000000   TheaterControl_YF68.sct
000001   Options_Year4Emperors68_Macer.sct
000002   Options_Year4Emperors68.sct
000003   WinterQuarters_YF68.sct
000004   ProvinciaControl_YF68.sct 
000005   Epidemics_YF68.sct 
000006   Productions_YF68.sct 
000007   VariousEvents_YF68.sct 
000008   PanemControl_YF68.sct
000009   RandomEvents_YF68.sct 
000010   SlaveRevolts_YF68.sct 
000011   BanditsRaidsPirates_YF68.sct 
000012   YFE68_AI.sct
000013   NULL = NULL
000014 
000015 SelectFaction = $VSP
000016 
000017 SelectFaction = $VSP
000018 StartEvent = evt_nam_VSP_TitusReturns69|1|2|evt_txt_VSP_TitusReturns69|Event-Img_Leader03|NULL|NULL
000019 
000020 Conditions
000021   MinDate = 0069/03/01
000022 
000023 SelectFaction = $VSP
000024   SelUnqUnit = Flavius Sabinus Vespasianus
000025 SelectFaction = $VSP
000026   SelMostNumGroup = NoSelGroup
000027   GenMsg
000028   EvalRegionSel = NULL
000029 
000030 Actions
000031 
000032 SelectFaction = $VSP
000033   CreateGroup
000034   Posture = $Defensive
000035   SetKind = $Land
000036   Entranch = 0
000037   InCS = 0
000038   FixType = 0
000039   SetName = Titus Vespasianus
000040   Apply
000041   CreateUnit
000042   SetType = $uni_ROM_TitusF3
000043   SetName = Titus Flavius Vespasianus
000044   Apply
000045   GenMsg
000046 
000047 EndEvent
000048   NULL = NULL
000049   NULL = NULL
000050 
000051 SelectFaction = $VSP
000052 StartEvent = evt_nam_ROM_MoveCapital_to_Rome|1|0|NULL|NULL|NULL|NULL
000053 
000054 Conditions
000055 
000056 EvalRgnOwned = $Roma
000057   MinDate = 0068/01/01
000058   MaxDate = 0074/12/31
000059 
000060 Actions
000061   SetCapitals = $Roma;5
000062 
000063 ChangeVPCount = 500
000064 
000065 SelectFaction = $CMN
000066   GenTextMsg  = evt_nam_ROM_MoveCapital_to_Rome;2;evt_txt_VSP_CapitalMoved;Event-Img_Civilization01;NULL
000067 
000068 EndEvent
000069   NULL = NULL
000070 
000071 SelectFaction = $VTL
000072 
000073 SelectFaction = $VTL
000074 StartEvent = evt_nam_RMB_MoveCapital_to_Rome|1|0|NULL|NULL|NULL|NULL
000075 
000076 Conditions
000077 
000078 EvalRgnOwned = $Roma
000079   MinDate = 0068/01/01
000080   MaxDate = 0074/12/31
000081 
000082 Actions
000083   SetCapitals = $Roma;5
000084 
000085 ChangeVPCount = 500
000086 
000087 SelectFaction = $CMN
000088   GenTextMsg  = evt_nam_RMB_MoveCapital_to_Rome;2;evt_txt_VTL_CapitalMoved;Event-Img_Civilization01;NULL
000089 
000090 EndEvent
000091   NULL = NULL
000092   NULL = NULL
000093   NULL = NULL
000094 
000095 SelectFaction = $CMN
000096 SelectRegion = $Leptis Magna
000097 StartEvent = evt_nam_ROM_LimesTripolitanus70|1|2|evt_txt_CMN_LimesTripolitanus70|Event-Img_SevereDraught02|$Leptis Magna|NULL
000098 
000099 Conditions
000100   MinDate = 0070/12/02
000101   MaxDate = 0072/12/31
000102 
000103 SelectFaction = $VSP
000104 
000105 EvalRgnOwned = $Leptis Magna
000106   Probability = 25
000107 
000108 Actions
000109 SelectRegion = $Sabratha
000110 
000111 SelectRegion = $Sabratha
000112   SetControl = 100
000113   ChangeLoyaltyFac = 100
000114 
000115 SelectRegion = $Libya
000116   SetControl = 100
000117   ChangeLoyaltyFac = 100
000118 
000119 SelectRegion = $Psylies
000120   SetControl = 100
000121   ChangeLoyaltyFac = 100
000122 
000123 SelectRegion = $Tubartis
000124   SetControl = 100
000125   ChangeLoyaltyFac = 100
000126 
000127 SelectRegion = $Sabratha
000128 
000129   CreateStruc
000130   SetType = $CASTRUM
000131   SetName = Sabratha
000132   Apply
000133 
000134 SelectRegion = $Libya
000135 
000136   CreateStruc
000137   SetType = $CASTRUM
000138   SetName = Castrum Libycum
000139   Apply
000140 
000141 SelectRegion = $Psylies
000142 
000143   CreateStruc
000144   SetType = $CASTRUM
000145   SetName = Castrum Psylies
000146   Apply
000147 
000148 SelectRegion = $Tubartis
000149 
000150   CreateStruc
000151   SetType = $CASTRUM
000152   SetName = Tubartis
000153   Apply
000154 
000155 SelectRegion = $Sabratha
000156 
000157 SelectFaction = $VSP
000158 SelectRegion = $Sabratha
000159   CreateGroup
000160   Posture = $Defensive
000161   SetKind = $Land
000162   Entranch = 4
000163   InCS = 1
000164   FixType = 999
000165   SetName = Castra Sabratha
000166   Apply
000167   CreateUnit
000168   SetType = $uni_ROM_UrbGar1
000169   SetLevel = 2
000170   SetName = Limitanei
000171   Apply
000172 
000173 SelectRegion = $Libya
000174 
000175 SelectFaction = $VSP
000176 SelectRegion = $Libya
000177   CreateGroup
000178   Posture = $Defensive
000179   SetKind = $Land
000180   Entranch = 4
000181   InCS = 1
000182   FixType = 999
000183   SetName = Castra Libya
000184   Apply
000185   CreateUnit
000186   SetType = $uni_ROM_UrbGar1
000187   SetLevel = 2
000188   SetName = Limitanei
000189   Apply
000190 
000191 SelectRegion = $Psylies
000192 
000193 SelectFaction = $VSP
000194 SelectRegion = $Psylies
000195   CreateGroup
000196   Posture = $Defensive
000197   SetKind = $Land
000198   Entranch = 4
000199   InCS = 1
000200   FixType = 999
000201   SetName = Castra Psylies
000202   Apply
000203   CreateUnit
000204   SetType = $uni_ROM_UrbGar1
000205   SetLevel = 2
000206   SetName = Limitanei
000207   Apply
000208 
000209 SelectRegion = $Tubartis
000210 
000211 SelectFaction = $VSP
000212 SelectRegion = $Tubartis
000213   CreateGroup
000214   Posture = $Defensive
000215   SetKind = $Land
000216   Entranch = 4
000217   InCS = 1
000218   FixType = 999
000219   SetName = Castra Tubartis
000220   Apply
000221   CreateUnit
000222   SetType = $uni_ROM_UrbGar1
000223   SetLevel = 2
000224   SetName = Limitanei
000225   Apply
000226   SetEvtOccurs = evt_nam_OTH_LimesTripolitanus70;MaxOccurs;0
000227 
000228 EndEvent
000229   NULL = NULL
000230 
000231 SelectFaction = $CMN
000232 SelectRegion = $Leptis Magna
000233 
000234 SelectFaction = $CMN
000235 SelectRegion = $Leptis Magna
000236 StartEvent = evt_nam_OTH_LimesTripolitanus70|1|2|evt_txt_CMN_LimesTripolitanus70|Event-Img_SevereDraught02|$Leptis Magna|NULL
000237 
000238 Conditions
000239   MinDate = 0070/12/02
000240   MaxDate = 0072/12/31
000241 
000242 SelectFaction = $OTH
000243 
000244 EvalRgnOwned = $Leptis Magna
000245   Probability = 25
000246 
000247 Actions
000248 
000249 SelectFaction = $VSP
000250 SelectRegion = $Sabratha
000251 
000252 SelectFaction = $OTH
000253 SelectRegion = $Sabratha
000254 
000255 SelectRegion = $Sabratha
000256   SetControl = 100
000257   ChangeLoyaltyFac = 100
000258 
000259 SelectRegion = $Libya
000260   SetControl = 100
000261   ChangeLoyaltyFac = 100
000262 
000263 SelectRegion = $Psylies
000264   SetControl = 100
000265   ChangeLoyaltyFac = 100
000266 
000267 SelectRegion = $Tubartis
000268   SetControl = 100
000269   ChangeLoyaltyFac = 100
000270 
000271 SelectRegion = $Sabratha
000272 
000273   CreateStruc
000274   SetType = $CASTRUM
000275   SetName = Sabratha
000276   Apply
000277 
000278 SelectRegion = $Libya
000279 
000280   CreateStruc
000281   SetType = $CASTRUM
000282   SetName = Castrum Libycum
000283   Apply
000284 
000285 SelectRegion = $Psylies
000286 
000287   CreateStruc
000288   SetType = $CASTRUM
000289   SetName = Castrum Psylies
000290   Apply
000291 
000292 SelectRegion = $Tubartis
000293 
000294   CreateStruc
000295   SetType = $CASTRUM
000296   SetName = Tubartis
000297   Apply
000298 
000299 SelectRegion = $Sabratha
000300 
000301 SelectFaction = $OTH
000302 SelectRegion = $Sabratha
000303   CreateGroup
000304   Posture = $Defensive
000305   SetKind = $Land
000306   Entranch = 4
000307   InCS = 1
000308   FixType = 999
000309   SetName = Castra Sabratha
000310   Apply
000311   CreateUnit
000312   SetType = $uni_OTH_UrbGar1
000313   SetLevel = 2
000314   SetName = Limitanei
000315   Apply
000316 
000317 SelectRegion = $Libya
000318 
000319 SelectFaction = $OTH
000320 SelectRegion = $Libya
000321   CreateGroup
000322   Posture = $Defensive
000323   SetKind = $Land
000324   Entranch = 4
000325   InCS = 1
000326   FixType = 999
000327   SetName = Castra Libya
000328   Apply
000329   CreateUnit
000330   SetType = $uni_OTH_UrbGar1
000331   SetLevel = 2
000332   SetName = Limitanei
000333   Apply
000334 
000335 SelectRegion = $Psylies
000336 
000337 SelectFaction = $OTH
000338 SelectRegion = $Psylies
000339   CreateGroup
000340   Posture = $Defensive
000341   SetKind = $Land
000342   Entranch = 4
000343   InCS = 1
000344   FixType = 999
000345   SetName = Castra Psylies
000346   Apply
000347   CreateUnit
000348   SetType = $uni_OTH_UrbGar1
000349   SetLevel = 2
000350   SetName = Limitanei
000351   Apply
000352 
000353 SelectRegion = $Tubartis
000354 
000355 SelectFaction = $OTH
000356 SelectRegion = $Tubartis
000357   CreateGroup
000358   Posture = $Defensive
000359   SetKind = $Land
000360   Entranch = 4
000361   InCS = 1
000362   FixType = 999
000363   SetName = Castra Tubartis
000364   Apply
000365   CreateUnit
000366   SetType = $uni_OTH_UrbGar1
000367   SetLevel = 2
000368   SetName = Limitanei
000369   Apply
000370   SetEvtOccurs = evt_nam_ROM_LimesTripolitanus70;MaxOccurs;0
000371 
000372 EndEvent
000373   NULL = NULL
000374   NULL = NULL
000375   NULL = NULL
000376 
000377 SelectFaction = $JUD
000378 
000379 SelectFaction = $JUD
000380 StartEvent = evt_nam_JUD_JewishReligiousFanatism69|999|0|NULL|NULL|NULL|NULL
000381 
000382 Conditions
000383   MinDate = 0068/12/01
000384   EvalMorale = <;100
000385   Probability = 50
000386 
000387 Actions
000388   ChangeFacMorale = 1
000389   SelectSubUnits = Area $Area_Samaria;FactionTags JUD ORI
000390   AlterCuSubUnit = SetCohesionPerc 100
000391   SelectSubUnits = Area $Area_Judea;FactionTags JUD ORI
000392   AlterCuSubUnit = SetCohesionPerc 100
000393 
000394 EndEvent
000395   NULL = NULL
000396 
000397 SelectFaction = $CMN
000398 
000399 SelectFaction = $CMN
000400 StartEvent = evt_nam_JUD_AdiabeneSupport68|1|2|evt_txt_JUD_AdiabeneSupport68|Event-Img_Mercenary07|NULL|NULL
000401 
000402 Conditions
000403   MinDate = 0068/12/01
000404   MaxDate = 0070/12/31
000405   Probability = 15
000406 
000407 Actions
000408   DescEvent = evt_desc_JUD_Reinforcement1
000409 
000410 SelectFaction = $JUD
000411 SelectFaction = $JUD
000412   AddToRegList = $Zenobia;$Phaliga;$Phaliga;$Thapsacus;$Corsote;$Phaliga;$Zenobia;$Phaliga;$Corsote;$Phaliga;$Zenobia;$Corsote;$Thapsacus;$Phaliga
000413 SelectFaction = $JUD
000414   PickFromRegList
000415   GenMsg
000416 
000417 SelectFaction = $JUD
000418   CreateGroup
000419   Posture = $Defensive
000420   SetKind = $Land
000421   Entranch = 0
000422   InCS = 0
000423   FixType = 0
000424   SetName = Adiabene Reinforcement
000425   Apply
000426   CreateUnit
000427   SetType = $uni_ADI_MonobazesII2
000428   SetName = Monobazes II 
000429   Apply
000430   CreateUnit
000431   SetType = $uni_ADI_Kenedeos1
000432   SetName = Kenedeos
000433   Apply
000434   CreateUnit
000435   SetType = $uni_ADI_HvyInf0
000436   SetLevel = 3
000437   SetName = Adiabena I
000438   Apply
000439   CreateUnit
000440   SetType = $uni_ADI_HvyInf1
000441   SetLevel = 2
000442   SetName = Adiabena II
000443   Apply
000444   CreateUnit
000445   SetType = $uni_ADI_HvyInf1
000446   SetName = Adiabena III
000447   Apply
000448   CreateUnit
000449   SetType = $uni_ADI_Inf0
000450   SetName = Pedites I
000451   Apply
000452   CreateUnit
000453   SetType = $uni_ADI_Inf0
000454   SetName = Pedites II
000455   Apply
000456   CreateUnit
000457   SetType = $uni_ADI_Mis0
000458   SetLevel = 1
000459   SetName = Adi. Sagittarii
000460   Apply
000461   CreateUnit
000462   SetType = $uni_ADI_Cav0
000463   SetLevel = 1
000464   SetName = Equites I
000465   Apply
000466   CreateUnit
000467   SetType = $uni_ADI_Cav0
000468   SetLevel = 1
000469   SetName = Equites II
000470   Apply
000471   CreateUnit
000472   SetType = $uni_ADI_MisCav0
000473   SetLevel = 1
000474   SetName = Equ.Sagit. I
000475   Apply
000476   CreateUnit
