count: 3(l 1/L 1/S 1)
18:54:37  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5850, Region: 161 Toletum
18:54:37  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 161 Toletum
18:54:37  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 161 Toletum
18:54:37  (Reporting)  1006643-Sabinuss Streitmacht Power:191 Health:100% Toletum>Toletum Mission:Defend Fitness:50% Need:60 Threat:5 GoalValue: 25000
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006838 Quintus Valerius Orca, 153 Turmogum, Pow:0, Count: 1(l 1/L 0/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
18:54:37  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
18:54:37  (Reporting)  1006838 Quintus Valerius Orca Turmogum Health: 100 % will target  1005840 Funditores I
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1006838 Quintus Valerius Orca unable to reach Emporiae (can be too much threat along the path)
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:5.00 - Nav:5.00) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 206 Tolosa in theater 119 Gallia
18:54:37  (Reporting)  _GTU_ Starting merge 0 at start
18:54:37  (Reporting)  End of AI Gather Units
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  Ended GatherGarrisons 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 262 Cularo
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 259 Valentia
18:54:37  (Reporting)   
18:54:37  (Reporting)  1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 254 Alpes Maritimae
18:54:37  (Reporting)   
18:54:37  (Reporting)  1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 250 Massalia
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1004956 1. Fleet, 210 Cessero, Pow:105, Count: 8(l 0/L 2/S 6)
18:54:37  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 18480, Region: 250 Massalia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 18480, Region: 250 Massalia
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 250 Massalia
18:54:37  (Reporting)  1004956-1. Fleet Power:105 Health:100% Cessero>Massalia Mission:Naval Docking Fitness:88% Need:15 Threat:0 GoalValue: 18480
18:54:37  (Reporting)   
18:54:37  (Reporting)  1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 210 Cessero
18:54:37  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 29120, Region: 210 Cessero
18:54:37  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 29120, Region: 210 Cessero
18:54:37  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Cessero>Cessero Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 29120
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.51 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 355 Bononia in theater 123 Illyria
18:54:37  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:21, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:54:37  (Reporting)  _GTU_ Starting merge 1 at start
18:54:37  (Reporting)  _GTU_ Finished merge 1 now
18:54:37  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:21, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
18:54:37  (Reporting)  Ended AI Gather Units 5 ms
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  Ended GatherGarrisons 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  1005571 Rufuss Streitmacht is doing nothing in Dalmaticae  Power: 21  HealthPerc: 100
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering PromoteLeaders (_PRL_)
18:54:37  (Reporting)  Ended PromoteLeaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda AutoMerge
18:54:37  (Reporting)  1006093 Tuberos Streitmacht will be merged into 1007196 Didiuss Streitmacht in region Segovia
18:54:37  (Reporting)  AI Process done in  5368 ms
18:54:37  (Reporting)  Processing  1000003 Regnum Parthorum
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 46 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  Entering InitAndDumpData (_IAD_)
18:54:37  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:54:37  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
18:54:37  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
18:54:37  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
18:54:37  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
18:54:37  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:54:37  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:54:37  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
18:54:37  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:54:37  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 513
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:54:37  (Reporting)  _FIT_ Ended AIInitTheaters 1028 ms
18:54:37  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:54:37  (Reporting)  Geld Availability Reichlich Stock 1260 Expected 0 Balance -19
18:54:37  (Reporting)  Prestige Availability Reichlich Stock 46 Expected 0 Balance 0
18:54:37  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
18:54:37  (Reporting)  Einflusspunkte Availability Reichlich Stock 5 Expected 0 Balance 0
18:54:37  (Reporting)   
18:54:37  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
18:54:37  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
18:54:37  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
18:54:37  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
18:54:37  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
18:54:37  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 513 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:54:37  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Land Theaters Special Regions ***
18:54:37  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
18:54:37  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
18:54:37  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:54:37  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:54:37  (Reporting)   
18:54:37  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1209 ms
18:54:37  (Reporting)  *** Faction-wide algorithms ***
18:54:37  (Reporting)  Entering BuildReplacements (_RPL_)
18:54:37  (Reporting)  Ended BuildReplacements 4 ms
18:54:37  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:54:37  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten has 4 % to be played in 1186 Nisibis
18:54:37  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten aborted.
18:54:37  (Reporting)  Ended HandleRegionsDecisions 4 ms
18:54:37  (Reporting)  Entering BuildNewUnits (_BNU_)
18:54:37  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:54:37  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:54:37  (Reporting)  Ended ManageFleetsComposition 196 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating CallFleet (_CLF_)
18:54:37  (Reporting)  Ended CallFleet 0 ms
18:54:37  (Reporting)  Entering LockFixedGroups (_LFG_)
18:54:37  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  Ended LockFixedGroups 2 ms
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:54:37  (Reporting)  _ESR_ No theater can have a staging region.
18:54:37  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 2 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)  Ended ReconAndRaids 1 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 1 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  Ended Damaged Units 0 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  Ended GarrisonObjectives 1 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 18 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  Ended Check Leaders 0 ms
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
18:54:37  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
18:54:37  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:54:37  (Reporting)  Ended Build Depots Assets 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  Ended CheckForLandResupply 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Ended KeepPosition 0 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 0 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 13 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1366 AllOwnPowNav: 0 AllOppPowNav 538
18:54:37  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:54:37  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
18:54:37  (Reporting)  _GTU_ Starting merge 0 at start
18:54:37  (Reporting)  End of AI Gather Units
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  Ended GatherGarrisons 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering PromoteLeaders (_PRL_)
18:54:37  (Reporting)  Ended PromoteLeaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda AutoMerge
18:54:37  (Reporting)  AI Process done in  2075 ms
18:54:37  (Reporting)  Processing  1000004 Piraten
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 46 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  Entering InitAndDumpData (_IAD_)
18:54:37  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:54:37  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
18:54:37  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1718 OwnPow Nav : 0 OppPow Nav : 1043
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
18:54:37  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 130 OwnPow Nav : 0 OppPow Nav : 126
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:54:37  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2806 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
18:54:37  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 243 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:54:37  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:54:37  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:54:37  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:54:37  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:54:37  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:54:37  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:54:37  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:54:37  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:54:37  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 253
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:54:37  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:54:37  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 3 OppPow Nav : 513
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
18:54:37  (Reporting)  _FIT_ Ended AIInitTheaters 1277 ms
18:54:37  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:54:37  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
18:54:37  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
18:54:37  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
18:54:37  (Reporting)   
18:54:37  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
18:54:37  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
18:54:37  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
18:54:37  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
18:54:37  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:54:37  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
18:54:37  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:54:37  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:54:37  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
18:54:37  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2806 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2952
18:54:37  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
18:54:37  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 130 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:54:37  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1718 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1998
18:54:37  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1043 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
18:54:37  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
18:54:37  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:54:37  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
18:54:37  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 243 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
18:54:37  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
18:54:37  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 513 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
18:54:37  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
18:54:37  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Land Theaters Special Regions ***
18:54:37  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
18:54:37  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Syracusae Max Val: Roma Naval Gathering: <None>
18:54:37  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
18:54:37  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:54:37  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
18:54:37  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
18:54:37  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:54:37  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
18:54:37  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
18:54:37  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
18:54:37  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
18:54:37  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:54:37  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:54:37  (Reporting)   
18:54:37  (Reporting)  Ended InitAndDumpData Piraten 1469 ms
18:54:37  (Reporting)  *** Faction-wide algorithms ***
18:54:37  (Reporting)  Entering BuildReplacements (_RPL_)
18:54:37  (Reporting)  Ended BuildReplacements 1 ms
18:54:37  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:54:37  (Reporting)  Entering BuildNewUnits (_BNU_)
18:54:37  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:54:37  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:54:37  (Reporting)  Ended ManageFleetsComposition 299 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating CallFleet (_CLF_)
18:54:37  (Reporting)  Ended CallFleet 0 ms
18:54:37  (Reporting)  Entering LockFixedGroups (_LFG_)
18:54:37  (Reporting)  Ended LockFixedGroups 0 ms
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:54:37  (Reporting)  _ESR_ No theater can have a staging region.
18:54:37  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6928 AllOwnPowNav: 3 AllOppPowNav 2030
18:54:37  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:54:37  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:54:37  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
18:54:37  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
18:54:37  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:54:37  (Reporting)  Ended AssignFleetsOperations 2 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:54:37  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
18:54:37  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering PromoteLeaders (_PRL_)
18:54:37  (Reporting)  Ended PromoteLeaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda AutoMerge
18:54:37  (Reporting)  AI Process done in  2569 ms
18:54:37  (Reporting)  Processing  1000005 Sklaven
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 46 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  Entering InitAndDumpData (_IAD_)
18:54:37  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:54:37  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
18:54:37  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
18:54:37  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
18:54:37  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
18:54:37  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 130 OwnPow Nav : 0 OppPow Nav : 126
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:54:37  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 80 OppPow Land: 3657 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:54:37  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:54:37  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 243 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:54:37  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 516
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:54:37  (Reporting)  _FIT_ Ended AIInitTheaters 991 ms
18:54:37  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:54:37  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
18:54:37  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
18:54:37  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
18:54:37  (Reporting)   
18:54:37  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
18:54:37  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
18:54:37  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 80 Overall power (enemies): 3657 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2772
18:54:37  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 130 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:54:37  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 243 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  311
18:54:37  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 516 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
18:54:37  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Land Theaters Special Regions ***
18:54:37  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Syracusae Max Val: Neapolis Naval Gathering: <None>
18:54:37  (Reporting)  Theater 119 Theater_Gallia HQReg: 378 Grumentum Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:54:37  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
18:54:37  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:54:37  (Reporting)   
18:54:37  (Reporting)  Ended InitAndDumpData Sklaven 1138 ms
18:54:37  (Reporting)  *** Faction-wide algorithms ***
18:54:37  (Reporting)  Entering BuildReplacements (_RPL_)
18:54:37  (Reporting)  Ended BuildReplacements 1 ms
18:54:37  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:54:37  (Reporting)  Entering BuildNewUnits (_BNU_)
18:54:37  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:54:37  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:54:37  (Reporting)  Ended ManageFleetsComposition 136 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating CallFleet (_CLF_)
18:54:37  (Reporting)  Ended CallFleet 0 ms
18:54:37  (Reporting)  Entering LockFixedGroups (_LFG_)
18:54:37  (Reporting)  Ended LockFixedGroups 0 ms
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:54:37  (Reporting)  _ESR_ No theater can have a staging region.
18:54:37  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 0 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Agenda: Attack, Value: 12500, Region: 375 Neapolis
18:54:37  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 380 Metapontum, Pow:47, Count: 2(l 1/L 1/S 0) will target region 375 Neapolis Region AI SelfValue 246
18:54:37  (Reporting)  Ended ReconAndRaids 282 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 287 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  Ended Damaged Units 0 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  Ended GarrisonObjectives 0 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 18 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  _CLD_ Leader (Split Segment II) Marcus Caelius Rufus in Grumentum has been detached from group 1005307 Milo Seditio
18:54:37  (Reporting)  _CLD_ Leader Affinity 1005183 Marcus Caelius Rufus Raw Affinity for 1005307 Milo Seditio 50 Family Affinity: 200 Final Affinity: 100
18:54:37  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
18:54:37  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
18:54:37  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1007198 in Grumentum merged into 1005307 Milo Seditio
18:54:37  (Reporting)  Ended Check Leaders 230 ms
18:54:37  (Reporting)  Entering Make Superior Group (_MSG_)
18:54:37  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
18:54:37  (Reporting)  Ended Build Depots Assets 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
18:54:37  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
18:54:37  (Reporting)  Ended CheckForLandResupply 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Agenda: Keep Position, Value: 4440, Region: 378 Grumentum
18:54:37  (Reporting)  Agenda: Keep Position, Value: 3345, Region: 380 Metapontum
18:54:37  (Reporting)  Ended KeepPosition 0 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 0 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  All theaters prepared, AllOwnPowLand: 80 AllOppPowLand: 4034 AllOwnPowNav: 0 AllOppPowNav 642
18:54:37  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
18:54:37  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:54:37  (Reporting)  1007198 Marcus Caelius Rufus (Pow.0)
18:54:37  (Reporting)  1005307 Milo Seditio (Pow.66)
18:54:37  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Region 361 Volaterrae Pick 14 SelfVal 56 Need 338  no group candidate found
18:54:37  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 246 Need 169  no group candidate found
18:54:37  (Reporting)  Region 343 Mediolanum Pick 13 SelfVal 52 Need 338  no group candidate found
18:54:37  (Reporting)  Region 369 Roma Pick 35 SelfVal 111 Need 338  no group candidate found
18:54:37  (Reporting)  Region 386 Caralis Pick 3 SelfVal 19 Need 338  no group candidate found
18:54:37  (Reporting)  CheckRegionForOperation 1005307 Milo Seditio, 378 Grumentum, Pow:66, Count: 3(l 1/L 2/S 0) Fitness 115 PickVal 8 SelfVal 58 AINeed 82
18:54:37  (Reporting)  Agenda: Defend, Value: 6670, Region: 378 Grumentum
18:54:37  (Reporting)  Region 357 Ariminum Pick 3 SelfVal 19 Need 338  no group candidate found
18:54:37  (Reporting)  Region 2832 Drepanum Pick 2 SelfVal 15 Need 338  no group candidate found
18:54:37  (Reporting)  Region 355 Bononia Pick 13 SelfVal 54 Need 338  no group candidate found
18:54:37  (Reporting)  Region 379 Tarentum Pick 17 SelfVal 63 Need 285  no group candidate found
18:54:37  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 76 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
18:54:37  (Reporting)  _GTU_ Starting merge 0 at start
18:54:37  (Reporting)  End of AI Gather Units
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  Ended GatherGarrisons 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 380 Metapontum, Pow:47, Count: 2(l 1/L 1/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 375 Neapolis
18:54:37  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:54:37  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 3345, Region: 380 Metapontum
18:54:37  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:54:37  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Metapontum>Grumentum Mission:Resupply Fitness:100% Need:82 Threat:61 GoalValue: 100000
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:66, Count: 3(l 1/L 2/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:54:37  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4440, Region: 378 Grumentum
18:54:37  (Reporting)  Agenda  3  : Agenda: Defend, Value: 6670, Region: 378 Grumentum
18:54:37  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:54:37  (Reporting)  1005307-Milo Seditio Power:66 Health:86% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:82 Threat:61 GoalValue: 100000
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering PromoteLeaders (_PRL_)
18:54:37  (Reporting)  Ended PromoteLeaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda AutoMerge
18:54:37  (Reporting)  AI Process done in  2338 ms
18:54:37  (Reporting)  Processing  1000006 Barbaren
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 46 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  Entering InitAndDumpData (_IAD_)
18:54:37  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:54:37  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
18:54:37  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
18:54:37  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
18:54:37  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
18:54:37  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1722 OwnPow Nav : 0 OppPow Nav : 1043
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:54:37  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 130 OwnPow Nav : 0 OppPow Nav : 126
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:54:37  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 253
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:54:37  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:54:37  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 513
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:54:37  (Reporting)  _FIT_ Ended AIInitTheaters 995 ms
18:54:37  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:54:37  (Reporting)  Geld Availability Reichlich Stock 206 Expected 0 Balance -3
18:54:37  (Reporting)  Moral Availability Reichlich Stock 116 Expected 0 Balance 0
18:54:37  (Reporting)   
18:54:37  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
18:54:37  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:54:37  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1722 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1978
18:54:37  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1043 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 130 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
18:54:37  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
18:54:37  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 513 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Land Theaters Special Regions ***
18:54:37  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
18:54:37  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:54:37  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
18:54:37  (Reporting)   
18:54:37  (Reporting)  Ended InitAndDumpData Barbaren 1153 ms
18:54:37  (Reporting)  *** Faction-wide algorithms ***
18:54:37  (Reporting)  Entering BuildReplacements (_RPL_)
18:54:37  (Reporting)  Ended BuildReplacements 1 ms
18:54:37  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:54:37  (Reporting)  Entering BuildNewUnits (_BNU_)
18:54:37  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:54:37  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:54:37  (Reporting)  Ended ManageFleetsComposition 183 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating CallFleet (_CLF_)
18:54:37  (Reporting)  Ended CallFleet 0 ms
18:54:37  (Reporting)  Entering LockFixedGroups (_LFG_)
18:54:37  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:61, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  Ended LockFixedGroups 0 ms
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:54:37  (Reporting)  _ESR_ No theater can have a staging region.
18:54:37  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  Ended Check Leaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2108 AllOwnPowNav: 0 AllOppPowNav 1935
18:54:37  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:54:37  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering PromoteLeaders (_PRL_)
18:54:37  (Reporting)  Ended PromoteLeaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda AutoMerge
18:54:37  (Reporting)  AI Process done in  1773 ms
18:54:37  (Reporting)  Processing  1000001 Pompeius
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 47 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  AI Process done in  22 ms
18:54:37  (Reporting)  Processing  1000002 Caesar
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 47 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  Entering InitAndDumpData (_IAD_)
18:54:37  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:54:37  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
18:54:37  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
18:54:37  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
18:54:37  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
18:54:37  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
18:54:37  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 740 OppPow Land: 977 OwnPow Nav : 0 OppPow Nav : 1044
18:54:37  (Reporting)  Ratio Land/LandCore: 0.64 0.52 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:54:37  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 46 OppPow Land: 0 OwnPow Nav : 126 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
18:54:37  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 250 OppPow Land: 2373 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 3.25 3.62 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:54:37  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:54:37  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 38 OppPow Land: 1087 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.22 0.53 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
18:54:37  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:54:37  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:54:37  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:54:37  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:54:37  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:54:37  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:54:37  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:54:37  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:54:37  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 769
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
18:54:37  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:54:37  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 147 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
18:54:37  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
18:54:37  (Reporting)  _FIT_ Ended AIInitTheaters 1094 ms
18:54:37  (Reporting)  Resources Levels Caesar EcoBase 216 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:54:37  (Reporting)  Geld Availability Reichlich Stock 243 Expected 0 Balance -17
18:54:37  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
18:54:37  (Reporting)  Prestige Availability Reichlich Stock 1916 Expected 0 Balance 0
18:54:37  (Reporting)  Moral Availability Reichlich Stock 68 Expected 0 Balance 0
18:54:37  (Reporting)  Einflusspunkte Availability Reichlich Stock 66 Expected 0 Balance 0
18:54:37  (Reporting)    1006809 Gaius Julius Caesar Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 365 Perusia EndTurn 11459
18:54:37  (Reporting)   
18:54:37  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 10782
18:54:37  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 7600
18:54:37  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
18:54:37  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
18:54:37  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
18:54:37  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
18:54:37  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
18:54:37  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
18:54:37  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:54:37  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:54:37  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 250 Overall power (enemies): 2373 Ratio: 3.25
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  32219
18:54:37  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 740 Overall power (enemies): 977 Ratio: 0.64
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  14195
18:54:37  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1044 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4223
18:54:37  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22626
18:54:37  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1177
18:54:37  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 769 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  282
18:54:37  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1133
18:54:37  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2045
18:54:37  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 46 Overall power (enemies): 0 Ratio: 5.00
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
18:54:37  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 38 Overall power (enemies): 1087 Ratio: 0.22
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  471
18:54:37  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  311
18:54:37  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
18:54:37  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
18:54:37  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
18:54:37  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Land Theaters Special Regions ***
18:54:37  (Reporting)  Theater 120 Theater_Italia HQReg: 360 Arretium Max pick: Syracusae Max need: Perusia Max Val: Syracusae Naval Gathering: 392 Syracusae
18:54:37  (Reporting)  Theater 118 Theater_Hispania HQReg: 161 Toletum Max pick: Carthago Nova Max need: Segovia Max Val: Carthago Nova Naval Gathering: 132 Ilipa
18:54:37  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
18:54:37  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 355 Bononia Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
18:54:37  (Reporting)  Theater 137 Theater_Africa HQReg: 161 Toletum Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
18:54:37  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
18:54:37  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
18:54:37  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
18:54:37  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: 250 Massalia
18:54:37  (Reporting)  Theater 123 Theater_Illyria HQReg: 355 Bononia Max pick: Salonae Max need: Sena Gallica Max Val: Bononia Naval Gathering: <None>
18:54:37  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
18:54:37  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:54:37  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:54:37  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:54:37  (Reporting)   
18:54:37  (Reporting)  Ended InitAndDumpData Caesar 1369 ms
18:54:37  (Reporting)  *** Faction-wide algorithms ***
18:54:37  (Reporting)  Entering BuildReplacements (_RPL_)
18:54:37  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:54:37  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:54:37  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:54:37  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:54:37  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
18:54:37  (Reporting)  Ended BuildReplacements 6 ms
18:54:37  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:54:37  (Reporting)  _HRD_ Decision 4 Zwangslieferungen anordnen has 3 % to be played in 374 Capua
18:54:37  (Reporting)  _HRD_ Decision 4 Zwangslieferungen anordnen aborted.
18:54:37  (Reporting)  Ended HandleRegionsDecisions 9 ms
18:54:37  (Reporting)  Entering BuildNewUnits (_BNU_)
18:54:37  (Reporting)  _BNU Buying Unit Urb. Praesidium
18:54:37  (Reporting)  _BNU Buying Unit Sagittarii  (Creta - Rhodus)
18:54:37  (Reporting)  Ended BuildNewUnits Bought: 2 40 ms
18:54:37  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:54:37  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
18:54:37  (Reporting)  Ended ManageFleetsComposition 306 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating CallFleet (_CLF_)
18:54:37  (Reporting)  Ended CallFleet 0 ms
18:54:37  (Reporting)  Entering LockFixedGroups (_LFG_)
18:54:37  (Reporting)  _LFG_ 1007235 1.Metr. Praesidium Segovia, 170 Segovia, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1007219 Gnaeus Domitius Calvinus, 360 Arretium, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004122 Arretium Garrison, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1007214 1.Urb. Praesidium Perusia, 365 Perusia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1007225 2. Caesars Streitmacht, 375 Neapolis, Pow:76, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:489, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  Ended LockFixedGroups 2 ms
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:54:37  (Reporting)  _ESR_ No theater can have a staging region.
18:54:37  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 3 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)  Ended ReconAndRaids 2 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 9 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  _DDU_, Standard Recover segment: Group 1006652 Vatiniuss Korps in region Mantua will recover in region Oscela % Health 35 % Cohesion 88
18:54:37  (Reporting)  Ended Damaged Units 323 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  Ended GarrisonObjectives 4 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 18 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  _CLD_ Leader (Split Segment II) Publius Cornelius Sulla in Arretium has been detached from group 1006810 Caesars Streitmacht
18:54:37  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
18:54:37  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 3 leaders to check
18:54:37  (Reporting)  _CLD_ Leader Livineius Regulus 1007082 in Spoletium redeploying to theater Theater_Illyria region 355 Bononia
18:54:37  (Reporting)  _CLD_ Leader Marcus Crispius 1007079 in Spoletium redeploying to theater Theater_Illyria region 355 Bononia
18:54:37  (Reporting)  _CLD_ Idle Leader Publius Cornelius Sulla 1007274 in Arretium merged into 1006810 Caesars Streitmacht
18:54:37  (Reporting)  Ended Check Leaders 818 ms
18:54:37  (Reporting)  Entering Make Superior Group (_MSG_)
18:54:37  (Reporting)  Ended Make Superior Group 259 ms
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
18:54:37  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
18:54:37  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:54:37  (Reporting)  Ended Build Depots Assets 2 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  Ended CheckForLandResupply 9 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Ended KeepPosition 0 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 0 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Agenda: Attack, Value: 3675, Region: 345 Bergomum
18:54:37  (Reporting)  _CLO_ 1006652 Vatiniuss Korps, 348 Mantua, Pow:19, Count: 4(l 2/L 1/S 1)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 81 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 4 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)  Ended ReconAndRaids 3 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 17 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  Ended Damaged Units 2 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 130
18:54:37  (Reporting)  Agenda: Garrison, Value: 8450, Region: 194 Emporiae
18:54:37  (Reporting)  Ended GarrisonObjectives 3 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 26 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  _CLD_ Leader (Split Segment V) Lucius Aelius Tubero in Termantia has been detached from group 1007194 Didiuss Streitmacht
18:54:37  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007276 Lucius Aelius Tubero 175 Termantia toward 1007194 Didiuss Streitmacht, 175 Termantia, Pow:292, Count: 8(l 2/L 3/S 3)
18:54:37  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
18:54:37  (Reporting)  _CLD_ Find Phase, Theater-wide, 1006838 Quintus Valerius Orca 153 Turmogum toward 1005840 Funditores I 194 Emporiae
18:54:37  (Reporting)  Ended Check Leaders 132 ms
18:54:37  (Reporting)  Entering Make Superior Group (_MSG_)
18:54:37  (Reporting)  Ended Make Superior Group 215 ms
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
18:54:37  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Hispania
18:54:37  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:54:37  (Reporting)  Ended Build Depots Assets 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  CheckForLandResupply Funditores I will resupply, in region 194 Emporiae
18:54:37  (Reporting)  Ended CheckForLandResupply 9 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Agenda: Keep Position, Value: 9250, Region: 132 Ilipa
18:54:37  (Reporting)  Agenda: Keep Position, Value: 1813, Region: 161 Toletum
18:54:37  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
18:54:37  (Reporting)  Ended KeepPosition 1 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 49 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Agenda: Attack, Value: 12500, Region: 129 Gades
18:54:37  (Reporting)  _CLO_ 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:199, Count: 2(l 1/L 1/S 0)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 8 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  Ended Check Leaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 5 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)  Ended ReconAndRaids 3 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 11 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 1 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  Ended Damaged Units 1 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 210 Cessero SelfVal 448
18:54:37  (Reporting)  Agenda: Garrison, Value: 14560, Region: 210 Cessero
18:54:37  (Reporting)  Ended GarrisonObjectives 3 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 39 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
18:54:37  (Reporting)  Entering Make Superior Group (_MSG_)
18:54:37  (Reporting)  Ended Make Superior Group 0 ms
18:54:37  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
18:54:37  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
18:54:37  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
18:54:37  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
18:54:37  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 18480, Region: 210 Cessero
18:54:37  (Reporting)  Ended AssignFleetsOperations 72 ms
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
18:54:37  (Reporting)  Ended Build Depots Assets 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  Ended CheckForLandResupply 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Ended KeepPosition 1 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 1 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 2 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)  Ended ReconAndRaids 1 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 1 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  Ended Damaged Units 0 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  Ended GarrisonObjectives 1 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 6 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  Ended Check Leaders 0 ms
18:54:37  (Reporting)  Entering Make Superior Group (_MSG_)
18:54:37  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
18:54:37  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:54:37  (Reporting)  Ended Build Depots Assets 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  Ended CheckForLandResupply 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Ended KeepPosition 0 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 5 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 118 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 98 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  All theaters prepared, AllOwnPowLand: 1221 AllOppPowLand: 6530 AllOwnPowNav: 126 AllOppPowNav 1911
18:54:37  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 13 Enemy armies: 5 Land Ratio: 3.25 Land Core Ratio: 3.62  ***
18:54:37  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:54:37  (Reporting)  1006652 Vatiniuss Korps (Pow.19)
18:54:37  (Reporting)  1007274 Publius Cornelius Sulla (Pow.0)
18:54:37  (Reporting)  1006810 Sullas Korps (Pow.289)
18:54:37  (Reporting)  1007082 Livineius Regulus (Pow.0)
18:54:37  (Reporting)  1007079 Marcus Crispius (Pow.0)
18:54:37  (Reporting)  1006325 Treboniuss Korps (Pow.29)
18:54:37  (Reporting)  1006809 Gaius Julius Caesar (Pow.0)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Region 355 Bononia Pick 18 SelfVal 850 Need 239  no group candidate found
18:54:37  (Reporting)  Region 369 Roma Pick 67 SelfVal 2323 Need 701  no group candidate found
18:54:37  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:54:37  (Reporting)  Region 361 Volaterrae Pick 19 SelfVal 881 Need 300  no group candidate found
18:54:37  (Reporting)  Region 386 Caralis Pick 7 SelfVal 424 Need 87  no group candidate found
18:54:37  (Reporting)  Region 343 Mediolanum Pick 16 SelfVal 803 Need 239  no group candidate found
18:54:37  (Reporting)  Region 358 Sena Gallica Pick 6 SelfVal 391 Need 1941  no group candidate found
18:54:37  (Reporting)  Region 357 Ariminum Pick 7 SelfVal 438 Need 1584  no group candidate found
18:54:37  (Reporting)  Region 344 Placentia Pick 16 SelfVal 803 Need 260  no group candidate found
18:54:37  (Reporting)  Region 326 Aleria Pick 5 SelfVal 335 Need 67  no group candidate found
18:54:37  (Reporting)  Region 359 Faesulae Pick 4 SelfVal 312 Need 178  no group candidate found
18:54:37  (Reporting)  CheckRegionForOperation 1006810 Sullas Korps, 360 Arretium, Pow:289, Count: 6(l 3/L 2/S 1) Fitness 65 PickVal 2 SelfVal 295 AINeed 614
18:54:37  (Reporting)  Agenda: Defend, Value: 19175, Region: 387 Lilybaeum
18:54:37  (Reporting)  Region 337 Genua Pick 7 SelfVal 422 Need 140  no group candidate found
18:54:37  (Reporting)  Region 330 Taurasia Pick 5 SelfVal 350 Need 97  no group candidate found
18:54:37  (Reporting)  Secondary Region 375 Neapolis Pick 7 has enough garrison (Value: 76) - evaluation skipped
18:54:37  (Reporting)  Secondary Region 379 Tarentum Pick 3 has enough garrison (Value: 45) - evaluation skipped
18:54:37  (Reporting)  Region 2832 Drepanum Pick 6 SelfVal 375 Need 1083  no group candidate found
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 6 Enemy armies: 14 Land Ratio: 0.64 Land Core Ratio: 0.52  ***
18:54:37  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:54:37  (Reporting)  1006644 Antoniuss Streitmacht (Pow.199)
18:54:37  (Reporting)  1006838 Quintus Valerius Orca (Pow.0)
18:54:37  (Reporting)  1006643 Sabinuss Streitmacht (Pow.211)
18:54:37  (Reporting)  1007194 Tuberos Streitmacht (Pow.312)
18:54:37  (Reporting)  1005840 Funditores I (Pow.30)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Region 185 Ilerda Pick 40 SelfVal 1950 Need 53  no group candidate found
18:54:37  (Reporting)  CheckRegionForOperation 1007194 Tuberos Streitmacht, 175 Termantia, Pow:312, Count: 9(l 3/L 3/S 3) Fitness 58 PickVal 23 SelfVal 2365 AINeed 153
18:54:37  (Reporting)  Agenda: Defend, Value: 29000, Region: 161 Toletum
18:54:37  (Reporting)  CheckRegionForOperation 1007194 Tuberos Streitmacht, 175 Termantia, Pow:312, Count: 9(l 3/L 3/S 3) Fitness 75 PickVal 100 SelfVal 3903 AINeed 142
18:54:37  (Reporting)  Agenda: Attack, Value: 37500, Region: 141 Carthago Nova
18:54:37  (Reporting)  CheckRegionForOperation 1007194 Tuberos Streitmacht, 175 Termantia, Pow:312, Count: 9(l 3/L 3/S 3) Fitness 72 PickVal 75 SelfVal 3151 AINeed 81
18:54:37  (Reporting)  Agenda: Attack, Value: 36000, Region: 190 Cesse
18:54:37  (Reporting)  Region 129 Gades Pick 9 SelfVal 625 Need 133  no group candidate found
18:54:37  (Reporting)  Region 179 Salduba Pick 4 SelfVal 355 Need 56  no group candidate found
18:54:37  (Reporting)  Region 170 Segovia Pick 2 SelfVal 168 Need 1780  no group candidate found
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
18:54:37  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:54:37  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
18:54:37  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
18:54:37  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
18:54:37  (Reporting)  CheckRegionForOperation 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0) Fitness 68 PickVal 40 SelfVal 1950 AINeed 53
18:54:37  (Reporting)  Agenda: Attack, Value: 34000, Region: 185 Ilerda
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 0.22 Land Core Ratio: 0.53  ***
18:54:37  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:54:37  (Reporting)  1005571 Rufuss Streitmacht (Pow.24)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Region 669 Salonae Pick 100 SelfVal 177 Need 321  no group candidate found
18:54:37  (Reporting)  Region 943 Lissus Pick 86 SelfVal 158 Need 31  no group candidate found
18:54:37  (Reporting)  Region 355 Bononia Pick 18 SelfVal 850 Need 239  no group candidate found
18:54:37  (Reporting)  Region 923 Salluntum Pick 5 SelfVal 19 Need 2  no group candidate found
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
18:54:37  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:54:37  (Reporting)  1006644 Antoniuss Streitmacht (Pow.199)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Region 129 Gades Pick 9 SelfVal 625 Need 133  no group candidate found
18:54:37  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 265 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Italia (Ext:3.25 - Core:3.62 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 360 Arretium in theater 120 Italia Peninsula
18:54:37  (Reporting)  _GTU_ 1006325 Treboniuss Korps, 371 Hadria, Pow:29, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:54:37  (Reporting)  _GTU_ Starting merge 1 at start
18:54:37  (Reporting)  _GTU_ Finished merge 1 now
18:54:37  (Reporting)  _GTU_ 1006325 Treboniuss Korps, 371 Hadria, Pow:29, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
18:54:37  (Reporting)  Ended AI Gather Units 2 ms
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  Ended GatherGarrisons 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006809 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 365 Perusia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 365 Perusia
18:54:37  (Reporting)  1006809 Gaius Julius Caesar Tarentum Health: 100 % will target  1006810 Sullas Korps
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1006809 Gaius Julius Caesar unable to reach Perusia (can be too much threat along the path)
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  1006325 Treboniuss Korps is doing nothing in Hadria  Power: 29  HealthPerc: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1007079 Marcus Crispius, 368 Spoletium, Pow:0, Count: 1(l 1/L 0/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1007079 Marcus Crispius unable to reach Bononia (can be too much threat along the path)
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1007082 Livineius Regulus, 368 Spoletium, Pow:0, Count: 1(l 1/L 0/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1007082 Livineius Regulus unable to reach Bononia (can be too much threat along the path)
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006810 Sullas Korps, 360 Arretium, Pow:289, Count: 6(l 3/L 2/S 1)
18:54:37  (Reporting)  Agenda  1  : Agenda: Defend, Value: 19175, Region: 387 Lilybaeum
18:54:37  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19175, Region: 387 Lilybaeum
18:54:37  (Reporting)  1006810-Sullas Korps Power:289 Health:59% Arretium>Lilybaeum Mission:Defend Fitness:65% Need:614 Threat:475 GoalValue: 19175
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006652 Vatiniuss Korps, 348 Mantua, Pow:19, Count: 4(l 2/L 1/S 1)
18:54:37  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3250, Region: 340 Oscela
18:54:37  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3675, Region: 345 Bergomum
18:54:37  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3675, Region: 345 Bergomum
18:54:37  (Reporting)  1006652-Vatiniuss Korps Power:19 Health:35% Mantua>Bergomum Mission:Attack Fitness:50% Need:34 Threat:0 GoalValue: 3675
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.64 - Core:0.52 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 161 Toletum in theater 118 Hispania Peninsula
18:54:37  (Reporting)  _GTU_ Starting merge 0 at start
18:54:37  (Reporting)  End of AI Gather Units
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  Ended GatherGarrisons 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
18:54:37  (Reporting)   
18:54:37  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
18:54:37  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8450, Region: 194 Emporiae
18:54:37  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8450, Region: 194 Emporiae
18:54:37  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 8450
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1007194 Tuberos Streitmacht, 175 Termantia, Pow:312, Count: 9(l 3/L 3/S 3)
18:54:37  (Reporting)  Agenda  1  : Agenda: Defend, Value: 29000, Region: 161 Toletum
18:54:37  (Reporting)  Agenda  2  : Agenda: Attack, Value: 37500, Region: 141 Carthago Nova
18:54:37  (Reporting)  Agenda  3  : Agenda: Attack, Value: 36000, Region: 190 Cesse
18:54:37  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 36000, Region: 190 Cesse
18:54:37  (Reporting)  1007194-Tuberos Streitmacht Power:312 Health:64% Termantia>Cesse Mission:Attack Fitness:72% Need:81 Threat:39 GoalValue: 36000
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:211, Count: 3(l 1/L 1/S 1)
18:54:37  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1813, Region: 161 Toletum
18:54:37  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1813, Region: 161 Toletum
18:54:37  (Reporting)  1006643-Sabinuss Streitmacht Power:211 Health:100% Toletum>Toletum Mission:Keep Position Fitness:31% Need:153 Threat:113 GoalValue: 1813
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006838 Quintus Valerius Orca, 153 Turmogum, Pow:0, Count: 1(l 1/L 0/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
18:54:37  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
18:54:37  (Reporting)  1006838 Quintus Valerius Orca Turmogum Health: 100 % will target  1005840 Funditores I
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1006838 Quintus Valerius Orca unable to reach Emporiae (can be too much threat along the path)
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:199, Count: 2(l 1/L 1/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9250, Region: 132 Ilipa
18:54:37  (Reporting)  Agenda  2  : Agenda: Attack, Value: 12500, Region: 129 Gades
18:54:37  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 129 Gades
18:54:37  (Reporting)  1006644-Antoniuss Streitmacht Power:199 Health:90% Ilipa>Gades Mission:Attack Fitness:50% Need:133 Threat:78 GoalValue: 12500
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
18:54:37  (Reporting)  _GTU_ Starting merge 0 at start
18:54:37  (Reporting)  End of AI Gather Units
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  Ended GatherGarrisons 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1004956 1. Fleet, 250 Massalia, Pow:105, Count: 8(l 0/L 2/S 6)
18:54:37  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 18480, Region: 210 Cessero
18:54:37  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 18480, Region: 210 Cessero
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 210 Cessero
18:54:37  (Reporting)  1004956-1. Fleet Power:105 Health:100% Massalia>Cessero Mission:Naval Docking Fitness:88% Need:16 Threat:0 GoalValue: 18480
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 210 Cessero, Pow:44, Count: 1(l 0/L 1/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14560, Region: 210 Cessero
18:54:37  (Reporting)  Agenda  2  : Agenda: Attack, Value: 34000, Region: 185 Ilerda
18:54:37  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 34000, Region: 185 Ilerda
18:54:37  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Cessero>Ilerda Mission:Attack Fitness:68% Need:53 Threat:39 GoalValue: 34000
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.22 - Core:0.53 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 355 Bononia in theater 123 Illyria
18:54:37  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:24, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
18:54:37  (Reporting)  _GTU_ Starting merge 1 at start
18:54:37  (Reporting)  _GTU_ Finished merge 1 now
18:54:37  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:24, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
18:54:37  (Reporting)  Ended AI Gather Units 4 ms
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  Ended GatherGarrisons 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  1005571 Rufuss Streitmacht is doing nothing in Dalmaticae  Power: 24  HealthPerc: 100
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering PromoteLeaders (_PRL_)
18:54:37  (Reporting)  Ended PromoteLeaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda AutoMerge
18:54:37  (Reporting)  AI Process done in  5266 ms
18:54:37  (Reporting)  Processing  1000003 Regnum Parthorum
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 47 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  Entering InitAndDumpData (_IAD_)
18:54:37  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:54:37  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
18:54:37  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
18:54:37  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
18:54:37  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
18:54:37  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:54:37  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:54:37  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
18:54:37  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:54:37  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:54:37  (Reporting)  _FIT_ Ended AIInitTheaters 1002 ms
18:54:37  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:54:37  (Reporting)  Geld Availability Reichlich Stock 1241 Expected 0 Balance -19
18:54:37  (Reporting)  Prestige Availability Reichlich Stock 47 Expected 0 Balance 0
18:54:37  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
18:54:37  (Reporting)  Einflusspunkte Availability Reichlich Stock 5 Expected 0 Balance 0
18:54:37  (Reporting)   
18:54:37  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
18:54:37  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
18:54:37  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
18:54:37  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3449
18:54:37  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1512
18:54:37  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
18:54:37  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Land Theaters Special Regions ***
18:54:37  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
18:54:37  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
18:54:37  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:54:37  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:54:37  (Reporting)   
18:54:37  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1181 ms
18:54:37  (Reporting)  *** Faction-wide algorithms ***
18:54:37  (Reporting)  Entering BuildReplacements (_RPL_)
18:54:37  (Reporting)  Ended BuildReplacements 3 ms
18:54:37  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:54:37  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten has 4 % to be played in 1186 Nisibis
18:54:37  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten played.
18:54:37  (Reporting)  Ended HandleRegionsDecisions 4 ms
18:54:37  (Reporting)  Entering BuildNewUnits (_BNU_)
18:54:37  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:54:37  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:54:37  (Reporting)  Ended ManageFleetsComposition 197 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating CallFleet (_CLF_)
18:54:37  (Reporting)  Ended CallFleet 0 ms
18:54:37  (Reporting)  Entering LockFixedGroups (_LFG_)
18:54:37  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  Ended LockFixedGroups 2 ms
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:54:37  (Reporting)  _ESR_ No theater can have a staging region.
18:54:37  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 2 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)  Ended ReconAndRaids 1 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 1 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  Ended Damaged Units 0 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  Ended GarrisonObjectives 1 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 18 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  Ended Check Leaders 0 ms
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
18:54:37  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
18:54:37  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
18:54:37  (Reporting)  Ended Build Depots Assets 1 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  Ended CheckForLandResupply 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Ended KeepPosition 0 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 0 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 13 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1366 AllOwnPowNav: 0 AllOppPowNav 25
18:54:37  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:54:37  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
18:54:37  (Reporting)  _GTU_ Starting merge 0 at start
18:54:37  (Reporting)  End of AI Gather Units
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  Ended GatherGarrisons 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
18:54:37  (Reporting)   
18:54:37  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
18:54:37  (Reporting)   
18:54:37  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering PromoteLeaders (_PRL_)
18:54:37  (Reporting)  Ended PromoteLeaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda AutoMerge
18:54:37  (Reporting)  AI Process done in  2027 ms
18:54:37  (Reporting)  Processing  1000004 Piraten
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 47 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  Entering InitAndDumpData (_IAD_)
18:54:37  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:54:37  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
18:54:37  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
18:54:37  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1570 OwnPow Nav : 0 OppPow Nav : 1044
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
18:54:37  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 130 OwnPow Nav : 0 OppPow Nav : 126
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:54:37  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2652 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
18:54:37  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 247 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:54:37  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
18:54:37  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
18:54:37  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
18:54:37  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
18:54:37  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
18:54:37  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
18:54:37  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
18:54:37  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
18:54:37  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 769
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:54:37  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:54:37  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 151 OwnPow Nav : 3 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 249 > 279
18:54:37  (Reporting)  _FIT_ Ended AIInitTheaters 1266 ms
18:54:37  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:54:37  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
18:54:37  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
18:54:37  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
18:54:37  (Reporting)   
18:54:37  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
18:54:37  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
18:54:37  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
18:54:37  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
18:54:37  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:54:37  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
18:54:37  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
18:54:37  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
18:54:37  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
18:54:37  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2652 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3144
18:54:37  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
18:54:37  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 130 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
18:54:37  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1570 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2068
18:54:37  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1044 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
18:54:37  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
18:54:37  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
18:54:37  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 769 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
18:54:37  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 247 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
18:54:37  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
18:54:37  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.55
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
18:54:37  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
18:54:37  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Land Theaters Special Regions ***
18:54:37  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
18:54:37  (Reporting)  Theater 120 Theater_Italia HQReg: 369 Roma Max pick: Roma Max need: Syracusae Max Val: Roma Naval Gathering: <None>
18:54:37  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
18:54:37  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:54:37  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
18:54:37  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
18:54:37  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
18:54:37  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
18:54:37  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
18:54:37  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
18:54:37  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
18:54:37  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
18:54:37  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
18:54:37  (Reporting)   
18:54:37  (Reporting)  Ended InitAndDumpData Piraten 1457 ms
18:54:37  (Reporting)  *** Faction-wide algorithms ***
18:54:37  (Reporting)  Entering BuildReplacements (_RPL_)
18:54:37  (Reporting)  Ended BuildReplacements 1 ms
18:54:37  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:54:37  (Reporting)  Entering BuildNewUnits (_BNU_)
18:54:37  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:54:37  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:54:37  (Reporting)  Ended ManageFleetsComposition 293 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating CallFleet (_CLF_)
18:54:37  (Reporting)  Ended CallFleet 0 ms
18:54:37  (Reporting)  Entering LockFixedGroups (_LFG_)
18:54:37  (Reporting)  Ended LockFixedGroups 0 ms
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:54:37  (Reporting)  _ESR_ No theater can have a staging region.
18:54:37  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6777 AllOwnPowNav: 3 AllOppPowNav 2034
18:54:37  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:54:37  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:54:37  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
18:54:37  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
18:54:37  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:54:37  (Reporting)  Ended AssignFleetsOperations 2 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.55) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.55) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:54:37  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
18:54:37  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
18:54:37  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering PromoteLeaders (_PRL_)
18:54:37  (Reporting)  Ended PromoteLeaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda AutoMerge
18:54:37  (Reporting)  AI Process done in  2511 ms
18:54:37  (Reporting)  Processing  1000005 Sklaven
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 47 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  Entering InitAndDumpData (_IAD_)
18:54:37  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:54:37  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
18:54:37  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
18:54:37  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
18:54:37  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
18:54:37  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 130 OwnPow Nav : 0 OppPow Nav : 126
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:54:37  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 84 OppPow Land: 2570 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
18:54:37  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
18:54:37  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 247 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
18:54:37  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:54:37  (Reporting)  _FIT_ Ended AIInitTheaters 972 ms
18:54:37  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
18:54:37  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
18:54:37  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
18:54:37  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
18:54:37  (Reporting)    1005755 Milos Streitkrfte Agenda Kept Agenda: Resupply, Value: 100000, Region: 378 Grumentum EndTurn 11460
18:54:37  (Reporting)   
18:54:37  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
18:54:37  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
18:54:37  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 84 Overall power (enemies): 2570 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3013
18:54:37  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 130 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
18:54:37  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 247 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
18:54:37  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
18:54:37  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Land Theaters Special Regions ***
18:54:37  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Syracusae Max Val: Neapolis Naval Gathering: <None>
18:54:37  (Reporting)  Theater 119 Theater_Gallia HQReg: 378 Grumentum Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:54:37  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
18:54:37  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
18:54:37  (Reporting)   
18:54:37  (Reporting)  Ended InitAndDumpData Sklaven 1119 ms
18:54:37  (Reporting)  *** Faction-wide algorithms ***
18:54:37  (Reporting)  Entering BuildReplacements (_RPL_)
18:54:37  (Reporting)  Ended BuildReplacements 1 ms
18:54:37  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:54:37  (Reporting)  Entering BuildNewUnits (_BNU_)
18:54:37  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:54:37  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:54:37  (Reporting)  Ended ManageFleetsComposition 133 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating CallFleet (_CLF_)
18:54:37  (Reporting)  Ended CallFleet 0 ms
18:54:37  (Reporting)  Entering LockFixedGroups (_LFG_)
18:54:37  (Reporting)  Ended LockFixedGroups 0 ms
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:54:37  (Reporting)  _ESR_ No theater can have a staging region.
18:54:37  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
18:54:37  (Reporting)  Entering PrivilegedCombine (_PCO_)
18:54:37  (Reporting)  Ended PrivilegedCombine 0 ms
18:54:37  (Reporting)  Entering DefendCapitalRegion (_DCR_)
18:54:37  (Reporting)  Ended DefendCapitalRegion 0 ms
18:54:37  (Reporting)  Entering ReconAndRaids (_RAR_)
18:54:37  (Reporting)  Ended ReconAndRaids 0 ms
18:54:37  (Reporting)  Entering SplitGroups (_SPG_)
18:54:37  (Reporting)  Ended SplitGroups 6 ms
18:54:37  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
18:54:37  (Reporting)  Ended CheckBesiegedGroups 0 ms
18:54:37  (Reporting)  Detach Damaged Units (_DDU_)
18:54:37  (Reporting)  Ended Damaged Units 0 ms
18:54:37  (Reporting)  Entering GarrisonObjectives (_GAO_)
18:54:37  (Reporting)  Ended GarrisonObjectives 0 ms
18:54:37  (Reporting)  Entering CheckBesieging (_CBE_)
18:54:37  (Reporting)  Ended CheckBesieging 18 ms
18:54:37  (Reporting)  Entering Evacuate Force (_EVA_)
18:54:37  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
18:54:37  (Reporting)  Entering Check Simple Landing (_CSL_)
18:54:37  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  _CLD_ Leader (Split Segment II) Marcus Caelius Rufus in Grumentum has been detached from group 1005307 Milo Seditio
18:54:37  (Reporting)  _CLD_ Leader Affinity 1005183 Marcus Caelius Rufus Raw Affinity for 1005307 Milo Seditio 50 Family Affinity: 200 Final Affinity: 100
18:54:37  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
18:54:37  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
18:54:37  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1007277 in Grumentum merged into 1005307 Milo Seditio
18:54:37  (Reporting)  Ended Check Leaders 226 ms
18:54:37  (Reporting)  Entering Make Superior Group (_MSG_)
18:54:37  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
18:54:37  (Reporting)  Entering Build Depots Assets
18:54:37  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
18:54:37  (Reporting)  Ended Build Depots Assets 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Start of AI Split Supports (_SSP_)
18:54:37  (Reporting)  Ended Split Supports
18:54:37  (Reporting)  Start of AI Check for Land Resupply
18:54:37  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
18:54:37  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
18:54:37  (Reporting)  Ended CheckForLandResupply 273 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Entering KeepPosition (_KPP_)
18:54:37  (Reporting)  Agenda: Keep Position, Value: 6300, Region: 375 Neapolis
18:54:37  (Reporting)  Agenda: Keep Position, Value: 7620, Region: 378 Grumentum
18:54:37  (Reporting)  Ended KeepPosition 0 ms
18:54:37  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
18:54:37  (Reporting)  Ended Concentrate Stacks 0 ms
18:54:37  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
18:54:37  (Reporting)  Ended CheckLocalOpportunities 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  All theaters prepared, AllOwnPowLand: 84 AllOppPowLand: 2951 AllOwnPowNav: 0 AllOppPowNav 129
18:54:37  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 16 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
18:54:37  (Reporting)  List of idle, non-fixed groups in extended theater:  
18:54:37  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
18:54:37  (Reporting)  1007277 Marcus Caelius Rufus (Pow.0)
18:54:37  (Reporting)  1005307 Milo Seditio (Pow.72)
18:54:37  (Reporting)   
18:54:37  (Reporting)  Region 374 Capua Pick 2 SelfVal 19 Need 169  no group candidate found
18:54:37  (Reporting)  Region 361 Volaterrae Pick 9 SelfVal 56 Need 338  no group candidate found
18:54:37  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 341 Need 121  no group candidate found
18:54:37  (Reporting)  Region 369 Roma Pick 23 SelfVal 111 Need 338  no group candidate found
18:54:37  (Reporting)  Region 2832 Drepanum Pick 2 SelfVal 19 Need 338  no group candidate found
18:54:37  (Reporting)  Region 382 Croton Pick 2 SelfVal 19 Need 338  no group candidate found
18:54:37  (Reporting)  Region 379 Tarentum Pick 10 SelfVal 62 Need 338  no group candidate found
18:54:37  (Reporting)  Region 326 Aleria Pick 2 SelfVal 17 Need 338  no group candidate found
18:54:37  (Reporting)  Region 357 Ariminum Pick 3 SelfVal 24 Need 338  no group candidate found
18:54:37  (Reporting)  Region 391 Agrigentum Pick 3 SelfVal 25 Need 338  no group candidate found
18:54:37  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 79 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Arties (_RCA_)
18:54:37  (Reporting)  _RCA_ Artilleries found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Arties
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Receive Supplies (_RCS_)
18:54:37  (Reporting)  _RCS_ Supplies found:  0 in core Area
18:54:37  (Reporting)  Ended Receive Supplies
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Gather Units (_GTU_)
18:54:37  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
18:54:37  (Reporting)  _GTU_ Starting merge 0 at start
18:54:37  (Reporting)  End of AI Gather Units
18:54:37  (Reporting)  Entering GatherGarrisons (_GTG_)
18:54:37  (Reporting)  Ended GatherGarrisons 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:72, Count: 3(l 1/L 2/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:54:37  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7620, Region: 378 Grumentum
18:54:37  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:54:37  (Reporting)  1005307-Milo Seditio Power:72 Health:91% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:60 Threat:39 GoalValue: 100000
18:54:37  (Reporting)   
18:54:37  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 375 Neapolis, Pow:47, Count: 2(l 1/L 1/S 0)
18:54:37  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:54:37  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
18:54:37  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 6300, Region: 375 Neapolis
18:54:37  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6300, Region: 375 Neapolis
18:54:37  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Neapolis>Neapolis Mission:Keep Position Fitness:60% Need:121 Threat:64 GoalValue: 6300
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering PromoteLeaders (_PRL_)
18:54:37  (Reporting)  Ended PromoteLeaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda AutoMerge
18:54:37  (Reporting)  AI Process done in  2279 ms
18:54:37  (Reporting)  Processing  1000006 Barbaren
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 47 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
18:54:37  (Reporting)  Entering InitAndDumpData (_IAD_)
18:54:37  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
18:54:37  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
18:54:37  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
18:54:37  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
18:54:37  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
18:54:37  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1721 OwnPow Nav : 0 OppPow Nav : 1044
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
18:54:37  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 130 OwnPow Nav : 0 OppPow Nav : 126
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
18:54:37  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 769
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
18:54:37  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
18:54:37  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
18:54:37  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
18:54:37  (Reporting)  _FIT_ Ended AIInitTheaters 1029 ms
18:54:37  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
18:54:37  (Reporting)  Geld Availability Reichlich Stock 203 Expected 0 Balance -3
18:54:37  (Reporting)  Moral Availability Reichlich Stock 116 Expected 0 Balance 0
18:54:37  (Reporting)   
18:54:37  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
18:54:37  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
18:54:37  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
18:54:37  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
18:54:37  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1721 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2148
18:54:37  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1044 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 130 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
18:54:37  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
18:54:37  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
18:54:37  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
18:54:37  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 769 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
18:54:37  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Land Theaters Special Regions ***
18:54:37  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
18:54:37  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
18:54:37  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
18:54:37  (Reporting)   
18:54:37  (Reporting)  Ended InitAndDumpData Barbaren 1186 ms
18:54:37  (Reporting)  *** Faction-wide algorithms ***
18:54:37  (Reporting)  Entering BuildReplacements (_RPL_)
18:54:37  (Reporting)  Ended BuildReplacements 1 ms
18:54:37  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
18:54:37  (Reporting)  Entering BuildNewUnits (_BNU_)
18:54:37  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
18:54:37  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
18:54:37  (Reporting)  Ended ManageFleetsComposition 183 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  Evaluating CallFleet (_CLF_)
18:54:37  (Reporting)  Ended CallFleet 0 ms
18:54:37  (Reporting)  Entering LockFixedGroups (_LFG_)
18:54:37  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:212, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
18:54:37  (Reporting)  Ended LockFixedGroups 0 ms
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering EnableStagingRegions (_ESR_)
18:54:37  (Reporting)  _ESR_ No theater can have a staging region.
18:54:37  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
18:54:37  (Reporting)  Entering Checking Leaders (_CLD_)
18:54:37  (Reporting)  Ended Check Leaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 5 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
18:54:37  (Reporting)  Entering DistantGarrison (_DGA_)
18:54:37  (Reporting)  Ended DistantGarrison 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2107 AllOwnPowNav: 0 AllOppPowNav 1939
18:54:37  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
18:54:37  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)   
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  
18:54:37  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
18:54:37  (Reporting)  Entering SplitStaticUnits (_SSU_)
18:54:37  (Reporting)  Ended SplitStaticUnits 0 ms
18:54:37  (Reporting)  Entering PromoteLeaders (_PRL_)
18:54:37  (Reporting)  Ended PromoteLeaders 0 ms
18:54:37  (Reporting)   
18:54:37  (Reporting)  ApplyAgenda AutoMerge
18:54:37  (Reporting)  AI Process done in  1787 ms
19:03:21  (Reporting)  Processing  1000001 Pompeius
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 48 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:03:21  (Reporting)  AI Process done in  24 ms
19:03:21  (Reporting)  Processing  1000002 Caesar
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 48 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:03:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:03:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:03:21  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:03:21  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
19:03:21  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
19:03:21  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:03:21  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:03:21  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 899 OppPow Land: 986 OwnPow Nav : 0 OppPow Nav : 1044
19:03:21  (Reporting)  Ratio Land/LandCore: 0.77 0.63 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:03:21  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 46 OppPow Land: 0 OwnPow Nav : 126 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:03:21  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 356 OppPow Land: 2123 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:03:21  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:03:21  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 398 OppPow Land: 344 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 5.00 0.79 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
19:03:21  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:03:21  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:03:21  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:03:21  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:03:21  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:03:21  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:03:21  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:03:21  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:03:21  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 772
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:03:21  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:03:21  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 177 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 3
19:03:21  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:03:21  (Reporting)  _FIT_ Ended AIInitTheaters 1098 ms
19:03:21  (Reporting)  Resources Levels Caesar EcoBase 219 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:03:21  (Reporting)  Geld Availability Reichlich Stock 693 Expected 0 Balance -17
19:03:21  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
19:03:21  (Reporting)  Prestige Availability Reichlich Stock 1931 Expected 0 Balance 0
19:03:21  (Reporting)  Moral Availability Reichlich Stock 67 Expected 0 Balance 0
19:03:21  (Reporting)  Einflusspunkte Availability Reichlich Stock 70 Expected 0 Balance 0
19:03:21  (Reporting)    1006838 Quintus Valerius Orca Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae EndTurn 11461
19:03:21  (Reporting)    1006810 Sullas Korps Agenda Kept Agenda: Defend, Value: 19175, Region: 387 Lilybaeum EndTurn 11462
19:03:21  (Reporting)    1007082 Livineius Regulus Agenda Kept Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia EndTurn 11460
19:03:21  (Reporting)    1007079 Marcus Crispius Agenda Kept Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia EndTurn 11460
19:03:21  (Reporting)   
19:03:21  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 8400
19:03:21  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7000
19:03:21  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:03:21  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:03:21  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:03:21  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:03:21  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:03:21  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:03:21  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
19:03:21  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 220
19:03:21  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:03:21  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:03:21  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:03:21  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:03:21  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:03:21  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 899 Overall power (enemies): 986 Ratio: 0.77
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11220
19:03:21  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1044 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 356 Overall power (enemies): 2123 Ratio: 5.00
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  28872
19:03:21  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4086
19:03:21  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22626
19:03:21  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1187
19:03:21  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 772 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  282
19:03:21  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1147
19:03:21  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2028
19:03:21  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 46 Overall power (enemies): 0 Ratio: 5.00
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:03:21  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 398 Overall power (enemies): 344 Ratio: 5.00
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  97
19:03:21  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  313
19:03:21  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:03:21  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:03:21  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:03:21  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:03:21  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:03:21  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Land Theaters Special Regions ***
19:03:21  (Reporting)  Theater 118 Theater_Hispania HQReg: 161 Toletum Max pick: Carthago Nova Max need: Segovia Max Val: Carthago Nova Naval Gathering: 190 Cesse
19:03:21  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Bergomum Max Val: Syracusae Naval Gathering: 392 Syracusae
19:03:21  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:03:21  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 355 Bononia Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:03:21  (Reporting)  Theater 137 Theater_Africa HQReg: 161 Toletum Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:03:21  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:03:21  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:03:21  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:03:21  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: 250 Massalia
19:03:21  (Reporting)  Theater 123 Theater_Illyria HQReg: 355 Bononia Max pick: Salonae Max need: Verona Max Val: Bononia Naval Gathering: <None>
19:03:21  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:03:21  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:03:21  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:03:21  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:03:21  (Reporting)   
19:03:21  (Reporting)  Ended InitAndDumpData Caesar 1373 ms
19:03:21  (Reporting)  *** Faction-wide algorithms ***
19:03:21  (Reporting)  Entering BuildReplacements (_RPL_)
19:03:21  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:03:21  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:03:21  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:03:21  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:03:21  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:03:21  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:03:21  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:03:21  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:03:21  (Reporting)  RPL Buying a replacement for ROM Kavallerie
19:03:21  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:03:21  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:03:21  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:03:21  (Reporting)  Ended BuildReplacements 8 ms
19:03:21  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:03:21  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten has 3 % to be played in 254 Alpes Maritimae
19:03:21  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten aborted.
19:03:21  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1298 Memphys
19:03:21  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
19:03:21  (Reporting)  Ended HandleRegionsDecisions 9 ms
19:03:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:03:21  (Reporting)  _BNU Buying Unit Metr. Praesidium
19:03:21  (Reporting)  _BNU Buying Unit Metr. Praesidium
19:03:21  (Reporting)  _BNU Buying Unit Impedimenta
19:03:21  (Reporting)  _BNU Buying Unit Metr. Praesidium
19:03:21  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:03:21  (Reporting)  _BNU Buying Unit Impedimenta
19:03:21  (Reporting)  _BNU Buying Unit Sagittarii  (Creta - Rhodus)
19:03:21  (Reporting)  Ended BuildNewUnits Bought: 7 41 ms
19:03:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:03:21  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:03:21  (Reporting)  Ended ManageFleetsComposition 304 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating CallFleet (_CLF_)
19:03:21  (Reporting)  Ended CallFleet 0 ms
19:03:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:03:21  (Reporting)  _LFG_ 1007235 1.Metr. Praesidium Segovia, 170 Segovia, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1007315 Marcus Licinius Crassus, 360 Arretium, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1007316 Publius Vatinius, 360 Arretium, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1007219 Gnaeus Domitius Calvinus, 360 Arretium, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1004122 Arretium Garrison, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1007225 2. Caesars Streitmacht, 375 Neapolis, Pow:22, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:489, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  Ended LockFixedGroups 2 ms
19:03:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:03:21  (Reporting)  _SSU_ 1007335 3. Caesars Streitmacht, 358 Sena Gallica, Pow:40, Count: 2(l 0/L 0/S 2) created in region and locked (garrisoning)
19:03:21  (Reporting)  Ended SplitStaticUnits 32 ms
19:03:21  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:03:21  (Reporting)  _ESR_ No theater can have a staging region.
19:03:21  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:03:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:03:21  (Reporting)  Ended PrivilegedCombine 4 ms
19:03:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:03:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:03:21  (Reporting)  Entering ReconAndRaids (_RAR_)
19:03:21  (Reporting)  Ended ReconAndRaids 3 ms
19:03:21  (Reporting)  Entering SplitGroups (_SPG_)
19:03:21  (Reporting)  Ended SplitGroups 28 ms
19:03:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:03:21  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:03:21  (Reporting)  Detach Damaged Units (_DDU_)
19:03:21  (Reporting)  Ended Damaged Units 2 ms
19:03:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:03:21  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 1080
19:03:21  (Reporting)  Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:03:21  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 111
19:03:21  (Reporting)  Agenda: Garrison, Value: 7215, Region: 194 Emporiae
19:03:21  (Reporting)  _GAO_ Step 2 1007336 Caesars Streitmacht, 190 Cesse, Pow:0, Count: 2(l 1/L 0/S 1) is garrisoning region 190 Cesse New PickVal 11
19:03:21  (Reporting)  Agenda: Garrison, Value: 12500, Region: 190 Cesse
19:03:21  (Reporting)  _GAO_ Step 2 1007337 Caesars Streitmacht, 190 Cesse, Pow:35, Count: 3(l 1/L 1/S 1) is garrisoning region 190 Cesse New PickVal 11
19:03:21  (Reporting)  Agenda: Garrison, Value: 32500, Region: 190 Cesse
19:03:21  (Reporting)  Ended GarrisonObjectives 100 ms
19:03:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:03:21  (Reporting)  Ended CheckBesieging 27 ms
19:03:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:03:21  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
19:03:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:03:21  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
19:03:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:03:21  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Gades has been detached from group 1006644 Legio VI
19:03:21  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007338 Gaius Antonius 129 Gades toward 1006644 Legio VI, 129 Gades, Pow:151, Count: 1(l 0/L 1/S 0)
19:03:21  (Reporting)  Ended Check Leaders 17 ms
19:03:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:03:21  (Reporting)  Ended Make Superior Group 479 ms
19:03:21  (Reporting)  Entering Build Depots Assets
19:03:21  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
19:03:21  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Hispania
19:03:21  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:03:21  (Reporting)  Ended Build Depots Assets 1 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:03:21  (Reporting)  Ended Split Supports
19:03:21  (Reporting)  Start of AI Check for Land Resupply
19:03:21  (Reporting)  CheckForLandResupply Auxillia IV (Ita) will resupply, in region 185 Ilerda
19:03:21  (Reporting)  CheckForLandResupply Funditores I will resupply, in region 194 Emporiae
19:03:21  (Reporting)  Ended CheckForLandResupply 4 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Entering KeepPosition (_KPP_)
19:03:21  (Reporting)  Agenda: Keep Position, Value: 9850, Region: 129 Gades
19:03:21  (Reporting)  Agenda: Keep Position, Value: 1521, Region: 161 Toletum
19:03:21  (Reporting)  Ended KeepPosition 1 ms
19:03:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:03:21  (Reporting)  Ended Concentrate Stacks 120 ms
19:03:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:03:21  (Reporting)   
19:03:21  (Reporting)  Agenda: Attack, Value: 3700, Region: 167 Iliturgi
19:03:21  (Reporting)  _CLO_ 1007339 Caesars Streitmacht, 190 Cesse, Pow:135, Count: 1(l 0/L 1/S 0)
19:03:21  (Reporting)  Ended CheckLocalOpportunities 21 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:03:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:03:21  (Reporting)  Ended PrivilegedCombine 3 ms
19:03:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:03:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:03:21  (Reporting)  Entering ReconAndRaids (_RAR_)
19:03:21  (Reporting)  Ended ReconAndRaids 2 ms
19:03:21  (Reporting)  Entering SplitGroups (_SPG_)
19:03:21  (Reporting)  Ended SplitGroups 10 ms
19:03:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:03:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:03:21  (Reporting)  Detach Damaged Units (_DDU_)
19:03:21  (Reporting)  Ended Damaged Units 1 ms
19:03:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:03:21  (Reporting)  Ended GarrisonObjectives 2 ms
19:03:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:03:21  (Reporting)  _CBE_ Check Besieging, stand-alone assault step (1).
19:03:21  (Reporting)  _CBE_ Cover/Besiege/Assault: 1006810 Sullas Korps in 358 Sena Gallica PickVal: 7 SelfVal 382 Opp Power: 41
19:03:21  (Reporting)  Ended CheckBesieging 18 ms
19:03:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:03:21  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:03:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:03:21  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
19:03:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:03:21  (Reporting)  _CLD_ Find Phase, Theater-wide, 1006809 Gaius Julius Caesar 379 Tarentum toward 1006810 Sullas Korps 358 Sena Gallica
19:03:21  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:03:21  (Reporting)  _CLD_ Find Phase, Theater-wide, 1007301 Caius Trebonius 360 Arretium toward 1007335 3. Caesars Streitmacht 358 Sena Gallica
19:03:21  (Reporting)  Ended Check Leaders 563 ms
19:03:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:03:21  (Reporting)  Ended Make Superior Group 75 ms
19:03:21  (Reporting)  Entering Build Depots Assets
19:03:21  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
19:03:21  (Reporting)  Ended Build Depots Assets 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:03:21  (Reporting)  Ended Split Supports
19:03:21  (Reporting)  Start of AI Check for Land Resupply
19:03:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Entering KeepPosition (_KPP_)
19:03:21  (Reporting)  Ended KeepPosition 0 ms
19:03:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:03:21  (Reporting)  Ended Concentrate Stacks 0 ms
19:03:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:03:21  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:03:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:03:21  (Reporting)  Ended Check Leaders 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:03:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:03:21  (Reporting)  Ended PrivilegedCombine 5 ms
19:03:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:03:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:03:21  (Reporting)  Entering ReconAndRaids (_RAR_)
19:03:21  (Reporting)  Ended ReconAndRaids 4 ms
19:03:21  (Reporting)  Entering SplitGroups (_SPG_)
19:03:21  (Reporting)  Ended SplitGroups 4 ms
19:03:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:03:21  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:03:21  (Reporting)  Detach Damaged Units (_DDU_)
19:03:21  (Reporting)  Ended Damaged Units 1 ms
19:03:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:03:21  (Reporting)  Ended GarrisonObjectives 3 ms
19:03:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:03:21  (Reporting)  Ended CheckBesieging 39 ms
19:03:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:03:21  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
19:03:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:03:21  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
19:03:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:03:21  (Reporting)  Ended Make Superior Group 0 ms
19:03:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:03:21  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:03:21  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:03:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:03:21  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 21000, Region: 210 Cessero
19:03:21  (Reporting)  Ended AssignFleetsOperations 5 ms
19:03:21  (Reporting)  Entering Build Depots Assets
19:03:21  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
19:03:21  (Reporting)  Ended Build Depots Assets 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:03:21  (Reporting)  Ended Split Supports
19:03:21  (Reporting)  Start of AI Check for Land Resupply
19:03:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Entering KeepPosition (_KPP_)
19:03:21  (Reporting)  Ended KeepPosition 1 ms
19:03:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:03:21  (Reporting)  Ended Concentrate Stacks 1 ms
19:03:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:03:21  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:03:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:03:21  (Reporting)  Ended PrivilegedCombine 2 ms
19:03:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:03:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:03:21  (Reporting)  Entering ReconAndRaids (_RAR_)
19:03:21  (Reporting)  Ended ReconAndRaids 1 ms
19:03:21  (Reporting)  Entering SplitGroups (_SPG_)
19:03:21  (Reporting)  Ended SplitGroups 1 ms
19:03:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:03:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:03:21  (Reporting)  Detach Damaged Units (_DDU_)
19:03:21  (Reporting)  Ended Damaged Units 0 ms
19:03:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:03:21  (Reporting)  Ended GarrisonObjectives 1 ms
19:03:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:03:21  (Reporting)  Ended CheckBesieging 6 ms
19:03:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:03:21  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
19:03:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:03:21  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
19:03:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:03:21  (Reporting)  Ended Check Leaders 0 ms
19:03:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:03:21  (Reporting)  Ended Make Superior Group 45 ms
19:03:21  (Reporting)  Entering Build Depots Assets
19:03:21  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
19:03:21  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:03:21  (Reporting)  Ended Build Depots Assets 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:03:21  (Reporting)  Ended Split Supports
19:03:21  (Reporting)  Start of AI Check for Land Resupply
19:03:21  (Reporting)  Ended CheckForLandResupply 3 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Entering KeepPosition (_KPP_)
19:03:21  (Reporting)  Ended KeepPosition 0 ms
19:03:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:03:21  (Reporting)  Ended Concentrate Stacks 0 ms
19:03:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:03:21  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 177 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 52 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 30 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  All theaters prepared, AllOwnPowLand: 1876 AllOppPowLand: 5557 AllOwnPowNav: 126 AllOppPowNav 1914
19:03:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 9 Enemy armies: 16 Land Ratio: 0.77 Land Core Ratio: 0.63  ***
19:03:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:03:21  (Reporting)  1006644 Antoniuss Streitmacht (Pow.241)
19:03:21  (Reporting)  1006838 Quintus Valerius Orca (Pow.0)
19:03:21  (Reporting)  1006643 Sabinuss Streitmacht (Pow.231)
19:03:21  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:03:21  (Reporting)  1007336 Aquilas Streitmacht (Pow.0)
19:03:21  (Reporting)  1007339 Legio XV (Pow.135)
19:03:21  (Reporting)  1007337 Tuberos Streitmacht (Pow.35)
19:03:21  (Reporting)  1007194 Didiuss Streitmacht (Pow.115)
19:03:21  (Reporting)  1005840 Funditores I (Pow.30)
19:03:21  (Reporting)   
19:03:21  (Reporting)  CheckRegionForOperation 1007194 Didiuss Streitmacht, 190 Cesse, Pow:115, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 18 SelfVal 2189 AINeed 134
19:03:21  (Reporting)  Agenda: Defend, Value: 32500, Region: 161 Toletum
19:03:21  (Reporting)  Region 129 Gades Pick 3 SelfVal 325 Need 150  no group candidate found
19:03:21  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 4288 Need 187  no group candidate found
19:03:21  (Reporting)  Secondary Region 190 Cesse Pick 11 has enough garrison (Value: 35) - evaluation skipped
19:03:21  (Reporting)  CheckRegionForOperation 1007194 Didiuss Streitmacht, 190 Cesse, Pow:115, Count: 3(l 1/L 1/S 1) Fitness 50 PickVal 21 SelfVal 2725 AINeed 60
19:03:21  (Reporting)  Agenda: Defend, Value: 25000, Region: 179 Salduba
19:03:21  (Reporting)  Secondary Region 185 Ilerda Pick 6 has enough garrison (Value: 44) - evaluation skipped
19:03:21  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 129 Gades, Pow:241, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 500 AINeed 60
19:03:21  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 12 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:03:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:03:21  (Reporting)  1007335 3. Caesars Streitmacht (Pow.40)
19:03:21  (Reporting)  1006810 Sullas Korps (Pow.418)
19:03:21  (Reporting)  1007301 Caius Trebonius (Pow.0)
19:03:21  (Reporting)  1007082 Livineius Regulus (Pow.0)
19:03:21  (Reporting)  1007079 Marcus Crispius (Pow.0)
19:03:21  (Reporting)  1006809 Gaius Julius Caesar (Pow.0)
19:03:21  (Reporting)   
19:03:21  (Reporting)  Region 343 Mediolanum Pick 18 SelfVal 865 Need 903  no group candidate found
19:03:21  (Reporting)  CheckRegionForOperation 1006810 Sullas Korps, 358 Sena Gallica, Pow:418, Count: 6(l 3/L 2/S 1) Fitness 58 PickVal 75 SelfVal 2537 AINeed 603
19:03:21  (Reporting)  Agenda: Attack, Value: 29000, Region: 369 Roma
19:03:21  (Reporting)  Region 344 Placentia Pick 18 SelfVal 865 Need 909  no group candidate found
19:03:21  (Reporting)  Region 361 Volaterrae Pick 20 SelfVal 949 Need 199  no group candidate found
19:03:21  (Reporting)  Secondary Region 375 Neapolis Pick 7 has enough garrison (Value: 22) - evaluation skipped
19:03:21  (Reporting)  Region 2832 Drepanum Pick 6 SelfVal 396 Need 495  no group candidate found
19:03:21  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:03:21  (Reporting)  Region 359 Faesulae Pick 5 SelfVal 336 Need 76  no group candidate found
19:03:21  (Reporting)  Region 330 Taurasia Pick 6 SelfVal 377 Need 84  no group candidate found
19:03:21  (Reporting)  Region 355 Bononia Pick 19 SelfVal 915 Need 265  no group candidate found
19:03:21  (Reporting)  Region 386 Caralis Pick 8 SelfVal 456 Need 75  no group candidate found
19:03:21  (Reporting)  Region 326 Aleria Pick 5 SelfVal 361 Need 58  no group candidate found
19:03:21  (Reporting)  Region 337 Genua Pick 8 SelfVal 454 Need 134  no group candidate found
19:03:21  (Reporting)  Secondary Region 387 Lilybaeum Pick 2 has enough garrison (Value: 27) - evaluation skipped
19:03:21  (Reporting)  Region 345 Bergomum Pick 2 SelfVal 159 Need 1643  no group candidate found
19:03:21  (Reporting)  Region 357 Ariminum Pick 8 SelfVal 490 Need 169  no group candidate found
19:03:21  (Reporting)  Secondary Region 379 Tarentum Pick 3 has enough garrison (Value: 45) - evaluation skipped
19:03:21  (Reporting)  Region 388 Panormus Pick 6 SelfVal 396 Need 840  no group candidate found
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:03:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:03:21  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:03:21  (Reporting)   
19:03:21  (Reporting)  Region 179 Salduba Pick 21 SelfVal 2725 Need 60  no group candidate found
19:03:21  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:03:21  (Reporting)  Secondary Region 318 Durocorturum Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:03:21  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 2 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 0.79  ***
19:03:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:03:21  (Reporting)  1007335 3. Caesars Streitmacht (Pow.40)
19:03:21  (Reporting)  1006810 Sullas Korps (Pow.418)
19:03:21  (Reporting)  1005571 Rufuss Streitmacht (Pow.27)
19:03:21  (Reporting)   
19:03:21  (Reporting)  CheckRegionForOperation 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:27, Count: 3(l 1/L 0/S 2) Fitness 94 PickVal 10 SelfVal 162 AINeed 26
19:03:21  (Reporting)  Agenda: Attack, Value: 15228, Region: 920 Epidaurus
19:03:21  (Reporting)  Region 669 Salonae Pick 100 SelfVal 913 Need 124  no group candidate found
19:03:21  (Reporting)  Region 943 Lissus Pick 10 SelfVal 162 Need 27  no group candidate found
19:03:21  (Reporting)  Region 355 Bononia Pick 19 SelfVal 915 Need 265  no group candidate found
19:03:21  (Reporting)  CheckRegionForOperation 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:27, Count: 3(l 1/L 0/S 2) Fitness 73 PickVal 9 SelfVal 146 AINeed 22
19:03:21  (Reporting)  Agenda: Attack, Value: 10658, Region: 918 Spalatum
19:03:21  (Reporting)  Region 357 Ariminum Pick 8 SelfVal 490 Need 169  no group candidate found
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:03:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:03:21  (Reporting)  1006644 Antoniuss Streitmacht (Pow.241)
19:03:21  (Reporting)   
19:03:21  (Reporting)  Region 129 Gades Pick 3 SelfVal 325 Need 150  no group candidate found
19:03:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 245 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:03:21  (Reporting)   
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.77 - Core:0.63 - Nav:0.20) ***
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:03:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Arties
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:03:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Supplies
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:03:21  (Reporting)  _GTU_ Gathering Region 161 Toletum in theater 118 Hispania Peninsula
19:03:21  (Reporting)  _GTU_ Starting merge 0 at start
19:03:21  (Reporting)  End of AI Gather Units
19:03:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:03:21  (Reporting)  _GTG_ 1007336 Tuberos Streitmacht, 190 Cesse, Pow:35, Count: 5(l 2/L 1/S 2) is garrisoning 190 Cesse having agregated 1 other(s) group(s).
19:03:21  (Reporting)  Ended GatherGarrisons 11 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:03:21  (Reporting)   
19:03:21  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:03:21  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7215, Region: 194 Emporiae
19:03:21  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7215, Region: 194 Emporiae
19:03:21  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 7215
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1007194 Didiuss Streitmacht, 190 Cesse, Pow:115, Count: 3(l 1/L 1/S 1)
19:03:21  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 161 Toletum
19:03:21  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 179 Salduba
19:03:21  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 161 Toletum
19:03:21  (Reporting)  1007194-Didiuss Streitmacht Power:115 Health:60% Cesse>Toletum Mission:Defend Fitness:65% Need:134 Threat:99 GoalValue: 32500
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1007339 Legio XV, 190 Cesse, Pow:135, Count: 1(l 0/L 1/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3700, Region: 167 Iliturgi
19:03:21  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3700, Region: 167 Iliturgi
19:03:21  (Reporting)  1007339-Legio XV Power:135 Health:81% Cesse>Iliturgi Mission:Attack Fitness:50% Need:43 Threat:32 GoalValue: 3700
19:03:21  (Reporting)   
19:03:21  (Reporting)  1007336 Tuberos Streitmacht, 190 Cesse, Pow:35, Count: 5(l 2/L 1/S 2) Keeping only the Garrison goal for 190 Cesse
19:03:21  (Reporting)  List of Agendas for 1007336 Tuberos Streitmacht, 190 Cesse, Pow:35, Count: 5(l 2/L 1/S 2)
19:03:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 190 Cesse
19:03:21  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 190 Cesse
19:03:21  (Reporting)  1007336-Tuberos Streitmacht Power:35 Health:72% Cesse>Cesse Mission:Garrison Fitness:25% Need:25 Threat:0 GoalValue: 12500
19:03:21  (Reporting)   
19:03:21  (Reporting)  1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 185 Ilerda
19:03:21  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:03:21  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:03:21  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 32500
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:231, Count: 3(l 1/L 1/S 1)
19:03:21  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1521, Region: 161 Toletum
19:03:21  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1521, Region: 161 Toletum
19:03:21  (Reporting)  1006643-Sabinuss Streitmacht Power:231 Health:100% Toletum>Toletum Mission:Keep Position Fitness:26% Need:134 Threat:99 GoalValue: 1521
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1006838 Quintus Valerius Orca, 153 Turmogum, Pow:0, Count: 1(l 1/L 0/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
19:03:21  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
19:03:21  (Reporting)  1006838 Quintus Valerius Orca Turmogum Health: 100 % will target  1005840 Funditores I
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1006838 Quintus Valerius Orca unable to reach Emporiae (can be too much threat along the path)
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 129 Gades, Pow:241, Count: 2(l 1/L 1/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9850, Region: 129 Gades
19:03:21  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:03:21  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:03:21  (Reporting)  1006644-Antoniuss Streitmacht Power:241 Health:100% Gades>Ilipa Mission:Defend Fitness:50% Need:60 Threat:21 GoalValue: 25000
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:03:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Arties
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:03:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Supplies
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:03:21  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:03:21  (Reporting)  _GTU_ Starting merge 0 at start
19:03:21  (Reporting)  End of AI Gather Units
19:03:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:03:21  (Reporting)  _GTG_ 1007315 Calvinuss Korps, 360 Arretium, Pow:0, Count: 3(l 3/L 0/S 0) is garrisoning 360 Arretium having agregated 2 other(s) group(s).
19:03:21  (Reporting)  Ended GatherGarrisons 4 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1006809 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:03:21  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:03:21  (Reporting)  1006809 Gaius Julius Caesar Tarentum Health: 100 % will target  1006810 Sullas Korps
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1006809 Gaius Julius Caesar unable to reach Sena Gallica (can be too much threat along the path)
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1007079 Marcus Crispius, 368 Spoletium, Pow:0, Count: 1(l 1/L 0/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
19:03:21  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1007079 Marcus Crispius unable to reach Bononia (can be too much threat along the path)
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1007082 Livineius Regulus, 368 Spoletium, Pow:0, Count: 1(l 1/L 0/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
19:03:21  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 355 Bononia
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1007082 Livineius Regulus unable to reach Bononia (can be too much threat along the path)
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1007301 Caius Trebonius, 360 Arretium, Pow:0, Count: 1(l 1/L 0/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:03:21  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:03:21  (Reporting)  1007301 Caius Trebonius Arretium Health: 100 % will target  1007335 3. Caesars Streitmacht
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1007301 Caius Trebonius unable to reach Sena Gallica (can be too much threat along the path)
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  1006810 Sullas Korps, 358 Sena Gallica, Pow:418, Count: 6(l 3/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 358 Sena Gallica
19:03:21  (Reporting)  List of Agendas for 1006810 Sullas Korps, 358 Sena Gallica, Pow:418, Count: 6(l 3/L 2/S 1)
19:03:21  (Reporting)  Agenda  1  : Agenda: Attack, Value: 76400, Region: 358 Sena Gallica
19:03:21  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 76400, Region: 358 Sena Gallica
19:03:21  (Reporting)  1006810-Sullas Korps Power:418 Health:85% Sena Gallica>Sena Gallica Mission:Attack Fitness:100% Need:404 Threat:329 GoalValue: 76400
19:03:21  (Reporting)   
19:03:21  (Reporting)  1007335-3. Caesars Streitmacht Power:40 Health:100% Sena Gallica>Sena Gallica Mission:Garrison Fitness:100% Need:404 Threat:329 GoalValue: 100000
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:03:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Arties
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:03:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Supplies
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:03:21  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:03:21  (Reporting)  _GTU_ Starting merge 0 at start
19:03:21  (Reporting)  End of AI Gather Units
19:03:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:03:21  (Reporting)  Ended GatherGarrisons 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1004956 1. Fleet, 210 Cessero, Pow:105, Count: 8(l 0/L 2/S 6)
19:03:21  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 21000, Region: 210 Cessero
19:03:21  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 21000, Region: 210 Cessero
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 210 Cessero
19:03:21  (Reporting)  1004956-1. Fleet Power:105 Health:100% Cessero>Cessero Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 21000
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Illyria (Ext:5.00 - Core:0.79 - Nav:0.20) ***
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:03:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Arties
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:03:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Supplies
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:03:21  (Reporting)  _GTU_ Gathering Region 355 Bononia in theater 123 Illyria
19:03:21  (Reporting)  _GTU_ Starting merge 0 at start
19:03:21  (Reporting)  End of AI Gather Units
19:03:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:03:21  (Reporting)  Ended GatherGarrisons 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1005571 Rufuss Streitmacht, 911 Dalmaticae, Pow:27, Count: 3(l 1/L 0/S 2)
19:03:21  (Reporting)  Agenda  1  : Agenda: Attack, Value: 15228, Region: 920 Epidaurus
19:03:21  (Reporting)  Agenda  2  : Agenda: Attack, Value: 10658, Region: 918 Spalatum
19:03:21  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10658, Region: 918 Spalatum
19:03:21  (Reporting)  1005571-Rufuss Streitmacht Power:27 Health:100% Dalmaticae>Spalatum Mission:Attack Fitness:73% Need:22 Threat:0 GoalValue: 10658
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)   
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:03:21  (Reporting)   
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:03:21  (Reporting)   
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)   
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:03:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:03:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:03:21  (Reporting)  Ended PromoteLeaders 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  ApplyAgenda AutoMerge
19:03:21  (Reporting)  AI Process done in  4831 ms
19:03:21  (Reporting)  Processing  1000003 Regnum Parthorum
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 48 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:03:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:03:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:03:21  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:03:21  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:03:21  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:03:21  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:03:21  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:03:21  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:03:21  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:03:21  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:03:21  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 191 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:03:21  (Reporting)  _FIT_ Ended AIInitTheaters 1013 ms
19:03:21  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:03:21  (Reporting)  Geld Availability Reichlich Stock 1237 Expected 0 Balance -19
19:03:21  (Reporting)  Prestige Availability Reichlich Stock 48 Expected 0 Balance 0
19:03:21  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:03:21  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:03:21  (Reporting)   
19:03:21  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:03:21  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:03:21  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:03:21  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:03:21  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
19:03:21  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3449
19:03:21  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1512
19:03:21  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:03:21  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:03:21  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Land Theaters Special Regions ***
19:03:21  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:03:21  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:03:21  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:03:21  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:03:21  (Reporting)   
19:03:21  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1194 ms
19:03:21  (Reporting)  *** Faction-wide algorithms ***
19:03:21  (Reporting)  Entering BuildReplacements (_RPL_)
19:03:21  (Reporting)  Ended BuildReplacements 3 ms
19:03:21  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:03:21  (Reporting)  _HRD_ Decision 10 Rodung has 2 % to be played in 1171 Oshroene
19:03:21  (Reporting)  _HRD_ Decision 10 Rodung aborted.
19:03:21  (Reporting)  Ended HandleRegionsDecisions 4 ms
19:03:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:03:21  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:03:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:03:21  (Reporting)  Ended ManageFleetsComposition 197 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating CallFleet (_CLF_)
19:03:21  (Reporting)  Ended CallFleet 0 ms
19:03:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:03:21  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  Ended LockFixedGroups 1 ms
19:03:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:03:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:03:21  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:03:21  (Reporting)  _ESR_ No theater can have a staging region.
19:03:21  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:03:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:03:21  (Reporting)  Ended PrivilegedCombine 3 ms
19:03:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:03:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:03:21  (Reporting)  Entering ReconAndRaids (_RAR_)
19:03:21  (Reporting)  Ended ReconAndRaids 1 ms
19:03:21  (Reporting)  Entering SplitGroups (_SPG_)
19:03:21  (Reporting)  Ended SplitGroups 1 ms
19:03:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:03:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:03:21  (Reporting)  Detach Damaged Units (_DDU_)
19:03:21  (Reporting)  Ended Damaged Units 0 ms
19:03:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:03:21  (Reporting)  Ended GarrisonObjectives 1 ms
19:03:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:03:21  (Reporting)  Ended CheckBesieging 18 ms
19:03:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:03:21  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:03:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:03:21  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:03:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:03:21  (Reporting)  Ended Check Leaders 0 ms
19:03:21  (Reporting)  Entering Build Depots Assets
19:03:21  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:03:21  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:03:21  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:03:21  (Reporting)  Ended Build Depots Assets 1 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:03:21  (Reporting)  Ended Split Supports
19:03:21  (Reporting)  Start of AI Check for Land Resupply
19:03:21  (Reporting)  Ended CheckForLandResupply 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Entering KeepPosition (_KPP_)
19:03:21  (Reporting)  Ended KeepPosition 0 ms
19:03:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:03:21  (Reporting)  Ended Concentrate Stacks 0 ms
19:03:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:03:21  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 12 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1553 AllOwnPowNav: 0 AllOppPowNav 25
19:03:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:03:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:03:21  (Reporting)   
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:03:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Arties
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:03:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Supplies
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:03:21  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:03:21  (Reporting)  _GTU_ Starting merge 0 at start
19:03:21  (Reporting)  End of AI Gather Units
19:03:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:03:21  (Reporting)  Ended GatherGarrisons 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:03:21  (Reporting)   
19:03:21  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:03:21  (Reporting)   
19:03:21  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:03:21  (Reporting)   
19:03:21  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:03:21  (Reporting)   
19:03:21  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:03:21  (Reporting)   
19:03:21  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:03:21  (Reporting)   
19:03:21  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:03:21  (Reporting)   
19:03:21  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:03:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:03:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:03:21  (Reporting)  Ended PromoteLeaders 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  ApplyAgenda AutoMerge
19:03:21  (Reporting)  AI Process done in  2056 ms
19:03:21  (Reporting)  Processing  1000004 Piraten
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 48 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:03:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:03:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:03:21  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:03:21  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:03:21  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1698 OwnPow Nav : 0 OppPow Nav : 1044
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:03:21  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 126
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:03:21  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2500 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:03:21  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 360 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:03:21  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:03:21  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:03:21  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:03:21  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 740 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:03:21  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:03:21  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:03:21  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:03:21  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:03:21  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 772
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:03:21  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:03:21  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 191 OwnPow Nav : 3 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 249 > 279
19:03:21  (Reporting)  _FIT_ Ended AIInitTheaters 1269 ms
19:03:21  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:03:21  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:03:21  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:03:21  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:03:21  (Reporting)   
19:03:21  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:03:21  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:03:21  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:03:21  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:03:21  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:03:21  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:03:21  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:03:21  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:03:21  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:03:21  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:03:21  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:03:21  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:03:21  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:03:21  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:03:21  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 740 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
19:03:21  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2500 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3144
19:03:21  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
19:03:21  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
19:03:21  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1698 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2068
19:03:21  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1044 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
19:03:21  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
19:03:21  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:03:21  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 772 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
19:03:21  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 360 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
19:03:21  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
19:03:21  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:03:21  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.55
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:03:21  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:03:21  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:03:21  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Land Theaters Special Regions ***
19:03:21  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:03:21  (Reporting)  Theater 120 Theater_Italia HQReg: 369 Roma Max pick: Roma Max need: Syracusae Max Val: Roma Naval Gathering: <None>
19:03:21  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:03:21  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:03:21  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:03:21  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:03:21  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:03:21  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:03:21  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:03:21  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:03:21  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:03:21  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:03:21  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:03:21  (Reporting)   
19:03:21  (Reporting)  Ended InitAndDumpData Piraten 1461 ms
19:03:21  (Reporting)  *** Faction-wide algorithms ***
19:03:21  (Reporting)  Entering BuildReplacements (_RPL_)
19:03:21  (Reporting)  Ended BuildReplacements 1 ms
19:03:21  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:03:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:03:21  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:03:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:03:21  (Reporting)  Ended ManageFleetsComposition 291 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating CallFleet (_CLF_)
19:03:21  (Reporting)  Ended CallFleet 0 ms
19:03:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:03:21  (Reporting)  Ended LockFixedGroups 0 ms
19:03:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:03:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:03:21  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:03:21  (Reporting)  _ESR_ No theater can have a staging region.
19:03:21  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6861 AllOwnPowNav: 3 AllOppPowNav 2037
19:03:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:03:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:03:21  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:03:21  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:03:21  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:03:21  (Reporting)  Ended AssignFleetsOperations 2 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:03:21  (Reporting)   
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.55) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.55) ***
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:03:21  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:03:21  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:03:21  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:03:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:03:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:03:21  (Reporting)  Ended PromoteLeaders 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  ApplyAgenda AutoMerge
19:03:21  (Reporting)  AI Process done in  2546 ms
19:03:21  (Reporting)  Processing  1000005 Sklaven
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 48 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:03:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:03:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:03:21  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:03:21  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:03:21  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:03:21  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:03:21  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 126
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:03:21  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 88 OppPow Land: 2414 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:03:21  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:03:21  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 360 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:03:21  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 191 OwnPow Nav : 0 OppPow Nav : 3
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:03:21  (Reporting)  _FIT_ Ended AIInitTheaters 979 ms
19:03:21  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:03:21  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:03:21  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
19:03:21  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
19:03:21  (Reporting)   
19:03:21  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:03:21  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:03:21  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:03:21  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:03:21  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 88 Overall power (enemies): 2414 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2851
19:03:21  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
19:03:21  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 360 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
19:03:21  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:03:21  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:03:21  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Land Theaters Special Regions ***
19:03:21  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
19:03:21  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:03:21  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:03:21  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:03:21  (Reporting)   
19:03:21  (Reporting)  Ended InitAndDumpData Sklaven 1127 ms
19:03:21  (Reporting)  *** Faction-wide algorithms ***
19:03:21  (Reporting)  Entering BuildReplacements (_RPL_)
19:03:21  (Reporting)  Ended BuildReplacements 1 ms
19:03:21  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:03:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:03:21  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:03:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:03:21  (Reporting)  Ended ManageFleetsComposition 135 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating CallFleet (_CLF_)
19:03:21  (Reporting)  Ended CallFleet 0 ms
19:03:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:03:21  (Reporting)  Ended LockFixedGroups 0 ms
19:03:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:03:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:03:21  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:03:21  (Reporting)  _ESR_ No theater can have a staging region.
19:03:21  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:03:21  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:03:21  (Reporting)  Ended PrivilegedCombine 0 ms
19:03:21  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:03:21  (Reporting)  Ended DefendCapitalRegion 0 ms
19:03:21  (Reporting)  Entering ReconAndRaids (_RAR_)
19:03:21  (Reporting)   
19:03:21  (Reporting)  Agenda: Attack, Value: 12500, Region: 380 Metapontum
19:03:21  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 375 Neapolis, Pow:47, Count: 2(l 1/L 1/S 0) will target region 380 Metapontum Region AI SelfValue 37
19:03:21  (Reporting)  Ended ReconAndRaids 281 ms
19:03:21  (Reporting)  Entering SplitGroups (_SPG_)
19:03:21  (Reporting)  Ended SplitGroups 286 ms
19:03:21  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:03:21  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:03:21  (Reporting)  Detach Damaged Units (_DDU_)
19:03:21  (Reporting)  Ended Damaged Units 0 ms
19:03:21  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:03:21  (Reporting)  Ended GarrisonObjectives 0 ms
19:03:21  (Reporting)  Entering CheckBesieging (_CBE_)
19:03:21  (Reporting)  Ended CheckBesieging 18 ms
19:03:21  (Reporting)  Entering Evacuate Force (_EVA_)
19:03:21  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:03:21  (Reporting)  Entering Check Simple Landing (_CSL_)
19:03:21  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:03:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:03:21  (Reporting)  Ended Check Leaders 0 ms
19:03:21  (Reporting)  Entering Make Superior Group (_MSG_)
19:03:21  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:03:21  (Reporting)  Entering Build Depots Assets
19:03:21  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:03:21  (Reporting)  Ended Build Depots Assets 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Start of AI Split Supports (_SSP_)
19:03:21  (Reporting)  Ended Split Supports
19:03:21  (Reporting)  Start of AI Check for Land Resupply
19:03:21  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
19:03:21  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
19:03:21  (Reporting)  Ended CheckForLandResupply 1 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Entering KeepPosition (_KPP_)
19:03:21  (Reporting)  Agenda: Keep Position, Value: 6300, Region: 375 Neapolis
19:03:21  (Reporting)  Agenda: Keep Position, Value: 5520, Region: 378 Grumentum
19:03:21  (Reporting)  Ended KeepPosition 0 ms
19:03:21  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:03:21  (Reporting)  Ended Concentrate Stacks 0 ms
19:03:21  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:03:21  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  All theaters prepared, AllOwnPowLand: 88 AllOppPowLand: 3049 AllOwnPowNav: 0 AllOppPowNav 129
19:03:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 16 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:03:21  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:03:21  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
19:03:21  (Reporting)  1005307 Milo Seditio (Pow.77)
19:03:21  (Reporting)   
19:03:21  (Reporting)  Region 369 Roma Pick 22 SelfVal 110 Need 338  no group candidate found
19:03:21  (Reporting)  Region 357 Ariminum Pick 3 SelfVal 24 Need 338  no group candidate found
19:03:21  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 341 Need 115  no group candidate found
19:03:21  (Reporting)  Region 355 Bononia Pick 9 SelfVal 54 Need 338  no group candidate found
19:03:21  (Reporting)  Region 380 Metapontum Pick 5 SelfVal 37 Need 169  no group candidate found
19:03:21  (Reporting)  Region 379 Tarentum Pick 10 SelfVal 62 Need 338  no group candidate found
19:03:21  (Reporting)  Region 361 Volaterrae Pick 9 SelfVal 56 Need 338  no group candidate found
19:03:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 65 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:03:21  (Reporting)   
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Arties (_RCA_)
19:03:21  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Arties
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:03:21  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:03:21  (Reporting)  Ended Receive Supplies
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Gather Units (_GTU_)
19:03:21  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
19:03:21  (Reporting)  _GTU_ Starting merge 0 at start
19:03:21  (Reporting)  End of AI Gather Units
19:03:21  (Reporting)  Entering GatherGarrisons (_GTG_)
19:03:21  (Reporting)  Ended GatherGarrisons 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:77, Count: 3(l 1/L 2/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:03:21  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5520, Region: 378 Grumentum
19:03:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:03:21  (Reporting)  1005307-Milo Seditio Power:77 Health:96% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:60 Threat:13 GoalValue: 100000
19:03:21  (Reporting)   
19:03:21  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 375 Neapolis, Pow:47, Count: 2(l 1/L 1/S 0)
19:03:21  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 380 Metapontum
19:03:21  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:03:21  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 6300, Region: 375 Neapolis
19:03:21  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:03:21  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Neapolis>Grumentum Mission:Resupply Fitness:100% Need:60 Threat:13 GoalValue: 100000
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:03:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:03:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:03:21  (Reporting)  Ended PromoteLeaders 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  ApplyAgenda AutoMerge
19:03:21  (Reporting)  AI Process done in  2071 ms
19:03:21  (Reporting)  Processing  1000006 Barbaren
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 48 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:03:21  (Reporting)  Entering InitAndDumpData (_IAD_)
19:03:21  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:03:21  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:03:21  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:03:21  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:03:21  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:03:21  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1889 OwnPow Nav : 0 OppPow Nav : 1044
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:03:21  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 126
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:03:21  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 772
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:03:21  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:03:21  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 191 OwnPow Nav : 0 OppPow Nav : 0
19:03:21  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:03:21  (Reporting)  _FIT_ Ended AIInitTheaters 1042 ms
19:03:21  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:03:21  (Reporting)  Geld Availability Reichlich Stock 200 Expected 0 Balance -3
19:03:21  (Reporting)  Moral Availability Reichlich Stock 116 Expected 0 Balance 0
19:03:21  (Reporting)   
19:03:21  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:03:21  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:03:21  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:03:21  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:03:21  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1889 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2228
19:03:21  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1044 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
19:03:21  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:03:21  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:03:21  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:03:21  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 772 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:03:21  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:03:21  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Land Theaters Special Regions ***
19:03:21  (Reporting)  Theater 118 Theater_Hispania HQReg: 116 Pallantia Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
19:03:21  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:03:21  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:03:21  (Reporting)   
19:03:21  (Reporting)  Ended InitAndDumpData Barbaren 1198 ms
19:03:21  (Reporting)  *** Faction-wide algorithms ***
19:03:21  (Reporting)  Entering BuildReplacements (_RPL_)
19:03:21  (Reporting)  Ended BuildReplacements 1 ms
19:03:21  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:03:21  (Reporting)  Entering BuildNewUnits (_BNU_)
19:03:21  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:03:21  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:03:21  (Reporting)  Ended ManageFleetsComposition 179 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  Evaluating CallFleet (_CLF_)
19:03:21  (Reporting)  Ended CallFleet 0 ms
19:03:21  (Reporting)  Entering LockFixedGroups (_LFG_)
19:03:21  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:217, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:03:21  (Reporting)  Ended LockFixedGroups 0 ms
19:03:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:03:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:03:21  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:03:21  (Reporting)  _ESR_ No theater can have a staging region.
19:03:21  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:03:21  (Reporting)  Entering Checking Leaders (_CLD_)
19:03:21  (Reporting)  Ended Check Leaders 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 4 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:03:21  (Reporting)  Entering DistantGarrison (_DGA_)
19:03:21  (Reporting)  Ended DistantGarrison 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2416 AllOwnPowNav: 0 AllOppPowNav 1942
19:03:21  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:03:21  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:03:21  (Reporting)   
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)   
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  
19:03:21  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:03:21  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:03:21  (Reporting)  Ended SplitStaticUnits 0 ms
19:03:21  (Reporting)  Entering PromoteLeaders (_PRL_)
19:03:21  (Reporting)  Ended PromoteLeaders 0 ms
19:03:21  (Reporting)   
19:03:21  (Reporting)  ApplyAgenda AutoMerge
19:03:21  (Reporting)  AI Process done in  1811 ms
19:07:44  (Reporting)  Processing  1000001 Pompeius
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 49 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  AI Process done in  26 ms
19:07:44  (Reporting)  Processing  1000002 Caesar
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 49 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  Entering InitAndDumpData (_IAD_)
19:07:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:07:44  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:07:44  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
19:07:44  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
19:07:44  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:07:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:07:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 1039 OppPow Land: 631 OwnPow Nav : 0 OppPow Nav : 1044
19:07:44  (Reporting)  Ratio Land/LandCore: 1.40 1.17 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:07:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 46 OppPow Land: 0 OwnPow Nav : 172 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:07:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 334 OppPow Land: 3065 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 3.36 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:07:44  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:07:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 23 OppPow Land: 747 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
19:07:44  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:07:44  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:07:44  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:07:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 743 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:07:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:07:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:07:44  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:07:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:07:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 772
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:07:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:07:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 177 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
19:07:44  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:07:44  (Reporting)  _FIT_ Ended AIInitTheaters 1177 ms
19:07:44  (Reporting)  Resources Levels Caesar EcoBase 217 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:07:44  (Reporting)  Geld Availability Reichlich Stock 453 Expected 0 Balance -17
19:07:44  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
19:07:44  (Reporting)  Prestige Availability Reichlich Stock 1950 Expected 0 Balance 0
19:07:44  (Reporting)  Moral Availability Reichlich Stock 67 Expected 0 Balance 0
19:07:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 58 Expected 0 Balance 0
19:07:44  (Reporting)    1006838 Quintus Valerius Orca Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae EndTurn 11461
19:07:44  (Reporting)    1007194 Didiuss Streitmacht Agenda Kept Agenda: Defend, Value: 32500, Region: 161 Toletum EndTurn 11463
19:07:44  (Reporting)    1007301 Caius Trebonius Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica EndTurn 11462
19:07:44  (Reporting)    1006809 Gaius Julius Caesar Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica EndTurn 11462
19:07:44  (Reporting)   
19:07:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 10424
19:07:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 6859
19:07:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:07:44  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:07:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:07:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:07:44  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:07:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
19:07:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:07:44  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:07:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 334 Overall power (enemies): 3065 Ratio: 3.36
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40545
19:07:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 1039 Overall power (enemies): 631 Ratio: 1.40
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6653
19:07:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1044 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 743 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4072
19:07:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22811
19:07:44  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1187
19:07:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 772 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  282
19:07:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1144
19:07:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2037
19:07:44  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 46 Overall power (enemies): 0 Ratio: 5.00
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:07:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 172 Overall power (enemies): 0 Nav Ratio: 5.00
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 23 Overall power (enemies): 747 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  148
19:07:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  316
19:07:44  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:07:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:07:44  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:07:44  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Land Theaters Special Regions ***
19:07:44  (Reporting)  Theater 120 Theater_Italia HQReg: 365 Perusia Max pick: Syracusae Max need: Roma Max Val: Syracusae Naval Gathering: 392 Syracusae
19:07:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 161 Toletum Max pick: Carthago Nova Max need: Salmantica Max Val: Carthago Nova Naval Gathering: 190 Cesse
19:07:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:07:44  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:07:44  (Reporting)  Theater 137 Theater_Africa HQReg: 161 Toletum Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:07:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:07:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:07:44  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:07:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: 250 Massalia
19:07:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 365 Perusia Max pick: Salonae Max need: Sena Gallica Max Val: Salonae Naval Gathering: <None>
19:07:44  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:07:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:07:44  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:07:44  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:07:44  (Reporting)   
19:07:44  (Reporting)  Ended InitAndDumpData Caesar 1460 ms
19:07:44  (Reporting)  *** Faction-wide algorithms ***
19:07:44  (Reporting)  Entering BuildReplacements (_RPL_)
19:07:44  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:07:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:07:44  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:07:44  (Reporting)  RPL Buying a replacement for HEL Schwere Kriegsschiffe
19:07:44  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:07:44  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:07:44  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:07:44  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:07:44  (Reporting)  Ended BuildReplacements 8 ms
19:07:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:07:44  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten has 3 % to be played in 254 Alpes Maritimae
19:07:44  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten aborted.
19:07:44  (Reporting)  Ended HandleRegionsDecisions 10 ms
19:07:44  (Reporting)  Entering BuildNewUnits (_BNU_)
19:07:44  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
19:07:44  (Reporting)  _BNU Buying Unit Metr. Praesidium
19:07:44  (Reporting)  _BNU Buying Unit Metr. Praesidium
19:07:44  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:07:44  (Reporting)  Ended BuildNewUnits Bought: 4 46 ms
19:07:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:07:44  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:07:44  (Reporting)  Ended ManageFleetsComposition 308 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating CallFleet (_CLF_)
19:07:44  (Reporting)  Ended CallFleet 0 ms
19:07:44  (Reporting)  Entering LockFixedGroups (_LFG_)
19:07:44  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1007417 Calvinuss Korps, 360 Arretium, Pow:0, Count: 2(l 2/L 0/S 0) created in region and fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004122 Arretium Garrison, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1007393 1. Caesars Streitmacht, 380 Metapontum, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1007376 2. Caesars Streitmacht, 387 Lilybaeum, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:489, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  Ended LockFixedGroups 8 ms
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  _SSU_ 1007418 Ballistae I, 163 Saguntum, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
19:07:44  (Reporting)  Ended SplitStaticUnits 10 ms
19:07:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:07:44  (Reporting)  _ESR_ No theater can have a staging region.
19:07:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 3 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)  Ended ReconAndRaids 2 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 2 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 1 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  Ended GarrisonObjectives 2 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 18 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  _CLD_ Leader (Split Segment IV) Aulus Gabinius in Perusia has been detached from group 1006810 Caesars Streitmacht
19:07:44  (Reporting)  _CLD_ (Theater-Wide Search Segment) 4 leaders to check
19:07:44  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 4 leaders to check
19:07:44  (Reporting)  _CLD_ Idle Leader Livineius Regulus 1007082 in Perusia merged into 1006810 Caesars Streitmacht
19:07:44  (Reporting)  _CLD_ Idle Leader Marcus Crispius 1007079 in Perusia merged into 1006810 Sullas Korps
19:07:44  (Reporting)  _CLD_ Idle Leader Publius Vatinius 1007315 in Arretium merged into 1004122 Arretium Garrison
19:07:44  (Reporting)  _CLD_ Idle Leader Aulus Gabinius 1007419 in Perusia merged into 1006810 Sullas Korps
19:07:44  (Reporting)  Ended Check Leaders 1126 ms
19:07:44  (Reporting)  Entering Make Superior Group (_MSG_)
19:07:44  (Reporting)  _MSG_ gathered 441 cbt pts, needing: 185
19:07:44  (Reporting)  Agenda: Intercept (Master), Value: 32512, Region: 352 Aquilea
19:07:44  (Reporting)  _MSG_ - MASTER 1006810 Sullas Korps, 365 Perusia, Pow:441, Count: 8(l 5/L 2/S 1) will target (enemy) 1006071 Catos Armee Pow.: 441 vs. 127 mustered 0 other groups
19:07:44  (Reporting)  Ended Make Superior Group 548 ms
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 21
19:07:44  (Reporting)  Ended Build Depots Assets 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  Ended CheckForLandResupply 1 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Ended KeepPosition 0 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 0 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 4 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)  Ended ReconAndRaids 3 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 27 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 2 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 1123
19:07:44  (Reporting)  Agenda: Garrison, Value: 16250, Region: 185 Ilerda
19:07:44  (Reporting)  _GAO_ Step 1 1007338 Tuberos Streitmacht, 190 Cesse, Pow:54, Count: 5(l 2/L 1/S 2) is garrisoning region 190 Cesse SelfVal 1393
19:07:44  (Reporting)  Agenda: Garrison, Value: 31750, Region: 190 Cesse
19:07:44  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 99
19:07:44  (Reporting)  Agenda: Garrison, Value: 3217, Region: 194 Emporiae
19:07:44  (Reporting)  Ended GarrisonObjectives 3 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 27 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  _CLD_ Leader (Split Segment V) Lucius Aelius Tubero in Cesse has been detached from group 1007338 Aquilas Streitmacht
19:07:44  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Ilipa has been detached from group 1006644 Legio VI
19:07:44  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007421 Gaius Antonius 132 Ilipa toward 1006644 Legio VI, 132 Ilipa, Pow:151, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:07:44  (Reporting)  _CLD_ Find Phase, Theater-wide, 1007420 Lucius Aelius Tubero 190 Cesse toward 1007337 Legio XV 167 Iliturgi
19:07:44  (Reporting)  Ended Check Leaders 255 ms
19:07:44  (Reporting)  Entering Make Superior Group (_MSG_)
19:07:44  (Reporting)  Ended Make Superior Group 433 ms
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
19:07:44  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Hispania
19:07:44  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:07:44  (Reporting)  Ended Build Depots Assets 2 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  CheckForLandResupply Auxillia IV (Ita) will resupply, in region 185 Ilerda
19:07:44  (Reporting)  CheckForLandResupply Funditores I will resupply, in region 194 Emporiae
19:07:44  (Reporting)  Ended CheckForLandResupply 7 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Agenda: Keep Position, Value: 2749, Region: 161 Toletum
19:07:44  (Reporting)  Ended KeepPosition 1 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 47 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Agenda: Attack, Value: 12500, Region: 129 Gades
19:07:44  (Reporting)  _CLO_ 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:241, Count: 2(l 1/L 1/S 0)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Agenda: Attack, Value: 6875, Region: 163 Saguntum
19:07:44  (Reporting)  _CLO_ 1007337 Legio XV, 167 Iliturgi, Pow:162, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Agenda: Attack, Value: 7056, Region: 127 Andelus
19:07:44  (Reporting)  _CLO_ 1007338 Aquilas Streitmacht, 190 Cesse, Pow:52, Count: 4(l 1/L 1/S 2)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 16 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  Ended Check Leaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 5 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)  Ended ReconAndRaids 3 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 4 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 1 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  Ended GarrisonObjectives 3 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 38 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
19:07:44  (Reporting)  Entering Make Superior Group (_MSG_)
19:07:44  (Reporting)  Ended Make Superior Group 0 ms
19:07:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:07:44  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:07:44  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:07:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:07:44  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 22700, Region: 210 Cessero
19:07:44  (Reporting)  Ended AssignFleetsOperations 4 ms
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
19:07:44  (Reporting)  Ended Build Depots Assets 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  Ended CheckForLandResupply 1 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Ended KeepPosition 1 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 1 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 2 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)  Ended ReconAndRaids 1 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 1 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 0 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  Ended GarrisonObjectives 1 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 6 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  Ended Check Leaders 0 ms
19:07:44  (Reporting)  Entering Make Superior Group (_MSG_)
19:07:44  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:07:44  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Illyria
19:07:44  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:07:44  (Reporting)  Ended Build Depots Assets 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  Ended CheckForLandResupply 5 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Ended KeepPosition 0 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 0 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 50 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 233 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 31 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  All theaters prepared, AllOwnPowLand: 1619 AllOppPowLand: 6541 AllOwnPowNav: 172 AllOppPowNav 1914
19:07:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 12 Enemy armies: 9 Land Ratio: 3.36 Land Core Ratio: 5.00  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1007315 Publius Vatinius (Pow.0)
19:07:44  (Reporting)  1007301 Caius Trebonius (Pow.0)
19:07:44  (Reporting)  1007082 Livineius Regulus (Pow.0)
19:07:44  (Reporting)  1007079 Marcus Crispius (Pow.0)
19:07:44  (Reporting)  1007419 Aulus Gabinius (Pow.0)
19:07:44  (Reporting)  1006810 Sullas Korps (Pow.441)
19:07:44  (Reporting)  1006809 Gaius Julius Caesar (Pow.0)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:07:44  (Reporting)  Region 343 Mediolanum Pick 18 SelfVal 865 Need 210  no group candidate found
19:07:44  (Reporting)  Region 369 Roma Pick 72 SelfVal 2471 Need 1276  no group candidate found
19:07:44  (Reporting)  Region 337 Genua Pick 8 SelfVal 454 Need 125  no group candidate found
19:07:44  (Reporting)  Region 361 Volaterrae Pick 20 SelfVal 949 Need 207  no group candidate found
19:07:44  (Reporting)  Region 355 Bononia Pick 19 SelfVal 915 Need 179  no group candidate found
19:07:44  (Reporting)  Region 357 Ariminum Pick 9 SelfVal 496 Need 598  no group candidate found
19:07:44  (Reporting)  Region 359 Faesulae Pick 5 SelfVal 336 Need 79  no group candidate found
19:07:44  (Reporting)  Region 344 Placentia Pick 18 SelfVal 865 Need 230  no group candidate found
19:07:44  (Reporting)  Region 388 Panormus Pick 6 SelfVal 396 Need 693  no group candidate found
19:07:44  (Reporting)  Secondary Region 387 Lilybaeum Pick 5 has enough garrison (Value: 142) - evaluation skipped
19:07:44  (Reporting)  Region 368 Spoletium Pick 3 SelfVal 233 Need 998  no group candidate found
19:07:44  (Reporting)  Region 375 Neapolis Pick 4 SelfVal 518 Need 65  no group candidate found
19:07:44  (Reporting)  Region 326 Aleria Pick 5 SelfVal 361 Need 60  no group candidate found
19:07:44  (Reporting)  Region 386 Caralis Pick 8 SelfVal 456 Need 78  no group candidate found
19:07:44  (Reporting)  Region 2832 Drepanum Pick 6 SelfVal 389 Need 618  no group candidate found
19:07:44  (Reporting)  Region 330 Taurasia Pick 6 SelfVal 377 Need 87  no group candidate found
19:07:44  (Reporting)  Region 358 Sena Gallica Pick 7 SelfVal 421 Need 994  no group candidate found
19:07:44  (Reporting)  Secondary Region 379 Tarentum Pick 4 has enough garrison (Value: 45) - evaluation skipped
19:07:44  (Reporting)  Region 345 Bergomum Pick 2 SelfVal 159 Need 30  no group candidate found
19:07:44  (Reporting)  Secondary Region 380 Metapontum Pick 2 has enough garrison (Value: 115) - evaluation skipped
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 9 Enemy armies: 15 Land Ratio: 1.40 Land Core Ratio: 1.17  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1006644 Antoniuss Streitmacht (Pow.241)
19:07:44  (Reporting)  1006838 Quintus Valerius Orca (Pow.0)
19:07:44  (Reporting)  1006643 Sabinuss Streitmacht (Pow.252)
19:07:44  (Reporting)  1007418 Ballistae I (Pow.20)
19:07:44  (Reporting)  1007194 Didiuss Streitmacht (Pow.182)
19:07:44  (Reporting)  1007337 Legio XV (Pow.162)
19:07:44  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:07:44  (Reporting)  1007420 Lucius Aelius Tubero (Pow.0)
19:07:44  (Reporting)  1007338 Aquilas Streitmacht (Pow.52)
19:07:44  (Reporting)  1005840 Funditores I (Pow.30)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 5774 Need 128  no group candidate found
19:07:44  (Reporting)  Region 129 Gades Pick 14 SelfVal 1338 Need 111  no group candidate found
19:07:44  (Reporting)  CheckRegionForOperation 1007337 Legio XV, 167 Iliturgi, Pow:162, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 6 SelfVal 1418 AINeed 60
19:07:44  (Reporting)  Agenda: Defend, Value: 25000, Region: 179 Salduba
19:07:44  (Reporting)  Secondary Region 190 Cesse Pick 6 has enough garrison (Value: 54) - evaluation skipped
19:07:44  (Reporting)  Secondary Region 185 Ilerda Pick 4 has enough garrison (Value: 44) - evaluation skipped
19:07:44  (Reporting)  CheckRegionForOperation 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:252, Count: 3(l 1/L 1/S 1) Fitness 50 PickVal 6 SelfVal 1320 AINeed 60
19:07:44  (Reporting)  Agenda: Defend, Value: 25000, Region: 161 Toletum
19:07:44  (Reporting)  CheckRegionForOperation 1007338 Aquilas Streitmacht, 190 Cesse, Pow:52, Count: 4(l 1/L 1/S 2) Fitness 75 PickVal 2 SelfVal 275 AINeed 60
19:07:44  (Reporting)  Agenda: Attack, Value: 20625, Region: 163 Saguntum
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:07:44  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:07:44  (Reporting)  Region 179 Salduba Pick 6 SelfVal 1418 Need 60  no group candidate found
19:07:44  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 0 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1005571 Rufuss Streitmacht (Pow.29)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Region 669 Salonae Pick 100 SelfVal 1172 Need 8  no group candidate found
19:07:44  (Reporting)  Region 920 Epidaurus Pick 10 SelfVal 207 Need 3  no group candidate found
19:07:44  (Reporting)  Region 357 Ariminum Pick 9 SelfVal 496 Need 598  no group candidate found
19:07:44  (Reporting)  Region 943 Lissus Pick 10 SelfVal 207 Need 16  no group candidate found
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1006644 Antoniuss Streitmacht (Pow.241)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Region 129 Gades Pick 14 SelfVal 1338 Need 111  no group candidate found
19:07:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 283 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Italia (Ext:3.36 - Core:5.00 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 365 Perusia in theater 120 Italia Peninsula
19:07:44  (Reporting)  _GTU_ Starting merge 0 at start
19:07:44  (Reporting)  End of AI Gather Units
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  1006809 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only Merge tw Master goal.
19:07:44  (Reporting)  List of Agendas for 1006809 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:07:44  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:07:44  (Reporting)  1006809 Gaius Julius Caesar Tarentum Health: 100 % will target  1006810 Sullas Korps
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1006809 Gaius Julius Caesar unable to reach Sena Gallica (can be too much threat along the path)
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1006810 Sullas Korps, 365 Perusia, Pow:441, Count: 8(l 5/L 2/S 1)
19:07:44  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 32512, Region: 352 Aquilea
19:07:44  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 32512, Region: 352 Aquilea
19:07:44  (Reporting)  1006810-Sullas Korps Power:441 Health:91% Perusia>Aquilea Mission:Intercept (Master) Auxilia I (Sic) Fitness:64% Need:151 Threat:112 GoalValue: 32512
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1007301 Caius Trebonius, 360 Arretium, Pow:0, Count: 1(l 1/L 0/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:07:44  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:07:44  (Reporting)  (agregate) 1007301 Caius Trebonius is targeting an unknown Unit (UID) 1007325 Faction Caesar
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:1.40 - Core:1.17 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 161 Toletum in theater 118 Hispania Peninsula
19:07:44  (Reporting)  _GTU_ Starting merge 0 at start
19:07:44  (Reporting)  End of AI Gather Units
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3217, Region: 194 Emporiae
19:07:44  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 194 Emporiae
19:07:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 194 Emporiae
19:07:44  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Resupply Fitness:100% Need:30 Threat:0 GoalValue: 100000
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1007338 Aquilas Streitmacht, 190 Cesse, Pow:52, Count: 4(l 1/L 1/S 2)
19:07:44  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 31750, Region: 190 Cesse
19:07:44  (Reporting)  Agenda  2  : Agenda: Attack, Value: 7056, Region: 127 Andelus
19:07:44  (Reporting)  Agenda  3  : Agenda: Attack, Value: 20625, Region: 163 Saguntum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 20625, Region: 163 Saguntum
19:07:44  (Reporting)  1007338-Aquilas Streitmacht Power:52 Health:95% Cesse>Saguntum Mission:Attack Fitness:75% Need:60 Threat:59 GoalValue: 20625
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1007420 Lucius Aelius Tubero, 190 Cesse, Pow:0, Count: 1(l 1/L 0/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 167 Iliturgi
19:07:44  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 167 Iliturgi
19:07:44  (Reporting)  1007420 Lucius Aelius Tubero Cesse Health: 100 % will target  1007337 Legio XV
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1007420 Lucius Aelius Tubero unable to reach Iliturgi (can be too much threat along the path)
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 185 Ilerda
19:07:44  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 185 Ilerda
19:07:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 185 Ilerda
19:07:44  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Resupply Fitness:100% Need:16 Threat:0 GoalValue: 100000
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1007337 Legio XV, 167 Iliturgi, Pow:162, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Attack, Value: 6875, Region: 163 Saguntum
19:07:44  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 179 Salduba
19:07:44  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 6875, Region: 163 Saguntum
19:07:44  (Reporting)  1007337-Legio XV Power:162 Health:94% Iliturgi>Saguntum Mission:Attack Fitness:50% Need:60 Threat:59 GoalValue: 6875
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1007194 Didiuss Streitmacht, 163 Saguntum, Pow:182, Count: 3(l 1/L 1/S 1)
19:07:44  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 161 Toletum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 161 Toletum
19:07:44  (Reporting)  1007194-Didiuss Streitmacht Power:182 Health:87% Saguntum>Toletum Mission:Defend Fitness:65% Need:60 Threat:43 GoalValue: 32500
19:07:44  (Reporting)   
19:07:44  (Reporting)  1007418-Ballistae I Power:20 Health:100% Saguntum>Saguntum Mission:Garrison Fitness:100% Need:60 Threat:59 GoalValue: 100000
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:252, Count: 3(l 1/L 1/S 1)
19:07:44  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2749, Region: 161 Toletum
19:07:44  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 161 Toletum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 161 Toletum
19:07:44  (Reporting)  1006643-Sabinuss Streitmacht Power:252 Health:100% Toletum>Toletum Mission:Defend Fitness:50% Need:60 Threat:43 GoalValue: 25000
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1006838 Quintus Valerius Orca, 153 Turmogum, Pow:0, Count: 1(l 1/L 0/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
19:07:44  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 194 Emporiae
19:07:44  (Reporting)  1006838 Quintus Valerius Orca Turmogum Health: 100 % will target  1005840 Funditores I
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1006838 Quintus Valerius Orca unable to reach Emporiae (can be too much threat along the path)
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:241, Count: 2(l 1/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 129 Gades
19:07:44  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 129 Gades
19:07:44  (Reporting)  1006644-Antoniuss Streitmacht Power:241 Health:100% Ilipa>Gades Mission:Attack Fitness:50% Need:111 Threat:28 GoalValue: 12500
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:07:44  (Reporting)  _GTU_ Starting merge 0 at start
19:07:44  (Reporting)  End of AI Gather Units
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1004956 1. Fleet, 210 Cessero, Pow:144, Count: 8(l 0/L 2/S 6)
19:07:44  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 22700, Region: 210 Cessero
19:07:44  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 22700, Region: 210 Cessero
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 210 Cessero
19:07:44  (Reporting)  1004956-1. Fleet Power:144 Health:100% Cessero>Cessero Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 22700
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 365 Perusia in theater 123 Illyria
19:07:44  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 918 Spalatum, Pow:29, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
19:07:44  (Reporting)  _GTU_ Starting merge 1 at start
19:07:44  (Reporting)  _GTU_ Finished merge 1 now
19:07:44  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 918 Spalatum, Pow:29, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
19:07:44  (Reporting)  Ended AI Gather Units 2 ms
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  1005571 Rufuss Streitmacht is doing nothing in Spalatum  Power: 29  HealthPerc: 100
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering PromoteLeaders (_PRL_)
19:07:44  (Reporting)  Ended PromoteLeaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda AutoMerge
19:07:44  (Reporting)  AI Process done in  6017 ms
19:07:44  (Reporting)  Processing  1000003 Regnum Parthorum
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 49 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  Entering InitAndDumpData (_IAD_)
19:07:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:07:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:07:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:07:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:07:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:07:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 743 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:07:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:07:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:07:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:07:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:07:44  (Reporting)  _FIT_ Ended AIInitTheaters 1014 ms
19:07:44  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:07:44  (Reporting)  Geld Availability Reichlich Stock 1218 Expected 0 Balance -19
19:07:44  (Reporting)  Prestige Availability Reichlich Stock 49 Expected 0 Balance 0
19:07:44  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:07:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:07:44  (Reporting)   
19:07:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:07:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:07:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
19:07:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 743 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3449
19:07:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1512
19:07:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:07:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Land Theaters Special Regions ***
19:07:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:07:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:07:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:07:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:07:44  (Reporting)   
19:07:44  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1196 ms
19:07:44  (Reporting)  *** Faction-wide algorithms ***
19:07:44  (Reporting)  Entering BuildReplacements (_RPL_)
19:07:44  (Reporting)  Ended BuildReplacements 3 ms
19:07:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:07:44  (Reporting)  Ended HandleRegionsDecisions 4 ms
19:07:44  (Reporting)  Entering BuildNewUnits (_BNU_)
19:07:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:07:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:07:44  (Reporting)  Ended ManageFleetsComposition 197 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating CallFleet (_CLF_)
19:07:44  (Reporting)  Ended CallFleet 0 ms
19:07:44  (Reporting)  Entering LockFixedGroups (_LFG_)
19:07:44  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  Ended LockFixedGroups 1 ms
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:07:44  (Reporting)  _ESR_ No theater can have a staging region.
19:07:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 2 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)  Ended ReconAndRaids 1 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 1 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 0 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  Ended GarrisonObjectives 1 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 18 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  Ended Check Leaders 0 ms
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:07:44  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:07:44  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:07:44  (Reporting)  Ended Build Depots Assets 1 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  Ended CheckForLandResupply 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Ended KeepPosition 0 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 0 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 13 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1369 AllOwnPowNav: 0 AllOppPowNav 25
19:07:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:07:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:07:44  (Reporting)  _GTU_ Starting merge 0 at start
19:07:44  (Reporting)  End of AI Gather Units
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:07:44  (Reporting)   
19:07:44  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:07:44  (Reporting)   
19:07:44  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:07:44  (Reporting)   
19:07:44  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:07:44  (Reporting)   
19:07:44  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering PromoteLeaders (_PRL_)
19:07:44  (Reporting)  Ended PromoteLeaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda AutoMerge
19:07:44  (Reporting)  AI Process done in  2081 ms
19:07:44  (Reporting)  Processing  1000004 Piraten
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 49 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  Entering InitAndDumpData (_IAD_)
19:07:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:07:44  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:07:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1489 OwnPow Nav : 0 OppPow Nav : 1044
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:07:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 172
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:07:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2676 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:07:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 28 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:07:44  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:07:44  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:07:44  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:07:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 743 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:07:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:07:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:07:44  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:07:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:07:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 772
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:07:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:07:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 181 OwnPow Nav : 3 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 249 > 279
19:07:44  (Reporting)  _FIT_ Ended AIInitTheaters 1265 ms
19:07:44  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:07:44  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:07:44  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:07:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:07:44  (Reporting)   
19:07:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:07:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:07:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:07:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:07:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:07:44  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:07:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:07:44  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:07:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 743 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
19:07:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2676 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3144
19:07:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
19:07:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
19:07:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 172 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1489 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2068
19:07:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1044 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
19:07:44  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
19:07:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:07:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 772 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
19:07:44  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 28 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
19:07:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
19:07:44  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.55
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:07:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:07:44  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Land Theaters Special Regions ***
19:07:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:07:44  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Syracusae Max Val: Roma Naval Gathering: <None>
19:07:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:07:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:07:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:07:44  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:07:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:07:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:07:44  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:07:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:07:44  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:07:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:07:44  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:07:44  (Reporting)   
19:07:44  (Reporting)  Ended InitAndDumpData Piraten 1459 ms
19:07:44  (Reporting)  *** Faction-wide algorithms ***
19:07:44  (Reporting)  Entering BuildReplacements (_RPL_)
19:07:44  (Reporting)  Ended BuildReplacements 1 ms
19:07:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:07:44  (Reporting)  Entering BuildNewUnits (_BNU_)
19:07:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:07:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:07:44  (Reporting)  Ended ManageFleetsComposition 293 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating CallFleet (_CLF_)
19:07:44  (Reporting)  Ended CallFleet 0 ms
19:07:44  (Reporting)  Entering LockFixedGroups (_LFG_)
19:07:44  (Reporting)  Ended LockFixedGroups 0 ms
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:07:44  (Reporting)  _ESR_ No theater can have a staging region.
19:07:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6490 AllOwnPowNav: 3 AllOppPowNav 2083
19:07:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:07:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:07:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:07:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:07:44  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:07:44  (Reporting)  Ended AssignFleetsOperations 2 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.55) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.55) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:07:44  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:07:44  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering PromoteLeaders (_PRL_)
19:07:44  (Reporting)  Ended PromoteLeaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda AutoMerge
19:07:44  (Reporting)  AI Process done in  2586 ms
19:07:44  (Reporting)  Processing  1000005 Sklaven
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 49 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  Entering InitAndDumpData (_IAD_)
19:07:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:07:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:07:44  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:07:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:07:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:07:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 172
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:07:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 89 OppPow Land: 3352 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:07:44  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:07:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 28 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:07:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:07:44  (Reporting)  _FIT_ Ended AIInitTheaters 935 ms
19:07:44  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:07:44  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:07:44  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
19:07:44  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
19:07:44  (Reporting)    1005755 Milos Streitkrfte Agenda Kept Agenda: Resupply, Value: 100000, Region: 378 Grumentum EndTurn 11462
19:07:44  (Reporting)   
19:07:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:07:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:07:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 3352 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2920
19:07:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
19:07:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 172 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 28 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  313
19:07:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:07:44  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Land Theaters Special Regions ***
19:07:44  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Syracusae Max Val: Neapolis Naval Gathering: <None>
19:07:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:07:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:07:44  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:07:44  (Reporting)   
19:07:44  (Reporting)  Ended InitAndDumpData Sklaven 1084 ms
19:07:44  (Reporting)  *** Faction-wide algorithms ***
19:07:44  (Reporting)  Entering BuildReplacements (_RPL_)
19:07:44  (Reporting)  Ended BuildReplacements 1 ms
19:07:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:07:44  (Reporting)  Entering BuildNewUnits (_BNU_)
19:07:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:07:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:07:44  (Reporting)  Ended ManageFleetsComposition 134 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating CallFleet (_CLF_)
19:07:44  (Reporting)  Ended CallFleet 0 ms
19:07:44  (Reporting)  Entering LockFixedGroups (_LFG_)
19:07:44  (Reporting)  Ended LockFixedGroups 0 ms
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:07:44  (Reporting)  _ESR_ No theater can have a staging region.
19:07:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 0 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)  Ended ReconAndRaids 0 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 6 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 0 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  Ended GarrisonObjectives 0 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 18 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  Ended Check Leaders 0 ms
19:07:44  (Reporting)  Entering Make Superior Group (_MSG_)
19:07:44  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:07:44  (Reporting)  Ended Build Depots Assets 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
19:07:44  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
19:07:44  (Reporting)  Ended CheckForLandResupply 328 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Agenda: Keep Position, Value: 6502, Region: 378 Grumentum
19:07:44  (Reporting)  Agenda: Keep Position, Value: 4770, Region: 380 Metapontum
19:07:44  (Reporting)  Ended KeepPosition 0 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 0 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 3468 AllOwnPowNav: 0 AllOppPowNav 175
19:07:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1005307 Milo Seditio (Pow.78)
19:07:44  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 212 Need 169  no group candidate found
19:07:44  (Reporting)  Region 387 Lilybaeum Pick 19 SelfVal 60 Need 338  no group candidate found
19:07:44  (Reporting)  Region 369 Roma Pick 42 SelfVal 110 Need 338  no group candidate found
19:07:44  (Reporting)  Region 386 Caralis Pick 5 SelfVal 23 Need 338  no group candidate found
19:07:44  (Reporting)  Region 382 Croton Pick 3 SelfVal 15 Need 169  no group candidate found
19:07:44  (Reporting)  Region 380 Metapontum Pick 12 SelfVal 43 Need 174  no group candidate found
19:07:44  (Reporting)  Region 2832 Drepanum Pick 4 SelfVal 19 Need 338  no group candidate found
19:07:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 66 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
19:07:44  (Reporting)  _GTU_ Starting merge 0 at start
19:07:44  (Reporting)  End of AI Gather Units
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 380 Metapontum, Pow:47, Count: 2(l 1/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:07:44  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:07:44  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 4770, Region: 380 Metapontum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:07:44  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Metapontum>Grumentum Mission:Resupply Fitness:100% Need:82 Threat:61 GoalValue: 100000
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:78, Count: 3(l 1/L 2/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:07:44  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6502, Region: 378 Grumentum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:07:44  (Reporting)  1005307-Milo Seditio Power:78 Health:98% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:82 Threat:61 GoalValue: 100000
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering PromoteLeaders (_PRL_)
19:07:44  (Reporting)  Ended PromoteLeaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda AutoMerge
19:07:44  (Reporting)  AI Process done in  2101 ms
19:07:44  (Reporting)  Processing  1000006 Barbaren
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 49 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  Entering InitAndDumpData (_IAD_)
19:07:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:07:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:07:44  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:07:44  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:07:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:07:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1670 OwnPow Nav : 0 OppPow Nav : 1044
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:07:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 172
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:07:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 772
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:07:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:07:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:07:44  (Reporting)  _FIT_ Ended AIInitTheaters 1003 ms
19:07:44  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:07:44  (Reporting)  Geld Availability Reichlich Stock 197 Expected 0 Balance -3
19:07:44  (Reporting)  Moral Availability Reichlich Stock 116 Expected 0 Balance 0
19:07:44  (Reporting)   
19:07:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:07:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:07:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1670 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2303
19:07:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1044 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
19:07:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 172 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:07:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 772 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Land Theaters Special Regions ***
19:07:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 116 Pallantia Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
19:07:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:07:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:07:44  (Reporting)   
19:07:44  (Reporting)  Ended InitAndDumpData Barbaren 1163 ms
19:07:44  (Reporting)  *** Faction-wide algorithms ***
19:07:44  (Reporting)  Entering BuildReplacements (_RPL_)
19:07:44  (Reporting)  Ended BuildReplacements 1 ms
19:07:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:07:44  (Reporting)  Entering BuildNewUnits (_BNU_)
19:07:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:07:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:07:44  (Reporting)  Ended ManageFleetsComposition 182 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating CallFleet (_CLF_)
19:07:44  (Reporting)  Ended CallFleet 0 ms
19:07:44  (Reporting)  Entering LockFixedGroups (_LFG_)
19:07:44  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:221, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  Ended LockFixedGroups 0 ms
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:07:44  (Reporting)  _ESR_ No theater can have a staging region.
19:07:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  Ended Check Leaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 4 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2010 AllOwnPowNav: 0 AllOppPowNav 1988
19:07:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:07:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering PromoteLeaders (_PRL_)
19:07:44  (Reporting)  Ended PromoteLeaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda AutoMerge
19:07:44  (Reporting)  AI Process done in  1800 ms
19:07:44  (Reporting)  Processing  1000001 Pompeius
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 50 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  AI Process done in  25 ms
19:07:44  (Reporting)  Processing  1000002 Caesar
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 50 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  Entering InitAndDumpData (_IAD_)
19:07:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:07:44  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:07:44  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
19:07:44  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
19:07:44  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:07:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:07:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 1068 OppPow Land: 1255 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.72 0.60 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:07:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 46 OppPow Land: 0 OwnPow Nav : 217 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:07:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 115 OppPow Land: 3156 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 1.12 1.97 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:07:44  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:07:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 138 OppPow Land: 567 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 1.56 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
19:07:44  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:07:44  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:07:44  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:07:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 743 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:07:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:07:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:07:44  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:07:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:07:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 772
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:07:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:07:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 194 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 910
19:07:44  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:07:44  (Reporting)  _FIT_ Ended AIInitTheaters 1109 ms
19:07:44  (Reporting)  Resources Levels Caesar EcoBase 224 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:07:44  (Reporting)  Geld Availability Reichlich Stock 400 Expected 0 Balance -16
19:07:44  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
19:07:44  (Reporting)  Prestige Availability Reichlich Stock 2006 Expected 0 Balance 0
19:07:44  (Reporting)  Moral Availability Reichlich Stock 66 Expected 0 Balance 0
19:07:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 62 Expected 0 Balance 0
19:07:44  (Reporting)    1007418 Lucius Aelius Tubero Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 167 Iliturgi EndTurn 11463
19:07:44  (Reporting)    1007301 Caius Trebonius Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica EndTurn 11462
19:07:44  (Reporting)    1006809 Gaius Julius Caesar Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica EndTurn 11462
19:07:44  (Reporting)   
19:07:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 31173
19:07:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 8200
19:07:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:07:44  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:07:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:07:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:07:44  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:07:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
19:07:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 704
19:07:44  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:07:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 115 Overall power (enemies): 3156 Ratio: 1.12
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  51099
19:07:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 1068 Overall power (enemies): 1255 Ratio: 0.72
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13012
19:07:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 743 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5945
19:07:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  33099
19:07:44  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1734
19:07:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 772 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  563
19:07:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1632
19:07:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3632
19:07:44  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 46 Overall power (enemies): 0 Ratio: 5.00
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:07:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 217 Overall power (enemies): 0 Nav Ratio: 5.00
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 138 Overall power (enemies): 567 Ratio: 1.56
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  170
19:07:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  382
19:07:44  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 910 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
19:07:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:07:44  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:07:44  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Land Theaters Special Regions ***
19:07:44  (Reporting)  Theater 120 Theater_Italia HQReg: 387 Lilybaeum Max pick: Syracusae Max need: Roma Max Val: Syracusae Naval Gathering: 392 Syracusae
19:07:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 161 Toletum Max pick: Carthago Nova Max need: Segovia Max Val: Carthago Nova Naval Gathering: 190 Cesse
19:07:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:07:44  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:07:44  (Reporting)  Theater 137 Theater_Africa HQReg: 161 Toletum Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:07:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Nisibis Naval Gathering: <None>
19:07:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:07:44  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:07:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: 250 Massalia
19:07:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 387 Lilybaeum Max pick: Salonae Max need: Aquilea Max Val: Salonae Naval Gathering: <None>
19:07:44  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:07:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:07:44  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:07:44  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:07:44  (Reporting)   
19:07:44  (Reporting)  Ended InitAndDumpData Caesar 1381 ms
19:07:44  (Reporting)  *** Faction-wide algorithms ***
19:07:44  (Reporting)  Entering BuildReplacements (_RPL_)
19:07:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:07:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:07:44  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:07:44  (Reporting)  RPL Buying a replacement for HEL Schwere Kriegsschiffe
19:07:44  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:07:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:07:44  (Reporting)  RPL Buying a replacement for ROM Kavallerie
19:07:44  (Reporting)  Ended BuildReplacements 7 ms
19:07:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:07:44  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten has 3 % to be played in 254 Alpes Maritimae
19:07:44  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten aborted.
19:07:44  (Reporting)  Ended HandleRegionsDecisions 9 ms
19:07:44  (Reporting)  Entering BuildNewUnits (_BNU_)
19:07:44  (Reporting)  _BNU Buying Unit Liburna Classis
19:07:44  (Reporting)  Ended BuildNewUnits Bought: 1 39 ms
19:07:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:07:44  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:07:44  (Reporting)  Ended ManageFleetsComposition 306 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating CallFleet (_CLF_)
19:07:44  (Reporting)  Ended CallFleet 0 ms
19:07:44  (Reporting)  Entering LockFixedGroups (_LFG_)
19:07:44  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1007468 Marcus Licinius Crassus, 360 Arretium, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1007469 Urb.Militae, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1007376 1. Caesars Streitmacht, 387 Lilybaeum, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:341, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  Ended LockFixedGroups 5 ms
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  _SSU_ 1007470 2. Caesars Streitmacht, 357 Ariminum, Pow:40, Count: 2(l 0/L 0/S 2) created in region and locked (garrisoning)
19:07:44  (Reporting)  Ended SplitStaticUnits 22 ms
19:07:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:07:44  (Reporting)  _ESR_ No theater can have a staging region.
