8:38:15 PM  (Reporting)  Processing  1000001 Pompeius
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Starting Process on Pompeius AILevel 3 Kind: 0 Dormant NO Turn: 0 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:38:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
8:38:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
8:38:15 PM  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
8:38:15 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
8:38:15 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
8:38:15 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
8:38:15 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 122 > 164
8:38:15 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1866 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 181 > 223
8:38:15 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 894 OwnPow Nav : 0 OppPow Nav : 1060
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 1.47 Reg Count: 82 > 121
8:38:15 PM  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
8:38:15 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
8:38:15 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 23 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 71
8:38:15 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 3.40 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 36
8:38:15 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 113 > 157
8:38:15 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 10 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
8:38:15 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 62 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
8:38:15 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 35 > 75
8:38:15 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 608 > 11
8:38:15 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 103 > 50
8:38:15 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
8:38:15 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 48 OwnPow Nav : 0 OppPow Nav : 116
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
8:38:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 969 ms
8:38:15 PM  (Reporting)  Resources Levels Pompeius EcoBase 449 AtWar: yes AtWarThreat: no At PeaceThreat: no
8:38:15 PM  (Reporting)  Money Availability Plentiful Stock 300 Expected 0 Balance -73
8:38:15 PM  (Reporting)  Victory Points Availability Plentiful Stock 300 Expected 0 Balance 0
8:38:15 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
8:38:15 PM  (Reporting)  Engagements Points Availability Plentiful Stock 15 Expected 0 Balance 0
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 7000
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 6600
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4700
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 2900
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 2900
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 2500
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2200
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 2000
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1600
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 700
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 500
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  212
8:38:15 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 894 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6264
8:38:15 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1060 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
8:38:15 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 10 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  36
8:38:15 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 23 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  126
8:38:15 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
8:38:15 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1866 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6861
8:38:15 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
8:38:15 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 62 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  463
8:38:15 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
8:38:15 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
8:38:15 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  412
8:38:15 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
8:38:15 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 116 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
8:38:15 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17
8:38:15 PM  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Land Theaters Special Regions ***
8:38:15 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1150 Samosata Max pick: Colophon Max need: Dara Max Val: Colophon Naval Gathering: 1064 Colophon
8:38:15 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 357 Ariminum Max pick: Roma Max need: Bononia Max Val: Roma Naval Gathering: 361 Volaterrae
8:38:15 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 194 Emporiae Max pick: Gades Max need: Spacorum Max Val: Gades Naval Gathering: 132 Ilipa
8:38:15 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1155 Zeugma Max pick: Issus Max need: Carrhae Max Val: Issus Naval Gathering: 1153 Issus
8:38:15 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 945 Epidamnia Max pick: Chalcidis Max need: Selepitanoi Max Val: Tarentum Naval Gathering: 1026 Chalcidis
8:38:15 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 2016 Utica Max pick: Utica Max need: Tatilti Max Val: Utica Naval Gathering: 2016 Utica
8:38:15 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Cessero Max Val: Massalia Naval Gathering: 250 Massalia
8:38:15 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1305 Alexandria Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: 1305 Alexandria
8:38:15 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1248 Corsote Max pick: Corsote Max need: Singara Max Val: Corsote Naval Gathering: 1248 Corsote
8:38:15 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: 1724 Eupatoria
8:38:15 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Chalcidis Naval Gathering: 1020 Byzantium
8:38:15 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 357 Ariminum Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Ended InitAndDumpData Pompeius 1344 ms
8:38:15 PM  (Reporting)  *** Faction-wide algorithms ***
8:38:15 PM  (Reporting)  Entering BuildReplacements (_RPL_)
8:38:15 PM  (Reporting)  RPL Buying a replacement for GLT Elite Infantry
8:38:15 PM  (Reporting)  RPL Buying a replacement for PMP Legatus
8:38:15 PM  (Reporting)  RPL Buying a replacement for JUD Line Infantry
8:38:15 PM  (Reporting)  RPL Buying a replacement for HEL Line Infantry
8:38:15 PM  (Reporting)  RPL Buying a replacement for ROM Supply Train
8:38:15 PM  (Reporting)  Ended BuildReplacements 19 ms
8:38:15 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
8:38:15 PM  (Reporting)  _HRD_ Decision 12 Roads has 2 % to be played in 164 Turbula
8:38:15 PM  (Reporting)  _HRD_ Decision 12 Roads aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 7 Reforms has 5 % to be played in 1042 Attica
8:38:15 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 7 Reforms has 4 % to be played in 375 Neapolis
8:38:15 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 2 % to be played in 1149 Polisa
8:38:15 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 7 Reforms has 3 % to be played in 1055 Troadia
8:38:15 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions has 6 % to be played in 1305 Alexandria
8:38:15 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 173 Ercavica
8:38:15 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 14 Public Work has 6 % to be played in 1153 Issus
8:38:15 PM  (Reporting)  _HRD_ Decision 14 Public Work aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 7 Reforms has 5 % to be played in 1026 Chalcidis
8:38:15 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 1133 Carana
8:38:15 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 2 % to be played in 1095 Derbe
8:38:15 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 2 % to be played in 2009 Thamugadi
8:38:15 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 2 % to be played in 1140 Cilicia Minor
8:38:15 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 2837 Rhegium
8:38:15 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 7 Reforms has 3 % to be played in 1020 Byzantium
8:38:15 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 1084 Sesamus
8:38:15 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
8:38:15 PM  (Reporting)  Ended HandleRegionsDecisions 9 ms
8:38:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
8:38:15 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
8:38:15 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
8:38:15 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
8:38:15 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
8:38:15 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
8:38:15 PM  (Reporting)  Ended BuildNewUnits Bought: 5 368 ms
8:38:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
8:38:15 PM  (Reporting)  Ended ManageFleetsComposition 240 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating CallFleet (_CLF_)
8:38:15 PM  (Reporting)  Ended CallFleet 1 ms
8:38:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
8:38:15 PM  (Reporting)  _LFG_ 1001151 Lusitanian Force, 91 Olisippo, Pow:449, Count: 4(l 1/L 3/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000481 Conimbriga Garrison, 95 Aeminium, Pow:37, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001185 Salmantica Force, 114 Salmantica, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000474 Pompaelo Garrison, 127 Andelus, Pow:37, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001191 Gades Force, 129 Gades, Pow:57, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000495 Gades Garrison, 129 Gades, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001546 Hispanian Squadron, 129 Gades, Pow:87, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001206 Hispania Ulterior Force, 132 Ilipa, Pow:563, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000502 Carthago Nova Garrison, 141 Carthago Nova, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001199 Iberian Equites, 161 Toletum, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000488 Toletum Garrison, 161 Toletum, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001244 Hispania Citerior Force, 185 Ilerda, Pow:920, Count: 7(l 2/L 5/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001869 Massilia Classis, 250 Massalia, Pow:173, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000641 Massilia Garrison, 250 Massalia, Pow:99, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001841 Massilia Defense, 250 Massalia, Pow:220, Count: 5(l 1/L 3/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000526 Pisae Garrison, 361 Volaterrae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001304 Caesar Veterans, 370 Corfinium, Pow:36, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000531 Neapolis Garrison, 375 Neapolis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001595 Classis Tarentinensis, 379 Tarentum, Pow:1455, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000521 Tarentum Garrison, 379 Tarentum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001583 Sicilian Squadron, 392 Syracusae, Pow:87, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001334 Sicilia Force, 392 Syracusae, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000538 Syracusae Garrison, 392 Syracusae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000558 Appolonia Garrison, 946 Appolonia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000676 Kabyle Garrison, 1001 Serdi, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002050 Thracian Army, 1004 Philippopolis, Pow:420, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000669 Philippopolis Garrison, 1004 Philippopolis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000681 Byzantium Garrison, 1020 Byzantium, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001369 Macedonian Force, 1026 Chalcidis, Pow:252, Count: 11(l 2/L 5/S 4) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000543 Thessalonika Garrison, 1026 Chalcidis, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000563 Athens Garrison, 1042 Attica, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000573 Nicomedia Garrison, 1051 Nicomedia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000568 Cyzicus Garrison, 1054 Cyzicus, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000578 Pergamon Garrison, 1056 Pergamos, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001687 Classis Smyrnensis, 1062 Phoceum, Pow:769, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000583 Smyrna Garrison, 1062 Phoceum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000593 Ephesus Garrison, 1064 Colophon, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001430 Asia Force, 1068 Lydia, Pow:129, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000588 Sardis Garrison, 1068 Lydia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002130 Galatian Forces, 1101 Ancyra, Pow:703, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000688 Ancyra Garrison, 1101 Ancyra, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002393 Cappadocia Army, 1113 Mazaca, Pow:303, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000698 Mazaca Garrison, 1113 Mazaca, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002198 Trapezus Forces, 1125 Trapezus, Pow:55, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000693 Trapezus Garrison, 1125 Trapezus, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000598 Tarsus Garrison, 1142 Tarsus, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000705 Melitene Garrison, 1148 Melitene, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002452 Comagene Army, 1150 Samosata, Pow:264, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000712 Samosata Garrison, 1150 Samosata, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001462 Syria Force, 1153 Issus, Pow:817, Count: 15(l 3/L 8/S 4) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000608 Antiochia Garrison, 1153 Issus, Pow:152, Count: 5(l 0/L 3/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002494 Judean Forces, 1271 Samaria, Pow:222, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000738 Jerusalem Garrison, 1271 Samaria, Pow:53, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000761 Pelusium Garrison, 1294 Pelusium, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002735 Pelusium Squadron, 1294 Pelusium, Pow:177, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002635 Thebais Force, 1298 Memphys, Pow:227, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000768 Memphis Garrison, 1298 Memphys, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002749 Nilus Fleet, 1298 Memphys, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002546 Lagid Army, 1305 Alexandria, Pow:624, Count: 13(l 3/L 8/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002668 Egyptian Fleet, 1305 Alexandria, Pow:533, Count: 8(l 1/L 5/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000745 Alexandria Garrison, 1305 Alexandria, Pow:71, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002532 Fimbrianii, 1305 Alexandria, Pow:162, Count: 1(l 1/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002527 Pharaoh, 1305 Alexandria, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002206 Pontic Army, 1724 Eupatoria, Pow:987, Count: 15(l 2/L 11/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000719 Heraclea Garrison, 1724 Eupatoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002357 Euxine Fleet, 1726 Panticapeum, Pow:352, Count: 4(l 1/L 2/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002317 Pontic Reserve, 1726 Panticapeum, Pow:271, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000726 Panticapeum Garrison, 1726 Panticapeum, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002004 Sabura Force, 2007 Sitifis, Pow:301, Count: 7(l 1/L 4/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001887 Numidian Army, 2010 Cirta, Pow:1206, Count: 18(l 1/L 15/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000632 Cirta Garrison, 2010 Cirta, Pow:44, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002044 Rusicade Reserve, 2011 Rusicade, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002038 Hippo Regius Reserve, 2012 Hippo Regius, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001340 Africa Force, 2016 Utica, Pow:52, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001558 African Squadron, 2016 Utica, Pow:60, Count: 3(l 1/L 1/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000509 Utica Garrison, 2016 Utica, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001348 Hadrumetum Force, 2018 Hadrumetum, Pow:133, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000514 Cyrene Garrison, 2044 Cyrene, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000657 Rhodus Garrison, 2056 Rhodos, Pow:72, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002112 Rhodian Fleet, 2056 Rhodos, Pow:125, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001749 Western Trade, 2826 Mare Internum Commercius, Pow:12, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001794 Ionian Trade, 2828 Mare Ionium Commercius, Pow:6, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001829 Aegean Trade, 2829 Mare Aegeum Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001817 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1002761 Lagid Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  Ended LockFixedGroups 4 ms
8:38:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:38:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:38:15 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
8:38:15 PM  (Reporting)  _ESR_ No theater can have a staging region.
8:38:15 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
8:38:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:38:15 PM  (Reporting)  Ended PrivilegedCombine 6 ms
8:38:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:38:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:38:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:38:15 PM  (Reporting)  Ended ReconAndRaids 3 ms
8:38:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:38:15 PM  (Reporting)  Ended SplitGroups 4 ms
8:38:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:38:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
8:38:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:38:15 PM  (Reporting)  Ended Damaged Units 1 ms
8:38:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:38:15 PM  (Reporting)  Ended GarrisonObjectives 3 ms
8:38:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:38:15 PM  (Reporting)  Ended CheckBesieging 20 ms
8:38:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:38:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 20 ms
8:38:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:38:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 21 ms
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  Ended Check Leaders 1 ms
8:38:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 131 Asia Minor & Anatolia
8:38:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:38:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:38:15 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
8:38:15 PM  (Reporting)  Entering Build Depots Assets
8:38:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 75
8:38:15 PM  (Reporting)  Ended Build Depots Assets 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:38:15 PM  (Reporting)  Ended Split Supports
8:38:15 PM  (Reporting)  Start of AI Check for Land Resupply
8:38:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:38:15 PM  (Reporting)  Ended KeepPosition 1 ms
8:38:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:38:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
8:38:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:38:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
8:38:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:38:15 PM  (Reporting)  Ended PrivilegedCombine 4 ms
8:38:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:38:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:38:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:38:15 PM  (Reporting)  Ended ReconAndRaids 3 ms
8:38:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:38:15 PM  (Reporting)  Ended SplitGroups 3 ms
8:38:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:38:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:38:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:38:15 PM  (Reporting)  Ended Damaged Units 0 ms
8:38:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:38:15 PM  (Reporting)  Ended GarrisonObjectives 2 ms
8:38:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:38:15 PM  (Reporting)  Ended CheckBesieging 15 ms
8:38:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:38:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
8:38:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:38:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 16 ms
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  _CLD_ Leader (Split Segment I) Decimus Laelius in Capua has been detached from group 1001297 The Senate
8:38:15 PM  (Reporting)  _CLD_ Leader (Split Segment I) Gaius Cassius Longinus in Capua has been detached from group 1001297 The Senate
8:38:15 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1001297 The Senate 374 Capua toward 1001304 Caesar Veterans, 370 Corfinium, Pow:36, Count: 2(l 0/L 2/S 0)
8:38:15 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1001331 Marcus Cato 392 Syracusae toward 1001334 Sicilia Force, 392 Syracusae, Pow:40, Count: 1(l 0/L 1/S 0)
8:38:15 PM  (Reporting)  _CLD_ Leader Affinity 1001301 Gaius Cassius Longinus Raw Affinity for 1001887 Numidian Army 20 Family Affinity: 0 Final Affinity: 0
8:38:15 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
8:38:15 PM  (Reporting)  _CLD_ Idle Leader Decimus Laelius 1003871 in Capua merged into 1001297 The Senate
8:38:15 PM  (Reporting)  _CLD_ Idle Leader Gaius Cassius Longinus 1003872 in Capua merged into 1001297 The Senate
8:38:15 PM  (Reporting)  Ended Check Leaders 1080 ms
8:38:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 120 Italia Peninsula
8:38:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:38:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:38:15 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
8:38:15 PM  (Reporting)  Entering Build Depots Assets
8:38:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
8:38:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:38:15 PM  (Reporting)  Ended Split Supports
8:38:15 PM  (Reporting)  Start of AI Check for Land Resupply
8:38:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:38:15 PM  (Reporting)  Ended KeepPosition 0 ms
8:38:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:38:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:38:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:38:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
8:38:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:38:15 PM  (Reporting)  Ended PrivilegedCombine 6 ms
8:38:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:38:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:38:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:38:15 PM  (Reporting)  Ended ReconAndRaids 6 ms
8:38:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:38:15 PM  (Reporting)  Ended SplitGroups 6 ms
8:38:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:38:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
8:38:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:38:15 PM  (Reporting)  Ended Damaged Units 1 ms
8:38:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:38:15 PM  (Reporting)  Ended GarrisonObjectives 3 ms
8:38:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:38:15 PM  (Reporting)  Ended CheckBesieging 21 ms
8:38:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:38:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
8:38:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:38:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  Ended Check Leaders 1 ms
8:38:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 118 Hispania Peninsula
8:38:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:38:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:38:15 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
8:38:15 PM  (Reporting)  Entering Build Depots Assets
8:38:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 51
8:38:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:38:15 PM  (Reporting)  Ended Split Supports
8:38:15 PM  (Reporting)  Start of AI Check for Land Resupply
8:38:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:38:15 PM  (Reporting)  Ended KeepPosition 1 ms
8:38:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:38:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
8:38:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:38:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
8:38:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:38:15 PM  (Reporting)  Ended PrivilegedCombine 3 ms
8:38:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:38:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:38:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:38:15 PM  (Reporting)  Ended ReconAndRaids 2 ms
8:38:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:38:15 PM  (Reporting)  Ended SplitGroups 2 ms
8:38:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:38:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:38:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:38:15 PM  (Reporting)  Ended Damaged Units 0 ms
8:38:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:38:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
8:38:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:38:15 PM  (Reporting)  Ended CheckBesieging 7 ms
8:38:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:38:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
8:38:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:38:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  Ended Check Leaders 0 ms
8:38:15 PM  (Reporting)  Entering Build Depots Assets
8:38:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 49
8:38:15 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Oriens
8:38:15 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:38:15 PM  (Reporting)  Ended Build Depots Assets 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:38:15 PM  (Reporting)  Ended Split Supports
8:38:15 PM  (Reporting)  Start of AI Check for Land Resupply
8:38:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:38:15 PM  (Reporting)  Ended KeepPosition 0 ms
8:38:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:38:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:38:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:38:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
8:38:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:38:15 PM  (Reporting)  Ended PrivilegedCombine 3 ms
8:38:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:38:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:38:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:38:15 PM  (Reporting)  Ended ReconAndRaids 2 ms
8:38:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:38:15 PM  (Reporting)  Ended SplitGroups 2 ms
8:38:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:38:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:38:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:38:15 PM  (Reporting)  Ended Damaged Units 0 ms
8:38:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:38:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
8:38:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:38:15 PM  (Reporting)  Ended CheckBesieging 7 ms
8:38:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:38:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
8:38:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:38:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 9 ms
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  Ended Check Leaders 0 ms
8:38:15 PM  (Reporting)  Entering Build Depots Assets
8:38:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
8:38:15 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Macedonia_Graecia
8:38:15 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:38:15 PM  (Reporting)  Ended Build Depots Assets 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:38:15 PM  (Reporting)  Ended Split Supports
8:38:15 PM  (Reporting)  Start of AI Check for Land Resupply
8:38:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:38:15 PM  (Reporting)  Ended KeepPosition 0 ms
8:38:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:38:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:38:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:38:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
8:38:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:38:15 PM  (Reporting)  Ended PrivilegedCombine 5 ms
8:38:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:38:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:38:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:38:15 PM  (Reporting)  Ended ReconAndRaids 8 ms
8:38:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:38:15 PM  (Reporting)  Ended SplitGroups 8 ms
8:38:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:38:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
8:38:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:38:15 PM  (Reporting)  Ended Damaged Units 1 ms
8:38:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:38:15 PM  (Reporting)  Ended GarrisonObjectives 3 ms
8:38:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:38:15 PM  (Reporting)  Ended CheckBesieging 17 ms
8:38:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:38:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
8:38:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:38:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  Ended Check Leaders 1 ms
8:38:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 137 Africa Magna
8:38:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:38:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:38:15 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
8:38:15 PM  (Reporting)  Entering Build Depots Assets
8:38:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 35
8:38:15 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Africa
8:38:15 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:38:15 PM  (Reporting)  Ended Build Depots Assets 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:38:15 PM  (Reporting)  Ended Split Supports
8:38:15 PM  (Reporting)  Start of AI Check for Land Resupply
8:38:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:38:15 PM  (Reporting)  Ended KeepPosition 1 ms
8:38:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:38:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
8:38:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:38:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
8:38:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:38:15 PM  (Reporting)  Ended PrivilegedCombine 8 ms
8:38:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:38:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:38:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:38:15 PM  (Reporting)  Ended ReconAndRaids 5 ms
8:38:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:38:15 PM  (Reporting)  Ended SplitGroups 6 ms
8:38:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:38:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
8:38:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:38:15 PM  (Reporting)  Ended Damaged Units 1 ms
8:38:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:38:15 PM  (Reporting)  Ended GarrisonObjectives 5 ms
8:38:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:38:15 PM  (Reporting)  Ended CheckBesieging 31 ms
8:38:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:38:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
8:38:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:38:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  Ended Check Leaders 1 ms
8:38:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
8:38:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:38:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:38:15 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
8:38:15 PM  (Reporting)  Entering Build Depots Assets
8:38:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 21
8:38:15 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
8:38:15 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:38:15 PM  (Reporting)  Ended Build Depots Assets 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:38:15 PM  (Reporting)  Ended Split Supports
8:38:15 PM  (Reporting)  Start of AI Check for Land Resupply
8:38:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:38:15 PM  (Reporting)  Ended KeepPosition 1 ms
8:38:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:38:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
8:38:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:38:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
8:38:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:38:15 PM  (Reporting)  Ended PrivilegedCombine 3 ms
8:38:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:38:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:38:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:38:15 PM  (Reporting)  Ended ReconAndRaids 2 ms
8:38:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:38:15 PM  (Reporting)  Ended SplitGroups 2 ms
8:38:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:38:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:38:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:38:15 PM  (Reporting)  Ended Damaged Units 0 ms
8:38:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:38:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
8:38:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:38:15 PM  (Reporting)  Ended CheckBesieging 6 ms
8:38:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:38:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
8:38:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:38:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  Ended Check Leaders 0 ms
8:38:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 135 Aegyptus & Nilus
8:38:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:38:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:38:15 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
8:38:15 PM  (Reporting)  Entering Build Depots Assets
8:38:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 47
8:38:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:38:15 PM  (Reporting)  Ended Split Supports
8:38:15 PM  (Reporting)  Start of AI Check for Land Resupply
8:38:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:38:15 PM  (Reporting)  Ended KeepPosition 0 ms
8:38:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:38:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:38:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:38:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
8:38:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:38:15 PM  (Reporting)  Ended PrivilegedCombine 24 ms
8:38:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:38:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:38:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:38:15 PM  (Reporting)  Ended ReconAndRaids 14 ms
8:38:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:38:15 PM  (Reporting)  Ended SplitGroups 16 ms
8:38:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:38:15 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
8:38:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:38:15 PM  (Reporting)  Ended Damaged Units 3 ms
8:38:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:38:15 PM  (Reporting)  Ended GarrisonObjectives 16 ms
8:38:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:38:15 PM  (Reporting)  Ended CheckBesieging 92 ms
8:38:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:38:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 95 ms
8:38:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:38:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 99 ms
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  Ended Check Leaders 3 ms
8:38:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 136 Scythia Magna
8:38:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:38:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:38:15 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
8:38:15 PM  (Reporting)  Entering Build Depots Assets
8:38:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
8:38:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:38:15 PM  (Reporting)  Ended Split Supports
8:38:15 PM  (Reporting)  Start of AI Check for Land Resupply
8:38:15 PM  (Reporting)  Ended CheckForLandResupply 3 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:38:15 PM  (Reporting)  Ended KeepPosition 3 ms
8:38:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:38:15 PM  (Reporting)  Ended Concentrate Stacks 4 ms
8:38:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:38:15 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
8:38:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:38:15 PM  (Reporting)  Ended PrivilegedCombine 2 ms
8:38:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:38:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:38:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:38:15 PM  (Reporting)  Ended ReconAndRaids 1 ms
8:38:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:38:15 PM  (Reporting)  Ended SplitGroups 2 ms
8:38:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:38:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:38:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:38:15 PM  (Reporting)  Ended Damaged Units 0 ms
8:38:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:38:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
8:38:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:38:15 PM  (Reporting)  Ended CheckBesieging 3 ms
8:38:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:38:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
8:38:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:38:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  Ended Check Leaders 0 ms
8:38:15 PM  (Reporting)  Entering Build Depots Assets
8:38:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 25
8:38:15 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:38:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:38:15 PM  (Reporting)  Ended Split Supports
8:38:15 PM  (Reporting)  Start of AI Check for Land Resupply
8:38:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:38:15 PM  (Reporting)  Ended KeepPosition 0 ms
8:38:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:38:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:38:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:38:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 82 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 51 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 4 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 2928 AllOwnPowNav: 0 AllOppPowNav 1176
8:38:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
8:38:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Pompeius  ############
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:38:15 PM  (Reporting)  _GTU_ Gathering Region 1150 Samosata in theater 131 Asia Minor & Anatolia
8:38:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:38:15 PM  (Reporting)  End of AI Gather Units
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002112 Rhodian Fleet , destination,  is not in friendly water 2056 Rhodos
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000705 Melitene Garrison, 1148 Melitene, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1148 Melitene
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000593 Ephesus Garrison, 1064 Colophon, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1064 Colophon
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000583 Smyrna Garrison, 1062 Phoceum, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1062 Phoceum
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001687 Classis Smyrnensis , destination,  is not in friendly water 1062 Phoceum
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000578 Pergamon Garrison, 1056 Pergamos, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1056 Pergamos
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000568 Cyzicus Garrison, 1054 Cyzicus, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1054 Cyzicus
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000573 Nicomedia Garrison, 1051 Nicomedia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1051 Nicomedia
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:38:15 PM  (Reporting)  _GTU_ Gathering Region 357 Ariminum in theater 120 Italia Peninsula
8:38:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:38:15 PM  (Reporting)  End of AI Gather Units
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001583 Sicilian Squadron , destination,  is not in friendly water 392 Syracusae
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000521 Tarentum Garrison, 379 Tarentum, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 379 Tarentum
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001595 Classis Tarentinensis , destination,  is not in friendly water 379 Tarentum
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000531 Neapolis Garrison, 375 Neapolis, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 375 Neapolis
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  List of Agendas for 1001297 The Senate, 374 Capua, Pow:0, Count: 3(l 3/L 0/S 0)
8:38:15 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 370 Corfinium
8:38:15 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 370 Corfinium
8:38:15 PM  (Reporting)  1001297 The Senate Capua Health: 100 % will target  1001304 Caesar Veterans
8:38:15 PM  (Reporting)  1001297-The Senate Power:0 Health:100% Capua>Corfinium Mission:Merge (slave) Fitness:100% Need:24 Threat:0 GoalValue: 100000
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1003871 Decimus Laelius is doing nothing in Capua  Power: 0  HealthPerc: 100
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1003872 Gaius Cassius Longinus is doing nothing in Capua  Power: 0  HealthPerc: 100
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1001304 Caesar Veterans, 370 Corfinium, Pow:36, Count: 2(l 0/L 2/S 0) Keeping only the Garrison goal for 370 Corfinium
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:38:15 PM  (Reporting)  _GTU_ Gathering Region 194 Emporiae in theater 118 Hispania Peninsula
8:38:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:38:15 PM  (Reporting)  End of AI Gather Units
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000502 Carthago Nova Garrison, 141 Carthago Nova, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 141 Carthago Nova
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001546 Hispanian Squadron , destination,  is not in friendly water 129 Gades
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000474 Pompaelo Garrison, 127 Andelus, Pow:37, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 127 Andelus
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1001185 Salmantica Force, 114 Salmantica, Pow:41, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 114 Salmantica
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000481 Conimbriga Garrison, 95 Aeminium, Pow:37, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 95 Aeminium
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:38:15 PM  (Reporting)  _GTU_ Gathering Region 1155 Zeugma in theater 132 Oriens Magnus
8:38:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:38:15 PM  (Reporting)  End of AI Gather Units
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:38:15 PM  (Reporting)  _GTU_ Gathering Region 945 Epidamnia in theater 129 Macedonia & Graecia
8:38:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:38:15 PM  (Reporting)  End of AI Gather Units
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000563 Athens Garrison, 1042 Attica, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1042 Attica
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000558 Appolonia Garrison, 946 Appolonia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 946 Appolonia
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 945 Epidamnia
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:38:15 PM  (Reporting)  _GTU_ Gathering Region 2016 Utica in theater 137 Africa Magna
8:38:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:38:15 PM  (Reporting)  End of AI Gather Units
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001558 African Squadron , destination,  is not in friendly water 2016 Utica
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1002038 Hippo Regius Reserve, 2012 Hippo Regius, Pow:52, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2012 Hippo Regius
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1002044 Rusicade Reserve, 2011 Rusicade, Pow:52, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2011 Rusicade
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:38:15 PM  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
8:38:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:38:15 PM  (Reporting)  End of AI Gather Units
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001869 Massilia Classis , destination,  is not in friendly water 250 Massalia
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:38:15 PM  (Reporting)  _GTU_ Gathering Region 1305 Alexandria in theater 135 Aegyptus & Nilus
8:38:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:38:15 PM  (Reporting)  End of AI Gather Units
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  _GTG_ 1002546 Lagid Army, 1305 Alexandria, Pow:833, Count: 16(l 6/L 9/S 2) is garrisoning 1305 Alexandria having agregated 2 other(s) group(s).