000477   SetType = $uni_ADI_MisCav0
000478   SetLevel = 1
000479   SetName = Equ.Sagit. II
000480   Apply
000481   CreateUnit
000482   SetType = $Uni_ADI_Sup0
000483   SetName = Impedimenta IIa
000484   Apply
000485 
000486 EndEvent
000487   NULL = NULL
000488   NULL = NULL
000489 
000490 SelectFaction = $CMN
000491 
000492 SelectFaction = $CMN
000493 StartEvent = evt_nam_SLV_AnicetusRevolt68|1|2|evt_txt_SLV_AnicetusRevolt68|Event-Img_Revolt02|NULL|NULL
000494 
000495 Conditions
000496   MinDate = 0069/03/01
000497   MaxDate = 0070/12/31
000498   Probability = 35
000499 
000500 Actions
000501   DescEvent = evt_desc_CMN_Revolt
000502 
000503 SelectFaction = $SLV
000504 SelectFaction = $SLV
000505   AddToRegList = $Amnias;$Amisus;$Thermodon;$Pharnacia;$Pharnacia;$Trapezus;$Hermos;$Rizhus;$Acampsis;$Domana;$Zigana;$Trapezus;$Thermodon;$Pharnacia;$Thermodon;$Trapezus
000506 SelectFaction = $SLV
000507   PickFromRegList
000508   GenMsg
000509 
000510 SelectFaction = $SLV
000511   CreateGroup
000512   Posture = $Defensive
000513   SetKind = $Land
000514   Entranch = 0
000515   InCS = 0
000516   FixType = 0
000517   SetName = Annicetus Revolt
000518   Apply
000519   CreateUnit
000520   SetType = $uni_SLV_Anicetus1
000521   SetName = Anicetus
000522   Apply
000523   CreateUnit
000524   SetType = $uni_SLV_Inf0
000525   SetLevel = 1
000526   SetName = Servii I
000527   Apply
000528   CreateUnit
000529   SetType = $uni_SLV_Inf0
000530   SetName = Servii II
000531   Apply
000532   CreateUnit
000533   SetType = $uni_SLV_Inf1
000534   SetName = Rebellio I
000535   Apply
000536 
000537 EndEvent
000538 
000539 SelectFaction = $CMN
000540 
000541 SelectFaction = $CMN
000542 StartEvent = evt_nam_PIR_AnicetusPirates68|1|0|NULL|NULL|NULL|NULL
000543 
000544 Conditions
000545   EvalEvent = evt_nam_SLV_AnicetusRevolt68;=;1
000546 
000547 Actions
000548 
000549 SelectFaction = $PIR
000550 SelectRegion = $Pontus Euxinus Commercius
000551 
000552 SelectRegion = $Pontus Euxinus Commercius
000553 
000554 SelectFaction = $PIR
000555 SelectRegion = $Pontus Euxinus Commercius
000556   CreateGroup
000557   Posture = $Defensive
000558   SetKind = $Nav
000559   Entranch = 0
000560   FixType = 0
000561   SetName = Anicetus Pirates
000562   Apply
000563   CreateUnit
000564   SetType = $uni_PIR_Warfleet
000565   SetName = Piratus Classis I
000566   Apply
000567   CreateUnit
000568   SetType = $uni_PIR_Pirates0
000569   SetName = Camares I
000570   Apply
000571 
000572 EndEvent
000573 
000574 SelectFaction = $CMN
000575 
000576 SelectFaction = $CMN
000577 StartEvent = evt_nam_PIR_PonticPirates68|1|2|evt_txt_PIR_PonticPirates68|Event-Img_Pirates02|NULL|NULL
000578 
000579 Conditions
000580   MinDate = 0069/03/01
000581   MaxDate = 0070/12/31
000582   EvalEvent = evt_nam_SLV_AnicetusRevolt68;=;1
000583   Probability = 50
000584 
000585 Actions
000586   DescEvent = evt_desc_ROM_Reinforcement1
000587 
000588 SelectFaction = $PIR
000589 SelectFaction = $PIR
000590   AddToRegList = $Mogrus Insula;$Hieron Promunturium;$Pontus Euxinus Commercius
000591 SelectFaction = $PIR
000592   PickFromRegList
000593   GenMsg
000594 
000595 SelectFaction = $PIR
000596   CreateGroup
000597   Posture = $Defensive
000598   SetKind = $Nav
000599   Entranch = 0
000600   FixType = 0
000601   SetName = Pontic Pirates
000602   Apply
000603   CreateUnit
000604   SetType = $uni_PIR_Warfleet
000605   SetName = Piratus Classis II
000606   Apply
000607   CreateUnit
000608   SetType = $uni_PIR_Pirates0
000609   SetName = Camares II
000610   Apply
000611 
000612 EndEvent
000613   NULL = NULL
000614   NULL = NULL
000615 
000616 SelectFaction = $CMN
000617 
000618 SelectFaction = $CMN
000619 StartEvent = evt_nam_BRI_BrigantesRevolt68_A|1|0|NULL|NULL|NULL|NULL
000620 
000621 Conditions
000622   MinDate = 0069/07/01
000623   MaxDate = 0070/12/31
000624 
000625 SelectFaction = $VTL
000626   SelectSubUnits = Area $Area_Britannia;FactionTags ROM VTL;Models $mdl_ROM_HvyInf2 $mdl_ROM_HvyInf3 $mdl_ROM_HvyInf2_Exp $mdl_ROM_HvyInf3_Exp
000627   EvalSubUnitCount = <=;39
000628   EvalSubUnitCount = >;20
000629   Probability = 20
000630 
000631 Actions
000632 
000633 SelectFaction = $BAR
000634   SetEvtOccurs = evt_nam_BRI_BrigantesRevolt68_B;MaxOccurs;0
000635   SetEvtOccurs = evt_nam_BRI_BrigantesRevolt68;MaxOccurs;1
000636 
000637 EndEvent
000638 
000639 SelectFaction = $CMN
000640 
000641 SelectFaction = $CMN
000642 StartEvent = evt_nam_BRI_BrigantesRevolt68_B|1|0|NULL|NULL|NULL|NULL
000643 
000644 Conditions
000645   MinDate = 0069/07/01
000646   MaxDate = 0070/12/31
000647 
000648 SelectFaction = $VTL
000649   SelectSubUnits = Area $Area_Britannia;FactionTags ROM VTL;Models $mdl_ROM_HvyInf2 $mdl_ROM_HvyInf3 $mdl_ROM_HvyInf2_Exp $mdl_ROM_HvyInf3_Exp
000650   EvalSubUnitCount = <=;19
000651   Probability = 50
000652 
000653 Actions
000654 
000655 SelectFaction = $BAR
000656   SetEvtOccurs = evt_nam_BRI_BrigantesRevolt68_A;MaxOccurs;0
000657   SetEvtOccurs = evt_nam_BRI_BrigantesRevolt68;MaxOccurs;1
000658 
000659 EndEvent
000660 
000661 SelectFaction = $CMN
000662 SelectRegion = $Eboracum
000663 
000664 SelectFaction = $CMN
000665 SelectRegion = $Eboracum
000666 StartEvent = evt_nam_BRI_BrigantesRevolt68|0|2|evt_txt_BRI_BrigantesRevolt68|Event-Img_Reinforcements05|$Eboracum|NULL
000667 
000668 Conditions
000669   MinDate = 0069/07/01
000670   MaxDate = 0070/12/31
000671 
000672 Actions
000673   DescEvent = evt_desc_CMN_Revolt
000674 
000675 SelectFaction = $BAR
000676 SelectRegion = $Alauna
000677   SetPillage = 1
000678 
000679 SelectRegion = $Alauna
000680   ChangeRgnOwner = VTL
000681   SetControl = 100
000682   ChangeLoyaltyFac = 100
000683 
000684 SelectRegion = $Luguvalium
000685   ChangeRgnOwner = VTL
000686   SetControl = 100
000687   ChangeLoyaltyFac = 100
000688 
000689 SelectRegion = $Concangis
000690   ChangeRgnOwner = VTL
000691   SetControl = 100
000692   ChangeLoyaltyFac = 100
000693 
000694 SelectRegion = $Delgovicia
000695   ChangeRgnOwner = VTL
000696   SetControl = 100
000697   ChangeLoyaltyFac = 100
000698 
000699 SelectRegion = $Virosidum
000700   ChangeRgnOwner = VTL
000701   SetControl = 100
000702   ChangeLoyaltyFac = 100
000703 
000704 SelectRegion = $Mamucium
000705   ChangeRgnOwner = VTL
000706   SetControl = 100
000707   ChangeLoyaltyFac = 100
000708 
000709 SelectRegion = $Setantorium
000710   ChangeRgnOwner = VTL
000711   SetControl = 100
000712   ChangeLoyaltyFac = 100
000713 
000714 SelectRegion = $Eboracum
000715   ChangeRgnOwner = VTL
000716   SetControl = 100
000717   ChangeLoyaltyFac = 100
000718 
000719 SelectFaction = $VTL
000720   SelectSubUnits = Region $Eboracum;FactionTags ROM VTL
000721   AlterCuSubUnit = ApplytoList;Move $Danum
000722 
000723 SelectFaction = $BAR
000724 SelectRegion = $Eboracum
000725 
000726 SelectFaction = $BAR
000727 SelectRegion = $Eboracum
000728   CreateGroup
000729   Posture = $Defensive
000730   SetKind = $Land
000731   Entranch = 0
000732   InCS = 0
000733   FixType = 0
000734   SetName = Venutius Army
000735   Apply
000736   CreateUnit
000737   SetType = $uni_BRI_Venutius3
000738   SetName = Venutius
000739   Apply
000740   CreateUnit
000741   SetType = $uni_BRI_HvyInf0
000742   SetLevel = 3
000743   SetName = Protectores
000744   Apply
000745   CreateUnit
000746   SetType = $uni_BRI_HvyInf0
000747   SetLevel = 2
000748   SetName = Bellatores I
000749   Apply
000750   CreateUnit
000751   SetType = $uni_BRI_HvyInf0
000752   SetLevel = 1
000753   SetName = Bellatores II
000754   Apply
000755   CreateUnit
000756   SetType = $uni_BRI_HvyInf0
000757   SetName = Bellatores III
000758   Apply
000759   CreateUnit
000760   SetType = $uni_BRI_Inf0
000761   SetName = Pedites I
000762   Apply
000763   CreateUnit
000764   SetType = $uni_BRI_Inf0
000765   SetName = Pedites II
000766   Apply
000767   CreateUnit
000768   SetType = $uni_BRI_Inf0
000769   SetName = Pedites III
000770   Apply
000771   CreateUnit
000772   SetType = $uni_BRI_Mis0
000773   SetName = Sagittarii I
000774   Apply
000775   CreateUnit
000776   SetType = $uni_BRI_Cav0
000777   SetName = Equites I
000778   Apply
000779   CreateUnit
000780   SetType = $Uni_BRI_Sup0
000781   SetName = Impedimenta Ia
000782   Apply
000783   CreateUnit
000784   SetType = $Uni_BRI_Sup0
000785   SetName = Impedimenta Ib
000786   Apply
000787 
000788 SelectFaction = $BAR
000789 SelectRegion = $Eboracum
000790   CreateGroup
000791   Posture = $Defensive
000792   SetKind = $Land
000793   Entranch = 4
000794   InCS = 1
000795   FixType = 999
000796   SetName = Eboracum Garrison
000797   Apply
000798   CreateUnit
000799   SetType = $uni_BRI_UrbGar1
000800   SetLevel = 3
000801   SetName = Urb. Praesidium
000802   Apply
000803 
000804 EndEvent
000805   NULL = NULL
000806   NULL = NULL
000807 
000808 SelectFaction = $CMN
000809 
000810 SelectFaction = $CMN
000811 StartEvent = evt_nam_DAC_DacianRaid68|1|2|evt_txt_DAC_DacianRaid68|Event-Img_Reinforcements07|NULL|NULL
000812 
000813 Conditions
000814   MinDate = 0069/03/01
000815   MaxDate = 0070/12/31
000816 
000817 SelectFaction = $VSP
000818   SelectSubUnits = Area $Area_Moesia_Superior;FactionTags ROM VSP;Models $mdl_ROM_HvyInf2 $mdl_ROM_HvyInf3 $mdl_ROM_HvyInf2_Exp $mdl_ROM_HvyInf3_Exp
000819   EvalSubUnitCount = <=;19
000820   Probability = 35
000821 
000822 Actions
000823   DescEvent = evt_desc_CMN_BarbarianRaid
000824 
000825 SelectFaction = $BAR
000826 SelectRegion = $Mursa
000827   SetPillage = 1
000828 SelectFaction = $BAR
000829   AddToRegList = $Sirmium;$Singidunum;$Viminacium;$Mursa;$Egata;$Eravisci;$Racatae;$Sirmium;$Singidunum;$Viminacium;$Mursa;$Egata;$Eravisci;$Racatae
000830 SelectFaction = $BAR
000831   PickFromRegList
000832   GenMsg
000833 
000834 SelectFaction = $BAR
000835   CreateGroup
000836   Posture = $Defensive
000837   SetKind = $Land
000838   Entranch = 0
000839   InCS = 0
000840   FixType = 0
000841   SetName = Dacicii
000842   Apply
000843   CreateUnit
000844   SetType = $uni_DAC_Duras3
000845   SetName = Duras
000846   Apply
000847   CreateUnit
000848   SetType = $uni_DAC_HvyInf0
000849   SetLevel = 3
000850   SetName = Bellatores I
000851   Apply
000852   CreateUnit
000853   SetType = $uni_DAC_HvyInf0
000854   SetLevel = 2
000855   SetName = Bellatores II
000856   Apply
000857   CreateUnit
000858   SetType = $uni_DAC_Inf0
000859   SetLevel = 2
000860   SetName = Pedites I
000861   Apply
000862   CreateUnit
000863   SetType = $uni_DAC_Mis0
000864   SetLevel = 4
000865   SetName = Sagittarii I
000866   Apply
000867   CreateUnit
000868   SetType = $uni_DAC_Cav0
000869   SetLevel = 3
000870   SetName = Equites I
000871   Apply
000872   CreateUnit
000873   SetType = $uni_DAC_Cav0
000874   SetLevel = 4
000875   SetName = Equites II
000876   Apply
000877   CreateUnit
000878   SetType = $Uni_DAC_Sup0
000879   SetName = Impedimenta
000880   Apply
000881 
000882 EndEvent
000883   NULL = NULL
000884 
000885 SelectFaction = $CMN
000886 
000887 SelectFaction = $CMN
000888 StartEvent = evt_nam_ROX_RoxolanRaid68|1|2|evt_txt_ROX_RoxolanRaid68|Event-Img_Mercenary07|NULL|NULL
000889 
000890 Conditions
000891   MinDate = 0069/03/01
000892   MaxDate = 0070/12/31
000893 
000894 SelectFaction = $VSP
000895   SelectSubUnits = Area $Area_Moesia_Inferior;FactionTags ROM VSP;Models $mdl_ROM_HvyInf2 $mdl_ROM_HvyInf3 $mdl_ROM_HvyInf2_Exp $mdl_ROM_HvyInf3_Exp
000896   EvalSubUnitCount = <=;19
000897   Probability = 35
000898 
000899 Actions
000900   DescEvent = evt_desc_CMN_BarbarianRaid
000901 
000902 SelectFaction = $BAR
000903 SelectRegion = $Sulina
000904   SetPillage = 1
000905 SelectFaction = $BAR
000906   AddToRegList = $Sulina;$Troesmis;$Tomi;$Scythia Minor;$Dorosturum;$Crobyzi;$Jatrus;$Moesia;$Novae;$Nicopolis;$Triballi;$Timacus;$Timacum Minor;$Oescus