19:07:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 3 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)  Ended ReconAndRaids 2 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 2 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 1 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  Ended GarrisonObjectives 2 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 18 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  _CLD_ Leader (Split Segment IV) Publius Cornelius Sulla in Ariminum has been detached from group 1006810 Gabiniuss Korps
19:07:44  (Reporting)  _CLD_ Leader (Split Segment V) Quintus Fabius Maximus in Ariminum has been detached from group 1006810 Gabiniuss Korps
19:07:44  (Reporting)  _CLD_ Leader (Split Segment V) Livineius Regulus in Ariminum has been detached from group 1006810 Caesars Streitmacht
19:07:44  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004122 Arretium Garrison 360 Arretium toward 1007469 Urb.Militae, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)  _CLD_ Find Phase, Theater-wide, 1007471 Publius Cornelius Sulla 357 Ariminum toward 1007470 2. Caesars Streitmacht 357 Ariminum
19:07:44  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
19:07:44  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 3 leaders to check
19:07:44  (Reporting)  _CLD_ Idle Leader Livineius Regulus 1007473 in Ariminum merged into 1006810 Caesars Streitmacht
19:07:44  (Reporting)  _CLD_ Idle Leader Quintus Fabius Maximus 1007472 in Ariminum merged into 1006810 Gabiniuss Korps
19:07:44  (Reporting)  _CLD_ Idle Leader Gnaeus Domitius Calvinus 1007419 in Arretium merged into 1007469 Vatiniuss Korps
19:07:44  (Reporting)  Ended Check Leaders 1138 ms
19:07:44  (Reporting)  Entering Make Superior Group (_MSG_)
19:07:44  (Reporting)  Ended Make Superior Group 425 ms
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
19:07:44  (Reporting)  Ended Build Depots Assets 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  Ended CheckForLandResupply 6 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Ended KeepPosition 0 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 0 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Agenda: Attack, Value: 12500, Region: 361 Volaterrae
19:07:44  (Reporting)  _CLO_ 1007474 Caesars Streitmacht, 357 Ariminum, Pow:34, Count: 2(l 1/L 1/S 0)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 24 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 4 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)  Ended ReconAndRaids 3 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 29 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 2 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  _GAO_ Step 1 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:54, Count: 4(l 1/L 1/S 2) is garrisoning region 163 Saguntum SelfVal 145
19:07:44  (Reporting)  Agenda: Garrison, Value: 18415, Region: 163 Saguntum
19:07:44  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 1215
19:07:44  (Reporting)  Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:07:44  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 136
19:07:44  (Reporting)  Agenda: Garrison, Value: 8840, Region: 194 Emporiae
19:07:44  (Reporting)  Ended GarrisonObjectives 3 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 26 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:07:44  (Reporting)  _CLD_ Find Phase, Theater-wide, 1006838 Quintus Valerius Orca 153 Turmogum toward 1007337 Legio XV 163 Saguntum
19:07:44  (Reporting)  Ended Check Leaders 95 ms
19:07:44  (Reporting)  Entering Make Superior Group (_MSG_)
19:07:44  (Reporting)  Ended Make Superior Group 203 ms
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
19:07:44  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Hispania
19:07:44  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:07:44  (Reporting)  Ended Build Depots Assets 2 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  CheckForLandResupply Auxillia IV (Ita) will resupply, in region 185 Ilerda
19:07:44  (Reporting)  CheckForLandResupply Funditores I will resupply, in region 194 Emporiae
19:07:44  (Reporting)  Ended CheckForLandResupply 4 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Agenda: Keep Position, Value: 10250, Region: 129 Gades
19:07:44  (Reporting)  Agenda: Keep Position, Value: 1609, Region: 161 Toletum
19:07:44  (Reporting)  Agenda: Keep Position, Value: 1682, Region: 161 Toletum
19:07:44  (Reporting)  Ended KeepPosition 1 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 167 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Agenda: Attack, Value: 12500, Region: 141 Carthago Nova
19:07:44  (Reporting)  _CLO_ 1007337 Legio XV, 163 Saguntum, Pow:154, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 5 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  Ended Check Leaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 5 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)  Ended ReconAndRaids 3 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 4 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 1 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  Ended GarrisonObjectives 3 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 41 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
19:07:44  (Reporting)  Entering Make Superior Group (_MSG_)
19:07:44  (Reporting)  Ended Make Superior Group 0 ms
19:07:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:07:44  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:07:44  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:07:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:07:44  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 24000, Region: 210 Cessero
19:07:44  (Reporting)  Ended AssignFleetsOperations 5 ms
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
19:07:44  (Reporting)  Ended Build Depots Assets 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  Ended CheckForLandResupply 1 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Ended KeepPosition 1 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 1 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 2 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)  Ended ReconAndRaids 1 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 1 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 0 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  Ended GarrisonObjectives 1 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 6 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  Ended Check Leaders 0 ms
19:07:44  (Reporting)  Entering Make Superior Group (_MSG_)
19:07:44  (Reporting)  _MSG_ Gabiniuss Korps recruiting 1007474 Caesars Streitmacht in Ariminum
19:07:44  (Reporting)  _MSG_ gathered 116 cbt pts, needing: 265
19:07:44  (Reporting)  _MSG_ 1006810 Gabiniuss Korps abort its operation against 1007447 Pompeius' Streitmacht Ariminum not enough forces gathered
19:07:44  (Reporting)  Ended Make Superior Group 104 ms
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
19:07:44  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Illyria
19:07:44  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:07:44  (Reporting)  Ended Build Depots Assets 1 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  Ended CheckForLandResupply 5 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Ended KeepPosition 0 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 0 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 114 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 216 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 28 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 21 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  All theaters prepared, AllOwnPowLand: 1561 AllOppPowLand: 7086 AllOwnPowNav: 217 AllOppPowNav 1777
19:07:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 13 Enemy armies: 10 Land Ratio: 1.12 Land Core Ratio: 1.97  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1007473 Livineius Regulus (Pow.0)
19:07:44  (Reporting)  1007472 Quintus Fabius Maximus (Pow.0)
19:07:44  (Reporting)  1007474 Crispiuss Streitmacht (Pow.34)
19:07:44  (Reporting)  1007470 Sullas Korps (Pow.54)
19:07:44  (Reporting)  1006810 Caesars Streitmacht (Pow.82)
19:07:44  (Reporting)  1007419 Gnaeus Domitius Calvinus (Pow.0)
19:07:44  (Reporting)  1007301 Caius Trebonius (Pow.0)
19:07:44  (Reporting)  1006809 Gaius Julius Caesar (Pow.0)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Region 2832 Drepanum Pick 4 SelfVal 393 Need 645  no group candidate found
19:07:44  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:07:44  (Reporting)  Region 369 Roma Pick 70 SelfVal 3145 Need 1461  no group candidate found
19:07:44  (Reporting)  Region 355 Bononia Pick 13 SelfVal 874 Need 417  no group candidate found
19:07:44  (Reporting)  CheckRegionForOperation 1006810 Caesars Streitmacht, 357 Ariminum, Pow:82, Count: 5(l 3/L 1/S 1) Fitness 62 PickVal 4 SelfVal 387 AINeed 84
19:07:44  (Reporting)  Agenda: Attack, Value: 23994, Region: 330 Taurasia
19:07:44  (Reporting)  Region 361 Volaterrae Pick 14 SelfVal 932 Need 198  no group candidate found
19:07:44  (Reporting)  Region 386 Caralis Pick 6 SelfVal 517 Need 81  no group candidate found
19:07:44  (Reporting)  Region 326 Aleria Pick 5 SelfVal 439 Need 65  no group candidate found
19:07:44  (Reporting)  Region 357 Ariminum Pick 5 SelfVal 430 Need 239  no group candidate found
19:07:44  (Reporting)  Region 368 Spoletium Pick 3 SelfVal 290 Need 944  no group candidate found
19:07:44  (Reporting)  Region 343 Mediolanum Pick 17 SelfVal 1065 Need 242  no group candidate found
19:07:44  (Reporting)  Region 344 Placentia Pick 14 SelfVal 927 Need 236  no group candidate found
19:07:44  (Reporting)  Region 387 Lilybaeum Pick 4 SelfVal 438 Need 243  no group candidate found
19:07:44  (Reporting)  Region 375 Neapolis Pick 4 SelfVal 722 Need 61  no group candidate found
19:07:44  (Reporting)  Region 337 Genua Pick 6 SelfVal 516 Need 130  no group candidate found
19:07:44  (Reporting)  Region 388 Panormus Pick 4 SelfVal 401 Need 707  no group candidate found
19:07:44  (Reporting)  Region 359 Faesulae Pick 3 SelfVal 328 Need 75  no group candidate found
19:07:44  (Reporting)  Secondary Region 379 Tarentum Pick 3 has enough garrison (Value: 45) - evaluation skipped
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 8 Enemy armies: 16 Land Ratio: 0.72 Land Core Ratio: 0.60  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1006644 Antoniuss Streitmacht (Pow.264)
19:07:44  (Reporting)  1006838 Quintus Valerius Orca (Pow.0)
19:07:44  (Reporting)  1007194 Didiuss Streitmacht (Pow.203)
19:07:44  (Reporting)  1006643 Sabinuss Streitmacht (Pow.256)
19:07:44  (Reporting)  1007337 Legio XV (Pow.154)
19:07:44  (Reporting)  1007338 Aquilas Streitmacht (Pow.54)
19:07:44  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:07:44  (Reporting)  1007418 Lucius Aelius Tubero (Pow.0)
19:07:44  (Reporting)  1005840 Funditores I (Pow.30)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 8576 Need 241  no group candidate found
19:07:44  (Reporting)  CheckRegionForOperation 1007337 Legio XV, 163 Saguntum, Pow:154, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 14 SelfVal 4088 AINeed 60
19:07:44  (Reporting)  Agenda: Defend, Value: 25000, Region: 179 Salduba
19:07:44  (Reporting)  Secondary Region 185 Ilerda Pick 3 has enough garrison (Value: 44) - evaluation skipped
19:07:44  (Reporting)  Region 129 Gades Pick 3 SelfVal 623 Need 178  no group candidate found
19:07:44  (Reporting)  CheckRegionForOperation 1007337 Legio XV, 163 Saguntum, Pow:154, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 11 SelfVal 3001 AINeed 177
19:07:44  (Reporting)  Agenda: Defend, Value: 32500, Region: 161 Toletum
19:07:44  (Reporting)  Secondary Region 190 Cesse Pick 5 has enough garrison (Value: 0) - evaluation skipped
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:07:44  (Reporting)  Region 179 Salduba Pick 14 SelfVal 4088 Need 60  no group candidate found
19:07:44  (Reporting)  Secondary Region 306 Lutetia Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:07:44  (Reporting)  Secondary Region 270 Tegua Pick 4 has enough garrison (Value: 85) - evaluation skipped
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 3 Enemy armies: 6 Land Ratio: 1.56 Land Core Ratio: 5.00  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1007474 Crispiuss Streitmacht (Pow.34)
19:07:44  (Reporting)  1007470 Sullas Korps (Pow.54)
19:07:44  (Reporting)  1006810 Caesars Streitmacht (Pow.82)
19:07:44  (Reporting)  1005571 Rufuss Streitmacht (Pow.29)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Region 669 Salonae Pick 100 SelfVal 1254 Need 8  no group candidate found
19:07:44  (Reporting)  Region 355 Bononia Pick 13 SelfVal 874 Need 417  no group candidate found
19:07:44  (Reporting)  Region 920 Epidaurus Pick 16 SelfVal 319 Need 3  no group candidate found
19:07:44  (Reporting)  CheckRegionForOperation 1005571 Rufuss Streitmacht, 918 Spalatum, Pow:29, Count: 3(l 1/L 0/S 2) Fitness 89 PickVal 10 SelfVal 227 AINeed 27
19:07:44  (Reporting)  Agenda: Attack, Value: 20203, Region: 918 Spalatum
19:07:44  (Reporting)  Region 357 Ariminum Pick 5 SelfVal 430 Need 239  no group candidate found
19:07:44  (Reporting)  Region 943 Lissus Pick 13 SelfVal 266 Need 16  no group candidate found
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1006644 Antoniuss Streitmacht (Pow.264)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Region 129 Gades Pick 3 SelfVal 623 Need 178  no group candidate found
19:07:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 248 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Italia (Ext:1.12 - Core:1.97 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 387 Lilybaeum in theater 120 Italia Peninsula
19:07:44  (Reporting)  _GTU_ Starting merge 0 at start
19:07:44  (Reporting)  End of AI Gather Units
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1006809 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:07:44  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:07:44  (Reporting)  1006809 Gaius Julius Caesar Tarentum Health: 100 % will target  1007474 Crispiuss Streitmacht
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1006809 Gaius Julius Caesar unable to reach Sena Gallica (can be too much threat along the path)
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1007301 Caius Trebonius, 360 Arretium, Pow:0, Count: 1(l 1/L 0/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:07:44  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 358 Sena Gallica
19:07:44  (Reporting)  (agregate) 1007301 Caius Trebonius is targeting an unknown Unit (UID) 1007325 Faction Caesar
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1006810 Caesars Streitmacht, 357 Ariminum, Pow:82, Count: 5(l 3/L 1/S 1)
19:07:44  (Reporting)  Agenda  1  : Agenda: Attack, Value: 23994, Region: 330 Taurasia
19:07:44  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 23994, Region: 330 Taurasia
19:07:44  (Reporting)  1006810-Caesars Streitmacht Power:82 Health:43% Ariminum>Taurasia Mission:Attack Fitness:62% Need:84 Threat:0 GoalValue: 23994
19:07:44  (Reporting)   
19:07:44  (Reporting)  1007470-Sullas Korps Power:54 Health:100% Ariminum>Ariminum Mission:Garrison Fitness:100% Need:239 Threat:207 GoalValue: 100000
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1007474 Crispiuss Streitmacht, 357 Ariminum, Pow:34, Count: 2(l 1/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 361 Volaterrae
19:07:44  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 361 Volaterrae
19:07:44  (Reporting)  1007474-Crispiuss Streitmacht Power:34 Health:47% Ariminum>Volaterrae Mission:Attack Fitness:50% Need:198 Threat:15 GoalValue: 12500
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.72 - Core:0.60 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 161 Toletum in theater 118 Hispania Peninsula
19:07:44  (Reporting)  _GTU_ Starting merge 0 at start
19:07:44  (Reporting)  End of AI Gather Units
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:07:44  (Reporting)   
19:07:44  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:07:44  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8840, Region: 194 Emporiae
19:07:44  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8840, Region: 194 Emporiae
19:07:44  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 8840
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1007418 Lucius Aelius Tubero, 190 Cesse, Pow:0, Count: 1(l 1/L 0/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 167 Iliturgi
19:07:44  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 167 Iliturgi
19:07:44  (Reporting)  1007418 Lucius Aelius Tubero Cesse Health: 100 % will target  1007337 Legio XV
19:07:44  (Reporting)  1007418-Lucius Aelius Tubero Power:0 Health:100% Cesse>Iliturgi Mission:Merge (slave) Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:07:44  (Reporting)   
19:07:44  (Reporting)  1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 185 Ilerda
19:07:44  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:07:44  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:07:44  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 32500
19:07:44  (Reporting)   
19:07:44  (Reporting)  1007338 Aquilas Streitmacht, 163 Saguntum, Pow:54, Count: 4(l 1/L 1/S 2) Keeping only the Garrison goal for 163 Saguntum
19:07:44  (Reporting)  List of Agendas for 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:54, Count: 4(l 1/L 1/S 2)
19:07:44  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 18415, Region: 163 Saguntum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 18415, Region: 163 Saguntum
19:07:44  (Reporting)  1007338-Aquilas Streitmacht Power:54 Health:100% Saguntum>Saguntum Mission:Garrison Fitness:127% Need:6 Threat:4 GoalValue: 18415
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1007337 Legio XV, 163 Saguntum, Pow:154, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 141 Carthago Nova
19:07:44  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 179 Salduba
19:07:44  (Reporting)  Agenda  3  : Agenda: Defend, Value: 32500, Region: 161 Toletum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 161 Toletum
19:07:44  (Reporting)  1007337-Legio XV Power:154 Health:88% Saguntum>Toletum Mission:Defend Fitness:65% Need:177 Threat:131 GoalValue: 32500
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:256, Count: 3(l 1/L 1/S 1)
19:07:44  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1682, Region: 161 Toletum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1682, Region: 161 Toletum
19:07:44  (Reporting)  1006643-Sabinuss Streitmacht Power:256 Health:100% Toletum>Toletum Mission:Keep Position Fitness:29% Need:177 Threat:131 GoalValue: 1682
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1007194 Didiuss Streitmacht, 161 Toletum, Pow:203, Count: 3(l 1/L 1/S 1)
19:07:44  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1609, Region: 161 Toletum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1609, Region: 161 Toletum
19:07:44  (Reporting)  1007194-Didiuss Streitmacht Power:203 Health:93% Toletum>Toletum Mission:Keep Position Fitness:29% Need:177 Threat:131 GoalValue: 1609
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1006838 Quintus Valerius Orca, 153 Turmogum, Pow:0, Count: 1(l 1/L 0/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 163 Saguntum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 163 Saguntum
19:07:44  (Reporting)  1006838 Quintus Valerius Orca Turmogum Health: 100 % will target  1007337 Legio XV
19:07:44  (Reporting)  1006838-Quintus Valerius Orca Power:0 Health:100% Turmogum>Saguntum Mission:Merge (slave) Fitness:100% Need:6 Threat:4 GoalValue: 100000
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 129 Gades, Pow:264, Count: 2(l 1/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10250, Region: 129 Gades
19:07:44  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 10250, Region: 129 Gades
19:07:44  (Reporting)  1006644-Antoniuss Streitmacht Power:264 Health:100% Gades>Gades Mission:Keep Position Fitness:100% Need:178 Threat:111 GoalValue: 10250
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:07:44  (Reporting)  _GTU_ Starting merge 0 at start
19:07:44  (Reporting)  End of AI Gather Units
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1004956 1. Fleet, 210 Cessero, Pow:181, Count: 8(l 0/L 2/S 6)
19:07:44  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 24000, Region: 210 Cessero
19:07:44  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 24000, Region: 210 Cessero
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 210 Cessero
19:07:44  (Reporting)  1004956-1. Fleet Power:181 Health:100% Cessero>Cessero Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 24000
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:1.56 - Core:5.00 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 387 Lilybaeum in theater 123 Illyria
19:07:44  (Reporting)  _GTU_ Starting merge 0 at start
19:07:44  (Reporting)  End of AI Gather Units
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  1005571 Rufuss Streitmacht, 918 Spalatum, Pow:29, Count: 3(l 1/L 0/S 2) Keeping only the Best Attack (is Assault) goal for 918 Spalatum
19:07:44  (Reporting)  List of Agendas for 1005571 Rufuss Streitmacht, 918 Spalatum, Pow:29, Count: 3(l 1/L 0/S 2)
19:07:44  (Reporting)  Agenda  1  : Agenda: Attack, Value: 20203, Region: 918 Spalatum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 20203, Region: 918 Spalatum
19:07:44  (Reporting)  1005571-Rufuss Streitmacht Power:29 Health:100% Spalatum>Spalatum Mission:Attack Fitness:89% Need:27 Threat:20 GoalValue: 20203
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering PromoteLeaders (_PRL_)
19:07:44  (Reporting)  Ended PromoteLeaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda AutoMerge
19:07:44  (Reporting)  1007194 Didiuss Streitmacht will be merged into 1006643 Sabinuss Streitmacht in region Toletum
19:07:44  (Reporting)  AI Process done in  5744 ms
19:07:44  (Reporting)  Processing  1000003 Regnum Parthorum
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 50 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  Entering InitAndDumpData (_IAD_)
19:07:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:07:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:07:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:07:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:07:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:07:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 743 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:07:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:07:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:07:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:07:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 208 OwnPow Nav : 0 OppPow Nav : 907
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:07:44  (Reporting)  _FIT_ Ended AIInitTheaters 1016 ms
19:07:44  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:07:44  (Reporting)  Geld Availability Reichlich Stock 1199 Expected 0 Balance -19
19:07:44  (Reporting)  Prestige Availability Reichlich Stock 50 Expected 0 Balance 0
19:07:44  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:07:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:07:44  (Reporting)   
19:07:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:07:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:07:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:07:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 743 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5268
19:07:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2188
19:07:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 907 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
19:07:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Land Theaters Special Regions ***
19:07:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1168 Apamea Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:07:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:07:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 1168 Apamea Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:07:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:07:44  (Reporting)   
19:07:44  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1199 ms
19:07:44  (Reporting)  *** Faction-wide algorithms ***
19:07:44  (Reporting)  Entering BuildReplacements (_RPL_)
19:07:44  (Reporting)  Ended BuildReplacements 3 ms
19:07:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:07:44  (Reporting)  Ended HandleRegionsDecisions 4 ms
19:07:44  (Reporting)  Entering BuildNewUnits (_BNU_)
19:07:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:07:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:07:44  (Reporting)  Ended ManageFleetsComposition 196 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating CallFleet (_CLF_)
19:07:44  (Reporting)  Ended CallFleet 0 ms
19:07:44  (Reporting)  Entering LockFixedGroups (_LFG_)
19:07:44  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  Ended LockFixedGroups 2 ms
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:07:44  (Reporting)  _ESR_ No theater can have a staging region.
19:07:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 2 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)  Ended ReconAndRaids 1 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 1 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 0 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  Ended GarrisonObjectives 1 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 18 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  Ended Check Leaders 0 ms
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:07:44  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:07:44  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:07:44  (Reporting)  Ended Build Depots Assets 1 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  Ended CheckForLandResupply 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Ended KeepPosition 0 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 0 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 13 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1573 AllOwnPowNav: 0 AllOppPowNav 932
19:07:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:07:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 1168 Apamea in theater 134 Parthia & Media
19:07:44  (Reporting)  _GTU_ Starting merge 0 at start
19:07:44  (Reporting)  End of AI Gather Units
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:07:44  (Reporting)   
19:07:44  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:07:44  (Reporting)   
19:07:44  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:07:44  (Reporting)   
19:07:44  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:07:44  (Reporting)   
19:07:44  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:07:44  (Reporting)   
19:07:44  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering PromoteLeaders (_PRL_)
19:07:44  (Reporting)  Ended PromoteLeaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda AutoMerge
19:07:44  (Reporting)  AI Process done in  2081 ms
19:07:44  (Reporting)  Processing  1000004 Piraten
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 50 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  Entering InitAndDumpData (_IAD_)
19:07:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:07:44  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:07:44  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:07:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2115 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:07:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 217
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:07:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2417 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:07:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 28 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:07:44  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:07:44  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:07:44  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:07:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 743 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:07:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:07:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:07:44  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:07:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:07:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 772
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:07:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:07:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 208 OwnPow Nav : 3 OppPow Nav : 907
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:07:44  (Reporting)  _FIT_ Ended AIInitTheaters 1270 ms
19:07:44  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:07:44  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:07:44  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:07:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:07:44  (Reporting)   
19:07:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:07:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:07:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:07:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:07:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:07:44  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:07:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:07:44  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:07:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 743 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5252
19:07:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2417 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4406
19:07:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2270
19:07:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3524
19:07:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 217 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2115 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2678
19:07:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2346
19:07:44  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1885
19:07:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1488
19:07:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 772 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1686
19:07:44  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 28 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  514
19:07:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  342
19:07:44  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 907 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
19:07:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:07:44  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Land Theaters Special Regions ***
19:07:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:07:44  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
19:07:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1186 Nisibis Max pick: Nisibis Max need: Edessa Max Val: Nisibis Naval Gathering: <None>
19:07:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: <None>
19:07:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:07:44  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:07:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:07:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:07:44  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:07:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:07:44  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:07:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:07:44  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:07:44  (Reporting)   
19:07:44  (Reporting)  Ended InitAndDumpData Piraten 1467 ms
19:07:44  (Reporting)  *** Faction-wide algorithms ***
19:07:44  (Reporting)  Entering BuildReplacements (_RPL_)
19:07:44  (Reporting)  Ended BuildReplacements 1 ms
19:07:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:07:44  (Reporting)  Entering BuildNewUnits (_BNU_)
19:07:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:07:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:07:44  (Reporting)  Ended ManageFleetsComposition 293 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating CallFleet (_CLF_)
19:07:44  (Reporting)  Ended CallFleet 0 ms
19:07:44  (Reporting)  Entering LockFixedGroups (_LFG_)
19:07:44  (Reporting)  Ended LockFixedGroups 0 ms
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:07:44  (Reporting)  _ESR_ No theater can have a staging region.
19:07:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6884 AllOwnPowNav: 3 AllOppPowNav 1991
19:07:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:07:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:07:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:07:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:07:44  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:07:44  (Reporting)  Ended AssignFleetsOperations 2 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:07:44  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:07:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:07:44  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering PromoteLeaders (_PRL_)
19:07:44  (Reporting)  Ended PromoteLeaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda AutoMerge
19:07:44  (Reporting)  AI Process done in  2583 ms
19:07:44  (Reporting)  Processing  1000005 Sklaven
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 50 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  Entering InitAndDumpData (_IAD_)
19:07:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:07:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:07:44  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:07:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:07:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:07:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 217
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:07:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 89 OppPow Land: 3214 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:07:44  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:07:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 28 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:07:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 208 OwnPow Nav : 0 OppPow Nav : 910
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:07:44  (Reporting)  _FIT_ Ended AIInitTheaters 930 ms
19:07:44  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:07:44  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:07:44  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
19:07:44  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:07:44  (Reporting)   
19:07:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:07:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:07:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 3214 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4308
19:07:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3524
19:07:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 217 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 28 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  378
19:07:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 910 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:07:44  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Land Theaters Special Regions ***
19:07:44  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
19:07:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 375 Neapolis Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: <None>
19:07:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:07:44  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:07:44  (Reporting)   
19:07:44  (Reporting)  Ended InitAndDumpData Sklaven 1078 ms
19:07:44  (Reporting)  *** Faction-wide algorithms ***
19:07:44  (Reporting)  Entering BuildReplacements (_RPL_)
19:07:44  (Reporting)  Ended BuildReplacements 1 ms
19:07:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:07:44  (Reporting)  Entering BuildNewUnits (_BNU_)
19:07:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:07:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:07:44  (Reporting)  Ended ManageFleetsComposition 123 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating CallFleet (_CLF_)
19:07:44  (Reporting)  Ended CallFleet 0 ms
19:07:44  (Reporting)  Entering LockFixedGroups (_LFG_)
19:07:44  (Reporting)  Ended LockFixedGroups 0 ms
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:07:44  (Reporting)  _ESR_ No theater can have a staging region.
19:07:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:07:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:07:44  (Reporting)  Ended PrivilegedCombine 0 ms
19:07:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:07:44  (Reporting)  Ended DefendCapitalRegion 0 ms
19:07:44  (Reporting)  Entering ReconAndRaids (_RAR_)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Agenda: Attack, Value: 12500, Region: 380 Metapontum
19:07:44  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 378 Grumentum, Pow:47, Count: 2(l 1/L 1/S 0) will target region 380 Metapontum Region AI SelfValue 52
19:07:44  (Reporting)  Ended ReconAndRaids 270 ms
19:07:44  (Reporting)  Entering SplitGroups (_SPG_)
19:07:44  (Reporting)  Ended SplitGroups 288 ms
19:07:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:07:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:07:44  (Reporting)  Detach Damaged Units (_DDU_)
19:07:44  (Reporting)  Ended Damaged Units 0 ms
19:07:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:07:44  (Reporting)  Ended GarrisonObjectives 0 ms
19:07:44  (Reporting)  Entering CheckBesieging (_CBE_)
19:07:44  (Reporting)  Ended CheckBesieging 18 ms
19:07:44  (Reporting)  Entering Evacuate Force (_EVA_)
19:07:44  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:07:44  (Reporting)  Entering Check Simple Landing (_CSL_)
19:07:44  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  Ended Check Leaders 0 ms
19:07:44  (Reporting)  Entering Make Superior Group (_MSG_)
19:07:44  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:07:44  (Reporting)  Entering Build Depots Assets
19:07:44  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:07:44  (Reporting)  Ended Build Depots Assets 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Start of AI Split Supports (_SSP_)
19:07:44  (Reporting)  Ended Split Supports
19:07:44  (Reporting)  Start of AI Check for Land Resupply
19:07:44  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
19:07:44  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
19:07:44  (Reporting)  Ended CheckForLandResupply 1 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Entering KeepPosition (_KPP_)
19:07:44  (Reporting)  Agenda: Keep Position, Value: 5850, Region: 378 Grumentum
19:07:44  (Reporting)  Agenda: Keep Position, Value: 5520, Region: 378 Grumentum
19:07:44  (Reporting)  Ended KeepPosition 0 ms
19:07:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:07:44  (Reporting)  Ended Concentrate Stacks 0 ms
19:07:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:07:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 3534 AllOwnPowNav: 0 AllOppPowNav 1127
19:07:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 21 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:07:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:07:44  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
19:07:44  (Reporting)  1005307 Milo Seditio (Pow.79)
19:07:44  (Reporting)   
19:07:44  (Reporting)  Region 380 Metapontum Pick 10 SelfVal 52 Need 169  no group candidate found
19:07:44  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 289 Need 169  no group candidate found
19:07:44  (Reporting)  Region 379 Tarentum Pick 20 SelfVal 87 Need 338  no group candidate found
19:07:44  (Reporting)  Region 369 Roma Pick 60 SelfVal 196 Need 338  no group candidate found
19:07:44  (Reporting)  Region 392 Syracusae Pick 35 SelfVal 129 Need 338  no group candidate found
19:07:44  (Reporting)  Region 388 Panormus Pick 3 SelfVal 23 Need 338  no group candidate found
19:07:44  (Reporting)  Region 326 Aleria Pick 4 SelfVal 25 Need 338  no group candidate found
19:07:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 67 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Arties (_RCA_)
19:07:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Arties
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:07:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:07:44  (Reporting)  Ended Receive Supplies
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Gather Units (_GTU_)
19:07:44  (Reporting)  _GTU_ Gathering Region 375 Neapolis in theater 120 Italia Peninsula
19:07:44  (Reporting)  _GTU_ Starting merge 0 at start
19:07:44  (Reporting)  End of AI Gather Units
19:07:44  (Reporting)  Entering GatherGarrisons (_GTG_)
19:07:44  (Reporting)  Ended GatherGarrisons 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:07:44  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5520, Region: 378 Grumentum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:07:44  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:07:44  (Reporting)   
19:07:44  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 378 Grumentum, Pow:47, Count: 2(l 1/L 1/S 0)
19:07:44  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 380 Metapontum
19:07:44  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:07:44  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 5850, Region: 378 Grumentum
19:07:44  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 380 Metapontum
19:07:44  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Grumentum>Metapontum Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering PromoteLeaders (_PRL_)
19:07:44  (Reporting)  Ended PromoteLeaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda AutoMerge
19:07:44  (Reporting)  AI Process done in  2034 ms
19:07:44  (Reporting)  Processing  1000006 Barbaren
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 50 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:07:44  (Reporting)  Entering InitAndDumpData (_IAD_)
19:07:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:07:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:07:44  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:07:44  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:07:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:07:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2323 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:07:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 217
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:07:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 772
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:07:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:07:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 208 OwnPow Nav : 0 OppPow Nav : 907
19:07:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:07:44  (Reporting)  _FIT_ Ended AIInitTheaters 1037 ms
19:07:44  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:07:44  (Reporting)  Geld Availability Reichlich Stock 194 Expected 0 Balance -3
19:07:44  (Reporting)  Moral Availability Reichlich Stock 116 Expected 0 Balance 0
19:07:44  (Reporting)   
19:07:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:07:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:07:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:07:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:07:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2323 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3045
19:07:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3524
19:07:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 217 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:07:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:07:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1488
19:07:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 772 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 907 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:07:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Land Theaters Special Regions ***
19:07:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 116 Pallantia Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
19:07:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 116 Pallantia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: <None>
19:07:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:07:44  (Reporting)   
19:07:44  (Reporting)  Ended InitAndDumpData Barbaren 1195 ms
19:07:44  (Reporting)  *** Faction-wide algorithms ***
19:07:44  (Reporting)  Entering BuildReplacements (_RPL_)
19:07:44  (Reporting)  Ended BuildReplacements 1 ms
19:07:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:07:44  (Reporting)  Entering BuildNewUnits (_BNU_)
19:07:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:07:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:07:44  (Reporting)  Ended ManageFleetsComposition 186 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  Evaluating CallFleet (_CLF_)
19:07:44  (Reporting)  Ended CallFleet 0 ms
19:07:44  (Reporting)  Entering LockFixedGroups (_LFG_)
19:07:44  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:229, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:07:44  (Reporting)  Ended LockFixedGroups 0 ms
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:07:44  (Reporting)  _ESR_ No theater can have a staging region.
19:07:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:07:44  (Reporting)  Entering Checking Leaders (_CLD_)
19:07:44  (Reporting)  Ended Check Leaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 4 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:07:44  (Reporting)  Entering DistantGarrison (_DGA_)
19:07:44  (Reporting)  Ended DistantGarrison 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2867 AllOwnPowNav: 0 AllOppPowNav 1896
19:07:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:07:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)   
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  
19:07:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:07:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:07:44  (Reporting)  Ended SplitStaticUnits 0 ms
19:07:44  (Reporting)  Entering PromoteLeaders (_PRL_)
19:07:44  (Reporting)  Ended PromoteLeaders 0 ms
19:07:44  (Reporting)   
19:07:44  (Reporting)  ApplyAgenda AutoMerge
19:07:44  (Reporting)  AI Process done in  1839 ms
19:12:06  (Reporting)  Processing  1000001 Pompeius
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 51 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:12:06  (Reporting)  AI Process done in  23 ms
19:12:06  (Reporting)  Processing  1000002 Caesar
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 51 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:12:06  (Reporting)  Entering InitAndDumpData (_IAD_)
19:12:06  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:12:06  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:12:06  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
19:12:06  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
19:12:06  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:12:06  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:12:06  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 1098 OppPow Land: 1258 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.74 0.62 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:12:06  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 46 OppPow Land: 0 OwnPow Nav : 248 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:12:06  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 31 OppPow Land: 2274 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.42 0.96 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:12:06  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:12:06  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 24 OppPow Land: 1451 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
19:12:06  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:12:06  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:12:06  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:12:06  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 751 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:12:06  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:12:06  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:12:06  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:12:06  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:12:06  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 777
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:12:06  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:12:06  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 194 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 758
19:12:06  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:12:06  (Reporting)  _FIT_ Ended AIInitTheaters 1102 ms
19:12:06  (Reporting)  Resources Levels Caesar EcoBase 220 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:12:06  (Reporting)  Geld Availability Reichlich Stock 484 Expected 0 Balance -15
19:12:06  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
19:12:06  (Reporting)  Prestige Availability Reichlich Stock 2023 Expected 0 Balance 0
19:12:06  (Reporting)  Moral Availability Reichlich Stock 67 Expected 0 Balance 0
19:12:06  (Reporting)  Einflusspunkte Availability Reichlich Stock 72 Expected 0 Balance 0
19:12:06  (Reporting)   
19:12:06  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 27000
19:12:06  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 8200
19:12:06  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:12:06  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:12:06  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:12:06  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:12:06  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:12:06  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:12:06  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
19:12:06  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:12:06  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:12:06  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:12:06  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:12:06  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:12:06  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:12:06  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 31 Overall power (enemies): 2274 Ratio: 0.42
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  26721
19:12:06  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 1098 Overall power (enemies): 1258 Ratio: 0.74
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10029
19:12:06  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 751 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4098
19:12:06  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22109
19:12:06  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1195
19:12:06  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 777 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  282
19:12:06  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1160
19:12:06  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2069
19:12:06  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 46 Overall power (enemies): 0 Ratio: 5.00
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:12:06  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 248 Overall power (enemies): 0 Nav Ratio: 5.00
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 24 Overall power (enemies): 1451 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  148
19:12:06  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  313
19:12:06  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:12:06  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 758 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:12:06  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:12:06  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:12:06  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:12:06  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Land Theaters Special Regions ***
19:12:06  (Reporting)  Theater 120 Theater_Italia HQReg: 387 Lilybaeum Max pick: Syracusae Max need: Ariminum Max Val: Syracusae Naval Gathering: 392 Syracusae
19:12:06  (Reporting)  Theater 118 Theater_Hispania HQReg: 161 Toletum Max pick: Carthago Nova Max need: Segovia Max Val: Carthago Nova Naval Gathering: 190 Cesse
19:12:06  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:12:06  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:12:06  (Reporting)  Theater 137 Theater_Africa HQReg: 161 Toletum Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:12:06  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:12:06  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:12:06  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:12:06  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: 250 Massalia
19:12:06  (Reporting)  Theater 123 Theater_Illyria HQReg: 387 Lilybaeum Max pick: Salonae Max need: Ariminum Max Val: Salonae Naval Gathering: <None>
19:12:06  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:12:06  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:12:06  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:12:06  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:12:06  (Reporting)   
19:12:06  (Reporting)  Ended InitAndDumpData Caesar 1369 ms
19:12:06  (Reporting)  *** Faction-wide algorithms ***
19:12:06  (Reporting)  Entering BuildReplacements (_RPL_)
19:12:06  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:12:06  (Reporting)  RPL Buying a replacement for HEL Leichte Kriegsschiffe
19:12:06  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:12:06  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:12:06  (Reporting)  Ended BuildReplacements 5 ms
19:12:06  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:12:06  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1258 Apamene
19:12:06  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
19:12:06  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten has 3 % to be played in 232 Avaricum
19:12:06  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten aborted.
19:12:06  (Reporting)  Ended HandleRegionsDecisions 10 ms
19:12:06  (Reporting)  Entering BuildNewUnits (_BNU_)
19:12:06  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:12:06  (Reporting)  _BNU Buying Unit Impedimenta
19:12:06  (Reporting)  _BNU Buying Unit Auxilia Gallia - Germania)
19:12:06  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:12:06  (Reporting)  _BNU Buying Unit Legio (Asia Minor)
19:12:06  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:12:06  (Reporting)  Ended BuildNewUnits Bought: 6 39 ms
19:12:06  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:12:06  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:12:06  (Reporting)  Ended ManageFleetsComposition 307 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating CallFleet (_CLF_)
19:12:06  (Reporting)  Ended CallFleet 0 ms
19:12:06  (Reporting)  Entering LockFixedGroups (_LFG_)
19:12:06  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1007470 Marcus Licinius Crassus, 360 Arretium, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1007495 Aulus Gabinius, 360 Arretium, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1007502 Urb.Militae, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1006454 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1007477 2. Caesars Streitmacht, 380 Metapontum, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1007376 1. Caesars Streitmacht, 387 Lilybaeum, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:454, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  Ended LockFixedGroups 5 ms
19:12:06  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:12:06  (Reporting)  Ended SplitStaticUnits 0 ms
19:12:06  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:12:06  (Reporting)  _ESR_ No theater can have a staging region.
19:12:06  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:12:06  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:12:06  (Reporting)  Ended PrivilegedCombine 3 ms
19:12:06  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:12:06  (Reporting)  Ended DefendCapitalRegion 0 ms
19:12:06  (Reporting)  Entering ReconAndRaids (_RAR_)
19:12:06  (Reporting)  Ended ReconAndRaids 2 ms
19:12:06  (Reporting)  Entering SplitGroups (_SPG_)
19:12:06  (Reporting)  Ended SplitGroups 2 ms
19:12:06  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:12:06  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:12:06  (Reporting)  Detach Damaged Units (_DDU_)
19:12:06  (Reporting)  Ended Damaged Units 0 ms
19:12:06  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:12:06  (Reporting)  Ended GarrisonObjectives 2 ms
19:12:06  (Reporting)  Entering CheckBesieging (_CBE_)
19:12:06  (Reporting)  Ended CheckBesieging 18 ms
19:12:06  (Reporting)  Entering Evacuate Force (_EVA_)
19:12:06  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:12:06  (Reporting)  Entering Check Simple Landing (_CSL_)
19:12:06  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:12:06  (Reporting)  Entering Checking Leaders (_CLD_)
19:12:06  (Reporting)  _CLD_ Leader (Split Segment I) Publius Vatinius in Arretium has been detached from group 1007471 Gnaeus Domitius Calvinus
19:12:06  (Reporting)  _CLD_ (Theater-Wide Search Segment) 6 leaders to check
19:12:06  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 6 leaders to check
19:12:06  (Reporting)  _CLD_ Idle Leader Livineius Regulus 1007494 in Arretium merged into 1007502 Urb.Militae
19:12:06  (Reporting)  _CLD_ Idle Leader Gnaeus Domitius Calvinus 1007471 in Arretium merged into 1007502 Reguluss Streitmacht
19:12:06  (Reporting)  _CLD_ Idle Leader Publius Cornelius Sulla 1007469 in Sena Gallica merged into 1007469 Publius Cornelius Sulla
19:12:06  (Reporting)  _CLD_ Idle Leader Caius Trebonius 1007301 in Arretium merged into 1007502 Calvinuss Korps
19:12:06  (Reporting)  _CLD_ Idle Leader Publius Vatinius 1007503 in Arretium merged into 1007502 Calvinuss Korps
19:12:06  (Reporting)  _CLD_ Idle Leader Gaius Julius Caesar 1006809 in Tarentum merged into 1006454 Urb.Militae
19:12:06  (Reporting)  Ended Check Leaders 1658 ms
19:12:06  (Reporting)  Entering Make Superior Group (_MSG_)
19:12:06  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:12:06  (Reporting)  Entering Build Depots Assets
19:12:06  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
19:12:06  (Reporting)  Ended Build Depots Assets 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Start of AI Split Supports (_SSP_)
19:12:06  (Reporting)  Ended Split Supports
19:12:06  (Reporting)  Start of AI Check for Land Resupply
19:12:06  (Reporting)  Ended CheckForLandResupply 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Entering KeepPosition (_KPP_)
19:12:06  (Reporting)  Ended KeepPosition 0 ms
19:12:06  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:12:06  (Reporting)  Ended Concentrate Stacks 0 ms
19:12:06  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:12:06  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:12:06  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:12:06  (Reporting)  Ended PrivilegedCombine 5 ms
19:12:06  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:12:06  (Reporting)  Ended DefendCapitalRegion 0 ms
19:12:06  (Reporting)  Entering ReconAndRaids (_RAR_)
19:12:06  (Reporting)  Ended ReconAndRaids 3 ms
19:12:06  (Reporting)  Entering SplitGroups (_SPG_)
19:12:06  (Reporting)  Ended SplitGroups 21 ms
19:12:06  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:12:06  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:12:06  (Reporting)  Detach Damaged Units (_DDU_)
19:12:06  (Reporting)  Ended Damaged Units 1 ms
19:12:06  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:12:06  (Reporting)  _GAO_ Step 1 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:55, Count: 4(l 1/L 1/S 2) is garrisoning region 163 Saguntum SelfVal 126
19:12:06  (Reporting)  Agenda: Garrison, Value: 16380, Region: 163 Saguntum
19:12:06  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 1113
19:12:06  (Reporting)  Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:12:06  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 114
19:12:06  (Reporting)  Agenda: Garrison, Value: 7410, Region: 194 Emporiae
19:12:06  (Reporting)  _GAO_ Step 2 1007504 Caesars Streitmacht, 161 Toletum, Pow:0, Count: 1(l 0/L 0/S 1) is garrisoning region 161 Toletum New PickVal 10
19:12:06  (Reporting)  Agenda: Garrison, Value: 12500, Region: 161 Toletum
19:12:06  (Reporting)  Ended GarrisonObjectives 30 ms
19:12:06  (Reporting)  Entering CheckBesieging (_CBE_)
19:12:06  (Reporting)  Ended CheckBesieging 26 ms
19:12:06  (Reporting)  Entering Evacuate Force (_EVA_)
19:12:06  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
19:12:06  (Reporting)  Entering Check Simple Landing (_CSL_)
19:12:06  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
19:12:06  (Reporting)  Entering Checking Leaders (_CLD_)
19:12:06  (Reporting)  _CLD_ Leader (Split Segment V) Caius Didius in Toletum has been detached from group 1006643 Sabinuss Streitmacht
19:12:06  (Reporting)  _CLD_ Leader (Split Segment II) Lucius Aelius Tubero in Toletum has been detached from group 1007337 Orcas Streitmacht
19:12:06  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Gades has been detached from group 1006644 Legio VI
19:12:06  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007505 Caius Didius 161 Toletum toward 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:434, Count: 4(l 1/L 2/S 1)
19:12:06  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007507 Gaius Antonius 129 Gades toward 1006644 Legio VI, 129 Gades, Pow:165, Count: 1(l 0/L 1/S 0)
19:12:06  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:12:06  (Reporting)  _CLD_ Find Phase, Theater-wide, 1007506 Lucius Aelius Tubero 161 Toletum toward 1007504 Caesars Streitmacht 161 Toletum
19:12:06  (Reporting)  Ended Check Leaders 182 ms
19:12:06  (Reporting)  Entering Make Superior Group (_MSG_)
19:12:06  (Reporting)  Ended Make Superior Group 533 ms
19:12:06  (Reporting)  Entering Build Depots Assets
19:12:06  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
19:12:06  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Hispania
19:12:06  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:12:06  (Reporting)  Ended Build Depots Assets 2 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Start of AI Split Supports (_SSP_)
19:12:06  (Reporting)  Ended Split Supports
19:12:06  (Reporting)  Start of AI Check for Land Resupply
19:12:06  (Reporting)  Ended CheckForLandResupply 4 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Entering KeepPosition (_KPP_)
19:12:06  (Reporting)  Agenda: Keep Position, Value: 9850, Region: 129 Gades
19:12:06  (Reporting)  Agenda: Keep Position, Value: 1665, Region: 161 Toletum
19:12:06  (Reporting)  Agenda: Keep Position, Value: 1740, Region: 161 Toletum
19:12:06  (Reporting)  Ended KeepPosition 1 ms
19:12:06  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:12:06  (Reporting)  Ended Concentrate Stacks 176 ms
19:12:06  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:12:06  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:12:06  (Reporting)  Entering Checking Leaders (_CLD_)
19:12:06  (Reporting)  Ended Check Leaders 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:12:06  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:12:06  (Reporting)  Ended PrivilegedCombine 5 ms
19:12:06  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:12:06  (Reporting)  Ended DefendCapitalRegion 0 ms
19:12:06  (Reporting)  Entering ReconAndRaids (_RAR_)
19:12:06  (Reporting)  Ended ReconAndRaids 3 ms
19:12:06  (Reporting)  Entering SplitGroups (_SPG_)
19:12:06  (Reporting)  Ended SplitGroups 3 ms
19:12:06  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:12:06  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:12:06  (Reporting)  Detach Damaged Units (_DDU_)
19:12:06  (Reporting)  Ended Damaged Units 1 ms
19:12:06  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:12:06  (Reporting)  Ended GarrisonObjectives 3 ms
19:12:06  (Reporting)  Entering CheckBesieging (_CBE_)
19:12:06  (Reporting)  Ended CheckBesieging 40 ms
19:12:06  (Reporting)  Entering Evacuate Force (_EVA_)
19:12:06  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
19:12:06  (Reporting)  Entering Check Simple Landing (_CSL_)
19:12:06  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
19:12:06  (Reporting)  Entering Make Superior Group (_MSG_)
19:12:06  (Reporting)  Ended Make Superior Group 0 ms
19:12:06  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:12:06  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:12:06  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:12:06  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:12:06  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 25200, Region: 210 Cessero
19:12:06  (Reporting)  Ended AssignFleetsOperations 4 ms
19:12:06  (Reporting)  Entering Build Depots Assets
19:12:06  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
19:12:06  (Reporting)  Ended Build Depots Assets 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Start of AI Split Supports (_SSP_)
19:12:06  (Reporting)  Ended Split Supports
19:12:06  (Reporting)  Start of AI Check for Land Resupply
19:12:06  (Reporting)  Ended CheckForLandResupply 1 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Entering KeepPosition (_KPP_)
19:12:06  (Reporting)  Ended KeepPosition 1 ms
19:12:06  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:12:06  (Reporting)  Ended Concentrate Stacks 1 ms
19:12:06  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:12:06  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:12:06  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:12:06  (Reporting)  Ended PrivilegedCombine 2 ms
19:12:06  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:12:06  (Reporting)  Ended DefendCapitalRegion 0 ms
19:12:06  (Reporting)  Entering ReconAndRaids (_RAR_)
19:12:06  (Reporting)  Ended ReconAndRaids 1 ms
19:12:06  (Reporting)  Entering SplitGroups (_SPG_)
19:12:06  (Reporting)  Ended SplitGroups 1 ms
19:12:06  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:12:06  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:12:06  (Reporting)  Detach Damaged Units (_DDU_)
19:12:06  (Reporting)  Ended Damaged Units 0 ms
19:12:06  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:12:06  (Reporting)  Ended GarrisonObjectives 1 ms
19:12:06  (Reporting)  Entering CheckBesieging (_CBE_)
19:12:06  (Reporting)  Ended CheckBesieging 6 ms
19:12:06  (Reporting)  Entering Evacuate Force (_EVA_)
19:12:06  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
19:12:06  (Reporting)  Entering Check Simple Landing (_CSL_)
19:12:06  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
19:12:06  (Reporting)  Entering Checking Leaders (_CLD_)
19:12:06  (Reporting)  Ended Check Leaders 0 ms
19:12:06  (Reporting)  Entering Make Superior Group (_MSG_)
19:12:06  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:12:06  (Reporting)  Entering Build Depots Assets
19:12:06  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:12:06  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Illyria
19:12:06  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:12:06  (Reporting)  Ended Build Depots Assets 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Start of AI Split Supports (_SSP_)
19:12:06  (Reporting)  Ended Split Supports
19:12:06  (Reporting)  Start of AI Check for Land Resupply
19:12:06  (Reporting)  Ended CheckForLandResupply 7 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Entering KeepPosition (_KPP_)
19:12:06  (Reporting)  Ended KeepPosition 0 ms
19:12:06  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:12:06  (Reporting)  Ended Concentrate Stacks 0 ms
19:12:06  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:12:06  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 25 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 282 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 39 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  All theaters prepared, AllOwnPowLand: 1393 AllOppPowLand: 7099 AllOwnPowNav: 248 AllOppPowNav 1630
19:12:06  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 12 Enemy armies: 8 Land Ratio: 0.42 Land Core Ratio: 0.96  ***
19:12:06  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:12:06  (Reporting)  1007469 Publius Cornelius Sulla (Pow.0)
19:12:06  (Reporting)  1007494 Livineius Regulus (Pow.0)
19:12:06  (Reporting)  1007503 Publius Vatinius (Pow.0)
19:12:06  (Reporting)  1007301 Caius Trebonius (Pow.0)
19:12:06  (Reporting)  1007471 Gnaeus Domitius Calvinus (Pow.0)
19:12:06  (Reporting)  1007468 Crispiuss Streitmacht (Pow.39)
19:12:06  (Reporting)  1006809 Gaius Julius Caesar (Pow.0)
19:12:06  (Reporting)   
19:12:06  (Reporting)  Region 369 Roma Pick 52 SelfVal 1908 Need 644  no group candidate found
19:12:06  (Reporting)  Region 337 Genua Pick 5 SelfVal 351 Need 125  no group candidate found
19:12:06  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:12:06  (Reporting)  Region 326 Aleria Pick 4 SelfVal 279 Need 61  no group candidate found
19:12:06  (Reporting)  Region 344 Placentia Pick 13 SelfVal 668 Need 232  no group candidate found
19:12:06  (Reporting)  Region 361 Volaterrae Pick 15 SelfVal 733 Need 208  no group candidate found
19:12:06  (Reporting)  Region 359 Faesulae Pick 4 SelfVal 268 Need 315  no group candidate found
19:12:06  (Reporting)  Region 386 Caralis Pick 5 SelfVal 352 Need 79  no group candidate found
19:12:06  (Reporting)  Region 357 Ariminum Pick 6 SelfVal 390 Need 1841  no group candidate found
19:12:06  (Reporting)  Region 358 Sena Gallica Pick 5 SelfVal 336 Need 836  no group candidate found
19:12:06  (Reporting)  Region 343 Mediolanum Pick 13 SelfVal 668 Need 210  no group candidate found
19:12:06  (Reporting)  Region 355 Bononia Pick 14 SelfVal 707 Need 1353  no group candidate found
19:12:06  (Reporting)  Region 388 Panormus Pick 4 SelfVal 306 Need 711  no group candidate found
19:12:06  (Reporting)  Region 2832 Drepanum Pick 4 SelfVal 300 Need 647  no group candidate found
19:12:06  (Reporting)  Region 330 Taurasia Pick 4 SelfVal 301 Need 87  no group candidate found
19:12:06  (Reporting)  Region 368 Spoletium Pick 2 SelfVal 180 Need 147  no group candidate found
19:12:06  (Reporting)  Region 387 Lilybaeum Pick 4 SelfVal 348 Need 243  no group candidate found
19:12:06  (Reporting)  Region 375 Neapolis Pick 3 SelfVal 509 Need 60  no group candidate found
19:12:06  (Reporting)  Region 379 Tarentum Pick 3 SelfVal 486 Need 15  no group candidate found
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 7 Enemy armies: 16 Land Ratio: 0.74 Land Core Ratio: 0.62  ***
19:12:06  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:12:06  (Reporting)  1006644 Antoniuss Streitmacht (Pow.264)
19:12:06  (Reporting)  1007504 Tuberos Streitmacht (Pow.0)
19:12:06  (Reporting)  1007337 Orcas Streitmacht (Pow.247)
19:12:06  (Reporting)  1006643 Sabinuss Streitmacht (Pow.482)
19:12:06  (Reporting)  1007338 Aquilas Streitmacht (Pow.55)
19:12:06  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:12:06  (Reporting)  1005840 Funditores I (Pow.30)
19:12:06  (Reporting)   
19:12:06  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 161 Toletum, Pow:247, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 10 SelfVal 2243 AINeed 174
19:12:06  (Reporting)  Agenda: Defend, Value: 25000, Region: 161 Toletum
19:12:06  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 6622 Need 255  no group candidate found
19:12:06  (Reporting)  Secondary Region 190 Cesse Pick 6 has enough garrison (Value: 0) - evaluation skipped
19:12:06  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 161 Toletum, Pow:247, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 14 SelfVal 3170 AINeed 60
19:12:06  (Reporting)  Agenda: Defend, Value: 25000, Region: 179 Salduba
19:12:06  (Reporting)  Secondary Region 185 Ilerda Pick 3 has enough garrison (Value: 44) - evaluation skipped
19:12:06  (Reporting)  Region 129 Gades Pick 3 SelfVal 536 Need 182  no group candidate found
19:12:06  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 129 Gades, Pow:264, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 757 AINeed 60
19:12:06  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:12:06  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:12:06  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:12:06  (Reporting)   
19:12:06  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:12:06  (Reporting)  Secondary Region 232 Avaricum Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:12:06  (Reporting)  Secondary Region 306 Lutetia Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:12:06  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 0 Enemy armies: 6 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
19:12:06  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:12:06  (Reporting)  1007469 Publius Cornelius Sulla (Pow.0)
19:12:06  (Reporting)  1005571 Rufuss Streitmacht (Pow.31)
19:12:06  (Reporting)   
19:12:06  (Reporting)  Region 669 Salonae Pick 100 SelfVal 1172 Need 8  no group candidate found
19:12:06  (Reporting)  Region 943 Lissus Pick 10 SelfVal 207 Need 16  no group candidate found
19:12:06  (Reporting)  Region 920 Epidaurus Pick 10 SelfVal 207 Need 3  no group candidate found
19:12:06  (Reporting)  CheckRegionForOperation 1005571 Rufuss Streitmacht, 918 Spalatum, Pow:31, Count: 3(l 1/L 0/S 2) Fitness 81 PickVal 9 SelfVal 187 AINeed 27
19:12:06  (Reporting)  Agenda: Attack, Value: 15147, Region: 918 Spalatum
19:12:06  (Reporting)  Region 355 Bononia Pick 14 SelfVal 707 Need 1353  no group candidate found
19:12:06  (Reporting)  Region 357 Ariminum Pick 6 SelfVal 390 Need 1841  no group candidate found
19:12:06  (Reporting)  Region 358 Sena Gallica Pick 5 SelfVal 336 Need 836  no group candidate found
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:12:06  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:12:06  (Reporting)  1006644 Antoniuss Streitmacht (Pow.264)
19:12:06  (Reporting)   
19:12:06  (Reporting)  Region 129 Gades Pick 3 SelfVal 536 Need 182  no group candidate found
19:12:06  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 264 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:12:06  (Reporting)   
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Italia (Ext:0.42 - Core:0.96 - Nav:0.20) ***
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Arties (_RCA_)
19:12:06  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Arties
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:12:06  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Supplies
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Gather Units (_GTU_)
19:12:06  (Reporting)  _GTU_ Gathering Region 387 Lilybaeum in theater 120 Italia Peninsula
19:12:06  (Reporting)  _GTU_ 1007469 Publius Cornelius Sulla, 358 Sena Gallica, Pow:0, Count: 1(l 1/L 0/S 0) has no agenda for now, trying to gather
19:12:06  (Reporting)  _GTU_ 1007468 Crispiuss Streitmacht, 365 Perusia, Pow:39, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
19:12:06  (Reporting)  _GTU_ Starting merge 2 at start
19:12:06  (Reporting)  _GTU_ Finished merge 2 now
19:12:06  (Reporting)  _GTU_ 1007469 Publius Cornelius Sulla, 358 Sena Gallica, Pow:0, Count: 1(l 1/L 0/S 0) no gathering goal found, will be iddle this turn.
19:12:06  (Reporting)  _GTU_ 1007468 Crispiuss Streitmacht, 365 Perusia, Pow:39, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
19:12:06  (Reporting)  Ended AI Gather Units 3 ms
19:12:06  (Reporting)  Entering GatherGarrisons (_GTG_)
19:12:06  (Reporting)  _GTG_ 1007470 Gabiniuss Korps, 360 Arretium, Pow:0, Count: 2(l 2/L 0/S 0) is garrisoning 360 Arretium having agregated 1 other(s) group(s).
19:12:06  (Reporting)  Ended GatherGarrisons 2 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  1007468 Crispiuss Streitmacht is doing nothing in Perusia  Power: 39  HealthPerc: 53
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  1007469 Publius Cornelius Sulla is doing nothing in Sena Gallica  Power: 0  HealthPerc: 100
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.74 - Core:0.62 - Nav:0.20) ***
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Arties (_RCA_)
19:12:06  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Arties
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:12:06  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Supplies
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Gather Units (_GTU_)
19:12:06  (Reporting)  _GTU_ Gathering Region 161 Toletum in theater 118 Hispania Peninsula
19:12:06  (Reporting)  _GTU_ Starting merge 0 at start
19:12:06  (Reporting)  End of AI Gather Units
19:12:06  (Reporting)  Entering GatherGarrisons (_GTG_)
19:12:06  (Reporting)  Ended GatherGarrisons 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:12:06  (Reporting)   
19:12:06  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:12:06  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
19:12:06  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7410, Region: 194 Emporiae
19:12:06  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7410, Region: 194 Emporiae
19:12:06  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 7410
19:12:06  (Reporting)   
19:12:06  (Reporting)  1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 185 Ilerda
19:12:06  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:12:06  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:12:06  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:12:06  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 32500
19:12:06  (Reporting)   
19:12:06  (Reporting)  1007338 Aquilas Streitmacht, 163 Saguntum, Pow:55, Count: 4(l 1/L 1/S 2) Keeping only the Garrison goal for 163 Saguntum
19:12:06  (Reporting)  List of Agendas for 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:55, Count: 4(l 1/L 1/S 2)
19:12:06  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16380, Region: 163 Saguntum
19:12:06  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16380, Region: 163 Saguntum
19:12:06  (Reporting)  1007338-Aquilas Streitmacht Power:55 Health:100% Saguntum>Saguntum Mission:Garrison Fitness:130% Need:5 Threat:4 GoalValue: 16380
19:12:06  (Reporting)   
19:12:06  (Reporting)  List of Agendas for 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:482, Count: 5(l 2/L 2/S 1)
19:12:06  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1740, Region: 161 Toletum
19:12:06  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1740, Region: 161 Toletum
19:12:06  (Reporting)  1006643-Sabinuss Streitmacht Power:482 Health:100% Toletum>Toletum Mission:Keep Position Fitness:30% Need:174 Threat:129 GoalValue: 1740
19:12:06  (Reporting)   
19:12:06  (Reporting)  List of Agendas for 1007337 Orcas Streitmacht, 161 Toletum, Pow:247, Count: 2(l 1/L 1/S 0)
19:12:06  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1665, Region: 161 Toletum
19:12:06  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 161 Toletum
19:12:06  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 179 Salduba
19:12:06  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 179 Salduba
19:12:06  (Reporting)  1007337-Orcas Streitmacht Power:247 Health:100% Toletum>Salduba Mission:Defend Fitness:50% Need:60 Threat:5 GoalValue: 25000
19:12:06  (Reporting)   
19:12:06  (Reporting)  1007504 Tuberos Streitmacht, 161 Toletum, Pow:0, Count: 2(l 1/L 0/S 1) Keeping only the Garrison goal for 161 Toletum
19:12:06  (Reporting)  List of Agendas for 1007504 Tuberos Streitmacht, 161 Toletum, Pow:0, Count: 2(l 1/L 0/S 1)
19:12:06  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 161 Toletum
19:12:06  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 161 Toletum
19:12:06  (Reporting)  1007504-Tuberos Streitmacht Power:0 Health:100% Toletum>Toletum Mission:Garrison Fitness:25% Need:174 Threat:129 GoalValue: 12500
19:12:06  (Reporting)   
19:12:06  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 129 Gades, Pow:264, Count: 2(l 1/L 1/S 0)
19:12:06  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9850, Region: 129 Gades
19:12:06  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:12:06  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:12:06  (Reporting)  1006644-Antoniuss Streitmacht Power:264 Health:100% Gades>Ilipa Mission:Defend Fitness:50% Need:60 Threat:21 GoalValue: 25000
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Arties (_RCA_)
19:12:06  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Arties
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:12:06  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Supplies
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Gather Units (_GTU_)
19:12:06  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:12:06  (Reporting)  _GTU_ Starting merge 0 at start
19:12:06  (Reporting)  End of AI Gather Units
19:12:06  (Reporting)  Entering GatherGarrisons (_GTG_)
19:12:06  (Reporting)  Ended GatherGarrisons 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  List of Agendas for 1004956 1. Fleet, 210 Cessero, Pow:208, Count: 8(l 0/L 2/S 6)
19:12:06  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 25200, Region: 210 Cessero
19:12:06  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 25200, Region: 210 Cessero
19:12:06  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 210 Cessero
19:12:06  (Reporting)  1004956-1. Fleet Power:208 Health:100% Cessero>Cessero Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 25200
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Arties (_RCA_)
19:12:06  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Arties
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:12:06  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Supplies
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Gather Units (_GTU_)
19:12:06  (Reporting)  _GTU_ Gathering Region 387 Lilybaeum in theater 123 Illyria
19:12:06  (Reporting)  _GTU_ Starting merge 0 at start
19:12:06  (Reporting)  End of AI Gather Units
19:12:06  (Reporting)  Entering GatherGarrisons (_GTG_)
19:12:06  (Reporting)  Ended GatherGarrisons 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  1005571 Rufuss Streitmacht, 918 Spalatum, Pow:31, Count: 3(l 1/L 0/S 2) Keeping only the Best Attack (is Assault) goal for 918 Spalatum
19:12:06  (Reporting)  List of Agendas for 1005571 Rufuss Streitmacht, 918 Spalatum, Pow:31, Count: 3(l 1/L 0/S 2)
19:12:06  (Reporting)  Agenda  1  : Agenda: Attack, Value: 15147, Region: 918 Spalatum
19:12:06  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 15147, Region: 918 Spalatum
19:12:06  (Reporting)  1005571-Rufuss Streitmacht Power:31 Health:100% Spalatum>Spalatum Mission:Attack Fitness:81% Need:27 Threat:20 GoalValue: 15147
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)   
19:12:06  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:12:06  (Reporting)   
19:12:06  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:12:06  (Reporting)   
19:12:06  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)   
19:12:06  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:12:06  (Reporting)  Ended SplitStaticUnits 0 ms
19:12:06  (Reporting)  Entering PromoteLeaders (_PRL_)
19:12:06  (Reporting)  Ended PromoteLeaders 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  ApplyAgenda AutoMerge
19:12:06  (Reporting)  AI Process done in  6032 ms
19:12:06  (Reporting)  Processing  1000003 Regnum Parthorum
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 51 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:12:06  (Reporting)  Entering InitAndDumpData (_IAD_)
19:12:06  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:12:06  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:12:06  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:12:06  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:12:06  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:12:06  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 751 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:12:06  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:12:06  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:12:06  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:12:06  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 208 OwnPow Nav : 0 OppPow Nav : 755
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:12:06  (Reporting)  _FIT_ Ended AIInitTheaters 1021 ms
19:12:06  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:12:06  (Reporting)  Geld Availability Reichlich Stock 1876 Expected 0 Balance -19
19:12:06  (Reporting)  Prestige Availability Reichlich Stock 51 Expected 0 Balance 0
19:12:06  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:12:06  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:12:06  (Reporting)   
19:12:06  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:12:06  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:12:06  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:12:06  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:12:06  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
19:12:06  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 751 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3449
19:12:06  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1512
19:12:06  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:12:06  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 755 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:12:06  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Land Theaters Special Regions ***
19:12:06  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:12:06  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:12:06  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:12:06  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:12:06  (Reporting)   
19:12:06  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1203 ms
19:12:06  (Reporting)  *** Faction-wide algorithms ***
19:12:06  (Reporting)  Entering BuildReplacements (_RPL_)
19:12:06  (Reporting)  Ended BuildReplacements 3 ms
19:12:06  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:12:06  (Reporting)  Ended HandleRegionsDecisions 5 ms
19:12:06  (Reporting)  Entering BuildNewUnits (_BNU_)
19:12:06  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:12:06  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:12:06  (Reporting)  Ended ManageFleetsComposition 196 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating CallFleet (_CLF_)
19:12:06  (Reporting)  Ended CallFleet 0 ms
19:12:06  (Reporting)  Entering LockFixedGroups (_LFG_)
19:12:06  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  Ended LockFixedGroups 2 ms
19:12:06  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:12:06  (Reporting)  Ended SplitStaticUnits 0 ms
19:12:06  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:12:06  (Reporting)  _ESR_ No theater can have a staging region.
19:12:06  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:12:06  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:12:06  (Reporting)  Ended PrivilegedCombine 2 ms
19:12:06  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:12:06  (Reporting)  Ended DefendCapitalRegion 0 ms
19:12:06  (Reporting)  Entering ReconAndRaids (_RAR_)
19:12:06  (Reporting)  Ended ReconAndRaids 1 ms
19:12:06  (Reporting)  Entering SplitGroups (_SPG_)
19:12:06  (Reporting)  Ended SplitGroups 1 ms
19:12:06  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:12:06  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:12:06  (Reporting)  Detach Damaged Units (_DDU_)
19:12:06  (Reporting)  Ended Damaged Units 0 ms
19:12:06  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:12:06  (Reporting)  Ended GarrisonObjectives 1 ms
19:12:06  (Reporting)  Entering CheckBesieging (_CBE_)
19:12:06  (Reporting)  Ended CheckBesieging 18 ms
19:12:06  (Reporting)  Entering Evacuate Force (_EVA_)
19:12:06  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:12:06  (Reporting)  Entering Check Simple Landing (_CSL_)
19:12:06  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:12:06  (Reporting)  Entering Checking Leaders (_CLD_)
19:12:06  (Reporting)  Ended Check Leaders 0 ms
19:12:06  (Reporting)  Entering Build Depots Assets
19:12:06  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:12:06  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:12:06  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:12:06  (Reporting)  Ended Build Depots Assets 1 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Start of AI Split Supports (_SSP_)
19:12:06  (Reporting)  Ended Split Supports
19:12:06  (Reporting)  Start of AI Check for Land Resupply
19:12:06  (Reporting)  Ended CheckForLandResupply 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Entering KeepPosition (_KPP_)
19:12:06  (Reporting)  Ended KeepPosition 0 ms
19:12:06  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:12:06  (Reporting)  Ended Concentrate Stacks 0 ms
19:12:06  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:12:06  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 13 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1581 AllOwnPowNav: 0 AllOppPowNav 780
19:12:06  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:12:06  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:12:06  (Reporting)   
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Arties (_RCA_)
19:12:06  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Arties
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:12:06  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Supplies
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Gather Units (_GTU_)
19:12:06  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:12:06  (Reporting)  _GTU_ Starting merge 0 at start
19:12:06  (Reporting)  End of AI Gather Units
19:12:06  (Reporting)  Entering GatherGarrisons (_GTG_)
19:12:06  (Reporting)  Ended GatherGarrisons 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:12:06  (Reporting)   
19:12:06  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:12:06  (Reporting)   
19:12:06  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:12:06  (Reporting)   
19:12:06  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:12:06  (Reporting)   
19:12:06  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:12:06  (Reporting)   
19:12:06  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:12:06  (Reporting)   
19:12:06  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:12:06  (Reporting)   
19:12:06  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:12:06  (Reporting)  Ended SplitStaticUnits 0 ms
19:12:06  (Reporting)  Entering PromoteLeaders (_PRL_)
19:12:06  (Reporting)  Ended PromoteLeaders 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  ApplyAgenda AutoMerge
19:12:06  (Reporting)  AI Process done in  2061 ms
19:12:06  (Reporting)  Processing  1000004 Piraten
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 51 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:12:06  (Reporting)  Entering InitAndDumpData (_IAD_)
19:12:06  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:12:06  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:12:06  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:12:06  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2148 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:12:06  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 248
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:12:06  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2345 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:12:06  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 29 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:12:06  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:12:06  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:12:06  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:12:06  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 751 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:12:06  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:12:06  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:12:06  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:12:06  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:12:06  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 777
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:12:06  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:12:06  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 208 OwnPow Nav : 3 OppPow Nav : 755
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:12:06  (Reporting)  _FIT_ Ended AIInitTheaters 1266 ms
19:12:06  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:12:06  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:12:06  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:12:06  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:12:06  (Reporting)   
19:12:06  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:12:06  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:12:06  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:12:06  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:12:06  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:12:06  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:12:06  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:12:06  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:12:06  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:12:06  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:12:06  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:12:06  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:12:06  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:12:06  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:12:06  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 751 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
19:12:06  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2345 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3144
19:12:06  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
19:12:06  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
19:12:06  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 248 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2148 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2068
19:12:06  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
19:12:06  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
19:12:06  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:12:06  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 777 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
19:12:06  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 29 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
19:12:06  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
19:12:06  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:12:06  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 755 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:12:06  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:12:06  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:12:06  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Land Theaters Special Regions ***
19:12:06  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:12:06  (Reporting)  Theater 120 Theater_Italia HQReg: 369 Roma Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
19:12:06  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:12:06  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:12:06  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:12:06  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:12:06  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:12:06  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:12:06  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:12:06  (Reporting)  Theater 123 Theater_Illyria HQReg: 369 Roma Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:12:06  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:12:06  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:12:06  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:12:06  (Reporting)   
19:12:06  (Reporting)  Ended InitAndDumpData Piraten 1457 ms
19:12:06  (Reporting)  *** Faction-wide algorithms ***
19:12:06  (Reporting)  Entering BuildReplacements (_RPL_)
19:12:06  (Reporting)  Ended BuildReplacements 1 ms
19:12:06  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:12:06  (Reporting)  Entering BuildNewUnits (_BNU_)
19:12:06  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:12:06  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:12:06  (Reporting)  Ended ManageFleetsComposition 293 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating CallFleet (_CLF_)
19:12:06  (Reporting)  Ended CallFleet 0 ms
19:12:06  (Reporting)  Entering LockFixedGroups (_LFG_)
19:12:06  (Reporting)  Ended LockFixedGroups 0 ms
19:12:06  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:12:06  (Reporting)  Ended SplitStaticUnits 0 ms
19:12:06  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:12:06  (Reporting)  _ESR_ No theater can have a staging region.
19:12:06  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6854 AllOwnPowNav: 3 AllOppPowNav 1875
19:12:06  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:12:06  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:12:06  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:12:06  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:12:06  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:12:06  (Reporting)  Ended AssignFleetsOperations 2 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:12:06  (Reporting)   
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)   
19:12:06  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:12:06  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:12:06  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:12:06  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:12:06  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:12:06  (Reporting)  Ended SplitStaticUnits 0 ms
19:12:06  (Reporting)  Entering PromoteLeaders (_PRL_)
19:12:06  (Reporting)  Ended PromoteLeaders 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  ApplyAgenda AutoMerge
19:12:06  (Reporting)  AI Process done in  2512 ms
19:12:06  (Reporting)  Processing  1000005 Sklaven
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 51 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:12:06  (Reporting)  Entering InitAndDumpData (_IAD_)
19:12:06  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:12:06  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:12:06  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:12:06  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:12:06  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:12:06  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 248
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:12:06  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 89 OppPow Land: 2258 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:12:06  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:12:06  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 29 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:12:06  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 208 OwnPow Nav : 0 OppPow Nav : 758
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:12:06  (Reporting)  _FIT_ Ended AIInitTheaters 919 ms
19:12:06  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:12:06  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:12:06  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
19:12:06  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:12:06  (Reporting)   
19:12:06  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:12:06  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:12:06  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:12:06  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:12:06  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 2258 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2900
19:12:06  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
19:12:06  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 248 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 29 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  308
19:12:06  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:12:06  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 758 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:12:06  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Land Theaters Special Regions ***
19:12:06  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
19:12:06  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:12:06  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:12:06  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:12:06  (Reporting)   
19:12:06  (Reporting)  Ended InitAndDumpData Sklaven 1062 ms
19:12:06  (Reporting)  *** Faction-wide algorithms ***
19:12:06  (Reporting)  Entering BuildReplacements (_RPL_)
19:12:06  (Reporting)  Ended BuildReplacements 1 ms
19:12:06  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:12:06  (Reporting)  Entering BuildNewUnits (_BNU_)
19:12:06  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:12:06  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:12:06  (Reporting)  Ended ManageFleetsComposition 124 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating CallFleet (_CLF_)
19:12:06  (Reporting)  Ended CallFleet 0 ms
19:12:06  (Reporting)  Entering LockFixedGroups (_LFG_)
19:12:06  (Reporting)  Ended LockFixedGroups 0 ms
19:12:06  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:12:06  (Reporting)  Ended SplitStaticUnits 0 ms
19:12:06  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:12:06  (Reporting)  _ESR_ No theater can have a staging region.
19:12:06  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:12:06  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:12:06  (Reporting)  Ended PrivilegedCombine 0 ms
19:12:06  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:12:06  (Reporting)  Ended DefendCapitalRegion 0 ms
19:12:06  (Reporting)  Entering ReconAndRaids (_RAR_)
19:12:06  (Reporting)   
19:12:06  (Reporting)  Agenda: Attack, Value: 12500, Region: 375 Neapolis
19:12:06  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 380 Metapontum, Pow:47, Count: 2(l 1/L 1/S 0) will target region 375 Neapolis Region AI SelfValue 212
19:12:06  (Reporting)  Ended ReconAndRaids 255 ms
19:12:06  (Reporting)  Entering SplitGroups (_SPG_)
19:12:06  (Reporting)  Ended SplitGroups 261 ms
19:12:06  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:12:06  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:12:06  (Reporting)  Detach Damaged Units (_DDU_)
19:12:06  (Reporting)  Ended Damaged Units 0 ms
19:12:06  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:12:06  (Reporting)  Ended GarrisonObjectives 0 ms
19:12:06  (Reporting)  Entering CheckBesieging (_CBE_)
19:12:06  (Reporting)  Ended CheckBesieging 18 ms
19:12:06  (Reporting)  Entering Evacuate Force (_EVA_)
19:12:06  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:12:06  (Reporting)  Entering Check Simple Landing (_CSL_)
19:12:06  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:12:06  (Reporting)  Entering Checking Leaders (_CLD_)
19:12:06  (Reporting)  Ended Check Leaders 0 ms
19:12:06  (Reporting)  Entering Make Superior Group (_MSG_)
19:12:06  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:12:06  (Reporting)  Entering Build Depots Assets
19:12:06  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:12:06  (Reporting)  Ended Build Depots Assets 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Start of AI Split Supports (_SSP_)
19:12:06  (Reporting)  Ended Split Supports
19:12:06  (Reporting)  Start of AI Check for Land Resupply
19:12:06  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
19:12:06  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
19:12:06  (Reporting)  Ended CheckForLandResupply 1 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Entering KeepPosition (_KPP_)
19:12:06  (Reporting)  Agenda: Keep Position, Value: 4884, Region: 378 Grumentum
19:12:06  (Reporting)  Agenda: Keep Position, Value: 3993, Region: 380 Metapontum
19:12:06  (Reporting)  Ended KeepPosition 0 ms
19:12:06  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:12:06  (Reporting)  Ended Concentrate Stacks 0 ms
19:12:06  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:12:06  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 2579 AllOwnPowNav: 0 AllOppPowNav 1006
19:12:06  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:12:06  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:12:06  (Reporting)  1005307 Milo Seditio (Pow.79)
19:12:06  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
19:12:06  (Reporting)   
19:12:06  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 212 Need 169  no group candidate found
19:12:06  (Reporting)  Region 369 Roma Pick 42 SelfVal 110 Need 338  no group candidate found
19:12:06  (Reporting)  Region 355 Bononia Pick 16 SelfVal 54 Need 338  no group candidate found
19:12:06  (Reporting)  Region 386 Caralis Pick 5 SelfVal 23 Need 338  no group candidate found
19:12:06  (Reporting)  Region 392 Syracusae Pick 28 SelfVal 80 Need 338  no group candidate found
19:12:06  (Reporting)  Region 361 Volaterrae Pick 17 SelfVal 56 Need 338  no group candidate found
19:12:06  (Reporting)  Region 380 Metapontum Pick 10 SelfVal 38 Need 201  no group candidate found
19:12:06  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 63 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:12:06  (Reporting)   
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Arties (_RCA_)
19:12:06  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Arties
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:12:06  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:12:06  (Reporting)  Ended Receive Supplies
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Gather Units (_GTU_)
19:12:06  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
19:12:06  (Reporting)  _GTU_ Starting merge 0 at start
19:12:06  (Reporting)  End of AI Gather Units
19:12:06  (Reporting)  Entering GatherGarrisons (_GTG_)
19:12:06  (Reporting)  Ended GatherGarrisons 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 380 Metapontum, Pow:47, Count: 2(l 1/L 1/S 0)
19:12:06  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 375 Neapolis
19:12:06  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:12:06  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 3993, Region: 380 Metapontum
19:12:06  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:12:06  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Metapontum>Grumentum Mission:Resupply Fitness:100% Need:88 Threat:65 GoalValue: 100000
19:12:06  (Reporting)   
19:12:06  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:12:06  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:12:06  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4884, Region: 378 Grumentum
19:12:06  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:12:06  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:88 Threat:65 GoalValue: 100000
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:12:06  (Reporting)  Ended SplitStaticUnits 0 ms
19:12:06  (Reporting)  Entering PromoteLeaders (_PRL_)
19:12:06  (Reporting)  Ended PromoteLeaders 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  ApplyAgenda AutoMerge
19:12:06  (Reporting)  AI Process done in  1954 ms
19:12:06  (Reporting)  Processing  1000006 Barbaren
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 51 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:12:06  (Reporting)  Entering InitAndDumpData (_IAD_)
19:12:06  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:12:06  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:12:06  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:12:06  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:12:06  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:12:06  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2356 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:12:06  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 248
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:12:06  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 777
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:12:06  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:12:06  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 208 OwnPow Nav : 0 OppPow Nav : 755
19:12:06  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:12:06  (Reporting)  _FIT_ Ended AIInitTheaters 1057 ms
19:12:06  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:12:06  (Reporting)  Geld Availability Reichlich Stock 202 Expected 0 Balance -3
19:12:06  (Reporting)  Moral Availability Reichlich Stock 115 Expected 0 Balance 0
19:12:06  (Reporting)   
19:12:06  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:12:06  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:12:06  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:12:06  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:12:06  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2356 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2319
19:12:06  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2660
19:12:06  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 248 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:12:06  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:12:06  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:12:06  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 777 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:12:06  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 755 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:12:06  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Land Theaters Special Regions ***
19:12:06  (Reporting)  Theater 118 Theater_Hispania HQReg: 116 Pallantia Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
19:12:06  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:12:06  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:12:06  (Reporting)   
19:12:06  (Reporting)  Ended InitAndDumpData Barbaren 1213 ms
19:12:06  (Reporting)  *** Faction-wide algorithms ***
19:12:06  (Reporting)  Entering BuildReplacements (_RPL_)
19:12:06  (Reporting)  Ended BuildReplacements 1 ms
19:12:06  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:12:06  (Reporting)  Entering BuildNewUnits (_BNU_)
19:12:06  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:12:06  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:12:06  (Reporting)  Ended ManageFleetsComposition 186 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  Evaluating CallFleet (_CLF_)
19:12:06  (Reporting)  Ended CallFleet 0 ms
19:12:06  (Reporting)  Entering LockFixedGroups (_LFG_)
19:12:06  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:231, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:12:06  (Reporting)  Ended LockFixedGroups 1 ms
19:12:06  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:12:06  (Reporting)  Ended SplitStaticUnits 0 ms
19:12:06  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:12:06  (Reporting)  _ESR_ No theater can have a staging region.
19:12:06  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:12:06  (Reporting)  Entering Checking Leaders (_CLD_)
19:12:06  (Reporting)  Ended Check Leaders 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 5 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:12:06  (Reporting)  Entering DistantGarrison (_DGA_)
19:12:06  (Reporting)  Ended DistantGarrison 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2900 AllOwnPowNav: 0 AllOppPowNav 1780
19:12:06  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:12:06  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:12:06  (Reporting)   
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)   
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  
19:12:06  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:12:06  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:12:06  (Reporting)  Ended SplitStaticUnits 0 ms
19:12:06  (Reporting)  Entering PromoteLeaders (_PRL_)
19:12:06  (Reporting)  Ended PromoteLeaders 0 ms
19:12:06  (Reporting)   
19:12:06  (Reporting)  ApplyAgenda AutoMerge
19:12:06  (Reporting)  AI Process done in  1819 ms
19:20:50  (Reporting)  Processing  1000001 Pompeius
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 52 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  AI Process done in  21 ms
19:20:50  (Reporting)  Processing  1000002 Caesar
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 52 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  Entering InitAndDumpData (_IAD_)
19:20:50  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:20:50  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:20:50  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
19:20:50  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
19:20:50  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:20:50  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:20:50  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 983 OppPow Land: 1030 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.69 0.56 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:20:50  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 249 OppPow Land: 0 OwnPow Nav : 279 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:20:50  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 55 OppPow Land: 2198 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.79 1.16 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:20:50  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:20:50  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 24 OppPow Land: 1888 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.65 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
19:20:50  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:20:50  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:20:50  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:20:50  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:20:50  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:20:50  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:20:50  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 106 OwnPow Nav : 0 OppPow Nav : 70
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:20:50  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:20:50  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 777
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:20:50  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:20:50  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 194 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 602
19:20:50  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:20:50  (Reporting)  _FIT_ Ended AIInitTheaters 1114 ms
19:20:50  (Reporting)  Resources Levels Caesar EcoBase 220 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:20:50  (Reporting)  Geld Availability Reichlich Stock 499 Expected 0 Balance -16
19:20:50  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
19:20:50  (Reporting)  Prestige Availability Reichlich Stock 2043 Expected 0 Balance 0
19:20:50  (Reporting)  Moral Availability Reichlich Stock 69 Expected 0 Balance 0
19:20:50  (Reporting)  Einflusspunkte Availability Reichlich Stock 60 Expected 0 Balance 0
19:20:50  (Reporting)   
19:20:50  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 32000
19:20:50  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 8000
19:20:50  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:20:50  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:20:50  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:20:50  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:20:50  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:20:50  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
19:20:50  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:20:50  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:20:50  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 55 Overall power (enemies): 2198 Ratio: 0.79
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  26660
19:20:50  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 983 Overall power (enemies): 1030 Ratio: 0.69
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40676
19:20:50  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3875
19:20:50  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22109
19:20:50  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1140
19:20:50  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 777 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
19:20:50  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1158
19:20:50  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 106 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2151
19:20:50  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 249 Overall power (enemies): 0 Ratio: 5.00
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:20:50  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 279 Overall power (enemies): 0 Nav Ratio: 5.00
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 24 Overall power (enemies): 1888 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  675
19:20:50  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  297
19:20:50  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 602 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:20:50  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:20:50  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:20:50  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Land Theaters Special Regions ***
19:20:50  (Reporting)  Theater 120 Theater_Italia HQReg: 387 Lilybaeum Max pick: Syracusae Max need: Ariminum Max Val: Syracusae Naval Gathering: 392 Syracusae
19:20:50  (Reporting)  Theater 118 Theater_Hispania HQReg: 161 Toletum Max pick: Toletum Max need: Toletum Max Val: Toletum Naval Gathering: 190 Cesse
19:20:50  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:20:50  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:20:50  (Reporting)  Theater 137 Theater_Africa HQReg: 161 Toletum Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:20:50  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:20:50  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:20:50  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:20:50  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: 250 Massalia
19:20:50  (Reporting)  Theater 123 Theater_Illyria HQReg: 387 Lilybaeum Max pick: Salonae Max need: Ariminum Max Val: Bononia Naval Gathering: <None>
19:20:50  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:20:50  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:20:50  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:20:50  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:20:50  (Reporting)   
19:20:50  (Reporting)  Ended InitAndDumpData Caesar 1389 ms
19:20:50  (Reporting)  *** Faction-wide algorithms ***
19:20:50  (Reporting)  Entering BuildReplacements (_RPL_)
19:20:50  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:20:50  (Reporting)  RPL Buying a replacement for HEL Leichte Kriegsschiffe
19:20:50  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:20:50  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:20:50  (Reporting)  Ended BuildReplacements 5 ms
19:20:50  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:20:50  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1258 Apamene
19:20:50  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
19:20:50  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten has 4 % to be played in 250 Massalia
19:20:50  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten aborted.
19:20:50  (Reporting)  Ended HandleRegionsDecisions 10 ms
19:20:50  (Reporting)  Entering BuildNewUnits (_BNU_)
19:20:50  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:20:50  (Reporting)  _BNU Buying Unit Impedimenta
19:20:50  (Reporting)  _BNU Buying Unit Auxilia (Sicilia)
19:20:50  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:20:50  (Reporting)  _BNU Buying Unit Liburna Classis
19:20:50  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
19:20:50  (Reporting)  _BNU Buying Unit Metr. Praesidium
19:20:50  (Reporting)  Ended BuildNewUnits Bought: 7 46 ms
19:20:50  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:20:50  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:20:50  (Reporting)  Ended ManageFleetsComposition 307 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating CallFleet (_CLF_)
19:20:50  (Reporting)  Ended CallFleet 0 ms
19:20:50  (Reporting)  Entering LockFixedGroups (_LFG_)
19:20:50  (Reporting)  _LFG_ 1007548 1.Metr. Praesidium Toletum, 161 Toletum, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007564 Urb.Militae, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007555 1.Urb. Praesidium Neapolis, 375 Neapolis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007565 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004349 Lilybaeum Garrison, 387 Lilybaeum, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007376 2. Caesars Streitmacht, 387 Lilybaeum, Pow:69, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:463, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  Ended LockFixedGroups 10 ms
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:20:50  (Reporting)  _ESR_ No theater can have a staging region.
19:20:50  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:20:50  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:20:50  (Reporting)  Ended PrivilegedCombine 4 ms
19:20:50  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:20:50  (Reporting)  Ended DefendCapitalRegion 0 ms
19:20:50  (Reporting)  Entering ReconAndRaids (_RAR_)
19:20:50  (Reporting)  Ended ReconAndRaids 2 ms
19:20:50  (Reporting)  Entering SplitGroups (_SPG_)
19:20:50  (Reporting)  Ended SplitGroups 2 ms
19:20:50  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:20:50  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:20:50  (Reporting)  Detach Damaged Units (_DDU_)
19:20:50  (Reporting)  Ended Damaged Units 0 ms
19:20:50  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:20:50  (Reporting)  Ended GarrisonObjectives 2 ms
19:20:50  (Reporting)  Entering CheckBesieging (_CBE_)
19:20:50  (Reporting)  Ended CheckBesieging 19 ms
19:20:50  (Reporting)  Entering Evacuate Force (_EVA_)
19:20:50  (Reporting)  Ended Evacuate Force (_EVA_) 20 ms
19:20:50  (Reporting)  Entering Check Simple Landing (_CSL_)
19:20:50  (Reporting)  Ended Check Simple Landing (_CSL_) 20 ms
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  _CLD_ Leader (Split Segment II) Marcus Crispius in Perusia has been detached from group 1007468 Legio (Italia)
19:20:50  (Reporting)  _CLD_ Leader (Split Segment I) Livineius Regulus in Arretium has been detached from group 1007505 Calvinuss Korps
19:20:50  (Reporting)  _CLD_ Leader (Split Segment I) Publius Vatinius in Arretium has been detached from group 1007505 Calvinuss Korps
19:20:50  (Reporting)  _CLD_ Leader (Split Segment I) Caius Trebonius in Arretium has been detached from group 1007505 Gnaeus Domitius Calvinus
19:20:50  (Reporting)  _CLD_ Leader (Split Segment I) Marcus Licinius Crassus in Arretium has been detached from group 1007470 Aulus Gabinius
19:20:50  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007570 Marcus Licinius Crassus 360 Arretium toward 1007468 Legio (Italia), 365 Perusia, Pow:47, Count: 1(l 0/L 1/S 0)
19:20:50  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 8 leaders to check
19:20:50  (Reporting)  _CLD_ Idle Leader Livineius Regulus 1007567 in Arretium merged into 1007564 Urb.Militae
19:20:50  (Reporting)  _CLD_ Idle Leader Marcus Crispius 1007566 in Perusia merged into 1007468 Legio (Italia)
19:20:50  (Reporting)  _CLD_ Idle Leader Gnaeus Domitius Calvinus 1007505 in Arretium merged into 1007564 Reguluss Streitmacht
19:20:50  (Reporting)  _CLD_ Idle Leader Publius Cornelius Sulla 1007469 in Perusia merged into 1007468 Crispiuss Streitmacht
19:20:50  (Reporting)  _CLD_ Idle Leader Caius Trebonius 1007569 in Arretium merged into 1007564 Calvinuss Korps
19:20:50  (Reporting)  _CLD_ Idle Leader Publius Vatinius 1007568 in Arretium merged into 1007564 Calvinuss Korps
19:20:50  (Reporting)  _CLD_ Idle Leader Aulus Gabinius 1007470 in Arretium merged into 1007564 Calvinuss Korps
19:20:50  (Reporting)  _CLD_ Idle Leader Gaius Julius Caesar 1006454 in Tarentum merged into 1007565 Urb.Militae
19:20:50  (Reporting)  Ended Check Leaders 2515 ms
19:20:50  (Reporting)  Entering Make Superior Group (_MSG_)
19:20:50  (Reporting)  Ended Make Superior Group 77 ms
19:20:50  (Reporting)  Entering Build Depots Assets
19:20:50  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 16
19:20:50  (Reporting)  Ended Build Depots Assets 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Start of AI Split Supports (_SSP_)
19:20:50  (Reporting)  Ended Split Supports
19:20:50  (Reporting)  Start of AI Check for Land Resupply
19:20:50  (Reporting)  Ended CheckForLandResupply 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Entering KeepPosition (_KPP_)
19:20:50  (Reporting)  Ended KeepPosition 0 ms
19:20:50  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:20:50  (Reporting)  Ended Concentrate Stacks 0 ms
19:20:50  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:20:50  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:20:50  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:20:50  (Reporting)  Ended PrivilegedCombine 5 ms
19:20:50  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:20:50  (Reporting)  Ended DefendCapitalRegion 0 ms
19:20:50  (Reporting)  Entering ReconAndRaids (_RAR_)
19:20:50  (Reporting)  Ended ReconAndRaids 3 ms
19:20:50  (Reporting)  Entering SplitGroups (_SPG_)
19:20:50  (Reporting)  Ended SplitGroups 22 ms
19:20:50  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:20:50  (Reporting)  _CBG_ 1006643 Sabinuss Streitmacht, 161 Toletum, Pow:337, Count: 5(l 2/L 2/S 1) Will wait for help
19:20:50  (Reporting)  _CBG_ 1007504 Tuberos Streitmacht, 161 Toletum, Pow:0, Count: 2(l 1/L 0/S 1) Will wait for help
19:20:50  (Reporting)  Ended CheckBesiegedGroups 98 ms
19:20:50  (Reporting)  Detach Damaged Units (_DDU_)
19:20:50  (Reporting)  Ended Damaged Units 2 ms
19:20:50  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:20:50  (Reporting)  _GAO_ Step 1 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:56, Count: 4(l 1/L 1/S 2) is garrisoning region 163 Saguntum SelfVal 363
19:20:50  (Reporting)  Agenda: Garrison, Value: 47916, Region: 163 Saguntum
19:20:50  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 1274
19:20:50  (Reporting)  Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:20:50  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 136
19:20:50  (Reporting)  Agenda: Garrison, Value: 8840, Region: 194 Emporiae
19:20:50  (Reporting)  Ended GarrisonObjectives 6 ms
19:20:50  (Reporting)  Entering CheckBesieging (_CBE_)
19:20:50  (Reporting)  Ended CheckBesieging 26 ms
19:20:50  (Reporting)  Entering Evacuate Force (_EVA_)
19:20:50  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
19:20:50  (Reporting)  Entering Check Simple Landing (_CSL_)
19:20:50  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  _CLD_ Leader (Split Segment II) Lucius Aelius Tubero in Toletum has been detached from group 1007504 Impedimenta
19:20:50  (Reporting)  _CLD_ Leader (Split Segment V) Caius Calvisius Sabinus in Toletum has been detached from group 1006643 Didiuss Streitmacht
19:20:50  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Ilipa has been detached from group 1006644 Legio VI
19:20:50  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007572 Caius Calvisius Sabinus 161 Toletum toward 1007548 1.Metr. Praesidium Toletum, 161 Toletum, Pow:44, Count: 1(l 0/L 1/S 0)
19:20:50  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007573 Gaius Antonius 132 Ilipa toward 1006644 Legio VI, 132 Ilipa, Pow:165, Count: 1(l 0/L 1/S 0)
19:20:50  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007571 Lucius Aelius Tubero 161 Toletum toward 1006643 Didiuss Streitmacht, 161 Toletum, Pow:293, Count: 4(l 1/L 2/S 1)
19:20:50  (Reporting)  Ended Check Leaders 56 ms
19:20:50  (Reporting)  Entering Make Superior Group (_MSG_)
19:20:50  (Reporting)  Ended Make Superior Group 158 ms
19:20:50  (Reporting)  Entering Build Depots Assets
19:20:50  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
19:20:50  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Hispania
19:20:50  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:20:50  (Reporting)  Ended Build Depots Assets 2 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Start of AI Split Supports (_SSP_)
19:20:50  (Reporting)  Ended Split Supports
19:20:50  (Reporting)  Start of AI Check for Land Resupply
19:20:50  (Reporting)  Ended CheckForLandResupply 2 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Entering KeepPosition (_KPP_)
19:20:50  (Reporting)  Agenda: Keep Position, Value: 9500, Region: 132 Ilipa
19:20:50  (Reporting)  Agenda: Keep Position, Value: 5190, Region: 161 Toletum
19:20:50  (Reporting)  Agenda: Keep Position, Value: 3820, Region: 163 Saguntum
19:20:50  (Reporting)  Agenda: Keep Position, Value: 4450, Region: 179 Salduba
19:20:50  (Reporting)  Agenda: Keep Position, Value: 4600, Region: 185 Ilerda
19:20:50  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
19:20:50  (Reporting)  Ended KeepPosition 1 ms
19:20:50  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:20:50  (Reporting)  Ended Concentrate Stacks 133 ms
19:20:50  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Agenda: Attack, Value: 12500, Region: 129 Gades
19:20:50  (Reporting)  _CLO_ 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:264, Count: 2(l 1/L 1/S 0)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Agenda: Attack, Value: 3200, Region: 127 Andelus
19:20:50  (Reporting)  _CLO_ 1007337 Orcas Streitmacht, 179 Salduba, Pow:249, Count: 2(l 1/L 1/S 0)
19:20:50  (Reporting)  Ended CheckLocalOpportunities 15 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  Ended Check Leaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:20:50  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:20:50  (Reporting)  Ended PrivilegedCombine 6 ms
19:20:50  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:20:50  (Reporting)  Ended DefendCapitalRegion 0 ms
19:20:50  (Reporting)  Entering ReconAndRaids (_RAR_)
19:20:50  (Reporting)  Ended ReconAndRaids 3 ms
19:20:50  (Reporting)  Entering SplitGroups (_SPG_)
19:20:50  (Reporting)  Ended SplitGroups 3 ms
19:20:50  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:20:50  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:20:50  (Reporting)  Detach Damaged Units (_DDU_)
19:20:50  (Reporting)  Ended Damaged Units 1 ms
19:20:50  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:20:50  (Reporting)  Ended GarrisonObjectives 3 ms
19:20:50  (Reporting)  Entering CheckBesieging (_CBE_)
19:20:50  (Reporting)  Ended CheckBesieging 39 ms
19:20:50  (Reporting)  Entering Evacuate Force (_EVA_)
19:20:50  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
19:20:50  (Reporting)  Entering Check Simple Landing (_CSL_)
19:20:50  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
19:20:50  (Reporting)  Entering Make Superior Group (_MSG_)
19:20:50  (Reporting)  Ended Make Superior Group 0 ms
19:20:50  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:20:50  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:20:50  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:20:50  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:20:50  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 23490, Region: 250 Massalia
19:20:50  (Reporting)  Ended AssignFleetsOperations 87 ms
19:20:50  (Reporting)  Entering Build Depots Assets
19:20:50  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 28
19:20:50  (Reporting)  Ended Build Depots Assets 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Start of AI Split Supports (_SSP_)
19:20:50  (Reporting)  Ended Split Supports
19:20:50  (Reporting)  Start of AI Check for Land Resupply
19:20:50  (Reporting)  Ended CheckForLandResupply 1 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Entering KeepPosition (_KPP_)
19:20:50  (Reporting)  Ended KeepPosition 1 ms
19:20:50  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:20:50  (Reporting)  Ended Concentrate Stacks 1 ms
19:20:50  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:20:50  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:20:50  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:20:50  (Reporting)  Ended PrivilegedCombine 2 ms
19:20:50  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:20:50  (Reporting)  Ended DefendCapitalRegion 0 ms
19:20:50  (Reporting)  Entering ReconAndRaids (_RAR_)
19:20:50  (Reporting)  Ended ReconAndRaids 1 ms
19:20:50  (Reporting)  Entering SplitGroups (_SPG_)
19:20:50  (Reporting)  Ended SplitGroups 1 ms
19:20:50  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:20:50  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:20:50  (Reporting)  Detach Damaged Units (_DDU_)
19:20:50  (Reporting)  Ended Damaged Units 0 ms
19:20:50  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:20:50  (Reporting)  Ended GarrisonObjectives 1 ms
19:20:50  (Reporting)  Entering CheckBesieging (_CBE_)
19:20:50  (Reporting)  Ended CheckBesieging 6 ms
19:20:50  (Reporting)  Entering Evacuate Force (_EVA_)
19:20:50  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
19:20:50  (Reporting)  Entering Check Simple Landing (_CSL_)
19:20:50  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  Ended Check Leaders 0 ms
19:20:50  (Reporting)  Entering Make Superior Group (_MSG_)
19:20:50  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:20:50  (Reporting)  Entering Build Depots Assets
19:20:50  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
19:20:50  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:20:50  (Reporting)  Ended Build Depots Assets 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Start of AI Split Supports (_SSP_)
19:20:50  (Reporting)  Ended Split Supports
19:20:50  (Reporting)  Start of AI Check for Land Resupply
19:20:50  (Reporting)  Ended CheckForLandResupply 5 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Entering KeepPosition (_KPP_)
19:20:50  (Reporting)  Ended KeepPosition 0 ms
19:20:50  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:20:50  (Reporting)  Ended Concentrate Stacks 5 ms
19:20:50  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:20:50  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 35 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 214 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 29 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  All theaters prepared, AllOwnPowLand: 1505 AllOppPowLand: 7227 AllOwnPowNav: 279 AllOppPowNav 1474
19:20:50  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 12 Enemy armies: 10 Land Ratio: 0.79 Land Core Ratio: 1.16  ***
19:20:50  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:20:50  (Reporting)  1007570 Marcus Licinius Crassus (Pow.0)
19:20:50  (Reporting)  1007567 Livineius Regulus (Pow.0)
19:20:50  (Reporting)  1007569 Caius Trebonius (Pow.0)
19:20:50  (Reporting)  1007568 Publius Vatinius (Pow.0)
19:20:50  (Reporting)  1007470 Aulus Gabinius (Pow.0)
19:20:50  (Reporting)  1007505 Gnaeus Domitius Calvinus (Pow.0)
19:20:50  (Reporting)  1007566 Marcus Crispius (Pow.0)
19:20:50  (Reporting)  1007469 Publius Cornelius Sulla (Pow.0)
19:20:50  (Reporting)  1007468 Sullas Korps (Pow.75)
19:20:50  (Reporting)  1006454 Gaius Julius Caesar (Pow.0)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Region 369 Roma Pick 53 SelfVal 1939 Need 622  no group candidate found
19:20:50  (Reporting)  Region 387 Lilybaeum Pick 4 SelfVal 411 Need 303  no group candidate found
19:20:50  (Reporting)  Region 361 Volaterrae Pick 15 SelfVal 745 Need 201  no group candidate found
19:20:50  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:20:50  (Reporting)  Region 375 Neapolis Pick 7 SelfVal 867 Need 33  no group candidate found
19:20:50  (Reporting)  Region 344 Placentia Pick 13 SelfVal 679 Need 223  no group candidate found
19:20:50  (Reporting)  Region 355 Bononia Pick 14 SelfVal 718 Need 1400  no group candidate found
19:20:50  (Reporting)  Region 330 Taurasia Pick 4 SelfVal 306 Need 84  no group candidate found
19:20:50  (Reporting)  Region 337 Genua Pick 5 SelfVal 357 Need 122  no group candidate found
19:20:50  (Reporting)  Region 386 Caralis Pick 5 SelfVal 358 Need 77  no group candidate found
19:20:50  (Reporting)  Region 326 Aleria Pick 4 SelfVal 284 Need 59  no group candidate found
19:20:50  (Reporting)  Region 359 Faesulae Pick 4 SelfVal 272 Need 331  no group candidate found
19:20:50  (Reporting)  Region 358 Sena Gallica Pick 5 SelfVal 342 Need 878  no group candidate found
19:20:50  (Reporting)  Region 343 Mediolanum Pick 13 SelfVal 679 Need 202  no group candidate found
19:20:50  (Reporting)  Region 368 Spoletium Pick 2 SelfVal 183 Need 155  no group candidate found
19:20:50  (Reporting)  Region 388 Panormus Pick 4 SelfVal 311 Need 720  no group candidate found
19:20:50  (Reporting)  Region 357 Ariminum Pick 6 SelfVal 399 Need 1933  no group candidate found
19:20:50  (Reporting)  Secondary Region 379 Tarentum Pick 3 has enough garrison (Value: 45) - evaluation skipped
19:20:50  (Reporting)  Region 2832 Drepanum Pick 4 SelfVal 305 Need 651  no group candidate found
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 8 Enemy armies: 14 Land Ratio: 0.69 Land Core Ratio: 0.56  ***
19:20:50  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:20:50  (Reporting)  1006644 Antoniuss Streitmacht (Pow.264)
19:20:50  (Reporting)  1006643 Tuberos Streitmacht (Pow.348)
19:20:50  (Reporting)  1007504 Impedimenta (Pow.0)
19:20:50  (Reporting)  1007338 Aquilas Streitmacht (Pow.56)
19:20:50  (Reporting)  1007337 Orcas Streitmacht (Pow.249)
19:20:50  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:20:50  (Reporting)  1005840 Funditores I (Pow.30)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Secondary Region 190 Cesse Pick 19 has enough garrison (Value: 0) - evaluation skipped
19:20:50  (Reporting)  Region 129 Gades Pick 18 SelfVal 938 Need 191  no group candidate found
19:20:50  (Reporting)  Region 141 Carthago Nova Pick 26 SelfVal 1211 Need 205  no group candidate found
19:20:50  (Reporting)  CheckRegionForOperation 1006643 Tuberos Streitmacht, 161 Toletum, Pow:348, Count: 5(l 2/L 2/S 1) Fitness 38 PickVal 100 SelfVal 3349 AINeed 1088
19:20:50  (Reporting)  Agenda: Defend, Value: 19000, Region: 161 Toletum
19:20:50  (Reporting)  Secondary Region 163 Saguntum Pick 2 has enough garrison (Value: 56) - evaluation skipped
19:20:50  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:264, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 3 SelfVal 554 AINeed 60
19:20:50  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:20:50  (Reporting)  Secondary Region 185 Ilerda Pick 10 has enough garrison (Value: 44) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 179 Salduba Pick 9 has enough garrison (Value: 0) - evaluation skipped
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 23 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:20:50  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:20:50  (Reporting)  1007337 Orcas Streitmacht (Pow.249)
19:20:50  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:20:50  (Reporting)  1007526 Auxillia I (Gal) (Pow.2)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 185 Ilerda Pick 10 has enough garrison (Value: 44) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 306 Lutetia Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 179 Salduba Pick 9 has enough garrison (Value: 0) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 232 Avaricum Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 210 Cessero Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 318 Durocorturum Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 0 Enemy armies: 7 Land Ratio: 0.20 Land Core Ratio: 0.65  ***
19:20:50  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:20:50  (Reporting)  1005571 Rufuss Streitmacht (Pow.31)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Region 669 Salonae Pick 100 SelfVal 220 Need 374  no group candidate found
19:20:50  (Reporting)  Region 943 Lissus Pick 66 SelfVal 160 Need 41  no group candidate found
19:20:50  (Reporting)  Region 942 Scodra Pick 4 SelfVal 19 Need 3  no group candidate found
19:20:50  (Reporting)  Region 355 Bononia Pick 14 SelfVal 718 Need 1400  no group candidate found
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:20:50  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:20:50  (Reporting)  1006644 Antoniuss Streitmacht (Pow.264)
19:20:50  (Reporting)   
19:20:50  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:264, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 3 SelfVal 554 AINeed 60
19:20:50  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:20:50  (Reporting)  Region 129 Gades Pick 18 SelfVal 938 Need 191  no group candidate found
19:20:50  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 236 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Italia (Ext:0.79 - Core:1.16 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Arties (_RCA_)
19:20:50  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Arties
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:20:50  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Supplies
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Gather Units (_GTU_)
19:20:50  (Reporting)  _GTU_ Gathering Region 387 Lilybaeum in theater 120 Italia Peninsula
19:20:50  (Reporting)  _GTU_ 1007468 Sullas Korps, 365 Perusia, Pow:75, Count: 3(l 2/L 1/S 0) has no agenda for now, trying to gather
19:20:50  (Reporting)  _GTU_ Starting merge 1 at start
19:20:50  (Reporting)  _GTU_ Finished merge 1 now
19:20:50  (Reporting)  _GTU_ 1007468 Sullas Korps, 365 Perusia, Pow:75, Count: 3(l 2/L 1/S 0) no gathering goal found, will be iddle this turn.
19:20:50  (Reporting)  Ended AI Gather Units 2 ms
19:20:50  (Reporting)  Entering GatherGarrisons (_GTG_)
19:20:50  (Reporting)  Ended GatherGarrisons 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1007468 Sullas Korps is doing nothing in Perusia  Power: 75  HealthPerc: 78
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1007570 Marcus Licinius Crassus, 360 Arretium, Pow:0, Count: 1(l 1/L 0/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 365 Perusia
19:20:50  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 365 Perusia
19:20:50  (Reporting)  1007570 Marcus Licinius Crassus Arretium Health: 100 % will target  1007468 Sullas Korps
19:20:50  (Reporting)  1007570-Marcus Licinius Crassus Power:0 Health:100% Arretium>Perusia Mission:Merge (slave) Fitness:100% Need:1033 Threat:765 GoalValue: 100000
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.69 - Core:0.56 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Arties (_RCA_)
19:20:50  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Arties
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:20:50  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Supplies
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Gather Units (_GTU_)
19:20:50  (Reporting)  _GTU_ Gathering Region 161 Toletum in theater 118 Hispania Peninsula
19:20:50  (Reporting)  _GTU_ Starting merge 0 at start
19:20:50  (Reporting)  End of AI Gather Units
19:20:50  (Reporting)  Entering GatherGarrisons (_GTG_)
19:20:50  (Reporting)  Ended GatherGarrisons 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:20:50  (Reporting)   
19:20:50  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:20:50  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8840, Region: 194 Emporiae
19:20:50  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8840, Region: 194 Emporiae
19:20:50  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 8840
19:20:50  (Reporting)   
19:20:50  (Reporting)  1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 185 Ilerda
19:20:50  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:20:50  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:20:50  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 32500
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1007337 Orcas Streitmacht, 179 Salduba, Pow:249, Count: 2(l 1/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4450, Region: 179 Salduba
19:20:50  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3200, Region: 127 Andelus
19:20:50  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4450, Region: 179 Salduba
19:20:50  (Reporting)  1007337-Orcas Streitmacht Power:249 Health:100% Salduba>Salduba Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 4450
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:56, Count: 4(l 1/L 1/S 2)
19:20:50  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 47916, Region: 163 Saguntum
19:20:50  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3820, Region: 163 Saguntum
19:20:50  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 47916, Region: 163 Saguntum
19:20:50  (Reporting)  1007338-Aquilas Streitmacht Power:56 Health:100% Saguntum>Saguntum Mission:Garrison Fitness:132% Need:4 Threat:12 GoalValue: 47916
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1007504 Impedimenta, 161 Toletum, Pow:0, Count: 1(l 0/L 0/S 1)
19:20:50  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 161 Toletum
19:20:50  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 161 Toletum
19:20:50  (Reporting)  1007504-Impedimenta Power:0 Health:100% Toletum>Toletum Mission:Wait for help Fitness:100% Need:1088 Threat:1088 GoalValue: 25000
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1006643 Tuberos Streitmacht, 161 Toletum, Pow:348, Count: 5(l 2/L 2/S 1)
19:20:50  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 161 Toletum
19:20:50  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5190, Region: 161 Toletum
19:20:50  (Reporting)  Agenda  3  : Agenda: Defend, Value: 19000, Region: 161 Toletum
19:20:50  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 161 Toletum
19:20:50  (Reporting)  1006643-Tuberos Streitmacht Power:348 Health:68% Toletum>Toletum Mission:Wait for help Fitness:100% Need:1088 Threat:1088 GoalValue: 25000
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:264, Count: 2(l 1/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9500, Region: 132 Ilipa
19:20:50  (Reporting)  Agenda  2  : Agenda: Attack, Value: 12500, Region: 129 Gades
19:20:50  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:20:50  (Reporting)  Agenda  4  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:20:50  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:20:50  (Reporting)  1006644-Antoniuss Streitmacht Power:264 Health:100% Ilipa>Ilipa Mission:Defend Fitness:50% Need:60 Threat:4 GoalValue: 25000
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Arties (_RCA_)
19:20:50  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Arties
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:20:50  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Supplies
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Gather Units (_GTU_)
19:20:50  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:20:50  (Reporting)  _GTU_ 1007526 Auxillia I (Gal), 314 Gesoriacum, Pow:2, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
19:20:50  (Reporting)  _GTU_ Starting merge 0 at start
19:20:50  (Reporting)  End of AI Gather Units
19:20:50  (Reporting)  Entering GatherGarrisons (_GTG_)
19:20:50  (Reporting)  Ended GatherGarrisons 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1007526 Auxillia I (Gal) is doing nothing in Gesoriacum  Power: 2  HealthPerc: 10
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1004956 1. Fleet, 210 Cessero, Pow:234, Count: 8(l 0/L 2/S 6)
19:20:50  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 23490, Region: 250 Massalia
19:20:50  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 23490, Region: 250 Massalia
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 250 Massalia
19:20:50  (Reporting)  1004956-1. Fleet Power:234 Health:100% Cessero>Massalia Mission:Naval Docking Fitness:90% Need:15 Threat:0 GoalValue: 23490
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.65 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Arties (_RCA_)
19:20:50  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Arties
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:20:50  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Supplies
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Gather Units (_GTU_)
19:20:50  (Reporting)  _GTU_ Gathering Region 387 Lilybaeum in theater 123 Illyria
19:20:50  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 918 Spalatum, Pow:31, Count: 3(l 1/L 0/S 2) has no agenda for now, trying to gather
19:20:50  (Reporting)  _GTU_ Starting merge 1 at start
19:20:50  (Reporting)  _GTU_ Finished merge 1 now
19:20:50  (Reporting)  _GTU_ 1005571 Rufuss Streitmacht, 918 Spalatum, Pow:31, Count: 3(l 1/L 0/S 2) no gathering goal found, will be iddle this turn.
19:20:50  (Reporting)  Ended AI Gather Units 3 ms
19:20:50  (Reporting)  Entering GatherGarrisons (_GTG_)
19:20:50  (Reporting)  Ended GatherGarrisons 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  1005571 Rufuss Streitmacht is doing nothing in Spalatum  Power: 31  HealthPerc: 100
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering PromoteLeaders (_PRL_)
19:20:50  (Reporting)  Ended PromoteLeaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda AutoMerge
19:20:50  (Reporting)  AI Process done in  6406 ms
19:20:50  (Reporting)  Processing  1000003 Regnum Parthorum
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 52 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  Entering InitAndDumpData (_IAD_)
19:20:50  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:20:50  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:20:50  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:20:50  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:20:50  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:20:50  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:20:50  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:20:50  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:20:50  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:20:50  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 599
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:20:50  (Reporting)  _FIT_ Ended AIInitTheaters 1019 ms
19:20:50  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:20:50  (Reporting)  Geld Availability Reichlich Stock 1857 Expected 0 Balance -19
19:20:50  (Reporting)  Prestige Availability Reichlich Stock 52 Expected 0 Balance 0
19:20:50  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:20:50  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:20:50  (Reporting)   
19:20:50  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:20:50  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:20:50  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
19:20:50  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
19:20:50  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
19:20:50  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 599 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:20:50  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Land Theaters Special Regions ***
19:20:50  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:20:50  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:20:50  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:20:50  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:20:50  (Reporting)   
19:20:50  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1196 ms
19:20:50  (Reporting)  *** Faction-wide algorithms ***
19:20:50  (Reporting)  Entering BuildReplacements (_RPL_)
19:20:50  (Reporting)  Ended BuildReplacements 3 ms
19:20:50  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:20:50  (Reporting)  Ended HandleRegionsDecisions 5 ms
19:20:50  (Reporting)  Entering BuildNewUnits (_BNU_)
19:20:50  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:20:50  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:20:50  (Reporting)  Ended ManageFleetsComposition 197 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating CallFleet (_CLF_)
19:20:50  (Reporting)  Ended CallFleet 0 ms
19:20:50  (Reporting)  Entering LockFixedGroups (_LFG_)
19:20:50  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  Ended LockFixedGroups 1 ms
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:20:50  (Reporting)  _ESR_ No theater can have a staging region.
19:20:50  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:20:50  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:20:50  (Reporting)  Ended PrivilegedCombine 2 ms
19:20:50  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:20:50  (Reporting)  Ended DefendCapitalRegion 0 ms
19:20:50  (Reporting)  Entering ReconAndRaids (_RAR_)
19:20:50  (Reporting)  Ended ReconAndRaids 1 ms
19:20:50  (Reporting)  Entering SplitGroups (_SPG_)
19:20:50  (Reporting)  Ended SplitGroups 1 ms
19:20:50  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:20:50  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:20:50  (Reporting)  Detach Damaged Units (_DDU_)
19:20:50  (Reporting)  Ended Damaged Units 0 ms
19:20:50  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:20:50  (Reporting)  Ended GarrisonObjectives 1 ms
19:20:50  (Reporting)  Entering CheckBesieging (_CBE_)
19:20:50  (Reporting)  Ended CheckBesieging 18 ms
19:20:50  (Reporting)  Entering Evacuate Force (_EVA_)
19:20:50  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:20:50  (Reporting)  Entering Check Simple Landing (_CSL_)
19:20:50  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  Ended Check Leaders 0 ms
19:20:50  (Reporting)  Entering Build Depots Assets
19:20:50  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:20:50  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:20:50  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:20:50  (Reporting)  Ended Build Depots Assets 1 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Start of AI Split Supports (_SSP_)
19:20:50  (Reporting)  Ended Split Supports
19:20:50  (Reporting)  Start of AI Check for Land Resupply
19:20:50  (Reporting)  Ended CheckForLandResupply 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Entering KeepPosition (_KPP_)
19:20:50  (Reporting)  Ended KeepPosition 0 ms
19:20:50  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:20:50  (Reporting)  Ended Concentrate Stacks 0 ms
19:20:50  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:20:50  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 13 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1378 AllOwnPowNav: 0 AllOppPowNav 624
19:20:50  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:20:50  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Arties (_RCA_)
19:20:50  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Arties
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:20:50  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Supplies
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Gather Units (_GTU_)
19:20:50  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:20:50  (Reporting)  _GTU_ Starting merge 0 at start
19:20:50  (Reporting)  End of AI Gather Units
19:20:50  (Reporting)  Entering GatherGarrisons (_GTG_)
19:20:50  (Reporting)  Ended GatherGarrisons 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:20:50  (Reporting)   
19:20:50  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:20:50  (Reporting)   
19:20:50  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:20:50  (Reporting)   
19:20:50  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:20:50  (Reporting)   
19:20:50  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering PromoteLeaders (_PRL_)
19:20:50  (Reporting)  Ended PromoteLeaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda AutoMerge
19:20:50  (Reporting)  AI Process done in  1990 ms
19:20:50  (Reporting)  Processing  1000004 Piraten
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 52 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  Entering InitAndDumpData (_IAD_)
19:20:50  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:20:50  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:20:50  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1819 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:20:50  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 86 OwnPow Nav : 0 OppPow Nav : 279
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:20:50  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2277 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:20:50  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 290 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:20:50  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:20:50  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:20:50  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:20:50  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:20:50  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:20:50  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:20:50  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 106 OwnPow Nav : 0 OppPow Nav : 70
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:20:50  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:20:50  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 777
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:20:50  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:20:50  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 198 OwnPow Nav : 3 OppPow Nav : 599
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:20:50  (Reporting)  _FIT_ Ended AIInitTheaters 1281 ms
19:20:50  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:20:50  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:20:50  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:20:50  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:20:50  (Reporting)   
19:20:50  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:20:50  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:20:50  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:20:50  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:20:50  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:20:50  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:20:50  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:20:50  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:20:50  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
19:20:50  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2277 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2952
19:20:50  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
19:20:50  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 86 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:20:50  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 279 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1819 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1998
19:20:50  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
19:20:50  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
19:20:50  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:20:50  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 777 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 106 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
19:20:50  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 290 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
19:20:50  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
19:20:50  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 599 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:20:50  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:20:50  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Land Theaters Special Regions ***
19:20:50  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:20:50  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
19:20:50  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:20:50  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:20:50  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:20:50  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:20:50  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:20:50  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:20:50  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:20:50  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:20:50  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:20:50  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:20:50  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:20:50  (Reporting)   
19:20:50  (Reporting)  Ended InitAndDumpData Piraten 1470 ms
19:20:50  (Reporting)  *** Faction-wide algorithms ***
19:20:50  (Reporting)  Entering BuildReplacements (_RPL_)
19:20:50  (Reporting)  Ended BuildReplacements 1 ms
19:20:50  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:20:50  (Reporting)  Entering BuildNewUnits (_BNU_)
19:20:50  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:20:50  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:20:50  (Reporting)  Ended ManageFleetsComposition 295 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating CallFleet (_CLF_)
19:20:50  (Reporting)  Ended CallFleet 0 ms
19:20:50  (Reporting)  Entering LockFixedGroups (_LFG_)
19:20:50  (Reporting)  Ended LockFixedGroups 0 ms
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:20:50  (Reporting)  _ESR_ No theater can have a staging region.
19:20:50  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6715 AllOwnPowNav: 3 AllOppPowNav 1750
19:20:50  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:20:50  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:20:50  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:20:50  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:20:50  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:20:50  (Reporting)  Ended AssignFleetsOperations 2 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:20:50  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:20:50  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering PromoteLeaders (_PRL_)
19:20:50  (Reporting)  Ended PromoteLeaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda AutoMerge
19:20:50  (Reporting)  AI Process done in  2419 ms
19:20:50  (Reporting)  Processing  1000005 Sklaven
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 52 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  Entering InitAndDumpData (_IAD_)
19:20:50  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:20:50  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:20:50  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:20:50  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:20:50  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:20:50  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 86 OwnPow Nav : 0 OppPow Nav : 279
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:20:50  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 89 OppPow Land: 2192 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:20:50  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:20:50  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 290 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:20:50  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 602
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:20:50  (Reporting)  _FIT_ Ended AIInitTheaters 927 ms
19:20:50  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:20:50  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:20:50  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
19:20:50  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:20:50  (Reporting)    1005755 Milos Streitkrfte Agenda Kept Agenda: Resupply, Value: 100000, Region: 378 Grumentum EndTurn 11465
19:20:50  (Reporting)   
19:20:50  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:20:50  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:20:50  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 2192 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2643
19:20:50  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 86 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:20:50  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 279 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 290 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
19:20:50  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 602 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:20:50  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Land Theaters Special Regions ***
19:20:50  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
19:20:50  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:20:50  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:20:50  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:20:50  (Reporting)   
19:20:50  (Reporting)  Ended InitAndDumpData Sklaven 1067 ms
19:20:50  (Reporting)  *** Faction-wide algorithms ***
19:20:50  (Reporting)  Entering BuildReplacements (_RPL_)
19:20:50  (Reporting)  Ended BuildReplacements 1 ms
19:20:50  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:20:50  (Reporting)  Entering BuildNewUnits (_BNU_)
19:20:50  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:20:50  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:20:50  (Reporting)  Ended ManageFleetsComposition 124 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating CallFleet (_CLF_)
19:20:50  (Reporting)  Ended CallFleet 0 ms
19:20:50  (Reporting)  Entering LockFixedGroups (_LFG_)
19:20:50  (Reporting)  Ended LockFixedGroups 0 ms
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:20:50  (Reporting)  _ESR_ No theater can have a staging region.
19:20:50  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:20:50  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:20:50  (Reporting)  Ended PrivilegedCombine 0 ms
19:20:50  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:20:50  (Reporting)  Ended DefendCapitalRegion 0 ms
19:20:50  (Reporting)  Entering ReconAndRaids (_RAR_)
19:20:50  (Reporting)  Ended ReconAndRaids 0 ms
19:20:50  (Reporting)  Entering SplitGroups (_SPG_)
19:20:50  (Reporting)  Ended SplitGroups 16 ms
19:20:50  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:20:50  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:20:50  (Reporting)  Detach Damaged Units (_DDU_)
19:20:50  (Reporting)  Ended Damaged Units 0 ms
19:20:50  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:20:50  (Reporting)  Ended GarrisonObjectives 0 ms
19:20:50  (Reporting)  Entering CheckBesieging (_CBE_)
19:20:50  (Reporting)  Ended CheckBesieging 18 ms
19:20:50  (Reporting)  Entering Evacuate Force (_EVA_)
19:20:50  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:20:50  (Reporting)  Entering Check Simple Landing (_CSL_)
19:20:50  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  _CLD_ Leader (Split Segment II) Marcus Caelius Rufus in Grumentum has been detached from group 1005307 Milo Seditio
19:20:50  (Reporting)  _CLD_ Leader Affinity 1005183 Marcus Caelius Rufus Raw Affinity for 1005307 Milo Seditio 50 Family Affinity: 200 Final Affinity: 100
19:20:50  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:20:50  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
19:20:50  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1007574 in Grumentum merged into 1005307 Milo Seditio
19:20:50  (Reporting)  Ended Check Leaders 226 ms
19:20:50  (Reporting)  Entering Make Superior Group (_MSG_)
19:20:50  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:20:50  (Reporting)  Entering Build Depots Assets
19:20:50  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:20:50  (Reporting)  Ended Build Depots Assets 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Start of AI Split Supports (_SSP_)
19:20:50  (Reporting)  Ended Split Supports
19:20:50  (Reporting)  Start of AI Check for Land Resupply
19:20:50  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
19:20:50  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
19:20:50  (Reporting)  Ended CheckForLandResupply 260 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Entering KeepPosition (_KPP_)
19:20:50  (Reporting)  Agenda: Keep Position, Value: 4725, Region: 375 Neapolis
19:20:50  (Reporting)  Agenda: Keep Position, Value: 4230, Region: 378 Grumentum
19:20:50  (Reporting)  Ended KeepPosition 0 ms
19:20:50  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:20:50  (Reporting)  Ended Concentrate Stacks 0 ms
19:20:50  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:20:50  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 2572 AllOwnPowNav: 0 AllOppPowNav 881
19:20:50  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:20:50  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:20:50  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
19:20:50  (Reporting)  1007574 Marcus Caelius Rufus (Pow.0)
19:20:50  (Reporting)  1005307 Milo Seditio (Pow.79)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Region 369 Roma Pick 25 SelfVal 110 Need 338  no group candidate found
19:20:50  (Reporting)  Region 355 Bononia Pick 10 SelfVal 54 Need 338  no group candidate found
19:20:50  (Reporting)  Region 391 Agrigentum Pick 2 SelfVal 20 Need 338  no group candidate found
19:20:50  (Reporting)  Region 392 Syracusae Pick 16 SelfVal 80 Need 338  no group candidate found
19:20:50  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 314 Need 116  no group candidate found
19:20:50  (Reporting)  Region 386 Caralis Pick 2 SelfVal 19 Need 338  no group candidate found
19:20:50  (Reporting)  Region 343 Mediolanum Pick 9 SelfVal 52 Need 338  no group candidate found
19:20:50  (Reporting)  Region 379 Tarentum Pick 12 SelfVal 62 Need 338  no group candidate found
19:20:50  (Reporting)  Region 358 Sena Gallica Pick 2 SelfVal 17 Need 338  no group candidate found
19:20:50  (Reporting)  Region 337 Genua Pick 2 SelfVal 18 Need 338  no group candidate found
19:20:50  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 83 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Arties (_RCA_)
19:20:50  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Arties
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:20:50  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Supplies
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Gather Units (_GTU_)
19:20:50  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
19:20:50  (Reporting)  _GTU_ Starting merge 0 at start
19:20:50  (Reporting)  End of AI Gather Units
19:20:50  (Reporting)  Entering GatherGarrisons (_GTG_)
19:20:50  (Reporting)  Ended GatherGarrisons 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:20:50  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4230, Region: 378 Grumentum
19:20:50  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:20:50  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:60 Threat:14 GoalValue: 100000
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 375 Neapolis, Pow:47, Count: 2(l 1/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:20:50  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:20:50  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 4725, Region: 375 Neapolis
19:20:50  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:20:50  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Neapolis>Grumentum Mission:Resupply Fitness:100% Need:60 Threat:14 GoalValue: 100000
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering PromoteLeaders (_PRL_)
19:20:50  (Reporting)  Ended PromoteLeaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda AutoMerge
19:20:50  (Reporting)  AI Process done in  2167 ms
19:20:50  (Reporting)  Processing  1000006 Barbaren
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 52 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  Entering InitAndDumpData (_IAD_)
19:20:50  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:20:50  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:20:50  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:20:50  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:20:50  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:20:50  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 2017 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:20:50  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 86 OwnPow Nav : 0 OppPow Nav : 279
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:20:50  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 777
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:20:50  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:20:50  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 599
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:20:50  (Reporting)  _FIT_ Ended AIInitTheaters 1054 ms
19:20:50  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:20:50  (Reporting)  Geld Availability Reichlich Stock 199 Expected 0 Balance -3
19:20:50  (Reporting)  Moral Availability Reichlich Stock 115 Expected 0 Balance 0
19:20:50  (Reporting)   
19:20:50  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:20:50  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:20:50  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2017 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2300
19:20:50  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 86 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:20:50  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 279 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:20:50  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 777 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 599 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Land Theaters Special Regions ***
19:20:50  (Reporting)  Theater 118 Theater_Hispania HQReg: 116 Pallantia Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
19:20:50  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:20:50  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:20:50  (Reporting)   
19:20:50  (Reporting)  Ended InitAndDumpData Barbaren 1208 ms
19:20:50  (Reporting)  *** Faction-wide algorithms ***
19:20:50  (Reporting)  Entering BuildReplacements (_RPL_)
19:20:50  (Reporting)  Ended BuildReplacements 1 ms
19:20:50  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:20:50  (Reporting)  Entering BuildNewUnits (_BNU_)
19:20:50  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:20:50  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:20:50  (Reporting)  Ended ManageFleetsComposition 186 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating CallFleet (_CLF_)
19:20:50  (Reporting)  Ended CallFleet 0 ms
19:20:50  (Reporting)  Entering LockFixedGroups (_LFG_)
19:20:50  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:235, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:455, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  Ended LockFixedGroups 0 ms
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:20:50  (Reporting)  _ESR_ No theater can have a staging region.
19:20:50  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  Ended Check Leaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 4 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2359 AllOwnPowNav: 0 AllOppPowNav 1655
19:20:50  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:20:50  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering PromoteLeaders (_PRL_)
19:20:50  (Reporting)  Ended PromoteLeaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda AutoMerge
19:20:50  (Reporting)  AI Process done in  1763 ms
19:20:50  (Reporting)  Processing  1000001 Pompeius
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 53 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  AI Process done in  28 ms
19:20:50  (Reporting)  Processing  1000002 Caesar
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 53 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  Entering InitAndDumpData (_IAD_)
19:20:50  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:20:50  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:20:50  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
19:20:50  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
19:20:50  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:20:50  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:20:50  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 952 OppPow Land: 1119 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.61 0.49 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:20:50  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 285 OppPow Land: 0 OwnPow Nav : 279 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:20:50  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 2 OppPow Land: 2200 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.70 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:20:50  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:20:50  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 361 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
19:20:50  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:20:50  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:20:50  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:20:50  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:20:50  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:20:50  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:20:50  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 106 OwnPow Nav : 0 OppPow Nav : 70
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:20:50  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:20:50  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 777
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:20:50  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:20:50  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 198 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 476
19:20:50  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:20:50  (Reporting)  _FIT_ Ended AIInitTheaters 1110 ms
19:20:50  (Reporting)  Resources Levels Caesar EcoBase 209 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:20:50  (Reporting)  Geld Availability Reichlich Stock 214 Expected 0 Balance -16
19:20:50  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
19:20:50  (Reporting)  Prestige Availability Reichlich Stock 2083 Expected 0 Balance 0
19:20:50  (Reporting)  Moral Availability Reichlich Stock 72 Expected 0 Balance 0
19:20:50  (Reporting)  Einflusspunkte Availability Reichlich Stock 62 Expected 0 Balance 0
19:20:50  (Reporting)   
19:20:50  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 22000
19:20:50  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 7600
19:20:50  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:20:50  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:20:50  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:20:50  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:20:50  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:20:50  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
19:20:50  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:20:50  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:20:50  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2 Overall power (enemies): 2200 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29146
19:20:50  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 952 Overall power (enemies): 1119 Ratio: 0.61
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  30969
19:20:50  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4016
19:20:50  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22109
19:20:50  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1144
19:20:50  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 777 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
19:20:50  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1134
19:20:50  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 106 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2132
19:20:50  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 285 Overall power (enemies): 0 Ratio: 5.00
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:20:50  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 279 Overall power (enemies): 0 Nav Ratio: 5.00
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 361 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  209
19:20:50  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  295
19:20:50  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 476 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:20:50  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:20:50  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:20:50  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Land Theaters Special Regions ***
19:20:50  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Neapolis Max Val: Syracusae Naval Gathering: 392 Syracusae
19:20:50  (Reporting)  Theater 118 Theater_Hispania HQReg: 161 Toletum Max pick: Toletum Max need: Toletum Max Val: Toletum Naval Gathering: 190 Cesse
19:20:50  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:20:50  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 355 Bononia Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:20:50  (Reporting)  Theater 137 Theater_Africa HQReg: 161 Toletum Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:20:50  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:20:50  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:20:50  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:20:50  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: 250 Massalia
19:20:50  (Reporting)  Theater 123 Theater_Illyria HQReg: 355 Bononia Max pick: Salonae Max need: Ariminum Max Val: Bononia Naval Gathering: <None>
19:20:50  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:20:50  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:20:50  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:20:50  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:20:50  (Reporting)   
19:20:50  (Reporting)  Ended InitAndDumpData Caesar 1397 ms
19:20:50  (Reporting)  *** Faction-wide algorithms ***
19:20:50  (Reporting)  Entering BuildReplacements (_RPL_)
19:20:50  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:20:50  (Reporting)  RPL Buying a replacement for ROM Kavallerie
19:20:50  (Reporting)  Ended BuildReplacements 4 ms
19:20:50  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:20:50  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1257 Coele Syria
19:20:50  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
19:20:50  (Reporting)  Ended HandleRegionsDecisions 9 ms
19:20:50  (Reporting)  Entering BuildNewUnits (_BNU_)
19:20:50  (Reporting)  _BNU Buying Unit Equites (Asia Minor)
19:20:50  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:20:50  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:20:50  (Reporting)  Ended BuildNewUnits Bought: 3 37 ms
19:20:50  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:20:50  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:20:50  (Reporting)  Ended ManageFleetsComposition 306 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating CallFleet (_CLF_)
19:20:50  (Reporting)  Ended CallFleet 0 ms
19:20:50  (Reporting)  Entering LockFixedGroups (_LFG_)
19:20:50  (Reporting)  _LFG_ 1007684 1.Metr. Praesidium Toletum, 161 Toletum, Pow:44, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007605 1. Caesars Streitmacht, 360 Arretium, Pow:89, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007685 Urb.Militae, 360 Arretium, Pow:27, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007653 Marcus Licinius Crassus, 370 Corfinium, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007652 Marcus Crispius, 370 Corfinium, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007654 Publius Cornelius Sulla, 370 Corfinium, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007686 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007618 2. Caesars Streitmacht, 389 Messana, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1007635 3. Caesars Streitmacht, 391 Agrigentum, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:467, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  Ended LockFixedGroups 12 ms
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:20:50  (Reporting)  _ESR_ No theater can have a staging region.
19:20:50  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:20:50  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:20:50  (Reporting)  Ended PrivilegedCombine 3 ms
19:20:50  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:20:50  (Reporting)  Ended DefendCapitalRegion 0 ms
19:20:50  (Reporting)  Entering ReconAndRaids (_RAR_)
19:20:50  (Reporting)  Ended ReconAndRaids 2 ms
19:20:50  (Reporting)  Entering SplitGroups (_SPG_)
19:20:50  (Reporting)  Ended SplitGroups 2 ms
19:20:50  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:20:50  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:20:50  (Reporting)  Detach Damaged Units (_DDU_)
19:20:50  (Reporting)  Ended Damaged Units 0 ms
19:20:50  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:20:50  (Reporting)  Ended GarrisonObjectives 2 ms
19:20:50  (Reporting)  Entering CheckBesieging (_CBE_)
19:20:50  (Reporting)  Ended CheckBesieging 18 ms
19:20:50  (Reporting)  Entering Evacuate Force (_EVA_)
19:20:50  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:20:50  (Reporting)  Entering Check Simple Landing (_CSL_)
19:20:50  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  _CLD_ Leader (Split Segment I) Caius Trebonius in Arretium has been detached from group 1007565 Calvinuss Korps
19:20:50  (Reporting)  _CLD_ Leader (Split Segment I) Livineius Regulus in Arretium has been detached from group 1007565 Calvinuss Korps
19:20:50  (Reporting)  _CLD_ Leader (Split Segment I) Publius Vatinius in Arretium has been detached from group 1007565 Calvinuss Korps
19:20:50  (Reporting)  _CLD_ Leader (Split Segment I) Aulus Gabinius in Arretium has been detached from group 1007565 Gnaeus Domitius Calvinus
19:20:50  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 6 leaders to check
19:20:50  (Reporting)  _CLD_ Idle Leader Livineius Regulus 1007688 in Arretium merged into 1007605 1. Caesars Streitmacht
19:20:50  (Reporting)  _CLD_ Idle Leader Gnaeus Domitius Calvinus 1007565 in Arretium merged into 1007605 Reguluss Streitmacht
19:20:50  (Reporting)  _CLD_ Idle Leader Publius Vatinius 1007689 in Arretium merged into 1007605 Calvinuss Korps
19:20:50  (Reporting)  _CLD_ Idle Leader Caius Trebonius 1007687 in Arretium merged into 1007605 Calvinuss Korps
19:20:50  (Reporting)  _CLD_ Idle Leader Aulus Gabinius 1007690 in Arretium merged into 1007605 Calvinuss Korps
19:20:50  (Reporting)  _CLD_ Idle Leader Gaius Julius Caesar 1007566 in Tarentum merged into 1007686 Urb.Militae
19:20:50  (Reporting)  Ended Check Leaders 1693 ms
19:20:50  (Reporting)  Entering Make Superior Group (_MSG_)
19:20:50  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:20:50  (Reporting)  Entering Build Depots Assets
19:20:50  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 17
19:20:50  (Reporting)  Ended Build Depots Assets 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Start of AI Split Supports (_SSP_)
19:20:50  (Reporting)  Ended Split Supports
19:20:50  (Reporting)  Start of AI Check for Land Resupply
19:20:50  (Reporting)  Ended CheckForLandResupply 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Entering KeepPosition (_KPP_)
19:20:50  (Reporting)  Ended KeepPosition 0 ms
19:20:50  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:20:50  (Reporting)  Ended Concentrate Stacks 0 ms
19:20:50  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:20:50  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:20:50  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:20:50  (Reporting)  Ended PrivilegedCombine 5 ms
19:20:50  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:20:50  (Reporting)  Ended DefendCapitalRegion 0 ms
19:20:50  (Reporting)  Entering ReconAndRaids (_RAR_)
19:20:50  (Reporting)  Ended ReconAndRaids 3 ms
19:20:50  (Reporting)  Entering SplitGroups (_SPG_)
19:20:50  (Reporting)  Ended SplitGroups 22 ms
19:20:50  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:20:50  (Reporting)  _CBG_ 1007504 Impedimenta, 161 Toletum, Pow:0, Count: 1(l 0/L 0/S 1) Will wait for help
19:20:50  (Reporting)  Ended CheckBesiegedGroups 525 ms
19:20:50  (Reporting)  Detach Damaged Units (_DDU_)
19:20:50  (Reporting)  Ended Damaged Units 2 ms
19:20:50  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:20:50  (Reporting)  _GAO_ Step 1 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:57, Count: 4(l 1/L 1/S 2) is garrisoning region 163 Saguntum SelfVal 399
19:20:50  (Reporting)  Agenda: Garrison, Value: 53865, Region: 163 Saguntum
19:20:50  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 1317
19:20:50  (Reporting)  Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:20:50  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 146
19:20:50  (Reporting)  Agenda: Garrison, Value: 9490, Region: 194 Emporiae
19:20:50  (Reporting)  Ended GarrisonObjectives 3 ms
19:20:50  (Reporting)  Entering CheckBesieging (_CBE_)
19:20:50  (Reporting)  Ended CheckBesieging 26 ms
19:20:50  (Reporting)  Entering Evacuate Force (_EVA_)
19:20:50  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
19:20:50  (Reporting)  Entering Check Simple Landing (_CSL_)
19:20:50  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  _CLD_ Leader (Split Segment V) Lucius Aelius Tubero in Libisosa has been detached from group 1006643 Didiuss Streitmacht
19:20:50  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007691 Lucius Aelius Tubero 162 Libisosa toward 1006643 Didiuss Streitmacht, 162 Libisosa, Pow:244, Count: 4(l 1/L 2/S 1)
19:20:50  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:20:50  (Reporting)  _CLD_ Find Phase, Theater-wide, 1007548 Caius Calvisius Sabinus 161 Toletum toward 1005841 Auxillia IV (Ita) 185 Ilerda
19:20:50  (Reporting)  Ended Check Leaders 154 ms
19:20:50  (Reporting)  Entering Make Superior Group (_MSG_)
19:20:50  (Reporting)  Ended Make Superior Group 235 ms
19:20:50  (Reporting)  Entering Build Depots Assets
19:20:50  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
19:20:50  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Hispania
19:20:50  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:20:50  (Reporting)  Ended Build Depots Assets 2 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Start of AI Split Supports (_SSP_)
19:20:50  (Reporting)  Ended Split Supports
19:20:50  (Reporting)  Start of AI Check for Land Resupply
19:20:50  (Reporting)  Ended CheckForLandResupply 32 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Entering KeepPosition (_KPP_)
19:20:50  (Reporting)  Agenda: Keep Position, Value: 9450, Region: 132 Ilipa
19:20:50  (Reporting)  Agenda: Keep Position, Value: 3360, Region: 163 Saguntum
19:20:50  (Reporting)  Agenda: Keep Position, Value: 4800, Region: 179 Salduba
19:20:50  (Reporting)  Agenda: Keep Position, Value: 4600, Region: 185 Ilerda
19:20:50  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
19:20:50  (Reporting)  Ended KeepPosition 1 ms
19:20:50  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:20:50  (Reporting)  Ended Concentrate Stacks 177 ms
19:20:50  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Agenda: Attack, Value: 12500, Region: 129 Gades
19:20:50  (Reporting)  _CLO_ 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Agenda: Attack, Value: 3025, Region: 127 Andelus
19:20:50  (Reporting)  _CLO_ 1007337 Orcas Streitmacht, 179 Salduba, Pow:255, Count: 2(l 1/L 1/S 0)
19:20:50  (Reporting)  Ended CheckLocalOpportunities 15 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  Ended Check Leaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:20:50  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:20:50  (Reporting)  Ended PrivilegedCombine 6 ms
19:20:50  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:20:50  (Reporting)  Ended DefendCapitalRegion 0 ms
19:20:50  (Reporting)  Entering ReconAndRaids (_RAR_)
19:20:50  (Reporting)  Ended ReconAndRaids 3 ms
19:20:50  (Reporting)  Entering SplitGroups (_SPG_)
19:20:50  (Reporting)  Ended SplitGroups 4 ms
19:20:50  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:20:50  (Reporting)  Ended CheckBesiegedGroups 1 ms
19:20:50  (Reporting)  Detach Damaged Units (_DDU_)
19:20:50  (Reporting)  Ended Damaged Units 1 ms
19:20:50  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:20:50  (Reporting)  Ended GarrisonObjectives 3 ms
19:20:50  (Reporting)  Entering CheckBesieging (_CBE_)
19:20:50  (Reporting)  Ended CheckBesieging 38 ms
19:20:50  (Reporting)  Entering Evacuate Force (_EVA_)
19:20:50  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
19:20:50  (Reporting)  Entering Check Simple Landing (_CSL_)
19:20:50  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
19:20:50  (Reporting)  Entering Make Superior Group (_MSG_)
19:20:50  (Reporting)  Ended Make Superior Group 0 ms
19:20:50  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:20:50  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:20:50  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:20:50  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:20:50  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 22185, Region: 254 Alpes Maritimae
19:20:50  (Reporting)  Ended AssignFleetsOperations 87 ms
19:20:50  (Reporting)  Entering Build Depots Assets
19:20:50  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 28
19:20:50  (Reporting)  Ended Build Depots Assets 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Start of AI Split Supports (_SSP_)
19:20:50  (Reporting)  Ended Split Supports
19:20:50  (Reporting)  Start of AI Check for Land Resupply
19:20:50  (Reporting)  Ended CheckForLandResupply 1 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Entering KeepPosition (_KPP_)
19:20:50  (Reporting)  Ended KeepPosition 1 ms
19:20:50  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:20:50  (Reporting)  Ended Concentrate Stacks 1 ms
19:20:50  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:20:50  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 38 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 240 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 36 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  All theaters prepared, AllOwnPowLand: 1437 AllOppPowLand: 5791 AllOwnPowNav: 279 AllOppPowNav 1348
19:20:50  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 12 Enemy armies: 10 Land Ratio: 0.20 Land Core Ratio: 0.70  ***
19:20:50  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:20:50  (Reporting)  1007688 Livineius Regulus (Pow.0)
19:20:50  (Reporting)  1007690 Aulus Gabinius (Pow.0)
19:20:50  (Reporting)  1007689 Publius Vatinius (Pow.0)
19:20:50  (Reporting)  1007687 Caius Trebonius (Pow.0)
19:20:50  (Reporting)  1007565 Gnaeus Domitius Calvinus (Pow.0)
19:20:50  (Reporting)  1007566 Gaius Julius Caesar (Pow.0)
19:20:50  (Reporting)  1007567 Auxillia I (Sic) (Pow.2)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Region 343 Mediolanum Pick 13 SelfVal 653 Need 177  no group candidate found
19:20:50  (Reporting)  Region 387 Lilybaeum Pick 15 SelfVal 752 Need 284  no group candidate found
19:20:50  (Reporting)  Region 337 Genua Pick 5 SelfVal 343 Need 91  no group candidate found
19:20:50  (Reporting)  Region 361 Volaterrae Pick 13 SelfVal 686 Need 555  no group candidate found
19:20:50  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 5937 Need 29  no group candidate found
19:20:50  (Reporting)  Region 369 Roma Pick 35 SelfVal 1399 Need 523  no group candidate found
19:20:50  (Reporting)  Region 386 Caralis Pick 5 SelfVal 347 Need 59  no group candidate found
19:20:50  (Reporting)  Region 360 Arretium Pick 2 SelfVal 94 Need 909  no group candidate found
19:20:50  (Reporting)  Region 375 Neapolis Pick 19 SelfVal 895 Need 1355  no group candidate found
19:20:50  (Reporting)  Region 344 Placentia Pick 13 SelfVal 653 Need 195  no group candidate found
19:20:50  (Reporting)  Region 355 Bononia Pick 13 SelfVal 678 Need 155  no group candidate found
19:20:50  (Reporting)  Region 2832 Drepanum Pick 4 SelfVal 293 Need 132  no group candidate found
19:20:50  (Reporting)  Region 359 Faesulae Pick 3 SelfVal 255 Need 558  no group candidate found
19:20:50  (Reporting)  Region 326 Aleria Pick 4 SelfVal 273 Need 45  no group candidate found
19:20:50  (Reporting)  Region 330 Taurasia Pick 4 SelfVal 294 Need 69  no group candidate found
19:20:50  (Reporting)  Region 379 Tarentum Pick 3 SelfVal 467 Need 15  no group candidate found
19:20:50  (Reporting)  Region 358 Sena Gallica Pick 5 SelfVal 318 Need 157  no group candidate found
19:20:50  (Reporting)  Region 388 Panormus Pick 4 SelfVal 293 Need 101  no group candidate found
19:20:50  (Reporting)  Region 391 Agrigentum Pick 2 SelfVal 180 Need 239  no group candidate found
19:20:50  (Reporting)  Region 357 Ariminum Pick 6 SelfVal 370 Need 562  no group candidate found
19:20:50  (Reporting)  Region 389 Messana Pick 2 SelfVal 150 Need 397  no group candidate found
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 8 Enemy armies: 14 Land Ratio: 0.61 Land Core Ratio: 0.49  ***
19:20:50  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:20:50  (Reporting)  1006644 Antoniuss Streitmacht (Pow.269)
19:20:50  (Reporting)  1007504 Impedimenta (Pow.0)
19:20:50  (Reporting)  1007548 Caius Calvisius Sabinus (Pow.0)
19:20:50  (Reporting)  1006643 Tuberos Streitmacht (Pow.289)
19:20:50  (Reporting)  1007338 Aquilas Streitmacht (Pow.57)
19:20:50  (Reporting)  1007337 Orcas Streitmacht (Pow.255)
19:20:50  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:20:50  (Reporting)  1005840 Funditores I (Pow.30)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Region 129 Gades Pick 29 SelfVal 884 Need 207  no group candidate found
19:20:50  (Reporting)  Region 141 Carthago Nova Pick 43 SelfVal 1188 Need 223  no group candidate found
19:20:50  (Reporting)  Region 161 Toletum Pick 100 SelfVal 2204 Need 1564  no group candidate found
19:20:50  (Reporting)  Secondary Region 179 Salduba Pick 19 has enough garrison (Value: 0) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 190 Cesse Pick 37 has enough garrison (Value: 0) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 185 Ilerda Pick 19 has enough garrison (Value: 44) - evaluation skipped
19:20:50  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 7 SelfVal 614 AINeed 60
19:20:50  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:20:50  (Reporting)  Secondary Region 163 Saguntum Pick 4 has enough garrison (Value: 57) - evaluation skipped
19:20:50  (Reporting)  CheckRegionForOperation 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:57, Count: 4(l 1/L 1/S 2) Fitness 94 PickVal 2 SelfVal 121 AINeed 55
19:20:50  (Reporting)  Agenda: Attack, Value: 11374, Region: 127 Andelus
19:20:50  (Reporting)  Region 196 Mago Pick 2 SelfVal 130 Need 109  no group candidate found
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 23 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:20:50  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:20:50  (Reporting)  1007337 Orcas Streitmacht (Pow.255)
19:20:50  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:20:50  (Reporting)  1007526 Auxillia I (Gal) (Pow.32)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 318 Durocorturum Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 179 Salduba Pick 19 has enough garrison (Value: 0) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 185 Ilerda Pick 19 has enough garrison (Value: 44) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 210 Cessero Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 306 Lutetia Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:20:50  (Reporting)  Secondary Region 232 Avaricum Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:20:50  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:20:50  (Reporting)  1006644 Antoniuss Streitmacht (Pow.269)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Region 129 Gades Pick 29 SelfVal 884 Need 207  no group candidate found
19:20:50  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 7 SelfVal 614 AINeed 60
19:20:50  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:20:50  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 252 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.70 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Arties (_RCA_)
19:20:50  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Arties
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:20:50  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Supplies
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Gather Units (_GTU_)
19:20:50  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:20:50  (Reporting)  _GTU_ Starting merge 0 at start
19:20:50  (Reporting)  End of AI Gather Units
19:20:50  (Reporting)  Entering GatherGarrisons (_GTG_)
19:20:50  (Reporting)  _GTG_ 1007653 Sullas Korps, 370 Corfinium, Pow:0, Count: 3(l 3/L 0/S 0) is garrisoning 370 Corfinium having agregated 2 other(s) group(s).