8:38:15 PM  (Reporting)  Ended GatherGarrisons 329 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002761 Lagid Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001817 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000514 Cyrene Garrison, 2044 Cyrene, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2044 Cyrene
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002668 Egyptian Fleet , destination,  is not in friendly water 1305 Alexandria
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002749 Nilus Fleet , destination,  is not in friendly water 1298 Memphys
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002735 Pelusium Squadron , destination,  is not in friendly water 1294 Pelusium
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000761 Pelusium Garrison, 1294 Pelusium, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1294 Pelusium
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:38:15 PM  (Reporting)  _GTU_ Gathering Region 1724 Eupatoria in theater 136 Scythia Magna
8:38:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:38:15 PM  (Reporting)  End of AI Gather Units
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  Ended GatherGarrisons 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1892 Phanagoria
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002357 Euxine Fleet , destination,  is not in friendly water 1726 Panticapeum
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:3.40 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:38:15 PM  (Reporting)  _GTU_ Gathering Region 1020 Byzantium in theater 130 Thracia & Propontis
8:38:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:38:15 PM  (Reporting)  End of AI Gather Units
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000681 Byzantium Garrison, 1020 Byzantium, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1020 Byzantium
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001829 Aegean Trade , destination,  is not in friendly water 2829 Mare Aegeum Commercius
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001794 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001749 Western Trade , destination,  is not in friendly water 2826 Mare Internum Commercius
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:38:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:38:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
8:38:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda AutoMerge
8:38:15 PM  (Reporting)  AI Process done in  7235 ms
8:38:15 PM  (Reporting)  Processing  1000002 Caesar
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Starting Process on Caesar AILevel 0 Kind: 0 Dormant NO Turn: 0 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:38:15 PM  (Reporting)  AI Process done in  89 ms
8:38:15 PM  (Reporting)  Processing  1000003 Regnum Parthorum
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 3 Kind: 0 Dormant NO Turn: 0 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:38:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
8:38:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
8:38:15 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
8:38:15 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
8:38:15 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
8:38:15 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 133 Caucasus
8:38:15 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 189 OwnPow Nav : 0 OppPow Nav : 707
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
8:38:15 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 154 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
8:38:15 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 29 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
8:38:15 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 25
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
8:38:15 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 47 OwnPow Nav : 0 OppPow Nav : 91
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
8:38:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 875 ms
8:38:15 PM  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
8:38:15 PM  (Reporting)  Money Availability Plentiful Stock 500 Expected 0 Balance -21
8:38:15 PM  (Reporting)  Morale Availability Plentiful Stock 85 Expected 0 Balance 0
8:38:15 PM  (Reporting)  Engagements Points Availability Plentiful Stock 5 Expected 0 Balance 0
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 29 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1267
8:38:15 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 189 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3261
8:38:15 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 707 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 154 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2613
8:38:15 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
8:38:15 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 91 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  193
8:38:15 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Land Theaters Special Regions ***
8:38:15 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1168 Apamea Max pick: Corsote Max need: Commagene Max Val: Singara Naval Gathering: 1211 Seleucia
8:38:15 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1168 Apamea Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1191 ms
8:38:15 PM  (Reporting)  *** Faction-wide algorithms ***
8:38:15 PM  (Reporting)  Entering BuildReplacements (_RPL_)
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Militia
8:38:15 PM  (Reporting)  RPL Buying a replacement for ORI Line Infantry
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
8:38:15 PM  (Reporting)  RPL Buying a replacement for ORI Cavalry
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Supply Train
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Militia
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
8:38:15 PM  (Reporting)  RPL Buying a replacement for ORI Militia
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Supply Train
8:38:15 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
8:38:15 PM  (Reporting)  Ended BuildReplacements 10 ms
8:38:15 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
8:38:15 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 1174 Dara
8:38:15 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
8:38:15 PM  (Reporting)  _HRD_ Decision 14 Public Work has 3 % to be played in 1167 Edessa
8:38:15 PM  (Reporting)  _HRD_ Decision 14 Public Work aborted.
8:38:15 PM  (Reporting)  Ended HandleRegionsDecisions 4 ms
8:38:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
8:38:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
8:38:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
8:38:15 PM  (Reporting)  Ended ManageFleetsComposition 155 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating CallFleet (_CLF_)
8:38:15 PM  (Reporting)  Ended CallFleet 0 ms
8:38:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
8:38:15 PM  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:593, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:403, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:453, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:184, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1856, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:572, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:572, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  Ended LockFixedGroups 1 ms
8:38:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:38:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:38:15 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
8:38:15 PM  (Reporting)  _ESR_ No theater can have a staging region.
8:38:15 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
8:38:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:38:15 PM  (Reporting)  Ended PrivilegedCombine 2 ms
8:38:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:38:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:38:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:38:15 PM  (Reporting)  Ended ReconAndRaids 1 ms
8:38:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:38:15 PM  (Reporting)  Ended SplitGroups 1 ms
8:38:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:38:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:38:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:38:15 PM  (Reporting)  Ended Damaged Units 0 ms
8:38:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:38:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
8:38:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:38:15 PM  (Reporting)  Ended CheckBesieging 14 ms
8:38:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:38:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
8:38:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:38:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  Ended Check Leaders 0 ms
8:38:15 PM  (Reporting)  Entering Build Depots Assets
8:38:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
8:38:15 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
8:38:15 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:38:15 PM  (Reporting)  Ended Build Depots Assets 1 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:38:15 PM  (Reporting)  Ended Split Supports
8:38:15 PM  (Reporting)  Start of AI Check for Land Resupply
8:38:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:38:15 PM  (Reporting)  Ended KeepPosition 0 ms
8:38:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:38:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:38:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:38:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 10 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 492 AllOwnPowNav: 0 AllOppPowNav 823
8:38:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
8:38:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:38:15 PM  (Reporting)  _GTU_ Gathering Region 1168 Apamea in theater 134 Parthia & Media
8:38:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:38:15 PM  (Reporting)  End of AI Gather Units
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:38:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:38:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
8:38:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda AutoMerge
8:38:15 PM  (Reporting)  AI Process done in  3080 ms
8:38:15 PM  (Reporting)  Processing  1000004 Pirates
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Starting Process on Pirates AILevel 3 Kind: 0 Dormant NO Turn: 0 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:38:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
8:38:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
8:38:15 PM  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 129 Macedonia & Graecia adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 141 Warm Seas
8:38:15 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1332 OwnPow Nav : 0 OppPow Nav : 91
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
8:38:15 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1876 OwnPow Nav : 0 OppPow Nav : 135
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
8:38:15 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 946 OwnPow Nav : 0 OppPow Nav : 1936
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
8:38:15 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
8:38:15 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 55 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 44
8:38:15 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 21
8:38:15 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 189 OwnPow Nav : 0 OppPow Nav : 707
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
8:38:15 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 154 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
8:38:15 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
8:38:15 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 101 OwnPow Nav : 0 OppPow Nav : 70
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
8:38:15 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 25
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
8:38:15 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 250 OwnPow Nav : 0 OppPow Nav : 47
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
8:38:15 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
8:38:15 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 48 OppPow Land: 450 OwnPow Nav : 116 OppPow Nav : 91
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 1.08 5.00 Reg Count: 249 > 279
8:38:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1071 ms
8:38:15 PM  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
8:38:15 PM  (Reporting)  Money Availability Plentiful Stock 150 Expected 0 Balance 0
8:38:15 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2600
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1400
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 189 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3386
8:38:15 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 707 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 946 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2861
8:38:15 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1936 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1332 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1974
8:38:15 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 91 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1099
8:38:15 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1876 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3636
8:38:15 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 135 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 55 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1276
8:38:15 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 154 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1940
8:38:15 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 250 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1599
8:38:15 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 47 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 101 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1812
8:38:15 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  400
8:38:15 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 4 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  154
8:38:15 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
8:38:15 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 116 Overall power (enemies): 91 Nav Ratio: 1.08
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
8:38:15 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  193
8:38:15 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Land Theaters Special Regions ***
8:38:15 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 369 Roma Max pick: Roma Max need: Bononia Max Val: Roma Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Ilerda Max Val: Carthago Nova Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Samosata Max Val: Singara Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Cessero Max Val: Cessero Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 918 Spalatum Max pick: Chalcidis Max need: Epidamnia Max Val: Chalcidis Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Ended InitAndDumpData Pirates 1418 ms
8:38:15 PM  (Reporting)  *** Faction-wide algorithms ***
8:38:15 PM  (Reporting)  Entering BuildReplacements (_RPL_)
8:38:15 PM  (Reporting)  Ended BuildReplacements 1 ms
8:38:15 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
8:38:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
8:38:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
8:38:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
8:38:15 PM  (Reporting)  Ended ManageFleetsComposition 224 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating CallFleet (_CLF_)
8:38:15 PM  (Reporting)  Ended CallFleet 0 ms
8:38:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
8:38:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
8:38:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:38:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:38:15 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
8:38:15 PM  (Reporting)  _ESR_ No theater can have a staging region.
8:38:15 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 48 AllOppPowLand: 5480 AllOwnPowNav: 116 AllOppPowNav 3102
8:38:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
8:38:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Region 132 Ilipa Pick 58 SelfVal 58 Need 775  no group candidate found
8:38:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 59 ms
8:38:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
8:38:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 17 in Mare Internum Commercius
8:38:15 PM  (Reporting)  Disembark: Pirate Force created in region Kasos Promunturium
8:38:15 PM  (Reporting)  _PFD_ Prepare for Disembark 1003873 Pirates I, 2602 Kasos Promunturium, Pow:48, Count: 1(l 0/L 1/S 0) will land in 2055 Cnossos from 1003752 Cilician Pirates
8:38:15 PM  (Reporting)  Agenda: Landing, Value: 14200, Region: 2055 Cnossos
8:38:15 PM  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Hunt Convoy Fleet, Value: 6148, Region: 2826 Mare Internum Commercius
8:38:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 10 in Mare Oriensis Commercius
8:38:15 PM  (Reporting)  Ended AssignFleetsOperations 303 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:1.08) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:5.00 - Nav:1.08) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:38:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Arties
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:38:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:38:15 PM  (Reporting)  Ended Receive Supplies
8:38:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:38:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2602 Kasos Promunturium, Pow:116, Count: 1(l 0/L 1/S 0)
8:38:15 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6148, Region: 2826 Mare Internum Commercius
8:38:15 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6148, Region: 2826 Mare Internum Commercius
8:38:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2826 Mare Internum Commercius
8:38:15 PM  (Reporting)  1003752-Cilician Pirates Power:116 Health:100% Kasos Promunturium>Mare Internum Commercius Mission:Hunt Convoy Fleet Fitness:53% Need:0 Threat:0 GoalValue: 6148
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1003873 Pirates I, 2602 Kasos Promunturium, Pow:48, Count: 1(l 0/L 1/S 0) Keeping only Disembark goal.
8:38:15 PM  (Reporting)  List of Agendas for 1003873 Pirates I, 2602 Kasos Promunturium, Pow:48, Count: 1(l 0/L 1/S 0)
8:38:15 PM  (Reporting)  Agenda  1  : Agenda: Landing, Value: 14200, Region: 2055 Cnossos
8:38:15 PM  (Reporting)  Choosen Agenda: Agenda: Landing, Value: 14200, Region: 2055 Cnossos
8:38:15 PM  (Reporting)  1003873-Pirates I Power:48 Health:100% Kasos Promunturium>Cnossos Mission:Landing Fitness:100% Need:121 Threat:125 GoalValue: 14200
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:38:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:38:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
8:38:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda AutoMerge
8:38:15 PM  (Reporting)  AI Process done in  4652 ms
8:38:15 PM  (Reporting)  Processing  1000005 Slaves
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Starting Process on Slaves AILevel 3 Kind: 0 Dormant NO Turn: 0 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:38:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
8:38:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
8:38:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 682 ms
8:38:15 PM  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
8:38:15 PM  (Reporting)  Money Availability Plentiful Stock 200 Expected 0 Balance 0
8:38:15 PM  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Ended InitAndDumpData Slaves 767 ms
8:38:15 PM  (Reporting)  *** Faction-wide algorithms ***
8:38:15 PM  (Reporting)  Entering BuildReplacements (_RPL_)
8:38:15 PM  (Reporting)  Ended BuildReplacements 1 ms
8:38:15 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
8:38:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
8:38:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
8:38:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
8:38:15 PM  (Reporting)  Ended ManageFleetsComposition 3 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating CallFleet (_CLF_)
8:38:15 PM  (Reporting)  Ended CallFleet 0 ms
8:38:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
8:38:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
8:38:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:38:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:38:15 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
8:38:15 PM  (Reporting)  _ESR_ No theater can have a staging region.
8:38:15 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
8:38:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
8:38:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
8:38:15 PM  (Reporting)  AI Process done in  1735 ms
8:38:15 PM  (Reporting)  Processing  1000006 Barbarians
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Starting Process on Barbarians AILevel 3 Kind: 0 Dormant NO Turn: 0 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:38:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
8:38:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
8:38:15 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
8:38:15 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
8:38:15 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
8:38:15 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 118 Hispania Peninsula
8:38:15 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1988 OwnPow Nav : 0 OppPow Nav : 182
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
8:38:15 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1876 OwnPow Nav : 0 OppPow Nav : 135
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
8:38:15 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 250 OwnPow Nav : 0 OppPow Nav : 47
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
8:38:15 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
8:38:15 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 47 OwnPow Nav : 0 OppPow Nav : 91
8:38:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
8:38:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 859 ms
8:38:15 PM  (Reporting)  Resources Levels Barbarians EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
8:38:15 PM  (Reporting)  Money Availability Plentiful Stock 300 Expected 0 Balance -3
8:38:15 PM  (Reporting)  Morale Availability Plentiful Stock 120 Expected 0 Balance 0
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2500
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
8:38:15 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1988 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2055
8:38:15 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 182 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1876 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3636
8:38:15 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 135 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
8:38:15 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 250 Ratio: 0.20
8:38:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1599
8:38:15 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 47 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
8:38:15 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 91 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
8:38:15 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Land Theaters Special Regions ***
8:38:15 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Ilerda Max Val: Gades Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Cessero Max need: Cessero Max Val: Cessero Naval Gathering: <None>
8:38:15 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Ended InitAndDumpData Barbarians 1148 ms
8:38:15 PM  (Reporting)  *** Faction-wide algorithms ***
8:38:15 PM  (Reporting)  Entering BuildReplacements (_RPL_)
8:38:15 PM  (Reporting)  Ended BuildReplacements 1 ms
8:38:15 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
8:38:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
8:38:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
8:38:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
8:38:15 PM  (Reporting)  Ended ManageFleetsComposition 135 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  Evaluating CallFleet (_CLF_)
8:38:15 PM  (Reporting)  Ended CallFleet 0 ms
8:38:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
8:38:15 PM  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:220, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:441, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:38:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
8:38:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:38:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:38:15 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
8:38:15 PM  (Reporting)  _ESR_ No theater can have a staging region.