000907 SelectFaction = $BAR
000908   PickFromRegList
000909   GenMsg
000910 
000911 SelectFaction = $BAR
000912   CreateGroup
000913   Posture = $Defensive
000914   SetKind = $Land
000915   Entranch = 0
000916   InCS = 0
000917   FixType = 0
000918   SetName = Roxolani
000919   Apply
000920   CreateUnit
000921   SetType = $uni_ROX_Galat2
000922   SetName = Galat
000923   Apply
000924   CreateUnit
000925   SetType = $uni_ROX_HvyCav0
000926   SetLevel = 3
000927   SetName = Equitatus I
000928   Apply
000929   CreateUnit
000930   SetType = $uni_ROX_HvyCav0
000931   SetLevel = 2
000932   SetName = Equitatus II
000933   Apply
000934   CreateUnit
000935   SetType = $uni_ROX_HvyCav0
000936   SetLevel = 2
000937   SetName = Equitatus III
000938   Apply
000939   CreateUnit
000940   SetType = $uni_ROX_Cav0
000941   SetLevel = 4
000942   SetName = Equites I
000943   Apply
000944   CreateUnit
000945   SetType = $uni_ROX_Cav0
000946   SetLevel = 3
000947   SetName = Equites II
000948   Apply
000949   CreateUnit
000950   SetType = $uni_ROX_Cav0
000951   SetLevel = 4
000952   SetName = Equites III
000953   Apply
000954   CreateUnit
000955   SetType = $uni_ROX_Sup1
000956   SetName = Impedimenta Rox.
000957   Apply
000958 
000959 EndEvent
000960   NULL = NULL
000961   NULL = NULL
000962   NULL = NULL
000963 
000964 SelectFaction = $CMN
000965 
000966 SelectFaction = $CMN
000967 StartEvent = evt_nam_BTV_BataviiRevolt69|1|2|evt_txt_BTV_BataviiRevolt69|Event-Img_Siege03|NULL|NULL
000968 
000969 Conditions
000970   MinDate = 0069/07/01
000971   MaxDate = 0070/12/01
000972   Probability = 50
000973 
000974 Actions
000975   DescEvent = evt_desc_CMN_Revolt
000976 
000977 SelectFaction = $BTV
000978   SetFacRelationShips = VSP;-100
000979   SetFacRelationShips = VTL;-100
000980   SetFacRelationShips = OTH;-100
000981 SelectRegion = $Noviomagus
000982   SetPillage = 1
000983 
000984 SelectRegion = $Caninefates
000985   SelectRegion = $Caninefates
000986   BlockState = 0
000987 
000988 SelectRegion = $Chamavii
000989   SelectRegion = $Chamavii
000990   BlockState = 0
000991 
000992 SelectRegion = $Sueconii
000993   ChangeRgnOwner = VTL
000994   SetControl = 100
000995   ChangeLoyaltyFac = 100
000996 
000997 SelectRegion = $Scaldis
000998   ChangeRgnOwner = VTL
000999   SetControl = 100
001000   ChangeLoyaltyFac = 100
001001 
001002 SelectRegion = $Toxandrii
001003   ChangeRgnOwner = VTL
001004   SetControl = 100
001005   ChangeLoyaltyFac = 100
001006 
001007 SelectRegion = $Aduaticii
001008   ChangeRgnOwner = VTL
001009   SetControl = 100
001010   ChangeLoyaltyFac = 100
001011 
001012 SelectRegion = $Batavii
001013   ChangeRgnOwner = VTL
001014   SetControl = 100
001015   ChangeLoyaltyFac = 100
001016 
001017 SelectRegion = $Lugdunum Batavorum
001018   ChangeRgnOwner = VTL
001019   SetControl = 100
001020   ChangeLoyaltyFac = 100
001021 
001022 SelectRegion = $Noviomagus
001023   ChangeRgnOwner = VTL
001024   SetControl = 100
001025   ChangeLoyaltyFac = 100
001026 
001027 SelectRegion = $Cugernii
001028   ChangeRgnOwner = VTL
001029   SetControl = 100
001030   ChangeLoyaltyFac = 100
001031 
001032 SelectFaction = $VTL
001033   SelectSubUnits = Models $ldr_ROM_TutorYF1
001034   AlterCuSubUnit = ApplytoList;Kill
001035   SelectSubUnits = Models $ldr_ROM_ClassicusYF1
001036   AlterCuSubUnit = ApplytoList;Kill
001037   SelectSubUnits = Region $Noviomagus;FactionTags ROM VTL
001038   AlterCuSubUnit = ApplytoList;Move $Colonia Agrippa
001039 
001040 SelectFaction = $BTV
001041 SelectRegion = $Noviomagus
001042 
001043 SelectRegion = $Noviomagus
001044 
001045   CreateStruc
001046   SetType = $Fort
001047   SetLevel = 2
001048   SetName = Noviomagus
001049   Apply
001050 
001051 SelectRegion = $Caninefates
001052 
001053   CreateStruc
001054   SetType = $Fort
001055   SetLevel = 1
001056   SetName = Caninefates
001057   Apply
001058 SelectFaction = $BTV
001059   AddToRegList = $Noviomagus;$Toxandrii;$Aduaticii;$Batavii;$Lugdunum Batavorum;$Noviomagus;$Cugernii;$Batavii;$Noviomagus;$Noviomagus;
001060 SelectFaction = $BTV
001061   PickFromRegList
001062   GenMsg
001063   SetCohesion = 95
001064 
001065 SelectFaction = $BTV
001066   CreateGroup
001067   Posture = $Defensive
001068   SetKind = $Land
001069   Entranch = 0
001070   InCS = 0
001071   FixType = 0
001072   SetName = Civilis Army
001073   Apply
001074   CreateUnit
001075   SetType = $uni_BTV_CivilisG3
001076   SetLevel = 1
001077   SetName = Gaius Julius Civilis
001078   Apply
001079   CreateUnit
001080   GMEParam = 2
001081   SetType = $uni_BTV_Cav0
001082   SetLevel = 3
001083   SetName = Equites I
001084   Apply
001085   CreateUnit
001086   SetCommit = 3
001087   SetType = $uni_BTV_TutorYF2
001088   SetName = Julius Tutor
001089   Apply
001090   CreateUnit
001091   SetType = $uni_BTV_Inf1
001092   SetLevel = 3
001093   SetName = Auxillia Bat. I
001094   Apply
001095   CreateUnit
001096   SetType = $uni_BTV_HvyInf0
001097   SetLevel = 2
001098   SetName = Bellatores I
001099   Apply
001100   CreateUnit
001101   SetType = $uni_BTV_Inf0
001102   SetLevel = 1
001103   SetName = Pedites I
001104   Apply
001105   CreateUnit
001106   SetType = $uni_BTV_Mis0
001107   SetLevel = 1
001108   SetName = Sagitarii I
001109   Apply
001110   CreateUnit
001111   SetType = $uni_BTV_Cav0
001112   SetLevel = 4
001113   SetName = Equites II
001114   Apply
001115   CreateUnit
001116   SetType = $uni_GRM_Sup0
001117   SetName = Impedimenta
001118   Apply
001119   CreateUnit
001120   SetType = $uni_GRM_Sup0
001121   SetName = Impedimenta
001122   Apply
001123   SetCohesion = 100
001124 
001125 SelectFaction = $BTV
001126 SelectRegion = $Caninefates
001127   CreateGroup
001128   Posture = $Defensive
001129   SetKind = $Land
001130   Entranch = 0
001131   InCS = 0
001132   FixType = 0
001133   SetName = Caninefates
001134   Apply
001135   CreateUnit
001136   SetType = $uni_BTV_BrinnoYF2
001137   SetName = Brinno
001138   Apply
001139   CreateUnit
001140   SetType = $uni_BTV_HvyInf0
001141   SetLevel = 2
001142   SetName = Bellatores II
001143   Apply
001144   CreateUnit
001145   SetType = $uni_BTV_Inf0
001146   SetLevel = 1
001147   SetName = Pedites V
001148   Apply
001149   CreateUnit
001150   SetType = $uni_BTV_Mis0
001151   SetLevel = 1
001152   SetName = Sagitarii II
001153   Apply
001154   CreateUnit
001155   SetType = $uni_BTV_Cav0
001156   SetLevel = 1
001157   SetName = Equites II
001158   Apply
001159 
001160 SelectRegion = $Scaldis Aestuarium
001161 
001162 SelectFaction = $BTV
001163 SelectRegion = $Scaldis Aestuarium
001164   CreateGroup
001165   Posture = $Defensive
001166   SetKind = $Nav
001167   Entranch = 0
001168   FixType = 0
001169   SetName = Classis
001170   Apply
001171   CreateUnit
001172   SetType = $Uni_BTV_LWS
001173   SetLevel = 2
001174   SetName = Rhenus Classis I
001175   Apply
001176 
001177 SelectRegion = $Noviomagus
001178 
001179 SelectFaction = $BTV
001180 SelectRegion = $Noviomagus
001181   CreateGroup
001182   Posture = $Defensive
001183   SetKind = $Nav
001184   Entranch = 0
001185   FixType = 0
001186   SetName = Naves
001187   Apply
001188   CreateUnit
001189   SetType = $Uni_BTV_Bat
001190   SetLevel = 2
001191   SetName = Fluv. Naves I
001192   Apply
001193 
001194 SelectFaction = $BTV
001195 SelectRegion = $Noviomagus
001196   CreateGroup
001197   Posture = $Defensive
001198   SetKind = $Land
001199   Entranch = 4
001200   InCS = 1
001201   FixType = 999
001202   SetName = Noviomagus Garrison
001203   Apply
001204   CreateUnit
001205   SetType = $uni_BTV_Inf0
001206   SetLevel = 2
001207   SetName = Pedites II
001208   Apply
001209 
001210 SelectRegion = $Caninefates
001211 
001212 SelectFaction = $BTV
001213 SelectRegion = $Caninefates
001214   CreateGroup
001215   Posture = $Defensive
001216   SetKind = $Land
001217   Entranch = 4
001218   InCS = 1
001219   FixType = 999
001220   SetName = Caninefates Garrison
001221   Apply
001222   CreateUnit
001223   SetType = $uni_GRM_Tribal0
001224   SetLevel = 2
001225   SetName = Caninefates Tribus
001226   Apply
001227   Replacement = GRM;$famLine;5
001228   Replacement = GRM;$famCavalry;3
001229   Replacement = BTV;$famLine;5
001230   Replacement = BTV;$famCavalry;2
001231 
001232 EndEvent
001233 
001234 SelectFaction = $CMN
001235 SelectRegion = $Noviomagus
001236 
001237 SelectFaction = $CMN
001238 SelectRegion = $Noviomagus
001239 StartEvent = evt_nam_BTV_BatavianAuxDesertion69|1|2|evt_txt_BTV_BatavianAuxDesertion69|Event-Img_Reinforcements06|$Noviomagus|NULL
001240 
001241 Conditions
001242   MinDate = 0069/07/01
001243   EvalEvent = evt_nam_BTV_BataviiRevolt69;=;1
001244   Probability = 50
001245 
001246 SelectFaction = $VTL
001247   SelectSubUnits = Area $Theater_Gallia;FactionTags ROM BTV GRM;Families $famCavalry $famLightInf
001248   EvalSubUnitSel = NULL
001249 
001250 Actions
001251   DescEvent = evt_desc_CMN_Desertions
001252   AlterCuSubUnit = ApplyToList;Attempts 30;ChgCohesion -20;ChgHealth -20
001253   SelectSubUnits = FactionTags BTV
001254   RemoveSubUnits = NULL
001255   ChangeFacMorale = -5
001256   ChangeLoyaltyFac = $Theater_Gallia;-5
001257   ChangeLoyaltyFac = $Area_Germania_Inferior;-25
001258 
001259 SelectFaction = $VSP
001260   ChangeLoyaltyFac = $Theater_Gallia;-5