19:20:50  (Reporting)  Ended GatherGarrisons 5 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1007567 Auxillia I (Sic) is doing nothing in Syracusae  Power: 2  HealthPerc: 10
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1004137 Corfinium Garrison, 370 Corfinium, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 370 Corfinium
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.61 - Core:0.49 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Arties (_RCA_)
19:20:50  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Arties
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:20:50  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Supplies
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Gather Units (_GTU_)
19:20:50  (Reporting)  _GTU_ Gathering Region 161 Toletum in theater 118 Hispania Peninsula
19:20:50  (Reporting)  _GTU_ 1006643 Tuberos Streitmacht, 162 Libisosa, Pow:289, Count: 5(l 2/L 2/S 1) has no agenda for now, trying to gather
19:20:50  (Reporting)  _GTU_ Starting merge 1 at start
19:20:50  (Reporting)  _GTU_ Finished merge 1 now
19:20:50  (Reporting)  _GTU_ 1006643 Tuberos Streitmacht, 162 Libisosa, Pow:289, Count: 5(l 2/L 2/S 1) no gathering goal found, will be iddle this turn.
19:20:50  (Reporting)  Ended AI Gather Units 2 ms
19:20:50  (Reporting)  Entering GatherGarrisons (_GTG_)
19:20:50  (Reporting)  Ended GatherGarrisons 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:20:50  (Reporting)   
19:20:50  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:20:50  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9490, Region: 194 Emporiae
19:20:50  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9490, Region: 194 Emporiae
19:20:50  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 9490
19:20:50  (Reporting)   
19:20:50  (Reporting)  1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 185 Ilerda
19:20:50  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:20:50  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:20:50  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 32500
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1007337 Orcas Streitmacht, 179 Salduba, Pow:255, Count: 2(l 1/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4800, Region: 179 Salduba
19:20:50  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3025, Region: 127 Andelus
19:20:50  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4800, Region: 179 Salduba
19:20:50  (Reporting)  1007337-Orcas Streitmacht Power:255 Health:100% Salduba>Salduba Mission:Keep Position Fitness:100% Need:60 Threat:0 GoalValue: 4800
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:57, Count: 4(l 1/L 1/S 2)
19:20:50  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 53865, Region: 163 Saguntum
19:20:50  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3360, Region: 163 Saguntum
19:20:50  (Reporting)  Agenda  3  : Agenda: Attack, Value: 11374, Region: 127 Andelus
19:20:50  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 53865, Region: 163 Saguntum
19:20:50  (Reporting)  1007338-Aquilas Streitmacht Power:57 Health:100% Saguntum>Saguntum Mission:Garrison Fitness:135% Need:3 Threat:15 GoalValue: 53865
19:20:50  (Reporting)   
19:20:50  (Reporting)  1006643 Tuberos Streitmacht is doing nothing in Libisosa  Power: 289  HealthPerc: 57
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1007548 Caius Calvisius Sabinus, 161 Toletum, Pow:0, Count: 1(l 1/L 0/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 185 Ilerda
19:20:50  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 185 Ilerda
19:20:50  (Reporting)  1007548 Caius Calvisius Sabinus Toletum Health: 100 % will target  1005841 Auxillia IV (Ita)
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1007548 Caius Calvisius Sabinus unable to reach Ilerda (can be too much threat along the path)
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1007504 Impedimenta, 161 Toletum, Pow:0, Count: 1(l 0/L 0/S 1)
19:20:50  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 161 Toletum
19:20:50  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 161 Toletum
19:20:50  (Reporting)  1007504-Impedimenta Power:0 Health:100% Toletum>Toletum Mission:Wait for help Fitness:100% Need:1564 Threat:1191 GoalValue: 25000
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9450, Region: 132 Ilipa
19:20:50  (Reporting)  Agenda  2  : Agenda: Attack, Value: 12500, Region: 129 Gades
19:20:50  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:20:50  (Reporting)  Agenda  4  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:20:50  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:20:50  (Reporting)  1006644-Antoniuss Streitmacht Power:269 Health:100% Ilipa>Ilipa Mission:Defend Fitness:50% Need:60 Threat:4 GoalValue: 25000
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Arties (_RCA_)
19:20:50  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Arties
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:20:50  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Supplies
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Gather Units (_GTU_)
19:20:50  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:20:50  (Reporting)  _GTU_ 1007526 Auxillia I (Gal), 314 Gesoriacum, Pow:32, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
19:20:50  (Reporting)  _GTU_ Starting merge 0 at start
19:20:50  (Reporting)  End of AI Gather Units
19:20:50  (Reporting)  Entering GatherGarrisons (_GTG_)
19:20:50  (Reporting)  Ended GatherGarrisons 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1007526 Auxillia I (Gal) is doing nothing in Gesoriacum  Power: 32  HealthPerc: 88
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1004956 1. Fleet, 250 Massalia, Pow:234, Count: 8(l 0/L 2/S 6)
19:20:50  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 22185, Region: 254 Alpes Maritimae
19:20:50  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 22185, Region: 254 Alpes Maritimae
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 254 Alpes Maritimae
19:20:50  (Reporting)  1004956-1. Fleet Power:234 Health:100% Massalia>Alpes Maritimae Mission:Naval Docking Fitness:85% Need:33 Threat:0 GoalValue: 22185
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  1005571 Impedimenta is doing nothing in Pharos  Power: 0  HealthPerc: 100
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering PromoteLeaders (_PRL_)
19:20:50  (Reporting)  Ended PromoteLeaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda AutoMerge
19:20:50  (Reporting)  AI Process done in  6491 ms
19:20:50  (Reporting)  Processing  1000003 Regnum Parthorum
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 53 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  Entering InitAndDumpData (_IAD_)
19:20:50  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:20:50  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:20:50  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:20:50  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:20:50  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:20:50  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:20:50  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:20:50  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:20:50  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:20:50  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 473
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:20:50  (Reporting)  _FIT_ Ended AIInitTheaters 1021 ms
19:20:50  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:20:50  (Reporting)  Geld Availability Reichlich Stock 1838 Expected 0 Balance -19
19:20:50  (Reporting)  Prestige Availability Reichlich Stock 54 Expected 0 Balance 0
19:20:50  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:20:50  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:20:50  (Reporting)   
19:20:50  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:20:50  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:20:50  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
19:20:50  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
19:20:50  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
19:20:50  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 473 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:20:50  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Land Theaters Special Regions ***
19:20:50  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:20:50  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:20:50  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:20:50  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:20:50  (Reporting)   
19:20:50  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1207 ms
19:20:50  (Reporting)  *** Faction-wide algorithms ***
19:20:50  (Reporting)  Entering BuildReplacements (_RPL_)
19:20:50  (Reporting)  Ended BuildReplacements 3 ms
19:20:50  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:20:50  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten has 4 % to be played in 1186 Nisibis
19:20:50  (Reporting)  _HRD_ Decision 14 ffentliche Arbeiten aborted.
19:20:50  (Reporting)  Ended HandleRegionsDecisions 4 ms
19:20:50  (Reporting)  Entering BuildNewUnits (_BNU_)
19:20:50  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:20:50  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:20:50  (Reporting)  Ended ManageFleetsComposition 196 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating CallFleet (_CLF_)
19:20:50  (Reporting)  Ended CallFleet 0 ms
19:20:50  (Reporting)  Entering LockFixedGroups (_LFG_)
19:20:50  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  Ended LockFixedGroups 1 ms
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:20:50  (Reporting)  _ESR_ No theater can have a staging region.
19:20:50  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:20:50  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:20:50  (Reporting)  Ended PrivilegedCombine 2 ms
19:20:50  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:20:50  (Reporting)  Ended DefendCapitalRegion 0 ms
19:20:50  (Reporting)  Entering ReconAndRaids (_RAR_)
19:20:50  (Reporting)  Ended ReconAndRaids 1 ms
19:20:50  (Reporting)  Entering SplitGroups (_SPG_)
19:20:50  (Reporting)  Ended SplitGroups 1 ms
19:20:50  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:20:50  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:20:50  (Reporting)  Detach Damaged Units (_DDU_)
19:20:50  (Reporting)  Ended Damaged Units 0 ms
19:20:50  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:20:50  (Reporting)  Ended GarrisonObjectives 1 ms
19:20:50  (Reporting)  Entering CheckBesieging (_CBE_)
19:20:50  (Reporting)  Ended CheckBesieging 18 ms
19:20:50  (Reporting)  Entering Evacuate Force (_EVA_)
19:20:50  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:20:50  (Reporting)  Entering Check Simple Landing (_CSL_)
19:20:50  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  Ended Check Leaders 0 ms
19:20:50  (Reporting)  Entering Build Depots Assets
19:20:50  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:20:50  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:20:50  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:20:50  (Reporting)  Ended Build Depots Assets 1 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Start of AI Split Supports (_SSP_)
19:20:50  (Reporting)  Ended Split Supports
19:20:50  (Reporting)  Start of AI Check for Land Resupply
19:20:50  (Reporting)  Ended CheckForLandResupply 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Entering KeepPosition (_KPP_)
19:20:50  (Reporting)  Ended KeepPosition 0 ms
19:20:50  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:20:50  (Reporting)  Ended Concentrate Stacks 0 ms
19:20:50  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:20:50  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 13 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1378 AllOwnPowNav: 0 AllOppPowNav 498
19:20:50  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:20:50  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Arties (_RCA_)
19:20:50  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Arties
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:20:50  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Supplies
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Gather Units (_GTU_)
19:20:50  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:20:50  (Reporting)  _GTU_ Starting merge 0 at start
19:20:50  (Reporting)  End of AI Gather Units
19:20:50  (Reporting)  Entering GatherGarrisons (_GTG_)
19:20:50  (Reporting)  Ended GatherGarrisons 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:20:50  (Reporting)   
19:20:50  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:20:50  (Reporting)   
19:20:50  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:20:50  (Reporting)   
19:20:50  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:20:50  (Reporting)   
19:20:50  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:20:50  (Reporting)   
19:20:50  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering PromoteLeaders (_PRL_)
19:20:50  (Reporting)  Ended PromoteLeaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda AutoMerge
19:20:50  (Reporting)  AI Process done in  2148 ms
19:20:50  (Reporting)  Processing  1000004 Piraten
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 53 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  Entering InitAndDumpData (_IAD_)
19:20:50  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:20:50  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:20:50  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:20:50  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1873 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:20:50  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 279
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:20:50  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2218 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:20:50  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 336 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:20:50  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:20:50  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:20:50  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:20:50  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:20:50  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:20:50  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:20:50  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 106 OwnPow Nav : 0 OppPow Nav : 70
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:20:50  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:20:50  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 777
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:20:50  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:20:50  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 202 OwnPow Nav : 3 OppPow Nav : 473
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:20:50  (Reporting)  _FIT_ Ended AIInitTheaters 1279 ms
19:20:50  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:20:50  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:20:50  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:20:50  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:20:50  (Reporting)   
19:20:50  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:20:50  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:20:50  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:20:50  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:20:50  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:20:50  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:20:50  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:20:50  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:20:50  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
19:20:50  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2218 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2952
19:20:50  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
19:20:50  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:20:50  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 279 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1873 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1998
19:20:50  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
19:20:50  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
19:20:50  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:20:50  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 777 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 106 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
19:20:50  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 336 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
19:20:50  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
19:20:50  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 473 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:20:50  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:20:50  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Land Theaters Special Regions ***
19:20:50  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:20:50  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
19:20:50  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:20:50  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:20:50  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:20:50  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:20:50  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:20:50  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:20:50  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:20:50  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:20:50  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:20:50  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:20:50  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:20:50  (Reporting)   
19:20:50  (Reporting)  Ended InitAndDumpData Piraten 1476 ms
19:20:50  (Reporting)  *** Faction-wide algorithms ***
19:20:50  (Reporting)  Entering BuildReplacements (_RPL_)
19:20:50  (Reporting)  Ended BuildReplacements 1 ms
19:20:50  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:20:50  (Reporting)  Entering BuildNewUnits (_BNU_)
19:20:50  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:20:50  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:20:50  (Reporting)  Ended ManageFleetsComposition 294 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating CallFleet (_CLF_)
19:20:50  (Reporting)  Ended CallFleet 0 ms
19:20:50  (Reporting)  Entering LockFixedGroups (_LFG_)
19:20:50  (Reporting)  Ended LockFixedGroups 0 ms
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:20:50  (Reporting)  _ESR_ No theater can have a staging region.
19:20:50  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6791 AllOwnPowNav: 3 AllOppPowNav 1624
19:20:50  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:20:50  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:20:50  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:20:50  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:20:50  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:20:50  (Reporting)  Ended AssignFleetsOperations 2 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:20:50  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:20:50  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:20:50  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering PromoteLeaders (_PRL_)
19:20:50  (Reporting)  Ended PromoteLeaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda AutoMerge
19:20:50  (Reporting)  AI Process done in  2705 ms
19:20:50  (Reporting)  Processing  1000005 Sklaven
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 53 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  Entering InitAndDumpData (_IAD_)
19:20:50  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:20:50  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:20:50  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:20:50  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:20:50  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:20:50  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 279
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:20:50  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 89 OppPow Land: 2161 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:20:50  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:20:50  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 336 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:20:50  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 476
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:20:50  (Reporting)  _FIT_ Ended AIInitTheaters 935 ms
19:20:50  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:20:50  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:20:50  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
19:20:50  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:20:50  (Reporting)   
19:20:50  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:20:50  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:20:50  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 2161 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5000
19:20:50  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:20:50  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 279 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 336 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
19:20:50  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 476 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:20:50  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Land Theaters Special Regions ***
19:20:50  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Neapolis Max Val: Neapolis Naval Gathering: <None>
19:20:50  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:20:50  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:20:50  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:20:50  (Reporting)   
19:20:50  (Reporting)  Ended InitAndDumpData Sklaven 1091 ms
19:20:50  (Reporting)  *** Faction-wide algorithms ***
19:20:50  (Reporting)  Entering BuildReplacements (_RPL_)
19:20:50  (Reporting)  Ended BuildReplacements 1 ms
19:20:50  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:20:50  (Reporting)  Entering BuildNewUnits (_BNU_)
19:20:50  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:20:50  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:20:50  (Reporting)  Ended ManageFleetsComposition 121 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating CallFleet (_CLF_)
19:20:50  (Reporting)  Ended CallFleet 0 ms
19:20:50  (Reporting)  Entering LockFixedGroups (_LFG_)
19:20:50  (Reporting)  Ended LockFixedGroups 0 ms
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:20:50  (Reporting)  _ESR_ No theater can have a staging region.
19:20:50  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:20:50  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:20:50  (Reporting)  Ended PrivilegedCombine 0 ms
19:20:50  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:20:50  (Reporting)  Ended DefendCapitalRegion 0 ms
19:20:50  (Reporting)  Entering ReconAndRaids (_RAR_)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Agenda: Attack, Value: 12500, Region: 380 Metapontum
19:20:50  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 378 Grumentum, Pow:47, Count: 2(l 1/L 1/S 0) will target region 380 Metapontum Region AI SelfValue 19
19:20:50  (Reporting)  Ended ReconAndRaids 332 ms
19:20:50  (Reporting)  Entering SplitGroups (_SPG_)
19:20:50  (Reporting)  Ended SplitGroups 332 ms
19:20:50  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:20:50  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:20:50  (Reporting)  Detach Damaged Units (_DDU_)
19:20:50  (Reporting)  Ended Damaged Units 0 ms
19:20:50  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:20:50  (Reporting)  Ended GarrisonObjectives 0 ms
19:20:50  (Reporting)  Entering CheckBesieging (_CBE_)
19:20:50  (Reporting)  Ended CheckBesieging 18 ms
19:20:50  (Reporting)  Entering Evacuate Force (_EVA_)
19:20:50  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:20:50  (Reporting)  Entering Check Simple Landing (_CSL_)
19:20:50  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  Ended Check Leaders 0 ms
19:20:50  (Reporting)  Entering Make Superior Group (_MSG_)
19:20:50  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:20:50  (Reporting)  Entering Build Depots Assets
19:20:50  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:20:50  (Reporting)  Ended Build Depots Assets 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Start of AI Split Supports (_SSP_)
19:20:50  (Reporting)  Ended Split Supports
19:20:50  (Reporting)  Start of AI Check for Land Resupply
19:20:50  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
19:20:50  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
19:20:50  (Reporting)  Ended CheckForLandResupply 1 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Entering KeepPosition (_KPP_)
19:20:50  (Reporting)  Agenda: Keep Position, Value: 2900, Region: 378 Grumentum
19:20:50  (Reporting)  Agenda: Keep Position, Value: 3370, Region: 378 Grumentum
19:20:50  (Reporting)  Ended KeepPosition 0 ms
19:20:50  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:20:50  (Reporting)  Ended Concentrate Stacks 0 ms
19:20:50  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:20:50  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 2618 AllOwnPowNav: 0 AllOppPowNav 755
19:20:50  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:20:50  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:20:50  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
19:20:50  (Reporting)  1005307 Milo Seditio (Pow.79)
19:20:50  (Reporting)   
19:20:50  (Reporting)  Region 361 Volaterrae Pick 17 SelfVal 56 Need 338  no group candidate found
19:20:50  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 212 Need 1301  no group candidate found
19:20:50  (Reporting)  Region 2832 Drepanum Pick 3 SelfVal 15 Need 338  no group candidate found
19:20:50  (Reporting)  Region 369 Roma Pick 42 SelfVal 109 Need 338  no group candidate found
19:20:50  (Reporting)  Region 387 Lilybaeum Pick 19 SelfVal 60 Need 338  no group candidate found
19:20:50  (Reporting)  Region 378 Grumentum Pick 19 SelfVal 70 Need 833  no group candidate found
19:20:50  (Reporting)  Region 343 Mediolanum Pick 16 SelfVal 52 Need 338  no group candidate found
19:20:50  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 60 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Arties (_RCA_)
19:20:50  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Arties
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:20:50  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:20:50  (Reporting)  Ended Receive Supplies
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Gather Units (_GTU_)
19:20:50  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
19:20:50  (Reporting)  _GTU_ Starting merge 0 at start
19:20:50  (Reporting)  End of AI Gather Units
19:20:50  (Reporting)  Entering GatherGarrisons (_GTG_)
19:20:50  (Reporting)  Ended GatherGarrisons 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:20:50  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3370, Region: 378 Grumentum
19:20:50  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:20:50  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:833 Threat:617 GoalValue: 100000
19:20:50  (Reporting)   
19:20:50  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 378 Grumentum, Pow:47, Count: 2(l 1/L 1/S 0)
19:20:50  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 380 Metapontum
19:20:50  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:20:50  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2900, Region: 378 Grumentum
19:20:50  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:20:50  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:833 Threat:617 GoalValue: 100000
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering PromoteLeaders (_PRL_)
19:20:50  (Reporting)  Ended PromoteLeaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda AutoMerge
19:20:50  (Reporting)  AI Process done in  2150 ms
19:20:50  (Reporting)  Processing  1000006 Barbaren
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 53 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:20:50  (Reporting)  Entering InitAndDumpData (_IAD_)
19:20:50  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:20:50  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:20:50  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:20:50  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:20:50  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:20:50  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 2075 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:20:50  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 279
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:20:50  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 777
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:20:50  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:20:50  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 473
19:20:50  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:20:50  (Reporting)  _FIT_ Ended AIInitTheaters 1017 ms
19:20:50  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:20:50  (Reporting)  Geld Availability Reichlich Stock 196 Expected 0 Balance -3
19:20:50  (Reporting)  Moral Availability Reichlich Stock 115 Expected 0 Balance 0
19:20:50  (Reporting)   
19:20:50  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:20:50  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:20:50  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:20:50  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:20:50  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2075 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2340
19:20:50  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:20:50  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 279 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:20:50  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:20:50  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:20:50  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 777 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 473 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:20:50  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Land Theaters Special Regions ***
19:20:50  (Reporting)  Theater 118 Theater_Hispania HQReg: 116 Pallantia Max pick: Gades Max need: Salmantica Max Val: Gades Naval Gathering: <None>
19:20:50  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:20:50  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:20:50  (Reporting)   
19:20:50  (Reporting)  Ended InitAndDumpData Barbaren 1179 ms
19:20:50  (Reporting)  *** Faction-wide algorithms ***
19:20:50  (Reporting)  Entering BuildReplacements (_RPL_)
19:20:50  (Reporting)  Ended BuildReplacements 1 ms
19:20:50  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:20:50  (Reporting)  Entering BuildNewUnits (_BNU_)
19:20:50  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:20:50  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:20:50  (Reporting)  Ended ManageFleetsComposition 184 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  Evaluating CallFleet (_CLF_)
19:20:50  (Reporting)  Ended CallFleet 0 ms
19:20:50  (Reporting)  Entering LockFixedGroups (_LFG_)
19:20:50  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:236, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:109, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:20:50  (Reporting)  Ended LockFixedGroups 0 ms
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:20:50  (Reporting)  _ESR_ No theater can have a staging region.
19:20:50  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:20:50  (Reporting)  Entering Checking Leaders (_CLD_)
19:20:50  (Reporting)  Ended Check Leaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 4 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:20:50  (Reporting)  Entering DistantGarrison (_DGA_)
19:20:50  (Reporting)  Ended DistantGarrison 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2448 AllOwnPowNav: 0 AllOppPowNav 1529
19:20:50  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:20:50  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)   
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  
19:20:50  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:20:50  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:20:50  (Reporting)  Ended SplitStaticUnits 0 ms
19:20:50  (Reporting)  Entering PromoteLeaders (_PRL_)
19:20:50  (Reporting)  Ended PromoteLeaders 0 ms
19:20:50  (Reporting)   
19:20:50  (Reporting)  ApplyAgenda AutoMerge
19:20:50  (Reporting)  AI Process done in  1882 ms
19:25:12  (Reporting)  Processing  1000001 Pompeius
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 54 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:25:12  (Reporting)  AI Process done in  26 ms
19:25:12  (Reporting)  Processing  1000002 Caesar
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 54 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:25:12  (Reporting)  Entering InitAndDumpData (_IAD_)
19:25:12  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:25:12  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:25:12  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 123 Illyria
19:25:12  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 123 Illyria
19:25:12  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:25:12  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:25:12  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 984 OppPow Land: 1114 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.64 0.51 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:25:12  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 294 OppPow Land: 0 OwnPow Nav : 279 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:25:12  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 77 OppPow Land: 2591 OwnPow Nav : 279 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.93 1.62 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 82 > 121
19:25:12  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:25:12  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 35 OppPow Land: 348 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.73 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
19:25:12  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:25:12  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:25:12  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:25:12  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:25:12  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:25:12  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:25:12  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 70
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:25:12  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:25:12  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 809
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:25:12  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:25:12  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 198 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 340
19:25:12  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:25:12  (Reporting)  _FIT_ Ended AIInitTheaters 1112 ms
19:25:12  (Reporting)  Resources Levels Caesar EcoBase 200 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:25:12  (Reporting)  Geld Availability Reichlich Stock 175 Expected 0 Balance -17
19:25:12  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
19:25:12  (Reporting)  Prestige Availability Reichlich Stock 2061 Expected 0 Balance 0
19:25:12  (Reporting)  Moral Availability Reichlich Stock 71 Expected 0 Balance 0
19:25:12  (Reporting)  Einflusspunkte Availability Reichlich Stock 50 Expected 0 Balance 0
19:25:12  (Reporting)   
19:25:12  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 34000
19:25:12  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 7600
19:25:12  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:25:12  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:25:12  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:25:12  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:25:12  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:25:12  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:25:12  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 900
19:25:12  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 880
19:25:12  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:25:12  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:25:12  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:25:12  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:25:12  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:25:12  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 77 Overall power (enemies): 2591 Ratio: 0.93
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  39941
19:25:12  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 279 Overall power (enemies): 0 Nav Ratio: 5.00
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 984 Overall power (enemies): 1114 Ratio: 0.64
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6759
19:25:12  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3975
19:25:12  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22109
19:25:12  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1158
19:25:12  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 809 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
19:25:12  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1151
19:25:12  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2249
19:25:12  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 35 Overall power (enemies): 348 Ratio: 0.73
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  35
19:25:12  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 294 Overall power (enemies): 0 Ratio: 5.00
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:25:12  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 279 Overall power (enemies): 0 Nav Ratio: 5.00
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  295
19:25:12  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:25:12  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 340 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:25:12  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:25:12  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:25:12  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:25:12  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Land Theaters Special Regions ***
19:25:12  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Corfinium Max Val: Syracusae Naval Gathering: 392 Syracusae
19:25:12  (Reporting)  Theater 118 Theater_Hispania HQReg: 162 Libisosa Max pick: Carthago Nova Max need: Toletum Max Val: Cesse Naval Gathering: 190 Cesse
19:25:12  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:25:12  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:25:12  (Reporting)  Theater 137 Theater_Africa HQReg: 162 Libisosa Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:25:12  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:25:12  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:25:12  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:25:12  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Aquilea Max Val: Salonae Naval Gathering: <None>
19:25:12  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: 250 Massalia
19:25:12  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:25:12  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:25:12  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:25:12  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:25:12  (Reporting)   
19:25:12  (Reporting)  Ended InitAndDumpData Caesar 1402 ms
19:25:12  (Reporting)  *** Faction-wide algorithms ***
19:25:12  (Reporting)  Entering BuildReplacements (_RPL_)
19:25:12  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:25:12  (Reporting)  RPL Buying a replacement for ROM Linien-Infanterie
19:25:12  (Reporting)  Ended BuildReplacements 4 ms
19:25:12  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:25:12  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1257 Coele Syria
19:25:12  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
19:25:12  (Reporting)  Ended HandleRegionsDecisions 9 ms
19:25:12  (Reporting)  Entering BuildNewUnits (_BNU_)
19:25:12  (Reporting)  _BNU Buying Unit Sagittarii  (Creta - Rhodus)
19:25:12  (Reporting)  _BNU Buying Unit Impedimenta
19:25:12  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:25:12  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:25:12  (Reporting)  Ended BuildNewUnits Bought: 4 35 ms
19:25:12  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:25:12  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:25:12  (Reporting)  Ended ManageFleetsComposition 309 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating CallFleet (_CLF_)
19:25:12  (Reporting)  Ended CallFleet 0 ms
19:25:12  (Reporting)  Entering LockFixedGroups (_LFG_)
19:25:12  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1007759 Urb.Militae, 379 Tarentum, Pow:45, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1007707 1. Caesars Streitmacht, 380 Metapontum, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1007618 2. Caesars Streitmacht, 389 Messana, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1007635 3. Caesars Streitmacht, 391 Agrigentum, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1007724 4. Caesars Streitmacht, 392 Syracusae, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:473, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  Ended LockFixedGroups 4 ms
19:25:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:25:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:25:12  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:25:12  (Reporting)  _ESR_ No theater can have a staging region.
19:25:12  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:25:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:25:12  (Reporting)  Ended PrivilegedCombine 3 ms
19:25:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:25:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:25:12  (Reporting)  Entering ReconAndRaids (_RAR_)
19:25:12  (Reporting)  Ended ReconAndRaids 2 ms
19:25:12  (Reporting)  Entering SplitGroups (_SPG_)
19:25:12  (Reporting)  Ended SplitGroups 2 ms
19:25:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:25:12  (Reporting)  _CBG_ 1007567 Auxillia I (Sic), 392 Syracusae, Pow:40, Count: 1(l 0/L 1/S 0) Will wait for help
19:25:12  (Reporting)  Ended CheckBesiegedGroups 659 ms
19:25:12  (Reporting)  Detach Damaged Units (_DDU_)
19:25:12  (Reporting)  _DDU_, Standard Recover segment: Group 1007741 Caesars Streitmacht in region Bononia will recover in region Mantua % Health 50 % Cohesion 29
19:25:12  (Reporting)  Ended Damaged Units 3 ms
19:25:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:25:12  (Reporting)  _GAO_ Step 1 1007741 Caesars Streitmacht, 355 Bononia, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 355 Bononia SelfVal 154
19:25:12  (Reporting)  Agenda: Garrison, Value: 5082, Region: 355 Bononia
19:25:12  (Reporting)  Ended GarrisonObjectives 2 ms
19:25:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:25:12  (Reporting)  Ended CheckBesieging 18 ms
19:25:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:25:12  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:25:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:25:12  (Reporting)  Ended Check Simple Landing (_CSL_) 20 ms
19:25:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:25:12  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:25:12  (Reporting)  _CLD_ Find Phase, Theater-wide, 1007687 Gaius Julius Caesar 379 Tarentum toward 1007567 Auxillia I (Sic) 392 Syracusae
19:25:12  (Reporting)  Ended Check Leaders 274 ms
19:25:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:25:12  (Reporting)  _MSG_ gathered 40 cbt pts, needing: 166
19:25:12  (Reporting)  _MSG_ 1007567 Auxillia I (Sic) abort its operation against 1007336 Ligariuss Streitmacht not enough forces gathered
19:25:12  (Reporting)  Ended Make Superior Group 75 ms
19:25:12  (Reporting)  Entering Build Depots Assets
19:25:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 22
19:25:12  (Reporting)  Ended Build Depots Assets 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:25:12  (Reporting)  Ended Split Supports
19:25:12  (Reporting)  Start of AI Check for Land Resupply
19:25:12  (Reporting)  Ended CheckForLandResupply 1 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Entering KeepPosition (_KPP_)
19:25:12  (Reporting)  Ended KeepPosition 0 ms
19:25:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:25:12  (Reporting)  Ended Concentrate Stacks 0 ms
19:25:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:25:12  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:25:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:25:12  (Reporting)  Ended PrivilegedCombine 4 ms
19:25:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:25:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:25:12  (Reporting)  Entering ReconAndRaids (_RAR_)
19:25:12  (Reporting)  Ended ReconAndRaids 3 ms
19:25:12  (Reporting)  Entering SplitGroups (_SPG_)
19:25:12  (Reporting)  Ended SplitGroups 22 ms
19:25:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:25:12  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:25:12  (Reporting)  Detach Damaged Units (_DDU_)
19:25:12  (Reporting)  Ended Damaged Units 2 ms
19:25:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:25:12  (Reporting)  _GAO_ Step 1 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:57, Count: 4(l 1/L 1/S 2) is garrisoning region 163 Saguntum SelfVal 465
19:25:12  (Reporting)  Agenda: Garrison, Value: 62775, Region: 163 Saguntum
19:25:12  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 1301
19:25:12  (Reporting)  Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:25:12  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 143
19:25:12  (Reporting)  Agenda: Garrison, Value: 9295, Region: 194 Emporiae
19:25:12  (Reporting)  Ended GarrisonObjectives 3 ms
19:25:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:25:12  (Reporting)  Ended CheckBesieging 27 ms
19:25:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:25:12  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
19:25:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:25:12  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
19:25:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:25:12  (Reporting)  _CLD_ Leader (Split Segment V) Caius Didius in Libisosa has been detached from group 1006643 Tuberos Streitmacht
19:25:12  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007760 Caius Didius 162 Libisosa toward 1006643 Tuberos Streitmacht, 162 Libisosa, Pow:329, Count: 4(l 1/L 2/S 1)
19:25:12  (Reporting)  Ended Check Leaders 30 ms
19:25:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:25:12  (Reporting)  Ended Make Superior Group 119 ms
19:25:12  (Reporting)  Entering Build Depots Assets
19:25:12  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
19:25:12  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Hispania
19:25:12  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:25:12  (Reporting)  Ended Build Depots Assets 1 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:25:12  (Reporting)  Ended Split Supports
19:25:12  (Reporting)  Start of AI Check for Land Resupply
19:25:12  (Reporting)  Ended CheckForLandResupply 21 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Entering KeepPosition (_KPP_)
19:25:12  (Reporting)  Agenda: Keep Position, Value: 9600, Region: 132 Ilipa
19:25:12  (Reporting)  Agenda: Keep Position, Value: 2112, Region: 163 Saguntum
19:25:12  (Reporting)  Agenda: Keep Position, Value: 4800, Region: 179 Salduba
19:25:12  (Reporting)  Agenda: Keep Position, Value: 4600, Region: 185 Ilerda
19:25:12  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
19:25:12  (Reporting)  Ended KeepPosition 1 ms
19:25:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:25:12  (Reporting)  Ended Concentrate Stacks 177 ms
19:25:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:25:12  (Reporting)   
19:25:12  (Reporting)  Agenda: Attack, Value: 12500, Region: 129 Gades
19:25:12  (Reporting)  _CLO_ 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0)
19:25:12  (Reporting)   
19:25:12  (Reporting)  Agenda: Attack, Value: 3075, Region: 127 Andelus
19:25:12  (Reporting)  _CLO_ 1007337 Orcas Streitmacht, 179 Salduba, Pow:255, Count: 2(l 1/L 1/S 0)
19:25:12  (Reporting)  Ended CheckLocalOpportunities 14 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:25:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:25:12  (Reporting)  Ended Check Leaders 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:25:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:25:12  (Reporting)  Ended Make Superior Group 36 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:25:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:25:12  (Reporting)  Ended PrivilegedCombine 4 ms
19:25:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:25:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:25:12  (Reporting)  Entering ReconAndRaids (_RAR_)
19:25:12  (Reporting)  Ended ReconAndRaids 3 ms
19:25:12  (Reporting)  Entering SplitGroups (_SPG_)
19:25:12  (Reporting)  Ended SplitGroups 10 ms
19:25:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:25:12  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:25:12  (Reporting)  Detach Damaged Units (_DDU_)
19:25:12  (Reporting)  Ended Damaged Units 0 ms
19:25:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:25:12  (Reporting)  Ended GarrisonObjectives 3 ms
19:25:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:25:12  (Reporting)  Ended CheckBesieging 40 ms
19:25:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:25:12  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
19:25:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:25:12  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
19:25:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:25:12  (Reporting)  Ended Make Superior Group 0 ms
19:25:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:25:12  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:25:12  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:25:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:25:12  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 22968, Region: 250 Massalia
19:25:12  (Reporting)  Ended AssignFleetsOperations 88 ms
19:25:12  (Reporting)  Entering Build Depots Assets
19:25:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 28
19:25:12  (Reporting)  Ended Build Depots Assets 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:25:12  (Reporting)  Ended Split Supports
19:25:12  (Reporting)  Start of AI Check for Land Resupply
19:25:12  (Reporting)  Ended CheckForLandResupply 1 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Entering KeepPosition (_KPP_)
19:25:12  (Reporting)  Ended KeepPosition 1 ms
19:25:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:25:12  (Reporting)  Ended Concentrate Stacks 1 ms
19:25:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:25:12  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 46 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 231 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 14 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 35 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  All theaters prepared, AllOwnPowLand: 1588 AllOppPowLand: 6165 AllOwnPowNav: 558 AllOppPowNav 1244
19:25:12  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 12 Enemy armies: 12 Land Ratio: 0.93 Land Core Ratio: 1.62  ***
19:25:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:25:12  (Reporting)  1007741 Caesars Streitmacht (Pow.30)
19:25:12  (Reporting)  1007687 Gaius Julius Caesar (Pow.0)
19:25:12  (Reporting)  1007567 Auxillia I (Sic) (Pow.40)
19:25:12  (Reporting)   
19:25:12  (Reporting)  Region 375 Neapolis Pick 14 SelfVal 1248 Need 298  no group candidate found
19:25:12  (Reporting)  Primary Region 392 Syracusae Pick 100 has enough garrison (Value: 200) - evaluation skipped
19:25:12  (Reporting)  Region 388 Panormus Pick 2 SelfVal 316 Need 89  no group candidate found
19:25:12  (Reporting)  Region 369 Roma Pick 26 SelfVal 2010 Need 570  no group candidate found
19:25:12  (Reporting)  Region 386 Caralis Pick 2 SelfVal 371 Need 71  no group candidate found
19:25:12  (Reporting)  Region 387 Lilybaeum Pick 8 SelfVal 810 Need 232  no group candidate found
19:25:12  (Reporting)  Region 361 Volaterrae Pick 7 SelfVal 757 Need 390  no group candidate found
19:25:12  (Reporting)  Region 2832 Drepanum Pick 2 SelfVal 316 Need 88  no group candidate found
19:25:12  (Reporting)  Region 358 Sena Gallica Pick 2 SelfVal 343 Need 240  no group candidate found
19:25:12  (Reporting)  Region 343 Mediolanum Pick 6 SelfVal 703 Need 187  no group candidate found
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 7 Enemy armies: 14 Land Ratio: 0.64 Land Core Ratio: 0.51  ***
19:25:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:25:12  (Reporting)  1006644 Antoniuss Streitmacht (Pow.269)
19:25:12  (Reporting)  1006643 Tuberos Streitmacht (Pow.329)
19:25:12  (Reporting)  1007338 Aquilas Streitmacht (Pow.57)
19:25:12  (Reporting)  1007337 Orcas Streitmacht (Pow.255)
19:25:12  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:25:12  (Reporting)  1005840 Funditores I (Pow.30)
19:25:12  (Reporting)   
19:25:12  (Reporting)  Secondary Region 190 Cesse Pick 82 has enough garrison (Value: 0) - evaluation skipped
19:25:12  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 1200 Need 207  no group candidate found
19:25:12  (Reporting)  Region 129 Gades Pick 68 SelfVal 901 Need 193  no group candidate found
19:25:12  (Reporting)  Region 161 Toletum Pick 7 SelfVal 163 Need 2392  no group candidate found
19:25:12  (Reporting)  Secondary Region 179 Salduba Pick 42 has enough garrison (Value: 0) - evaluation skipped
19:25:12  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 15 SelfVal 597 AINeed 60
19:25:12  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:25:12  (Reporting)  Secondary Region 185 Ilerda Pick 42 has enough garrison (Value: 44) - evaluation skipped
19:25:12  (Reporting)  Region 86 Laccobriga Pick 2 SelfVal 60 Need 105  no group candidate found
19:25:12  (Reporting)  Secondary Region 163 Saguntum Pick 11 has enough garrison (Value: 57) - evaluation skipped
19:25:12  (Reporting)  CheckRegionForOperation 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:57, Count: 4(l 1/L 1/S 2) Fitness 89 PickVal 5 SelfVal 123 AINeed 53
19:25:12  (Reporting)  Agenda: Attack, Value: 10947, Region: 127 Andelus
19:25:12  (Reporting)  Region 114 Salmantica Pick 2 SelfVal 79 Need 136  no group candidate found
19:25:12  (Reporting)  Secondary Region 194 Emporiae Pick 2 has enough garrison (Value: 30) - evaluation skipped
19:25:12  (Reporting)  Region 168 Complutum Pick 2 SelfVal 85 Need 1224  no group candidate found
19:25:12  (Reporting)  CheckRegionForOperation 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:57, Count: 4(l 1/L 1/S 2) Fitness 89 PickVal 2 SelfVal 70 AINeed 53
19:25:12  (Reporting)  Agenda: Attack, Value: 6230, Region: 125 Calagurris
19:25:12  (Reporting)  Region 196 Mago Pick 5 SelfVal 132 Need 105  no group candidate found
19:25:12  (Reporting)  CheckRegionForOperation 1006643 Tuberos Streitmacht, 162 Libisosa, Pow:329, Count: 5(l 2/L 2/S 1) Fitness 50 PickVal 5 SelfVal 240 AINeed 105
19:25:12  (Reporting)  Agenda: Defend, Value: 12000, Region: 135 Corduba
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 1 Enemy armies: 4 Land Ratio: 0.73 Land Core Ratio: 0.20  ***
19:25:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:25:12  (Reporting)  1007741 Caesars Streitmacht (Pow.30)
19:25:12  (Reporting)  1005571 Impedimenta (Pow.0)
19:25:12  (Reporting)   
19:25:12  (Reporting)  Region 918 Spalatum Pick 9 SelfVal 138 Need 1  no group candidate found
19:25:12  (Reporting)  Region 669 Salonae Pick 100 SelfVal 866 Need 3  no group candidate found
19:25:12  (Reporting)  Region 943 Lissus Pick 10 SelfVal 153 Need 16  no group candidate found
19:25:12  (Reporting)  Region 920 Epidaurus Pick 10 SelfVal 153 Need 1  no group candidate found
19:25:12  (Reporting)  Region 357 Ariminum Pick 3 SelfVal 399 Need 416  no group candidate found
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 23 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:25:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:25:12  (Reporting)  1007337 Orcas Streitmacht (Pow.255)
19:25:12  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:25:12  (Reporting)  1007526 Auxillia I (Gal) (Pow.40)
19:25:12  (Reporting)   
19:25:12  (Reporting)  Secondary Region 179 Salduba Pick 42 has enough garrison (Value: 0) - evaluation skipped
19:25:12  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:25:12  (Reporting)  Secondary Region 270 Tegua Pick 6 has enough garrison (Value: 85) - evaluation skipped
19:25:12  (Reporting)  Secondary Region 185 Ilerda Pick 42 has enough garrison (Value: 44) - evaluation skipped
19:25:12  (Reporting)  Secondary Region 203 Burdigala Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:25:12  (Reporting)  Secondary Region 210 Cessero Pick 4 has enough garrison (Value: 0) - evaluation skipped
19:25:12  (Reporting)  Secondary Region 318 Durocorturum Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:25:12  (Reporting)  Secondary Region 306 Lutetia Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:25:12  (Reporting)  Secondary Region 232 Avaricum Pick 2 has enough garrison (Value: 58) - evaluation skipped
19:25:12  (Reporting)  Region 127 Andelus Pick 5 SelfVal 123 Need 53  no group candidate found
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:25:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:25:12  (Reporting)  1006644 Antoniuss Streitmacht (Pow.269)
19:25:12  (Reporting)   
19:25:12  (Reporting)  Region 129 Gades Pick 68 SelfVal 901 Need 193  no group candidate found
19:25:12  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 15 SelfVal 597 AINeed 60
19:25:12  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:25:12  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 245 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:25:12  (Reporting)   
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Italia (Ext:0.93 - Core:1.62 - Nav:5.00) ***
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:25:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:25:12  (Reporting)  Ended Receive Arties
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:25:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:25:12  (Reporting)  Ended Receive Supplies
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:25:12  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:25:12  (Reporting)  _GTU_ Starting merge 0 at start
19:25:12  (Reporting)  End of AI Gather Units
19:25:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:25:12  (Reporting)  Ended GatherGarrisons 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1007567 Auxillia I (Sic), 392 Syracusae, Pow:40, Count: 1(l 0/L 1/S 0)
19:25:12  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:25:12  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:25:12  (Reporting)  1007567-Auxillia I (Sic) Power:40 Health:100% Syracusae>Syracusae Mission:Wait for help Fitness:100% Need:0 Threat:129 GoalValue: 25000
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1007687 Gaius Julius Caesar, 379 Tarentum, Pow:0, Count: 1(l 1/L 0/S 0)
19:25:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 392 Syracusae
19:25:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 392 Syracusae
19:25:12  (Reporting)  1007687 Gaius Julius Caesar Tarentum Health: 100 % will target  1007567 Auxillia I (Sic)
19:25:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1007687 Gaius Julius Caesar unable to reach Syracusae (can be too much threat along the path)
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1007741 Caesars Streitmacht, 355 Bononia, Pow:30, Count: 1(l 0/L 1/S 0)
19:25:12  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3550, Region: 348 Mantua
19:25:12  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 5082, Region: 355 Bononia
19:25:12  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3550, Region: 348 Mantua
19:25:12  (Reporting)  1007741-Caesars Streitmacht Power:30 Health:50% Bononia>Mantua Mission:Recover Fitness:71% Need:92 Threat:68 GoalValue: 3550
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1004956 1. Fleet, 254 Alpes Maritimae, Pow:234, Count: 8(l 0/L 2/S 6)
19:25:12  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 22968, Region: 250 Massalia
19:25:12  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 22968, Region: 250 Massalia
19:25:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 250 Massalia
19:25:12  (Reporting)  1004956-1. Fleet Power:234 Health:100% Alpes Maritimae>Massalia Mission:Naval Docking Fitness:88% Need:15 Threat:0 GoalValue: 22968
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.64 - Core:0.51 - Nav:0.20) ***
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:25:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:25:12  (Reporting)  Ended Receive Arties
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:25:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:25:12  (Reporting)  Ended Receive Supplies
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:25:12  (Reporting)  _GTU_ Gathering Region 162 Libisosa in theater 118 Hispania Peninsula
19:25:12  (Reporting)  _GTU_ Starting merge 0 at start
19:25:12  (Reporting)  End of AI Gather Units
19:25:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:25:12  (Reporting)  Ended GatherGarrisons 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:25:12  (Reporting)   
19:25:12  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:25:12  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
19:25:12  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9295, Region: 194 Emporiae
19:25:12  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9295, Region: 194 Emporiae
19:25:12  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 9295
19:25:12  (Reporting)   
19:25:12  (Reporting)  1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 185 Ilerda
19:25:12  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:25:12  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:25:12  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:25:12  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 32500
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1007337 Orcas Streitmacht, 179 Salduba, Pow:255, Count: 2(l 1/L 1/S 0)
19:25:12  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4800, Region: 179 Salduba
19:25:12  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3075, Region: 127 Andelus
19:25:12  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3075, Region: 127 Andelus
19:25:12  (Reporting)  1007337-Orcas Streitmacht Power:255 Health:100% Salduba>Andelus Mission:Attack Fitness:50% Need:53 Threat:39 GoalValue: 3075
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:57, Count: 4(l 1/L 1/S 2)
19:25:12  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 62775, Region: 163 Saguntum
19:25:12  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2112, Region: 163 Saguntum
19:25:12  (Reporting)  Agenda  3  : Agenda: Attack, Value: 10947, Region: 127 Andelus
19:25:12  (Reporting)  Agenda  4  : Agenda: Attack, Value: 6230, Region: 125 Calagurris
19:25:12  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 62775, Region: 163 Saguntum
19:25:12  (Reporting)  1007338-Aquilas Streitmacht Power:57 Health:100% Saguntum>Saguntum Mission:Garrison Fitness:135% Need:3 Threat:19 GoalValue: 62775
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1006643 Tuberos Streitmacht, 162 Libisosa, Pow:329, Count: 5(l 2/L 2/S 1)
19:25:12  (Reporting)  Agenda  1  : Agenda: Defend, Value: 12000, Region: 135 Corduba
19:25:12  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 12000, Region: 135 Corduba
19:25:12  (Reporting)  1006643-Tuberos Streitmacht Power:329 Health:66% Libisosa>Corduba Mission:Defend Fitness:50% Need:105 Threat:78 GoalValue: 12000
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0)
19:25:12  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9600, Region: 132 Ilipa
19:25:12  (Reporting)  Agenda  2  : Agenda: Attack, Value: 12500, Region: 129 Gades
19:25:12  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:25:12  (Reporting)  Agenda  4  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:25:12  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:25:12  (Reporting)  1006644-Antoniuss Streitmacht Power:269 Health:100% Ilipa>Ilipa Mission:Defend Fitness:50% Need:60 Threat:4 GoalValue: 25000
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.73 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)   
19:25:12  (Reporting)  1005571 Impedimenta is doing nothing in Pharos  Power: 0  HealthPerc: 100
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Gallia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:25:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:25:12  (Reporting)  Ended Receive Arties
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:25:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:25:12  (Reporting)  Ended Receive Supplies
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:25:12  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:25:12  (Reporting)  _GTU_ 1007526 Auxillia I (Gal), 314 Gesoriacum, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:25:12  (Reporting)  _GTU_ Starting merge 1 at start
19:25:12  (Reporting)  _GTU_ Finished merge 1 now
19:25:12  (Reporting)  _GTU_ Auxillia I (Gal) gathering toward a group near primary region 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
19:25:12  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 194 Emporiae Seek Strong Group 1005840 Funditores I in region: Emporiae
19:25:12  (Reporting)  Ended AI Gather Units 29 ms
19:25:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:25:12  (Reporting)  Ended GatherGarrisons 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1007526 Auxillia I (Gal), 314 Gesoriacum, Pow:40, Count: 1(l 0/L 1/S 0)
19:25:12  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 194 Emporiae
19:25:12  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 194 Emporiae
19:25:12  (Reporting)  1007526 Auxillia I (Gal) Gesoriacum Health: 100 % will target  1005840 Funditores I
19:25:12  (Reporting)  1007526-Auxillia I (Gal) Power:40 Health:100% Gesoriacum>Emporiae Mission:Merge (slave) Fitness:1% Need:30 Threat:0 GoalValue: 2
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)   
19:25:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:25:12  (Reporting)   
19:25:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:25:12  (Reporting)   
19:25:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)   
19:25:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:25:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:25:12  (Reporting)  Entering PromoteLeaders (_PRL_)
19:25:12  (Reporting)  Ended PromoteLeaders 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  ApplyAgenda AutoMerge
19:25:12  (Reporting)  AI Process done in  5008 ms
19:25:12  (Reporting)  Processing  1000003 Regnum Parthorum
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 54 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:25:12  (Reporting)  Entering InitAndDumpData (_IAD_)
19:25:12  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:25:12  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:25:12  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:25:12  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:25:12  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:25:12  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:25:12  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:25:12  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:25:12  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:25:12  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 337
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:25:12  (Reporting)  _FIT_ Ended AIInitTheaters 1023 ms
19:25:12  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:25:12  (Reporting)  Geld Availability Reichlich Stock 1819 Expected 0 Balance -19
19:25:12  (Reporting)  Prestige Availability Reichlich Stock 55 Expected 0 Balance 0
19:25:12  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:25:12  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:25:12  (Reporting)   
19:25:12  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:25:12  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:25:12  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:25:12  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:25:12  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
19:25:12  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
19:25:12  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
19:25:12  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:25:12  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 337 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:25:12  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Land Theaters Special Regions ***
19:25:12  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:25:12  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:25:12  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:25:12  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:25:12  (Reporting)   
19:25:12  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1204 ms
19:25:12  (Reporting)  *** Faction-wide algorithms ***
19:25:12  (Reporting)  Entering BuildReplacements (_RPL_)
19:25:12  (Reporting)  Ended BuildReplacements 3 ms
19:25:12  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:25:12  (Reporting)  _HRD_ Decision 10 Rodung has 2 % to be played in 1171 Oshroene
19:25:12  (Reporting)  _HRD_ Decision 10 Rodung aborted.
19:25:12  (Reporting)  Ended HandleRegionsDecisions 5 ms
19:25:12  (Reporting)  Entering BuildNewUnits (_BNU_)
19:25:12  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:25:12  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:25:12  (Reporting)  Ended ManageFleetsComposition 197 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating CallFleet (_CLF_)
19:25:12  (Reporting)  Ended CallFleet 0 ms
19:25:12  (Reporting)  Entering LockFixedGroups (_LFG_)
19:25:12  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  Ended LockFixedGroups 1 ms
19:25:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:25:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:25:12  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:25:12  (Reporting)  _ESR_ No theater can have a staging region.
19:25:12  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:25:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:25:12  (Reporting)  Ended PrivilegedCombine 2 ms
19:25:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:25:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:25:12  (Reporting)  Entering ReconAndRaids (_RAR_)
19:25:12  (Reporting)  Ended ReconAndRaids 1 ms
19:25:12  (Reporting)  Entering SplitGroups (_SPG_)
19:25:12  (Reporting)  Ended SplitGroups 1 ms
19:25:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:25:12  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:25:12  (Reporting)  Detach Damaged Units (_DDU_)
19:25:12  (Reporting)  Ended Damaged Units 0 ms
19:25:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:25:12  (Reporting)  Ended GarrisonObjectives 1 ms
19:25:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:25:12  (Reporting)  Ended CheckBesieging 18 ms
19:25:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:25:12  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:25:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:25:12  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:25:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:25:12  (Reporting)  Ended Check Leaders 0 ms
19:25:12  (Reporting)  Entering Build Depots Assets
19:25:12  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:25:12  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:25:12  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:25:12  (Reporting)  Ended Build Depots Assets 1 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:25:12  (Reporting)  Ended Split Supports
19:25:12  (Reporting)  Start of AI Check for Land Resupply
19:25:12  (Reporting)  Ended CheckForLandResupply 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Entering KeepPosition (_KPP_)
19:25:12  (Reporting)  Ended KeepPosition 0 ms
19:25:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:25:12  (Reporting)  Ended Concentrate Stacks 0 ms
19:25:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:25:12  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 13 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1378 AllOwnPowNav: 0 AllOppPowNav 362
19:25:12  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:25:12  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:25:12  (Reporting)   
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:25:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:25:12  (Reporting)  Ended Receive Arties
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:25:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:25:12  (Reporting)  Ended Receive Supplies
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:25:12  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:25:12  (Reporting)  _GTU_ Starting merge 0 at start
19:25:12  (Reporting)  End of AI Gather Units
19:25:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:25:12  (Reporting)  Ended GatherGarrisons 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:25:12  (Reporting)   
19:25:12  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:25:12  (Reporting)   
19:25:12  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:25:12  (Reporting)   
19:25:12  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:25:12  (Reporting)   
19:25:12  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:25:12  (Reporting)   
19:25:12  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:25:12  (Reporting)   
19:25:12  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:25:12  (Reporting)   
19:25:12  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:25:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:25:12  (Reporting)  Entering PromoteLeaders (_PRL_)
19:25:12  (Reporting)  Ended PromoteLeaders 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  ApplyAgenda AutoMerge
19:25:12  (Reporting)  AI Process done in  2097 ms
19:25:12  (Reporting)  Processing  1000004 Piraten
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 54 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:25:12  (Reporting)  Entering InitAndDumpData (_IAD_)
19:25:12  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:25:12  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:25:12  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:25:12  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1896 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:25:12  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 126 OwnPow Nav : 0 OppPow Nav : 279
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:25:12  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2680 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:25:12  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:25:12  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:25:12  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:25:12  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:25:12  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:25:12  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:25:12  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:25:12  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 70
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:25:12  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:25:12  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 809
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:25:12  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:25:12  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 202 OwnPow Nav : 3 OppPow Nav : 337
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:25:12  (Reporting)  _FIT_ Ended AIInitTheaters 1288 ms
19:25:12  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:25:12  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:25:12  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:25:12  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:25:12  (Reporting)   
19:25:12  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:25:12  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:25:12  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:25:12  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:25:12  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:25:12  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:25:12  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:25:12  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:25:12  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:25:12  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:25:12  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:25:12  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:25:12  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:25:12  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:25:12  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
19:25:12  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2680 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2952
19:25:12  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
19:25:12  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 126 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:25:12  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 279 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1896 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1998
19:25:12  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
19:25:12  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
19:25:12  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:25:12  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 809 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
19:25:12  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
19:25:12  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
19:25:12  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:25:12  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 337 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:25:12  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:25:12  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:25:12  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Land Theaters Special Regions ***
19:25:12  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:25:12  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
19:25:12  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:25:12  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:25:12  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:25:12  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:25:12  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:25:12  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:25:12  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:25:12  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:25:12  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:25:12  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:25:12  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:25:12  (Reporting)   
19:25:12  (Reporting)  Ended InitAndDumpData Piraten 1481 ms
19:25:12  (Reporting)  *** Faction-wide algorithms ***
19:25:12  (Reporting)  Entering BuildReplacements (_RPL_)
19:25:12  (Reporting)  Ended BuildReplacements 1 ms
19:25:12  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:25:12  (Reporting)  Entering BuildNewUnits (_BNU_)
19:25:12  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:25:12  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:25:12  (Reporting)  Ended ManageFleetsComposition 295 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating CallFleet (_CLF_)
19:25:12  (Reporting)  Ended CallFleet 0 ms
19:25:12  (Reporting)  Entering LockFixedGroups (_LFG_)
19:25:12  (Reporting)  Ended LockFixedGroups 0 ms
19:25:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:25:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:25:12  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:25:12  (Reporting)  _ESR_ No theater can have a staging region.
19:25:12  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6953 AllOwnPowNav: 3 AllOppPowNav 1520
19:25:12  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:25:12  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:25:12  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:25:12  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:25:12  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:25:12  (Reporting)  Ended AssignFleetsOperations 2 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:25:12  (Reporting)   
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:25:12  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:25:12  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:25:12  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:25:12  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:25:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:25:12  (Reporting)  Entering PromoteLeaders (_PRL_)
19:25:12  (Reporting)  Ended PromoteLeaders 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  ApplyAgenda AutoMerge
19:25:12  (Reporting)  AI Process done in  2616 ms
19:25:12  (Reporting)  Processing  1000005 Sklaven
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 54 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:25:12  (Reporting)  Entering InitAndDumpData (_IAD_)
19:25:12  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:25:12  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:25:12  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:25:12  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:25:12  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:25:12  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 126 OwnPow Nav : 0 OppPow Nav : 279
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:25:12  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 89 OppPow Land: 2635 OwnPow Nav : 0 OppPow Nav : 279
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:25:12  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:25:12  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:25:12  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 340
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:25:12  (Reporting)  _FIT_ Ended AIInitTheaters 944 ms
19:25:12  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:25:12  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:25:12  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
19:25:12  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:25:12  (Reporting)    1005755 Milos Streitkrfte Agenda Kept Agenda: Resupply, Value: 100000, Region: 378 Grumentum EndTurn 11467
19:25:12  (Reporting)   
19:25:12  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:25:12  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:25:12  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:25:12  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:25:12  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 2635 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2727
19:25:12  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 279 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 126 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:25:12  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 279 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  311
19:25:12  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:25:12  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 340 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:25:12  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Land Theaters Special Regions ***
19:25:12  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
19:25:12  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:25:12  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:25:12  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:25:12  (Reporting)   
19:25:12  (Reporting)  Ended InitAndDumpData Sklaven 1091 ms
19:25:12  (Reporting)  *** Faction-wide algorithms ***
19:25:12  (Reporting)  Entering BuildReplacements (_RPL_)
19:25:12  (Reporting)  Ended BuildReplacements 1 ms
19:25:12  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:25:12  (Reporting)  Entering BuildNewUnits (_BNU_)
19:25:12  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:25:12  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:25:12  (Reporting)  Ended ManageFleetsComposition 128 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating CallFleet (_CLF_)
19:25:12  (Reporting)  Ended CallFleet 0 ms
19:25:12  (Reporting)  Entering LockFixedGroups (_LFG_)
19:25:12  (Reporting)  Ended LockFixedGroups 0 ms
19:25:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:25:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:25:12  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:25:12  (Reporting)  _ESR_ No theater can have a staging region.
19:25:12  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:25:12  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:25:12  (Reporting)  Ended PrivilegedCombine 0 ms
19:25:12  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:25:12  (Reporting)  Ended DefendCapitalRegion 0 ms
19:25:12  (Reporting)  Entering ReconAndRaids (_RAR_)
19:25:12  (Reporting)  Ended ReconAndRaids 0 ms
19:25:12  (Reporting)  Entering SplitGroups (_SPG_)
19:25:12  (Reporting)  Ended SplitGroups 6 ms
19:25:12  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:25:12  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:25:12  (Reporting)  Detach Damaged Units (_DDU_)
19:25:12  (Reporting)  Ended Damaged Units 0 ms
19:25:12  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:25:12  (Reporting)  Ended GarrisonObjectives 0 ms
19:25:12  (Reporting)  Entering CheckBesieging (_CBE_)
19:25:12  (Reporting)  Ended CheckBesieging 18 ms
19:25:12  (Reporting)  Entering Evacuate Force (_EVA_)
19:25:12  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
19:25:12  (Reporting)  Entering Check Simple Landing (_CSL_)
19:25:12  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
19:25:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:25:12  (Reporting)  Ended Check Leaders 0 ms
19:25:12  (Reporting)  Entering Make Superior Group (_MSG_)
19:25:12  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:25:12  (Reporting)  Entering Build Depots Assets
19:25:12  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:25:12  (Reporting)  Ended Build Depots Assets 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Start of AI Split Supports (_SSP_)
19:25:12  (Reporting)  Ended Split Supports
19:25:12  (Reporting)  Start of AI Check for Land Resupply
19:25:12  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
19:25:12  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
19:25:12  (Reporting)  Ended CheckForLandResupply 336 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Entering KeepPosition (_KPP_)
19:25:12  (Reporting)  Agenda: Keep Position, Value: 5032, Region: 378 Grumentum
19:25:12  (Reporting)  Agenda: Keep Position, Value: 3791, Region: 380 Metapontum
19:25:12  (Reporting)  Ended KeepPosition 0 ms
19:25:12  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:25:12  (Reporting)  Ended Concentrate Stacks 0 ms
19:25:12  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:25:12  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 2768 AllOwnPowNav: 0 AllOppPowNav 898
19:25:12  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 22 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:25:12  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:25:12  (Reporting)  1005307 Milo Seditio (Pow.79)
19:25:12  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
19:25:12  (Reporting)   
19:25:12  (Reporting)  Region 355 Bononia Pick 16 SelfVal 54 Need 338  no group candidate found
19:25:12  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 212 Need 169  no group candidate found
19:25:12  (Reporting)  Region 343 Mediolanum Pick 16 SelfVal 52 Need 338  no group candidate found
19:25:12  (Reporting)  Region 369 Roma Pick 42 SelfVal 109 Need 338  no group candidate found
19:25:12  (Reporting)  Region 387 Lilybaeum Pick 19 SelfVal 60 Need 338  no group candidate found
19:25:12  (Reporting)  Region 370 Corfinium Pick 2 SelfVal 12 Need 338  no group candidate found
19:25:12  (Reporting)  Region 379 Tarentum Pick 20 SelfVal 63 Need 303  no group candidate found
19:25:12  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 66 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:25:12  (Reporting)   
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Receive Arties (_RCA_)
19:25:12  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:25:12  (Reporting)  Ended Receive Arties
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:25:12  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:25:12  (Reporting)  Ended Receive Supplies
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Gather Units (_GTU_)
19:25:12  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
19:25:12  (Reporting)  _GTU_ Starting merge 0 at start
19:25:12  (Reporting)  End of AI Gather Units
19:25:12  (Reporting)  Entering GatherGarrisons (_GTG_)
19:25:12  (Reporting)  Ended GatherGarrisons 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 380 Metapontum, Pow:47, Count: 2(l 1/L 1/S 0)
19:25:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:25:12  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:25:12  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 3791, Region: 380 Metapontum
19:25:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:25:12  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Metapontum>Grumentum Mission:Resupply Fitness:100% Need:82 Threat:61 GoalValue: 100000
19:25:12  (Reporting)   
19:25:12  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:25:12  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:25:12  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5032, Region: 378 Grumentum
19:25:12  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:25:12  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:82 Threat:61 GoalValue: 100000
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:25:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:25:12  (Reporting)  Entering PromoteLeaders (_PRL_)
19:25:12  (Reporting)  Ended PromoteLeaders 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  ApplyAgenda AutoMerge
19:25:12  (Reporting)  AI Process done in  2118 ms
19:25:12  (Reporting)  Processing  1000006 Barbaren
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 54 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:25:12  (Reporting)  Entering InitAndDumpData (_IAD_)
19:25:12  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:25:12  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:25:12  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:25:12  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:25:12  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:25:12  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 2098 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:25:12  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 126 OwnPow Nav : 0 OppPow Nav : 279
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:25:12  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 809
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:25:12  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:25:12  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 337
19:25:12  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:25:12  (Reporting)  _FIT_ Ended AIInitTheaters 1013 ms
19:25:12  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:25:12  (Reporting)  Geld Availability Reichlich Stock 193 Expected 0 Balance -3
19:25:12  (Reporting)  Moral Availability Reichlich Stock 115 Expected 0 Balance 0
19:25:12  (Reporting)   
19:25:12  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:25:12  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:25:12  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:25:12  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:25:12  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2098 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2066
19:25:12  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 126 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:25:12  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 279 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:25:12  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:25:12  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:25:12  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 809 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:25:12  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 337 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:25:12  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Land Theaters Special Regions ***
19:25:12  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
19:25:12  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:25:12  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:25:12  (Reporting)   
19:25:12  (Reporting)  Ended InitAndDumpData Barbaren 1172 ms
19:25:12  (Reporting)  *** Faction-wide algorithms ***
19:25:12  (Reporting)  Entering BuildReplacements (_RPL_)
19:25:12  (Reporting)  Ended BuildReplacements 2 ms
19:25:12  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:25:12  (Reporting)  Entering BuildNewUnits (_BNU_)
19:25:12  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:25:12  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:25:12  (Reporting)  Ended ManageFleetsComposition 186 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  Evaluating CallFleet (_CLF_)
19:25:12  (Reporting)  Ended CallFleet 0 ms
19:25:12  (Reporting)  Entering LockFixedGroups (_LFG_)
19:25:12  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:238, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:372, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:25:12  (Reporting)  Ended LockFixedGroups 0 ms
19:25:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:25:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:25:12  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:25:12  (Reporting)  _ESR_ No theater can have a staging region.
19:25:12  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:25:12  (Reporting)  Entering Checking Leaders (_CLD_)
19:25:12  (Reporting)  Ended Check Leaders 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:25:12  (Reporting)  Entering DistantGarrison (_DGA_)
19:25:12  (Reporting)  Ended DistantGarrison 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2480 AllOwnPowNav: 0 AllOppPowNav 1425
19:25:12  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:25:12  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:25:12  (Reporting)   
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
19:25:12  (Reporting)   
19:25:12  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)   
19:25:12  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  
19:25:12  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:25:12  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:25:12  (Reporting)  Ended SplitStaticUnits 0 ms
19:25:12  (Reporting)  Entering PromoteLeaders (_PRL_)
19:25:12  (Reporting)  Ended PromoteLeaders 0 ms
19:25:12  (Reporting)   
19:25:12  (Reporting)  ApplyAgenda AutoMerge
19:25:12  (Reporting)  AI Process done in  1822 ms
19:29:34  (Reporting)  Processing  1000001 Pompeius
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 55 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  AI Process done in  22 ms
19:29:34  (Reporting)  Processing  1000002 Caesar
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 55 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:29:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:29:34  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:29:34  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:29:34  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:29:34  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:29:34  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 714 OppPow Land: 989 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.52 0.38 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:29:34  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 286 OppPow Land: 193 OwnPow Nav : 215 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 1.20 0.56 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:29:34  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 102 OppPow Land: 2366 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 1.36 1.76 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:29:34  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:29:34  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:29:34  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:29:34  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:29:34  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:29:34  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:29:34  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:29:34  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:29:34  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 70
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:29:34  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:29:34  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 823
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:29:34  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:29:34  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 198 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 253
19:29:34  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:29:34  (Reporting)  _FIT_ Ended AIInitTheaters 1099 ms
19:29:34  (Reporting)  Resources Levels Caesar EcoBase 187 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:29:34  (Reporting)  Geld Availability Reichlich Stock 173 Expected 0 Balance -14
19:29:34  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
19:29:34  (Reporting)  Prestige Availability Reichlich Stock 1947 Expected 0 Balance 0
19:29:34  (Reporting)  Moral Availability Reichlich Stock 57 Expected 0 Balance 0
19:29:34  (Reporting)  Einflusspunkte Availability Reichlich Stock 52 Expected 0 Balance 0
19:29:34  (Reporting)   
19:29:34  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 25814
19:29:34  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 7000
19:29:34  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 3677
19:29:34  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:29:34  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:29:34  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:29:34  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:29:34  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:29:34  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:29:34  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:29:34  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 102 Overall power (enemies): 2366 Ratio: 1.36
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40084
19:29:34  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 714 Overall power (enemies): 989 Ratio: 0.52
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2120
19:29:34  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 286 Overall power (enemies): 193 Ratio: 1.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1770
19:29:34  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 215 Overall power (enemies): 0 Nav Ratio: 5.00
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3940
19:29:34  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22109
19:29:34  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1156
19:29:34  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 823 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
19:29:34  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1134
19:29:34  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2207
19:29:34  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
19:29:34  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  295
19:29:34  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:29:34  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:29:34  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:29:34  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Land Theaters Special Regions ***
19:29:34  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Tarentum Max Val: Syracusae Naval Gathering: 392 Syracusae
19:29:34  (Reporting)  Theater 118 Theater_Hispania HQReg: 132 Ilipa Max pick: Cesse Max need: Oretum Max Val: Cesse Naval Gathering: 190 Cesse
19:29:34  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Alpes Maritimae Max Val: Massalia Naval Gathering: 250 Massalia
19:29:34  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:29:34  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:29:34  (Reporting)  Theater 137 Theater_Africa HQReg: 132 Ilipa Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:29:34  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:29:34  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:29:34  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:29:34  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
19:29:34  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:29:34  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:29:34  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:29:34  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:29:34  (Reporting)   
19:29:34  (Reporting)  Ended InitAndDumpData Caesar 1368 ms
19:29:34  (Reporting)  *** Faction-wide algorithms ***
19:29:34  (Reporting)  Entering BuildReplacements (_RPL_)
19:29:34  (Reporting)  Ended BuildReplacements 3 ms
19:29:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:29:34  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1257 Coele Syria
19:29:34  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
19:29:34  (Reporting)  Ended HandleRegionsDecisions 9 ms
19:29:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:29:34  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:29:34  (Reporting)  _BNU Buying Unit Auxilia (Italia)
19:29:34  (Reporting)  _BNU Buying Unit Funditor (Baleares)
19:29:34  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:29:34  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:29:34  (Reporting)  _BNU Buying Unit Impedimenta
19:29:34  (Reporting)  Ended BuildNewUnits Bought: 6 29 ms
19:29:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:29:34  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:29:34  (Reporting)  Ended ManageFleetsComposition 305 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating CallFleet (_CLF_)
19:29:34  (Reporting)  Ended CallFleet 0 ms
19:29:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:29:34  (Reporting)  _LFG_ 1007795 Caius Didius, 132 Ilipa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1007635 2. Caesars Streitmacht, 391 Agrigentum, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1007724 3. Caesars Streitmacht, 392 Syracusae, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:475, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004142 Reghium Garrison, 2837 Rhegium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  Ended LockFixedGroups 2 ms
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  _SSU_ 1007796 1.Urb. Praesidium Nicaea, 254 Alpes Maritimae, Pow:4, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:29:34  (Reporting)  _SSU_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:9, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:29:34  (Reporting)  _ESR_ No theater can have a staging region.
19:29:34  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:29:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:29:34  (Reporting)  Ended PrivilegedCombine 3 ms
19:29:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:29:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:29:34  (Reporting)  Entering ReconAndRaids (_RAR_)
19:29:34  (Reporting)  Ended ReconAndRaids 2 ms
19:29:34  (Reporting)  Entering SplitGroups (_SPG_)
19:29:34  (Reporting)  Ended SplitGroups 9 ms
19:29:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:29:34  (Reporting)  _CBG_ 1007567 Auxillia I (Sic), 392 Syracusae, Pow:40, Count: 1(l 0/L 1/S 0) Will wait for help
19:29:34  (Reporting)  Ended CheckBesiegedGroups 604 ms
19:29:34  (Reporting)  Detach Damaged Units (_DDU_)
19:29:34  (Reporting)  Ended Damaged Units 0 ms
19:29:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:29:34  (Reporting)  Ended GarrisonObjectives 1 ms
19:29:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:29:34  (Reporting)  Ended CheckBesieging 18 ms
19:29:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:29:34  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:29:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:29:34  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:29:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:29:34  (Reporting)  _MSG_ gathered 9 cbt pts, needing: 389
19:29:34  (Reporting)  _MSG_ 1004835 Urb. Militiae abort its operation against 1006071 Catos Armee not enough forces gathered
19:29:34  (Reporting)  _MSG_ gathered 40 cbt pts, needing: 229
19:29:34  (Reporting)  _MSG_ 1007567 Auxillia I (Sic) abort its operation against 1007336 Ligariuss Streitmacht not enough forces gathered
19:29:34  (Reporting)  Ended Make Superior Group 111 ms
19:29:34  (Reporting)  Entering Build Depots Assets
19:29:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 16
19:29:34  (Reporting)  Ended Build Depots Assets 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:29:34  (Reporting)  Ended Split Supports
19:29:34  (Reporting)  Start of AI Check for Land Resupply
19:29:34  (Reporting)  CheckForLandResupply Auxillia I (Sic) will resupply, in region 392 Syracusae
19:29:34  (Reporting)  Ended CheckForLandResupply 13 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Entering KeepPosition (_KPP_)
19:29:34  (Reporting)  Ended KeepPosition 0 ms
19:29:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:29:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:29:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:29:34  (Reporting)   
19:29:34  (Reporting)  Agenda: Attack, Value: 3250, Region: 345 Bergomum
19:29:34  (Reporting)  _CLO_ 1007741 Caesars Streitmacht, 348 Mantua, Pow:40, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Ended CheckLocalOpportunities 3 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:29:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:29:34  (Reporting)  Ended PrivilegedCombine 3 ms
19:29:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:29:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:29:34  (Reporting)  Entering ReconAndRaids (_RAR_)
19:29:34  (Reporting)  Ended ReconAndRaids 2 ms
19:29:34  (Reporting)  Entering SplitGroups (_SPG_)
19:29:34  (Reporting)  Ended SplitGroups 20 ms
19:29:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:29:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:29:34  (Reporting)  Detach Damaged Units (_DDU_)
19:29:34  (Reporting)  Ended Damaged Units 1 ms
19:29:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:29:34  (Reporting)  _GAO_ Step 1 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:57, Count: 4(l 1/L 1/S 2) is garrisoning region 163 Saguntum SelfVal 544
19:29:34  (Reporting)  Agenda: Garrison, Value: 67500, Region: 163 Saguntum
19:29:34  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 1376
19:29:34  (Reporting)  Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:29:34  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 164
19:29:34  (Reporting)  Agenda: Garrison, Value: 10660, Region: 194 Emporiae
19:29:34  (Reporting)  Ended GarrisonObjectives 3 ms
19:29:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:29:34  (Reporting)  Ended CheckBesieging 26 ms
19:29:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:29:34  (Reporting)  Ended Evacuate Force (_EVA_) 26 ms
19:29:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:29:34  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
19:29:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:29:34  (Reporting)  Ended Check Leaders 1 ms
19:29:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:29:34  (Reporting)  _MSG_ gathered 269 cbt pts, needing: 1154
19:29:34  (Reporting)  _MSG_ 1006644 Antoniuss Streitmacht abort its operation against 1007003 Labienuss Korps not enough forces gathered
19:29:34  (Reporting)  Ended Make Superior Group 41 ms
19:29:34  (Reporting)  Entering Build Depots Assets
19:29:34  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
19:29:34  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Hispania
19:29:34  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:29:34  (Reporting)  Ended Build Depots Assets 1 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:29:34  (Reporting)  Ended Split Supports
19:29:34  (Reporting)  Start of AI Check for Land Resupply
19:29:34  (Reporting)  Ended CheckForLandResupply 3 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Entering KeepPosition (_KPP_)
19:29:34  (Reporting)  Agenda: Keep Position, Value: 4850, Region: 127 Andelus
19:29:34  (Reporting)  Agenda: Keep Position, Value: 3072, Region: 132 Ilipa
19:29:34  (Reporting)  Agenda: Keep Position, Value: 1920, Region: 163 Saguntum
19:29:34  (Reporting)  Agenda: Keep Position, Value: 4600, Region: 185 Ilerda
19:29:34  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
19:29:34  (Reporting)  Ended KeepPosition 1 ms
19:29:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:29:34  (Reporting)  Ended Concentrate Stacks 144 ms
19:29:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:29:34  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:29:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:29:34  (Reporting)  Ended PrivilegedCombine 4 ms
19:29:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:29:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:29:34  (Reporting)  Entering ReconAndRaids (_RAR_)
19:29:34  (Reporting)  Ended ReconAndRaids 2 ms
19:29:34  (Reporting)  Entering SplitGroups (_SPG_)
19:29:34  (Reporting)  Ended SplitGroups 11 ms
19:29:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:29:34  (Reporting)  _CBG_ 1007796 1.Urb. Praesidium Nicaea, 254 Alpes Maritimae, Pow:4, Count: 1(l 0/L 1/S 0) Will wait for help
19:29:34  (Reporting)  _CBG_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:9, Count: 1(l 0/L 1/S 0) Will wait for help
19:29:34  (Reporting)  Ended CheckBesiegedGroups 4 ms
19:29:34  (Reporting)  Detach Damaged Units (_DDU_)
19:29:34  (Reporting)  Ended Damaged Units 21 ms
19:29:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:29:34  (Reporting)  Ended GarrisonObjectives 2 ms
19:29:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:29:34  (Reporting)  Ended CheckBesieging 38 ms
19:29:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:29:34  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
19:29:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:29:34  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
19:29:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:29:34  (Reporting)  _MSG_ gathered 9 cbt pts, needing: 389
19:29:34  (Reporting)  _MSG_ 1004835 Urb. Militiae abort its operation against 1006071 Catos Armee not enough forces gathered
19:29:34  (Reporting)  Ended Make Superior Group 18 ms
19:29:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:29:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:29:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:29:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:29:34  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 23490, Region: 210 Cessero
19:29:34  (Reporting)  Ended AssignFleetsOperations 118 ms
19:29:34  (Reporting)  Entering Build Depots Assets
19:29:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 29
19:29:34  (Reporting)  Ended Build Depots Assets 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:29:34  (Reporting)  Ended Split Supports
19:29:34  (Reporting)  Start of AI Check for Land Resupply
19:29:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Entering KeepPosition (_KPP_)
19:29:34  (Reporting)  Agenda: Keep Position, Value: 2128, Region: 254 Alpes Maritimae
19:29:34  (Reporting)  Agenda: Keep Position, Value: 2223, Region: 254 Alpes Maritimae
19:29:34  (Reporting)  Ended KeepPosition 1 ms
19:29:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:29:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:29:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:29:34  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:29:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:29:34  (Reporting)  Ended Check Leaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 68 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 204 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 83 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  All theaters prepared, AllOwnPowLand: 1300 AllOppPowLand: 5663 AllOwnPowNav: 215 AllOppPowNav 1171
19:29:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 10 Enemy armies: 11 Land Ratio: 1.36 Land Core Ratio: 1.76  ***
19:29:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:29:34  (Reporting)  1007796 1.Urb. Praesidium Nicaea (Pow.4)
19:29:34  (Reporting)  1004835 Urb. Militiae (Pow.9)
19:29:34  (Reporting)  1007741 Caesars Streitmacht (Pow.40)
19:29:34  (Reporting)  1007567 Auxillia I (Sic) (Pow.40)
19:29:34  (Reporting)   
19:29:34  (Reporting)  Region 369 Roma Pick 25 SelfVal 2045 Need 411  no group candidate found
19:29:34  (Reporting)  Primary Region 392 Syracusae Pick 100 has enough garrison (Value: 200) - evaluation skipped
19:29:34  (Reporting)  Region 343 Mediolanum Pick 6 SelfVal 711 Need 134  no group candidate found
19:29:34  (Reporting)  Region 361 Volaterrae Pick 7 SelfVal 765 Need 136  no group candidate found
19:29:34  (Reporting)  Region 375 Neapolis Pick 13 SelfVal 1261 Need 181  no group candidate found
19:29:34  (Reporting)  Region 386 Caralis Pick 2 SelfVal 378 Need 51  no group candidate found
19:29:34  (Reporting)  Region 379 Tarentum Pick 17 SelfVal 1551 Need 1251  no group candidate found
19:29:34  (Reporting)  Region 387 Lilybaeum Pick 7 SelfVal 819 Need 166  no group candidate found
19:29:34  (Reporting)  Region 389 Messana Pick 3 SelfVal 408 Need 579  no group candidate found
19:29:34  (Reporting)  Region 326 Aleria Pick 2 SelfVal 297 Need 39  no group candidate found
19:29:34  (Reporting)  Region 388 Panormus Pick 2 SelfVal 319 Need 84  no group candidate found
19:29:34  (Reporting)  Region 358 Sena Gallica Pick 2 SelfVal 346 Need 516  no group candidate found
19:29:34  (Reporting)  Region 344 Placentia Pick 6 SelfVal 711 Need 147  no group candidate found
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 6 Enemy armies: 14 Land Ratio: 0.52 Land Core Ratio: 0.38  ***
19:29:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:29:34  (Reporting)  1007337 Orcas Streitmacht (Pow.234)
19:29:34  (Reporting)  1006644 Antoniuss Streitmacht (Pow.269)
19:29:34  (Reporting)  1007338 Aquilas Streitmacht (Pow.57)
19:29:34  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:29:34  (Reporting)  1005840 Funditores I (Pow.30)
19:29:34  (Reporting)  1006643 Tuberos Streitmacht (Pow.7)
19:29:34  (Reporting)   
19:29:34  (Reporting)  Secondary Region 190 Cesse Pick 100 has enough garrison (Value: 0) - evaluation skipped
19:29:34  (Reporting)  Region 141 Carthago Nova Pick 95 SelfVal 1188 Need 176  no group candidate found
19:29:34  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 64 SelfVal 1775 AINeed 60
19:29:34  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:29:34  (Reporting)  Mobilizing auxiliary group 1006643 Tuberos Streitmacht
19:29:34  (Reporting)  Secondary Region 179 Salduba Pick 54 has enough garrison (Value: 0) - evaluation skipped
19:29:34  (Reporting)  Region 129 Gades Pick 18 SelfVal 332 Need 166  no group candidate found
19:29:34  (Reporting)  Secondary Region 185 Ilerda Pick 44 has enough garrison (Value: 44) - evaluation skipped
19:29:34  (Reporting)  Region 114 Salmantica Pick 3 SelfVal 96 Need 118  no group candidate found
19:29:34  (Reporting)  Secondary Region 163 Saguntum Pick 14 has enough garrison (Value: 57) - evaluation skipped
19:29:34  (Reporting)  Secondary Region 194 Emporiae Pick 2 has enough garrison (Value: 30) - evaluation skipped
19:29:34  (Reporting)  Region 153 Turmogum Pick 2 SelfVal 62 Need 130  no group candidate found
19:29:34  (Reporting)  Region 161 Toletum Pick 5 SelfVal 132 Need 103  no group candidate found
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 24 Enemy armies: 1 Land Ratio: 1.20 Land Core Ratio: 0.56  ***
19:29:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:29:34  (Reporting)  1007337 Orcas Streitmacht (Pow.234)
19:29:34  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:29:34  (Reporting)  1007796 1.Urb. Praesidium Nicaea (Pow.4)
19:29:34  (Reporting)  1004835 Urb. Militiae (Pow.9)
19:29:34  (Reporting)  1007526 Auxillia I (Gal) (Pow.36)
19:29:34  (Reporting)   
19:29:34  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:29:34  (Reporting)  Region 254 Alpes Maritimae Pick 2 SelfVal 412 Need 279  no group candidate found
19:29:34  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 127 Andelus, Pow:234, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 54 SelfVal 1609 AINeed 60
19:29:34  (Reporting)  Agenda: Defend, Value: 25000, Region: 179 Salduba
19:29:34  (Reporting)  Secondary Region 185 Ilerda Pick 44 has enough garrison (Value: 44) - evaluation skipped
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:29:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:29:34  (Reporting)  1006644 Antoniuss Streitmacht (Pow.269)
19:29:34  (Reporting)   
19:29:34  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 64 SelfVal 1775 AINeed 60
19:29:34  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:29:34  (Reporting)  Region 129 Gades Pick 18 SelfVal 332 Need 166  no group candidate found
19:29:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 194 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Italia (Ext:1.36 - Core:1.76 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:29:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Arties
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:29:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Supplies
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:29:34  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:29:34  (Reporting)  _GTU_ Starting merge 0 at start
19:29:34  (Reporting)  End of AI Gather Units
19:29:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:29:34  (Reporting)  Ended GatherGarrisons 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1007567 Auxillia I (Sic), 392 Syracusae, Pow:40, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:29:34  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:29:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:29:34  (Reporting)  1007567-Auxillia I (Sic) Power:40 Health:100% Syracusae>Syracusae Mission:Resupply Fitness:100% Need:0 Threat:146 GoalValue: 100000
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1007741 Caesars Streitmacht, 348 Mantua, Pow:40, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 345 Bergomum
19:29:34  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 345 Bergomum
19:29:34  (Reporting)  1007741-Caesars Streitmacht Power:40 Health:38% Mantua>Bergomum Mission:Attack Fitness:50% Need:19 Threat:6 GoalValue: 3250
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.52 - Core:0.38 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:29:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Arties
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:29:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Supplies
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:29:34  (Reporting)  _GTU_ Gathering Region 132 Ilipa in theater 118 Hispania Peninsula
19:29:34  (Reporting)  _GTU_ Starting merge 0 at start
19:29:34  (Reporting)  End of AI Gather Units
19:29:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:29:34  (Reporting)  Ended GatherGarrisons 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1006643 Tuberos Streitmacht, 197 Oretum, Pow:7, Count: 3(l 1/L 0/S 2)
19:29:34  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 177500, Region: 132 Ilipa
19:29:34  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 177500, Region: 132 Ilipa
19:29:34  (Reporting)  1006643 Tuberos Streitmacht Oretum Health: 100 % will target  1006644 Antoniuss Streitmacht
19:29:34  (Reporting)  1006643-Tuberos Streitmacht Power:7 Health:100% Oretum>Ilipa Mission:Merge (slave) Fitness:50% Need:60 Threat:8 GoalValue: 177500
19:29:34  (Reporting)   
19:29:34  (Reporting)  1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:29:34  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10660, Region: 194 Emporiae
19:29:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10660, Region: 194 Emporiae
19:29:34  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 10660
19:29:34  (Reporting)   
19:29:34  (Reporting)  1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 185 Ilerda
19:29:34  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:29:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:29:34  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 32500
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:57, Count: 4(l 1/L 1/S 2)
19:29:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 67500, Region: 163 Saguntum
19:29:34  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1920, Region: 163 Saguntum
19:29:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 67500, Region: 163 Saguntum
19:29:34  (Reporting)  1007338-Aquilas Streitmacht Power:57 Health:100% Saguntum>Saguntum Mission:Garrison Fitness:135% Need:3 Threat:11 GoalValue: 67500
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3072, Region: 132 Ilipa
19:29:34  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:29:34  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:29:34  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:29:34  (Reporting)  1006644-Antoniuss Streitmacht Power:269 Health:100% Ilipa>Ilipa Mission:Defend Fitness:50% Need:60 Threat:8 GoalValue: 25000
19:29:34  (Reporting)   
19:29:34  (Reporting)  1007795 Caius Didius, 132 Ilipa, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 132 Ilipa
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1007337 Orcas Streitmacht, 127 Andelus, Pow:234, Count: 2(l 1/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4850, Region: 127 Andelus
19:29:34  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 179 Salduba
19:29:34  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 179 Salduba
19:29:34  (Reporting)  1007337-Orcas Streitmacht Power:234 Health:91% Andelus>Salduba Mission:Defend Fitness:50% Need:60 Threat:0 GoalValue: 25000
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Gallia (Ext:1.20 - Core:0.56 - Nav:5.00) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:29:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Arties
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:29:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Supplies
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:29:34  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:29:34  (Reporting)  _GTU_ 1007526 Auxillia I (Gal), 278 Crusinia, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:29:34  (Reporting)  _GTU_ Starting merge 1 at start
19:29:34  (Reporting)  _GTU_ Finished merge 1 now
19:29:34  (Reporting)  _GTU_ Auxillia I (Gal) gathering toward a group near primary region 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 25, Region: 194 Emporiae Seek Strong Group 1005840 Funditores I in region: Emporiae
19:29:34  (Reporting)  Ended AI Gather Units 22 ms
19:29:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:29:34  (Reporting)  Ended GatherGarrisons 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1007526 Auxillia I (Gal), 278 Crusinia, Pow:36, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 25, Region: 194 Emporiae
19:29:34  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 25, Region: 194 Emporiae
19:29:34  (Reporting)  1007526 Auxillia I (Gal) Crusinia Health: 100 % will target  1005840 Funditores I
19:29:34  (Reporting)  1007526-Auxillia I (Gal) Power:36 Health:100% Crusinia>Emporiae Mission:Merge (slave) Fitness:10% Need:30 Threat:0 GoalValue: 25
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 262 Cularo
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 259 Valentia
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:9, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 20600, Region: 254 Alpes Maritimae
19:29:34  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2223, Region: 254 Alpes Maritimae
19:29:34  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2223, Region: 254 Alpes Maritimae
19:29:34  (Reporting)  1004835-Urb. Militiae Power:9 Health:53% Alpes Maritimae>Alpes Maritimae Mission:Keep Position Fitness:38% Need:279 Threat:216 GoalValue: 2223
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1007796 1.Urb. Praesidium Nicaea, 254 Alpes Maritimae, Pow:4, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 20600, Region: 254 Alpes Maritimae
19:29:34  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2128, Region: 254 Alpes Maritimae
19:29:34  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2128, Region: 254 Alpes Maritimae
19:29:34  (Reporting)  1007796-1.Urb. Praesidium Nicaea Power:4 Health:27% Alpes Maritimae>Alpes Maritimae Mission:Keep Position Fitness:38% Need:279 Threat:216 GoalValue: 2128
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1004956 1. Fleet, 250 Massalia, Pow:181, Count: 8(l 0/L 2/S 6)
19:29:34  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 23490, Region: 210 Cessero
19:29:34  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 23490, Region: 210 Cessero
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 210 Cessero
19:29:34  (Reporting)  1004956-1. Fleet Power:181 Health:75% Massalia>Cessero Mission:Naval Docking Fitness:90% Need:60 Threat:0 GoalValue: 23490
19:29:34  (Reporting)   
19:29:34  (Reporting)  1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 250 Massalia
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  _SSU_ 1007796 1.Urb. Praesidium Nicaea, 254 Alpes Maritimae, Pow:4, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:29:34  (Reporting)  _SSU_ 1004835 Urb. Militiae, 254 Alpes Maritimae, Pow:9, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:29:34  (Reporting)  Ended PromoteLeaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda AutoMerge
19:29:34  (Reporting)  AI Process done in  4366 ms
19:29:34  (Reporting)  Processing  1000003 Regnum Parthorum
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 55 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:29:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:29:34  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:29:34  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:29:34  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:29:34  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:29:34  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:29:34  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:29:34  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:29:34  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:29:34  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 250
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:29:34  (Reporting)  _FIT_ Ended AIInitTheaters 1023 ms
19:29:34  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:29:34  (Reporting)  Geld Availability Reichlich Stock 1830 Expected 0 Balance -19
19:29:34  (Reporting)  Prestige Availability Reichlich Stock 56 Expected 0 Balance 0
19:29:34  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:29:34  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:29:34  (Reporting)   
19:29:34  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:29:34  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:29:34  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
19:29:34  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
19:29:34  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
19:29:34  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 250 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:29:34  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Land Theaters Special Regions ***
19:29:34  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:29:34  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:29:34  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:29:34  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:29:34  (Reporting)   
19:29:34  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1203 ms
19:29:34  (Reporting)  *** Faction-wide algorithms ***
19:29:34  (Reporting)  Entering BuildReplacements (_RPL_)
19:29:34  (Reporting)  Ended BuildReplacements 3 ms
19:29:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:29:34  (Reporting)  Ended HandleRegionsDecisions 5 ms
19:29:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:29:34  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:29:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:29:34  (Reporting)  Ended ManageFleetsComposition 196 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating CallFleet (_CLF_)
19:29:34  (Reporting)  Ended CallFleet 0 ms
19:29:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:29:34  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  Ended LockFixedGroups 1 ms
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:29:34  (Reporting)  _ESR_ No theater can have a staging region.
19:29:34  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:29:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:29:34  (Reporting)  Ended PrivilegedCombine 2 ms
19:29:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:29:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:29:34  (Reporting)  Entering ReconAndRaids (_RAR_)
19:29:34  (Reporting)  Ended ReconAndRaids 1 ms
19:29:34  (Reporting)  Entering SplitGroups (_SPG_)
19:29:34  (Reporting)  Ended SplitGroups 1 ms
19:29:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:29:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:29:34  (Reporting)  Detach Damaged Units (_DDU_)
19:29:34  (Reporting)  Ended Damaged Units 0 ms
19:29:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:29:34  (Reporting)  Ended GarrisonObjectives 1 ms
19:29:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:29:34  (Reporting)  Ended CheckBesieging 18 ms
19:29:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:29:34  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:29:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:29:34  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:29:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:29:34  (Reporting)  Ended Check Leaders 0 ms
19:29:34  (Reporting)  Entering Build Depots Assets
19:29:34  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:29:34  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:29:34  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:29:34  (Reporting)  Ended Build Depots Assets 1 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:29:34  (Reporting)  Ended Split Supports
19:29:34  (Reporting)  Start of AI Check for Land Resupply
19:29:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Entering KeepPosition (_KPP_)
19:29:34  (Reporting)  Ended KeepPosition 0 ms
19:29:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:29:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:29:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:29:34  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 13 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1378 AllOwnPowNav: 0 AllOppPowNav 275
19:29:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:29:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:29:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Arties
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:29:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Supplies
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:29:34  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:29:34  (Reporting)  _GTU_ Starting merge 0 at start
19:29:34  (Reporting)  End of AI Gather Units
19:29:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:29:34  (Reporting)  Ended GatherGarrisons 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:29:34  (Reporting)  Ended PromoteLeaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda AutoMerge
19:29:34  (Reporting)  AI Process done in  2032 ms
19:29:34  (Reporting)  Processing  1000004 Piraten
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 55 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:29:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:29:34  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:29:34  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1501 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:29:34  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 515 OwnPow Nav : 0 OppPow Nav : 215
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:29:34  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2250 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:29:34  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:29:34  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:29:34  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:29:34  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:29:34  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:29:34  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:29:34  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:29:34  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 70
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:29:34  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:29:34  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 823
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:29:34  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:29:34  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 202 OwnPow Nav : 3 OppPow Nav : 250
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:29:34  (Reporting)  _FIT_ Ended AIInitTheaters 1281 ms
19:29:34  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:29:34  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:29:34  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:29:34  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:29:34  (Reporting)   
19:29:34  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:29:34  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:29:34  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:29:34  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:29:34  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:29:34  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:29:34  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:29:34  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:29:34  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
19:29:34  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2250 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2952
19:29:34  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
19:29:34  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 515 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:29:34  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 215 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1501 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1998
19:29:34  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
19:29:34  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
19:29:34  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:29:34  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 823 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
19:29:34  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
19:29:34  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
19:29:34  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 250 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:29:34  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:29:34  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Land Theaters Special Regions ***
19:29:34  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:29:34  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
19:29:34  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:29:34  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:29:34  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:29:34  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:29:34  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:29:34  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:29:34  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:29:34  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:29:34  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:29:34  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:29:34  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:29:34  (Reporting)   
19:29:34  (Reporting)  Ended InitAndDumpData Piraten 1470 ms
19:29:34  (Reporting)  *** Faction-wide algorithms ***
19:29:34  (Reporting)  Entering BuildReplacements (_RPL_)
19:29:34  (Reporting)  Ended BuildReplacements 1 ms
19:29:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:29:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:29:34  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:29:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:29:34  (Reporting)  Ended ManageFleetsComposition 294 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating CallFleet (_CLF_)
19:29:34  (Reporting)  Ended CallFleet 0 ms
19:29:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:29:34  (Reporting)  Ended LockFixedGroups 0 ms
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:29:34  (Reporting)  _ESR_ No theater can have a staging region.
19:29:34  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6517 AllOwnPowNav: 3 AllOppPowNav 1383
19:29:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:29:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:29:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:29:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:29:34  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:29:34  (Reporting)  Ended AssignFleetsOperations 2 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:29:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:29:34  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:29:34  (Reporting)  Ended PromoteLeaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda AutoMerge
19:29:34  (Reporting)  AI Process done in  2487 ms
19:29:34  (Reporting)  Processing  1000005 Sklaven
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 55 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:29:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:29:34  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:29:34  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:29:34  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:29:34  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:29:34  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 515 OwnPow Nav : 0 OppPow Nav : 215
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:29:34  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 89 OppPow Land: 2409 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:29:34  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:29:34  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:29:34  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 253
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:29:34  (Reporting)  _FIT_ Ended AIInitTheaters 937 ms
19:29:34  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:29:34  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:29:34  (Reporting)  Prestige Availability Reichlich Stock 24 Expected 0 Balance 0
19:29:34  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:29:34  (Reporting)   
19:29:34  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:29:34  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:29:34  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 2409 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2847
19:29:34  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 515 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:29:34  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 215 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
19:29:34  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 253 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:29:34  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Land Theaters Special Regions ***
19:29:34  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
19:29:34  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:29:34  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:29:34  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:29:34  (Reporting)   
19:29:34  (Reporting)  Ended InitAndDumpData Sklaven 1080 ms
19:29:34  (Reporting)  *** Faction-wide algorithms ***
19:29:34  (Reporting)  Entering BuildReplacements (_RPL_)
19:29:34  (Reporting)  Ended BuildReplacements 1 ms
19:29:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:29:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:29:34  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:29:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:29:34  (Reporting)  Ended ManageFleetsComposition 125 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating CallFleet (_CLF_)
19:29:34  (Reporting)  Ended CallFleet 0 ms
19:29:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:29:34  (Reporting)  Ended LockFixedGroups 0 ms
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:29:34  (Reporting)  _ESR_ No theater can have a staging region.
19:29:34  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:29:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:29:34  (Reporting)  Ended PrivilegedCombine 0 ms
19:29:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:29:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:29:34  (Reporting)  Entering ReconAndRaids (_RAR_)
19:29:34  (Reporting)   
19:29:34  (Reporting)  Agenda: Attack, Value: 12500, Region: 375 Neapolis
19:29:34  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 378 Grumentum, Pow:47, Count: 2(l 1/L 1/S 0) will target region 375 Neapolis Region AI SelfValue 212
19:29:34  (Reporting)  Ended ReconAndRaids 311 ms
19:29:34  (Reporting)  Entering SplitGroups (_SPG_)
19:29:34  (Reporting)  Ended SplitGroups 327 ms
19:29:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:29:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:29:34  (Reporting)  Detach Damaged Units (_DDU_)
19:29:34  (Reporting)  Ended Damaged Units 0 ms
19:29:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:29:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:29:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:29:34  (Reporting)  Ended CheckBesieging 18 ms
19:29:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:29:34  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:29:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:29:34  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:29:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:29:34  (Reporting)  Ended Check Leaders 0 ms
19:29:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:29:34  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:29:34  (Reporting)  Entering Build Depots Assets
19:29:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:29:34  (Reporting)  Ended Build Depots Assets 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:29:34  (Reporting)  Ended Split Supports
19:29:34  (Reporting)  Start of AI Check for Land Resupply
19:29:34  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
19:29:34  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
19:29:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Entering KeepPosition (_KPP_)
19:29:34  (Reporting)  Agenda: Keep Position, Value: 4432, Region: 378 Grumentum
19:29:34  (Reporting)  Agenda: Keep Position, Value: 4230, Region: 378 Grumentum
19:29:34  (Reporting)  Ended KeepPosition 0 ms
19:29:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:29:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:29:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:29:34  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 2931 AllOwnPowNav: 0 AllOppPowNav 468
19:29:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:29:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:29:34  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
19:29:34  (Reporting)  1005307 Milo Seditio (Pow.79)
19:29:34  (Reporting)   
19:29:34  (Reporting)  Region 361 Volaterrae Pick 17 SelfVal 56 Need 338  no group candidate found
19:29:34  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 212 Need 169  no group candidate found
19:29:34  (Reporting)  Region 369 Roma Pick 42 SelfVal 109 Need 338  no group candidate found
19:29:34  (Reporting)  Region 355 Bononia Pick 16 SelfVal 54 Need 338  no group candidate found
19:29:34  (Reporting)  Region 343 Mediolanum Pick 16 SelfVal 52 Need 338  no group candidate found
19:29:34  (Reporting)  Region 379 Tarentum Pick 20 SelfVal 62 Need 338  no group candidate found
19:29:34  (Reporting)  Region 337 Genua Pick 4 SelfVal 18 Need 338  no group candidate found
19:29:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 62 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:29:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Arties
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:29:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Supplies
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:29:34  (Reporting)  _GTU_ Gathering Region 375 Neapolis in theater 120 Italia Peninsula
19:29:34  (Reporting)  _GTU_ Starting merge 0 at start
19:29:34  (Reporting)  End of AI Gather Units
19:29:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:29:34  (Reporting)  Ended GatherGarrisons 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:29:34  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4230, Region: 378 Grumentum
19:29:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:29:34  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 378 Grumentum, Pow:47, Count: 2(l 1/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 375 Neapolis
19:29:34  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:29:34  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 4432, Region: 378 Grumentum
19:29:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:29:34  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:29:34  (Reporting)  Ended PromoteLeaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda AutoMerge
19:29:34  (Reporting)  AI Process done in  2020 ms
19:29:34  (Reporting)  Processing  1000006 Barbaren
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 55 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:29:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:29:34  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:29:34  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:29:34  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:29:34  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:29:34  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1703 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:29:34  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 515 OwnPow Nav : 0 OppPow Nav : 215
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:29:34  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 823
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:29:34  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:29:34  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 250
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:29:34  (Reporting)  _FIT_ Ended AIInitTheaters 1037 ms
19:29:34  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:29:34  (Reporting)  Geld Availability Reichlich Stock 190 Expected 0 Balance -3
19:29:34  (Reporting)  Moral Availability Reichlich Stock 114 Expected 0 Balance 0
19:29:34  (Reporting)   
19:29:34  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:29:34  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:29:34  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1703 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2066
19:29:34  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 515 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:29:34  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 215 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:29:34  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 823 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 250 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Land Theaters Special Regions ***
19:29:34  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
19:29:34  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:29:34  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:29:34  (Reporting)   
19:29:34  (Reporting)  Ended InitAndDumpData Barbaren 1192 ms
19:29:34  (Reporting)  *** Faction-wide algorithms ***
19:29:34  (Reporting)  Entering BuildReplacements (_RPL_)
19:29:34  (Reporting)  Ended BuildReplacements 1 ms
19:29:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:29:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:29:34  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:29:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:29:34  (Reporting)  Ended ManageFleetsComposition 186 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating CallFleet (_CLF_)
19:29:34  (Reporting)  Ended CallFleet 0 ms
19:29:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:29:34  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:242, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:386, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  Ended LockFixedGroups 0 ms
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:29:34  (Reporting)  _ESR_ No theater can have a staging region.
19:29:34  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:29:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:29:34  (Reporting)  Ended Check Leaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2474 AllOwnPowNav: 0 AllOppPowNav 1288
19:29:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:29:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:29:34  (Reporting)  Ended PromoteLeaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda AutoMerge
19:29:34  (Reporting)  AI Process done in  1779 ms
19:29:34  (Reporting)  Processing  1000001 Pompeius
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 56 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  AI Process done in  24 ms
19:29:34  (Reporting)  Processing  1000002 Caesar
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 56 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:29:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:29:34  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:29:34  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:29:34  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:29:34  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:29:34  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 770 OppPow Land: 1205 OwnPow Nav : 0 OppPow Nav : 187
19:29:34  (Reporting)  Ratio Land/LandCore: 0.46 0.34 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:29:34  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 254 OppPow Land: 307 OwnPow Nav : 269 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.67 0.22 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:29:34  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 112 OppPow Land: 2475 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 1.42 2.12 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:29:34  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:29:34  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:29:34  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:29:34  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:29:34  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:29:34  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:29:34  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:29:34  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:29:34  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 77 OwnPow Nav : 0 OppPow Nav : 70
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:29:34  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:29:34  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 828
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:29:34  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:29:34  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 198 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
19:29:34  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:29:34  (Reporting)  _FIT_ Ended AIInitTheaters 1100 ms
19:29:34  (Reporting)  Resources Levels Caesar EcoBase 184 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:29:34  (Reporting)  Geld Availability Reichlich Stock 435 Expected 0 Balance -14
19:29:34  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
19:29:34  (Reporting)  Prestige Availability Reichlich Stock 1951 Expected 0 Balance 0
19:29:34  (Reporting)  Moral Availability Reichlich Stock 56 Expected 0 Balance 0
19:29:34  (Reporting)  Einflusspunkte Availability Reichlich Stock 56 Expected 0 Balance 0
19:29:34  (Reporting)   
19:29:34  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 24593
19:29:34  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 6600
19:29:34  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 4300
19:29:34  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:29:34  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:29:34  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:29:34  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:29:34  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:29:34  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:29:34  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:29:34  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 112 Overall power (enemies): 2475 Ratio: 1.42
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  35087
19:29:34  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 770 Overall power (enemies): 1205 Ratio: 0.46
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7123
19:29:34  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 187 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 254 Overall power (enemies): 307 Ratio: 0.67
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2929
19:29:34  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 269 Overall power (enemies): 0 Nav Ratio: 5.00
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3940
19:29:34  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22109
19:29:34  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1156
19:29:34  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 828 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
19:29:34  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1121
19:29:34  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 77 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1507
19:29:34  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  35
19:29:34  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  295
19:29:34  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:29:34  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:29:34  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:29:34  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Land Theaters Special Regions ***
19:29:34  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Metapontum Max Val: Syracusae Naval Gathering: 392 Syracusae
19:29:34  (Reporting)  Theater 118 Theater_Hispania HQReg: 163 Saguntum Max pick: Cesse Max need: Carthago Nova Max Val: Cesse Naval Gathering: 190 Cesse
19:29:34  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Alpes Maritimae Max Val: Massalia Naval Gathering: 250 Massalia
19:29:34  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:29:34  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:29:34  (Reporting)  Theater 137 Theater_Africa HQReg: 163 Saguntum Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:29:34  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:29:34  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:29:34  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:29:34  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Tergeste Max Val: Salonae Naval Gathering: <None>
19:29:34  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:29:34  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:29:34  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:29:34  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:29:34  (Reporting)   
19:29:34  (Reporting)  Ended InitAndDumpData Caesar 1374 ms
19:29:34  (Reporting)  *** Faction-wide algorithms ***
19:29:34  (Reporting)  Entering BuildReplacements (_RPL_)
19:29:34  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:29:34  (Reporting)  RPL Buying a replacement for HEL Schwere Kriegsschiffe
19:29:34  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:29:34  (Reporting)  RPL Buying a replacement for HEL Leichte Kriegsschiffe
19:29:34  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:29:34  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:29:34  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:29:34  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:29:34  (Reporting)  Ended BuildReplacements 7 ms
19:29:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:29:34  (Reporting)  _HRD_ Decision 6 Umsturz has 5 % to be played in 369 Roma
19:29:34  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
19:29:34  (Reporting)  Ended HandleRegionsDecisions 9 ms
19:29:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:29:34  (Reporting)  _BNU Buying Unit Liburna Classis
19:29:34  (Reporting)  _BNU Buying Unit Auxilia (Asia Minor)
19:29:34  (Reporting)  _BNU Buying Unit Metr. Praesidium
19:29:34  (Reporting)  Ended BuildNewUnits Bought: 3 33 ms
19:29:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:29:34  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:29:34  (Reporting)  Ended ManageFleetsComposition 305 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating CallFleet (_CLF_)
19:29:34  (Reporting)  Ended CallFleet 0 ms
19:29:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:29:34  (Reporting)  _LFG_ 1007825 Lucius Aelius Tubero, 163 Saguntum, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1007831 4. Caesars Streitmacht, 380 Metapontum, Pow:89, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1007635 2. Caesars Streitmacht, 391 Agrigentum, Pow:67, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1007724 3. Caesars Streitmacht, 392 Syracusae, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:477, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  Ended LockFixedGroups 1 ms
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:29:34  (Reporting)  _ESR_ No theater can have a staging region.
19:29:34  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:29:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:29:34  (Reporting)  Ended PrivilegedCombine 2 ms
19:29:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:29:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:29:34  (Reporting)  Entering ReconAndRaids (_RAR_)
19:29:34  (Reporting)  Ended ReconAndRaids 2 ms
19:29:34  (Reporting)  Entering SplitGroups (_SPG_)
19:29:34  (Reporting)  Ended SplitGroups 10 ms
19:29:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:29:34  (Reporting)  _CBG_ 1007567 Auxillia I (Sic), 392 Syracusae, Pow:40, Count: 1(l 0/L 1/S 0) Will wait for help
19:29:34  (Reporting)  Ended CheckBesiegedGroups 674 ms
19:29:34  (Reporting)  Detach Damaged Units (_DDU_)
19:29:34  (Reporting)  Ended Damaged Units 0 ms
19:29:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:29:34  (Reporting)  Ended GarrisonObjectives 1 ms
19:29:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:29:34  (Reporting)  Ended CheckBesieging 18 ms
19:29:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:29:34  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
19:29:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:29:34  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
19:29:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:29:34  (Reporting)  Ended Make Superior Group 110 ms
19:29:34  (Reporting)  Entering Build Depots Assets
19:29:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 16
19:29:34  (Reporting)  Ended Build Depots Assets 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:29:34  (Reporting)  Ended Split Supports
19:29:34  (Reporting)  Start of AI Check for Land Resupply
19:29:34  (Reporting)  CheckForLandResupply Auxillia I (Sic) will resupply, in region 392 Syracusae
19:29:34  (Reporting)  Ended CheckForLandResupply 1 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Entering KeepPosition (_KPP_)
19:29:34  (Reporting)  Ended KeepPosition 0 ms
19:29:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:29:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:29:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:29:34  (Reporting)   
19:29:34  (Reporting)  Agenda: Attack, Value: 12500, Region: 343 Mediolanum
19:29:34  (Reporting)  _CLO_ 1007741 Caesars Streitmacht, 345 Bergomum, Pow:58, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:29:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:29:34  (Reporting)  Ended PrivilegedCombine 3 ms
19:29:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:29:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:29:34  (Reporting)  Entering ReconAndRaids (_RAR_)
19:29:34  (Reporting)  Ended ReconAndRaids 2 ms
19:29:34  (Reporting)  Entering SplitGroups (_SPG_)
19:29:34  (Reporting)  Ended SplitGroups 28 ms
19:29:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:29:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:29:34  (Reporting)  Detach Damaged Units (_DDU_)
19:29:34  (Reporting)  Ended Damaged Units 1 ms
19:29:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:29:34  (Reporting)  _GAO_ Step 1 1007338 Aquilas Streitmacht, 163 Saguntum, Pow:57, Count: 4(l 1/L 1/S 2) is garrisoning region 163 Saguntum SelfVal 442
19:29:34  (Reporting)  Agenda: Garrison, Value: 33592, Region: 163 Saguntum
19:29:34  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 1463
19:29:34  (Reporting)  Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:29:34  (Reporting)  _GAO_ Step 2 1007866 Caesars Streitmacht, 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae New PickVal 2
19:29:34  (Reporting)  Agenda: Garrison, Value: 11700, Region: 194 Emporiae
19:29:34  (Reporting)  Ended GarrisonObjectives 5 ms
19:29:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:29:34  (Reporting)  Ended CheckBesieging 26 ms
19:29:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:29:34  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
19:29:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:29:34  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
19:29:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:29:34  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:29:34  (Reporting)  _CLD_ Find Phase, Theater-wide, 1007795 Caius Didius 132 Ilipa toward 1005841 Auxillia IV (Ita) 185 Ilerda
19:29:34  (Reporting)  Ended Check Leaders 101 ms
19:29:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:29:34  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:29:34  (Reporting)  Entering Build Depots Assets
19:29:34  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
19:29:34  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Hispania
19:29:34  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:29:34  (Reporting)  Ended Build Depots Assets 1 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:29:34  (Reporting)  Ended Split Supports
19:29:34  (Reporting)  Start of AI Check for Land Resupply
19:29:34  (Reporting)  Ended CheckForLandResupply 2 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Entering KeepPosition (_KPP_)
19:29:34  (Reporting)  Agenda: Keep Position, Value: 9600, Region: 132 Ilipa
19:29:34  (Reporting)  Agenda: Keep Position, Value: 3360, Region: 163 Saguntum
19:29:34  (Reporting)  Agenda: Keep Position, Value: 4800, Region: 179 Salduba
19:29:34  (Reporting)  Agenda: Keep Position, Value: 4600, Region: 185 Ilerda
19:29:34  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
19:29:34  (Reporting)  Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
19:29:34  (Reporting)  Ended KeepPosition 1 ms
19:29:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:29:34  (Reporting)  Ended Concentrate Stacks 176 ms
19:29:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:29:34  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:29:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:29:34  (Reporting)  Ended PrivilegedCombine 4 ms
19:29:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:29:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:29:34  (Reporting)  Entering ReconAndRaids (_RAR_)
19:29:34  (Reporting)  Ended ReconAndRaids 3 ms
19:29:34  (Reporting)  Entering SplitGroups (_SPG_)
19:29:34  (Reporting)  Ended SplitGroups 3 ms
19:29:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:29:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:29:34  (Reporting)  Detach Damaged Units (_DDU_)
19:29:34  (Reporting)  Ended Damaged Units 0 ms
19:29:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:29:34  (Reporting)  Ended GarrisonObjectives 2 ms
19:29:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:29:34  (Reporting)  Ended CheckBesieging 39 ms
19:29:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:29:34  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
19:29:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:29:34  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
19:29:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:29:34  (Reporting)  Ended Make Superior Group 14 ms
19:29:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:29:34  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:29:34  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:29:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:29:34  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 26100, Region: 210 Cessero
19:29:34  (Reporting)  Ended AssignFleetsOperations 5 ms
19:29:34  (Reporting)  Entering Build Depots Assets
19:29:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
19:29:34  (Reporting)  Ended Build Depots Assets 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:29:34  (Reporting)  Ended Split Supports
19:29:34  (Reporting)  Start of AI Check for Land Resupply
19:29:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Entering KeepPosition (_KPP_)
19:29:34  (Reporting)  Ended KeepPosition 0 ms
19:29:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:29:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:29:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:29:34  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:29:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:29:34  (Reporting)  Ended Check Leaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 28 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 185 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 73 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  All theaters prepared, AllOwnPowLand: 1334 AllOppPowLand: 6072 AllOwnPowNav: 269 AllOppPowNav 1113
19:29:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 9 Enemy armies: 11 Land Ratio: 1.42 Land Core Ratio: 2.12  ***
19:29:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:29:34  (Reporting)  1007741 Caesars Streitmacht (Pow.58)
19:29:34  (Reporting)  1007814 Auxillia I (Ita) (Pow.1)
19:29:34  (Reporting)  1007567 Auxillia I (Sic) (Pow.40)
19:29:34  (Reporting)   
19:29:34  (Reporting)  Region 379 Tarentum Pick 20 SelfVal 1561 Need 846  no group candidate found
19:29:34  (Reporting)  Primary Region 392 Syracusae Pick 100 has enough garrison (Value: 200) - evaluation skipped
19:29:34  (Reporting)  Region 337 Genua Pick 3 SelfVal 383 Need 76  no group candidate found
19:29:34  (Reporting)  Region 369 Roma Pick 29 SelfVal 2070 Need 392  no group candidate found
19:29:34  (Reporting)  Region 389 Messana Pick 3 SelfVal 411 Need 113  no group candidate found
19:29:34  (Reporting)  Region 2837 Rhegium Pick 2 SelfVal 272 Need 189  no group candidate found
19:29:34  (Reporting)  Region 361 Volaterrae Pick 8 SelfVal 785 Need 131  no group candidate found
19:29:34  (Reporting)  Region 375 Neapolis Pick 14 SelfVal 1190 Need 234  no group candidate found
19:29:34  (Reporting)  Region 343 Mediolanum Pick 7 SelfVal 744 Need 126  no group candidate found
19:29:34  (Reporting)  Region 2832 Drepanum Pick 2 SelfVal 328 Need 60  no group candidate found
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 7 Enemy armies: 14 Land Ratio: 0.46 Land Core Ratio: 0.34  ***
19:29:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:29:34  (Reporting)  1007795 Caius Didius (Pow.0)
19:29:34  (Reporting)  1006644 Antoniuss Streitmacht (Pow.269)
19:29:34  (Reporting)  1007338 Aquilas Streitmacht (Pow.57)
19:29:34  (Reporting)  1007337 Orcas Streitmacht (Pow.257)
19:29:34  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:29:34  (Reporting)  1005840 Funditores I (Pow.30)
19:29:34  (Reporting)  1007866 Auxillia I (Gal) (Pow.40)
19:29:34  (Reporting)   
19:29:34  (Reporting)  Region 129 Gades Pick 13 SelfVal 296 Need 203  no group candidate found
19:29:34  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0) Fitness 59 PickVal 2 SelfVal 96 AINeed 333
19:29:34  (Reporting)  Agenda: Defend, Value: 5664, Region: 142 Akra Leuke
19:29:34  (Reporting)  Secondary Region 190 Cesse Pick 100 has enough garrison (Value: 0) - evaluation skipped
19:29:34  (Reporting)  Secondary Region 181 Dertosa Pick 3 has enough garrison (Value: 0) - evaluation skipped
19:29:34  (Reporting)  Region 141 Carthago Nova Pick 83 SelfVal 1188 Need 613  no group candidate found
19:29:34  (Reporting)  Secondary Region 185 Ilerda Pick 41 has enough garrison (Value: 44) - evaluation skipped
19:29:34  (Reporting)  Secondary Region 179 Salduba Pick 55 has enough garrison (Value: 0) - evaluation skipped
19:29:34  (Reporting)  CheckRegionForOperation 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 11 SelfVal 442 AINeed 48
19:29:34  (Reporting)  Agenda: Defend, Value: 28730, Region: 163 Saguntum
19:29:34  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 20 SelfVal 817 AINeed 60
19:29:34  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:29:34  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 102 AINeed 392
19:29:34  (Reporting)  Agenda: Defend, Value: 5100, Region: 143 Bigerra
19:29:34  (Reporting)  Region 114 Salmantica Pick 3 SelfVal 93 Need 144  no group candidate found
19:29:34  (Reporting)  Region 161 Toletum Pick 4 SelfVal 124 Need 78  no group candidate found
19:29:34  (Reporting)  CheckRegionForOperation 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 4 SelfVal 271 AINeed 60
19:29:34  (Reporting)  Agenda: Defend, Value: 17615, Region: 167 Iliturgi
19:29:34  (Reporting)  Secondary Region 194 Emporiae Pick 2 has enough garrison (Value: 40) - evaluation skipped
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 1 Land Ratio: 0.67 Land Core Ratio: 0.22  ***
19:29:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:29:34  (Reporting)  1007337 Orcas Streitmacht (Pow.257)
19:29:34  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:29:34  (Reporting)   
19:29:34  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 179 Salduba, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 55 SelfVal 1818 AINeed 60
19:29:34  (Reporting)  Agenda: Defend, Value: 25000, Region: 179 Salduba
19:29:34  (Reporting)  Secondary Region 250 Massalia Pick 100 has enough garrison (Value: 45) - evaluation skipped
19:29:34  (Reporting)  Secondary Region 185 Ilerda Pick 41 has enough garrison (Value: 44) - evaluation skipped
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:29:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:29:34  (Reporting)  1007795 Caius Didius (Pow.0)
19:29:34  (Reporting)  1006644 Antoniuss Streitmacht (Pow.269)
19:29:34  (Reporting)   
19:29:34  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0) Fitness 45 PickVal 20 SelfVal 817 AINeed 60
19:29:34  (Reporting)  Agenda: Defend, Value: 22500, Region: 132 Ilipa
19:29:34  (Reporting)  Region 129 Gades Pick 13 SelfVal 296 Need 203  no group candidate found
19:29:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 193 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Italia (Ext:1.42 - Core:2.12 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:29:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Arties
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:29:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Supplies
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:29:34  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:29:34  (Reporting)  _GTU_ 1007814 Auxillia I (Ita), 355 Bononia, Pow:1, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
19:29:34  (Reporting)  _GTU_ Starting merge 0 at start
19:29:34  (Reporting)  End of AI Gather Units
19:29:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:29:34  (Reporting)  Ended GatherGarrisons 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1007567 Auxillia I (Sic), 392 Syracusae, Pow:40, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:29:34  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:29:34  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:29:34  (Reporting)  1007567-Auxillia I (Sic) Power:40 Health:100% Syracusae>Syracusae Mission:Wait for help Fitness:100% Need:0 Threat:111 GoalValue: 25000
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1007814 Auxillia I (Ita) is doing nothing in Bononia  Power: 1  HealthPerc: 10
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1007741 Caesars Streitmacht, 345 Bergomum, Pow:58, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 343 Mediolanum
19:29:34  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 343 Mediolanum
19:29:34  (Reporting)  1007741-Caesars Streitmacht Power:58 Health:48% Bergomum>Mediolanum Mission:Attack Fitness:50% Need:126 Threat:4 GoalValue: 12500
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.46 - Core:0.34 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:29:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Arties
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:29:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Supplies
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:29:34  (Reporting)  _GTU_ Gathering Region 163 Saguntum in theater 118 Hispania Peninsula
19:29:34  (Reporting)  _GTU_ Starting merge 0 at start
19:29:34  (Reporting)  End of AI Gather Units
19:29:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:29:34  (Reporting)  _GTG_ 1007825 Tuberos Streitmacht, 163 Saguntum, Pow:59, Count: 5(l 2/L 1/S 2) is garrisoning 163 Saguntum having agregated 1 other(s) group(s).
19:29:34  (Reporting)  Ended GatherGarrisons 15 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:29:34  (Reporting)   
19:29:34  (Reporting)  1007866 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:29:34  (Reporting)  List of Agendas for 1007866 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11700, Region: 194 Emporiae
19:29:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11700, Region: 194 Emporiae
19:29:34  (Reporting)  1007866-Auxillia I (Gal) Power:40 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:20 Threat:0 GoalValue: 11700
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1005840 Funditores I, 194 Emporiae, Pow:30, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5350, Region: 194 Emporiae
19:29:34  (Reporting)  Agenda  2  : Agenda: Defend, Value: 28730, Region: 163 Saguntum
19:29:34  (Reporting)  Agenda  3  : Agenda: Defend, Value: 17615, Region: 167 Iliturgi
19:29:34  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 28730, Region: 163 Saguntum
19:29:34  (Reporting)  1005840-Funditores I Power:30 Health:100% Emporiae>Saguntum Mission:Defend Fitness:65% Need:48 Threat:78 GoalValue: 28730
19:29:34  (Reporting)   
19:29:34  (Reporting)  1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 185 Ilerda
19:29:34  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:29:34  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:29:34  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 32500
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1007337 Orcas Streitmacht, 179 Salduba, Pow:257, Count: 2(l 1/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4800, Region: 179 Salduba
19:29:34  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 179 Salduba
19:29:34  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 179 Salduba
19:29:34  (Reporting)  1007337-Orcas Streitmacht Power:257 Health:100% Salduba>Salduba Mission:Defend Fitness:50% Need:60 Threat:0 GoalValue: 25000
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:269, Count: 2(l 1/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9600, Region: 132 Ilipa
19:29:34  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5664, Region: 142 Akra Leuke
19:29:34  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
19:29:34  (Reporting)  Agenda  4  : Agenda: Defend, Value: 5100, Region: 143 Bigerra
19:29:34  (Reporting)  Agenda  5  : Agenda: Defend, Value: 22500, Region: 132 Ilipa
19:29:34  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 22500, Region: 132 Ilipa
19:29:34  (Reporting)  1006644-Antoniuss Streitmacht Power:269 Health:100% Ilipa>Ilipa Mission:Defend Fitness:45% Need:60 Threat:4 GoalValue: 22500
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1007795 Caius Didius, 132 Ilipa, Pow:0, Count: 1(l 1/L 0/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 185 Ilerda
19:29:34  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 185 Ilerda
19:29:34  (Reporting)  1007795 Caius Didius Ilipa Health: 100 % will target  1005841 Auxillia IV (Ita)
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1007795 Caius Didius unable to reach Ilerda (can be too much threat along the path)
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.67 - Core:0.22 - Nav:5.00) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:29:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Arties
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:29:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Supplies
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:29:34  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:29:34  (Reporting)  _GTU_ Starting merge 0 at start
19:29:34  (Reporting)  End of AI Gather Units
19:29:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:29:34  (Reporting)  Ended GatherGarrisons 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 318 Durocorturum
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
19:29:34  (Reporting)   
19:29:34  (Reporting)  1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 306 Lutetia
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 288 Cenabum
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 279 Bibracte
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 270 Tegua
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 262 Cularo
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 259 Valentia
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 232 Avaricum
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 226 Limonum
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1004956 1. Fleet, 210 Cessero, Pow:225, Count: 8(l 0/L 2/S 6)
19:29:34  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 26100, Region: 210 Cessero
19:29:34  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 26100, Region: 210 Cessero
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 210 Cessero
19:29:34  (Reporting)  1004956-1. Fleet Power:225 Health:98% Cessero>Cessero Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 26100
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 206 Tolosa
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 203 Burdigala
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:29:34  (Reporting)  Ended PromoteLeaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda AutoMerge
19:29:34  (Reporting)  AI Process done in  4385 ms
19:29:34  (Reporting)  Processing  1000003 Regnum Parthorum
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 56 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:29:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:29:34  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:29:34  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:29:34  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:29:34  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:29:34  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:29:34  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:29:34  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:29:34  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:29:34  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:29:34  (Reporting)  _FIT_ Ended AIInitTheaters 1017 ms
19:29:34  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:29:34  (Reporting)  Geld Availability Reichlich Stock 1811 Expected 0 Balance -19
19:29:34  (Reporting)  Prestige Availability Reichlich Stock 57 Expected 0 Balance 0
19:29:34  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:29:34  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:29:34  (Reporting)   
19:29:34  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:29:34  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:29:34  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
19:29:34  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
19:29:34  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
19:29:34  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:29:34  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Land Theaters Special Regions ***
19:29:34  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:29:34  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:29:34  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:29:34  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:29:34  (Reporting)   
19:29:34  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1199 ms
19:29:34  (Reporting)  *** Faction-wide algorithms ***
19:29:34  (Reporting)  Entering BuildReplacements (_RPL_)
19:29:34  (Reporting)  Ended BuildReplacements 3 ms
19:29:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:29:34  (Reporting)  Ended HandleRegionsDecisions 5 ms
19:29:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:29:34  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:29:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:29:34  (Reporting)  Ended ManageFleetsComposition 197 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating CallFleet (_CLF_)
19:29:34  (Reporting)  Ended CallFleet 0 ms
19:29:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:29:34  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  Ended LockFixedGroups 1 ms
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:29:34  (Reporting)  _ESR_ No theater can have a staging region.
19:29:34  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:29:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:29:34  (Reporting)  Ended PrivilegedCombine 3 ms
19:29:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:29:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:29:34  (Reporting)  Entering ReconAndRaids (_RAR_)
19:29:34  (Reporting)  Ended ReconAndRaids 1 ms
19:29:34  (Reporting)  Entering SplitGroups (_SPG_)
19:29:34  (Reporting)  Ended SplitGroups 1 ms
19:29:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:29:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:29:34  (Reporting)  Detach Damaged Units (_DDU_)
19:29:34  (Reporting)  Ended Damaged Units 0 ms
19:29:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:29:34  (Reporting)  Ended GarrisonObjectives 1 ms
19:29:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:29:34  (Reporting)  Ended CheckBesieging 18 ms
19:29:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:29:34  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:29:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:29:34  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:29:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:29:34  (Reporting)  Ended Check Leaders 0 ms
19:29:34  (Reporting)  Entering Build Depots Assets
19:29:34  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:29:34  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:29:34  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:29:34  (Reporting)  Ended Build Depots Assets 1 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:29:34  (Reporting)  Ended Split Supports
19:29:34  (Reporting)  Start of AI Check for Land Resupply
19:29:34  (Reporting)  Ended CheckForLandResupply 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Entering KeepPosition (_KPP_)
19:29:34  (Reporting)  Ended KeepPosition 0 ms
19:29:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:29:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:29:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:29:34  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 13 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1378 AllOwnPowNav: 0 AllOppPowNav 25
19:29:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:29:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:29:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Arties
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:29:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Supplies
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:29:34  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:29:34  (Reporting)  _GTU_ Starting merge 0 at start
19:29:34  (Reporting)  End of AI Gather Units
19:29:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:29:34  (Reporting)  Ended GatherGarrisons 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:29:34  (Reporting)   
19:29:34  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:29:34  (Reporting)  Ended PromoteLeaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda AutoMerge
19:29:34  (Reporting)  AI Process done in  2060 ms
19:29:34  (Reporting)  Processing  1000004 Piraten
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 56 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:29:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:29:34  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:29:34  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:29:34  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1773 OwnPow Nav : 0 OppPow Nav : 187
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:29:34  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 389 OwnPow Nav : 0 OppPow Nav : 269
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:29:34  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2269 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:29:34  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:29:34  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:29:34  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:29:34  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:29:34  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:29:34  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:29:34  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:29:34  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 77 OwnPow Nav : 0 OppPow Nav : 70
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:29:34  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:29:34  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 828
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:29:34  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:29:34  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 202 OwnPow Nav : 3 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.42 2.42 Reg Count: 249 > 279
19:29:34  (Reporting)  _FIT_ Ended AIInitTheaters 1287 ms
19:29:34  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:29:34  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:29:34  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:29:34  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:29:34  (Reporting)   
19:29:34  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:29:34  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:29:34  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:29:34  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:29:34  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:29:34  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:29:34  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:29:34  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:29:34  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
19:29:34  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2269 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2952
19:29:34  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
19:29:34  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 389 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
19:29:34  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 269 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1773 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1998
19:29:34  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 187 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
19:29:34  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
19:29:34  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:29:34  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 828 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 77 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
19:29:34  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
19:29:34  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
19:29:34  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.42
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:29:34  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:29:34  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Land Theaters Special Regions ***
19:29:34  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:29:34  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
19:29:34  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:29:34  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:29:34  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:29:34  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:29:34  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:29:34  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:29:34  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:29:34  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:29:34  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:29:34  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:29:34  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:29:34  (Reporting)   
19:29:34  (Reporting)  Ended InitAndDumpData Piraten 1479 ms
19:29:34  (Reporting)  *** Faction-wide algorithms ***
19:29:34  (Reporting)  Entering BuildReplacements (_RPL_)
19:29:34  (Reporting)  Ended BuildReplacements 1 ms
19:29:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:29:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:29:34  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:29:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:29:34  (Reporting)  Ended ManageFleetsComposition 292 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating CallFleet (_CLF_)
19:29:34  (Reporting)  Ended CallFleet 0 ms
19:29:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:29:34  (Reporting)  Ended LockFixedGroups 0 ms
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:29:34  (Reporting)  _ESR_ No theater can have a staging region.
19:29:34  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6652 AllOwnPowNav: 3 AllOppPowNav 1379
19:29:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:29:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:29:34  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:29:34  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:29:34  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:29:34  (Reporting)  Ended AssignFleetsOperations 3 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.42) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.42) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:29:34  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:29:34  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:29:34  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:29:34  (Reporting)  Ended PromoteLeaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda AutoMerge
19:29:34  (Reporting)  AI Process done in  2556 ms
19:29:34  (Reporting)  Processing  1000005 Sklaven
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 56 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:29:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:29:34  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:29:34  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:29:34  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:29:34  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:29:34  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 389 OwnPow Nav : 0 OppPow Nav : 269
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:29:34  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 89 OppPow Land: 2529 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:29:34  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:29:34  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:29:34  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:29:34  (Reporting)  _FIT_ Ended AIInitTheaters 930 ms
19:29:34  (Reporting)  Resources Levels Sklaven EcoBase 108 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:29:34  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:29:34  (Reporting)  Prestige Availability Reichlich Stock 49 Expected 0 Balance 0
19:29:34  (Reporting)  Moral Availability Reichlich Stock 133 Expected 0 Balance 0
19:29:34  (Reporting)  Einflusspunkte Availability Reichlich Stock 25 Expected 0 Balance 0
19:29:34  (Reporting)    1005755 Milos Streitkrfte Agenda Kept Agenda: Resupply, Value: 100000, Region: 378 Grumentum EndTurn 11469
19:29:34  (Reporting)   
19:29:34  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2800
19:29:34  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:29:34  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 2529 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7938
19:29:34  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 389 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
19:29:34  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 269 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
19:29:34  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:29:34  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Land Theaters Special Regions ***
19:29:34  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Metapontum Max Val: Neapolis Naval Gathering: 375 Neapolis
19:29:34  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:29:34  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:29:34  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:29:34  (Reporting)   
19:29:34  (Reporting)  Ended InitAndDumpData Sklaven 1080 ms
19:29:34  (Reporting)  *** Faction-wide algorithms ***
19:29:34  (Reporting)  Entering BuildReplacements (_RPL_)
19:29:34  (Reporting)  Ended BuildReplacements 1 ms
19:29:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:29:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:29:34  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:29:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:29:34  (Reporting)  Ended ManageFleetsComposition 124 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating CallFleet (_CLF_)
19:29:34  (Reporting)  Ended CallFleet 0 ms
19:29:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:29:34  (Reporting)  Ended LockFixedGroups 0 ms
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:29:34  (Reporting)  _ESR_ No theater can have a staging region.
19:29:34  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:29:34  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:29:34  (Reporting)  Ended PrivilegedCombine 0 ms
19:29:34  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:29:34  (Reporting)  Ended DefendCapitalRegion 0 ms
19:29:34  (Reporting)  Entering ReconAndRaids (_RAR_)
19:29:34  (Reporting)  Ended ReconAndRaids 0 ms
19:29:34  (Reporting)  Entering SplitGroups (_SPG_)
19:29:34  (Reporting)  Ended SplitGroups 0 ms
19:29:34  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:29:34  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:29:34  (Reporting)  Detach Damaged Units (_DDU_)
19:29:34  (Reporting)  Ended Damaged Units 0 ms
19:29:34  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:29:34  (Reporting)  Ended GarrisonObjectives 0 ms
19:29:34  (Reporting)  Entering CheckBesieging (_CBE_)
19:29:34  (Reporting)  Ended CheckBesieging 18 ms
19:29:34  (Reporting)  Entering Evacuate Force (_EVA_)
19:29:34  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:29:34  (Reporting)  Entering Check Simple Landing (_CSL_)
19:29:34  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:29:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:29:34  (Reporting)  Ended Check Leaders 0 ms
19:29:34  (Reporting)  Entering Make Superior Group (_MSG_)
19:29:34  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:29:34  (Reporting)  Entering Build Depots Assets
19:29:34  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:29:34  (Reporting)  Ended Build Depots Assets 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Start of AI Split Supports (_SSP_)
19:29:34  (Reporting)  Ended Split Supports
19:29:34  (Reporting)  Start of AI Check for Land Resupply
19:29:34  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 375 Neapolis
19:29:34  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 375 Neapolis
19:29:34  (Reporting)  Ended CheckForLandResupply 335 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Entering KeepPosition (_KPP_)
19:29:34  (Reporting)  Agenda: Keep Position, Value: 2100, Region: 375 Neapolis
19:29:34  (Reporting)  Agenda: Keep Position, Value: 3370, Region: 378 Grumentum
19:29:34  (Reporting)  Ended KeepPosition 0 ms
19:29:34  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:29:34  (Reporting)  Ended Concentrate Stacks 0 ms
19:29:34  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:29:34  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 6 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 2925 AllOwnPowNav: 0 AllOppPowNav 272
19:29:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:29:34  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:29:34  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
19:29:34  (Reporting)  1005307 Milo Seditio (Pow.79)
19:29:34  (Reporting)   
19:29:34  (Reporting)  CheckRegionForOperation 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0) Fitness 65 PickVal 100 SelfVal 3152 AINeed 171
19:29:34  (Reporting)  Agenda: Defend, Value: 32500, Region: 375 Neapolis
19:29:34  (Reporting)  Region 369 Roma Pick 2 SelfVal 111 Need 338  no group candidate found
19:29:34  (Reporting)  Region 378 Grumentum Pick 2 SelfVal 109 Need 1069  no group candidate found
19:29:34  (Reporting)  Region 254 Alpes Maritimae Pick 11 SelfVal 15 Need 338  no group candidate found
19:29:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 40 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Arties (_RCA_)
19:29:34  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Arties
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:29:34  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:29:34  (Reporting)  Ended Receive Supplies
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Gather Units (_GTU_)
19:29:34  (Reporting)  _GTU_ Gathering Region 375 Neapolis in theater 120 Italia Peninsula
19:29:34  (Reporting)  _GTU_ Starting merge 0 at start
19:29:34  (Reporting)  End of AI Gather Units
19:29:34  (Reporting)  Entering GatherGarrisons (_GTG_)
19:29:34  (Reporting)  Ended GatherGarrisons 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 375 Neapolis
19:29:34  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3370, Region: 378 Grumentum
19:29:34  (Reporting)  Agenda  3  : Agenda: Defend, Value: 32500, Region: 375 Neapolis
19:29:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 375 Neapolis
19:29:34  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Neapolis Mission:Resupply Fitness:100% Need:171 Threat:127 GoalValue: 100000
19:29:34  (Reporting)   
19:29:34  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 375 Neapolis, Pow:47, Count: 2(l 1/L 1/S 0)
19:29:34  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:29:34  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 375 Neapolis
19:29:34  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2100, Region: 375 Neapolis
19:29:34  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:29:34  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Neapolis>Grumentum Mission:Resupply Fitness:100% Need:1069 Threat:792 GoalValue: 100000
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:29:34  (Reporting)  Ended PromoteLeaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda AutoMerge
19:29:34  (Reporting)  AI Process done in  2046 ms
19:29:34  (Reporting)  Processing  1000006 Barbaren
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 56 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:29:34  (Reporting)  Entering InitAndDumpData (_IAD_)
19:29:34  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:29:34  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:29:34  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:29:34  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:29:34  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:29:34  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1975 OwnPow Nav : 0 OppPow Nav : 187
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:29:34  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 389 OwnPow Nav : 0 OppPow Nav : 269
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:29:34  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 828
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:29:34  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:29:34  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:29:34  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:29:34  (Reporting)  _FIT_ Ended AIInitTheaters 1037 ms
19:29:34  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:29:34  (Reporting)  Geld Availability Reichlich Stock 187 Expected 0 Balance -3
19:29:34  (Reporting)  Moral Availability Reichlich Stock 114 Expected 0 Balance 0
19:29:34  (Reporting)   
19:29:34  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:29:34  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:29:34  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:29:34  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:29:34  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1975 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2066
19:29:34  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 187 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 389 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
19:29:34  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 269 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:29:34  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:29:34  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:29:34  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 828 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:29:34  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Land Theaters Special Regions ***
19:29:34  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
19:29:34  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:29:34  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:29:34  (Reporting)   
19:29:34  (Reporting)  Ended InitAndDumpData Barbaren 1193 ms
19:29:34  (Reporting)  *** Faction-wide algorithms ***
19:29:34  (Reporting)  Entering BuildReplacements (_RPL_)
19:29:34  (Reporting)  Ended BuildReplacements 1 ms
19:29:34  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:29:34  (Reporting)  Entering BuildNewUnits (_BNU_)
19:29:34  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:29:34  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:29:34  (Reporting)  Ended ManageFleetsComposition 186 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  Evaluating CallFleet (_CLF_)
19:29:34  (Reporting)  Ended CallFleet 0 ms
19:29:34  (Reporting)  Entering LockFixedGroups (_LFG_)
19:29:34  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:243, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:397, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:29:34  (Reporting)  Ended LockFixedGroups 0 ms
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:29:34  (Reporting)  _ESR_ No theater can have a staging region.
19:29:34  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:29:34  (Reporting)  Entering Checking Leaders (_CLD_)
19:29:34  (Reporting)  Ended Check Leaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:29:34  (Reporting)  Entering DistantGarrison (_DGA_)
19:29:34  (Reporting)  Ended DistantGarrison 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2620 AllOwnPowNav: 0 AllOppPowNav 1284
19:29:34  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:29:34  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:29:34  (Reporting)   
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)   
19:29:34  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  
19:29:34  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:29:34  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:29:34  (Reporting)  Ended SplitStaticUnits 0 ms
19:29:34  (Reporting)  Entering PromoteLeaders (_PRL_)
19:29:34  (Reporting)  Ended PromoteLeaders 0 ms
19:29:34  (Reporting)   
19:29:34  (Reporting)  ApplyAgenda AutoMerge
19:29:34  (Reporting)  AI Process done in  1816 ms
19:33:56  (Reporting)  Processing  1000001 Pompeius
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 57 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:33:56  (Reporting)  AI Process done in  23 ms
19:33:56  (Reporting)  Processing  1000002 Caesar
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 57 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:33:56  (Reporting)  Entering InitAndDumpData (_IAD_)
19:33:56  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:33:56  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:33:56  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:33:56  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:33:56  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:33:56  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 720 OppPow Land: 2256 OwnPow Nav : 0 OppPow Nav : 657
19:33:56  (Reporting)  Ratio Land/LandCore: 0.23 0.28 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:33:56  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 254 OppPow Land: 345 OwnPow Nav : 309 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.59 0.23 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:33:56  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 140 OppPow Land: 2228 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 1.98 2.32 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:33:56  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:33:56  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:33:56  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:33:56  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:33:56  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:33:56  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:33:56  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:33:56  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:33:56  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:33:56  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:33:56  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 922
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:33:56  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:33:56  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 197 OppPow Land: 908 OwnPow Nav : 0 OppPow Nav : 3
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:33:56  (Reporting)  _FIT_ Ended AIInitTheaters 1110 ms
19:33:56  (Reporting)  Resources Levels Caesar EcoBase 169 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:33:56  (Reporting)  Geld Availability Reichlich Stock 232 Expected 0 Balance -14
19:33:56  (Reporting)  Prestige Availability Reichlich Stock 1923 Expected 0 Balance 0
19:33:56  (Reporting)  Moral Availability Reichlich Stock 56 Expected 0 Balance 0
19:33:56  (Reporting)  Einflusspunkte Availability Reichlich Stock 57 Expected 0 Balance 0
19:33:56  (Reporting)   
19:33:56  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 17458
19:33:56  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 5000
19:33:56  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 4300
19:33:56  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:33:56  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:33:56  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:33:56  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:33:56  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:33:56  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:33:56  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:33:56  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:33:56  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:33:56  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:33:56  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:33:56  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:33:56  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 140 Overall power (enemies): 2228 Ratio: 1.98
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  30640
19:33:56  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 720 Overall power (enemies): 2256 Ratio: 0.23
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8040
19:33:56  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 657 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 254 Overall power (enemies): 345 Ratio: 0.59
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  58458
19:33:56  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 309 Overall power (enemies): 0 Nav Ratio: 5.00
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3929
19:33:56  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22109
19:33:56  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1153
19:33:56  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 922 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
19:33:56  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1114
19:33:56  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1993
19:33:56  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  35
19:33:56  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  293
19:33:56  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:33:56  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:33:56  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:33:56  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:33:56  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:33:56  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Land Theaters Special Regions ***
19:33:56  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Neapolis Max Val: Syracusae Naval Gathering: 392 Syracusae
19:33:56  (Reporting)  Theater 118 Theater_Hispania HQReg: 130 Asta Max pick: Cesse Max need: Ilipa Max Val: Cesse Naval Gathering: 190 Cesse
19:33:56  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Massalia Max Val: Massalia Naval Gathering: 250 Massalia
19:33:56  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:33:56  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:33:56  (Reporting)  Theater 137 Theater_Africa HQReg: 130 Asta Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:33:56  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:33:56  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:33:56  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:33:56  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
19:33:56  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:33:56  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:33:56  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:33:56  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:33:56  (Reporting)   
19:33:56  (Reporting)  Ended InitAndDumpData Caesar 1382 ms
19:33:56  (Reporting)  *** Faction-wide algorithms ***
19:33:56  (Reporting)  Entering BuildReplacements (_RPL_)
19:33:56  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:33:56  (Reporting)  RPL Buying a replacement for HEL Leichte Kriegsschiffe
19:33:56  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:33:56  (Reporting)  Ended BuildReplacements 4 ms
19:33:56  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:33:56  (Reporting)  Ended HandleRegionsDecisions 9 ms
19:33:56  (Reporting)  Entering BuildNewUnits (_BNU_)
19:33:56  (Reporting)  _BNU Buying Unit Impedimenta
19:33:56  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:33:56  (Reporting)  _BNU Buying Unit Impedimenta
19:33:56  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
19:33:56  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:33:56  (Reporting)  Ended BuildNewUnits Bought: 5 28 ms
19:33:56  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:33:56  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:33:56  (Reporting)  Ended ManageFleetsComposition 308 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating CallFleet (_CLF_)
19:33:56  (Reporting)  Ended CallFleet 0 ms
19:33:56  (Reporting)  Entering LockFixedGroups (_LFG_)
19:33:56  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1004807 Massilia Garrison, 250 Massalia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1007899 2. Caesars Streitmacht, 250 Massalia, Pow:160, Count: 4(l 0/L 4/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1007938 1.Urb. Praesidium Ravenna, 355 Bononia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1007831 4. Caesars Streitmacht, 380 Metapontum, Pow:89, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1007724 3. Caesars Streitmacht, 392 Syracusae, Pow:66, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:479, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  Ended LockFixedGroups 1 ms
19:33:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:33:56  (Reporting)  _SSU_ 1007968 Ballistae I, 343 Mediolanum, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
19:33:56  (Reporting)  _SSU_ 1007814 Auxillia I (Ita), 355 Bononia, Pow:29, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:33:56  (Reporting)  Ended SplitStaticUnits 6 ms
19:33:56  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:33:56  (Reporting)  _ESR_ No theater can have a staging region.