8:38:15 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
8:38:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:38:15 PM  (Reporting)  Ended Check Leaders 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
8:38:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:38:15 PM  (Reporting)  Ended DistantGarrison 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4161 AllOwnPowNav: 0 AllOppPowNav 455
8:38:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
8:38:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  
8:38:15 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:38:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:38:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:38:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
8:38:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
8:38:15 PM  (Reporting)   
8:38:15 PM  (Reporting)  ApplyAgenda AutoMerge
8:38:15 PM  (Reporting)  AI Process done in  2743 ms
8:55:43 PM  (Reporting)  Processing  1000001 Pompeius
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Starting Process on Pompeius AILevel 3 Kind: 0 Dormant NO Turn: 1 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:55:43 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
8:55:43 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
8:55:43 PM  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
8:55:43 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
8:55:43 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
8:55:43 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
8:55:43 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 1533 OppPow Land: 0 OwnPow Nav : 182 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 122 > 164
8:55:43 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 660 OppPow Land: 1937 OwnPow Nav : 135 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.29 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
8:55:43 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 42 OppPow Land: 1317 OwnPow Nav : 91 OppPow Nav : 1414
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
8:55:43 PM  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
8:55:43 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 35 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
8:55:43 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 87 OwnPow Nav : 0 OppPow Nav : 3
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 41 > 71
8:55:43 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 3.40 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 36
8:55:43 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 632 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 113 > 157
8:55:43 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 10 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
8:55:43 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 62 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
8:55:43 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 35 > 75
8:55:43 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 608 > 11
8:55:43 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 241 OppPow Land: 0 OwnPow Nav : 47 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 103 > 50
8:55:43 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
8:55:43 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 446 OppPow Land: 0 OwnPow Nav : 91 OppPow Nav : 116
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.67 0.20 Reg Count: 249 > 279
8:55:43 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1004 ms
8:55:43 PM  (Reporting)  Resources Levels Pompeius EcoBase 378 AtWar: yes AtWarThreat: no At PeaceThreat: no
8:55:43 PM  (Reporting)  Money Availability Plentiful Stock 403 Expected 0 Balance -70
8:55:43 PM  (Reporting)  Inflation Availability Plentiful Stock 1 Expected 0 Balance 0
8:55:43 PM  (Reporting)  Victory Points Availability Plentiful Stock 162 Expected 0 Balance 0
8:55:43 PM  (Reporting)  Morale Availability Plentiful Stock 91 Expected 0 Balance 0
8:55:43 PM  (Reporting)  Engagements Points Availability Plentiful Stock 12 Expected 0 Balance 0
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 7000
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3700
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 3500
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 2900
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2400
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 2000
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1060
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 700
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 560
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 500
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 160
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  209
8:55:43 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 632 Overall power (enemies): 0 Nav Ratio: 5.00
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 42 Overall power (enemies): 1317 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2942
8:55:43 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 91 Overall power (enemies): 1414 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 0 Overall power (enemies): 87 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  166
8:55:43 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 3 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 10 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  36
8:55:43 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 660 Overall power (enemies): 1937 Ratio: 0.29
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6520
8:55:43 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
8:55:43 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 1533 Overall power (enemies): 0 Ratio: 5.00
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  129
8:55:43 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 182 Overall power (enemies): 0 Nav Ratio: 5.00
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
8:55:43 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 241 Overall power (enemies): 0 Ratio: 5.00
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
8:55:43 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 47 Overall power (enemies): 0 Nav Ratio: 5.00
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
8:55:43 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 35 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  412
8:55:43 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 62 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  465
8:55:43 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
8:55:43 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 91 Overall power (enemies): 116 Nav Ratio: 0.67
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
8:55:43 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17
8:55:43 PM  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Land Theaters Special Regions ***
8:55:43 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1150 Samosata Max pick: Colophon Max need: Dara Max Val: Colophon Naval Gathering: 1064 Colophon
8:55:43 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 389 Messana Max pick: Syracusae Max need: Roma Max Val: Syracusae Naval Gathering: 392 Syracusae
8:55:43 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 945 Epidamnia Max pick: Chalcidis Max need: Selepitanoi Max Val: Chalcidis Naval Gathering: 1026 Chalcidis
8:55:43 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1155 Zeugma Max pick: Issus Max need: Carrhae Max Val: Issus Naval Gathering: 1153 Issus
8:55:43 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Cessero Max Val: Massalia Naval Gathering: 250 Massalia
8:55:43 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1305 Alexandria Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: 1305 Alexandria
8:55:43 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 194 Emporiae Max pick: Gades Max need: Ausa Max Val: Gades Naval Gathering: 132 Ilipa
8:55:43 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: 1724 Eupatoria
8:55:43 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 2016 Utica Max pick: Utica Max need: Tatilti Max Val: Utica Naval Gathering: 2016 Utica
8:55:43 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Chalcidis Naval Gathering: 1020 Byzantium
8:55:43 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 389 Messana Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1248 Corsote Max pick: Corsote Max need: Singara Max Val: Corsote Naval Gathering: 1248 Corsote
8:55:43 PM  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Ended InitAndDumpData Pompeius 1407 ms
8:55:43 PM  (Reporting)  *** Faction-wide algorithms ***
8:55:43 PM  (Reporting)  Entering BuildReplacements (_RPL_)
8:55:43 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for PON Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for JUD Militia
8:55:43 PM  (Reporting)  RPL Buying a replacement for PON Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for CEL Militia
8:55:43 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
8:55:43 PM  (Reporting)  RPL Buying a replacement for LAG Supply Train
8:55:43 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
8:55:43 PM  (Reporting)  RPL Buying a replacement for BAL Supply Train
8:55:43 PM  (Reporting)  RPL Buying a replacement for ROM Heavy Warship
8:55:43 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for CEL Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for NUM Heavy Cavalry
8:55:43 PM  (Reporting)  Ended BuildReplacements 30 ms
8:55:43 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
8:55:43 PM  (Reporting)  _HRD_ Decision 7 Reforms has 3 % to be played in 1298 Memphys
8:55:43 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 7 Reforms has 2 % to be played in 1283 Sinai Mons
8:55:43 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 12 Roads has 2 % to be played in 1136 Khalybes
8:55:43 PM  (Reporting)  _HRD_ Decision 12 Roads aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 2 % to be played in 2008 Zaras
8:55:43 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions has 3 % to be played in 1298 Memphys
8:55:43 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions has 2 % to be played in 1892 Phanagoria
8:55:43 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 2 % to be played in 2052 Coenopolis
8:55:43 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 14 Public Work has 3 % to be played in 1079 Pessimus
8:55:43 PM  (Reporting)  _HRD_ Decision 14 Public Work aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 7 Reforms has 2 % to be played in 1033 Thessalia
8:55:43 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 1300 Heliopolis
8:55:43 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 13 Water and Transports has 2 % to be played in 164 Turbula
8:55:43 PM  (Reporting)  _HRD_ Decision 13 Water and Transports aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 1301 Mareotis
8:55:43 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
8:55:43 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 2 % to be played in 175 Termantia
8:55:43 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
8:55:43 PM  (Reporting)  Ended HandleRegionsDecisions 9 ms
8:55:43 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
8:55:43 PM  (Reporting)  Ended BuildNewUnits Bought: 0 343 ms
8:55:43 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
8:55:43 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001546 Hispanian Squadron
8:55:43 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001869 Massilia Classis
8:55:43 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001583 Sicilian Squadron
8:55:43 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001687 Classis Smyrnensis
8:55:43 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001558 African Squadron
8:55:43 PM  (Reporting)  Ended ManageFleetsComposition 243 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating CallFleet (_CLF_)
8:55:43 PM  (Reporting)  Ended CallFleet 1 ms
8:55:43 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
8:55:43 PM  (Reporting)  _LFG_ 1001151 Lusitanian Force, 91 Olisippo, Pow:480, Count: 4(l 1/L 3/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000481 Conimbriga Garrison, 95 Aeminium, Pow:37, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001185 Salmantica Force, 114 Salmantica, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000474 Pompaelo Garrison, 127 Andelus, Pow:37, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000495 Gades Garrison, 129 Gades, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000502 Carthago Nova Garrison, 141 Carthago Nova, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000488 Toletum Garrison, 161 Toletum, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000641 Massilia Garrison, 250 Massalia, Pow:99, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001841 Massilia Defense, 250 Massalia, Pow:226, Count: 5(l 1/L 3/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000538 Syracusae Garrison, 392 Syracusae, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000558 Appolonia Garrison, 946 Appolonia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1004054 Epibatae I, 946 Appolonia, Pow:37, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001304 Caesar Veterans, 946 Appolonia, Pow:331, Count: 5(l 3/L 2/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001595 Classis Tarentinensis, 946 Appolonia, Pow:1501, Count: 8(l 1/L 5/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000676 Kabyle Garrison, 1001 Serdi, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000669 Philippopolis Garrison, 1004 Philippopolis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002050 Thracian Army, 1004 Philippopolis, Pow:433, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000681 Byzantium Garrison, 1020 Byzantium, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000543 Thessalonika Garrison, 1026 Chalcidis, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001369 Macedonian Force, 1026 Chalcidis, Pow:516, Count: 11(l 2/L 5/S 4) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000563 Athens Garrison, 1042 Attica, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000573 Nicomedia Garrison, 1051 Nicomedia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000568 Cyzicus Garrison, 1054 Cyzicus, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000578 Pergamon Garrison, 1056 Pergamos, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000583 Smyrna Garrison, 1062 Phoceum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000593 Ephesus Garrison, 1064 Colophon, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000588 Sardis Garrison, 1068 Lydia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001430 Asia Force, 1068 Lydia, Pow:347, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000688 Ancyra Garrison, 1101 Ancyra, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002130 Galatian Forces, 1101 Ancyra, Pow:721, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000698 Mazaca Garrison, 1113 Mazaca, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002393 Cappadocia Army, 1113 Mazaca, Pow:368, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000693 Trapezus Garrison, 1125 Trapezus, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002198 Trapezus Forces, 1125 Trapezus, Pow:57, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000598 Tarsus Garrison, 1142 Tarsus, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000705 Melitene Garrison, 1148 Melitene, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000712 Samosata Garrison, 1150 Samosata, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002452 Comagene Army, 1150 Samosata, Pow:281, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000608 Antiochia Garrison, 1153 Issus, Pow:152, Count: 5(l 0/L 3/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001462 Syria Force, 1153 Issus, Pow:840, Count: 15(l 3/L 8/S 4) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000738 Jerusalem Garrison, 1271 Samaria, Pow:53, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002494 Judean Forces, 1271 Samaria, Pow:228, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000761 Pelusium Garrison, 1294 Pelusium, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002735 Pelusium Squadron, 1294 Pelusium, Pow:183, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000768 Memphis Garrison, 1298 Memphys, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002635 Thebais Force, 1298 Memphys, Pow:233, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002749 Nilus Fleet, 1298 Memphys, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000745 Alexandria Garrison, 1305 Alexandria, Pow:71, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1004055 1. Pompeian Force, 1305 Alexandria, Pow:72, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002546 Lagid Army, 1305 Alexandria, Pow:833, Count: 16(l 6/L 9/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002668 Egyptian Fleet, 1305 Alexandria, Pow:551, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000719 Heraclea Garrison, 1724 Eupatoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002206 Pontic Army, 1724 Eupatoria, Pow:1012, Count: 15(l 2/L 11/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000726 Panticapeum Garrison, 1726 Panticapeum, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002317 Pontic Reserve, 1726 Panticapeum, Pow:279, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002357 Euxine Fleet, 1726 Panticapeum, Pow:363, Count: 4(l 1/L 2/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002004 Sabura Force, 2007 Sitifis, Pow:309, Count: 7(l 1/L 4/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000632 Cirta Garrison, 2010 Cirta, Pow:44, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001887 Numidian Army, 2010 Cirta, Pow:1235, Count: 18(l 1/L 15/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002044 Rusicade Reserve, 2011 Rusicade, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002038 Hippo Regius Reserve, 2012 Hippo Regius, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000509 Utica Garrison, 2016 Utica, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000514 Cyrene Garrison, 2044 Cyrene, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1004056 Sagittarii II, 2056 Rhodos, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000657 Rhodus Garrison, 2056 Rhodos, Pow:72, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002112 Rhodian Fleet, 2056 Rhodos, Pow:129, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001749 Western Trade, 2826 Mare Internum Commercius, Pow:12, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001794 Ionian Trade, 2828 Mare Ionium Commercius, Pow:6, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001829 Aegean Trade, 2829 Mare Aegeum Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001817 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1002761 Lagid Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  Ended LockFixedGroups 4 ms
8:55:43 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:55:43 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:55:43 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
8:55:43 PM  (Reporting)  _ESR_ No theater can have a staging region.
8:55:43 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 5 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)  Ended ReconAndRaids 3 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 4 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 0 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 3 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 19 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 20 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 21 ms
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  Ended Check Leaders 1 ms
8:55:43 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 131 Asia Minor & Anatolia
8:55:43 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:55:43 PM  (Reporting)  _AFA_ 1001687 Classis Smyrnensis has been given the mission Agenda: Naval Superiority, Value: 30134, Region: 2654 Bosporus Thracicus
8:55:43 PM  (Reporting)  _AFA_ 1001687 Classis Smyrnensis has been given the mission Agenda: Naval Docking, Value: 24450, Region: 1062 Phoceum
8:55:43 PM  (Reporting)  Ended AssignFleetsOperations 362 ms
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 75
8:55:43 PM  (Reporting)  Ended Build Depots Assets 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Ended KeepPosition 1 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 1 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 4 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)  Ended ReconAndRaids 3 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 9 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 0 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  _GAO_ Step 1 1001334 Sicilia Force, 392 Syracusae, Pow:59, Count: 2(l 1/L 1/S 0) is garrisoning region 392 Syracusae SelfVal 1759
8:55:43 PM  (Reporting)  Agenda: Garrison, Value: 32500, Region: 392 Syracusae
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 2 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 15 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  Ended Check Leaders 0 ms
8:55:43 PM  (Reporting)  Entering Make Superior Group (_MSG_)
8:55:43 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
8:55:43 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 120 Italia Peninsula
8:55:43 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:55:43 PM  (Reporting)  _NVS_ : Nav Supp 1001583 Sicilian Squadron chance: 12 failed.
8:55:43 PM  (Reporting)  _AFA_ 1001583 Sicilian Squadron has been given the mission Agenda: Naval Docking, Value: 1783, Region: 387 Lilybaeum
8:55:43 PM  (Reporting)  Ended AssignFleetsOperations 15 ms
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
8:55:43 PM  (Reporting)  Ended Build Depots Assets 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  CheckForLandResupply Sicilia Force will resupply, in region 392 Syracusae
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Agenda: Keep Position, Value: 6810, Region: 392 Syracusae
8:55:43 PM  (Reporting)  Ended KeepPosition 1 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 3 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)  Ended ReconAndRaids 2 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 2 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 0 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 1 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 8 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  Ended Check Leaders 0 ms
8:55:43 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 129 Macedonia & Graecia
8:55:43 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:55:43 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 30
8:55:43 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Macedonia_Graecia
8:55:43 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:55:43 PM  (Reporting)  Ended Build Depots Assets 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Ended KeepPosition 0 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 3 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)  Ended ReconAndRaids 2 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 2 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 0 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 1 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 7 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  Ended Check Leaders 0 ms
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 49
8:55:43 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Oriens
8:55:43 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:55:43 PM  (Reporting)  Ended Build Depots Assets 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Ended KeepPosition 0 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 8 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)  Ended ReconAndRaids 5 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 5 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 1 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 4 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 31 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  _EVA_ 1004053 Sagittarii I, 250 Massalia, Pow:37, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
8:55:43 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1004050 Ahenobarbus Junior 250 Massalia toward 1004053 Sagittarii I 250 Massalia
8:55:43 PM  (Reporting)  Ended Check Leaders 416 ms
8:55:43 PM  (Reporting)  Entering Make Superior Group (_MSG_)
8:55:43 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
8:55:43 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
8:55:43 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:55:43 PM  (Reporting)  _NVS_ : Nav Supp 1001869 Massilia Classis chance: 20 failed.
8:55:43 PM  (Reporting)  _AFA_ 1001869 Massilia Classis has been given the mission Agenda: Naval Docking, Value: 3078, Region: 141 Carthago Nova
8:55:43 PM  (Reporting)  Ended AssignFleetsOperations 67 ms
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 21
8:55:43 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
8:55:43 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:55:43 PM  (Reporting)  Ended Build Depots Assets 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Agenda: Keep Position, Value: 2170, Region: 250 Massalia
8:55:43 PM  (Reporting)  Ended KeepPosition 1 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 45 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 3 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)  Ended ReconAndRaids 2 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 2 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 0 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 1 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 7 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  Ended Check Leaders 0 ms
8:55:43 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 135 Aegyptus & Nilus
8:55:43 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:55:43 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 47
8:55:43 PM  (Reporting)  Ended Build Depots Assets 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Ended KeepPosition 0 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 6 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 115 Intercatia
8:55:43 PM  (Reporting)  _RAR_ - Planify Recon 1001199 Iberian Equites, 161 Toletum, Pow:19, Count: 1(l 0/L 1/S 0) will target region 115 Intercatia recon target being 115 Intercatia
8:55:43 PM  (Reporting)  Ended ReconAndRaids 8 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 51 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 2 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  _GAO_ Step 2 1004062 Pompeian Force, 132 Ilipa, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 132 Ilipa New PickVal 86
8:55:43 PM  (Reporting)  Agenda: Garrison, Value: 15275, Region: 132 Ilipa
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 42 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 21 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  Ended Check Leaders 1 ms
8:55:43 PM  (Reporting)  Entering Make Superior Group (_MSG_)
8:55:43 PM  (Reporting)  Ended Make Superior Group 1 ms
8:55:43 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 118 Hispania Peninsula
8:55:43 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:55:43 PM  (Reporting)  _NVS_ : Nav Supp 1001546 Hispanian Squadron chance: 20 failed.
8:55:43 PM  (Reporting)  _AFA_ 1001546 Hispanian Squadron has been given the mission Agenda: Naval Docking, Value: 1578, Region: 190 Cesse
8:55:43 PM  (Reporting)  Ended AssignFleetsOperations 76 ms
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 51
8:55:43 PM  (Reporting)  Ended Build Depots Assets 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 2 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Ended KeepPosition 1 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 1 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 207 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 23 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)  Ended ReconAndRaids 13 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 16 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 3 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 16 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 93 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 96 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 99 ms
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  Ended Check Leaders 2 ms
8:55:43 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 136 Scythia Magna
8:55:43 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:55:43 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
8:55:43 PM  (Reporting)  Ended Build Depots Assets 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 3 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Ended KeepPosition 3 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 3 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 5 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)  Ended ReconAndRaids 9 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 26 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 1 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  _GAO_ Step 1 1001340 Africa Force, 2016 Utica, Pow:53, Count: 2(l 1/L 1/S 0) is garrisoning region 2016 Utica SelfVal 739
8:55:43 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2016 Utica
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 3 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 18 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  Ended Check Leaders 1 ms
8:55:43 PM  (Reporting)  Entering Make Superior Group (_MSG_)
8:55:43 PM  (Reporting)  Ended Make Superior Group 0 ms
8:55:43 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 137 Africa Magna
8:55:43 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
8:55:43 PM  (Reporting)  _NVS_ : Nav Supp 1001558 African Squadron chance: -10 failed.
8:55:43 PM  (Reporting)  _AFA_ 1001558 African Squadron has been given the mission Agenda: Naval Docking, Value: 4992, Region: 141 Carthago Nova
8:55:43 PM  (Reporting)  Ended AssignFleetsOperations 57 ms
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 35
8:55:43 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Africa
8:55:43 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:55:43 PM  (Reporting)  Ended Build Depots Assets 3 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Ended KeepPosition 1 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 1 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 2 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)  Ended ReconAndRaids 2 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 2 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 0 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 1 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 3 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  Ended Check Leaders 0 ms
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 25
8:55:43 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:55:43 PM  (Reporting)  Ended Build Depots Assets 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Ended KeepPosition 0 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 172 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Agenda: Garrison, Value: 3875, Region: 194 Emporiae
8:55:43 PM  (Reporting)  _DGA_ 1004064 Pompeian Force, 185 Ilerda, Pow:37, Count: 2(l 1/L 1/S 0) will garrison region 194 Emporiae
8:55:43 PM  (Reporting)  Ended DistantGarrison 69 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 4 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2922 AllOppPowLand: 3448 AllOwnPowNav: 1178 AllOppPowNav 1533
8:55:43 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 28 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
8:55:43 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
8:55:43 PM  (Reporting)  1001334 Sicilia Force (Pow.59)
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Secondary Region 391 Agrigentum Pick 18 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Primary Region 392 Syracusae Pick 100 has enough garrison (Value: 86) - evaluation skipped
8:55:43 PM  (Reporting)  Region 369 Roma Pick 10 SelfVal 154 Need 878  no group candidate found
8:55:43 PM  (Reporting)  Secondary Region 388 Panormus Pick 9 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 6 Enemy armies: 27 Land Ratio: 0.29 Land Core Ratio: 0.20  ***
8:55:43 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
8:55:43 PM  (Reporting)  1004064 Vestrius' Force (Pow.37)
8:55:43 PM  (Reporting)  1001244 Hispania Citerior Force (Pow.901)
8:55:43 PM  (Reporting)  1004053 Ahenobarbus' Force (Pow.50)
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Primary Region 250 Massalia Pick 100 has enough garrison (Value: 325) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 179 Salduba Pick 32 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 127 Andelus Pick 9 has enough garrison (Value: 37) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 185 Ilerda Pick 26 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 125 Calagurris Pick 9 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Region 270 Tegua Pick 3 SelfVal 116 Need 1385  no group candidate found
8:55:43 PM  (Reporting)  Region 210 Cessero Pick 2 SelfVal 80 Need 1565  no group candidate found
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 18 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
8:55:43 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
8:55:43 PM  (Reporting)  1001191 Gades Force (Pow.58)
8:55:43 PM  (Reporting)  1004062 Funditores I (Pow.27)
8:55:43 PM  (Reporting)  1001206 Hispania Ulterior Force (Pow.538)
8:55:43 PM  (Reporting)  1001199 Iberian Equites (Pow.19)
8:55:43 PM  (Reporting)  1004064 Vestrius' Force (Pow.37)
8:55:43 PM  (Reporting)  1001244 Hispania Citerior Force (Pow.901)
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Secondary Region 167 Iliturgi Pick 10 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 129 Gades Pick 100 has enough garrison (Value: 44) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 141 Carthago Nova Pick 63 has enough garrison (Value: 44) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 127 Andelus Pick 9 has enough garrison (Value: 37) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 194 Emporiae Pick 35 has enough garrison (Value: 37) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 114 Salmantica Pick 33 has enough garrison (Value: 41) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 190 Cesse Pick 33 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 132 Ilipa Pick 86 has enough garrison (Value: 27) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 91 Olisippo Pick 10 has enough garrison (Value: 480) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 161 Toletum Pick 52 has enough garrison (Value: 44) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 185 Ilerda Pick 26 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 135 Corduba Pick 19 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 151 Geraea Pick 7 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 181 Dertosa Pick 11 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 153 Turmogum Pick 29 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 170 Segovia Pick 10 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 179 Salduba Pick 32 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 125 Calagurris Pick 9 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 95 Aeminium Pick 12 has enough garrison (Value: 37) - evaluation skipped
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Starting process on extended theater 137 Theater_Africa Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
8:55:43 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
8:55:43 PM  (Reporting)  1001340 Africa Force (Pow.53)
8:55:43 PM  (Reporting)  1001348 Hadrumetum Force (Pow.247)
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Primary Region 2016 Utica Pick 100 has enough garrison (Value: 80) - evaluation skipped
8:55:43 PM  (Reporting)  Primary Region 2010 Cirta Pick 65 has enough garrison (Value: 1279) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 2012 Hippo Regius Pick 11 has enough garrison (Value: 52) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 2035 Leptis Magna Pick 8 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 2011 Rusicade Pick 6 has enough garrison (Value: 52) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 2023 Theveste Pick 5 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)  Secondary Region 2022 Thapsus Pick 7 has enough garrison (Value: 0) - evaluation skipped
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
8:55:43 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
8:55:43 PM  (Reporting)  1001191 Gades Force (Pow.58)
8:55:43 PM  (Reporting)  1004062 Funditores I (Pow.27)
8:55:43 PM  (Reporting)  1001206 Hispania Ulterior Force (Pow.538)
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  CheckRegionForOperation 1001191 Gades Force, 129 Gades, Pow:58, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 100 SelfVal 480 AINeed 16
8:55:43 PM  (Reporting)  Agenda: Defend, Value: 31200, Region: 129 Gades
8:55:43 PM  (Reporting)  CheckRegionForOperation 1001191 Gades Force, 129 Gades, Pow:58, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 86 SelfVal 470 AINeed 33
8:55:43 PM  (Reporting)  Agenda: Defend, Value: 30550, Region: 132 Ilipa
8:55:43 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 370 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ############ Starting ApplyAgenda:  Pompeius  ############
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.67) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:5.00 - Nav:5.00) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 1150 Samosata in theater 131 Asia Minor & Anatolia
8:55:43 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:55:43 PM  (Reporting)  End of AI Gather Units
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002112 Rhodian Fleet , destination,  is not in friendly water 2056 Rhodos
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000705 Melitene Garrison, 1148 Melitene, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1148 Melitene
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000593 Ephesus Garrison, 1064 Colophon, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1064 Colophon
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001687 Classis Smyrnensis, 1062 Phoceum, Pow:793, Count: 6(l 1/L 3/S 2)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 30134, Region: 2654 Bosporus Thracicus
8:55:43 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 24450, Region: 1062 Phoceum
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 30134, Region: 2654 Bosporus Thracicus
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001687 Classis Smyrnensis , destination,  is not in friendly water 2654 Bosporus Thracicus
8:55:43 PM  (Reporting)  1001687-Classis Smyrnensis Power:793 Health:100% Phoceum>Bosporus Thracicus Mission:Naval Superiority Fitness:76% Need:0 Threat:0 GoalValue: 30134
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000583 Smyrna Garrison, 1062 Phoceum, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1062 Phoceum
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000578 Pergamon Garrison, 1056 Pergamos, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1056 Pergamos
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000568 Cyzicus Garrison, 1054 Cyzicus, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1054 Cyzicus
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000573 Nicomedia Garrison, 1051 Nicomedia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1051 Nicomedia
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 389 Messana in theater 120 Italia Peninsula
8:55:43 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:55:43 PM  (Reporting)  End of AI Gather Units
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001583 Sicilian Squadron, 392 Syracusae, Pow:87, Count: 1(l 0/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1783, Region: 387 Lilybaeum
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1783, Region: 387 Lilybaeum
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001583 Sicilian Squadron , destination,  is not in friendly water 387 Lilybaeum
8:55:43 PM  (Reporting)  1001583-Sicilian Squadron Power:87 Health:100% Syracusae>Lilybaeum Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 1783
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001334 Sicilia Force, 392 Syracusae, Pow:59, Count: 2(l 1/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 32500, Region: 392 Syracusae
8:55:43 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 392 Syracusae
8:55:43 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 6810, Region: 392 Syracusae
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 32500, Region: 392 Syracusae
8:55:43 PM  (Reporting)  1001334-Sicilia Force Power:59 Health:100% Syracusae>Syracusae Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 32500
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 945 Epidamnia in theater 129 Macedonia & Graecia
8:55:43 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:55:43 PM  (Reporting)  End of AI Gather Units
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000563 Athens Garrison, 1042 Attica, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1042 Attica
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001595 Classis Tarentinensis , destination,  is not in friendly water 946 Appolonia
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 945 Epidamnia
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 1155 Zeugma in theater 132 Oriens Magnus
8:55:43 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:55:43 PM  (Reporting)  End of AI Gather Units
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.29 - Core:0.20 - Nav:5.00) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
8:55:43 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:55:43 PM  (Reporting)  End of AI Gather Units
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001869 Massilia Classis, 250 Massalia, Pow:178, Count: 2(l 1/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3078, Region: 141 Carthago Nova
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3078, Region: 141 Carthago Nova
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001869 Massilia Classis , destination,  is not in friendly water 141 Carthago Nova
8:55:43 PM  (Reporting)  1001869-Massilia Classis Power:178 Health:100% Massalia>Carthago Nova Mission:Naval Docking Fitness:81% Need:16 Threat:0 GoalValue: 3078
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1004053 Ahenobarbus' Force, 250 Massalia, Pow:50, Count: 2(l 1/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2170, Region: 250 Massalia
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2170, Region: 250 Massalia
8:55:43 PM  (Reporting)  1004053-Ahenobarbus' Force Power:50 Health:100% Massalia>Massalia Mission:Keep Position Fitness:20% Need:0 Threat:106 GoalValue: 2170
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 1305 Alexandria in theater 135 Aegyptus & Nilus
8:55:43 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:55:43 PM  (Reporting)  End of AI Gather Units
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  _GTG_ 1002546 Lagid Army, 1305 Alexandria, Pow:949, Count: 18(l 6/L 11/S 2) is garrisoning 1305 Alexandria having agregated 1 other(s) group(s).