001261   ChangeLoyaltyFac = $Area_Germania_Inferior;-25
001262 
001263 SelectFaction = $OTH
001264   ChangeLoyaltyFac = $Theater_Gallia;-5
001265   ChangeLoyaltyFac = $Area_Germania_Inferior;-25
001266 
001267 SelectFaction = $BTV
001268   ChangeLoyaltyFac = $Theater_Gallia;15
001269   ChangeLoyaltyFac = $Area_Germania_Inferior;75
001270 
001271 SelectFaction = $VTL
001272   Replacement = ROM;$famLine;10
001273   Replacement = ROM;$famCavalry;2
001274 
001275 SelectFaction = $BTV
001276   Replacement = BTV;$famLine;5
001277   Replacement = BTV;$famCavalry;5
001278 
001279 EndEvent
001280   NULL = NULL
001281 
001282 SelectFaction = $CMN
001283 SelectRegion = $Fectio
001284 
001285 SelectFaction = $CMN
001286 SelectRegion = $Fectio
001287 StartEvent = evt_nam_BTV_FrisianAlliance69|1|2|evt_txt_BTV_FrisianAlliance69|Event-Img_Peace01|$Fectio|NULL
001288 
001289 Conditions
001290   MinDate = 0069/07/01
001291   MaxDate = 0070/12/01
001292   EvalEvent = evt_nam_BTV_BataviiRevolt69;=;1
001293 
001294 SelectFaction = $BTV
001295   EvalUnqUnit  = Gaius Julius Civilis
001296   Probability = 75
001297 
001298 Actions
001299   DescEvent = evt_desc_CMN_Revolt
001300 SelectRegion = $Fectio
001301 
001302 SelectFaction = $CMN
001303 SelectRegion = $Fectio
001304   SelectRegion = $Fectio
001305   BlockState = 0
001306 
001307 SelectRegion = $Traiectum
001308   SelectRegion = $Traiectum
001309   BlockState = 0
001310 
001311 SelectRegion = $Frisii
001312   SelectRegion = $Frisii
001313   BlockState = 0
001314 
001315 SelectFaction = $BTV
001316 SelectRegion = $Traiectum
001317 
001318 SelectRegion = $Traiectum
001319 
001320   CreateStruc
001321   SetType = $BURG
001322   SetName = Traiectum
001323   Apply
001324 
001325 SelectFaction = $BTV
001326 SelectRegion = $Traiectum
001327   CreateGroup
001328   Posture = $Defensive
001329   SetKind = $Land
001330   Entranch = 0
001331   InCS = 0
001332   FixType = 0
001333   SetName = Frisii
001334   Apply
001335   CreateUnit
001336   SetType = $uni_GRM_HvyInf0
001337   SetLevel = 2
001338   SetName = Bellatores I
001339   Apply
001340   CreateUnit
001341   SetType = $uni_GRM_HvyInf0
001342   SetLevel = 2
001343   SetName = Bellatores II
001344   Apply
001345   CreateUnit
001346   SetType = $uni_GRM_Inf0
001347   SetLevel = 1
001348   SetName = Pedites I
001349   Apply
001350   CreateUnit
001351   SetType = $uni_GRM_Inf0
001352   SetLevel = 1
001353   SetName = Pedites II
001354   Apply
001355   CreateUnit
001356   SetType = $uni_GRM_Mis0
001357   SetLevel = 1
001358   SetName = Sagitarii I
001359   Apply
001360 
001361 SelectFaction = $BTV
001362 SelectRegion = $Traiectum
001363   CreateGroup
001364   Posture = $Defensive
001365   SetKind = $Land
001366   Entranch = 4
001367   InCS = 1
001368   FixType = 999
001369   SetName = Traiectum Garrison
001370   Apply
001371   CreateUnit
001372   SetType = $uni_GRM_Tribal0
001373   SetLevel = 2
001374   SetName = Frisii Tribus
001375   Apply
001376   ChangeFacMorale = 3
001377   Replacement = GRM;$famLine;5
001378   Replacement = GRM;$famCavalry;3
001379 
001380 EndEvent
001381   NULL = NULL
001382 
001383 SelectFaction = $CMN
001384 SelectRegion = $Bructerii
001385 
001386 SelectFaction = $CMN
001387 SelectRegion = $Bructerii
001388 StartEvent = evt_nam_BTV_GermanicAlliance69|1|2|evt_txt_BTV_GermanicAlliance69|Event-Img_Mercenary02|$Bructerii|NULL
001389 
001390 Conditions
001391   MinDate = 0069/07/01
001392   EvalEvent = evt_nam_BTV_BataviiRevolt69;=;1
001393   EvalEvent = evt_nam_BTV_FrisianAlliance69;=;1
001394 
001395 SelectFaction = $BTV
001396   EvalUnqUnit  = Gaius Julius Civilis
001397   Probability = 50
001398 
001399 Actions
001400   DescEvent = evt_desc_CMN_Revolt
001401 SelectRegion = $Fectio
001402 
001403 SelectFaction = $CMN
001404 SelectRegion = $Usipetii
001405 
001406 SelectRegion = $Usipetii
001407   SelectRegion = $Usipetii
001408   BlockState = 0
001409 
001410 SelectRegion = $Bructerii
001411   SelectRegion = $Bructerii
001412   BlockState = 0
001413 
001414 SelectRegion = $Chamavii
001415   SelectRegion = $Chamavii
001416   BlockState = 0
001417 
001418 SelectRegion = $Turantii 
001419   SelectRegion = $Turantii 
001420   BlockState = 0
001421 
001422 SelectFaction = $BTV
001423 SelectRegion = $Bructerii
001424 
001425 SelectRegion = $Bructerii
001426 
001427   CreateStruc
001428   SetType = $BURG
001429   SetName = Bructerii
001430   Apply
001431 
001432 SelectFaction = $CMN
001433 SelectRegion = $Tencterii
001434 
001435 SelectRegion = $Tencterii
001436   SelectRegion = $Tencterii
001437   BlockState = 0
001438 
001439 SelectRegion = $Matiaccii
001440   SelectRegion = $Matiaccii
001441   BlockState = 0
001442 
001443 SelectFaction = $BTV
001444 SelectRegion = $Tencterii
001445 
001446 SelectRegion = $Tencterii
001447 
001448   CreateStruc
001449   SetType = $BURG
001450   SetName = Tencterii
001451   Apply
001452 
001453 SelectRegion = $Bructerii
001454 
001455 SelectFaction = $BTV
001456 SelectRegion = $Bructerii
001457   CreateGroup
001458   Posture = $Defensive
001459   SetKind = $Land
001460   Entranch = 0
001461   InCS = 0
001462   FixType = 0
001463   SetName = Bructerii
001464   Apply
001465   CreateUnit
001466   SetType = $uni_BRU_VeledaYF1
001467   SetName = Veleda
001468   Apply
001469   CreateUnit
001470   SetType = $uni_BRU_HvyInf0
001471   SetLevel = 2
001472   SetName = Bellatores I
001473   Apply
001474   CreateUnit
001475   SetType = $uni_BRU_HvyInf0
001476   SetLevel = 2
001477   SetName = Bellatores I
001478   Apply
001479   CreateUnit
001480   SetType = $uni_BRU_Inf0
001481   SetLevel = 1
001482   SetName = Pedites I
001483   Apply
001484   CreateUnit
001485   SetType = $uni_BRU_Inf0
001486   SetLevel = 1
001487   SetName = Pedites II
001488   Apply
001489   CreateUnit
001490   SetType = $uni_BRU_Mis0
001491   SetLevel = 1
001492   SetName = Sagittarii I
001493   Apply
001494   CreateUnit
001495   SetType = $uni_BRU_Cav0
001496   SetLevel = 1
001497   SetName = Equites I 
001498   Apply
001499 
001500 SelectFaction = $BTV
001501 SelectRegion = $Bructerii
001502   CreateGroup
001503   Posture = $Defensive
001504   SetKind = $Land
001505   Entranch = 4
001506   InCS = 1
001507   FixType = 999
001508   SetName = Bructerii Garrison
001509   Apply
001510   CreateUnit
001511   SetType = $uni_BRU_Tribal0
001512   SetLevel = 2
001513   SetName = Tribus
001514   Apply
001515 
001516 SelectFaction = $BTV
001517 SelectRegion = $Bructerii
001518   CreateGroup
001519   Posture = $Defensive
001520   SetKind = $Land
001521   Entranch = 0
001522   InCS = 0
001523   FixType = 0
001524   SetName = Tencterii
001525   Apply
001526   CreateUnit
001527   SetType = $uni_GRM_HvyInf0
001528   SetLevel = 2
001529   SetName = Bellatores I
001530   Apply
001531   CreateUnit
001532   SetType = $uni_GRM_HvyInf0
001533   SetLevel = 2
001534   SetName = Bellatores II
001535   Apply
001536   CreateUnit
001537   SetType = $uni_GRM_Inf0
001538   SetLevel = 1
001539   SetName = Pedites I
001540   Apply
001541   CreateUnit
001542   SetType = $uni_GRM_Inf0
001543   SetLevel = 1
001544   SetName = Pedites II
001545   Apply
001546   CreateUnit
001547   SetType = $uni_GRM_Mis0
001548   SetLevel = 1
001549   SetName = Sagitarii I
001550   Apply
001551   CreateUnit
001552   SetType = $uni_GRM_Cav0
001553   SetLevel = 1
001554   SetName = Equites I
001555   Apply
001556 
001557 SelectFaction = $BTV
001558 SelectRegion = $Bructerii
001559   CreateGroup
001560   Posture = $Defensive
001561   SetKind = $Land
001562   Entranch = 4
001563   InCS = 1
001564   FixType = 999
001565   SetName = Tencterii Garrison
001566   Apply
001567   CreateUnit
001568   SetType = $uni_GRM_Tribal0
001569   SetLevel = 2
001570   SetName = Tencterii Tribus
001571   Apply
001572   ChangeFacMorale = 3
001573   Replacement = GRM;$famLine;10
001574   Replacement = GRM;$famCavalry;5
001575 
001576 EndEvent
001577   NULL = NULL
001578 
001579 SelectFaction = $CMN
001580 SelectRegion = $Colonia Agrippa
001581 
001582 SelectFaction = $CMN
001583 SelectRegion = $Colonia Agrippa
001584 StartEvent = evt_nam_VTL_GallicAuxDesertion69|1|2|evt_txt_VTL_GallicAuxDesertion69|Event-Img_Reinforcements02|$Colonia Agrippa|NULL
001585 
001586 Conditions
001587   MinDate = 0069/08/01
001588   EvalEvent = evt_nam_BTV_BataviiRevolt69;=;1
001589   EvalEvent = evt_nam_BTV_BatavianAuxDesertion69;=;1
001590   EvalEvent = evt_nam_BTV_FrisianAlliance69;=;1
001591   EvalEvent = evt_nam_BTV_GermanicAlliance69;=;1
001592   Probability = 50
001593 
001594 SelectFaction = $VTL
001595   SelectSubUnits = Area $Theater_Gallia;FactionTags ROM BTV GRM;Families $famCavalry $famLightInf
001596   EvalSubUnitSel = NULL
001597 
001598 Actions
001599   DescEvent = evt_desc_CMN_Desertions
001600   AlterCuSubUnit = ApplyToList;Attempts 30;ChgCohesion -50;ChgHealth -10
001601   ChangeFacMorale = -3
001602   SelectSubUnits = Models $ldr_ROM_HordeoniusYF2
001603   AlterCuSubUnit = ApplytoList;Kill
001604 
001605 EndEvent
001606   NULL = NULL
001607 
001608 SelectFaction = $CMN
001609 SelectRegion = $Treverii
001610 
001611 SelectFaction = $CMN
001612 SelectRegion = $Treverii
001613 StartEvent = evt_nam_VTL_LingonTreviresRevolt69|1|2|evt_txt_VTL_LingonTreviresRevolt69|Event-Img_BarbarianRaid01|$Treverii|NULL