19:33:56  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:33:56  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:33:56  (Reporting)  Ended PrivilegedCombine 2 ms
19:33:56  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:33:56  (Reporting)  Ended DefendCapitalRegion 0 ms
19:33:56  (Reporting)  Entering ReconAndRaids (_RAR_)
19:33:56  (Reporting)  Ended ReconAndRaids 2 ms
19:33:56  (Reporting)  Entering SplitGroups (_SPG_)
19:33:56  (Reporting)  Ended SplitGroups 2 ms
19:33:56  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:33:56  (Reporting)  _CBG_ 1007567 Auxillia I (Sic), 392 Syracusae, Pow:22, Count: 1(l 0/L 1/S 0) Will wait for help
19:33:56  (Reporting)  Ended CheckBesiegedGroups 681 ms
19:33:56  (Reporting)  Detach Damaged Units (_DDU_)
19:33:56  (Reporting)  Ended Damaged Units 1 ms
19:33:56  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:33:56  (Reporting)  Ended GarrisonObjectives 1 ms
19:33:56  (Reporting)  Entering CheckBesieging (_CBE_)
19:33:56  (Reporting)  Ended CheckBesieging 18 ms
19:33:56  (Reporting)  Entering Evacuate Force (_EVA_)
19:33:56  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:33:56  (Reporting)  Entering Check Simple Landing (_CSL_)
19:33:56  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:33:56  (Reporting)  Entering Make Superior Group (_MSG_)
19:33:56  (Reporting)  Ended Make Superior Group 95 ms
19:33:56  (Reporting)  Entering Build Depots Assets
19:33:56  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
19:33:56  (Reporting)  Ended Build Depots Assets 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Start of AI Split Supports (_SSP_)
19:33:56  (Reporting)  Ended Split Supports
19:33:56  (Reporting)  Start of AI Check for Land Resupply
19:33:56  (Reporting)  CheckForLandResupply Auxillia I (Sic) will resupply, in region 392 Syracusae
19:33:56  (Reporting)  Ended CheckForLandResupply 1 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Entering KeepPosition (_KPP_)
19:33:56  (Reporting)  Ended KeepPosition 0 ms
19:33:56  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:33:56  (Reporting)  Ended Concentrate Stacks 0 ms
19:33:56  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:33:56  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:33:56  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:33:56  (Reporting)  Ended PrivilegedCombine 3 ms
19:33:56  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:33:56  (Reporting)  Ended DefendCapitalRegion 0 ms
19:33:56  (Reporting)  Entering ReconAndRaids (_RAR_)
19:33:56  (Reporting)  Ended ReconAndRaids 2 ms
19:33:56  (Reporting)  Entering SplitGroups (_SPG_)
19:33:56  (Reporting)  Ended SplitGroups 14 ms
19:33:56  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:33:56  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:33:56  (Reporting)  Detach Damaged Units (_DDU_)
19:33:56  (Reporting)  Ended Damaged Units 1 ms
19:33:56  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:33:56  (Reporting)  _GAO_ Step 1 1005840 Funditores I, 167 Iliturgi, Pow:29, Count: 1(l 0/L 1/S 0) is garrisoning region 167 Iliturgi SelfVal 317
19:33:56  (Reporting)  Agenda: Garrison, Value: 7925, Region: 167 Iliturgi
19:33:56  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 2295
19:33:56  (Reporting)  Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:33:56  (Reporting)  _GAO_ Step 1 1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 346
19:33:56  (Reporting)  Agenda: Garrison, Value: 22490, Region: 194 Emporiae
19:33:56  (Reporting)  Ended GarrisonObjectives 2 ms
19:33:56  (Reporting)  Entering CheckBesieging (_CBE_)
19:33:56  (Reporting)  Ended CheckBesieging 27 ms
19:33:56  (Reporting)  Entering Evacuate Force (_EVA_)
19:33:56  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
19:33:56  (Reporting)  Entering Check Simple Landing (_CSL_)
19:33:56  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
19:33:56  (Reporting)  Entering Checking Leaders (_CLD_)
19:33:56  (Reporting)  _CLD_ Leader (Split Segment II) Quintus Valerius Orca in Salduba has been detached from group 1007337 Legio XV
19:33:56  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1007969 Quintus Valerius Orca 179 Salduba toward 1007337 Legio XV, 179 Salduba, Pow:176, Count: 1(l 0/L 1/S 0)
19:33:56  (Reporting)  Ended Check Leaders 19 ms
19:33:56  (Reporting)  Entering Make Superior Group (_MSG_)
19:33:56  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:33:56  (Reporting)  Entering Build Depots Assets
19:33:56  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
19:33:56  (Reporting)  Ended Build Depots Assets 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Start of AI Split Supports (_SSP_)
19:33:56  (Reporting)  Ended Split Supports
19:33:56  (Reporting)  Start of AI Check for Land Resupply
19:33:56  (Reporting)  CheckForLandResupply Funditores I will resupply, in region 167 Iliturgi
19:33:56  (Reporting)  CheckForLandResupply Auxillia IV (Ita) will resupply, in region 185 Ilerda
19:33:56  (Reporting)  CheckForLandResupply Auxillia I (Gal) will resupply, in region 194 Emporiae
19:33:56  (Reporting)  Ended CheckForLandResupply 2 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Entering KeepPosition (_KPP_)
19:33:56  (Reporting)  Agenda: Keep Position, Value: 1952, Region: 167 Iliturgi
19:33:56  (Reporting)  Agenda: Keep Position, Value: 2714, Region: 185 Ilerda
19:33:56  (Reporting)  Agenda: Keep Position, Value: 2568, Region: 194 Emporiae
19:33:56  (Reporting)  Ended KeepPosition 1 ms
19:33:56  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:33:56  (Reporting)  Ended Concentrate Stacks 28 ms
19:33:56  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:33:56  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:33:56  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:33:56  (Reporting)  Ended PrivilegedCombine 3 ms
19:33:56  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:33:56  (Reporting)  Ended DefendCapitalRegion 0 ms
19:33:56  (Reporting)  Entering ReconAndRaids (_RAR_)
19:33:56  (Reporting)  Ended ReconAndRaids 2 ms
19:33:56  (Reporting)  Entering SplitGroups (_SPG_)
19:33:56  (Reporting)  Ended SplitGroups 3 ms
19:33:56  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:33:56  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:33:56  (Reporting)  Detach Damaged Units (_DDU_)
19:33:56  (Reporting)  Ended Damaged Units 0 ms
19:33:56  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:33:56  (Reporting)  Ended GarrisonObjectives 2 ms
19:33:56  (Reporting)  Entering CheckBesieging (_CBE_)
19:33:56  (Reporting)  Ended CheckBesieging 38 ms
19:33:56  (Reporting)  Entering Evacuate Force (_EVA_)
19:33:56  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
19:33:56  (Reporting)  Entering Check Simple Landing (_CSL_)
19:33:56  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
19:33:56  (Reporting)  Entering Make Superior Group (_MSG_)
19:33:56  (Reporting)  Ended Make Superior Group 16 ms
19:33:56  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:33:56  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:33:56  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:33:56  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:33:56  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 26950, Region: 210 Cessero
19:33:56  (Reporting)  Ended AssignFleetsOperations 6 ms
19:33:56  (Reporting)  Entering Build Depots Assets
19:33:56  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 30
19:33:56  (Reporting)  Ended Build Depots Assets 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Start of AI Split Supports (_SSP_)
19:33:56  (Reporting)  Ended Split Supports
19:33:56  (Reporting)  Start of AI Check for Land Resupply
19:33:56  (Reporting)  Ended CheckForLandResupply 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Entering KeepPosition (_KPP_)
19:33:56  (Reporting)  Ended KeepPosition 0 ms
19:33:56  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:33:56  (Reporting)  Ended Concentrate Stacks 0 ms
19:33:56  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:33:56  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:33:56  (Reporting)  Entering Checking Leaders (_CLD_)
19:33:56  (Reporting)  Ended Check Leaders 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 23 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 59 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 44 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  All theaters prepared, AllOwnPowLand: 1311 AllOppPowLand: 7840 AllOwnPowNav: 309 AllOppPowNav 1677
19:33:56  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 10 Enemy armies: 12 Land Ratio: 1.98 Land Core Ratio: 2.32  ***
19:33:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:33:56  (Reporting)  1007968 Ballistae I (Pow.20)
19:33:56  (Reporting)  1007741 Caesars Streitmacht (Pow.57)
19:33:56  (Reporting)  1007814 Auxillia I (Ita) (Pow.29)
19:33:56  (Reporting)  1007567 Auxillia I (Sic) (Pow.22)
19:33:56  (Reporting)   
19:33:56  (Reporting)  Region 360 Arretium Pick 2 SelfVal 344 Need 92  no group candidate found
19:33:56  (Reporting)  Region 361 Volaterrae Pick 8 SelfVal 796 Need 139  no group candidate found
19:33:56  (Reporting)  Region 388 Panormus Pick 2 SelfVal 332 Need 64  no group candidate found
19:33:56  (Reporting)  Region 369 Roma Pick 29 SelfVal 2099 Need 416  no group candidate found
19:33:56  (Reporting)  Region 379 Tarentum Pick 20 SelfVal 1583 Need 245  no group candidate found
19:33:56  (Reporting)  Region 375 Neapolis Pick 10 SelfVal 920 Need 1265  no group candidate found
19:33:56  (Reporting)  Region 387 Lilybaeum Pick 9 SelfVal 852 Need 172  no group candidate found
19:33:56  (Reporting)  Primary Region 392 Syracusae Pick 100 has enough garrison (Value: 114) - evaluation skipped
19:33:56  (Reporting)  Region 326 Aleria Pick 2 SelfVal 309 Need 39  no group candidate found
19:33:56  (Reporting)  Region 357 Ariminum Pick 3 SelfVal 411 Need 292  no group candidate found
19:33:56  (Reporting)  Region 391 Agrigentum Pick 4 SelfVal 460 Need 274  no group candidate found
19:33:56  (Reporting)  Region 343 Mediolanum Pick 7 SelfVal 721 Need 84  no group candidate found
19:33:56  (Reporting)  Region 2837 Rhegium Pick 2 SelfVal 276 Need 362  no group candidate found
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 6 Enemy armies: 17 Land Ratio: 0.23 Land Core Ratio: 0.28  ***
19:33:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:33:56  (Reporting)  1006644 Antoniuss Streitmacht (Pow.268)
19:33:56  (Reporting)  1005840 Funditores I (Pow.29)
19:33:56  (Reporting)  1007337 Orcas Streitmacht (Pow.257)
19:33:56  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:33:56  (Reporting)  1007867 Auxillia I (Gal) (Pow.40)
19:33:56  (Reporting)   
19:33:56  (Reporting)  Region 141 Carthago Nova Pick 28 SelfVal 1165 Need 201  no group candidate found
19:33:56  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 179 Salduba, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 58 SelfVal 4243 AINeed 60
19:33:56  (Reporting)  Agenda: Defend, Value: 25000, Region: 179 Salduba
19:33:56  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 179 Salduba, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 100 SelfVal 6416 AINeed 60
19:33:56  (Reporting)  Agenda: Defend, Value: 25000, Region: 190 Cesse
19:33:56  (Reporting)  Secondary Region 185 Ilerda Pick 26 has enough garrison (Value: 44) - evaluation skipped
19:33:56  (Reporting)  Region 129 Gades Pick 2 SelfVal 191 Need 338  no group candidate found
19:33:56  (Reporting)  Region 132 Ilipa Pick 2 SelfVal 168 Need 2126  no group candidate found
19:33:56  (Reporting)  Secondary Region 194 Emporiae Pick 2 has enough garrison (Value: 40) - evaluation skipped
19:33:56  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 179 Salduba, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 2 SelfVal 317 AINeed 334
19:33:56  (Reporting)  Agenda: Defend, Value: 20605, Region: 167 Iliturgi
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 22 Enemy armies: 1 Land Ratio: 0.59 Land Core Ratio: 0.23  ***
19:33:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:33:56  (Reporting)  1007337 Orcas Streitmacht (Pow.257)
19:33:56  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:33:56  (Reporting)   
19:33:56  (Reporting)  Secondary Region 185 Ilerda Pick 26 has enough garrison (Value: 44) - evaluation skipped
19:33:56  (Reporting)  Region 250 Massalia Pick 100 SelfVal 13283 Need 357  no group candidate found
19:33:56  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 179 Salduba, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 45 PickVal 58 SelfVal 4243 AINeed 60
19:33:56  (Reporting)  Agenda: Defend, Value: 22500, Region: 179 Salduba
19:33:56  (Reporting)  Secondary Region 270 Tegua Pick 3 has enough garrison (Value: 85) - evaluation skipped
19:33:56  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 179 Salduba, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 40 PickVal 2 SelfVal 1329 AINeed 60
19:33:56  (Reporting)  Agenda: Defend, Value: 20000, Region: 210 Cessero
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:33:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:33:56  (Reporting)  1006644 Antoniuss Streitmacht (Pow.268)
19:33:56  (Reporting)   
19:33:56  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 195 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:33:56  (Reporting)   
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Italia (Ext:1.98 - Core:2.32 - Nav:0.20) ***
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Receive Arties (_RCA_)
19:33:56  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:33:56  (Reporting)  Ended Receive Arties
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:33:56  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:33:56  (Reporting)  Ended Receive Supplies
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Gather Units (_GTU_)
19:33:56  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:33:56  (Reporting)  _GTU_ 1007741 Caesars Streitmacht, 343 Mediolanum, Pow:57, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:33:56  (Reporting)  _GTU_ 1007814 Auxillia I (Ita), 355 Bononia, Pow:29, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
19:33:56  (Reporting)  _GTU_ Starting merge 1 at start
19:33:56  (Reporting)  _GTU_ Finished merge 1 now
19:33:56  (Reporting)  _GTU_ 1007741 Caesars Streitmacht, 343 Mediolanum, Pow:57, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:33:56  (Reporting)  Ended AI Gather Units 2 ms
19:33:56  (Reporting)  Entering GatherGarrisons (_GTG_)
19:33:56  (Reporting)  Ended GatherGarrisons 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  List of Agendas for 1007567 Auxillia I (Sic), 392 Syracusae, Pow:22, Count: 1(l 0/L 1/S 0)
19:33:56  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:33:56  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:33:56  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:33:56  (Reporting)  1007567-Auxillia I (Sic) Power:22 Health:72% Syracusae>Syracusae Mission:Resupply Fitness:100% Need:0 Threat:72 GoalValue: 100000
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  1007814 Auxillia I (Ita) is doing nothing in Bononia  Power: 29  HealthPerc: 88
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  1007741 Caesars Streitmacht is doing nothing in Mediolanum  Power: 57  HealthPerc: 49
19:33:56  (Reporting)   
19:33:56  (Reporting)  1007968-Ballistae I Power:20 Health:100% Mediolanum>Mediolanum Mission:Garrison Fitness:100% Need:84 Threat:69 GoalValue: 100000
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.23 - Core:0.28 - Nav:0.20) ***
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Receive Arties (_RCA_)
19:33:56  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:33:56  (Reporting)  Ended Receive Arties
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:33:56  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:33:56  (Reporting)  Ended Receive Supplies
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Gather Units (_GTU_)
19:33:56  (Reporting)  _GTU_ Gathering Region 130 Asta in theater 118 Hispania Peninsula
19:33:56  (Reporting)  _GTU_ Starting merge 0 at start
19:33:56  (Reporting)  End of AI Gather Units
19:33:56  (Reporting)  Entering GatherGarrisons (_GTG_)
19:33:56  (Reporting)  Ended GatherGarrisons 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:33:56  (Reporting)   
19:33:56  (Reporting)  1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:33:56  (Reporting)  List of Agendas for 1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0)
19:33:56  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 22490, Region: 194 Emporiae
19:33:56  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 22490, Region: 194 Emporiae
19:33:56  (Reporting)  1007867-Auxillia I (Gal) Power:40 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:20 Threat:0 GoalValue: 22490
19:33:56  (Reporting)   
19:33:56  (Reporting)  1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 185 Ilerda
19:33:56  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:33:56  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:33:56  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:33:56  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 32500
19:33:56  (Reporting)   
19:33:56  (Reporting)  List of Agendas for 1007337 Orcas Streitmacht, 179 Salduba, Pow:257, Count: 2(l 1/L 1/S 0)
19:33:56  (Reporting)  Agenda  1  : Agenda: Defend, Value: 25000, Region: 179 Salduba
19:33:56  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 190 Cesse
19:33:56  (Reporting)  Agenda  3  : Agenda: Defend, Value: 20605, Region: 167 Iliturgi
19:33:56  (Reporting)  Agenda  4  : Agenda: Defend, Value: 22500, Region: 179 Salduba
19:33:56  (Reporting)  Agenda  5  : Agenda: Defend, Value: 20000, Region: 210 Cessero
19:33:56  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 190 Cesse
19:33:56  (Reporting)  1007337-Orcas Streitmacht Power:257 Health:100% Salduba>Cesse Mission:Defend Fitness:50% Need:60 Threat:5 GoalValue: 25000
19:33:56  (Reporting)   
19:33:56  (Reporting)  1005840 Funditores I, 167 Iliturgi, Pow:29, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 167 Iliturgi
19:33:56  (Reporting)  List of Agendas for 1005840 Funditores I, 167 Iliturgi, Pow:29, Count: 1(l 0/L 1/S 0)
19:33:56  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7925, Region: 167 Iliturgi
19:33:56  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7925, Region: 167 Iliturgi
19:33:56  (Reporting)  1005840-Funditores I Power:29 Health:100% Iliturgi>Iliturgi Mission:Garrison Fitness:25% Need:334 Threat:269 GoalValue: 7925
19:33:56  (Reporting)   
19:33:56  (Reporting)  1006644 Antoniuss Streitmacht is doing nothing in Asta  Power: 268  HealthPerc: 100
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.59 - Core:0.23 - Nav:5.00) ***
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Receive Arties (_RCA_)
19:33:56  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:33:56  (Reporting)  Ended Receive Arties
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:33:56  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:33:56  (Reporting)  Ended Receive Supplies
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Gather Units (_GTU_)
19:33:56  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:33:56  (Reporting)  _GTU_ Starting merge 0 at start
19:33:56  (Reporting)  End of AI Gather Units
19:33:56  (Reporting)  Entering GatherGarrisons (_GTG_)
19:33:56  (Reporting)  Ended GatherGarrisons 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 318 Durocorturum
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
19:33:56  (Reporting)   
19:33:56  (Reporting)  1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 306 Lutetia
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 288 Cenabum
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 279 Bibracte
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 262 Cularo
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 259 Valentia
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 232 Avaricum
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 226 Limonum
19:33:56  (Reporting)   
19:33:56  (Reporting)  List of Agendas for 1004956 1. Fleet, 210 Cessero, Pow:258, Count: 8(l 0/L 2/S 6)
19:33:56  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 26950, Region: 210 Cessero
19:33:56  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 26950, Region: 210 Cessero
19:33:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 210 Cessero
19:33:56  (Reporting)  1004956-1. Fleet Power:258 Health:99% Cessero>Cessero Mission:Naval Docking Fitness:100% Need:60 Threat:32 GoalValue: 26950
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 206 Tolosa
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 203 Burdigala
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)   
19:33:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:33:56  (Reporting)   
19:33:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:33:56  (Reporting)   
19:33:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)   
19:33:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:33:56  (Reporting)  _SSU_ 1007814 Auxillia I (Ita), 355 Bononia, Pow:29, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:33:56  (Reporting)  Ended SplitStaticUnits 0 ms
19:33:56  (Reporting)  Entering PromoteLeaders (_PRL_)
19:33:56  (Reporting)  Ended PromoteLeaders 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  ApplyAgenda AutoMerge
19:33:56  (Reporting)  AI Process done in  3893 ms
19:33:56  (Reporting)  Processing  1000003 Regnum Parthorum
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 57 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:33:56  (Reporting)  Entering InitAndDumpData (_IAD_)
19:33:56  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:33:56  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:33:56  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:33:56  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:33:56  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:33:56  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:33:56  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:33:56  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:33:56  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:33:56  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:33:56  (Reporting)  _FIT_ Ended AIInitTheaters 1020 ms
19:33:56  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:33:56  (Reporting)  Geld Availability Reichlich Stock 1792 Expected 0 Balance -19
19:33:56  (Reporting)  Prestige Availability Reichlich Stock 58 Expected 0 Balance 0
19:33:56  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:33:56  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:33:56  (Reporting)   
19:33:56  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:33:56  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:33:56  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:33:56  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:33:56  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
19:33:56  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
19:33:56  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
19:33:56  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:33:56  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:33:56  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Land Theaters Special Regions ***
19:33:56  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:33:56  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:33:56  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:33:56  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:33:56  (Reporting)   
19:33:56  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1201 ms
19:33:56  (Reporting)  *** Faction-wide algorithms ***
19:33:56  (Reporting)  Entering BuildReplacements (_RPL_)
19:33:56  (Reporting)  Ended BuildReplacements 4 ms
19:33:56  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:33:56  (Reporting)  Ended HandleRegionsDecisions 4 ms
19:33:56  (Reporting)  Entering BuildNewUnits (_BNU_)
19:33:56  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:33:56  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:33:56  (Reporting)  Ended ManageFleetsComposition 197 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating CallFleet (_CLF_)
19:33:56  (Reporting)  Ended CallFleet 0 ms
19:33:56  (Reporting)  Entering LockFixedGroups (_LFG_)
19:33:56  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  Ended LockFixedGroups 1 ms
19:33:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:33:56  (Reporting)  Ended SplitStaticUnits 0 ms
19:33:56  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:33:56  (Reporting)  _ESR_ No theater can have a staging region.
19:33:56  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:33:56  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:33:56  (Reporting)  Ended PrivilegedCombine 2 ms
19:33:56  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:33:56  (Reporting)  Ended DefendCapitalRegion 0 ms
19:33:56  (Reporting)  Entering ReconAndRaids (_RAR_)
19:33:56  (Reporting)  Ended ReconAndRaids 1 ms
19:33:56  (Reporting)  Entering SplitGroups (_SPG_)
19:33:56  (Reporting)  Ended SplitGroups 2 ms
19:33:56  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:33:56  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:33:56  (Reporting)  Detach Damaged Units (_DDU_)
19:33:56  (Reporting)  Ended Damaged Units 0 ms
19:33:56  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:33:56  (Reporting)  Ended GarrisonObjectives 1 ms
19:33:56  (Reporting)  Entering CheckBesieging (_CBE_)
19:33:56  (Reporting)  Ended CheckBesieging 18 ms
19:33:56  (Reporting)  Entering Evacuate Force (_EVA_)
19:33:56  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:33:56  (Reporting)  Entering Check Simple Landing (_CSL_)
19:33:56  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:33:56  (Reporting)  Entering Checking Leaders (_CLD_)
19:33:56  (Reporting)  Ended Check Leaders 0 ms
19:33:56  (Reporting)  Entering Build Depots Assets
19:33:56  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:33:56  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:33:56  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:33:56  (Reporting)  Ended Build Depots Assets 1 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Start of AI Split Supports (_SSP_)
19:33:56  (Reporting)  Ended Split Supports
19:33:56  (Reporting)  Start of AI Check for Land Resupply
19:33:56  (Reporting)  Ended CheckForLandResupply 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Entering KeepPosition (_KPP_)
19:33:56  (Reporting)  Ended KeepPosition 0 ms
19:33:56  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:33:56  (Reporting)  Ended Concentrate Stacks 0 ms
19:33:56  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:33:56  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 13 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1378 AllOwnPowNav: 0 AllOppPowNav 25
19:33:56  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:33:56  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:33:56  (Reporting)   
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Receive Arties (_RCA_)
19:33:56  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:33:56  (Reporting)  Ended Receive Arties
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:33:56  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:33:56  (Reporting)  Ended Receive Supplies
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Gather Units (_GTU_)
19:33:56  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:33:56  (Reporting)  _GTU_ Starting merge 0 at start
19:33:56  (Reporting)  End of AI Gather Units
19:33:56  (Reporting)  Entering GatherGarrisons (_GTG_)
19:33:56  (Reporting)  Ended GatherGarrisons 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:33:56  (Reporting)   
19:33:56  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:33:56  (Reporting)   
19:33:56  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:33:56  (Reporting)   
19:33:56  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:33:56  (Reporting)   
19:33:56  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:33:56  (Reporting)  Ended SplitStaticUnits 0 ms
19:33:56  (Reporting)  Entering PromoteLeaders (_PRL_)
19:33:56  (Reporting)  Ended PromoteLeaders 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  ApplyAgenda AutoMerge
19:33:56  (Reporting)  AI Process done in  2051 ms
19:33:56  (Reporting)  Processing  1000004 Piraten
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 57 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:33:56  (Reporting)  Entering InitAndDumpData (_IAD_)
19:33:56  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:33:56  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:33:56  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:33:56  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1871 OwnPow Nav : 0 OppPow Nav : 657
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:33:56  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 442 OwnPow Nav : 0 OppPow Nav : 309
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:33:56  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2347 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:33:56  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:33:56  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:33:56  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:33:56  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:33:56  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:33:56  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:33:56  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:33:56  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:33:56  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:33:56  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 922
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:33:56  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:33:56  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1105 OwnPow Nav : 3 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.42 2.42 Reg Count: 249 > 279
19:33:56  (Reporting)  _FIT_ Ended AIInitTheaters 1291 ms
19:33:56  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:33:56  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:33:56  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:33:56  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:33:56  (Reporting)   
19:33:56  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:33:56  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:33:56  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:33:56  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:33:56  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:33:56  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:33:56  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:33:56  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:33:56  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:33:56  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:33:56  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:33:56  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:33:56  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:33:56  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:33:56  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
19:33:56  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2347 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
19:33:56  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
19:33:56  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 442 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
19:33:56  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 309 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1871 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1998
19:33:56  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 657 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
19:33:56  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
19:33:56  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:33:56  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 922 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
19:33:56  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
19:33:56  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
19:33:56  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:33:56  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.42
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:33:56  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:33:56  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:33:56  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Land Theaters Special Regions ***
19:33:56  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:33:56  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
19:33:56  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:33:56  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:33:56  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:33:56  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:33:56  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:33:56  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:33:56  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:33:56  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:33:56  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:33:56  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:33:56  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:33:56  (Reporting)   
19:33:56  (Reporting)  Ended InitAndDumpData Piraten 1481 ms
19:33:56  (Reporting)  *** Faction-wide algorithms ***
19:33:56  (Reporting)  Entering BuildReplacements (_RPL_)
19:33:56  (Reporting)  Ended BuildReplacements 1 ms
19:33:56  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:33:56  (Reporting)  Entering BuildNewUnits (_BNU_)
19:33:56  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:33:56  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:33:56  (Reporting)  Ended ManageFleetsComposition 292 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating CallFleet (_CLF_)
19:33:56  (Reporting)  Ended CallFleet 0 ms
19:33:56  (Reporting)  Entering LockFixedGroups (_LFG_)
19:33:56  (Reporting)  Ended LockFixedGroups 0 ms
19:33:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:33:56  (Reporting)  Ended SplitStaticUnits 0 ms
19:33:56  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:33:56  (Reporting)  _ESR_ No theater can have a staging region.
19:33:56  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7806 AllOwnPowNav: 3 AllOppPowNav 1983
19:33:56  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:33:56  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:33:56  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:33:56  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:33:56  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:33:56  (Reporting)  Ended AssignFleetsOperations 2 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:33:56  (Reporting)   
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.42) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.42) ***
19:33:56  (Reporting)   
19:33:56  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:33:56  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:33:56  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:33:56  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:33:56  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:33:56  (Reporting)  Ended SplitStaticUnits 0 ms
19:33:56  (Reporting)  Entering PromoteLeaders (_PRL_)
19:33:56  (Reporting)  Ended PromoteLeaders 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  ApplyAgenda AutoMerge
19:33:56  (Reporting)  AI Process done in  2500 ms
19:33:56  (Reporting)  Processing  1000005 Sklaven
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 57 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:33:56  (Reporting)  Entering InitAndDumpData (_IAD_)
19:33:56  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:33:56  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:33:56  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:33:56  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:33:56  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:33:56  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 442 OwnPow Nav : 0 OppPow Nav : 309
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:33:56  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 89 OppPow Land: 2300 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:33:56  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:33:56  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:33:56  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:33:56  (Reporting)  _FIT_ Ended AIInitTheaters 931 ms
19:33:56  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:33:56  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:33:56  (Reporting)  Prestige Availability Reichlich Stock 13 Expected 0 Balance 0
19:33:56  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:33:56  (Reporting)   
19:33:56  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:33:56  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:33:56  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:33:56  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:33:56  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 2300 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3570
19:33:56  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 442 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
19:33:56  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 309 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
19:33:56  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:33:56  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:33:56  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Land Theaters Special Regions ***
19:33:56  (Reporting)  Theater 120 Theater_Italia HQReg: 210 Cessero Max pick: Neapolis Max need: Neapolis Max Val: Neapolis Naval Gathering: <None>
19:33:56  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:33:56  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:33:56  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:33:56  (Reporting)   
19:33:56  (Reporting)  Ended InitAndDumpData Sklaven 1080 ms
19:33:56  (Reporting)  *** Faction-wide algorithms ***
19:33:56  (Reporting)  Entering BuildReplacements (_RPL_)
19:33:56  (Reporting)  Ended BuildReplacements 1 ms
19:33:56  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:33:56  (Reporting)  Entering BuildNewUnits (_BNU_)
19:33:56  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:33:56  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:33:56  (Reporting)  Ended ManageFleetsComposition 123 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating CallFleet (_CLF_)
19:33:56  (Reporting)  Ended CallFleet 0 ms
19:33:56  (Reporting)  Entering LockFixedGroups (_LFG_)
19:33:56  (Reporting)  Ended LockFixedGroups 0 ms
19:33:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:33:56  (Reporting)  Ended SplitStaticUnits 0 ms
19:33:56  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:33:56  (Reporting)  _ESR_ No theater can have a staging region.
19:33:56  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:33:56  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:33:56  (Reporting)  Ended PrivilegedCombine 0 ms
19:33:56  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:33:56  (Reporting)  Ended DefendCapitalRegion 0 ms
19:33:56  (Reporting)  Entering ReconAndRaids (_RAR_)
19:33:56  (Reporting)   
19:33:56  (Reporting)  Agenda: Attack, Value: 12500, Region: 372 Luceria
19:33:56  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 376 Beneventum, Pow:47, Count: 2(l 1/L 1/S 0) will target region 372 Luceria Region AI SelfValue 8
19:33:56  (Reporting)  Ended ReconAndRaids 263 ms
19:33:56  (Reporting)  Entering SplitGroups (_SPG_)
19:33:56  (Reporting)  Ended SplitGroups 263 ms
19:33:56  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:33:56  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:33:56  (Reporting)  Detach Damaged Units (_DDU_)
19:33:56  (Reporting)  Ended Damaged Units 0 ms
19:33:56  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:33:56  (Reporting)  Ended GarrisonObjectives 0 ms
19:33:56  (Reporting)  Entering CheckBesieging (_CBE_)
19:33:56  (Reporting)  Ended CheckBesieging 18 ms
19:33:56  (Reporting)  Entering Evacuate Force (_EVA_)
19:33:56  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:33:56  (Reporting)  Entering Check Simple Landing (_CSL_)
19:33:56  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:33:56  (Reporting)  Entering Checking Leaders (_CLD_)
19:33:56  (Reporting)  Ended Check Leaders 0 ms
19:33:56  (Reporting)  Entering Make Superior Group (_MSG_)
19:33:56  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:33:56  (Reporting)  Entering Build Depots Assets
19:33:56  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:33:56  (Reporting)  Ended Build Depots Assets 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Start of AI Split Supports (_SSP_)
19:33:56  (Reporting)  Ended Split Supports
19:33:56  (Reporting)  Start of AI Check for Land Resupply
19:33:56  (Reporting)  Ended CheckForLandResupply 5 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Entering KeepPosition (_KPP_)
19:33:56  (Reporting)  Agenda: Keep Position, Value: 2750, Region: 376 Beneventum
19:33:56  (Reporting)  Agenda: Keep Position, Value: 3190, Region: 378 Grumentum
19:33:56  (Reporting)  Ended KeepPosition 0 ms
19:33:56  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:33:56  (Reporting)  Ended Concentrate Stacks 11 ms
19:33:56  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:33:56  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 2749 AllOwnPowNav: 0 AllOppPowNav 312
19:33:56  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:33:56  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:33:56  (Reporting)  1005755 Milos Streitkrfte (Pow.47)
19:33:56  (Reporting)  1005307 Milo Seditio (Pow.79)
19:33:56  (Reporting)   
19:33:56  (Reporting)  Region 386 Caralis Pick 9 SelfVal 19 Need 338  no group candidate found
19:33:56  (Reporting)  Region 369 Roma Pick 94 SelfVal 111 Need 338  no group candidate found
19:33:56  (Reporting)  Region 379 Tarentum Pick 44 SelfVal 62 Need 338  no group candidate found
19:33:56  (Reporting)  Region 254 Alpes Maritimae Pick 11 SelfVal 15 Need 338  no group candidate found
19:33:56  (Reporting)  Region 358 Sena Gallica Pick 8 SelfVal 17 Need 338  no group candidate found
19:33:56  (Reporting)  Region 387 Lilybaeum Pick 42 SelfVal 60 Need 338  no group candidate found
19:33:56  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 116 Need 1272  no group candidate found
19:33:56  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 65 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:33:56  (Reporting)   
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Receive Arties (_RCA_)
19:33:56  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:33:56  (Reporting)  Ended Receive Arties
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:33:56  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:33:56  (Reporting)  Ended Receive Supplies
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Gather Units (_GTU_)
19:33:56  (Reporting)  _GTU_ Gathering Region 210 Cessero in theater 120 Italia Peninsula
19:33:56  (Reporting)  _GTU_ Starting merge 0 at start
19:33:56  (Reporting)  End of AI Gather Units
19:33:56  (Reporting)  Entering GatherGarrisons (_GTG_)
19:33:56  (Reporting)  Ended GatherGarrisons 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:33:56  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3190, Region: 378 Grumentum
19:33:56  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3190, Region: 378 Grumentum
19:33:56  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Keep Position Fitness:20% Need:968 Threat:717 GoalValue: 3190
19:33:56  (Reporting)   
19:33:56  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 376 Beneventum, Pow:47, Count: 2(l 1/L 1/S 0)
19:33:56  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 372 Luceria
19:33:56  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2750, Region: 376 Beneventum
19:33:56  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 372 Luceria
19:33:56  (Reporting)  1005755-Milos Streitkrfte Power:47 Health:100% Beneventum>Luceria Mission:Attack Fitness:50% Need:171 Threat:127 GoalValue: 12500
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:33:56  (Reporting)  Ended SplitStaticUnits 0 ms
19:33:56  (Reporting)  Entering PromoteLeaders (_PRL_)
19:33:56  (Reporting)  Ended PromoteLeaders 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  ApplyAgenda AutoMerge
19:33:56  (Reporting)  AI Process done in  1974 ms
19:33:56  (Reporting)  Processing  1000006 Barbaren
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 57 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:33:56  (Reporting)  Entering InitAndDumpData (_IAD_)
19:33:56  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:33:56  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:33:56  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:33:56  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:33:56  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:33:56  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 2976 OwnPow Nav : 0 OppPow Nav : 657
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:33:56  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 442 OwnPow Nav : 0 OppPow Nav : 309
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:33:56  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 922
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:33:56  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:33:56  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:33:56  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:33:56  (Reporting)  _FIT_ Ended AIInitTheaters 1074 ms
19:33:56  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:33:56  (Reporting)  Geld Availability Reichlich Stock 184 Expected 0 Balance -3
19:33:56  (Reporting)  Moral Availability Reichlich Stock 114 Expected 0 Balance 0
19:33:56  (Reporting)   
19:33:56  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:33:56  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:33:56  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:33:56  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:33:56  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2976 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2066
19:33:56  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 657 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 442 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
19:33:56  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 309 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:33:56  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:33:56  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:33:56  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 922 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:33:56  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:33:56  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Land Theaters Special Regions ***
19:33:56  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
19:33:56  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:33:56  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:33:56  (Reporting)   
19:33:56  (Reporting)  Ended InitAndDumpData Barbaren 1229 ms
19:33:56  (Reporting)  *** Faction-wide algorithms ***
19:33:56  (Reporting)  Entering BuildReplacements (_RPL_)
19:33:56  (Reporting)  Ended BuildReplacements 1 ms
19:33:56  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:33:56  (Reporting)  Entering BuildNewUnits (_BNU_)
19:33:56  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:33:56  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:33:56  (Reporting)  Ended ManageFleetsComposition 187 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  Evaluating CallFleet (_CLF_)
19:33:56  (Reporting)  Ended CallFleet 0 ms
19:33:56  (Reporting)  Entering LockFixedGroups (_LFG_)
19:33:56  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:246, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:407, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:33:56  (Reporting)  Ended LockFixedGroups 0 ms
19:33:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:33:56  (Reporting)  Ended SplitStaticUnits 0 ms
19:33:56  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:33:56  (Reporting)  _ESR_ No theater can have a staging region.
19:33:56  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:33:56  (Reporting)  Entering Checking Leaders (_CLD_)
19:33:56  (Reporting)  Ended Check Leaders 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:33:56  (Reporting)  Entering DistantGarrison (_DGA_)
19:33:56  (Reporting)  Ended DistantGarrison 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3674 AllOwnPowNav: 0 AllOppPowNav 1888
19:33:56  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:33:56  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:33:56  (Reporting)   
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
19:33:56  (Reporting)   
19:33:56  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)   
19:33:56  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  
19:33:56  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:33:56  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:33:56  (Reporting)  Ended SplitStaticUnits 0 ms
19:33:56  (Reporting)  Entering PromoteLeaders (_PRL_)
19:33:56  (Reporting)  Ended PromoteLeaders 0 ms
19:33:56  (Reporting)   
19:33:56  (Reporting)  ApplyAgenda AutoMerge
19:33:56  (Reporting)  AI Process done in  1815 ms
19:42:41  (Reporting)  Processing  1000001 Pompeius
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 58 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  AI Process done in  23 ms
19:42:41  (Reporting)  Processing  1000002 Caesar
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 58 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  Entering InitAndDumpData (_IAD_)
19:42:41  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:42:41  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:42:41  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:42:41  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:42:41  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:42:41  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 696 OppPow Land: 1526 OwnPow Nav : 0 OppPow Nav : 923
19:42:41  (Reporting)  Ratio Land/LandCore: 0.33 0.25 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:42:41  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 158 OppPow Land: 312 OwnPow Nav : 341 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.41 0.49 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:42:41  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 137 OppPow Land: 2083 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 2.07 2.37 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:42:41  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:42:41  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:42:41  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:42:41  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:42:41  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:42:41  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:42:41  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:42:41  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:42:41  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:42:41  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:42:41  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 925
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:42:41  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:42:41  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 200 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 3
19:42:41  (Reporting)  Ratio Land/LandCore: 1.65 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:42:41  (Reporting)  _FIT_ Ended AIInitTheaters 1107 ms
19:42:41  (Reporting)  Resources Levels Caesar EcoBase 166 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:42:41  (Reporting)  Geld Availability Reichlich Stock 323 Expected 0 Balance -14
19:42:41  (Reporting)  Prestige Availability Reichlich Stock 1925 Expected 0 Balance 0
19:42:41  (Reporting)  Moral Availability Reichlich Stock 60 Expected 0 Balance 0
19:42:41  (Reporting)  Einflusspunkte Availability Reichlich Stock 44 Expected 0 Balance 0
19:42:41  (Reporting)   
19:42:41  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 16679
19:42:41  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 5400
19:42:41  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 4300
19:42:41  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:42:41  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:42:41  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:42:41  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:42:41  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:42:41  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:42:41  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:42:41  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 137 Overall power (enemies): 2083 Ratio: 2.07
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  33961
19:42:41  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 696 Overall power (enemies): 1526 Ratio: 0.33
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6619
19:42:41  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 923 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 158 Overall power (enemies): 312 Ratio: 0.41
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  55475
19:42:41  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 341 Overall power (enemies): 0 Nav Ratio: 5.00
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3929
19:42:41  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22109
19:42:41  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1153
19:42:41  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 925 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  276
19:42:41  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1109
19:42:41  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1993
19:42:41  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  35
19:42:41  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  293
19:42:41  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:42:41  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:42:41  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
19:42:41  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Land Theaters Special Regions ***
19:42:41  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Perusia Max Val: Syracusae Naval Gathering: 392 Syracusae
19:42:41  (Reporting)  Theater 118 Theater_Hispania HQReg: 190 Cesse Max pick: Cesse Max need: Iliturgi Max Val: Cesse Naval Gathering: 190 Cesse
19:42:41  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Massalia Max Val: Massalia Naval Gathering: 250 Massalia
19:42:41  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:42:41  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:42:41  (Reporting)  Theater 137 Theater_Africa HQReg: 190 Cesse Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:42:41  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:42:41  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:42:41  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:42:41  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
19:42:41  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:42:41  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:42:41  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:42:41  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended InitAndDumpData Caesar 1381 ms
19:42:41  (Reporting)  *** Faction-wide algorithms ***
19:42:41  (Reporting)  Entering BuildReplacements (_RPL_)
19:42:41  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:42:41  (Reporting)  RPL Buying a replacement for HEL Leichte Kriegsschiffe
19:42:41  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
19:42:41  (Reporting)  Ended BuildReplacements 4 ms
19:42:41  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:42:41  (Reporting)  Ended HandleRegionsDecisions 9 ms
19:42:41  (Reporting)  Entering BuildNewUnits (_BNU_)
19:42:41  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:42:41  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:42:41  (Reporting)  _BNU Buying Unit Impedimenta
19:42:41  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
19:42:41  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:42:41  (Reporting)  _BNU Buying Unit Auxilia (Asia Minor)
19:42:41  (Reporting)  _BNU Buying Unit Metr. Praesidium
19:42:41  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:42:41  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:42:41  (Reporting)  Ended BuildNewUnits Bought: 9 30 ms
19:42:41  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:42:41  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:42:41  (Reporting)  Ended ManageFleetsComposition 306 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating CallFleet (_CLF_)
19:42:41  (Reporting)  Ended CallFleet 0 ms
19:42:41  (Reporting)  Entering LockFixedGroups (_LFG_)
19:42:41  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1007979 1.Urb. Praesidium Perusia, 365 Perusia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1007831 4. Caesars Streitmacht, 380 Metapontum, Pow:89, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1007724 3. Caesars Streitmacht, 392 Syracusae, Pow:30, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:482, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  Ended LockFixedGroups 1 ms
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  _SSU_ 1007899 2. Caesars Streitmacht, 250 Massalia, Pow:107, Count: 4(l 0/L 4/S 0) qualify as static but is besieged, eval skipped.
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:42:41  (Reporting)  _ESR_ No theater can have a staging region.
19:42:41  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:42:41  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:42:41  (Reporting)  Ended PrivilegedCombine 2 ms
19:42:41  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:42:41  (Reporting)  Ended DefendCapitalRegion 0 ms
19:42:41  (Reporting)  Entering ReconAndRaids (_RAR_)
19:42:41  (Reporting)  Ended ReconAndRaids 2 ms
19:42:41  (Reporting)  Entering SplitGroups (_SPG_)
19:42:41  (Reporting)  Ended SplitGroups 8 ms
19:42:41  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:42:41  (Reporting)  _CBG_ 1007567 Auxillia I (Sic), 392 Syracusae, Pow:12, Count: 1(l 0/L 1/S 0) Will wait for help
19:42:41  (Reporting)  Ended CheckBesiegedGroups 789 ms
19:42:41  (Reporting)  Detach Damaged Units (_DDU_)
19:42:41  (Reporting)  Ended Damaged Units 0 ms
19:42:41  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:42:41  (Reporting)  _GAO_ Step 1 1007814 Auxillia I (Ita), 355 Bononia, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 355 Bononia SelfVal 247
19:42:41  (Reporting)  Agenda: Garrison, Value: 7904, Region: 355 Bononia
19:42:41  (Reporting)  Ended GarrisonObjectives 1 ms
19:42:41  (Reporting)  Entering CheckBesieging (_CBE_)
19:42:41  (Reporting)  Ended CheckBesieging 18 ms
19:42:41  (Reporting)  Entering Evacuate Force (_EVA_)
19:42:41  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:42:41  (Reporting)  Entering Check Simple Landing (_CSL_)
19:42:41  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:42:41  (Reporting)  Entering Make Superior Group (_MSG_)
19:42:41  (Reporting)  Ended Make Superior Group 107 ms
19:42:41  (Reporting)  Entering Build Depots Assets
19:42:41  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
19:42:41  (Reporting)  Ended Build Depots Assets 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Start of AI Split Supports (_SSP_)
19:42:41  (Reporting)  Ended Split Supports
19:42:41  (Reporting)  Start of AI Check for Land Resupply
19:42:41  (Reporting)  CheckForLandResupply Auxillia I (Ita) will resupply, in region 355 Bononia
19:42:41  (Reporting)  CheckForLandResupply Auxillia I (Sic) will resupply, in region 392 Syracusae
19:42:41  (Reporting)  Ended CheckForLandResupply 1 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Entering KeepPosition (_KPP_)
19:42:41  (Reporting)  Ended KeepPosition 0 ms
19:42:41  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:42:41  (Reporting)  Ended Concentrate Stacks 0 ms
19:42:41  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:42:41  (Reporting)   
19:42:41  (Reporting)  Agenda: Attack, Value: 8350, Region: 330 Taurasia
19:42:41  (Reporting)  _CLO_ 1007741 Caesars Streitmacht, 340 Oscela, Pow:70, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:42:41  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:42:41  (Reporting)  Ended PrivilegedCombine 3 ms
19:42:41  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:42:41  (Reporting)  Ended DefendCapitalRegion 0 ms
19:42:41  (Reporting)  Entering ReconAndRaids (_RAR_)
19:42:41  (Reporting)  Ended ReconAndRaids 2 ms
19:42:41  (Reporting)  Entering SplitGroups (_SPG_)
19:42:41  (Reporting)  Ended SplitGroups 13 ms
19:42:41  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:42:41  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:42:41  (Reporting)  Detach Damaged Units (_DDU_)
19:42:41  (Reporting)  Ended Damaged Units 1 ms
19:42:41  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:42:41  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 2952
19:42:41  (Reporting)  Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:42:41  (Reporting)  _GAO_ Step 1 1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 290
19:42:41  (Reporting)  Agenda: Garrison, Value: 18850, Region: 194 Emporiae
19:42:41  (Reporting)  Ended GarrisonObjectives 2 ms
19:42:41  (Reporting)  Entering CheckBesieging (_CBE_)
19:42:41  (Reporting)  Ended CheckBesieging 26 ms
19:42:41  (Reporting)  Entering Evacuate Force (_EVA_)
19:42:41  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
19:42:41  (Reporting)  Entering Check Simple Landing (_CSL_)
19:42:41  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
19:42:41  (Reporting)  Entering Checking Leaders (_CLD_)
19:42:41  (Reporting)  Ended Check Leaders 0 ms
19:42:41  (Reporting)  Entering Make Superior Group (_MSG_)
19:42:41  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:42:41  (Reporting)  Entering Build Depots Assets
19:42:41  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 11
19:42:41  (Reporting)  Ended Build Depots Assets 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Start of AI Split Supports (_SSP_)
19:42:41  (Reporting)  Ended Split Supports
19:42:41  (Reporting)  Start of AI Check for Land Resupply
19:42:41  (Reporting)  CheckForLandResupply Auxillia IV (Ita) will resupply, in region 185 Ilerda
19:42:41  (Reporting)  CheckForLandResupply Auxillia I (Gal) will resupply, in region 194 Emporiae
19:42:41  (Reporting)  Ended CheckForLandResupply 2 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Entering KeepPosition (_KPP_)
19:42:41  (Reporting)  Agenda: Keep Position, Value: 11844, Region: 130 Asta
19:42:41  (Reporting)  Agenda: Keep Position, Value: 2142, Region: 190 Cesse
19:42:41  (Reporting)  Agenda: Keep Position, Value: 3424, Region: 194 Emporiae
19:42:41  (Reporting)  Ended KeepPosition 1 ms
19:42:41  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:42:41  (Reporting)  Ended Concentrate Stacks 30 ms
19:42:41  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:42:41  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:42:41  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:42:41  (Reporting)  Ended PrivilegedCombine 3 ms
19:42:41  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:42:41  (Reporting)  Ended DefendCapitalRegion 0 ms
19:42:41  (Reporting)  Entering ReconAndRaids (_RAR_)
19:42:41  (Reporting)  Ended ReconAndRaids 2 ms
19:42:41  (Reporting)  Entering SplitGroups (_SPG_)
19:42:41  (Reporting)  Ended SplitGroups 3 ms
19:42:41  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:42:41  (Reporting)  _CBG_ 1007899 2. Caesars Streitmacht, 250 Massalia, Pow:107, Count: 4(l 0/L 4/S 0) Will wait for help
19:42:41  (Reporting)  Ended CheckBesiegedGroups 735 ms
19:42:41  (Reporting)  Detach Damaged Units (_DDU_)
19:42:41  (Reporting)  _DDU_ Caesars Streitmacht created in region Massalia with 1 unit(s), Health: 20 %
19:42:41  (Reporting)  _DDU_ 2. Caesars Streitmacht 1007899 has now 3 units, Health: 83 %
19:42:41  (Reporting)  Ended Damaged Units 30 ms
19:42:41  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:42:41  (Reporting)  Ended GarrisonObjectives 3 ms
19:42:41  (Reporting)  Entering CheckBesieging (_CBE_)
19:42:41  (Reporting)  Ended CheckBesieging 39 ms
19:42:41  (Reporting)  Entering Evacuate Force (_EVA_)
19:42:41  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
19:42:41  (Reporting)  Entering Check Simple Landing (_CSL_)
19:42:41  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
19:42:41  (Reporting)  Entering Make Superior Group (_MSG_)
19:42:41  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:42:41  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:42:41  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:42:41  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:42:41  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:42:41  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 23630, Region: 194 Emporiae
19:42:41  (Reporting)  Ended AssignFleetsOperations 149 ms
19:42:41  (Reporting)  Entering Build Depots Assets
19:42:41  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
19:42:41  (Reporting)  Ended Build Depots Assets 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Start of AI Split Supports (_SSP_)
19:42:41  (Reporting)  Ended Split Supports
19:42:41  (Reporting)  Start of AI Check for Land Resupply
19:42:41  (Reporting)  CheckForLandResupply 2. Caesars Streitmacht will resupply, in region 250 Massalia
19:42:41  (Reporting)  CheckForLandResupply Caesars Streitmacht will resupply, in region 250 Massalia
19:42:41  (Reporting)  Ended CheckForLandResupply 1 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Entering KeepPosition (_KPP_)
19:42:41  (Reporting)  Agenda: Keep Position, Value: 9765, Region: 250 Massalia
19:42:41  (Reporting)  Agenda: Keep Position, Value: 5481, Region: 250 Massalia
19:42:41  (Reporting)  Ended KeepPosition 1 ms
19:42:41  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:42:41  (Reporting)  Ended Concentrate Stacks 0 ms
19:42:41  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:42:41  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:42:41  (Reporting)  Entering Checking Leaders (_CLD_)
19:42:41  (Reporting)  Ended Check Leaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 24 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 34 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 51 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  All theaters prepared, AllOwnPowLand: 1191 AllOppPowLand: 6122 AllOwnPowNav: 341 AllOppPowNav 1946
19:42:41  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 9 Enemy armies: 12 Land Ratio: 2.07 Land Core Ratio: 2.37  ***
19:42:41  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:42:41  (Reporting)  1007741 Caesars Streitmacht (Pow.70)
19:42:41  (Reporting)  1007814 Auxillia I (Ita) (Pow.40)
19:42:41  (Reporting)  1007567 Auxillia I (Sic) (Pow.12)
19:42:41  (Reporting)   
19:42:41  (Reporting)  Region 375 Neapolis Pick 10 SelfVal 924 Need 112  no group candidate found
19:42:41  (Reporting)  Region 379 Tarentum Pick 22 SelfVal 1589 Need 217  no group candidate found
19:42:41  (Reporting)  Region 391 Agrigentum Pick 4 SelfVal 447 Need 271  no group candidate found
19:42:41  (Reporting)  Region 337 Genua Pick 3 SelfVal 390 Need 223  no group candidate found
19:42:41  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 55) - evaluation skipped
19:42:41  (Reporting)  Region 361 Volaterrae Pick 9 SelfVal 799 Need 248  no group candidate found
19:42:41  (Reporting)  Region 344 Placentia Pick 8 SelfVal 743 Need 436  no group candidate found
19:42:41  (Reporting)  Region 387 Lilybaeum Pick 9 SelfVal 855 Need 152  no group candidate found
19:42:41  (Reporting)  Region 343 Mediolanum Pick 7 SelfVal 719 Need 204  no group candidate found
19:42:41  (Reporting)  Region 369 Roma Pick 18 SelfVal 1363 Need 376  no group candidate found
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 5 Enemy armies: 16 Land Ratio: 0.33 Land Core Ratio: 0.25  ***
19:42:41  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:42:41  (Reporting)  1006644 Antoniuss Streitmacht (Pow.272)
19:42:41  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:42:41  (Reporting)  1007337 Orcas Streitmacht (Pow.257)
19:42:41  (Reporting)  1007867 Auxillia I (Gal) (Pow.40)
19:42:41  (Reporting)   
19:42:41  (Reporting)  Secondary Region 185 Ilerda Pick 26 has enough garrison (Value: 44) - evaluation skipped
19:42:41  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 190 Cesse, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 100 SelfVal 7221 AINeed 61
19:42:41  (Reporting)  Agenda: Defend, Value: 25000, Region: 190 Cesse
19:42:41  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 190 Cesse, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 51 SelfVal 4834 AINeed 60
19:42:41  (Reporting)  Agenda: Defend, Value: 25000, Region: 179 Salduba
19:42:41  (Reporting)  Region 141 Carthago Nova Pick 20 SelfVal 1165 Need 205  no group candidate found
19:42:41  (Reporting)  Region 129 Gades Pick 2 SelfVal 206 Need 199  no group candidate found
19:42:41  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 190 Cesse, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 44 PickVal 2 SelfVal 265 AINeed 383
19:42:41  (Reporting)  Agenda: Defend, Value: 11660, Region: 181 Dertosa
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 1 Land Ratio: 0.41 Land Core Ratio: 0.49  ***
19:42:41  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:42:41  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:42:41  (Reporting)  1008015 2.Metr. Praesidium Massalia (Pow.11)
19:42:41  (Reporting)  1007899 5. Caesars Streitmacht (Pow.96)
19:42:41  (Reporting)   
19:42:41  (Reporting)  Secondary Region 270 Tegua Pick 3 has enough garrison (Value: 85) - evaluation skipped
19:42:41  (Reporting)  Region 250 Massalia Pick 100 SelfVal 13809 Need 414  no group candidate found
19:42:41  (Reporting)  Secondary Region 185 Ilerda Pick 26 has enough garrison (Value: 44) - evaluation skipped
19:42:41  (Reporting)  Region 179 Salduba Pick 51 SelfVal 4834 Need 60  no group candidate found
19:42:41  (Reporting)  Region 210 Cessero Pick 2 SelfVal 1523 Need 60  no group candidate found
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 1.65 Land Core Ratio: 0.20  ***
19:42:41  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:42:41  (Reporting)  1006644 Antoniuss Streitmacht (Pow.272)
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 166 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Italia (Ext:2.07 - Core:2.37 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Arties (_RCA_)
19:42:41  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Arties
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:42:41  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Supplies
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Gather Units (_GTU_)
19:42:41  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:42:41  (Reporting)  _GTU_ Starting merge 0 at start
19:42:41  (Reporting)  End of AI Gather Units
19:42:41  (Reporting)  Entering GatherGarrisons (_GTG_)
19:42:41  (Reporting)  Ended GatherGarrisons 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1007567 Auxillia I (Sic), 392 Syracusae, Pow:12, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:42:41  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:42:41  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:42:41  (Reporting)  1007567-Auxillia I (Sic) Power:12 Health:52% Syracusae>Syracusae Mission:Resupply Fitness:100% Need:13 Threat:50 GoalValue: 100000
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1007814 Auxillia I (Ita), 355 Bononia, Pow:40, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7904, Region: 355 Bononia
19:42:41  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 355 Bononia
19:42:41  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 355 Bononia
19:42:41  (Reporting)  1007814-Auxillia I (Ita) Power:40 Health:100% Bononia>Bononia Mission:Resupply Fitness:100% Need:127 Threat:124 GoalValue: 100000
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1007741 Caesars Streitmacht, 340 Oscela, Pow:70, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Attack, Value: 8350, Region: 330 Taurasia
19:42:41  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 8350, Region: 330 Taurasia
19:42:41  (Reporting)  1007741-Caesars Streitmacht Power:70 Health:60% Oscela>Taurasia Mission:Attack Fitness:50% Need:49 Threat:4 GoalValue: 8350
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.33 - Core:0.25 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Arties (_RCA_)
19:42:41  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Arties
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:42:41  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Supplies
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Gather Units (_GTU_)
19:42:41  (Reporting)  _GTU_ Gathering Region 190 Cesse in theater 118 Hispania Peninsula
19:42:41  (Reporting)  _GTU_ Starting merge 0 at start
19:42:41  (Reporting)  End of AI Gather Units
19:42:41  (Reporting)  Entering GatherGarrisons (_GTG_)
19:42:41  (Reporting)  Ended GatherGarrisons 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:42:41  (Reporting)   
19:42:41  (Reporting)  1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:42:41  (Reporting)  List of Agendas for 1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 18850, Region: 194 Emporiae
19:42:41  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 18850, Region: 194 Emporiae
19:42:41  (Reporting)  1007867-Auxillia I (Gal) Power:40 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:20 Threat:0 GoalValue: 18850
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1007337 Orcas Streitmacht, 190 Cesse, Pow:257, Count: 2(l 1/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Attack, Value: 5000, Region: 392 Syracusae
19:42:41  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2142, Region: 190 Cesse
19:42:41  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 190 Cesse
19:42:41  (Reporting)  Agenda  4  : Agenda: Defend, Value: 25000, Region: 179 Salduba
19:42:41  (Reporting)  Agenda  5  : Agenda: Defend, Value: 11660, Region: 181 Dertosa
19:42:41  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 190 Cesse
19:42:41  (Reporting)  1007337-Orcas Streitmacht Power:257 Health:100% Cesse>Cesse Mission:Defend Fitness:50% Need:61 Threat:45 GoalValue: 25000
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 185 Ilerda
19:42:41  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 185 Ilerda
19:42:41  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 185 Ilerda
19:42:41  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Resupply Fitness:100% Need:16 Threat:2 GoalValue: 100000
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 130 Asta, Pow:272, Count: 2(l 1/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 11844, Region: 130 Asta
19:42:41  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 11844, Region: 130 Asta
19:42:41  (Reporting)  1006644-Antoniuss Streitmacht Power:272 Health:100% Asta>Asta Mission:Keep Position Fitness:84% Need:86 Threat:64 GoalValue: 11844
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.41 - Core:0.49 - Nav:5.00) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Arties (_RCA_)
19:42:41  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Arties
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:42:41  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Supplies
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Gather Units (_GTU_)
19:42:41  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:42:41  (Reporting)  _GTU_ Starting merge 0 at start
19:42:41  (Reporting)  End of AI Gather Units
19:42:41  (Reporting)  Entering GatherGarrisons (_GTG_)
19:42:41  (Reporting)  Ended GatherGarrisons 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 318 Durocorturum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 306 Lutetia
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 288 Cenabum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 279 Bibracte
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 262 Cularo
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 259 Valentia
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1007899 5. Caesars Streitmacht, 250 Massalia, Pow:96, Count: 3(l 0/L 3/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 250 Massalia
19:42:41  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 250 Massalia
19:42:41  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 9765, Region: 250 Massalia
19:42:41  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 250 Massalia
19:42:41  (Reporting)  1007899-5. Caesars Streitmacht Power:96 Health:83% Massalia>Massalia Mission:Resupply Fitness:100% Need:414 Threat:386 GoalValue: 100000
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1008015 2.Metr. Praesidium Massalia, 250 Massalia, Pow:11, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 250 Massalia
19:42:41  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5481, Region: 250 Massalia
19:42:41  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 250 Massalia
19:42:41  (Reporting)  1008015-2.Metr. Praesidium Massalia Power:11 Health:20% Massalia>Massalia Mission:Resupply Fitness:100% Need:414 Threat:386 GoalValue: 100000
19:42:41  (Reporting)   
19:42:41  (Reporting)  1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 232 Avaricum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 226 Limonum
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1004956 1. Fleet, 210 Cessero, Pow:285, Count: 8(l 0/L 2/S 6)
19:42:41  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 23630, Region: 194 Emporiae
19:42:41  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 23630, Region: 194 Emporiae
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 194 Emporiae
19:42:41  (Reporting)  1004956-1. Fleet Power:285 Health:100% Cessero>Emporiae Mission:Naval Docking Fitness:85% Need:20 Threat:0 GoalValue: 23630
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 206 Tolosa
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 203 Burdigala
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:1.65 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  _SSU_ 1008015 2.Metr. Praesidium Massalia, 250 Massalia, Pow:11, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:42:41  (Reporting)  _SSU_ 1007899 5. Caesars Streitmacht, 250 Massalia, Pow:96, Count: 3(l 0/L 3/S 0) qualify as static but is besieged, eval skipped.
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering PromoteLeaders (_PRL_)
19:42:41  (Reporting)  Ended PromoteLeaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda AutoMerge
19:42:41  (Reporting)  AI Process done in  4850 ms
19:42:41  (Reporting)  Processing  1000003 Regnum Parthorum
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 58 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  Entering InitAndDumpData (_IAD_)
19:42:41  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:42:41  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:42:41  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:42:41  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:42:41  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:42:41  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:42:41  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:42:41  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:42:41  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:42:41  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:42:41  (Reporting)  _FIT_ Ended AIInitTheaters 1016 ms
19:42:41  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:42:41  (Reporting)  Geld Availability Reichlich Stock 1773 Expected 0 Balance -19
19:42:41  (Reporting)  Prestige Availability Reichlich Stock 59 Expected 0 Balance 0
19:42:41  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:42:41  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:42:41  (Reporting)   
19:42:41  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:42:41  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:42:41  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1339
19:42:41  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3290
19:42:41  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1483
19:42:41  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:42:41  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Land Theaters Special Regions ***
19:42:41  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:42:41  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:42:41  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:42:41  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1196 ms
19:42:41  (Reporting)  *** Faction-wide algorithms ***
19:42:41  (Reporting)  Entering BuildReplacements (_RPL_)
19:42:41  (Reporting)  Ended BuildReplacements 3 ms
19:42:41  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:42:41  (Reporting)  Ended HandleRegionsDecisions 4 ms
19:42:41  (Reporting)  Entering BuildNewUnits (_BNU_)
19:42:41  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:42:41  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:42:41  (Reporting)  Ended ManageFleetsComposition 196 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating CallFleet (_CLF_)
19:42:41  (Reporting)  Ended CallFleet 0 ms
19:42:41  (Reporting)  Entering LockFixedGroups (_LFG_)
19:42:41  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  Ended LockFixedGroups 1 ms
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:42:41  (Reporting)  _ESR_ No theater can have a staging region.
19:42:41  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:42:41  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:42:41  (Reporting)  Ended PrivilegedCombine 3 ms
19:42:41  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:42:41  (Reporting)  Ended DefendCapitalRegion 0 ms
19:42:41  (Reporting)  Entering ReconAndRaids (_RAR_)
19:42:41  (Reporting)  Ended ReconAndRaids 1 ms
19:42:41  (Reporting)  Entering SplitGroups (_SPG_)
19:42:41  (Reporting)  Ended SplitGroups 1 ms
19:42:41  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:42:41  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:42:41  (Reporting)  Detach Damaged Units (_DDU_)
19:42:41  (Reporting)  Ended Damaged Units 0 ms
19:42:41  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:42:41  (Reporting)  Ended GarrisonObjectives 1 ms
19:42:41  (Reporting)  Entering CheckBesieging (_CBE_)
19:42:41  (Reporting)  Ended CheckBesieging 18 ms
19:42:41  (Reporting)  Entering Evacuate Force (_EVA_)
19:42:41  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:42:41  (Reporting)  Entering Check Simple Landing (_CSL_)
19:42:41  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:42:41  (Reporting)  Entering Checking Leaders (_CLD_)
19:42:41  (Reporting)  Ended Check Leaders 0 ms
19:42:41  (Reporting)  Entering Build Depots Assets
19:42:41  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:42:41  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:42:41  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:42:41  (Reporting)  Ended Build Depots Assets 1 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Start of AI Split Supports (_SSP_)
19:42:41  (Reporting)  Ended Split Supports
19:42:41  (Reporting)  Start of AI Check for Land Resupply
19:42:41  (Reporting)  Ended CheckForLandResupply 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Entering KeepPosition (_KPP_)
19:42:41  (Reporting)  Ended KeepPosition 0 ms
19:42:41  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:42:41  (Reporting)  Ended Concentrate Stacks 0 ms
19:42:41  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:42:41  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 13 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1378 AllOwnPowNav: 0 AllOppPowNav 25
19:42:41  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:42:41  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Arties (_RCA_)
19:42:41  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Arties
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:42:41  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Supplies
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Gather Units (_GTU_)
19:42:41  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:42:41  (Reporting)  _GTU_ Starting merge 0 at start
19:42:41  (Reporting)  End of AI Gather Units
19:42:41  (Reporting)  Entering GatherGarrisons (_GTG_)
19:42:41  (Reporting)  Ended GatherGarrisons 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering PromoteLeaders (_PRL_)
19:42:41  (Reporting)  Ended PromoteLeaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda AutoMerge
19:42:41  (Reporting)  AI Process done in  2035 ms
19:42:41  (Reporting)  Processing  1000004 Piraten
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 58 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  Entering InitAndDumpData (_IAD_)
19:42:41  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:42:41  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:42:41  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1924 OwnPow Nav : 0 OppPow Nav : 923
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:42:41  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 502 OwnPow Nav : 0 OppPow Nav : 341
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:42:41  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2195 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:42:41  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:42:41  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:42:41  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:42:41  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:42:41  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:42:41  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:42:41  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:42:41  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:42:41  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:42:41  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 925
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:42:41  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:42:41  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 298 OwnPow Nav : 3 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.42 2.42 Reg Count: 249 > 279
19:42:41  (Reporting)  _FIT_ Ended AIInitTheaters 1289 ms
19:42:41  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:42:41  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:42:41  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:42:41  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:42:41  (Reporting)   
19:42:41  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:42:41  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:42:41  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:42:41  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:42:41  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:42:41  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:42:41  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:42:41  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:42:41  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
19:42:41  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2195 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
19:42:41  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
19:42:41  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 502 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
19:42:41  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 341 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1924 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1998
19:42:41  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 923 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
19:42:41  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
19:42:41  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:42:41  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 925 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
19:42:41  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
19:42:41  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
19:42:41  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.42
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
19:42:41  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
19:42:41  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Land Theaters Special Regions ***
19:42:41  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:42:41  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
19:42:41  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:42:41  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:42:41  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:42:41  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:42:41  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:42:41  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:42:41  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:42:41  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:42:41  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:42:41  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:42:41  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended InitAndDumpData Piraten 1488 ms
19:42:41  (Reporting)  *** Faction-wide algorithms ***
19:42:41  (Reporting)  Entering BuildReplacements (_RPL_)
19:42:41  (Reporting)  Ended BuildReplacements 1 ms
19:42:41  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:42:41  (Reporting)  Entering BuildNewUnits (_BNU_)
19:42:41  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:42:41  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:42:41  (Reporting)  Ended ManageFleetsComposition 295 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating CallFleet (_CLF_)
19:42:41  (Reporting)  Ended CallFleet 0 ms
19:42:41  (Reporting)  Entering LockFixedGroups (_LFG_)
19:42:41  (Reporting)  Ended LockFixedGroups 0 ms
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:42:41  (Reporting)  _ESR_ No theater can have a staging region.
19:42:41  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6960 AllOwnPowNav: 3 AllOppPowNav 2284
19:42:41  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:42:41  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:42:41  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:42:41  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:42:41  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:42:41  (Reporting)  Ended AssignFleetsOperations 2 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.42) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.42) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:42:41  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:42:41  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering PromoteLeaders (_PRL_)
19:42:41  (Reporting)  Ended PromoteLeaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda AutoMerge
19:42:41  (Reporting)  AI Process done in  2523 ms
19:42:41  (Reporting)  Processing  1000005 Sklaven
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 58 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  Entering InitAndDumpData (_IAD_)
19:42:41  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:42:41  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:42:41  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:42:41  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:42:41  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:42:41  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 502 OwnPow Nav : 0 OppPow Nav : 341
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:42:41  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 81 OppPow Land: 2156 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:42:41  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:42:41  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:42:41  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:42:41  (Reporting)  _FIT_ Ended AIInitTheaters 926 ms
19:42:41  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:42:41  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:42:41  (Reporting)  Prestige Availability Reichlich Stock 13 Expected 0 Balance 0
19:42:41  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:42:41  (Reporting)   
19:42:41  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:42:41  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:42:41  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 81 Overall power (enemies): 2156 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2781
19:42:41  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 502 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
19:42:41  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 341 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
19:42:41  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:42:41  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Land Theaters Special Regions ***
19:42:41  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
19:42:41  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:42:41  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:42:41  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended InitAndDumpData Sklaven 1072 ms
19:42:41  (Reporting)  *** Faction-wide algorithms ***
19:42:41  (Reporting)  Entering BuildReplacements (_RPL_)
19:42:41  (Reporting)  Ended BuildReplacements 1 ms
19:42:41  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:42:41  (Reporting)  Entering BuildNewUnits (_BNU_)
19:42:41  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:42:41  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:42:41  (Reporting)  Ended ManageFleetsComposition 125 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating CallFleet (_CLF_)
19:42:41  (Reporting)  Ended CallFleet 0 ms
19:42:41  (Reporting)  Entering LockFixedGroups (_LFG_)
19:42:41  (Reporting)  Ended LockFixedGroups 0 ms
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:42:41  (Reporting)  _ESR_ No theater can have a staging region.
19:42:41  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:42:41  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:42:41  (Reporting)  Ended PrivilegedCombine 0 ms
19:42:41  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:42:41  (Reporting)  Ended DefendCapitalRegion 0 ms
19:42:41  (Reporting)  Entering ReconAndRaids (_RAR_)
19:42:41  (Reporting)  Ended ReconAndRaids 264 ms
19:42:41  (Reporting)  Entering SplitGroups (_SPG_)
19:42:41  (Reporting)  Ended SplitGroups 264 ms
19:42:41  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:42:41  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:42:41  (Reporting)  Detach Damaged Units (_DDU_)
19:42:41  (Reporting)  Ended Damaged Units 0 ms
19:42:41  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:42:41  (Reporting)  Ended GarrisonObjectives 0 ms
19:42:41  (Reporting)  Entering CheckBesieging (_CBE_)
19:42:41  (Reporting)  Ended CheckBesieging 18 ms
19:42:41  (Reporting)  Entering Evacuate Force (_EVA_)
19:42:41  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:42:41  (Reporting)  Entering Check Simple Landing (_CSL_)
19:42:41  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:42:41  (Reporting)  Entering Checking Leaders (_CLD_)
19:42:41  (Reporting)  Ended Check Leaders 0 ms
19:42:41  (Reporting)  Entering Make Superior Group (_MSG_)
19:42:41  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:42:41  (Reporting)  Entering Build Depots Assets
19:42:41  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:42:41  (Reporting)  Ended Build Depots Assets 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Start of AI Split Supports (_SSP_)
19:42:41  (Reporting)  Ended Split Supports
19:42:41  (Reporting)  Start of AI Check for Land Resupply
19:42:41  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
19:42:41  (Reporting)  Ended CheckForLandResupply 4 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Entering KeepPosition (_KPP_)
19:42:41  (Reporting)  Agenda: Keep Position, Value: 1150, Region: 372 Luceria
19:42:41  (Reporting)  Agenda: Keep Position, Value: 3987, Region: 378 Grumentum
19:42:41  (Reporting)  Ended KeepPosition 0 ms
19:42:41  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:42:41  (Reporting)  Ended Concentrate Stacks 0 ms
19:42:41  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:42:41  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  All theaters prepared, AllOwnPowLand: 81 AllOppPowLand: 2665 AllOwnPowNav: 0 AllOppPowNav 344
19:42:41  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:42:41  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:42:41  (Reporting)  1005755 Milos Streitkrfte (Pow.37)
19:42:41  (Reporting)  1005307 Milo Seditio (Pow.79)
19:42:41  (Reporting)   
19:42:41  (Reporting)  Region 355 Bononia Pick 21 SelfVal 54 Need 338  no group candidate found
19:42:41  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 179 Need 169  no group candidate found
19:42:41  (Reporting)  Region 343 Mediolanum Pick 20 SelfVal 52 Need 338  no group candidate found
19:42:41  (Reporting)  Region 369 Roma Pick 53 SelfVal 111 Need 338  no group candidate found
19:42:41  (Reporting)  Region 387 Lilybaeum Pick 24 SelfVal 60 Need 338  no group candidate found
19:42:41  (Reporting)  Region 365 Perusia Pick 2 SelfVal 12 Need 338  no group candidate found
19:42:41  (Reporting)  CheckRegionForOperation 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0) Fitness 64 PickVal 19 SelfVal 63 AINeed 177
19:42:41  (Reporting)  Agenda: Defend, Value: 4032, Region: 378 Grumentum
19:42:41  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 61 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Arties (_RCA_)
19:42:41  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Arties
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:42:41  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Supplies
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Gather Units (_GTU_)
19:42:41  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
19:42:41  (Reporting)  _GTU_ Starting merge 0 at start
19:42:41  (Reporting)  End of AI Gather Units
19:42:41  (Reporting)  Entering GatherGarrisons (_GTG_)
19:42:41  (Reporting)  Ended GatherGarrisons 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:42:41  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3987, Region: 378 Grumentum
19:42:41  (Reporting)  Agenda  3  : Agenda: Defend, Value: 4032, Region: 378 Grumentum
19:42:41  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:42:41  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:177 Threat:131 GoalValue: 100000
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 372 Luceria, Pow:37, Count: 2(l 1/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1150, Region: 372 Luceria
19:42:41  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1150, Region: 372 Luceria
19:42:41  (Reporting)  1005755-Milos Streitkrfte Power:37 Health:75% Luceria>Luceria Mission:Keep Position Fitness:25% Need:76 Threat:56 GoalValue: 1150
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering PromoteLeaders (_PRL_)
19:42:41  (Reporting)  Ended PromoteLeaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda AutoMerge
19:42:41  (Reporting)  AI Process done in  1963 ms
19:42:41  (Reporting)  Processing  1000006 Barbaren
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 58 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  Entering InitAndDumpData (_IAD_)
19:42:41  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:42:41  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:42:41  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:42:41  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:42:41  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:42:41  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 2222 OwnPow Nav : 0 OppPow Nav : 923
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:42:41  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 502 OwnPow Nav : 0 OppPow Nav : 341
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:42:41  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 925
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:42:41  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:42:41  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:42:41  (Reporting)  _FIT_ Ended AIInitTheaters 1065 ms
19:42:41  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:42:41  (Reporting)  Geld Availability Reichlich Stock 181 Expected 0 Balance -3
19:42:41  (Reporting)  Moral Availability Reichlich Stock 114 Expected 0 Balance 0
19:42:41  (Reporting)   
19:42:41  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:42:41  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:42:41  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2222 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2066
19:42:41  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 923 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 502 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
19:42:41  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 341 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
19:42:41  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 925 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Land Theaters Special Regions ***
19:42:41  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
19:42:41  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:42:41  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended InitAndDumpData Barbaren 1220 ms
19:42:41  (Reporting)  *** Faction-wide algorithms ***
19:42:41  (Reporting)  Entering BuildReplacements (_RPL_)
19:42:41  (Reporting)  Ended BuildReplacements 1 ms
19:42:41  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:42:41  (Reporting)  Entering BuildNewUnits (_BNU_)
19:42:41  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:42:41  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:42:41  (Reporting)  Ended ManageFleetsComposition 187 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating CallFleet (_CLF_)
19:42:41  (Reporting)  Ended CallFleet 0 ms
19:42:41  (Reporting)  Entering LockFixedGroups (_LFG_)
19:42:41  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:247, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:417, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  Ended LockFixedGroups 0 ms
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:42:41  (Reporting)  _ESR_ No theater can have a staging region.
19:42:41  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:42:41  (Reporting)  Entering Checking Leaders (_CLD_)
19:42:41  (Reporting)  Ended Check Leaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2980 AllOwnPowNav: 0 AllOppPowNav 2189
19:42:41  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:42:41  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering PromoteLeaders (_PRL_)
19:42:41  (Reporting)  Ended PromoteLeaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda AutoMerge
19:42:41  (Reporting)  AI Process done in  1818 ms
19:42:41  (Reporting)  Processing  1000001 Pompeius
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 59 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  AI Process done in  24 ms
19:42:41  (Reporting)  Processing  1000002 Caesar
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 59 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  Entering InitAndDumpData (_IAD_)
19:42:41  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:42:41  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:42:41  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:42:41  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:42:41  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:42:41  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 696 OppPow Land: 1533 OwnPow Nav : 341 OppPow Nav : 933
19:42:41  (Reporting)  Ratio Land/LandCore: 0.39 0.30 Ratio Nav/NavCore: 0.31 0.31 Reg Count: 122 > 164
19:42:41  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 214 OppPow Land: 1207 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.60 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
19:42:41  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 139 OppPow Land: 2106 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 2.03 2.22 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:42:41  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:42:41  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:42:41  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:42:41  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:42:41  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:42:41  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:42:41  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:42:41  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:42:41  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 101 OwnPow Nav : 0 OppPow Nav : 70
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:42:41  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:42:41  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 931
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:42:41  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:42:41  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 200 OppPow Land: 109 OwnPow Nav : 0 OppPow Nav : 3
19:42:41  (Reporting)  Ratio Land/LandCore: 1.56 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:42:41  (Reporting)  _FIT_ Ended AIInitTheaters 1098 ms
19:42:41  (Reporting)  Resources Levels Caesar EcoBase 161 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:42:41  (Reporting)  Geld Availability Reichlich Stock 490 Expected 0 Balance -14
19:42:41  (Reporting)  Prestige Availability Reichlich Stock 1940 Expected 0 Balance 0
19:42:41  (Reporting)  Moral Availability Reichlich Stock 60 Expected 0 Balance 0
19:42:41  (Reporting)  Einflusspunkte Availability Reichlich Stock 47 Expected 0 Balance 0
19:42:41  (Reporting)   
19:42:41  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 16964
19:42:41  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 5800
19:42:41  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 4300
19:42:41  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:42:41  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:42:41  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:42:41  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:42:41  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:42:41  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:42:41  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:42:41  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 139 Overall power (enemies): 2106 Ratio: 2.03
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29527
19:42:41  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 696 Overall power (enemies): 1533 Ratio: 0.39
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  79134
19:42:41  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 341 Overall power (enemies): 933 Nav Ratio: 0.31
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 214 Overall power (enemies): 1207 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  53026
19:42:41  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4123
19:42:41  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22635
19:42:41  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1214
19:42:41  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 931 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  282
19:42:41  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1099
19:42:41  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 101 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2040
19:42:41  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  35
19:42:41  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  306
19:42:41  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:42:41  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:42:41  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
19:42:41  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Land Theaters Special Regions ***
19:42:41  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Perusia Max Val: Syracusae Naval Gathering: 392 Syracusae
19:42:41  (Reporting)  Theater 118 Theater_Hispania HQReg: 190 Cesse Max pick: Cesse Max need: Salduba Max Val: Cesse Naval Gathering: 190 Cesse
19:42:41  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Salduba Max Val: Massalia Naval Gathering: 250 Massalia
19:42:41  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:42:41  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:42:41  (Reporting)  Theater 137 Theater_Africa HQReg: 190 Cesse Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:42:41  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:42:41  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:42:41  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:42:41  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
19:42:41  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:42:41  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:42:41  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:42:41  (Reporting)  Theater 121 Theater_Alpes HQReg: 267 Augannum Max pick: Augannum Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended InitAndDumpData Caesar 1374 ms
19:42:41  (Reporting)  *** Faction-wide algorithms ***
19:42:41  (Reporting)  Entering BuildReplacements (_RPL_)
19:42:41  (Reporting)  Ended BuildReplacements 3 ms
19:42:41  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:42:41  (Reporting)  Ended HandleRegionsDecisions 11 ms
19:42:41  (Reporting)  Entering BuildNewUnits (_BNU_)
19:42:41  (Reporting)  _BNU Buying Unit Legio (Italia)
19:42:41  (Reporting)  _BNU Buying Unit Impedimenta
19:42:41  (Reporting)  _BNU Buying Unit Auxilia Gallia - Germania)
19:42:41  (Reporting)  _BNU Buying Unit Metr. Praesidium
19:42:41  (Reporting)  _BNU Buying Unit Impedimenta
19:42:41  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:42:41  (Reporting)  _BNU Buying Unit Impedimenta
19:42:41  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:42:41  (Reporting)  Ended BuildNewUnits Bought: 8 31 ms
19:42:41  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:42:41  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:42:41  (Reporting)  Ended ManageFleetsComposition 307 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating CallFleet (_CLF_)
19:42:41  (Reporting)  Ended CallFleet 0 ms
19:42:41  (Reporting)  Entering LockFixedGroups (_LFG_)
19:42:41  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1008029 1.Urb. Praesidium Ravenna, 355 Bononia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1007831 4. Caesars Streitmacht, 380 Metapontum, Pow:54, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:6, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1007724 3. Caesars Streitmacht, 392 Syracusae, Pow:14, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:485, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:8, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  Ended LockFixedGroups 1 ms
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  _SSU_ 1008015 2.Metr. Praesidium Massalia, 250 Massalia, Pow:44, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:42:41  (Reporting)  _SSU_ 1007899 5. Caesars Streitmacht, 250 Massalia, Pow:118, Count: 3(l 0/L 3/S 0) qualify as static but is besieged, eval skipped.
19:42:41  (Reporting)  _SSU_ 1008044 Ballistae I, 330 Taurasia, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
19:42:41  (Reporting)  Ended SplitStaticUnits 6 ms
19:42:41  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:42:41  (Reporting)  _ESR_ No theater can have a staging region.
19:42:41  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:42:41  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:42:41  (Reporting)  Ended PrivilegedCombine 2 ms
19:42:41  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:42:41  (Reporting)  Ended DefendCapitalRegion 0 ms
19:42:41  (Reporting)  Entering ReconAndRaids (_RAR_)
19:42:41  (Reporting)  Ended ReconAndRaids 1 ms
19:42:41  (Reporting)  Entering SplitGroups (_SPG_)
19:42:41  (Reporting)  Ended SplitGroups 6 ms
19:42:41  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:42:41  (Reporting)  _CBG_ 1007814 Auxillia I (Ita), 355 Bononia, Pow:40, Count: 1(l 0/L 1/S 0) Will wait for help
19:42:41  (Reporting)  _CBG_ 1007567 Auxillia I (Sic), 392 Syracusae, Pow:6, Count: 1(l 0/L 1/S 0) Will wait for help
19:42:41  (Reporting)  Ended CheckBesiegedGroups 676 ms
19:42:41  (Reporting)  Detach Damaged Units (_DDU_)
19:42:41  (Reporting)  Ended Damaged Units 1 ms
19:42:41  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:42:41  (Reporting)  Ended GarrisonObjectives 1 ms
19:42:41  (Reporting)  Entering CheckBesieging (_CBE_)
19:42:41  (Reporting)  Ended CheckBesieging 18 ms
19:42:41  (Reporting)  Entering Evacuate Force (_EVA_)
19:42:41  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
19:42:41  (Reporting)  Entering Check Simple Landing (_CSL_)
19:42:41  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
19:42:41  (Reporting)  Entering Make Superior Group (_MSG_)
19:42:41  (Reporting)  _MSG_ gathered 40 cbt pts, needing: 695
19:42:41  (Reporting)  _MSG_ 1007814 Auxillia I (Ita) abort its operation against 1001462 Syria Force not enough forces gathered
19:42:41  (Reporting)  Ended Make Superior Group 93 ms
19:42:41  (Reporting)  Entering Build Depots Assets
19:42:41  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
19:42:41  (Reporting)  Ended Build Depots Assets 1 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Start of AI Split Supports (_SSP_)
19:42:41  (Reporting)  Ended Split Supports
19:42:41  (Reporting)  Start of AI Check for Land Resupply
19:42:41  (Reporting)  CheckForLandResupply Auxillia I (Ita) will resupply, in region 355 Bononia
19:42:41  (Reporting)  CheckForLandResupply Auxillia I (Sic) will resupply, in region 392 Syracusae
19:42:41  (Reporting)  Ended CheckForLandResupply 1 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Entering KeepPosition (_KPP_)
19:42:41  (Reporting)  Ended KeepPosition 0 ms
19:42:41  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:42:41  (Reporting)  Ended Concentrate Stacks 0 ms
19:42:41  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:42:41  (Reporting)   
19:42:41  (Reporting)  Agenda: Attack, Value: 7775, Region: 330 Taurasia
19:42:41  (Reporting)  _CLO_ 1007741 Caesars Streitmacht, 330 Taurasia, Pow:61, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:42:41  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:42:41  (Reporting)  Ended PrivilegedCombine 3 ms
19:42:41  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:42:41  (Reporting)  Ended DefendCapitalRegion 0 ms
19:42:41  (Reporting)  Entering ReconAndRaids (_RAR_)
19:42:41  (Reporting)  Ended ReconAndRaids 2 ms
19:42:41  (Reporting)  Entering SplitGroups (_SPG_)
19:42:41  (Reporting)  Ended SplitGroups 10 ms
19:42:41  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:42:41  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:42:41  (Reporting)  Detach Damaged Units (_DDU_)
19:42:41  (Reporting)  Ended Damaged Units 1 ms
19:42:41  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:42:41  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 185 Ilerda SelfVal 3948
19:42:41  (Reporting)  Agenda: Garrison, Value: 12500, Region: 185 Ilerda
19:42:41  (Reporting)  _GAO_ Step 1 1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 254
19:42:41  (Reporting)  Agenda: Garrison, Value: 16510, Region: 194 Emporiae
19:42:41  (Reporting)  Ended GarrisonObjectives 2 ms
19:42:41  (Reporting)  Entering CheckBesieging (_CBE_)
19:42:41  (Reporting)  Ended CheckBesieging 26 ms
19:42:41  (Reporting)  Entering Evacuate Force (_EVA_)
19:42:41  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
19:42:41  (Reporting)  Entering Check Simple Landing (_CSL_)
19:42:41  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
19:42:41  (Reporting)  Entering Checking Leaders (_CLD_)
19:42:41  (Reporting)  Ended Check Leaders 0 ms
19:42:41  (Reporting)  Entering Make Superior Group (_MSG_)
19:42:41  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:42:41  (Reporting)  Start of AssignFleetsOperations (_AFO_) 118 Hispania Peninsula
19:42:41  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Mare Ionium Commercius
19:42:41  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 14 in Mare Internum Commercius
19:42:41  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 24464, Region: 250 Massalia
19:42:41  (Reporting)  Ended AssignFleetsOperations 87 ms
19:42:41  (Reporting)  Entering Build Depots Assets
19:42:41  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 11
19:42:41  (Reporting)  Ended Build Depots Assets 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Start of AI Split Supports (_SSP_)
19:42:41  (Reporting)  Ended Split Supports
19:42:41  (Reporting)  Start of AI Check for Land Resupply
19:42:41  (Reporting)  CheckForLandResupply Auxillia IV (Ita) will resupply, in region 185 Ilerda
19:42:41  (Reporting)  CheckForLandResupply Auxillia I (Gal) will resupply, in region 194 Emporiae
19:42:41  (Reporting)  Ended CheckForLandResupply 2 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Entering KeepPosition (_KPP_)
19:42:41  (Reporting)  Agenda: Keep Position, Value: 14450, Region: 130 Asta
19:42:41  (Reporting)  Agenda: Keep Position, Value: 4510, Region: 190 Cesse
19:42:41  (Reporting)  Agenda: Keep Position, Value: 4012, Region: 194 Emporiae
19:42:41  (Reporting)  Ended KeepPosition 1 ms
19:42:41  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:42:41  (Reporting)  Ended Concentrate Stacks 36 ms
19:42:41  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:42:41  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:42:41  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:42:41  (Reporting)  Ended PrivilegedCombine 3 ms
19:42:41  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:42:41  (Reporting)  Ended DefendCapitalRegion 0 ms
19:42:41  (Reporting)  Entering ReconAndRaids (_RAR_)
19:42:41  (Reporting)  Ended ReconAndRaids 2 ms
19:42:41  (Reporting)  Entering SplitGroups (_SPG_)
19:42:41  (Reporting)  Ended SplitGroups 3 ms
19:42:41  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:42:41  (Reporting)  _CBG_ 1008015 2.Metr. Praesidium Massalia, 250 Massalia, Pow:44, Count: 1(l 0/L 1/S 0) Will wait for help
19:42:41  (Reporting)  _CBG_ 1007899 5. Caesars Streitmacht, 250 Massalia, Pow:118, Count: 3(l 0/L 3/S 0) Will wait for help
19:42:41  (Reporting)  Ended CheckBesiegedGroups 1886 ms
19:42:41  (Reporting)  Detach Damaged Units (_DDU_)
19:42:41  (Reporting)  Ended Damaged Units 0 ms
19:42:41  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:42:41  (Reporting)  Ended GarrisonObjectives 2 ms
19:42:41  (Reporting)  Entering CheckBesieging (_CBE_)
19:42:41  (Reporting)  Ended CheckBesieging 39 ms
19:42:41  (Reporting)  Entering Evacuate Force (_EVA_)
19:42:41  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
19:42:41  (Reporting)  Entering Check Simple Landing (_CSL_)
19:42:41  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
19:42:41  (Reporting)  Entering Make Superior Group (_MSG_)
19:42:41  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:42:41  (Reporting)  Entering Build Depots Assets
19:42:41  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
19:42:41  (Reporting)  Ended Build Depots Assets 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Start of AI Split Supports (_SSP_)
19:42:41  (Reporting)  Ended Split Supports
19:42:41  (Reporting)  Start of AI Check for Land Resupply
19:42:41  (Reporting)  CheckForLandResupply 2.Metr. Praesidium Massalia will resupply, in region 250 Massalia
19:42:41  (Reporting)  CheckForLandResupply 5. Caesars Streitmacht will resupply, in region 250 Massalia
19:42:41  (Reporting)  Ended CheckForLandResupply 1 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Entering KeepPosition (_KPP_)
19:42:41  (Reporting)  Agenda: Keep Position, Value: 7943, Region: 250 Massalia
19:42:41  (Reporting)  Agenda: Keep Position, Value: 12102, Region: 250 Massalia
19:42:41  (Reporting)  Ended KeepPosition 1 ms
19:42:41  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:42:41  (Reporting)  Ended Concentrate Stacks 0 ms
19:42:41  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:42:41  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:42:41  (Reporting)  Entering Checking Leaders (_CLD_)
19:42:41  (Reporting)  Ended Check Leaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 30 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 34 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 38 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  All theaters prepared, AllOwnPowLand: 1249 AllOppPowLand: 7060 AllOwnPowNav: 341 AllOppPowNav 1962
19:42:41  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 10 Enemy armies: 13 Land Ratio: 2.03 Land Core Ratio: 2.22  ***
19:42:41  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:42:41  (Reporting)  1008044 Ballistae I (Pow.20)
19:42:41  (Reporting)  1007741 Caesars Streitmacht (Pow.61)
19:42:41  (Reporting)  1007814 Auxillia I (Ita) (Pow.40)
19:42:41  (Reporting)  1007567 Auxillia I (Sic) (Pow.6)
19:42:41  (Reporting)   
19:42:41  (Reporting)  Region 379 Tarentum Pick 22 SelfVal 1573 Need 216  no group candidate found
19:42:41  (Reporting)  Region 389 Messana Pick 4 SelfVal 428 Need 82  no group candidate found
19:42:41  (Reporting)  Region 326 Aleria Pick 2 SelfVal 307 Need 35  no group candidate found
19:42:41  (Reporting)  Secondary Region 392 Syracusae Pick 100 has enough garrison (Value: 26) - evaluation skipped
19:42:41  (Reporting)  Region 359 Faesulae Pick 2 SelfVal 284 Need 166  no group candidate found
19:42:41  (Reporting)  Region 344 Placentia Pick 8 SelfVal 735 Need 134  no group candidate found
19:42:41  (Reporting)  Region 387 Lilybaeum Pick 9 SelfVal 847 Need 152  no group candidate found
19:42:41  (Reporting)  Region 343 Mediolanum Pick 7 SelfVal 712 Need 116  no group candidate found
19:42:41  (Reporting)  Region 369 Roma Pick 18 SelfVal 1350 Need 379  no group candidate found
19:42:41  (Reporting)  Region 375 Neapolis Pick 10 SelfVal 920 Need 113  no group candidate found
19:42:41  (Reporting)  Region 391 Agrigentum Pick 4 SelfVal 442 Need 270  no group candidate found
19:42:41  (Reporting)  Region 361 Volaterrae Pick 9 SelfVal 791 Need 202  no group candidate found
19:42:41  (Reporting)  Region 382 Croton Pick 2 SelfVal 330 Need 559  no group candidate found
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 5 Enemy armies: 16 Land Ratio: 0.39 Land Core Ratio: 0.30  ***
19:42:41  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:42:41  (Reporting)  1006644 Antoniuss Streitmacht (Pow.272)
19:42:41  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:42:41  (Reporting)  1007337 Orcas Streitmacht (Pow.257)
19:42:41  (Reporting)  1007867 Auxillia I (Gal) (Pow.40)
19:42:41  (Reporting)   
19:42:41  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 190 Cesse, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 100 SelfVal 8363 AINeed 559
19:42:41  (Reporting)  Agenda: Defend, Value: 32500, Region: 190 Cesse
19:42:41  (Reporting)  Region 185 Ilerda Pick 48 SelfVal 3948 Need 1079  no group candidate found
19:42:41  (Reporting)  Region 141 Carthago Nova Pick 12 SelfVal 1142 Need 197  no group candidate found
19:42:41  (Reporting)  Region 179 Salduba Pick 2 SelfVal 349 Need 2037  no group candidate found
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 2 Land Ratio: 0.20 Land Core Ratio: 0.60  ***
19:42:41  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:42:41  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:42:41  (Reporting)  1008015 2.Metr. Praesidium Massalia (Pow.44)
19:42:41  (Reporting)  1007899 5. Caesars Streitmacht (Pow.118)
19:42:41  (Reporting)   
19:42:41  (Reporting)  CheckRegionForOperation 1007899 5. Caesars Streitmacht, 250 Massalia, Pow:118, Count: 3(l 0/L 3/S 0) Fitness 32 PickVal 100 SelfVal 12147 AINeed 405
19:42:41  (Reporting)  Agenda: Defend, Value: 16000, Region: 250 Massalia
19:42:41  (Reporting)  Region 185 Ilerda Pick 48 SelfVal 3948 Need 1079  no group candidate found
19:42:41  (Reporting)  Region 210 Cessero Pick 2 SelfVal 1370 Need 60  no group candidate found
19:42:41  (Reporting)  Secondary Region 270 Tegua Pick 3 has enough garrison (Value: 85) - evaluation skipped
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 1.56 Land Core Ratio: 0.20  ***
19:42:41  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:42:41  (Reporting)  1006644 Antoniuss Streitmacht (Pow.272)
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 179 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Italia (Ext:2.03 - Core:2.22 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Arties (_RCA_)
19:42:41  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Arties
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:42:41  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Supplies
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Gather Units (_GTU_)
19:42:41  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:42:41  (Reporting)  _GTU_ Starting merge 0 at start
19:42:41  (Reporting)  End of AI Gather Units
19:42:41  (Reporting)  Entering GatherGarrisons (_GTG_)
19:42:41  (Reporting)  Ended GatherGarrisons 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1007567 Auxillia I (Sic), 392 Syracusae, Pow:6, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:42:41  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:42:41  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:42:41  (Reporting)  1007567-Auxillia I (Sic) Power:6 Health:38% Syracusae>Syracusae Mission:Resupply Fitness:100% Need:34 Threat:37 GoalValue: 100000
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1007814 Auxillia I (Ita), 355 Bononia, Pow:40, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 17400, Region: 355 Bononia
19:42:41  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 355 Bononia
19:42:41  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 355 Bononia
19:42:41  (Reporting)  1007814-Auxillia I (Ita) Power:40 Health:100% Bononia>Bononia Mission:Resupply Fitness:100% Need:588 Threat:485 GoalValue: 100000
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1007741 Caesars Streitmacht, 330 Taurasia, Pow:61, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 330 Taurasia
19:42:41  (Reporting)  List of Agendas for 1007741 Caesars Streitmacht, 330 Taurasia, Pow:61, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Attack, Value: 7775, Region: 330 Taurasia
19:42:41  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 7775, Region: 330 Taurasia
19:42:41  (Reporting)  1007741-Caesars Streitmacht Power:61 Health:52% Taurasia>Taurasia Mission:Attack Fitness:50% Need:17 Threat:23 GoalValue: 7775
19:42:41  (Reporting)   
19:42:41  (Reporting)  1008044-Ballistae I Power:20 Health:100% Taurasia>Taurasia Mission:Garrison Fitness:100% Need:17 Threat:23 GoalValue: 100000
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.39 - Core:0.30 - Nav:0.31) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Arties (_RCA_)
19:42:41  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Arties
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:42:41  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Supplies
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Gather Units (_GTU_)
19:42:41  (Reporting)  _GTU_ Gathering Region 190 Cesse in theater 118 Hispania Peninsula
19:42:41  (Reporting)  _GTU_ Starting merge 0 at start
19:42:41  (Reporting)  End of AI Gather Units
19:42:41  (Reporting)  Entering GatherGarrisons (_GTG_)
19:42:41  (Reporting)  Ended GatherGarrisons 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1004956 1. Fleet, 194 Emporiae, Pow:285, Count: 8(l 0/L 2/S 6)
19:42:41  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 24464, Region: 250 Massalia
19:42:41  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 24464, Region: 250 Massalia
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 250 Massalia
19:42:41  (Reporting)  1004956-1. Fleet Power:285 Health:100% Emporiae>Massalia Mission:Naval Docking Fitness:88% Need:405 Threat:420 GoalValue: 24464
19:42:41  (Reporting)   
19:42:41  (Reporting)  1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:42:41  (Reporting)  List of Agendas for 1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16510, Region: 194 Emporiae
19:42:41  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16510, Region: 194 Emporiae
19:42:41  (Reporting)  1007867-Auxillia I (Gal) Power:40 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:20 Threat:0 GoalValue: 16510
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1007337 Orcas Streitmacht, 190 Cesse, Pow:257, Count: 2(l 1/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4510, Region: 190 Cesse
19:42:41  (Reporting)  Agenda  2  : Agenda: Attack, Value: 20000, Region: 250 Massalia
19:42:41  (Reporting)  Agenda  3  : Agenda: Defend, Value: 32500, Region: 190 Cesse
19:42:41  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 190 Cesse
19:42:41  (Reporting)  1007337-Orcas Streitmacht Power:257 Health:100% Cesse>Cesse Mission:Defend Fitness:65% Need:559 Threat:414 GoalValue: 32500
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 185 Ilerda
19:42:41  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 185 Ilerda
19:42:41  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 185 Ilerda
19:42:41  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Resupply Fitness:100% Need:1079 Threat:832 GoalValue: 100000
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 130 Asta, Pow:272, Count: 2(l 1/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 14450, Region: 130 Asta
19:42:41  (Reporting)  Agenda  2  : Agenda: Attack, Value: 5000, Region: 250 Massalia
19:42:41  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 14450, Region: 130 Asta
19:42:41  (Reporting)  1006644-Antoniuss Streitmacht Power:272 Health:100% Asta>Asta Mission:Keep Position Fitness:100% Need:92 Threat:68 GoalValue: 14450
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.60 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Arties (_RCA_)
19:42:41  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Arties
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:42:41  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Supplies
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Gather Units (_GTU_)
19:42:41  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:42:41  (Reporting)  _GTU_ Starting merge 0 at start
19:42:41  (Reporting)  End of AI Gather Units
19:42:41  (Reporting)  Entering GatherGarrisons (_GTG_)
19:42:41  (Reporting)  Ended GatherGarrisons 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 318 Durocorturum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 306 Lutetia
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 288 Cenabum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 279 Bibracte
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 262 Cularo
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000802 Valentia Garrison, 259 Valentia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 259 Valentia
19:42:41  (Reporting)   
19:42:41  (Reporting)  1007899 5. Caesars Streitmacht, 250 Massalia, Pow:118, Count: 3(l 0/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 250 Massalia
19:42:41  (Reporting)  List of Agendas for 1007899 5. Caesars Streitmacht, 250 Massalia, Pow:118, Count: 3(l 0/L 3/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Attack, Value: 50000, Region: 250 Massalia
19:42:41  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 50000, Region: 250 Massalia
19:42:41  (Reporting)  1007899-5. Caesars Streitmacht Power:118 Health:100% Massalia>Massalia Mission:Attack Fitness:100% Need:405 Threat:420 GoalValue: 50000
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1008015 2.Metr. Praesidium Massalia, 250 Massalia, Pow:44, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 250 Massalia
19:42:41  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 250 Massalia
19:42:41  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 7943, Region: 250 Massalia
19:42:41  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 250 Massalia
19:42:41  (Reporting)  1008015-2.Metr. Praesidium Massalia Power:44 Health:100% Massalia>Massalia Mission:Resupply Fitness:100% Need:405 Threat:420 GoalValue: 100000
19:42:41  (Reporting)   
19:42:41  (Reporting)  1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 232 Avaricum
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 226 Limonum
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 203 Burdigala
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:1.56 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  _SSU_ 1008015 2.Metr. Praesidium Massalia, 250 Massalia, Pow:44, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:42:41  (Reporting)  _SSU_ 1007899 5. Caesars Streitmacht, 250 Massalia, Pow:118, Count: 3(l 0/L 3/S 0) qualify as static but is besieged, eval skipped.
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering PromoteLeaders (_PRL_)
19:42:41  (Reporting)  Ended PromoteLeaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda AutoMerge
19:42:41  (Reporting)  AI Process done in  5843 ms
19:42:41  (Reporting)  Processing  1000003 Regnum Parthorum
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 59 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  Entering InitAndDumpData (_IAD_)
19:42:41  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:42:41  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:42:41  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:42:41  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:42:41  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:42:41  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:42:41  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:42:41  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:42:41  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:42:41  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:42:41  (Reporting)  _FIT_ Ended AIInitTheaters 1008 ms
19:42:41  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:42:41  (Reporting)  Geld Availability Reichlich Stock 1754 Expected 0 Balance -19
19:42:41  (Reporting)  Prestige Availability Reichlich Stock 60 Expected 0 Balance 0
19:42:41  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:42:41  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:42:41  (Reporting)   
19:42:41  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:42:41  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:42:41  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
19:42:41  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3449
19:42:41  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1512
19:42:41  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:42:41  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Land Theaters Special Regions ***
19:42:41  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:42:41  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:42:41  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:42:41  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1188 ms
19:42:41  (Reporting)  *** Faction-wide algorithms ***
19:42:41  (Reporting)  Entering BuildReplacements (_RPL_)
19:42:41  (Reporting)  Ended BuildReplacements 3 ms
19:42:41  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:42:41  (Reporting)  _HRD_ Decision 7 Reformen has 2 % to be played in 1174 Dara
19:42:41  (Reporting)  _HRD_ Decision 7 Reformen aborted.
19:42:41  (Reporting)  Ended HandleRegionsDecisions 4 ms
19:42:41  (Reporting)  Entering BuildNewUnits (_BNU_)
19:42:41  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:42:41  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:42:41  (Reporting)  Ended ManageFleetsComposition 197 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating CallFleet (_CLF_)
19:42:41  (Reporting)  Ended CallFleet 0 ms
19:42:41  (Reporting)  Entering LockFixedGroups (_LFG_)
19:42:41  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:434, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:462, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:73, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  Ended LockFixedGroups 1 ms
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:42:41  (Reporting)  _ESR_ No theater can have a staging region.
19:42:41  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:42:41  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:42:41  (Reporting)  Ended PrivilegedCombine 2 ms
19:42:41  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:42:41  (Reporting)  Ended DefendCapitalRegion 0 ms
19:42:41  (Reporting)  Entering ReconAndRaids (_RAR_)
19:42:41  (Reporting)  Ended ReconAndRaids 1 ms
19:42:41  (Reporting)  Entering SplitGroups (_SPG_)
19:42:41  (Reporting)  Ended SplitGroups 1 ms
19:42:41  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:42:41  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:42:41  (Reporting)  Detach Damaged Units (_DDU_)
19:42:41  (Reporting)  Ended Damaged Units 0 ms
19:42:41  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:42:41  (Reporting)  Ended GarrisonObjectives 1 ms
19:42:41  (Reporting)  Entering CheckBesieging (_CBE_)
19:42:41  (Reporting)  Ended CheckBesieging 18 ms
19:42:41  (Reporting)  Entering Evacuate Force (_EVA_)
19:42:41  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:42:41  (Reporting)  Entering Check Simple Landing (_CSL_)
19:42:41  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:42:41  (Reporting)  Entering Checking Leaders (_CLD_)
19:42:41  (Reporting)  Ended Check Leaders 0 ms
19:42:41  (Reporting)  Entering Build Depots Assets
19:42:41  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:42:41  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:42:41  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:42:41  (Reporting)  Ended Build Depots Assets 1 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Start of AI Split Supports (_SSP_)
19:42:41  (Reporting)  Ended Split Supports
19:42:41  (Reporting)  Start of AI Check for Land Resupply
19:42:41  (Reporting)  Ended CheckForLandResupply 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Entering KeepPosition (_KPP_)
19:42:41  (Reporting)  Ended KeepPosition 0 ms
19:42:41  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:42:41  (Reporting)  Ended Concentrate Stacks 0 ms
19:42:41  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:42:41  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 13 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1378 AllOwnPowNav: 0 AllOppPowNav 25
19:42:41  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:42:41  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Arties (_RCA_)
19:42:41  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Arties
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:42:41  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Supplies
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Gather Units (_GTU_)
19:42:41  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:42:41  (Reporting)  _GTU_ Starting merge 0 at start
19:42:41  (Reporting)  End of AI Gather Units
19:42:41  (Reporting)  Entering GatherGarrisons (_GTG_)
19:42:41  (Reporting)  Ended GatherGarrisons 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:42:41  (Reporting)   
19:42:41  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering PromoteLeaders (_PRL_)
19:42:41  (Reporting)  Ended PromoteLeaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda AutoMerge
19:42:41  (Reporting)  AI Process done in  2049 ms
19:42:41  (Reporting)  Processing  1000004 Piraten
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 59 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  Entering InitAndDumpData (_IAD_)
19:42:41  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:42:41  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:42:41  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:42:41  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1920 OwnPow Nav : 0 OppPow Nav : 1274
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:42:41  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 593 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:42:41  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2213 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:42:41  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:42:41  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:42:41  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:42:41  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:42:41  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 752 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:42:41  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 388 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:42:41  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:42:41  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 101 OwnPow Nav : 0 OppPow Nav : 70
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:42:41  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 82 OwnPow Nav : 0 OppPow Nav : 25
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:42:41  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 931
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:42:41  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:42:41  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 309 OwnPow Nav : 3 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 249 > 279
19:42:41  (Reporting)  _FIT_ Ended AIInitTheaters 1272 ms
19:42:41  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:42:41  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:42:41  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:42:41  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:42:41  (Reporting)   
19:42:41  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:42:41  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:42:41  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:42:41  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:42:41  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:42:41  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:42:41  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:42:41  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:42:41  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 752 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
19:42:41  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2213 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3084
19:42:41  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
19:42:41  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 593 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:42:41  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1920 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2068
19:42:41  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1274 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
19:42:41  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 388 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
19:42:41  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:42:41  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 931 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 101 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
19:42:41  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
19:42:41  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
19:42:41  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.55
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 82 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:42:41  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:42:41  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Land Theaters Special Regions ***
19:42:41  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:42:41  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
19:42:41  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:42:41  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:42:41  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:42:41  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:42:41  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:42:41  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:42:41  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:42:41  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:42:41  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:42:41  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:42:41  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended InitAndDumpData Piraten 1463 ms
19:42:41  (Reporting)  *** Faction-wide algorithms ***
19:42:41  (Reporting)  Entering BuildReplacements (_RPL_)
19:42:41  (Reporting)  Ended BuildReplacements 1 ms
19:42:41  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:42:41  (Reporting)  Entering BuildNewUnits (_BNU_)
19:42:41  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:42:41  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:42:41  (Reporting)  Ended ManageFleetsComposition 294 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating CallFleet (_CLF_)
19:42:41  (Reporting)  Ended CallFleet 0 ms
19:42:41  (Reporting)  Entering LockFixedGroups (_LFG_)
19:42:41  (Reporting)  Ended LockFixedGroups 0 ms
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:42:41  (Reporting)  _ESR_ No theater can have a staging region.
19:42:41  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7078 AllOwnPowNav: 3 AllOppPowNav 2300
19:42:41  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:42:41  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:42:41  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:42:41  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 15 in Mare Internum Commercius
19:42:41  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:42:41  (Reporting)  Ended AssignFleetsOperations 3 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.55) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.55) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:42:41  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:42:41  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:42:41  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering PromoteLeaders (_PRL_)
19:42:41  (Reporting)  Ended PromoteLeaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda AutoMerge
19:42:41  (Reporting)  AI Process done in  2546 ms
19:42:41  (Reporting)  Processing  1000005 Sklaven
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 59 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  Entering InitAndDumpData (_IAD_)
19:42:41  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:42:41  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:42:41  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:42:41  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:42:41  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:42:41  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 593 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:42:41  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 86 OppPow Land: 2169 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:42:41  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:42:41  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:42:41  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:42:41  (Reporting)  _FIT_ Ended AIInitTheaters 918 ms
19:42:41  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:42:41  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:42:41  (Reporting)  Prestige Availability Reichlich Stock 13 Expected 0 Balance 0
19:42:41  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:42:41  (Reporting)   
19:42:41  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:42:41  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:42:41  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 86 Overall power (enemies): 2169 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2947
19:42:41  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 593 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:42:41  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
19:42:41  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:42:41  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Land Theaters Special Regions ***
19:42:41  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
19:42:41  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:42:41  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:42:41  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended InitAndDumpData Sklaven 1062 ms
19:42:41  (Reporting)  *** Faction-wide algorithms ***
19:42:41  (Reporting)  Entering BuildReplacements (_RPL_)
19:42:41  (Reporting)  Ended BuildReplacements 1 ms
19:42:41  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:42:41  (Reporting)  Entering BuildNewUnits (_BNU_)
19:42:41  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:42:41  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:42:41  (Reporting)  Ended ManageFleetsComposition 124 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating CallFleet (_CLF_)
19:42:41  (Reporting)  Ended CallFleet 0 ms
19:42:41  (Reporting)  Entering LockFixedGroups (_LFG_)
19:42:41  (Reporting)  Ended LockFixedGroups 0 ms
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:42:41  (Reporting)  _ESR_ No theater can have a staging region.
19:42:41  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:42:41  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:42:41  (Reporting)  Ended PrivilegedCombine 0 ms
19:42:41  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:42:41  (Reporting)  Ended DefendCapitalRegion 0 ms
19:42:41  (Reporting)  Entering ReconAndRaids (_RAR_)
19:42:41  (Reporting)  Ended ReconAndRaids 263 ms
19:42:41  (Reporting)  Entering SplitGroups (_SPG_)
19:42:41  (Reporting)  Ended SplitGroups 263 ms
19:42:41  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:42:41  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:42:41  (Reporting)  Detach Damaged Units (_DDU_)
19:42:41  (Reporting)  Ended Damaged Units 0 ms
19:42:41  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:42:41  (Reporting)  Ended GarrisonObjectives 0 ms
19:42:41  (Reporting)  Entering CheckBesieging (_CBE_)
19:42:41  (Reporting)  Ended CheckBesieging 18 ms
19:42:41  (Reporting)  Entering Evacuate Force (_EVA_)
19:42:41  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:42:41  (Reporting)  Entering Check Simple Landing (_CSL_)
19:42:41  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:42:41  (Reporting)  Entering Checking Leaders (_CLD_)
19:42:41  (Reporting)  Ended Check Leaders 0 ms
19:42:41  (Reporting)  Entering Make Superior Group (_MSG_)
19:42:41  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:42:41  (Reporting)  Entering Build Depots Assets
19:42:41  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:42:41  (Reporting)  Ended Build Depots Assets 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Start of AI Split Supports (_SSP_)
19:42:41  (Reporting)  Ended Split Supports
19:42:41  (Reporting)  Start of AI Check for Land Resupply
19:42:41  (Reporting)  Ended CheckForLandResupply 4 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Entering KeepPosition (_KPP_)
19:42:41  (Reporting)  Agenda: Keep Position, Value: 1794, Region: 372 Luceria
19:42:41  (Reporting)  Agenda: Keep Position, Value: 6084, Region: 378 Grumentum
19:42:41  (Reporting)  Ended KeepPosition 0 ms
19:42:41  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:42:41  (Reporting)  Ended Concentrate Stacks 6 ms
19:42:41  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:42:41  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  All theaters prepared, AllOwnPowLand: 86 AllOppPowLand: 2769 AllOwnPowNav: 0 AllOppPowNav 3
19:42:41  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 21 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:42:41  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:42:41  (Reporting)  1005755 Milos Streitkrfte (Pow.44)
19:42:41  (Reporting)  1005307 Milo Seditio (Pow.79)
19:42:41  (Reporting)   
19:42:41  (Reporting)  Region 343 Mediolanum Pick 20 SelfVal 52 Need 338  no group candidate found
19:42:41  (Reporting)  Region 369 Roma Pick 55 SelfVal 111 Need 338  no group candidate found
19:42:41  (Reporting)  Region 379 Tarentum Pick 25 SelfVal 62 Need 338  no group candidate found
19:42:41  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 175 Need 169  no group candidate found
19:42:41  (Reporting)  Region 374 Capua Pick 3 SelfVal 13 Need 338  no group candidate found
19:42:41  (Reporting)  Region 337 Genua Pick 6 SelfVal 22 Need 338  no group candidate found
19:42:41  (Reporting)  CheckRegionForOperation 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0) Fitness 62 PickVal 13 SelfVal 48 AINeed 169
19:42:41  (Reporting)  Agenda: Defend, Value: 2976, Region: 378 Grumentum
19:42:41  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 63 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Arties (_RCA_)
19:42:41  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Arties
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:42:41  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:42:41  (Reporting)  Ended Receive Supplies
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Gather Units (_GTU_)
19:42:41  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
19:42:41  (Reporting)  _GTU_ Starting merge 0 at start
19:42:41  (Reporting)  End of AI Gather Units
19:42:41  (Reporting)  Entering GatherGarrisons (_GTG_)
19:42:41  (Reporting)  Ended GatherGarrisons 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6084, Region: 378 Grumentum
19:42:41  (Reporting)  Agenda  2  : Agenda: Defend, Value: 2976, Region: 378 Grumentum
19:42:41  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6084, Region: 378 Grumentum
19:42:41  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Keep Position Fitness:39% Need:169 Threat:125 GoalValue: 6084
19:42:41  (Reporting)   
19:42:41  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 372 Luceria, Pow:44, Count: 2(l 1/L 1/S 0)
19:42:41  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1794, Region: 372 Luceria
19:42:41  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1794, Region: 372 Luceria
19:42:41  (Reporting)  1005755-Milos Streitkrfte Power:44 Health:90% Luceria>Luceria Mission:Keep Position Fitness:39% Need:76 Threat:56 GoalValue: 1794
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering PromoteLeaders (_PRL_)
19:42:41  (Reporting)  Ended PromoteLeaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda AutoMerge
19:42:41  (Reporting)  AI Process done in  1972 ms
19:42:41  (Reporting)  Processing  1000006 Barbaren
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 59 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:42:41  (Reporting)  Entering InitAndDumpData (_IAD_)
19:42:41  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:42:41  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:42:41  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:42:41  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:42:41  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:42:41  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2229 OwnPow Nav : 0 OppPow Nav : 1274
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:42:41  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 593 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:42:41  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 252 OwnPow Nav : 0 OppPow Nav : 931
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:42:41  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:42:41  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:42:41  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:42:41  (Reporting)  _FIT_ Ended AIInitTheaters 1029 ms
19:42:41  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:42:41  (Reporting)  Geld Availability Reichlich Stock 178 Expected 0 Balance -3
19:42:41  (Reporting)  Moral Availability Reichlich Stock 114 Expected 0 Balance 0
19:42:41  (Reporting)   
19:42:41  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:42:41  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:42:41  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:42:41  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:42:41  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2229 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2140
19:42:41  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1274 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 593 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:42:41  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:42:41  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 252 Ratio: 0.20
19:42:41  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:42:41  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 931 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:42:41  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Land Theaters Special Regions ***
19:42:41  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
19:42:41  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:42:41  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:42:41  (Reporting)   
19:42:41  (Reporting)  Ended InitAndDumpData Barbaren 1185 ms
19:42:41  (Reporting)  *** Faction-wide algorithms ***
19:42:41  (Reporting)  Entering BuildReplacements (_RPL_)
19:42:41  (Reporting)  Ended BuildReplacements 1 ms
19:42:41  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:42:41  (Reporting)  Entering BuildNewUnits (_BNU_)
19:42:41  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:42:41  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:42:41  (Reporting)  Ended ManageFleetsComposition 183 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  Evaluating CallFleet (_CLF_)
19:42:41  (Reporting)  Ended CallFleet 0 ms
19:42:41  (Reporting)  Entering LockFixedGroups (_LFG_)
19:42:41  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:249, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:422, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:42:41  (Reporting)  Ended LockFixedGroups 0 ms
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:42:41  (Reporting)  _ESR_ No theater can have a staging region.
19:42:41  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:42:41  (Reporting)  Entering Checking Leaders (_CLD_)
19:42:41  (Reporting)  Ended Check Leaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:42:41  (Reporting)  Entering DistantGarrison (_DGA_)
19:42:41  (Reporting)  Ended DistantGarrison 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3078 AllOwnPowNav: 0 AllOppPowNav 2205
19:42:41  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:42:41  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:42:41  (Reporting)   
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)   
19:42:41  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  
19:42:41  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:42:41  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:42:41  (Reporting)  Ended SplitStaticUnits 0 ms
19:42:41  (Reporting)  Entering PromoteLeaders (_PRL_)
19:42:41  (Reporting)  Ended PromoteLeaders 0 ms
19:42:41  (Reporting)   
19:42:41  (Reporting)  ApplyAgenda AutoMerge
19:42:41  (Reporting)  AI Process done in  1796 ms
19:47:03  (Reporting)  Processing  1000001 Pompeius
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 60 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  AI Process done in  27 ms
19:47:03  (Reporting)  Processing  1000002 Caesar
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 60 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  Entering InitAndDumpData (_IAD_)
19:47:03  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:47:03  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:47:03  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:47:03  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:47:03  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:47:03  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 696 OppPow Land: 1696 OwnPow Nav : 0 OppPow Nav : 933
19:47:03  (Reporting)  Ratio Land/LandCore: 0.35 0.28 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:47:03  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 147 OppPow Land: 1240 OwnPow Nav : 341 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.42 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
19:47:03  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 155 OppPow Land: 2231 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 2.14 2.29 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:47:03  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:47:03  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:47:03  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:47:03  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 116 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:47:03  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:47:03  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:47:03  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 384 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:47:03  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:47:03  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:47:03  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:47:03  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 932
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:47:03  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:47:03  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 200 OppPow Land: 166 OwnPow Nav : 0 OppPow Nav : 3
19:47:03  (Reporting)  Ratio Land/LandCore: 1.02 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:47:03  (Reporting)  _FIT_ Ended AIInitTheaters 1096 ms
19:47:03  (Reporting)  Resources Levels Caesar EcoBase 161 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:47:03  (Reporting)  Geld Availability Reichlich Stock 245 Expected 0 Balance -16
19:47:03  (Reporting)  Prestige Availability Reichlich Stock 1957 Expected 0 Balance 0
19:47:03  (Reporting)  Moral Availability Reichlich Stock 58 Expected 0 Balance 0
19:47:03  (Reporting)  Einflusspunkte Availability Reichlich Stock 50 Expected 0 Balance 0
19:47:03  (Reporting)   
19:47:03  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 16116
19:47:03  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 5400
19:47:03  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 4300
19:47:03  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:47:03  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:47:03  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:47:03  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:47:03  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:47:03  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:47:03  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:47:03  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 155 Overall power (enemies): 2231 Ratio: 2.14
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  25108
19:47:03  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 696 Overall power (enemies): 1696 Ratio: 0.35
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  66380
19:47:03  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 933 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 147 Overall power (enemies): 1240 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71556
19:47:03  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 341 Overall power (enemies): 0 Nav Ratio: 5.00
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4117
19:47:03  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 116 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22635
19:47:03  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1214
19:47:03  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 932 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  283
19:47:03  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 384 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1030
19:47:03  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2063
19:47:03  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  35
19:47:03  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  306
19:47:03  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:47:03  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:47:03  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
19:47:03  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Land Theaters Special Regions ***
19:47:03  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Luceria Max Val: Syracusae Naval Gathering: 392 Syracusae
19:47:03  (Reporting)  Theater 118 Theater_Hispania HQReg: 190 Cesse Max pick: Cesse Max need: Salduba Max Val: Cesse Naval Gathering: 190 Cesse
19:47:03  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Salduba Max Val: Massalia Naval Gathering: 250 Massalia
19:47:03  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:47:03  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:47:03  (Reporting)  Theater 137 Theater_Africa HQReg: 190 Cesse Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:47:03  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:47:03  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:47:03  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:47:03  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
19:47:03  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:47:03  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:47:03  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:47:03  (Reporting)  Theater 121 Theater_Alpes HQReg: 267 Augannum Max pick: Augannum Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended InitAndDumpData Caesar 1375 ms
19:47:03  (Reporting)  *** Faction-wide algorithms ***
19:47:03  (Reporting)  Entering BuildReplacements (_RPL_)
19:47:03  (Reporting)  Ended BuildReplacements 3 ms
19:47:03  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:47:03  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1265 Tyrus
19:47:03  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
19:47:03  (Reporting)  Ended HandleRegionsDecisions 9 ms
19:47:03  (Reporting)  Entering BuildNewUnits (_BNU_)
19:47:03  (Reporting)  _BNU Buying Unit Impedimenta
19:47:03  (Reporting)  _BNU Buying Unit Auxilia (Sicilia)
19:47:03  (Reporting)  _BNU Buying Unit Metr. Praesidium
19:47:03  (Reporting)  _BNU Buying Unit Impedimenta
19:47:03  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:47:03  (Reporting)  _BNU Buying Unit Impedimenta
19:47:03  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:47:03  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:47:03  (Reporting)  Ended BuildNewUnits Bought: 8 28 ms
19:47:03  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:47:03  (Reporting)  _MFC_ Fleet is homogeneous: 1004956 1. Fleet
19:47:03  (Reporting)  Ended ManageFleetsComposition 303 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating CallFleet (_CLF_)
19:47:03  (Reporting)  Ended CallFleet 0 ms
19:47:03  (Reporting)  Entering LockFixedGroups (_LFG_)
19:47:03  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1008029 1.Urb. Praesidium Ravenna, 355 Bononia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1007831 4. Caesars Streitmacht, 380 Metapontum, Pow:27, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1007724 3. Caesars Streitmacht, 392 Syracusae, Pow:5, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:3, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:495, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1004147 Brundisium Garrison, 2839 Brundisium, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  Ended LockFixedGroups 1 ms
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  _SSU_ 1008015 2.Metr. Praesidium Massalia, 250 Massalia, Pow:25, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:47:03  (Reporting)  _SSU_ 1007899 5. Caesars Streitmacht, 250 Massalia, Pow:71, Count: 3(l 0/L 3/S 0) qualify as static but is besieged, eval skipped.
19:47:03  (Reporting)  _SSU_ 1008072 Ballistae I, 330 Taurasia, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
19:47:03  (Reporting)  Ended SplitStaticUnits 6 ms
19:47:03  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:47:03  (Reporting)  _ESR_ No theater can have a staging region.
19:47:03  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:47:03  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:47:03  (Reporting)  Ended PrivilegedCombine 2 ms
19:47:03  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:47:03  (Reporting)  Ended DefendCapitalRegion 0 ms
19:47:03  (Reporting)  Entering ReconAndRaids (_RAR_)
19:47:03  (Reporting)  Ended ReconAndRaids 2 ms
19:47:03  (Reporting)  Entering SplitGroups (_SPG_)
19:47:03  (Reporting)  Ended SplitGroups 7 ms
19:47:03  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:47:03  (Reporting)  _CBG_ 1007814 Auxillia I (Ita), 355 Bononia, Pow:40, Count: 1(l 0/L 1/S 0) Will wait for help
19:47:03  (Reporting)  _CBG_ 1007567 Auxillia I (Sic), 392 Syracusae, Pow:2, Count: 1(l 0/L 1/S 0) Will wait for help
19:47:03  (Reporting)  Ended CheckBesiegedGroups 679 ms
19:47:03  (Reporting)  Detach Damaged Units (_DDU_)
19:47:03  (Reporting)  _DDU_, Standard Recover segment: Group 1007567 Auxillia I (Sic) in region Syracusae will recover in region Catania % Health 22 % Cohesion 25
19:47:03  (Reporting)  Ended Damaged Units 2 ms
19:47:03  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:47:03  (Reporting)  Ended GarrisonObjectives 1 ms
19:47:03  (Reporting)  Entering CheckBesieging (_CBE_)
19:47:03  (Reporting)  Ended CheckBesieging 18 ms
19:47:03  (Reporting)  Entering Evacuate Force (_EVA_)
19:47:03  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:47:03  (Reporting)  Entering Check Simple Landing (_CSL_)
19:47:03  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
19:47:03  (Reporting)  Entering Make Superior Group (_MSG_)
19:47:03  (Reporting)  _MSG_ gathered 40 cbt pts, needing: 280
19:47:03  (Reporting)  _MSG_ 1007814 Auxillia I (Ita) abort its operation against 1007512 I Italica not enough forces gathered
19:47:03  (Reporting)  Ended Make Superior Group 96 ms
19:47:03  (Reporting)  Entering Build Depots Assets
19:47:03  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
19:47:03  (Reporting)  Ended Build Depots Assets 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Start of AI Split Supports (_SSP_)
19:47:03  (Reporting)  Ended Split Supports
19:47:03  (Reporting)  Start of AI Check for Land Resupply
19:47:03  (Reporting)  CheckForLandResupply Auxillia I (Ita) will resupply, in region 355 Bononia
19:47:03  (Reporting)  CheckForLandResupply Auxillia I (Sic) will resupply, in region 392 Syracusae
19:47:03  (Reporting)  Ended CheckForLandResupply 1 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Entering KeepPosition (_KPP_)
19:47:03  (Reporting)  Ended KeepPosition 0 ms
19:47:03  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:47:03  (Reporting)  Ended Concentrate Stacks 0 ms
19:47:03  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:47:03  (Reporting)   
19:47:03  (Reporting)  Agenda: Attack, Value: 7800, Region: 330 Taurasia
19:47:03  (Reporting)  _CLO_ 1007741 Caesars Streitmacht, 330 Taurasia, Pow:71, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Ended CheckLocalOpportunities 2 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:47:03  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:47:03  (Reporting)  Ended PrivilegedCombine 3 ms
19:47:03  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:47:03  (Reporting)  Ended DefendCapitalRegion 0 ms
19:47:03  (Reporting)  Entering ReconAndRaids (_RAR_)
19:47:03  (Reporting)  Ended ReconAndRaids 2 ms
19:47:03  (Reporting)  Entering SplitGroups (_SPG_)
19:47:03  (Reporting)  Ended SplitGroups 10 ms
19:47:03  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:47:03  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:47:03  (Reporting)  Detach Damaged Units (_DDU_)
19:47:03  (Reporting)  Ended Damaged Units 1 ms
19:47:03  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:47:03  (Reporting)  _GAO_ Step 1 1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 287
19:47:03  (Reporting)  Agenda: Garrison, Value: 18655, Region: 194 Emporiae
19:47:03  (Reporting)  Ended GarrisonObjectives 2 ms
19:47:03  (Reporting)  Entering CheckBesieging (_CBE_)
19:47:03  (Reporting)  Ended CheckBesieging 27 ms
19:47:03  (Reporting)  Entering Evacuate Force (_EVA_)
19:47:03  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
19:47:03  (Reporting)  Entering Check Simple Landing (_CSL_)
19:47:03  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
19:47:03  (Reporting)  Entering Checking Leaders (_CLD_)
19:47:03  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Asta has been detached from group 1006644 Legio VI
19:47:03  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1008073 Gaius Antonius 130 Asta toward 1006644 Legio VI, 130 Asta, Pow:170, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Ended Check Leaders 19 ms
19:47:03  (Reporting)  Entering Make Superior Group (_MSG_)
19:47:03  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:47:03  (Reporting)  Entering Build Depots Assets
19:47:03  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 11
19:47:03  (Reporting)  Ended Build Depots Assets 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Start of AI Split Supports (_SSP_)
19:47:03  (Reporting)  Ended Split Supports
19:47:03  (Reporting)  Start of AI Check for Land Resupply
19:47:03  (Reporting)  CheckForLandResupply Auxillia IV (Ita) will resupply, in region 185 Ilerda
19:47:03  (Reporting)  CheckForLandResupply Auxillia I (Gal) will resupply, in region 194 Emporiae
19:47:03  (Reporting)  Ended CheckForLandResupply 2 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Entering KeepPosition (_KPP_)
19:47:03  (Reporting)  Agenda: Keep Position, Value: 16000, Region: 130 Asta
19:47:03  (Reporting)  Agenda: Keep Position, Value: 4500, Region: 190 Cesse
19:47:03  (Reporting)  Agenda: Keep Position, Value: 3317, Region: 194 Emporiae
19:47:03  (Reporting)  Ended KeepPosition 1 ms
19:47:03  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:47:03  (Reporting)  Ended Concentrate Stacks 34 ms
19:47:03  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:47:03  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:47:03  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:47:03  (Reporting)  Ended PrivilegedCombine 3 ms
19:47:03  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:47:03  (Reporting)  Ended DefendCapitalRegion 0 ms
19:47:03  (Reporting)  Entering ReconAndRaids (_RAR_)
19:47:03  (Reporting)  Ended ReconAndRaids 3 ms
19:47:03  (Reporting)  Entering SplitGroups (_SPG_)
19:47:03  (Reporting)  Ended SplitGroups 3 ms
19:47:03  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:47:03  (Reporting)  _CBG_ 1008015 2.Metr. Praesidium Massalia, 250 Massalia, Pow:25, Count: 1(l 0/L 1/S 0) Will wait for help
19:47:03  (Reporting)  _CBG_ 1007899 5. Caesars Streitmacht, 250 Massalia, Pow:71, Count: 3(l 0/L 3/S 0) Will wait for help
19:47:03  (Reporting)  Ended CheckBesiegedGroups 1892 ms
19:47:03  (Reporting)  Detach Damaged Units (_DDU_)
19:47:03  (Reporting)  Ended Damaged Units 0 ms
19:47:03  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:47:03  (Reporting)  Ended GarrisonObjectives 3 ms
19:47:03  (Reporting)  Entering CheckBesieging (_CBE_)
19:47:03  (Reporting)  Ended CheckBesieging 40 ms
19:47:03  (Reporting)  Entering Evacuate Force (_EVA_)
19:47:03  (Reporting)  _EVA_ 1007899 5. Caesars Streitmacht, 250 Massalia, Pow:71, Count: 3(l 0/L 3/S 0) (Besieged) Loading Chance: 100
19:47:03  (Reporting)  _EVA_ 5. Caesars Streitmacht trying transportation (no further message if not possible)
19:47:03  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Transport, Value: 60600, Region: 380 Metapontum
19:47:03  (Reporting)  _EVA_ 1004956 1. Fleet has now 11 units (was: 8 ), Transporting to: 380 Metapontum
19:47:03  (Reporting)  Ended Evacuate Force (_EVA_) 210 ms
19:47:03  (Reporting)  Entering Check Simple Landing (_CSL_)
19:47:03  (Reporting)  Ended Check Simple Landing (_CSL_) 212 ms
19:47:03  (Reporting)  Entering Make Superior Group (_MSG_)
19:47:03  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:47:03  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
19:47:03  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:47:03  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
19:47:03  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
19:47:03  (Reporting)  Ended AssignFleetsOperations 6 ms
19:47:03  (Reporting)  Entering Build Depots Assets
19:47:03  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 27
19:47:03  (Reporting)  Ended Build Depots Assets 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Start of AI Split Supports (_SSP_)
19:47:03  (Reporting)  Ended Split Supports
19:47:03  (Reporting)  Start of AI Check for Land Resupply
19:47:03  (Reporting)  CheckForLandResupply 2.Metr. Praesidium Massalia will resupply, in region 250 Massalia
19:47:03  (Reporting)  Ended CheckForLandResupply 1 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Entering KeepPosition (_KPP_)
19:47:03  (Reporting)  Agenda: Keep Position, Value: 5292, Region: 250 Massalia
19:47:03  (Reporting)  Ended KeepPosition 1 ms
19:47:03  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:47:03  (Reporting)  Ended Concentrate Stacks 0 ms
19:47:03  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:47:03  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:47:03  (Reporting)  Entering Checking Leaders (_CLD_)
19:47:03  (Reporting)  Ended Check Leaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 30 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 23 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 29 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  All theaters prepared, AllOwnPowLand: 1198 AllOppPowLand: 7460 AllOwnPowNav: 341 AllOppPowNav 1963
19:47:03  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 11 Enemy armies: 12 Land Ratio: 2.14 Land Core Ratio: 2.29  ***
19:47:03  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:47:03  (Reporting)  1008072 Ballistae I (Pow.20)
19:47:03  (Reporting)  1007741 Caesars Streitmacht (Pow.71)
19:47:03  (Reporting)  1007814 Auxillia I (Ita) (Pow.40)
19:47:03  (Reporting)  1007567 Auxillia I (Sic) (Pow.2)
19:47:03  (Reporting)  1008051 I Italica (Pow.6)
19:47:03  (Reporting)   
19:47:03  (Reporting)  Region 379 Tarentum Pick 22 SelfVal 1580 Need 267  no group candidate found
19:47:03  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 9910 Need 50  no group candidate found
19:47:03  (Reporting)  Region 2832 Drepanum Pick 2 SelfVal 332 Need 58  no group candidate found
19:47:03  (Reporting)  Region 369 Roma Pick 18 SelfVal 1356 Need 398  no group candidate found
19:47:03  (Reporting)  Region 391 Agrigentum Pick 4 SelfVal 444 Need 270  no group candidate found
19:47:03  (Reporting)  Region 387 Lilybaeum Pick 10 SelfVal 851 Need 160  no group candidate found
19:47:03  (Reporting)  Region 361 Volaterrae Pick 9 SelfVal 795 Need 129  no group candidate found
19:47:03  (Reporting)  Region 370 Corfinium Pick 2 SelfVal 261 Need 225  no group candidate found
19:47:03  (Reporting)  Region 343 Mediolanum Pick 7 SelfVal 716 Need 225  no group candidate found
19:47:03  (Reporting)  Region 326 Aleria Pick 2 SelfVal 309 Need 36  no group candidate found
19:47:03  (Reporting)  Region 389 Messana Pick 4 SelfVal 430 Need 87  no group candidate found
19:47:03  (Reporting)  Region 344 Placentia Pick 8 SelfVal 739 Need 497  no group candidate found
19:47:03  (Reporting)  Region 386 Caralis Pick 3 SelfVal 390 Need 48  no group candidate found
19:47:03  (Reporting)  Region 375 Neapolis Pick 11 SelfVal 925 Need 146  no group candidate found
19:47:03  (Reporting)  Region 330 Taurasia Pick 2 SelfVal 312 Need 19  no group candidate found
19:47:03  (Reporting)  Region 372 Luceria Pick 2 SelfVal 281 Need 1257  no group candidate found
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 5 Enemy armies: 16 Land Ratio: 0.35 Land Core Ratio: 0.28  ***
19:47:03  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:47:03  (Reporting)  1006644 Antoniuss Streitmacht (Pow.272)
19:47:03  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:47:03  (Reporting)  1007337 Orcas Streitmacht (Pow.257)
19:47:03  (Reporting)  1007867 Auxillia I (Gal) (Pow.40)
19:47:03  (Reporting)   
19:47:03  (Reporting)  CheckRegionForOperation 1007337 Orcas Streitmacht, 190 Cesse, Pow:257, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 100 SelfVal 8585 AINeed 595
19:47:03  (Reporting)  Agenda: Defend, Value: 32500, Region: 190 Cesse
19:47:03  (Reporting)  Region 141 Carthago Nova Pick 12 SelfVal 1142 Need 207  no group candidate found
19:47:03  (Reporting)  Region 185 Ilerda Pick 18 SelfVal 1952 Need 1141  no group candidate found
19:47:03  (Reporting)  Region 179 Salduba Pick 2 SelfVal 343 Need 2066  no group candidate found
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 2 Land Ratio: 0.20 Land Core Ratio: 0.42  ***
19:47:03  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:47:03  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:47:03  (Reporting)  1008015 2.Metr. Praesidium Massalia (Pow.25)
19:47:03  (Reporting)  1008045 Auxillia II (Gal) (Pow.2)
19:47:03  (Reporting)   
19:47:03  (Reporting)  Region 250 Massalia Pick 100 SelfVal 15271 Need 512  no group candidate found
19:47:03  (Reporting)  Region 185 Ilerda Pick 18 SelfVal 1952 Need 1141  no group candidate found
19:47:03  (Reporting)  Region 210 Cessero Pick 2 SelfVal 1670 Need 60  no group candidate found
19:47:03  (Reporting)  Secondary Region 270 Tegua Pick 3 has enough garrison (Value: 85) - evaluation skipped
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 1.02 Land Core Ratio: 0.20  ***
19:47:03  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:47:03  (Reporting)  1006644 Antoniuss Streitmacht (Pow.272)
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 214 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Italia (Ext:2.14 - Core:2.29 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Arties (_RCA_)
19:47:03  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Arties
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:47:03  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Supplies
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Gather Units (_GTU_)
19:47:03  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:47:03  (Reporting)  _GTU_ 1008051 I Italica, 2839 Brundisium, Pow:6, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
19:47:03  (Reporting)  _GTU_ Starting merge 0 at start
19:47:03  (Reporting)  End of AI Gather Units
19:47:03  (Reporting)  Entering GatherGarrisons (_GTG_)
19:47:03  (Reporting)  Ended GatherGarrisons 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1008051 I Italica is doing nothing in Brundisium  Power: 6  HealthPerc: 10
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1007567 Auxillia I (Sic), 392 Syracusae, Pow:2, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:47:03  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3900, Region: 2835 Catania
19:47:03  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:47:03  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:47:03  (Reporting)  1007567-Auxillia I (Sic) Power:2 Health:22% Syracusae>Syracusae Mission:Resupply Fitness:100% Need:50 Threat:28 GoalValue: 100000
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1007814 Auxillia I (Ita), 355 Bononia, Pow:40, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 17400, Region: 355 Bononia
19:47:03  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 355 Bononia
19:47:03  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 355 Bononia
19:47:03  (Reporting)  1007814-Auxillia I (Ita) Power:40 Health:100% Bononia>Bononia Mission:Resupply Fitness:100% Need:169 Threat:175 GoalValue: 100000
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1007741 Caesars Streitmacht, 330 Taurasia, Pow:71, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 330 Taurasia
19:47:03  (Reporting)  List of Agendas for 1007741 Caesars Streitmacht, 330 Taurasia, Pow:71, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Attack, Value: 7800, Region: 330 Taurasia
19:47:03  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 7800, Region: 330 Taurasia
19:47:03  (Reporting)  1007741-Caesars Streitmacht Power:71 Health:60% Taurasia>Taurasia Mission:Attack Fitness:50% Need:19 Threat:26 GoalValue: 7800
19:47:03  (Reporting)   
19:47:03  (Reporting)  1008072-Ballistae I Power:20 Health:100% Taurasia>Taurasia Mission:Garrison Fitness:100% Need:19 Threat:26 GoalValue: 100000
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.35 - Core:0.28 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Arties (_RCA_)
19:47:03  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Arties
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:47:03  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Supplies
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Gather Units (_GTU_)
19:47:03  (Reporting)  _GTU_ Gathering Region 190 Cesse in theater 118 Hispania Peninsula
19:47:03  (Reporting)  _GTU_ Starting merge 0 at start
19:47:03  (Reporting)  End of AI Gather Units
19:47:03  (Reporting)  Entering GatherGarrisons (_GTG_)
19:47:03  (Reporting)  Ended GatherGarrisons 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:47:03  (Reporting)   
19:47:03  (Reporting)  1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 194 Emporiae
19:47:03  (Reporting)  List of Agendas for 1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 18655, Region: 194 Emporiae
19:47:03  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 18655, Region: 194 Emporiae
19:47:03  (Reporting)  1007867-Auxillia I (Gal) Power:40 Health:100% Emporiae>Emporiae Mission:Garrison Fitness:65% Need:20 Threat:0 GoalValue: 18655
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1007337 Orcas Streitmacht, 190 Cesse, Pow:257, Count: 2(l 1/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4500, Region: 190 Cesse
19:47:03  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 190 Cesse
19:47:03  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 190 Cesse
19:47:03  (Reporting)  1007337-Orcas Streitmacht Power:257 Health:100% Cesse>Cesse Mission:Defend Fitness:65% Need:595 Threat:441 GoalValue: 32500
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 185 Ilerda, Pow:44, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 185 Ilerda
19:47:03  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 185 Ilerda
19:47:03  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Ilerda>Ilerda Mission:Resupply Fitness:100% Need:1141 Threat:845 GoalValue: 100000
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 130 Asta, Pow:272, Count: 2(l 1/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 16000, Region: 130 Asta
19:47:03  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 16000, Region: 130 Asta
19:47:03  (Reporting)  1006644-Antoniuss Streitmacht Power:272 Health:100% Asta>Asta Mission:Keep Position Fitness:100% Need:135 Threat:100 GoalValue: 16000
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.42 - Nav:5.00) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Arties (_RCA_)
19:47:03  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Arties
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:47:03  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Supplies
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Gather Units (_GTU_)
19:47:03  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
19:47:03  (Reporting)  _GTU_ 1008045 Auxillia II (Gal), 306 Lutetia, Pow:2, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
19:47:03  (Reporting)  _GTU_ Starting merge 0 at start
19:47:03  (Reporting)  End of AI Gather Units
19:47:03  (Reporting)  Entering GatherGarrisons (_GTG_)
19:47:03  (Reporting)  Ended GatherGarrisons 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 318 Durocorturum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 306 Lutetia
19:47:03  (Reporting)   
19:47:03  (Reporting)  1008045 Auxillia II (Gal) is doing nothing in Lutetia  Power: 2  HealthPerc: 10
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 288 Cenabum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 279 Bibracte
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000807 Cularo Garrison, 262 Cularo, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 262 Cularo
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000802 Valentia Garrison, 259 Valentia, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 259 Valentia
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1008015 2.Metr. Praesidium Massalia, 250 Massalia, Pow:25, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 250 Massalia
19:47:03  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 250 Massalia
19:47:03  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 5292, Region: 250 Massalia
19:47:03  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 250 Massalia
19:47:03  (Reporting)  1008015-2.Metr. Praesidium Massalia Power:25 Health:74% Massalia>Massalia Mission:Resupply Fitness:100% Need:512 Threat:450 GoalValue: 100000
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1004956 1. Fleet, 250 Massalia, Pow:285, Count: 11(l 0/L 5/S 6)
19:47:03  (Reporting)  Agenda  1  : Agenda: Transport, Value: 60600, Region: 380 Metapontum
19:47:03  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 60600, Region: 380 Metapontum
19:47:03  (Reporting)  ApplyAgenda, Full Pathfinding: 1004956 1. Fleet , destination,  is not in friendly water 380 Metapontum
19:47:03  (Reporting)  1004956-1. Fleet Power:285 Health:93% Massalia>Metapontum Mission:Transport Fitness:100% Need:769 Threat:590 GoalValue: 60600
19:47:03  (Reporting)   
19:47:03  (Reporting)  1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 232 Avaricum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 226 Limonum
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 203 Burdigala
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:1.02 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  _SSU_ 1008015 2.Metr. Praesidium Massalia, 250 Massalia, Pow:25, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering PromoteLeaders (_PRL_)
19:47:03  (Reporting)  Ended PromoteLeaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda AutoMerge
19:47:03  (Reporting)  AI Process done in  6176 ms
19:47:03  (Reporting)  Processing  1000003 Regnum Parthorum
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 60 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  Entering InitAndDumpData (_IAD_)
19:47:03  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:47:03  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:47:03  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:47:03  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:47:03  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:47:03  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:47:03  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 384 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:47:03  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:47:03  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:47:03  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:47:03  (Reporting)  _FIT_ Ended AIInitTheaters 1004 ms
19:47:03  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:47:03  (Reporting)  Geld Availability Reichlich Stock 1765 Expected 0 Balance -19
19:47:03  (Reporting)  Prestige Availability Reichlich Stock 61 Expected 0 Balance 0
19:47:03  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:47:03  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:47:03  (Reporting)   
19:47:03  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:47:03  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:47:03  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
19:47:03  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3454
19:47:03  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 384 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1514
19:47:03  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:47:03  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Land Theaters Special Regions ***
19:47:03  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:47:03  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:47:03  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:47:03  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1201 ms
19:47:03  (Reporting)  *** Faction-wide algorithms ***
19:47:03  (Reporting)  Entering BuildReplacements (_RPL_)
19:47:03  (Reporting)  Ended BuildReplacements 3 ms
19:47:03  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:47:03  (Reporting)  Ended HandleRegionsDecisions 4 ms
19:47:03  (Reporting)  Entering BuildNewUnits (_BNU_)
19:47:03  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:47:03  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:47:03  (Reporting)  Ended ManageFleetsComposition 196 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating CallFleet (_CLF_)
19:47:03  (Reporting)  Ended CallFleet 0 ms
19:47:03  (Reporting)  Entering LockFixedGroups (_LFG_)
19:47:03  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  Ended LockFixedGroups 1 ms
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:47:03  (Reporting)  _ESR_ No theater can have a staging region.