8:55:43 PM  (Reporting)  Ended GatherGarrisons 249 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002761 Lagid Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001817 Egyptian Trade , destination,  is not in friendly water 2830 Mare Oriensis Commercius
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000514 Cyrene Garrison, 2044 Cyrene, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2044 Cyrene
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002668 Egyptian Fleet , destination,  is not in friendly water 1305 Alexandria
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002749 Nilus Fleet , destination,  is not in friendly water 1298 Memphys
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002735 Pelusium Squadron , destination,  is not in friendly water 1294 Pelusium
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000761 Pelusium Garrison, 1294 Pelusium, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1294 Pelusium
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:5.00 - Core:5.00 - Nav:5.00) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 194 Emporiae in theater 118 Hispania Peninsula
8:55:43 PM  (Reporting)  _GTU_ 1001206 Hispania Ulterior Force, 132 Ilipa, Pow:538, Count: 4(l 1/L 3/S 0) has no agenda for now, trying to gather
8:55:43 PM  (Reporting)  _GTU_ 1001244 Hispania Citerior Force, 185 Ilerda, Pow:901, Count: 5(l 1/L 4/S 0) has no agenda for now, trying to gather
8:55:43 PM  (Reporting)  _GTU_ Starting merge 2 at start
8:55:43 PM  (Reporting)  _GTU_ Finished merge 2 now
8:55:43 PM  (Reporting)  _GTU_ Hispania Citerior Force gathering toward primary region (short distance)
8:55:43 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 194 Emporiae Gather to region: 194 Emporiae
8:55:43 PM  (Reporting)  _GTU_ Hispania Ulterior Force gathering toward primary region (long distance)
8:55:43 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 194 Emporiae Gather to region: 194 Emporiae
8:55:43 PM  (Reporting)  Ended AI Gather Units 17 ms
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001244 Hispania Citerior Force, 185 Ilerda, Pow:901, Count: 5(l 1/L 4/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 194 Emporiae
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 194 Emporiae
8:55:43 PM  (Reporting)  1001244-Hispania Citerior Force Power:901 Health:100% Ilerda>Emporiae Mission:Gather to GHQ Fitness:60% Need:87 Threat:92 GoalValue: 150
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1004064 Vestrius' Force, 185 Ilerda, Pow:37, Count: 2(l 1/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3875, Region: 194 Emporiae
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3875, Region: 194 Emporiae
8:55:43 PM  (Reporting)  1004064-Vestrius' Force Power:37 Health:100% Ilerda>Emporiae Mission:Garrison Fitness:62% Need:87 Threat:92 GoalValue: 3875
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001199 Iberian Equites, 161 Toletum, Pow:19, Count: 1(l 0/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 115 Intercatia
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 115 Intercatia
8:55:43 PM  (Reporting)  1001199-Iberian Equites Power:19 Health:100% Toletum>Intercatia Mission:Recon&Raid Fitness:100% Need:34 Threat:25 GoalValue: 25000
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001206 Hispania Ulterior Force, 132 Ilipa, Pow:538, Count: 4(l 1/L 3/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 194 Emporiae
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 194 Emporiae
8:55:43 PM  (Reporting)  1001206-Hispania Ulterior Force Power:538 Health:100% Ilipa>Emporiae Mission:Gather to GHQ Fitness:1% Need:87 Threat:92 GoalValue: 2
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1004062 Funditores I, 132 Ilipa, Pow:27, Count: 1(l 0/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15275, Region: 132 Ilipa
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15275, Region: 132 Ilipa
8:55:43 PM  (Reporting)  1004062-Funditores I Power:27 Health:100% Ilipa>Ilipa Mission:Garrison Fitness:65% Need:33 Threat:0 GoalValue: 15275
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001546 Hispanian Squadron, 129 Gades, Pow:87, Count: 1(l 0/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1578, Region: 190 Cesse
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1578, Region: 190 Cesse
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001546 Hispanian Squadron , destination,  is not in friendly water 190 Cesse
8:55:43 PM  (Reporting)  1001546-Hispanian Squadron Power:87 Health:100% Gades>Cesse Mission:Naval Docking Fitness:77% Need:60 Threat:0 GoalValue: 1578
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001191 Gades Force, 129 Gades, Pow:58, Count: 2(l 1/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 31200, Region: 129 Gades
8:55:43 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 30550, Region: 132 Ilipa
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 30550, Region: 132 Ilipa
8:55:43 PM  (Reporting)  1001191-Gades Force Power:58 Health:100% Gades>Ilipa Mission:Defend Fitness:65% Need:33 Threat:0 GoalValue: 30550
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 1724 Eupatoria in theater 136 Scythia Magna
8:55:43 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:55:43 PM  (Reporting)  End of AI Gather Units
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  Ended GatherGarrisons 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1892 Phanagoria
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002357 Euxine Fleet , destination,  is not in friendly water 1726 Panticapeum
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:5.00) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 2016 Utica in theater 137 Africa Magna
8:55:43 PM  (Reporting)  _GTU_ 1001348 Hadrumetum Force, 2018 Hadrumetum, Pow:247, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
8:55:43 PM  (Reporting)  _GTU_ Starting merge 1 at start
8:55:43 PM  (Reporting)  _GTU_ Finished merge 1 now
8:55:43 PM  (Reporting)  _GTU_ Hadrumetum Force gathering toward primary region (short distance)
8:55:43 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 2016 Utica Gather to region: 2016 Utica
8:55:43 PM  (Reporting)  Ended AI Gather Units 3 ms
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001348 Hadrumetum Force, 2018 Hadrumetum, Pow:247, Count: 3(l 1/L 2/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 2016 Utica
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 2016 Utica
8:55:43 PM  (Reporting)  1001348-Hadrumetum Force Power:247 Health:100% Hadrumetum>Utica Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001558 African Squadron, 2016 Utica, Pow:62, Count: 3(l 1/L 1/S 1)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4992, Region: 141 Carthago Nova
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4992, Region: 141 Carthago Nova
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001558 African Squadron , destination,  is not in friendly water 141 Carthago Nova
8:55:43 PM  (Reporting)  1001558-African Squadron Power:62 Health:40% Utica>Carthago Nova Mission:Naval Docking Fitness:78% Need:16 Threat:0 GoalValue: 4992
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1001340 Africa Force, 2016 Utica, Pow:53, Count: 2(l 1/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2016 Utica
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2016 Utica
8:55:43 PM  (Reporting)  1001340-Africa Force Power:53 Health:100% Utica>Utica Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:3.40 - Nav:0.20) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 1020 Byzantium in theater 130 Thracia & Propontis
8:55:43 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:55:43 PM  (Reporting)  End of AI Gather Units
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000681 Byzantium Garrison, 1020 Byzantium, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1020 Byzantium
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:0.67) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001829 Aegean Trade , destination,  is not in friendly water 2829 Mare Aegeum Commercius
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001794 Ionian Trade , destination,  is not in friendly water 2828 Mare Ionium Commercius
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001749 Western Trade , destination,  is not in friendly water 2826 Mare Internum Commercius
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:55:43 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:55:43 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
8:55:43 PM  (Reporting)  Ended PromoteLeaders 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda AutoMerge
8:55:43 PM  (Reporting)  1004064 Vestrius' Force will be merged into 1001244 Hispania Citerior Force in region Ilerda
8:55:43 PM  (Reporting)  AI Process done in  8529 ms
8:55:43 PM  (Reporting)  Processing  1000002 Caesar
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Starting Process on Caesar AILevel 0 Kind: 0 Dormant NO Turn: 1 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:55:43 PM  (Reporting)  AI Process done in  108 ms
8:55:43 PM  (Reporting)  Processing  1000003 Regnum Parthorum
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 3 Kind: 0 Dormant NO Turn: 1 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:55:43 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
8:55:43 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
8:55:43 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
8:55:43 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
8:55:43 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
8:55:43 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 133 Caucasus
8:55:43 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 282 OwnPow Nav : 0 OppPow Nav : 733
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
8:55:43 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 154 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
8:55:43 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 29 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
8:55:43 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 25
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
8:55:43 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 47 OwnPow Nav : 0 OppPow Nav : 91
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
8:55:43 PM  (Reporting)  _FIT_ Ended AIInitTheaters 882 ms
8:55:43 PM  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
8:55:43 PM  (Reporting)  Money Availability Plentiful Stock 308 Expected 0 Balance -19
8:55:43 PM  (Reporting)  Victory Points Availability Plentiful Stock 1 Expected 0 Balance 0
8:55:43 PM  (Reporting)  Morale Availability Plentiful Stock 85 Expected 0 Balance 0
8:55:43 PM  (Reporting)  Engagements Points Availability Plentiful Stock 5 Expected 0 Balance 0
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 29 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1267
8:55:43 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 282 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3268
8:55:43 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 733 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 154 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2615
8:55:43 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
8:55:43 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 91 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  193
8:55:43 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Land Theaters Special Regions ***
8:55:43 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1168 Apamea Max pick: Corsote Max need: Commagene Max Val: Singara Naval Gathering: 1211 Seleucia
8:55:43 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1168 Apamea Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1239 ms
8:55:43 PM  (Reporting)  *** Faction-wide algorithms ***
8:55:43 PM  (Reporting)  Entering BuildReplacements (_RPL_)
8:55:43 PM  (Reporting)  RPL Buying a replacement for ORI Militia
8:55:43 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for PAR Elite Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for PAR Militia
8:55:43 PM  (Reporting)  RPL Buying a replacement for PAR Militia
8:55:43 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
8:55:43 PM  (Reporting)  RPL Buying a replacement for ORI Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for ARA Cavalry
8:55:43 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
8:55:43 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
8:55:43 PM  (Reporting)  RPL Buying a replacement for ORI Line Infantry
8:55:43 PM  (Reporting)  Ended BuildReplacements 10 ms
8:55:43 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
8:55:43 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 1170 Carrhae
8:55:43 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
8:55:43 PM  (Reporting)  Ended HandleRegionsDecisions 4 ms
8:55:43 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
8:55:43 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
8:55:43 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
8:55:43 PM  (Reporting)  Ended ManageFleetsComposition 155 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating CallFleet (_CLF_)
8:55:43 PM  (Reporting)  Ended CallFleet 0 ms
8:55:43 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
8:55:43 PM  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:608, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:414, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:465, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:216, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1906, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:590, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:590, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  Ended LockFixedGroups 1 ms
8:55:43 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:55:43 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:55:43 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
8:55:43 PM  (Reporting)  _ESR_ No theater can have a staging region.
8:55:43 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 2 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)  Ended ReconAndRaids 1 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 1 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 0 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 1 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 14 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  Ended Check Leaders 0 ms
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
8:55:43 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
8:55:43 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
8:55:43 PM  (Reporting)  Ended Build Depots Assets 1 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Ended KeepPosition 0 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 11 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 585 AllOwnPowNav: 0 AllOppPowNav 849
8:55:43 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
8:55:43 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 1168 Apamea in theater 134 Parthia & Media
8:55:43 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:55:43 PM  (Reporting)  End of AI Gather Units
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:55:43 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:55:43 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
8:55:43 PM  (Reporting)  Ended PromoteLeaders 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda AutoMerge
8:55:43 PM  (Reporting)  AI Process done in  3452 ms
8:55:43 PM  (Reporting)  Processing  1000004 Pirates
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Starting Process on Pirates AILevel 3 Kind: 0 Dormant NO Turn: 1 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:55:43 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
8:55:43 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
8:55:43 PM  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warm Seas
8:55:43 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warm Seas
8:55:43 PM  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warm Seas
8:55:43 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 129 Macedonia & Graecia
8:55:43 PM  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 129 Macedonia & Graecia
8:55:43 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
8:55:43 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
8:55:43 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
8:55:43 PM  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
8:55:43 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
8:55:43 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warm Seas
8:55:43 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 141 Warm Seas
8:55:43 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1446 OwnPow Nav : 0 OppPow Nav : 91
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
8:55:43 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1947 OwnPow Nav : 0 OppPow Nav : 135
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
8:55:43 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 895 OwnPow Nav : 0 OppPow Nav : 1154
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
8:55:43 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 35 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
8:55:43 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 48 OppPow Land: 657 OwnPow Nav : 0 OppPow Nav : 2275
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 71
8:55:43 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 21
8:55:43 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 282 OwnPow Nav : 0 OppPow Nav : 733
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
8:55:43 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 154 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
8:55:43 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
8:55:43 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 101 OwnPow Nav : 0 OppPow Nav : 70
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
8:55:43 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 25
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
8:55:43 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 339 OwnPow Nav : 0 OppPow Nav : 47
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
8:55:43 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
8:55:43 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 450 OwnPow Nav : 116 OppPow Nav : 91
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.08 5.00 Reg Count: 249 > 279
8:55:43 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1111 ms
8:55:43 PM  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
8:55:43 PM  (Reporting)  Money Availability Plentiful Stock 150 Expected 0 Balance 0
8:55:43 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
8:55:43 PM  (Reporting)    1003752 Liburnae I Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6148, Region: 2826 Mare Internum Commercius EndTurn 11414
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2400
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1500
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 282 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3399
8:55:43 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 733 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 895 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3007
8:55:43 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1154 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1446 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1961
8:55:43 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 91 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1099
8:55:43 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 48 Overall power (enemies): 657 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1274
8:55:43 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 2275 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1947 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3636
8:55:43 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 135 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 154 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1941
8:55:43 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 339 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1604
8:55:43 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 47 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 101 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1833
8:55:43 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 35 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  400
8:55:43 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 4 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  154
8:55:43 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
8:55:43 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 116 Overall power (enemies): 91 Nav Ratio: 1.08
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
8:55:43 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  193
8:55:43 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Land Theaters Special Regions ***
8:55:43 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Ilerda Max Val: Carthago Nova Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Samosata Max Val: Singara Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Chalcidis Max Val: Chalcidis Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Cessero Max Val: Cessero Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Histri Max Val: Spalatum Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Ended InitAndDumpData Pirates 1460 ms
8:55:43 PM  (Reporting)  *** Faction-wide algorithms ***
8:55:43 PM  (Reporting)  Entering BuildReplacements (_RPL_)
8:55:43 PM  (Reporting)  RPL Buying a replacement for PIR Raider Ship
8:55:43 PM  (Reporting)  Ended BuildReplacements 1 ms
8:55:43 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
8:55:43 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
8:55:43 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
8:55:43 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
8:55:43 PM  (Reporting)  Ended ManageFleetsComposition 234 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating CallFleet (_CLF_)
8:55:43 PM  (Reporting)  Ended CallFleet 0 ms
8:55:43 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
8:55:43 PM  (Reporting)  Ended LockFixedGroups 0 ms
8:55:43 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:55:43 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:55:43 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
8:55:43 PM  (Reporting)  _ESR_ No theater can have a staging region.
8:55:43 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
8:55:43 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
8:55:43 PM  (Reporting)  Ended PrivilegedCombine 0 ms
8:55:43 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
8:55:43 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
8:55:43 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 2055 Cnossos
8:55:43 PM  (Reporting)  _RAR_ - Attack  1003872 Pirates I, 2055 Cnossos, Pow:48, Count: 1(l 0/L 1/S 0) will target region 2055 Cnossos Region AI SelfValue 120
8:55:43 PM  (Reporting)  Ended ReconAndRaids 2 ms
8:55:43 PM  (Reporting)  Entering SplitGroups (_SPG_)
8:55:43 PM  (Reporting)  Ended SplitGroups 8 ms
8:55:43 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
8:55:43 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
8:55:43 PM  (Reporting)  Detach Damaged Units (_DDU_)
8:55:43 PM  (Reporting)  Ended Damaged Units 0 ms
8:55:43 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
8:55:43 PM  (Reporting)  Ended GarrisonObjectives 0 ms
8:55:43 PM  (Reporting)  Entering CheckBesieging (_CBE_)
8:55:43 PM  (Reporting)  Ended CheckBesieging 7 ms
8:55:43 PM  (Reporting)  Entering Evacuate Force (_EVA_)
8:55:43 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
8:55:43 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
8:55:43 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
8:55:43 PM  (Reporting)  Entering Make Superior Group (_MSG_)
8:55:43 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
8:55:43 PM  (Reporting)  Entering Build Depots Assets
8:55:43 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
8:55:43 PM  (Reporting)  Ended Build Depots Assets 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Start of AI Split Supports (_SSP_)
8:55:43 PM  (Reporting)  Ended Split Supports
8:55:43 PM  (Reporting)  Start of AI Check for Land Resupply
8:55:43 PM  (Reporting)  Ended CheckForLandResupply 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Entering KeepPosition (_KPP_)
8:55:43 PM  (Reporting)  Ended KeepPosition 0 ms
8:55:43 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
8:55:43 PM  (Reporting)  Ended Concentrate Stacks 0 ms
8:55:43 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
8:55:43 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 48 AllOppPowLand: 6408 AllOwnPowNav: 116 AllOppPowNav 4621
8:55:43 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 1 Enemy armies: 15 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
8:55:43 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
8:55:43 PM  (Reporting)  1003872 Pirates I (Pow.48)
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Region 945 Epidamnia Pick 41 SelfVal 64 Need 338  no group candidate found
8:55:43 PM  (Reporting)  Region 1042 Attica Pick 76 SelfVal 103 Need 338  no group candidate found
8:55:43 PM  (Reporting)  Region 1026 Chalcidis Pick 100 SelfVal 127 Need 450  no group candidate found
8:55:43 PM  (Reporting)  Region 2055 Cnossos Pick 92 SelfVal 120 Need 6  no group candidate found
8:55:43 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 142 ms
8:55:43 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
8:55:43 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 10 in Mare Oriensis Commercius
8:55:43 PM  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Hunt Convoy Fleet, Value: 9860, Region: 2830 Mare Oriensis Commercius
8:55:43 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 9 in Mare Ionium Commercius
8:55:43 PM  (Reporting)  Ended AssignFleetsOperations 282 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:1.08) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
8:55:43 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Arties
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
8:55:43 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
8:55:43 PM  (Reporting)  Ended Receive Supplies
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Gather Units (_GTU_)
8:55:43 PM  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 129 Macedonia & Graecia
8:55:43 PM  (Reporting)  _GTU_ Starting merge 0 at start
8:55:43 PM  (Reporting)  End of AI Gather Units
8:55:43 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
8:55:43 PM  (Reporting)  Ended GatherGarrisons 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1003872 Pirates I, 2055 Cnossos, Pow:48, Count: 1(l 0/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 2055 Cnossos
8:55:43 PM  (Reporting)  List of Agendas for 1003872 Pirates I, 2055 Cnossos, Pow:48, Count: 1(l 0/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 2055 Cnossos
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 2055 Cnossos
8:55:43 PM  (Reporting)  1003872-Pirates I Power:48 Health:100% Cnossos>Cnossos Mission:Attack Fitness:50% Need:6 Threat:0 GoalValue: 12500
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:1.08) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2602 Kasos Promunturium, Pow:116, Count: 1(l 0/L 1/S 0)
8:55:43 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6148, Region: 2826 Mare Internum Commercius
8:55:43 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 9860, Region: 2830 Mare Oriensis Commercius
8:55:43 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 9860, Region: 2830 Mare Oriensis Commercius
8:55:43 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2830 Mare Oriensis Commercius
8:55:43 PM  (Reporting)  1003752-Cilician Pirates Power:116 Health:100% Kasos Promunturium>Mare Oriensis Commercius Mission:Hunt Convoy Fleet Fitness:85% Need:0 Threat:0 GoalValue: 9860
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:55:43 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:55:43 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
8:55:43 PM  (Reporting)  Ended PromoteLeaders 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda AutoMerge
8:55:43 PM  (Reporting)  AI Process done in  5323 ms
8:55:43 PM  (Reporting)  Processing  1000005 Slaves
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Starting Process on Slaves AILevel 3 Kind: 0 Dormant NO Turn: 1 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:55:43 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
8:55:43 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
8:55:43 PM  (Reporting)  _FIT_ Ended AIInitTheaters 664 ms
8:55:43 PM  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
8:55:43 PM  (Reporting)  Money Availability Plentiful Stock 200 Expected 0 Balance 0
8:55:43 PM  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Ended InitAndDumpData Slaves 751 ms
8:55:43 PM  (Reporting)  *** Faction-wide algorithms ***
8:55:43 PM  (Reporting)  Entering BuildReplacements (_RPL_)
8:55:43 PM  (Reporting)  Ended BuildReplacements 1 ms
8:55:43 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
8:55:43 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
8:55:43 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
8:55:43 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
8:55:43 PM  (Reporting)  Ended ManageFleetsComposition 4 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating CallFleet (_CLF_)
8:55:43 PM  (Reporting)  Ended CallFleet 0 ms
8:55:43 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
8:55:43 PM  (Reporting)  Ended LockFixedGroups 0 ms
8:55:43 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:55:43 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:55:43 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
8:55:43 PM  (Reporting)  _ESR_ No theater can have a staging region.
8:55:43 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
8:55:43 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
8:55:43 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
8:55:43 PM  (Reporting)  AI Process done in  1914 ms
8:55:43 PM  (Reporting)  Processing  1000006 Barbarians
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Starting Process on Barbarians AILevel 3 Kind: 0 Dormant NO Turn: 1 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
8:55:43 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
8:55:43 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
8:55:43 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
8:55:43 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
8:55:43 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
8:55:43 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 118 Hispania Peninsula
8:55:43 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2205 OwnPow Nav : 0 OppPow Nav : 182
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
8:55:43 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1947 OwnPow Nav : 0 OppPow Nav : 135
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
8:55:43 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 339 OwnPow Nav : 0 OppPow Nav : 47
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
8:55:43 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
8:55:43 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 47 OwnPow Nav : 0 OppPow Nav : 91
8:55:43 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
8:55:43 PM  (Reporting)  _FIT_ Ended AIInitTheaters 887 ms
8:55:43 PM  (Reporting)  Resources Levels Barbarians EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
8:55:43 PM  (Reporting)  Money Availability Plentiful Stock 297 Expected 0 Balance -3
8:55:43 PM  (Reporting)  Morale Availability Plentiful Stock 120 Expected 0 Balance 0
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2500
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
8:55:43 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 2205 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2042
8:55:43 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 182 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 1947 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3636
8:55:43 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 135 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
8:55:43 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 339 Ratio: 0.20
8:55:43 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1604
8:55:43 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 47 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
8:55:43 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 91 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
8:55:43 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Land Theaters Special Regions ***
8:55:43 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Ilerda Max Val: Gades Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Cessero Max need: Cessero Max Val: Cessero Naval Gathering: <None>
8:55:43 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Ended InitAndDumpData Barbarians 1209 ms
8:55:43 PM  (Reporting)  *** Faction-wide algorithms ***
8:55:43 PM  (Reporting)  Entering BuildReplacements (_RPL_)
8:55:43 PM  (Reporting)  Ended BuildReplacements 1 ms
8:55:43 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
8:55:43 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
8:55:43 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
8:55:43 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
8:55:43 PM  (Reporting)  Ended ManageFleetsComposition 137 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  Evaluating CallFleet (_CLF_)
8:55:43 PM  (Reporting)  Ended CallFleet 0 ms
8:55:43 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
8:55:43 PM  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:258, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:452, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
8:55:43 PM  (Reporting)  Ended LockFixedGroups 0 ms
8:55:43 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:55:43 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:55:43 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
8:55:43 PM  (Reporting)  _ESR_ No theater can have a staging region.