001614 
001615 Conditions
001616   MinDate = 0069/12/01
001617   EvalEvent = evt_nam_BTV_BataviiRevolt69;=;1
001618   EvalEvent = evt_nam_BTV_BatavianAuxDesertion69;=;1
001619   EvalEvent = evt_nam_BTV_FrisianAlliance69;=;1
001620   EvalEvent = evt_nam_BTV_GermanicAlliance69;=;1
001621   EvalEvent = evt_nam_VTL_GallicAuxDesertion69;=;1
001622 
001623 SelectFaction = $BTV
001624   EvalUnqUnit  = Gaius Julius Civilis
001625   Probability = 50
001626 
001627 Actions
001628   DescEvent = evt_desc_CMN_Desertions
001629 SelectRegion = $Treverii
001630   ChangeRgnOwner = VTL
001631   ChangeLoyaltyFac = 100
001632   SetControl = 100
001633 
001634 SelectRegion = $Pons Saravi
001635   ChangeRgnOwner = VTL
001636   ChangeLoyaltyFac = 100
001637   SetControl = 100
001638 
001639 SelectRegion = $Divodurum
001640   ChangeRgnOwner = VTL
001641   ChangeLoyaltyFac = 100
001642   SetControl = 100
001643 
001644 SelectRegion = $Tricassium
001645   ChangeRgnOwner = VTL
001646   ChangeLoyaltyFac = 100
001647   SetControl = 100
001648 
001649 SelectRegion = $Segessera
001650   ChangeRgnOwner = VTL
001651   ChangeLoyaltyFac = 100
001652   SetControl = 100
001653 
001654 SelectRegion = $Autessiodurum
001655   ChangeRgnOwner = VTL
001656   ChangeLoyaltyFac = 100
001657   SetControl = 100
001658 
001659 SelectRegion = $Tricassium
001660 
001661   CreateStruc
001662   SetType = $BURG
001663   SetName = Lingones
001664   Apply
001665   SetCohesion = 75
001666 
001667 SelectFaction = $BTV
001668 SelectRegion = $Tricassium
001669   CreateGroup
001670   Posture = $Defensive
001671   SetKind = $Land
001672   Entranch = 0
001673   InCS = 0
001674   FixType = 1
001675   SetName = Lingones
001676   Apply
001677   CreateUnit
001678   SetType = $uni_LIN_SabinusYF1
001679   SetLevel = 2
001680   SetName = Claudius Sabinus
001681   Apply
001682   CreateUnit
001683   SetType = $uni_GAL_HvyInf0
001684   SetLevel = 1
001685   SetName = Bellatores Lin. I
001686   Apply
001687   CreateUnit
001688   SetType = $uni_GAL_HvyInf0
001689   SetLevel = 1
001690   SetName = Bellatores Lin. II
001691   Apply
001692   CreateUnit
001693   SetType = $uni_GAL_Inf0
001694   SetLevel = 1
001695   SetName = Pedites Lin. I
001696   Apply
001697   CreateUnit
001698   SetType = $uni_GAL_Inf0
001699   SetLevel = 1
001700   SetName = Pedites Lin. II
001701   Apply
001702   CreateUnit
001703   SetType = $uni_GAL_Cav0
001704   SetLevel = 1
001705   SetName = Equites Lin. I
001706   Apply
001707   CreateUnit
001708   SetType = $uni_GAL_Sup0
001709   SetLevel = 0
001710   SetName = Lin. Impedimenta
001711   Apply
001712 
001713 SelectFaction = $BTV
001714 SelectRegion = $Tricassium
001715   CreateGroup
001716   Posture = $Defensive
001717   SetKind = $Land
001718   Entranch = 4
001719   InCS = 1
001720   FixType = 999
001721   SetName = Tricassium Garrison
001722   Apply
001723   CreateUnit
001724   SetType = $uni_GAL_Tribal0
001725   SetLevel = 2
001726   SetName = Tribus Tre.
001727   Apply
001728 
001729 SelectRegion = $Treverii
001730 
001731 SelectFaction = $BTV
001732 SelectRegion = $Treverii
001733   CreateGroup
001734   Posture = $Defensive
001735   SetKind = $Land
001736   Entranch = 0
001737   InCS = 0
001738   FixType = 1
001739   SetName = Trevires
001740   Apply
001741   CreateUnit
001742   SetType = $uni_TRE_ClassicusYF2
001743   SetName = Julius Classicus
001744   Apply
001745   CreateUnit
001746   SetType = $uni_GAL_Noble0
001747   SetLevel = 2
001748   SetName = Protectores Tre. I
001749   Apply
001750   CreateUnit
001751   SetType = $uni_GAL_HvyInf0
001752   SetLevel = 1
001753   SetName = Bellatores Tre. I
001754   Apply
001755   CreateUnit
001756   SetType = $uni_GAL_HvyInf0
001757   SetLevel = 1
001758   SetName = Bellatores Tre. II
001759   Apply
001760   CreateUnit
001761   SetType = $uni_GAL_Inf0
001762   SetLevel = 1
001763   SetName = Pedites Tre. I
001764   Apply
001765   CreateUnit
001766   SetType = $uni_GAL_Inf0
001767   SetLevel = 1
001768   SetName = Pedites Tre. II
001769   Apply
001770   CreateUnit
001771   SetType = $uni_GAL_Cav0
001772   SetLevel = 1
001773   SetName = Equites Tre. I
001774   Apply
001775   CreateUnit
001776   SetType = $uni_GAL_Cav0
001777   SetLevel = 1
001778   SetName = Equites Tre. II
001779   Apply
001780   CreateUnit
001781   SetType = $uni_GAL_Sup0
001782   SetLevel = 0
001783   SetName = Tre. Impedimenta
001784   Apply
001785 
001786 SelectFaction = $BTV
001787 SelectRegion = $Treverii
001788   CreateGroup
001789   Posture = $Defensive
001790   SetKind = $Land
001791   Entranch = 4
001792   InCS = 1
001793   FixType = 999
001794   SetName = Treverii Garrison
001795   Apply
001796   CreateUnit
001797   SetType = $uni_GAL_Tribal0
001798   SetLevel = 2
001799   SetName = Tribus Lin.
001800   Apply
001801   SetCohesion = 100
001802   ChangeFacMorale = 3
001803   Replacement = GAL;$famLine;10
001804   Replacement = GAL;$famCavalry;5
001805 
001806 EndEvent
001807   NULL = NULL
001808 
001809 SelectFaction = $CMN
001810 SelectRegion = $Colonia Agrippa
001811 
001812 SelectFaction = $CMN
001813 SelectRegion = $Colonia Agrippa
001814 StartEvent = evt_nam_VTL_Labeo69|1|2|evt_txt_VTL_Labeo69|Event-Img_Leader01|$Colonia Agrippa|NULL
001815 
001816 Conditions
001817   MinDate = 0069/08/01
001818   EvalEvent = evt_nam_BTV_BataviiRevolt69;=;1
001819   EvalEvent = evt_nam_BTV_BatavianAuxDesertion69;=;1
001820   EvalEvent = evt_nam_BTV_FrisianAlliance69;=;1
001821   EvalEvent = evt_nam_BTV_GermanicAlliance69;=;1
001822   EvalEvent = evt_nam_VTL_GallicAuxDesertion69;=;1
001823 
001824 SelectFaction = $BTV
001825   EvalUnqUnit  = Gaius Julius Civilis
001826   Probability = 50
001827 
001828 SelectFaction = $VTL
001829   SelectSubUnits = Area $Theater_Gallia;Domains $Land;FriendAndSelf;OnlyNPermFixed
001830   EvalSubUnitCount = >=;10
001831 SelectFaction = $VTL
001832   SelMostNumGroup = Area $Theater_Gallia;CPCount;$Land
001833   GenMsg
001834 
001835 Actions
001836   DescEvent = evt_desc_CMN_Desertions
001837 
001838 SelectFaction = $VTL
001839   CreateGroup
001840   Posture = $Defensive
001841   SetKind = $Land
001842   Entranch = 0
001843   InCS = 0
001844   FixType = 0
001845   SetName = Nervii
001846   Apply
001847   CreateUnit
001848   GMEParam = 2
001849   SetType = $uni_GAL_HvyCav0
001850   SetLevel = 5
001851   SetName = Equites Nervii I
001852   Apply
001853   CreateUnit
001854   SetCommit = 3
001855   SetType = $uni_ROM_Labeo1
001856   SetLevel = 1
001857   SetName = Claudius Labeo 
001858   Apply
001859 
001860 EndEvent
001861   NULL = NULL
001862 
001863 SelectFaction = $CMN
001864 SelectRegion = $Bonna
001865 
001866 SelectFaction = $CMN
001867 SelectRegion = $Bonna
001868 StartEvent = evt_nam_VTL_UbianDefect70|1|2|evt_txt_VTL_UbianDefect70|Event-Img_Mercenary02|$Bonna|NULL
001869 
001870 Conditions
001871   MinDate = 0070/01/01
001872 
001873 SelectFaction = $BTV
001874   EvalUnqUnit  = Gaius Julius Civilis
001875 
001876 EvalRgnOwned = $Bonna
001877   EvalEvent = evt_nam_BTV_BataviiRevolt69;=;1
001878   EvalEvent = evt_nam_BTV_BatavianAuxDesertion69;=;1
001879   EvalEvent = evt_nam_BTV_FrisianAlliance69;=;1
001880   EvalEvent = evt_nam_BTV_GermanicAlliance69;=;1
001881   Probability = 40
001882 
001883 Actions
001884   DescEvent = evt_desc_CMN_Desertions
001885   SetCohesion = 50
001886 
001887 SelectFaction = $BTV
001888 SelectRegion = $Bonna
001889   CreateGroup
001890   Posture = $Defensive
001891   SetKind = $Land
001892   Entranch = 0
001893   InCS = 0
001894   FixType = 0
001895   SetName = Ubii
001896   Apply
001897   CreateUnit
001898   SetType = $uni_GRM_HvyInf0
001899   SetLevel = 2
001900   SetName = Bellatores I
001901   Apply
001902   CreateUnit
001903   SetType = $uni_GRM_Inf0
001904   SetLevel = 1
001905   SetName = Pedites I
001906   Apply
001907   CreateUnit
001908   SetType = $uni_GRM_Cav0
001909   SetLevel = 1
001910   SetName = Equites I
001911   Apply
001912 
001913 SelectFaction = $BTV
001914 SelectRegion = $Bonna
001915   CreateGroup
001916   Posture = $Defensive
001917   SetKind = $Land
001918   Entranch = 4
001919   InCS = 1
001920   FixType = 999
001921   SetName = Bonna Garrison
001922   Apply
001923   CreateUnit
001924   SetType = $uni_GRM_Tribal0
001925   SetLevel = 2
001926   SetName = Ubii Tribus
001927   Apply
001928   SetCohesion = 100
001929   Replacement = GRM;$famLine;5
001930   Replacement = GRM;$famCavalry;2
001931 
001932 EndEvent
001933 
001934 SelectFaction = $CMN
001935 SelectRegion = $Colonia Agrippa
001936 
001937 SelectFaction = $CMN
001938 SelectRegion = $Colonia Agrippa
001939 StartEvent = evt_nam_VTL_UbianTencteresConflict70|1|2|evt_txt_VTL_UbianTencteresConflict70|Event-Img_CivilWar01|$Colonia Agrippa|NULL
001940 
001941 Conditions
001942   MinDate = 0070/01/01
001943 
001944 SelectFaction = $BTV
001945   EvalUnqUnit  = Gaius Julius Civilis
001946 
001947 EvalRgnOwned = $Bonna
001948 
001949 EvalRgnOwned = $Colonia Agrippa
001950   EvalEvent = evt_nam_BTV_BataviiRevolt69;=;1
001951   EvalEvent = evt_nam_BTV_GermanicAlliance69;=;1
001952   EvalEvent = evt_nam_VTL_UbianDefect70;=;1
001953   Probability = 30
001954 
001955 Actions
001956   ChangeFacMorale = -5
001957 
001958 EndEvent
001959   NULL = NULL
001960   NULL = NULL
001961 
001962 SelectFaction = $CMN
001963 
001964 SelectFaction = $CMN
001965 StartEvent = evt_nam_CMN_GallicEmpireTestA|1|0|NULL|NULL|NULL|NULL
001966 
001967 Conditions
001968   MinDate = 0070/01/01
001969   Probability = 25
001970 
001971 SelectFaction = $BTV
001972   EvalUnqUnit  = Gaius Julius Civilis
001973 
001974 Actions
001975   SetEvtOccurs = evt_nam_BTV_EnflameGaul;MaxOccurs;1
001976   SetEvtOccurs = evt_nam_BTV_FavorGermans;MaxOccurs;0
001977   SetEvtOccurs = evt_nam_CMN_GallicEmpireTestB;MaxOccurs;0
001978 
001979 EndEvent
001980 
001981 SelectFaction = $CMN
001982 
001983 SelectFaction = $CMN
001984 StartEvent = evt_nam_CMN_GallicEmpireTestB|1|0|NULL|NULL|NULL|NULL
001985 
001986 Conditions
001987   MinDate = 0070/01/01
001988   Probability = 25
001989 
001990 SelectFaction = $BTV
001991   EvalUnqUnit  = Gaius Julius Civilis
001992 
001993 Actions
001994   SetEvtOccurs = evt_nam_BTV_EnflameGaul;MaxOccurs;0
001995   SetEvtOccurs = evt_nam_BTV_FavorGermans;MaxOccurs;1
001996   SetEvtOccurs = evt_nam_CMN_GallicEmpireTestA;MaxOccurs;0
001997 
001998 EndEvent
001999   NULL = NULL
002000 
002001 SelectFaction = $CMN
002002 SelectRegion = $Batavii
002003 
002004 SelectFaction = $CMN
002005 SelectRegion = $Batavii
002006 StartEvent = evt_nam_BTV_EnflameGaul|0|2|evt_txt_BTV_EnflameGaul|Event-Img_Leader02|$Batavii|NULL
002007 
002008 Conditions
002009   MinDate = 0070/01/01
002010   EvalEvent = evt_nam_CMN_GallicEmpireTestA;=;1
002011 
002012 SelectFaction = $BTV
002013   EvalUnqUnit  = Gaius Julius Civilis
002014 
002015 Actions
002016   ChangeFacMorale = -5
002017   Replacement = GRM;$famLine;-3
002018   Replacement = GRM;$famCavalry;-1
002019   Replacement = GAL;$famLine;5
002020   Replacement = GAL;$famCavalry;3
002021 
002022 EndEvent
002023 
002024 SelectFaction = $CMN
002025 SelectRegion = $Batavii
002026 
002027 SelectFaction = $CMN
002028 SelectRegion = $Batavii
002029 StartEvent = evt_nam_BTV_FavorGermans|0|2|evt_txt_BTV_FavorGermans|Event-Img_Mercenary08|$Batavii|NULL
002030 
002031 Conditions
002032   MinDate = 0070/01/01
002033   EvalEvent = evt_nam_CMN_GallicEmpireTestB;=;1
002034 
002035 SelectFaction = $BTV
002036   EvalUnqUnit  = Gaius Julius Civilis
002037 
002038 Actions
002039   ChangeFacMorale = 5
002040   Replacement = GRM;$famLine;5
002041   Replacement = GRM;$famCavalry;2
002042 
002043 EndEvent
002044   NULL = NULL
002045 
002046 SelectFaction = $CMN
002047 SelectRegion = $Durocorturum
002048 
002049 SelectFaction = $CMN
002050 SelectRegion = $Durocorturum
002051 StartEvent = evt_nam_BTV_JuliusValentinus70|1|2|evt_txt_BTV_JuliusValentinus70|Event-Img_Reinforcements04|$Durocorturum|NULL