19:47:03  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:47:03  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:47:03  (Reporting)  Ended PrivilegedCombine 2 ms
19:47:03  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:47:03  (Reporting)  Ended DefendCapitalRegion 0 ms
19:47:03  (Reporting)  Entering ReconAndRaids (_RAR_)
19:47:03  (Reporting)  Ended ReconAndRaids 1 ms
19:47:03  (Reporting)  Entering SplitGroups (_SPG_)
19:47:03  (Reporting)  Ended SplitGroups 1 ms
19:47:03  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:47:03  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:47:03  (Reporting)  Detach Damaged Units (_DDU_)
19:47:03  (Reporting)  Ended Damaged Units 0 ms
19:47:03  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:47:03  (Reporting)  Ended GarrisonObjectives 1 ms
19:47:03  (Reporting)  Entering CheckBesieging (_CBE_)
19:47:03  (Reporting)  Ended CheckBesieging 18 ms
19:47:03  (Reporting)  Entering Evacuate Force (_EVA_)
19:47:03  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:47:03  (Reporting)  Entering Check Simple Landing (_CSL_)
19:47:03  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:47:03  (Reporting)  Entering Checking Leaders (_CLD_)
19:47:03  (Reporting)  Ended Check Leaders 0 ms
19:47:03  (Reporting)  Entering Build Depots Assets
19:47:03  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:47:03  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:47:03  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:47:03  (Reporting)  Ended Build Depots Assets 1 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Start of AI Split Supports (_SSP_)
19:47:03  (Reporting)  Ended Split Supports
19:47:03  (Reporting)  Start of AI Check for Land Resupply
19:47:03  (Reporting)  Ended CheckForLandResupply 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Entering KeepPosition (_KPP_)
19:47:03  (Reporting)  Ended KeepPosition 0 ms
19:47:03  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:47:03  (Reporting)  Ended Concentrate Stacks 0 ms
19:47:03  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:47:03  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 13 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1386 AllOwnPowNav: 0 AllOppPowNav 25
19:47:03  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:47:03  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Arties (_RCA_)
19:47:03  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Arties
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:47:03  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Supplies
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Gather Units (_GTU_)
19:47:03  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:47:03  (Reporting)  _GTU_ Starting merge 0 at start
19:47:03  (Reporting)  End of AI Gather Units
19:47:03  (Reporting)  Entering GatherGarrisons (_GTG_)
19:47:03  (Reporting)  Ended GatherGarrisons 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering PromoteLeaders (_PRL_)
19:47:03  (Reporting)  Ended PromoteLeaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda AutoMerge
19:47:03  (Reporting)  AI Process done in  2125 ms
19:47:03  (Reporting)  Processing  1000004 Piraten
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 60 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  Entering InitAndDumpData (_IAD_)
19:47:03  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:47:03  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:47:03  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2026 OwnPow Nav : 0 OppPow Nav : 933
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:47:03  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 552 OwnPow Nav : 0 OppPow Nav : 341
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:47:03  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2352 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:47:03  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:47:03  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:47:03  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 116 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:47:03  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:47:03  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:47:03  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 384 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:47:03  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:47:03  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:47:03  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:47:03  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 932
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:47:03  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:47:03  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 366 OwnPow Nav : 3 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 249 > 279
19:47:03  (Reporting)  _FIT_ Ended AIInitTheaters 1276 ms
19:47:03  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:47:03  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:47:03  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:47:03  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:47:03  (Reporting)   
19:47:03  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:47:03  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:47:03  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:47:03  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:47:03  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:47:03  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:47:03  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:47:03  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:47:03  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
19:47:03  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2352 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3084
19:47:03  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
19:47:03  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 552 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:47:03  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 341 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2026 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2021
19:47:03  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 933 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 116 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
19:47:03  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 384 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
19:47:03  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:47:03  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 932 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
19:47:03  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
19:47:03  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
19:47:03  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 2.55
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:47:03  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:47:03  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Land Theaters Special Regions ***
19:47:03  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:47:03  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
19:47:03  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:47:03  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:47:03  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:47:03  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:47:03  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:47:03  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:47:03  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:47:03  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:47:03  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:47:03  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:47:03  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended InitAndDumpData Piraten 1475 ms
19:47:03  (Reporting)  *** Faction-wide algorithms ***
19:47:03  (Reporting)  Entering BuildReplacements (_RPL_)
19:47:03  (Reporting)  Ended BuildReplacements 1 ms
19:47:03  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:47:03  (Reporting)  Entering BuildNewUnits (_BNU_)
19:47:03  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:47:03  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:47:03  (Reporting)  Ended ManageFleetsComposition 294 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating CallFleet (_CLF_)
19:47:03  (Reporting)  Ended CallFleet 0 ms
19:47:03  (Reporting)  Entering LockFixedGroups (_LFG_)
19:47:03  (Reporting)  Ended LockFixedGroups 0 ms
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:47:03  (Reporting)  _ESR_ No theater can have a staging region.
19:47:03  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7360 AllOwnPowNav: 3 AllOppPowNav 2301
19:47:03  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:47:03  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:47:03  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:47:03  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
19:47:03  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:47:03  (Reporting)  Ended AssignFleetsOperations 2 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:2.55) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:2.55) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:47:03  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:47:03  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:47:03  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering PromoteLeaders (_PRL_)
19:47:03  (Reporting)  Ended PromoteLeaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda AutoMerge
19:47:03  (Reporting)  AI Process done in  2669 ms
19:47:03  (Reporting)  Processing  1000005 Sklaven
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 60 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  Entering InitAndDumpData (_IAD_)
19:47:03  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:47:03  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:47:03  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:47:03  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:47:03  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:47:03  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 552 OwnPow Nav : 0 OppPow Nav : 341
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:47:03  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 89 OppPow Land: 2305 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:47:03  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:47:03  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:47:03  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 3
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:47:03  (Reporting)  _FIT_ Ended AIInitTheaters 935 ms
19:47:03  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:47:03  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:47:03  (Reporting)  Prestige Availability Reichlich Stock 13 Expected 0 Balance 0
19:47:03  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:47:03  (Reporting)   
19:47:03  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:47:03  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:47:03  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 2305 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3067
19:47:03  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 552 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:47:03  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 341 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
19:47:03  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:47:03  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Land Theaters Special Regions ***
19:47:03  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Luceria Max Val: Neapolis Naval Gathering: <None>
19:47:03  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:47:03  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:47:03  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended InitAndDumpData Sklaven 1089 ms
19:47:03  (Reporting)  *** Faction-wide algorithms ***
19:47:03  (Reporting)  Entering BuildReplacements (_RPL_)
19:47:03  (Reporting)  Ended BuildReplacements 1 ms
19:47:03  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:47:03  (Reporting)  Entering BuildNewUnits (_BNU_)
19:47:03  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:47:03  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:47:03  (Reporting)  Ended ManageFleetsComposition 125 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating CallFleet (_CLF_)
19:47:03  (Reporting)  Ended CallFleet 0 ms
19:47:03  (Reporting)  Entering LockFixedGroups (_LFG_)
19:47:03  (Reporting)  Ended LockFixedGroups 0 ms
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:47:03  (Reporting)  _ESR_ No theater can have a staging region.
19:47:03  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:47:03  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:47:03  (Reporting)  Ended PrivilegedCombine 0 ms
19:47:03  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:47:03  (Reporting)  Ended DefendCapitalRegion 0 ms
19:47:03  (Reporting)  Entering ReconAndRaids (_RAR_)
19:47:03  (Reporting)   
19:47:03  (Reporting)  Agenda: Attack, Value: 12500, Region: 375 Neapolis
19:47:03  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 376 Beneventum, Pow:48, Count: 2(l 1/L 1/S 0) will target region 375 Neapolis Region AI SelfValue 175
19:47:03  (Reporting)  Ended ReconAndRaids 316 ms
19:47:03  (Reporting)  Entering SplitGroups (_SPG_)
19:47:03  (Reporting)  Ended SplitGroups 316 ms
19:47:03  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:47:03  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:47:03  (Reporting)  Detach Damaged Units (_DDU_)
19:47:03  (Reporting)  Ended Damaged Units 0 ms
19:47:03  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:47:03  (Reporting)  Ended GarrisonObjectives 0 ms
19:47:03  (Reporting)  Entering CheckBesieging (_CBE_)
19:47:03  (Reporting)  Ended CheckBesieging 18 ms
19:47:03  (Reporting)  Entering Evacuate Force (_EVA_)
19:47:03  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:47:03  (Reporting)  Entering Check Simple Landing (_CSL_)
19:47:03  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:47:03  (Reporting)  Entering Checking Leaders (_CLD_)
19:47:03  (Reporting)  Ended Check Leaders 0 ms
19:47:03  (Reporting)  Entering Make Superior Group (_MSG_)
19:47:03  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:47:03  (Reporting)  Entering Build Depots Assets
19:47:03  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:47:03  (Reporting)  Ended Build Depots Assets 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Start of AI Split Supports (_SSP_)
19:47:03  (Reporting)  Ended Split Supports
19:47:03  (Reporting)  Start of AI Check for Land Resupply
19:47:03  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
19:47:03  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
19:47:03  (Reporting)  Ended CheckForLandResupply 1 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Entering KeepPosition (_KPP_)
19:47:03  (Reporting)  Agenda: Keep Position, Value: 2740, Region: 376 Beneventum
19:47:03  (Reporting)  Agenda: Keep Position, Value: 3090, Region: 378 Grumentum
19:47:03  (Reporting)  Ended KeepPosition 0 ms
19:47:03  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:47:03  (Reporting)  Ended Concentrate Stacks 0 ms
19:47:03  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:47:03  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 2864 AllOwnPowNav: 0 AllOppPowNav 344
19:47:03  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 21 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:47:03  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:47:03  (Reporting)  1005755 Milos Streitkrfte (Pow.48)
19:47:03  (Reporting)  1005307 Milo Seditio (Pow.79)
19:47:03  (Reporting)   
19:47:03  (Reporting)  Region 392 Syracusae Pick 36 SelfVal 80 Need 338  no group candidate found
19:47:03  (Reporting)  Region 387 Lilybaeum Pick 24 SelfVal 60 Need 338  no group candidate found
19:47:03  (Reporting)  Region 369 Roma Pick 55 SelfVal 111 Need 338  no group candidate found
19:47:03  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 175 Need 169  no group candidate found
19:47:03  (Reporting)  Region 343 Mediolanum Pick 20 SelfVal 52 Need 338  no group candidate found
19:47:03  (Reporting)  Region 337 Genua Pick 6 SelfVal 22 Need 338  no group candidate found
19:47:03  (Reporting)  Region 361 Volaterrae Pick 22 SelfVal 56 Need 338  no group candidate found
19:47:03  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 61 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Arties (_RCA_)
19:47:03  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Arties
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:47:03  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Supplies
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Gather Units (_GTU_)
19:47:03  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
19:47:03  (Reporting)  _GTU_ Starting merge 0 at start
19:47:03  (Reporting)  End of AI Gather Units
19:47:03  (Reporting)  Entering GatherGarrisons (_GTG_)
19:47:03  (Reporting)  Ended GatherGarrisons 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:47:03  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 3090, Region: 378 Grumentum
19:47:03  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:47:03  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:373 Threat:276 GoalValue: 100000
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 376 Beneventum, Pow:48, Count: 2(l 1/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 375 Neapolis
19:47:03  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:47:03  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 2740, Region: 376 Beneventum
19:47:03  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:47:03  (Reporting)  1005755-Milos Streitkrfte Power:48 Health:100% Beneventum>Grumentum Mission:Resupply Fitness:100% Need:373 Threat:276 GoalValue: 100000
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering PromoteLeaders (_PRL_)
19:47:03  (Reporting)  Ended PromoteLeaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda AutoMerge
19:47:03  (Reporting)  AI Process done in  2116 ms
19:47:03  (Reporting)  Processing  1000006 Barbaren
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 60 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  Entering InitAndDumpData (_IAD_)
19:47:03  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:47:03  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:47:03  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:47:03  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:47:03  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:47:03  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2392 OwnPow Nav : 0 OppPow Nav : 933
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:47:03  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 552 OwnPow Nav : 0 OppPow Nav : 341
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:47:03  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 932
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:47:03  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:47:03  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:47:03  (Reporting)  _FIT_ Ended AIInitTheaters 1058 ms
19:47:03  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:47:03  (Reporting)  Geld Availability Reichlich Stock 175 Expected 0 Balance -3
19:47:03  (Reporting)  Moral Availability Reichlich Stock 114 Expected 0 Balance 0
19:47:03  (Reporting)   
19:47:03  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:47:03  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:47:03  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2392 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2093
19:47:03  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 933 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 552 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:47:03  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 341 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:47:03  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 932 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Land Theaters Special Regions ***
19:47:03  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
19:47:03  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:47:03  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended InitAndDumpData Barbaren 1221 ms
19:47:03  (Reporting)  *** Faction-wide algorithms ***
19:47:03  (Reporting)  Entering BuildReplacements (_RPL_)
19:47:03  (Reporting)  Ended BuildReplacements 1 ms
19:47:03  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:47:03  (Reporting)  Entering BuildNewUnits (_BNU_)
19:47:03  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:47:03  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:47:03  (Reporting)  Ended ManageFleetsComposition 187 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating CallFleet (_CLF_)
19:47:03  (Reporting)  Ended CallFleet 0 ms
19:47:03  (Reporting)  Entering LockFixedGroups (_LFG_)
19:47:03  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:252, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:425, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  Ended LockFixedGroups 0 ms
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:47:03  (Reporting)  _ESR_ No theater can have a staging region.
19:47:03  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:47:03  (Reporting)  Entering Checking Leaders (_CLD_)
19:47:03  (Reporting)  Ended Check Leaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3201 AllOwnPowNav: 0 AllOppPowNav 2206
19:47:03  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:47:03  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering PromoteLeaders (_PRL_)
19:47:03  (Reporting)  Ended PromoteLeaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda AutoMerge
19:47:03  (Reporting)  AI Process done in  1902 ms
19:47:03  (Reporting)  Processing  1000001 Pompeius
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 61 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  AI Process done in  26 ms
19:47:03  (Reporting)  Processing  1000002 Caesar
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 61 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  Entering InitAndDumpData (_IAD_)
19:47:03  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:47:03  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:47:03  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:47:03  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:47:03  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:47:03  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 698 OppPow Land: 1537 OwnPow Nav : 0 OppPow Nav : 1096
19:47:03  (Reporting)  Ratio Land/LandCore: 0.39 0.28 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:47:03  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 79 OppPow Land: 794 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.28 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
19:47:03  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 138 OppPow Land: 2387 OwnPow Nav : 321 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 1.78 1.14 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 82 > 121
19:47:03  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:47:03  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:47:03  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:47:03  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:47:03  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:47:03  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:47:03  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:47:03  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:47:03  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:47:03  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:47:03  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 992
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:47:03  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:47:03  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 254 OppPow Land: 4 OwnPow Nav : 321 OppPow Nav : 3
19:47:03  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 249 > 279
19:47:03  (Reporting)  _FIT_ Ended AIInitTheaters 1098 ms
19:47:03  (Reporting)  Resources Levels Caesar EcoBase 148 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:47:03  (Reporting)  Geld Availability Reichlich Stock 130 Expected 0 Balance -14
19:47:03  (Reporting)  Prestige Availability Reichlich Stock 1918 Expected 0 Balance 0
19:47:03  (Reporting)  Moral Availability Reichlich Stock 51 Expected 0 Balance 0
19:47:03  (Reporting)  Einflusspunkte Availability Reichlich Stock 50 Expected 0 Balance 0
19:47:03  (Reporting)   
19:47:03  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 19367
19:47:03  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 5600
19:47:03  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 4000
19:47:03  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:47:03  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:47:03  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:47:03  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:47:03  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:47:03  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:47:03  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:47:03  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 138 Overall power (enemies): 2387 Ratio: 1.78
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  39357
19:47:03  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 321 Overall power (enemies): 0 Nav Ratio: 5.00
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 698 Overall power (enemies): 1537 Ratio: 0.39
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  89028
19:47:03  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1096 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 79 Overall power (enemies): 794 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13647
19:47:03  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4086
19:47:03  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22635
19:47:03  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1209
19:47:03  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 992 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  283
19:47:03  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1091
19:47:03  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2058
19:47:03  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
19:47:03  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  303
19:47:03  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 321 Overall power (enemies): 3 Nav Ratio: 5.00
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:47:03  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:47:03  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
19:47:03  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Land Theaters Special Regions ***
19:47:03  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Placentia Max Val: Syracusae Naval Gathering: 392 Syracusae
19:47:03  (Reporting)  Theater 118 Theater_Hispania HQReg: 190 Cesse Max pick: Cesse Max need: Cesse Max Val: Cesse Naval Gathering: 190 Cesse
19:47:03  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Massalia Max need: Anabis Max Val: Tegua Naval Gathering: 210 Cessero
19:47:03  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:47:03  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:47:03  (Reporting)  Theater 137 Theater_Africa HQReg: 190 Cesse Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:47:03  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:47:03  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:47:03  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:47:03  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
19:47:03  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:47:03  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:47:03  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:47:03  (Reporting)  Theater 121 Theater_Alpes HQReg: 267 Augannum Max pick: Augannum Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended InitAndDumpData Caesar 1365 ms
19:47:03  (Reporting)  *** Faction-wide algorithms ***
19:47:03  (Reporting)  Entering BuildReplacements (_RPL_)
19:47:03  (Reporting)  Ended BuildReplacements 3 ms
19:47:03  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:47:03  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1265 Tyrus
19:47:03  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
19:47:03  (Reporting)  Ended HandleRegionsDecisions 9 ms
19:47:03  (Reporting)  Entering BuildNewUnits (_BNU_)
19:47:03  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:47:03  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
19:47:03  (Reporting)  _BNU Buying Unit Metr. Praesidium
19:47:03  (Reporting)  _BNU Buying Unit Impedimenta
19:47:03  (Reporting)  Ended BuildNewUnits Bought: 4 20 ms
19:47:03  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:47:03  (Reporting)  Ended ManageFleetsComposition 302 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating CallFleet (_CLF_)
19:47:03  (Reporting)  1007567 Auxillia I (Sic), 392 Syracusae, Pow:1, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:47:03  (Reporting)  Ended CallFleet 0 ms
19:47:03  (Reporting)  Entering LockFixedGroups (_LFG_)
19:47:03  (Reporting)  _LFG_ 1008099 1.Urb. Praesidium Tarraco, 190 Cesse, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:1, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1007724 2. Caesars Streitmacht, 392 Syracusae, Pow:2, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:496, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:47:03  (Reporting)  Ended LockFixedGroups 1 ms
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  _SSU_ 1008126 Ballistae I, 330 Taurasia, Pow:17, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
19:47:03  (Reporting)  Ended SplitStaticUnits 6 ms
19:47:03  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:47:03  (Reporting)  _ESR_ No theater can have a staging region.
19:47:03  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:47:03  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:47:03  (Reporting)  Ended PrivilegedCombine 2 ms
19:47:03  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:47:03  (Reporting)  Ended DefendCapitalRegion 0 ms
19:47:03  (Reporting)  Entering ReconAndRaids (_RAR_)
19:47:03  (Reporting)  Ended ReconAndRaids 2 ms
19:47:03  (Reporting)  Entering SplitGroups (_SPG_)
19:47:03  (Reporting)  Ended SplitGroups 6 ms
19:47:03  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:47:03  (Reporting)  _CBG_ 1007567 Auxillia I (Sic), 392 Syracusae, Pow:1, Count: 1(l 0/L 1/S 0) Will wait for help
19:47:03  (Reporting)  Ended CheckBesiegedGroups 575 ms
19:47:03  (Reporting)  Detach Damaged Units (_DDU_)
19:47:03  (Reporting)  _DDU_, Standard Recover segment: Group 1007567 Auxillia I (Sic) in region Syracusae will recover in region Catania % Health 12 % Cohesion 17
19:47:03  (Reporting)  Ended Damaged Units 2 ms
19:47:03  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:47:03  (Reporting)  Ended GarrisonObjectives 1 ms
19:47:03  (Reporting)  Entering CheckBesieging (_CBE_)
19:47:03  (Reporting)  Ended CheckBesieging 18 ms
19:47:03  (Reporting)  Entering Evacuate Force (_EVA_)
19:47:03  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:47:03  (Reporting)  Entering Check Simple Landing (_CSL_)
19:47:03  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:47:03  (Reporting)  Entering Make Superior Group (_MSG_)
19:47:03  (Reporting)  Ended Make Superior Group 113 ms
19:47:03  (Reporting)  Entering Build Depots Assets
19:47:03  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
19:47:03  (Reporting)  Ended Build Depots Assets 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Start of AI Split Supports (_SSP_)
19:47:03  (Reporting)  Ended Split Supports
19:47:03  (Reporting)  Start of AI Check for Land Resupply
19:47:03  (Reporting)  CheckForLandResupply Caesars Streitmacht will resupply, in region 262 Cularo
19:47:03  (Reporting)  CheckForLandResupply Auxillia I (Sic) will resupply, in region 392 Syracusae
19:47:03  (Reporting)  Ended CheckForLandResupply 3 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Entering KeepPosition (_KPP_)
19:47:03  (Reporting)  Ended KeepPosition 0 ms
19:47:03  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:47:03  (Reporting)  Ended Concentrate Stacks 0 ms
19:47:03  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:47:03  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:47:03  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:47:03  (Reporting)  Ended PrivilegedCombine 3 ms
19:47:03  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:47:03  (Reporting)  Ended DefendCapitalRegion 0 ms
19:47:03  (Reporting)  Entering ReconAndRaids (_RAR_)
19:47:03  (Reporting)  Ended ReconAndRaids 2 ms
19:47:03  (Reporting)  Entering SplitGroups (_SPG_)
19:47:03  (Reporting)  Ended SplitGroups 7 ms
19:47:03  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:47:03  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:47:03  (Reporting)  Detach Damaged Units (_DDU_)
19:47:03  (Reporting)  Ended Damaged Units 1 ms
19:47:03  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:47:03  (Reporting)  _GAO_ Step 1 1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 539
19:47:03  (Reporting)  Agenda: Garrison, Value: 32500, Region: 194 Emporiae
19:47:03  (Reporting)  Ended GarrisonObjectives 2 ms
19:47:03  (Reporting)  Entering CheckBesieging (_CBE_)
19:47:03  (Reporting)  Ended CheckBesieging 29 ms
19:47:03  (Reporting)  Entering Evacuate Force (_EVA_)
19:47:03  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
19:47:03  (Reporting)  Entering Check Simple Landing (_CSL_)
19:47:03  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
19:47:03  (Reporting)  Entering Checking Leaders (_CLD_)
19:47:03  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Asta has been detached from group 1006644 Legio VI
19:47:03  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1008127 Gaius Antonius 130 Asta toward 1006644 Legio VI, 130 Asta, Pow:171, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Ended Check Leaders 21 ms
19:47:03  (Reporting)  Entering Make Superior Group (_MSG_)
19:47:03  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:47:03  (Reporting)  Entering Build Depots Assets
19:47:03  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
19:47:03  (Reporting)  Ended Build Depots Assets 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Start of AI Split Supports (_SSP_)
19:47:03  (Reporting)  Ended Split Supports
19:47:03  (Reporting)  Start of AI Check for Land Resupply
19:47:03  (Reporting)  CheckForLandResupply Auxillia IV (Ita) will resupply, in region 127 Andelus
19:47:03  (Reporting)  CheckForLandResupply Auxillia I (Gal) will resupply, in region 194 Emporiae
19:47:03  (Reporting)  Ended CheckForLandResupply 15 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Entering KeepPosition (_KPP_)
19:47:03  (Reporting)  Agenda: Keep Position, Value: 10600, Region: 130 Asta
19:47:03  (Reporting)  Agenda: Keep Position, Value: 1070, Region: 194 Emporiae
19:47:03  (Reporting)  Ended KeepPosition 1 ms
19:47:03  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:47:03  (Reporting)  Ended Concentrate Stacks 27 ms
19:47:03  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:47:03  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:47:03  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:47:03  (Reporting)  Ended PrivilegedCombine 3 ms
19:47:03  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:47:03  (Reporting)  Ended DefendCapitalRegion 0 ms
19:47:03  (Reporting)  Entering ReconAndRaids (_RAR_)
19:47:03  (Reporting)  Ended ReconAndRaids 2 ms
19:47:03  (Reporting)  Entering SplitGroups (_SPG_)
19:47:03  (Reporting)  Ended SplitGroups 3 ms
19:47:03  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:47:03  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:47:03  (Reporting)  Detach Damaged Units (_DDU_)
19:47:03  (Reporting)  Ended Damaged Units 0 ms
19:47:03  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:47:03  (Reporting)  Ended GarrisonObjectives 2 ms
19:47:03  (Reporting)  Entering CheckBesieging (_CBE_)
19:47:03  (Reporting)  Ended CheckBesieging 40 ms
19:47:03  (Reporting)  Entering Evacuate Force (_EVA_)
19:47:03  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
19:47:03  (Reporting)  Entering Check Simple Landing (_CSL_)
19:47:03  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
19:47:03  (Reporting)  Entering Make Superior Group (_MSG_)
19:47:03  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:47:03  (Reporting)  Entering Build Depots Assets
19:47:03  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 23
19:47:03  (Reporting)  Ended Build Depots Assets 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Start of AI Split Supports (_SSP_)
19:47:03  (Reporting)  Ended Split Supports
19:47:03  (Reporting)  Start of AI Check for Land Resupply
19:47:03  (Reporting)  Ended CheckForLandResupply 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Entering KeepPosition (_KPP_)
19:47:03  (Reporting)  Ended KeepPosition 0 ms
19:47:03  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:47:03  (Reporting)  Ended Concentrate Stacks 0 ms
19:47:03  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:47:03  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:47:03  (Reporting)  Entering Checking Leaders (_CLD_)
19:47:03  (Reporting)  Ended Check Leaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 7 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 23 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 12 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  All theaters prepared, AllOwnPowLand: 1169 AllOppPowLand: 6856 AllOwnPowNav: 642 AllOppPowNav 2186
19:47:03  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 7 Enemy armies: 13 Land Ratio: 1.78 Land Core Ratio: 1.14  ***
19:47:03  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:47:03  (Reporting)  1008126 Ballistae I (Pow.17)
19:47:03  (Reporting)  1007741 Caesars Streitmacht (Pow.55)
19:47:03  (Reporting)  1007567 Auxillia I (Sic) (Pow.1)
19:47:03  (Reporting)  1008073 Auxillia II (Sic) (Pow.2)
19:47:03  (Reporting)   
19:47:03  (Reporting)  Region 379 Tarentum Pick 9 SelfVal 938 Need 672  no group candidate found
19:47:03  (Reporting)  Region 369 Roma Pick 13 SelfVal 1245 Need 394  no group candidate found
19:47:03  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 9915 Need 169  no group candidate found
19:47:03  (Reporting)  Region 387 Lilybaeum Pick 7 SelfVal 781 Need 160  no group candidate found
19:47:03  (Reporting)  Region 2832 Drepanum Pick 2 SelfVal 305 Need 57  no group candidate found
19:47:03  (Reporting)  Region 375 Neapolis Pick 4 SelfVal 527 Need 97  no group candidate found
19:47:03  (Reporting)  Region 355 Bononia Pick 6 SelfVal 704 Need 277  no group candidate found
19:47:03  (Reporting)  Region 380 Metapontum Pick 3 SelfVal 392 Need 656  no group candidate found
19:47:03  (Reporting)  Region 386 Caralis Pick 2 SelfVal 358 Need 47  no group candidate found
19:47:03  (Reporting)  Region 391 Agrigentum Pick 3 SelfVal 408 Need 94  no group candidate found
19:47:03  (Reporting)  Region 344 Placentia Pick 6 SelfVal 678 Need 1285  no group candidate found
19:47:03  (Reporting)  Region 361 Volaterrae Pick 6 SelfVal 729 Need 128  no group candidate found
19:47:03  (Reporting)  Region 337 Genua Pick 2 SelfVal 356 Need 649  no group candidate found
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 6 Enemy armies: 15 Land Ratio: 0.39 Land Core Ratio: 0.28  ***
19:47:03  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:47:03  (Reporting)  1006644 Antoniuss Streitmacht (Pow.273)
19:47:03  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:47:03  (Reporting)  1007337 Orcas Streitmacht (Pow.257)
19:47:03  (Reporting)  1007867 Auxillia I (Gal) (Pow.40)
19:47:03  (Reporting)   
19:47:03  (Reporting)  Region 190 Cesse Pick 100 SelfVal 6350 Need 1717  no group candidate found
19:47:03  (Reporting)  Region 141 Carthago Nova Pick 10 SelfVal 1142 Need 202  no group candidate found
19:47:03  (Reporting)  Region 179 Salduba Pick 2 SelfVal 330 Need 672  no group candidate found
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 20 Enemy armies: 2 Land Ratio: 0.20 Land Core Ratio: 0.28  ***
19:47:03  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:47:03  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:47:03  (Reporting)  1008045 Auxillia II (Gal) (Pow.32)
19:47:03  (Reporting)   
19:47:03  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2371 Need 567  no group candidate found
19:47:03  (Reporting)  Secondary Region 318 Durocorturum Pick 13 has enough garrison (Value: 58) - evaluation skipped
19:47:03  (Reporting)  Secondary Region 314 Gesoriacum Pick 3 has enough garrison (Value: 58) - evaluation skipped
19:47:03  (Reporting)  Secondary Region 203 Burdigala Pick 15 has enough garrison (Value: 58) - evaluation skipped
19:47:03  (Reporting)  Region 210 Cessero Pick 40 SelfVal 2212 Need 60  no group candidate found
19:47:03  (Reporting)  Region 259 Valentia Pick 12 SelfVal 779 Need 58  no group candidate found
19:47:03  (Reporting)  Secondary Region 321 Divodurum Pick 2 has enough garrison (Value: 0) - evaluation skipped
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
19:47:03  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:47:03  (Reporting)  1006644 Antoniuss Streitmacht (Pow.273)
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 192 ms
19:47:03  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:47:03  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:47:03  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
19:47:03  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
19:47:03  (Reporting)  Disembark: Caesars Streitmacht created in region Stoechades Minores
19:47:03  (Reporting)  _PFD_ Prepare for Disembark 1008128 3. Caesars Streitmacht, 2485 Stoechades Minores, Pow:50, Count: 3(l 0/L 3/S 0) will land in 252 Telo Martius from 1004956 1. Fleet
19:47:03  (Reporting)  Agenda: Landing, Value: 15200, Region: 252 Telo Martius
19:47:03  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 25020, Region: 194 Emporiae
19:47:03  (Reporting)  Ended AssignFleetsOperations 138 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:5.00) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Italia (Ext:1.78 - Core:1.14 - Nav:5.00) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Arties (_RCA_)
19:47:03  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Arties
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:47:03  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Supplies
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Gather Units (_GTU_)
19:47:03  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:47:03  (Reporting)  _GTU_ 1008073 Auxillia II (Sic), 393 Melita, Pow:2, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
19:47:03  (Reporting)  _GTU_ Starting merge 0 at start
19:47:03  (Reporting)  End of AI Gather Units
19:47:03  (Reporting)  Entering GatherGarrisons (_GTG_)
19:47:03  (Reporting)  Ended GatherGarrisons 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1004956 1. Fleet, 2485 Stoechades Minores, Pow:270, Count: 8(l 0/L 2/S 6)
19:47:03  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 25020, Region: 194 Emporiae
19:47:03  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 25020, Region: 194 Emporiae
19:47:03  (Reporting)  1004956-1. Fleet Power:270 Health:100% Stoechades Minores>Emporiae Mission:Naval Docking Fitness:90% Need:20 Threat:5 GoalValue: 25020
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1008073 Auxillia II (Sic) is doing nothing in Melita  Power: 2  HealthPerc: 10
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1007567 Auxillia I (Sic), 392 Syracusae, Pow:1, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:47:03  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4400, Region: 2835 Catania
19:47:03  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:47:03  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:47:03  (Reporting)  1007567-Auxillia I (Sic) Power:1 Health:12% Syracusae>Syracusae Mission:Wait for help Fitness:100% Need:169 Threat:128 GoalValue: 25000
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1007741 Caesars Streitmacht, 330 Taurasia, Pow:55, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 262 Cularo
19:47:03  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 262 Cularo
19:47:03  (Reporting)  1007741-Caesars Streitmacht Power:55 Health:59% Taurasia>Cularo Mission:Resupply Fitness:100% Need:30 Threat:6 GoalValue: 100000
19:47:03  (Reporting)   
19:47:03  (Reporting)  1008126-Ballistae I Power:17 Health:83% Taurasia>Taurasia Mission:Garrison Fitness:100% Need:26 Threat:32 GoalValue: 100000
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.39 - Core:0.28 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Arties (_RCA_)
19:47:03  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Arties
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:47:03  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Supplies
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Gather Units (_GTU_)
19:47:03  (Reporting)  _GTU_ Gathering Region 190 Cesse in theater 118 Hispania Peninsula
19:47:03  (Reporting)  _GTU_ 1007337 Orcas Streitmacht, 191 Subur, Pow:257, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
19:47:03  (Reporting)  _GTU_ Starting merge 1 at start
19:47:03  (Reporting)  _GTU_ Finished merge 1 now
19:47:03  (Reporting)  _GTU_ Orcas Streitmacht gathering toward primary region (short distance)
19:47:03  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 190 Cesse Gather to region: 190 Cesse
19:47:03  (Reporting)  Ended AI Gather Units 1 ms
19:47:03  (Reporting)  Entering GatherGarrisons (_GTG_)
19:47:03  (Reporting)  Ended GatherGarrisons 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 194 Emporiae
19:47:03  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 194 Emporiae
19:47:03  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 1070, Region: 194 Emporiae
19:47:03  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 194 Emporiae
19:47:03  (Reporting)  1007867-Auxillia I (Gal) Power:40 Health:100% Emporiae>Emporiae Mission:Resupply Fitness:100% Need:20 Threat:5 GoalValue: 100000
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1007337 Orcas Streitmacht, 191 Subur, Pow:257, Count: 2(l 1/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 190 Cesse
19:47:03  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 190 Cesse
19:47:03  (Reporting)  1007337-Orcas Streitmacht Power:257 Health:100% Subur>Cesse Mission:Gather to GHQ Fitness:90% Need:1717 Threat:1292 GoalValue: 225
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 186 Osca, Pow:44, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 127 Andelus
19:47:03  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 127 Andelus
19:47:03  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Osca>Andelus Mission:Resupply Fitness:100% Need:150 Threat:111 GoalValue: 100000
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 130 Asta, Pow:273, Count: 2(l 1/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 10600, Region: 130 Asta
19:47:03  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 10600, Region: 130 Asta
19:47:03  (Reporting)  1006644-Antoniuss Streitmacht Power:273 Health:100% Asta>Asta Mission:Keep Position Fitness:100% Need:60 Threat:21 GoalValue: 10600
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.28 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Arties (_RCA_)
19:47:03  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Arties
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:47:03  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Supplies
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Gather Units (_GTU_)
19:47:03  (Reporting)  _GTU_ Gathering Region 210 Cessero in theater 119 Gallia
19:47:03  (Reporting)  _GTU_ 1008045 Auxillia II (Gal), 306 Lutetia, Pow:32, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
19:47:03  (Reporting)  _GTU_ Starting merge 0 at start
19:47:03  (Reporting)  End of AI Gather Units
19:47:03  (Reporting)  Entering GatherGarrisons (_GTG_)
19:47:03  (Reporting)  Ended GatherGarrisons 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 318 Durocorturum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 306 Lutetia
19:47:03  (Reporting)   
19:47:03  (Reporting)  1008045 Auxillia II (Gal) is doing nothing in Lutetia  Power: 32  HealthPerc: 85
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 288 Cenabum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 279 Bibracte
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 232 Avaricum
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 226 Limonum
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 203 Burdigala
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:5.00 - Nav:5.00) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Arties (_RCA_)
19:47:03  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Arties
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:47:03  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Supplies
19:47:03  (Reporting)  Entering GatherGarrisons (_GTG_)
19:47:03  (Reporting)  Ended GatherGarrisons 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1008128 3. Caesars Streitmacht, 2485 Stoechades Minores, Pow:50, Count: 3(l 0/L 3/S 0) Keeping only Disembark goal.
19:47:03  (Reporting)  List of Agendas for 1008128 3. Caesars Streitmacht, 2485 Stoechades Minores, Pow:50, Count: 3(l 0/L 3/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Landing, Value: 15200, Region: 252 Telo Martius
19:47:03  (Reporting)  Choosen Agenda: Agenda: Landing, Value: 15200, Region: 252 Telo Martius
19:47:03  (Reporting)  1008128-3. Caesars Streitmacht Power:50 Health:100% Stoechades Minores>Telo Martius Mission:Landing Fitness:100% Need:220 Threat:200 GoalValue: 15200
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  _SSU_ 1008129 4. Caesars Streitmacht, 2485 Stoechades Minores, Pow:27, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
19:47:03  (Reporting)  Ended SplitStaticUnits 6 ms
19:47:03  (Reporting)  Entering PromoteLeaders (_PRL_)
19:47:03  (Reporting)  Ended PromoteLeaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda AutoMerge
19:47:03  (Reporting)  AI Process done in  3951 ms
19:47:03  (Reporting)  Processing  1000003 Regnum Parthorum
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 61 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  Entering InitAndDumpData (_IAD_)
19:47:03  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:47:03  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:47:03  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:47:03  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:47:03  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:47:03  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:47:03  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:47:03  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:47:03  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:47:03  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 57 OwnPow Nav : 0 OppPow Nav : 321
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:47:03  (Reporting)  _FIT_ Ended AIInitTheaters 1033 ms
19:47:03  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:47:03  (Reporting)  Geld Availability Reichlich Stock 1746 Expected 0 Balance -19
19:47:03  (Reporting)  Prestige Availability Reichlich Stock 62 Expected 0 Balance 0
19:47:03  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:47:03  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:47:03  (Reporting)   
19:47:03  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:47:03  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:47:03  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
19:47:03  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3454
19:47:03  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1514
19:47:03  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 321 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:47:03  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Land Theaters Special Regions ***
19:47:03  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:47:03  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:47:03  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:47:03  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1220 ms
19:47:03  (Reporting)  *** Faction-wide algorithms ***
19:47:03  (Reporting)  Entering BuildReplacements (_RPL_)
19:47:03  (Reporting)  Ended BuildReplacements 3 ms
19:47:03  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:47:03  (Reporting)  Ended HandleRegionsDecisions 4 ms
19:47:03  (Reporting)  Entering BuildNewUnits (_BNU_)
19:47:03  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:47:03  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:47:03  (Reporting)  Ended ManageFleetsComposition 197 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating CallFleet (_CLF_)
19:47:03  (Reporting)  Ended CallFleet 0 ms
19:47:03  (Reporting)  Entering LockFixedGroups (_LFG_)
19:47:03  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  Ended LockFixedGroups 1 ms
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:47:03  (Reporting)  _ESR_ No theater can have a staging region.
19:47:03  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:47:03  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:47:03  (Reporting)  Ended PrivilegedCombine 3 ms
19:47:03  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:47:03  (Reporting)  Ended DefendCapitalRegion 0 ms
19:47:03  (Reporting)  Entering ReconAndRaids (_RAR_)
19:47:03  (Reporting)  Ended ReconAndRaids 1 ms
19:47:03  (Reporting)  Entering SplitGroups (_SPG_)
19:47:03  (Reporting)  Ended SplitGroups 1 ms
19:47:03  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:47:03  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:47:03  (Reporting)  Detach Damaged Units (_DDU_)
19:47:03  (Reporting)  Ended Damaged Units 0 ms
19:47:03  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:47:03  (Reporting)  Ended GarrisonObjectives 1 ms
19:47:03  (Reporting)  Entering CheckBesieging (_CBE_)
19:47:03  (Reporting)  Ended CheckBesieging 18 ms
19:47:03  (Reporting)  Entering Evacuate Force (_EVA_)
19:47:03  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:47:03  (Reporting)  Entering Check Simple Landing (_CSL_)
19:47:03  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:47:03  (Reporting)  Entering Checking Leaders (_CLD_)
19:47:03  (Reporting)  Ended Check Leaders 0 ms
19:47:03  (Reporting)  Entering Build Depots Assets
19:47:03  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:47:03  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:47:03  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:47:03  (Reporting)  Ended Build Depots Assets 1 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Start of AI Split Supports (_SSP_)
19:47:03  (Reporting)  Ended Split Supports
19:47:03  (Reporting)  Start of AI Check for Land Resupply
19:47:03  (Reporting)  Ended CheckForLandResupply 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Entering KeepPosition (_KPP_)
19:47:03  (Reporting)  Ended KeepPosition 0 ms
19:47:03  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:47:03  (Reporting)  Ended Concentrate Stacks 0 ms
19:47:03  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:47:03  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 13 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1445 AllOwnPowNav: 0 AllOppPowNav 346
19:47:03  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:47:03  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Arties (_RCA_)
19:47:03  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Arties
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:47:03  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Supplies
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Gather Units (_GTU_)
19:47:03  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:47:03  (Reporting)  _GTU_ Starting merge 0 at start
19:47:03  (Reporting)  End of AI Gather Units
19:47:03  (Reporting)  Entering GatherGarrisons (_GTG_)
19:47:03  (Reporting)  Ended GatherGarrisons 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:47:03  (Reporting)   
19:47:03  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering PromoteLeaders (_PRL_)
19:47:03  (Reporting)  Ended PromoteLeaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda AutoMerge
19:47:03  (Reporting)  AI Process done in  2125 ms
19:47:03  (Reporting)  Processing  1000004 Piraten
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 61 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  Entering InitAndDumpData (_IAD_)
19:47:03  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:47:03  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:47:03  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:47:03  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2032 OwnPow Nav : 0 OppPow Nav : 1096
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:47:03  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 462 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:47:03  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2431 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:47:03  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:47:03  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:47:03  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:47:03  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:47:03  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:47:03  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:47:03  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:47:03  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:47:03  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:47:03  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 992
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:47:03  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:47:03  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 258 OwnPow Nav : 3 OppPow Nav : 321
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:47:03  (Reporting)  _FIT_ Ended AIInitTheaters 1273 ms
19:47:03  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:47:03  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:47:03  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:47:03  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:47:03  (Reporting)   
19:47:03  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:47:03  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:47:03  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:47:03  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:47:03  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:47:03  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:47:03  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:47:03  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:47:03  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
19:47:03  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2431 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3084
19:47:03  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
19:47:03  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 462 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:47:03  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2032 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2021
19:47:03  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1096 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
19:47:03  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
19:47:03  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:47:03  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 992 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
19:47:03  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
19:47:03  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
19:47:03  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 321 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:47:03  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:47:03  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Land Theaters Special Regions ***
19:47:03  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:47:03  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
19:47:03  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:47:03  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:47:03  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:47:03  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:47:03  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:47:03  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:47:03  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:47:03  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:47:03  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:47:03  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:47:03  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended InitAndDumpData Piraten 1466 ms
19:47:03  (Reporting)  *** Faction-wide algorithms ***
19:47:03  (Reporting)  Entering BuildReplacements (_RPL_)
19:47:03  (Reporting)  Ended BuildReplacements 1 ms
19:47:03  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:47:03  (Reporting)  Entering BuildNewUnits (_BNU_)
19:47:03  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:47:03  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:47:03  (Reporting)  Ended ManageFleetsComposition 292 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating CallFleet (_CLF_)
19:47:03  (Reporting)  Ended CallFleet 0 ms
19:47:03  (Reporting)  Entering LockFixedGroups (_LFG_)
19:47:03  (Reporting)  Ended LockFixedGroups 0 ms
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:47:03  (Reporting)  _ESR_ No theater can have a staging region.
19:47:03  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7254 AllOwnPowNav: 3 AllOppPowNav 2504
19:47:03  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:47:03  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:47:03  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:47:03  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
19:47:03  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:47:03  (Reporting)  Ended AssignFleetsOperations 2 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:47:03  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:47:03  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:47:03  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering PromoteLeaders (_PRL_)
19:47:03  (Reporting)  Ended PromoteLeaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda AutoMerge
19:47:03  (Reporting)  AI Process done in  2616 ms
19:47:03  (Reporting)  Processing  1000005 Sklaven
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 61 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  Entering InitAndDumpData (_IAD_)
19:47:03  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:47:03  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:47:03  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:47:03  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:47:03  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:47:03  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 462 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:47:03  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 89 OppPow Land: 2438 OwnPow Nav : 0 OppPow Nav : 321
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:47:03  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:47:03  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:47:03  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 57 OwnPow Nav : 0 OppPow Nav : 324
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:47:03  (Reporting)  _FIT_ Ended AIInitTheaters 937 ms
19:47:03  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:47:03  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:47:03  (Reporting)  Prestige Availability Reichlich Stock 13 Expected 0 Balance 0
19:47:03  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:47:03  (Reporting)    1005755 Milos Streitkrfte Agenda Kept Agenda: Resupply, Value: 100000, Region: 378 Grumentum EndTurn 11474
19:47:03  (Reporting)   
19:47:03  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:47:03  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:47:03  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 2438 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2875
19:47:03  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 321 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 462 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:47:03  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
19:47:03  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 324 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:47:03  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Land Theaters Special Regions ***
19:47:03  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
19:47:03  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:47:03  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:47:03  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended InitAndDumpData Sklaven 1085 ms
19:47:03  (Reporting)  *** Faction-wide algorithms ***
19:47:03  (Reporting)  Entering BuildReplacements (_RPL_)
19:47:03  (Reporting)  Ended BuildReplacements 1 ms
19:47:03  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:47:03  (Reporting)  Entering BuildNewUnits (_BNU_)
19:47:03  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:47:03  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:47:03  (Reporting)  Ended ManageFleetsComposition 122 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating CallFleet (_CLF_)
19:47:03  (Reporting)  Ended CallFleet 0 ms
19:47:03  (Reporting)  Entering LockFixedGroups (_LFG_)
19:47:03  (Reporting)  Ended LockFixedGroups 0 ms
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:47:03  (Reporting)  _ESR_ No theater can have a staging region.
19:47:03  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:47:03  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:47:03  (Reporting)  Ended PrivilegedCombine 0 ms
19:47:03  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:47:03  (Reporting)  Ended DefendCapitalRegion 0 ms
19:47:03  (Reporting)  Entering ReconAndRaids (_RAR_)
19:47:03  (Reporting)  Ended ReconAndRaids 0 ms
19:47:03  (Reporting)  Entering SplitGroups (_SPG_)
19:47:03  (Reporting)  Ended SplitGroups 6 ms
19:47:03  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:47:03  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:47:03  (Reporting)  Detach Damaged Units (_DDU_)
19:47:03  (Reporting)  Ended Damaged Units 0 ms
19:47:03  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:47:03  (Reporting)  Ended GarrisonObjectives 0 ms
19:47:03  (Reporting)  Entering CheckBesieging (_CBE_)
19:47:03  (Reporting)  Ended CheckBesieging 18 ms
19:47:03  (Reporting)  Entering Evacuate Force (_EVA_)
19:47:03  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
19:47:03  (Reporting)  Entering Check Simple Landing (_CSL_)
19:47:03  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
19:47:03  (Reporting)  Entering Checking Leaders (_CLD_)
19:47:03  (Reporting)  _CLD_ Leader (Split Segment II) Marcus Caelius Rufus in Grumentum has been detached from group 1005307 Milo Seditio
19:47:03  (Reporting)  _CLD_ Leader Affinity 1005183 Marcus Caelius Rufus Raw Affinity for 1005307 Milo Seditio 50 Family Affinity: 200 Final Affinity: 100
19:47:03  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
19:47:03  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
19:47:03  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008130 in Grumentum merged into 1005307 Milo Seditio
19:47:03  (Reporting)  Ended Check Leaders 226 ms
19:47:03  (Reporting)  Entering Make Superior Group (_MSG_)
19:47:03  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:47:03  (Reporting)  Entering Build Depots Assets
19:47:03  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:47:03  (Reporting)  Ended Build Depots Assets 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Start of AI Split Supports (_SSP_)
19:47:03  (Reporting)  Ended Split Supports
19:47:03  (Reporting)  Start of AI Check for Land Resupply
19:47:03  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
19:47:03  (Reporting)  CheckForLandResupply Milo Seditio will resupply, in region 378 Grumentum
19:47:03  (Reporting)  Ended CheckForLandResupply 260 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Entering KeepPosition (_KPP_)
19:47:03  (Reporting)  Agenda: Keep Position, Value: 4777, Region: 375 Neapolis
19:47:03  (Reporting)  Agenda: Keep Position, Value: 7325, Region: 378 Grumentum
19:47:03  (Reporting)  Ended KeepPosition 0 ms
19:47:03  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:47:03  (Reporting)  Ended Concentrate Stacks 0 ms
19:47:03  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:47:03  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 2960 AllOwnPowNav: 0 AllOppPowNav 645
19:47:03  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:47:03  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:47:03  (Reporting)  1005755 Milos Streitkrfte (Pow.48)
19:47:03  (Reporting)  1008130 Marcus Caelius Rufus (Pow.0)
19:47:03  (Reporting)  1005307 Milo Seditio (Pow.79)
19:47:03  (Reporting)   
19:47:03  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 287 Need 75  no group candidate found
19:47:03  (Reporting)  Region 337 Genua Pick 3 SelfVal 22 Need 338  no group candidate found
19:47:03  (Reporting)  Region 344 Placentia Pick 10 SelfVal 52 Need 338  no group candidate found
19:47:03  (Reporting)  Region 369 Roma Pick 29 SelfVal 111 Need 338  no group candidate found
19:47:03  (Reporting)  Region 343 Mediolanum Pick 10 SelfVal 52 Need 338  no group candidate found
19:47:03  (Reporting)  Region 379 Tarentum Pick 13 SelfVal 62 Need 338  no group candidate found
19:47:03  (Reporting)  Region 2832 Drepanum Pick 2 SelfVal 19 Need 338  no group candidate found
19:47:03  (Reporting)  Region 361 Volaterrae Pick 11 SelfVal 56 Need 338  no group candidate found
19:47:03  (Reporting)  Region 380 Metapontum Pick 5 SelfVal 32 Need 219  no group candidate found
19:47:03  (Reporting)  Region 326 Aleria Pick 2 SelfVal 17 Need 338  no group candidate found
19:47:03  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 86 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Arties (_RCA_)
19:47:03  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Arties
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:47:03  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:47:03  (Reporting)  Ended Receive Supplies
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Gather Units (_GTU_)
19:47:03  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
19:47:03  (Reporting)  _GTU_ Starting merge 0 at start
19:47:03  (Reporting)  End of AI Gather Units
19:47:03  (Reporting)  Entering GatherGarrisons (_GTG_)
19:47:03  (Reporting)  Ended GatherGarrisons 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:47:03  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7325, Region: 378 Grumentum
19:47:03  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7325, Region: 378 Grumentum
19:47:03  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Keep Position Fitness:49% Need:132 Threat:98 GoalValue: 7325
19:47:03  (Reporting)   
19:47:03  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 375 Neapolis, Pow:48, Count: 2(l 1/L 1/S 0)
19:47:03  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:47:03  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:47:03  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 4777, Region: 375 Neapolis
19:47:03  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:47:03  (Reporting)  1005755-Milos Streitkrfte Power:48 Health:100% Neapolis>Grumentum Mission:Resupply Fitness:100% Need:132 Threat:98 GoalValue: 100000
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering PromoteLeaders (_PRL_)
19:47:03  (Reporting)  Ended PromoteLeaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda AutoMerge
19:47:03  (Reporting)  AI Process done in  2284 ms
19:47:03  (Reporting)  Processing  1000006 Barbaren
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 61 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:47:03  (Reporting)  Entering InitAndDumpData (_IAD_)
19:47:03  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:47:03  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:47:03  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:47:03  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:47:03  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:47:03  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2237 OwnPow Nav : 0 OppPow Nav : 1096
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:47:03  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 462 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:47:03  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 992
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:47:03  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:47:03  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 57 OwnPow Nav : 0 OppPow Nav : 321
19:47:03  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:47:03  (Reporting)  _FIT_ Ended AIInitTheaters 1073 ms
19:47:03  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:47:03  (Reporting)  Geld Availability Reichlich Stock 172 Expected 0 Balance -3
19:47:03  (Reporting)  Moral Availability Reichlich Stock 114 Expected 0 Balance 0
19:47:03  (Reporting)   
19:47:03  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:47:03  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:47:03  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:47:03  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:47:03  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2237 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2093
19:47:03  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1096 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 462 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:47:03  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:47:03  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:47:03  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:47:03  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 992 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 321 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:47:03  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Land Theaters Special Regions ***
19:47:03  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
19:47:03  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:47:03  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:47:03  (Reporting)   
19:47:03  (Reporting)  Ended InitAndDumpData Barbaren 1232 ms
19:47:03  (Reporting)  *** Faction-wide algorithms ***
19:47:03  (Reporting)  Entering BuildReplacements (_RPL_)
19:47:03  (Reporting)  Ended BuildReplacements 1 ms
19:47:03  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:47:03  (Reporting)  Entering BuildNewUnits (_BNU_)
19:47:03  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:47:03  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:47:03  (Reporting)  Ended ManageFleetsComposition 187 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  Evaluating CallFleet (_CLF_)
19:47:03  (Reporting)  Ended CallFleet 0 ms
19:47:03  (Reporting)  Entering LockFixedGroups (_LFG_)
19:47:03  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:252, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:429, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:47:03  (Reporting)  Ended LockFixedGroups 0 ms
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:47:03  (Reporting)  _ESR_ No theater can have a staging region.
19:47:03  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:47:03  (Reporting)  Entering Checking Leaders (_CLD_)
19:47:03  (Reporting)  Ended Check Leaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:47:03  (Reporting)  Entering DistantGarrison (_DGA_)
19:47:03  (Reporting)  Ended DistantGarrison 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3009 AllOwnPowNav: 0 AllOppPowNav 2409
19:47:03  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:47:03  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:47:03  (Reporting)   
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)   
19:47:03  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  
19:47:03  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:47:03  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:47:03  (Reporting)  Ended SplitStaticUnits 0 ms
19:47:03  (Reporting)  Entering PromoteLeaders (_PRL_)
19:47:03  (Reporting)  Ended PromoteLeaders 0 ms
19:47:03  (Reporting)   
19:47:03  (Reporting)  ApplyAgenda AutoMerge
19:47:03  (Reporting)  AI Process done in  1889 ms
19:51:25  (Reporting)  Processing  1000001 Pompeius
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 62 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  AI Process done in  20 ms
19:51:25  (Reporting)  Processing  1000002 Caesar
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 62 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  Entering InitAndDumpData (_IAD_)
19:51:25  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:51:25  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:51:25  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:51:25  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:51:25  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:51:25  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 490 OppPow Land: 1493 OwnPow Nav : 0 OppPow Nav : 1136
19:51:25  (Reporting)  Ratio Land/LandCore: 0.28 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:51:25  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 180 OppPow Land: 369 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.41 0.50 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
19:51:25  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 31 OppPow Land: 2353 OwnPow Nav : 326 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.41 0.44 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 82 > 121
19:51:25  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:51:25  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:51:25  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:51:25  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:51:25  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:51:25  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:51:25  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:51:25  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:51:25  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:51:25  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:51:25  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 998
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:51:25  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:51:25  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 201 OppPow Land: 4 OwnPow Nav : 326 OppPow Nav : 3
19:51:25  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 249 > 279
19:51:25  (Reporting)  _FIT_ Ended AIInitTheaters 1087 ms
19:51:25  (Reporting)  Resources Levels Caesar EcoBase 145 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:51:25  (Reporting)  Geld Availability Reichlich Stock 332 Expected 0 Balance -13
19:51:25  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
19:51:25  (Reporting)  Prestige Availability Reichlich Stock 1896 Expected 0 Balance 0
19:51:25  (Reporting)  Moral Availability Reichlich Stock 44 Expected 0 Balance 0
19:51:25  (Reporting)  Einflusspunkte Availability Reichlich Stock 47 Expected 0 Balance 0
19:51:25  (Reporting)    1004956 1. Fleet Agenda Kept Agenda: Naval Docking, Value: 25020, Region: 194 Emporiae EndTurn 11475
19:51:25  (Reporting)   
19:51:25  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 21000
19:51:25  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4800
19:51:25  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 4100
19:51:25  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:51:25  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:51:25  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:51:25  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:51:25  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:51:25  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:51:25  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:51:25  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 31 Overall power (enemies): 2353 Ratio: 0.41
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  37127
19:51:25  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 326 Overall power (enemies): 0 Nav Ratio: 5.00
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 490 Overall power (enemies): 1493 Ratio: 0.28
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13788
19:51:25  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1136 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 180 Overall power (enemies): 369 Ratio: 0.41
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15034
19:51:25  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6107
19:51:25  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  32874
19:51:25  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1759
19:51:25  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 998 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  566
19:51:25  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1749
19:51:25  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3822
19:51:25  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  40
19:51:25  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  373
19:51:25  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 326 Overall power (enemies): 3 Nav Ratio: 5.00
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
19:51:25  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:51:25  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  110
19:51:25  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Land Theaters Special Regions ***
19:51:25  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Neapolis Max Val: Syracusae Naval Gathering: 392 Syracusae
19:51:25  (Reporting)  Theater 118 Theater_Hispania HQReg: 191 Subur Max pick: Carthago Nova Max need: Cesse Max Val: Carthago Nova Naval Gathering: 194 Emporiae
19:51:25  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Massalia Max need: Anabis Max Val: Tegua Naval Gathering: 210 Cessero
19:51:25  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:51:25  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:51:25  (Reporting)  Theater 137 Theater_Africa HQReg: 191 Subur Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:51:25  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Nisibis Naval Gathering: <None>
19:51:25  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:51:25  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:51:25  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
19:51:25  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:51:25  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:51:25  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:51:25  (Reporting)  Theater 121 Theater_Alpes HQReg: 267 Augannum Max pick: Augannum Max need: Augannum Max Val: Augannum Naval Gathering: <None>
19:51:25  (Reporting)   
19:51:25  (Reporting)  Ended InitAndDumpData Caesar 1341 ms
19:51:25  (Reporting)  *** Faction-wide algorithms ***
19:51:25  (Reporting)  Entering BuildReplacements (_RPL_)
19:51:25  (Reporting)  Ended BuildReplacements 2 ms
19:51:25  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:51:25  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1266 Galilea
19:51:25  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
19:51:25  (Reporting)  Ended HandleRegionsDecisions 9 ms
19:51:25  (Reporting)  Entering BuildNewUnits (_BNU_)
19:51:25  (Reporting)  _BNU Buying Unit Legio (Italia)
19:51:25  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:51:25  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
19:51:25  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:51:25  (Reporting)  Ended BuildNewUnits Bought: 4 19 ms
19:51:25  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:51:25  (Reporting)  Ended ManageFleetsComposition 304 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating CallFleet (_CLF_)
19:51:25  (Reporting)  1007567 Auxillia I (Sic), 392 Syracusae, Pow:0, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
19:51:25  (Reporting)  Ended CallFleet 0 ms
19:51:25  (Reporting)  Entering LockFixedGroups (_LFG_)
19:51:25  (Reporting)  _LFG_ 1008131 Quintus Valerius Orca, 194 Emporiae, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000802 Valentia Garrison, 259 Valentia, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1007724 2.Metr. Praesidium Syracusae, 392 Syracusae, Pow:0, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1004579 Urb.Militae, 392 Syracusae, Pow:0, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:366, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:51:25  (Reporting)  Ended LockFixedGroups 1 ms
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:51:25  (Reporting)  _ESR_ No theater can have a staging region.
19:51:25  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:51:25  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:51:25  (Reporting)  Ended PrivilegedCombine 2 ms
19:51:25  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:51:25  (Reporting)  Ended DefendCapitalRegion 0 ms
19:51:25  (Reporting)  Entering ReconAndRaids (_RAR_)
19:51:25  (Reporting)  Ended ReconAndRaids 1 ms
19:51:25  (Reporting)  Entering SplitGroups (_SPG_)
19:51:25  (Reporting)  Ended SplitGroups 2 ms
19:51:25  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:51:25  (Reporting)  _CBG_ 1007567 Auxillia I (Sic), 392 Syracusae, Pow:0, Count: 1(l 0/L 1/S 0) Will wait for help
19:51:25  (Reporting)  Ended CheckBesiegedGroups 532 ms
19:51:25  (Reporting)  Detach Damaged Units (_DDU_)
19:51:25  (Reporting)  _DDU_, Standard Recover segment: Group 1007567 Auxillia I (Sic) in region Syracusae will recover in region Catania % Health 10 % Cohesion 15
19:51:25  (Reporting)  Ended Damaged Units 2 ms
19:51:25  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:51:25  (Reporting)  Ended GarrisonObjectives 1 ms
19:51:25  (Reporting)  Entering CheckBesieging (_CBE_)
19:51:25  (Reporting)  Ended CheckBesieging 18 ms
19:51:25  (Reporting)  Entering Evacuate Force (_EVA_)
19:51:25  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:51:25  (Reporting)  Entering Check Simple Landing (_CSL_)
19:51:25  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:51:25  (Reporting)  Entering Make Superior Group (_MSG_)
19:51:25  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:51:25  (Reporting)  Entering Build Depots Assets
19:51:25  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
19:51:25  (Reporting)  Ended Build Depots Assets 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Start of AI Split Supports (_SSP_)
19:51:25  (Reporting)  Ended Split Supports
19:51:25  (Reporting)  Start of AI Check for Land Resupply
19:51:25  (Reporting)  CheckForLandResupply Auxillia I (Sic) will resupply, in region 392 Syracusae
19:51:25  (Reporting)  Ended CheckForLandResupply 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Entering KeepPosition (_KPP_)
19:51:25  (Reporting)  Ended KeepPosition 0 ms
19:51:25  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:51:25  (Reporting)  Ended Concentrate Stacks 0 ms
19:51:25  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:51:25  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:51:25  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:51:25  (Reporting)  Ended PrivilegedCombine 3 ms
19:51:25  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:51:25  (Reporting)  Ended DefendCapitalRegion 0 ms
19:51:25  (Reporting)  Entering ReconAndRaids (_RAR_)
19:51:25  (Reporting)  Ended ReconAndRaids 2 ms
19:51:25  (Reporting)  Entering SplitGroups (_SPG_)
19:51:25  (Reporting)  Ended SplitGroups 15 ms
19:51:25  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:51:25  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:51:25  (Reporting)  Detach Damaged Units (_DDU_)
19:51:25  (Reporting)  Ended Damaged Units 1 ms
19:51:25  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:51:25  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 127 Andelus, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 127 Andelus SelfVal 567
19:51:25  (Reporting)  Agenda: Garrison, Value: 26000, Region: 127 Andelus
19:51:25  (Reporting)  _GAO_ Step 1 1007867 Auxillia I (Gal), 194 Emporiae, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 194 Emporiae SelfVal 744
19:51:25  (Reporting)  Agenda: Garrison, Value: 32500, Region: 194 Emporiae
19:51:25  (Reporting)  Ended GarrisonObjectives 2 ms
19:51:25  (Reporting)  Entering CheckBesieging (_CBE_)
19:51:25  (Reporting)  Ended CheckBesieging 26 ms
19:51:25  (Reporting)  Entering Evacuate Force (_EVA_)
19:51:25  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
19:51:25  (Reporting)  Entering Check Simple Landing (_CSL_)
19:51:25  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
19:51:25  (Reporting)  Entering Checking Leaders (_CLD_)
19:51:25  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Asta has been detached from group 1006644 Legio VI
19:51:25  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1008136 Gaius Antonius 130 Asta toward 1006644 Legio VI, 130 Asta, Pow:171, Count: 1(l 0/L 1/S 0)
19:51:25  (Reporting)  Ended Check Leaders 19 ms
19:51:25  (Reporting)  Entering Make Superior Group (_MSG_)
19:51:25  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:51:25  (Reporting)  Entering Build Depots Assets
19:51:25  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
19:51:25  (Reporting)  Ended Build Depots Assets 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Start of AI Split Supports (_SSP_)
19:51:25  (Reporting)  Ended Split Supports
19:51:25  (Reporting)  Start of AI Check for Land Resupply
19:51:25  (Reporting)  CheckForLandResupply Auxillia IV (Ita) will resupply, in region 127 Andelus
19:51:25  (Reporting)  CheckForLandResupply Auxillia I (Gal) will resupply, in region 194 Emporiae
19:51:25  (Reporting)  Ended CheckForLandResupply 1 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Entering KeepPosition (_KPP_)
19:51:25  (Reporting)  Agenda: Keep Position, Value: 770, Region: 127 Andelus
19:51:25  (Reporting)  Agenda: Keep Position, Value: 8610, Region: 130 Asta
19:51:25  (Reporting)  Agenda: Keep Position, Value: 1070, Region: 194 Emporiae
19:51:25  (Reporting)  Ended KeepPosition 1 ms
19:51:25  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:51:25  (Reporting)  Ended Concentrate Stacks 5 ms
19:51:25  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:51:25  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:51:25  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:51:25  (Reporting)  Ended PrivilegedCombine 3 ms
19:51:25  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:51:25  (Reporting)  Ended DefendCapitalRegion 0 ms
19:51:25  (Reporting)  Entering ReconAndRaids (_RAR_)
19:51:25  (Reporting)  Ended ReconAndRaids 2 ms
19:51:25  (Reporting)  Entering SplitGroups (_SPG_)
19:51:25  (Reporting)  Ended SplitGroups 8 ms
19:51:25  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:51:25  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:51:25  (Reporting)  Detach Damaged Units (_DDU_)
19:51:25  (Reporting)  Ended Damaged Units 1 ms
19:51:25  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:51:25  (Reporting)  Ended GarrisonObjectives 2 ms
19:51:25  (Reporting)  Entering CheckBesieging (_CBE_)
19:51:25  (Reporting)  Ended CheckBesieging 39 ms
19:51:25  (Reporting)  Entering Evacuate Force (_EVA_)
19:51:25  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
19:51:25  (Reporting)  Entering Check Simple Landing (_CSL_)
19:51:25  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
19:51:25  (Reporting)  Entering Make Superior Group (_MSG_)
19:51:25  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:51:25  (Reporting)  Entering Build Depots Assets
19:51:25  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
19:51:25  (Reporting)  Ended Build Depots Assets 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Start of AI Split Supports (_SSP_)
19:51:25  (Reporting)  Ended Split Supports
19:51:25  (Reporting)  Start of AI Check for Land Resupply
19:51:25  (Reporting)  Ended CheckForLandResupply 1 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Entering KeepPosition (_KPP_)
19:51:25  (Reporting)  Agenda: Keep Position, Value: 870, Region: 262 Cularo
19:51:25  (Reporting)  Agenda: Keep Position, Value: 7350, Region: 306 Lutetia
19:51:25  (Reporting)  Ended KeepPosition 1 ms
19:51:25  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:51:25  (Reporting)  Ended Concentrate Stacks 20 ms
19:51:25  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:51:25  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:51:25  (Reporting)  Entering Checking Leaders (_CLD_)
19:51:25  (Reporting)  Ended Check Leaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 7 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 13 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  All theaters prepared, AllOwnPowLand: 902 AllOppPowLand: 6353 AllOwnPowNav: 652 AllOppPowNav 2232
19:51:25  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 5 Enemy armies: 10 Land Ratio: 0.41 Land Core Ratio: 0.44  ***
19:51:25  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:51:25  (Reporting)  1007567 Auxillia I (Sic) (Pow.0)
19:51:25  (Reporting)  1008073 Auxillia II (Sic) (Pow.29)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 9850 Need 200  no group candidate found
19:51:25  (Reporting)  Region 360 Arretium Pick 2 SelfVal 331 Need 55  no group candidate found
19:51:25  (Reporting)  Region 365 Perusia Pick 2 SelfVal 331 Need 48  no group candidate found
19:51:25  (Reporting)  Region 355 Bononia Pick 6 SelfVal 743 Need 101  no group candidate found
19:51:25  (Reporting)  Region 379 Tarentum Pick 9 SelfVal 966 Need 206  no group candidate found
19:51:25  (Reporting)  Region 387 Lilybaeum Pick 8 SelfVal 876 Need 133  no group candidate found
19:51:25  (Reporting)  Region 386 Caralis Pick 3 SelfVal 457 Need 39  no group candidate found
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 4 Enemy armies: 15 Land Ratio: 0.28 Land Core Ratio: 0.20  ***
19:51:25  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:51:25  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:51:25  (Reporting)  1006644 Antoniuss Streitmacht (Pow.273)
19:51:25  (Reporting)  1007867 Auxillia I (Gal) (Pow.40)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Region 184 Cascantum Pick 2 SelfVal 153 Need 60  no group candidate found
19:51:25  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 1525 Need 164  no group candidate found
19:51:25  (Reporting)  Region 190 Cesse Pick 38 SelfVal 734 Need 1580  no group candidate found
19:51:25  (Reporting)  Region 129 Gades Pick 10 SelfVal 268 Need 206  no group candidate found
19:51:25  (Reporting)  Region 132 Ilipa Pick 9 SelfVal 252 Need 189  no group candidate found
19:51:25  (Reporting)  Region 179 Salduba Pick 24 SelfVal 522 Need 163  no group candidate found
19:51:25  (Reporting)  Secondary Region 194 Emporiae Pick 15 has enough garrison (Value: 40) - evaluation skipped
19:51:25  (Reporting)  Region 161 Toletum Pick 12 SelfVal 303 Need 122  no group candidate found
19:51:25  (Reporting)  Secondary Region 127 Andelus Pick 10 has enough garrison (Value: 44) - evaluation skipped
19:51:25  (Reporting)  Region 114 Salmantica Pick 3 SelfVal 120 Need 133  no group candidate found
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 1 Land Ratio: 0.41 Land Core Ratio: 0.50  ***
19:51:25  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:51:25  (Reporting)  1005841 Auxillia IV (Ita) (Pow.44)
19:51:25  (Reporting)  1007741 Caesars Streitmacht (Pow.78)
19:51:25  (Reporting)  1008045 Auxillia II (Gal) (Pow.40)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Secondary Region 127 Andelus Pick 10 has enough garrison (Value: 44) - evaluation skipped
19:51:25  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2547 Need 605  no group candidate found
19:51:25  (Reporting)  Secondary Region 318 Durocorturum Pick 8 has enough garrison (Value: 58) - evaluation skipped
19:51:25  (Reporting)  Secondary Region 324 Argentoratum Pick 3 has enough garrison (Value: 58) - evaluation skipped
19:51:25  (Reporting)  Secondary Region 206 Tolosa Pick 5 has enough garrison (Value: 87) - evaluation skipped
19:51:25  (Reporting)  CheckRegionForOperation 1007741 Caesars Streitmacht, 262 Cularo, Pow:78, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 39 SelfVal 2304 AINeed 60
19:51:25  (Reporting)  Agenda: Defend, Value: 25000, Region: 210 Cessero
19:51:25  (Reporting)  CheckRegionForOperation 1007741 Caesars Streitmacht, 262 Cularo, Pow:78, Count: 1(l 0/L 1/S 0) Fitness 50 PickVal 17 SelfVal 1073 AINeed 67
19:51:25  (Reporting)  Agenda: Defend, Value: 25000, Region: 259 Valentia
19:51:25  (Reporting)  Secondary Region 203 Burdigala Pick 8 has enough garrison (Value: 58) - evaluation skipped
19:51:25  (Reporting)  Secondary Region 270 Tegua Pick 39 has enough garrison (Value: 87) - evaluation skipped
19:51:25  (Reporting)  Secondary Region 232 Avaricum Pick 7 has enough garrison (Value: 58) - evaluation skipped
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:51:25  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:51:25  (Reporting)  1006644 Antoniuss Streitmacht (Pow.273)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Region 129 Gades Pick 10 SelfVal 268 Need 206  no group candidate found
19:51:25  (Reporting)  Region 132 Ilipa Pick 9 SelfVal 252 Need 189  no group candidate found
19:51:25  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 174 ms
19:51:25  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:51:25  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:51:25  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
19:51:25  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
19:51:25  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 24464, Region: 194 Emporiae
19:51:25  (Reporting)  Ended AssignFleetsOperations 8 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:5.00) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Italia (Ext:0.41 - Core:0.44 - Nav:5.00) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Arties (_RCA_)
19:51:25  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Arties
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:51:25  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Supplies
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Gather Units (_GTU_)
19:51:25  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:51:25  (Reporting)  _GTU_ 1008073 Auxillia II (Sic), 393 Melita, Pow:29, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
19:51:25  (Reporting)  _GTU_ Starting merge 0 at start
19:51:25  (Reporting)  End of AI Gather Units
19:51:25  (Reporting)  Entering GatherGarrisons (_GTG_)
19:51:25  (Reporting)  Ended GatherGarrisons 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1004956 1. Fleet, 2485 Stoechades Minores, Pow:274, Count: 8(l 0/L 2/S 6)
19:51:25  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 25020, Region: 194 Emporiae
19:51:25  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 24464, Region: 194 Emporiae
19:51:25  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 25020, Region: 194 Emporiae
19:51:25  (Reporting)  1004956-1. Fleet Power:274 Health:100% Stoechades Minores>Emporiae Mission:Naval Docking Fitness:90% Need:20 Threat:5 GoalValue: 25020
19:51:25  (Reporting)   
19:51:25  (Reporting)  1008073 Auxillia II (Sic) is doing nothing in Melita  Power: 29  HealthPerc: 85
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1007567 Auxillia I (Sic), 392 Syracusae, Pow:0, Count: 1(l 0/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 392 Syracusae
19:51:25  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4500, Region: 2835 Catania
19:51:25  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:51:25  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 392 Syracusae
19:51:25  (Reporting)  1007567-Auxillia I (Sic) Power:0 Health:10% Syracusae>Syracusae Mission:Resupply Fitness:100% Need:200 Threat:148 GoalValue: 100000
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.28 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Arties (_RCA_)
19:51:25  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Arties
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:51:25  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Supplies
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Gather Units (_GTU_)
19:51:25  (Reporting)  _GTU_ Gathering Region 191 Subur in theater 118 Hispania Peninsula
19:51:25  (Reporting)  _GTU_ Starting merge 0 at start
19:51:25  (Reporting)  End of AI Gather Units
19:51:25  (Reporting)  Entering GatherGarrisons (_GTG_)
19:51:25  (Reporting)  _GTG_ 1008131 Orcas Streitmacht, 194 Emporiae, Pow:52, Count: 2(l 1/L 1/S 0) is garrisoning 194 Emporiae having agregated 1 other(s) group(s).
19:51:25  (Reporting)  Ended GatherGarrisons 2 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 130 Asta, Pow:273, Count: 2(l 1/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8610, Region: 130 Asta
19:51:25  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8610, Region: 130 Asta
19:51:25  (Reporting)  1006644-Antoniuss Streitmacht Power:273 Health:100% Asta>Asta Mission:Keep Position Fitness:84% Need:60 Threat:21 GoalValue: 8610
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 127 Andelus, Pow:44, Count: 1(l 0/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 26000, Region: 127 Andelus
19:51:25  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 127 Andelus
19:51:25  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 770, Region: 127 Andelus
19:51:25  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 127 Andelus
19:51:25  (Reporting)  1005841-Auxillia IV (Ita) Power:44 Health:100% Andelus>Andelus Mission:Resupply Fitness:100% Need:16 Threat:5 GoalValue: 100000
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.41 - Core:0.50 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Arties (_RCA_)
19:51:25  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Arties
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:51:25  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Supplies
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Gather Units (_GTU_)
19:51:25  (Reporting)  _GTU_ Gathering Region 210 Cessero in theater 119 Gallia
19:51:25  (Reporting)  _GTU_ Starting merge 0 at start
19:51:25  (Reporting)  End of AI Gather Units
19:51:25  (Reporting)  Entering GatherGarrisons (_GTG_)
19:51:25  (Reporting)  Ended GatherGarrisons 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 318 Durocorturum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 306 Lutetia
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1008045 Auxillia II (Gal), 306 Lutetia, Pow:40, Count: 1(l 0/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7350, Region: 306 Lutetia
19:51:25  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7350, Region: 306 Lutetia
19:51:25  (Reporting)  1008045-Auxillia II (Gal) Power:40 Health:100% Lutetia>Lutetia Mission:Keep Position Fitness:100% Need:2 Threat:0 GoalValue: 7350
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 288 Cenabum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 279 Bibracte
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1007741 Caesars Streitmacht, 262 Cularo, Pow:78, Count: 1(l 0/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 870, Region: 262 Cularo
19:51:25  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 210 Cessero
19:51:25  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 259 Valentia
19:51:25  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 210 Cessero
19:51:25  (Reporting)  1007741-Caesars Streitmacht Power:78 Health:67% Cularo>Cessero Mission:Defend Fitness:50% Need:60 Threat:34 GoalValue: 25000
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 232 Avaricum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 226 Limonum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000782 Tolosa Garrison, 206 Tolosa, Pow:87, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 206 Tolosa
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 203 Burdigala
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering PromoteLeaders (_PRL_)
19:51:25  (Reporting)  Ended PromoteLeaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda AutoMerge
19:51:25  (Reporting)  AI Process done in  3348 ms
19:51:25  (Reporting)  Processing  1000003 Regnum Parthorum
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 62 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  Entering InitAndDumpData (_IAD_)
19:51:25  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:51:25  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:51:25  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:51:25  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:51:25  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:51:25  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:51:25  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:51:25  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:51:25  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:51:25  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 326
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:51:25  (Reporting)  _FIT_ Ended AIInitTheaters 1022 ms
19:51:25  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:51:25  (Reporting)  Geld Availability Reichlich Stock 1727 Expected 0 Balance -19
19:51:25  (Reporting)  Prestige Availability Reichlich Stock 63 Expected 0 Balance 0
19:51:25  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:51:25  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:51:25  (Reporting)   
19:51:25  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:51:25  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:51:25  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:51:25  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5451
19:51:25  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2250
19:51:25  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 326 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
19:51:25  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Land Theaters Special Regions ***
19:51:25  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1168 Apamea Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:51:25  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:51:25  (Reporting)  Theater 132 Theater_Oriens HQReg: 1168 Apamea Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:51:25  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:51:25  (Reporting)   
19:51:25  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1201 ms
19:51:25  (Reporting)  *** Faction-wide algorithms ***
19:51:25  (Reporting)  Entering BuildReplacements (_RPL_)
19:51:25  (Reporting)  Ended BuildReplacements 3 ms
19:51:25  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:51:25  (Reporting)  Ended HandleRegionsDecisions 4 ms
19:51:25  (Reporting)  Entering BuildNewUnits (_BNU_)
19:51:25  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:51:25  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:51:25  (Reporting)  Ended ManageFleetsComposition 197 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating CallFleet (_CLF_)
19:51:25  (Reporting)  Ended CallFleet 0 ms
19:51:25  (Reporting)  Entering LockFixedGroups (_LFG_)
19:51:25  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1357, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  Ended LockFixedGroups 1 ms
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:51:25  (Reporting)  _ESR_ No theater can have a staging region.
19:51:25  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:51:25  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:51:25  (Reporting)  Ended PrivilegedCombine 2 ms
19:51:25  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:51:25  (Reporting)  Ended DefendCapitalRegion 0 ms
19:51:25  (Reporting)  Entering ReconAndRaids (_RAR_)
19:51:25  (Reporting)  Ended ReconAndRaids 1 ms
19:51:25  (Reporting)  Entering SplitGroups (_SPG_)
19:51:25  (Reporting)  Ended SplitGroups 1 ms
19:51:25  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:51:25  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:51:25  (Reporting)  Detach Damaged Units (_DDU_)
19:51:25  (Reporting)  Ended Damaged Units 0 ms
19:51:25  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:51:25  (Reporting)  Ended GarrisonObjectives 1 ms
19:51:25  (Reporting)  Entering CheckBesieging (_CBE_)
19:51:25  (Reporting)  Ended CheckBesieging 18 ms
19:51:25  (Reporting)  Entering Evacuate Force (_EVA_)
19:51:25  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:51:25  (Reporting)  Entering Check Simple Landing (_CSL_)
19:51:25  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:51:25  (Reporting)  Entering Checking Leaders (_CLD_)
19:51:25  (Reporting)  Ended Check Leaders 0 ms
19:51:25  (Reporting)  Entering Build Depots Assets
19:51:25  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:51:25  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:51:25  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:51:25  (Reporting)  Ended Build Depots Assets 1 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Start of AI Split Supports (_SSP_)
19:51:25  (Reporting)  Ended Split Supports
19:51:25  (Reporting)  Start of AI Check for Land Resupply
19:51:25  (Reporting)  Ended CheckForLandResupply 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Entering KeepPosition (_KPP_)
19:51:25  (Reporting)  Ended KeepPosition 0 ms
19:51:25  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:51:25  (Reporting)  Ended Concentrate Stacks 0 ms
19:51:25  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:51:25  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 13 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1392 AllOwnPowNav: 0 AllOppPowNav 351
19:51:25  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:51:25  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Arties (_RCA_)
19:51:25  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Arties
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:51:25  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Supplies
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Gather Units (_GTU_)
19:51:25  (Reporting)  _GTU_ Gathering Region 1168 Apamea in theater 134 Parthia & Media
19:51:25  (Reporting)  _GTU_ Starting merge 0 at start
19:51:25  (Reporting)  End of AI Gather Units
19:51:25  (Reporting)  Entering GatherGarrisons (_GTG_)
19:51:25  (Reporting)  Ended GatherGarrisons 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering PromoteLeaders (_PRL_)
19:51:25  (Reporting)  Ended PromoteLeaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda AutoMerge
19:51:25  (Reporting)  AI Process done in  1984 ms
19:51:25  (Reporting)  Processing  1000004 Piraten
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 62 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  Entering InitAndDumpData (_IAD_)
19:51:25  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:51:25  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:51:25  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1778 OwnPow Nav : 0 OppPow Nav : 1136
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:51:25  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 631 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:51:25  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2343 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:51:25  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:51:25  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:51:25  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:51:25  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:51:25  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:51:25  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:51:25  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:51:25  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:51:25  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:51:25  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 998
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:51:25  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:51:25  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 3 OppPow Nav : 326
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:51:25  (Reporting)  _FIT_ Ended AIInitTheaters 1271 ms
19:51:25  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:51:25  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:51:25  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:51:25  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:51:25  (Reporting)   
19:51:25  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:51:25  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:51:25  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:51:25  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:51:25  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:51:25  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:51:25  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:51:25  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:51:25  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5429
19:51:25  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2343 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3969
19:51:25  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2270
19:51:25  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 631 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3387
19:51:25  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1778 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2962
19:51:25  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1136 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2343
19:51:25  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1941
19:51:25  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1488
19:51:25  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 998 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1786
19:51:25  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  518
19:51:25  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  349
19:51:25  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 3 Overall power (enemies): 326 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
19:51:25  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:51:25  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Land Theaters Special Regions ***
19:51:25  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:51:25  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
19:51:25  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1186 Nisibis Max pick: Nisibis Max need: Edessa Max Val: Nisibis Naval Gathering: <None>
19:51:25  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:51:25  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
19:51:25  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:51:25  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:51:25  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:51:25  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:51:25  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:51:25  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:51:25  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:51:25  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:51:25  (Reporting)   
19:51:25  (Reporting)  Ended InitAndDumpData Piraten 1458 ms
19:51:25  (Reporting)  *** Faction-wide algorithms ***
19:51:25  (Reporting)  Entering BuildReplacements (_RPL_)
19:51:25  (Reporting)  Ended BuildReplacements 1 ms
19:51:25  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:51:25  (Reporting)  Entering BuildNewUnits (_BNU_)
19:51:25  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:51:25  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:51:25  (Reporting)  Ended ManageFleetsComposition 295 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating CallFleet (_CLF_)
19:51:25  (Reporting)  Ended CallFleet 0 ms
19:51:25  (Reporting)  Entering LockFixedGroups (_LFG_)
19:51:25  (Reporting)  Ended LockFixedGroups 0 ms
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:51:25  (Reporting)  _ESR_ No theater can have a staging region.
19:51:25  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7028 AllOwnPowNav: 3 AllOppPowNav 2555
19:51:25  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:51:25  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:51:25  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:51:25  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
19:51:25  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:51:25  (Reporting)  Ended AssignFleetsOperations 2 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:3, Count: 1(l 0/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:51:25  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:51:25  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:51:25  (Reporting)  1003752-Cilician Pirates Power:3 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering PromoteLeaders (_PRL_)
19:51:25  (Reporting)  Ended PromoteLeaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda AutoMerge
19:51:25  (Reporting)  AI Process done in  2389 ms
19:51:25  (Reporting)  Processing  1000005 Sklaven
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 62 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  Entering InitAndDumpData (_IAD_)
19:51:25  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:51:25  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:51:25  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:51:25  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:51:25  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:51:25  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 631 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:51:25  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 89 OppPow Land: 2297 OwnPow Nav : 0 OppPow Nav : 326
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:51:25  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:51:25  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:51:25  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 329
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:51:25  (Reporting)  _FIT_ Ended AIInitTheaters 934 ms
19:51:25  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:51:25  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:51:25  (Reporting)  Prestige Availability Reichlich Stock 13 Expected 0 Balance 0
19:51:25  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:51:25  (Reporting)   
19:51:25  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:51:25  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:51:25  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 89 Overall power (enemies): 2297 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5820
19:51:25  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 326 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 631 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3387
19:51:25  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  382
19:51:25  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 329 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:51:25  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Land Theaters Special Regions ***
19:51:25  (Reporting)  Theater 120 Theater_Italia HQReg: 378 Grumentum Max pick: Neapolis Max need: Neapolis Max Val: Neapolis Naval Gathering: <None>
19:51:25  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:51:25  (Reporting)  Theater 123 Theater_Illyria HQReg: 378 Grumentum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:51:25  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:51:25  (Reporting)   
19:51:25  (Reporting)  Ended InitAndDumpData Sklaven 1079 ms
19:51:25  (Reporting)  *** Faction-wide algorithms ***
19:51:25  (Reporting)  Entering BuildReplacements (_RPL_)
19:51:25  (Reporting)  Ended BuildReplacements 1 ms
19:51:25  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:51:25  (Reporting)  Entering BuildNewUnits (_BNU_)
19:51:25  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:51:25  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:51:25  (Reporting)  Ended ManageFleetsComposition 122 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating CallFleet (_CLF_)
19:51:25  (Reporting)  Ended CallFleet 0 ms
19:51:25  (Reporting)  Entering LockFixedGroups (_LFG_)
19:51:25  (Reporting)  Ended LockFixedGroups 0 ms
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:51:25  (Reporting)  _ESR_ No theater can have a staging region.
19:51:25  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:51:25  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:51:25  (Reporting)  Ended PrivilegedCombine 0 ms
19:51:25  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:51:25  (Reporting)  Ended DefendCapitalRegion 0 ms
19:51:25  (Reporting)  Entering ReconAndRaids (_RAR_)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 380 Metapontum
19:51:25  (Reporting)  _RAR_ - Planify Recon 1005755 Milos Streitkrfte, 378 Grumentum, Pow:48, Count: 2(l 1/L 1/S 0) will target region 380 Metapontum recon target being 380 Metapontum
19:51:25  (Reporting)  Ended ReconAndRaids 329 ms
19:51:25  (Reporting)  Entering SplitGroups (_SPG_)
19:51:25  (Reporting)  Ended SplitGroups 329 ms
19:51:25  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:51:25  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:51:25  (Reporting)  Detach Damaged Units (_DDU_)
19:51:25  (Reporting)  Ended Damaged Units 0 ms
19:51:25  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:51:25  (Reporting)  Ended GarrisonObjectives 0 ms
19:51:25  (Reporting)  Entering CheckBesieging (_CBE_)
19:51:25  (Reporting)  Ended CheckBesieging 18 ms
19:51:25  (Reporting)  Entering Evacuate Force (_EVA_)
19:51:25  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:51:25  (Reporting)  Entering Check Simple Landing (_CSL_)
19:51:25  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
19:51:25  (Reporting)  Entering Checking Leaders (_CLD_)
19:51:25  (Reporting)  Ended Check Leaders 0 ms
19:51:25  (Reporting)  Entering Make Superior Group (_MSG_)
19:51:25  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:51:25  (Reporting)  Entering Build Depots Assets
19:51:25  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:51:25  (Reporting)  Ended Build Depots Assets 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Start of AI Split Supports (_SSP_)
19:51:25  (Reporting)  Ended Split Supports
19:51:25  (Reporting)  Start of AI Check for Land Resupply
19:51:25  (Reporting)  CheckForLandResupply Milos Streitkrfte will resupply, in region 378 Grumentum
19:51:25  (Reporting)  Ended CheckForLandResupply 1 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Entering KeepPosition (_KPP_)
19:51:25  (Reporting)  Agenda: Keep Position, Value: 3120, Region: 378 Grumentum
19:51:25  (Reporting)  Ended KeepPosition 0 ms
19:51:25  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:51:25  (Reporting)  Ended Concentrate Stacks 10 ms
19:51:25  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:51:25  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  All theaters prepared, AllOwnPowLand: 89 AllOppPowLand: 2935 AllOwnPowNav: 0 AllOppPowNav 655
19:51:25  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 13 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:51:25  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:51:25  (Reporting)  1005755 Milos Streitkrfte (Pow.48)
19:51:25  (Reporting)  1005307 Milo Seditio (Pow.79)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Region 359 Faesulae Pick 4 SelfVal 18 Need 338  no group candidate found
19:51:25  (Reporting)  Region 361 Volaterrae Pick 23 SelfVal 68 Need 338  no group candidate found
19:51:25  (Reporting)  Region 369 Roma Pick 99 SelfVal 205 Need 410  no group candidate found
19:51:25  (Reporting)  Region 326 Aleria Pick 6 SelfVal 25 Need 338  no group candidate found
19:51:25  (Reporting)  Region 337 Genua Pick 8 SelfVal 30 Need 338  no group candidate found
19:51:25  (Reporting)  Region 378 Grumentum Pick 21 SelfVal 71 Need 888  no group candidate found
19:51:25  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 206 Need 1228  no group candidate found
19:51:25  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 55 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Arties (_RCA_)
19:51:25  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Arties
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:51:25  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Supplies
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Gather Units (_GTU_)
19:51:25  (Reporting)  _GTU_ Gathering Region 378 Grumentum in theater 120 Italia Peninsula
19:51:25  (Reporting)  _GTU_ Starting merge 0 at start
19:51:25  (Reporting)  End of AI Gather Units
19:51:25  (Reporting)  Entering GatherGarrisons (_GTG_)
19:51:25  (Reporting)  Ended GatherGarrisons 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1005307 Milo Seditio, 378 Grumentum, Pow:79, Count: 3(l 1/L 2/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3120, Region: 378 Grumentum
19:51:25  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3120, Region: 378 Grumentum
19:51:25  (Reporting)  1005307-Milo Seditio Power:79 Health:100% Grumentum>Grumentum Mission:Keep Position Fitness:20% Need:888 Threat:658 GoalValue: 3120
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 378 Grumentum, Pow:48, Count: 2(l 1/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 380 Metapontum
19:51:25  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:51:25  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 378 Grumentum
19:51:25  (Reporting)  1005755-Milos Streitkrfte Power:48 Health:100% Grumentum>Grumentum Mission:Resupply Fitness:100% Need:888 Threat:658 GoalValue: 100000
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering PromoteLeaders (_PRL_)
19:51:25  (Reporting)  Ended PromoteLeaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda AutoMerge
19:51:25  (Reporting)  AI Process done in  1974 ms
19:51:25  (Reporting)  Processing  1000006 Barbaren
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 62 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  Entering InitAndDumpData (_IAD_)
19:51:25  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:51:25  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:51:25  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:51:25  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:51:25  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:51:25  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1983 OwnPow Nav : 0 OppPow Nav : 1136
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:51:25  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 631 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:51:25  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 998
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:51:25  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:51:25  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 326
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:51:25  (Reporting)  _FIT_ Ended AIInitTheaters 1056 ms
19:51:25  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:51:25  (Reporting)  Geld Availability Reichlich Stock 169 Expected 0 Balance -3
19:51:25  (Reporting)  Moral Availability Reichlich Stock 114 Expected 0 Balance 0
19:51:25  (Reporting)   
19:51:25  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:51:25  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:51:25  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1983 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3022
19:51:25  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1136 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 631 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3387
19:51:25  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1488
19:51:25  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 998 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 326 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Land Theaters Special Regions ***
19:51:25  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
19:51:25  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:51:25  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:51:25  (Reporting)   
19:51:25  (Reporting)  Ended InitAndDumpData Barbaren 1210 ms
19:51:25  (Reporting)  *** Faction-wide algorithms ***
19:51:25  (Reporting)  Entering BuildReplacements (_RPL_)
19:51:25  (Reporting)  Ended BuildReplacements 1 ms
19:51:25  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:51:25  (Reporting)  Entering BuildNewUnits (_BNU_)
19:51:25  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:51:25  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:51:25  (Reporting)  Ended ManageFleetsComposition 186 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating CallFleet (_CLF_)
19:51:25  (Reporting)  Ended CallFleet 0 ms
19:51:25  (Reporting)  Entering LockFixedGroups (_LFG_)
19:51:25  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:253, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:436, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  Ended LockFixedGroups 0 ms
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:51:25  (Reporting)  _ESR_ No theater can have a staging region.
19:51:25  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:51:25  (Reporting)  Entering Checking Leaders (_CLD_)
19:51:25  (Reporting)  Ended Check Leaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2871 AllOwnPowNav: 0 AllOppPowNav 2460
19:51:25  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:51:25  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering PromoteLeaders (_PRL_)
19:51:25  (Reporting)  Ended PromoteLeaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda AutoMerge
19:51:25  (Reporting)  AI Process done in  1754 ms
19:51:25  (Reporting)  Processing  1000001 Pompeius
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 63 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  AI Process done in  24 ms
19:51:25  (Reporting)  Processing  1000002 Caesar
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 63 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  Entering InitAndDumpData (_IAD_)
19:51:25  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:51:25  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
19:51:25  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:51:25  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
19:51:25  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
19:51:25  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 423 OppPow Land: 1568 OwnPow Nav : 0 OppPow Nav : 1156
19:51:25  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:51:25  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 345 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.51 0.59 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
19:51:25  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 39 OppPow Land: 3252 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.37 0.64 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:51:25  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:51:25  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:51:25  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:51:25  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:51:25  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:51:25  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:51:25  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:51:25  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:51:25  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:51:25  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:51:25  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1002
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
19:51:25  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:51:25  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 190 OppPow Land: 4 OwnPow Nav : 250 OppPow Nav : 4
19:51:25  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 249 > 279
19:51:25  (Reporting)  _FIT_ Ended AIInitTheaters 1093 ms
19:51:25  (Reporting)  Resources Levels Caesar EcoBase 141 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:51:25  (Reporting)  Geld Availability Reichlich Stock 319 Expected 0 Balance -13
19:51:25  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
19:51:25  (Reporting)  Prestige Availability Reichlich Stock 1896 Expected 0 Balance 0
19:51:25  (Reporting)  Moral Availability Reichlich Stock 50 Expected 0 Balance 0
19:51:25  (Reporting)  Einflusspunkte Availability Reichlich Stock 49 Expected 0 Balance 0
19:51:25  (Reporting)   
19:51:25  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 20000
19:51:25  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4400
19:51:25  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 4100
19:51:25  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
19:51:25  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
19:51:25  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
19:51:25  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
19:51:25  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
19:51:25  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:51:25  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:51:25  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 39 Overall power (enemies): 3252 Ratio: 0.37
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  37531
19:51:25  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 423 Overall power (enemies): 1568 Ratio: 0.23
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4506
19:51:25  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1156 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 207 Overall power (enemies): 345 Ratio: 0.51
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9623
19:51:25  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4067
19:51:25  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22635
19:51:25  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1186
19:51:25  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1002 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  283
19:51:25  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1198
19:51:25  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2056
19:51:25  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  35
19:51:25  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  303
19:51:25  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 250 Overall power (enemies): 4 Nav Ratio: 5.00
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:51:25  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:51:25  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  248
19:51:25  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Land Theaters Special Regions ***
19:51:25  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Taurasia Max Val: Syracusae Naval Gathering: 392 Syracusae
19:51:25  (Reporting)  Theater 118 Theater_Hispania HQReg: 130 Asta Max pick: Carthago Nova Max need: Emporiae Max Val: Carthago Nova Naval Gathering: <None>
19:51:25  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Massalia Max need: Ausa Max Val: Tegua Naval Gathering: 210 Cessero
19:51:25  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
19:51:25  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
19:51:25  (Reporting)  Theater 137 Theater_Africa HQReg: 130 Asta Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
19:51:25  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
19:51:25  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
19:51:25  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
19:51:25  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
19:51:25  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
19:51:25  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:51:25  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:51:25  (Reporting)  Theater 121 Theater_Alpes HQReg: 267 Augannum Max pick: Augannum Max need: Augannum Max Val: Augannum Naval Gathering: <None>
19:51:25  (Reporting)   
19:51:25  (Reporting)  Ended InitAndDumpData Caesar 1353 ms
19:51:25  (Reporting)  *** Faction-wide algorithms ***
19:51:25  (Reporting)  Entering BuildReplacements (_RPL_)
19:51:25  (Reporting)  Ended BuildReplacements 2 ms
19:51:25  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:51:25  (Reporting)  Ended HandleRegionsDecisions 10 ms
19:51:25  (Reporting)  Entering BuildNewUnits (_BNU_)
19:51:25  (Reporting)  _BNU Buying Unit Legio (Italia)
19:51:25  (Reporting)  _BNU Buying Unit Urb. Praesidium
19:51:25  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
19:51:25  (Reporting)  Ended BuildNewUnits Bought: 3 18 ms
19:51:25  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:51:25  (Reporting)  Ended ManageFleetsComposition 303 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating CallFleet (_CLF_)
19:51:25  (Reporting)  Ended CallFleet 0 ms
19:51:25  (Reporting)  Entering LockFixedGroups (_LFG_)
19:51:25  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:81, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:81, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1008142 1. Caesars Streitmacht, 392 Syracusae, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:439, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:46, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:10, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
19:51:25  (Reporting)  Ended LockFixedGroups 2 ms
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:51:25  (Reporting)  _ESR_ No theater can have a staging region.
19:51:25  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:51:25  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:51:25  (Reporting)  Ended PrivilegedCombine 2 ms
19:51:25  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:51:25  (Reporting)  Ended DefendCapitalRegion 0 ms
19:51:25  (Reporting)  Entering ReconAndRaids (_RAR_)
19:51:25  (Reporting)  Ended ReconAndRaids 1 ms
19:51:25  (Reporting)  Entering SplitGroups (_SPG_)
19:51:25  (Reporting)  Ended SplitGroups 7 ms
19:51:25  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:51:25  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:51:25  (Reporting)  Detach Damaged Units (_DDU_)
19:51:25  (Reporting)  Ended Damaged Units 0 ms
19:51:25  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:51:25  (Reporting)  Ended GarrisonObjectives 1 ms
19:51:25  (Reporting)  Entering CheckBesieging (_CBE_)
19:51:25  (Reporting)  Ended CheckBesieging 18 ms
19:51:25  (Reporting)  Entering Evacuate Force (_EVA_)
19:51:25  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:51:25  (Reporting)  Entering Check Simple Landing (_CSL_)
19:51:25  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:51:25  (Reporting)  Entering Make Superior Group (_MSG_)
19:51:25  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:51:25  (Reporting)  Entering Build Depots Assets
19:51:25  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
19:51:25  (Reporting)  Ended Build Depots Assets 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Start of AI Split Supports (_SSP_)
19:51:25  (Reporting)  Ended Split Supports
19:51:25  (Reporting)  Start of AI Check for Land Resupply
19:51:25  (Reporting)  Ended CheckForLandResupply 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Entering KeepPosition (_KPP_)
19:51:25  (Reporting)  Ended KeepPosition 0 ms
19:51:25  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:51:25  (Reporting)  Ended Concentrate Stacks 0 ms
19:51:25  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:51:25  (Reporting)  Ended CheckLocalOpportunities 319 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:51:25  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:51:25  (Reporting)  Ended PrivilegedCombine 2 ms
19:51:25  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:51:25  (Reporting)  Ended DefendCapitalRegion 0 ms
19:51:25  (Reporting)  Entering ReconAndRaids (_RAR_)
19:51:25  (Reporting)  Ended ReconAndRaids 2 ms
19:51:25  (Reporting)  Entering SplitGroups (_SPG_)
19:51:25  (Reporting)  Ended SplitGroups 7 ms
19:51:25  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:51:25  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:51:25  (Reporting)  Detach Damaged Units (_DDU_)
19:51:25  (Reporting)  Ended Damaged Units 0 ms
19:51:25  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:51:25  (Reporting)  _GAO_ Step 1 1005841 Auxillia IV (Ita), 127 Andelus, Pow:41, Count: 1(l 0/L 1/S 0) is garrisoning region 127 Andelus SelfVal 189
19:51:25  (Reporting)  Agenda: Garrison, Value: 12285, Region: 127 Andelus
19:51:25  (Reporting)  Ended GarrisonObjectives 1 ms
19:51:25  (Reporting)  Entering CheckBesieging (_CBE_)
19:51:25  (Reporting)  Ended CheckBesieging 27 ms
19:51:25  (Reporting)  Entering Evacuate Force (_EVA_)
19:51:25  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
19:51:25  (Reporting)  Entering Check Simple Landing (_CSL_)
19:51:25  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
19:51:25  (Reporting)  Entering Checking Leaders (_CLD_)
19:51:25  (Reporting)  Ended Check Leaders 0 ms
19:51:25  (Reporting)  Entering Make Superior Group (_MSG_)
19:51:25  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:51:25  (Reporting)  Entering Build Depots Assets
19:51:25  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
19:51:25  (Reporting)  Ended Build Depots Assets 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Start of AI Split Supports (_SSP_)
19:51:25  (Reporting)  Ended Split Supports
19:51:25  (Reporting)  Start of AI Check for Land Resupply
19:51:25  (Reporting)  Ended CheckForLandResupply 1 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Entering KeepPosition (_KPP_)
19:51:25  (Reporting)  Agenda: Keep Position, Value: 3174, Region: 127 Andelus
19:51:25  (Reporting)  Agenda: Keep Position, Value: 7072, Region: 130 Asta
19:51:25  (Reporting)  Ended KeepPosition 0 ms
19:51:25  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:51:25  (Reporting)  Ended Concentrate Stacks 20 ms
19:51:25  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:51:25  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:51:25  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:51:25  (Reporting)  Ended PrivilegedCombine 2 ms
19:51:25  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:51:25  (Reporting)  Ended DefendCapitalRegion 0 ms
19:51:25  (Reporting)  Entering ReconAndRaids (_RAR_)
19:51:25  (Reporting)  Ended ReconAndRaids 2 ms
19:51:25  (Reporting)  Entering SplitGroups (_SPG_)
19:51:25  (Reporting)  Ended SplitGroups 9 ms
19:51:25  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:51:25  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:51:25  (Reporting)  Detach Damaged Units (_DDU_)
19:51:25  (Reporting)  Ended Damaged Units 0 ms
19:51:25  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:51:25  (Reporting)  Ended GarrisonObjectives 2 ms
19:51:25  (Reporting)  Entering CheckBesieging (_CBE_)
19:51:25  (Reporting)  Ended CheckBesieging 40 ms
19:51:25  (Reporting)  Entering Evacuate Force (_EVA_)
19:51:25  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
19:51:25  (Reporting)  Entering Check Simple Landing (_CSL_)
19:51:25  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
19:51:25  (Reporting)  Entering Make Superior Group (_MSG_)
19:51:25  (Reporting)  Ended Make Superior Group 48 ms
19:51:25  (Reporting)  Entering Build Depots Assets
19:51:25  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 25
19:51:25  (Reporting)  Ended Build Depots Assets 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Start of AI Split Supports (_SSP_)
19:51:25  (Reporting)  Ended Split Supports
19:51:25  (Reporting)  Start of AI Check for Land Resupply
19:51:25  (Reporting)  Ended CheckForLandResupply 1 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Entering KeepPosition (_KPP_)
19:51:25  (Reporting)  Agenda: Keep Position, Value: 1430, Region: 210 Cessero
19:51:25  (Reporting)  Agenda: Keep Position, Value: 7350, Region: 306 Lutetia
19:51:25  (Reporting)  Ended KeepPosition 0 ms
19:51:25  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:51:25  (Reporting)  Ended Concentrate Stacks 23 ms
19:51:25  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:51:25  (Reporting)  Ended CheckLocalOpportunities 1 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:51:25  (Reporting)  Entering Checking Leaders (_CLD_)
19:51:25  (Reporting)  Ended Check Leaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 35 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  All theaters prepared, AllOwnPowLand: 859 AllOppPowLand: 7303 AllOwnPowNav: 250 AllOppPowNav 2257
19:51:25  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 3 Enemy armies: 13 Land Ratio: 0.37 Land Core Ratio: 0.64  ***
19:51:25  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:51:25  (Reporting)  1008073 Auxillia II (Sic) (Pow.37)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Region 375 Neapolis Pick 8 SelfVal 759 Need 158  no group candidate found
19:51:25  (Reporting)  Region 361 Volaterrae Pick 6 SelfVal 665 Need 135  no group candidate found
19:51:25  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 8791 Need 106  no group candidate found
19:51:25  (Reporting)  Region 391 Agrigentum Pick 3 SelfVal 391 Need 90  no group candidate found
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 3 Enemy armies: 15 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
19:51:25  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:51:25  (Reporting)  1005841 Auxillia IV (Ita) (Pow.41)
19:51:25  (Reporting)  1006644 Antoniuss Streitmacht (Pow.258)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Region 179 Salduba Pick 19 SelfVal 323 Need 147  no group candidate found
19:51:25  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 1142 Need 179  no group candidate found
19:51:25  (Reporting)  Region 190 Cesse Pick 23 SelfVal 376 Need 294  no group candidate found
19:51:25  (Reporting)  Region 129 Gades Pick 9 SelfVal 182 Need 177  no group candidate found
19:51:25  (Reporting)  Region 132 Ilipa Pick 8 SelfVal 166 Need 162  no group candidate found
19:51:25  (Reporting)  Region 161 Toletum Pick 7 SelfVal 159 Need 147  no group candidate found
19:51:25  (Reporting)  Region 185 Ilerda Pick 3 SelfVal 90 Need 147  no group candidate found
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 20 Enemy armies: 1 Land Ratio: 0.51 Land Core Ratio: 0.59  ***
19:51:25  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:51:25  (Reporting)  1005841 Auxillia IV (Ita) (Pow.41)
19:51:25  (Reporting)  1007741 Caesars Streitmacht (Pow.107)
19:51:25  (Reporting)  1008045 Auxillia II (Gal) (Pow.37)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2328 Need 287  no group candidate found
19:51:25  (Reporting)  CheckRegionForOperation 1007741 Caesars Streitmacht, 210 Cessero, Pow:107, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 36 SelfVal 1779 AINeed 146
19:51:25  (Reporting)  Agenda: Defend, Value: 32500, Region: 210 Cessero
19:51:25  (Reporting)  CheckRegionForOperation 1008045 Auxillia II (Gal), 306 Lutetia, Pow:37, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 49 SelfVal 2333 AINeed 13
19:51:25  (Reporting)  Agenda: Defend, Value: 32500, Region: 270 Tegua
19:51:25  (Reporting)  Region 179 Salduba Pick 19 SelfVal 323 Need 147  no group candidate found
19:51:25  (Reporting)  Secondary Region 447 Treverii Pick 3 has enough garrison (Value: 54) - evaluation skipped
19:51:25  (Reporting)  Secondary Region 232 Avaricum Pick 5 has enough garrison (Value: 54) - evaluation skipped
19:51:25  (Reporting)  CheckRegionForOperation 1008045 Auxillia II (Gal), 306 Lutetia, Pow:37, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 6 SelfVal 619 AINeed 60
19:51:25  (Reporting)  Agenda: Defend, Value: 32500, Region: 238 Gergovia
19:51:25  (Reporting)  Secondary Region 206 Tolosa Pick 7 has enough garrison (Value: 81) - evaluation skipped
19:51:25  (Reporting)  CheckRegionForOperation 1007741 Caesars Streitmacht, 210 Cessero, Pow:107, Count: 1(l 0/L 1/S 0) Fitness 56 PickVal 8 SelfVal 434 AINeed 316
19:51:25  (Reporting)  Agenda: Defend, Value: 24304, Region: 262 Cularo
19:51:25  (Reporting)  Secondary Region 203 Burdigala Pick 5 has enough garrison (Value: 54) - evaluation skipped
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
19:51:25  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:51:25  (Reporting)  1006644 Antoniuss Streitmacht (Pow.258)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Region 132 Ilipa Pick 8 SelfVal 166 Need 162  no group candidate found
19:51:25  (Reporting)  Region 129 Gades Pick 9 SelfVal 182 Need 177  no group candidate found
19:51:25  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 185 ms
19:51:25  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:51:25  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
19:51:25  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Mare Ionium Commercius
19:51:25  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
19:51:25  (Reporting)  _AFA_ 1004956 1. Fleet has been given the mission Agenda: Naval Docking, Value: 18070, Region: 392 Syracusae
19:51:25  (Reporting)  Ended AssignFleetsOperations 21 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:5.00) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Italia (Ext:0.37 - Core:0.64 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Arties (_RCA_)
19:51:25  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Arties
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:51:25  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Supplies
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Gather Units (_GTU_)
19:51:25  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
19:51:25  (Reporting)  _GTU_ 1008073 Auxillia II (Sic), 393 Melita, Pow:37, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
19:51:25  (Reporting)  _GTU_ Starting merge 1 at start
19:51:25  (Reporting)  _GTU_ Finished merge 1 now
19:51:25  (Reporting)  _GTU_ 1008073 Auxillia II (Sic), 393 Melita, Pow:37, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
19:51:25  (Reporting)  Ended AI Gather Units 2 ms
19:51:25  (Reporting)  Entering GatherGarrisons (_GTG_)
19:51:25  (Reporting)  Ended GatherGarrisons 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  1008073 Auxillia II (Sic) is doing nothing in Melita  Power: 37  HealthPerc: 100
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.23 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Arties (_RCA_)
19:51:25  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Arties
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:51:25  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Supplies
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Gather Units (_GTU_)
19:51:25  (Reporting)  _GTU_ Gathering Region 130 Asta in theater 118 Hispania Peninsula
19:51:25  (Reporting)  _GTU_ Starting merge 0 at start
19:51:25  (Reporting)  End of AI Gather Units
19:51:25  (Reporting)  Entering GatherGarrisons (_GTG_)
19:51:25  (Reporting)  Ended GatherGarrisons 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 130 Asta, Pow:258, Count: 2(l 1/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7072, Region: 130 Asta
19:51:25  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7072, Region: 130 Asta
19:51:25  (Reporting)  1006644-Antoniuss Streitmacht Power:258 Health:100% Asta>Asta Mission:Keep Position Fitness:69% Need:60 Threat:21 GoalValue: 7072
19:51:25  (Reporting)   
19:51:25  (Reporting)  1005841 Auxillia IV (Ita), 127 Andelus, Pow:41, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 127 Andelus
19:51:25  (Reporting)  List of Agendas for 1005841 Auxillia IV (Ita), 127 Andelus, Pow:41, Count: 1(l 0/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12285, Region: 127 Andelus
19:51:25  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12285, Region: 127 Andelus
19:51:25  (Reporting)  1005841-Auxillia IV (Ita) Power:41 Health:100% Andelus>Andelus Mission:Garrison Fitness:65% Need:19 Threat:0 GoalValue: 12285
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.51 - Core:0.59 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Arties (_RCA_)
19:51:25  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Arties
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:51:25  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Supplies
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Gather Units (_GTU_)
19:51:25  (Reporting)  _GTU_ Gathering Region 210 Cessero in theater 119 Gallia
19:51:25  (Reporting)  _GTU_ Starting merge 0 at start
19:51:25  (Reporting)  End of AI Gather Units
19:51:25  (Reporting)  Entering GatherGarrisons (_GTG_)
19:51:25  (Reporting)  Ended GatherGarrisons 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000906 Durocortorum Garrison, 318 Durocorturum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 318 Durocorturum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1004403 Castr. Praesidium, 306 Lutetia, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 306 Lutetia
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1008045 Auxillia II (Gal), 306 Lutetia, Pow:37, Count: 1(l 0/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7350, Region: 306 Lutetia
19:51:25  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 270 Tegua
19:51:25  (Reporting)  Agenda  3  : Agenda: Defend, Value: 32500, Region: 238 Gergovia
19:51:25  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 270 Tegua
19:51:25  (Reporting)  1008045-Auxillia II (Gal) Power:37 Health:100% Lutetia>Tegua Mission:Defend Fitness:65% Need:13 Threat:70 GoalValue: 32500
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000894 Cenabum Garrison, 288 Cenabum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 288 Cenabum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000888 Bibracte Garrison, 279 Bibracte, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 279 Bibracte
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1003912 Castr. Praesidium, 232 Avaricum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 232 Avaricum
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000876 Limonum Garrison, 226 Limonum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 226 Limonum
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1007741 Caesars Streitmacht, 210 Cessero, Pow:107, Count: 1(l 0/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1430, Region: 210 Cessero
19:51:25  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 210 Cessero
19:51:25  (Reporting)  Agenda  3  : Agenda: Defend, Value: 24304, Region: 262 Cularo
19:51:25  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 24304, Region: 262 Cularo
19:51:25  (Reporting)  1007741-Caesars Streitmacht Power:107 Health:89% Cessero>Cularo Mission:Defend Fitness:56% Need:316 Threat:254 GoalValue: 24304
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000870 Burdigala Garrison, 203 Burdigala, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 203 Burdigala
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1004956 1. Fleet, 2466 Pyrenaeum Promunturium, Pow:210, Count: 8(l 0/L 2/S 6)
19:51:25  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 18070, Region: 392 Syracusae
19:51:25  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 18070, Region: 392 Syracusae
19:51:25  (Reporting)  1004956-1. Fleet Power:210 Health:100% Pyrenaeum Promunturium>Syracusae Mission:Naval Docking Fitness:65% Need:106 Threat:164 GoalValue: 18070
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering PromoteLeaders (_PRL_)
19:51:25  (Reporting)  Ended PromoteLeaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda AutoMerge
19:51:25  (Reporting)  AI Process done in  3400 ms
19:51:25  (Reporting)  Processing  1000003 Regnum Parthorum
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 63 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  Entering InitAndDumpData (_IAD_)
19:51:25  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:51:25  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
19:51:25  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
19:51:25  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
19:51:25  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
19:51:25  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:51:25  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:51:25  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
19:51:25  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:51:25  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 250
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:51:25  (Reporting)  _FIT_ Ended AIInitTheaters 1025 ms
19:51:25  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:51:25  (Reporting)  Geld Availability Reichlich Stock 2404 Expected 0 Balance -19
19:51:25  (Reporting)  Prestige Availability Reichlich Stock 64 Expected 0 Balance 0
19:51:25  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
19:51:25  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
19:51:25  (Reporting)   
19:51:25  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
19:51:25  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
19:51:25  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
19:51:25  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3454
19:51:25  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1514
19:51:25  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 250 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:51:25  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Land Theaters Special Regions ***
19:51:25  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
19:51:25  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
19:51:25  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:51:25  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:51:25  (Reporting)   
19:51:25  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1207 ms
19:51:25  (Reporting)  *** Faction-wide algorithms ***
19:51:25  (Reporting)  Entering BuildReplacements (_RPL_)
19:51:25  (Reporting)  RPL Buying a replacement for PAR Elite-Infanterie
19:51:25  (Reporting)  RPL Buying a replacement for PAR Versorgungszug
19:51:25  (Reporting)  RPL Buying a replacement for PAR Linien-Infanterie
19:51:25  (Reporting)  RPL Buying a replacement for PAR Versorgungszug
19:51:25  (Reporting)  Ended BuildReplacements 5 ms
19:51:25  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:51:25  (Reporting)  Ended HandleRegionsDecisions 5 ms
19:51:25  (Reporting)  Entering BuildNewUnits (_BNU_)
19:51:25  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:51:25  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:51:25  (Reporting)  Ended ManageFleetsComposition 197 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating CallFleet (_CLF_)
19:51:25  (Reporting)  Ended CallFleet 0 ms
19:51:25  (Reporting)  Entering LockFixedGroups (_LFG_)
19:51:25  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1817, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  Ended LockFixedGroups 1 ms
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:51:25  (Reporting)  _ESR_ No theater can have a staging region.
19:51:25  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:51:25  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:51:25  (Reporting)  Ended PrivilegedCombine 3 ms
19:51:25  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:51:25  (Reporting)  Ended DefendCapitalRegion 0 ms
19:51:25  (Reporting)  Entering ReconAndRaids (_RAR_)
19:51:25  (Reporting)  Ended ReconAndRaids 1 ms
19:51:25  (Reporting)  Entering SplitGroups (_SPG_)
19:51:25  (Reporting)  Ended SplitGroups 1 ms
19:51:25  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:51:25  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:51:25  (Reporting)  Detach Damaged Units (_DDU_)
19:51:25  (Reporting)  Ended Damaged Units 0 ms
19:51:25  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:51:25  (Reporting)  Ended GarrisonObjectives 1 ms
19:51:25  (Reporting)  Entering CheckBesieging (_CBE_)
19:51:25  (Reporting)  Ended CheckBesieging 18 ms
19:51:25  (Reporting)  Entering Evacuate Force (_EVA_)
19:51:25  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:51:25  (Reporting)  Entering Check Simple Landing (_CSL_)
19:51:25  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:51:25  (Reporting)  Entering Checking Leaders (_CLD_)
19:51:25  (Reporting)  Ended Check Leaders 0 ms
19:51:25  (Reporting)  Entering Build Depots Assets
19:51:25  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
19:51:25  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
19:51:25  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
19:51:25  (Reporting)  Ended Build Depots Assets 1 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Start of AI Split Supports (_SSP_)
19:51:25  (Reporting)  Ended Split Supports
19:51:25  (Reporting)  Start of AI Check for Land Resupply
19:51:25  (Reporting)  Ended CheckForLandResupply 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Entering KeepPosition (_KPP_)
19:51:25  (Reporting)  Ended KeepPosition 0 ms
19:51:25  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:51:25  (Reporting)  Ended Concentrate Stacks 0 ms
19:51:25  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:51:25  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 14 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1392 AllOwnPowNav: 0 AllOppPowNav 275
19:51:25  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:51:25  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Arties (_RCA_)
19:51:25  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Arties
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:51:25  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Supplies
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Gather Units (_GTU_)
19:51:25  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
19:51:25  (Reporting)  _GTU_ Starting merge 0 at start
19:51:25  (Reporting)  End of AI Gather Units
19:51:25  (Reporting)  Entering GatherGarrisons (_GTG_)
19:51:25  (Reporting)  Ended GatherGarrisons 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
19:51:25  (Reporting)   
19:51:25  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering PromoteLeaders (_PRL_)
19:51:25  (Reporting)  Ended PromoteLeaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda AutoMerge
19:51:25  (Reporting)  AI Process done in  2083 ms
19:51:25  (Reporting)  Processing  1000004 Piraten
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 63 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  Entering InitAndDumpData (_IAD_)
19:51:25  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:51:25  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
19:51:25  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
19:51:25  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1797 OwnPow Nav : 0 OppPow Nav : 1156
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
19:51:25  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 628 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:51:25  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2500 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
19:51:25  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:51:25  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
19:51:25  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
19:51:25  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
19:51:25  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
19:51:25  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
19:51:25  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
19:51:25  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
19:51:25  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
19:51:25  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1002
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:51:25  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:51:25  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 194 OwnPow Nav : 4 OppPow Nav : 250
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
19:51:25  (Reporting)  _FIT_ Ended AIInitTheaters 1265 ms
19:51:25  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:51:25  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
19:51:25  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
19:51:25  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
19:51:25  (Reporting)   
19:51:25  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
19:51:25  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
19:51:25  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
19:51:25  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
19:51:25  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:51:25  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
19:51:25  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
19:51:25  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
19:51:25  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
19:51:25  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2500 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3084
19:51:25  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
19:51:25  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 628 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:51:25  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1797 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2021
19:51:25  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1156 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
19:51:25  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
19:51:25  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:51:25  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1002 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
19:51:25  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
19:51:25  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
19:51:25  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 250 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
19:51:25  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
19:51:25  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Land Theaters Special Regions ***
19:51:25  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
19:51:25  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
19:51:25  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
19:51:25  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:51:25  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
19:51:25  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
19:51:25  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
19:51:25  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:51:25  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
19:51:25  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
19:51:25  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
19:51:25  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
19:51:25  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
19:51:25  (Reporting)   
19:51:25  (Reporting)  Ended InitAndDumpData Piraten 1457 ms
19:51:25  (Reporting)  *** Faction-wide algorithms ***
19:51:25  (Reporting)  Entering BuildReplacements (_RPL_)
19:51:25  (Reporting)  Ended BuildReplacements 2 ms
19:51:25  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:51:25  (Reporting)  Entering BuildNewUnits (_BNU_)
19:51:25  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:51:25  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:51:25  (Reporting)  Ended ManageFleetsComposition 295 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating CallFleet (_CLF_)
19:51:25  (Reporting)  Ended CallFleet 0 ms
19:51:25  (Reporting)  Entering LockFixedGroups (_LFG_)
19:51:25  (Reporting)  Ended LockFixedGroups 0 ms
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:51:25  (Reporting)  _ESR_ No theater can have a staging region.
19:51:25  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7190 AllOwnPowNav: 4 AllOppPowNav 2503
19:51:25  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:51:25  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:51:25  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
19:51:25  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
19:51:25  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:51:25  (Reporting)  Ended AssignFleetsOperations 2 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:51:25  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
19:51:25  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
19:51:25  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering PromoteLeaders (_PRL_)
19:51:25  (Reporting)  Ended PromoteLeaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda AutoMerge
19:51:25  (Reporting)  AI Process done in  2554 ms
19:51:25  (Reporting)  Processing  1000005 Sklaven
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 63 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  Entering InitAndDumpData (_IAD_)
19:51:25  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:51:25  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
19:51:25  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
19:51:25  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
19:51:25  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
19:51:25  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 628 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:51:25  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 49 OppPow Land: 3254 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
19:51:25  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
19:51:25  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
19:51:25  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 254
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:51:25  (Reporting)  _FIT_ Ended AIInitTheaters 932 ms
19:51:25  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
19:51:25  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
19:51:25  (Reporting)  Prestige Availability Reichlich Stock 13 Expected 0 Balance 0
19:51:25  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
19:51:25  (Reporting)   
19:51:25  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
19:51:25  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
19:51:25  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 49 Overall power (enemies): 3254 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2544
19:51:25  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 628 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:51:25  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
19:51:25  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 254 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
19:51:25  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Land Theaters Special Regions ***
19:51:25  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Neapolis Max need: Croton Max Val: Neapolis Naval Gathering: <None>
19:51:25  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:51:25  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
19:51:25  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
19:51:25  (Reporting)   
19:51:25  (Reporting)  Ended InitAndDumpData Sklaven 1094 ms
19:51:25  (Reporting)  *** Faction-wide algorithms ***
19:51:25  (Reporting)  Entering BuildReplacements (_RPL_)
19:51:25  (Reporting)  Ended BuildReplacements 1 ms
19:51:25  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:51:25  (Reporting)  Entering BuildNewUnits (_BNU_)
19:51:25  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:51:25  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:51:25  (Reporting)  Ended ManageFleetsComposition 126 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating CallFleet (_CLF_)
19:51:25  (Reporting)  Ended CallFleet 0 ms
19:51:25  (Reporting)  Entering LockFixedGroups (_LFG_)
19:51:25  (Reporting)  Ended LockFixedGroups 0 ms
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:51:25  (Reporting)  _ESR_ No theater can have a staging region.
19:51:25  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
19:51:25  (Reporting)  Entering PrivilegedCombine (_PCO_)
19:51:25  (Reporting)  Ended PrivilegedCombine 0 ms
19:51:25  (Reporting)  Entering DefendCapitalRegion (_DCR_)
19:51:25  (Reporting)  Ended DefendCapitalRegion 0 ms
19:51:25  (Reporting)  Entering ReconAndRaids (_RAR_)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Agenda: Attack, Value: 12500, Region: 379 Tarentum
19:51:25  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 380 Metapontum, Pow:48, Count: 2(l 1/L 1/S 0) will target region 379 Tarentum Region AI SelfValue 63
19:51:25  (Reporting)  Ended ReconAndRaids 296 ms
19:51:25  (Reporting)  Entering SplitGroups (_SPG_)
19:51:25  (Reporting)  Ended SplitGroups 296 ms
19:51:25  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
19:51:25  (Reporting)  Ended CheckBesiegedGroups 0 ms
19:51:25  (Reporting)  Detach Damaged Units (_DDU_)
19:51:25  (Reporting)  Ended Damaged Units 0 ms
19:51:25  (Reporting)  Entering GarrisonObjectives (_GAO_)
19:51:25  (Reporting)  Ended GarrisonObjectives 0 ms
19:51:25  (Reporting)  Entering CheckBesieging (_CBE_)
19:51:25  (Reporting)  Ended CheckBesieging 18 ms
19:51:25  (Reporting)  Entering Evacuate Force (_EVA_)
19:51:25  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
19:51:25  (Reporting)  Entering Check Simple Landing (_CSL_)
19:51:25  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
19:51:25  (Reporting)  Entering Checking Leaders (_CLD_)
19:51:25  (Reporting)  Ended Check Leaders 0 ms
19:51:25  (Reporting)  Entering Make Superior Group (_MSG_)
19:51:25  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
19:51:25  (Reporting)  Entering Build Depots Assets
19:51:25  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
19:51:25  (Reporting)  Ended Build Depots Assets 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Start of AI Split Supports (_SSP_)
19:51:25  (Reporting)  Ended Split Supports
19:51:25  (Reporting)  Start of AI Check for Land Resupply
19:51:25  (Reporting)  Ended CheckForLandResupply 6 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Entering KeepPosition (_KPP_)
19:51:25  (Reporting)  Agenda: Keep Position, Value: 2000, Region: 375 Neapolis
19:51:25  (Reporting)  Agenda: Keep Position, Value: 2440, Region: 380 Metapontum
19:51:25  (Reporting)  Ended KeepPosition 0 ms
19:51:25  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
19:51:25  (Reporting)  Ended Concentrate Stacks 6 ms
19:51:25  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
19:51:25  (Reporting)  Ended CheckLocalOpportunities 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  All theaters prepared, AllOwnPowLand: 49 AllOppPowLand: 3889 AllOwnPowNav: 0 AllOppPowNav 254
19:51:25  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 14 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
19:51:25  (Reporting)  List of idle, non-fixed groups in extended theater:  
19:51:25  (Reporting)  1005307 Milo Seditio (Pow.24)
19:51:25  (Reporting)  1005755 Milos Streitkrfte (Pow.48)
19:51:25  (Reporting)   
19:51:25  (Reporting)  Region 369 Roma Pick 96 SelfVal 111 Need 342  no group candidate found
19:51:25  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 114 Need 132  no group candidate found
19:51:25  (Reporting)  Region 387 Lilybaeum Pick 43 SelfVal 60 Need 338  no group candidate found
19:51:25  (Reporting)  Region 344 Placentia Pick 36 SelfVal 52 Need 338  no group candidate found
19:51:25  (Reporting)  Region 355 Bononia Pick 37 SelfVal 54 Need 338  no group candidate found
19:51:25  (Reporting)  Region 254 Alpes Maritimae Pick 12 SelfVal 16 Need 338  no group candidate found
19:51:25  (Reporting)  Region 361 Volaterrae Pick 39 SelfVal 56 Need 338  no group candidate found
19:51:25  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 62 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Arties (_RCA_)
19:51:25  (Reporting)  _RCA_ Artilleries found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Arties
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Receive Supplies (_RCS_)
19:51:25  (Reporting)  _RCS_ Supplies found:  0 in core Area
19:51:25  (Reporting)  Ended Receive Supplies
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Gather Units (_GTU_)
19:51:25  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 120 Italia Peninsula
19:51:25  (Reporting)  _GTU_ Starting merge 0 at start
19:51:25  (Reporting)  End of AI Gather Units
19:51:25  (Reporting)  Entering GatherGarrisons (_GTG_)
19:51:25  (Reporting)  Ended GatherGarrisons 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 380 Metapontum, Pow:48, Count: 2(l 1/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 379 Tarentum
19:51:25  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2440, Region: 380 Metapontum
19:51:25  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 379 Tarentum
19:51:25  (Reporting)  1005755-Milos Streitkrfte Power:48 Health:100% Metapontum>Tarentum Mission:Attack Fitness:50% Need:209 Threat:125 GoalValue: 12500
19:51:25  (Reporting)   
19:51:25  (Reporting)  List of Agendas for 1005307 Milo Seditio, 375 Neapolis, Pow:24, Count: 2(l 1/L 1/S 0)
19:51:25  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2000, Region: 375 Neapolis
19:51:25  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2000, Region: 375 Neapolis
19:51:25  (Reporting)  1005307-Milo Seditio Power:24 Health:43% Neapolis>Neapolis Mission:Keep Position Fitness:20% Need:132 Threat:34 GoalValue: 2000
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering PromoteLeaders (_PRL_)
19:51:25  (Reporting)  Ended PromoteLeaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda AutoMerge
19:51:25  (Reporting)  AI Process done in  2060 ms
19:51:25  (Reporting)  Processing  1000006 Barbaren
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 63 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
19:51:25  (Reporting)  Entering InitAndDumpData (_IAD_)
19:51:25  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
19:51:25  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
19:51:25  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
19:51:25  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
19:51:25  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
19:51:25  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1991 OwnPow Nav : 0 OppPow Nav : 1156
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
19:51:25  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 628 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
19:51:25  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1002
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
19:51:25  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
19:51:25  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 250
19:51:25  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
19:51:25  (Reporting)  _FIT_ Ended AIInitTheaters 1065 ms
19:51:25  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
19:51:25  (Reporting)  Geld Availability Reichlich Stock 177 Expected 0 Balance -3
19:51:25  (Reporting)  Moral Availability Reichlich Stock 113 Expected 0 Balance 0
19:51:25  (Reporting)   
19:51:25  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
19:51:25  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
19:51:25  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
19:51:25  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
19:51:25  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1991 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2093
19:51:25  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1156 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 628 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
19:51:25  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
19:51:25  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
19:51:25  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
19:51:25  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1002 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 250 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
19:51:25  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Land Theaters Special Regions ***
19:51:25  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
19:51:25  (Reporting)  Theater 119 Theater_Gallia HQReg: 99 Bracara Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
19:51:25  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
19:51:25  (Reporting)   
19:51:25  (Reporting)  Ended InitAndDumpData Barbaren 1225 ms
19:51:25  (Reporting)  *** Faction-wide algorithms ***
19:51:25  (Reporting)  Entering BuildReplacements (_RPL_)
19:51:25  (Reporting)  Ended BuildReplacements 1 ms
19:51:25  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
19:51:25  (Reporting)  Entering BuildNewUnits (_BNU_)
19:51:25  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
19:51:25  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
19:51:25  (Reporting)  Ended ManageFleetsComposition 186 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  Evaluating CallFleet (_CLF_)
19:51:25  (Reporting)  Ended CallFleet 0 ms
19:51:25  (Reporting)  Entering LockFixedGroups (_LFG_)
19:51:25  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:253, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:442, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
19:51:25  (Reporting)  Ended LockFixedGroups 0 ms
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering EnableStagingRegions (_ESR_)
19:51:25  (Reporting)  _ESR_ No theater can have a staging region.
19:51:25  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
19:51:25  (Reporting)  Entering Checking Leaders (_CLD_)
19:51:25  (Reporting)  Ended Check Leaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
19:51:25  (Reporting)  Entering DistantGarrison (_DGA_)
19:51:25  (Reporting)  Ended DistantGarrison 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2876 AllOwnPowNav: 0 AllOppPowNav 2408
19:51:25  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
19:51:25  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
19:51:25  (Reporting)   
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)   
19:51:25  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  
19:51:25  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
19:51:25  (Reporting)  Entering SplitStaticUnits (_SSU_)
19:51:25  (Reporting)  Ended SplitStaticUnits 0 ms
19:51:25  (Reporting)  Entering PromoteLeaders (_PRL_)
19:51:25  (Reporting)  Ended PromoteLeaders 0 ms
19:51:25  (Reporting)   
19:51:25  (Reporting)  ApplyAgenda AutoMerge
19:51:25  (Reporting)  AI Process done in  1858 ms
20:00:09  (Reporting)  Processing  1000001 Pompeius
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 64 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  AI Process done in  25 ms
20:00:09  (Reporting)  Processing  1000002 Caesar
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 64 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  Entering InitAndDumpData (_IAD_)
20:00:09  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:00:09  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:00:09  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:00:09  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:00:09  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:00:09  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 402 OppPow Land: 201 OwnPow Nav : 0 OppPow Nav : 1157
20:00:09  (Reporting)  Ratio Land/LandCore: 1.44 0.74 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:00:09  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 189 OppPow Land: 3594 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
20:00:09  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 42 OppPow Land: 1582 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.83 0.94 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:00:09  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:00:09  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:00:09  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:00:09  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:00:09  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:00:09  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:00:09  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:00:09  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:00:09  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:00:09  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:00:09  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:00:09  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:00:09  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 201 OppPow Land: 4 OwnPow Nav : 68 OppPow Nav : 4
20:00:09  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 249 > 279
20:00:09  (Reporting)  _FIT_ Ended AIInitTheaters 1098 ms
20:00:09  (Reporting)  Resources Levels Caesar EcoBase 137 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:00:09  (Reporting)  Geld Availability Reichlich Stock 322 Expected 0 Balance -12
20:00:09  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:00:09  (Reporting)  Prestige Availability Reichlich Stock 1884 Expected 0 Balance 0
20:00:09  (Reporting)  Moral Availability Reichlich Stock 49 Expected 0 Balance 0
20:00:09  (Reporting)  Einflusspunkte Availability Reichlich Stock 36 Expected 0 Balance 0
20:00:09  (Reporting)   
20:00:09  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 30500
20:00:09  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 6505
20:00:09  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 3700
20:00:09  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:00:09  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:00:09  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:00:09  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:00:09  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:00:09  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:00:09  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:00:09  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 42 Overall power (enemies): 1582 Ratio: 0.83
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  28549
20:00:09  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 402 Overall power (enemies): 201 Ratio: 1.44
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2584
20:00:09  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1157 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 189 Overall power (enemies): 3594 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  60508
20:00:09  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3831
20:00:09  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22651
20:00:09  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1120
20:00:09  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:00:09  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
20:00:09  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2044
20:00:09  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
20:00:09  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  287
20:00:09  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 68 Overall power (enemies): 4 Nav Ratio: 5.00
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:00:09  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:00:09  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
20:00:09  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Land Theaters Special Regions ***
20:00:09  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Neapolis Max Val: Syracusae Naval Gathering: 392 Syracusae
20:00:09  (Reporting)  Theater 118 Theater_Hispania HQReg: 130 Asta Max pick: Carthago Nova Max need: Aeso Max Val: Carthago Nova Naval Gathering: <None>
20:00:09  (Reporting)  Theater 119 Theater_Gallia HQReg: 270 Tegua Max pick: Massalia Max need: Tolosa Max Val: Tegua Naval Gathering: 203 Burdigala
20:00:09  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
20:00:09  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:00:09  (Reporting)  Theater 137 Theater_Africa HQReg: 130 Asta Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:00:09  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:00:09  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:00:09  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:00:09  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
20:00:09  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
20:00:09  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:00:09  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:00:09  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Etanna Max Val: Verbegenii Naval Gathering: <None>
20:00:09  (Reporting)   
20:00:09  (Reporting)  Ended InitAndDumpData Caesar 1366 ms
20:00:09  (Reporting)  *** Faction-wide algorithms ***
20:00:09  (Reporting)  Entering BuildReplacements (_RPL_)
20:00:09  (Reporting)  Ended BuildReplacements 2 ms
20:00:09  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:00:09  (Reporting)  Ended HandleRegionsDecisions 9 ms
20:00:09  (Reporting)  Entering BuildNewUnits (_BNU_)
20:00:09  (Reporting)  _BNU Buying Unit Legio (Italia)
20:00:09  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:00:09  (Reporting)  _BNU Buying Unit Auxilia Gallia - Germania)
20:00:09  (Reporting)  Ended BuildNewUnits Bought: 3 17 ms
20:00:09  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:00:09  (Reporting)  _MFC_ Damaged Fleet created: 1008282 2. Fleet 7 units in region 2529 Longum Promunturium from 1004956 1. Fleet
20:00:09  (Reporting)  Ended ManageFleetsComposition 471 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating CallFleet (_CLF_)
20:00:09  (Reporting)  Ended CallFleet 0 ms
20:00:09  (Reporting)  Entering LockFixedGroups (_LFG_)
20:00:09  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1008230 1.Urb. Praesidium Tolosa, 206 Tolosa, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000782 Tolosa Garrison, 206 Tolosa, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1008235 1.Metr. Praesidium Cularo, 262 Cularo, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1008142 2. Caesars Streitmacht, 392 Syracusae, Pow:25, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:469, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:00:09  (Reporting)  Ended LockFixedGroups 1 ms
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  _SSU_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:27, Count: 2(l 0/L 2/S 0) qualify as static but is besieged, eval skipped.
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:00:09  (Reporting)  _ESR_ No theater can have a staging region.