8:55:43 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
8:55:43 PM  (Reporting)  Entering Checking Leaders (_CLD_)
8:55:43 PM  (Reporting)  Ended Check Leaders 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
8:55:43 PM  (Reporting)  Entering DistantGarrison (_DGA_)
8:55:43 PM  (Reporting)  Ended DistantGarrison 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4538 AllOwnPowNav: 0 AllOppPowNav 455
8:55:43 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
8:55:43 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  
8:55:43 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
8:55:43 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
8:55:43 PM  (Reporting)  Ended SplitStaticUnits 0 ms
8:55:43 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
8:55:43 PM  (Reporting)  Ended PromoteLeaders 0 ms
8:55:43 PM  (Reporting)   
8:55:43 PM  (Reporting)  ApplyAgenda AutoMerge
8:55:43 PM  (Reporting)  AI Process done in  3096 ms
9:04:28 PM  (Reporting)  Processing  1000001 Pompeius
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Starting Process on Pompeius AILevel 3 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
9:04:28 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:04:28 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:04:28 PM  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 119 Gallia
9:04:28 PM  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
9:04:28 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 124 Moesia & Pannonia
9:04:28 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
9:04:28 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
9:04:28 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 1090 OppPow Land: 0 OwnPow Nav : 206 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 122 > 164
9:04:28 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 37 OppPow Land: 2022 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
9:04:28 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 834 OwnPow Nav : 0 OppPow Nav : 1098
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
9:04:28 PM  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
9:04:28 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 46 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
9:04:28 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 745 OppPow Land: 87 OwnPow Nav : 2136 OppPow Nav : 15
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 41 > 71
9:04:28 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 3.40 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 36
9:04:28 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 36 OppPow Land: 0 OwnPow Nav : 556 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 113 > 157
9:04:28 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 10 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
9:04:28 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 62 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
9:04:28 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 92
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 35 > 75
9:04:28 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 608 > 11
9:04:28 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 252 OppPow Land: 0 OwnPow Nav : 70 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 103 > 50
9:04:28 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:04:28 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 67 OppPow Land: 0 OwnPow Nav : 460 OppPow Nav : 92
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 4.25 4.25 Reg Count: 249 > 279
9:04:28 PM  (Reporting)  _FIT_ Ended AIInitTheaters 983 ms
9:04:28 PM  (Reporting)  Resources Levels Pompeius EcoBase 358 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:04:28 PM  (Reporting)  Money Availability Very High Stock 139 Expected 0 Balance -71
9:04:28 PM  (Reporting)  Victory Points Availability Plentiful Stock 163 Expected 0 Balance 0
9:04:28 PM  (Reporting)  Morale Availability Plentiful Stock 95 Expected 0 Balance 0
9:04:28 PM  (Reporting)  Engagements Points Availability Plentiful Stock 20 Expected 0 Balance 0
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 2900
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2800
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2200
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 2000
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 1500
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1060
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 800
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 700
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 560
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 500
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 160
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 10 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
9:04:28 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 834 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4273
9:04:28 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1098 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 37 Overall power (enemies): 2022 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23997
9:04:28 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:04:28 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 92 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 36 Overall power (enemies): 0 Ratio: 5.00
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  229
9:04:28 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 556 Overall power (enemies): 0 Nav Ratio: 5.00
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 1090 Overall power (enemies): 0 Ratio: 5.00
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  184
9:04:28 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 206 Overall power (enemies): 0 Nav Ratio: 5.00
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 745 Overall power (enemies): 87 Ratio: 5.00
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  229
9:04:28 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 2136 Overall power (enemies): 15 Nav Ratio: 5.00
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:04:28 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 252 Overall power (enemies): 0 Ratio: 5.00
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:04:28 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 70 Overall power (enemies): 0 Nav Ratio: 5.00
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:04:28 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 46 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  505
9:04:28 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 62 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1115
9:04:28 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:04:28 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 460 Overall power (enemies): 92 Nav Ratio: 4.25
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:04:28 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17
9:04:28 PM  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Land Theaters Special Regions ***
9:04:28 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1155 Zeugma Max pick: Issus Max need: Carrhae Max Val: Issus Naval Gathering: 1153 Issus
9:04:28 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Taurasia Max Val: Roma Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Cessero Max Val: Massalia Naval Gathering: 250 Massalia
9:04:28 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1305 Alexandria Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: 1305 Alexandria
9:04:28 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1150 Samosata Max pick: Colophon Max need: Dara Max Val: Colophon Naval Gathering: 1064 Colophon
9:04:28 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 194 Emporiae Max pick: Gades Max need: Ausa Max Val: Gades Naval Gathering: 194 Emporiae
9:04:28 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 945 Epidamnia Max pick: Attica Max need: Selepitanoi Max Val: Attica Naval Gathering: 1026 Chalcidis
9:04:28 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: 1724 Eupatoria
9:04:28 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 2016 Utica Max pick: Utica Max need: Tatilti Max Val: Utica Naval Gathering: 2016 Utica
9:04:28 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Chalcidis Naval Gathering: 1020 Byzantium
9:04:28 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1248 Corsote Max pick: Corsote Max need: Singara Max Val: Corsote Naval Gathering: 1248 Corsote
9:04:28 PM  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Ended InitAndDumpData Pompeius 1380 ms
9:04:28 PM  (Reporting)  *** Faction-wide algorithms ***
9:04:28 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:04:28 PM  (Reporting)  Ended BuildReplacements 13 ms
9:04:28 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:04:28 PM  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 1038 Aetolia
9:04:28 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 7 Reforms has 3 % to be played in 1298 Memphys
9:04:28 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 7 Reforms has 2 % to be played in 1283 Sinai Mons
9:04:28 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 12 Roads has 2 % to be played in 1136 Khalybes
9:04:28 PM  (Reporting)  _HRD_ Decision 12 Roads aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 2 % to be played in 2008 Zaras
9:04:28 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions has 3 % to be played in 1298 Memphys
9:04:28 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions has 2 % to be played in 1892 Phanagoria
9:04:28 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 2 % to be played in 2052 Coenopolis
9:04:28 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 14 Public Work has 3 % to be played in 1079 Pessimus
9:04:28 PM  (Reporting)  _HRD_ Decision 14 Public Work played.
9:04:28 PM  (Reporting)  _HRD_ Decision 7 Reforms has 2 % to be played in 1033 Thessalia
9:04:28 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 1300 Heliopolis
9:04:28 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 1301 Mareotis
9:04:28 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 2 % to be played in 175 Termantia
9:04:28 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
9:04:28 PM  (Reporting)  Ended HandleRegionsDecisions 9 ms
9:04:28 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:04:28 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
9:04:28 PM  (Reporting)  _BNU Buying Unit Nav. Onerarium
9:04:28 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
9:04:28 PM  (Reporting)  Ended BuildNewUnits Bought: 3 237 ms
9:04:28 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:04:28 PM  (Reporting)  _MFC_ Merging 1001558 African Squadron into 1001869 Massilia Classis
9:04:28 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001869 Massilia Classis
9:04:28 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001546 Hispanian Squadron
9:04:28 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001595 Classis Tarentinensis
9:04:28 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001583 Sicilian Squadron
9:04:28 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1002112 Rhodian Fleet
9:04:28 PM  (Reporting)  Ended ManageFleetsComposition 266 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:04:28 PM  (Reporting)  1004197 Marcus Octavius, 194 Emporiae, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
9:04:28 PM  (Reporting)  1001206 Hispania Ulterior Force, 194 Emporiae, Pow:501, Count: 4(l 1/L 3/S 0) is calling fleet this turn.
9:04:28 PM  (Reporting)  1001244 Hispania Citerior Force, 194 Emporiae, Pow:895, Count: 7(l 2/L 5/S 0) is calling fleet this turn.
9:04:28 PM  (Reporting)  1000558 Appolonia Garrison, 946 Appolonia, Pow:25, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
9:04:28 PM  (Reporting)  1004054 Epibatae I, 946 Appolonia, Pow:35, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
9:04:28 PM  (Reporting)  1004200 Lucius Rufus, 946 Appolonia, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
9:04:28 PM  (Reporting)  1001348 Hadrumetum Force, 2016 Utica, Pow:233, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
9:04:28 PM  (Reporting)  1001340 Africa Force, 2016 Utica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
9:04:28 PM  (Reporting)  1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:23, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
9:04:28 PM  (Reporting)  1004056 Sagittarii II, 2056 Rhodos, Pow:34, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
9:04:28 PM  (Reporting)  Ended CallFleet 3 ms
9:04:28 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:04:28 PM  (Reporting)  _LFG_ 1001151 Lusitanian Force, 91 Olisippo, Pow:454, Count: 4(l 1/L 3/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000481 Conimbriga Garrison, 95 Aeminium, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001185 Salmantica Force, 114 Salmantica, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000474 Pompaelo Garrison, 127 Andelus, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000495 Gades Garrison, 129 Gades, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000502 Carthago Nova Garrison, 141 Carthago Nova, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000488 Toletum Garrison, 161 Toletum, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000641 Massilia Garrison, 250 Massalia, Pow:94, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1004107 2. Pompeian Force, 250 Massalia, Pow:125, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001841 Massilia Defense, 250 Massalia, Pow:215, Count: 5(l 1/L 3/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000676 Kabyle Garrison, 1001 Serdi, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000669 Philippopolis Garrison, 1004 Philippopolis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002050 Thracian Army, 1004 Philippopolis, Pow:433, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000681 Byzantium Garrison, 1020 Byzantium, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000543 Thessalonika Garrison, 1026 Chalcidis, Pow:75, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001369 Macedonian Force, 1026 Chalcidis, Pow:513, Count: 11(l 2/L 5/S 4) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000563 Athens Garrison, 1042 Attica, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000573 Nicomedia Garrison, 1051 Nicomedia, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000568 Cyzicus Garrison, 1054 Cyzicus, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000578 Pergamon Garrison, 1056 Pergamos, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000583 Smyrna Garrison, 1062 Phoceum, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000593 Ephesus Garrison, 1064 Colophon, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000588 Sardis Garrison, 1068 Lydia, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001430 Asia Force, 1068 Lydia, Pow:328, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000688 Ancyra Garrison, 1101 Ancyra, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002130 Galatian Forces, 1101 Ancyra, Pow:682, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000698 Mazaca Garrison, 1113 Mazaca, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002393 Cappadocia Army, 1113 Mazaca, Pow:351, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002198 Trapezus Forces, 1125 Trapezus, Pow:54, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000693 Trapezus Garrison, 1125 Trapezus, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000598 Tarsus Garrison, 1142 Tarsus, Pow:75, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000705 Melitene Garrison, 1148 Melitene, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000712 Samosata Garrison, 1150 Samosata, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002452 Comagene Army, 1150 Samosata, Pow:268, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000608 Antiochia Garrison, 1153 Issus, Pow:143, Count: 5(l 0/L 3/S 2) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001462 Syria Force, 1153 Issus, Pow:796, Count: 15(l 3/L 8/S 4) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000738 Jerusalem Garrison, 1271 Samaria, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002494 Judean Forces, 1271 Samaria, Pow:217, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000761 Pelusium Garrison, 1294 Pelusium, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002735 Pelusium Squadron, 1294 Pelusium, Pow:172, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000768 Memphis Garrison, 1298 Memphys, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002635 Thebais Force, 1298 Memphys, Pow:222, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002749 Nilus Fleet, 1298 Memphys, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000745 Alexandria Garrison, 1305 Alexandria, Pow:67, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002546 Lagid Army, 1305 Alexandria, Pow:900, Count: 18(l 6/L 11/S 2) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002668 Egyptian Fleet, 1305 Alexandria, Pow:517, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000719 Heraclea Garrison, 1724 Eupatoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002206 Pontic Army, 1724 Eupatoria, Pow:1002, Count: 15(l 2/L 11/S 2) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000726 Panticapeum Garrison, 1726 Panticapeum, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002317 Pontic Reserve, 1726 Panticapeum, Pow:279, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002357 Euxine Fleet, 1726 Panticapeum, Pow:341, Count: 4(l 1/L 2/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002004 Sabura Force, 2007 Sitifis, Pow:293, Count: 7(l 1/L 4/S 2) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000632 Cirta Garrison, 2010 Cirta, Pow:42, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001887 Numidian Army, 2010 Cirta, Pow:1173, Count: 18(l 1/L 15/S 2) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002044 Rusicade Reserve, 2011 Rusicade, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002038 Hippo Regius Reserve, 2012 Hippo Regius, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000509 Utica Garrison, 2016 Utica, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000514 Cyrene Garrison, 2044 Cyrene, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000657 Rhodus Garrison, 2056 Rhodos, Pow:69, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001749 Western Trade, 2826 Mare Internum Commercius, Pow:11, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001794 Ionian Trade, 2828 Mare Ionium Commercius, Pow:6, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001829 Aegean Trade, 2829 Mare Aegeum Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1002761 Lagid Trade, 2830 Mare Oriensis Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001817 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  Ended LockFixedGroups 4 ms
9:04:28 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:04:28 PM  (Reporting)  _SSU_ 1004213 Legio III, 946 Appolonia, Pow:116, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
9:04:28 PM  (Reporting)  _SSU_ 1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:23, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
9:04:28 PM  (Reporting)  Ended SplitStaticUnits 12 ms
9:04:28 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:04:28 PM  (Reporting)  _ESR_ 118 Theater_Hispania 194 Emporiae Staging Value: 448
9:04:28 PM  (Reporting)  _ESR_ 129 Theater_Macedonia_Graecia 1026 Chalcidis Staging Value: 300
9:04:28 PM  (Reporting)  _ESR_ 131 Theater_Asia_Minor 1064 Colophon Staging Value: 55
9:04:28 PM  (Reporting)  _ESR_ 137 Theater_Africa 2016 Utica Staging Value: 360
9:04:28 PM  (Reporting)  _ESR_ Amphibious Staging Region: 194 Emporiae Preparing a Landing on: 369 Roma
9:04:28 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:04:28 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:04:28 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:04:28 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:04:28 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:04:28 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:04:28 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:04:28 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:04:28 PM  (Reporting)  Ended SplitGroups 2 ms
9:04:28 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:04:28 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:04:28 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:04:28 PM  (Reporting)  Ended Damaged Units 0 ms
9:04:28 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:04:28 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:04:28 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:04:28 PM  (Reporting)  Ended CheckBesieging 7 ms
9:04:28 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:04:28 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
9:04:28 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:04:28 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
9:04:28 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:04:28 PM  (Reporting)  Ended Check Leaders 0 ms
9:04:28 PM  (Reporting)  Entering Build Depots Assets
9:04:28 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 49
9:04:28 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Oriens
9:04:28 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:04:28 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:04:28 PM  (Reporting)  Ended Split Supports
9:04:28 PM  (Reporting)  Start of AI Check for Land Resupply
9:04:28 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:04:28 PM  (Reporting)  Ended KeepPosition 0 ms
9:04:28 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:04:28 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:04:28 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:04:28 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:04:28 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:04:28 PM  (Reporting)  Ended PrivilegedCombine 8 ms
9:04:28 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:04:28 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:04:28 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:04:28 PM  (Reporting)  Ended ReconAndRaids 5 ms
9:04:28 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:04:28 PM  (Reporting)  Ended SplitGroups 6 ms
9:04:28 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:04:28 PM  (Reporting)  _CBG_ 1004053 Ahenobarbus' Force, 250 Massalia, Pow:47, Count: 2(l 1/L 1/S 0) Will wait for help
9:04:28 PM  (Reporting)  Ended CheckBesiegedGroups 950 ms
9:04:28 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:04:28 PM  (Reporting)  Ended Damaged Units 1 ms
9:04:28 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:04:28 PM  (Reporting)  Ended GarrisonObjectives 5 ms
9:04:28 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:04:28 PM  (Reporting)  Ended CheckBesieging 31 ms
9:04:28 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:04:28 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
9:04:28 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:04:28 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
9:04:28 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:04:28 PM  (Reporting)  Ended Check Leaders 1 ms
9:04:28 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:04:28 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
9:04:28 PM  (Reporting)  Entering Build Depots Assets
9:04:28 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
9:04:28 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
9:04:28 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:04:28 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:04:28 PM  (Reporting)  Ended Split Supports
9:04:28 PM  (Reporting)  Start of AI Check for Land Resupply
9:04:28 PM  (Reporting)  CheckForLandResupply Ahenobarbus' Force will resupply, in region 250 Massalia
9:04:28 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:04:28 PM  (Reporting)  Agenda: Keep Position, Value: 7524, Region: 250 Massalia
9:04:28 PM  (Reporting)  Ended KeepPosition 1 ms
9:04:28 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:04:28 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:04:28 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:04:28 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
9:04:28 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:04:28 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:04:28 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:04:28 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:04:28 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:04:28 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:04:28 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:04:28 PM  (Reporting)  Ended SplitGroups 2 ms
9:04:28 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:04:28 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:04:28 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:04:28 PM  (Reporting)  Ended Damaged Units 0 ms
9:04:28 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:04:28 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:04:28 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:04:28 PM  (Reporting)  Ended CheckBesieging 7 ms
9:04:28 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:04:28 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
9:04:28 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:04:28 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
9:04:28 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:04:28 PM  (Reporting)  Ended Check Leaders 0 ms
9:04:28 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 135 Aegyptus & Nilus
9:04:28 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:04:28 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
9:04:28 PM  (Reporting)  Entering Build Depots Assets
9:04:28 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 47
9:04:28 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:04:28 PM  (Reporting)  Ended Split Supports
9:04:28 PM  (Reporting)  Start of AI Check for Land Resupply
9:04:28 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:04:28 PM  (Reporting)  Ended KeepPosition 0 ms
9:04:28 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:04:28 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:04:28 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:04:28 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:04:28 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:04:28 PM  (Reporting)  Ended PrivilegedCombine 6 ms
9:04:28 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:04:28 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:04:28 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:04:28 PM  (Reporting)  Ended ReconAndRaids 3 ms
9:04:28 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:04:28 PM  (Reporting)  Ended SplitGroups 10 ms
9:04:28 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:04:28 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:04:28 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:04:28 PM  (Reporting)  Ended Damaged Units 1 ms
9:04:28 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:04:28 PM  (Reporting)  Ended GarrisonObjectives 3 ms
9:04:28 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:04:28 PM  (Reporting)  Ended CheckBesieging 20 ms
9:04:28 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:04:28 PM  (Reporting)  Ended Evacuate Force (_EVA_) 20 ms
9:04:28 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:04:28 PM  (Reporting)  _CSL_ 1004056 Sagittarii II, 2056 Rhodos, Pow:34, Count: 1(l 0/L 1/S 0) Loading Chance: 125
9:04:28 PM  (Reporting)  _CSL_ Sagittarii II trying transportation (no further message if not possible)
9:04:28 PM  (Reporting)  _AFA_ 1002112 Rhodian Fleet has been given the mission Agenda: Transport, Value: 5600, Region: 250 Massalia
9:04:28 PM  (Reporting)  _CSL_ 1002112 Rhodian Fleet has now 3 units (was: 2 ), Transporting to: 250 Massalia
9:04:28 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
9:04:28 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:04:28 PM  (Reporting)  Ended Check Leaders 1 ms
9:04:28 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:04:28 PM  (Reporting)  Ended Make Superior Group 0 ms
9:04:28 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 131 Asia Minor & Anatolia
9:04:28 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:04:28 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
9:04:28 PM  (Reporting)  Entering Build Depots Assets
9:04:28 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 75
9:04:28 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:04:28 PM  (Reporting)  Ended Split Supports
9:04:28 PM  (Reporting)  Start of AI Check for Land Resupply
9:04:28 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:04:28 PM  (Reporting)  Ended KeepPosition 1 ms
9:04:28 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:04:28 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:04:28 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:04:28 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:04:28 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:04:28 PM  (Reporting)  Ended PrivilegedCombine 6 ms
9:04:28 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:04:28 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:04:28 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 99 Bracara
9:04:28 PM  (Reporting)  _RAR_ - Planify Recon 1001199 Iberian Equites, 161 Toletum, Pow:18, Count: 1(l 0/L 1/S 0) will target region 99 Bracara recon target being 99 Bracara
9:04:28 PM  (Reporting)  Ended ReconAndRaids 8 ms
9:04:28 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:04:28 PM  (Reporting)  Ended SplitGroups 60 ms
9:04:28 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:04:28 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:04:28 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:04:28 PM  (Reporting)  Ended Damaged Units 2 ms
9:04:28 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:04:28 PM  (Reporting)  _GAO_ Step 1 1004062 Funditores I, 132 Ilipa, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 132 Ilipa SelfVal 657
9:04:28 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 132 Ilipa
9:04:28 PM  (Reporting)  _GAO_ Step 1 1001191 Gades Force, 132 Ilipa, Pow:54, Count: 2(l 1/L 1/S 0) is garrisoning region 132 Ilipa SelfVal 657
9:04:28 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 132 Ilipa
9:04:28 PM  (Reporting)  Ended GarrisonObjectives 4 ms
9:04:28 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:04:28 PM  (Reporting)  Ended CheckBesieging 22 ms
9:04:28 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:04:28 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
9:04:28 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:04:28 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
9:04:28 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:04:28 PM  (Reporting)  _CLD_ Leader (Split Segment II) Caius Gallonius in Ilipa has been detached from group 1001191 Gades Force
9:04:28 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1004197 Marcus Octavius 194 Emporiae toward 1001191 Gades Force 132 Ilipa
9:04:28 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
9:04:28 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
9:04:28 PM  (Reporting)  _CLD_ Leader Caius Gallonius 1004214 in Ilipa redeploying to theater Theater_Africa region 2016 Utica
9:04:28 PM  (Reporting)  Ended Check Leaders 535 ms
9:04:28 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:04:28 PM  (Reporting)  Ended Make Superior Group 0 ms
9:04:28 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
9:04:28 PM  (Reporting)  _AMS_ Staging region 194 Emporiae  - Landing Region: 369 Roma Base AINeed (x1): 338
9:04:28 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
9:04:28 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
9:04:28 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
9:04:28 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
9:04:28 PM  (Reporting)  Ended AmpibiousStaging 23 ms
9:04:28 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
9:04:28 PM  (Reporting)  _AML_ Staging region 194 Emporiae  - Landing Region: 369 Roma Base AINeed (x1): 338 Gathered 0
9:04:28 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
9:04:28 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
9:04:28 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
9:04:28 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 118 Hispania Peninsula
9:04:28 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:04:28 PM  (Reporting)  _NVS_ : Nav Supp 1001546 Hispanian Squadron chance: 20 failed.