002052 
002053 Conditions
002054   MinDate = 0070/01/01
002055   EvalEvent = evt_nam_BTV_EnflameGaul;=;1
002056 
002057 SelectFaction = $BTV
002058   EvalUnqUnit  = Gaius Julius Civilis
002059   Probability = 40
002060 
002061 Actions
002062   DescEvent = evt_desc_CMN_Desertions
002063 SelectRegion = $Durocorturum
002064   ChangeRgnOwner = VTL
002065   ChangeLoyaltyFac = 100
002066   SetControl = 100
002067 
002068 SelectFaction = $VTL
002069   ChangeLoyaltyFac = $Theater_Gallia;-5
002070 
002071 SelectFaction = $VSP
002072   ChangeLoyaltyFac = $Theater_Gallia;-5
002073 
002074 SelectFaction = $OTH
002075   ChangeLoyaltyFac = $Theater_Gallia;-5
002076 
002077 SelectFaction = $BTV
002078   ChangeLoyaltyFac = $Theater_Gallia;15
002079   ChangeLoyaltyFac = $Area_Belgica;35
002080   ChangeLoyaltyFac = $Area_Germania_Inferior;35
002081   ChangeLoyaltyFac = $Area_Lugdunensis;15
002082 
002083 SelectFaction = $VTL
002084   SelectSubUnits = Region $Durocorturum;FactionTags ROM VTL
002085   AlterCuSubUnit = ApplytoList;Kill
002086   SetCohesion = 75
002087 
002088 SelectFaction = $BTV
002089 SelectRegion = $Durocorturum
002090 
002091 SelectFaction = $BTV
002092 SelectRegion = $Durocorturum
002093   CreateGroup
002094   Posture = $Defensive
002095   SetKind = $Land
002096   Entranch = 0
002097   InCS = 0
002098   FixType = 1
002099   SetName = Remii
002100   Apply
002101   CreateUnit
002102   SetType = $uni_TRE_ValentinusYF1
002103   SetLevel = 2
002104   SetName = Julius Valentinus
002105   Apply
002106   CreateUnit
002107   SetType = $uni_GAL_Noble0
002108   SetLevel = 2
002109   SetName = Protectores Rem. I
002110   Apply
002111   CreateUnit
002112   SetType = $uni_GAL_HvyInf0
002113   SetLevel = 1
002114   SetName = Bellatores Rem. I
002115   Apply
002116   CreateUnit
002117   SetType = $uni_GAL_HvyInf0
002118   SetLevel = 1
002119   SetName = Bellatores Rem. II
002120   Apply
002121   CreateUnit
002122   SetType = $uni_GAL_Inf0
002123   SetLevel = 1
002124   SetName = Pedites Rem. I
002125   Apply
002126   CreateUnit
002127   SetType = $uni_GAL_Inf0
002128   SetLevel = 1
002129   SetName = Pedites Rem. II
002130   Apply
002131   CreateUnit
002132   SetType = $uni_GAL_Cav0
002133   SetLevel = 1
002134   SetName = Equites Rem. I
002135   Apply
002136   CreateUnit
002137   SetType = $uni_GAL_Cav0
002138   SetLevel = 1
002139   SetName = Equites Rem. II
002140   Apply
002141   CreateUnit
002142   SetType = $uni_GAL_Sup0
002143   SetLevel = 0
002144   SetName = Rem. Impedimenta
002145   Apply
002146 
002147 SelectFaction = $BTV
002148 SelectRegion = $Durocorturum
002149   CreateGroup
002150   Posture = $Defensive
002151   SetKind = $Land
002152   Entranch = 4
002153   InCS = 1
002154   FixType = 999
002155   SetName = Durocorturum Garrison
002156   Apply
002157   CreateUnit
002158   SetType = $uni_GAL_Tribal0
002159   SetLevel = 2
002160   SetName = Tribus Lin.
002161   Apply
002162   SetCohesion = 100
002163   ChangeUnitPool = $uni_GAL_Noble0;3
002164   ChangeUnitPool = $uni_GAL_HvyInf0;10
002165   ChangeUnitPool = $uni_GAL_Inf0;15
002166   ChangeUnitPool = $uni_GAL_Cav0;10
002167   ChangeUnitPool = $uni_GAL_Mis0;5
002168   ChangeUnitPool = $uni_GAL_UrbGar0;10
002169   ChangeUnitPool = $uni_GAL_UrbGar1;10
002170   ChangeUnitPool = $uni_GAL_Sup0;10
002171   ChangeFacMorale = 3
002172   Replacement = GAL;$famLine;10
002173   Replacement = GAL;$famCavalry;5
002174 
002175 EndEvent
002176   NULL = NULL
002177 
002178 SelectFaction = $VTL
002179 SelectRegion = $Legio
002180 
002181 SelectFaction = $VTL
002182 SelectRegion = $Legio
002183 StartEvent = evt_nam_VTL_CluviusRufusRally68|1|2|evt_txt_VTL_CluviusRufusRally68|Event-Img_Plebis05|$Legio|NULL
002184 
002185 Conditions
002186   SelectSubUnits = Area $Theater_Hispania;FactionTags ROM VTL;Models $mdl_ROM_HvyInf2 $mdl_ROM_HvyInf3 $mdl_ROM_HvyInf2_Exp $mdl_ROM_HvyInf3_Exp
002187   EvalSubUnitCount = >;10
002188   Probability = 40
002189   EvalEvent = evt_nam_OTH_FactionEnd;>=;1
002190 
002191 Actions
002192 
002193 SelectFaction = $OTH
002194   SelUnqSubUnit = Marcus Cluvius Rufus;Area $Theater_Hispania
002195   AlterCuSubUnit = ApplytoList;Kill
002196 
002197 SelectFaction = $VTL
002198   SelectFaction = VTL
002199   AbsorbFaction = OTH;0;100;100;100;100;100;100;$Theater_Hispania
002200 
002201 SelectFaction = $VTL
002202 SelectRegion = $Legio
002203   CreateGroup
002204   Posture = $Defensive
002205   SetKind = $Land
002206   Entranch = 8
002207   InCS = 0
002208   FixType = 1
002209   SetName = Hispania Governor
002210   Apply
002211   CreateUnit
002212   SetType = $uni_ROM_RufusYF2bis
002213   SetName = Marcus Cluvius Rufus
002214   Apply
002215 
002216 EndEvent
002217   NULL = NULL
002218   NULL = NULL
002219 
002220 SelectFaction = $VSP
002221 
002222 SelectFaction = $VSP
002223 StartEvent = evt_nam_ROM_ReleaseMoesiaSuperior_Automatic|1|0|NULL|NULL|NULL|NULL
002224 
002225 Conditions
002226   ActorEnabled = $gmaOptionDip;ROM_ReleaseMoesiaSuperior
002227 
002228 SelectFaction = $OTH
002229   ActorDisabled = $gmaOptionDip;RMG_ReleasePannonia
002230   ActorDisabled = $gmaOptionDip;RMG_ReleaseDalmatia
002231 
002232 Actions
002233 
002234 SelectFaction = $VSP
002235   SelectSubUnits = Area $Area_Moesia_Superior;FriendAndSelf;OnlyNPermFixed
002236   AlterCuSubUnit = ApplyToList;SetFixing 0 
002237 
002238 SelectFaction = $CMN
002239   GenTextMsg  = opt_notify_CMN_ReleaseMoesiaSuperiorROM;1;NULL;NULL;NULL
002240 
002241 SelectFaction = $VSP
002242   ChangeActorPool = $gmaOptionDip;MaxUse;0;ResetFreq;0;SubType;ROM_ReleaseMoesiaSuperior;SParam1;VSP$gmaOptionDip;MaxUse;0;ResetFreq;0;SubType;ROM_ReleaseMoesiaSuperior;SParam1;VSP
002243   SetEvtOccurs = evt_nam_ROM_ReleaseMoesiaSuperior_Rome;MaxOccurs;0
002244 
002245 EndEvent
002246   NULL = NULL
002247 
002248 SelectFaction = $VSP
002249 StartEvent = evt_nam_ROM_ReleaseMoesiaInferior_Automatic|1|0|NULL|NULL|NULL|NULL
002250 
002251 Conditions
002252   ActorEnabled = $gmaOptionDip;ROM_ReleaseMoesiaInferior
002253 
002254 SelectFaction = $OTH
002255   ActorDisabled = $gmaOptionDip;RMG_ReleasePannonia
002256   ActorDisabled = $gmaOptionDip;RMG_ReleaseDalmatia
002257 
002258 Actions
002259 
002260 SelectFaction = $VSP
002261   SelectSubUnits = Area $Area_Moesia_Inferior;FriendAndSelf;OnlyNPermFixed
002262   AlterCuSubUnit = ApplyToList;SetFixing 0 
002263 
002264 SelectFaction = $CMN
002265   GenTextMsg  = opt_notify_CMN_ReleaseMoesiaInferiorROM;1;NULL;NULL;NULL
002266 
002267 SelectFaction = $VSP
002268   ChangeActorPool = $gmaOptionDip;MaxUse;0;ResetFreq;0;SubType;ROM_ReleaseMoesiaInferior;SParam1;VSP
002269   SetEvtOccurs = evt_nam_ROM_ReleaseMoesiaInferior_Rome;MaxOccurs;0
002270 
002271 EndEvent
002272   NULL = PARTHIAN WAR ENTRY TESTS
002273   NULL = NULL
002274 
002275 SelectFaction = $PAR
002276 
002277 SelectFaction = $PAR
002278 StartEvent = evt_nam_PAR_WarDeclared|0|0|NULL|NULL|NULL|NULL
002279 
002280 Conditions
002281 
002282 Actions
002283 
002284 EndEvent
002285 
002286 SelectFaction = $PAR
002287 StartEvent = evt_nam_PAR_WarRiskWarningsReceived|0|0|NULL|NULL|NULL|NULL
002288 
002289 Conditions
002290 
002291 Actions
002292 
002293 EndEvent
002294   NULL = NULL
002295 
002296 SelectFaction = $CMN
002297 SelectRegion = $Issus
002298 
002299 SelectFaction = $CMN
002300 SelectRegion = $Issus
002301 StartEvent = evt_nam_VSP_ParthianWar_Prewarning|1|2|evt_txt_VSP_ParthianWar_Prewarning|Event-Img_Cavalry01|$Issus|NULL
002302 
002303 Conditions
002304   MinDate = 0069/01/01
002305   MaxDate = 0074/12/31
002306 
002307 SelectFaction = $VSP
002308   EvalEvent = evt_nam_PAR_WarDeclared;=;0
002309 
002310 Actions
002311 
002312 EndEvent
002313   NULL = NULL
002314 
002315 SelectFaction = $VSP
002316 SelectRegion = $Palmyrene
002317 StartEvent = evt_nam_VSP_ParthianWar_ThirdWarning|1|2|evt_txt_VSP_ParthianWar_ThirdWarning|Event-Img_Cavalry01|$Palmyrene|NULL
002318 
002319 Conditions
002320   MinDate = 0069/06/01
002321   MaxDate = 0074/12/31
002322   EvalEvent = evt_nam_PAR_WarDeclared;=;0
002323   EvalEvent = evt_nam_VSP_ParthianWar_SecondWarning;=;1
002324   SelectSubUnits = Area $Parthian_Border;FactionTags ROM VSP;Families $famElite $famLine $famCavalry;Domains $Land
002325   EvalSubUnitCount = <=;50
002326 
002327 Actions
002328   ChangeLoyaltyFac = $Theater_Oriens;-10
002329   ChangeFacMorale = -1
002330 
002331 SelectFaction = $PAR
002332   ChangeFacMorale = 3
002333   SetEvtOccurs = evt_nam_PAR_WarRiskWarningsReceived;MaxOccurs;1
002334 
002335 EndEvent
002336 
002337 SelectFaction = $VSP
002338 SelectRegion = $Issus
002339 
002340 SelectFaction = $VSP
002341 SelectRegion = $Issus
002342 StartEvent = evt_nam_VSP_ParthianWar_SecondWarning|1|2|evt_txt_VSP_ParthianWar_FirstWarning|Event-Img_Cavalry01|$Issus|NULL
002343 
002344 Conditions
002345   MinDate = 0069/05/01
002346   MaxDate = 0074/12/31
002347   EvalEvent = evt_nam_PAR_WarDeclared;=;0
002348   EvalEvent = evt_nam_VSP_ParthianWar_FirstWarning;=;1
002349   SelectSubUnits = Area $Parthian_Border;FactionTags ROM VSP;Families $famElite $famLine $famCavalry;Domains $Land
002350   EvalSubUnitCount = <=;50
002351 
002352 Actions
002353 
002354 SelectFaction = $PAR
002355   ChangeMoneyPool = 50
002356 
002357 EndEvent
002358 
002359 SelectFaction = $VSP
002360 SelectRegion = $Batanea
002361 
002362 SelectFaction = $VSP
002363 SelectRegion = $Batanea
002364 StartEvent = evt_nam_VSP_ParthianWar_FirstWarning|1|2|evt_txt_VSP_ParthianWar_FirstWarning|Event-Img_Cavalry01|$Batanea|NULL
002365 
002366 Conditions
002367   MinDate = 0069/03/01
002368   MaxDate = 0074/12/31
002369   EvalEvent = evt_nam_PAR_WarDeclared;=;0
002370   SelectSubUnits = Area $Parthian_Border;FactionTags ROM VSP;Families $famElite $famLine $famCavalry;Domains $Land
002371   EvalSubUnitCount = <=;50
002372 
002373 Actions
002374 
002375 SelectFaction = $PAR
002376   ChgFacEngagementPts = 5
002377 
002378 EndEvent
002379   NULL = NULL
002380 
002381 SelectFaction = $CMN
002382 SelectRegion = $Issus
002383 
002384 SelectFaction = $CMN
002385 SelectRegion = $Issus
002386 StartEvent = evt_nam_CMN_ParthianWar_A|1|2|evt_txt_CMN_ParthianWar_A|Event-Img_Cavalry01|$Issus|NULL
002387 
002388 Conditions
002389   MinDate = 0069/06/01
002390 
002391 SelectFaction = $VSP
002392   EvalEvent = evt_nam_PAR_WarRiskWarningsReceived;=;1
002393   SelectSubUnits = Area $Parthian_Border;FactionTags ROM VSP;Families $famElite $famLine $famCavalry;Domains $Land
002394   EvalSubUnitCount = <=;24
002395   TurnIndex = 0;1;2;3;4;5;6;7;8;9
002396   Probability = 20
002397 
002398 Actions
002399   SetFacRelationships = PAR;-100
002400 
002401 SelectFaction = $VTL
002402   SetFacRelationships = PAR;-100
002403 
002404 SelectFaction = $OTH
002405   SetFacRelationships = PAR;-100
002406 
002407 SelectFaction = $PAR
002408   SetEvtOccurs = evt_nam_PAR_WarDeclared;MaxOccurs;1
002409   SetEvtOccurs = evt_nam_CMN_ParthianWar_B;MaxOccurs;0
002410   SetEvtOccurs = evt_nam_CMN_ParthianWar_C;MaxOccurs;0
002411 
002412 EndEvent
002413 
002414 SelectFaction = $CMN
002415 SelectRegion = $Issus
002416 
002417 SelectFaction = $CMN
002418 SelectRegion = $Issus
002419 StartEvent = evt_nam_CMN_ParthianWar_B|1|2|evt_txt_CMN_ParthianWar_B|Event-img_Siege02|$Issus|NULL
002420 
002421 Conditions
002422   MinDate = 0069/06/01
002423 
002424 SelectFaction = $VSP
002425   EvalEvent = evt_nam_PAR_WarRiskWarningsReceived;=;1
002426   SelectSubUnits = Area $Parthian_Border;FactionTags ROM VSP;Domains $Land
002427   EvalSubUnitCount = <=;50
002428   EvalSubUnitCount = >;24
002429   TurnIndex = 0;1;2;3;4;5;6;7;8
002430   Probability = 10
002431 
002432 Actions
002433   SetFacRelationships = PAR;-100
002434 
002435 SelectFaction = $VTL
002436   SetFacRelationships = PAR;-100
002437 
002438 SelectFaction = $OTH
002439   SetFacRelationships = PAR;-100
002440 
002441 SelectFaction = $PAR
002442   SetEvtOccurs = evt_nam_PAR_WarDeclared;MaxOccurs;1
002443   SetEvtOccurs = evt_nam_CMN_ParthianWar_A;MaxOccurs;0
002444   SetEvtOccurs = evt_nam_CMN_ParthianWar_C;MaxOccurs;0
002445 
002446 EndEvent
002447 
002448 SelectFaction = $CMN
002449 SelectRegion = $Issus
002450 
002451 SelectFaction = $CMN
002452 SelectRegion = $Issus
002453 StartEvent = evt_nam_CMN_ParthianWar_C|1|2|evt_txt_CMN_ParthianWar_C|Event-img_Siege03|$Issus|NULL
002454 
002455 Conditions
002456   MinDate = 0069/06/01
002457 
002458 SelectFaction = $VSP
002459   EvalEvent = evt_nam_PAR_WarRiskWarningsReceived;=;1
002460   SelectSubUnits = Area $Parthian_Border;FactionTags ROM VSP;Domains $Land
002461   EvalSubUnitCount = >;50
002462   TurnIndex = 1;2;3;4
002463   Probability = 5
002464 
002465 Actions
002466   SetFacRelationships = PAR;-100
002467 
002468 SelectFaction = $VTL
002469   SetFacRelationships = PAR;-100
002470 
002471 SelectFaction = $OTH
002472   SetFacRelationships = PAR;-100
002473 
002474 SelectFaction = $PAR
002475   SetEvtOccurs = evt_nam_PAR_WarDeclared;MaxOccurs;1