20:00:09  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:00:09  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:00:09  (Reporting)  Ended PrivilegedCombine 2 ms
20:00:09  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:00:09  (Reporting)  Ended DefendCapitalRegion 0 ms
20:00:09  (Reporting)  Entering ReconAndRaids (_RAR_)
20:00:09  (Reporting)  Ended ReconAndRaids 1 ms
20:00:09  (Reporting)  Entering SplitGroups (_SPG_)
20:00:09  (Reporting)  Ended SplitGroups 7 ms
20:00:09  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:00:09  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:00:09  (Reporting)  Detach Damaged Units (_DDU_)
20:00:09  (Reporting)  Ended Damaged Units 0 ms
20:00:09  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:00:09  (Reporting)  Ended GarrisonObjectives 1 ms
20:00:09  (Reporting)  Entering CheckBesieging (_CBE_)
20:00:09  (Reporting)  Ended CheckBesieging 18 ms
20:00:09  (Reporting)  Entering Evacuate Force (_EVA_)
20:00:09  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
20:00:09  (Reporting)  Entering Check Simple Landing (_CSL_)
20:00:09  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
20:00:09  (Reporting)  Entering Make Superior Group (_MSG_)
20:00:09  (Reporting)  Ended Make Superior Group 414 ms
20:00:09  (Reporting)  Entering Build Depots Assets
20:00:09  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
20:00:09  (Reporting)  Ended Build Depots Assets 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Start of AI Split Supports (_SSP_)
20:00:09  (Reporting)  Ended Split Supports
20:00:09  (Reporting)  Start of AI Check for Land Resupply
20:00:09  (Reporting)  Ended CheckForLandResupply 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Entering KeepPosition (_KPP_)
20:00:09  (Reporting)  Ended KeepPosition 0 ms
20:00:09  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:00:09  (Reporting)  Ended Concentrate Stacks 0 ms
20:00:09  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:00:09  (Reporting)  Ended CheckLocalOpportunities 2 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:00:09  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:00:09  (Reporting)  Ended PrivilegedCombine 2 ms
20:00:09  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:00:09  (Reporting)  Ended DefendCapitalRegion 0 ms
20:00:09  (Reporting)  Entering ReconAndRaids (_RAR_)
20:00:09  (Reporting)  Ended ReconAndRaids 2 ms
20:00:09  (Reporting)  Entering SplitGroups (_SPG_)
20:00:09  (Reporting)  Ended SplitGroups 7 ms
20:00:09  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:00:09  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:00:09  (Reporting)  Detach Damaged Units (_DDU_)
20:00:09  (Reporting)  Ended Damaged Units 0 ms
20:00:09  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:00:09  (Reporting)  Ended GarrisonObjectives 2 ms
20:00:09  (Reporting)  Entering CheckBesieging (_CBE_)
20:00:09  (Reporting)  Ended CheckBesieging 27 ms
20:00:09  (Reporting)  Entering Evacuate Force (_EVA_)
20:00:09  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
20:00:09  (Reporting)  Entering Check Simple Landing (_CSL_)
20:00:09  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
20:00:09  (Reporting)  Entering Checking Leaders (_CLD_)
20:00:09  (Reporting)  Ended Check Leaders 0 ms
20:00:09  (Reporting)  Entering Make Superior Group (_MSG_)
20:00:09  (Reporting)  Ended Make Superior Group 1 ms
20:00:09  (Reporting)  Entering Build Depots Assets
20:00:09  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
20:00:09  (Reporting)  Ended Build Depots Assets 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Start of AI Split Supports (_SSP_)
20:00:09  (Reporting)  Ended Split Supports
20:00:09  (Reporting)  Start of AI Check for Land Resupply
20:00:09  (Reporting)  Ended CheckForLandResupply 1 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Entering KeepPosition (_KPP_)
20:00:09  (Reporting)  Ended KeepPosition 0 ms
20:00:09  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:00:09  (Reporting)  Ended Concentrate Stacks 0 ms
20:00:09  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Agenda: Attack, Value: 12500, Region: 129 Gades
20:00:09  (Reporting)  _CLO_ 1006644 Antoniuss Streitmacht, 130 Asta, Pow:273, Count: 2(l 1/L 1/S 0)
20:00:09  (Reporting)  Ended CheckLocalOpportunities 4 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:00:09  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:00:09  (Reporting)  Ended PrivilegedCombine 3 ms
20:00:09  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:00:09  (Reporting)  Ended DefendCapitalRegion 0 ms
20:00:09  (Reporting)  Entering ReconAndRaids (_RAR_)
20:00:09  (Reporting)  Ended ReconAndRaids 1 ms
20:00:09  (Reporting)  Entering SplitGroups (_SPG_)
20:00:09  (Reporting)  Ended SplitGroups 2 ms
20:00:09  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:00:09  (Reporting)  _CBG_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:27, Count: 2(l 0/L 2/S 0) Will wait for help
20:00:09  (Reporting)  Ended CheckBesiegedGroups 190 ms
20:00:09  (Reporting)  Detach Damaged Units (_DDU_)
20:00:09  (Reporting)  Ended Damaged Units 22 ms
20:00:09  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:00:09  (Reporting)  Ended GarrisonObjectives 2 ms
20:00:09  (Reporting)  Entering CheckBesieging (_CBE_)
20:00:09  (Reporting)  Ended CheckBesieging 39 ms
20:00:09  (Reporting)  Entering Evacuate Force (_EVA_)
20:00:09  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
20:00:09  (Reporting)  Entering Check Simple Landing (_CSL_)
20:00:09  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
20:00:09  (Reporting)  Entering Make Superior Group (_MSG_)
20:00:09  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:00:09  (Reporting)  Entering Build Depots Assets
20:00:09  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
20:00:09  (Reporting)  Ended Build Depots Assets 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Start of AI Split Supports (_SSP_)
20:00:09  (Reporting)  Ended Split Supports
20:00:09  (Reporting)  Start of AI Check for Land Resupply
20:00:09  (Reporting)  Ended CheckForLandResupply 3 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Entering KeepPosition (_KPP_)
20:00:09  (Reporting)  Agenda: Keep Position, Value: 2320, Region: 270 Tegua
20:00:09  (Reporting)  Ended KeepPosition 0 ms
20:00:09  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:00:09  (Reporting)  Ended Concentrate Stacks 7 ms
20:00:09  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:00:09  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:00:09  (Reporting)  Entering Checking Leaders (_CLD_)
20:00:09  (Reporting)  Ended Check Leaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 7 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 36 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  All theaters prepared, AllOwnPowLand: 834 AllOppPowLand: 7515 AllOwnPowNav: 68 AllOppPowNav 2259
20:00:09  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 3 Enemy armies: 9 Land Ratio: 0.83 Land Core Ratio: 0.94  ***
20:00:09  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:00:09  (Reporting)  1008073 Auxillia II (Sic) (Pow.40)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 9723 Need 132  no group candidate found
20:00:09  (Reporting)  Region 387 Lilybaeum Pick 7 SelfVal 768 Need 100  no group candidate found
20:00:09  (Reporting)  Region 355 Bononia Pick 6 SelfVal 692 Need 71  no group candidate found
20:00:09  (Reporting)  Region 361 Volaterrae Pick 6 SelfVal 717 Need 81  no group candidate found
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 2 Enemy armies: 13 Land Ratio: 1.44 Land Core Ratio: 0.74  ***
20:00:09  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:00:09  (Reporting)  1006644 Antoniuss Streitmacht (Pow.273)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 1334 Need 51  no group candidate found
20:00:09  (Reporting)  Region 132 Ilipa Pick 82 SelfVal 1148 Need 19  no group candidate found
20:00:09  (Reporting)  Region 161 Toletum Pick 12 SelfVal 262 Need 34  no group candidate found
20:00:09  (Reporting)  Region 129 Gades Pick 92 SelfVal 1253 Need 46  no group candidate found
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 21 Enemy armies: 6 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:00:09  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:00:09  (Reporting)  1007741 Caesars Streitmacht (Pow.138)
20:00:09  (Reporting)  1000812 Lugdunum Garrison (Pow.27)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Region 270 Tegua Pick 86 SelfVal 3250 Need 556  no group candidate found
20:00:09  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2312 Need 1067  no group candidate found
20:00:09  (Reporting)  Secondary Region 294 Condate Pick 2 has enough garrison (Value: 58) - evaluation skipped
20:00:09  (Reporting)  Region 185 Ilerda Pick 4 SelfVal 116 Need 34  no group candidate found
20:00:09  (Reporting)  Region 203 Burdigala Pick 56 SelfVal 2508 Need 311  no group candidate found
20:00:09  (Reporting)  Secondary Region 232 Avaricum Pick 18 has enough garrison (Value: 58) - evaluation skipped
20:00:09  (Reporting)  Secondary Region 306 Lutetia Pick 13 has enough garrison (Value: 58) - evaluation skipped
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
20:00:09  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:00:09  (Reporting)  1006644 Antoniuss Streitmacht (Pow.273)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Region 132 Ilipa Pick 82 SelfVal 1148 Need 19  no group candidate found
20:00:09  (Reporting)  Region 129 Gades Pick 92 SelfVal 1253 Need 46  no group candidate found
20:00:09  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 145 ms
20:00:09  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:00:09  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:00:09  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:00:09  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:00:09  (Reporting)  _AFA_ 1004956 Classis I has been given the mission Agenda: Resupply, Value: 9800, Region: 392 Syracusae
20:00:09  (Reporting)  _AFA_ 1004956 Classis I has been given the mission Agenda: Naval Docking, Value: 2107, Region: 392 Syracusae
20:00:09  (Reporting)  _AFA_ 1008282 2. Fleet has been given the mission Agenda: Resupply, Value: 68600, Region: 392 Syracusae
20:00:09  (Reporting)  _AFA_ 1008282 2. Fleet has been given the mission Agenda: Naval Docking, Value: 25137, Region: 392 Syracusae
20:00:09  (Reporting)  Ended AssignFleetsOperations 10 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:5.00) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Italia (Ext:0.83 - Core:0.94 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Arties (_RCA_)
20:00:09  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Arties
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:00:09  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Supplies
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Gather Units (_GTU_)
20:00:09  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
20:00:09  (Reporting)  _GTU_ 1008073 Auxillia II (Sic), 393 Melita, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
20:00:09  (Reporting)  _GTU_ Starting merge 1 at start
20:00:09  (Reporting)  _GTU_ Finished merge 1 now
20:00:09  (Reporting)  _GTU_ 1008073 Auxillia II (Sic), 393 Melita, Pow:40, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
20:00:09  (Reporting)  Ended AI Gather Units 2 ms
20:00:09  (Reporting)  Entering GatherGarrisons (_GTG_)
20:00:09  (Reporting)  Ended GatherGarrisons 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  1008073 Auxillia II (Sic) is doing nothing in Melita  Power: 40  HealthPerc: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Hispania (Ext:1.44 - Core:0.74 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Arties (_RCA_)
20:00:09  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Arties
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:00:09  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Supplies
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Gather Units (_GTU_)
20:00:09  (Reporting)  _GTU_ Gathering Region 130 Asta in theater 118 Hispania Peninsula
20:00:09  (Reporting)  _GTU_ Starting merge 0 at start
20:00:09  (Reporting)  End of AI Gather Units
20:00:09  (Reporting)  Entering GatherGarrisons (_GTG_)
20:00:09  (Reporting)  Ended GatherGarrisons 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
20:00:09  (Reporting)   
20:00:09  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 130 Asta, Pow:273, Count: 2(l 1/L 1/S 0)
20:00:09  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 129 Gades
20:00:09  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 129 Gades
20:00:09  (Reporting)  1006644-Antoniuss Streitmacht Power:273 Health:100% Asta>Gades Mission:Attack Fitness:50% Need:46 Threat:34 GoalValue: 12500
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Arties (_RCA_)
20:00:09  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Arties
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:00:09  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Supplies
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Gather Units (_GTU_)
20:00:09  (Reporting)  _GTU_ Gathering Region 270 Tegua in theater 119 Gallia
20:00:09  (Reporting)  _GTU_ 1007741 Caesars Streitmacht, 263 Vienna, Pow:138, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
20:00:09  (Reporting)  _GTU_ Starting merge 1 at start
20:00:09  (Reporting)  _GTU_ Finished merge 1 now
20:00:09  (Reporting)  _GTU_ 1007741 Caesars Streitmacht, 263 Vienna, Pow:138, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
20:00:09  (Reporting)  Ended AI Gather Units 2 ms
20:00:09  (Reporting)  Entering GatherGarrisons (_GTG_)
20:00:09  (Reporting)  Ended GatherGarrisons 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  List of Agendas for 1000812 Lugdunum Garrison, 270 Tegua, Pow:27, Count: 2(l 0/L 2/S 0)
20:00:09  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 270 Tegua
20:00:09  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2320, Region: 270 Tegua
20:00:09  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 270 Tegua
20:00:09  (Reporting)  1000812-Lugdunum Garrison Power:27 Health:26% Tegua>Tegua Mission:Wait for help Fitness:100% Need:556 Threat:432 GoalValue: 25000
20:00:09  (Reporting)   
20:00:09  (Reporting)  1007741 Caesars Streitmacht is doing nothing in Vienna  Power: 138  HealthPerc: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  List of Agendas for 1004956 Classis I, 2529 Longum Promunturium, Pow:36, Count: 1(l 0/L 1/S 0)
20:00:09  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9800, Region: 392 Syracusae
20:00:09  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2107, Region: 392 Syracusae
20:00:09  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9800, Region: 392 Syracusae
20:00:09  (Reporting)  1004956-Classis I Power:36 Health:70% Longum Promunturium>Syracusae Mission:Resupply Fitness:98% Need:132 Threat:116 GoalValue: 9800
20:00:09  (Reporting)   
20:00:09  (Reporting)  List of Agendas for 1008282 2. Fleet, 2529 Longum Promunturium, Pow:25, Count: 7(l 0/L 1/S 6)
20:00:09  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 68600, Region: 392 Syracusae
20:00:09  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 25137, Region: 392 Syracusae
20:00:09  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 25137, Region: 392 Syracusae
20:00:09  (Reporting)  1008282-2. Fleet Power:25 Health:70% Longum Promunturium>Syracusae Mission:Naval Docking Fitness:98% Need:132 Threat:116 GoalValue: 25137
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  _SSU_ 1000812 Lugdunum Garrison, 270 Tegua, Pow:27, Count: 2(l 0/L 2/S 0) qualify as static but is besieged, eval skipped.
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering PromoteLeaders (_PRL_)
20:00:09  (Reporting)  Ended PromoteLeaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda AutoMerge
20:00:09  (Reporting)  1004956 Classis I will be merged into 1008282 1. Fleet in region Longum Promunturium
20:00:09  (Reporting)  AI Process done in  3820 ms
20:00:09  (Reporting)  Processing  1000003 Regnum Parthorum
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 64 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  Entering InitAndDumpData (_IAD_)
20:00:09  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:00:09  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:00:09  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:00:09  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:00:09  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:00:09  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:00:09  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:00:09  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:00:09  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:00:09  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 68
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:00:09  (Reporting)  _FIT_ Ended AIInitTheaters 1027 ms
20:00:09  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:00:09  (Reporting)  Geld Availability Reichlich Stock 2335 Expected 0 Balance -19
20:00:09  (Reporting)  Prestige Availability Reichlich Stock 65 Expected 0 Balance 0
20:00:09  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:00:09  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:00:09  (Reporting)   
20:00:09  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:00:09  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:00:09  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:00:09  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3294
20:00:09  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:00:09  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 68 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:00:09  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Land Theaters Special Regions ***
20:00:09  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:00:09  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:00:09  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:00:09  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:00:09  (Reporting)   
20:00:09  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1210 ms
20:00:09  (Reporting)  *** Faction-wide algorithms ***
20:00:09  (Reporting)  Entering BuildReplacements (_RPL_)
20:00:09  (Reporting)  Ended BuildReplacements 3 ms
20:00:09  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:00:09  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:00:09  (Reporting)  Entering BuildNewUnits (_BNU_)
20:00:09  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:00:09  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:00:09  (Reporting)  Ended ManageFleetsComposition 196 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating CallFleet (_CLF_)
20:00:09  (Reporting)  Ended CallFleet 0 ms
20:00:09  (Reporting)  Entering LockFixedGroups (_LFG_)
20:00:09  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  Ended LockFixedGroups 1 ms
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:00:09  (Reporting)  _ESR_ No theater can have a staging region.
20:00:09  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:00:09  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:00:09  (Reporting)  Ended PrivilegedCombine 2 ms
20:00:09  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:00:09  (Reporting)  Ended DefendCapitalRegion 0 ms
20:00:09  (Reporting)  Entering ReconAndRaids (_RAR_)
20:00:09  (Reporting)  Ended ReconAndRaids 1 ms
20:00:09  (Reporting)  Entering SplitGroups (_SPG_)
20:00:09  (Reporting)  Ended SplitGroups 1 ms
20:00:09  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:00:09  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:00:09  (Reporting)  Detach Damaged Units (_DDU_)
20:00:09  (Reporting)  Ended Damaged Units 0 ms
20:00:09  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:00:09  (Reporting)  Ended GarrisonObjectives 1 ms
20:00:09  (Reporting)  Entering CheckBesieging (_CBE_)
20:00:09  (Reporting)  Ended CheckBesieging 18 ms
20:00:09  (Reporting)  Entering Evacuate Force (_EVA_)
20:00:09  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:00:09  (Reporting)  Entering Check Simple Landing (_CSL_)
20:00:09  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:00:09  (Reporting)  Entering Checking Leaders (_CLD_)
20:00:09  (Reporting)  Ended Check Leaders 0 ms
20:00:09  (Reporting)  Entering Build Depots Assets
20:00:09  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:00:09  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:00:09  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:00:09  (Reporting)  Ended Build Depots Assets 1 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Start of AI Split Supports (_SSP_)
20:00:09  (Reporting)  Ended Split Supports
20:00:09  (Reporting)  Start of AI Check for Land Resupply
20:00:09  (Reporting)  Ended CheckForLandResupply 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Entering KeepPosition (_KPP_)
20:00:09  (Reporting)  Ended KeepPosition 0 ms
20:00:09  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:00:09  (Reporting)  Ended Concentrate Stacks 0 ms
20:00:09  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:00:09  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 13 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1392 AllOwnPowNav: 0 AllOppPowNav 93
20:00:09  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:00:09  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Arties (_RCA_)
20:00:09  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Arties
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:00:09  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Supplies
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Gather Units (_GTU_)
20:00:09  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:00:09  (Reporting)  _GTU_ Starting merge 0 at start
20:00:09  (Reporting)  End of AI Gather Units
20:00:09  (Reporting)  Entering GatherGarrisons (_GTG_)
20:00:09  (Reporting)  Ended GatherGarrisons 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:00:09  (Reporting)   
20:00:09  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:00:09  (Reporting)   
20:00:09  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:00:09  (Reporting)   
20:00:09  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:00:09  (Reporting)   
20:00:09  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering PromoteLeaders (_PRL_)
20:00:09  (Reporting)  Ended PromoteLeaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda AutoMerge
20:00:09  (Reporting)  AI Process done in  2100 ms
20:00:09  (Reporting)  Processing  1000004 Piraten
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 64 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  Entering InitAndDumpData (_IAD_)
20:00:09  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:00:09  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:00:09  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 398 OwnPow Nav : 0 OppPow Nav : 1157
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:00:09  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2857 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:00:09  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1585 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:00:09  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:00:09  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:00:09  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:00:09  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:00:09  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:00:09  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:00:09  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:00:09  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:00:09  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:00:09  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:00:09  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:00:09  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 205 OwnPow Nav : 4 OppPow Nav : 68
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:00:09  (Reporting)  _FIT_ Ended AIInitTheaters 1282 ms
20:00:09  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:00:09  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:00:09  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:00:09  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:00:09  (Reporting)   
20:00:09  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:00:09  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:00:09  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:00:09  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:00:09  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:00:09  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:00:09  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:00:09  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:00:09  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:00:09  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1585 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:00:09  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:00:09  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2857 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
20:00:09  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 398 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1958
20:00:09  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1157 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:00:09  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:00:09  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:00:09  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:00:09  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:00:09  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:00:09  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 68 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:00:09  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:00:09  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Land Theaters Special Regions ***
20:00:09  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:00:09  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
20:00:09  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:00:09  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:00:09  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:00:09  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:00:09  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:00:09  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:00:09  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:00:09  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:00:09  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:00:09  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:00:09  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:00:09  (Reporting)   
20:00:09  (Reporting)  Ended InitAndDumpData Piraten 1478 ms
20:00:09  (Reporting)  *** Faction-wide algorithms ***
20:00:09  (Reporting)  Entering BuildReplacements (_RPL_)
20:00:09  (Reporting)  Ended BuildReplacements 1 ms
20:00:09  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:00:09  (Reporting)  Entering BuildNewUnits (_BNU_)
20:00:09  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:00:09  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:00:09  (Reporting)  Ended ManageFleetsComposition 294 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating CallFleet (_CLF_)
20:00:09  (Reporting)  Ended CallFleet 0 ms
20:00:09  (Reporting)  Entering LockFixedGroups (_LFG_)
20:00:09  (Reporting)  Ended LockFixedGroups 0 ms
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:00:09  (Reporting)  _ESR_ No theater can have a staging region.
20:00:09  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7116 AllOwnPowNav: 4 AllOppPowNav 2323
20:00:09  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:00:09  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:00:09  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:00:09  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:00:09  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:00:09  (Reporting)  Ended AssignFleetsOperations 2 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:00:09  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:00:09  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:00:09  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:00:09  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering PromoteLeaders (_PRL_)
20:00:09  (Reporting)  Ended PromoteLeaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda AutoMerge
20:00:09  (Reporting)  AI Process done in  2605 ms
20:00:09  (Reporting)  Processing  1000005 Sklaven
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 64 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  Entering InitAndDumpData (_IAD_)
20:00:09  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:00:09  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:00:09  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:00:09  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:00:09  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:00:09  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2857 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:00:09  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 32 OppPow Land: 1596 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:00:09  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:00:09  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:00:09  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 72
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:00:09  (Reporting)  _FIT_ Ended AIInitTheaters 939 ms
20:00:09  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:00:09  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:00:09  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:00:09  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
20:00:09  (Reporting)   
20:00:09  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:00:09  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:00:09  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 32 Overall power (enemies): 1596 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
20:00:09  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2857 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
20:00:09  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  311
20:00:09  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 72 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:00:09  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Land Theaters Special Regions ***
20:00:09  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
20:00:09  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:00:09  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:00:09  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:00:09  (Reporting)   
20:00:09  (Reporting)  Ended InitAndDumpData Sklaven 1090 ms
20:00:09  (Reporting)  *** Faction-wide algorithms ***
20:00:09  (Reporting)  Entering BuildReplacements (_RPL_)
20:00:09  (Reporting)  Ended BuildReplacements 1 ms
20:00:09  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:00:09  (Reporting)  Entering BuildNewUnits (_BNU_)
20:00:09  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:00:09  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:00:09  (Reporting)  Ended ManageFleetsComposition 124 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating CallFleet (_CLF_)
20:00:09  (Reporting)  Ended CallFleet 0 ms
20:00:09  (Reporting)  Entering LockFixedGroups (_LFG_)
20:00:09  (Reporting)  Ended LockFixedGroups 0 ms
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:00:09  (Reporting)  _ESR_ No theater can have a staging region.
20:00:09  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:00:09  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:00:09  (Reporting)  Ended PrivilegedCombine 0 ms
20:00:09  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:00:09  (Reporting)  Ended DefendCapitalRegion 0 ms
20:00:09  (Reporting)  Entering ReconAndRaids (_RAR_)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Agenda: Attack, Value: 12500, Region: 2839 Brundisium
20:00:09  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 379 Tarentum, Pow:48, Count: 2(l 1/L 1/S 0) will target region 2839 Brundisium Region AI SelfValue 8
20:00:09  (Reporting)  Ended ReconAndRaids 339 ms
20:00:09  (Reporting)  Entering SplitGroups (_SPG_)
20:00:09  (Reporting)  Ended SplitGroups 339 ms
20:00:09  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:00:09  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:00:09  (Reporting)  Detach Damaged Units (_DDU_)
20:00:09  (Reporting)  Ended Damaged Units 0 ms
20:00:09  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:00:09  (Reporting)  Ended GarrisonObjectives 0 ms
20:00:09  (Reporting)  Entering CheckBesieging (_CBE_)
20:00:09  (Reporting)  Ended CheckBesieging 18 ms
20:00:09  (Reporting)  Entering Evacuate Force (_EVA_)
20:00:09  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:00:09  (Reporting)  Entering Check Simple Landing (_CSL_)
20:00:09  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:00:09  (Reporting)  Entering Checking Leaders (_CLD_)
20:00:09  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
20:00:09  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:00:09  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:00:09  (Reporting)  Ended Check Leaders 327 ms
20:00:09  (Reporting)  Entering Make Superior Group (_MSG_)
20:00:09  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:00:09  (Reporting)  Entering Build Depots Assets
20:00:09  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
20:00:09  (Reporting)  Ended Build Depots Assets 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Start of AI Split Supports (_SSP_)
20:00:09  (Reporting)  Ended Split Supports
20:00:09  (Reporting)  Start of AI Check for Land Resupply
20:00:09  (Reporting)  Ended CheckForLandResupply 4 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Entering KeepPosition (_KPP_)
20:00:09  (Reporting)  Agenda: Keep Position, Value: 2660, Region: 379 Tarentum
20:00:09  (Reporting)  Ended KeepPosition 0 ms
20:00:09  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:00:09  (Reporting)  Ended Concentrate Stacks 0 ms
20:00:09  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:00:09  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  All theaters prepared, AllOwnPowLand: 32 AllOppPowLand: 4460 AllOwnPowNav: 0 AllOppPowNav 72
20:00:09  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 1 Enemy armies: 11 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:00:09  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:00:09  (Reporting)  1005755 Milos Streitkrfte (Pow.48)
20:00:09  (Reporting)  1008214 Marcus Caelius Rufus (Pow.0)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Region 369 Roma Pick 96 SelfVal 111 Need 338  no group candidate found
20:00:09  (Reporting)  Region 355 Bononia Pick 37 SelfVal 54 Need 338  no group candidate found
20:00:09  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 114 Need 338  no group candidate found
20:00:09  (Reporting)  Region 344 Placentia Pick 36 SelfVal 52 Need 338  no group candidate found
20:00:09  (Reporting)  Region 361 Volaterrae Pick 39 SelfVal 56 Need 338  no group candidate found
20:00:09  (Reporting)  Region 379 Tarentum Pick 45 SelfVal 62 Need 181  no group candidate found
20:00:09  (Reporting)  Region 365 Perusia Pick 5 SelfVal 12 Need 338  no group candidate found
20:00:09  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 64 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Arties (_RCA_)
20:00:09  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Arties
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:00:09  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Supplies
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Gather Units (_GTU_)
20:00:09  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 120 Italia Peninsula
20:00:09  (Reporting)  _GTU_ 1008214 Marcus Caelius Rufus, 380 Metapontum, Pow:0, Count: 1(l 1/L 0/S 0) has no agenda for now, trying to gather
20:00:09  (Reporting)  _GTU_ Starting merge 1 at start
20:00:09  (Reporting)  _GTU_ Finished merge 1 now
20:00:09  (Reporting)  _GTU_ Marcus Caelius Rufus gathering toward primary region (long distance)
20:00:09  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 0 Vennicnii Gather to region: 0 Vennicnii
20:00:09  (Reporting)  Ended AI Gather Units 1 ms
20:00:09  (Reporting)  Entering GatherGarrisons (_GTG_)
20:00:09  (Reporting)  Ended GatherGarrisons 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  List of Agendas for 1008214 Marcus Caelius Rufus, 380 Metapontum, Pow:0, Count: 1(l 1/L 0/S 0)
20:00:09  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 0 Vennicnii
20:00:09  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 0 Vennicnii
20:00:09  (Reporting)  1008214-Marcus Caelius Rufus Power:0 Health:100% Metapontum>Vennicnii Mission:Attack Fitness:1% Need:0 Threat:0 GoalValue: 2
20:00:09  (Reporting)   
20:00:09  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 379 Tarentum, Pow:48, Count: 2(l 1/L 1/S 0)
20:00:09  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 2839 Brundisium
20:00:09  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2660, Region: 379 Tarentum
20:00:09  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 2839 Brundisium
20:00:09  (Reporting)  1005755-Milos Streitkrfte Power:48 Health:100% Tarentum>Brundisium Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering PromoteLeaders (_PRL_)
20:00:09  (Reporting)  Ended PromoteLeaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda AutoMerge
20:00:09  (Reporting)  AI Process done in  2438 ms
20:00:09  (Reporting)  Processing  1000006 Barbaren
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 64 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  Entering InitAndDumpData (_IAD_)
20:00:09  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:00:09  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:00:09  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:00:09  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:00:09  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:00:09  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 603 OwnPow Nav : 0 OppPow Nav : 1157
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:00:09  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2857 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:00:09  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:00:09  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:00:09  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 68
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:00:09  (Reporting)  _FIT_ Ended AIInitTheaters 1065 ms
20:00:09  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:00:09  (Reporting)  Geld Availability Reichlich Stock 174 Expected 0 Balance -3
20:00:09  (Reporting)  Moral Availability Reichlich Stock 112 Expected 0 Balance 0
20:00:09  (Reporting)   
20:00:09  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:00:09  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:00:09  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 603 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2026
20:00:09  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1157 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2857 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2638
20:00:09  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:00:09  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 68 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Land Theaters Special Regions ***
20:00:09  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:00:09  (Reporting)  Theater 119 Theater_Gallia HQReg: 99 Bracara Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:00:09  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:00:09  (Reporting)   
20:00:09  (Reporting)  Ended InitAndDumpData Barbaren 1224 ms
20:00:09  (Reporting)  *** Faction-wide algorithms ***
20:00:09  (Reporting)  Entering BuildReplacements (_RPL_)
20:00:09  (Reporting)  Ended BuildReplacements 1 ms
20:00:09  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:00:09  (Reporting)  Entering BuildNewUnits (_BNU_)
20:00:09  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:00:09  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:00:09  (Reporting)  Ended ManageFleetsComposition 187 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating CallFleet (_CLF_)
20:00:09  (Reporting)  Ended CallFleet 0 ms
20:00:09  (Reporting)  Entering LockFixedGroups (_LFG_)
20:00:09  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:254, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:446, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  Ended LockFixedGroups 0 ms
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:00:09  (Reporting)  _ESR_ No theater can have a staging region.
20:00:09  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:00:09  (Reporting)  Entering Checking Leaders (_CLD_)
20:00:09  (Reporting)  Ended Check Leaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3717 AllOwnPowNav: 0 AllOppPowNav 2228
20:00:09  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:00:09  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering PromoteLeaders (_PRL_)
20:00:09  (Reporting)  Ended PromoteLeaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda AutoMerge
20:00:09  (Reporting)  AI Process done in  1872 ms
20:00:09  (Reporting)  Processing  1000001 Pompeius
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 65 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  AI Process done in  26 ms
20:00:09  (Reporting)  Processing  1000002 Caesar
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 65 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  Entering InitAndDumpData (_IAD_)
20:00:09  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:00:09  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:00:09  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:00:09  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:00:09  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:00:09  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 402 OppPow Land: 259 OwnPow Nav : 0 OppPow Nav : 1158
20:00:09  (Reporting)  Ratio Land/LandCore: 1.12 0.59 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:00:09  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 166 OppPow Land: 3182 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
20:00:09  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 42 OppPow Land: 1533 OwnPow Nav : 256 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.86 1.14 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 82 > 121
20:00:09  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:00:09  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:00:09  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:00:09  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:00:09  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:00:09  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:00:09  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:00:09  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:00:09  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:00:09  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:00:09  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:00:09  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:00:09  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 201 OppPow Land: 14 OwnPow Nav : 0 OppPow Nav : 4
20:00:09  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:00:09  (Reporting)  _FIT_ Ended AIInitTheaters 1099 ms
20:00:09  (Reporting)  Resources Levels Caesar EcoBase 135 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:00:09  (Reporting)  Geld Availability Reichlich Stock 410 Expected 0 Balance -12
20:00:09  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:00:09  (Reporting)  Prestige Availability Reichlich Stock 1863 Expected 0 Balance 0
20:00:09  (Reporting)  Moral Availability Reichlich Stock 48 Expected 0 Balance 0
20:00:09  (Reporting)  Einflusspunkte Availability Reichlich Stock 35 Expected 0 Balance 0
20:00:09  (Reporting)   
20:00:09  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 31500
20:00:09  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 8382
20:00:09  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 3400
20:00:09  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:00:09  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:00:09  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:00:09  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:00:09  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:00:09  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:00:09  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:00:09  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 42 Overall power (enemies): 1533 Ratio: 0.86
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20804
20:00:09  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 256 Overall power (enemies): 0 Nav Ratio: 5.00
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 402 Overall power (enemies): 259 Ratio: 1.12
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2285
20:00:09  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 166 Overall power (enemies): 3182 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  37506
20:00:09  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3811
20:00:09  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22651
20:00:09  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1112
20:00:09  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:00:09  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
20:00:09  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2048
20:00:09  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
20:00:09  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  285
20:00:09  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:00:09  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:00:09  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  770
20:00:09  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Land Theaters Special Regions ***
20:00:09  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Brundisium Max Val: Syracusae Naval Gathering: 392 Syracusae
20:00:09  (Reporting)  Theater 118 Theater_Hispania HQReg: 203 Burdigala Max pick: Carthago Nova Max need: Aeso Max Val: Carthago Nova Naval Gathering: <None>
20:00:09  (Reporting)  Theater 119 Theater_Gallia HQReg: 203 Burdigala Max pick: Massalia Max need: Cularo Max Val: Burdigala Naval Gathering: 203 Burdigala
20:00:09  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
20:00:09  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:00:09  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:00:09  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:00:09  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:00:09  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:00:09  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
20:00:09  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
20:00:09  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:00:09  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:00:09  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Etanna Max Val: Verbegenii Naval Gathering: <None>
20:00:09  (Reporting)   
20:00:09  (Reporting)  Ended InitAndDumpData Caesar 1472 ms
20:00:09  (Reporting)  *** Faction-wide algorithms ***
20:00:09  (Reporting)  Entering BuildReplacements (_RPL_)
20:00:09  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:00:09  (Reporting)  Ended BuildReplacements 3 ms
20:00:09  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:00:09  (Reporting)  Ended HandleRegionsDecisions 9 ms
20:00:09  (Reporting)  Entering BuildNewUnits (_BNU_)
20:00:09  (Reporting)  _BNU Buying Unit Auxilia (Sicilia)
20:00:09  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:00:09  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:00:09  (Reporting)  _BNU Buying Unit Legio (Italia)
20:00:09  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:00:09  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:00:09  (Reporting)  Ended BuildNewUnits Bought: 6 15 ms
20:00:09  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:00:09  (Reporting)  _MFC_ Fleet is homogeneous: 1008282 1. Fleet
20:00:09  (Reporting)  Ended ManageFleetsComposition 304 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating CallFleet (_CLF_)
20:00:09  (Reporting)  Ended CallFleet 0 ms
20:00:09  (Reporting)  Entering LockFixedGroups (_LFG_)
20:00:09  (Reporting)  _LFG_ 1000870 Burdigala Garrison, 203 Burdigala, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1008235 1.Metr. Praesidium Cularo, 262 Cularo, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1008142 2. Caesars Streitmacht, 392 Syracusae, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:475, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:00:09  (Reporting)  Ended LockFixedGroups 1 ms
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:00:09  (Reporting)  _ESR_ No theater can have a staging region.
20:00:09  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:00:09  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:00:09  (Reporting)  Ended PrivilegedCombine 1 ms
20:00:09  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:00:09  (Reporting)  Ended DefendCapitalRegion 0 ms
20:00:09  (Reporting)  Entering ReconAndRaids (_RAR_)
20:00:09  (Reporting)  Ended ReconAndRaids 1 ms
20:00:09  (Reporting)  Entering SplitGroups (_SPG_)
20:00:09  (Reporting)  Ended SplitGroups 7 ms
20:00:09  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:00:09  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:00:09  (Reporting)  Detach Damaged Units (_DDU_)
20:00:09  (Reporting)  Ended Damaged Units 0 ms
20:00:09  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:00:09  (Reporting)  Ended GarrisonObjectives 1 ms
20:00:09  (Reporting)  Entering CheckBesieging (_CBE_)
20:00:09  (Reporting)  Ended CheckBesieging 18 ms
20:00:09  (Reporting)  Entering Evacuate Force (_EVA_)
20:00:09  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
20:00:09  (Reporting)  Entering Check Simple Landing (_CSL_)
20:00:09  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
20:00:09  (Reporting)  Entering Make Superior Group (_MSG_)
20:00:09  (Reporting)  Ended Make Superior Group 419 ms
20:00:09  (Reporting)  Start of AssignFleetsOperations (_AFO_) 120 Italia Peninsula
20:00:09  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:00:09  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:00:09  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:00:09  (Reporting)  _AFA_ 1008282 1. Fleet has been given the mission Agenda: Naval Docking, Value: 24464, Region: 393 Melita
20:00:09  (Reporting)  Ended AssignFleetsOperations 8 ms
20:00:09  (Reporting)  Entering Build Depots Assets
20:00:09  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
20:00:09  (Reporting)  Ended Build Depots Assets 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Start of AI Split Supports (_SSP_)
20:00:09  (Reporting)  Ended Split Supports
20:00:09  (Reporting)  Start of AI Check for Land Resupply
20:00:09  (Reporting)  Ended CheckForLandResupply 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Entering KeepPosition (_KPP_)
20:00:09  (Reporting)  Ended KeepPosition 0 ms
20:00:09  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:00:09  (Reporting)  Ended Concentrate Stacks 0 ms
20:00:09  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:00:09  (Reporting)  Ended CheckLocalOpportunities 1 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:00:09  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:00:09  (Reporting)  Ended PrivilegedCombine 2 ms
20:00:09  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:00:09  (Reporting)  Ended DefendCapitalRegion 0 ms
20:00:09  (Reporting)  Entering ReconAndRaids (_RAR_)
20:00:09  (Reporting)  Ended ReconAndRaids 2 ms
20:00:09  (Reporting)  Entering SplitGroups (_SPG_)
20:00:09  (Reporting)  Ended SplitGroups 6 ms
20:00:09  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:00:09  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:00:09  (Reporting)  Detach Damaged Units (_DDU_)
20:00:09  (Reporting)  Ended Damaged Units 0 ms
20:00:09  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:00:09  (Reporting)  Ended GarrisonObjectives 1 ms
20:00:09  (Reporting)  Entering CheckBesieging (_CBE_)
20:00:09  (Reporting)  Ended CheckBesieging 27 ms
20:00:09  (Reporting)  Entering Evacuate Force (_EVA_)
20:00:09  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
20:00:09  (Reporting)  Entering Check Simple Landing (_CSL_)
20:00:09  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
20:00:09  (Reporting)  Entering Checking Leaders (_CLD_)
20:00:09  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Gades has been detached from group 1006644 Legio VI
20:00:09  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1008330 Gaius Antonius 129 Gades toward 1006644 Legio VI, 129 Gades, Pow:171, Count: 1(l 0/L 1/S 0)
20:00:09  (Reporting)  Ended Check Leaders 19 ms
20:00:09  (Reporting)  Entering Make Superior Group (_MSG_)
20:00:09  (Reporting)  Ended Make Superior Group 2 ms
20:00:09  (Reporting)  Entering Build Depots Assets
20:00:09  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
20:00:09  (Reporting)  Ended Build Depots Assets 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Start of AI Split Supports (_SSP_)
20:00:09  (Reporting)  Ended Split Supports
20:00:09  (Reporting)  Start of AI Check for Land Resupply
20:00:09  (Reporting)  Ended CheckForLandResupply 2 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Entering KeepPosition (_KPP_)
20:00:09  (Reporting)  Agenda: Keep Position, Value: 9494, Region: 129 Gades
20:00:09  (Reporting)  Ended KeepPosition 0 ms
20:00:09  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:00:09  (Reporting)  Ended Concentrate Stacks 5 ms
20:00:09  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:00:09  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:00:09  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:00:09  (Reporting)  Ended PrivilegedCombine 2 ms
20:00:09  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:00:09  (Reporting)  Ended DefendCapitalRegion 0 ms
20:00:09  (Reporting)  Entering ReconAndRaids (_RAR_)
20:00:09  (Reporting)  Ended ReconAndRaids 1 ms
20:00:09  (Reporting)  Entering SplitGroups (_SPG_)
20:00:09  (Reporting)  Ended SplitGroups 2 ms
20:00:09  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:00:09  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:00:09  (Reporting)  Detach Damaged Units (_DDU_)
20:00:09  (Reporting)  Ended Damaged Units 0 ms
20:00:09  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:00:09  (Reporting)  Ended GarrisonObjectives 1 ms
20:00:09  (Reporting)  Entering CheckBesieging (_CBE_)
20:00:09  (Reporting)  Ended CheckBesieging 38 ms
20:00:09  (Reporting)  Entering Evacuate Force (_EVA_)
20:00:09  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
20:00:09  (Reporting)  Entering Check Simple Landing (_CSL_)
20:00:09  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
20:00:09  (Reporting)  Entering Make Superior Group (_MSG_)
20:00:09  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:00:09  (Reporting)  Entering Build Depots Assets
20:00:09  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
20:00:09  (Reporting)  Ended Build Depots Assets 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Start of AI Split Supports (_SSP_)
20:00:09  (Reporting)  Ended Split Supports
20:00:09  (Reporting)  Start of AI Check for Land Resupply
20:00:09  (Reporting)  Ended CheckForLandResupply 3 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Entering KeepPosition (_KPP_)
20:00:09  (Reporting)  Ended KeepPosition 0 ms
20:00:09  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:00:09  (Reporting)  Ended Concentrate Stacks 7 ms
20:00:09  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:00:09  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:00:09  (Reporting)  Entering Checking Leaders (_CLD_)
20:00:09  (Reporting)  Ended Check Leaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 17 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  All theaters prepared, AllOwnPowLand: 811 AllOppPowLand: 7122 AllOwnPowNav: 256 AllOppPowNav 2260
20:00:09  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 3 Enemy armies: 9 Land Ratio: 0.86 Land Core Ratio: 1.14  ***
20:00:09  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:00:09  (Reporting)  1008073 Auxillia II (Sic) (Pow.40)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Primary Region 392 Syracusae Pick 100 has enough garrison (Value: 115) - evaluation skipped
20:00:09  (Reporting)  Region 355 Bononia Pick 7 SelfVal 703 Need 68  no group candidate found
20:00:09  (Reporting)  Region 361 Volaterrae Pick 7 SelfVal 729 Need 79  no group candidate found
20:00:09  (Reporting)  Region 369 Roma Pick 14 SelfVal 1244 Need 241  no group candidate found
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 2 Enemy armies: 15 Land Ratio: 1.12 Land Core Ratio: 0.59  ***
20:00:09  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:00:09  (Reporting)  1006644 Antoniuss Streitmacht (Pow.273)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Region 129 Gades Pick 28 SelfVal 446 Need 153  no group candidate found
20:00:09  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 1169 Need 51  no group candidate found
20:00:09  (Reporting)  Region 132 Ilipa Pick 13 SelfVal 254 Need 34  no group candidate found
20:00:09  (Reporting)  Region 179 Salduba Pick 18 SelfVal 317 Need 34  no group candidate found
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 18 Enemy armies: 6 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:00:09  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:00:09  (Reporting)  1008283 Auxillia I (Gal) (Pow.2)
20:00:09  (Reporting)  1007741 Caesars Streitmacht (Pow.138)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Region 203 Burdigala Pick 55 SelfVal 2508 Need 193  no group candidate found
20:00:09  (Reporting)  Region 262 Cularo Pick 16 SelfVal 481 Need 2255  no group candidate found
20:00:09  (Reporting)  Secondary Region 306 Lutetia Pick 14 has enough garrison (Value: 58) - evaluation skipped
20:00:09  (Reporting)  Region 238 Gergovia Pick 15 SelfVal 1061 Need 77  no group candidate found
20:00:09  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2254 Need 658  no group candidate found
20:00:09  (Reporting)  Secondary Region 232 Avaricum Pick 18 has enough garrison (Value: 58) - evaluation skipped
20:00:09  (Reporting)  Region 264 Boutae Pick 3 SelfVal 235 Need 1145  no group candidate found
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
20:00:09  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:00:09  (Reporting)  1006644 Antoniuss Streitmacht (Pow.273)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Region 129 Gades Pick 28 SelfVal 446 Need 153  no group candidate found
20:00:09  (Reporting)  Region 132 Ilipa Pick 13 SelfVal 254 Need 34  no group candidate found
20:00:09  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 142 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Italia (Ext:0.86 - Core:1.14 - Nav:5.00) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Arties (_RCA_)
20:00:09  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Arties
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:00:09  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Supplies
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Gather Units (_GTU_)
20:00:09  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
20:00:09  (Reporting)  _GTU_ 1008073 Auxillia II (Sic), 393 Melita, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
20:00:09  (Reporting)  _GTU_ Starting merge 1 at start
20:00:09  (Reporting)  _GTU_ Finished merge 1 now
20:00:09  (Reporting)  _GTU_ 1008073 Auxillia II (Sic), 393 Melita, Pow:40, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
20:00:09  (Reporting)  Ended AI Gather Units 2 ms
20:00:09  (Reporting)  Entering GatherGarrisons (_GTG_)
20:00:09  (Reporting)  Ended GatherGarrisons 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  1008073 Auxillia II (Sic) is doing nothing in Melita  Power: 40  HealthPerc: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  List of Agendas for 1008282 1. Fleet, 392 Syracusae, Pow:215, Count: 8(l 0/L 2/S 6)
20:00:09  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 24464, Region: 393 Melita
20:00:09  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 24464, Region: 393 Melita
20:00:09  (Reporting)  ApplyAgenda, Full Pathfinding: 1008282 1. Fleet , destination,  is not in friendly water 393 Melita
20:00:09  (Reporting)  1008282-1. Fleet Power:215 Health:88% Syracusae>Melita Mission:Naval Docking Fitness:88% Need:33 Threat:0 GoalValue: 24464
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Hispania (Ext:1.12 - Core:0.59 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Arties (_RCA_)
20:00:09  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Arties
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:00:09  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Supplies
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Gather Units (_GTU_)
20:00:09  (Reporting)  _GTU_ Gathering Region 203 Burdigala in theater 118 Hispania Peninsula
20:00:09  (Reporting)  _GTU_ Starting merge 0 at start
20:00:09  (Reporting)  End of AI Gather Units
20:00:09  (Reporting)  Entering GatherGarrisons (_GTG_)
20:00:09  (Reporting)  Ended GatherGarrisons 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
20:00:09  (Reporting)   
20:00:09  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 129 Gades, Pow:273, Count: 2(l 1/L 1/S 0)
20:00:09  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9494, Region: 129 Gades
20:00:09  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9494, Region: 129 Gades
20:00:09  (Reporting)  1006644-Antoniuss Streitmacht Power:273 Health:100% Gades>Gades Mission:Keep Position Fitness:94% Need:153 Threat:113 GoalValue: 9494
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Arties (_RCA_)
20:00:09  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Arties
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:00:09  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Supplies
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Gather Units (_GTU_)
20:00:09  (Reporting)  _GTU_ Gathering Region 203 Burdigala in theater 119 Gallia
20:00:09  (Reporting)  _GTU_ 1007741 Caesars Streitmacht, 263 Vienna, Pow:138, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
20:00:09  (Reporting)  _GTU_ Starting merge 1 at start
20:00:09  (Reporting)  _GTU_ Finished merge 1 now
20:00:09  (Reporting)  _GTU_ 1007741 Caesars Streitmacht, 263 Vienna, Pow:138, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
20:00:09  (Reporting)  Ended AI Gather Units 2 ms
20:00:09  (Reporting)  Entering GatherGarrisons (_GTG_)
20:00:09  (Reporting)  Ended GatherGarrisons 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1007741 Caesars Streitmacht is doing nothing in Vienna  Power: 138  HealthPerc: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1008283 Auxillia I (Gal) is doing nothing in Burdigala  Power: 2  HealthPerc: 10
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering PromoteLeaders (_PRL_)
20:00:09  (Reporting)  Ended PromoteLeaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda AutoMerge
20:00:09  (Reporting)  AI Process done in  3515 ms
20:00:09  (Reporting)  Processing  1000003 Regnum Parthorum
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 65 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  Entering InitAndDumpData (_IAD_)
20:00:09  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:00:09  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:00:09  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:00:09  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:00:09  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:00:09  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:00:09  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:00:09  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:00:09  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:00:09  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 215 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:00:09  (Reporting)  _FIT_ Ended AIInitTheaters 1022 ms
20:00:09  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:00:09  (Reporting)  Geld Availability Reichlich Stock 2316 Expected 0 Balance -19
20:00:09  (Reporting)  Prestige Availability Reichlich Stock 66 Expected 0 Balance 0
20:00:09  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:00:09  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:00:09  (Reporting)   
20:00:09  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:00:09  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:00:09  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:00:09  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3294
20:00:09  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:00:09  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:00:09  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Land Theaters Special Regions ***
20:00:09  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:00:09  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:00:09  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:00:09  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:00:09  (Reporting)   
20:00:09  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1206 ms
20:00:09  (Reporting)  *** Faction-wide algorithms ***
20:00:09  (Reporting)  Entering BuildReplacements (_RPL_)
20:00:09  (Reporting)  Ended BuildReplacements 3 ms
20:00:09  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:00:09  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:00:09  (Reporting)  Entering BuildNewUnits (_BNU_)
20:00:09  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:00:09  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:00:09  (Reporting)  Ended ManageFleetsComposition 198 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating CallFleet (_CLF_)
20:00:09  (Reporting)  Ended CallFleet 0 ms
20:00:09  (Reporting)  Entering LockFixedGroups (_LFG_)
20:00:09  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  Ended LockFixedGroups 2 ms
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:00:09  (Reporting)  _ESR_ No theater can have a staging region.
20:00:09  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:00:09  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:00:09  (Reporting)  Ended PrivilegedCombine 2 ms
20:00:09  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:00:09  (Reporting)  Ended DefendCapitalRegion 0 ms
20:00:09  (Reporting)  Entering ReconAndRaids (_RAR_)
20:00:09  (Reporting)  Ended ReconAndRaids 1 ms
20:00:09  (Reporting)  Entering SplitGroups (_SPG_)
20:00:09  (Reporting)  Ended SplitGroups 1 ms
20:00:09  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:00:09  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:00:09  (Reporting)  Detach Damaged Units (_DDU_)
20:00:09  (Reporting)  Ended Damaged Units 0 ms
20:00:09  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:00:09  (Reporting)  Ended GarrisonObjectives 1 ms
20:00:09  (Reporting)  Entering CheckBesieging (_CBE_)
20:00:09  (Reporting)  Ended CheckBesieging 18 ms
20:00:09  (Reporting)  Entering Evacuate Force (_EVA_)
20:00:09  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:00:09  (Reporting)  Entering Check Simple Landing (_CSL_)
20:00:09  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:00:09  (Reporting)  Entering Checking Leaders (_CLD_)
20:00:09  (Reporting)  Ended Check Leaders 0 ms
20:00:09  (Reporting)  Entering Build Depots Assets
20:00:09  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:00:09  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:00:09  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:00:09  (Reporting)  Ended Build Depots Assets 1 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Start of AI Split Supports (_SSP_)
20:00:09  (Reporting)  Ended Split Supports
20:00:09  (Reporting)  Start of AI Check for Land Resupply
20:00:09  (Reporting)  Ended CheckForLandResupply 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Entering KeepPosition (_KPP_)
20:00:09  (Reporting)  Ended KeepPosition 0 ms
20:00:09  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:00:09  (Reporting)  Ended Concentrate Stacks 0 ms
20:00:09  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:00:09  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 13 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1603 AllOwnPowNav: 0 AllOppPowNav 25
20:00:09  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:00:09  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Arties (_RCA_)
20:00:09  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Arties
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:00:09  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Supplies
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Gather Units (_GTU_)
20:00:09  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:00:09  (Reporting)  _GTU_ Starting merge 0 at start
20:00:09  (Reporting)  End of AI Gather Units
20:00:09  (Reporting)  Entering GatherGarrisons (_GTG_)
20:00:09  (Reporting)  Ended GatherGarrisons 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:00:09  (Reporting)   
20:00:09  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:00:09  (Reporting)   
20:00:09  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:00:09  (Reporting)   
20:00:09  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:00:09  (Reporting)   
20:00:09  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering PromoteLeaders (_PRL_)
20:00:09  (Reporting)  Ended PromoteLeaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda AutoMerge
20:00:09  (Reporting)  AI Process done in  2110 ms
20:00:09  (Reporting)  Processing  1000004 Piraten
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 65 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  Entering InitAndDumpData (_IAD_)
20:00:09  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:00:09  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:00:09  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:00:09  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 446 OwnPow Nav : 0 OppPow Nav : 1158
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:00:09  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2736 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:00:09  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1544 OwnPow Nav : 0 OppPow Nav : 256
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:00:09  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:00:09  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:00:09  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:00:09  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:00:09  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:00:09  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:00:09  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:00:09  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:00:09  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:00:09  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:00:09  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:00:09  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 215 OwnPow Nav : 4 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.23 3.23 Reg Count: 249 > 279
20:00:09  (Reporting)  _FIT_ Ended AIInitTheaters 1283 ms
20:00:09  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:00:09  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:00:09  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:00:09  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:00:09  (Reporting)   
20:00:09  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:00:09  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:00:09  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:00:09  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:00:09  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:00:09  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:00:09  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:00:09  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:00:09  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:00:09  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1544 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:00:09  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 256 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:00:09  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2736 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2581
20:00:09  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 446 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1958
20:00:09  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:00:09  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:00:09  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:00:09  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:00:09  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:00:09  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:00:09  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.23
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:00:09  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:00:09  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Land Theaters Special Regions ***
20:00:09  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:00:09  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
20:00:09  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:00:09  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:00:09  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:00:09  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:00:09  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:00:09  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:00:09  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:00:09  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:00:09  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:00:09  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:00:09  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:00:09  (Reporting)   
20:00:09  (Reporting)  Ended InitAndDumpData Piraten 1476 ms
20:00:09  (Reporting)  *** Faction-wide algorithms ***
20:00:09  (Reporting)  Entering BuildReplacements (_RPL_)
20:00:09  (Reporting)  Ended BuildReplacements 1 ms
20:00:09  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:00:09  (Reporting)  Entering BuildNewUnits (_BNU_)
20:00:09  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:00:09  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:00:09  (Reporting)  Ended ManageFleetsComposition 294 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating CallFleet (_CLF_)
20:00:09  (Reporting)  Ended CallFleet 0 ms
20:00:09  (Reporting)  Entering LockFixedGroups (_LFG_)
20:00:09  (Reporting)  Ended LockFixedGroups 0 ms
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:00:09  (Reporting)  _ESR_ No theater can have a staging region.
20:00:09  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7012 AllOwnPowNav: 4 AllOppPowNav 2512
20:00:09  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:00:09  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:00:09  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:00:09  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:00:09  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:00:09  (Reporting)  Ended AssignFleetsOperations 2 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.23) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.23) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:00:09  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:00:09  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:00:09  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:00:09  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering PromoteLeaders (_PRL_)
20:00:09  (Reporting)  Ended PromoteLeaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda AutoMerge
20:00:09  (Reporting)  AI Process done in  2623 ms
20:00:09  (Reporting)  Processing  1000005 Sklaven
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 65 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  Entering InitAndDumpData (_IAD_)
20:00:09  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:00:09  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:00:09  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:00:09  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:00:09  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:00:09  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2736 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:00:09  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 32 OppPow Land: 1555 OwnPow Nav : 0 OppPow Nav : 256
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:00:09  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:00:09  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:00:09  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 215 OwnPow Nav : 0 OppPow Nav : 4
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:00:09  (Reporting)  _FIT_ Ended AIInitTheaters 942 ms
20:00:09  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:00:09  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:00:09  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:00:09  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
20:00:09  (Reporting)   
20:00:09  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:00:09  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:00:09  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 32 Overall power (enemies): 1555 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3262
20:00:09  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 256 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2736 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2581
20:00:09  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  306
20:00:09  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:00:09  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Land Theaters Special Regions ***
20:00:09  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Brundisium Max Val: Neapolis Naval Gathering: <None>
20:00:09  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:00:09  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:00:09  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:00:09  (Reporting)   
20:00:09  (Reporting)  Ended InitAndDumpData Sklaven 1098 ms
20:00:09  (Reporting)  *** Faction-wide algorithms ***
20:00:09  (Reporting)  Entering BuildReplacements (_RPL_)
20:00:09  (Reporting)  Ended BuildReplacements 1 ms
20:00:09  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:00:09  (Reporting)  Entering BuildNewUnits (_BNU_)
20:00:09  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:00:09  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:00:09  (Reporting)  Ended ManageFleetsComposition 122 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating CallFleet (_CLF_)
20:00:09  (Reporting)  Ended CallFleet 0 ms
20:00:09  (Reporting)  Entering LockFixedGroups (_LFG_)
20:00:09  (Reporting)  Ended LockFixedGroups 0 ms
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:00:09  (Reporting)  _ESR_ No theater can have a staging region.
20:00:09  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:00:09  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:00:09  (Reporting)  Ended PrivilegedCombine 0 ms
20:00:09  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:00:09  (Reporting)  Ended DefendCapitalRegion 0 ms
20:00:09  (Reporting)  Entering ReconAndRaids (_RAR_)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Agenda: Attack, Value: 12500, Region: 380 Metapontum
20:00:09  (Reporting)  _RAR_ - Attack  1005755 Milos Streitkrfte, 379 Tarentum, Pow:48, Count: 2(l 1/L 1/S 0) will target region 380 Metapontum Region AI SelfValue 12
20:00:09  (Reporting)  Ended ReconAndRaids 337 ms
20:00:09  (Reporting)  Entering SplitGroups (_SPG_)
20:00:09  (Reporting)  Ended SplitGroups 337 ms
20:00:09  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:00:09  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:00:09  (Reporting)  Detach Damaged Units (_DDU_)
20:00:09  (Reporting)  Ended Damaged Units 0 ms
20:00:09  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:00:09  (Reporting)  Ended GarrisonObjectives 0 ms
20:00:09  (Reporting)  Entering CheckBesieging (_CBE_)
20:00:09  (Reporting)  Ended CheckBesieging 18 ms
20:00:09  (Reporting)  Entering Evacuate Force (_EVA_)
20:00:09  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:00:09  (Reporting)  Entering Check Simple Landing (_CSL_)
20:00:09  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:00:09  (Reporting)  Entering Checking Leaders (_CLD_)
20:00:09  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
20:00:09  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:00:09  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:00:09  (Reporting)  Ended Check Leaders 311 ms
20:00:09  (Reporting)  Entering Make Superior Group (_MSG_)
20:00:09  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:00:09  (Reporting)  Entering Build Depots Assets
20:00:09  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
20:00:09  (Reporting)  Ended Build Depots Assets 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Start of AI Split Supports (_SSP_)
20:00:09  (Reporting)  Ended Split Supports
20:00:09  (Reporting)  Start of AI Check for Land Resupply
20:00:09  (Reporting)  Ended CheckForLandResupply 4 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Entering KeepPosition (_KPP_)
20:00:09  (Reporting)  Agenda: Keep Position, Value: 2660, Region: 379 Tarentum
20:00:09  (Reporting)  Ended KeepPosition 0 ms
20:00:09  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:00:09  (Reporting)  Ended Concentrate Stacks 0 ms
20:00:09  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:00:09  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  All theaters prepared, AllOwnPowLand: 32 AllOppPowLand: 4509 AllOwnPowNav: 0 AllOppPowNav 260
20:00:09  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 1 Enemy armies: 11 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:00:09  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:00:09  (Reporting)  1005755 Milos Streitkrfte (Pow.48)
20:00:09  (Reporting)  1008214 Marcus Caelius Rufus (Pow.0)
20:00:09  (Reporting)   
20:00:09  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 114 Need 338  no group candidate found
20:00:09  (Reporting)  Region 392 Syracusae Pick 63 SelfVal 80 Need 338  no group candidate found
20:00:09  (Reporting)  Region 369 Roma Pick 96 SelfVal 111 Need 338  no group candidate found
20:00:09  (Reporting)  Region 361 Volaterrae Pick 39 SelfVal 56 Need 338  no group candidate found
20:00:09  (Reporting)  Region 344 Placentia Pick 36 SelfVal 52 Need 338  no group candidate found
20:00:09  (Reporting)  Region 360 Arretium Pick 7 SelfVal 15 Need 338  no group candidate found
20:00:09  (Reporting)  Region 355 Bononia Pick 37 SelfVal 54 Need 338  no group candidate found
20:00:09  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 62 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Arties (_RCA_)
20:00:09  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Arties
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:00:09  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:00:09  (Reporting)  Ended Receive Supplies
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Gather Units (_GTU_)
20:00:09  (Reporting)  _GTU_ Gathering Region 375 Neapolis in theater 120 Italia Peninsula
20:00:09  (Reporting)  _GTU_ 1008214 Marcus Caelius Rufus, 380 Metapontum, Pow:0, Count: 1(l 1/L 0/S 0) has no agenda for now, trying to gather
20:00:09  (Reporting)  _GTU_ Starting merge 1 at start
20:00:09  (Reporting)  _GTU_ Finished merge 1 now
20:00:09  (Reporting)  _GTU_ 1008214 Marcus Caelius Rufus, 380 Metapontum, Pow:0, Count: 1(l 1/L 0/S 0) no gathering goal found, will be iddle this turn.
20:00:09  (Reporting)  Ended AI Gather Units 2 ms
20:00:09  (Reporting)  Entering GatherGarrisons (_GTG_)
20:00:09  (Reporting)  Ended GatherGarrisons 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)  List of Agendas for 1005755 Milos Streitkrfte, 379 Tarentum, Pow:48, Count: 2(l 1/L 1/S 0)
20:00:09  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 380 Metapontum
20:00:09  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2660, Region: 379 Tarentum
20:00:09  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 380 Metapontum
20:00:09  (Reporting)  1005755-Milos Streitkrfte Power:48 Health:100% Tarentum>Metapontum Mission:Attack Fitness:50% Need:498 Threat:369 GoalValue: 12500
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering PromoteLeaders (_PRL_)
20:00:09  (Reporting)  Ended PromoteLeaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda AutoMerge
20:00:09  (Reporting)  AI Process done in  2437 ms
20:00:09  (Reporting)  Processing  1000006 Barbaren
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 65 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:00:09  (Reporting)  Entering InitAndDumpData (_IAD_)
20:00:09  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:00:09  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:00:09  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:00:09  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:00:09  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:00:09  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 661 OwnPow Nav : 0 OppPow Nav : 1158
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:00:09  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2736 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:00:09  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:00:09  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:00:09  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 215 OwnPow Nav : 0 OppPow Nav : 0
20:00:09  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:00:09  (Reporting)  _FIT_ Ended AIInitTheaters 1064 ms
20:00:09  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:00:09  (Reporting)  Geld Availability Reichlich Stock 171 Expected 0 Balance -3
20:00:09  (Reporting)  Moral Availability Reichlich Stock 112 Expected 0 Balance 0
20:00:09  (Reporting)   
20:00:09  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:00:09  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:00:09  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:00:09  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:00:09  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 661 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2026
20:00:09  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2736 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2581
20:00:09  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:00:09  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:00:09  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:00:09  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:00:09  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Land Theaters Special Regions ***
20:00:09  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:00:09  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:00:09  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:00:09  (Reporting)   
20:00:09  (Reporting)  Ended InitAndDumpData Barbaren 1225 ms
20:00:09  (Reporting)  *** Faction-wide algorithms ***
20:00:09  (Reporting)  Entering BuildReplacements (_RPL_)
20:00:09  (Reporting)  Ended BuildReplacements 1 ms
20:00:09  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:00:09  (Reporting)  Entering BuildNewUnits (_BNU_)
20:00:09  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:00:09  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:00:09  (Reporting)  Ended ManageFleetsComposition 188 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  Evaluating CallFleet (_CLF_)
20:00:09  (Reporting)  Ended CallFleet 0 ms
20:00:09  (Reporting)  Entering LockFixedGroups (_LFG_)
20:00:09  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:254, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:449, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:00:09  (Reporting)  Ended LockFixedGroups 0 ms
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:00:09  (Reporting)  _ESR_ No theater can have a staging region.
20:00:09  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:00:09  (Reporting)  Entering Checking Leaders (_CLD_)
20:00:09  (Reporting)  Ended Check Leaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:00:09  (Reporting)  Entering DistantGarrison (_DGA_)
20:00:09  (Reporting)  Ended DistantGarrison 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3865 AllOwnPowNav: 0 AllOppPowNav 2161
20:00:09  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:00:09  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:00:09  (Reporting)   
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)   
20:00:09  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  
20:00:09  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:00:09  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:00:09  (Reporting)  Ended SplitStaticUnits 0 ms
20:00:09  (Reporting)  Entering PromoteLeaders (_PRL_)
20:00:09  (Reporting)  Ended PromoteLeaders 0 ms
20:00:09  (Reporting)   
20:00:09  (Reporting)  ApplyAgenda AutoMerge
20:00:09  (Reporting)  AI Process done in  1881 ms
20:04:31  (Reporting)  Processing  1000001 Pompeius
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 66 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  AI Process done in  26 ms
20:04:31  (Reporting)  Processing  1000002 Caesar
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 66 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:04:31  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:04:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:04:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 404 OppPow Land: 230 OwnPow Nav : 0 OppPow Nav : 1158
20:04:31  (Reporting)  Ratio Land/LandCore: 1.27 0.63 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 44 OppPow Land: 2945 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
20:04:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 82 OppPow Land: 1398 OwnPow Nav : 341 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 1.84 2.09 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 82 > 121
20:04:31  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:04:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:04:31  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:04:31  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:04:31  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:04:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:04:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:04:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:04:31  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:04:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:04:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:04:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 202 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 4
20:04:31  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1098 ms
20:04:31  (Reporting)  Resources Levels Caesar EcoBase 144 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 664 Expected 0 Balance -13
20:04:31  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:04:31  (Reporting)  Prestige Availability Reichlich Stock 1870 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 49 Expected 0 Balance 0
20:04:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 25 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 18702
20:04:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 7407
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 3200
20:04:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:04:31  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:04:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:04:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:04:31  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:04:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:04:31  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 82 Overall power (enemies): 1398 Ratio: 1.84
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  57334
20:04:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 341 Overall power (enemies): 0 Nav Ratio: 5.00
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 404 Overall power (enemies): 230 Ratio: 1.27
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2132
20:04:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 44 Overall power (enemies): 2945 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29305
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3766
20:04:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22651
20:04:31  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1120
20:04:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:04:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1264
20:04:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2048
20:04:31  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
20:04:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  287
20:04:31  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:04:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:04:31  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1523
20:04:31  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 120 Theater_Italia HQReg: 392 Syracusae Max pick: Syracusae Max need: Syracusae Max Val: Syracusae Naval Gathering: 392 Syracusae
20:04:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 132 Ilipa Max pick: Ilipa Max need: Toletum Max Val: Ilipa Naval Gathering: 129 Gades
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 262 Cularo Max pick: Massalia Max need: Vienna Max Val: Massalia Naval Gathering: 314 Gesoriacum
20:04:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
20:04:31  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:04:31  (Reporting)  Theater 137 Theater_Africa HQReg: 132 Ilipa Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:04:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:04:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:04:31  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 392 Syracusae Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
20:04:31  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
20:04:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:04:31  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Etanna Max Val: Verbegenii Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Caesar 1367 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:04:31  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:04:31  (Reporting)  Ended BuildReplacements 3 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1266 Galilea
20:04:31  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
20:04:31  (Reporting)  Ended HandleRegionsDecisions 9 ms
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  _BNU Buying Unit Auxilia Gallia - Germania)
20:04:31  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Legio (Italia)
20:04:31  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Impedimenta
20:04:31  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:04:31  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Liburna Classis
20:04:31  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 10 22 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  _MFC_ Fleet is homogeneous: 1008282 1. Fleet
20:04:31  (Reporting)  Ended ManageFleetsComposition 306 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000807 Cularo Garrison, 262 Cularo, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1008235 1.Metr. Praesidium Cularo, 262 Cularo, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1008142 2. Caesars Streitmacht, 392 Syracusae, Pow:64, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:479, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  Ended LockFixedGroups 1 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 2 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 2 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 7 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  _DDU_, Standard Recover segment: Group 1008379 Caesars Streitmacht in region Placentia will recover in region Mantua % Health 50 % Cohesion 33
20:04:31  (Reporting)  Ended Damaged Units 333 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  _GAO_ Step 1 1008379 Caesars Streitmacht, 344 Placentia, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 344 Placentia SelfVal 128
20:04:31  (Reporting)  Agenda: Garrison, Value: 4160, Region: 344 Placentia
20:04:31  (Reporting)  Ended GarrisonObjectives 1 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 18 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:04:31  (Reporting)  Entering Make Superior Group (_MSG_)
20:04:31  (Reporting)  Ended Make Superior Group 117 ms
20:04:31  (Reporting)  Start of AssignFleetsOperations (_AFO_) 120 Italia Peninsula
20:04:31  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:04:31  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:04:31  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:04:31  (Reporting)  _AFA_ 1008282 1. Fleet has been given the mission Agenda: Naval Docking, Value: 2780, Region: 314 Gesoriacum
20:04:31  (Reporting)  Ended AssignFleetsOperations 82 ms
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
20:04:31  (Reporting)  Ended Build Depots Assets 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 1 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 0 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Agenda: Attack, Value: 12500, Region: 343 Mediolanum
20:04:31  (Reporting)  _CLO_ 1008379 Caesars Streitmacht, 344 Placentia, Pow:32, Count: 1(l 0/L 1/S 0)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 4 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 2 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 2 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 7 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  Ended Damaged Units 0 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  Ended GarrisonObjectives 1 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 27 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Gades has been detached from group 1006644 Legio VI
20:04:31  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1008397 Gaius Antonius 129 Gades toward 1006644 Legio VI, 129 Gades, Pow:172, Count: 1(l 0/L 1/S 0)
20:04:31  (Reporting)  Ended Check Leaders 19 ms
20:04:31  (Reporting)  Entering Make Superior Group (_MSG_)
20:04:31  (Reporting)  Ended Make Superior Group 1 ms
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
20:04:31  (Reporting)  Ended Build Depots Assets 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 1 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 0 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Agenda: Attack, Value: 12500, Region: 132 Ilipa
20:04:31  (Reporting)  _CLO_ 1006644 Antoniuss Streitmacht, 129 Gades, Pow:274, Count: 2(l 1/L 1/S 0)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 8 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 2 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 2 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 2 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  Ended Damaged Units 0 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  Ended GarrisonObjectives 2 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 40 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
20:04:31  (Reporting)  Entering Make Superior Group (_MSG_)
20:04:31  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 16
20:04:31  (Reporting)  Ended Build Depots Assets 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 7 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  Ended Check Leaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 7 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 13 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 37 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 732 AllOppPowLand: 6707 AllOwnPowNav: 341 AllOppPowNav 2260
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 5 Enemy armies: 7 Land Ratio: 1.84 Land Core Ratio: 2.09  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1008379 Caesars Streitmacht (Pow.32)
20:04:31  (Reporting)  1008330 Auxillia I (Sic) (Pow.2)
20:04:31  (Reporting)  1008073 Auxillia II (Sic) (Pow.40)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Region 379 Tarentum Pick 9 SelfVal 1008 Need 564  no group candidate found
20:04:31  (Reporting)  Region 369 Roma Pick 13 SelfVal 1346 Need 231  no group candidate found
20:04:31  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 6353 Need 974  no group candidate found
20:04:31  (Reporting)  Region 387 Lilybaeum Pick 7 SelfVal 839 Need 94  no group candidate found
20:04:31  (Reporting)  Region 337 Genua Pick 2 SelfVal 383 Need 41  no group candidate found
20:04:31  (Reporting)  Region 375 Neapolis Pick 7 SelfVal 894 Need 73  no group candidate found
20:04:31  (Reporting)  Region 360 Arretium Pick 2 SelfVal 332 Need 44  no group candidate found
20:04:31  (Reporting)  Region 386 Caralis Pick 2 SelfVal 387 Need 27  no group candidate found
20:04:31  (Reporting)  Region 361 Volaterrae Pick 6 SelfVal 783 Need 75  no group candidate found
20:04:31  (Reporting)  Region 388 Panormus Pick 2 SelfVal 327 Need 33  no group candidate found
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 2 Enemy armies: 11 Land Ratio: 1.27 Land Core Ratio: 0.63  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1006644 Antoniuss Streitmacht (Pow.274)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Region 190 Cesse Pick 39 SelfVal 558 Need 68  no group candidate found
20:04:31  (Reporting)  Region 132 Ilipa Pick 100 SelfVal 1147 Need 34  no group candidate found
20:04:31  (Reporting)  Region 161 Toletum Pick 11 SelfVal 223 Need 232  no group candidate found
20:04:31  (Reporting)  Region 141 Carthago Nova Pick 99 SelfVal 1142 Need 57  no group candidate found
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 14 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1007741 Caesars Streitmacht (Pow.38)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2334 Need 547  no group candidate found
20:04:31  (Reporting)  Region 212 Elusio Pick 2 SelfVal 235 Need 221  no group candidate found
20:04:31  (Reporting)  Region 238 Gergovia Pick 15 SelfVal 1061 Need 109  no group candidate found
20:04:31  (Reporting)  Secondary Region 324 Argentoratum Pick 3 has enough garrison (Value: 58) - evaluation skipped
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1006644 Antoniuss Streitmacht (Pow.274)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Region 132 Ilipa Pick 100 SelfVal 1147 Need 34  no group candidate found
20:04:31  (Reporting)  Secondary Region 129 Gades Pick 8 has enough garrison (Value: 0) - evaluation skipped
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 178 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Italia (Ext:1.84 - Core:2.09 - Nav:5.00) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 392 Syracusae in theater 120 Italia Peninsula
20:04:31  (Reporting)  _GTU_ 1008330 Auxillia I (Sic), 393 Melita, Pow:2, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
20:04:31  (Reporting)  _GTU_ 1008073 Auxillia II (Sic), 393 Melita, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
20:04:31  (Reporting)  _GTU_ Starting merge 1 at start
20:04:31  (Reporting)  _GTU_ Finished merge 1 now
20:04:31  (Reporting)  _GTU_ 1008073 Auxillia II (Sic), 393 Melita, Pow:40, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
20:04:31  (Reporting)  Ended AI Gather Units 2 ms
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  List of Agendas for 1008282 1. Fleet, 393 Melita, Pow:285, Count: 8(l 0/L 2/S 6)
20:04:31  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2780, Region: 314 Gesoriacum
20:04:31  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2780, Region: 314 Gesoriacum
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1008282 1. Fleet , destination,  is not in friendly water 314 Gesoriacum
20:04:31  (Reporting)  1008282-1. Fleet Power:285 Health:100% Melita>Gesoriacum Mission:Naval Docking Fitness:10% Need:2 Threat:0 GoalValue: 2780
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008073 Auxillia II (Sic) is doing nothing in Melita  Power: 40  HealthPerc: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008330 Auxillia I (Sic) is doing nothing in Melita  Power: 2  HealthPerc: 10
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  List of Agendas for 1008379 Caesars Streitmacht, 344 Placentia, Pow:32, Count: 1(l 0/L 1/S 0)
20:04:31  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3350, Region: 348 Mantua
20:04:31  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 4160, Region: 344 Placentia
20:04:31  (Reporting)  Agenda  3  : Agenda: Attack, Value: 12500, Region: 343 Mediolanum
20:04:31  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3350, Region: 348 Mantua
20:04:31  (Reporting)  1008379-Caesars Streitmacht Power:32 Health:50% Placentia>Mantua Mission:Recover Fitness:67% Need:60 Threat:0 GoalValue: 3350
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:1.27 - Core:0.63 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 132 Ilipa in theater 118 Hispania Peninsula
20:04:31  (Reporting)  _GTU_ Starting merge 0 at start
20:04:31  (Reporting)  End of AI Gather Units
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
20:04:31  (Reporting)   
20:04:31  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 129 Gades, Pow:274, Count: 2(l 1/L 1/S 0)
20:04:31  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 132 Ilipa
20:04:31  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 132 Ilipa
20:04:31  (Reporting)  1006644-Antoniuss Streitmacht Power:274 Health:100% Gades>Ilipa Mission:Attack Fitness:50% Need:34 Threat:25 GoalValue: 12500
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 262 Cularo in theater 119 Gallia
20:04:31  (Reporting)  _GTU_ 1007741 Caesars Streitmacht, 272 Bergusium, Pow:38, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
20:04:31  (Reporting)  _GTU_ Starting merge 1 at start
20:04:31  (Reporting)  _GTU_ Finished merge 1 now
20:04:31  (Reporting)  _GTU_ 1007741 Caesars Streitmacht, 272 Bergusium, Pow:38, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
20:04:31  (Reporting)  Ended AI Gather Units 2 ms
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1007741 Caesars Streitmacht is doing nothing in Bergusium  Power: 38  HealthPerc: 35
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  3594 ms
20:04:31  (Reporting)  Processing  1000003 Regnum Parthorum
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 66 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:04:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:04:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:04:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:04:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:04:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:04:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:04:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 202 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1017 ms
20:04:31  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 2297 Expected 0 Balance -19
20:04:31  (Reporting)  Prestige Availability Reichlich Stock 67 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:04:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:04:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:04:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:04:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3292
20:04:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:04:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:04:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:04:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:04:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:04:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1202 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 3 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 196 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  Ended LockFixedGroups 2 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 2 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 1 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 1 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  Ended Damaged Units 0 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  Ended GarrisonObjectives 1 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 18 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  Ended Check Leaders 0 ms
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:04:31  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:04:31  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:04:31  (Reporting)  Ended Build Depots Assets 1 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 0 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 13 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1590 AllOwnPowNav: 0 AllOppPowNav 25
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:04:31  (Reporting)  _GTU_ Starting merge 0 at start
20:04:31  (Reporting)  End of AI Gather Units
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  2095 ms
20:04:31  (Reporting)  Processing  1000004 Piraten
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 66 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:04:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 432 OwnPow Nav : 0 OppPow Nav : 1158
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2440 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:04:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1445 OwnPow Nav : 0 OppPow Nav : 341
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:04:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:04:31  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:04:31  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:04:31  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:04:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:04:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:04:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:04:31  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 70
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:04:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:04:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:04:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 202 OwnPow Nav : 4 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.23 3.23 Reg Count: 249 > 279
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1284 ms
20:04:31  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:04:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:04:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:04:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:04:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:04:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:04:31  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:04:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:04:31  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:04:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1445 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:04:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 341 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:04:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2440 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2581
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 432 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1958
20:04:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:04:31  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:04:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:04:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:04:31  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:04:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:04:31  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.23
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:04:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:04:31  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:04:31  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
20:04:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:04:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:04:31  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:04:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:04:31  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:04:31  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:04:31  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:04:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Piraten 1477 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 1 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 294 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  Ended LockFixedGroups 0 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6590 AllOwnPowNav: 4 AllOppPowNav 2597
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:04:31  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:04:31  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:04:31  (Reporting)  Ended AssignFleetsOperations 2 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.23) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.23) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:04:31  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:04:31  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:04:31  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  2631 ms
20:04:31  (Reporting)  Processing  1000005 Sklaven
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 66 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2440 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:04:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1488 OwnPow Nav : 0 OppPow Nav : 341
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:04:31  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:04:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 202 OwnPow Nav : 0 OppPow Nav : 4
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 938 ms
20:04:31  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:04:31  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 109 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1488 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2871
20:04:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 341 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2440 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2581
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:04:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:04:31  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:04:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:04:31  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Sklaven 1084 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 1 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 124 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  Ended LockFixedGroups 0 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:04:31  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:04:31  (Reporting)  Ended Check Leaders 278 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4133 AllOwnPowNav: 0 AllOppPowNav 345
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  1953 ms
20:04:31  (Reporting)  Processing  1000006 Barbaren
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 66 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 634 OwnPow Nav : 0 OppPow Nav : 1158
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2440 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:04:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:04:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 202 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1060 ms
20:04:31  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 168 Expected 0 Balance -3
20:04:31  (Reporting)  Moral Availability Reichlich Stock 112 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 634 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2026
20:04:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2440 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2581
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:04:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:04:31  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Barbaren 1220 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 1 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 189 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:254, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:450, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  Ended LockFixedGroups 0 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  Ended Check Leaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3529 AllOwnPowNav: 0 AllOppPowNav 2161
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  1871 ms
20:04:31  (Reporting)  Processing  1000001 Pompeius
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 67 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  AI Process done in  26 ms
20:04:31  (Reporting)  Processing  1000002 Caesar
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 67 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:04:31  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:04:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:04:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 444 OppPow Land: 235 OwnPow Nav : 0 OppPow Nav : 1158
20:04:31  (Reporting)  Ratio Land/LandCore: 1.37 0.69 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 2 OppPow Land: 3247 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
20:04:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 211 OppPow Land: 1400 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 4.74 4.96 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:04:31  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:04:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:04:31  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:04:31  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:04:31  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:04:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:04:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:04:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:04:31  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 93 OwnPow Nav : 0 OppPow Nav : 70
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:04:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:04:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:04:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 222 OppPow Land: 2 OwnPow Nav : 606 OppPow Nav : 4
20:04:31  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 249 > 279
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1100 ms
20:04:31  (Reporting)  Resources Levels Caesar EcoBase 136 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 612 Expected 0 Balance -12
20:04:31  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:04:31  (Reporting)  Prestige Availability Reichlich Stock 1847 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 43 Expected 0 Balance 0
20:04:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 26 Expected 0 Balance 0
20:04:31  (Reporting)    1008282 1. Fleet Agenda Kept Agenda: Naval Docking, Value: 2780, Region: 314 Gesoriacum EndTurn 11480
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7279
20:04:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 6886
20:04:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 3100
20:04:31  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:04:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:04:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:04:31  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:04:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:04:31  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 211 Overall power (enemies): 1400 Ratio: 4.74
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  122504
20:04:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 444 Overall power (enemies): 235 Ratio: 1.37
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2300
20:04:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3746
20:04:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 2 Overall power (enemies): 3247 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  25786
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22651
20:04:31  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1112
20:04:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:04:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1255
20:04:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 93 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1860
20:04:31  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
20:04:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  285
20:04:31  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 606 Overall power (enemies): 4 Nav Ratio: 5.00
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:04:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:04:31  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1711
20:04:31  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 120 Theater_Italia HQReg: 348 Mantua Max pick: Syracusae Max need: Syracusae Max Val: Syracusae Naval Gathering: 393 Melita
20:04:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 129 Gades Max pick: Carthago Nova Max need: Toletum Max Val: Carthago Nova Naval Gathering: 129 Gades
20:04:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 279 Bibracte Max pick: Massalia Max need: Burdigala Max Val: Massalia Naval Gathering: 314 Gesoriacum
20:04:31  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:04:31  (Reporting)  Theater 137 Theater_Africa HQReg: 129 Gades Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:04:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:04:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:04:31  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 348 Mantua Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
20:04:31  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
20:04:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:04:31  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Etanna Max Val: Verbegenii Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Caesar 1362 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 2 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1265 Tyrus
20:04:31  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
20:04:31  (Reporting)  Ended HandleRegionsDecisions 9 ms
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  _BNU Buying Unit Legio (Italia)
20:04:31  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:04:31  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Legio (Italia)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 6 11 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 303 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  1008073 Auxillia II (Sic), 393 Melita, Pow:40, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1008426 1.Urb. Praesidium Bibracte, 279 Bibracte, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000888 Bibracte Garrison, 279 Bibracte, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:131, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  Ended LockFixedGroups 1 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  _SSU_ 1008444 Ballistae I, 132 Ilipa, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
20:04:31  (Reporting)  Ended SplitStaticUnits 5 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ 120 Theater_Italia 393 Melita Staging Value: 250
20:04:31  (Reporting)  _ESR_ Amphibious Staging Region: 393 Melita Preparing a Landing on: 392 Syracusae
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 1 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 1 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 8 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  Ended Damaged Units 0 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  Ended GarrisonObjectives 1 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 18 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
20:04:31  (Reporting)  Entering Make Superior Group (_MSG_)
20:04:31  (Reporting)  _MSG_ gathered 114 cbt pts, needing: 223
20:04:31  (Reporting)  _MSG_ 1008379 Caesars Streitmacht abort its operation against 1007866 3. Pompeius' Streitmacht not enough forces gathered
20:04:31  (Reporting)  _MSG_ gathered 114 cbt pts, needing: 74
20:04:31  (Reporting)  Agenda: Intercept (Master), Value: 14104, Region: 369 Roma
20:04:31  (Reporting)  _MSG_ - MASTER 1008379 Caesars Streitmacht, 348 Mantua, Pow:114, Count: 1(l 0/L 1/S 0) will target (enemy) 1007506 Auxillia I (Ita) Pow.: 114 vs. 41 mustered 0 other groups
20:04:31  (Reporting)  Ended Make Superior Group 418 ms
20:04:31  (Reporting)  Entering AmpibiousStaging (_AMS_)
20:04:31  (Reporting)  1008073 Auxillia II (Sic), 393 Melita, Pow:40, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 2078400, Region: 393 Melita
20:04:31  (Reporting)  _AMS_ Staging region 393 Melita  - Landing Region: 392 Syracusae Base AINeed (x1): 1087
20:04:31  (Reporting)  _AMS_ Already Gathered/ en route: 40 cbt pts Supply Elts: 0 Hvy Elts: 0
20:04:31  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
20:04:31  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
20:04:31  (Reporting)  _AMS_ Also Gathering: 40 additional cbt pts
20:04:31  (Reporting)  Ended AmpibiousStaging 19 ms
20:04:31  (Reporting)  Entering AmphibiousLaunching (_AML_)
20:04:31  (Reporting)  _AML_ Staging region 393 Melita  - Landing Region: 392 Syracusae Base AINeed (x1): 1087 Gathered 40
20:04:31  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
20:04:31  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 40 but no transport capacity.
20:04:31  (Reporting)  Ended AmphibiousLaunching 1 ms
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
20:04:31  (Reporting)  Ended Build Depots Assets 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 4 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 0 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 2 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 2 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 7 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  Ended Damaged Units 0 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  Ended GarrisonObjectives 1 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 27 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  Ended Check Leaders 0 ms
20:04:31  (Reporting)  Entering Make Superior Group (_MSG_)
20:04:31  (Reporting)  Ended Make Superior Group 1 ms
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
20:04:31  (Reporting)  Ended Build Depots Assets 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 3 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 0 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Agenda: Attack, Value: 12500, Region: 132 Ilipa
20:04:31  (Reporting)  _CLO_ 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:274, Count: 2(l 1/L 1/S 0)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 4 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 2 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 2 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 2 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  Ended Damaged Units 0 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  Ended GarrisonObjectives 2 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 38 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
20:04:31  (Reporting)  Entering Make Superior Group (_MSG_)
20:04:31  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
20:04:31  (Reporting)  Ended Build Depots Assets 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 0 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  Ended Check Leaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 8 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 13 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 6 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 879 AllOppPowLand: 7009 AllOwnPowNav: 606 AllOppPowNav 2260
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 4 Enemy armies: 7 Land Ratio: 4.74 Land Core Ratio: 4.96  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1008379 Caesars Streitmacht (Pow.114)
20:04:31  (Reporting)  1008330 Auxillia I (Sic) (Pow.32)
20:04:31  (Reporting)  1008073 Auxillia II (Sic) (Pow.40)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 13856 Need 1087  no group candidate found
20:04:31  (Reporting)  Region 379 Tarentum Pick 4 SelfVal 1195 Need 564  no group candidate found
20:04:31  (Reporting)  Region 343 Mediolanum Pick 2 SelfVal 836 Need 62  no group candidate found
20:04:31  (Reporting)  Region 369 Roma Pick 6 SelfVal 1607 Need 214  no group candidate found
20:04:31  (Reporting)  Region 355 Bononia Pick 2 SelfVal 896 Need 173  no group candidate found
20:04:31  (Reporting)  Region 361 Volaterrae Pick 2 SelfVal 929 Need 70  no group candidate found
20:04:31  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 994 Need 86  no group candidate found
20:04:31  (Reporting)  Region 375 Neapolis Pick 2 SelfVal 686 Need 69  no group candidate found
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 4 Enemy armies: 13 Land Ratio: 1.37 Land Core Ratio: 0.69  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1008444 Ballistae I (Pow.20)
20:04:31  (Reporting)  1006644 Antoniuss Streitmacht (Pow.274)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Region 132 Ilipa Pick 96 SelfVal 1171 Need 18  no group candidate found
20:04:31  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:274, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 7 SelfVal 343 AINeed 60
20:04:31  (Reporting)  Agenda: Defend, Value: 17150, Region: 129 Gades
20:04:31  (Reporting)  Region 179 Salduba Pick 30 SelfVal 488 Need 34  no group candidate found
20:04:31  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 1228 Need 57  no group candidate found
20:04:31  (Reporting)  Region 86 Laccobriga Pick 3 SelfVal 83 Need 68  no group candidate found
20:04:31  (Reporting)  Region 190 Cesse Pick 37 SelfVal 579 Need 68  no group candidate found
20:04:31  (Reporting)  Region 185 Ilerda Pick 6 SelfVal 156 Need 34  no group candidate found
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 13 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1008398 Auxillia I (Gal) (Pow.2)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Secondary Region 232 Avaricum Pick 21 has enough garrison (Value: 58) - evaluation skipped
20:04:31  (Reporting)  Secondary Region 318 Durocorturum Pick 23 has enough garrison (Value: 58) - evaluation skipped
20:04:31  (Reporting)  Region 279 Bibracte Pick 14 SelfVal 654 Need 678  no group candidate found
20:04:31  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2318 Need 511  no group candidate found
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 2 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1008444 Ballistae I (Pow.20)
20:04:31  (Reporting)  1006644 Antoniuss Streitmacht (Pow.274)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Region 132 Ilipa Pick 96 SelfVal 1171 Need 18  no group candidate found
20:04:31  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:274, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 7 SelfVal 343 AINeed 60
20:04:31  (Reporting)  Agenda: Defend, Value: 17150, Region: 129 Gades
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 178 ms
20:04:31  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:04:31  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:04:31  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:04:31  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:04:31  (Reporting)  _AFA_ 1008282 1. Fleet has been given the mission Agenda: Naval Calling, Value: 18348, Region: 393 Melita
20:04:31  (Reporting)  Ended AssignFleetsOperations 23 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:5.00) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Italia (Ext:4.74 - Core:4.96 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 348 Mantua in theater 120 Italia Peninsula
20:04:31  (Reporting)  _GTU_ 1008330 Auxillia I (Sic), 393 Melita, Pow:32, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
20:04:31  (Reporting)  _GTU_ Starting merge 0 at start
20:04:31  (Reporting)  End of AI Gather Units
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  List of Agendas for 1008073 Auxillia II (Sic), 393 Melita, Pow:40, Count: 1(l 0/L 1/S 0)
20:04:31  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2078400, Region: 393 Melita
20:04:31  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2078400, Region: 393 Melita
20:04:31  (Reporting)  1008073-Auxillia II (Sic) Power:40 Health:100% Melita>Melita Mission:Prep. Amphibious Fitness:100% Need:30 Threat:0 GoalValue: 2078400
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008330 Auxillia I (Sic) is doing nothing in Melita  Power: 32  HealthPerc: 88
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  List of Agendas for 1008379 Caesars Streitmacht, 348 Mantua, Pow:114, Count: 1(l 0/L 1/S 0)
20:04:31  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 14104, Region: 369 Roma
20:04:31  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 14104, Region: 369 Roma
20:04:31  (Reporting)  1008379-Caesars Streitmacht Power:114 Health:84% Mantua>Roma Mission:Intercept (Master) Auxillia I (Ita) Fitness:86% Need:214 Threat:30 GoalValue: 14104
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:1.37 - Core:0.69 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 129 Gades in theater 118 Hispania Peninsula
20:04:31  (Reporting)  _GTU_ Starting merge 0 at start
20:04:31  (Reporting)  End of AI Gather Units
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
20:04:31  (Reporting)   
20:04:31  (Reporting)  1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:274, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 132 Ilipa
20:04:31  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:274, Count: 2(l 1/L 1/S 0)
20:04:31  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 132 Ilipa
20:04:31  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 132 Ilipa
20:04:31  (Reporting)  1006644-Antoniuss Streitmacht Power:274 Health:100% Ilipa>Ilipa Mission:Attack Fitness:50% Need:18 Threat:28 GoalValue: 12500
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008444-Ballistae I Power:20 Health:100% Ilipa>Ilipa Mission:Garrison Fitness:100% Need:18 Threat:28 GoalValue: 100000
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 279 Bibracte in theater 119 Gallia
20:04:31  (Reporting)  _GTU_ 1008398 Auxillia I (Gal), 288 Cenabum, Pow:2, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
20:04:31  (Reporting)  _GTU_ Starting merge 0 at start
20:04:31  (Reporting)  End of AI Gather Units
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008398 Auxillia I (Gal) is doing nothing in Cenabum  Power: 2  HealthPerc: 10
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:5.00) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  List of Agendas for 1008282 1. Fleet, 2457 Fretum Gaditanum, Pow:254, Count: 8(l 0/L 2/S 6)
20:04:31  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2780, Region: 314 Gesoriacum
20:04:31  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 18348, Region: 393 Melita
20:04:31  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 18348, Region: 393 Melita
20:04:31  (Reporting)  1008282-1. Fleet Power:254 Health:100% Fretum Gaditanum>Melita Mission:Naval Calling Fitness:66% Need:30 Threat:0 GoalValue: 18348
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  3437 ms
20:04:31  (Reporting)  Processing  1000003 Regnum Parthorum
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 67 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:04:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:04:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:04:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:04:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:04:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:04:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:04:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 606
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1033 ms
20:04:31  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 2293 Expected 0 Balance -19
20:04:31  (Reporting)  Prestige Availability Reichlich Stock 68 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:04:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:04:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:04:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:04:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3292
20:04:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:04:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 606 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:04:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:04:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:04:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:04:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1216 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 3 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 197 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  Ended LockFixedGroups 1 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 2 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 1 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 1 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  Ended Damaged Units 0 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  Ended GarrisonObjectives 1 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 18 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  Ended Check Leaders 0 ms
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:04:31  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:04:31  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:04:31  (Reporting)  Ended Build Depots Assets 1 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 0 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 13 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1388 AllOwnPowNav: 0 AllOppPowNav 631
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:04:31  (Reporting)  _GTU_ Starting merge 0 at start
20:04:31  (Reporting)  End of AI Gather Units
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  2109 ms
20:04:31  (Reporting)  Processing  1000004 Piraten
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 67 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:04:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 455 OwnPow Nav : 0 OppPow Nav : 1158
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2376 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:04:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1571 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:04:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:04:31  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:04:31  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:04:31  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:04:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:04:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:04:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:04:31  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 93 OwnPow Nav : 0 OppPow Nav : 70
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:04:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:04:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:04:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 224 OwnPow Nav : 4 OppPow Nav : 606
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1279 ms
20:04:31  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:04:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:04:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:04:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:04:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:04:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:04:31  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:04:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:04:31  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:04:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1571 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:04:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:04:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2376 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 455 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1958
20:04:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:04:31  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:04:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:04:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 93 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:04:31  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:04:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:04:31  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 606 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:04:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:04:31  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:04:31  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
20:04:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:04:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:04:31  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:04:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:04:31  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:04:31  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:04:31  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:04:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Piraten 1473 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 1 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 292 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  Ended LockFixedGroups 0 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6688 AllOwnPowNav: 4 AllOppPowNav 2862
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:04:31  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:04:31  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:04:31  (Reporting)  Ended AssignFleetsOperations 2 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:04:31  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:04:31  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:04:31  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  2610 ms
20:04:31  (Reporting)  Processing  1000005 Sklaven
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 67 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2376 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:04:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 1614 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:04:31  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:04:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 610
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 941 ms
20:04:31  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:04:31  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1614 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2871
20:04:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2376 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:04:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 610 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:04:31  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:04:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:04:31  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Sklaven 1095 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 1 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 123 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  Ended LockFixedGroups 0 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:04:31  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:04:31  (Reporting)  Ended Check Leaders 276 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3993 AllOwnPowNav: 0 AllOppPowNav 610
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  1962 ms
20:04:31  (Reporting)  Processing  1000006 Barbaren
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 67 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 679 OwnPow Nav : 0 OppPow Nav : 1158
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2376 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:04:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:04:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 606
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1073 ms
20:04:31  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 165 Expected 0 Balance -3
20:04:31  (Reporting)  Moral Availability Reichlich Stock 112 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 679 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2026
20:04:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2376 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:04:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 606 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:04:31  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Barbaren 1231 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 1 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 189 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:254, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:450, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  Ended LockFixedGroups 0 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  Ended Check Leaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3308 AllOwnPowNav: 0 AllOppPowNav 2767
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  1879 ms
20:04:31  (Reporting)  Processing  1000001 Pompeius
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 68 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  AI Process done in  26 ms
20:04:31  (Reporting)  Processing  1000002 Caesar
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 68 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:04:31  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:04:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:04:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 392 OppPow Land: 231 OwnPow Nav : 0 OppPow Nav : 1158
20:04:31  (Reporting)  Ratio Land/LandCore: 1.23 0.61 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 34 OppPow Land: 2754 OwnPow Nav : 252 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 181 > 223
20:04:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 271 OppPow Land: 2544 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 3.35 4.84 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:04:31  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:04:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:04:31  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:04:31  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:04:31  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:04:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:04:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:04:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:04:31  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:04:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:04:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:04:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 252 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 250 > 50
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 196 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 4
20:04:31  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1102 ms
20:04:31  (Reporting)  Resources Levels Caesar EcoBase 134 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 617 Expected 0 Balance -12
20:04:31  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:04:31  (Reporting)  Prestige Availability Reichlich Stock 1845 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 43 Expected 0 Balance 0
20:04:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 28 Expected 0 Balance 0
20:04:31  (Reporting)    1008073 Auxillia II (Sic) Agenda Kept Agenda: Prep. Amphibious, Value: 2078400, Region: 393 Melita EndTurn 11487
20:04:31  (Reporting)    1008282 1. Fleet Agenda Kept Agenda: Naval Calling, Value: 18348, Region: 393 Melita EndTurn 11481
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 10298
20:04:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 7504
20:04:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 3100
20:04:31  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:04:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:04:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:04:31  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:04:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:04:31  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 271 Overall power (enemies): 2544 Ratio: 3.35
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  47365
20:04:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 392 Overall power (enemies): 231 Ratio: 1.23
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1816
20:04:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3746
20:04:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 34 Overall power (enemies): 2754 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24315
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 252 Overall power (enemies): 0 Nav Ratio: 5.00
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22651
20:04:31  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1112
20:04:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:04:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1249
20:04:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1977
20:04:31  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  35
20:04:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  285
20:04:31  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 252 Overall power (enemies): 0 Nav Ratio: 5.00
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:04:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:04:31  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  67
20:04:31  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 120 Theater_Italia HQReg: 238 Gergovia Max pick: Syracusae Max need: Roma Max Val: Syracusae Naval Gathering: 393 Melita
20:04:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 238 Gergovia Max pick: Carthago Nova Max need: Toletum Max Val: Carthago Nova Naval Gathering: 132 Ilipa
20:04:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 238 Gergovia Max pick: Massalia Max need: Burdigala Max Val: Avaricum Naval Gathering: 314 Gesoriacum
20:04:31  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:04:31  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:04:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:04:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:04:31  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
20:04:31  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
20:04:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:04:31  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Verbegenii Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Caesar 1369 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  RPL Buying a replacement for MAU Kavallerie
20:04:31  (Reporting)  Ended BuildReplacements 2 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1265 Tyrus
20:04:31  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
20:04:31  (Reporting)  Ended HandleRegionsDecisions 9 ms
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:04:31  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Legio (Italia)
20:04:31  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Impedimenta
20:04:31  (Reporting)  _BNU Buying Unit Auxilia (Asia Minor)
20:04:31  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Impedimenta
20:04:31  (Reporting)  _BNU Buying Unit Sagittarii  (Creta - Rhodus)
20:04:31  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:04:31  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 13 15 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 304 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1008454 1. Caesars Streitmacht, 238 Gergovia, Pow:89, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:404, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  Ended LockFixedGroups 1 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  _SSU_ 1008482 Ballistae I, 357 Ariminum, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
20:04:31  (Reporting)  Ended SplitStaticUnits 7 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 1 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 1 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 12 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  Ended Damaged Units 1 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  Ended GarrisonObjectives 1 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 18 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:04:31  (Reporting)  Entering Make Superior Group (_MSG_)
20:04:31  (Reporting)  Ended Make Superior Group 425 ms
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
20:04:31  (Reporting)  Ended Build Depots Assets 1 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 1 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 0 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Agenda: Attack, Value: 12500, Region: 355 Bononia
20:04:31  (Reporting)  _CLO_ 1008379 Caesars Streitmacht, 357 Ariminum, Pow:142, Count: 1(l 0/L 1/S 0)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 6 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 2 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 2 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 7 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  Ended Damaged Units 0 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  Ended GarrisonObjectives 1 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 27 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  _CLD_ Leader (Split Segment II) Gaius Antonius in Ilipa has been detached from group 1006644 Legio VI
20:04:31  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1008483 Gaius Antonius 132 Ilipa toward 1006644 Legio VI, 132 Ilipa, Pow:166, Count: 1(l 0/L 1/S 0)
20:04:31  (Reporting)  Ended Check Leaders 19 ms
20:04:31  (Reporting)  Entering Make Superior Group (_MSG_)
20:04:31  (Reporting)  Ended Make Superior Group 32 ms
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
20:04:31  (Reporting)  Ended Build Depots Assets 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 1 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 0 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Agenda: Attack, Value: 2500, Region: 86 Laccobriga
20:04:31  (Reporting)  _CLO_ 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:266, Count: 2(l 1/L 1/S 0)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 8 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 2 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 2 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 2 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  Ended Damaged Units 0 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  Ended GarrisonObjectives 2 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 40 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
20:04:31  (Reporting)  Entering Make Superior Group (_MSG_)
20:04:31  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
20:04:31  (Reporting)  Ended Build Depots Assets 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 0 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  Ended Check Leaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 28 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 6 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 893 AllOppPowLand: 7660 AllOwnPowNav: 504 AllOppPowNav 2260
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 5 Enemy armies: 10 Land Ratio: 3.35 Land Core Ratio: 4.84  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1008482 Ballistae I (Pow.20)
20:04:31  (Reporting)  1008379 Caesars Streitmacht (Pow.142)
20:04:31  (Reporting)  1008330 Auxillia I (Sic) (Pow.40)
20:04:31  (Reporting)  1008073 Auxillia II (Sic) (Pow.40)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 13770 Need 208  no group candidate found
20:04:31  (Reporting)  Region 375 Neapolis Pick 2 SelfVal 681 Need 265  no group candidate found
20:04:31  (Reporting)  Region 369 Roma Pick 6 SelfVal 1608 Need 1303  no group candidate found
20:04:31  (Reporting)  Region 344 Placentia Pick 2 SelfVal 891 Need 1195  no group candidate found
20:04:31  (Reporting)  Region 355 Bononia Pick 2 SelfVal 908 Need 117  no group candidate found
20:04:31  (Reporting)  CheckRegionForOperation 1008379 Caesars Streitmacht, 357 Ariminum, Pow:142, Count: 1(l 0/L 1/S 0) Fitness 95 PickVal 4 SelfVal 1187 AINeed 160
20:04:31  (Reporting)  Agenda: Attack, Value: 47500, Region: 379 Tarentum
20:04:31  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 988 Need 110  no group candidate found
20:04:31  (Reporting)  Region 361 Volaterrae Pick 2 SelfVal 923 Need 89  no group candidate found
20:04:31  (Reporting)  Region 343 Mediolanum Pick 2 SelfVal 847 Need 547  no group candidate found
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 2 Enemy armies: 11 Land Ratio: 1.23 Land Core Ratio: 0.61  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1006644 Antoniuss Streitmacht (Pow.266)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 1142 Need 57  no group candidate found
20:04:31  (Reporting)  Region 179 Salduba Pick 31 SelfVal 464 Need 34  no group candidate found
20:04:31  (Reporting)  Region 190 Cesse Pick 38 SelfVal 550 Need 68  no group candidate found
20:04:31  (Reporting)  Region 161 Toletum Pick 11 SelfVal 216 Need 232  no group candidate found
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 12 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1008398 Auxillia I (Gal) (Pow.32)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Secondary Region 318 Durocorturum Pick 32 has enough garrison (Value: 58) - evaluation skipped
20:04:31  (Reporting)  Region 232 Avaricum Pick 41 SelfVal 2274 Need 8  no group candidate found
20:04:31  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2318 Need 380  no group candidate found
20:04:31  (Reporting)  Secondary Region 306 Lutetia Pick 13 has enough garrison (Value: 58) - evaluation skipped
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
20:04:31  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:04:31  (Reporting)  1006644 Antoniuss Streitmacht (Pow.266)
20:04:31  (Reporting)   
20:04:31  (Reporting)  Secondary Region 132 Ilipa Pick 7 has enough garrison (Value: 0) - evaluation skipped
20:04:31  (Reporting)  Secondary Region 129 Gades Pick 8 has enough garrison (Value: 0) - evaluation skipped
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 162 ms
20:04:31  (Reporting)  Start of AssignFleetsOperations (_AFO_) 140 Kalte See
20:04:31  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:04:31  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:04:31  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:04:31  (Reporting)  _AFA_ 1008282 1. Fleet has been given the mission Agenda: Naval Docking, Value: 18904, Region: 129 Gades
20:04:31  (Reporting)  Ended AssignFleetsOperations 18 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:5.00) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Italia (Ext:3.35 - Core:4.84 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 238 Gergovia in theater 120 Italia Peninsula
20:04:31  (Reporting)  _GTU_ 1008330 Auxillia I (Sic), 393 Melita, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
20:04:31  (Reporting)  _GTU_ 1008073 Auxillia II (Sic), 393 Melita, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
20:04:31  (Reporting)  _GTU_ Starting merge 2 at start
20:04:31  (Reporting)  _GTU_ Finished merge 1 now
20:04:31  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:75, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:04:31  (Reporting)  Ended AI Gather Units 4 ms
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008073 2. Caesars Streitmacht is doing nothing in Melita  Power: 75  HealthPerc: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  List of Agendas for 1008379 Caesars Streitmacht, 357 Ariminum, Pow:142, Count: 1(l 0/L 1/S 0)
20:04:31  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 355 Bononia
20:04:31  (Reporting)  Agenda  2  : Agenda: Attack, Value: 47500, Region: 379 Tarentum
20:04:31  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 47500, Region: 379 Tarentum
20:04:31  (Reporting)  1008379-Caesars Streitmacht Power:142 Health:95% Ariminum>Tarentum Mission:Attack Fitness:95% Need:160 Threat:0 GoalValue: 47500
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008482-Ballistae I Power:20 Health:100% Ariminum>Ariminum Mission:Garrison Fitness:100% Need:39 Threat:44 GoalValue: 100000
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:1.23 - Core:0.61 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 238 Gergovia in theater 118 Hispania Peninsula
20:04:31  (Reporting)  _GTU_ Starting merge 0 at start
20:04:31  (Reporting)  End of AI Gather Units
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 132 Ilipa, Pow:266, Count: 2(l 1/L 1/S 0)
20:04:31  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 86 Laccobriga
20:04:31  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 86 Laccobriga
20:04:31  (Reporting)  1006644-Antoniuss Streitmacht Power:266 Health:97% Ilipa>Laccobriga Mission:Attack Fitness:50% Need:68 Threat:50 GoalValue: 2500
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 238 Gergovia in theater 119 Gallia
20:04:31  (Reporting)  _GTU_ 1008398 Auxillia I (Gal), 288 Cenabum, Pow:32, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
20:04:31  (Reporting)  _GTU_ Starting merge 0 at start
20:04:31  (Reporting)  End of AI Gather Units
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008282 1. Fleet, 2429 Cantabricus Oceanus Orientalis, Pow:212, Count: 8(l 0/L 2/S 6) had a naval docking mission but no group is waiting anymore, setting to 0 the value 393 Melita
20:04:31  (Reporting)  List of Agendas for 1008282 1. Fleet, 2429 Cantabricus Oceanus Orientalis, Pow:212, Count: 8(l 0/L 2/S 6)
20:04:31  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 0, Region: 393 Melita
20:04:31  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 18904, Region: 129 Gades
20:04:31  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 18904, Region: 129 Gades
20:04:31  (Reporting)  1008282-1. Fleet Power:212 Health:100% Cantabricus Oceanus Orientalis>Gades Mission:Naval Docking Fitness:68% Need:60 Threat:0 GoalValue: 18904
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008398 Auxillia I (Gal) is doing nothing in Cenabum  Power: 32  HealthPerc: 88
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  3515 ms
20:04:31  (Reporting)  Processing  1000003 Regnum Parthorum
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 68 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:04:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:04:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:04:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:04:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:04:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:04:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:04:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1020 ms
20:04:31  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 2274 Expected 0 Balance -19
20:04:31  (Reporting)  Prestige Availability Reichlich Stock 69 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:04:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:04:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:04:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:04:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3292
20:04:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:04:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:04:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:04:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:04:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:04:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1204 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 3 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 198 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  Ended LockFixedGroups 2 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:04:31  (Reporting)  Ended PrivilegedCombine 2 ms
20:04:31  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:04:31  (Reporting)  Ended DefendCapitalRegion 0 ms
20:04:31  (Reporting)  Entering ReconAndRaids (_RAR_)
20:04:31  (Reporting)  Ended ReconAndRaids 1 ms
20:04:31  (Reporting)  Entering SplitGroups (_SPG_)
20:04:31  (Reporting)  Ended SplitGroups 1 ms
20:04:31  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:04:31  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:04:31  (Reporting)  Detach Damaged Units (_DDU_)
20:04:31  (Reporting)  Ended Damaged Units 0 ms
20:04:31  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:04:31  (Reporting)  Ended GarrisonObjectives 1 ms
20:04:31  (Reporting)  Entering CheckBesieging (_CBE_)
20:04:31  (Reporting)  Ended CheckBesieging 18 ms
20:04:31  (Reporting)  Entering Evacuate Force (_EVA_)
20:04:31  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:04:31  (Reporting)  Entering Check Simple Landing (_CSL_)
20:04:31  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  Ended Check Leaders 0 ms
20:04:31  (Reporting)  Entering Build Depots Assets
20:04:31  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:04:31  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:04:31  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:04:31  (Reporting)  Ended Build Depots Assets 1 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Start of AI Split Supports (_SSP_)
20:04:31  (Reporting)  Ended Split Supports
20:04:31  (Reporting)  Start of AI Check for Land Resupply
20:04:31  (Reporting)  Ended CheckForLandResupply 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Entering KeepPosition (_KPP_)
20:04:31  (Reporting)  Ended KeepPosition 0 ms
20:04:31  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:04:31  (Reporting)  Ended Concentrate Stacks 0 ms
20:04:31  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:04:31  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 13 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1388 AllOwnPowNav: 0 AllOppPowNav 25
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Arties (_RCA_)
20:04:31  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Arties
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:04:31  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:04:31  (Reporting)  Ended Receive Supplies
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Gather Units (_GTU_)
20:04:31  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:04:31  (Reporting)  _GTU_ Starting merge 0 at start
20:04:31  (Reporting)  End of AI Gather Units
20:04:31  (Reporting)  Entering GatherGarrisons (_GTG_)
20:04:31  (Reporting)  Ended GatherGarrisons 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:04:31  (Reporting)   
20:04:31  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  2104 ms
20:04:31  (Reporting)  Processing  1000004 Piraten
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 68 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:04:31  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:04:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 427 OwnPow Nav : 0 OppPow Nav : 1158
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1906 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:04:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2056 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:04:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:04:31  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:04:31  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:04:31  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:04:31  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:04:31  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:04:31  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:04:31  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:04:31  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:04:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:04:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 252
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 196 OwnPow Nav : 4 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.23 3.23 Reg Count: 249 > 279
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1285 ms
20:04:31  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:04:31  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:04:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:04:31  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:04:31  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:04:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:04:31  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:04:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:04:31  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:04:31  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2056 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:04:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:04:31  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1906 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 427 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1943
20:04:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:04:31  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:04:31  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:04:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:04:31  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:04:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:04:31  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.23
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 252 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:04:31  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:04:31  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:04:31  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
20:04:31  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:04:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:04:31  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:04:31  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:04:31  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:04:31  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:04:31  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:04:31  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:04:31  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Piraten 1479 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 1 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 292 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  Ended LockFixedGroups 0 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 6653 AllOwnPowNav: 4 AllOppPowNav 2508
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:04:31  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:04:31  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:04:31  (Reporting)  Ended AssignFleetsOperations 2 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.23) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.23) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:04:31  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:04:31  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:04:31  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:04:31  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  2634 ms
20:04:31  (Reporting)  Processing  1000005 Sklaven
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 68 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1906 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:04:31  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2818 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:04:31  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:04:31  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 4
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 935 ms
20:04:31  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:04:31  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:04:31  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2818 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2866
20:04:31  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1906 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:04:31  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:04:31  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:04:31  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:04:31  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Sklaven 1081 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 1 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 123 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  Ended LockFixedGroups 0 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:04:31  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:04:31  (Reporting)  Ended Check Leaders 278 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4727 AllOwnPowNav: 0 AllOppPowNav 4
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  1954 ms
20:04:31  (Reporting)  Processing  1000006 Barbaren
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 68 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:04:31  (Reporting)  Entering InitAndDumpData (_IAD_)
20:04:31  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:04:31  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:04:31  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 623 OwnPow Nav : 0 OppPow Nav : 1158
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:04:31  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1906 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:04:31  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:04:31  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 252
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:04:31  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:04:31  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:04:31  (Reporting)  _FIT_ Ended AIInitTheaters 1028 ms
20:04:31  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:04:31  (Reporting)  Geld Availability Reichlich Stock 162 Expected 0 Balance -3
20:04:31  (Reporting)  Moral Availability Reichlich Stock 112 Expected 0 Balance 0
20:04:31  (Reporting)   
20:04:31  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:04:31  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:04:31  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:04:31  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:04:31  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 623 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2011
20:04:31  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1906 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:04:31  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:04:31  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:04:31  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:04:31  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:04:31  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 252 Nav Ratio: 0.20
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Land Theaters Special Regions ***
20:04:31  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:04:31  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:04:31  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:04:31  (Reporting)   
20:04:31  (Reporting)  Ended InitAndDumpData Barbaren 1188 ms
20:04:31  (Reporting)  *** Faction-wide algorithms ***
20:04:31  (Reporting)  Entering BuildReplacements (_RPL_)
20:04:31  (Reporting)  Ended BuildReplacements 1 ms
20:04:31  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:04:31  (Reporting)  Entering BuildNewUnits (_BNU_)
20:04:31  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:04:31  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:04:31  (Reporting)  Ended ManageFleetsComposition 184 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  Evaluating CallFleet (_CLF_)
20:04:31  (Reporting)  Ended CallFleet 0 ms
20:04:31  (Reporting)  Entering LockFixedGroups (_LFG_)
20:04:31  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:254, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:109, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:04:31  (Reporting)  Ended LockFixedGroups 0 ms
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:04:31  (Reporting)  _ESR_ No theater can have a staging region.
20:04:31  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering Checking Leaders (_CLD_)
20:04:31  (Reporting)  Ended Check Leaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:04:31  (Reporting)  Entering DistantGarrison (_DGA_)
20:04:31  (Reporting)  Ended DistantGarrison 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2782 AllOwnPowNav: 0 AllOppPowNav 2413
20:04:31  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:04:31  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:04:31  (Reporting)   
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)   
20:04:31  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  
20:04:31  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:04:31  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:04:31  (Reporting)  Ended SplitStaticUnits 0 ms
20:04:31  (Reporting)  Entering PromoteLeaders (_PRL_)
20:04:31  (Reporting)  Ended PromoteLeaders 0 ms
20:04:31  (Reporting)   
20:04:31  (Reporting)  ApplyAgenda AutoMerge
20:04:31  (Reporting)  AI Process done in  1841 ms
20:08:54  (Reporting)  Processing  1000001 Pompeius
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 69 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  AI Process done in  26 ms
20:08:54  (Reporting)  Processing  1000002 Caesar
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 69 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  Entering InitAndDumpData (_IAD_)
20:08:54  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:08:54  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:08:54  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:08:54  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:08:54  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:08:54  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 442 OppPow Land: 1148 OwnPow Nav : 0 OppPow Nav : 1158
20:08:54  (Reporting)  Ratio Land/LandCore: 0.28 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:08:54  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 42 OppPow Land: 939 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
20:08:54  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 257 OppPow Land: 2466 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 3.28 3.96 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:08:54  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:08:54  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:08:54  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:08:54  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:08:54  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:08:54  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:08:54  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:08:54  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:08:54  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:08:54  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:08:54  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:08:54  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 196 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 250 > 50
20:08:54  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 176 OwnPow Nav : 0 OppPow Nav : 4
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:08:54  (Reporting)  _FIT_ Ended AIInitTheaters 1099 ms
20:08:54  (Reporting)  Resources Levels Caesar EcoBase 138 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:08:54  (Reporting)  Geld Availability Reichlich Stock 537 Expected 0 Balance -13
20:08:54  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:08:54  (Reporting)  Prestige Availability Reichlich Stock 1856 Expected 0 Balance 0
20:08:54  (Reporting)  Moral Availability Reichlich Stock 44 Expected 0 Balance 0
20:08:54  (Reporting)  Einflusspunkte Availability Reichlich Stock 28 Expected 0 Balance 0
20:08:54  (Reporting)    1008379 Legio (Italia) Agenda Kept Agenda: Attack, Value: 47500, Region: 379 Tarentum EndTurn 11483
20:08:54  (Reporting)    1008282 1. Fleet Agenda Kept Agenda: Naval Docking, Value: 18904, Region: 129 Gades EndTurn 11482
20:08:54  (Reporting)   
20:08:54  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 10526
20:08:54  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 5000
20:08:54  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:08:54  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 3100
20:08:54  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:08:54  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:08:54  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:08:54  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:08:54  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:08:54  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:08:54  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 257 Overall power (enemies): 2466 Ratio: 3.28
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  45371
20:08:54  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 442 Overall power (enemies): 1148 Ratio: 0.28
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2989
20:08:54  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3746
20:08:54  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 42 Overall power (enemies): 939 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21035
20:08:54  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22651
20:08:54  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1112
20:08:54  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:08:54  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1249
20:08:54  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1977
20:08:54  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  35
20:08:54  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  285
20:08:54  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 196 Overall power (enemies): 0 Nav Ratio: 5.00
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:08:54  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:08:54  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  68
20:08:54  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Land Theaters Special Regions ***
20:08:54  (Reporting)  Theater 120 Theater_Italia HQReg: 358 Sena Gallica Max pick: Syracusae Max need: Clusium Max Val: Syracusae Naval Gathering: 358 Sena Gallica
20:08:54  (Reporting)  Theater 118 Theater_Hispania HQReg: 132 Ilipa Max pick: Carthago Nova Max need: Ebora Max Val: Gades Naval Gathering: 129 Gades
20:08:54  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
20:08:54  (Reporting)  Theater 119 Theater_Gallia HQReg: 232 Avaricum Max pick: Massalia Max need: Gergovia Max Val: Massalia Naval Gathering: 314 Gesoriacum
20:08:54  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:08:54  (Reporting)  Theater 137 Theater_Africa HQReg: 132 Ilipa Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:08:54  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:08:54  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:08:54  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:08:54  (Reporting)  Theater 123 Theater_Illyria HQReg: 358 Sena Gallica Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
20:08:54  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
20:08:54  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:08:54  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:08:54  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Verbegenii Naval Gathering: <None>
20:08:54  (Reporting)   
20:08:54  (Reporting)  Ended InitAndDumpData Caesar 1359 ms
20:08:54  (Reporting)  *** Faction-wide algorithms ***
20:08:54  (Reporting)  Entering BuildReplacements (_RPL_)
20:08:54  (Reporting)  RPL Buying a replacement for MAU Kavallerie
20:08:54  (Reporting)  Ended BuildReplacements 2 ms
20:08:54  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:08:54  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1265 Tyrus
20:08:54  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
20:08:54  (Reporting)  Ended HandleRegionsDecisions 9 ms
20:08:54  (Reporting)  Entering BuildNewUnits (_BNU_)
20:08:54  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:08:54  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:08:54  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:08:54  (Reporting)  _BNU Buying Unit Legio (Italia)
20:08:54  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:08:54  (Reporting)  _BNU Buying Unit Impedimenta
20:08:54  (Reporting)  _BNU Buying Unit Auxilia (Asia Minor)
20:08:54  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:08:54  (Reporting)  _BNU Buying Unit Impedimenta
20:08:54  (Reporting)  _BNU Buying Unit Sagittarii  (Creta - Rhodus)
20:08:54  (Reporting)  Ended BuildNewUnits Bought: 10 12 ms
20:08:54  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:08:54  (Reporting)  Ended ManageFleetsComposition 303 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating CallFleet (_CLF_)
20:08:54  (Reporting)  Ended CallFleet 0 ms
20:08:54  (Reporting)  Entering LockFixedGroups (_LFG_)
20:08:54  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1008530 3. Caesars Streitmacht, 232 Avaricum, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003912 Castr. Praesidium, 232 Avaricum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1008454 1. Caesars Streitmacht, 238 Gergovia, Pow:89, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:419, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:08:54  (Reporting)  Ended LockFixedGroups 1 ms
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  _SSU_ 1008554 Ballistae I, 86 Laccobriga, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
20:08:54  (Reporting)  Ended SplitStaticUnits 5 ms
20:08:54  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:08:54  (Reporting)  _ESR_ No theater can have a staging region.
20:08:54  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:08:54  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:08:54  (Reporting)  Ended PrivilegedCombine 2 ms
20:08:54  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:08:54  (Reporting)  Ended DefendCapitalRegion 0 ms
20:08:54  (Reporting)  Entering ReconAndRaids (_RAR_)
20:08:54  (Reporting)  Ended ReconAndRaids 1 ms
20:08:54  (Reporting)  Entering SplitGroups (_SPG_)
20:08:54  (Reporting)  Ended SplitGroups 12 ms
20:08:54  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:08:54  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:08:54  (Reporting)  Detach Damaged Units (_DDU_)
20:08:54  (Reporting)  Ended Damaged Units 0 ms
20:08:54  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:08:54  (Reporting)  Ended GarrisonObjectives 1 ms
20:08:54  (Reporting)  Entering CheckBesieging (_CBE_)
20:08:54  (Reporting)  Ended CheckBesieging 18 ms
20:08:54  (Reporting)  Entering Evacuate Force (_EVA_)
20:08:54  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:08:54  (Reporting)  Entering Check Simple Landing (_CSL_)
20:08:54  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:08:54  (Reporting)  Entering Make Superior Group (_MSG_)
20:08:54  (Reporting)  Ended Make Superior Group 421 ms
20:08:54  (Reporting)  Entering Build Depots Assets
20:08:54  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
20:08:54  (Reporting)  Ended Build Depots Assets 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Start of AI Split Supports (_SSP_)
20:08:54  (Reporting)  Ended Split Supports
20:08:54  (Reporting)  Start of AI Check for Land Resupply
20:08:54  (Reporting)  Ended CheckForLandResupply 1 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Entering KeepPosition (_KPP_)
20:08:54  (Reporting)  Ended KeepPosition 0 ms
20:08:54  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:08:54  (Reporting)  Ended Concentrate Stacks 0 ms
20:08:54  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:08:54  (Reporting)  Ended CheckLocalOpportunities 1 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:08:54  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:08:54  (Reporting)  Ended PrivilegedCombine 2 ms
20:08:54  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:08:54  (Reporting)  Ended DefendCapitalRegion 0 ms
20:08:54  (Reporting)  Entering ReconAndRaids (_RAR_)
20:08:54  (Reporting)  Ended ReconAndRaids 1 ms
20:08:54  (Reporting)  Entering SplitGroups (_SPG_)
20:08:54  (Reporting)  Ended SplitGroups 7 ms
20:08:54  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:08:54  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:08:54  (Reporting)  Detach Damaged Units (_DDU_)
20:08:54  (Reporting)  Ended Damaged Units 0 ms
20:08:54  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:08:54  (Reporting)  Ended GarrisonObjectives 1 ms
20:08:54  (Reporting)  Entering CheckBesieging (_CBE_)
20:08:54  (Reporting)  Ended CheckBesieging 26 ms
20:08:54  (Reporting)  Entering Evacuate Force (_EVA_)
20:08:54  (Reporting)  Ended Evacuate Force (_EVA_) 26 ms
20:08:54  (Reporting)  Entering Check Simple Landing (_CSL_)
20:08:54  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
20:08:54  (Reporting)  Entering Checking Leaders (_CLD_)
20:08:54  (Reporting)  Ended Check Leaders 0 ms
20:08:54  (Reporting)  Entering Make Superior Group (_MSG_)
20:08:54  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:08:54  (Reporting)  Entering Build Depots Assets
20:08:54  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
20:08:54  (Reporting)  Ended Build Depots Assets 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Start of AI Split Supports (_SSP_)
20:08:54  (Reporting)  Ended Split Supports
20:08:54  (Reporting)  Start of AI Check for Land Resupply
20:08:54  (Reporting)  Ended CheckForLandResupply 7 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Entering KeepPosition (_KPP_)
20:08:54  (Reporting)  Agenda: Keep Position, Value: 3585, Region: 86 Laccobriga
20:08:54  (Reporting)  Ended KeepPosition 0 ms
20:08:54  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:08:54  (Reporting)  Ended Concentrate Stacks 5 ms
20:08:54  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:08:54  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:08:54  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:08:54  (Reporting)  Ended PrivilegedCombine 2 ms
20:08:54  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:08:54  (Reporting)  Ended DefendCapitalRegion 0 ms
20:08:54  (Reporting)  Entering ReconAndRaids (_RAR_)
20:08:54  (Reporting)  Ended ReconAndRaids 2 ms
20:08:54  (Reporting)  Entering SplitGroups (_SPG_)
20:08:54  (Reporting)  Ended SplitGroups 2 ms
20:08:54  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:08:54  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:08:54  (Reporting)  Detach Damaged Units (_DDU_)
20:08:54  (Reporting)  Ended Damaged Units 0 ms
20:08:54  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:08:54  (Reporting)  Ended GarrisonObjectives 2 ms
20:08:54  (Reporting)  Entering CheckBesieging (_CBE_)
20:08:54  (Reporting)  Ended CheckBesieging 38 ms
20:08:54  (Reporting)  Entering Evacuate Force (_EVA_)
20:08:54  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
20:08:54  (Reporting)  Entering Check Simple Landing (_CSL_)
20:08:54  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
20:08:54  (Reporting)  Entering Make Superior Group (_MSG_)
20:08:54  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:08:54  (Reporting)  Entering Build Depots Assets
20:08:54  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
20:08:54  (Reporting)  Ended Build Depots Assets 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Start of AI Split Supports (_SSP_)
20:08:54  (Reporting)  Ended Split Supports
20:08:54  (Reporting)  Start of AI Check for Land Resupply
20:08:54  (Reporting)  Ended CheckForLandResupply 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Entering KeepPosition (_KPP_)
20:08:54  (Reporting)  Agenda: Keep Position, Value: 4047, Region: 288 Cenabum
20:08:54  (Reporting)  Ended KeepPosition 0 ms
20:08:54  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:08:54  (Reporting)  Ended Concentrate Stacks 7 ms
20:08:54  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:08:54  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:08:54  (Reporting)  Entering Checking Leaders (_CLD_)
20:08:54  (Reporting)  Ended Check Leaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 15 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 27 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 43 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  All theaters prepared, AllOwnPowLand: 741 AllOppPowLand: 6860 AllOwnPowNav: 196 AllOppPowNav 2260
20:08:54  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 4 Enemy armies: 10 Land Ratio: 3.28 Land Core Ratio: 3.96  ***
20:08:54  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:08:54  (Reporting)  1008498 I Italica (Pow.6)
20:08:54  (Reporting)  1008379 Caesars Streitmacht (Pow.141)
20:08:54  (Reporting)  1008073 2. Caesars Streitmacht (Pow.75)
20:08:54  (Reporting)   
20:08:54  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 943 Need 128  no group candidate found
20:08:54  (Reporting)  Region 369 Roma Pick 6 SelfVal 1524 Need 805  no group candidate found
20:08:54  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 13145 Need 244  no group candidate found
20:08:54  (Reporting)  Region 343 Mediolanum Pick 2 SelfVal 809 Need 89  no group candidate found
20:08:54  (Reporting)  Region 379 Tarentum Pick 4 SelfVal 1133 Need 187  no group candidate found
20:08:54  (Reporting)  Region 375 Neapolis Pick 2 SelfVal 651 Need 102  no group candidate found
20:08:54  (Reporting)  Region 344 Placentia Pick 2 SelfVal 835 Need 111  no group candidate found
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 4 Enemy armies: 15 Land Ratio: 0.28 Land Core Ratio: 0.20  ***
20:08:54  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:08:54  (Reporting)  1008554 Ballistae I (Pow.20)
20:08:54  (Reporting)  1006644 Antoniuss Streitmacht (Pow.273)
20:08:54  (Reporting)   
20:08:54  (Reporting)  Secondary Region 129 Gades Pick 47 has enough garrison (Value: 0) - evaluation skipped
20:08:54  (Reporting)  CheckRegionForOperation 1006644 Antoniuss Streitmacht, 86 Laccobriga, Pow:273, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 47 SelfVal 1322 AINeed 60
20:08:54  (Reporting)  Agenda: Defend, Value: 25000, Region: 132 Ilipa
20:08:54  (Reporting)  Region 141 Carthago Nova Pick 100 SelfVal 1142 Need 128  no group candidate found
20:08:54  (Reporting)  Region 179 Salduba Pick 18 SelfVal 311 Need 122  no group candidate found
20:08:54  (Reporting)  Region 190 Cesse Pick 23 SelfVal 376 Need 243  no group candidate found
20:08:54  (Reporting)  Region 161 Toletum Pick 6 SelfVal 139 Need 122  no group candidate found
20:08:54  (Reporting)  Region 185 Ilerda Pick 3 SelfVal 91 Need 122  no group candidate found
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 13 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:08:54  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:08:54  (Reporting)  1008398 Auxillia I (Gal) (Pow.40)
20:08:54  (Reporting)   
20:08:54  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2318 Need 193  no group candidate found
20:08:54  (Reporting)  Region 232 Avaricum Pick 59 SelfVal 1468 Need 654  no group candidate found
20:08:54  (Reporting)  Region 238 Gergovia Pick 24 SelfVal 686 Need 756  no group candidate found
20:08:54  (Reporting)  Secondary Region 306 Lutetia Pick 15 has enough garrison (Value: 58) - evaluation skipped
20:08:54  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 151 ms
20:08:54  (Reporting)  Start of AssignFleetsOperations (_AFO_) 140 Kalte See
20:08:54  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:08:54  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:08:54  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:08:54  (Reporting)  _AFA_ 1008282 1. Fleet has been given the mission Agenda: Naval Docking, Value: 11120, Region: 129 Gades
20:08:54  (Reporting)  Ended AssignFleetsOperations 20 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:5.00) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Italia (Ext:3.28 - Core:3.96 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Arties (_RCA_)
20:08:54  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Arties
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:08:54  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Supplies
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Gather Units (_GTU_)
20:08:54  (Reporting)  _GTU_ Gathering Region 358 Sena Gallica in theater 120 Italia Peninsula
20:08:54  (Reporting)  _GTU_ 1008498 I Italica, 345 Bergomum, Pow:6, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
20:08:54  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:75, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
20:08:54  (Reporting)  _GTU_ Starting merge 1 at start
20:08:54  (Reporting)  _GTU_ Finished merge 1 now
20:08:54  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:75, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:08:54  (Reporting)  Ended AI Gather Units 2 ms
20:08:54  (Reporting)  Entering GatherGarrisons (_GTG_)
20:08:54  (Reporting)  Ended GatherGarrisons 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  1008073 2. Caesars Streitmacht is doing nothing in Melita  Power: 75  HealthPerc: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  List of Agendas for 1008379 Caesars Streitmacht, 358 Sena Gallica, Pow:141, Count: 1(l 0/L 1/S 0)
20:08:54  (Reporting)  Agenda  1  : Agenda: Attack, Value: 47500, Region: 379 Tarentum
20:08:54  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 47500, Region: 379 Tarentum
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1008379 Caesars Streitmacht unable to reach Tarentum (can be too much threat along the path)
20:08:54  (Reporting)   
20:08:54  (Reporting)  1008498 I Italica is doing nothing in Bergomum  Power: 6  HealthPerc: 10
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.28 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Arties (_RCA_)
20:08:54  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Arties
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:08:54  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Supplies
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Gather Units (_GTU_)
20:08:54  (Reporting)  _GTU_ Gathering Region 132 Ilipa in theater 118 Hispania Peninsula
20:08:54  (Reporting)  _GTU_ Starting merge 0 at start
20:08:54  (Reporting)  End of AI Gather Units
20:08:54  (Reporting)  Entering GatherGarrisons (_GTG_)
20:08:54  (Reporting)  Ended GatherGarrisons 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  List of Agendas for 1006644 Antoniuss Streitmacht, 86 Laccobriga, Pow:273, Count: 2(l 1/L 1/S 0)
20:08:54  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3585, Region: 86 Laccobriga
20:08:54  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 132 Ilipa
20:08:54  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 132 Ilipa
20:08:54  (Reporting)  1006644-Antoniuss Streitmacht Power:273 Health:100% Laccobriga>Ilipa Mission:Defend Fitness:50% Need:60 Threat:2 GoalValue: 25000
20:08:54  (Reporting)   
20:08:54  (Reporting)  1008554 Ballistae I, 86 Laccobriga, Pow:20, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 86 Laccobriga
20:08:54  (Reporting)  1008554-Ballistae I Power:20 Health:100% Laccobriga>Laccobriga Mission:Garrison Fitness:100% Need:7 Threat:20 GoalValue: 100000
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Arties (_RCA_)
20:08:54  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Arties
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:08:54  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Supplies
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Gather Units (_GTU_)
20:08:54  (Reporting)  _GTU_ Gathering Region 232 Avaricum in theater 119 Gallia
20:08:54  (Reporting)  _GTU_ Starting merge 0 at start
20:08:54  (Reporting)  End of AI Gather Units
20:08:54  (Reporting)  Entering GatherGarrisons (_GTG_)
20:08:54  (Reporting)  Ended GatherGarrisons 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  List of Agendas for 1008398 Auxillia I (Gal), 288 Cenabum, Pow:40, Count: 1(l 0/L 1/S 0)
20:08:54  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4047, Region: 288 Cenabum
20:08:54  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4047, Region: 288 Cenabum
20:08:54  (Reporting)  1008398-Auxillia I (Gal) Power:40 Health:100% Cenabum>Cenabum Mission:Keep Position Fitness:57% Need:55 Threat:84 GoalValue: 4047
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  List of Agendas for 1008282 1. Fleet, 2290 Fretum Gallicum, Pow:165, Count: 8(l 0/L 2/S 6)
20:08:54  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 18904, Region: 129 Gades
20:08:54  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 11120, Region: 129 Gades
20:08:54  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 18904, Region: 129 Gades
20:08:54  (Reporting)  1008282-1. Fleet Power:165 Health:100% Fretum Gallicum>Gades Mission:Naval Docking Fitness:68% Need:60 Threat:0 GoalValue: 18904
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering PromoteLeaders (_PRL_)
20:08:54  (Reporting)  Ended PromoteLeaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda AutoMerge
20:08:54  (Reporting)  AI Process done in  3472 ms
20:08:54  (Reporting)  Processing  1000003 Regnum Parthorum
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 69 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  Entering InitAndDumpData (_IAD_)
20:08:54  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:08:54  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:08:54  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:08:54  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:08:54  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:08:54  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:08:54  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:08:54  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:08:54  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:08:54  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:08:54  (Reporting)  _FIT_ Ended AIInitTheaters 1023 ms
20:08:54  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:08:54  (Reporting)  Geld Availability Reichlich Stock 2255 Expected 0 Balance -19
20:08:54  (Reporting)  Prestige Availability Reichlich Stock 70 Expected 0 Balance 0
20:08:54  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:08:54  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:08:54  (Reporting)   
20:08:54  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:08:54  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:08:54  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:08:54  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3292
20:08:54  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:08:54  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:08:54  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Land Theaters Special Regions ***
20:08:54  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:08:54  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:08:54  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:08:54  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:08:54  (Reporting)   
20:08:54  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1206 ms
20:08:54  (Reporting)  *** Faction-wide algorithms ***
20:08:54  (Reporting)  Entering BuildReplacements (_RPL_)
20:08:54  (Reporting)  Ended BuildReplacements 3 ms
20:08:54  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:08:54  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:08:54  (Reporting)  Entering BuildNewUnits (_BNU_)
20:08:54  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:08:54  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:08:54  (Reporting)  Ended ManageFleetsComposition 197 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating CallFleet (_CLF_)
20:08:54  (Reporting)  Ended CallFleet 0 ms
20:08:54  (Reporting)  Entering LockFixedGroups (_LFG_)
20:08:54  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  Ended LockFixedGroups 1 ms
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:08:54  (Reporting)  _ESR_ No theater can have a staging region.
20:08:54  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:08:54  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:08:54  (Reporting)  Ended PrivilegedCombine 2 ms
20:08:54  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:08:54  (Reporting)  Ended DefendCapitalRegion 0 ms
20:08:54  (Reporting)  Entering ReconAndRaids (_RAR_)
20:08:54  (Reporting)  Ended ReconAndRaids 1 ms
20:08:54  (Reporting)  Entering SplitGroups (_SPG_)
20:08:54  (Reporting)  Ended SplitGroups 1 ms
20:08:54  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:08:54  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:08:54  (Reporting)  Detach Damaged Units (_DDU_)
20:08:54  (Reporting)  Ended Damaged Units 0 ms
20:08:54  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:08:54  (Reporting)  Ended GarrisonObjectives 1 ms
20:08:54  (Reporting)  Entering CheckBesieging (_CBE_)
20:08:54  (Reporting)  Ended CheckBesieging 18 ms
20:08:54  (Reporting)  Entering Evacuate Force (_EVA_)
20:08:54  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:08:54  (Reporting)  Entering Check Simple Landing (_CSL_)
20:08:54  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:08:54  (Reporting)  Entering Checking Leaders (_CLD_)
20:08:54  (Reporting)  Ended Check Leaders 0 ms
20:08:54  (Reporting)  Entering Build Depots Assets
20:08:54  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:08:54  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:08:54  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:08:54  (Reporting)  Ended Build Depots Assets 1 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Start of AI Split Supports (_SSP_)
20:08:54  (Reporting)  Ended Split Supports
20:08:54  (Reporting)  Start of AI Check for Land Resupply
20:08:54  (Reporting)  Ended CheckForLandResupply 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Entering KeepPosition (_KPP_)
20:08:54  (Reporting)  Ended KeepPosition 0 ms
20:08:54  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:08:54  (Reporting)  Ended Concentrate Stacks 0 ms
20:08:54  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:08:54  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 12 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1388 AllOwnPowNav: 0 AllOppPowNav 25
20:08:54  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:08:54  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Arties (_RCA_)
20:08:54  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Arties
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:08:54  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Supplies
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Gather Units (_GTU_)
20:08:54  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:08:54  (Reporting)  _GTU_ Starting merge 0 at start
20:08:54  (Reporting)  End of AI Gather Units
20:08:54  (Reporting)  Entering GatherGarrisons (_GTG_)
20:08:54  (Reporting)  Ended GatherGarrisons 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering PromoteLeaders (_PRL_)
20:08:54  (Reporting)  Ended PromoteLeaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda AutoMerge
20:08:54  (Reporting)  AI Process done in  2168 ms
20:08:54  (Reporting)  Processing  1000004 Piraten
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 69 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  Entering InitAndDumpData (_IAD_)
20:08:54  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:08:54  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:08:54  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1414 OwnPow Nav : 0 OppPow Nav : 1158
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:08:54  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1045 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:08:54  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2323 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:08:54  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:08:54  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:08:54  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:08:54  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:08:54  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:08:54  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:08:54  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:08:54  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:08:54  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:08:54  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:08:54  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 196
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:08:54  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 176 OwnPow Nav : 4 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.23 3.23 Reg Count: 249 > 279
20:08:54  (Reporting)  _FIT_ Ended AIInitTheaters 1280 ms
20:08:54  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:08:54  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:08:54  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:08:54  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:08:54  (Reporting)   
20:08:54  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:08:54  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:08:54  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:08:54  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:08:54  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:08:54  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:08:54  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:08:54  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:08:54  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:08:54  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2323 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:08:54  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:08:54  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1045 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:08:54  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1414 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1943
20:08:54  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:08:54  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:08:54  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:08:54  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:08:54  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:08:54  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:08:54  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.23
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 196 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:08:54  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:08:54  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Land Theaters Special Regions ***
20:08:54  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:08:54  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Aleria Max Val: Roma Naval Gathering: <None>
20:08:54  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:08:54  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:08:54  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:08:54  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:08:54  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:08:54  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:08:54  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:08:54  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:08:54  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:08:54  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:08:54  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:08:54  (Reporting)   
20:08:54  (Reporting)  Ended InitAndDumpData Piraten 1473 ms
20:08:54  (Reporting)  *** Faction-wide algorithms ***
20:08:54  (Reporting)  Entering BuildReplacements (_RPL_)
20:08:54  (Reporting)  Ended BuildReplacements 1 ms
20:08:54  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:08:54  (Reporting)  Entering BuildNewUnits (_BNU_)
20:08:54  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:08:54  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:08:54  (Reporting)  Ended ManageFleetsComposition 293 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating CallFleet (_CLF_)
20:08:54  (Reporting)  Ended CallFleet 0 ms
20:08:54  (Reporting)  Entering LockFixedGroups (_LFG_)
20:08:54  (Reporting)  Ended LockFixedGroups 0 ms
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:08:54  (Reporting)  _ESR_ No theater can have a staging region.
20:08:54  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7026 AllOwnPowNav: 4 AllOppPowNav 2452
20:08:54  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:08:54  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:08:54  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:08:54  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:08:54  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:08:54  (Reporting)  Ended AssignFleetsOperations 3 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.23) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.23) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:08:54  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:08:54  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:08:54  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering PromoteLeaders (_PRL_)
20:08:54  (Reporting)  Ended PromoteLeaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda AutoMerge
20:08:54  (Reporting)  AI Process done in  2602 ms
20:08:54  (Reporting)  Processing  1000005 Sklaven
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 69 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  Entering InitAndDumpData (_IAD_)
20:08:54  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:08:54  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:08:54  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:08:54  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:08:54  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:08:54  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1045 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:08:54  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2726 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:08:54  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:08:54  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:08:54  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 4
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:08:54  (Reporting)  _FIT_ Ended AIInitTheaters 922 ms
20:08:54  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:08:54  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:08:54  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:08:54  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
20:08:54  (Reporting)   
20:08:54  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:08:54  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:08:54  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2726 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2866
20:08:54  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1045 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:08:54  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:08:54  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:08:54  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Land Theaters Special Regions ***
20:08:54  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Aleria Max Val: Neapolis Naval Gathering: <None>
20:08:54  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:08:54  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:08:54  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:08:54  (Reporting)   
20:08:54  (Reporting)  Ended InitAndDumpData Sklaven 1068 ms
20:08:54  (Reporting)  *** Faction-wide algorithms ***
20:08:54  (Reporting)  Entering BuildReplacements (_RPL_)
20:08:54  (Reporting)  Ended BuildReplacements 1 ms
20:08:54  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:08:54  (Reporting)  Entering BuildNewUnits (_BNU_)
20:08:54  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:08:54  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:08:54  (Reporting)  Ended ManageFleetsComposition 123 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating CallFleet (_CLF_)
20:08:54  (Reporting)  Ended CallFleet 0 ms
20:08:54  (Reporting)  Entering LockFixedGroups (_LFG_)
20:08:54  (Reporting)  Ended LockFixedGroups 0 ms
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:08:54  (Reporting)  _ESR_ No theater can have a staging region.
20:08:54  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:08:54  (Reporting)  Entering Checking Leaders (_CLD_)
20:08:54  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:08:54  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:08:54  (Reporting)  Ended Check Leaders 275 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 1 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3774 AllOwnPowNav: 0 AllOppPowNav 4
20:08:54  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:08:54  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering PromoteLeaders (_PRL_)
20:08:54  (Reporting)  Ended PromoteLeaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda AutoMerge
20:08:54  (Reporting)  AI Process done in  1928 ms
20:08:54  (Reporting)  Processing  1000006 Barbaren
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 69 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  Entering InitAndDumpData (_IAD_)
20:08:54  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:08:54  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:08:54  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:08:54  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:08:54  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:08:54  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1590 OwnPow Nav : 0 OppPow Nav : 1158
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:08:54  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1045 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:08:54  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:08:54  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 196
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:08:54  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:08:54  (Reporting)  _FIT_ Ended AIInitTheaters 1049 ms
20:08:54  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:08:54  (Reporting)  Geld Availability Reichlich Stock 159 Expected 0 Balance -3
20:08:54  (Reporting)  Moral Availability Reichlich Stock 112 Expected 0 Balance 0
20:08:54  (Reporting)   
20:08:54  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:08:54  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:08:54  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1590 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2011
20:08:54  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1045 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:08:54  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:08:54  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 196 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Land Theaters Special Regions ***
20:08:54  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:08:54  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:08:54  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:08:54  (Reporting)   
20:08:54  (Reporting)  Ended InitAndDumpData Barbaren 1210 ms
20:08:54  (Reporting)  *** Faction-wide algorithms ***
20:08:54  (Reporting)  Entering BuildReplacements (_RPL_)
20:08:54  (Reporting)  Ended BuildReplacements 1 ms
20:08:54  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:08:54  (Reporting)  Entering BuildNewUnits (_BNU_)
20:08:54  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:08:54  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:08:54  (Reporting)  Ended ManageFleetsComposition 187 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating CallFleet (_CLF_)
20:08:54  (Reporting)  Ended CallFleet 0 ms
20:08:54  (Reporting)  Entering LockFixedGroups (_LFG_)
20:08:54  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:254, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:377, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  Ended LockFixedGroups 0 ms
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:08:54  (Reporting)  _ESR_ No theater can have a staging region.