9:04:28 PM  (Reporting)  _AFA_ 1001546 Hispanian Squadron has been given the mission Agenda: Prep. Amphibious, Value: 3471, Region: 194 Emporiae
9:04:28 PM  (Reporting)  _AFA_ 1001869 Massilia Classis has been given the mission Agenda: Naval Superiority, Value: 7375, Region: 2505 Sinus Caeitanus
9:04:28 PM  (Reporting)  _AFA_ 1001869 Massilia Classis has been given the mission Agenda: Prep. Amphibious, Value: 14141, Region: 194 Emporiae
9:04:28 PM  (Reporting)  Ended AssignFleetsOperations 152 ms
9:04:28 PM  (Reporting)  Entering Build Depots Assets
9:04:28 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 44
9:04:28 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:04:28 PM  (Reporting)  Ended Split Supports
9:04:28 PM  (Reporting)  Start of AI Check for Land Resupply
9:04:28 PM  (Reporting)  CheckForLandResupply Funditores I will resupply, in region 132 Ilipa
9:04:28 PM  (Reporting)  CheckForLandResupply Gades Force will resupply, in region 132 Ilipa
9:04:28 PM  (Reporting)  Ended CheckForLandResupply 3 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:04:28 PM  (Reporting)  Agenda: Keep Position, Value: 5400, Region: 194 Emporiae
9:04:28 PM  (Reporting)  Agenda: Keep Position, Value: 5800, Region: 194 Emporiae
9:04:28 PM  (Reporting)  Ended KeepPosition 1 ms
9:04:28 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:04:28 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:04:28 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:04:28 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
9:04:28 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:04:28 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:04:28 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:04:28 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:04:28 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:04:28 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:04:28 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:04:28 PM  (Reporting)  Ended SplitGroups 13 ms
9:04:28 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:04:28 PM  (Reporting)  _CBG_ 1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:23, Count: 1(l 0/L 1/S 0) Will wait for help
9:04:28 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:04:28 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:04:28 PM  (Reporting)  Ended Damaged Units 0 ms
9:04:28 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:04:28 PM  (Reporting)  Ended GarrisonObjectives 2 ms
9:04:28 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:04:28 PM  (Reporting)  Ended CheckBesieging 8 ms
9:04:28 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:04:28 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
9:04:28 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:04:28 PM  (Reporting)  _CSL_ 1001304 Caesar Veterans, 946 Appolonia, Pow:288, Count: 4(l 3/L 1/S 0) Loading Chance: 90
9:04:28 PM  (Reporting)  _CSL_ Caesar Veterans trying transportation (no further message if not possible)
9:04:28 PM  (Reporting)  _AFA_ 1001595 Classis Tarentinensis has been given the mission Agenda: Transport, Value: 77500, Region: 250 Massalia
9:04:28 PM  (Reporting)  _CSL_ 1001595 Classis Tarentinensis has now 12 units (was: 8 ), Transporting to: 250 Massalia
9:04:28 PM  (Reporting)  _CSL_ 1004054 Epibatae I, 946 Appolonia, Pow:35, Count: 1(l 0/L 1/S 0) Loading Chance: 90
9:04:28 PM  (Reporting)  _CSL_ 1000558 Appolonia Garrison, 946 Appolonia, Pow:25, Count: 1(l 0/L 1/S 0) Loading Chance: 90
9:04:28 PM  (Reporting)  _CSL_ Appolonia Garrison trying transportation (no further message if not possible)
9:04:28 PM  (Reporting)  _AFA_ 1001595 Classis Tarentinensis has been given the mission Agenda: Transport, Value: 77500, Region: 250 Massalia
9:04:28 PM  (Reporting)  _CSL_ 1001595 Classis Tarentinensis has now 13 units (was: 12 ), Transporting to: 250 Massalia
9:04:28 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 218 ms
9:04:28 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:04:28 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004200 Lucius Rufus 946 Appolonia toward 1004213 Legio III, 946 Appolonia, Pow:116, Count: 1(l 0/L 1/S 0)
9:04:28 PM  (Reporting)  Ended Check Leaders 7 ms
9:04:28 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:04:28 PM  (Reporting)  _MSG_ gathered 35 cbt pts, needing: 91
9:04:28 PM  (Reporting)  _MSG_ 1004054 Epibatae I abort its operation against 1003124 Illyrian Force not enough forces gathered
9:04:28 PM  (Reporting)  _MSG_ gathered 23 cbt pts, needing: 65
9:04:28 PM  (Reporting)  _MSG_ 1004102 1.Urb. Praesidium Cnossos abort its operation against 1003872 Pirates I not enough forces gathered
9:04:28 PM  (Reporting)  _MSG_ gathered 35 cbt pts, needing: 66
9:04:28 PM  (Reporting)  _MSG_ 1004054 Epibatae I abort its operation against 1000853 Urb. Militiae not enough forces gathered
9:04:28 PM  (Reporting)  Ended Make Superior Group 107 ms
9:04:28 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 129 Macedonia & Graecia
9:04:28 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:04:28 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
9:04:28 PM  (Reporting)  Entering Build Depots Assets
9:04:28 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
9:04:28 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Macedonia_Graecia
9:04:28 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
9:04:28 PM  (Reporting)  Ended Build Depots Assets 2 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:04:28 PM  (Reporting)  Ended Split Supports
9:04:28 PM  (Reporting)  Start of AI Check for Land Resupply
9:04:28 PM  (Reporting)  CheckForLandResupply Epibatae I will resupply, in region 946 Appolonia
9:04:28 PM  (Reporting)  CheckForLandResupply 1.Urb. Praesidium Cnossos will resupply, in region 2055 Cnossos
9:04:28 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:04:28 PM  (Reporting)  Ended KeepPosition 0 ms
9:04:28 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:04:28 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:04:28 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:04:28 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:04:28 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:04:28 PM  (Reporting)  Ended PrivilegedCombine 23 ms
9:04:28 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:04:28 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:04:28 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:04:28 PM  (Reporting)  Ended ReconAndRaids 14 ms
9:04:28 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:04:28 PM  (Reporting)  Ended SplitGroups 17 ms
9:04:28 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:04:28 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
9:04:28 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:04:28 PM  (Reporting)  Ended Damaged Units 2 ms
9:04:28 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:04:28 PM  (Reporting)  Ended GarrisonObjectives 15 ms
9:04:28 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:04:28 PM  (Reporting)  Ended CheckBesieging 93 ms
9:04:28 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:04:28 PM  (Reporting)  Ended Evacuate Force (_EVA_) 96 ms
9:04:28 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:04:28 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 99 ms
9:04:28 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:04:28 PM  (Reporting)  Ended Check Leaders 3 ms
9:04:28 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 136 Scythia Magna
9:04:28 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:04:28 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
9:04:28 PM  (Reporting)  Entering Build Depots Assets
9:04:28 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
9:04:28 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:04:28 PM  (Reporting)  Ended Split Supports
9:04:28 PM  (Reporting)  Start of AI Check for Land Resupply
9:04:28 PM  (Reporting)  Ended CheckForLandResupply 3 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:04:28 PM  (Reporting)  Ended KeepPosition 3 ms
9:04:28 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:04:28 PM  (Reporting)  Ended Concentrate Stacks 3 ms
9:04:28 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:04:28 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:04:28 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:04:28 PM  (Reporting)  Ended PrivilegedCombine 6 ms
9:04:28 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:04:28 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:04:28 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:04:28 PM  (Reporting)  Ended ReconAndRaids 7 ms
9:04:28 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:04:28 PM  (Reporting)  Ended SplitGroups 25 ms
9:04:28 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:04:28 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:04:28 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:04:28 PM  (Reporting)  Ended Damaged Units 1 ms
9:04:28 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:04:28 PM  (Reporting)  _GAO_ Step 1 1001340 Africa Force, 2016 Utica, Pow:50, Count: 2(l 1/L 1/S 0) is garrisoning region 2016 Utica SelfVal 1112
9:04:28 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2016 Utica
9:04:28 PM  (Reporting)  Ended GarrisonObjectives 3 ms
9:04:28 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:04:28 PM  (Reporting)  Ended CheckBesieging 18 ms
9:04:28 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:04:28 PM  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
9:04:28 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:04:28 PM  (Reporting)  _CSL_ 1001348 Hadrumetum Force, 2016 Utica, Pow:233, Count: 3(l 1/L 2/S 0) Loading Chance: 106
9:04:28 PM  (Reporting)  _CSL_ Hadrumetum Force trying transportation (no further message if not possible)
9:04:28 PM  (Reporting)  _AFA_ 1001583 Sicilian Squadron has been given the mission Agenda: Transport, Value: 6200, Region: 250 Massalia
9:04:28 PM  (Reporting)  _CSL_ 1001583 Sicilian Squadron has now 3 units (was: 1 ), Transporting to: 250 Massalia
9:04:28 PM  (Reporting)  _CSL_ 1001340 Africa Force, 2016 Utica, Pow:50, Count: 2(l 1/L 1/S 0) Loading Chance: 106
9:04:28 PM  (Reporting)  _CSL_ Africa Force trying transportation (no further message if not possible)
9:04:28 PM  (Reporting)  _AFA_ 1001583 Sicilian Squadron has been given the mission Agenda: Transport, Value: 9500, Region: 250 Massalia
9:04:28 PM  (Reporting)  _CSL_ 1001583 Sicilian Squadron has now 5 units (was: 3 ), Transporting to: 250 Massalia
9:04:28 PM  (Reporting)  _CSL_ 1001334 Sicilia Force, 2016 Utica, Pow:35, Count: 2(l 1/L 1/S 0) Loading Chance: 106
9:04:28 PM  (Reporting)  _CSL_ Sicilia Force trying transportation (no further message if not possible)
9:04:28 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 127 ms
9:04:28 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:04:28 PM  (Reporting)  Ended Check Leaders 1 ms
9:04:28 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:04:28 PM  (Reporting)  Ended Make Superior Group 0 ms
9:04:28 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 137 Africa Magna
9:04:28 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:04:28 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
9:04:28 PM  (Reporting)  Entering Build Depots Assets
9:04:28 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
9:04:28 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Africa
9:04:28 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:04:28 PM  (Reporting)  Ended Build Depots Assets 2 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:04:28 PM  (Reporting)  Ended Split Supports
9:04:28 PM  (Reporting)  Start of AI Check for Land Resupply
9:04:28 PM  (Reporting)  CheckForLandResupply Sicilia Force will resupply, in region 2016 Utica
9:04:28 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:04:28 PM  (Reporting)  Ended KeepPosition 1 ms
9:04:28 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:04:28 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:04:28 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:04:28 PM  (Reporting)  Ended CheckLocalOpportunities 77 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
9:04:28 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:04:28 PM  (Reporting)  Ended PrivilegedCombine 2 ms
9:04:28 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:04:28 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:04:28 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:04:28 PM  (Reporting)  Ended ReconAndRaids 1 ms
9:04:28 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:04:28 PM  (Reporting)  Ended SplitGroups 2 ms
9:04:28 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:04:28 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:04:28 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:04:28 PM  (Reporting)  Ended Damaged Units 0 ms
9:04:28 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:04:28 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:04:28 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:04:28 PM  (Reporting)  Ended CheckBesieging 4 ms
9:04:28 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:04:28 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
9:04:28 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:04:28 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
9:04:28 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:04:28 PM  (Reporting)  Ended Check Leaders 0 ms
9:04:28 PM  (Reporting)  Entering Build Depots Assets
9:04:28 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 25
9:04:28 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:04:28 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:04:28 PM  (Reporting)  Ended Split Supports
9:04:28 PM  (Reporting)  Start of AI Check for Land Resupply
9:04:28 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:04:28 PM  (Reporting)  Ended KeepPosition 0 ms
9:04:28 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:04:28 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:04:28 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:04:28 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 23 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 21 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 15 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 4 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2227 AllOppPowLand: 3061 AllOwnPowNav: 3428 AllOppPowNav 1297
9:04:28 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 5 Enemy armies: 25 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
9:04:28 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:04:28 PM  (Reporting)  1004053 Ahenobarbus' Force (Pow.47)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Region 250 Massalia Pick 100 SelfVal 1400 Need 992  no group candidate found
9:04:28 PM  (Reporting)  Secondary Region 179 Salduba Pick 35 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Region 210 Cessero Pick 2 SelfVal 105 Need 1740  no group candidate found
9:04:28 PM  (Reporting)  Secondary Region 185 Ilerda Pick 20 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Starting process on extended theater 131 Theater_Asia_Minor Owned armies (extended): 24 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:04:28 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Secondary Region 1051 Nicomedia Pick 23 has enough garrison (Value: 25) - evaluation skipped
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 16 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:04:28 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:04:28 PM  (Reporting)  1004062 Funditores I (Pow.26)
9:04:28 PM  (Reporting)  1001191 Gades Force (Pow.38)
9:04:28 PM  (Reporting)  1004214 Caius Gallonius (Pow.0)
9:04:28 PM  (Reporting)  1001199 Iberian Equites (Pow.18)
9:04:28 PM  (Reporting)  1004197 Marcus Octavius (Pow.0)
9:04:28 PM  (Reporting)  1001206 Hispania Ulterior Force (Pow.501)
9:04:28 PM  (Reporting)  1001244 Hispania Citerior Force (Pow.895)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  CheckRegionForOperation 1001206 Hispania Ulterior Force, 194 Emporiae, Pow:501, Count: 4(l 1/L 3/S 0) Fitness 49 PickVal 37 SelfVal 178 AINeed 131
9:04:28 PM  (Reporting)  Agenda: Defend, Value: 8722, Region: 194 Emporiae
9:04:28 PM  (Reporting)  Secondary Region 190 Cesse Pick 27 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 114 Salmantica Pick 33 has enough garrison (Value: 38) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 91 Olisippo Pick 13 has enough garrison (Value: 454) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 161 Toletum Pick 53 has enough garrison (Value: 41) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 129 Gades Pick 100 has enough garrison (Value: 41) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 179 Salduba Pick 35 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Primary Region 132 Ilipa Pick 86 has enough garrison (Value: 80) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 153 Turmogum Pick 30 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 185 Ilerda Pick 20 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 170 Segovia Pick 9 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 86 Laccobriga Pick 9 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 141 Carthago Nova Pick 54 has enough garrison (Value: 41) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 151 Geraea Pick 9 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 181 Dertosa Pick 14 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 135 Corduba Pick 16 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 95 Aeminium Pick 12 has enough garrison (Value: 35) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 127 Andelus Pick 11 has enough garrison (Value: 35) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 196 Mago Pick 14 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 163 Saguntum Pick 25 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 125 Calagurris Pick 9 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 167 Iliturgi Pick 9 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 10 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:04:28 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:04:28 PM  (Reporting)  1004054 Epibatae I (Pow.35)
9:04:28 PM  (Reporting)  1004213 Vibullius' Force (Pow.169)
9:04:28 PM  (Reporting)  1004102 1.Urb. Praesidium Cnossos (Pow.23)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Secondary Region 945 Epidamnia Pick 63 has enough garrison (Value: 25) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 1042 Attica Pick 100 has enough garrison (Value: 25) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 1031 Epirus Pick 5 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Region 379 Tarentum Pick 39 SelfVal 135 Need 338  no group candidate found
9:04:28 PM  (Reporting)  Secondary Region 2055 Cnossos Pick 34 has enough garrison (Value: 23) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 1043 Corinthia Pick 33 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 1044 Achaia Pick 12 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 1049 Corcyra Pick 6 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Region 2054 Gortyna Pick 18 SelfVal 194 Need 60  no group candidate found
9:04:28 PM  (Reporting)  Primary Region 1026 Chalcidis Pick 94 has enough garrison (Value: 588) - evaluation skipped
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Starting process on extended theater 137 Theater_Africa Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:04:28 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:04:28 PM  (Reporting)  1001348 Hadrumetum Force (Pow.131)
9:04:28 PM  (Reporting)  1001334 Sicilia Force (Pow.35)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Primary Region 2016 Utica Pick 100 has enough garrison (Value: 75) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 2018 Hadrumetum Pick 17 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 2010 Cirta Pick 42 has enough garrison (Value: 1215) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 2012 Hippo Regius Pick 14 has enough garrison (Value: 49) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 2022 Thapsus Pick 14 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 2007 Sitifis Pick 6 has enough garrison (Value: 293) - evaluation skipped
9:04:28 PM  (Reporting)  Secondary Region 2023 Theveste Pick 11 has enough garrison (Value: 0) - evaluation skipped
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
9:04:28 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:04:28 PM  (Reporting)  1004062 Funditores I (Pow.26)
9:04:28 PM  (Reporting)  1001191 Gades Force (Pow.38)
9:04:28 PM  (Reporting)  1004214 Caius Gallonius (Pow.0)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Region 132 Ilipa Pick 86 SelfVal 657 Need 0  no group candidate found
9:04:28 PM  (Reporting)  Region 129 Gades Pick 100 SelfVal 691 Need 19  no group candidate found
9:04:28 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 431 ms
9:04:28 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
9:04:28 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:04:28 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:04:28 PM  (Reporting)  _AFA_ 1001687 Classis Smyrnensis has been given the mission Agenda: Naval Superiority, Value: 23328, Region: 2681 Syrias Lepte Promunturium
9:04:28 PM  (Reporting)  _AFA_ 1001687 Classis Smyrnensis has been given the mission Agenda: Naval Docking, Value: 3336, Region: 141 Carthago Nova
9:04:28 PM  (Reporting)  Ended AssignFleetsOperations 165 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  ############ Starting ApplyAgenda:  Pompeius  ############
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:4.25) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:04:28 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Arties
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:04:28 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Supplies
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:04:28 PM  (Reporting)  _GTU_ Gathering Region 1155 Zeugma in theater 132 Oriens Magnus
9:04:28 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:04:28 PM  (Reporting)  End of AI Gather Units
9:04:28 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:04:28 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:04:28 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Arties
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:04:28 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Supplies
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:04:28 PM  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
9:04:28 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:04:28 PM  (Reporting)  End of AI Gather Units
9:04:28 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:04:28 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1004053 Ahenobarbus' Force, 250 Massalia, Pow:47, Count: 2(l 1/L 1/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 250 Massalia
9:04:28 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 250 Massalia
9:04:28 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 7524, Region: 250 Massalia
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 250 Massalia
9:04:28 PM  (Reporting)  1004053-Ahenobarbus' Force Power:47 Health:100% Massalia>Massalia Mission:Resupply Fitness:100% Need:992 Threat:1091 GoalValue: 100000
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:04:28 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Arties
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:04:28 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Supplies
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:04:28 PM  (Reporting)  _GTU_ Gathering Region 1305 Alexandria in theater 135 Aegyptus & Nilus
9:04:28 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:04:28 PM  (Reporting)  End of AI Gather Units
9:04:28 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:04:28 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1000514 Cyrene Garrison, 2044 Cyrene, Pow:41, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2044 Cyrene
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002749 Nilus Fleet , destination,  is not in friendly water 1298 Memphys
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1000761 Pelusium Garrison, 1294 Pelusium, Pow:42, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1294 Pelusium
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:5.00 - Core:5.00 - Nav:5.00) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:04:28 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Arties
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:04:28 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Supplies
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:04:28 PM  (Reporting)  _GTU_ Gathering Region 1150 Samosata in theater 131 Asia Minor & Anatolia
9:04:28 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:04:28 PM  (Reporting)  End of AI Gather Units
9:04:28 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:04:28 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1001687 Classis Smyrnensis, 2654 Bosporus Thracicus, Pow:576, Count: 6(l 1/L 3/S 2)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 23328, Region: 2681 Syrias Lepte Promunturium
9:04:28 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3336, Region: 141 Carthago Nova
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 23328, Region: 2681 Syrias Lepte Promunturium
9:04:28 PM  (Reporting)  1001687-Classis Smyrnensis Power:576 Health:100% Bosporus Thracicus>Syrias Lepte Promunturium Mission:Naval Superiority Fitness:81% Need:0 Threat:0 GoalValue: 23328
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1002112 Rhodian Fleet, 2056 Rhodos, Pow:123, Count: 3(l 1/L 2/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 5600, Region: 250 Massalia
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 5600, Region: 250 Massalia
9:04:28 PM  (Reporting)  1002112-Rhodian Fleet Power:123 Health:100% Rhodos>Massalia Mission:Transport Fitness:100% Need:992 Threat:1091 GoalValue: 5600
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1000705 Melitene Garrison, 1148 Melitene, Pow:42, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1148 Melitene
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:5.00 - Core:5.00 - Nav:5.00) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:04:28 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Arties
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:04:28 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Supplies
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:04:28 PM  (Reporting)  _GTU_ Gathering Region 194 Emporiae in theater 118 Hispania Peninsula
9:04:28 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:04:28 PM  (Reporting)  End of AI Gather Units
9:04:28 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:04:28 PM  (Reporting)  _GTG_ 1004062 3. Pompeian Force, 132 Ilipa, Pow:60, Count: 2(l 0/L 2/S 0) is garrisoning 132 Ilipa having agregated 1 other(s) group(s).