002476   SetEvtOccurs = evt_nam_CMN_ParthianWar_A;MaxOccurs;0
002477   SetEvtOccurs = evt_nam_CMN_ParthianWar_C;MaxOccurs;0
002478 
002479 EndEvent
002480   NULL = NULL
002481 
002482 SelectFaction = $PAR
002483 SelectRegion = $Seleucia
002484 StartEvent = evt_nam_PAR_WarStart|1|1|NULL|NULL|$Seleucia|NULL
002485 
002486 Conditions
002487   MinDate = 0069/06/01
002488   EvalEvent = evt_nam_PAR_WarDeclared;=;1
002489 
002490 Actions
002491   SetFacPassive = 0
002492 
002493 SelectFaction = $CMN
002494 SelectRegion = $Hatra
002495 
002496 SelectRegion = $Hatra
002497   SelectRegion = $Hatra
002498   BlockState = 0
002499 
002500 SelectRegion = $Opis
002501   SelectRegion = $Opis
002502   BlockState = 0
002503 
002504 SelectRegion = $Caenae
002505   SelectRegion = $Caenae
002506   BlockState = 0
002507 
002508 SelectRegion = $Adiabene
002509   SelectRegion = $Adiabene
002510   BlockState = 0
002511 
002512 SelectRegion = $Merivania
002513   SelectRegion = $Merivania
002514   BlockState = 0
002515 
002516 SelectRegion = $As Sulaimanya
002517   SelectRegion = $As Sulaimanya
002518   BlockState = 0
002519 
002520 SelectRegion = $Dura
002521   SelectRegion = $Dura
002522   BlockState = 0
002523 
002524 SelectRegion = $Sittace
002525   SelectRegion = $Sittace
002526   BlockState = 0
002527 
002528 SelectRegion = $Chaboras
002529   SelectRegion = $Chaboras
002530   BlockState = 0
002531 
002532 SelectRegion = $Oshroene Minor
002533   SelectRegion = $Oshroene Minor
002534   BlockState = 0
002535 
002536 SelectRegion = $Daria
002537   SelectRegion = $Daria
002538   BlockState = 0
002539 
002540 SelectRegion = $Busaria
002541   SelectRegion = $Busaria
002542   BlockState = 0
002543 
002544 SelectRegion = $Sacquaria
002545   SelectRegion = $Sacquaria
002546   BlockState = 0
002547 
002548 SelectRegion = $Thilabus
002549   SelectRegion = $Thilabus
002550   BlockState = 0
002551 
002552 SelectRegion = $Cunaxa
002553   SelectRegion = $Cunaxa
002554   BlockState = 0
002555 
002556 SelectRegion = $Diacira
002557   SelectRegion = $Diacira
002558   BlockState = 0
002559 
002560 SelectRegion = $Sippara
002561   SelectRegion = $Sippara
002562   BlockState = 0
002563 
002564 SelectRegion = $Seleucia
002565   SelectRegion = $Seleucia
002566   BlockState = 0
002567 
002568 SelectRegion = $Sittacene
002569   SelectRegion = $Sittacene
002570   BlockState = 0
002571 
002572 SelectRegion = $Ctesiphon
002573   SelectRegion = $Ctesiphon
002574   BlockState = 0
002575 
002576 SelectRegion = $Artemita
002577   SelectRegion = $Artemita
002578   BlockState = 0
002579 
002580 SelectRegion = $Gorgus
002581   SelectRegion = $Gorgus
002582   BlockState = 0
002583 
002584 SelectRegion = $Persicus Mons
002585   SelectRegion = $Persicus Mons
002586   BlockState = 0
002587 
002588 SelectRegion = $Der
002589   SelectRegion = $Der
002590   BlockState = 0
002591 
002592 SelectRegion = $Sunareia
002593   SelectRegion = $Sunareia
002594   BlockState = 0
002595 
002596 SelectRegion = $Larak
002597   SelectRegion = $Larak
002598   BlockState = 0
002599 
002600 SelectRegion = $Elam
002601   SelectRegion = $Elam
002602   BlockState = 0
002603 
002604 SelectRegion = $Girsu
002605   SelectRegion = $Girsu
002606   BlockState = 0
002607 
002608 SelectRegion = $Charax Spasinu
002609   SelectRegion = $Charax Spasinu
002610   BlockState = 0
002611 
002612 SelectRegion = $Digla
002613   SelectRegion = $Digla
002614   BlockState = 0
002615 
002616 SelectRegion = $Chaldaea
002617   SelectRegion = $Chaldaea
002618   BlockState = 0
002619 
002620 SelectRegion = $Messene
002621   SelectRegion = $Messene
002622   BlockState = 0
002623 
002624 SelectRegion = $Characene
002625   SelectRegion = $Characene
002626   BlockState = 0
002627 
002628 SelectRegion = $Lagash
002629   SelectRegion = $Lagash
002630   BlockState = 0
002631 
002632 SelectRegion = $Susiana
002633   SelectRegion = $Susiana
002634   BlockState = 0
002635 
002636 SelectRegion = $Susa
002637   SelectRegion = $Susa
002638   BlockState = 0
002639 
002640 SelectRegion = $Alexandria Elymaea
002641   SelectRegion = $Alexandria Elymaea
002642   BlockState = 0
002643 
002644 SelectRegion = $Elymais
002645   SelectRegion = $Elymais
002646   BlockState = 0
002647 
002648 SelectRegion = $Teredon
002649   SelectRegion = $Teredon
002650   BlockState = 0
002651 
002652 SelectRegion = $Apologos
002653   SelectRegion = $Apologos
002654   BlockState = 0
002655 
002656 SelectRegion = $Dilmum
002657   SelectRegion = $Dilmum
002658   BlockState = 0
002659 
002660 SelectRegion = $Almatia
002661   SelectRegion = $Almatia
002662   BlockState = 0
002663 
002664 SelectRegion = $Eridu
002665   SelectRegion = $Eridu
002666   BlockState = 0
002667 
002668 SelectRegion = $Uruk
002669   SelectRegion = $Uruk
002670   BlockState = 0
002671 
002672 SelectRegion = $Asalmania
002673   SelectRegion = $Asalmania
002674   BlockState = 0
002675 
002676 SelectRegion = $Vologesia
002677   SelectRegion = $Vologesia
002678   BlockState = 0
002679 
002680 SelectRegion = $Scenitae
002681   SelectRegion = $Scenitae
002682   BlockState = 0
002683 
002684 SelectRegion = $Lakhmides
002685   SelectRegion = $Lakhmides
002686   BlockState = 0
002687 
002688 SelectRegion = $Babylonia
002689   SelectRegion = $Babylonia
002690   BlockState = 0
002691 
002692 SelectRegion = $Palacopas
002693   SelectRegion = $Palacopas
002694   BlockState = 0
002695 
002696 SelectRegion = $Nuceia
002697   SelectRegion = $Nuceia
002698   BlockState = 0
002699 
002700 SelectRegion = $Rutubiae
002701   SelectRegion = $Rutubiae
002702   BlockState = 0
002703 
002704 SelectRegion = $Ana
002705   SelectRegion = $Ana
002706   BlockState = 0
002707 
002708 SelectRegion = $Araxes Minor
002709   SelectRegion = $Araxes Minor
002710   BlockState = 0
002711 
002712 SelectRegion = $Aharia
002713   SelectRegion = $Aharia
002714   BlockState = 0
002715 
002716 SelectRegion = $Atropatena
002717   SelectRegion = $Atropatena
002718   BlockState = 0
002719 
002720 SelectRegion = $Phraaspa
002721   SelectRegion = $Phraaspa
002722   BlockState = 0
002723 
002724 SelectRegion = $Matianus
002725   SelectRegion = $Matianus
002726   BlockState = 0
002727 
002728 SelectRegion = $Artaxata
002729   SelectRegion = $Artaxata
002730   BlockState = 0
002731 
002732 SelectRegion = $Soducena
002733   SelectRegion = $Soducena
002734   BlockState = 0
002735 
002736 SelectRegion = $Armenia Meridionalis
002737   SelectRegion = $Armenia Meridionalis
002738   BlockState = 0
002739 
002740 SelectRegion = $Otene
002741   SelectRegion = $Otene
002742   BlockState = 0
002743 
002744 SelectRegion = $Sevania
002745   SelectRegion = $Sevania
002746   BlockState = 0
002747 
002748 SelectRegion = $Albanicus Mons
002749   SelectRegion = $Albanicus Mons
002750   BlockState = 0
002751 
002752 SelectRegion = $Capania
002753   SelectRegion = $Capania
002754   BlockState = 0
002755 
002756 SelectRegion = $Culfa
002757   SelectRegion = $Culfa
002758   BlockState = 0
002759 
002760 SelectRegion = $Araxe
002761   SelectRegion = $Araxe
002762   BlockState = 0
002763 
002764 SelectRegion = $Media
002765   SelectRegion = $Media
002766   BlockState = 0
002767 
002768 SelectRegion = $Persis
002769   SelectRegion = $Persis
002770   BlockState = 0
002771 
002772 SelectRegion = $Parthia Orientalis
002773   SelectRegion = $Parthia Orientalis
002774   BlockState = 0
002775 
002776 SelectRegion = $Matiani Mons
002777   SelectRegion = $Matiani Mons
002778   BlockState = 0
002779 
002780 SelectFaction = $PAR
002781   SelectSubUnits = Area $Theater_Mesopotamia;FriendAndSelf;OnlyNPermFixed
002782   AlterCuSubUnit = ApplyToList;SetFixing 0
002783   SelectSubUnits = Area $Theater_Persia;FriendAndSelf;OnlyNPermFixed
002784   AlterCuSubUnit = ApplyToList;SetFixing 0
002785 
002786 EndEvent
002787 
002788 SelectFaction = $CMN
002789 
002790 SelectFaction = $CMN
002791 StartEvent = evt_nam_OTH_OthoDeath|1|0|NULL|NULL|NULL|NULL
002792 
002793 Conditions
002794 
002795 SelectFaction = $OTH
002796   SelectSubUnits = models  $ldr_ROM_OthoM3
002797   EvalSubUnitSel = NOT
002798 
002799 Actions
002800 
002801 SelectFaction = $VTL
002802   SetEvtOccurs = evt_nam_OTH_FactionEnd;CuOccurs;1
002803 
002804 SelectFaction = $CMN
002805   GenTextMsg  = evt_nam_ROM_OthoSuicide69;2;evt_txt_ROM_OthoSuicide69;Event-Img_Assasination01;NULL
002806 
002807 EndEvent
002808 
002809 SelectFaction = $CMN
002810 StartEvent = evt_nam_VTL_RomaCaptured|1|0|NULL|NULL|NULL|NULL
002811 
002812 Conditions
002813 
002814 SelectFaction = $VTL
002815 
002816 EvalRgnOwned = $Roma
002817 
002818 Actions
002819   SetEvtOccurs = evt_nam_OTH_FactionEnd;MaxOccurs;1
002820 
002821 EndEvent
002822 
002823 SelectFaction = $CMN
002824 
002825 SelectFaction = $CMN
002826 StartEvent = evt_nam_VSP_RomaCaptured|1|0|NULL|NULL|NULL|NULL
002827 
002828 Conditions
002829 
002830 SelectFaction = $VSP
002831 
002832 EvalRgnOwned = $Roma
002833 
002834 Actions
002835   SetEvtOccurs = evt_nam_OTH_FactionEnd;MaxOccurs;1
002836 
002837 EndEvent
002838 
002839 SelectFaction = $CMN
002840 
002841 SelectFaction = $CMN
002842 StartEvent = evt_nam_OTH_FactionEnd|0|0|NULL|NULL|NULL|NULL
002843 
002844 Conditions
002845 
002846 Actions
002847 
002848 SelectFaction = $OTH
002849   SelectSubUnits = FactionTags OTH
002850   AlterCuSubUnit = ApplytoList;Kill
002851 
002852 EndEvent
002853   NULL = NULL
002854 
002855 SelectFaction = $VSP
002856 
002857 SelectFaction = $VSP
002858 StartEvent = evt_nam_ROM_ReleaseMoesiaSuperior_Rome|1|0|NULL|NULL|NULL|NULL
002859 
002860 Conditions
002861   ActorEnabled = $gmaOptionDip;ROM_ReleaseMoesiaSuperior
002862 
002863 SelectFaction = $VTL
002864   EvalEvent = evt_nam_OTH_FactionEnd;>=;1
002865 
002866 Actions
002867 
002868 SelectFaction = $VSP
002869   SelectSubUnits = Area $Area_Moesia_Superior;FriendAndSelf;OnlyNPermFixed
002870   AlterCuSubUnit = ApplyToList;SetFixing 0 
002871 
002872 SelectFaction = $CMN
002873   GenTextMsg  = opt_notify_CMN_ReleaseMoesiaSuperiorROM;1;NULL;NULL;NULL
002874 
002875 SelectFaction = $VSP
002876   ChangeActorPool = $gmaOptionDip;MaxUse;0;ResetFreq;0;SubType;ROM_ReleaseMoesiaSuperior;SParam1;VSP
002877   SetEvtOccurs = evt_nam_ROM_ReleaseMoesiaSuperior_Automatic;MaxOccurs;0
002878 
002879 EndEvent
002880   NULL = NULL
002881 
002882 SelectFaction = $VSP
002883 StartEvent = evt_nam_ROM_ReleaseMoesiaInferior_Rome|1|0|NULL|NULL|NULL|NULL
002884 
002885 Conditions
002886   ActorEnabled = $gmaOptionDip;ROM_ReleaseMoesiaInferior
002887 
002888 SelectFaction = $VTL
002889   EvalEvent = evt_nam_OTH_FactionEnd;>=;1
002890 
002891 Actions
002892 
002893 SelectFaction = $VSP
002894   SelectSubUnits = Area $Area_Moesia_Inferior;FriendAndSelf;OnlyNPermFixed
002895   AlterCuSubUnit = ApplyToList;SetFixing 0 
002896 
002897 SelectFaction = $CMN
002898   GenTextMsg  = opt_notify_CMN_ReleaseMoesiaInferiorROM;1;NULL;NULL;NULL
002899 
002900 SelectFaction = $VSP
002901   ChangeActorPool = $gmaOptionDip;MaxUse;0;ResetFreq;0;SubType;ROM_ReleaseMoesiaInferior;SParam1;VSP
002902   SetEvtOccurs = evt_nam_ROM_ReleaseMoesiaInferior_Automatic;MaxOccurs;0
002903 
002904 EndEvent
002905   NULL = NULL
002906 
002907 SelectFaction = $CMN
002908 
002909 SelectFaction = $CMN
002910 StartEvent = evt_nam_VTL_ReleasePannonia_Rome|1|0|NULL|NULL|NULL|NULL
002911 
002912 Conditions
002913 
002914 SelectFaction = $OTH
002915   ActorEnabled = $gmaOptionDip;RMG_ReleasePannonia
002916   EvalEvent = evt_nam_OTH_FactionEnd;>=;1
002917 
002918 Actions
002919   SelectSubUnits = Area $Area_Pannonia;FriendAndSelf;OnlyNPermFixed
002920   AlterCuSubUnit = ApplyToList;Kill
002921   ChangeActorPool = $gmaOptionDip;MaxUse;0;ResetFreq;0;SubType;RMG_ReleasePannonia;SParam1;RMG
002922 
002923 SelectFaction = $VTL
002924 SelectRegion = $Mediolanum
002925 
002926 SelectRegion = $Mediolanum
002927 
002928 SelectFaction = $VTL
002929 SelectRegion = $Mediolanum
002930   CreateGroup
002931   Posture = $Defensive
002932   SetKind = $Land
002933   Entranch = 8
002934   InCS = 0
002935   FixType = 0
002936   SetName = Mediolanum Force
002937   Apply
002938   CreateUnit
002939   SetType = $uni_ROM_AquilaYF1
002940   SetName = Vedius Aquila
002941   Apply
002942   CreateUnit
002943   SetType = $uni_VTL_HvyInf2_Exp
002944   SetName = XIII Gemina
002945   Apply
002946   CreateUnit
002947   SetType = $uni_VTL_Inf1_Gal
002948   SetName = Auxilia III (Gal)
002949   Apply
002950   CreateUnit
002951   SetType = $uni_VTL_Cav1_Gal
002952   SetName = Equites I (Gal)
002953   Apply
002954   CreateUnit
002955   SetType = $Uni_VTL_Sup0
002956   SetName = Impedimenta Ia
002957   Apply
002958   CreateUnit
002959   SetType = $Uni_VTL_Sup0
002960   SetName = Impedimenta Ib
002961   Apply
002962 
002963 SelectRegion = $Placentia
002964 
002965 SelectFaction = $VTL
002966 SelectRegion = $Placentia
002967   CreateGroup
002968   Posture = $Defensive
002969   SetKind = $Nav
002970   Entranch = 0
002971   FixType = 0