20:08:54  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:08:54  (Reporting)  Entering Checking Leaders (_CLD_)
20:08:54  (Reporting)  Ended Check Leaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2888 AllOwnPowNav: 0 AllOppPowNav 2357
20:08:54  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:08:54  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering PromoteLeaders (_PRL_)
20:08:54  (Reporting)  Ended PromoteLeaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda AutoMerge
20:08:54  (Reporting)  AI Process done in  1858 ms
20:08:54  (Reporting)  Processing  1000001 Pompeius
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 70 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  AI Process done in  28 ms
20:08:54  (Reporting)  Processing  1000002 Caesar
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 70 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  Entering InitAndDumpData (_IAD_)
20:08:54  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:08:54  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:08:54  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:08:54  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:08:54  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:08:54  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1868 OwnPow Nav : 0 OppPow Nav : 1158
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:08:54  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 39 OppPow Land: 959 OwnPow Nav : 313 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
20:08:54  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 122 OppPow Land: 2689 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 1.43 1.79 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:08:54  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:08:54  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:08:54  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:08:54  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:08:54  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:08:54  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:08:54  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:08:54  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:08:54  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:08:54  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:08:54  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:08:54  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:08:54  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 907 OwnPow Nav : 0 OppPow Nav : 4
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:08:54  (Reporting)  _FIT_ Ended AIInitTheaters 1106 ms
20:08:54  (Reporting)  Resources Levels Caesar EcoBase 133 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:08:54  (Reporting)  Geld Availability Reichlich Stock 279 Expected 0 Balance -12
20:08:54  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:08:54  (Reporting)  Prestige Availability Reichlich Stock 1853 Expected 0 Balance 0
20:08:54  (Reporting)  Moral Availability Reichlich Stock 40 Expected 0 Balance 0
20:08:54  (Reporting)  Einflusspunkte Availability Reichlich Stock 14 Expected 0 Balance 0
20:08:54  (Reporting)   
20:08:54  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 24179
20:08:54  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4600
20:08:54  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:08:54  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 3000
20:08:54  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:08:54  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:08:54  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:08:54  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:08:54  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:08:54  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:08:54  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 122 Overall power (enemies): 2689 Ratio: 1.43
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  36450
20:08:54  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1868 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  43826
20:08:54  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3733
20:08:54  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 39 Overall power (enemies): 959 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13655
20:08:54  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 313 Overall power (enemies): 0 Nav Ratio: 5.00
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22651
20:08:54  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1112
20:08:54  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:08:54  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1236
20:08:54  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1975
20:08:54  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  32
20:08:54  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  285
20:08:54  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:08:54  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:08:54  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  68
20:08:54  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Land Theaters Special Regions ***
20:08:54  (Reporting)  Theater 120 Theater_Italia HQReg: 358 Sena Gallica Max pick: Syracusae Max need: Hadria Max Val: Syracusae Naval Gathering: 358 Sena Gallica
20:08:54  (Reporting)  Theater 118 Theater_Hispania HQReg: 132 Ilipa Max pick: Ilipa Max need: Ilipa Max Val: Gades Naval Gathering: 129 Gades
20:08:54  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
20:08:54  (Reporting)  Theater 119 Theater_Gallia HQReg: 238 Gergovia Max pick: Massalia Max need: Gergovia Max Val: Massalia Naval Gathering: 306 Lutetia
20:08:54  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:08:54  (Reporting)  Theater 137 Theater_Africa HQReg: 132 Ilipa Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:08:54  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:08:54  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:08:54  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:08:54  (Reporting)  Theater 123 Theater_Illyria HQReg: 358 Sena Gallica Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
20:08:54  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
20:08:54  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:08:54  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:08:54  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Verbegenii Naval Gathering: <None>
20:08:54  (Reporting)   
20:08:54  (Reporting)  Ended InitAndDumpData Caesar 1371 ms
20:08:54  (Reporting)  *** Faction-wide algorithms ***
20:08:54  (Reporting)  Entering BuildReplacements (_RPL_)
20:08:54  (Reporting)  RPL Buying a replacement for ROM Kavallerie
20:08:54  (Reporting)  Ended BuildReplacements 2 ms
20:08:54  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:08:54  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1266 Galilea
20:08:54  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
20:08:54  (Reporting)  Ended HandleRegionsDecisions 9 ms
20:08:54  (Reporting)  Entering BuildNewUnits (_BNU_)
20:08:54  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:08:54  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:08:54  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:08:54  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:08:54  (Reporting)  _BNU Buying Unit Impedimenta
20:08:54  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:08:54  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:08:54  (Reporting)  _BNU Buying Unit Sagittarii  (Creta - Rhodus)
20:08:54  (Reporting)  Ended BuildNewUnits Bought: 8 10 ms
20:08:54  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:08:54  (Reporting)  _MFC_ Fleet is homogeneous: 1008282 1. Fleet
20:08:54  (Reporting)  Ended ManageFleetsComposition 306 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating CallFleet (_CLF_)
20:08:54  (Reporting)  Ended CallFleet 0 ms
20:08:54  (Reporting)  Entering LockFixedGroups (_LFG_)
20:08:54  (Reporting)  _LFG_ 1008581 3. Caesars Streitmacht, 129 Gades, Pow:82, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1008576 1.Urb. Praesidium Hispalis, 132 Ilipa, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1008454 4. Caesars Streitmacht, 238 Gergovia, Pow:82, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000894 Cenabum Garrison, 288 Cenabum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1008594 5. Caesars Streitmacht, 358 Sena Gallica, Pow:66, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:406, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:46, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:10, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:08:54  (Reporting)  Ended LockFixedGroups 1 ms
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  _SSU_ 1008561 II Italica, 358 Sena Gallica, Pow:4, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:08:54  (Reporting)  _ESR_ No theater can have a staging region.
20:08:54  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:08:54  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:08:54  (Reporting)  Ended PrivilegedCombine 1 ms
20:08:54  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:08:54  (Reporting)  Ended DefendCapitalRegion 0 ms
20:08:54  (Reporting)  Entering ReconAndRaids (_RAR_)
20:08:54  (Reporting)  Ended ReconAndRaids 1 ms
20:08:54  (Reporting)  Entering SplitGroups (_SPG_)
20:08:54  (Reporting)  Ended SplitGroups 12 ms
20:08:54  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:08:54  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:08:54  (Reporting)  Detach Damaged Units (_DDU_)
20:08:54  (Reporting)  Ended Damaged Units 0 ms
20:08:54  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:08:54  (Reporting)  Ended GarrisonObjectives 1 ms
20:08:54  (Reporting)  Entering CheckBesieging (_CBE_)
20:08:54  (Reporting)  Ended CheckBesieging 18 ms
20:08:54  (Reporting)  Entering Evacuate Force (_EVA_)
20:08:54  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:08:54  (Reporting)  Entering Check Simple Landing (_CSL_)
20:08:54  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
20:08:54  (Reporting)  Entering Make Superior Group (_MSG_)
20:08:54  (Reporting)  Ended Make Superior Group 410 ms
20:08:54  (Reporting)  Entering Build Depots Assets
20:08:54  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 11
20:08:54  (Reporting)  Ended Build Depots Assets 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Start of AI Split Supports (_SSP_)
20:08:54  (Reporting)  Ended Split Supports
20:08:54  (Reporting)  Start of AI Check for Land Resupply
20:08:54  (Reporting)  Ended CheckForLandResupply 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Entering KeepPosition (_KPP_)
20:08:54  (Reporting)  Ended KeepPosition 0 ms
20:08:54  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:08:54  (Reporting)  Ended Concentrate Stacks 0 ms
20:08:54  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:08:54  (Reporting)  Ended CheckLocalOpportunities 1 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:08:54  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:08:54  (Reporting)  Ended PrivilegedCombine 2 ms
20:08:54  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:08:54  (Reporting)  Ended DefendCapitalRegion 0 ms
20:08:54  (Reporting)  Entering ReconAndRaids (_RAR_)
20:08:54  (Reporting)  Ended ReconAndRaids 1 ms
20:08:54  (Reporting)  Entering SplitGroups (_SPG_)
20:08:54  (Reporting)  Ended SplitGroups 2 ms
20:08:54  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:08:54  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:08:54  (Reporting)  Detach Damaged Units (_DDU_)
20:08:54  (Reporting)  Ended Damaged Units 0 ms
20:08:54  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:08:54  (Reporting)  Ended GarrisonObjectives 1 ms
20:08:54  (Reporting)  Entering CheckBesieging (_CBE_)
20:08:54  (Reporting)  Ended CheckBesieging 27 ms
20:08:54  (Reporting)  Entering Evacuate Force (_EVA_)
20:08:54  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
20:08:54  (Reporting)  Entering Check Simple Landing (_CSL_)
20:08:54  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
20:08:54  (Reporting)  Entering Build Depots Assets
20:08:54  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
20:08:54  (Reporting)  Ended Build Depots Assets 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Start of AI Split Supports (_SSP_)
20:08:54  (Reporting)  Ended Split Supports
20:08:54  (Reporting)  Start of AI Check for Land Resupply
20:08:54  (Reporting)  Ended CheckForLandResupply 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Entering KeepPosition (_KPP_)
20:08:54  (Reporting)  Ended KeepPosition 0 ms
20:08:54  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:08:54  (Reporting)  Ended Concentrate Stacks 0 ms
20:08:54  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:08:54  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:08:54  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:08:54  (Reporting)  Ended PrivilegedCombine 2 ms
20:08:54  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:08:54  (Reporting)  Ended DefendCapitalRegion 0 ms
20:08:54  (Reporting)  Entering ReconAndRaids (_RAR_)
20:08:54  (Reporting)  Ended ReconAndRaids 2 ms
20:08:54  (Reporting)  Entering SplitGroups (_SPG_)
20:08:54  (Reporting)  Ended SplitGroups 2 ms
20:08:54  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:08:54  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:08:54  (Reporting)  Detach Damaged Units (_DDU_)
20:08:54  (Reporting)  Ended Damaged Units 0 ms
20:08:54  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:08:54  (Reporting)  Ended GarrisonObjectives 2 ms
20:08:54  (Reporting)  Entering CheckBesieging (_CBE_)
20:08:54  (Reporting)  Ended CheckBesieging 40 ms
20:08:54  (Reporting)  Entering Evacuate Force (_EVA_)
20:08:54  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
20:08:54  (Reporting)  Entering Check Simple Landing (_CSL_)
20:08:54  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
20:08:54  (Reporting)  Entering Make Superior Group (_MSG_)
20:08:54  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:08:54  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
20:08:54  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:08:54  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Mare Ionium Commercius
20:08:54  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:08:54  (Reporting)  _AFA_ 1008282 1. Fleet has been given the mission Agenda: Resupply, Value: 80000, Region: 314 Gesoriacum
20:08:54  (Reporting)  _AFA_ 1008282 1. Fleet has been given the mission Agenda: Naval Docking, Value: 2780, Region: 129 Gades
20:08:54  (Reporting)  Ended AssignFleetsOperations 73 ms
20:08:54  (Reporting)  Entering Build Depots Assets
20:08:54  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
20:08:54  (Reporting)  Ended Build Depots Assets 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Start of AI Split Supports (_SSP_)
20:08:54  (Reporting)  Ended Split Supports
20:08:54  (Reporting)  Start of AI Check for Land Resupply
20:08:54  (Reporting)  Ended CheckForLandResupply 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Entering KeepPosition (_KPP_)
20:08:54  (Reporting)  Agenda: Keep Position, Value: 2698, Region: 288 Cenabum
20:08:54  (Reporting)  Ended KeepPosition 0 ms
20:08:54  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:08:54  (Reporting)  Ended Concentrate Stacks 7 ms
20:08:54  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:08:54  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:08:54  (Reporting)  Entering Checking Leaders (_CLD_)
20:08:54  (Reporting)  Ended Check Leaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 7 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 10 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 32 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  All theaters prepared, AllOwnPowLand: 161 AllOppPowLand: 8554 AllOwnPowNav: 313 AllOppPowNav 2260
20:08:54  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 5 Enemy armies: 10 Land Ratio: 1.43 Land Core Ratio: 1.79  ***
20:08:54  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:08:54  (Reporting)  1008498 I Italica (Pow.33)
20:08:54  (Reporting)  1008561 II Italica (Pow.4)
20:08:54  (Reporting)  1008073 2. Caesars Streitmacht (Pow.70)
20:08:54  (Reporting)   
20:08:54  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 11444 Need 268  no group candidate found
20:08:54  (Reporting)  Region 379 Tarentum Pick 4 SelfVal 987 Need 207  no group candidate found
20:08:54  (Reporting)  Region 369 Roma Pick 6 SelfVal 1336 Need 811  no group candidate found
20:08:54  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 821 Need 142  no group candidate found
20:08:54  (Reporting)  Region 343 Mediolanum Pick 2 SelfVal 704 Need 98  no group candidate found
20:08:54  (Reporting)  Region 375 Neapolis Pick 2 SelfVal 566 Need 112  no group candidate found
20:08:54  (Reporting)  Region 344 Placentia Pick 2 SelfVal 727 Need 123  no group candidate found
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 11 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:08:54  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:08:54  (Reporting)  1008398 Auxillia I (Gal) (Pow.37)
20:08:54  (Reporting)   
20:08:54  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2286 Need 176  no group candidate found
20:08:54  (Reporting)  CheckRegionForOperation 1008398 Auxillia I (Gal), 288 Cenabum, Pow:37, Count: 1(l 0/L 1/S 0) Fitness 51 PickVal 10 SelfVal 700 AINeed 6
20:08:54  (Reporting)  Agenda: Defend, Value: 25500, Region: 226 Limonum
20:08:54  (Reporting)  Region 203 Burdigala Pick 2 SelfVal 137 Need 137  no group candidate found
20:08:54  (Reporting)  Secondary Region 306 Lutetia Pick 28 has enough garrison (Value: 54) - evaluation skipped
20:08:54  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 105 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Italia (Ext:1.43 - Core:1.79 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Arties (_RCA_)
20:08:54  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Arties
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:08:54  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Supplies
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Gather Units (_GTU_)
20:08:54  (Reporting)  _GTU_ Gathering Region 358 Sena Gallica in theater 120 Italia Peninsula
20:08:54  (Reporting)  _GTU_ 1008498 I Italica, 345 Bergomum, Pow:33, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
20:08:54  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:70, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
20:08:54  (Reporting)  _GTU_ Starting merge 1 at start
20:08:54  (Reporting)  _GTU_ Finished merge 1 now
20:08:54  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:70, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:08:54  (Reporting)  Ended AI Gather Units 2 ms
20:08:54  (Reporting)  Entering GatherGarrisons (_GTG_)
20:08:54  (Reporting)  Ended GatherGarrisons 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  1008073 2. Caesars Streitmacht is doing nothing in Melita  Power: 70  HealthPerc: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1008561 II Italica is doing nothing in Sena Gallica  Power: 4  HealthPerc: 10
20:08:54  (Reporting)   
20:08:54  (Reporting)  1008498 I Italica is doing nothing in Bergomum  Power: 33  HealthPerc: 35
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Arties (_RCA_)
20:08:54  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Arties
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:08:54  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Supplies
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Gather Units (_GTU_)
20:08:54  (Reporting)  _GTU_ Gathering Region 132 Ilipa in theater 118 Hispania Peninsula
20:08:54  (Reporting)  _GTU_ Starting merge 0 at start
20:08:54  (Reporting)  End of AI Gather Units
20:08:54  (Reporting)  Entering GatherGarrisons (_GTG_)
20:08:54  (Reporting)  Ended GatherGarrisons 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Arties (_RCA_)
20:08:54  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Arties
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:08:54  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Supplies
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Gather Units (_GTU_)
20:08:54  (Reporting)  _GTU_ Gathering Region 238 Gergovia in theater 119 Gallia
20:08:54  (Reporting)  _GTU_ Starting merge 0 at start
20:08:54  (Reporting)  End of AI Gather Units
20:08:54  (Reporting)  Entering GatherGarrisons (_GTG_)
20:08:54  (Reporting)  Ended GatherGarrisons 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000906 Durocortorum Garrison, 318 Durocorturum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 318 Durocorturum
20:08:54  (Reporting)   
20:08:54  (Reporting)  List of Agendas for 1008282 1. Fleet, 314 Gesoriacum, Pow:261, Count: 8(l 0/L 2/S 6)
20:08:54  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 80000, Region: 314 Gesoriacum
20:08:54  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2780, Region: 129 Gades
20:08:54  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 80000, Region: 314 Gesoriacum
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1008282 1. Fleet , destination,  is not in friendly water 314 Gesoriacum
20:08:54  (Reporting)  1008282-1. Fleet Power:261 Health:100% Gesoriacum>Gesoriacum Mission:Resupply Fitness:100% Need:6 Threat:0 GoalValue: 80000
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  List of Agendas for 1008398 Auxillia I (Gal), 288 Cenabum, Pow:37, Count: 1(l 0/L 1/S 0)
20:08:54  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2698, Region: 288 Cenabum
20:08:54  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25500, Region: 226 Limonum
20:08:54  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25500, Region: 226 Limonum
20:08:54  (Reporting)  1008398-Auxillia I (Gal) Power:37 Health:100% Cenabum>Limonum Mission:Defend Fitness:51% Need:6 Threat:44 GoalValue: 25500
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  _SSU_ 1008561 II Italica, 358 Sena Gallica, Pow:4, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering PromoteLeaders (_PRL_)
20:08:54  (Reporting)  Ended PromoteLeaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda AutoMerge
20:08:54  (Reporting)  AI Process done in  3450 ms
20:08:54  (Reporting)  Processing  1000003 Regnum Parthorum
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 70 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  Entering InitAndDumpData (_IAD_)
20:08:54  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:08:54  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:08:54  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:08:54  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:08:54  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:08:54  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:08:54  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:08:54  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:08:54  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:08:54  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 185 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:08:54  (Reporting)  _FIT_ Ended AIInitTheaters 1019 ms
20:08:54  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:08:54  (Reporting)  Geld Availability Reichlich Stock 2236 Expected 0 Balance -19
20:08:54  (Reporting)  Prestige Availability Reichlich Stock 71 Expected 0 Balance 0
20:08:54  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:08:54  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:08:54  (Reporting)   
20:08:54  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:08:54  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:08:54  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:08:54  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3292
20:08:54  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:08:54  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:08:54  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Land Theaters Special Regions ***
20:08:54  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:08:54  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:08:54  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:08:54  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:08:54  (Reporting)   
20:08:54  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1203 ms
20:08:54  (Reporting)  *** Faction-wide algorithms ***
20:08:54  (Reporting)  Entering BuildReplacements (_RPL_)
20:08:54  (Reporting)  Ended BuildReplacements 3 ms
20:08:54  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:08:54  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:08:54  (Reporting)  Entering BuildNewUnits (_BNU_)
20:08:54  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:08:54  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:08:54  (Reporting)  Ended ManageFleetsComposition 197 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating CallFleet (_CLF_)
20:08:54  (Reporting)  Ended CallFleet 0 ms
20:08:54  (Reporting)  Entering LockFixedGroups (_LFG_)
20:08:54  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  Ended LockFixedGroups 1 ms
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:08:54  (Reporting)  _ESR_ No theater can have a staging region.
20:08:54  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:08:54  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:08:54  (Reporting)  Ended PrivilegedCombine 2 ms
20:08:54  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:08:54  (Reporting)  Ended DefendCapitalRegion 0 ms
20:08:54  (Reporting)  Entering ReconAndRaids (_RAR_)
20:08:54  (Reporting)  Ended ReconAndRaids 1 ms
20:08:54  (Reporting)  Entering SplitGroups (_SPG_)
20:08:54  (Reporting)  Ended SplitGroups 1 ms
20:08:54  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:08:54  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:08:54  (Reporting)  Detach Damaged Units (_DDU_)
20:08:54  (Reporting)  Ended Damaged Units 0 ms
20:08:54  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:08:54  (Reporting)  Ended GarrisonObjectives 1 ms
20:08:54  (Reporting)  Entering CheckBesieging (_CBE_)
20:08:54  (Reporting)  Ended CheckBesieging 18 ms
20:08:54  (Reporting)  Entering Evacuate Force (_EVA_)
20:08:54  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:08:54  (Reporting)  Entering Check Simple Landing (_CSL_)
20:08:54  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:08:54  (Reporting)  Entering Checking Leaders (_CLD_)
20:08:54  (Reporting)  Ended Check Leaders 0 ms
20:08:54  (Reporting)  Entering Build Depots Assets
20:08:54  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:08:54  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:08:54  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:08:54  (Reporting)  Ended Build Depots Assets 1 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Start of AI Split Supports (_SSP_)
20:08:54  (Reporting)  Ended Split Supports
20:08:54  (Reporting)  Start of AI Check for Land Resupply
20:08:54  (Reporting)  Ended CheckForLandResupply 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Entering KeepPosition (_KPP_)
20:08:54  (Reporting)  Ended KeepPosition 0 ms
20:08:54  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:08:54  (Reporting)  Ended Concentrate Stacks 0 ms
20:08:54  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:08:54  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 13 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1573 AllOwnPowNav: 0 AllOppPowNav 25
20:08:54  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:08:54  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Arties (_RCA_)
20:08:54  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Arties
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:08:54  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:08:54  (Reporting)  Ended Receive Supplies
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Gather Units (_GTU_)
20:08:54  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:08:54  (Reporting)  _GTU_ Starting merge 0 at start
20:08:54  (Reporting)  End of AI Gather Units
20:08:54  (Reporting)  Entering GatherGarrisons (_GTG_)
20:08:54  (Reporting)  Ended GatherGarrisons 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:08:54  (Reporting)   
20:08:54  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering PromoteLeaders (_PRL_)
20:08:54  (Reporting)  Ended PromoteLeaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda AutoMerge
20:08:54  (Reporting)  AI Process done in  2116 ms
20:08:54  (Reporting)  Processing  1000004 Piraten
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 70 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  Entering InitAndDumpData (_IAD_)
20:08:54  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:08:54  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:08:54  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:08:54  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 971 OwnPow Nav : 0 OppPow Nav : 1158
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:08:54  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1051 OwnPow Nav : 0 OppPow Nav : 313
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:08:54  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2410 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:08:54  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:08:54  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:08:54  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:08:54  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:08:54  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:08:54  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:08:54  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:08:54  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:08:54  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:08:54  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:08:54  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:08:54  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 917 OwnPow Nav : 4 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.23 3.23 Reg Count: 249 > 279
20:08:54  (Reporting)  _FIT_ Ended AIInitTheaters 1286 ms
20:08:54  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:08:54  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:08:54  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:08:54  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:08:54  (Reporting)   
20:08:54  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:08:54  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:08:54  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:08:54  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:08:54  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:08:54  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:08:54  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:08:54  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:08:54  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:08:54  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2410 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:08:54  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:08:54  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1051 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:08:54  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 313 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 971 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1943
20:08:54  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:08:54  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:08:54  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:08:54  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:08:54  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:08:54  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:08:54  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.23
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:08:54  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:08:54  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Land Theaters Special Regions ***
20:08:54  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:08:54  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:08:54  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:08:54  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:08:54  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:08:54  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:08:54  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:08:54  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:08:54  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:08:54  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:08:54  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:08:54  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:08:54  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:08:54  (Reporting)   
20:08:54  (Reporting)  Ended InitAndDumpData Piraten 1482 ms
20:08:54  (Reporting)  *** Faction-wide algorithms ***
20:08:54  (Reporting)  Entering BuildReplacements (_RPL_)
20:08:54  (Reporting)  Ended BuildReplacements 1 ms
20:08:54  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:08:54  (Reporting)  Entering BuildNewUnits (_BNU_)
20:08:54  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:08:54  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:08:54  (Reporting)  Ended ManageFleetsComposition 292 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating CallFleet (_CLF_)
20:08:54  (Reporting)  Ended CallFleet 0 ms
20:08:54  (Reporting)  Entering LockFixedGroups (_LFG_)
20:08:54  (Reporting)  Ended LockFixedGroups 0 ms
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:08:54  (Reporting)  _ESR_ No theater can have a staging region.
20:08:54  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7417 AllOwnPowNav: 4 AllOppPowNav 2569
20:08:54  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:08:54  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:08:54  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:08:54  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:08:54  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:08:54  (Reporting)  Ended AssignFleetsOperations 2 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.23) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.23) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:08:54  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:08:54  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:08:54  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:08:54  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering PromoteLeaders (_PRL_)
20:08:54  (Reporting)  Ended PromoteLeaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda AutoMerge
20:08:54  (Reporting)  AI Process done in  2637 ms
20:08:54  (Reporting)  Processing  1000005 Sklaven
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 70 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  Entering InitAndDumpData (_IAD_)
20:08:54  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:08:54  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:08:54  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:08:54  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:08:54  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:08:54  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1051 OwnPow Nav : 0 OppPow Nav : 313
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:08:54  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2819 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:08:54  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:08:54  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:08:54  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 185 OwnPow Nav : 0 OppPow Nav : 4
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:08:54  (Reporting)  _FIT_ Ended AIInitTheaters 951 ms
20:08:54  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:08:54  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:08:54  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:08:54  (Reporting)  Moral Availability Reichlich Stock 108 Expected 0 Balance 0
20:08:54  (Reporting)   
20:08:54  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:08:54  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:08:54  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2819 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2866
20:08:54  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1051 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:08:54  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 313 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:08:54  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:08:54  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Land Theaters Special Regions ***
20:08:54  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:08:54  (Reporting)  Theater 119 Theater_Gallia HQReg: 375 Neapolis Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:08:54  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:08:54  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:08:54  (Reporting)   
20:08:54  (Reporting)  Ended InitAndDumpData Sklaven 1101 ms
20:08:54  (Reporting)  *** Faction-wide algorithms ***
20:08:54  (Reporting)  Entering BuildReplacements (_RPL_)
20:08:54  (Reporting)  Ended BuildReplacements 1 ms
20:08:54  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:08:54  (Reporting)  Entering BuildNewUnits (_BNU_)
20:08:54  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:08:54  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:08:54  (Reporting)  Ended ManageFleetsComposition 137 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating CallFleet (_CLF_)
20:08:54  (Reporting)  Ended CallFleet 0 ms
20:08:54  (Reporting)  Entering LockFixedGroups (_LFG_)
20:08:54  (Reporting)  Ended LockFixedGroups 0 ms
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:08:54  (Reporting)  _ESR_ No theater can have a staging region.
20:08:54  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:08:54  (Reporting)  Entering Checking Leaders (_CLD_)
20:08:54  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:08:54  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:08:54  (Reporting)  Ended Check Leaders 275 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4058 AllOwnPowNav: 0 AllOppPowNav 317
20:08:54  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:08:54  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering PromoteLeaders (_PRL_)
20:08:54  (Reporting)  Ended PromoteLeaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda AutoMerge
20:08:54  (Reporting)  AI Process done in  2001 ms
20:08:54  (Reporting)  Processing  1000006 Barbaren
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 70 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:08:54  (Reporting)  Entering InitAndDumpData (_IAD_)
20:08:54  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:08:54  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:08:54  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:08:54  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:08:54  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:08:54  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1888 OwnPow Nav : 0 OppPow Nav : 1158
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:08:54  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1051 OwnPow Nav : 0 OppPow Nav : 313
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:08:54  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:08:54  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:08:54  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 185 OwnPow Nav : 0 OppPow Nav : 0
20:08:54  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:08:54  (Reporting)  _FIT_ Ended AIInitTheaters 1082 ms
20:08:54  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:08:54  (Reporting)  Geld Availability Reichlich Stock 156 Expected 0 Balance -3
20:08:54  (Reporting)  Moral Availability Reichlich Stock 112 Expected 0 Balance 0
20:08:54  (Reporting)   
20:08:54  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:08:54  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:08:54  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:08:54  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:08:54  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1888 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2011
20:08:54  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1051 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:08:54  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 313 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:08:54  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:08:54  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:08:54  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:08:54  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Land Theaters Special Regions ***
20:08:54  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:08:54  (Reporting)  Theater 119 Theater_Gallia HQReg: 99 Bracara Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:08:54  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:08:54  (Reporting)   
20:08:54  (Reporting)  Ended InitAndDumpData Barbaren 1243 ms
20:08:54  (Reporting)  *** Faction-wide algorithms ***
20:08:54  (Reporting)  Entering BuildReplacements (_RPL_)
20:08:54  (Reporting)  Ended BuildReplacements 1 ms
20:08:54  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:08:54  (Reporting)  Entering BuildNewUnits (_BNU_)
20:08:54  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:08:54  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:08:54  (Reporting)  Ended ManageFleetsComposition 187 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  Evaluating CallFleet (_CLF_)
20:08:54  (Reporting)  Ended CallFleet 0 ms
20:08:54  (Reporting)  Entering LockFixedGroups (_LFG_)
20:08:54  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:388, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:08:54  (Reporting)  Ended LockFixedGroups 0 ms
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:08:54  (Reporting)  _ESR_ No theater can have a staging region.
20:08:54  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:08:54  (Reporting)  Entering Checking Leaders (_CLD_)
20:08:54  (Reporting)  Ended Check Leaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:08:54  (Reporting)  Entering DistantGarrison (_DGA_)
20:08:54  (Reporting)  Ended DistantGarrison 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3377 AllOwnPowNav: 0 AllOppPowNav 2474
20:08:54  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:08:54  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:08:54  (Reporting)   
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)   
20:08:54  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  
20:08:54  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:08:54  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:08:54  (Reporting)  Ended SplitStaticUnits 0 ms
20:08:54  (Reporting)  Entering PromoteLeaders (_PRL_)
20:08:54  (Reporting)  Ended PromoteLeaders 0 ms
20:08:54  (Reporting)   
20:08:54  (Reporting)  ApplyAgenda AutoMerge
20:08:54  (Reporting)  AI Process done in  1911 ms
20:13:16  (Reporting)  Processing  1000001 Pompeius
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 71 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  AI Process done in  21 ms
20:13:16  (Reporting)  Processing  1000002 Caesar
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 71 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:13:16  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:13:16  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:13:16  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1618 OwnPow Nav : 0 OppPow Nav : 1158
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 48 OppPow Land: 905 OwnPow Nav : 342 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
20:13:16  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 138 OppPow Land: 2772 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 1.53 1.83 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:13:16  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:13:16  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:13:16  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:13:16  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:13:16  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:13:16  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:13:16  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:13:16  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:13:16  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:13:16  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:13:16  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:13:16  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 782 OwnPow Nav : 0 OppPow Nav : 4
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1084 ms
20:13:16  (Reporting)  Resources Levels Caesar EcoBase 122 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 263 Expected 0 Balance -10
20:13:16  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:13:16  (Reporting)  Prestige Availability Reichlich Stock 1838 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 38 Expected 0 Balance 0
20:13:16  (Reporting)  Einflusspunkte Availability Reichlich Stock 14 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 22491
20:13:16  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4400
20:13:16  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 3000
20:13:16  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:13:16  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:13:16  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:13:16  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:13:16  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:13:16  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 138 Overall power (enemies): 2772 Ratio: 1.53
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  43061
20:13:16  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1618 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12955
20:13:16  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3934
20:13:16  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 48 Overall power (enemies): 905 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17697
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 342 Overall power (enemies): 0 Nav Ratio: 5.00
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22651
20:13:16  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1178
20:13:16  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  283
20:13:16  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1231
20:13:16  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1981
20:13:16  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
20:13:16  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
20:13:16  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:13:16  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
20:13:16  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  68
20:13:16  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 120 Theater_Italia HQReg: 345 Bergomum Max pick: Syracusae Max need: Spoletium Max Val: Syracusae Naval Gathering: 393 Melita
20:13:16  (Reporting)  Theater 118 Theater_Hispania HQReg: 129 Gades Max pick: Gades Max need: Ilipa Max Val: Gades Naval Gathering: 129 Gades
20:13:16  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Colophon Max need: Samosata Max Val: Colophon Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 306 Lutetia Max pick: Massalia Max need: Gergovia Max Val: Massalia Naval Gathering: 306 Lutetia
20:13:16  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:13:16  (Reporting)  Theater 137 Theater_Africa HQReg: 129 Gades Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:13:16  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:13:16  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:13:16  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 123 Theater_Illyria HQReg: 345 Bergomum Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
20:13:16  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
20:13:16  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:13:16  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Verbegenii Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Caesar 1344 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  RPL Buying a replacement for HEL Leichte Kriegsschiffe
20:13:16  (Reporting)  Ended BuildReplacements 2 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  _HRD_ Decision 6 Umsturz has 3 % to be played in 1266 Galilea
20:13:16  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
20:13:16  (Reporting)  Ended HandleRegionsDecisions 9 ms
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  _BNU Buying Unit Auxilia Gallia - Germania)
20:13:16  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:13:16  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:13:16  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:13:16  (Reporting)  _BNU Buying Unit Impedimenta
20:13:16  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:13:16  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:13:16  (Reporting)  _BNU Buying Unit Sagittarii  (Creta - Rhodus)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 8 10 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  _MFC_ Fleet is homogeneous: 1008282 1. Fleet
20:13:16  (Reporting)  Ended ManageFleetsComposition 306 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  _LFG_ 1008581 3. Caesars Streitmacht, 129 Gades, Pow:82, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1008454 4. Caesars Streitmacht, 238 Gergovia, Pow:42, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:425, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:46, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:10, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  Ended LockFixedGroups 1 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  _SSU_ 1008630 1.Metr. Praesidium Cenabum, 288 Cenabum, Pow:9, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:13:16  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:13:16  (Reporting)  Ended PrivilegedCombine 1 ms
20:13:16  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:13:16  (Reporting)  Ended DefendCapitalRegion 0 ms
20:13:16  (Reporting)  Entering ReconAndRaids (_RAR_)
20:13:16  (Reporting)  Ended ReconAndRaids 1 ms
20:13:16  (Reporting)  Entering SplitGroups (_SPG_)
20:13:16  (Reporting)  Ended SplitGroups 12 ms
20:13:16  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:13:16  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:13:16  (Reporting)  Detach Damaged Units (_DDU_)
20:13:16  (Reporting)  Ended Damaged Units 0 ms
20:13:16  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:13:16  (Reporting)  Ended GarrisonObjectives 1 ms
20:13:16  (Reporting)  Entering CheckBesieging (_CBE_)
20:13:16  (Reporting)  Ended CheckBesieging 18 ms
20:13:16  (Reporting)  Entering Evacuate Force (_EVA_)
20:13:16  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:13:16  (Reporting)  Entering Check Simple Landing (_CSL_)
20:13:16  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:13:16  (Reporting)  Entering Make Superior Group (_MSG_)
20:13:16  (Reporting)  Ended Make Superior Group 413 ms
20:13:16  (Reporting)  Entering Build Depots Assets
20:13:16  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
20:13:16  (Reporting)  Ended Build Depots Assets 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Start of AI Split Supports (_SSP_)
20:13:16  (Reporting)  Ended Split Supports
20:13:16  (Reporting)  Start of AI Check for Land Resupply
20:13:16  (Reporting)  Ended CheckForLandResupply 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Entering KeepPosition (_KPP_)
20:13:16  (Reporting)  Ended KeepPosition 0 ms
20:13:16  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:13:16  (Reporting)  Ended Concentrate Stacks 0 ms
20:13:16  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:13:16  (Reporting)  Ended CheckLocalOpportunities 1 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:13:16  (Reporting)  Ended PrivilegedCombine 2 ms
20:13:16  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:13:16  (Reporting)  Ended DefendCapitalRegion 0 ms
20:13:16  (Reporting)  Entering ReconAndRaids (_RAR_)
20:13:16  (Reporting)  Ended ReconAndRaids 1 ms
20:13:16  (Reporting)  Entering SplitGroups (_SPG_)
20:13:16  (Reporting)  Ended SplitGroups 1 ms
20:13:16  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:13:16  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:13:16  (Reporting)  Detach Damaged Units (_DDU_)
20:13:16  (Reporting)  Ended Damaged Units 0 ms
20:13:16  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:13:16  (Reporting)  Ended GarrisonObjectives 1 ms
20:13:16  (Reporting)  Entering CheckBesieging (_CBE_)
20:13:16  (Reporting)  Ended CheckBesieging 27 ms
20:13:16  (Reporting)  Entering Evacuate Force (_EVA_)
20:13:16  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
20:13:16  (Reporting)  Entering Check Simple Landing (_CSL_)
20:13:16  (Reporting)  Ended Check Simple Landing (_CSL_) 27 ms
20:13:16  (Reporting)  Entering Build Depots Assets
20:13:16  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
20:13:16  (Reporting)  Ended Build Depots Assets 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Start of AI Split Supports (_SSP_)
20:13:16  (Reporting)  Ended Split Supports
20:13:16  (Reporting)  Start of AI Check for Land Resupply
20:13:16  (Reporting)  Ended CheckForLandResupply 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Entering KeepPosition (_KPP_)
20:13:16  (Reporting)  Ended KeepPosition 0 ms
20:13:16  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:13:16  (Reporting)  Ended Concentrate Stacks 0 ms
20:13:16  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:13:16  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:13:16  (Reporting)  Ended PrivilegedCombine 2 ms
20:13:16  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:13:16  (Reporting)  Ended DefendCapitalRegion 0 ms
20:13:16  (Reporting)  Entering ReconAndRaids (_RAR_)
20:13:16  (Reporting)  Ended ReconAndRaids 1 ms
20:13:16  (Reporting)  Entering SplitGroups (_SPG_)
20:13:16  (Reporting)  Ended SplitGroups 8 ms
20:13:16  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:13:16  (Reporting)  _CBG_ 1008630 1.Metr. Praesidium Cenabum, 288 Cenabum, Pow:9, Count: 1(l 0/L 1/S 0) Will wait for help
20:13:16  (Reporting)  Ended CheckBesiegedGroups 26 ms
20:13:16  (Reporting)  Detach Damaged Units (_DDU_)
20:13:16  (Reporting)  _DDU_, Standard Recover segment: Group 1008630 1.Metr. Praesidium Cenabum in region Cenabum will recover in region Lutetia % Health 25 % Cohesion 93
20:13:16  (Reporting)  Ended Damaged Units 2 ms
20:13:16  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:13:16  (Reporting)  Ended GarrisonObjectives 1 ms
20:13:16  (Reporting)  Entering CheckBesieging (_CBE_)
20:13:16  (Reporting)  Ended CheckBesieging 38 ms
20:13:16  (Reporting)  Entering Evacuate Force (_EVA_)
20:13:16  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
20:13:16  (Reporting)  Entering Check Simple Landing (_CSL_)
20:13:16  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
20:13:16  (Reporting)  Entering Make Superior Group (_MSG_)
20:13:16  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:13:16  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
20:13:16  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:13:16  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Mare Ionium Commercius
20:13:16  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:13:16  (Reporting)  _AFA_ 1008282 1. Fleet has been given the mission Agenda: Naval Docking, Value: 10906, Region: 129 Gades
20:13:16  (Reporting)  Ended AssignFleetsOperations 72 ms
20:13:16  (Reporting)  Entering Build Depots Assets
20:13:16  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
20:13:16  (Reporting)  Ended Build Depots Assets 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Start of AI Split Supports (_SSP_)
20:13:16  (Reporting)  Ended Split Supports
20:13:16  (Reporting)  Start of AI Check for Land Resupply
20:13:16  (Reporting)  CheckForLandResupply 1.Metr. Praesidium Cenabum will resupply, in region 288 Cenabum
20:13:16  (Reporting)  Ended CheckForLandResupply 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Entering KeepPosition (_KPP_)
20:13:16  (Reporting)  Agenda: Keep Position, Value: 1500, Region: 226 Limonum
20:13:16  (Reporting)  Agenda: Keep Position, Value: 4075, Region: 288 Cenabum
20:13:16  (Reporting)  Ended KeepPosition 0 ms
20:13:16  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:13:16  (Reporting)  Ended Concentrate Stacks 7 ms
20:13:16  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:13:16  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  Ended Check Leaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 5 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 35 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 186 AllOppPowLand: 8208 AllOwnPowNav: 342 AllOppPowNav 2260
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 3 Enemy armies: 10 Land Ratio: 1.53 Land Core Ratio: 1.83  ***
20:13:16  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:13:16  (Reporting)  1008498 I Italica (Pow.50)
20:13:16  (Reporting)  1008073 2. Caesars Streitmacht (Pow.71)
20:13:16  (Reporting)   
20:13:16  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 11474 Need 275  no group candidate found
20:13:16  (Reporting)  Region 379 Tarentum Pick 4 SelfVal 989 Need 210  no group candidate found
20:13:16  (Reporting)  Region 343 Mediolanum Pick 2 SelfVal 706 Need 100  no group candidate found
20:13:16  (Reporting)  Region 369 Roma Pick 6 SelfVal 1349 Need 1462  no group candidate found
20:13:16  (Reporting)  Region 344 Placentia Pick 2 SelfVal 729 Need 124  no group candidate found
20:13:16  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 823 Need 144  no group candidate found
20:13:16  (Reporting)  Region 375 Neapolis Pick 2 SelfVal 568 Need 114  no group candidate found
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 11 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:13:16  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:13:16  (Reporting)  1008398 Auxillia I (Gal) (Pow.37)
20:13:16  (Reporting)  1008630 1.Metr. Praesidium Cenabum (Pow.9)
20:13:16  (Reporting)   
20:13:16  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2286 Need 163  no group candidate found
20:13:16  (Reporting)  CheckRegionForOperation 1008398 Auxillia I (Gal), 226 Limonum, Pow:37, Count: 1(l 0/L 1/S 0) Fitness 31 PickVal 40 SelfVal 2143 AINeed 6
20:13:16  (Reporting)  Agenda: Defend, Value: 15500, Region: 318 Durocorturum
20:13:16  (Reporting)  Secondary Region 447 Treverii Pick 11 has enough garrison (Value: 54) - evaluation skipped
20:13:16  (Reporting)  CheckRegionForOperation 1008398 Auxillia I (Gal), 226 Limonum, Pow:37, Count: 1(l 0/L 1/S 0) Fitness 34 PickVal 46 SelfVal 1786 AINeed 227
20:13:16  (Reporting)  Agenda: Defend, Value: 17000, Region: 306 Lutetia
20:13:16  (Reporting)  Region 238 Gergovia Pick 24 SelfVal 733 Need 858  no group candidate found
20:13:16  (Reporting)  Region 179 Salduba Pick 12 SelfVal 311 Need 169  no group candidate found
20:13:16  (Reporting)  Secondary Region 226 Limonum Pick 8 has enough garrison (Value: 54) - evaluation skipped
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 113 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Italia (Ext:1.53 - Core:1.83 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Arties (_RCA_)
20:13:16  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Arties
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:13:16  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Supplies
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Gather Units (_GTU_)
20:13:16  (Reporting)  _GTU_ Gathering Region 345 Bergomum in theater 120 Italia Peninsula
20:13:16  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:71, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
20:13:16  (Reporting)  _GTU_ Starting merge 1 at start
20:13:16  (Reporting)  _GTU_ Finished merge 1 now
20:13:16  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:71, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:13:16  (Reporting)  Ended AI Gather Units 2 ms
20:13:16  (Reporting)  Entering GatherGarrisons (_GTG_)
20:13:16  (Reporting)  Ended GatherGarrisons 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  1008073 2. Caesars Streitmacht is doing nothing in Melita  Power: 71  HealthPerc: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1008498 I Italica is doing nothing in Bergomum  Power: 50  HealthPerc: 56
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Arties (_RCA_)
20:13:16  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Arties
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:13:16  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Supplies
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Gather Units (_GTU_)
20:13:16  (Reporting)  _GTU_ Gathering Region 129 Gades in theater 118 Hispania Peninsula
20:13:16  (Reporting)  _GTU_ Starting merge 0 at start
20:13:16  (Reporting)  End of AI Gather Units
20:13:16  (Reporting)  Entering GatherGarrisons (_GTG_)
20:13:16  (Reporting)  Ended GatherGarrisons 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Arties (_RCA_)
20:13:16  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Arties
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:13:16  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Supplies
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Gather Units (_GTU_)
20:13:16  (Reporting)  _GTU_ Gathering Region 306 Lutetia in theater 119 Gallia
20:13:16  (Reporting)  _GTU_ Starting merge 0 at start
20:13:16  (Reporting)  End of AI Gather Units
20:13:16  (Reporting)  Entering GatherGarrisons (_GTG_)
20:13:16  (Reporting)  Ended GatherGarrisons 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  List of Agendas for 1008282 1. Fleet, 314 Gesoriacum, Pow:285, Count: 8(l 0/L 2/S 6)
20:13:16  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 10906, Region: 129 Gades
20:13:16  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 10906, Region: 129 Gades
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1008282 1. Fleet , destination,  is not in friendly water 129 Gades
20:13:16  (Reporting)  1008282-1. Fleet Power:285 Health:100% Gesoriacum>Gades Mission:Naval Docking Fitness:38% Need:274 Threat:264 GoalValue: 10906
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  List of Agendas for 1008630 1.Metr. Praesidium Cenabum, 288 Cenabum, Pow:9, Count: 1(l 0/L 1/S 0)
20:13:16  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 18200, Region: 288 Cenabum
20:13:16  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3750, Region: 306 Lutetia
20:13:16  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 288 Cenabum
20:13:16  (Reporting)  Agenda  4  : Agenda: Keep Position, Value: 4075, Region: 288 Cenabum
20:13:16  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 288 Cenabum
20:13:16  (Reporting)  1008630-1.Metr. Praesidium Cenabum Power:9 Health:25% Cenabum>Cenabum Mission:Resupply Fitness:100% Need:530 Threat:399 GoalValue: 100000
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  List of Agendas for 1008398 Auxillia I (Gal), 226 Limonum, Pow:37, Count: 1(l 0/L 1/S 0)
20:13:16  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1500, Region: 226 Limonum
20:13:16  (Reporting)  Agenda  2  : Agenda: Defend, Value: 15500, Region: 318 Durocorturum
20:13:16  (Reporting)  Agenda  3  : Agenda: Defend, Value: 17000, Region: 306 Lutetia
20:13:16  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 17000, Region: 306 Lutetia
20:13:16  (Reporting)  1008398-Auxillia I (Gal) Power:37 Health:100% Limonum>Lutetia Mission:Defend Fitness:34% Need:227 Threat:208 GoalValue: 17000
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  _SSU_ 1008630 1.Metr. Praesidium Cenabum, 288 Cenabum, Pow:9, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  3293 ms
20:13:16  (Reporting)  Processing  1000003 Regnum Parthorum
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 71 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:13:16  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:13:16  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:13:16  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:13:16  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:13:16  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:13:16  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:13:16  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 187 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1009 ms
20:13:16  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 2217 Expected 0 Balance -19
20:13:16  (Reporting)  Prestige Availability Reichlich Stock 72 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:13:16  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:13:16  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:13:16  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
20:13:16  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3453
20:13:16  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1514
20:13:16  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:13:16  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:13:16  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:13:16  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:13:16  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1189 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 3 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 197 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  Ended LockFixedGroups 1 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:13:16  (Reporting)  Ended PrivilegedCombine 2 ms
20:13:16  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:13:16  (Reporting)  Ended DefendCapitalRegion 0 ms
20:13:16  (Reporting)  Entering ReconAndRaids (_RAR_)
20:13:16  (Reporting)  Ended ReconAndRaids 1 ms
20:13:16  (Reporting)  Entering SplitGroups (_SPG_)
20:13:16  (Reporting)  Ended SplitGroups 1 ms
20:13:16  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:13:16  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:13:16  (Reporting)  Detach Damaged Units (_DDU_)
20:13:16  (Reporting)  Ended Damaged Units 0 ms
20:13:16  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:13:16  (Reporting)  Ended GarrisonObjectives 1 ms
20:13:16  (Reporting)  Entering CheckBesieging (_CBE_)
20:13:16  (Reporting)  Ended CheckBesieging 18 ms
20:13:16  (Reporting)  Entering Evacuate Force (_EVA_)
20:13:16  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:13:16  (Reporting)  Entering Check Simple Landing (_CSL_)
20:13:16  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  Ended Check Leaders 0 ms
20:13:16  (Reporting)  Entering Build Depots Assets
20:13:16  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:13:16  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:13:16  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:13:16  (Reporting)  Ended Build Depots Assets 1 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Start of AI Split Supports (_SSP_)
20:13:16  (Reporting)  Ended Split Supports
20:13:16  (Reporting)  Start of AI Check for Land Resupply
20:13:16  (Reporting)  Ended CheckForLandResupply 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Entering KeepPosition (_KPP_)
20:13:16  (Reporting)  Ended KeepPosition 0 ms
20:13:16  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:13:16  (Reporting)  Ended Concentrate Stacks 0 ms
20:13:16  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:13:16  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 13 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1575 AllOwnPowNav: 0 AllOppPowNav 25
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Arties (_RCA_)
20:13:16  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Arties
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:13:16  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Supplies
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Gather Units (_GTU_)
20:13:16  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:13:16  (Reporting)  _GTU_ Starting merge 0 at start
20:13:16  (Reporting)  End of AI Gather Units
20:13:16  (Reporting)  Entering GatherGarrisons (_GTG_)
20:13:16  (Reporting)  Ended GatherGarrisons 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  2018 ms
20:13:16  (Reporting)  Processing  1000004 Piraten
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 71 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:13:16  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 844 OwnPow Nav : 0 OppPow Nav : 1158
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 996 OwnPow Nav : 0 OppPow Nav : 342
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:13:16  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2498 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:13:16  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:13:16  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:13:16  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:13:16  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:13:16  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:13:16  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:13:16  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:13:16  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 99 OwnPow Nav : 0 OppPow Nav : 70
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:13:16  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:13:16  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:13:16  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 790 OwnPow Nav : 4 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 249 > 279
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1274 ms
20:13:16  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:13:16  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:13:16  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:13:16  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:13:16  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:13:16  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:13:16  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:13:16  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:13:16  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
20:13:16  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2498 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3084
20:13:16  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
20:13:16  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 996 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 342 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 844 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2006
20:13:16  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
20:13:16  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
20:13:16  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
20:13:16  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 99 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
20:13:16  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
20:13:16  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
20:13:16  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:13:16  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
20:13:16  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:13:16  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:13:16  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:13:16  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:13:16  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:13:16  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:13:16  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:13:16  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:13:16  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:13:16  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Piraten 1466 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 1 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 293 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  Ended LockFixedGroups 0 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7196 AllOwnPowNav: 4 AllOppPowNav 2598
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:13:16  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:13:16  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:13:16  (Reporting)  Ended AssignFleetsOperations 2 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.40) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:13:16  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:13:16  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:13:16  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  2482 ms
20:13:16  (Reporting)  Processing  1000005 Sklaven
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 71 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 996 OwnPow Nav : 0 OppPow Nav : 342
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:13:16  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2912 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:13:16  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:13:16  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 187 OwnPow Nav : 0 OppPow Nav : 4
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 935 ms
20:13:16  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:13:16  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 107 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2912 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3079
20:13:16  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 996 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 342 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
20:13:16  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:13:16  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 375 Neapolis Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:13:16  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:13:16  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Sklaven 1077 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 1 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 124 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  Ended LockFixedGroups 0 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:13:16  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:13:16  (Reporting)  Ended Check Leaders 276 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4098 AllOwnPowNav: 0 AllOppPowNav 346
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  1874 ms
20:13:16  (Reporting)  Processing  1000006 Barbaren
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 71 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1634 OwnPow Nav : 0 OppPow Nav : 1158
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 996 OwnPow Nav : 0 OppPow Nav : 342
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:13:16  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:13:16  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 187 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1032 ms
20:13:16  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 153 Expected 0 Balance -3
20:13:16  (Reporting)  Moral Availability Reichlich Stock 111 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1634 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2078
20:13:16  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 996 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 342 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
20:13:16  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 99 Bracara Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:13:16  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Barbaren 1187 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 1 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 189 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:95, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  Ended LockFixedGroups 0 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  Ended Check Leaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 1 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3070 AllOwnPowNav: 0 AllOppPowNav 2503
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  1778 ms
20:13:16  (Reporting)  Processing  1000001 Pompeius
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 72 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  AI Process done in  25 ms
20:13:16  (Reporting)  Processing  1000002 Caesar
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 72 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
20:13:16  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:13:16  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:13:16  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:13:16  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1555 OwnPow Nav : 0 OppPow Nav : 1158
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 40 OppPow Land: 892 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
20:13:16  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 205 OppPow Land: 2917 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 2.17 2.55 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:13:16  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:13:16  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:13:16  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:13:16  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:13:16  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:13:16  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:13:16  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:13:16  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:13:16  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 92 OwnPow Nav : 0 OppPow Nav : 70
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:13:16  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:13:16  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:13:16  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 333 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 250 > 50
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 499 OwnPow Nav : 0 OppPow Nav : 4
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1081 ms
20:13:16  (Reporting)  Resources Levels Caesar EcoBase 113 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 228 Expected 0 Balance -10
20:13:16  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:13:16  (Reporting)  Prestige Availability Reichlich Stock 1810 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 42 Expected 0 Balance 0
20:13:16  (Reporting)  Einflusspunkte Availability Reichlich Stock 12 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 15932
20:13:16  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4000
20:13:16  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2900
20:13:16  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:13:16  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:13:16  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:13:16  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:13:16  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:13:16  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 205 Overall power (enemies): 2917 Ratio: 2.17
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  46989
20:13:16  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1555 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5417
20:13:16  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3873
20:13:16  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 40 Overall power (enemies): 892 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16658
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22651
20:13:16  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1178
20:13:16  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  283
20:13:16  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1223
20:13:16  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 92 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1938
20:13:16  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
20:13:16  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
20:13:16  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 333 Overall power (enemies): 0 Nav Ratio: 5.00
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:13:16  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
20:13:16  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
20:13:16  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 120 Theater_Italia HQReg: 345 Bergomum Max pick: Syracusae Max need: Spoletium Max Val: Syracusae Naval Gathering: 393 Melita
20:13:16  (Reporting)  Theater 118 Theater_Hispania HQReg: 130 Asta Max pick: Carthago Nova Max need: Ilipa Max Val: Carthago Nova Naval Gathering: <None>
20:13:16  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 306 Lutetia Max pick: Massalia Max need: Gergovia Max Val: Massalia Naval Gathering: 306 Lutetia
20:13:16  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:13:16  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:13:16  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:13:16  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:13:16  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 123 Theater_Illyria HQReg: 345 Bergomum Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
20:13:16  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
20:13:16  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:13:16  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Verbegenii Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Caesar 1342 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 2 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  _HRD_ Decision 6 Umsturz has 4 % to be played in 1268 Batanea
20:13:16  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
20:13:16  (Reporting)  Ended HandleRegionsDecisions 8 ms
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:13:16  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:13:16  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:13:16  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:13:16  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:13:16  (Reporting)  _BNU Buying Unit Impedimenta
20:13:16  (Reporting)  _BNU Buying Unit Auxilia (Asia Minor)
20:13:16  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 8 8 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 303 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1008454 1. Caesars Streitmacht, 238 Gergovia, Pow:17, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1004403 Castr. Praesidium, 306 Lutetia, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:435, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:46, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:10, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  Ended LockFixedGroups 1 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:13:16  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:13:16  (Reporting)  Ended PrivilegedCombine 1 ms
20:13:16  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:13:16  (Reporting)  Ended DefendCapitalRegion 0 ms
20:13:16  (Reporting)  Entering ReconAndRaids (_RAR_)
20:13:16  (Reporting)  Ended ReconAndRaids 1 ms
20:13:16  (Reporting)  Entering SplitGroups (_SPG_)
20:13:16  (Reporting)  Ended SplitGroups 12 ms
20:13:16  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:13:16  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:13:16  (Reporting)  Detach Damaged Units (_DDU_)
20:13:16  (Reporting)  Ended Damaged Units 0 ms
20:13:16  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:13:16  (Reporting)  Ended GarrisonObjectives 1 ms
20:13:16  (Reporting)  Entering CheckBesieging (_CBE_)
20:13:16  (Reporting)  Ended CheckBesieging 18 ms
20:13:16  (Reporting)  Entering Evacuate Force (_EVA_)
20:13:16  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:13:16  (Reporting)  Entering Check Simple Landing (_CSL_)
20:13:16  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
20:13:16  (Reporting)  Entering Make Superior Group (_MSG_)
20:13:16  (Reporting)  Ended Make Superior Group 415 ms
20:13:16  (Reporting)  Entering Build Depots Assets
20:13:16  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
20:13:16  (Reporting)  Ended Build Depots Assets 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Start of AI Split Supports (_SSP_)
20:13:16  (Reporting)  Ended Split Supports
20:13:16  (Reporting)  Start of AI Check for Land Resupply
20:13:16  (Reporting)  Ended CheckForLandResupply 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Entering KeepPosition (_KPP_)
20:13:16  (Reporting)  Ended KeepPosition 0 ms
20:13:16  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:13:16  (Reporting)  Ended Concentrate Stacks 0 ms
20:13:16  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:13:16  (Reporting)  Ended CheckLocalOpportunities 1 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:13:16  (Reporting)  Ended PrivilegedCombine 2 ms
20:13:16  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:13:16  (Reporting)  Ended DefendCapitalRegion 0 ms
20:13:16  (Reporting)  Entering ReconAndRaids (_RAR_)
20:13:16  (Reporting)  Ended ReconAndRaids 1 ms
20:13:16  (Reporting)  Entering SplitGroups (_SPG_)
20:13:16  (Reporting)  Ended SplitGroups 1 ms
20:13:16  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:13:16  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:13:16  (Reporting)  Detach Damaged Units (_DDU_)
20:13:16  (Reporting)  Ended Damaged Units 0 ms
20:13:16  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:13:16  (Reporting)  _GAO_ Step 1 1008398 Auxillia I (Gal), 306 Lutetia, Pow:37, Count: 1(l 0/L 1/S 0) is garrisoning region 306 Lutetia SelfVal 1701
20:13:16  (Reporting)  Agenda: Garrison, Value: 16000, Region: 306 Lutetia
20:13:16  (Reporting)  Ended GarrisonObjectives 1 ms
20:13:16  (Reporting)  Entering CheckBesieging (_CBE_)
20:13:16  (Reporting)  Ended CheckBesieging 39 ms
20:13:16  (Reporting)  Entering Evacuate Force (_EVA_)
20:13:16  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
20:13:16  (Reporting)  Entering Check Simple Landing (_CSL_)
20:13:16  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
20:13:16  (Reporting)  Entering Make Superior Group (_MSG_)
20:13:16  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:13:16  (Reporting)  Entering Build Depots Assets
20:13:16  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
20:13:16  (Reporting)  Ended Build Depots Assets 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Start of AI Split Supports (_SSP_)
20:13:16  (Reporting)  Ended Split Supports
20:13:16  (Reporting)  Start of AI Check for Land Resupply
20:13:16  (Reporting)  Ended CheckForLandResupply 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Entering KeepPosition (_KPP_)
20:13:16  (Reporting)  Agenda: Keep Position, Value: 2400, Region: 306 Lutetia
20:13:16  (Reporting)  Ended KeepPosition 0 ms
20:13:16  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:13:16  (Reporting)  Ended Concentrate Stacks 7 ms
20:13:16  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:13:16  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  Ended Check Leaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 43 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 245 AllOppPowLand: 7987 AllOwnPowNav: 333 AllOppPowNav 2260
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 3 Enemy armies: 10 Land Ratio: 2.17 Land Core Ratio: 2.55  ***
20:13:16  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:13:16  (Reporting)  1008498 I Italica (Pow.107)
20:13:16  (Reporting)  1008073 2. Caesars Streitmacht (Pow.71)
20:13:16  (Reporting)   
20:13:16  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 12063 Need 293  no group candidate found
20:13:16  (Reporting)  Region 344 Placentia Pick 2 SelfVal 766 Need 133  no group candidate found
20:13:16  (Reporting)  Region 369 Roma Pick 6 SelfVal 1408 Need 1507  no group candidate found
20:13:16  (Reporting)  Region 379 Tarentum Pick 4 SelfVal 1040 Need 224  no group candidate found
20:13:16  (Reporting)  Region 375 Neapolis Pick 2 SelfVal 597 Need 121  no group candidate found
20:13:16  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 866 Need 153  no group candidate found
20:13:16  (Reporting)  Region 343 Mediolanum Pick 2 SelfVal 742 Need 106  no group candidate found
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 11 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:13:16  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:13:16  (Reporting)  1008649 Auxillia II (Gal) (Pow.1)
20:13:16  (Reporting)  1008398 Auxillia I (Gal) (Pow.37)
20:13:16  (Reporting)   
20:13:16  (Reporting)  Region 306 Lutetia Pick 46 SelfVal 1701 Need 225  no group candidate found
20:13:16  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2254 Need 157  no group candidate found
20:13:16  (Reporting)  Region 318 Durocorturum Pick 39 SelfVal 2041 Need 6  no group candidate found
20:13:16  (Reporting)  Region 213 Albigia Pick 3 SelfVal 321 Need 60  no group candidate found
20:13:16  (Reporting)  Region 238 Gergovia Pick 24 SelfVal 758 Need 882  no group candidate found
20:13:16  (Reporting)  Secondary Region 226 Limonum Pick 11 has enough garrison (Value: 54) - evaluation skipped
20:13:16  (Reporting)  Region 179 Salduba Pick 18 SelfVal 311 Need 169  no group candidate found
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 121 ms
20:13:16  (Reporting)  Start of AssignFleetsOperations (_AFO_) 140 Kalte See
20:13:16  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:13:16  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Mare Ionium Commercius
20:13:16  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:13:16  (Reporting)  _AFA_ 1008282 1. Fleet has been given the mission Agenda: Naval Docking, Value: 26978, Region: 314 Gesoriacum
20:13:16  (Reporting)  Ended AssignFleetsOperations 65 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:5.00) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Italia (Ext:2.17 - Core:2.55 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Arties (_RCA_)
20:13:16  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Arties
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:13:16  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Supplies
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Gather Units (_GTU_)
20:13:16  (Reporting)  _GTU_ Gathering Region 345 Bergomum in theater 120 Italia Peninsula
20:13:16  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:71, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
20:13:16  (Reporting)  _GTU_ Starting merge 1 at start
20:13:16  (Reporting)  _GTU_ Finished merge 1 now
20:13:16  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:71, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:13:16  (Reporting)  Ended AI Gather Units 3 ms
20:13:16  (Reporting)  Entering GatherGarrisons (_GTG_)
20:13:16  (Reporting)  Ended GatherGarrisons 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  1008073 2. Caesars Streitmacht is doing nothing in Melita  Power: 71  HealthPerc: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1008498 I Italica is doing nothing in Bergomum  Power: 107  HealthPerc: 89
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Arties (_RCA_)
20:13:16  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Arties
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:13:16  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Supplies
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Gather Units (_GTU_)
20:13:16  (Reporting)  _GTU_ Gathering Region 306 Lutetia in theater 119 Gallia
20:13:16  (Reporting)  _GTU_ 1008649 Auxillia II (Gal), 226 Limonum, Pow:1, Count: 1(l 0/L 1/S 0) Erroneous logic, the group is fixed but is not assigned to Static
20:13:16  (Reporting)  _GTU_ Starting merge 0 at start
20:13:16  (Reporting)  End of AI Gather Units
20:13:16  (Reporting)  Entering GatherGarrisons (_GTG_)
20:13:16  (Reporting)  _GTG_ 1008398 3. Caesars Streitmacht, 306 Lutetia, Pow:88, Count: 2(l 0/L 2/S 0) is garrisoning 306 Lutetia having agregated 1 other(s) group(s).
20:13:16  (Reporting)  Ended GatherGarrisons 2 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
20:13:16  (Reporting)   
20:13:16  (Reporting)  List of Agendas for 1008398 3. Caesars Streitmacht, 306 Lutetia, Pow:88, Count: 2(l 0/L 2/S 0)
20:13:16  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16000, Region: 306 Lutetia
20:13:16  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2400, Region: 306 Lutetia
20:13:16  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16000, Region: 306 Lutetia
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1008454 1. Caesars Streitmacht, 238 Gergovia, Pow:17, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 238 Gergovia
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1008649 Auxillia II (Gal) is doing nothing in Limonum  Power: 1  HealthPerc: 10
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  List of Agendas for 1008282 1. Fleet, 2290 Fretum Gallicum, Pow:282, Count: 8(l 0/L 2/S 6)
20:13:16  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 26978, Region: 314 Gesoriacum
20:13:16  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 26978, Region: 314 Gesoriacum
20:13:16  (Reporting)  1008282-1. Fleet Power:282 Health:100% Fretum Gallicum>Gesoriacum Mission:Naval Docking Fitness:94% Need:6 Threat:0 GoalValue: 26978
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  3326 ms
20:13:16  (Reporting)  Processing  1000003 Regnum Parthorum
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 72 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:13:16  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:13:16  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:13:16  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:13:16  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:13:16  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:13:16  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:13:16  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 180 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1013 ms
20:13:16  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 2213 Expected 0 Balance -19
20:13:16  (Reporting)  Prestige Availability Reichlich Stock 73 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:13:16  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:13:16  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:13:16  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
20:13:16  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3452
20:13:16  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1514
20:13:16  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:13:16  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:13:16  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:13:16  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:13:16  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1195 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 3 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 197 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  Ended LockFixedGroups 1 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:13:16  (Reporting)  Ended PrivilegedCombine 2 ms
20:13:16  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:13:16  (Reporting)  Ended DefendCapitalRegion 0 ms
20:13:16  (Reporting)  Entering ReconAndRaids (_RAR_)
20:13:16  (Reporting)  Ended ReconAndRaids 1 ms
20:13:16  (Reporting)  Entering SplitGroups (_SPG_)
20:13:16  (Reporting)  Ended SplitGroups 1 ms
20:13:16  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:13:16  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:13:16  (Reporting)  Detach Damaged Units (_DDU_)
20:13:16  (Reporting)  Ended Damaged Units 0 ms
20:13:16  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:13:16  (Reporting)  Ended GarrisonObjectives 1 ms
20:13:16  (Reporting)  Entering CheckBesieging (_CBE_)
20:13:16  (Reporting)  Ended CheckBesieging 18 ms
20:13:16  (Reporting)  Entering Evacuate Force (_EVA_)
20:13:16  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:13:16  (Reporting)  Entering Check Simple Landing (_CSL_)
20:13:16  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  Ended Check Leaders 0 ms
20:13:16  (Reporting)  Entering Build Depots Assets
20:13:16  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:13:16  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:13:16  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:13:16  (Reporting)  Ended Build Depots Assets 1 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Start of AI Split Supports (_SSP_)
20:13:16  (Reporting)  Ended Split Supports
20:13:16  (Reporting)  Start of AI Check for Land Resupply
20:13:16  (Reporting)  Ended CheckForLandResupply 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Entering KeepPosition (_KPP_)
20:13:16  (Reporting)  Ended KeepPosition 0 ms
20:13:16  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:13:16  (Reporting)  Ended Concentrate Stacks 0 ms
20:13:16  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:13:16  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 13 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1568 AllOwnPowNav: 0 AllOppPowNav 25
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Arties (_RCA_)
20:13:16  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Arties
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:13:16  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Supplies
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Gather Units (_GTU_)
20:13:16  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:13:16  (Reporting)  _GTU_ Starting merge 0 at start
20:13:16  (Reporting)  End of AI Gather Units
20:13:16  (Reporting)  Entering GatherGarrisons (_GTG_)
20:13:16  (Reporting)  Ended GatherGarrisons 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  2075 ms
20:13:16  (Reporting)  Processing  1000004 Piraten
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 72 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:13:16  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1555 OwnPow Nav : 0 OppPow Nav : 1158
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 972 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:13:16  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2710 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:13:16  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:13:16  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:13:16  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:13:16  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:13:16  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:13:16  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:13:16  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:13:16  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 92 OwnPow Nav : 0 OppPow Nav : 70
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:13:16  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:13:16  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:13:16  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 333
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 499 OwnPow Nav : 4 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 249 > 279
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1276 ms
20:13:16  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:13:16  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:13:16  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:13:16  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:13:16  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:13:16  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:13:16  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:13:16  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:13:16  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
20:13:16  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2710 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3084
20:13:16  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
20:13:16  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 972 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1555 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2006
20:13:16  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 117 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
20:13:16  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
20:13:16  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
20:13:16  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 92 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
20:13:16  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
20:13:16  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
20:13:16  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 333 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:13:16  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
20:13:16  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:13:16  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:13:16  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:13:16  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:13:16  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:13:16  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:13:16  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:13:16  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:13:16  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:13:16  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Piraten 1468 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 1 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 296 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  Ended LockFixedGroups 0 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7797 AllOwnPowNav: 4 AllOppPowNav 2589
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:13:16  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:13:16  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:13:16  (Reporting)  Ended AssignFleetsOperations 3 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.40) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:13:16  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:13:16  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:13:16  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  2567 ms
20:13:16  (Reporting)  Processing  1000005 Sklaven
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 72 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 972 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:13:16  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3124 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:13:16  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:13:16  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 180 OwnPow Nav : 0 OppPow Nav : 4
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 928 ms
20:13:16  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:13:16  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 107 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 3124 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3079
20:13:16  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 972 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
20:13:16  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:13:16  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 375 Neapolis Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:13:16  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:13:16  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Sklaven 1073 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 1 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 122 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  Ended LockFixedGroups 0 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:13:16  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:13:16  (Reporting)  Ended Check Leaders 278 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4279 AllOwnPowNav: 0 AllOppPowNav 4
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  1940 ms
20:13:16  (Reporting)  Processing  1000006 Barbaren
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 72 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2054 OwnPow Nav : 0 OppPow Nav : 1158
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 972 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:13:16  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:13:16  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 333
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 180 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1003 ms
20:13:16  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 150 Expected 0 Balance -3
20:13:16  (Reporting)  Moral Availability Reichlich Stock 111 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2054 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2078
20:13:16  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 972 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
20:13:16  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 333 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 99 Bracara Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:13:16  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Barbaren 1161 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 1 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 183 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:346, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  Ended LockFixedGroups 1 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  Ended Check Leaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3459 AllOwnPowNav: 0 AllOppPowNav 2494
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  1787 ms
20:13:16  (Reporting)  Processing  1000001 Pompeius
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 73 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  AI Process done in  22 ms
20:13:16  (Reporting)  Processing  1000002 Caesar
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 73 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
20:13:16  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:13:16  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:13:16  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:13:16  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1135 OwnPow Nav : 0 OppPow Nav : 1158
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 75 OppPow Land: 818 OwnPow Nav : 373 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
20:13:16  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 216 OppPow Land: 2895 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 2.30 2.72 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:13:16  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:13:16  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:13:16  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:13:16  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 171 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:13:16  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:13:16  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:13:16  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:13:16  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:13:16  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:13:16  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:13:16  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:13:16  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 739 OwnPow Nav : 0 OppPow Nav : 4
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1081 ms
20:13:16  (Reporting)  Resources Levels Caesar EcoBase 113 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 137 Expected 0 Balance -10
20:13:16  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:13:16  (Reporting)  Prestige Availability Reichlich Stock 1835 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 45 Expected 0 Balance 0
20:13:16  (Reporting)  Einflusspunkte Availability Reichlich Stock 12 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 15007
20:13:16  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4000
20:13:16  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2900
20:13:16  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:13:16  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:13:16  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:13:16  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:13:16  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:13:16  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 216 Overall power (enemies): 2895 Ratio: 2.30
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48178
20:13:16  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1135 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6806
20:13:16  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3889
20:13:16  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 75 Overall power (enemies): 818 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12038
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 373 Overall power (enemies): 0 Nav Ratio: 5.00
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 171 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22654
20:13:16  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1184
20:13:16  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  283
20:13:16  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1228
20:13:16  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1962
20:13:16  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1038
20:13:16  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
20:13:16  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:13:16  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
20:13:16  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
20:13:16  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 120 Theater_Italia HQReg: 345 Bergomum Max pick: Syracusae Max need: Spoletium Max Val: Syracusae Naval Gathering: 393 Melita
20:13:16  (Reporting)  Theater 118 Theater_Hispania HQReg: 130 Asta Max pick: Carthago Nova Max need: Ilipa Max Val: Carthago Nova Naval Gathering: <None>
20:13:16  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 306 Lutetia Max pick: Massalia Max need: Cenabum Max Val: Massalia Naval Gathering: 306 Lutetia
20:13:16  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:13:16  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:13:16  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:13:16  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:13:16  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 123 Theater_Illyria HQReg: 345 Bergomum Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
20:13:16  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
20:13:16  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:13:16  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Etanna Max Val: Verbegenii Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Caesar 1338 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 2 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  _HRD_ Decision 6 Umsturz has 4 % to be played in 1268 Batanea
20:13:16  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
20:13:16  (Reporting)  Ended HandleRegionsDecisions 9 ms
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:13:16  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:13:16  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:13:16  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:13:16  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 5 8 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  _MFC_ Fleet is homogeneous: 1008282 1. Fleet
20:13:16  (Reporting)  Ended ManageFleetsComposition 305 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1008687 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:471, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  Ended LockFixedGroups 3 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  _SSU_ 1008498 I Italica, 345 Bergomum, Pow:111, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:13:16  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:13:16  (Reporting)  Ended PrivilegedCombine 1 ms
20:13:16  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:13:16  (Reporting)  Ended DefendCapitalRegion 0 ms
20:13:16  (Reporting)  Entering ReconAndRaids (_RAR_)
20:13:16  (Reporting)  Ended ReconAndRaids 1 ms
20:13:16  (Reporting)  Entering SplitGroups (_SPG_)
20:13:16  (Reporting)  Ended SplitGroups 12 ms
20:13:16  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:13:16  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:13:16  (Reporting)  Detach Damaged Units (_DDU_)
20:13:16  (Reporting)  Ended Damaged Units 0 ms
20:13:16  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:13:16  (Reporting)  Ended GarrisonObjectives 1 ms
20:13:16  (Reporting)  Entering CheckBesieging (_CBE_)
20:13:16  (Reporting)  Ended CheckBesieging 18 ms
20:13:16  (Reporting)  Entering Evacuate Force (_EVA_)
20:13:16  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:13:16  (Reporting)  Entering Check Simple Landing (_CSL_)
20:13:16  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:13:16  (Reporting)  Entering Make Superior Group (_MSG_)
20:13:16  (Reporting)  Ended Make Superior Group 413 ms
20:13:16  (Reporting)  Entering Build Depots Assets
20:13:16  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
20:13:16  (Reporting)  Ended Build Depots Assets 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Start of AI Split Supports (_SSP_)
20:13:16  (Reporting)  Ended Split Supports
20:13:16  (Reporting)  Start of AI Check for Land Resupply
20:13:16  (Reporting)  Ended CheckForLandResupply 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Entering KeepPosition (_KPP_)
20:13:16  (Reporting)  Ended KeepPosition 0 ms
20:13:16  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:13:16  (Reporting)  Ended Concentrate Stacks 0 ms
20:13:16  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:13:16  (Reporting)  Ended CheckLocalOpportunities 1 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:13:16  (Reporting)  Ended PrivilegedCombine 2 ms
20:13:16  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:13:16  (Reporting)  Ended DefendCapitalRegion 0 ms
20:13:16  (Reporting)  Entering ReconAndRaids (_RAR_)
20:13:16  (Reporting)  Ended ReconAndRaids 1 ms
20:13:16  (Reporting)  Entering SplitGroups (_SPG_)
20:13:16  (Reporting)  Ended SplitGroups 8 ms
20:13:16  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:13:16  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:13:16  (Reporting)  Detach Damaged Units (_DDU_)
20:13:16  (Reporting)  Ended Damaged Units 0 ms
20:13:16  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:13:16  (Reporting)  _GAO_ Step 1 1008398 1. Caesars Streitmacht, 306 Lutetia, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 306 Lutetia SelfVal 1583
20:13:16  (Reporting)  Agenda: Garrison, Value: 18000, Region: 306 Lutetia
20:13:16  (Reporting)  Ended GarrisonObjectives 1 ms
20:13:16  (Reporting)  Entering CheckBesieging (_CBE_)
20:13:16  (Reporting)  Ended CheckBesieging 40 ms
20:13:16  (Reporting)  Entering Evacuate Force (_EVA_)
20:13:16  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
20:13:16  (Reporting)  Entering Check Simple Landing (_CSL_)
20:13:16  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
20:13:16  (Reporting)  Entering Make Superior Group (_MSG_)
20:13:16  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:13:16  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
20:13:16  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:13:16  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:13:16  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:13:16  (Reporting)  _AFA_ 1008282 1. Fleet has been given the mission Agenda: Naval Docking, Value: 2870, Region: 393 Melita
20:13:16  (Reporting)  Ended AssignFleetsOperations 78 ms
20:13:16  (Reporting)  Entering Build Depots Assets
20:13:16  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
20:13:16  (Reporting)  Ended Build Depots Assets 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Start of AI Split Supports (_SSP_)
20:13:16  (Reporting)  Ended Split Supports
20:13:16  (Reporting)  Start of AI Check for Land Resupply
20:13:16  (Reporting)  CheckForLandResupply Auxillia II (Gal) will resupply, in region 226 Limonum
20:13:16  (Reporting)  Ended CheckForLandResupply 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Entering KeepPosition (_KPP_)
20:13:16  (Reporting)  Agenda: Keep Position, Value: 1444, Region: 226 Limonum
20:13:16  (Reporting)  Agenda: Keep Position, Value: 2884, Region: 306 Lutetia
20:13:16  (Reporting)  Ended KeepPosition 0 ms
20:13:16  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:13:16  (Reporting)  Ended Concentrate Stacks 7 ms
20:13:16  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:13:16  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  Ended Check Leaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 13 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 291 AllOppPowLand: 7771 AllOwnPowNav: 373 AllOppPowNav 2260
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 3 Enemy armies: 10 Land Ratio: 2.30 Land Core Ratio: 2.72  ***
20:13:16  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:13:16  (Reporting)  1008498 I Italica (Pow.111)
20:13:16  (Reporting)  1008073 1. Caesars Streitmacht (Pow.76)
20:13:16  (Reporting)   
20:13:16  (Reporting)  Region 379 Tarentum Pick 4 SelfVal 1052 Need 221  no group candidate found
20:13:16  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 12200 Need 289  no group candidate found
20:13:16  (Reporting)  Region 369 Roma Pick 6 SelfVal 1434 Need 1534  no group candidate found
20:13:16  (Reporting)  Region 344 Placentia Pick 2 SelfVal 760 Need 133  no group candidate found
20:13:16  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 875 Need 151  no group candidate found
20:13:16  (Reporting)  Region 343 Mediolanum Pick 2 SelfVal 736 Need 108  no group candidate found
20:13:16  (Reporting)  Region 375 Neapolis Pick 2 SelfVal 604 Need 120  no group candidate found
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 10 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:13:16  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:13:16  (Reporting)  1008649 Auxillia II (Gal) (Pow.31)
20:13:16  (Reporting)  1008398 Auxillia I (Gal) (Pow.40)
20:13:16  (Reporting)   
20:13:16  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2254 Need 142  no group candidate found
20:13:16  (Reporting)  Region 318 Durocorturum Pick 37 SelfVal 1901 Need 2  no group candidate found
20:13:16  (Reporting)  CheckRegionForOperation 1008649 Auxillia II (Gal), 226 Limonum, Pow:31, Count: 1(l 0/L 1/S 0) Fitness 54 PickVal 3 SelfVal 321 AINeed 60
20:13:16  (Reporting)  Agenda: Defend, Value: 17334, Region: 213 Albigia
20:13:16  (Reporting)  Region 306 Lutetia Pick 49 SelfVal 1583 Need 272  no group candidate found
20:13:16  (Reporting)  Region 264 Boutae Pick 2 SelfVal 235 Need 99  no group candidate found
20:13:16  (Reporting)  Region 179 Salduba Pick 18 SelfVal 311 Need 169  no group candidate found
20:13:16  (Reporting)  CheckRegionForOperation 1008649 Auxillia II (Gal), 226 Limonum, Pow:31, Count: 1(l 0/L 1/S 0) Fitness 31 PickVal 3 SelfVal 264 AINeed 103
20:13:16  (Reporting)  Agenda: Defend, Value: 8184, Region: 286 Tricassium
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 130 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Italia (Ext:2.30 - Core:2.72 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Arties (_RCA_)
20:13:16  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Arties
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:13:16  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Supplies
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Gather Units (_GTU_)
20:13:16  (Reporting)  _GTU_ Gathering Region 345 Bergomum in theater 120 Italia Peninsula
20:13:16  (Reporting)  _GTU_ 1008073 1. Caesars Streitmacht, 393 Melita, Pow:76, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
20:13:16  (Reporting)  _GTU_ Starting merge 1 at start
20:13:16  (Reporting)  _GTU_ Finished merge 1 now
20:13:16  (Reporting)  _GTU_ 1008073 1. Caesars Streitmacht, 393 Melita, Pow:76, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:13:16  (Reporting)  Ended AI Gather Units 2 ms
20:13:16  (Reporting)  Entering GatherGarrisons (_GTG_)
20:13:16  (Reporting)  Ended GatherGarrisons 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  1008073 1. Caesars Streitmacht is doing nothing in Melita  Power: 76  HealthPerc: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1008498 I Italica is doing nothing in Bergomum  Power: 111  HealthPerc: 83
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Arties (_RCA_)
20:13:16  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Arties
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:13:16  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Supplies
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Gather Units (_GTU_)
20:13:16  (Reporting)  _GTU_ Gathering Region 306 Lutetia in theater 119 Gallia
20:13:16  (Reporting)  _GTU_ Starting merge 0 at start
20:13:16  (Reporting)  End of AI Gather Units
20:13:16  (Reporting)  Entering GatherGarrisons (_GTG_)
20:13:16  (Reporting)  _GTG_ 1008398 2. Caesars Streitmacht, 306 Lutetia, Pow:95, Count: 2(l 0/L 2/S 0) is garrisoning 306 Lutetia having agregated 1 other(s) group(s).
20:13:16  (Reporting)  Ended GatherGarrisons 2 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  List of Agendas for 1008282 1. Fleet, 314 Gesoriacum, Pow:311, Count: 8(l 0/L 2/S 6)
20:13:16  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2870, Region: 393 Melita
20:13:16  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2870, Region: 393 Melita
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1008282 1. Fleet , destination,  is not in friendly water 393 Melita
20:13:16  (Reporting)  1008282-1. Fleet Power:311 Health:100% Gesoriacum>Melita Mission:Naval Docking Fitness:10% Need:30 Threat:0 GoalValue: 2870
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
20:13:16  (Reporting)   
20:13:16  (Reporting)  List of Agendas for 1008398 2. Caesars Streitmacht, 306 Lutetia, Pow:95, Count: 2(l 0/L 2/S 0)
20:13:16  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 18000, Region: 306 Lutetia
20:13:16  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2884, Region: 306 Lutetia
20:13:16  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 18000, Region: 306 Lutetia
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  List of Agendas for 1008649 Auxillia II (Gal), 226 Limonum, Pow:31, Count: 1(l 0/L 1/S 0)
20:13:16  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 226 Limonum
20:13:16  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1444, Region: 226 Limonum
20:13:16  (Reporting)  Agenda  3  : Agenda: Defend, Value: 17334, Region: 213 Albigia
20:13:16  (Reporting)  Agenda  4  : Agenda: Defend, Value: 8184, Region: 286 Tricassium
20:13:16  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 17334, Region: 213 Albigia
20:13:16  (Reporting)  1008649-Auxillia II (Gal) Power:31 Health:100% Limonum>Albigia Mission:Defend Fitness:54% Need:60 Threat:7 GoalValue: 17334
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  _SSU_ 1008498 I Italica, 345 Bergomum, Pow:111, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  3209 ms
20:13:16  (Reporting)  Processing  1000003 Regnum Parthorum
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 73 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:13:16  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:13:16  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:13:16  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:13:16  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:13:16  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:13:16  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:13:16  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 181 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1013 ms
20:13:16  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 2194 Expected 0 Balance -19
20:13:16  (Reporting)  Prestige Availability Reichlich Stock 74 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:13:16  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:13:16  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:13:16  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
20:13:16  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3452
20:13:16  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1514
20:13:16  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:13:16  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:13:16  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:13:16  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:13:16  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1195 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 3 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 196 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:11, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1357, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  Ended LockFixedGroups 1 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:13:16  (Reporting)  Ended PrivilegedCombine 2 ms
20:13:16  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:13:16  (Reporting)  Ended DefendCapitalRegion 0 ms
20:13:16  (Reporting)  Entering ReconAndRaids (_RAR_)
20:13:16  (Reporting)  Ended ReconAndRaids 1 ms
20:13:16  (Reporting)  Entering SplitGroups (_SPG_)
20:13:16  (Reporting)  Ended SplitGroups 1 ms
20:13:16  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:13:16  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:13:16  (Reporting)  Detach Damaged Units (_DDU_)
20:13:16  (Reporting)  Ended Damaged Units 0 ms
20:13:16  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:13:16  (Reporting)  Ended GarrisonObjectives 1 ms
20:13:16  (Reporting)  Entering CheckBesieging (_CBE_)
20:13:16  (Reporting)  Ended CheckBesieging 18 ms
20:13:16  (Reporting)  Entering Evacuate Force (_EVA_)
20:13:16  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:13:16  (Reporting)  Entering Check Simple Landing (_CSL_)
20:13:16  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  Ended Check Leaders 0 ms
20:13:16  (Reporting)  Entering Build Depots Assets
20:13:16  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:13:16  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:13:16  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:13:16  (Reporting)  Ended Build Depots Assets 1 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Start of AI Split Supports (_SSP_)
20:13:16  (Reporting)  Ended Split Supports
20:13:16  (Reporting)  Start of AI Check for Land Resupply
20:13:16  (Reporting)  Ended CheckForLandResupply 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Entering KeepPosition (_KPP_)
20:13:16  (Reporting)  Ended KeepPosition 0 ms
20:13:16  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:13:16  (Reporting)  Ended Concentrate Stacks 0 ms
20:13:16  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:13:16  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 13 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1569 AllOwnPowNav: 0 AllOppPowNav 25
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Arties (_RCA_)
20:13:16  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Arties
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:13:16  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:13:16  (Reporting)  Ended Receive Supplies
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Gather Units (_GTU_)
20:13:16  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:13:16  (Reporting)  _GTU_ Starting merge 0 at start
20:13:16  (Reporting)  End of AI Gather Units
20:13:16  (Reporting)  Entering GatherGarrisons (_GTG_)
20:13:16  (Reporting)  Ended GatherGarrisons 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:13:16  (Reporting)   
20:13:16  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  2022 ms
20:13:16  (Reporting)  Processing  1000004 Piraten
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 73 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:13:16  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:13:16  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1135 OwnPow Nav : 0 OppPow Nav : 1158
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 933 OwnPow Nav : 0 OppPow Nav : 373
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:13:16  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2699 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:13:16  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:13:16  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:13:16  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 171 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:13:16  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:13:16  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:13:16  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:13:16  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:13:16  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:13:16  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:13:16  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:13:16  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 739 OwnPow Nav : 4 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 249 > 279
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1274 ms
20:13:16  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:13:16  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:13:16  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:13:16  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:13:16  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:13:16  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:13:16  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:13:16  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:13:16  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
20:13:16  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2699 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3084
20:13:16  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
20:13:16  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 933 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 373 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1135 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2006
20:13:16  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 171 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
20:13:16  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
20:13:16  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
20:13:16  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
20:13:16  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
20:13:16  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
20:13:16  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:13:16  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
20:13:16  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:13:16  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:13:16  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:13:16  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:13:16  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:13:16  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:13:16  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:13:16  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:13:16  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:13:16  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:13:16  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Piraten 1464 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 1 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 292 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  Ended LockFixedGroups 0 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7627 AllOwnPowNav: 4 AllOppPowNav 2629
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:13:16  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:13:16  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:13:16  (Reporting)  Ended AssignFleetsOperations 2 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.40) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:13:16  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:13:16  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:13:16  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:13:16  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  2463 ms
20:13:16  (Reporting)  Processing  1000005 Sklaven
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 73 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 933 OwnPow Nav : 0 OppPow Nav : 373
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:13:16  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3114 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:13:16  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:13:16  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 181 OwnPow Nav : 0 OppPow Nav : 4
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 935 ms
20:13:16  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:13:16  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:13:16  (Reporting)  Moral Availability Reichlich Stock 107 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 3114 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3077
20:13:16  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 933 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 373 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
20:13:16  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:13:16  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 375 Neapolis Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:13:16  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:13:16  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Sklaven 1078 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 1 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 121 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  Ended LockFixedGroups 0 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:13:16  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:13:16  (Reporting)  Ended Check Leaders 278 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4231 AllOwnPowNav: 0 AllOppPowNav 377
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  1872 ms
20:13:16  (Reporting)  Processing  1000006 Barbaren
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 73 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:13:16  (Reporting)  Entering InitAndDumpData (_IAD_)
20:13:16  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:13:16  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:13:16  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1874 OwnPow Nav : 0 OppPow Nav : 1158
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:13:16  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 933 OwnPow Nav : 0 OppPow Nav : 373
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:13:16  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:13:16  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:13:16  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 181 OwnPow Nav : 0 OppPow Nav : 0
20:13:16  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:13:16  (Reporting)  _FIT_ Ended AIInitTheaters 1019 ms
20:13:16  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:13:16  (Reporting)  Geld Availability Reichlich Stock 147 Expected 0 Balance -3
20:13:16  (Reporting)  Moral Availability Reichlich Stock 111 Expected 0 Balance 0
20:13:16  (Reporting)   
20:13:16  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:13:16  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:13:16  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:13:16  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:13:16  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1874 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2078
20:13:16  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1158 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 933 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:13:16  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 373 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:13:16  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:13:16  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
20:13:16  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:13:16  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Land Theaters Special Regions ***
20:13:16  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:13:16  (Reporting)  Theater 119 Theater_Gallia HQReg: 99 Bracara Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:13:16  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:13:16  (Reporting)   
20:13:16  (Reporting)  Ended InitAndDumpData Barbaren 1173 ms
20:13:16  (Reporting)  *** Faction-wide algorithms ***
20:13:16  (Reporting)  Entering BuildReplacements (_RPL_)
20:13:16  (Reporting)  Ended BuildReplacements 2 ms
20:13:16  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:13:16  (Reporting)  Entering BuildNewUnits (_BNU_)
20:13:16  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:13:16  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:13:16  (Reporting)  Ended ManageFleetsComposition 189 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  Evaluating CallFleet (_CLF_)
20:13:16  (Reporting)  Ended CallFleet 0 ms
20:13:16  (Reporting)  Entering LockFixedGroups (_LFG_)
20:13:16  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:362, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:13:16  (Reporting)  Ended LockFixedGroups 0 ms
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:13:16  (Reporting)  _ESR_ No theater can have a staging region.
20:13:16  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering Checking Leaders (_CLD_)
20:13:16  (Reporting)  Ended Check Leaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:13:16  (Reporting)  Entering DistantGarrison (_DGA_)
20:13:16  (Reporting)  Ended DistantGarrison 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3241 AllOwnPowNav: 0 AllOppPowNav 2534
20:13:16  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:13:16  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:13:16  (Reporting)   
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)   
20:13:16  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  
20:13:16  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:13:16  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:13:16  (Reporting)  Ended SplitStaticUnits 0 ms
20:13:16  (Reporting)  Entering PromoteLeaders (_PRL_)
20:13:16  (Reporting)  Ended PromoteLeaders 0 ms
20:13:16  (Reporting)   
20:13:16  (Reporting)  ApplyAgenda AutoMerge
20:13:16  (Reporting)  AI Process done in  1758 ms
20:22:00  (Reporting)  Processing  1000001 Pompeius
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 74 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  AI Process done in  21 ms
20:22:00  (Reporting)  Processing  1000002 Caesar
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 74 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
20:22:00  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:22:00  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:22:00  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:22:00  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1157 OwnPow Nav : 0 OppPow Nav : 1160
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 69 OppPow Land: 886 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
20:22:00  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 85 OppPow Land: 2753 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.95 1.16 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:22:00  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:22:00  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:22:00  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:22:00  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 387 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:22:00  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:22:00  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:22:00  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:22:00  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:22:00  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:22:00  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:22:00  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:22:00  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 39 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 250 > 50
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 760 OwnPow Nav : 0 OppPow Nav : 4
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 1078 ms
20:22:00  (Reporting)  Resources Levels Caesar EcoBase 113 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 143 Expected 0 Balance -9
20:22:00  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:22:00  (Reporting)  Prestige Availability Reichlich Stock 1838 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 40 Expected 0 Balance 0
20:22:00  (Reporting)  Einflusspunkte Availability Reichlich Stock 13 Expected 0 Balance 0
20:22:00  (Reporting)    1008282 1. Fleet Agenda Kept Agenda: Naval Docking, Value: 2870, Region: 393 Melita EndTurn 11487
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 33500
20:22:00  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4000
20:22:00  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2900
20:22:00  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:22:00  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:22:00  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:22:00  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:22:00  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:22:00  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 85 Overall power (enemies): 2753 Ratio: 0.95
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  53210
20:22:00  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1157 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9545
20:22:00  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1160 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6015
20:22:00  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 69 Overall power (enemies): 886 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  18446
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 387 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  33007
20:22:00  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1743
20:22:00  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  566
20:22:00  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1996
20:22:00  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3670
20:22:00  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1129
20:22:00  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  375
20:22:00  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 39 Overall power (enemies): 0 Nav Ratio: 5.00
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
20:22:00  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
20:22:00  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  148
20:22:00  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 120 Theater_Italia HQReg: 306 Lutetia Max pick: Syracusae Max need: Bergomum Max Val: Syracusae Naval Gathering: 393 Melita
20:22:00  (Reporting)  Theater 118 Theater_Hispania HQReg: 130 Asta Max pick: Carthago Nova Max need: Ilipa Max Val: Carthago Nova Naval Gathering: <None>
20:22:00  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 306 Lutetia Max pick: Massalia Max need: Cenabum Max Val: Durocorturum Naval Gathering: 306 Lutetia
20:22:00  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:22:00  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:22:00  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Nisibis Naval Gathering: <None>
20:22:00  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:22:00  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
20:22:00  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Thracia Max Val: Byzantium Naval Gathering: <None>
20:22:00  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:22:00  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Etanna Max Val: Verbegenii Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Caesar 1335 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  Ended BuildReplacements 2 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  _HRD_ Decision 6 Umsturz has 4 % to be played in 1268 Batanea
20:22:00  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
20:22:00  (Reporting)  Ended HandleRegionsDecisions 9 ms
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:22:00  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:22:00  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:22:00  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:22:00  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:22:00  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 6 8 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  _MFC_ Damaged Fleet created: 1008687 2. Fleet 7 units in region 2415 Vindilis Insula from 1008282 1. Fleet
20:22:00  (Reporting)  Ended ManageFleetsComposition 481 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1008688 Castr. Praesidium, 306 Lutetia, Pow:58, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:474, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  Ended LockFixedGroups 3 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:22:00  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:22:00  (Reporting)  Ended PrivilegedCombine 1 ms
20:22:00  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:22:00  (Reporting)  Ended DefendCapitalRegion 0 ms
20:22:00  (Reporting)  Entering ReconAndRaids (_RAR_)
20:22:00  (Reporting)  Ended ReconAndRaids 1 ms
20:22:00  (Reporting)  Entering SplitGroups (_SPG_)
20:22:00  (Reporting)  Ended SplitGroups 11 ms
20:22:00  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:22:00  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:22:00  (Reporting)  Detach Damaged Units (_DDU_)
20:22:00  (Reporting)  Ended Damaged Units 0 ms
20:22:00  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:22:00  (Reporting)  Ended GarrisonObjectives 1 ms
20:22:00  (Reporting)  Entering CheckBesieging (_CBE_)
20:22:00  (Reporting)  Ended CheckBesieging 18 ms
20:22:00  (Reporting)  Entering Evacuate Force (_EVA_)
20:22:00  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:22:00  (Reporting)  Entering Check Simple Landing (_CSL_)
20:22:00  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:22:00  (Reporting)  Entering Make Superior Group (_MSG_)
20:22:00  (Reporting)  Ended Make Superior Group 419 ms
20:22:00  (Reporting)  Entering Build Depots Assets
20:22:00  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
20:22:00  (Reporting)  Ended Build Depots Assets 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Start of AI Split Supports (_SSP_)
20:22:00  (Reporting)  Ended Split Supports
20:22:00  (Reporting)  Start of AI Check for Land Resupply
20:22:00  (Reporting)  Ended CheckForLandResupply 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Entering KeepPosition (_KPP_)
20:22:00  (Reporting)  Ended KeepPosition 0 ms
20:22:00  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:22:00  (Reporting)  Ended Concentrate Stacks 0 ms
20:22:00  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:22:00  (Reporting)  Ended CheckLocalOpportunities 1 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:22:00  (Reporting)  Ended PrivilegedCombine 2 ms
20:22:00  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:22:00  (Reporting)  Ended DefendCapitalRegion 0 ms
20:22:00  (Reporting)  Entering ReconAndRaids (_RAR_)
20:22:00  (Reporting)  Ended ReconAndRaids 1 ms
20:22:00  (Reporting)  Entering SplitGroups (_SPG_)
20:22:00  (Reporting)  Ended SplitGroups 8 ms
20:22:00  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:22:00  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:22:00  (Reporting)  Detach Damaged Units (_DDU_)
20:22:00  (Reporting)  Ended Damaged Units 0 ms
20:22:00  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:22:00  (Reporting)  _GAO_ Step 1 1008398 2. Caesars Streitmacht, 306 Lutetia, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 306 Lutetia SelfVal 3002
20:22:00  (Reporting)  Agenda: Garrison, Value: 17500, Region: 306 Lutetia
20:22:00  (Reporting)  Ended GarrisonObjectives 1 ms
20:22:00  (Reporting)  Entering CheckBesieging (_CBE_)
20:22:00  (Reporting)  Ended CheckBesieging 39 ms
20:22:00  (Reporting)  Entering Evacuate Force (_EVA_)
20:22:00  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
20:22:00  (Reporting)  Entering Check Simple Landing (_CSL_)
20:22:00  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
20:22:00  (Reporting)  Entering Make Superior Group (_MSG_)
20:22:00  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:22:00  (Reporting)  Entering Build Depots Assets
20:22:00  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
20:22:00  (Reporting)  Ended Build Depots Assets 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Start of AI Split Supports (_SSP_)
20:22:00  (Reporting)  Ended Split Supports
20:22:00  (Reporting)  Start of AI Check for Land Resupply
20:22:00  (Reporting)  CheckForLandResupply Auxillia II (Gal) will resupply, in region 213 Albigia
20:22:00  (Reporting)  Ended CheckForLandResupply 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Entering KeepPosition (_KPP_)
20:22:00  (Reporting)  Agenda: Keep Position, Value: 2266, Region: 306 Lutetia
20:22:00  (Reporting)  Ended KeepPosition 0 ms
20:22:00  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:22:00  (Reporting)  Ended Concentrate Stacks 7 ms
20:22:00  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:22:00  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  Ended Check Leaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 13 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 154 AllOppPowLand: 7956 AllOwnPowNav: 39 AllOppPowNav 2262
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 10 Land Ratio: 0.95 Land Core Ratio: 1.16  ***
20:22:00  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:22:00  (Reporting)  1008073 1. Caesars Streitmacht (Pow.76)
20:22:00  (Reporting)   
20:22:00  (Reporting)  Region 369 Roma Pick 10 SelfVal 2159 Need 698  no group candidate found
20:22:00  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 12565 Need 258  no group candidate found
20:22:00  (Reporting)  Region 375 Neapolis Pick 2 SelfVal 748 Need 123  no group candidate found
20:22:00  (Reporting)  Region 344 Placentia Pick 3 SelfVal 915 Need 810  no group candidate found
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 10 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:22:00  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:22:00  (Reporting)  1008649 Auxillia II (Gal) (Pow.25)
20:22:00  (Reporting)  1008398 Auxillia I (Gal) (Pow.40)
20:22:00  (Reporting)   
20:22:00  (Reporting)  Region 306 Lutetia Pick 90 SelfVal 3002 Need 277  no group candidate found
20:22:00  (Reporting)  Secondary Region 226 Limonum Pick 18 has enough garrison (Value: 58) - evaluation skipped
20:22:00  (Reporting)  Region 318 Durocorturum Pick 59 SelfVal 3181 Need 2  no group candidate found
20:22:00  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2628 Need 179  no group candidate found
20:22:00  (Reporting)  Secondary Region 419 Bagacum Pick 3 has enough garrison (Value: 58) - evaluation skipped
20:22:00  (Reporting)  Region 203 Burdigala Pick 2 SelfVal 147 Need 112  no group candidate found
20:22:00  (Reporting)  Secondary Region 294 Condate Pick 12 has enough garrison (Value: 58) - evaluation skipped
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 79 ms
20:22:00  (Reporting)  Start of AssignFleetsOperations (_AFO_) 140 Kalte See
20:22:00  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:22:00  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:22:00  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:22:00  (Reporting)  _AFA_ 1008282 Classis I has been given the mission Agenda: Resupply, Value: 7900, Region: 314 Gesoriacum
20:22:00  (Reporting)  _AFA_ 1008282 Classis I has been given the mission Agenda: Naval Docking, Value: 1817, Region: 314 Gesoriacum
20:22:00  (Reporting)  _AFA_ 1008687 2. Fleet has been given the mission Agenda: Resupply, Value: 55300, Region: 314 Gesoriacum
20:22:00  (Reporting)  _AFA_ 1008687 2. Fleet has been given the mission Agenda: Naval Docking, Value: 20816, Region: 314 Gesoriacum
20:22:00  (Reporting)  Ended AssignFleetsOperations 50 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:5.00) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Italia (Ext:0.95 - Core:1.16 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Arties (_RCA_)
20:22:00  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Arties
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:22:00  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Supplies
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Gather Units (_GTU_)
20:22:00  (Reporting)  _GTU_ Gathering Region 306 Lutetia in theater 120 Italia Peninsula
20:22:00  (Reporting)  _GTU_ 1008073 1. Caesars Streitmacht, 393 Melita, Pow:76, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
20:22:00  (Reporting)  _GTU_ Starting merge 1 at start
20:22:00  (Reporting)  _GTU_ Finished merge 1 now
20:22:00  (Reporting)  _GTU_ 1008073 1. Caesars Streitmacht, 393 Melita, Pow:76, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:22:00  (Reporting)  Ended AI Gather Units 2 ms
20:22:00  (Reporting)  Entering GatherGarrisons (_GTG_)
20:22:00  (Reporting)  Ended GatherGarrisons 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  1008073 1. Caesars Streitmacht is doing nothing in Melita  Power: 76  HealthPerc: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Arties (_RCA_)
20:22:00  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Arties
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:22:00  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Supplies
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Gather Units (_GTU_)
20:22:00  (Reporting)  _GTU_ Gathering Region 306 Lutetia in theater 119 Gallia
20:22:00  (Reporting)  _GTU_ Starting merge 0 at start
20:22:00  (Reporting)  End of AI Gather Units
20:22:00  (Reporting)  Entering GatherGarrisons (_GTG_)
20:22:00  (Reporting)  _GTG_ 1008398 2. Caesars Streitmacht, 306 Lutetia, Pow:95, Count: 2(l 0/L 2/S 0) is garrisoning 306 Lutetia having agregated 1 other(s) group(s).
20:22:00  (Reporting)  Ended GatherGarrisons 2 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008398 2. Caesars Streitmacht, 306 Lutetia, Pow:95, Count: 2(l 0/L 2/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17500, Region: 306 Lutetia
20:22:00  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2266, Region: 306 Lutetia
20:22:00  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2266, Region: 306 Lutetia
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008649 Auxillia II (Gal), 213 Albigia, Pow:25, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 213 Albigia
20:22:00  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 213 Albigia
20:22:00  (Reporting)  1008649-Auxillia II (Gal) Power:25 Health:100% Albigia>Albigia Mission:Resupply Fitness:100% Need:60 Threat:8 GoalValue: 100000
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008282 Classis I, 2415 Vindilis Insula, Pow:18, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2870, Region: 393 Melita
20:22:00  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 7900, Region: 314 Gesoriacum
20:22:00  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1817, Region: 314 Gesoriacum
20:22:00  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 7900, Region: 314 Gesoriacum
20:22:00  (Reporting)  1008282-Classis I Power:18 Health:40% Vindilis Insula>Gesoriacum Mission:Resupply Fitness:79% Need:2 Threat:0 GoalValue: 7900
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008687 2. Fleet, 2415 Vindilis Insula, Pow:16, Count: 7(l 0/L 1/S 6)
20:22:00  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 55300, Region: 314 Gesoriacum
20:22:00  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 20816, Region: 314 Gesoriacum
20:22:00  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 55300, Region: 314 Gesoriacum
20:22:00  (Reporting)  1008687-2. Fleet Power:16 Health:40% Vindilis Insula>Gesoriacum Mission:Resupply Fitness:79% Need:2 Threat:0 GoalValue: 55300
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  1008282 Classis I will be merged into 1008687 1. Fleet in region Vindilis Insula
20:22:00  (Reporting)  AI Process done in  3313 ms
20:22:00  (Reporting)  Processing  1000003 Regnum Parthorum
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 74 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:22:00  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:22:00  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:22:00  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:22:00  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:22:00  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:22:00  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:22:00  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 181 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 1010 ms
20:22:00  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 2175 Expected 0 Balance -19
20:22:00  (Reporting)  Prestige Availability Reichlich Stock 75 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:22:00  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:22:00  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:22:00  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2650
20:22:00  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5652
20:22:00  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2356
20:22:00  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
20:22:00  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1168 Apamea Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:22:00  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:22:00  (Reporting)  Theater 132 Theater_Oriens HQReg: 1168 Apamea Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:22:00  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1188 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  RPL Buying a replacement for PAR Versorgungszug
20:22:00  (Reporting)  RPL Buying a replacement for PAR Versorgungszug
20:22:00  (Reporting)  RPL Buying a replacement for PAR Linien-Infanterie
20:22:00  (Reporting)  RPL Buying a replacement for PAR Linien-Infanterie
20:22:00  (Reporting)  RPL Buying a replacement for PAR Versorgungszug
20:22:00  (Reporting)  RPL Buying a replacement for PAR Elite-Infanterie
20:22:00  (Reporting)  Ended BuildReplacements 6 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 197 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1824, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  Ended LockFixedGroups 2 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:22:00  (Reporting)  Ended PrivilegedCombine 3 ms
20:22:00  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:22:00  (Reporting)  Ended DefendCapitalRegion 0 ms
20:22:00  (Reporting)  Entering ReconAndRaids (_RAR_)
20:22:00  (Reporting)  Ended ReconAndRaids 1 ms
20:22:00  (Reporting)  Entering SplitGroups (_SPG_)
20:22:00  (Reporting)  Ended SplitGroups 1 ms
20:22:00  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:22:00  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:22:00  (Reporting)  Detach Damaged Units (_DDU_)
20:22:00  (Reporting)  Ended Damaged Units 0 ms
20:22:00  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:22:00  (Reporting)  Ended GarrisonObjectives 1 ms
20:22:00  (Reporting)  Entering CheckBesieging (_CBE_)
20:22:00  (Reporting)  Ended CheckBesieging 18 ms
20:22:00  (Reporting)  Entering Evacuate Force (_EVA_)
20:22:00  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:22:00  (Reporting)  Entering Check Simple Landing (_CSL_)
20:22:00  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  Ended Check Leaders 0 ms
20:22:00  (Reporting)  Entering Build Depots Assets
20:22:00  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:22:00  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:22:00  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:22:00  (Reporting)  Ended Build Depots Assets 1 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Start of AI Split Supports (_SSP_)
20:22:00  (Reporting)  Ended Split Supports
20:22:00  (Reporting)  Start of AI Check for Land Resupply
20:22:00  (Reporting)  Ended CheckForLandResupply 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Entering KeepPosition (_KPP_)
20:22:00  (Reporting)  Ended KeepPosition 0 ms
20:22:00  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:22:00  (Reporting)  Ended Concentrate Stacks 0 ms
20:22:00  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:22:00  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 13 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1569 AllOwnPowNav: 0 AllOppPowNav 25
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Arties (_RCA_)
20:22:00  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Arties
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:22:00  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Supplies
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Gather Units (_GTU_)
20:22:00  (Reporting)  _GTU_ Gathering Region 1168 Apamea in theater 134 Parthia & Media
20:22:00  (Reporting)  _GTU_ Starting merge 0 at start
20:22:00  (Reporting)  End of AI Gather Units
20:22:00  (Reporting)  Entering GatherGarrisons (_GTG_)
20:22:00  (Reporting)  Ended GatherGarrisons 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  2013 ms
20:22:00  (Reporting)  Processing  1000004 Piraten
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 74 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:22:00  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1157 OwnPow Nav : 0 OppPow Nav : 1160
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 995 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:22:00  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2426 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:22:00  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:22:00  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:22:00  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 387 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:22:00  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:22:00  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 762 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:22:00  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:22:00  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:22:00  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:22:00  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:22:00  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:22:00  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 39
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 760 OwnPow Nav : 4 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 249 > 279
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 1275 ms
20:22:00  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:22:00  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:22:00  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:22:00  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:22:00  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:22:00  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:22:00  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:22:00  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:22:00  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 762 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5641
20:22:00  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2426 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4031
20:22:00  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2270
20:22:00  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 995 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3139
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1157 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2971
20:22:00  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1160 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 387 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2354
20:22:00  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2051
20:22:00  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1514
20:22:00  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1812
20:22:00  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  538
20:22:00  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  356
20:22:00  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 39 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  299
20:22:00  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
20:22:00  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:22:00  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:22:00  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1186 Nisibis Max pick: Nisibis Max need: Edessa Max Val: Nisibis Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: <None>
20:22:00  (Reporting)  Theater 118 Theater_Hispania HQReg: 250 Massalia Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:22:00  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:22:00  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:22:00  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:22:00  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:22:00  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:22:00  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Piraten 1470 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  Ended BuildReplacements 1 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 295 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  Ended LockFixedGroups 0 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7675 AllOwnPowNav: 4 AllOppPowNav 2297
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:22:00  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:22:00  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:22:00  (Reporting)  Ended AssignFleetsOperations 2 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.40) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:22:00  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:22:00  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  2453 ms
20:22:00  (Reporting)  Processing  1000005 Sklaven
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 74 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 995 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:22:00  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2841 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:22:00  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:22:00  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 181 OwnPow Nav : 0 OppPow Nav : 4
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 926 ms
20:22:00  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:22:00  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 107 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2841 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4013
20:22:00  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 995 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3139
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  402
20:22:00  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:22:00  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 120 Theater_Italia HQReg: 250 Massalia Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: <None>
20:22:00  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:22:00  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Sklaven 1068 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  Ended BuildReplacements 1 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 125 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  Ended LockFixedGroups 0 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:22:00  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:22:00  (Reporting)  Ended Check Leaders 278 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4020 AllOwnPowNav: 0 AllOppPowNav 4
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  1860 ms
20:22:00  (Reporting)  Processing  1000006 Barbaren
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 74 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1917 OwnPow Nav : 0 OppPow Nav : 1160
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 995 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:22:00  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:22:00  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 39
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 181 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 1037 ms
20:22:00  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 144 Expected 0 Balance -3
20:22:00  (Reporting)  Moral Availability Reichlich Stock 111 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1917 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3031
20:22:00  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1160 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 995 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3139
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1514
20:22:00  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 39 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Lapurdum Max Val: Massalia Naval Gathering: <None>
20:22:00  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Barbaren 1192 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  Ended BuildReplacements 1 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 190 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:369, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  Ended LockFixedGroups 0 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  Ended Check Leaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3346 AllOwnPowNav: 0 AllOppPowNav 2202
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  1774 ms
20:22:00  (Reporting)  Processing  1000001 Pompeius
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 75 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  AI Process done in  25 ms
20:22:00  (Reporting)  Processing  1000002 Caesar
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 75 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
20:22:00  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:22:00  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:22:00  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:22:00  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1129 OwnPow Nav : 0 OppPow Nav : 1160
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 77 OppPow Land: 887 OwnPow Nav : 2 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.70 1.70 Reg Count: 181 > 223
20:22:00  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3625 OwnPow Land: 85 OppPow Land: 2843 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.92 1.12 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:22:00  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:22:00  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 755 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:22:00  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:22:00  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12675 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:22:00  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:22:00  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 683 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:22:00  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:22:00  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:22:00  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:22:00  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:22:00  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:22:00  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 761 OwnPow Nav : 0 OppPow Nav : 4
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 1074 ms
20:22:00  (Reporting)  Resources Levels Caesar EcoBase 113 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 200 Expected 0 Balance -7
20:22:00  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:22:00  (Reporting)  Prestige Availability Reichlich Stock 1842 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 42 Expected 0 Balance 0
20:22:00  (Reporting)  Einflusspunkte Availability Reichlich Stock 13 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 32500
20:22:00  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4000
20:22:00  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2900
20:22:00  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:22:00  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:22:00  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:22:00  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:22:00  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:22:00  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 85 Overall power (enemies): 2843 Ratio: 0.92
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  46582
20:22:00  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1129 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5151
20:22:00  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1160 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 683 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3884
20:22:00  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 77 Overall power (enemies): 887 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17134
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.70
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24234
20:22:00  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1179
20:22:00  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  283
20:22:00  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1223
20:22:00  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1962
20:22:00  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1048
20:22:00  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  302
20:22:00  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:22:00  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
20:22:00  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  152
20:22:00  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 120 Theater_Italia HQReg: 306 Lutetia Max pick: Syracusae Max need: Placentia Max Val: Syracusae Naval Gathering: 393 Melita
20:22:00  (Reporting)  Theater 118 Theater_Hispania HQReg: 306 Lutetia Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:22:00  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 306 Lutetia Max pick: Massalia Max need: Valentia Max Val: Durocorturum Naval Gathering: 306 Lutetia
20:22:00  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:22:00  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:22:00  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:22:00  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:22:00  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
20:22:00  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:22:00  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:22:00  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Etanna Max Val: Verbegenii Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Caesar 1328 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for HEL Leichte Kriegsschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  Ended BuildReplacements 4 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  _HRD_ Decision 6 Umsturz has 4 % to be played in 361 Volaterrae
20:22:00  (Reporting)  _HRD_ Decision 6 Umsturz aborted.
20:22:00  (Reporting)  Ended HandleRegionsDecisions 11 ms
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  _BNU Buying Unit Sagittarii  (Creta - Rhodus)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  _MFC_ Damaged Fleet created: 1008705 2. Fleet 6 units in region 314 Gesoriacum from 1008687 1. Fleet
20:22:00  (Reporting)  Ended ManageFleetsComposition 351 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1008688 1.Vexillatio Lutetia Receptaculum, 306 Lutetia, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:478, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  Ended LockFixedGroups 0 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:22:00  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:22:00  (Reporting)  Ended PrivilegedCombine 1 ms
20:22:00  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:22:00  (Reporting)  Ended DefendCapitalRegion 0 ms
20:22:00  (Reporting)  Entering ReconAndRaids (_RAR_)
20:22:00  (Reporting)  Ended ReconAndRaids 1 ms
20:22:00  (Reporting)  Entering SplitGroups (_SPG_)
20:22:00  (Reporting)  Ended SplitGroups 12 ms
20:22:00  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:22:00  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:22:00  (Reporting)  Detach Damaged Units (_DDU_)
20:22:00  (Reporting)  Ended Damaged Units 0 ms
20:22:00  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:22:00  (Reporting)  Ended GarrisonObjectives 1 ms
20:22:00  (Reporting)  Entering CheckBesieging (_CBE_)
20:22:00  (Reporting)  Ended CheckBesieging 18 ms
20:22:00  (Reporting)  Entering Evacuate Force (_EVA_)
20:22:00  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:22:00  (Reporting)  Entering Check Simple Landing (_CSL_)
20:22:00  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
20:22:00  (Reporting)  Entering Make Superior Group (_MSG_)
20:22:00  (Reporting)  Ended Make Superior Group 418 ms
20:22:00  (Reporting)  Entering Build Depots Assets
20:22:00  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
20:22:00  (Reporting)  Ended Build Depots Assets 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Start of AI Split Supports (_SSP_)
20:22:00  (Reporting)  Ended Split Supports
20:22:00  (Reporting)  Start of AI Check for Land Resupply
20:22:00  (Reporting)  Ended CheckForLandResupply 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Entering KeepPosition (_KPP_)
20:22:00  (Reporting)  Ended KeepPosition 0 ms
20:22:00  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:22:00  (Reporting)  Ended Concentrate Stacks 0 ms
20:22:00  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:22:00  (Reporting)  Ended CheckLocalOpportunities 1 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:22:00  (Reporting)  Ended PrivilegedCombine 2 ms
20:22:00  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:22:00  (Reporting)  Ended DefendCapitalRegion 0 ms
20:22:00  (Reporting)  Entering ReconAndRaids (_RAR_)
20:22:00  (Reporting)  Ended ReconAndRaids 1 ms
20:22:00  (Reporting)  Entering SplitGroups (_SPG_)
20:22:00  (Reporting)  Ended SplitGroups 8 ms
20:22:00  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:22:00  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:22:00  (Reporting)  Detach Damaged Units (_DDU_)
20:22:00  (Reporting)  _DDU_ Caesars Streitmacht created in region Calagum with 1 unit(s), Health: 13 %
20:22:00  (Reporting)  _DDU_ 2. Caesars Streitmacht 1008398 has now 1 units, Health: 65 %
20:22:00  (Reporting)  _DDU_, Standard Recover segment: Group 1008706 Caesars Streitmacht in region Calagum will recover in region Durocorturum % Health 13 % Cohesion 99
20:22:00  (Reporting)  Ended Damaged Units 5 ms
20:22:00  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:22:00  (Reporting)  Ended GarrisonObjectives 1 ms
20:22:00  (Reporting)  Entering CheckBesieging (_CBE_)
20:22:00  (Reporting)  Ended CheckBesieging 39 ms
20:22:00  (Reporting)  Entering Evacuate Force (_EVA_)
20:22:00  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
20:22:00  (Reporting)  Entering Check Simple Landing (_CSL_)
20:22:00  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
20:22:00  (Reporting)  Entering Make Superior Group (_MSG_)
20:22:00  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:22:00  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
20:22:00  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:22:00  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:22:00  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:22:00  (Reporting)  _AFA_ 1008687 1. Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 314 Gesoriacum
20:22:00  (Reporting)  _AFA_ 1008687 1. Fleet has been given the mission Agenda: Naval Docking, Value: 90, Region: 393 Melita
20:22:00  (Reporting)  _AFA_ 1008705 2. Fleet has been given the mission Agenda: Resupply, Value: 60000, Region: 314 Gesoriacum
20:22:00  (Reporting)  _AFA_ 1008705 2. Fleet has been given the mission Agenda: Naval Docking, Value: 1065, Region: 393 Melita
20:22:00  (Reporting)  Ended AssignFleetsOperations 44 ms
20:22:00  (Reporting)  Entering Build Depots Assets
20:22:00  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 11
20:22:00  (Reporting)  Ended Build Depots Assets 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Start of AI Split Supports (_SSP_)
20:22:00  (Reporting)  Ended Split Supports
20:22:00  (Reporting)  Start of AI Check for Land Resupply
20:22:00  (Reporting)  Ended CheckForLandResupply 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Entering KeepPosition (_KPP_)
20:22:00  (Reporting)  Ended KeepPosition 0 ms
20:22:00  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:22:00  (Reporting)  Ended Concentrate Stacks 19 ms
20:22:00  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:22:00  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  Ended Check Leaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 20 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 162 AllOppPowLand: 8023 AllOwnPowNav: 2 AllOppPowNav 2262
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 10 Land Ratio: 0.92 Land Core Ratio: 1.12  ***
20:22:00  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:22:00  (Reporting)  1008073 2. Caesars Streitmacht (Pow.76)
20:22:00  (Reporting)   
20:22:00  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 779 Need 146  no group candidate found
20:22:00  (Reporting)  Region 369 Roma Pick 6 SelfVal 1276 Need 698  no group candidate found
20:22:00  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 10859 Need 280  no group candidate found
20:22:00  (Reporting)  Region 343 Mediolanum Pick 2 SelfVal 676 Need 833  no group candidate found
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 11 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:22:00  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:22:00  (Reporting)  1008649 Auxillia II (Gal) (Pow.40)
20:22:00  (Reporting)  1008706 Castr. Praesidium (Pow.7)
20:22:00  (Reporting)  1008398 Auxillia I (Gal) (Pow.26)
20:22:00  (Reporting)   
20:22:00  (Reporting)  CheckRegionForOperation 1008398 Auxillia I (Gal), 308 Calagum, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 52 SelfVal 2271 AINeed 47
20:22:00  (Reporting)  Agenda: Defend, Value: 32500, Region: 318 Durocorturum
20:22:00  (Reporting)  Secondary Region 324 Argentoratum Pick 3 has enough garrison (Value: 58) - evaluation skipped
20:22:00  (Reporting)  Region 306 Lutetia Pick 57 SelfVal 1455 Need 635  no group candidate found
20:22:00  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2254 Need 154  no group candidate found
20:22:00  (Reporting)  Region 179 Salduba Pick 32 SelfVal 311 Need 169  no group candidate found
20:22:00  (Reporting)  Region 264 Boutae Pick 2 SelfVal 235 Need 126  no group candidate found
20:22:00  (Reporting)  Region 248 Ucetia Pick 3 SelfVal 231 Need 401  no group candidate found
20:22:00  (Reporting)  CheckRegionForOperation 1008649 Auxillia II (Gal), 213 Albigia, Pow:40, Count: 1(l 0/L 1/S 0) Fitness 68 PickVal 3 SelfVal 314 AINeed 61
20:22:00  (Reporting)  Agenda: Defend, Value: 21352, Region: 286 Tricassium
20:22:00  (Reporting)  Secondary Region 321 Divodurum Pick 2 has enough garrison (Value: 0) - evaluation skipped
20:22:00  (Reporting)  Region 270 Tegua Pick 4 SelfVal 208 Need 335  no group candidate found
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 117 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Italia (Ext:0.92 - Core:1.12 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Arties (_RCA_)
20:22:00  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Arties
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:22:00  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Supplies
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Gather Units (_GTU_)
20:22:00  (Reporting)  _GTU_ Gathering Region 306 Lutetia in theater 120 Italia Peninsula
20:22:00  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:76, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
20:22:00  (Reporting)  _GTU_ Starting merge 1 at start
20:22:00  (Reporting)  _GTU_ Finished merge 1 now
20:22:00  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:76, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:22:00  (Reporting)  Ended AI Gather Units 3 ms
20:22:00  (Reporting)  Entering GatherGarrisons (_GTG_)
20:22:00  (Reporting)  Ended GatherGarrisons 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  1008073 2. Caesars Streitmacht is doing nothing in Melita  Power: 76  HealthPerc: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:1.70) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Arties (_RCA_)
20:22:00  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Arties
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:22:00  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Supplies
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Gather Units (_GTU_)
20:22:00  (Reporting)  _GTU_ Gathering Region 306 Lutetia in theater 119 Gallia
20:22:00  (Reporting)  _GTU_ Starting merge 0 at start
20:22:00  (Reporting)  End of AI Gather Units
20:22:00  (Reporting)  Entering GatherGarrisons (_GTG_)
20:22:00  (Reporting)  Ended GatherGarrisons 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 447 Treverii
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 324 Argentoratum
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008687 Massilia Classis, 314 Gesoriacum, Pow:1, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 314 Gesoriacum
20:22:00  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 90, Region: 393 Melita
20:22:00  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 314 Gesoriacum
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1008687 Massilia Classis , destination,  is not in friendly water 314 Gesoriacum
20:22:00  (Reporting)  1008687-Massilia Classis Power:1 Health:20% Gesoriacum>Gesoriacum Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 10000
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008705 2. Fleet, 314 Gesoriacum, Pow:1, Count: 6(l 0/L 0/S 6)
20:22:00  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 60000, Region: 314 Gesoriacum
20:22:00  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1065, Region: 393 Melita
20:22:00  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 60000, Region: 314 Gesoriacum
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1008705 2. Fleet , destination,  is not in friendly water 314 Gesoriacum
20:22:00  (Reporting)  1008705-2. Fleet Power:1 Health:22% Gesoriacum>Gesoriacum Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 60000
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008398 Auxillia I (Gal), 308 Calagum, Pow:26, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 318 Durocorturum
20:22:00  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 318 Durocorturum
20:22:00  (Reporting)  1008398-Auxillia I (Gal) Power:26 Health:65% Calagum>Durocorturum Mission:Defend Fitness:65% Need:47 Threat:78 GoalValue: 32500
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008706 Castr. Praesidium, 308 Calagum, Pow:7, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4350, Region: 318 Durocorturum
20:22:00  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4350, Region: 318 Durocorturum
20:22:00  (Reporting)  1008706-Castr. Praesidium Power:7 Health:13% Calagum>Durocorturum Mission:Recover Fitness:87% Need:47 Threat:78 GoalValue: 4350
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 226 Limonum
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008649 Auxillia II (Gal), 213 Albigia, Pow:40, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Defend, Value: 21352, Region: 286 Tricassium
20:22:00  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 21352, Region: 286 Tricassium
20:22:00  (Reporting)  1008649-Auxillia II (Gal) Power:40 Health:100% Albigia>Tricassium Mission:Defend Fitness:68% Need:61 Threat:45 GoalValue: 21352
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  1008398 Auxillia I (Gal) will be merged into 1008706 Castr. Praesidium in region Calagum
20:22:00  (Reporting)  AI Process done in  3308 ms
20:22:00  (Reporting)  Processing  1000003 Regnum Parthorum
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 75 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:22:00  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:22:00  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:22:00  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:22:00  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 683 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:22:00  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:22:00  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:22:00  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 1008 ms
20:22:00  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 2777 Expected 0 Balance -19
20:22:00  (Reporting)  Prestige Availability Reichlich Stock 76 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:22:00  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:22:00  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:22:00  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1350
20:22:00  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 683 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3452
20:22:00  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1514
20:22:00  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:22:00  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:22:00  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:22:00  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:22:00  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1191 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  Ended BuildReplacements 4 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Ended HandleRegionsDecisions 5 ms
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 196 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1357, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  Ended LockFixedGroups 1 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:22:00  (Reporting)  Ended PrivilegedCombine 2 ms
20:22:00  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:22:00  (Reporting)  Ended DefendCapitalRegion 0 ms
20:22:00  (Reporting)  Entering ReconAndRaids (_RAR_)
20:22:00  (Reporting)  Ended ReconAndRaids 1 ms
20:22:00  (Reporting)  Entering SplitGroups (_SPG_)
20:22:00  (Reporting)  Ended SplitGroups 1 ms
20:22:00  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:22:00  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:22:00  (Reporting)  Detach Damaged Units (_DDU_)
20:22:00  (Reporting)  Ended Damaged Units 0 ms
20:22:00  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:22:00  (Reporting)  Ended GarrisonObjectives 1 ms
20:22:00  (Reporting)  Entering CheckBesieging (_CBE_)
20:22:00  (Reporting)  Ended CheckBesieging 18 ms
20:22:00  (Reporting)  Entering Evacuate Force (_EVA_)
20:22:00  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:22:00  (Reporting)  Entering Check Simple Landing (_CSL_)
20:22:00  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  Ended Check Leaders 0 ms
20:22:00  (Reporting)  Entering Build Depots Assets
20:22:00  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:22:00  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:22:00  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:22:00  (Reporting)  Ended Build Depots Assets 1 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Start of AI Split Supports (_SSP_)
20:22:00  (Reporting)  Ended Split Supports
20:22:00  (Reporting)  Start of AI Check for Land Resupply
20:22:00  (Reporting)  Ended CheckForLandResupply 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Entering KeepPosition (_KPP_)
20:22:00  (Reporting)  Ended KeepPosition 0 ms
20:22:00  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:22:00  (Reporting)  Ended Concentrate Stacks 0 ms
20:22:00  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:22:00  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 13 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1309 AllOwnPowNav: 0 AllOppPowNav 25
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Arties (_RCA_)
20:22:00  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Arties
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:22:00  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Supplies
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Gather Units (_GTU_)
20:22:00  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:22:00  (Reporting)  _GTU_ Starting merge 0 at start
20:22:00  (Reporting)  End of AI Gather Units
20:22:00  (Reporting)  Entering GatherGarrisons (_GTG_)
20:22:00  (Reporting)  Ended GatherGarrisons 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  2074 ms
20:22:00  (Reporting)  Processing  1000004 Piraten
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 75 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:22:00  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1129 OwnPow Nav : 0 OppPow Nav : 1160
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1004 OwnPow Nav : 0 OppPow Nav : 2
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:22:00  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2516 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:22:00  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:22:00  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:22:00  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:22:00  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:22:00  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 683 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:22:00  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:22:00  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:22:00  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:22:00  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:22:00  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:22:00  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 761 OwnPow Nav : 4 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.40 3.40 Reg Count: 249 > 279
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 1282 ms
20:22:00  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:22:00  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:22:00  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:22:00  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:22:00  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:22:00  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:22:00  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:22:00  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:22:00  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 683 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3503
20:22:00  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2516 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3084
20:22:00  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1108
20:22:00  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1004 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1129 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2006
20:22:00  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1160 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1530
20:22:00  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1185
20:22:00  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
20:22:00  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  934
20:22:00  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  461
20:22:00  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  286
20:22:00  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.40
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  225
20:22:00  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  75
20:22:00  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:22:00  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:22:00  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:22:00  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:22:00  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:22:00  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:22:00  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:22:00  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:22:00  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:22:00  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Piraten 1481 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  Ended BuildReplacements 1 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 295 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  Ended LockFixedGroups 0 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7750 AllOwnPowNav: 4 AllOppPowNav 2260
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:22:00  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:22:00  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:22:00  (Reporting)  Ended AssignFleetsOperations 2 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.40) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.40) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:22:00  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:22:00  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  2577 ms
20:22:00  (Reporting)  Processing  1000005 Sklaven
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 75 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1004 OwnPow Nav : 0 OppPow Nav : 2
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:22:00  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2931 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:22:00  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:22:00  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 4
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 920 ms
20:22:00  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:22:00  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 107 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2931 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3077
20:22:00  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1004 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  328
20:22:00  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:22:00  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 375 Neapolis Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:22:00  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:22:00  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Sklaven 1067 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  Ended BuildReplacements 1 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 124 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  Ended LockFixedGroups 0 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:22:00  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:22:00  (Reporting)  Ended Check Leaders 275 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3938 AllOwnPowNav: 0 AllOppPowNav 6
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  1907 ms
20:22:00  (Reporting)  Processing  1000006 Barbaren
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 75 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1890 OwnPow Nav : 0 OppPow Nav : 1160
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1004 OwnPow Nav : 0 OppPow Nav : 2
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:22:00  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1003
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:22:00  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 971 ms
20:22:00  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 153 Expected 0 Balance -3
20:22:00  (Reporting)  Moral Availability Reichlich Stock 111 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1890 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2078
20:22:00  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1160 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1004 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2580
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  957
20:22:00  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1003 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 99 Bracara Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:22:00  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Barbaren 1156 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  Ended BuildReplacements 1 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 173 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:391, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  Ended LockFixedGroups 0 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  Ended Check Leaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3147 AllOwnPowNav: 0 AllOppPowNav 2165
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  1770 ms
20:22:00  (Reporting)  Processing  1000001 Pompeius
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 76 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  AI Process done in  22 ms
20:22:00  (Reporting)  Processing  1000002 Caesar
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 76 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
20:22:00  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:22:00  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:22:00  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:22:00  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1139 OwnPow Nav : 0 OppPow Nav : 1162
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 85 OppPow Land: 852 OwnPow Nav : 40 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
20:22:00  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 86 OppPow Land: 2762 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.98 1.19 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:22:00  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:22:00  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:22:00  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:22:00  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:22:00  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:22:00  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 744 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:22:00  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:22:00  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:22:00  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:22:00  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:22:00  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1004
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:22:00  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 761 OwnPow Nav : 0 OppPow Nav : 4
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 1080 ms
20:22:00  (Reporting)  Resources Levels Caesar EcoBase 112 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 324 Expected 0 Balance -7
20:22:00  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:22:00  (Reporting)  Prestige Availability Reichlich Stock 1814 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 39 Expected 0 Balance 0
20:22:00  (Reporting)  Einflusspunkte Availability Reichlich Stock 9 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 34000
20:22:00  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4000
20:22:00  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:22:00  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2700
20:22:00  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:22:00  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:22:00  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:22:00  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:22:00  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 86 Overall power (enemies): 2762 Ratio: 0.98
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  46321
20:22:00  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1139 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5000
20:22:00  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1162 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 744 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3672
20:22:00  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24234
20:22:00  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 85 Overall power (enemies): 852 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  18067
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 40 Overall power (enemies): 0 Nav Ratio: 5.00
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1112
20:22:00  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1004 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:22:00  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1222
20:22:00  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1952
20:22:00  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:22:00  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  283
20:22:00  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:22:00  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:22:00  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  14
20:22:00  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 120 Theater_Italia HQReg: 318 Durocorturum Max pick: Syracusae Max need: Placentia Max Val: Syracusae Naval Gathering: 393 Melita
20:22:00  (Reporting)  Theater 118 Theater_Hispania HQReg: 318 Durocorturum Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:22:00  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:22:00  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 318 Durocorturum Max pick: Massalia Max need: Massalia Max Val: Massalia Naval Gathering: 314 Gesoriacum
20:22:00  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:22:00  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:22:00  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:22:00  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
20:22:00  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:22:00  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:22:00  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Verbegenii Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Caesar 1328 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  RPL Buying a replacement for HEL Schwere Kriegsschiffe
20:22:00  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:22:00  (Reporting)  Ended BuildReplacements 6 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Ended HandleRegionsDecisions 8 ms
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  _BNU Buying Unit Impedimenta
20:22:00  (Reporting)  _BNU Buying Unit Sagittarii  (Creta - Rhodus)
20:22:00  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 3 7 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  _MFC_ Merging 1008706 1. Fleet into 1008687 Massilia Classis
20:22:00  (Reporting)  _MFC_ Fleet is homogeneous: 1008687 1. Fleet
20:22:00  (Reporting)  Ended ManageFleetsComposition 371 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1008715 1. Caesars Streitmacht, 238 Gergovia, Pow:115, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000906 Durocortorum Garrison, 318 Durocorturum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1004408 Castr. Praesidium, 447 Treverii, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:480, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  Ended LockFixedGroups 0 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:22:00  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:22:00  (Reporting)  Ended PrivilegedCombine 1 ms
20:22:00  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:22:00  (Reporting)  Ended DefendCapitalRegion 0 ms
20:22:00  (Reporting)  Entering ReconAndRaids (_RAR_)
20:22:00  (Reporting)  Ended ReconAndRaids 1 ms
20:22:00  (Reporting)  Entering SplitGroups (_SPG_)
20:22:00  (Reporting)  Ended SplitGroups 12 ms
20:22:00  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:22:00  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:22:00  (Reporting)  Detach Damaged Units (_DDU_)
20:22:00  (Reporting)  Ended Damaged Units 0 ms
20:22:00  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:22:00  (Reporting)  Ended GarrisonObjectives 1 ms
20:22:00  (Reporting)  Entering CheckBesieging (_CBE_)
20:22:00  (Reporting)  Ended CheckBesieging 18 ms
20:22:00  (Reporting)  Entering Evacuate Force (_EVA_)
20:22:00  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
20:22:00  (Reporting)  Entering Check Simple Landing (_CSL_)
20:22:00  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
20:22:00  (Reporting)  Entering Make Superior Group (_MSG_)
20:22:00  (Reporting)  Ended Make Superior Group 418 ms
20:22:00  (Reporting)  Entering Build Depots Assets
20:22:00  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
20:22:00  (Reporting)  Ended Build Depots Assets 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Start of AI Split Supports (_SSP_)
20:22:00  (Reporting)  Ended Split Supports
20:22:00  (Reporting)  Start of AI Check for Land Resupply
20:22:00  (Reporting)  Ended CheckForLandResupply 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Entering KeepPosition (_KPP_)
20:22:00  (Reporting)  Ended KeepPosition 0 ms
20:22:00  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:22:00  (Reporting)  Ended Concentrate Stacks 0 ms
20:22:00  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:22:00  (Reporting)  Ended CheckLocalOpportunities 2 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:22:00  (Reporting)  Ended PrivilegedCombine 2 ms
20:22:00  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:22:00  (Reporting)  Ended DefendCapitalRegion 0 ms
20:22:00  (Reporting)  Entering ReconAndRaids (_RAR_)
20:22:00  (Reporting)  Ended ReconAndRaids 1 ms
20:22:00  (Reporting)  Entering SplitGroups (_SPG_)
20:22:00  (Reporting)  Ended SplitGroups 1 ms
20:22:00  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:22:00  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:22:00  (Reporting)  Detach Damaged Units (_DDU_)
20:22:00  (Reporting)  _DDU_ Caesars Streitmacht created in region Durocorturum with 1 unit(s), Health: 23 %
20:22:00  (Reporting)  _DDU_ 3. Caesars Streitmacht 1008705 has now 1 units, Health: 75 %
20:22:00  (Reporting)  _DDU_, Standard Recover segment: Group 1008740 Caesars Streitmacht in region Durocorturum will recover in region Divodurum % Health 23 % Cohesion 100
20:22:00  (Reporting)  Ended Damaged Units 7 ms
20:22:00  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:22:00  (Reporting)  Ended GarrisonObjectives 1 ms
20:22:00  (Reporting)  Entering CheckBesieging (_CBE_)
20:22:00  (Reporting)  Ended CheckBesieging 39 ms
20:22:00  (Reporting)  Entering Evacuate Force (_EVA_)
20:22:00  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
20:22:00  (Reporting)  Entering Check Simple Landing (_CSL_)
20:22:00  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
20:22:00  (Reporting)  Entering Make Superior Group (_MSG_)
20:22:00  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:22:00  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
20:22:00  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:22:00  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:22:00  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:22:00  (Reporting)  _AFA_ 1008687 1. Fleet has been given the mission Agenda: Naval Docking, Value: 1370, Region: 393 Melita
20:22:00  (Reporting)  Ended AssignFleetsOperations 45 ms
20:22:00  (Reporting)  Entering Build Depots Assets
20:22:00  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
20:22:00  (Reporting)  Ended Build Depots Assets 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Start of AI Split Supports (_SSP_)
20:22:00  (Reporting)  Ended Split Supports
20:22:00  (Reporting)  Start of AI Check for Land Resupply
20:22:00  (Reporting)  Ended CheckForLandResupply 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Entering KeepPosition (_KPP_)
20:22:00  (Reporting)  Agenda: Keep Position, Value: 2992, Region: 241 Indiciacum
20:22:00  (Reporting)  Agenda: Keep Position, Value: 1525, Region: 318 Durocorturum
20:22:00  (Reporting)  Agenda: Keep Position, Value: 1525, Region: 318 Durocorturum
20:22:00  (Reporting)  Ended KeepPosition 0 ms
20:22:00  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:22:00  (Reporting)  Ended Concentrate Stacks 46 ms
20:22:00  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:22:00  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  Ended Check Leaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 30 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 171 AllOppPowLand: 7978 AllOwnPowNav: 40 AllOppPowNav 2265
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 9 Land Ratio: 0.98 Land Core Ratio: 1.19  ***
20:22:00  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:22:00  (Reporting)  1008073 2. Caesars Streitmacht (Pow.77)
20:22:00  (Reporting)   
20:22:00  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 10928 Need 272  no group candidate found
20:22:00  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 784 Need 142  no group candidate found
20:22:00  (Reporting)  Region 369 Roma Pick 6 SelfVal 1293 Need 714  no group candidate found
20:22:00  (Reporting)  Region 379 Tarentum Pick 4 SelfVal 942 Need 208  no group candidate found
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 11 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:22:00  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:22:00  (Reporting)  1008649 Auxillia II (Gal) (Pow.40)
20:22:00  (Reporting)  1008740 Castr. Praesidium (Pow.11)
20:22:00  (Reporting)  1008705 Auxillia I (Gal) (Pow.30)
20:22:00  (Reporting)   
20:22:00  (Reporting)  CheckRegionForOperation 1008649 Auxillia II (Gal), 241 Indiciacum, Pow:40, Count: 1(l 0/L 1/S 0) Fitness 70 PickVal 3 SelfVal 321 AINeed 60
20:22:00  (Reporting)  Agenda: Defend, Value: 22470, Region: 213 Albigia
20:22:00  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2239 Need 674  no group candidate found
20:22:00  (Reporting)  Secondary Region 226 Limonum Pick 4 has enough garrison (Value: 58) - evaluation skipped
20:22:00  (Reporting)  Region 179 Salduba Pick 32 SelfVal 311 Need 169  no group candidate found
20:22:00  (Reporting)  CheckRegionForOperation 1008705 Auxillia I (Gal), 318 Durocorturum, Pow:30, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 42 SelfVal 2022 AINeed 12
20:22:00  (Reporting)  Agenda: Defend, Value: 32500, Region: 318 Durocorturum
20:22:00  (Reporting)  Region 248 Ucetia Pick 4 SelfVal 231 Need 390  no group candidate found
20:22:00  (Reporting)  Secondary Region 447 Treverii Pick 12 has enough garrison (Value: 58) - evaluation skipped
20:22:00  (Reporting)  Secondary Region 324 Argentoratum Pick 3 has enough garrison (Value: 58) - evaluation skipped
20:22:00  (Reporting)  Region 270 Tegua Pick 4 SelfVal 205 Need 174  no group candidate found
20:22:00  (Reporting)  Region 238 Gergovia Pick 6 SelfVal 282 Need 143  no group candidate found
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 104 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Italia (Ext:0.98 - Core:1.19 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Arties (_RCA_)
20:22:00  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Arties
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:22:00  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Supplies
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Gather Units (_GTU_)
20:22:00  (Reporting)  _GTU_ Gathering Region 318 Durocorturum in theater 120 Italia Peninsula
20:22:00  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:77, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
20:22:00  (Reporting)  _GTU_ Starting merge 1 at start
20:22:00  (Reporting)  _GTU_ Finished merge 1 now
20:22:00  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:77, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:22:00  (Reporting)  Ended AI Gather Units 2 ms
20:22:00  (Reporting)  Entering GatherGarrisons (_GTG_)
20:22:00  (Reporting)  Ended GatherGarrisons 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  1008073 2. Caesars Streitmacht is doing nothing in Melita  Power: 77  HealthPerc: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Arties (_RCA_)
20:22:00  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Arties
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:22:00  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Supplies
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Gather Units (_GTU_)
20:22:00  (Reporting)  _GTU_ Gathering Region 318 Durocorturum in theater 119 Gallia
20:22:00  (Reporting)  _GTU_ Starting merge 0 at start
20:22:00  (Reporting)  End of AI Gather Units
20:22:00  (Reporting)  Entering GatherGarrisons (_GTG_)
20:22:00  (Reporting)  Ended GatherGarrisons 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008705 Auxillia I (Gal), 318 Durocorturum, Pow:30, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1525, Region: 318 Durocorturum
20:22:00  (Reporting)  Agenda  2  : Agenda: Defend, Value: 32500, Region: 318 Durocorturum
20:22:00  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 318 Durocorturum
20:22:00  (Reporting)  1008705-Auxillia I (Gal) Power:30 Health:75% Durocorturum>Durocorturum Mission:Defend Fitness:65% Need:12 Threat:52 GoalValue: 32500
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008740 Castr. Praesidium, 318 Durocorturum, Pow:11, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3850, Region: 321 Divodurum
20:22:00  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1525, Region: 318 Durocorturum
20:22:00  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3850, Region: 321 Divodurum
20:22:00  (Reporting)  1008740-Castr. Praesidium Power:11 Health:23% Durocorturum>Divodurum Mission:Recover Fitness:77% Need:60 Threat:0 GoalValue: 3850
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008687 1. Fleet, 314 Gesoriacum, Pow:35, Count: 7(l 0/L 1/S 6)
20:22:00  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1370, Region: 393 Melita
20:22:00  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1370, Region: 393 Melita
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1008687 1. Fleet , destination,  is not in friendly water 393 Melita
20:22:00  (Reporting)  1008687-1. Fleet Power:35 Health:62% Gesoriacum>Melita Mission:Naval Docking Fitness:10% Need:30 Threat:0 GoalValue: 1370
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1008649 Auxillia II (Gal), 241 Indiciacum, Pow:40, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2992, Region: 241 Indiciacum
20:22:00  (Reporting)  Agenda  2  : Agenda: Defend, Value: 22470, Region: 213 Albigia
20:22:00  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 22470, Region: 213 Albigia
20:22:00  (Reporting)  1008649-Auxillia II (Gal) Power:40 Health:100% Indiciacum>Albigia Mission:Defend Fitness:70% Need:60 Threat:6 GoalValue: 22470
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  3275 ms
20:22:00  (Reporting)  Processing  1000003 Regnum Parthorum
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 76 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:22:00  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:22:00  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:22:00  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:22:00  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 744 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:22:00  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:22:00  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:22:00  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 1021 ms
20:22:00  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 2758 Expected 0 Balance -19
20:22:00  (Reporting)  Prestige Availability Reichlich Stock 77 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:22:00  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:22:00  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:22:00  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:22:00  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 744 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3291
20:22:00  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:22:00  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:22:00  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:22:00  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:22:00  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:22:00  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1200 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  RPL Buying a replacement for PAR Versorgungszug
20:22:00  (Reporting)  RPL Buying a replacement for PAR Versorgungszug
20:22:00  (Reporting)  RPL Buying a replacement for PAR Linien-Infanterie
20:22:00  (Reporting)  RPL Buying a replacement for PAR Linien-Infanterie
20:22:00  (Reporting)  RPL Buying a replacement for PAR Versorgungszug
20:22:00  (Reporting)  Ended BuildReplacements 6 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 197 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1826, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  Ended LockFixedGroups 1 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:22:00  (Reporting)  Ended PrivilegedCombine 3 ms
20:22:00  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:22:00  (Reporting)  Ended DefendCapitalRegion 0 ms
20:22:00  (Reporting)  Entering ReconAndRaids (_RAR_)
20:22:00  (Reporting)  Ended ReconAndRaids 1 ms
20:22:00  (Reporting)  Entering SplitGroups (_SPG_)
20:22:00  (Reporting)  Ended SplitGroups 1 ms
20:22:00  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:22:00  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:22:00  (Reporting)  Detach Damaged Units (_DDU_)
20:22:00  (Reporting)  Ended Damaged Units 0 ms
20:22:00  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:22:00  (Reporting)  Ended GarrisonObjectives 1 ms
20:22:00  (Reporting)  Entering CheckBesieging (_CBE_)
20:22:00  (Reporting)  Ended CheckBesieging 18 ms
20:22:00  (Reporting)  Entering Evacuate Force (_EVA_)
20:22:00  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:22:00  (Reporting)  Entering Check Simple Landing (_CSL_)
20:22:00  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  Ended Check Leaders 0 ms
20:22:00  (Reporting)  Entering Build Depots Assets
20:22:00  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:22:00  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:22:00  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:22:00  (Reporting)  Ended Build Depots Assets 1 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Start of AI Split Supports (_SSP_)
20:22:00  (Reporting)  Ended Split Supports
20:22:00  (Reporting)  Start of AI Check for Land Resupply
20:22:00  (Reporting)  Ended CheckForLandResupply 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Entering KeepPosition (_KPP_)
20:22:00  (Reporting)  Ended KeepPosition 0 ms
20:22:00  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:22:00  (Reporting)  Ended Concentrate Stacks 0 ms
20:22:00  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:22:00  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 13 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1370 AllOwnPowNav: 0 AllOppPowNav 25
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Arties (_RCA_)
20:22:00  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Arties
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:22:00  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:22:00  (Reporting)  Ended Receive Supplies
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Gather Units (_GTU_)
20:22:00  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:22:00  (Reporting)  _GTU_ Starting merge 0 at start
20:22:00  (Reporting)  End of AI Gather Units
20:22:00  (Reporting)  Entering GatherGarrisons (_GTG_)
20:22:00  (Reporting)  Ended GatherGarrisons 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:22:00  (Reporting)   
20:22:00  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  2034 ms
20:22:00  (Reporting)  Processing  1000004 Piraten
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 76 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:22:00  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:22:00  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1139 OwnPow Nav : 0 OppPow Nav : 1162
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 982 OwnPow Nav : 0 OppPow Nav : 40
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:22:00  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2432 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:22:00  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:22:00  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:22:00  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:22:00  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:22:00  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 744 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:22:00  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:22:00  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:22:00  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:22:00  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:22:00  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1004
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:22:00  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 761 OwnPow Nav : 4 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.23 3.23 Reg Count: 249 > 279
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 1276 ms
20:22:00  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:22:00  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:22:00  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:22:00  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:22:00  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:22:00  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:22:00  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:22:00  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:22:00  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 744 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:22:00  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2432 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:22:00  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:22:00  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 982 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 40 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1139 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1943
20:22:00  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1162 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:22:00  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:22:00  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:22:00  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1004 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:22:00  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:22:00  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:22:00  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.23
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:22:00  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:22:00  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:22:00  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:22:00  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:22:00  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:22:00  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:22:00  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:22:00  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:22:00  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:22:00  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:22:00  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:22:00  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Piraten 1471 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  Ended BuildReplacements 1 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 295 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  Ended LockFixedGroups 0 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7715 AllOwnPowNav: 4 AllOppPowNav 2301
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:22:00  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:22:00  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:22:00  (Reporting)  Ended AssignFleetsOperations 2 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.23) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.23) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:22:00  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:22:00  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:22:00  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:22:00  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  2478 ms
20:22:00  (Reporting)  Processing  1000005 Sklaven
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 76 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 982 OwnPow Nav : 0 OppPow Nav : 40
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:22:00  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2851 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:22:00  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:22:00  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 4
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 926 ms
20:22:00  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:22:00  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:22:00  (Reporting)  Moral Availability Reichlich Stock 106 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2851 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2862
20:22:00  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 982 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 40 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:22:00  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:22:00  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 375 Neapolis Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:22:00  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:22:00  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Sklaven 1071 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  Ended BuildReplacements 1 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 122 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  Ended LockFixedGroups 0 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:22:00  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:22:00  (Reporting)  Ended Check Leaders 278 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3836 AllOwnPowNav: 0 AllOppPowNav 44
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  1869 ms
20:22:00  (Reporting)  Processing  1000006 Barbaren
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 76 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:22:00  (Reporting)  Entering InitAndDumpData (_IAD_)
20:22:00  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:22:00  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:22:00  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1900 OwnPow Nav : 0 OppPow Nav : 1162
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:22:00  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 982 OwnPow Nav : 0 OppPow Nav : 40
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:22:00  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1004
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:22:00  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:22:00  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:22:00  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:22:00  (Reporting)  _FIT_ Ended AIInitTheaters 974 ms
20:22:00  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:22:00  (Reporting)  Geld Availability Reichlich Stock 150 Expected 0 Balance -3
20:22:00  (Reporting)  Moral Availability Reichlich Stock 111 Expected 0 Balance 0
20:22:00  (Reporting)   
20:22:00  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:22:00  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:22:00  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:22:00  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:22:00  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1900 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2011
20:22:00  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1162 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 982 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:22:00  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 40 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:22:00  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:22:00  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:22:00  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1004 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:22:00  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Land Theaters Special Regions ***
20:22:00  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:22:00  (Reporting)  Theater 119 Theater_Gallia HQReg: 99 Bracara Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:22:00  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:22:00  (Reporting)   
20:22:00  (Reporting)  Ended InitAndDumpData Barbaren 1129 ms
20:22:00  (Reporting)  *** Faction-wide algorithms ***
20:22:00  (Reporting)  Entering BuildReplacements (_RPL_)
20:22:00  (Reporting)  Ended BuildReplacements 1 ms
20:22:00  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:22:00  (Reporting)  Entering BuildNewUnits (_BNU_)
20:22:00  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:22:00  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:22:00  (Reporting)  Ended ManageFleetsComposition 171 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  Evaluating CallFleet (_CLF_)
20:22:00  (Reporting)  Ended CallFleet 0 ms
20:22:00  (Reporting)  Entering LockFixedGroups (_LFG_)
20:22:00  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:407, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:22:00  (Reporting)  Ended LockFixedGroups 0 ms
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:22:00  (Reporting)  _ESR_ No theater can have a staging region.