9:04:28 PM  (Reporting)  Ended GatherGarrisons 2 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1001244 Hispania Citerior Force, 194 Emporiae, Pow:895, Count: 7(l 2/L 5/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 35000, Region: 250 Massalia
9:04:28 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5800, Region: 194 Emporiae
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 35000, Region: 250 Massalia
9:04:28 PM  (Reporting)  1001244-Hispania Citerior Force Power:895 Health:100% Emporiae>Massalia Mission:Attack Fitness:70% Need:992 Threat:1091 GoalValue: 35000
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1001206 Hispania Ulterior Force, 194 Emporiae, Pow:501, Count: 4(l 1/L 3/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 35000, Region: 250 Massalia
9:04:28 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5400, Region: 194 Emporiae
9:04:28 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 8722, Region: 194 Emporiae
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 35000, Region: 250 Massalia
9:04:28 PM  (Reporting)  1001206-Hispania Ulterior Force Power:501 Health:100% Emporiae>Massalia Mission:Attack Fitness:70% Need:992 Threat:1091 GoalValue: 35000
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1004197 Marcus Octavius, 194 Emporiae, Pow:0, Count: 1(l 1/L 0/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 132 Ilipa
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 132 Ilipa
9:04:28 PM  (Reporting)  1004197 Marcus Octavius Emporiae Health: 100 % will target  1004062 3. Pompeian Force
9:04:28 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004197 Marcus Octavius unable to reach Ilipa (can be too much threat along the path)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1001546 Hispanian Squadron, 190 Cesse, Pow:81, Count: 1(l 0/L 1/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3471, Region: 194 Emporiae
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3471, Region: 194 Emporiae
9:04:28 PM  (Reporting)  1001546-Hispanian Squadron Power:81 Health:100% Cesse>Emporiae Mission:Prep. Amphibious Fitness:89% Need:131 Threat:97 GoalValue: 3471
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1001199 Iberian Equites, 161 Toletum, Pow:18, Count: 1(l 0/L 1/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 99 Bracara
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 99 Bracara
9:04:28 PM  (Reporting)  1001199-Iberian Equites Power:18 Health:100% Toletum>Bracara Mission:Recon&Raid Fitness:100% Need:34 Threat:25 GoalValue: 25000
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1001869 Massilia Classis, 141 Carthago Nova, Pow:159, Count: 5(l 2/L 2/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
9:04:28 PM  (Reporting)  List of Agendas for 1001869 Massilia Classis, 141 Carthago Nova, Pow:159, Count: 5(l 2/L 2/S 1)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 7375, Region: 2505 Sinus Caeitanus
9:04:28 PM  (Reporting)  Agenda  2  : Agenda: Prep. Amphibious, Value: 14141, Region: 194 Emporiae
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 7375, Region: 2505 Sinus Caeitanus
9:04:28 PM  (Reporting)  1001869-Massilia Classis Power:159 Health:67% Carthago Nova>Sinus Caeitanus Mission:Naval Superiority Fitness:59% Need:0 Threat:0 GoalValue: 7375
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1004214 Caius Gallonius, 132 Ilipa, Pow:0, Count: 1(l 1/L 0/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 2016 Utica
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 2016 Utica
9:04:28 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004214 Caius Gallonius unable to reach Utica (can be too much threat along the path)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1004062 3. Pompeian Force, 132 Ilipa, Pow:60, Count: 2(l 0/L 2/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 132 Ilipa
9:04:28 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 132 Ilipa
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 132 Ilipa
9:04:28 PM  (Reporting)  1004062-3. Pompeian Force Power:60 Health:100% Ilipa>Ilipa Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1000474 Pompaelo Garrison, 127 Andelus, Pow:35, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 127 Andelus
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:04:28 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Arties
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:04:28 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Supplies
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:04:28 PM  (Reporting)  _GTU_ Gathering Region 945 Epidamnia in theater 129 Macedonia & Graecia
9:04:28 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:04:28 PM  (Reporting)  End of AI Gather Units
9:04:28 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:04:28 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:23, Count: 1(l 0/L 1/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 13550, Region: 2055 Cnossos
9:04:28 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2055 Cnossos
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2055 Cnossos
9:04:28 PM  (Reporting)  1004102-1.Urb. Praesidium Cnossos Power:23 Health:93% Cnossos>Cnossos Mission:Resupply Fitness:100% Need:37 Threat:20 GoalValue: 100000
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1001595 Classis Tarentinensis, 946 Appolonia, Pow:1411, Count: 13(l 4/L 7/S 2)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 77500, Region: 250 Massalia
9:04:28 PM  (Reporting)  Agenda  2  : Agenda: Transport, Value: 77500, Region: 250 Massalia
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 77500, Region: 250 Massalia
9:04:28 PM  (Reporting)  1001595-Classis Tarentinensis Power:1411 Health:100% Appolonia>Massalia Mission:Transport Fitness:100% Need:992 Threat:1091 GoalValue: 77500
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1004213 Vibullius' Force, 946 Appolonia, Pow:169, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 946 Appolonia
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1004054 Epibatae I, 946 Appolonia, Pow:35, Count: 1(l 0/L 1/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 946 Appolonia
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 946 Appolonia
9:04:28 PM  (Reporting)  1004054-Epibatae I Power:35 Health:100% Appolonia>Appolonia Mission:Resupply Fitness:100% Need:0 Threat:12 GoalValue: 100000
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:25, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 945 Epidamnia
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:04:28 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Arties
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:04:28 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Supplies
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:04:28 PM  (Reporting)  _GTU_ Gathering Region 1724 Eupatoria in theater 136 Scythia Magna
9:04:28 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:04:28 PM  (Reporting)  End of AI Gather Units
9:04:28 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:04:28 PM  (Reporting)  Ended GatherGarrisons 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1892 Phanagoria
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:5.00) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:04:28 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Arties
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:04:28 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Supplies
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:04:28 PM  (Reporting)  _GTU_ Gathering Region 2016 Utica in theater 137 Africa Magna
9:04:28 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:04:28 PM  (Reporting)  End of AI Gather Units
9:04:28 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:04:28 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1001583 Sicilian Squadron, 2016 Utica, Pow:67, Count: 5(l 2/L 3/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 6200, Region: 250 Massalia
9:04:28 PM  (Reporting)  Agenda  2  : Agenda: Transport, Value: 9500, Region: 250 Massalia
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 9500, Region: 250 Massalia
9:04:28 PM  (Reporting)  1001583-Sicilian Squadron Power:67 Health:93% Utica>Massalia Mission:Transport Fitness:100% Need:992 Threat:1091 GoalValue: 9500
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1001334 Sicilia Force, 2016 Utica, Pow:35, Count: 2(l 1/L 1/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2016 Utica
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2016 Utica
9:04:28 PM  (Reporting)  1001334-Sicilia Force Power:35 Health:90% Utica>Utica Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1001348 Hadrumetum Force is doing nothing in Utica  Power: 131  HealthPerc: 100
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:3.40 - Nav:0.20) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:04:28 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Arties
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:04:28 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Supplies
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:04:28 PM  (Reporting)  _GTU_ Gathering Region 1020 Byzantium in theater 130 Thracia & Propontis
9:04:28 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:04:28 PM  (Reporting)  End of AI Gather Units
9:04:28 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:04:28 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1000681 Byzantium Garrison, 1020 Byzantium, Pow:42, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1020 Byzantium
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:4.25) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:04:28 PM  (Reporting)  _SSU_ 1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:23, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
9:04:28 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:04:28 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:04:28 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  ApplyAgenda AutoMerge
9:04:28 PM  (Reporting)  1001206 Hispania Ulterior Force will be merged into 1001244 Hispania Citerior Force in region Emporiae
9:04:28 PM  (Reporting)  1001348 Hadrumetum Force will be merged into 1001334 Sicilia Force in region Utica
9:04:28 PM  (Reporting)  AI Process done in  8599 ms
9:04:28 PM  (Reporting)  Processing  1000002 Caesar
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Starting Process on Caesar AILevel 0 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
9:04:28 PM  (Reporting)  AI Process done in  86 ms
9:04:28 PM  (Reporting)  Processing  1000003 Regnum Parthorum
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 3 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
9:04:28 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:04:28 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:04:28 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
9:04:28 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
9:04:28 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
9:04:28 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 133 Caucasus
9:04:28 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 364 OwnPow Nav : 0 OppPow Nav : 556
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
9:04:28 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 144 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
9:04:28 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 29 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
9:04:28 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 69 OwnPow Nav : 0 OppPow Nav : 24
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
9:04:28 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 460
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
9:04:28 PM  (Reporting)  _FIT_ Ended AIInitTheaters 914 ms
9:04:28 PM  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:04:28 PM  (Reporting)  Money Availability Plentiful Stock 103 Expected 0 Balance -19
9:04:28 PM  (Reporting)  Victory Points Availability Plentiful Stock 2 Expected 0 Balance 0
9:04:28 PM  (Reporting)  Morale Availability Plentiful Stock 85 Expected 0 Balance 0
9:04:28 PM  (Reporting)  Engagements Points Availability Plentiful Stock 5 Expected 0 Balance 0
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 29 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2918
9:04:28 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 364 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5690
9:04:28 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 556 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 144 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4282
9:04:28 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:04:28 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 460 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 69 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  291
9:04:28 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 24 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Land Theaters Special Regions ***
9:04:28 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1168 Apamea Max pick: Corsote Max need: Commagene Max Val: Singara Naval Gathering: 1211 Seleucia
9:04:28 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1168 Apamea Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1229 ms
9:04:28 PM  (Reporting)  *** Faction-wide algorithms ***
9:04:28 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:04:28 PM  (Reporting)  RPL Buying a replacement for ORI Militia
9:04:28 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
9:04:28 PM  (Reporting)  RPL Buying a replacement for PAR Militia
9:04:28 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
9:04:28 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
9:04:28 PM  (Reporting)  Ended BuildReplacements 6 ms
9:04:28 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:04:28 PM  (Reporting)  _HRD_ Decision 14 Public Work has 2 % to be played in 1202 Chaboras
9:04:28 PM  (Reporting)  _HRD_ Decision 14 Public Work aborted.
9:04:28 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 1170 Carrhae
9:04:28 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
9:04:28 PM  (Reporting)  Ended HandleRegionsDecisions 5 ms
9:04:28 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:04:28 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:04:28 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:04:28 PM  (Reporting)  Ended ManageFleetsComposition 156 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:04:28 PM  (Reporting)  Ended CallFleet 0 ms
9:04:28 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:04:28 PM  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:608, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:414, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:465, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:216, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:483, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:590, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:590, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  Ended LockFixedGroups 1 ms
9:04:28 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:04:28 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:04:28 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:04:28 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:04:28 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:04:28 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:04:28 PM  (Reporting)  Ended PrivilegedCombine 2 ms
9:04:28 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:04:28 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:04:28 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:04:28 PM  (Reporting)  Ended ReconAndRaids 1 ms
9:04:28 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:04:28 PM  (Reporting)  Ended SplitGroups 1 ms
9:04:28 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:04:28 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:04:28 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:04:28 PM  (Reporting)  Ended Damaged Units 0 ms
9:04:28 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:04:28 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:04:28 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:04:28 PM  (Reporting)  Ended CheckBesieging 16 ms
9:04:28 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:04:28 PM  (Reporting)  Ended Evacuate Force (_EVA_) 16 ms
9:04:28 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:04:28 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 16 ms
9:04:28 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:04:28 PM  (Reporting)  Ended Check Leaders 0 ms
9:04:28 PM  (Reporting)  Entering Build Depots Assets
9:04:28 PM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
9:04:28 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
9:04:28 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:04:28 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:04:28 PM  (Reporting)  Ended Split Supports
9:04:28 PM  (Reporting)  Start of AI Check for Land Resupply
9:04:28 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:04:28 PM  (Reporting)  Ended KeepPosition 0 ms
9:04:28 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:04:28 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:04:28 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:04:28 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 11 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 610 AllOwnPowNav: 0 AllOppPowNav 1040
9:04:28 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:04:28 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:04:28 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Arties
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:04:28 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Supplies
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:04:28 PM  (Reporting)  _GTU_ Gathering Region 1168 Apamea in theater 134 Parthia & Media
9:04:28 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:04:28 PM  (Reporting)  End of AI Gather Units
9:04:28 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:04:28 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:04:28 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:04:28 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:04:28 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  ApplyAgenda AutoMerge
9:04:28 PM  (Reporting)  AI Process done in  3086 ms
9:04:28 PM  (Reporting)  Processing  1000004 Pirates
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Starting Process on Pirates AILevel 3 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
9:04:28 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:04:28 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:04:28 PM  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warm Seas
9:04:28 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warm Seas
9:04:28 PM  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warm Seas
9:04:28 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 129 Macedonia & Graecia
9:04:28 PM  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 129 Macedonia & Graecia
9:04:28 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
9:04:28 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
9:04:28 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
9:04:28 PM  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
9:04:28 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
9:04:28 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warm Seas
9:04:28 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 141 Warm Seas
9:04:28 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1472 OwnPow Nav : 0 OppPow Nav : 206
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
9:04:28 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2084 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
9:04:28 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 834 OwnPow Nav : 0 OppPow Nav : 1098
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
9:04:28 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 46 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
9:04:28 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 37 OppPow Land: 988 OwnPow Nav : 0 OppPow Nav : 2151
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 71
9:04:28 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 21
9:04:28 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 364 OwnPow Nav : 0 OppPow Nav : 556
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
9:04:28 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 144 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
9:04:28 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
9:04:28 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 97 OwnPow Nav : 0 OppPow Nav : 67
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
9:04:28 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 69 OwnPow Nav : 0 OppPow Nav : 24
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
9:04:28 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 348 OwnPow Nav : 0 OppPow Nav : 70
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
9:04:28 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:04:28 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 71 OwnPow Nav : 92 OppPow Nav : 460
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
9:04:28 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1145 ms
9:04:28 PM  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:04:28 PM  (Reporting)  Money Availability Plentiful Stock 140 Expected 0 Balance 0
9:04:28 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2400
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1500
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 364 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5833
9:04:28 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 556 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 834 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3925
9:04:28 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1098 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1472 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2672
9:04:28 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 206 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2834
9:04:28 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 37 Overall power (enemies): 988 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2074
9:04:28 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 2151 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2084 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5663
9:04:28 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 144 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3610
9:04:28 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 348 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2331
9:04:28 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 97 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3839
9:04:28 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 67 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 46 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  489
9:04:28 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 4 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  217
9:04:28 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:04:28 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 92 Overall power (enemies): 460 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:04:28 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 69 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  291
9:04:28 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 24 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Land Theaters Special Regions ***
9:04:28 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Taurasia Max Val: Roma Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Gades Max need: Emporiae Max Val: Gades Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1186 Nisibis Max pick: Nisibis Max need: Samosata Max Val: Nisibis Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Attica Max need: Appolonia Max Val: Attica Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Massalia Max need: Massalia Max Val: Massalia Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Ended InitAndDumpData Pirates 1480 ms
9:04:28 PM  (Reporting)  *** Faction-wide algorithms ***
9:04:28 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:04:28 PM  (Reporting)  Ended BuildReplacements 1 ms
9:04:28 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:04:28 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:04:28 PM  (Reporting)  Ended BuildNewUnits Bought: 0 2 ms
9:04:28 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:04:28 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1003752 Cilician Pirates
9:04:28 PM  (Reporting)  Ended ManageFleetsComposition 236 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:04:28 PM  (Reporting)  Ended CallFleet 0 ms
9:04:28 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:04:28 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:04:28 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:04:28 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:04:28 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:04:28 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:04:28 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
9:04:28 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:04:28 PM  (Reporting)  Ended PrivilegedCombine 0 ms
9:04:28 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:04:28 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:04:28 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 2054 Gortyna
9:04:28 PM  (Reporting)  _RAR_ - Attack  1003872 Pirates I, 2055 Cnossos, Pow:37, Count: 1(l 0/L 1/S 0) will target region 2054 Gortyna Region AI SelfValue 39
9:04:28 PM  (Reporting)  Ended ReconAndRaids 298 ms
9:04:28 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:04:28 PM  (Reporting)  Ended SplitGroups 304 ms
9:04:28 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:04:28 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:04:28 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:04:28 PM  (Reporting)  Ended Damaged Units 0 ms
9:04:28 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:04:28 PM  (Reporting)  Ended GarrisonObjectives 0 ms
9:04:28 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:04:28 PM  (Reporting)  Ended CheckBesieging 8 ms
9:04:28 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:04:28 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
9:04:28 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:04:28 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
9:04:28 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:04:28 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
9:04:28 PM  (Reporting)  Entering Build Depots Assets
9:04:28 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
9:04:28 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:04:28 PM  (Reporting)  Ended Split Supports
9:04:28 PM  (Reporting)  Start of AI Check for Land Resupply
9:04:28 PM  (Reporting)  Ended CheckForLandResupply 2 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:04:28 PM  (Reporting)  Agenda: Keep Position, Value: 1995, Region: 2055 Cnossos
9:04:28 PM  (Reporting)  Ended KeepPosition 0 ms
9:04:28 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:04:28 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:04:28 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:04:28 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 37 AllOppPowLand: 6546 AllOwnPowNav: 92 AllOppPowNav 4632
9:04:28 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 1 Enemy armies: 14 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
9:04:28 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:04:28 PM  (Reporting)  1003872 Pirates I (Pow.37)
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Region 1026 Chalcidis Pick 98 SelfVal 200 Need 444  no group candidate found
9:04:28 PM  (Reporting)  Region 1042 Attica Pick 100 SelfVal 203 Need 338  no group candidate found
9:04:28 PM  (Reporting)  Region 945 Epidamnia Pick 34 SelfVal 89 Need 338  no group candidate found
9:04:28 PM  (Reporting)  Region 1043 Corinthia Pick 28 SelfVal 78 Need 338  no group candidate found
9:04:28 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 131 ms
9:04:28 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
9:04:28 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 17 in Mare Internum Commercius
9:04:28 PM  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 6900, Region: 2830 Mare Oriensis Commercius
9:04:28 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:04:28 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Arties
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:04:28 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:04:28 PM  (Reporting)  Ended Receive Supplies
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:04:28 PM  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 129 Macedonia & Graecia
9:04:28 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:04:28 PM  (Reporting)  End of AI Gather Units
9:04:28 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:04:28 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1003872 Pirates I, 2055 Cnossos, Pow:37, Count: 1(l 0/L 1/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 2054 Gortyna
9:04:28 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1995, Region: 2055 Cnossos
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 2054 Gortyna
9:04:28 PM  (Reporting)  1003872-Pirates I Power:37 Health:76% Cnossos>Gortyna Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2830 Mare Oriensis Commercius, Pow:92, Count: 1(l 0/L 1/S 0)
9:04:28 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6900, Region: 2830 Mare Oriensis Commercius
9:04:28 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6900, Region: 2830 Mare Oriensis Commercius
9:04:28 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2830 Mare Oriensis Commercius
9:04:28 PM  (Reporting)  1003752-Cilician Pirates Power:92 Health:100% Mare Oriensis Commercius>Mare Oriensis Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6900
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:04:28 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:04:28 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:04:28 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  ApplyAgenda AutoMerge
9:04:28 PM  (Reporting)  AI Process done in  4745 ms
9:04:28 PM  (Reporting)  Processing  1000005 Slaves
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Starting Process on Slaves AILevel 3 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
9:04:28 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:04:28 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:04:28 PM  (Reporting)  _FIT_ Ended AIInitTheaters 676 ms
9:04:28 PM  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
9:04:28 PM  (Reporting)  Money Availability Plentiful Stock 200 Expected 0 Balance 0
9:04:28 PM  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Ended InitAndDumpData Slaves 754 ms
9:04:28 PM  (Reporting)  *** Faction-wide algorithms ***
9:04:28 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:04:28 PM  (Reporting)  Ended BuildReplacements 1 ms
9:04:28 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:04:28 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:04:28 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:04:28 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:04:28 PM  (Reporting)  Ended ManageFleetsComposition 3 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:04:28 PM  (Reporting)  Ended CallFleet 0 ms
9:04:28 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:04:28 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:04:28 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:04:28 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:04:28 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:04:28 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:04:28 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:04:28 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:04:28 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
9:04:28 PM  (Reporting)  AI Process done in  1673 ms
9:04:28 PM  (Reporting)  Processing  1000006 Barbarians
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Starting Process on Barbarians AILevel 3 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\3-CaesarPompey500\3-CaesarPompey50.hst ***
9:04:28 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:04:28 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:04:28 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
9:04:28 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
9:04:28 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
9:04:28 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 118 Hispania Peninsula
9:04:28 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1934 OwnPow Nav : 0 OppPow Nav : 206
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
9:04:28 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2084 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
9:04:28 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 348 OwnPow Nav : 0 OppPow Nav : 70
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
9:04:28 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:04:28 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 460
9:04:28 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
9:04:28 PM  (Reporting)  _FIT_ Ended AIInitTheaters 863 ms
9:04:28 PM  (Reporting)  Resources Levels Barbarians EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:04:28 PM  (Reporting)  Money Availability Plentiful Stock 294 Expected 0 Balance -3
9:04:28 PM  (Reporting)  Morale Availability Plentiful Stock 120 Expected 0 Balance 0
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2500
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:04:28 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1934 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2741
9:04:28 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 206 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2084 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5663
9:04:28 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:04:28 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 348 Ratio: 0.20
9:04:28 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2331
9:04:28 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:04:28 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 460 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:04:28 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Land Theaters Special Regions ***
9:04:28 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Emporiae Max Val: Gades Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Massalia Max need: Massalia Max Val: Massalia Naval Gathering: <None>
9:04:28 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Ended InitAndDumpData Barbarians 1157 ms
9:04:28 PM  (Reporting)  *** Faction-wide algorithms ***
9:04:28 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:04:28 PM  (Reporting)  Ended BuildReplacements 1 ms
9:04:28 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:04:28 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:04:28 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:04:28 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:04:28 PM  (Reporting)  Ended ManageFleetsComposition 140 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:04:28 PM  (Reporting)  Ended CallFleet 0 ms
9:04:28 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:04:28 PM  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:258, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:452, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
9:04:28 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:04:28 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:04:28 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:04:28 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:04:28 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:04:28 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:04:28 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:04:28 PM  (Reporting)  Ended Check Leaders 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:04:28 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:04:28 PM  (Reporting)  Ended DistantGarrison 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4370 AllOwnPowNav: 0 AllOppPowNav 736
9:04:28 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:04:28 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  
9:04:28 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:04:28 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:04:28 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:04:28 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:04:28 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:04:28 PM  (Reporting)   
9:04:28 PM  (Reporting)  ApplyAgenda AutoMerge
9:04:28 PM  (Reporting)  AI Process done in  2718 ms
9:13:12 PM  (Reporting)  Processing  1000001 Pompeius
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Starting Process on Pompeius AILevel 3 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:13:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:13:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:13:12 PM  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 119 Gallia
9:13:12 PM  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
9:13:12 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 124 Moesia & Pannonia
9:13:12 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
9:13:12 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
9:13:12 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 1090 OppPow Land: 0 OwnPow Nav : 206 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 122 > 164
9:13:12 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 37 OppPow Land: 2022 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 223
9:13:12 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 834 OwnPow Nav : 0 OppPow Nav : 1098
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
9:13:12 PM  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
9:13:12 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 46 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
9:13:12 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 745 OppPow Land: 87 OwnPow Nav : 2136 OppPow Nav : 15
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 41 > 71
9:13:12 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 3.40 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 36
9:13:12 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 36 OppPow Land: 0 OwnPow Nav : 556 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 113 > 157
9:13:12 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 10 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
9:13:12 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 62 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
9:13:12 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 92
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 35 > 75
9:13:12 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 608 > 11
9:13:12 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 252 OppPow Land: 0 OwnPow Nav : 70 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 103 > 50
9:13:12 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:13:12 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 67 OppPow Land: 0 OwnPow Nav : 460 OppPow Nav : 92
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 4.25 4.25 Reg Count: 249 > 279
9:13:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 984 ms
9:13:12 PM  (Reporting)  Resources Levels Pompeius EcoBase 358 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:13:12 PM  (Reporting)  Money Availability Very High Stock 139 Expected 0 Balance -71
9:13:12 PM  (Reporting)  Victory Points Availability Plentiful Stock 163 Expected 0 Balance 0
9:13:12 PM  (Reporting)  Morale Availability Plentiful Stock 95 Expected 0 Balance 0
9:13:12 PM  (Reporting)  Engagements Points Availability Plentiful Stock 20 Expected 0 Balance 0
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 2900
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2800
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2200
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 2000
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 1500
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1060
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 800
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 700
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 560
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 500
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 160
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 10 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
9:13:12 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 834 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4273
9:13:12 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1098 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 37 Overall power (enemies): 2022 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23997
9:13:12 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:13:12 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 92 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 36 Overall power (enemies): 0 Ratio: 5.00
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  229
9:13:12 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 556 Overall power (enemies): 0 Nav Ratio: 5.00
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 1090 Overall power (enemies): 0 Ratio: 5.00
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  184
9:13:12 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 206 Overall power (enemies): 0 Nav Ratio: 5.00
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 745 Overall power (enemies): 87 Ratio: 5.00
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  229
9:13:12 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 2136 Overall power (enemies): 15 Nav Ratio: 5.00
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:13:12 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 252 Overall power (enemies): 0 Ratio: 5.00
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:13:12 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 70 Overall power (enemies): 0 Nav Ratio: 5.00
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:13:12 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 46 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  505
9:13:12 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 62 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1115
9:13:12 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:13:12 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 460 Overall power (enemies): 92 Nav Ratio: 4.25
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:13:12 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17
9:13:12 PM  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Land Theaters Special Regions ***
9:13:12 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1155 Zeugma Max pick: Issus Max need: Carrhae Max Val: Issus Naval Gathering: 1153 Issus
9:13:12 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Taurasia Max Val: Roma Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Cessero Max Val: Massalia Naval Gathering: 250 Massalia
9:13:12 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1305 Alexandria Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: 1305 Alexandria
9:13:12 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1150 Samosata Max pick: Colophon Max need: Dara Max Val: Colophon Naval Gathering: 1064 Colophon
9:13:12 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 194 Emporiae Max pick: Gades Max need: Ausa Max Val: Gades Naval Gathering: 194 Emporiae
9:13:12 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 945 Epidamnia Max pick: Attica Max need: Selepitanoi Max Val: Attica Naval Gathering: 1026 Chalcidis
9:13:12 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: 1724 Eupatoria
9:13:12 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 2016 Utica Max pick: Utica Max need: Tatilti Max Val: Utica Naval Gathering: 2016 Utica
9:13:12 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Chalcidis Naval Gathering: 1020 Byzantium
9:13:12 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1248 Corsote Max pick: Corsote Max need: Singara Max Val: Corsote Naval Gathering: 1248 Corsote
9:13:12 PM  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Ended InitAndDumpData Pompeius 1365 ms
9:13:12 PM  (Reporting)  *** Faction-wide algorithms ***
9:13:12 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:13:12 PM  (Reporting)  Ended BuildReplacements 13 ms
9:13:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:13:12 PM  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 1038 Aetolia
9:13:12 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 7 Reforms has 3 % to be played in 1298 Memphys
9:13:12 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 7 Reforms has 2 % to be played in 1283 Sinai Mons
9:13:12 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 12 Roads has 2 % to be played in 1136 Khalybes
9:13:12 PM  (Reporting)  _HRD_ Decision 12 Roads aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 2 % to be played in 2008 Zaras
9:13:12 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions has 3 % to be played in 1298 Memphys
9:13:12 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions has 2 % to be played in 1892 Phanagoria
9:13:12 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 2 % to be played in 2052 Coenopolis
9:13:12 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 14 Public Work has 3 % to be played in 1079 Pessimus
9:13:12 PM  (Reporting)  _HRD_ Decision 14 Public Work aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 7 Reforms has 2 % to be played in 1033 Thessalia
9:13:12 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 1300 Heliopolis
9:13:12 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 1301 Mareotis
9:13:12 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 2 % to be played in 175 Termantia
9:13:12 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
9:13:12 PM  (Reporting)  Ended HandleRegionsDecisions 9 ms
9:13:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:13:12 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
9:13:12 PM  (Reporting)  _BNU Buying Unit Nav. Onerarium
9:13:12 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
9:13:12 PM  (Reporting)  Ended BuildNewUnits Bought: 3 234 ms
9:13:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:13:12 PM  (Reporting)  _MFC_ Merging 1001558 African Squadron into 1001869 Massilia Classis
9:13:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001869 Massilia Classis
9:13:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001546 Hispanian Squadron
9:13:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001595 Classis Tarentinensis
9:13:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001583 Sicilian Squadron
9:13:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1002112 Rhodian Fleet
9:13:12 PM  (Reporting)  Ended ManageFleetsComposition 267 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:13:12 PM  (Reporting)  1004197 Marcus Octavius, 194 Emporiae, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
9:13:12 PM  (Reporting)  1001206 Hispania Ulterior Force, 194 Emporiae, Pow:501, Count: 4(l 1/L 3/S 0) is calling fleet this turn.