002972   SetName = Classis Pannonica Superior
002973   Apply
002974   CreateUnit
002975   SetType = $Uni_VTL_Bat
002976   SetLevel = 2
002977   SetName = Pannonia Classis I
002978   Apply
002979   CreateUnit
002980   SetType = $uni_VTL_Mar1
002981   SetName = Epibatae Fl. II
002982   Apply
002983 
002984 EndEvent
002985   NULL = NULL
002986 
002987 SelectFaction = $VSP
002988 
002989 SelectFaction = $VSP
002990 StartEvent = evt_nam_ROM_ReleaseDalmatia_Rome|1|0|NULL|NULL|NULL|NULL
002991 
002992 Conditions
002993 
002994 SelectFaction = $OTH
002995   ActorEnabled = $gmaOptionDip;RMG_ReleaseDalmatia
002996   EvalEvent = evt_nam_OTH_FactionEnd;>=;1
002997 
002998 Actions
002999   SelectSubUnits = Area $Area_Dalmatia;FriendAndSelf;OnlyNPermFixed
003000   AlterCuSubUnit = ApplyToList;Kill
003001 
003002 SelectFaction = $VSP
003003 SelectRegion = $Spalatum
003004 
003005 SelectRegion = $Spalatum
003006 
003007 SelectFaction = $VSP
003008 SelectRegion = $Spalatum
003009   CreateGroup
003010   Posture = $Defensive
003011   SetKind = $Land
003012   Entranch = 8
003013   InCS = 0
003014   FixType = 0
003015   SetName = Spalatum Force
003016   Apply
003017   CreateUnit
003018   SetType = $uni_ROM_CrispinusYF1
003019   SetName = Varus Crispinus
003020   Apply
003021   CreateUnit
003022   SetType = $uni_ROM_HvyInf2_Exp
003023   SetName = XIV Gemina
003024   Apply
003025 
003026 SelectFaction = $OTH
003027   ChangeActorPool = $gmaOptionDip;MaxUse;0;ResetFreq;0;SubType;RMG_ReleaseDalmatia;SParam1;RMG
003028 
003029 EndEvent
003030   NULL = NULL
003031 
003032 SelectFaction = $CMN
003033 SelectRegion = $Legio
003034 
003035 SelectFaction = $CMN
003036 SelectRegion = $Legio
003037 StartEvent = evt_nam_VTL_HispaniaAnnex|1|0|NULL|NULL|$Legio|NULL
003038 
003039 Conditions
003040 
003041 SelectFaction = $VTL
003042   EvalEvent = evt_nam_OTH_FactionEnd;>=;1
003043   EvalEvent = evt_nam_VTL_CluviusRufusRally68;=;0
003044 
003045 Actions
003046   SelectFaction = VTL
003047   AbsorbFaction = OTH;0;100;100;100;100;100;100;$Theater_Hispania
003048 
003049 EndEvent
003050 
003051 SelectFaction = $CMN
003052 SelectRegion = $Roma
003053 
003054 SelectFaction = $CMN
003055 SelectRegion = $Roma
003056 StartEvent = evt_nam_VTL_ItaliaAnnex|1|0|NULL|NULL|$Roma|NULL
003057 
003058 Conditions
003059 
003060 SelectFaction = $VTL
003061   EvalEvent = evt_nam_OTH_FactionEnd;>=;1
003062   EvalEvent = evt_nam_VSP_RomaCaptured;=;0
003063 
003064 Actions
003065   SelectFaction = VTL
003066   AbsorbFaction = OTH;0;100;100;100;100;100;100;$Theater_Italia
003067 
003068 EndEvent
003069 
003070 SelectFaction = $CMN
003071 SelectRegion = $Roma
003072 
003073 SelectFaction = $CMN
003074 SelectRegion = $Roma
003075 StartEvent = evt_nam_VTL_AfricaAnnex|1|0|NULL|NULL|$Roma|NULL
003076 
003077 Conditions
003078 
003079 SelectFaction = $VTL
003080   EvalEvent = evt_nam_OTH_FactionEnd;>=;1
003081   EvalEvent = evt_nam_VSP_RomaCaptured;=;0
003082 
003083 Actions
003084   SelectFaction = VTL
003085   AbsorbFaction = OTH;0;100;100;100;100;100;100;$Theater_Africa
003086 
003087 EndEvent
003088 
003089 SelectFaction = $CMN
003090 SelectRegion = $Roma
003091 
003092 SelectFaction = $CMN
003093 SelectRegion = $Roma
003094 StartEvent = evt_nam_VSP_OTHAnnex|1|0|NULL|NULL|$Roma|NULL
003095 
003096 Conditions
003097 
003098 SelectFaction = $VSP
003099   EvalEvent = evt_nam_OTH_FactionEnd;>=;1
003100 
003101 Actions
003102   SelectFaction = VSP
003103   AbsorbFaction = OTH;0;100;100;100;100;100;100
003104 
003105 EndEvent
003106 
003107 SelectFaction = $CMN
003108 
003109 SelectFaction = $CMN
003110 StartEvent = evt_nam_VTL_VitelliusDeath|1|0|NULL|NULL|NULL|NULL
003111 
003112 Conditions
003113 
003114 SelectFaction = $VTL
003115   SelectSubUnits = models $ldr_ROM_VitelliusA3
003116   EvalSubUnitSel = NOT
003117 
003118 Actions
003119   SetEvtOccurs = evt_nam_VTL_FactionEnd;MaxOccurs;1
003120 
003121 SelectFaction = $CMN
003122   GenTextMsg  = evt_nam_ROM_VitelliusMassacred69;2;evt_txt_ROM_VitelliusMassacred69;Event-Img_Assasination01;NULL
003123 
003124 EndEvent
003125 
003126 SelectFaction = $CMN
003127 StartEvent = evt_nam_VTL_FactionEnd|0|0|NULL|NULL|NULL|NULL
003128 
003129 Conditions
003130 
003131 Actions
003132 
003133 SelectFaction = $VTL
003134   SelectSubUnits = FactionTags VTL
003135   AlterCuSubUnit = ApplytoList;Kill
003136 
003137 EndEvent
003138   NULL = NULL
003139 
003140 SelectFaction = $CMN
003141 SelectRegion = $Legio
003142 
003143 SelectFaction = $CMN
003144 SelectRegion = $Legio
003145 StartEvent = evt_nam_VTL_HispaniaAnnex|1|0|NULL|NULL|$Legio|NULL
003146 
003147 Conditions
003148 
003149 SelectFaction = $VTL
003150   EvalEvent = evt_nam_VTL_FactionEnd;>=;1
003151   EvalEvent = evt_nam_OTH_FactionEnd;=;0
003152 
003153 Actions
003154 
003155 SelectFaction = $OTH
003156   SelectFaction = OTH
003157   AbsorbFaction = VTL;0;100;100;100;100;100;100;$Theater_Hispania
003158 
003159 EndEvent
003160 
003161 SelectFaction = $CMN
003162 SelectRegion = $Legio
003163 
003164 SelectFaction = $CMN
003165 SelectRegion = $Legio
003166 StartEvent = evt_nam_VTL_GalliaAnnex|1|0|NULL|NULL|$Legio|NULL
003167 
003168 Conditions
003169 
003170 SelectFaction = $VTL
003171   EvalEvent = evt_nam_VTL_FactionEnd;>=;1
003172   EvalEvent = evt_nam_OTH_FactionEnd;=;0
003173 
003174 Actions
003175 
003176 SelectFaction = $OTH
003177   SelectFaction = OTH
003178   AbsorbFaction = VTL;0;100;100;100;100;100;100;$Theater_Gallia
003179 
003180 EndEvent
003181 
003182 SelectFaction = $CMN
003183 SelectRegion = $Legio
003184 
003185 SelectFaction = $CMN
003186 SelectRegion = $Legio
003187 StartEvent = evt_nam_VTL_BritanniaAnnex|1|0|NULL|NULL|$Legio|NULL
003188 
003189 Conditions
003190 
003191 SelectFaction = $VTL
003192   EvalEvent = evt_nam_VTL_FactionEnd;>=;1
003193   EvalEvent = evt_nam_OTH_FactionEnd;=;0
003194 
003195 Actions
003196 
003197 SelectFaction = $OTH
003198   SelectFaction = OTH
003199   AbsorbFaction = VTL;0;100;100;100;100;100;100;$Theater_Britannia
003200 
003201 EndEvent
003202 
003203 SelectFaction = $CMN
003204 SelectRegion = $Roma
003205 
003206 SelectFaction = $CMN
003207 SelectRegion = $Roma
003208 StartEvent = evt_nam_VSP_VTLAnnex|1|0|NULL|NULL|$Roma|NULL
003209 
003210 Conditions
003211 
003212 SelectFaction = $VSP
003213   EvalEvent = evt_nam_VTL_FactionEnd;>=;1
003214 
003215 Actions
003216   SelectFaction = VSP
003217   AbsorbFaction = VTL;0;100;100;100;100;100;100
003218 
003219 EndEvent
003220 
003221 SelectFaction = $CMN
003222 
003223 SelectFaction = $CMN
003224 StartEvent = evt_nam_VSP_VespasianusDeath|1|0|NULL|NULL|NULL|NULL
003225 
003226 Conditions
003227 
003228 SelectFaction = $VSP
003229   SelectSubUnits = models $ldr_ROM_VespasianusF3
003230   EvalSubUnitSel = NOT
003231 
003232 Actions
003233   SetEvtOccurs = evt_nam_VSP_TitusImperator;MaxOccurs;1
003234 
003235 SelectFaction = $CMN
003236   GenTextMsg  = evt_nam_ROM_VespasianKilled69;2;evt_txt_ROM_VespasianKilled69;Event-Img_Assasination01;NULL
003237 
003238 EndEvent
003239 
003240 SelectFaction = $CMN
003241 StartEvent = evt_nam_VSP_TitusImperator|0|0|NULL|NULL|NULL|NULL
003242 
003243 Conditions
003244 
003245 SelectFaction = $VSP
003246   SelectSubUnits = models $ldr_ROM_TitusF3
003247   EvalSubUnitSel = NULL
003248 
003249 Actions
003250 
003251 SelectFaction = $CMN
003252   GenTextMsg  = evt_nam_ROM_TitusImperator69;2;evt_txt_ROM_TItusImperator69;Event-Img_Assasination01;NULL
003253 
003254 EndEvent
003255 
003256 SelectFaction = $CMN
003257 StartEvent = evt_nam_VSP_TitusDeath|1|0|NULL|NULL|NULL|NULL
003258 
003259 Conditions
003260 
003261 SelectFaction = $VTL
003262   EvalEvent = evt_nam_VSP_VespasianusDeath;=;1
003263 
003264 SelectFaction = $VSP
003265   SelectSubUnits = models $ldr_ROM_TitusF3
003266   EvalSubUnitSel = NOT
003267 
003268 Actions
003269 
003270 SelectFaction = $VTL
003271   SetEvtOccurs = evt_nam_VSP_FactionEnd;MaxOccurs;1
003272 
003273 EndEvent
003274 
003275 SelectFaction = $CMN
003276 
003277 SelectFaction = $CMN
003278 StartEvent = evt_nam_VSP_FactionEnd|0|0|NULL|NULL|NULL|NULL
003279 
003280 Conditions
003281 
003282 Actions
003283 
003284 SelectFaction = $VSP
003285   SelectSubUnits = Families $famleader $famService
003286   AlterCuSubUnit = ApplytoList;Kill
003287 
003288 SelectFaction = $CMN
003289   GenTextMsg  = evt_nam_ROM_EndOfFlavians69;2;evt_txt_ROM_EndofFlavians69;Event-Img_Assasination01;NULL
003290 
003291 EndEvent
003292   NULL = NULL
003293 
003294 SelectFaction = $CMN
003295 SelectRegion = $Legio
003296 StartEvent = evt_nam_VSP_Asia_MinorAnnex|1|0|NULL|NULL|$Legio|NULL
003297 
003298 Conditions
003299 
003300 SelectFaction = $VSP
003301   EvalEvent = evt_nam_VSP_FactionEnd;>=;1
003302   EvalEvent = evt_nam_OTH_FactionEnd;=;0
003303 
003304 Actions
003305 
003306 SelectFaction = $OTH
003307   SelectFaction = OTH
003308   AbsorbFaction = VSP;0;100;100;100;100;100;100;$Theater_Asia_Minor
003309 
003310 EndEvent
003311 
003312 SelectFaction = $CMN
003313 SelectRegion = $Legio
003314 
003315 SelectFaction = $CMN
003316 SelectRegion = $Legio
003317 StartEvent = evt_nam_VSP_OriensAnnex|1|0|NULL|NULL|$Legio|NULL
003318 
003319 Conditions
003320 
003321 SelectFaction = $VSP
003322   EvalEvent = evt_nam_VSP_FactionEnd;>=;1
003323   EvalEvent = evt_nam_OTH_FactionEnd;=;0
003324 
003325 Actions
003326 
003327 SelectFaction = $OTH
003328   SelectFaction = OTH
003329   AbsorbFaction = VSP;0;100;100;100;100;100;100;$Theater_Oriens
003330 
003331 EndEvent
003332 
003333 SelectFaction = $CMN
003334 SelectRegion = $Legio
003335 
003336 SelectFaction = $CMN
003337 SelectRegion = $Legio
003338 StartEvent = evt_nam_VSP_AegyptusAnnex|1|0|NULL|NULL|$Legio|NULL
003339 
003340 Conditions
003341 
003342 SelectFaction = $VSP
003343   EvalEvent = evt_nam_VSP_FactionEnd;>=;1
003344   EvalEvent = evt_nam_OTH_FactionEnd;=;0
003345 
003346 Actions
003347 
003348 SelectFaction = $OTH
003349   SelectFaction = OTH
003350   AbsorbFaction = VSP;0;100;100;100;100;100;100;$Theater_Aegyptus
003351 
003352 EndEvent
003353 
003354 SelectFaction = $CMN
003355 SelectRegion = $Legio
003356 
003357 SelectFaction = $CMN
003358 SelectRegion = $Legio
003359 StartEvent = evt_nam_VSP_MesopotamiaAnnex|1|0|NULL|NULL|$Legio|NULL
003360 
003361 Conditions
003362 
003363 SelectFaction = $VSP
003364   EvalEvent = evt_nam_VSP_FactionEnd;>=;1
003365   EvalEvent = evt_nam_OTH_FactionEnd;=;0
003366 
003367 Actions
003368 
003369 SelectFaction = $OTH
003370   SelectFaction = OTH
003371   AbsorbFaction = VSP;0;100;100;100;100;100;100;$Theater_Mesopotomia
003372 
003373 EndEvent
003374 
003375 SelectFaction = $CMN
003376 SelectRegion = $Legio
003377 
003378 SelectFaction = $CMN
003379 SelectRegion = $Legio
003380 StartEvent = evt_nam_VSP_CaucasusAnnex|1|0|NULL|NULL|$Legio|NULL
003381 
003382 Conditions
003383 
003384 SelectFaction = $VSP
003385   EvalEvent = evt_nam_VSP_FactionEnd;>=;1
003386   EvalEvent = evt_nam_OTH_FactionEnd;=;0
003387 
003388 Actions
003389 
003390 SelectFaction = $OTH
003391   SelectFaction = OTH
003392   AbsorbFaction = VSP;0;100;100;100;100;100;100;$Theater_Caucasus
003393 
003394 EndEvent
003395 
003396 SelectFaction = $CMN
003397 SelectRegion = $Roma
003398 
003399 SelectFaction = $CMN
003400 SelectRegion = $Roma
003401 StartEvent = evt_nam_VTL_VSPAnnex|1|0|NULL|NULL|$Roma|NULL
003402 
003403 Conditions
003404 
003405 SelectFaction = $VTL
003406   EvalEvent = evt_nam_VSP_FactionEnd;>=;1
003407 
003408 Actions
003409 
003410 SelectFaction = $VSP
003411   SelectFaction = VTL
003412   AbsorbFaction = VSP;0;100;100;100;100;100;100
003413 
003414 EndEvent
003415   NULL = NULL
003416 
003417 SelectFaction = $VSP
003418 StartEvent = evt_nam_VSP_RomeNotControlled|999|0|NULL|NULL|NULL|NULL
003419 
003420 Conditions
003421   MinDate = 0068/12/01
003422   TurnIndex = 2;5;8;11
003423 
003424 EvalRgnOwned = $Roma;NOT
003425 
003426 Actions
003427   GenTextMsg  = evt_nam_VSP_RomeNotControlled;2;evt_txt_CMN_RomeNotControlled;Event-Img_Civilization03;NULL
003428 
003429 EndEvent
003430   NULL = NULL
003431 
003432 SelectFaction = $VTL
003433 
003434 SelectFaction = $VTL
003435 StartEvent = evt_nam_VTL_RomeNotControlled|999|0|NULL|NULL|NULL|NULL
003436 
003437 Conditions
003438   MinDate = 0068/12/01
003439   TurnIndex = 2;5;8;11
003440 
003441 EvalRgnOwned = $Roma;NOT
003442 
003443 Actions
003444   GenTextMsg  = evt_nam_VTL_RomeNotControlled;2;evt_txt_CMN_RomeNotControlled;Event-Img_Civilization03;NULL
003445 
003446 EndEvent
003447   NULL = NULL
003448 
003449 SelectFaction = $OTH
003450 
003451 SelectFaction = $OTH
003452 StartEvent = evt_nam_OTH_RomeNotControlled|999|0|NULL|NULL|NULL|NULL
003453 
003454 Conditions
003455   MinDate = 0068/12/01
003456   TurnIndex = 2;5;8;11
003457 
003458 EvalRgnOwned = $Roma;NOT
003459 
003460 Actions
003461   GenTextMsg  = evt_nam_OTH_RomeNotControlled;2;evt_txt_CMN_RomeNotControlled;Event-Img_Civilization03;NULL
003462 
003463 EndEvent