20:22:00  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering Checking Leaders (_CLD_)
20:22:00  (Reporting)  Ended Check Leaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:22:00  (Reporting)  Entering DistantGarrison (_DGA_)
20:22:00  (Reporting)  Ended DistantGarrison 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3135 AllOwnPowNav: 0 AllOppPowNav 2206
20:22:00  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:22:00  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:22:00  (Reporting)   
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)   
20:22:00  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  
20:22:00  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:22:00  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:22:00  (Reporting)  Ended SplitStaticUnits 0 ms
20:22:00  (Reporting)  Entering PromoteLeaders (_PRL_)
20:22:00  (Reporting)  Ended PromoteLeaders 0 ms
20:22:00  (Reporting)   
20:22:00  (Reporting)  ApplyAgenda AutoMerge
20:22:00  (Reporting)  AI Process done in  1696 ms
20:26:22  (Reporting)  Processing  1000001 Pompeius
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 77 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  AI Process done in  26 ms
20:26:22  (Reporting)  Processing  1000002 Caesar
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 77 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  Entering InitAndDumpData (_IAD_)
20:26:22  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:26:22  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
20:26:22  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:26:22  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:26:22  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:26:22  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:26:22  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1152 OwnPow Nav : 0 OppPow Nav : 1164
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:26:22  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 70 OppPow Land: 797 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
20:26:22  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 86 OppPow Land: 2816 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.96 1.17 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:26:22  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:26:22  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:26:22  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:26:22  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:26:22  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:26:22  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:26:22  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:26:22  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:26:22  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:26:22  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:26:22  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1005
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:26:22  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 9 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 250 > 50
20:26:22  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 582 OwnPow Nav : 0 OppPow Nav : 4
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:26:22  (Reporting)  _FIT_ Ended AIInitTheaters 1079 ms
20:26:22  (Reporting)  Resources Levels Caesar EcoBase 107 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:26:22  (Reporting)  Geld Availability Reichlich Stock 138 Expected 0 Balance -6
20:26:22  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:26:22  (Reporting)  Prestige Availability Reichlich Stock 1797 Expected 0 Balance 0
20:26:22  (Reporting)  Moral Availability Reichlich Stock 38 Expected 0 Balance 0
20:26:22  (Reporting)  Einflusspunkte Availability Reichlich Stock 8 Expected 0 Balance 0
20:26:22  (Reporting)    1008687 1. Fleet Agenda Kept Agenda: Naval Docking, Value: 1370, Region: 393 Melita EndTurn 11490
20:26:22  (Reporting)   
20:26:22  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 33500
20:26:22  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4000
20:26:22  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:26:22  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:26:22  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2500
20:26:22  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:26:22  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:26:22  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:26:22  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:26:22  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:26:22  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 86 Overall power (enemies): 2816 Ratio: 0.96
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  47731
20:26:22  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1152 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5109
20:26:22  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1164 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3669
20:26:22  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24234
20:26:22  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 70 Overall power (enemies): 797 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12877
20:26:22  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1112
20:26:22  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1005 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:26:22  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1219
20:26:22  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1949
20:26:22  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:26:22  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  283
20:26:22  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:26:22  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:26:22  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
20:26:22  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Land Theaters Special Regions ***
20:26:22  (Reporting)  Theater 120 Theater_Italia HQReg: 318 Durocorturum Max pick: Syracusae Max need: Placentia Max Val: Syracusae Naval Gathering: 393 Melita
20:26:22  (Reporting)  Theater 118 Theater_Hispania HQReg: 318 Durocorturum Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:26:22  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:26:22  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:26:22  (Reporting)  Theater 119 Theater_Gallia HQReg: 318 Durocorturum Max pick: Massalia Max need: Durocorturum Max Val: Massalia Naval Gathering: 314 Gesoriacum
20:26:22  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:26:22  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:26:22  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:26:22  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:26:22  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
20:26:22  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:26:22  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:26:22  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:26:22  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Ariolica Naval Gathering: <None>
20:26:22  (Reporting)   
20:26:22  (Reporting)  Ended InitAndDumpData Caesar 1333 ms
20:26:22  (Reporting)  *** Faction-wide algorithms ***
20:26:22  (Reporting)  Entering BuildReplacements (_RPL_)
20:26:22  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:26:22  (Reporting)  RPL Buying a replacement for HEL Leichte Kriegsschiffe
20:26:22  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:26:22  (Reporting)  Ended BuildReplacements 3 ms
20:26:22  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:26:22  (Reporting)  Ended HandleRegionsDecisions 8 ms
20:26:22  (Reporting)  Entering BuildNewUnits (_BNU_)
20:26:22  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:26:22  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:26:22  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:26:22  (Reporting)  Ended BuildNewUnits Bought: 3 6 ms
20:26:22  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:26:22  (Reporting)  _MFC_ Damaged Fleet created: 1008781 2. Fleet 4 units in region 2415 Vindilis Insula from 1008687 1. Fleet
20:26:22  (Reporting)  Ended ManageFleetsComposition 349 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating CallFleet (_CLF_)
20:26:22  (Reporting)  Ended CallFleet 0 ms
20:26:22  (Reporting)  Entering LockFixedGroups (_LFG_)
20:26:22  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:481, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:26:22  (Reporting)  Ended LockFixedGroups 0 ms
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  _SSU_ 1008743 1. Caesars Streitmacht, 318 Durocorturum, Pow:27, Count: 2(l 0/L 2/S 0) qualify as static but is besieged, eval skipped.
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:26:22  (Reporting)  _ESR_ No theater can have a staging region.
20:26:22  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:26:22  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:26:22  (Reporting)  Ended PrivilegedCombine 1 ms
20:26:22  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:26:22  (Reporting)  Ended DefendCapitalRegion 0 ms
20:26:22  (Reporting)  Entering ReconAndRaids (_RAR_)
20:26:22  (Reporting)  Ended ReconAndRaids 1 ms
20:26:22  (Reporting)  Entering SplitGroups (_SPG_)
20:26:22  (Reporting)  Ended SplitGroups 11 ms
20:26:22  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:26:22  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:26:22  (Reporting)  Detach Damaged Units (_DDU_)
20:26:22  (Reporting)  Ended Damaged Units 0 ms
20:26:22  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:26:22  (Reporting)  Ended GarrisonObjectives 1 ms
20:26:22  (Reporting)  Entering CheckBesieging (_CBE_)
20:26:22  (Reporting)  Ended CheckBesieging 18 ms
20:26:22  (Reporting)  Entering Evacuate Force (_EVA_)
20:26:22  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:26:22  (Reporting)  Entering Check Simple Landing (_CSL_)
20:26:22  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:26:22  (Reporting)  Entering Make Superior Group (_MSG_)
20:26:22  (Reporting)  Ended Make Superior Group 422 ms
20:26:22  (Reporting)  Entering Build Depots Assets
20:26:22  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
20:26:22  (Reporting)  Ended Build Depots Assets 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Start of AI Split Supports (_SSP_)
20:26:22  (Reporting)  Ended Split Supports
20:26:22  (Reporting)  Start of AI Check for Land Resupply
20:26:22  (Reporting)  Ended CheckForLandResupply 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Entering KeepPosition (_KPP_)
20:26:22  (Reporting)  Ended KeepPosition 0 ms
20:26:22  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:26:22  (Reporting)  Ended Concentrate Stacks 0 ms
20:26:22  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:26:22  (Reporting)  Ended CheckLocalOpportunities 1 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:26:22  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:26:22  (Reporting)  Ended PrivilegedCombine 2 ms
20:26:22  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:26:22  (Reporting)  Ended DefendCapitalRegion 0 ms
20:26:22  (Reporting)  Entering ReconAndRaids (_RAR_)
20:26:22  (Reporting)  Ended ReconAndRaids 1 ms
20:26:22  (Reporting)  Entering SplitGroups (_SPG_)
20:26:22  (Reporting)  Ended SplitGroups 8 ms
20:26:22  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:26:22  (Reporting)  _CBG_ 1008743 1. Caesars Streitmacht, 318 Durocorturum, Pow:27, Count: 2(l 0/L 2/S 0) Will wait for help
20:26:22  (Reporting)  Ended CheckBesiegedGroups 48 ms
20:26:22  (Reporting)  Detach Damaged Units (_DDU_)
20:26:22  (Reporting)  _DDU_ Caesars Streitmacht created in region Durocorturum with 1 unit(s), Health: 18 %
20:26:22  (Reporting)  _DDU_ 1. Caesars Streitmacht 1008743 has now 1 units, Health: 73 %
20:26:22  (Reporting)  Ended Damaged Units 24 ms
20:26:22  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:26:22  (Reporting)  Ended GarrisonObjectives 1 ms
20:26:22  (Reporting)  Entering CheckBesieging (_CBE_)
20:26:22  (Reporting)  Ended CheckBesieging 40 ms
20:26:22  (Reporting)  Entering Evacuate Force (_EVA_)
20:26:22  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
20:26:22  (Reporting)  Entering Check Simple Landing (_CSL_)
20:26:22  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
20:26:22  (Reporting)  Entering Make Superior Group (_MSG_)
20:26:22  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:26:22  (Reporting)  Entering Build Depots Assets
20:26:22  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
20:26:22  (Reporting)  Ended Build Depots Assets 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Start of AI Split Supports (_SSP_)
20:26:22  (Reporting)  Ended Split Supports
20:26:22  (Reporting)  Start of AI Check for Land Resupply
20:26:22  (Reporting)  Ended CheckForLandResupply 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Entering KeepPosition (_KPP_)
20:26:22  (Reporting)  Agenda: Keep Position, Value: 1650, Region: 318 Durocorturum
20:26:22  (Reporting)  Agenda: Keep Position, Value: 1480, Region: 318 Durocorturum
20:26:22  (Reporting)  Ended KeepPosition 0 ms
20:26:22  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:26:22  (Reporting)  Ended Concentrate Stacks 6 ms
20:26:22  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:26:22  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:26:22  (Reporting)  Entering Checking Leaders (_CLD_)
20:26:22  (Reporting)  Ended Check Leaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 29 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  All theaters prepared, AllOwnPowLand: 156 AllOppPowLand: 7823 AllOwnPowNav: 9 AllOppPowNav 2268
20:26:22  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 9 Land Ratio: 0.96 Land Core Ratio: 1.17  ***
20:26:22  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:26:22  (Reporting)  1008073 2. Caesars Streitmacht (Pow.77)
20:26:22  (Reporting)   
20:26:22  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 10904 Need 279  no group candidate found
20:26:22  (Reporting)  Region 369 Roma Pick 6 SelfVal 1282 Need 714  no group candidate found
20:26:22  (Reporting)  Region 379 Tarentum Pick 4 SelfVal 940 Need 213  no group candidate found
20:26:22  (Reporting)  Region 375 Neapolis Pick 2 SelfVal 540 Need 116  no group candidate found
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 8 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:26:22  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:26:22  (Reporting)  1008649 Auxillia II (Gal) (Pow.40)
20:26:22  (Reporting)  1008782 1.Metr. Praesidium Durocortorum (Pow.8)
20:26:22  (Reporting)  1008743 1.Urb. Praesidium Durocortorum (Pow.20)
20:26:22  (Reporting)   
20:26:22  (Reporting)  Region 318 Durocorturum Pick 74 SelfVal 1772 Need 502  no group candidate found
20:26:22  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2223 Need 113  no group candidate found
20:26:22  (Reporting)  Region 321 Divodurum Pick 7 SelfVal 369 Need 298  no group candidate found
20:26:22  (Reporting)  Region 203 Burdigala Pick 2 SelfVal 132 Need 89  no group candidate found
20:26:22  (Reporting)  Region 270 Tegua Pick 4 SelfVal 203 Need 144  no group candidate found
20:26:22  (Reporting)  Secondary Region 226 Limonum Pick 4 has enough garrison (Value: 58) - evaluation skipped
20:26:22  (Reporting)  Region 179 Salduba Pick 32 SelfVal 311 Need 169  no group candidate found
20:26:22  (Reporting)  Secondary Region 314 Gesoriacum Pick 3 has enough garrison (Value: 58) - evaluation skipped
20:26:22  (Reporting)  Region 232 Avaricum Pick 2 SelfVal 117 Need 87  no group candidate found
20:26:22  (Reporting)  Secondary Region 324 Argentoratum Pick 8 has enough garrison (Value: 58) - evaluation skipped
20:26:22  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 105 ms
20:26:22  (Reporting)  Start of AssignFleetsOperations (_AFO_) 140 Kalte See
20:26:22  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:26:22  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:26:22  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:26:22  (Reporting)  _AFA_ 1008687 1. Fleet has been given the mission Agenda: Naval Docking, Value: 4212, Region: 314 Gesoriacum
20:26:22  (Reporting)  _AFA_ 1008781 2. Fleet has been given the mission Agenda: Resupply, Value: 31200, Region: 314 Gesoriacum
20:26:22  (Reporting)  _AFA_ 1008781 2. Fleet has been given the mission Agenda: Naval Docking, Value: 6474, Region: 314 Gesoriacum
20:26:22  (Reporting)  Ended AssignFleetsOperations 34 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:5.00) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Italia (Ext:0.96 - Core:1.17 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Arties (_RCA_)
20:26:22  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Arties
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:26:22  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Supplies
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Gather Units (_GTU_)
20:26:22  (Reporting)  _GTU_ Gathering Region 318 Durocorturum in theater 120 Italia Peninsula
20:26:22  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:77, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
20:26:22  (Reporting)  _GTU_ Starting merge 1 at start
20:26:22  (Reporting)  _GTU_ Finished merge 1 now
20:26:22  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:77, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:26:22  (Reporting)  Ended AI Gather Units 2 ms
20:26:22  (Reporting)  Entering GatherGarrisons (_GTG_)
20:26:22  (Reporting)  Ended GatherGarrisons 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  1008073 2. Caesars Streitmacht is doing nothing in Melita  Power: 77  HealthPerc: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Arties (_RCA_)
20:26:22  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Arties
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:26:22  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Supplies
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Gather Units (_GTU_)
20:26:22  (Reporting)  _GTU_ Gathering Region 318 Durocorturum in theater 119 Gallia
20:26:22  (Reporting)  _GTU_ 1008649 Auxillia II (Gal), 213 Albigia, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
20:26:22  (Reporting)  _GTU_ Starting merge 1 at start
20:26:22  (Reporting)  _GTU_ Finished merge 1 now
20:26:22  (Reporting)  _GTU_ 1008649 Auxillia II (Gal), 213 Albigia, Pow:40, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
20:26:22  (Reporting)  Ended AI Gather Units 2 ms
20:26:22  (Reporting)  Entering GatherGarrisons (_GTG_)
20:26:22  (Reporting)  Ended GatherGarrisons 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  List of Agendas for 1008743 1.Urb. Praesidium Durocortorum, 318 Durocorturum, Pow:20, Count: 1(l 0/L 1/S 0)
20:26:22  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 318 Durocorturum
20:26:22  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1650, Region: 318 Durocorturum
20:26:22  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 318 Durocorturum
20:26:22  (Reporting)  1008743-1.Urb. Praesidium Durocortorum Power:20 Health:73% Durocorturum>Durocorturum Mission:Wait for help Fitness:100% Need:502 Threat:392 GoalValue: 25000
20:26:22  (Reporting)   
20:26:22  (Reporting)  List of Agendas for 1008782 1.Metr. Praesidium Durocortorum, 318 Durocorturum, Pow:8, Count: 1(l 0/L 1/S 0)
20:26:22  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1480, Region: 318 Durocorturum
20:26:22  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1480, Region: 318 Durocorturum
20:26:22  (Reporting)  1008782-1.Metr. Praesidium Durocortorum Power:8 Health:18% Durocorturum>Durocorturum Mission:Keep Position Fitness:20% Need:502 Threat:392 GoalValue: 1480
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1008649 Auxillia II (Gal) is doing nothing in Albigia  Power: 40  HealthPerc: 100
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  List of Agendas for 1008687 1. Fleet, 2415 Vindilis Insula, Pow:7, Count: 3(l 0/L 1/S 2)
20:26:22  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1370, Region: 393 Melita
20:26:22  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4212, Region: 314 Gesoriacum
20:26:22  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4212, Region: 314 Gesoriacum
20:26:22  (Reporting)  1008687-1. Fleet Power:7 Health:46% Vindilis Insula>Gesoriacum Mission:Naval Docking Fitness:78% Need:2 Threat:0 GoalValue: 4212
20:26:22  (Reporting)   
20:26:22  (Reporting)  List of Agendas for 1008781 2. Fleet, 2415 Vindilis Insula, Pow:2, Count: 4(l 0/L 0/S 4)
20:26:22  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 31200, Region: 314 Gesoriacum
20:26:22  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6474, Region: 314 Gesoriacum
20:26:22  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 31200, Region: 314 Gesoriacum
20:26:22  (Reporting)  1008781-2. Fleet Power:2 Health:52% Vindilis Insula>Gesoriacum Mission:Resupply Fitness:78% Need:2 Threat:0 GoalValue: 31200
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  _SSU_ 1008782 1.Metr. Praesidium Durocortorum, 318 Durocorturum, Pow:8, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:26:22  (Reporting)  _SSU_ 1008743 1.Urb. Praesidium Durocortorum, 318 Durocorturum, Pow:20, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering PromoteLeaders (_PRL_)
20:26:22  (Reporting)  Ended PromoteLeaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda AutoMerge
20:26:22  (Reporting)  AI Process done in  3409 ms
20:26:22  (Reporting)  Processing  1000003 Regnum Parthorum
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 77 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  Entering InitAndDumpData (_IAD_)
20:26:22  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:26:22  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:26:22  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:26:22  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:26:22  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:26:22  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:26:22  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:26:22  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:26:22  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:26:22  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:26:22  (Reporting)  _FIT_ Ended AIInitTheaters 1024 ms
20:26:22  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:26:22  (Reporting)  Geld Availability Reichlich Stock 2679 Expected 0 Balance -19
20:26:22  (Reporting)  Prestige Availability Reichlich Stock 78 Expected 0 Balance 0
20:26:22  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:26:22  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:26:22  (Reporting)   
20:26:22  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:26:22  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:26:22  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:26:22  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3291
20:26:22  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:26:22  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:26:22  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Land Theaters Special Regions ***
20:26:22  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:26:22  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:26:22  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:26:22  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:26:22  (Reporting)   
20:26:22  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1207 ms
20:26:22  (Reporting)  *** Faction-wide algorithms ***
20:26:22  (Reporting)  Entering BuildReplacements (_RPL_)
20:26:22  (Reporting)  Ended BuildReplacements 3 ms
20:26:22  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:26:22  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:26:22  (Reporting)  Entering BuildNewUnits (_BNU_)
20:26:22  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:26:22  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:26:22  (Reporting)  Ended ManageFleetsComposition 197 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating CallFleet (_CLF_)
20:26:22  (Reporting)  Ended CallFleet 0 ms
20:26:22  (Reporting)  Entering LockFixedGroups (_LFG_)
20:26:22  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  Ended LockFixedGroups 1 ms
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:26:22  (Reporting)  _ESR_ No theater can have a staging region.
20:26:22  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:26:22  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:26:22  (Reporting)  Ended PrivilegedCombine 2 ms
20:26:22  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:26:22  (Reporting)  Ended DefendCapitalRegion 0 ms
20:26:22  (Reporting)  Entering ReconAndRaids (_RAR_)
20:26:22  (Reporting)  Ended ReconAndRaids 1 ms
20:26:22  (Reporting)  Entering SplitGroups (_SPG_)
20:26:22  (Reporting)  Ended SplitGroups 2 ms
20:26:22  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:26:22  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:26:22  (Reporting)  Detach Damaged Units (_DDU_)
20:26:22  (Reporting)  Ended Damaged Units 0 ms
20:26:22  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:26:22  (Reporting)  Ended GarrisonObjectives 1 ms
20:26:22  (Reporting)  Entering CheckBesieging (_CBE_)
20:26:22  (Reporting)  Ended CheckBesieging 19 ms
20:26:22  (Reporting)  Entering Evacuate Force (_EVA_)
20:26:22  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
20:26:22  (Reporting)  Entering Check Simple Landing (_CSL_)
20:26:22  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
20:26:22  (Reporting)  Entering Checking Leaders (_CLD_)
20:26:22  (Reporting)  Ended Check Leaders 0 ms
20:26:22  (Reporting)  Entering Build Depots Assets
20:26:22  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:26:22  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:26:22  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:26:22  (Reporting)  Ended Build Depots Assets 1 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Start of AI Split Supports (_SSP_)
20:26:22  (Reporting)  Ended Split Supports
20:26:22  (Reporting)  Start of AI Check for Land Resupply
20:26:22  (Reporting)  Ended CheckForLandResupply 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Entering KeepPosition (_KPP_)
20:26:22  (Reporting)  Ended KeepPosition 0 ms
20:26:22  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:26:22  (Reporting)  Ended Concentrate Stacks 0 ms
20:26:22  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:26:22  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 13 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1382 AllOwnPowNav: 0 AllOppPowNav 25
20:26:22  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:26:22  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Arties (_RCA_)
20:26:22  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Arties
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:26:22  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Supplies
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Gather Units (_GTU_)
20:26:22  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:26:22  (Reporting)  _GTU_ Starting merge 0 at start
20:26:22  (Reporting)  End of AI Gather Units
20:26:22  (Reporting)  Entering GatherGarrisons (_GTG_)
20:26:22  (Reporting)  Ended GatherGarrisons 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:26:22  (Reporting)   
20:26:22  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:26:22  (Reporting)   
20:26:22  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:26:22  (Reporting)   
20:26:22  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:26:22  (Reporting)   
20:26:22  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering PromoteLeaders (_PRL_)
20:26:22  (Reporting)  Ended PromoteLeaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda AutoMerge
20:26:22  (Reporting)  AI Process done in  2113 ms
20:26:22  (Reporting)  Processing  1000004 Piraten
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 77 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  Entering InitAndDumpData (_IAD_)
20:26:22  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:26:22  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:26:22  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1152 OwnPow Nav : 0 OppPow Nav : 1164
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:26:22  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 892 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:26:22  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2486 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:26:22  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:26:22  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:26:22  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:26:22  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:26:22  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:26:22  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:26:22  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:26:22  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:26:22  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:26:22  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1005
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:26:22  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 9
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:26:22  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 582 OwnPow Nav : 4 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.23 3.23 Reg Count: 249 > 279
20:26:22  (Reporting)  _FIT_ Ended AIInitTheaters 1270 ms
20:26:22  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:26:22  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:26:22  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:26:22  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:26:22  (Reporting)   
20:26:22  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:26:22  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:26:22  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:26:22  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:26:22  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:26:22  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:26:22  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:26:22  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:26:22  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:26:22  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2486 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:26:22  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:26:22  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 892 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:26:22  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1152 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1943
20:26:22  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1164 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:26:22  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:26:22  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:26:22  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1005 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:26:22  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:26:22  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:26:22  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.23
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 9 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:26:22  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:26:22  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Land Theaters Special Regions ***
20:26:22  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:26:22  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:26:22  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:26:22  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:26:22  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:26:22  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:26:22  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:26:22  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:26:22  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:26:22  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:26:22  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:26:22  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:26:22  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:26:22  (Reporting)   
20:26:22  (Reporting)  Ended InitAndDumpData Piraten 1466 ms
20:26:22  (Reporting)  *** Faction-wide algorithms ***
20:26:22  (Reporting)  Entering BuildReplacements (_RPL_)
20:26:22  (Reporting)  Ended BuildReplacements 1 ms
20:26:22  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:26:22  (Reporting)  Entering BuildNewUnits (_BNU_)
20:26:22  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:26:22  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:26:22  (Reporting)  Ended ManageFleetsComposition 291 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating CallFleet (_CLF_)
20:26:22  (Reporting)  Ended CallFleet 0 ms
20:26:22  (Reporting)  Entering LockFixedGroups (_LFG_)
20:26:22  (Reporting)  Ended LockFixedGroups 0 ms
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:26:22  (Reporting)  _ESR_ No theater can have a staging region.
20:26:22  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7525 AllOwnPowNav: 4 AllOppPowNav 2273
20:26:22  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:26:22  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:26:22  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:26:22  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:26:22  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:26:22  (Reporting)  Ended AssignFleetsOperations 2 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.23) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.23) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:26:22  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:26:22  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:26:22  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:26:22  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering PromoteLeaders (_PRL_)
20:26:22  (Reporting)  Ended PromoteLeaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda AutoMerge
20:26:22  (Reporting)  AI Process done in  2640 ms
20:26:22  (Reporting)  Processing  1000005 Sklaven
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 77 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  Entering InitAndDumpData (_IAD_)
20:26:22  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:26:22  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:26:22  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:26:22  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:26:22  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:26:22  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 892 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:26:22  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2905 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:26:22  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:26:22  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:26:22  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 4
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:26:22  (Reporting)  _FIT_ Ended AIInitTheaters 926 ms
20:26:22  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:26:22  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:26:22  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:26:22  (Reporting)  Moral Availability Reichlich Stock 106 Expected 0 Balance 0
20:26:22  (Reporting)   
20:26:22  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:26:22  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:26:22  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2905 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2862
20:26:22  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 892 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:26:22  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:26:22  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:26:22  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Land Theaters Special Regions ***
20:26:22  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:26:22  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:26:22  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:26:22  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:26:22  (Reporting)   
20:26:22  (Reporting)  Ended InitAndDumpData Sklaven 1081 ms
20:26:22  (Reporting)  *** Faction-wide algorithms ***
20:26:22  (Reporting)  Entering BuildReplacements (_RPL_)
20:26:22  (Reporting)  Ended BuildReplacements 1 ms
20:26:22  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:26:22  (Reporting)  Entering BuildNewUnits (_BNU_)
20:26:22  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:26:22  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:26:22  (Reporting)  Ended ManageFleetsComposition 123 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating CallFleet (_CLF_)
20:26:22  (Reporting)  Ended CallFleet 0 ms
20:26:22  (Reporting)  Entering LockFixedGroups (_LFG_)
20:26:22  (Reporting)  Ended LockFixedGroups 0 ms
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:26:22  (Reporting)  _ESR_ No theater can have a staging region.
20:26:22  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:26:22  (Reporting)  Entering Checking Leaders (_CLD_)
20:26:22  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:26:22  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:26:22  (Reporting)  Ended Check Leaders 278 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3800 AllOwnPowNav: 0 AllOppPowNav 4
20:26:22  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:26:22  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering PromoteLeaders (_PRL_)
20:26:22  (Reporting)  Ended PromoteLeaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda AutoMerge
20:26:22  (Reporting)  AI Process done in  1958 ms
20:26:22  (Reporting)  Processing  1000006 Barbaren
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 77 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  Entering InitAndDumpData (_IAD_)
20:26:22  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:26:22  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:26:22  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:26:22  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:26:22  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:26:22  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1734 OwnPow Nav : 0 OppPow Nav : 1164
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:26:22  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 892 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:26:22  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 1005
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:26:22  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 9
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:26:22  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:26:22  (Reporting)  _FIT_ Ended AIInitTheaters 970 ms
20:26:22  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:26:22  (Reporting)  Geld Availability Reichlich Stock 147 Expected 0 Balance -3
20:26:22  (Reporting)  Moral Availability Reichlich Stock 111 Expected 0 Balance 0
20:26:22  (Reporting)   
20:26:22  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:26:22  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:26:22  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1734 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2011
20:26:22  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1164 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 892 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:26:22  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:26:22  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 1005 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 9 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Land Theaters Special Regions ***
20:26:22  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:26:22  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:26:22  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:26:22  (Reporting)   
20:26:22  (Reporting)  Ended InitAndDumpData Barbaren 1127 ms
20:26:22  (Reporting)  *** Faction-wide algorithms ***
20:26:22  (Reporting)  Entering BuildReplacements (_RPL_)
20:26:22  (Reporting)  Ended BuildReplacements 1 ms
20:26:22  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:26:22  (Reporting)  Entering BuildNewUnits (_BNU_)
20:26:22  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:26:22  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:26:22  (Reporting)  Ended ManageFleetsComposition 171 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating CallFleet (_CLF_)
20:26:22  (Reporting)  Ended CallFleet 0 ms
20:26:22  (Reporting)  Entering LockFixedGroups (_LFG_)
20:26:22  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:415, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  Ended LockFixedGroups 0 ms
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:26:22  (Reporting)  _ESR_ No theater can have a staging region.
20:26:22  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:26:22  (Reporting)  Entering Checking Leaders (_CLD_)
20:26:22  (Reporting)  Ended Check Leaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2879 AllOwnPowNav: 0 AllOppPowNav 2178
20:26:22  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:26:22  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering PromoteLeaders (_PRL_)
20:26:22  (Reporting)  Ended PromoteLeaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda AutoMerge
20:26:22  (Reporting)  AI Process done in  1772 ms
20:26:22  (Reporting)  Processing  1000001 Pompeius
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 78 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  AI Process done in  19 ms
20:26:22  (Reporting)  Processing  1000002 Caesar
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 78 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  Entering InitAndDumpData (_IAD_)
20:26:22  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:26:22  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
20:26:22  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:26:22  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:26:22  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:26:22  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:26:22  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1160 OwnPow Nav : 0 OppPow Nav : 1164
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:26:22  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 42 OppPow Land: 838 OwnPow Nav : 4 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.23 3.23 Reg Count: 181 > 223
20:26:22  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 86 OppPow Land: 2687 OwnPow Nav : 0 OppPow Nav : 563
20:26:22  (Reporting)  Ratio Land/LandCore: 1.01 1.24 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:26:22  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:26:22  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:26:22  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:26:22  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:26:22  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:26:22  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:26:22  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:26:22  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:26:22  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:26:22  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:26:22  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:26:22  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.61 1.61 Reg Count: 250 > 50
20:26:22  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 583 OwnPow Nav : 0 OppPow Nav : 4
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:26:22  (Reporting)  _FIT_ Ended AIInitTheaters 1079 ms
20:26:22  (Reporting)  Resources Levels Caesar EcoBase 104 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:26:22  (Reporting)  Geld Availability Reichlich Stock 313 Expected 0 Balance -6
20:26:22  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:26:22  (Reporting)  Prestige Availability Reichlich Stock 1769 Expected 0 Balance 0
20:26:22  (Reporting)  Moral Availability Reichlich Stock 38 Expected 0 Balance 0
20:26:22  (Reporting)  Einflusspunkte Availability Reichlich Stock 8 Expected 0 Balance 0
20:26:22  (Reporting)    1008687 1. Fleet Agenda Kept Agenda: Naval Docking, Value: 4212, Region: 314 Gesoriacum EndTurn 11491
20:26:22  (Reporting)   
20:26:22  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 34274
20:26:22  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4000
20:26:22  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:26:22  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:26:22  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2300
20:26:22  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:26:22  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:26:22  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:26:22  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:26:22  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:26:22  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 86 Overall power (enemies): 2687 Ratio: 1.01
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  53594
20:26:22  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 563 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1160 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5109
20:26:22  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1164 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3666
20:26:22  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24246
20:26:22  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 42 Overall power (enemies): 838 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6839
20:26:22  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.23
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1109
20:26:22  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:26:22  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1256
20:26:22  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1948
20:26:22  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:26:22  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  280
20:26:22  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.61
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:26:22  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:26:22  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  67
20:26:22  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Land Theaters Special Regions ***
20:26:22  (Reporting)  Theater 120 Theater_Italia HQReg: 226 Limonum Max pick: Syracusae Max need: Placentia Max Val: Syracusae Naval Gathering: 393 Melita
20:26:22  (Reporting)  Theater 118 Theater_Hispania HQReg: 226 Limonum Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:26:22  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:26:22  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:26:22  (Reporting)  Theater 119 Theater_Gallia HQReg: 226 Limonum Max pick: Massalia Max need: Durocorturum Max Val: Massalia Naval Gathering: 314 Gesoriacum
20:26:22  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:26:22  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:26:22  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:26:22  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:26:22  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
20:26:22  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:26:22  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:26:22  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:26:22  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:26:22  (Reporting)   
20:26:22  (Reporting)  Ended InitAndDumpData Caesar 1326 ms
20:26:22  (Reporting)  *** Faction-wide algorithms ***
20:26:22  (Reporting)  Entering BuildReplacements (_RPL_)
20:26:22  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:26:22  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:26:22  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:26:22  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:26:22  (Reporting)  Ended BuildReplacements 3 ms
20:26:22  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:26:22  (Reporting)  Ended HandleRegionsDecisions 8 ms
20:26:22  (Reporting)  Entering BuildNewUnits (_BNU_)
20:26:22  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:26:22  (Reporting)  _BNU Buying Unit Impedimenta
20:26:22  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:26:22  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:26:22  (Reporting)  Ended BuildNewUnits Bought: 4 5 ms
20:26:22  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:26:22  (Reporting)  _MFC_ Fleet is homogeneous: 1008782 2. Fleet
20:26:22  (Reporting)  Ended ManageFleetsComposition 300 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating CallFleet (_CLF_)
20:26:22  (Reporting)  Ended CallFleet 0 ms
20:26:22  (Reporting)  Entering LockFixedGroups (_LFG_)
20:26:22  (Reporting)  _LFG_ 1000876 Limonum Garrison, 226 Limonum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1008789 1. Caesars Streitmacht, 226 Limonum, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:482, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:26:22  (Reporting)  Ended LockFixedGroups 0 ms
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:26:22  (Reporting)  _ESR_ No theater can have a staging region.
20:26:22  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:26:22  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:26:22  (Reporting)  Ended PrivilegedCombine 1 ms
20:26:22  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:26:22  (Reporting)  Ended DefendCapitalRegion 0 ms
20:26:22  (Reporting)  Entering ReconAndRaids (_RAR_)
20:26:22  (Reporting)  Ended ReconAndRaids 1 ms
20:26:22  (Reporting)  Entering SplitGroups (_SPG_)
20:26:22  (Reporting)  Ended SplitGroups 11 ms
20:26:22  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:26:22  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:26:22  (Reporting)  Detach Damaged Units (_DDU_)
20:26:22  (Reporting)  Ended Damaged Units 0 ms
20:26:22  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:26:22  (Reporting)  Ended GarrisonObjectives 1 ms
20:26:22  (Reporting)  Entering CheckBesieging (_CBE_)
20:26:22  (Reporting)  Ended CheckBesieging 18 ms
20:26:22  (Reporting)  Entering Evacuate Force (_EVA_)
20:26:22  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
20:26:22  (Reporting)  Entering Check Simple Landing (_CSL_)
20:26:22  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
20:26:22  (Reporting)  Entering Make Superior Group (_MSG_)
20:26:22  (Reporting)  Ended Make Superior Group 421 ms
20:26:22  (Reporting)  Entering Build Depots Assets
20:26:22  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
20:26:22  (Reporting)  Ended Build Depots Assets 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Start of AI Split Supports (_SSP_)
20:26:22  (Reporting)  Ended Split Supports
20:26:22  (Reporting)  Start of AI Check for Land Resupply
20:26:22  (Reporting)  Ended CheckForLandResupply 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Entering KeepPosition (_KPP_)
20:26:22  (Reporting)  Ended KeepPosition 0 ms
20:26:22  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:26:22  (Reporting)  Ended Concentrate Stacks 0 ms
20:26:22  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:26:22  (Reporting)  Ended CheckLocalOpportunities 1 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:26:22  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:26:22  (Reporting)  Ended PrivilegedCombine 2 ms
20:26:22  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:26:22  (Reporting)  Ended DefendCapitalRegion 0 ms
20:26:22  (Reporting)  Entering ReconAndRaids (_RAR_)
20:26:22  (Reporting)  Ended ReconAndRaids 1 ms
20:26:22  (Reporting)  Entering SplitGroups (_SPG_)
20:26:22  (Reporting)  Ended SplitGroups 7 ms
20:26:22  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:26:22  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:26:22  (Reporting)  Detach Damaged Units (_DDU_)
20:26:22  (Reporting)  Ended Damaged Units 0 ms
20:26:22  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:26:22  (Reporting)  Ended GarrisonObjectives 1 ms
20:26:22  (Reporting)  Entering CheckBesieging (_CBE_)
20:26:22  (Reporting)  Ended CheckBesieging 38 ms
20:26:22  (Reporting)  Entering Evacuate Force (_EVA_)
20:26:22  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
20:26:22  (Reporting)  Entering Check Simple Landing (_CSL_)
20:26:22  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
20:26:22  (Reporting)  Entering Make Superior Group (_MSG_)
20:26:22  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:26:22  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
20:26:22  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:26:22  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:26:22  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:26:22  (Reporting)  _AFA_ 1008782 2. Fleet has been given the mission Agenda: Resupply, Value: 40000, Region: 314 Gesoriacum
20:26:22  (Reporting)  _AFA_ 1008782 2. Fleet has been given the mission Agenda: Naval Docking, Value: 830, Region: 393 Melita
20:26:22  (Reporting)  Ended AssignFleetsOperations 41 ms
20:26:22  (Reporting)  Entering Build Depots Assets
20:26:22  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
20:26:22  (Reporting)  Ended Build Depots Assets 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Start of AI Split Supports (_SSP_)
20:26:22  (Reporting)  Ended Split Supports
20:26:22  (Reporting)  Start of AI Check for Land Resupply
20:26:22  (Reporting)  Ended CheckForLandResupply 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Entering KeepPosition (_KPP_)
20:26:22  (Reporting)  Agenda: Keep Position, Value: 1909, Region: 213 Albigia
20:26:22  (Reporting)  Ended KeepPosition 0 ms
20:26:22  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:26:22  (Reporting)  Ended Concentrate Stacks 7 ms
20:26:22  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:26:22  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:26:22  (Reporting)  Entering Checking Leaders (_CLD_)
20:26:22  (Reporting)  Ended Check Leaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  All theaters prepared, AllOwnPowLand: 128 AllOppPowLand: 7744 AllOwnPowNav: 6 AllOppPowNav 2153
20:26:22  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 9 Land Ratio: 1.01 Land Core Ratio: 1.24  ***
20:26:22  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:26:22  (Reporting)  1008073 2. Caesars Streitmacht (Pow.77)
20:26:22  (Reporting)   
20:26:22  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 10964 Need 267  no group candidate found
20:26:22  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 787 Need 138  no group candidate found
20:26:22  (Reporting)  Region 375 Neapolis Pick 2 SelfVal 543 Need 109  no group candidate found
20:26:22  (Reporting)  Region 369 Roma Pick 6 SelfVal 1289 Need 697  no group candidate found
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 7 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:26:22  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:26:22  (Reporting)  1008649 Auxillia II (Gal) (Pow.40)
20:26:22  (Reporting)   
20:26:22  (Reporting)  Region 226 Limonum Pick 4 SelfVal 189 Need 25  no group candidate found
20:26:22  (Reporting)  Region 270 Tegua Pick 4 SelfVal 198 Need 227  no group candidate found
20:26:22  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2159 Need 105  no group candidate found
20:26:22  (Reporting)  Region 179 Salduba Pick 32 SelfVal 311 Need 169  no group candidate found
20:26:22  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 94 ms
20:26:22  (Reporting)  Start of AssignFleetsOperations (_AFO_) 140 Kalte See
20:26:22  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:26:22  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:26:22  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:26:22  (Reporting)  _AFA_ 1008687 1. Fleet has been given the mission Agenda: Resupply, Value: 15000, Region: 314 Gesoriacum
20:26:22  (Reporting)  _AFA_ 1008687 1. Fleet has been given the mission Agenda: Naval Docking, Value: 2700, Region: 314 Gesoriacum
20:26:22  (Reporting)  Ended AssignFleetsOperations 36 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:1.61) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Italia (Ext:1.01 - Core:1.24 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Arties (_RCA_)
20:26:22  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Arties
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:26:22  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Supplies
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Gather Units (_GTU_)
20:26:22  (Reporting)  _GTU_ Gathering Region 226 Limonum in theater 120 Italia Peninsula
20:26:22  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:77, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
20:26:22  (Reporting)  _GTU_ Starting merge 1 at start
20:26:22  (Reporting)  _GTU_ Finished merge 1 now
20:26:22  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:77, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:26:22  (Reporting)  Ended AI Gather Units 2 ms
20:26:22  (Reporting)  Entering GatherGarrisons (_GTG_)
20:26:22  (Reporting)  Ended GatherGarrisons 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  1008073 2. Caesars Streitmacht is doing nothing in Melita  Power: 77  HealthPerc: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:3.23) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Arties (_RCA_)
20:26:22  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Arties
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:26:22  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Supplies
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Gather Units (_GTU_)
20:26:22  (Reporting)  _GTU_ Gathering Region 226 Limonum in theater 119 Gallia
20:26:22  (Reporting)  _GTU_ Starting merge 0 at start
20:26:22  (Reporting)  End of AI Gather Units
20:26:22  (Reporting)  Entering GatherGarrisons (_GTG_)
20:26:22  (Reporting)  Ended GatherGarrisons 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  List of Agendas for 1008782 2. Fleet, 314 Gesoriacum, Pow:4, Count: 4(l 0/L 0/S 4)
20:26:22  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 40000, Region: 314 Gesoriacum
20:26:22  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 830, Region: 393 Melita
20:26:22  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 40000, Region: 314 Gesoriacum
20:26:22  (Reporting)  1008782-2. Fleet Power:4 Health:72% Gesoriacum>Gesoriacum Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 40000
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  List of Agendas for 1008649 Auxillia II (Gal), 213 Albigia, Pow:40, Count: 1(l 0/L 1/S 0)
20:26:22  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 1909, Region: 213 Albigia
20:26:22  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 1909, Region: 213 Albigia
20:26:22  (Reporting)  1008649-Auxillia II (Gal) Power:40 Health:100% Albigia>Albigia Mission:Keep Position Fitness:57% Need:60 Threat:0 GoalValue: 1909
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:1.61) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  List of Agendas for 1008687 1. Fleet, 2439 Promunturium Ophiussal, Pow:2, Count: 3(l 0/L 1/S 2)
20:26:22  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4212, Region: 314 Gesoriacum
20:26:22  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 15000, Region: 314 Gesoriacum
20:26:22  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 2700, Region: 314 Gesoriacum
20:26:22  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 15000, Region: 314 Gesoriacum
20:26:22  (Reporting)  1008687-1. Fleet Power:2 Health:41% Promunturium Ophiussal>Gesoriacum Mission:Resupply Fitness:50% Need:2 Threat:0 GoalValue: 15000
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering PromoteLeaders (_PRL_)
20:26:22  (Reporting)  Ended PromoteLeaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda AutoMerge
20:26:22  (Reporting)  AI Process done in  3088 ms
20:26:22  (Reporting)  Processing  1000003 Regnum Parthorum
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 78 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  Entering InitAndDumpData (_IAD_)
20:26:22  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:26:22  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:26:22  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:26:22  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:26:22  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:26:22  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:26:22  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:26:22  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:26:22  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:26:22  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:26:22  (Reporting)  _FIT_ Ended AIInitTheaters 1028 ms
20:26:22  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:26:22  (Reporting)  Geld Availability Reichlich Stock 2660 Expected 0 Balance -19
20:26:22  (Reporting)  Prestige Availability Reichlich Stock 79 Expected 0 Balance 0
20:26:22  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:26:22  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:26:22  (Reporting)   
20:26:22  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:26:22  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:26:22  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:26:22  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3291
20:26:22  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:26:22  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:26:22  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Land Theaters Special Regions ***
20:26:22  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:26:22  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:26:22  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:26:22  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:26:22  (Reporting)   
20:26:22  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1208 ms
20:26:22  (Reporting)  *** Faction-wide algorithms ***
20:26:22  (Reporting)  Entering BuildReplacements (_RPL_)
20:26:22  (Reporting)  Ended BuildReplacements 3 ms
20:26:22  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:26:22  (Reporting)  _HRD_ Decision 10 Rodung has 2 % to be played in 1187 Mygdonia
20:26:22  (Reporting)  _HRD_ Decision 10 Rodung aborted.
20:26:22  (Reporting)  Ended HandleRegionsDecisions 5 ms
20:26:22  (Reporting)  Entering BuildNewUnits (_BNU_)
20:26:22  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:26:22  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:26:22  (Reporting)  Ended ManageFleetsComposition 196 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating CallFleet (_CLF_)
20:26:22  (Reporting)  Ended CallFleet 0 ms
20:26:22  (Reporting)  Entering LockFixedGroups (_LFG_)
20:26:22  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  Ended LockFixedGroups 2 ms
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:26:22  (Reporting)  _ESR_ No theater can have a staging region.
20:26:22  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:26:22  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:26:22  (Reporting)  Ended PrivilegedCombine 3 ms
20:26:22  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:26:22  (Reporting)  Ended DefendCapitalRegion 0 ms
20:26:22  (Reporting)  Entering ReconAndRaids (_RAR_)
20:26:22  (Reporting)  Ended ReconAndRaids 1 ms
20:26:22  (Reporting)  Entering SplitGroups (_SPG_)
20:26:22  (Reporting)  Ended SplitGroups 1 ms
20:26:22  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:26:22  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:26:22  (Reporting)  Detach Damaged Units (_DDU_)
20:26:22  (Reporting)  Ended Damaged Units 0 ms
20:26:22  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:26:22  (Reporting)  Ended GarrisonObjectives 1 ms
20:26:22  (Reporting)  Entering CheckBesieging (_CBE_)
20:26:22  (Reporting)  Ended CheckBesieging 18 ms
20:26:22  (Reporting)  Entering Evacuate Force (_EVA_)
20:26:22  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:26:22  (Reporting)  Entering Check Simple Landing (_CSL_)
20:26:22  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:26:22  (Reporting)  Entering Checking Leaders (_CLD_)
20:26:22  (Reporting)  Ended Check Leaders 0 ms
20:26:22  (Reporting)  Entering Build Depots Assets
20:26:22  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:26:22  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:26:22  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:26:22  (Reporting)  Ended Build Depots Assets 1 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Start of AI Split Supports (_SSP_)
20:26:22  (Reporting)  Ended Split Supports
20:26:22  (Reporting)  Start of AI Check for Land Resupply
20:26:22  (Reporting)  Ended CheckForLandResupply 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Entering KeepPosition (_KPP_)
20:26:22  (Reporting)  Ended KeepPosition 0 ms
20:26:22  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:26:22  (Reporting)  Ended Concentrate Stacks 0 ms
20:26:22  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:26:22  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 13 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1382 AllOwnPowNav: 0 AllOppPowNav 25
20:26:22  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:26:22  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Arties (_RCA_)
20:26:22  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Arties
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:26:22  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:26:22  (Reporting)  Ended Receive Supplies
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Gather Units (_GTU_)
20:26:22  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:26:22  (Reporting)  _GTU_ Starting merge 0 at start
20:26:22  (Reporting)  End of AI Gather Units
20:26:22  (Reporting)  Entering GatherGarrisons (_GTG_)
20:26:22  (Reporting)  Ended GatherGarrisons 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:26:22  (Reporting)   
20:26:22  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:26:22  (Reporting)   
20:26:22  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:26:22  (Reporting)   
20:26:22  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:26:22  (Reporting)   
20:26:22  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering PromoteLeaders (_PRL_)
20:26:22  (Reporting)  Ended PromoteLeaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda AutoMerge
20:26:22  (Reporting)  AI Process done in  2018 ms
20:26:22  (Reporting)  Processing  1000004 Piraten
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 78 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  Entering InitAndDumpData (_IAD_)
20:26:22  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:26:22  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:26:22  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:26:22  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1160 OwnPow Nav : 0 OppPow Nav : 1164
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:26:22  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 911 OwnPow Nav : 0 OppPow Nav : 4
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:26:22  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2354 OwnPow Nav : 0 OppPow Nav : 563
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:26:22  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:26:22  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:26:22  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:26:22  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:26:22  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:26:22  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:26:22  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:26:22  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:26:22  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:26:22  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:26:22  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 2
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:26:22  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 583 OwnPow Nav : 4 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.23 3.23 Reg Count: 249 > 279
20:26:22  (Reporting)  _FIT_ Ended AIInitTheaters 1277 ms
20:26:22  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:26:22  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:26:22  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:26:22  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:26:22  (Reporting)   
20:26:22  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:26:22  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:26:22  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:26:22  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:26:22  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:26:22  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:26:22  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:26:22  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:26:22  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:26:22  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2354 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:26:22  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 563 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:26:22  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 911 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:26:22  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1160 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1943
20:26:22  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1164 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:26:22  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:26:22  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:26:22  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:26:22  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:26:22  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:26:22  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 3.23
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:26:22  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:26:22  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Land Theaters Special Regions ***
20:26:22  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:26:22  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:26:22  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:26:22  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:26:22  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:26:22  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:26:22  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:26:22  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:26:22  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:26:22  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:26:22  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:26:22  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:26:22  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:26:22  (Reporting)   
20:26:22  (Reporting)  Ended InitAndDumpData Piraten 1467 ms
20:26:22  (Reporting)  *** Faction-wide algorithms ***
20:26:22  (Reporting)  Entering BuildReplacements (_RPL_)
20:26:22  (Reporting)  Ended BuildReplacements 1 ms
20:26:22  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:26:22  (Reporting)  Entering BuildNewUnits (_BNU_)
20:26:22  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:26:22  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:26:22  (Reporting)  Ended ManageFleetsComposition 294 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating CallFleet (_CLF_)
20:26:22  (Reporting)  Ended CallFleet 0 ms
20:26:22  (Reporting)  Entering LockFixedGroups (_LFG_)
20:26:22  (Reporting)  Ended LockFixedGroups 0 ms
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:26:22  (Reporting)  _ESR_ No theater can have a staging region.
20:26:22  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7421 AllOwnPowNav: 4 AllOppPowNav 2155
20:26:22  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:26:22  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:26:22  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:26:22  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:26:22  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:26:22  (Reporting)  Ended AssignFleetsOperations 3 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.23) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.23) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:26:22  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:26:22  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:26:22  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:26:22  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering PromoteLeaders (_PRL_)
20:26:22  (Reporting)  Ended PromoteLeaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda AutoMerge
20:26:22  (Reporting)  AI Process done in  2435 ms
20:26:22  (Reporting)  Processing  1000005 Sklaven
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 78 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  Entering InitAndDumpData (_IAD_)
20:26:22  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:26:22  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:26:22  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:26:22  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:26:22  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:26:22  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 911 OwnPow Nav : 0 OppPow Nav : 4
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:26:22  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2776 OwnPow Nav : 0 OppPow Nav : 563
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:26:22  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:26:22  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:26:22  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 4
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:26:22  (Reporting)  _FIT_ Ended AIInitTheaters 930 ms
20:26:22  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:26:22  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:26:22  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:26:22  (Reporting)  Moral Availability Reichlich Stock 106 Expected 0 Balance 0
20:26:22  (Reporting)   
20:26:22  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:26:22  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:26:22  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2776 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2862
20:26:22  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 563 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 911 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:26:22  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:26:22  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:26:22  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Land Theaters Special Regions ***
20:26:22  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:26:22  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:26:22  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:26:22  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:26:22  (Reporting)   
20:26:22  (Reporting)  Ended InitAndDumpData Sklaven 1071 ms
20:26:22  (Reporting)  *** Faction-wide algorithms ***
20:26:22  (Reporting)  Entering BuildReplacements (_RPL_)
20:26:22  (Reporting)  Ended BuildReplacements 1 ms
20:26:22  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:26:22  (Reporting)  Entering BuildNewUnits (_BNU_)
20:26:22  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:26:22  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:26:22  (Reporting)  Ended ManageFleetsComposition 124 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating CallFleet (_CLF_)
20:26:22  (Reporting)  Ended CallFleet 0 ms
20:26:22  (Reporting)  Entering LockFixedGroups (_LFG_)
20:26:22  (Reporting)  Ended LockFixedGroups 0 ms
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:26:22  (Reporting)  _ESR_ No theater can have a staging region.
20:26:22  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:26:22  (Reporting)  Entering Checking Leaders (_CLD_)
20:26:22  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:26:22  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:26:22  (Reporting)  Ended Check Leaders 275 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3690 AllOwnPowNav: 0 AllOppPowNav 571
20:26:22  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:26:22  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering PromoteLeaders (_PRL_)
20:26:22  (Reporting)  Ended PromoteLeaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda AutoMerge
20:26:22  (Reporting)  AI Process done in  1844 ms
20:26:22  (Reporting)  Processing  1000006 Barbaren
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 78 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:26:22  (Reporting)  Entering InitAndDumpData (_IAD_)
20:26:22  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:26:22  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:26:22  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:26:22  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:26:22  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:26:22  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1743 OwnPow Nav : 0 OppPow Nav : 1166
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:26:22  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 911 OwnPow Nav : 0 OppPow Nav : 4
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:26:22  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:26:22  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 2
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:26:22  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:26:22  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:26:22  (Reporting)  _FIT_ Ended AIInitTheaters 975 ms
20:26:22  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:26:22  (Reporting)  Geld Availability Reichlich Stock 144 Expected 0 Balance -3
20:26:22  (Reporting)  Moral Availability Reichlich Stock 111 Expected 0 Balance 0
20:26:22  (Reporting)   
20:26:22  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:26:22  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:26:22  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:26:22  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:26:22  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1743 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2011
20:26:22  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1166 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 911 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:26:22  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 4 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:26:22  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:26:22  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:26:22  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:26:22  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 2 Nav Ratio: 0.20
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Land Theaters Special Regions ***
20:26:22  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:26:22  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:26:22  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:26:22  (Reporting)   
20:26:22  (Reporting)  Ended InitAndDumpData Barbaren 1126 ms
20:26:22  (Reporting)  *** Faction-wide algorithms ***
20:26:22  (Reporting)  Entering BuildReplacements (_RPL_)
20:26:22  (Reporting)  Ended BuildReplacements 1 ms
20:26:22  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:26:22  (Reporting)  Entering BuildNewUnits (_BNU_)
20:26:22  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:26:22  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:26:22  (Reporting)  Ended ManageFleetsComposition 182 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  Evaluating CallFleet (_CLF_)
20:26:22  (Reporting)  Ended CallFleet 0 ms
20:26:22  (Reporting)  Entering LockFixedGroups (_LFG_)
20:26:22  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:431, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:26:22  (Reporting)  Ended LockFixedGroups 0 ms
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:26:22  (Reporting)  _ESR_ No theater can have a staging region.
20:26:22  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:26:22  (Reporting)  Entering Checking Leaders (_CLD_)
20:26:22  (Reporting)  Ended Check Leaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:26:22  (Reporting)  Entering DistantGarrison (_DGA_)
20:26:22  (Reporting)  Ended DistantGarrison 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2907 AllOwnPowNav: 0 AllOppPowNav 1499
20:26:22  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:26:22  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:26:22  (Reporting)   
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)   
20:26:22  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  
20:26:22  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:26:22  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:26:22  (Reporting)  Ended SplitStaticUnits 0 ms
20:26:22  (Reporting)  Entering PromoteLeaders (_PRL_)
20:26:22  (Reporting)  Ended PromoteLeaders 0 ms
20:26:22  (Reporting)   
20:26:22  (Reporting)  ApplyAgenda AutoMerge
20:26:22  (Reporting)  AI Process done in  1678 ms
20:30:44  (Reporting)  Processing  1000001 Pompeius
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 79 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  AI Process done in  27 ms
20:30:44  (Reporting)  Processing  1000002 Caesar
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 79 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
20:30:44  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:30:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:30:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:30:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 819 OwnPow Nav : 0 OppPow Nav : 1164
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 69 OppPow Land: 1220 OwnPow Nav : 18 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
20:30:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 80 OppPow Land: 2829 OwnPow Nav : 0 OppPow Nav : 677
20:30:44  (Reporting)  Ratio Land/LandCore: 0.89 1.07 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:30:44  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:30:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:30:44  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:30:44  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:30:44  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:30:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:30:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:30:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:30:44  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:30:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:30:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:30:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 584 OwnPow Nav : 1 OppPow Nav : 4
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 1080 ms
20:30:44  (Reporting)  Resources Levels Caesar EcoBase 106 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 282 Expected 0 Balance -6
20:30:44  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:30:44  (Reporting)  Prestige Availability Reichlich Stock 1769 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 46 Expected 0 Balance 0
20:30:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 9 Expected 0 Balance 0
20:30:44  (Reporting)    1008687 1. Fleet Agenda Kept Agenda: Resupply, Value: 15000, Region: 314 Gesoriacum EndTurn 11492
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 32000
20:30:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4000
20:30:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:30:44  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2300
20:30:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:30:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:30:44  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:30:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:30:44  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 80 Overall power (enemies): 2829 Ratio: 0.89
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  55353
20:30:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 677 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 819 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5110
20:30:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1164 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3666
20:30:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24246
20:30:44  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 69 Overall power (enemies): 1220 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7811
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 18 Overall power (enemies): 0 Nav Ratio: 5.00
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1109
20:30:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:30:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1256
20:30:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1945
20:30:44  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:30:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  280
20:30:44  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 1 Overall power (enemies): 4 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:30:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:30:44  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  67
20:30:44  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 120 Theater_Italia HQReg: 226 Limonum Max pick: Syracusae Max need: Placentia Max Val: Syracusae Naval Gathering: 393 Melita
20:30:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 226 Limonum Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:30:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:30:44  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 226 Limonum Max pick: Massalia Max need: Tricassium Max Val: Massalia Naval Gathering: 314 Gesoriacum
20:30:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:30:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:30:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:30:44  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
20:30:44  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:30:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:30:44  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Caesar 1335 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:30:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:30:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:30:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:30:44  (Reporting)  Ended BuildReplacements 3 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Ended HandleRegionsDecisions 8 ms
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:30:44  (Reporting)  _BNU Buying Unit Impedimenta
20:30:44  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:30:44  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 4 5 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  _MFC_ Fleet is homogeneous: 1008782 2. Fleet
20:30:44  (Reporting)  Ended ManageFleetsComposition 298 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  _LFG_ 1000924 Condate  Garrison, 294 Condate, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000864 Argentoratum Castrum, 324 Argentoratum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:54, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:460, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:46, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:10, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  Ended LockFixedGroups 1 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  _SSU_ 1008789 1. Caesars Streitmacht, 226 Limonum, Pow:44, Count: 2(l 0/L 2/S 0) qualify as static but is besieged, eval skipped.
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:30:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:30:44  (Reporting)  Ended PrivilegedCombine 1 ms
20:30:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:30:44  (Reporting)  Ended DefendCapitalRegion 0 ms
20:30:44  (Reporting)  Entering ReconAndRaids (_RAR_)
20:30:44  (Reporting)  Ended ReconAndRaids 0 ms
20:30:44  (Reporting)  Entering SplitGroups (_SPG_)
20:30:44  (Reporting)  Ended SplitGroups 11 ms
20:30:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:30:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:30:44  (Reporting)  Detach Damaged Units (_DDU_)
20:30:44  (Reporting)  Ended Damaged Units 0 ms
20:30:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:30:44  (Reporting)  Ended GarrisonObjectives 1 ms
20:30:44  (Reporting)  Entering CheckBesieging (_CBE_)
20:30:44  (Reporting)  Ended CheckBesieging 18 ms
20:30:44  (Reporting)  Entering Evacuate Force (_EVA_)
20:30:44  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:30:44  (Reporting)  Entering Check Simple Landing (_CSL_)
20:30:44  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:30:44  (Reporting)  Entering Make Superior Group (_MSG_)
20:30:44  (Reporting)  Ended Make Superior Group 418 ms
20:30:44  (Reporting)  Entering Build Depots Assets
20:30:44  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
20:30:44  (Reporting)  Ended Build Depots Assets 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Start of AI Split Supports (_SSP_)
20:30:44  (Reporting)  Ended Split Supports
20:30:44  (Reporting)  Start of AI Check for Land Resupply
20:30:44  (Reporting)  Ended CheckForLandResupply 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Entering KeepPosition (_KPP_)
20:30:44  (Reporting)  Ended KeepPosition 0 ms
20:30:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:30:44  (Reporting)  Ended Concentrate Stacks 0 ms
20:30:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:30:44  (Reporting)  Ended CheckLocalOpportunities 1 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:30:44  (Reporting)  Ended PrivilegedCombine 2 ms
20:30:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:30:44  (Reporting)  Ended DefendCapitalRegion 0 ms
20:30:44  (Reporting)  Entering ReconAndRaids (_RAR_)
20:30:44  (Reporting)  Ended ReconAndRaids 1 ms
20:30:44  (Reporting)  Entering SplitGroups (_SPG_)
20:30:44  (Reporting)  Ended SplitGroups 1 ms
20:30:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:30:44  (Reporting)  _CBG_ 1000876 Limonum Garrison, 226 Limonum, Pow:25, Count: 1(l 0/L 1/S 0) Will wait for help
20:30:44  (Reporting)  _CBG_ 1008789 1. Caesars Streitmacht, 226 Limonum, Pow:44, Count: 2(l 0/L 2/S 0) Will wait for help
20:30:44  (Reporting)  Ended CheckBesiegedGroups 4 ms
20:30:44  (Reporting)  Detach Damaged Units (_DDU_)
20:30:44  (Reporting)  Ended Damaged Units 0 ms
20:30:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:30:44  (Reporting)  Ended GarrisonObjectives 1 ms
20:30:44  (Reporting)  Entering CheckBesieging (_CBE_)
20:30:44  (Reporting)  Ended CheckBesieging 39 ms
20:30:44  (Reporting)  Entering Evacuate Force (_EVA_)
20:30:44  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
20:30:44  (Reporting)  Entering Check Simple Landing (_CSL_)
20:30:44  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
20:30:44  (Reporting)  Entering Make Superior Group (_MSG_)
20:30:44  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:30:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
20:30:44  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:30:44  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Mare Ionium Commercius
20:30:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:30:44  (Reporting)  _AFA_ 1008782 2. Fleet has been given the mission Agenda: Naval Docking, Value: 965, Region: 393 Melita
20:30:44  (Reporting)  Ended AssignFleetsOperations 44 ms
20:30:44  (Reporting)  Entering Build Depots Assets
20:30:44  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
20:30:44  (Reporting)  Ended Build Depots Assets 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Start of AI Split Supports (_SSP_)
20:30:44  (Reporting)  Ended Split Supports
20:30:44  (Reporting)  Start of AI Check for Land Resupply
20:30:44  (Reporting)  CheckForLandResupply 1. Caesars Streitmacht will resupply, in region 226 Limonum
20:30:44  (Reporting)  Ended CheckForLandResupply 1 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Entering KeepPosition (_KPP_)
20:30:44  (Reporting)  Agenda: Keep Position, Value: 4360, Region: 226 Limonum
20:30:44  (Reporting)  Agenda: Keep Position, Value: 5016, Region: 226 Limonum
20:30:44  (Reporting)  Ended KeepPosition 0 ms
20:30:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:30:44  (Reporting)  Ended Concentrate Stacks 0 ms
20:30:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:30:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  Ended Check Leaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 149 AllOppPowLand: 7928 AllOwnPowNav: 19 AllOppPowNav 2267
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 9 Land Ratio: 0.89 Land Core Ratio: 1.07  ***
20:30:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:30:44  (Reporting)  1008073 2. Caesars Streitmacht (Pow.72)
20:30:44  (Reporting)   
20:30:44  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 10819 Need 289  no group candidate found
20:30:44  (Reporting)  Region 344 Placentia Pick 2 SelfVal 674 Need 1690  no group candidate found
20:30:44  (Reporting)  Region 369 Roma Pick 6 SelfVal 1272 Need 697  no group candidate found
20:30:44  (Reporting)  Region 379 Tarentum Pick 4 SelfVal 933 Need 215  no group candidate found
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 6 Enemy armies: 6 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:30:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:30:44  (Reporting)  1000876 Limonum Garrison (Pow.25)
20:30:44  (Reporting)  1008789 1. Caesars Streitmacht (Pow.44)
20:30:44  (Reporting)   
20:30:44  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2159 Need 148  no group candidate found
20:30:44  (Reporting)  Region 318 Durocorturum Pick 2 SelfVal 116 Need 389  no group candidate found
20:30:44  (Reporting)  Region 306 Lutetia Pick 2 SelfVal 131 Need 88  no group candidate found
20:30:44  (Reporting)  Region 324 Argentoratum Pick 9 SelfVal 608 Need 6  no group candidate found
20:30:44  (Reporting)  CheckRegionForOperation 1000876 Limonum Garrison, 226 Limonum, Pow:25, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 4 SelfVal 318 AINeed 53
20:30:44  (Reporting)  Agenda: Defend, Value: 20670, Region: 226 Limonum
20:30:44  (Reporting)  Secondary Region 314 Gesoriacum Pick 3 has enough garrison (Value: 54) - evaluation skipped
20:30:44  (Reporting)  Region 203 Burdigala Pick 2 SelfVal 128 Need 116  no group candidate found
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 99 ms
20:30:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:30:44  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Mare Ionium Commercius
20:30:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:30:44  (Reporting)  _AFA_ 1008687 1. Fleet has been given the mission Agenda: Resupply, Value: 25500, Region: 393 Melita
20:30:44  (Reporting)  _AFA_ 1008687 1. Fleet has been given the mission Agenda: Naval Docking, Value: 4590, Region: 393 Melita
20:30:44  (Reporting)  Ended AssignFleetsOperations 11 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.89 - Core:1.07 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Arties (_RCA_)
20:30:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Arties
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:30:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Supplies
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Gather Units (_GTU_)
20:30:44  (Reporting)  _GTU_ Gathering Region 226 Limonum in theater 120 Italia Peninsula
20:30:44  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:72, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
20:30:44  (Reporting)  _GTU_ Starting merge 1 at start
20:30:44  (Reporting)  _GTU_ Finished merge 1 now
20:30:44  (Reporting)  _GTU_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:72, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
20:30:44  (Reporting)  Ended AI Gather Units 2 ms
20:30:44  (Reporting)  Entering GatherGarrisons (_GTG_)
20:30:44  (Reporting)  Ended GatherGarrisons 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  1008073 2. Caesars Streitmacht is doing nothing in Melita  Power: 72  HealthPerc: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Arties (_RCA_)
20:30:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Arties
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:30:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Supplies
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Gather Units (_GTU_)
20:30:44  (Reporting)  _GTU_ Gathering Region 226 Limonum in theater 119 Gallia
20:30:44  (Reporting)  _GTU_ Starting merge 0 at start
20:30:44  (Reporting)  End of AI Gather Units
20:30:44  (Reporting)  Entering GatherGarrisons (_GTG_)
20:30:44  (Reporting)  Ended GatherGarrisons 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000918 Bagacum  Garrison, 419 Bagacum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 419 Bagacum
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1008782 2. Fleet, 314 Gesoriacum, Pow:17, Count: 4(l 0/L 0/S 4)
20:30:44  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 965, Region: 393 Melita
20:30:44  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 965, Region: 393 Melita
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1008782 2. Fleet , destination,  is not in friendly water 393 Melita
20:30:44  (Reporting)  1008782-2. Fleet Power:17 Health:90% Gesoriacum>Melita Mission:Naval Docking Fitness:10% Need:33 Threat:0 GoalValue: 965
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 314 Gesoriacum
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000924 Condate  Garrison, 294 Condate, Pow:54, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 294 Condate
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1008789 1. Caesars Streitmacht, 226 Limonum, Pow:44, Count: 2(l 0/L 2/S 0)
20:30:44  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 15900, Region: 226 Limonum
20:30:44  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 226 Limonum
20:30:44  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 5016, Region: 226 Limonum
20:30:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 226 Limonum
20:30:44  (Reporting)  1008789-1. Caesars Streitmacht Power:44 Health:61% Limonum>Limonum Mission:Resupply Fitness:100% Need:53 Threat:90 GoalValue: 100000
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1000876 Limonum Garrison, 226 Limonum, Pow:25, Count: 1(l 0/L 1/S 0)
20:30:44  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 15900, Region: 226 Limonum
20:30:44  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4360, Region: 226 Limonum
20:30:44  (Reporting)  Agenda  3  : Agenda: Defend, Value: 20670, Region: 226 Limonum
20:30:44  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 20670, Region: 226 Limonum
20:30:44  (Reporting)  1000876-Limonum Garrison Power:25 Health:57% Limonum>Limonum Mission:Defend Fitness:65% Need:53 Threat:90 GoalValue: 20670
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003208 Hispanian Trade , destination,  is not in friendly water 2825 Mare Hispanicum Commercius
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1008687 1. Fleet, 2520 Stoborum Promunturium, Pow:1, Count: 3(l 0/L 1/S 2)
20:30:44  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 15000, Region: 314 Gesoriacum
20:30:44  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 25500, Region: 393 Melita
20:30:44  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 4590, Region: 393 Melita
20:30:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 25500, Region: 393 Melita
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1008687 1. Fleet , destination,  is not in friendly water 393 Melita
20:30:44  (Reporting)  1008687-1. Fleet Power:1 Health:60% Stoborum Promunturium>Melita Mission:Resupply Fitness:85% Need:33 Threat:0 GoalValue: 25500
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003204 Western Trade , destination,  is not in friendly water 2824 Oceanus Atlanticus Commercius
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  _SSU_ 1008789 1. Caesars Streitmacht, 226 Limonum, Pow:44, Count: 2(l 0/L 2/S 0) qualify as static but is besieged, eval skipped.
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  1000876 Limonum Garrison will be merged into 1008789 1. Caesars Streitmacht in region Limonum
20:30:44  (Reporting)  AI Process done in  3249 ms
20:30:44  (Reporting)  Processing  1000003 Regnum Parthorum
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 79 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:30:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:30:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:30:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:30:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:30:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:30:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:30:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 1
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 1021 ms
20:30:44  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 2656 Expected 0 Balance -19
20:30:44  (Reporting)  Prestige Availability Reichlich Stock 80 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:30:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:30:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:30:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:30:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3291
20:30:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:30:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 1 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:30:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:30:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:30:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:30:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1205 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 3 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 197 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  Ended LockFixedGroups 1 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:30:44  (Reporting)  Ended PrivilegedCombine 2 ms
20:30:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:30:44  (Reporting)  Ended DefendCapitalRegion 0 ms
20:30:44  (Reporting)  Entering ReconAndRaids (_RAR_)
20:30:44  (Reporting)  Ended ReconAndRaids 1 ms
20:30:44  (Reporting)  Entering SplitGroups (_SPG_)
20:30:44  (Reporting)  Ended SplitGroups 1 ms
20:30:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:30:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:30:44  (Reporting)  Detach Damaged Units (_DDU_)
20:30:44  (Reporting)  Ended Damaged Units 0 ms
20:30:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:30:44  (Reporting)  Ended GarrisonObjectives 1 ms
20:30:44  (Reporting)  Entering CheckBesieging (_CBE_)
20:30:44  (Reporting)  Ended CheckBesieging 18 ms
20:30:44  (Reporting)  Entering Evacuate Force (_EVA_)
20:30:44  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:30:44  (Reporting)  Entering Check Simple Landing (_CSL_)
20:30:44  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  Ended Check Leaders 0 ms
20:30:44  (Reporting)  Entering Build Depots Assets
20:30:44  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:30:44  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:30:44  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:30:44  (Reporting)  Ended Build Depots Assets 1 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Start of AI Split Supports (_SSP_)
20:30:44  (Reporting)  Ended Split Supports
20:30:44  (Reporting)  Start of AI Check for Land Resupply
20:30:44  (Reporting)  Ended CheckForLandResupply 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Entering KeepPosition (_KPP_)
20:30:44  (Reporting)  Ended KeepPosition 0 ms
20:30:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:30:44  (Reporting)  Ended Concentrate Stacks 0 ms
20:30:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:30:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 13 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1382 AllOwnPowNav: 0 AllOppPowNav 26
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Arties (_RCA_)
20:30:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Arties
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:30:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Supplies
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Gather Units (_GTU_)
20:30:44  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:30:44  (Reporting)  _GTU_ Starting merge 0 at start
20:30:44  (Reporting)  End of AI Gather Units
20:30:44  (Reporting)  Entering GatherGarrisons (_GTG_)
20:30:44  (Reporting)  Ended GatherGarrisons 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  2114 ms
20:30:44  (Reporting)  Processing  1000004 Piraten
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 79 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:30:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 819 OwnPow Nav : 0 OppPow Nav : 1164
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1309 OwnPow Nav : 0 OppPow Nav : 18
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:30:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2489 OwnPow Nav : 0 OppPow Nav : 677
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:30:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:30:44  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:30:44  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:30:44  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:30:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:30:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:30:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:30:44  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:30:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:30:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:30:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 584 OwnPow Nav : 4 OppPow Nav : 1
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.23 3.23 Reg Count: 249 > 279
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 1274 ms
20:30:44  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:30:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:30:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:30:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:30:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:30:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:30:44  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:30:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:30:44  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:30:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2489 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:30:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 677 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:30:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1309 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 18 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 819 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1943
20:30:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1164 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:30:44  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:30:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:30:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:30:44  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:30:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:30:44  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 1 Nav Ratio: 3.23
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:30:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:30:44  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:30:44  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:30:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:30:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:30:44  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:30:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:30:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:30:44  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:30:44  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:30:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Piraten 1470 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 1 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 291 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  Ended LockFixedGroups 0 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7614 AllOwnPowNav: 4 AllOppPowNav 2282
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:30:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:30:44  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:30:44  (Reporting)  Ended AssignFleetsOperations 2 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:3.23) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:3.23) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:30:44  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:30:44  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:30:44  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  2604 ms
20:30:44  (Reporting)  Processing  1000005 Sklaven
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 79 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1309 OwnPow Nav : 0 OppPow Nav : 18
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:30:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2911 OwnPow Nav : 0 OppPow Nav : 677
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:30:44  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:30:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 5
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 937 ms
20:30:44  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:30:44  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 106 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2911 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2862
20:30:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 677 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1309 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 18 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:30:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 5 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:30:44  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:30:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:30:44  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Sklaven 1084 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 1 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 125 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  Ended LockFixedGroups 0 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:30:44  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:30:44  (Reporting)  Ended Check Leaders 276 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4223 AllOwnPowNav: 0 AllOppPowNav 700
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  1954 ms
20:30:44  (Reporting)  Processing  1000006 Barbaren
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 79 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1403 OwnPow Nav : 0 OppPow Nav : 1164
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1309 OwnPow Nav : 0 OppPow Nav : 18
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:30:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:30:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 1
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 971 ms
20:30:44  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 141 Expected 0 Balance -3
20:30:44  (Reporting)  Moral Availability Reichlich Stock 111 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1403 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2011
20:30:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1164 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1309 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2571
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 18 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:30:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 1 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:30:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Barbaren 1129 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 1 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 170 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:434, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  Ended LockFixedGroups 0 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  Ended Check Leaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2965 AllOwnPowNav: 0 AllOppPowNav 1510
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  1764 ms
20:30:44  (Reporting)  Processing  1000001 Pompeius
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 80 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  AI Process done in  26 ms
20:30:44  (Reporting)  Processing  1000002 Caesar
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 80 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
20:30:44  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:30:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:30:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:30:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 821 OwnPow Nav : 0 OppPow Nav : 1164
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 46 OppPow Land: 1055 OwnPow Nav : 16 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 181 > 223
20:30:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 86 OppPow Land: 2754 OwnPow Nav : 13 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.98 1.23 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 82 > 121
20:30:44  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:30:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:30:44  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:30:44  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:30:44  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:30:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:30:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:30:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:30:44  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:30:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:30:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:30:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 16 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 250 > 50
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 586 OwnPow Nav : 0 OppPow Nav : 620
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 1086 ms
20:30:44  (Reporting)  Resources Levels Caesar EcoBase 106 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 252 Expected 0 Balance -6
20:30:44  (Reporting)  Inflation Availability Reichlich Stock 1 Expected 0 Balance 0
20:30:44  (Reporting)  Prestige Availability Reichlich Stock 1755 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 45 Expected 0 Balance 0
20:30:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 9 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 34000
20:30:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4000
20:30:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:30:44  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2000
20:30:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:30:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:30:44  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:30:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:30:44  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 86 Overall power (enemies): 2754 Ratio: 0.98
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  42354
20:30:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 821 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5110
20:30:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1164 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3666
20:30:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24246
20:30:44  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 46 Overall power (enemies): 1055 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8851
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 16 Overall power (enemies): 0 Nav Ratio: 5.00
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1109
20:30:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:30:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1256
20:30:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1945
20:30:44  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:30:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  280
20:30:44  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 620 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 16 Overall power (enemies): 0 Nav Ratio: 5.00
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:30:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:30:44  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
20:30:44  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 120 Theater_Italia HQReg: 393 Melita Max pick: Syracusae Max need: Placentia Max Val: Syracusae Naval Gathering: 393 Melita
20:30:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 419 Bagacum Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:30:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:30:44  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 419 Bagacum Max pick: Massalia Max need: Albigia Max Val: Massalia Naval Gathering: 314 Gesoriacum
20:30:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:30:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:30:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:30:44  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 393 Melita Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
20:30:44  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:30:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:30:44  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Ariolica Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Caesar 1336 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:30:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:30:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:30:44  (Reporting)  RPL Buying a replacement for ROM Transportschiffe
20:30:44  (Reporting)  Ended BuildReplacements 3 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Ended HandleRegionsDecisions 8 ms
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:30:44  (Reporting)  _BNU Buying Unit Impedimenta
20:30:44  (Reporting)  _BNU Buying Unit Auxilia (Macedonia)
20:30:44  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 4 4 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  _MFC_ Fleet is homogeneous: 1008687 1. Fleet
20:30:44  (Reporting)  Ended ManageFleetsComposition 304 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1008833 1.Urb. Praesidium Melita, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1004183 Melita Garrison, 393 Melita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1008845 1.Urb. Praesidium Bagacum, 419 Bagacum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000918 Bagacum  Garrison, 419 Bagacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:488, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  Ended LockFixedGroups 0 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  _SSU_ 1008789 3. Caesars Streitmacht, 226 Limonum, Pow:46, Count: 3(l 0/L 3/S 0) qualify as static but is besieged, eval skipped.
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:30:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:30:44  (Reporting)  Ended PrivilegedCombine 1 ms
20:30:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:30:44  (Reporting)  Ended DefendCapitalRegion 0 ms
20:30:44  (Reporting)  Entering ReconAndRaids (_RAR_)
20:30:44  (Reporting)  Ended ReconAndRaids 0 ms
20:30:44  (Reporting)  Entering SplitGroups (_SPG_)
20:30:44  (Reporting)  Ended SplitGroups 1 ms
20:30:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:30:44  (Reporting)  _CBG_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:77, Count: 2(l 0/L 2/S 0) Will wait for help
20:30:44  (Reporting)  Ended CheckBesiegedGroups 1 ms
20:30:44  (Reporting)  Detach Damaged Units (_DDU_)
20:30:44  (Reporting)  Ended Damaged Units 0 ms
20:30:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:30:44  (Reporting)  Ended GarrisonObjectives 1 ms
20:30:44  (Reporting)  Entering CheckBesieging (_CBE_)
20:30:44  (Reporting)  Ended CheckBesieging 18 ms
20:30:44  (Reporting)  Entering Evacuate Force (_EVA_)
20:30:44  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
20:30:44  (Reporting)  Entering Check Simple Landing (_CSL_)
20:30:44  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
20:30:44  (Reporting)  Entering Make Superior Group (_MSG_)
20:30:44  (Reporting)  _MSG_ gathered 77 cbt pts, needing: 2025
20:30:44  (Reporting)  _MSG_ 1008073 2. Caesars Streitmacht abort its operation against 1008832 Metelluss Armee not enough forces gathered
20:30:44  (Reporting)  Ended Make Superior Group 421 ms
20:30:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 120 Italia Peninsula
20:30:44  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:30:44  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:30:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:30:44  (Reporting)  _AFA_ 1008687 1. Fleet has been given the mission Agenda: Resupply, Value: 30000, Region: 393 Melita
20:30:44  (Reporting)  _AFA_ 1008687 1. Fleet has been given the mission Agenda: Naval Docking, Value: 540, Region: 314 Gesoriacum
20:30:44  (Reporting)  Ended AssignFleetsOperations 31 ms
20:30:44  (Reporting)  Entering Build Depots Assets
20:30:44  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
20:30:44  (Reporting)  Ended Build Depots Assets 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Start of AI Split Supports (_SSP_)
20:30:44  (Reporting)  Ended Split Supports
20:30:44  (Reporting)  Start of AI Check for Land Resupply
20:30:44  (Reporting)  Ended CheckForLandResupply 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Entering KeepPosition (_KPP_)
20:30:44  (Reporting)  Ended KeepPosition 0 ms
20:30:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:30:44  (Reporting)  Ended Concentrate Stacks 0 ms
20:30:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:30:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:30:44  (Reporting)  Ended PrivilegedCombine 2 ms
20:30:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:30:44  (Reporting)  Ended DefendCapitalRegion 0 ms
20:30:44  (Reporting)  Entering ReconAndRaids (_RAR_)
20:30:44  (Reporting)  Ended ReconAndRaids 1 ms
20:30:44  (Reporting)  Entering SplitGroups (_SPG_)
20:30:44  (Reporting)  Ended SplitGroups 1 ms
20:30:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:30:44  (Reporting)  _CBG_ 1008789 3. Caesars Streitmacht, 226 Limonum, Pow:46, Count: 3(l 0/L 3/S 0) Will wait for help
20:30:44  (Reporting)  Ended CheckBesiegedGroups 1 ms
20:30:44  (Reporting)  Detach Damaged Units (_DDU_)
20:30:44  (Reporting)  Ended Damaged Units 0 ms
20:30:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:30:44  (Reporting)  Ended GarrisonObjectives 1 ms
20:30:44  (Reporting)  Entering CheckBesieging (_CBE_)
20:30:44  (Reporting)  Ended CheckBesieging 38 ms
20:30:44  (Reporting)  Entering Evacuate Force (_EVA_)
20:30:44  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
20:30:44  (Reporting)  Entering Check Simple Landing (_CSL_)
20:30:44  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
20:30:44  (Reporting)  Entering Make Superior Group (_MSG_)
20:30:44  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
20:30:44  (Reporting)  Entering Build Depots Assets
20:30:44  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
20:30:44  (Reporting)  Ended Build Depots Assets 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Start of AI Split Supports (_SSP_)
20:30:44  (Reporting)  Ended Split Supports
20:30:44  (Reporting)  Start of AI Check for Land Resupply
20:30:44  (Reporting)  CheckForLandResupply 3. Caesars Streitmacht will resupply, in region 226 Limonum
20:30:44  (Reporting)  Ended CheckForLandResupply 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Entering KeepPosition (_KPP_)
20:30:44  (Reporting)  Agenda: Keep Position, Value: 1790, Region: 226 Limonum
20:30:44  (Reporting)  Ended KeepPosition 0 ms
20:30:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:30:44  (Reporting)  Ended Concentrate Stacks 0 ms
20:30:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:30:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  Ended Check Leaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 10 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 5 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 132 AllOppPowLand: 7692 AllOwnPowNav: 45 AllOppPowNav 2206
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 3 Enemy armies: 9 Land Ratio: 0.98 Land Core Ratio: 1.23  ***
20:30:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:30:44  (Reporting)  1008073 2. Caesars Streitmacht (Pow.77)
20:30:44  (Reporting)   
20:30:44  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 10957 Need 274  no group candidate found
20:30:44  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 786 Need 142  no group candidate found
20:30:44  (Reporting)  Region 369 Roma Pick 6 SelfVal 1297 Need 697  no group candidate found
20:30:44  (Reporting)  Region 343 Mediolanum Pick 2 SelfVal 661 Need 775  no group candidate found
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 4 Enemy armies: 6 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
20:30:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:30:44  (Reporting)  1008789 3. Caesars Streitmacht (Pow.46)
20:30:44  (Reporting)   
20:30:44  (Reporting)  Region 420 Leodium Pick 2 SelfVal 155 Need 255  no group candidate found
20:30:44  (Reporting)  Region 250 Massalia Pick 100 SelfVal 2159 Need 121  no group candidate found
20:30:44  (Reporting)  Region 242 Cadurcii Pick 2 SelfVal 165 Need 366  no group candidate found
20:30:44  (Reporting)  Region 318 Durocorturum Pick 2 SelfVal 116 Need 81  no group candidate found
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 84 ms
20:30:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 140 Kalte See
20:30:44  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:30:44  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:30:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:30:44  (Reporting)  _AFA_ 1008782 2. Fleet has been given the mission Agenda: Naval Docking, Value: 7141, Region: 314 Gesoriacum
20:30:44  (Reporting)  Ended AssignFleetsOperations 7 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:5.00) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.98 - Core:1.23 - Nav:5.00) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Arties (_RCA_)
20:30:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Arties
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:30:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Supplies
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Gather Units (_GTU_)
20:30:44  (Reporting)  _GTU_ Gathering Region 393 Melita in theater 120 Italia Peninsula
20:30:44  (Reporting)  _GTU_ Starting merge 0 at start
20:30:44  (Reporting)  End of AI Gather Units
20:30:44  (Reporting)  Entering GatherGarrisons (_GTG_)
20:30:44  (Reporting)  Ended GatherGarrisons 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1008687 1. Fleet, 393 Melita, Pow:12, Count: 3(l 0/L 1/S 2)
20:30:44  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 30000, Region: 393 Melita
20:30:44  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 540, Region: 314 Gesoriacum
20:30:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 30000, Region: 393 Melita
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1008687 1. Fleet , destination,  is not in friendly water 393 Melita
20:30:44  (Reporting)  1008687-1. Fleet Power:12 Health:75% Melita>Melita Mission:Resupply Fitness:100% Need:723 Threat:635 GoalValue: 30000
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1008073 2. Caesars Streitmacht, 393 Melita, Pow:77, Count: 2(l 0/L 2/S 0)
20:30:44  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 2900, Region: 393 Melita
20:30:44  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 2900, Region: 393 Melita
20:30:44  (Reporting)  1008073-2. Caesars Streitmacht Power:77 Health:100% Melita>Melita Mission:Wait for help Fitness:100% Need:723 Threat:635 GoalValue: 2900
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Arties (_RCA_)
20:30:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Arties
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:30:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Supplies
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Gather Units (_GTU_)
20:30:44  (Reporting)  _GTU_ Gathering Region 419 Bagacum in theater 119 Gallia
20:30:44  (Reporting)  _GTU_ Starting merge 0 at start
20:30:44  (Reporting)  End of AI Gather Units
20:30:44  (Reporting)  Entering GatherGarrisons (_GTG_)
20:30:44  (Reporting)  Ended GatherGarrisons 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1008782 2. Fleet, 2423 Uliarus Insula, Pow:16, Count: 4(l 0/L 0/S 4)
20:30:44  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7141, Region: 314 Gesoriacum
20:30:44  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7141, Region: 314 Gesoriacum
20:30:44  (Reporting)  1008782-2. Fleet Power:16 Health:99% Uliarus Insula>Gesoriacum Mission:Naval Docking Fitness:74% Need:2 Threat:0 GoalValue: 7141
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1008789 3. Caesars Streitmacht, 226 Limonum, Pow:46, Count: 3(l 0/L 3/S 0)
20:30:44  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 226 Limonum
20:30:44  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 226 Limonum
20:30:44  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 1790, Region: 226 Limonum
20:30:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 226 Limonum
20:30:44  (Reporting)  1008789-3. Caesars Streitmacht Power:46 Health:49% Limonum>Limonum Mission:Resupply Fitness:100% Need:74 Threat:89 GoalValue: 100000
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  _SSU_ 1008789 3. Caesars Streitmacht, 226 Limonum, Pow:46, Count: 3(l 0/L 3/S 0) qualify as static but is besieged, eval skipped.
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  3228 ms
20:30:44  (Reporting)  Processing  1000003 Regnum Parthorum
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 80 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:30:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:30:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:30:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:30:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:30:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:30:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:30:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 616
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 1026 ms
20:30:44  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 2637 Expected 0 Balance -19
20:30:44  (Reporting)  Prestige Availability Reichlich Stock 81 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:30:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:30:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:30:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:30:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3291
20:30:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:30:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 616 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:30:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:30:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:30:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:30:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1209 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 3 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  _HRD_ Decision 10 Rodung has 2 % to be played in 1187 Mygdonia
20:30:44  (Reporting)  _HRD_ Decision 10 Rodung aborted.
20:30:44  (Reporting)  Ended HandleRegionsDecisions 4 ms
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 198 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  Ended LockFixedGroups 2 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:30:44  (Reporting)  Ended PrivilegedCombine 2 ms
20:30:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:30:44  (Reporting)  Ended DefendCapitalRegion 0 ms
20:30:44  (Reporting)  Entering ReconAndRaids (_RAR_)
20:30:44  (Reporting)  Ended ReconAndRaids 1 ms
20:30:44  (Reporting)  Entering SplitGroups (_SPG_)
20:30:44  (Reporting)  Ended SplitGroups 1 ms
20:30:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:30:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:30:44  (Reporting)  Detach Damaged Units (_DDU_)
20:30:44  (Reporting)  Ended Damaged Units 0 ms
20:30:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:30:44  (Reporting)  Ended GarrisonObjectives 1 ms
20:30:44  (Reporting)  Entering CheckBesieging (_CBE_)
20:30:44  (Reporting)  Ended CheckBesieging 18 ms
20:30:44  (Reporting)  Entering Evacuate Force (_EVA_)
20:30:44  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:30:44  (Reporting)  Entering Check Simple Landing (_CSL_)
20:30:44  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  Ended Check Leaders 0 ms
20:30:44  (Reporting)  Entering Build Depots Assets
20:30:44  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:30:44  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:30:44  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:30:44  (Reporting)  Ended Build Depots Assets 1 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Start of AI Split Supports (_SSP_)
20:30:44  (Reporting)  Ended Split Supports
20:30:44  (Reporting)  Start of AI Check for Land Resupply
20:30:44  (Reporting)  Ended CheckForLandResupply 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Entering KeepPosition (_KPP_)
20:30:44  (Reporting)  Ended KeepPosition 0 ms
20:30:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:30:44  (Reporting)  Ended Concentrate Stacks 0 ms
20:30:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:30:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 13 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1382 AllOwnPowNav: 0 AllOppPowNav 641
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Arties (_RCA_)
20:30:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Arties
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:30:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Supplies
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Gather Units (_GTU_)
20:30:44  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:30:44  (Reporting)  _GTU_ Starting merge 0 at start
20:30:44  (Reporting)  End of AI Gather Units
20:30:44  (Reporting)  Entering GatherGarrisons (_GTG_)
20:30:44  (Reporting)  Ended GatherGarrisons 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  2109 ms
20:30:44  (Reporting)  Processing  1000004 Piraten
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 80 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:30:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 821 OwnPow Nav : 0 OppPow Nav : 1164
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1113 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:30:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2423 OwnPow Nav : 0 OppPow Nav : 13
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:30:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:30:44  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:30:44  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:30:44  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:30:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:30:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:30:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:30:44  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:30:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:30:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:30:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 16
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 586 OwnPow Nav : 4 OppPow Nav : 616
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 1276 ms
20:30:44  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:30:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:30:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:30:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1400
20:30:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:30:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:30:44  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:30:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:30:44  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:30:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2423 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:30:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 13 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:30:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 821 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1943
20:30:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1164 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:30:44  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1113 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2561
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:30:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:30:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:30:44  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:30:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:30:44  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 616 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 16 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:30:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:30:44  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:30:44  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:30:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:30:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:30:44  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:30:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:30:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:30:44  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:30:44  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:30:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Piraten 1472 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 1 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 293 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  Ended LockFixedGroups 0 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7356 AllOwnPowNav: 4 AllOppPowNav 2231
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:30:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:30:44  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:30:44  (Reporting)  Ended AssignFleetsOperations 2 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:30:44  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:30:44  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:30:44  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  2615 ms
20:30:44  (Reporting)  Processing  1000005 Sklaven
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 80 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1113 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:30:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2845 OwnPow Nav : 0 OppPow Nav : 13
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:30:44  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:30:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 620
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 937 ms
20:30:44  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:30:44  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 106 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1400
20:30:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2845 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2862
20:30:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 13 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1113 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2561
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:30:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 620 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:30:44  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:30:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:30:44  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Sklaven 1083 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 1 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 124 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  Ended LockFixedGroups 0 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:30:44  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:30:44  (Reporting)  Ended Check Leaders 278 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 3961 AllOwnPowNav: 0 AllOppPowNav 633
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  1954 ms
20:30:44  (Reporting)  Processing  1000006 Barbaren
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 80 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1407 OwnPow Nav : 0 OppPow Nav : 1164
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1113 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:30:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:30:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 16
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 616
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 990 ms
20:30:44  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 138 Expected 0 Balance -3
20:30:44  (Reporting)  Moral Availability Reichlich Stock 110 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1400
20:30:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1407 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2011
20:30:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1164 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1113 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2561
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:30:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 616 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 16 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:30:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Barbaren 1149 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 1 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 185 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:444, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  Ended LockFixedGroups 0 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  Ended Check Leaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2773 AllOwnPowNav: 0 AllOppPowNav 2123
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  1807 ms
20:30:44  (Reporting)  Processing  1000001 Pompeius
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 81 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  AI Process done in  26 ms
20:30:44  (Reporting)  Processing  1000002 Caesar
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 81 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 119 Gallia
20:30:44  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
20:30:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:30:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:30:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 821 OwnPow Nav : 12 OppPow Nav : 1166
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1231 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
20:30:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 140 OppPow Land: 2895 OwnPow Nav : 36 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 1.52 1.78 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 82 > 121
20:30:44  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:30:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:30:44  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:30:44  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:30:44  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:30:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:30:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:30:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:30:44  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:30:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:30:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:30:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 12 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 250 > 50
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 586 OwnPow Nav : 0 OppPow Nav : 635
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 1086 ms
20:30:44  (Reporting)  Resources Levels Caesar EcoBase 104 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 272 Expected 0 Balance -5
20:30:44  (Reporting)  Prestige Availability Reichlich Stock 1741 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 44 Expected 0 Balance 0
20:30:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 10 Expected 0 Balance 0
20:30:44  (Reporting)    1008782 2. Fleet Agenda Kept Agenda: Naval Docking, Value: 7141, Region: 314 Gesoriacum EndTurn 11494
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 22684
20:30:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4000
20:30:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:30:44  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1800
20:30:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:30:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:30:44  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:30:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:30:44  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 140 Overall power (enemies): 2895 Ratio: 1.52
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  44594
20:30:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 36 Overall power (enemies): 0 Nav Ratio: 5.00
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 821 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5099
20:30:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 12 Overall power (enemies): 1166 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3666
20:30:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24246
20:30:44  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1231 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9361
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1109
20:30:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:30:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1256
20:30:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1945
20:30:44  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:30:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  280
20:30:44  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 635 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:30:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:30:44  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
20:30:44  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 120 Theater_Italia HQReg: 393 Melita Max pick: Syracusae Max need: Placentia Max Val: Syracusae Naval Gathering: 393 Melita
20:30:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 212 Elusio Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:30:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:30:44  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 212 Elusio Max pick: Massalia Max need: Limonum Max Val: Massalia Naval Gathering: 314 Gesoriacum
20:30:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:30:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:30:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:30:44  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 393 Melita Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
20:30:44  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:30:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:30:44  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Caesar 1337 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 2 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Ended HandleRegionsDecisions 9 ms
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  _BNU Buying Unit Legio (Italia)
20:30:44  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 2 4 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  _MFC_ Fleet is homogeneous: 1008687 1. Fleet
20:30:44  (Reporting)  Ended ManageFleetsComposition 302 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  _LFG_ 1000900 Gesoriacum Garrison, 314 Gesoriacum, Pow:58, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:489, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  Ended LockFixedGroups 0 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  _SSU_ 1008833 1.Urb. Praesidium Melita, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:30:44  (Reporting)  _SSU_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:30:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:30:44  (Reporting)  Ended PrivilegedCombine 1 ms
20:30:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:30:44  (Reporting)  Ended DefendCapitalRegion 0 ms
20:30:44  (Reporting)  Entering ReconAndRaids (_RAR_)
20:30:44  (Reporting)  Ended ReconAndRaids 0 ms
20:30:44  (Reporting)  Entering SplitGroups (_SPG_)
20:30:44  (Reporting)  Ended SplitGroups 0 ms
20:30:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:30:44  (Reporting)  _CBG_ 1008833 1.Urb. Praesidium Melita, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) Will wait for help
20:30:44  (Reporting)  _CBG_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) Will wait for help
20:30:44  (Reporting)  _CBG_ 1008073 2. Caesars Streitmacht, 393 Melita, Pow:77, Count: 2(l 0/L 2/S 0) Will wait for help
20:30:44  (Reporting)  Ended CheckBesiegedGroups 7 ms
20:30:44  (Reporting)  Detach Damaged Units (_DDU_)
20:30:44  (Reporting)  Ended Damaged Units 0 ms
20:30:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:30:44  (Reporting)  Ended GarrisonObjectives 1 ms
20:30:44  (Reporting)  Entering CheckBesieging (_CBE_)
20:30:44  (Reporting)  Ended CheckBesieging 18 ms
20:30:44  (Reporting)  Entering Evacuate Force (_EVA_)
20:30:44  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:30:44  (Reporting)  Entering Check Simple Landing (_CSL_)
20:30:44  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:30:44  (Reporting)  Entering Make Superior Group (_MSG_)
20:30:44  (Reporting)  _MSG_ 2. Caesars Streitmacht recruiting 1008833 1.Urb. Praesidium Melita in Melita
20:30:44  (Reporting)  _MSG_ 2. Caesars Streitmacht recruiting 1004183 Melita Garrison in Melita
20:30:44  (Reporting)  _MSG_ gathered 131 cbt pts, needing: 2972
20:30:44  (Reporting)  _MSG_ 1008073 2. Caesars Streitmacht abort its operation against 1008832 Metelluss Armee not enough forces gathered
20:30:44  (Reporting)  Ended Make Superior Group 424 ms
20:30:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 120 Italia Peninsula
20:30:44  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:30:44  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:30:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:30:44  (Reporting)  _AFA_ 1008687 1. Fleet has been given the mission Agenda: Naval Docking, Value: 540, Region: 314 Gesoriacum
20:30:44  (Reporting)  Ended AssignFleetsOperations 33 ms
20:30:44  (Reporting)  Entering Build Depots Assets
20:30:44  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
20:30:44  (Reporting)  Ended Build Depots Assets 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Start of AI Split Supports (_SSP_)
20:30:44  (Reporting)  Ended Split Supports
20:30:44  (Reporting)  Start of AI Check for Land Resupply
20:30:44  (Reporting)  CheckForLandResupply 1.Urb. Praesidium Melita will resupply, in region 393 Melita
20:30:44  (Reporting)  CheckForLandResupply Melita Garrison will resupply, in region 393 Melita
20:30:44  (Reporting)  CheckForLandResupply 2. Caesars Streitmacht will resupply, in region 393 Melita
20:30:44  (Reporting)  Ended CheckForLandResupply 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Entering KeepPosition (_KPP_)
20:30:44  (Reporting)  Ended KeepPosition 0 ms
20:30:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:30:44  (Reporting)  Ended Concentrate Stacks 0 ms
20:30:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:30:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:30:44  (Reporting)  Ended PrivilegedCombine 1 ms
20:30:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:30:44  (Reporting)  Ended DefendCapitalRegion 0 ms
20:30:44  (Reporting)  Entering ReconAndRaids (_RAR_)
20:30:44  (Reporting)  Ended ReconAndRaids 1 ms
20:30:44  (Reporting)  Entering SplitGroups (_SPG_)
20:30:44  (Reporting)  Ended SplitGroups 1 ms
20:30:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:30:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:30:44  (Reporting)  Detach Damaged Units (_DDU_)
20:30:44  (Reporting)  Ended Damaged Units 0 ms
20:30:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:30:44  (Reporting)  Ended GarrisonObjectives 1 ms
20:30:44  (Reporting)  Entering CheckBesieging (_CBE_)
20:30:44  (Reporting)  Ended CheckBesieging 40 ms
20:30:44  (Reporting)  Entering Evacuate Force (_EVA_)
20:30:44  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
20:30:44  (Reporting)  Entering Check Simple Landing (_CSL_)
20:30:44  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
20:30:44  (Reporting)  Entering Build Depots Assets
20:30:44  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
20:30:44  (Reporting)  Ended Build Depots Assets 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Start of AI Split Supports (_SSP_)
20:30:44  (Reporting)  Ended Split Supports
20:30:44  (Reporting)  Start of AI Check for Land Resupply
20:30:44  (Reporting)  Ended CheckForLandResupply 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Entering KeepPosition (_KPP_)
20:30:44  (Reporting)  Ended KeepPosition 0 ms
20:30:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:30:44  (Reporting)  Ended Concentrate Stacks 0 ms
20:30:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:30:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  Ended Check Leaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 5 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 140 AllOppPowLand: 8009 AllOwnPowNav: 60 AllOppPowNav 2223
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 3 Enemy armies: 9 Land Ratio: 1.52 Land Core Ratio: 1.78  ***
20:30:44  (Reporting)  List of idle, non-fixed groups in extended theater:  
20:30:44  (Reporting)  1008833 1.Urb. Praesidium Melita (Pow.27)
20:30:44  (Reporting)  1004183 Melita Garrison (Pow.27)
20:30:44  (Reporting)  1008073 2. Caesars Streitmacht (Pow.77)
20:30:44  (Reporting)   
20:30:44  (Reporting)  Region 392 Syracusae Pick 100 SelfVal 11435 Need 290  no group candidate found
20:30:44  (Reporting)  Region 379 Tarentum Pick 4 SelfVal 986 Need 220  no group candidate found
20:30:44  (Reporting)  Region 369 Roma Pick 6 SelfVal 1362 Need 699  no group candidate found
20:30:44  (Reporting)  Region 375 Neapolis Pick 2 SelfVal 566 Need 119  no group candidate found
20:30:44  (Reporting)  Region 387 Lilybaeum Pick 3 SelfVal 820 Need 150  no group candidate found
20:30:44  (Reporting)  Region 344 Placentia Pick 2 SelfVal 712 Need 1690  no group candidate found
20:30:44  (Reporting)  Region 343 Mediolanum Pick 2 SelfVal 690 Need 775  no group candidate found
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 66 ms
20:30:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 140 Kalte See
20:30:44  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:30:44  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Mare Ionium Commercius
20:30:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:30:44  (Reporting)  _AFA_ 1008782 2. Fleet has been given the mission Agenda: Naval Docking, Value: 2123, Region: 314 Gesoriacum
20:30:44  (Reporting)  Ended AssignFleetsOperations 30 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:5.00) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Italia (Ext:1.52 - Core:1.78 - Nav:5.00) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Arties (_RCA_)
20:30:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Arties
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:30:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Supplies
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Gather Units (_GTU_)
20:30:44  (Reporting)  _GTU_ Gathering Region 393 Melita in theater 120 Italia Peninsula
20:30:44  (Reporting)  _GTU_ Starting merge 0 at start
20:30:44  (Reporting)  End of AI Gather Units
20:30:44  (Reporting)  Entering GatherGarrisons (_GTG_)
20:30:44  (Reporting)  Ended GatherGarrisons 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1008687 1. Fleet, 393 Melita, Pow:33, Count: 3(l 0/L 1/S 2)
20:30:44  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 540, Region: 314 Gesoriacum
20:30:44  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 540, Region: 314 Gesoriacum
20:30:44  (Reporting)  1008687-1. Fleet Power:33 Health:90% Melita>Gesoriacum Mission:Naval Docking Fitness:10% Need:2 Threat:0 GoalValue: 540
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1008073 2. Caesars Streitmacht, 393 Melita, Pow:77, Count: 2(l 0/L 2/S 0)
20:30:44  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 5750, Region: 393 Melita
20:30:44  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 393 Melita
20:30:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 393 Melita
20:30:44  (Reporting)  1008073-2. Caesars Streitmacht Power:77 Health:100% Melita>Melita Mission:Resupply Fitness:100% Need:876 Threat:746 GoalValue: 100000
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0)
20:30:44  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 5750, Region: 393 Melita
20:30:44  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 393 Melita
20:30:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 393 Melita
20:30:44  (Reporting)  1004183-Melita Garrison Power:27 Health:100% Melita>Melita Mission:Resupply Fitness:100% Need:876 Threat:746 GoalValue: 100000
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1008833 1.Urb. Praesidium Melita, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0)
20:30:44  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 5750, Region: 393 Melita
20:30:44  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 393 Melita
20:30:44  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 393 Melita
20:30:44  (Reporting)  1008833-1.Urb. Praesidium Melita Power:27 Health:100% Melita>Melita Mission:Resupply Fitness:100% Need:876 Threat:746 GoalValue: 100000
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1008782 2. Fleet, 2443 Sacrum Promunturium Occidentalis, Pow:11, Count: 4(l 0/L 0/S 4)
20:30:44  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7141, Region: 314 Gesoriacum
20:30:44  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2123, Region: 314 Gesoriacum
20:30:44  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7141, Region: 314 Gesoriacum
20:30:44  (Reporting)  1008782-2. Fleet Power:11 Health:100% Sacrum Promunturium Occidentalis>Gesoriacum Mission:Naval Docking Fitness:74% Need:2 Threat:0 GoalValue: 7141
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Arties (_RCA_)
20:30:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Arties
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:30:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Supplies
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Gather Units (_GTU_)
20:30:44  (Reporting)  _GTU_ Gathering Region 212 Elusio in theater 119 Gallia
20:30:44  (Reporting)  _GTU_ Starting merge 0 at start
20:30:44  (Reporting)  End of AI Gather Units
20:30:44  (Reporting)  Entering GatherGarrisons (_GTG_)
20:30:44  (Reporting)  Ended GatherGarrisons 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  _SSU_ 1008833 1.Urb. Praesidium Melita, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:30:44  (Reporting)  _SSU_ 1004183 Melita Garrison, 393 Melita, Pow:27, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  1004183 Melita Garrison will be merged into 1008073 2. Caesars Streitmacht in region Melita
20:30:44  (Reporting)  AI Process done in  3249 ms
20:30:44  (Reporting)  Processing  1000003 Regnum Parthorum
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 81 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:30:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:30:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:30:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:30:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:30:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:30:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:30:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 631
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 1027 ms
20:30:44  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 2618 Expected 0 Balance -19
20:30:44  (Reporting)  Prestige Availability Reichlich Stock 82 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:30:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:30:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:30:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:30:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3291
20:30:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:30:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 631 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:30:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:30:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:30:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:30:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1213 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 3 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  _HRD_ Decision 10 Rodung has 2 % to be played in 1187 Mygdonia
20:30:44  (Reporting)  _HRD_ Decision 10 Rodung aborted.
20:30:44  (Reporting)  Ended HandleRegionsDecisions 5 ms
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 196 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  Ended LockFixedGroups 1 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:30:44  (Reporting)  Ended PrivilegedCombine 2 ms
20:30:44  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:30:44  (Reporting)  Ended DefendCapitalRegion 0 ms
20:30:44  (Reporting)  Entering ReconAndRaids (_RAR_)
20:30:44  (Reporting)  Ended ReconAndRaids 1 ms
20:30:44  (Reporting)  Entering SplitGroups (_SPG_)
20:30:44  (Reporting)  Ended SplitGroups 1 ms
20:30:44  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:30:44  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:30:44  (Reporting)  Detach Damaged Units (_DDU_)
20:30:44  (Reporting)  Ended Damaged Units 0 ms
20:30:44  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:30:44  (Reporting)  Ended GarrisonObjectives 1 ms
20:30:44  (Reporting)  Entering CheckBesieging (_CBE_)
20:30:44  (Reporting)  Ended CheckBesieging 18 ms
20:30:44  (Reporting)  Entering Evacuate Force (_EVA_)
20:30:44  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:30:44  (Reporting)  Entering Check Simple Landing (_CSL_)
20:30:44  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  Ended Check Leaders 0 ms
20:30:44  (Reporting)  Entering Build Depots Assets
20:30:44  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:30:44  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:30:44  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:30:44  (Reporting)  Ended Build Depots Assets 1 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Start of AI Split Supports (_SSP_)
20:30:44  (Reporting)  Ended Split Supports
20:30:44  (Reporting)  Start of AI Check for Land Resupply
20:30:44  (Reporting)  Ended CheckForLandResupply 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Entering KeepPosition (_KPP_)
20:30:44  (Reporting)  Ended KeepPosition 0 ms
20:30:44  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:30:44  (Reporting)  Ended Concentrate Stacks 0 ms
20:30:44  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:30:44  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 13 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1382 AllOwnPowNav: 0 AllOppPowNav 656
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Arties (_RCA_)
20:30:44  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Arties
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:30:44  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:30:44  (Reporting)  Ended Receive Supplies
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Gather Units (_GTU_)
20:30:44  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:30:44  (Reporting)  _GTU_ Starting merge 0 at start
20:30:44  (Reporting)  End of AI Gather Units
20:30:44  (Reporting)  Entering GatherGarrisons (_GTG_)
20:30:44  (Reporting)  Ended GatherGarrisons 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:30:44  (Reporting)   
20:30:44  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  2133 ms
20:30:44  (Reporting)  Processing  1000004 Piraten
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 81 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:30:44  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:30:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 821 OwnPow Nav : 0 OppPow Nav : 1178
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1236 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:30:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2610 OwnPow Nav : 0 OppPow Nav : 36
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:30:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:30:44  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:30:44  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:30:44  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:30:44  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:30:44  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:30:44  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:30:44  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:30:44  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:30:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:30:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 12
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 586 OwnPow Nav : 4 OppPow Nav : 631
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 1268 ms
20:30:44  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:30:44  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:30:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:30:44  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:30:44  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1400
20:30:44  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:30:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:30:44  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:30:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:30:44  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:30:44  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2610 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:30:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 36 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:30:44  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 821 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1943
20:30:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1178 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:30:44  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1236 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2561
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:30:44  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:30:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:30:44  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:30:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:30:44  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 631 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 12 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:30:44  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:30:44  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:30:44  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:30:44  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:30:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 210 Cessero Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:30:44  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:30:44  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:30:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:30:44  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:30:44  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:30:44  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:30:44  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Piraten 1463 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 1 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 293 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  Ended LockFixedGroups 0 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7666 AllOwnPowNav: 4 AllOppPowNav 2279
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:30:44  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:30:44  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:30:44  (Reporting)  Ended AssignFleetsOperations 2 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:30:44  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:30:44  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:30:44  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:30:44  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  2620 ms
20:30:44  (Reporting)  Processing  1000005 Sklaven
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 81 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1236 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:30:44  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 3035 OwnPow Nav : 0 OppPow Nav : 36
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:30:44  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:30:44  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 635
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 933 ms
20:30:44  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:30:44  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:30:44  (Reporting)  Moral Availability Reichlich Stock 106 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1400
20:30:44  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 3035 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2859
20:30:44  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 36 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1236 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2561
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:30:44  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 635 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:30:44  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:30:44  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:30:44  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Sklaven 1081 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 1 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 2 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 124 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  Ended LockFixedGroups 0 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:30:44  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:30:44  (Reporting)  Ended Check Leaders 276 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4274 AllOwnPowNav: 0 AllOppPowNav 671
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  1964 ms
20:30:44  (Reporting)  Processing  1000006 Barbaren
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 81 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:30:44  (Reporting)  Entering InitAndDumpData (_IAD_)
20:30:44  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:30:44  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:30:44  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1407 OwnPow Nav : 0 OppPow Nav : 1178
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:30:44  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1236 OwnPow Nav : 0 OppPow Nav : 0
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:30:44  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:30:44  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 12
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:30:44  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 631
20:30:44  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:30:44  (Reporting)  _FIT_ Ended AIInitTheaters 1003 ms
20:30:44  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:30:44  (Reporting)  Geld Availability Reichlich Stock 135 Expected 0 Balance -3
20:30:44  (Reporting)  Moral Availability Reichlich Stock 110 Expected 0 Balance 0
20:30:44  (Reporting)   
20:30:44  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:30:44  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1400
20:30:44  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:30:44  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:30:44  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1407 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2011
20:30:44  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1178 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1236 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2561
20:30:44  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:30:44  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:30:44  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:30:44  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 631 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:30:44  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 12 Nav Ratio: 0.20
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Land Theaters Special Regions ***
20:30:44  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:30:44  (Reporting)  Theater 119 Theater_Gallia HQReg: 210 Cessero Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:30:44  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:30:44  (Reporting)   
20:30:44  (Reporting)  Ended InitAndDumpData Barbaren 1167 ms
20:30:44  (Reporting)  *** Faction-wide algorithms ***
20:30:44  (Reporting)  Entering BuildReplacements (_RPL_)
20:30:44  (Reporting)  Ended BuildReplacements 1 ms
20:30:44  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:30:44  (Reporting)  Entering BuildNewUnits (_BNU_)
20:30:44  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:30:44  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:30:44  (Reporting)  Ended ManageFleetsComposition 183 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  Evaluating CallFleet (_CLF_)
20:30:44  (Reporting)  Ended CallFleet 0 ms
20:30:44  (Reporting)  Entering LockFixedGroups (_LFG_)
20:30:44  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:447, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:30:44  (Reporting)  Ended LockFixedGroups 0 ms
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:30:44  (Reporting)  _ESR_ No theater can have a staging region.
20:30:44  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering Checking Leaders (_CLD_)
20:30:44  (Reporting)  Ended Check Leaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:30:44  (Reporting)  Entering DistantGarrison (_DGA_)
20:30:44  (Reporting)  Ended DistantGarrison 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2896 AllOwnPowNav: 0 AllOppPowNav 2148
20:30:44  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:30:44  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ############ Starting ApplyAgenda:  Barbaren  ############
20:30:44  (Reporting)   
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)   
20:30:44  (Reporting)  1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 99 Bracara
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  
20:30:44  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:30:44  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:30:44  (Reporting)  Ended SplitStaticUnits 0 ms
20:30:44  (Reporting)  Entering PromoteLeaders (_PRL_)
20:30:44  (Reporting)  Ended PromoteLeaders 0 ms
20:30:44  (Reporting)   
20:30:44  (Reporting)  ApplyAgenda AutoMerge
20:30:44  (Reporting)  AI Process done in  1831 ms
20:39:29  (Reporting)  Processing  1000001 Pompeius
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Starting Process on Pompeius AILevel 0 Kind: 0 Dormant NO Turn: 82 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:39:29  (Reporting)  AI Process done in  25 ms
20:39:29  (Reporting)  Processing  1000002 Caesar
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Starting Process on Caesar AILevel 2 Kind: 0 Dormant NO Turn: 82 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:39:29  (Reporting)  Entering InitAndDumpData (_IAD_)
20:39:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:39:29  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 137 Africa Magna
20:39:29  (Reporting)  0 unit but adding 119 Gallia adjacent to 140 Kalte See
20:39:29  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 137 Africa Magna
20:39:29  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 140 Kalte See
20:39:29  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 821 OwnPow Nav : 9 OppPow Nav : 1170
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:39:29  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1266 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:39:29  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 3700 OwnPow Land: 0 OppPow Land: 2392 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:39:29  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 850 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:39:29  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:39:29  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 12750 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:39:29  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:39:29  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:39:29  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:39:29  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:39:29  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:39:29  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:39:29  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
20:39:29  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 9 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 250 > 50
20:39:29  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 586 OwnPow Nav : 9 OppPow Nav : 439
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:39:29  (Reporting)  _FIT_ Ended AIInitTheaters 1060 ms
20:39:29  (Reporting)  Resources Levels Caesar EcoBase 102 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:39:29  (Reporting)  Geld Availability Reichlich Stock 408 Expected 0 Balance -4
20:39:29  (Reporting)  Prestige Availability Reichlich Stock 1727 Expected 0 Balance 0
20:39:29  (Reporting)  Moral Availability Reichlich Stock 46 Expected 0 Balance 0
20:39:29  (Reporting)  Einflusspunkte Availability Reichlich Stock 9 Expected 0 Balance 0
20:39:29  (Reporting)   
20:39:29  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 14500
20:39:29  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4000
20:39:29  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 3100
20:39:29  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2800
20:39:29  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1800
20:39:29  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 1600
20:39:29  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:39:29  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1300
20:39:29  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1000
20:39:29  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:39:29  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:39:29  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:39:29  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:39:29  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:39:29  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2392 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  28425
20:39:29  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 821 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5111
20:39:29  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 9 Overall power (enemies): 1170 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3666
20:39:29  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24246
20:39:29  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1266 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7350
20:39:29  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1109
20:39:29  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
20:39:29  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1256
20:39:29  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1945
20:39:29  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:39:29  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  280
20:39:29  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:39:29  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 9 Overall power (enemies): 439 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:39:29  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:39:29  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:39:29  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Land Theaters Special Regions ***
20:39:29  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Syracusae Max need: Placentia Max Val: Syracusae Naval Gathering: <None>
20:39:29  (Reporting)  Theater 118 Theater_Hispania HQReg: 219 Iculisma Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:39:29  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:39:29  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Epidamnia Max need: Appolonia Max Val: Epidamnia Naval Gathering: <None>
20:39:29  (Reporting)  Theater 119 Theater_Gallia HQReg: 219 Iculisma Max pick: Massalia Max need: Limonum Max Val: Massalia Naval Gathering: <None>
20:39:29  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Saldae Max Val: Utica Naval Gathering: 2000 Iol
20:39:29  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 0 Vennicnii Max pick: Nisibis Max need: Samosata Max Val: Samosata Naval Gathering: <None>
20:39:29  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Zeugma Max Val: Issus Naval Gathering: <None>
20:39:29  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
20:39:29  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Salonae Max Val: Salonae Naval Gathering: <None>
20:39:29  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:39:29  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:39:29  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:39:29  (Reporting)   
20:39:29  (Reporting)  Ended InitAndDumpData Caesar 1302 ms
20:39:29  (Reporting)  *** Faction-wide algorithms ***
20:39:29  (Reporting)  Entering BuildReplacements (_RPL_)
20:39:29  (Reporting)  Ended BuildReplacements 1 ms
20:39:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:39:29  (Reporting)  Ended HandleRegionsDecisions 8 ms
20:39:29  (Reporting)  Entering BuildNewUnits (_BNU_)
20:39:29  (Reporting)  _BNU Buying Unit Legio (Italia)
20:39:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:39:29  (Reporting)  _BNU Buying Unit Auxilia (Sicilia)
20:39:29  (Reporting)  _BNU Buying Unit Metr. Praesidium
20:39:29  (Reporting)  _BNU Buying Unit Urb. Praesidium
20:39:29  (Reporting)  Ended BuildNewUnits Bought: 5 4 ms
20:39:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:39:29  (Reporting)  Ended ManageFleetsComposition 294 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating CallFleet (_CLF_)
20:39:29  (Reporting)  Ended CallFleet 0 ms
20:39:29  (Reporting)  Entering LockFixedGroups (_LFG_)
20:39:29  (Reporting)  _LFG_ 1003259 Mauritanian Army, 2000 Iol, Pow:470, Count: 9(l 1/L 8/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1000775 Iol Garrison, 2000 Iol, Pow:46, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003204 Western Trade, 2824 Oceanus Atlanticus Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003208 Hispanian Trade, 2825 Mare Hispanicum Commercius, Pow:1, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003212 Adriatic Trade, 2827 Mare Adriaticum Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003224 Ionian Trade, 2828 Mare Ionium Commercius, Pow:10, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003247 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
20:39:29  (Reporting)  Ended LockFixedGroups 0 ms
20:39:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:39:29  (Reporting)  Ended SplitStaticUnits 0 ms
20:39:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:39:29  (Reporting)  _ESR_ No theater can have a staging region.
20:39:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:39:29  (Reporting)  Entering Checking Leaders (_CLD_)
20:39:29  (Reporting)  Ended Check Leaders 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7541 AllOwnPowNav: 27 AllOppPowNav 2031
20:39:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:39:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:39:29  (Reporting)  Start of AssignFleetsOperations (_AFO_) 140 Kalte See
20:39:29  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Oriensis Commercius
20:39:29  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 3 in Mare Ionium Commercius
20:39:29  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Internum Commercius
20:39:29  (Reporting)  Ended AssignFleetsOperations 3 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  ############ Starting ApplyAgenda:  Caesar  ############
20:39:29  (Reporting)   
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:5.00) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)   
20:39:29  (Reporting)  1008782 1. Fleet is doing nothing in Cuncus Promunturium  Power: 9  HealthPerc: 100
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)   
20:39:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1003247 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
20:39:29  (Reporting)   
20:39:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1003224 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
20:39:29  (Reporting)   
20:39:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1003212 Adriatic Trade , destination,  is not in friendly water 2827 Mare Adriaticum Commercius
20:39:29  (Reporting)   
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
20:39:29  (Reporting)   
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:39:29  (Reporting)  Ended SplitStaticUnits 0 ms
20:39:29  (Reporting)  Entering PromoteLeaders (_PRL_)
20:39:29  (Reporting)  Ended PromoteLeaders 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  ApplyAgenda AutoMerge
20:39:29  (Reporting)  AI Process done in  2463 ms
20:39:29  (Reporting)  Processing  1000003 Regnum Parthorum
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 2 Kind: 0 Dormant NO Turn: 82 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:39:29  (Reporting)  Entering InitAndDumpData (_IAD_)
20:39:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:39:29  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
20:39:29  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
20:39:29  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
20:39:29  (Reporting)  0 unit but adding 141 Warme See adjacent to 133 Caucasus
20:39:29  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:39:29  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:39:29  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 152 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
20:39:29  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:39:29  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 435
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:39:29  (Reporting)  _FIT_ Ended AIInitTheaters 1030 ms
20:39:29  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:39:29  (Reporting)  Geld Availability Reichlich Stock 2599 Expected 0 Balance -19
20:39:29  (Reporting)  Prestige Availability Reichlich Stock 83 Expected 0 Balance 0
20:39:29  (Reporting)  Moral Availability Reichlich Stock 85 Expected 0 Balance 0
20:39:29  (Reporting)  Einflusspunkte Availability Reichlich Stock 3 Expected 0 Balance 0
20:39:29  (Reporting)   
20:39:29  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
20:39:29  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
20:39:29  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
20:39:29  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:39:29  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 152 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
20:39:29  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3291
20:39:29  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1486
20:39:29  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:39:29  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 435 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:39:29  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Land Theaters Special Regions ***
20:39:29  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1167 Edessa Max pick: Corsote Max need: Samosata Max Val: Singara Naval Gathering: 1211 Seleucia
20:39:29  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Samosata Max Val: Rhodos Naval Gathering: <None>
20:39:29  (Reporting)  Theater 132 Theater_Oriens HQReg: 1167 Edessa Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:39:29  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:39:29  (Reporting)   
20:39:29  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1212 ms
20:39:29  (Reporting)  *** Faction-wide algorithms ***
20:39:29  (Reporting)  Entering BuildReplacements (_RPL_)
20:39:29  (Reporting)  Ended BuildReplacements 4 ms
20:39:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:39:29  (Reporting)  _HRD_ Decision 10 Rodung has 2 % to be played in 1187 Mygdonia
20:39:29  (Reporting)  _HRD_ Decision 10 Rodung aborted.
20:39:29  (Reporting)  Ended HandleRegionsDecisions 5 ms
20:39:29  (Reporting)  Entering BuildNewUnits (_BNU_)
20:39:29  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:39:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:39:29  (Reporting)  Ended ManageFleetsComposition 197 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating CallFleet (_CLF_)
20:39:29  (Reporting)  Ended CallFleet 0 ms
20:39:29  (Reporting)  Entering LockFixedGroups (_LFG_)
20:39:29  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:438, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:468, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:212, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:79, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1882, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:610, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:604, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  Ended LockFixedGroups 1 ms
20:39:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:39:29  (Reporting)  Ended SplitStaticUnits 0 ms
20:39:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:39:29  (Reporting)  _ESR_ No theater can have a staging region.
20:39:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:39:29  (Reporting)  Entering PrivilegedCombine (_PCO_)
20:39:29  (Reporting)  Ended PrivilegedCombine 3 ms
20:39:29  (Reporting)  Entering DefendCapitalRegion (_DCR_)
20:39:29  (Reporting)  Ended DefendCapitalRegion 0 ms
20:39:29  (Reporting)  Entering ReconAndRaids (_RAR_)
20:39:29  (Reporting)  Ended ReconAndRaids 1 ms
20:39:29  (Reporting)  Entering SplitGroups (_SPG_)
20:39:29  (Reporting)  Ended SplitGroups 1 ms
20:39:29  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
20:39:29  (Reporting)  Ended CheckBesiegedGroups 0 ms
20:39:29  (Reporting)  Detach Damaged Units (_DDU_)
20:39:29  (Reporting)  Ended Damaged Units 0 ms
20:39:29  (Reporting)  Entering GarrisonObjectives (_GAO_)
20:39:29  (Reporting)  Ended GarrisonObjectives 1 ms
20:39:29  (Reporting)  Entering CheckBesieging (_CBE_)
20:39:29  (Reporting)  Ended CheckBesieging 18 ms
20:39:29  (Reporting)  Entering Evacuate Force (_EVA_)
20:39:29  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
20:39:29  (Reporting)  Entering Check Simple Landing (_CSL_)
20:39:29  (Reporting)  Ended Check Simple Landing (_CSL_) 18 ms
20:39:29  (Reporting)  Entering Checking Leaders (_CLD_)
20:39:29  (Reporting)  Ended Check Leaders 0 ms
20:39:29  (Reporting)  Entering Build Depots Assets
20:39:29  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
20:39:29  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
20:39:29  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
20:39:29  (Reporting)  Ended Build Depots Assets 1 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  Start of AI Split Supports (_SSP_)
20:39:29  (Reporting)  Ended Split Supports
20:39:29  (Reporting)  Start of AI Check for Land Resupply
20:39:29  (Reporting)  Ended CheckForLandResupply 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  Entering KeepPosition (_KPP_)
20:39:29  (Reporting)  Ended KeepPosition 0 ms
20:39:29  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
20:39:29  (Reporting)  Ended Concentrate Stacks 0 ms
20:39:29  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
20:39:29  (Reporting)  Ended CheckLocalOpportunities 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 13 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 1382 AllOwnPowNav: 0 AllOppPowNav 460
20:39:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:39:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
20:39:29  (Reporting)   
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Receive Arties (_RCA_)
20:39:29  (Reporting)  _RCA_ Artilleries found:  0 in core Area
20:39:29  (Reporting)  Ended Receive Arties
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Receive Supplies (_RCS_)
20:39:29  (Reporting)  _RCS_ Supplies found:  0 in core Area
20:39:29  (Reporting)  Ended Receive Supplies
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Gather Units (_GTU_)
20:39:29  (Reporting)  _GTU_ Gathering Region 1167 Edessa in theater 134 Parthia & Media
20:39:29  (Reporting)  _GTU_ Starting merge 0 at start
20:39:29  (Reporting)  End of AI Gather Units
20:39:29  (Reporting)  Entering GatherGarrisons (_GTG_)
20:39:29  (Reporting)  Ended GatherGarrisons 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
20:39:29  (Reporting)   
20:39:29  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
20:39:29  (Reporting)   
20:39:29  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
20:39:29  (Reporting)   
20:39:29  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
20:39:29  (Reporting)   
20:39:29  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
20:39:29  (Reporting)   
20:39:29  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:30, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
20:39:29  (Reporting)   
20:39:29  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
20:39:29  (Reporting)   
20:39:29  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:49, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:39:29  (Reporting)  Ended SplitStaticUnits 0 ms
20:39:29  (Reporting)  Entering PromoteLeaders (_PRL_)
20:39:29  (Reporting)  Ended PromoteLeaders 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  ApplyAgenda AutoMerge
20:39:29  (Reporting)  AI Process done in  2121 ms
20:39:29  (Reporting)  Processing  1000004 Piraten
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Starting Process on Piraten AILevel 2 Kind: 0 Dormant NO Turn: 82 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:39:29  (Reporting)  Entering InitAndDumpData (_IAD_)
20:39:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:39:29  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 124 Moesia & Pannonia adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warme See
20:39:29  (Reporting)  0 unit but adding 140 Kalte See adjacent to 141 Warme See
20:39:29  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 821 OwnPow Nav : 0 OppPow Nav : 1179
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
20:39:29  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1266 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:39:29  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2392 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
20:39:29  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:39:29  (Reporting)  Theater: 124 Theater_Moesia_Pannonia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 64 > 11
20:39:29  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 469 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
20:39:29  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 256 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 23
20:39:29  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
20:39:29  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 390 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
20:39:29  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 102 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
20:39:29  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 98 OwnPow Nav : 0 OppPow Nav : 70
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
20:39:29  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 84 OwnPow Nav : 0 OppPow Nav : 25
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
20:39:29  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:39:29  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 9
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:39:29  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 586 OwnPow Nav : 4 OppPow Nav : 444
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
20:39:29  (Reporting)  _FIT_ Ended AIInitTheaters 1270 ms
20:39:29  (Reporting)  Resources Levels Piraten EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
20:39:29  (Reporting)  Geld Availability Reichlich Stock 120 Expected 0 Balance 0
20:39:29  (Reporting)  Moral Availability Reichlich Stock 100 Expected 0 Balance 0
20:39:29  (Reporting)  Einflusspunkte Availability Reichlich Stock 1 Expected 0 Balance 0
20:39:29  (Reporting)   
20:39:29  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
20:39:29  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2300
20:39:29  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
20:39:29  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1500
20:39:29  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
20:39:29  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1400
20:39:29  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
20:39:29  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:39:29  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
20:39:29  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
20:39:29  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
20:39:29  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:39:29  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:39:29  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
20:39:29  (Reporting)  Theater Prevalences Theater_Moesia_Pannonia Ordered Value: 100
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 756 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3335
20:39:29  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2392 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2892
20:39:29  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 102 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1100
20:39:29  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 821 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1943
20:39:29  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1179 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 469 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1458
20:39:29  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1266 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2561
20:39:29  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 390 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1152
20:39:29  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:39:29  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 98 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  909
20:39:29  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  457
20:39:29  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 256 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  277
20:39:29  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:39:29  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 4 Overall power (enemies): 444 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:39:29  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 9 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 84 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  223
20:39:29  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 124 Theater_Moesia_Pannonia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Moesia_Pannonia Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  72
20:39:29  (Reporting)  Making Naval Values Map: 124 Moesia & Pannonia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Land Theaters Special Regions ***
20:39:29  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Nicomedia Max Val: Rhodos Naval Gathering: <None>
20:39:29  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
20:39:29  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
20:39:29  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Laccobriga Max Val: Carthago Nova Naval Gathering: <None>
20:39:29  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
20:39:29  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:39:29  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Cyrrhus Max Val: Issus Naval Gathering: <None>
20:39:29  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:39:29  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: <None>
20:39:29  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
20:39:29  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
20:39:29  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: <None>
20:39:29  (Reporting)  Theater 124 Theater_Moesia_Pannonia HQReg: 0 Vennicnii Max pick: Serdi Max need: Scythia Minor Max Val: Serdi Naval Gathering: <None>
20:39:29  (Reporting)   
20:39:29  (Reporting)  Ended InitAndDumpData Piraten 1466 ms
20:39:29  (Reporting)  *** Faction-wide algorithms ***
20:39:29  (Reporting)  Entering BuildReplacements (_RPL_)
20:39:29  (Reporting)  Ended BuildReplacements 1 ms
20:39:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:39:29  (Reporting)  Entering BuildNewUnits (_BNU_)
20:39:29  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:39:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:39:29  (Reporting)  Ended ManageFleetsComposition 294 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating CallFleet (_CLF_)
20:39:29  (Reporting)  Ended CallFleet 0 ms
20:39:29  (Reporting)  Entering LockFixedGroups (_LFG_)
20:39:29  (Reporting)  Ended LockFixedGroups 0 ms
20:39:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:39:29  (Reporting)  Ended SplitStaticUnits 0 ms
20:39:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:39:29  (Reporting)  _ESR_ No theater can have a staging region.
20:39:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 124 Theater_Moesia_Pannonia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 124 Theater_Moesia_Pannonia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 7478 AllOwnPowNav: 4 AllOppPowNav 2054
20:39:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:39:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:39:29  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warme See
20:39:29  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 13 in Mare Internum Commercius
20:39:29  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:39:29  (Reporting)  Ended AssignFleetsOperations 2 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  ############ Starting ApplyAgenda:  Piraten  ############
20:39:29  (Reporting)   
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)   
20:39:29  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2826 Mare Internum Commercius, Pow:4, Count: 1(l 0/L 1/S 0)
20:39:29  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:39:29  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 2826 Mare Internum Commercius
20:39:29  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
20:39:29  (Reporting)  1003752-Cilician Pirates Power:4 Health:100% Mare Internum Commercius>Mare Internum Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Moesia_Pannonia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:39:29  (Reporting)  Ended SplitStaticUnits 0 ms
20:39:29  (Reporting)  Entering PromoteLeaders (_PRL_)
20:39:29  (Reporting)  Ended PromoteLeaders 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  ApplyAgenda AutoMerge
20:39:29  (Reporting)  AI Process done in  2575 ms
20:39:29  (Reporting)  Processing  1000005 Sklaven
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Starting Process on Sklaven AILevel 2 Kind: 0 Dormant NO Turn: 82 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:39:29  (Reporting)  Entering InitAndDumpData (_IAD_)
20:39:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:39:29  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
20:39:29  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
20:39:29  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
20:39:29  (Reporting)  0 unit but adding 141 Warme See adjacent to 120 Italia Peninsula
20:39:29  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1266 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:39:29  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 2818 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
20:39:29  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 99 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
20:39:29  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 3 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
20:39:29  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 439
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:39:29  (Reporting)  _FIT_ Ended AIInitTheaters 924 ms
20:39:29  (Reporting)  Resources Levels Sklaven EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:39:29  (Reporting)  Geld Availability Reichlich Stock 72 Expected 0 Balance 0
20:39:29  (Reporting)  Prestige Availability Reichlich Stock 11 Expected 0 Balance 0
20:39:29  (Reporting)  Moral Availability Reichlich Stock 106 Expected 0 Balance 0
20:39:29  (Reporting)   
20:39:29  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
20:39:29  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1400
20:39:29  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
20:39:29  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:39:29  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 2818 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2856
20:39:29  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1266 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2561
20:39:29  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 3 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  324
20:39:29  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:39:29  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 439 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  29
20:39:29  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Land Theaters Special Regions ***
20:39:29  (Reporting)  Theater 120 Theater_Italia HQReg: 375 Neapolis Max pick: Neapolis Max need: Roma Max Val: Neapolis Naval Gathering: <None>
20:39:29  (Reporting)  Theater 119 Theater_Gallia HQReg: 375 Neapolis Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:39:29  (Reporting)  Theater 123 Theater_Illyria HQReg: 375 Neapolis Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
20:39:29  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
20:39:29  (Reporting)   
20:39:29  (Reporting)  Ended InitAndDumpData Sklaven 1070 ms
20:39:29  (Reporting)  *** Faction-wide algorithms ***
20:39:29  (Reporting)  Entering BuildReplacements (_RPL_)
20:39:29  (Reporting)  Ended BuildReplacements 1 ms
20:39:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:39:29  (Reporting)  Entering BuildNewUnits (_BNU_)
20:39:29  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:39:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:39:29  (Reporting)  Ended ManageFleetsComposition 123 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating CallFleet (_CLF_)
20:39:29  (Reporting)  Ended CallFleet 0 ms
20:39:29  (Reporting)  Entering LockFixedGroups (_LFG_)
20:39:29  (Reporting)  Ended LockFixedGroups 0 ms
20:39:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:39:29  (Reporting)  Ended SplitStaticUnits 0 ms
20:39:29  (Reporting)  Entering EnableStagingRegions (_ESR_)
20:39:29  (Reporting)  _ESR_ No theater can have a staging region.
20:39:29  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
20:39:29  (Reporting)  Entering Checking Leaders (_CLD_)
20:39:29  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
20:39:29  (Reporting)  _CLD_ Idle Leader Marcus Caelius Rufus 1008214 in Metapontum merged into 1008214 Marcus Caelius Rufus
20:39:29  (Reporting)  Ended Check Leaders 279 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
20:39:29  (Reporting)  Entering DistantGarrison (_DGA_)
20:39:29  (Reporting)  Ended DistantGarrison 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4087 AllOwnPowNav: 0 AllOppPowNav 439
20:39:29  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
20:39:29  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  ############ Starting ApplyAgenda:  Sklaven  ############
20:39:29  (Reporting)   
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)   
20:39:29  (Reporting)  1008214 Marcus Caelius Rufus is doing nothing in Metapontum  Power: 0  HealthPerc: 100
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
20:39:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:39:29  (Reporting)  Ended SplitStaticUnits 0 ms
20:39:29  (Reporting)  Entering PromoteLeaders (_PRL_)
20:39:29  (Reporting)  Ended PromoteLeaders 0 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  ApplyAgenda AutoMerge
20:39:29  (Reporting)  AI Process done in  1943 ms
20:39:29  (Reporting)  Processing  1000006 Barbaren
20:39:29  (Reporting)  
20:39:29  (Reporting)  *** Starting Process on Barbaren AILevel 2 Kind: 0 Dormant NO Turn: 82 C:\Games\Alea Jacta Est\AJE\Saves\pompifant2\pompifant2.hst ***
20:39:29  (Reporting)  Entering InitAndDumpData (_IAD_)
20:39:29  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
20:39:29  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
20:39:29  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
20:39:29  (Reporting)  0 unit but adding 140 Kalte See adjacent to 118 Hispania Peninsula
20:39:29  (Reporting)  0 unit but adding 141 Warme See adjacent to 118 Hispania Peninsula
20:39:29  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 85 OwnPow Land: 0 OppPow Land: 1407 OwnPow Nav : 0 OppPow Nav : 1179
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
20:39:29  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 1266 OwnPow Nav : 0 OppPow Nav : 0
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
20:39:29  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 75 OwnPow Land: 0 OppPow Land: 253 OwnPow Nav : 0 OppPow Nav : 327
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
20:39:29  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 9
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
20:39:29  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 95 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 435
20:39:29  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
20:39:29  (Reporting)  _FIT_ Ended AIInitTheaters 972 ms
20:39:29  (Reporting)  Resources Levels Barbaren EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
20:39:29  (Reporting)  Geld Availability Reichlich Stock 132 Expected 0 Balance -3
20:39:29  (Reporting)  Moral Availability Reichlich Stock 110 Expected 0 Balance 0
20:39:29  (Reporting)   
20:39:29  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2400
20:39:29  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1400
20:39:29  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
20:39:29  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
20:39:29  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1407 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2011
20:39:29  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 1179 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1266 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2561
20:39:29  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
20:39:29  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 253 Ratio: 0.20
20:39:29  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
20:39:29  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 327 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
20:39:29  (Reporting)  Making Naval Values Map: 141 Warme See Overall power(self): 0 Overall power (enemies): 435 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
20:39:29  (Reporting)  Making Naval Values Map: 140 Kalte See Overall power(self): 0 Overall power (enemies): 9 Nav Ratio: 0.20
20:39:29  (Reporting)   
20:39:29  (Reporting)  *** Land Theaters Special Regions ***
20:39:29  (Reporting)  Theater 118 Theater_Hispania HQReg: 99 Bracara Max pick: Gades Max need: Laccobriga Max Val: Gades Naval Gathering: <None>
20:39:29  (Reporting)  Theater 119 Theater_Gallia HQReg: 99 Bracara Max pick: Cessero Max need: Lapurdum Max Val: Cessero Naval Gathering: <None>
20:39:29  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Auzea Max Val: Utica Naval Gathering: <None>
20:39:29  (Reporting)   
20:39:29  (Reporting)  Ended InitAndDumpData Barbaren 1128 ms
20:39:29  (Reporting)  *** Faction-wide algorithms ***
20:39:29  (Reporting)  Entering BuildReplacements (_RPL_)
20:39:29  (Reporting)  Ended BuildReplacements 1 ms
20:39:29  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
20:39:29  (Reporting)  Entering BuildNewUnits (_BNU_)
20:39:29  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
20:39:29  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
20:39:29  (Reporting)  Ended ManageFleetsComposition 171 ms
20:39:29  (Reporting)   
20:39:29  (Reporting)  Evaluating CallFleet (_CLF_)
20:39:29  (Reporting)  Ended CallFleet 0 ms
20:39:29  (Reporting)  Entering LockFixedGroups (_LFG_)
20:39:29  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:255, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:447, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
20:39:29  (Reporting)  Ended LockFixedGroups 0 ms
20:39:29  (Reporting)  Entering SplitStaticUnits (_SSU_)
20:39:29  (Reporting)  Ended SplitStaticUnits 0 ms