9:13:12 PM  (Reporting)  1001244 Hispania Citerior Force, 194 Emporiae, Pow:895, Count: 7(l 2/L 5/S 0) is calling fleet this turn.
9:13:12 PM  (Reporting)  1000558 Appolonia Garrison, 946 Appolonia, Pow:25, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
9:13:12 PM  (Reporting)  1004054 Epibatae I, 946 Appolonia, Pow:35, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
9:13:12 PM  (Reporting)  1004200 Lucius Rufus, 946 Appolonia, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
9:13:12 PM  (Reporting)  1001348 Hadrumetum Force, 2016 Utica, Pow:233, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
9:13:12 PM  (Reporting)  1001340 Africa Force, 2016 Utica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
9:13:12 PM  (Reporting)  1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:23, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
9:13:12 PM  (Reporting)  1004056 Sagittarii II, 2056 Rhodos, Pow:34, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
9:13:12 PM  (Reporting)  Ended CallFleet 3 ms
9:13:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:13:12 PM  (Reporting)  _LFG_ 1001151 Lusitanian Force, 91 Olisippo, Pow:454, Count: 4(l 1/L 3/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000481 Conimbriga Garrison, 95 Aeminium, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001185 Salmantica Force, 114 Salmantica, Pow:38, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000474 Pompaelo Garrison, 127 Andelus, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000495 Gades Garrison, 129 Gades, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000502 Carthago Nova Garrison, 141 Carthago Nova, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000488 Toletum Garrison, 161 Toletum, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000641 Massilia Garrison, 250 Massalia, Pow:94, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1004107 2. Pompeian Force, 250 Massalia, Pow:125, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001841 Massilia Defense, 250 Massalia, Pow:215, Count: 5(l 1/L 3/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000676 Kabyle Garrison, 1001 Serdi, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000669 Philippopolis Garrison, 1004 Philippopolis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002050 Thracian Army, 1004 Philippopolis, Pow:433, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000681 Byzantium Garrison, 1020 Byzantium, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000543 Thessalonika Garrison, 1026 Chalcidis, Pow:75, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001369 Macedonian Force, 1026 Chalcidis, Pow:513, Count: 11(l 2/L 5/S 4) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000563 Athens Garrison, 1042 Attica, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000573 Nicomedia Garrison, 1051 Nicomedia, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000568 Cyzicus Garrison, 1054 Cyzicus, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000578 Pergamon Garrison, 1056 Pergamos, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000583 Smyrna Garrison, 1062 Phoceum, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000593 Ephesus Garrison, 1064 Colophon, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000588 Sardis Garrison, 1068 Lydia, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001430 Asia Force, 1068 Lydia, Pow:328, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000688 Ancyra Garrison, 1101 Ancyra, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002130 Galatian Forces, 1101 Ancyra, Pow:682, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000698 Mazaca Garrison, 1113 Mazaca, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002393 Cappadocia Army, 1113 Mazaca, Pow:351, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002198 Trapezus Forces, 1125 Trapezus, Pow:54, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000693 Trapezus Garrison, 1125 Trapezus, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000598 Tarsus Garrison, 1142 Tarsus, Pow:75, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000705 Melitene Garrison, 1148 Melitene, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000712 Samosata Garrison, 1150 Samosata, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002452 Comagene Army, 1150 Samosata, Pow:268, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000608 Antiochia Garrison, 1153 Issus, Pow:143, Count: 5(l 0/L 3/S 2) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001462 Syria Force, 1153 Issus, Pow:796, Count: 15(l 3/L 8/S 4) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000738 Jerusalem Garrison, 1271 Samaria, Pow:51, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002494 Judean Forces, 1271 Samaria, Pow:217, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000761 Pelusium Garrison, 1294 Pelusium, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002735 Pelusium Squadron, 1294 Pelusium, Pow:172, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000768 Memphis Garrison, 1298 Memphys, Pow:42, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002635 Thebais Force, 1298 Memphys, Pow:222, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002749 Nilus Fleet, 1298 Memphys, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000745 Alexandria Garrison, 1305 Alexandria, Pow:67, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002546 Lagid Army, 1305 Alexandria, Pow:900, Count: 18(l 6/L 11/S 2) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002668 Egyptian Fleet, 1305 Alexandria, Pow:517, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000719 Heraclea Garrison, 1724 Eupatoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002206 Pontic Army, 1724 Eupatoria, Pow:1002, Count: 15(l 2/L 11/S 2) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000726 Panticapeum Garrison, 1726 Panticapeum, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002317 Pontic Reserve, 1726 Panticapeum, Pow:279, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002357 Euxine Fleet, 1726 Panticapeum, Pow:341, Count: 4(l 1/L 2/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002004 Sabura Force, 2007 Sitifis, Pow:293, Count: 7(l 1/L 4/S 2) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000632 Cirta Garrison, 2010 Cirta, Pow:42, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001887 Numidian Army, 2010 Cirta, Pow:1173, Count: 18(l 1/L 15/S 2) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002044 Rusicade Reserve, 2011 Rusicade, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002038 Hippo Regius Reserve, 2012 Hippo Regius, Pow:49, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000509 Utica Garrison, 2016 Utica, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000514 Cyrene Garrison, 2044 Cyrene, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000657 Rhodus Garrison, 2056 Rhodos, Pow:69, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001749 Western Trade, 2826 Mare Internum Commercius, Pow:11, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001794 Ionian Trade, 2828 Mare Ionium Commercius, Pow:6, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001829 Aegean Trade, 2829 Mare Aegeum Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1002761 Lagid Trade, 2830 Mare Oriensis Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001817 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  Ended LockFixedGroups 3 ms
9:13:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:13:12 PM  (Reporting)  _SSU_ 1004213 Legio III, 946 Appolonia, Pow:116, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
9:13:12 PM  (Reporting)  _SSU_ 1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:23, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
9:13:12 PM  (Reporting)  Ended SplitStaticUnits 12 ms
9:13:12 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:13:12 PM  (Reporting)  _ESR_ 118 Theater_Hispania 194 Emporiae Staging Value: 448
9:13:12 PM  (Reporting)  _ESR_ 129 Theater_Macedonia_Graecia 1026 Chalcidis Staging Value: 300
9:13:12 PM  (Reporting)  _ESR_ 131 Theater_Asia_Minor 1064 Colophon Staging Value: 55
9:13:12 PM  (Reporting)  _ESR_ 137 Theater_Africa 2016 Utica Staging Value: 360
9:13:12 PM  (Reporting)  _ESR_ Amphibious Staging Region: 194 Emporiae Preparing a Landing on: 369 Roma
9:13:12 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:13:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:13:12 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:13:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:13:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:13:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:13:12 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:13:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:13:12 PM  (Reporting)  Ended SplitGroups 2 ms
9:13:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:13:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:13:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:13:12 PM  (Reporting)  Ended Damaged Units 0 ms
9:13:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:13:12 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:13:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:13:12 PM  (Reporting)  Ended CheckBesieging 7 ms
9:13:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:13:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
9:13:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:13:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
9:13:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:13:12 PM  (Reporting)  Ended Check Leaders 0 ms
9:13:12 PM  (Reporting)  Entering Build Depots Assets
9:13:12 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 49
9:13:12 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Oriens
9:13:12 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:13:12 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:13:12 PM  (Reporting)  Ended Split Supports
9:13:12 PM  (Reporting)  Start of AI Check for Land Resupply
9:13:12 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:13:12 PM  (Reporting)  Ended KeepPosition 0 ms
9:13:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:13:12 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:13:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:13:12 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:13:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:13:12 PM  (Reporting)  Ended PrivilegedCombine 8 ms
9:13:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:13:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:13:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:13:12 PM  (Reporting)  Ended ReconAndRaids 5 ms
9:13:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:13:12 PM  (Reporting)  Ended SplitGroups 6 ms
9:13:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:13:12 PM  (Reporting)  _CBG_ 1004053 Ahenobarbus' Force, 250 Massalia, Pow:47, Count: 2(l 1/L 1/S 0) Will wait for help
9:13:12 PM  (Reporting)  Ended CheckBesiegedGroups 901 ms
9:13:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:13:12 PM  (Reporting)  Ended Damaged Units 1 ms
9:13:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:13:12 PM  (Reporting)  Ended GarrisonObjectives 5 ms
9:13:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:13:12 PM  (Reporting)  Ended CheckBesieging 31 ms
9:13:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:13:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
9:13:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:13:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
9:13:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:13:12 PM  (Reporting)  Ended Check Leaders 1 ms
9:13:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:13:12 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
9:13:12 PM  (Reporting)  Entering Build Depots Assets
9:13:12 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
9:13:12 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Gallia
9:13:12 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:13:12 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:13:12 PM  (Reporting)  Ended Split Supports
9:13:12 PM  (Reporting)  Start of AI Check for Land Resupply
9:13:12 PM  (Reporting)  CheckForLandResupply Ahenobarbus' Force will resupply, in region 250 Massalia
9:13:12 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:13:12 PM  (Reporting)  Agenda: Keep Position, Value: 7524, Region: 250 Massalia
9:13:12 PM  (Reporting)  Ended KeepPosition 1 ms
9:13:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:13:12 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:13:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:13:12 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
9:13:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:13:12 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:13:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:13:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:13:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:13:12 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:13:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:13:12 PM  (Reporting)  Ended SplitGroups 2 ms
9:13:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:13:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:13:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:13:12 PM  (Reporting)  Ended Damaged Units 0 ms
9:13:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:13:12 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:13:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:13:12 PM  (Reporting)  Ended CheckBesieging 6 ms
9:13:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:13:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
9:13:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:13:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
9:13:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:13:12 PM  (Reporting)  Ended Check Leaders 0 ms
9:13:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 135 Aegyptus & Nilus
9:13:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:13:12 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
9:13:12 PM  (Reporting)  Entering Build Depots Assets
9:13:12 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 47
9:13:12 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:13:12 PM  (Reporting)  Ended Split Supports
9:13:12 PM  (Reporting)  Start of AI Check for Land Resupply
9:13:12 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:13:12 PM  (Reporting)  Ended KeepPosition 0 ms
9:13:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:13:12 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:13:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:13:12 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:13:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:13:12 PM  (Reporting)  Ended PrivilegedCombine 6 ms
9:13:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:13:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:13:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:13:12 PM  (Reporting)  Ended ReconAndRaids 3 ms
9:13:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:13:12 PM  (Reporting)  Ended SplitGroups 10 ms
9:13:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:13:12 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:13:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:13:12 PM  (Reporting)  Ended Damaged Units 1 ms
9:13:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:13:12 PM  (Reporting)  Ended GarrisonObjectives 3 ms
9:13:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:13:12 PM  (Reporting)  Ended CheckBesieging 19 ms
9:13:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:13:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 20 ms
9:13:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:13:12 PM  (Reporting)  _CSL_ 1004056 Sagittarii II, 2056 Rhodos, Pow:34, Count: 1(l 0/L 1/S 0) Loading Chance: 125
9:13:12 PM  (Reporting)  _CSL_ Sagittarii II trying transportation (no further message if not possible)
9:13:12 PM  (Reporting)  _AFA_ 1002112 Rhodian Fleet has been given the mission Agenda: Transport, Value: 5600, Region: 250 Massalia
9:13:12 PM  (Reporting)  _CSL_ 1002112 Rhodian Fleet has now 3 units (was: 2 ), Transporting to: 250 Massalia
9:13:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
9:13:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:13:12 PM  (Reporting)  Ended Check Leaders 1 ms
9:13:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:13:12 PM  (Reporting)  Ended Make Superior Group 0 ms
9:13:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 131 Asia Minor & Anatolia
9:13:12 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:13:12 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
9:13:12 PM  (Reporting)  Entering Build Depots Assets
9:13:12 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 75
9:13:12 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:13:12 PM  (Reporting)  Ended Split Supports
9:13:12 PM  (Reporting)  Start of AI Check for Land Resupply
9:13:12 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:13:12 PM  (Reporting)  Ended KeepPosition 1 ms
9:13:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:13:12 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:13:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:13:12 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:13:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:13:12 PM  (Reporting)  Ended PrivilegedCombine 6 ms
9:13:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:13:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:13:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 99 Bracara
9:13:12 PM  (Reporting)  _RAR_ - Planify Recon 1001199 Iberian Equites, 161 Toletum, Pow:18, Count: 1(l 0/L 1/S 0) will target region 99 Bracara recon target being 99 Bracara
9:13:12 PM  (Reporting)  Ended ReconAndRaids 8 ms
9:13:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:13:12 PM  (Reporting)  Ended SplitGroups 59 ms
9:13:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:13:12 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:13:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:13:12 PM  (Reporting)  Ended Damaged Units 2 ms
9:13:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:13:12 PM  (Reporting)  _GAO_ Step 1 1004062 Funditores I, 132 Ilipa, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 132 Ilipa SelfVal 657
9:13:12 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 132 Ilipa
9:13:12 PM  (Reporting)  _GAO_ Step 1 1001191 Gades Force, 132 Ilipa, Pow:54, Count: 2(l 1/L 1/S 0) is garrisoning region 132 Ilipa SelfVal 657
9:13:12 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 132 Ilipa
9:13:12 PM  (Reporting)  Ended GarrisonObjectives 4 ms
9:13:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:13:12 PM  (Reporting)  Ended CheckBesieging 22 ms
9:13:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:13:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
9:13:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:13:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
9:13:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:13:12 PM  (Reporting)  _CLD_ Leader (Split Segment II) Caius Gallonius in Ilipa has been detached from group 1001191 Gades Force
9:13:12 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1004214 Caius Gallonius 132 Ilipa toward 1001151 Lusitanian Force, 91 Olisippo, Pow:454, Count: 4(l 1/L 3/S 0)
9:13:12 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
9:13:12 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1004197 Marcus Octavius 194 Emporiae toward 1001191 Gades Force 132 Ilipa
9:13:12 PM  (Reporting)  Ended Check Leaders 413 ms
9:13:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:13:12 PM  (Reporting)  Ended Make Superior Group 1 ms
9:13:12 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
9:13:12 PM  (Reporting)  _AMS_ Staging region 194 Emporiae  - Landing Region: 369 Roma Base AINeed (x1): 338
9:13:12 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
9:13:12 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
9:13:12 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
9:13:12 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
9:13:12 PM  (Reporting)  Ended AmpibiousStaging 23 ms
9:13:12 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
9:13:12 PM  (Reporting)  _AML_ Staging region 194 Emporiae  - Landing Region: 369 Roma Base AINeed (x1): 338 Gathered 0
9:13:12 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
9:13:12 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
9:13:12 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
9:13:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 118 Hispania Peninsula
9:13:12 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:13:12 PM  (Reporting)  _NVS_ : Nav Supp 1001546 Hispanian Squadron chance: 20 failed.
9:13:12 PM  (Reporting)  _AFA_ 1001546 Hispanian Squadron has been given the mission Agenda: Prep. Amphibious, Value: 3471, Region: 194 Emporiae
9:13:12 PM  (Reporting)  _NVS_ : Nav Supp 1001869 Massilia Classis chance: 10 failed.
9:13:12 PM  (Reporting)  _AFA_ 1001869 Massilia Classis has been given the mission Agenda: Prep. Amphibious, Value: 14141, Region: 194 Emporiae
9:13:12 PM  (Reporting)  Ended AssignFleetsOperations 148 ms
9:13:12 PM  (Reporting)  Entering Build Depots Assets
9:13:12 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 44
9:13:12 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:13:12 PM  (Reporting)  Ended Split Supports
9:13:12 PM  (Reporting)  Start of AI Check for Land Resupply
9:13:12 PM  (Reporting)  CheckForLandResupply Funditores I will resupply, in region 132 Ilipa
9:13:12 PM  (Reporting)  CheckForLandResupply Gades Force will resupply, in region 132 Ilipa
9:13:12 PM  (Reporting)  Ended CheckForLandResupply 2 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:13:12 PM  (Reporting)  Agenda: Keep Position, Value: 5400, Region: 194 Emporiae
9:13:12 PM  (Reporting)  Agenda: Keep Position, Value: 5800, Region: 194 Emporiae
9:13:12 PM  (Reporting)  Ended KeepPosition 1 ms
9:13:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:13:12 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:13:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:13:12 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
9:13:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:13:12 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:13:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:13:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:13:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:13:12 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:13:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:13:12 PM  (Reporting)  Ended SplitGroups 13 ms
9:13:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:13:12 PM  (Reporting)  _CBG_ 1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:23, Count: 1(l 0/L 1/S 0) Will wait for help
9:13:12 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:13:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:13:12 PM  (Reporting)  Ended Damaged Units 0 ms
9:13:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:13:12 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:13:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:13:12 PM  (Reporting)  Ended CheckBesieging 8 ms
9:13:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:13:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
9:13:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:13:12 PM  (Reporting)  _CSL_ 1000558 Appolonia Garrison, 946 Appolonia, Pow:25, Count: 1(l 0/L 1/S 0) Loading Chance: 90
9:13:12 PM  (Reporting)  _CSL_ Appolonia Garrison trying transportation (no further message if not possible)
9:13:12 PM  (Reporting)  _AFA_ 1001595 Classis Tarentinensis has been given the mission Agenda: Transport, Value: 77500, Region: 250 Massalia
9:13:12 PM  (Reporting)  _CSL_ 1001595 Classis Tarentinensis has now 9 units (was: 8 ), Transporting to: 250 Massalia
9:13:12 PM  (Reporting)  _CSL_ 1004054 Epibatae I, 946 Appolonia, Pow:35, Count: 1(l 0/L 1/S 0) Loading Chance: 90
9:13:12 PM  (Reporting)  _CSL_ Epibatae I trying transportation (no further message if not possible)
9:13:12 PM  (Reporting)  _AFA_ 1001595 Classis Tarentinensis has been given the mission Agenda: Transport, Value: 77500, Region: 250 Massalia
9:13:12 PM  (Reporting)  _CSL_ 1001595 Classis Tarentinensis has now 10 units (was: 9 ), Transporting to: 250 Massalia
9:13:12 PM  (Reporting)  _CSL_ 1001304 Caesar Veterans, 946 Appolonia, Pow:288, Count: 4(l 3/L 1/S 0) Loading Chance: 90
9:13:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 118 ms
9:13:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:13:12 PM  (Reporting)  _CLD_ Leader (Split Segment V) Decimus Laelius in Appolonia has been detached from group 1001304 Caesar Veterans
9:13:12 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004215 Decimus Laelius 946 Appolonia toward 1004213 Legio III, 946 Appolonia, Pow:116, Count: 1(l 0/L 1/S 0)
9:13:12 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
9:13:12 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1004200 Lucius Rufus 946 Appolonia toward 1004102 1.Urb. Praesidium Cnossos 2055 Cnossos
9:13:12 PM  (Reporting)  Ended Check Leaders 388 ms
9:13:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:13:12 PM  (Reporting)  _MSG_ gathered 288 cbt pts, needing: 91
9:13:12 PM  (Reporting)  Agenda: Intercept (Master), Value: 19928, Region: 943 Lissus
9:13:12 PM  (Reporting)  _MSG_ - MASTER 1001304 Caesar Veterans, 946 Appolonia, Pow:288, Count: 3(l 2/L 1/S 0) will target (enemy) 1003124 Illyrian Force Pow.: 288 vs. 53 mustered 0 other groups
9:13:12 PM  (Reporting)  _MSG_ gathered 23 cbt pts, needing: 65
9:13:12 PM  (Reporting)  _MSG_ 1004102 1.Urb. Praesidium Cnossos abort its operation against 1003872 Pirates I not enough forces gathered
9:13:12 PM  (Reporting)  Ended Make Superior Group 67 ms
9:13:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 129 Macedonia & Graecia
9:13:12 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:13:12 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
9:13:12 PM  (Reporting)  Entering Build Depots Assets
9:13:12 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
9:13:12 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Macedonia_Graecia
9:13:12 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
9:13:12 PM  (Reporting)  Ended Build Depots Assets 2 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:13:12 PM  (Reporting)  Ended Split Supports
9:13:12 PM  (Reporting)  Start of AI Check for Land Resupply
9:13:12 PM  (Reporting)  CheckForLandResupply 1.Urb. Praesidium Cnossos will resupply, in region 2055 Cnossos
9:13:12 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:13:12 PM  (Reporting)  Ended KeepPosition 0 ms
9:13:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:13:12 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:13:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:13:12 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:13:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:13:12 PM  (Reporting)  Ended PrivilegedCombine 23 ms
9:13:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:13:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:13:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:13:12 PM  (Reporting)  Ended ReconAndRaids 14 ms
9:13:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:13:12 PM  (Reporting)  Ended SplitGroups 17 ms
9:13:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:13:12 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
9:13:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:13:12 PM  (Reporting)  Ended Damaged Units 3 ms
9:13:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:13:12 PM  (Reporting)  Ended GarrisonObjectives 15 ms
9:13:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:13:12 PM  (Reporting)  Ended CheckBesieging 93 ms
9:13:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:13:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 96 ms
9:13:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:13:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 99 ms
9:13:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:13:12 PM  (Reporting)  Ended Check Leaders 3 ms
9:13:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 136 Scythia Magna
9:13:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:13:12 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
9:13:12 PM  (Reporting)  Entering Build Depots Assets
9:13:12 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
9:13:12 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:13:12 PM  (Reporting)  Ended Split Supports
9:13:12 PM  (Reporting)  Start of AI Check for Land Resupply
9:13:12 PM  (Reporting)  Ended CheckForLandResupply 3 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:13:12 PM  (Reporting)  Ended KeepPosition 3 ms
9:13:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:13:12 PM  (Reporting)  Ended Concentrate Stacks 3 ms
9:13:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:13:12 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:13:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:13:12 PM  (Reporting)  Ended PrivilegedCombine 5 ms
9:13:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:13:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:13:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:13:12 PM  (Reporting)  Ended ReconAndRaids 8 ms
9:13:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:13:12 PM  (Reporting)  Ended SplitGroups 25 ms
9:13:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:13:12 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:13:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:13:12 PM  (Reporting)  Ended Damaged Units 1 ms
9:13:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:13:12 PM  (Reporting)  _GAO_ Step 1 1001340 Africa Force, 2016 Utica, Pow:50, Count: 2(l 1/L 1/S 0) is garrisoning region 2016 Utica SelfVal 1112
9:13:12 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2016 Utica
9:13:12 PM  (Reporting)  Ended GarrisonObjectives 3 ms
9:13:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:13:12 PM  (Reporting)  Ended CheckBesieging 18 ms
9:13:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:13:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
9:13:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:13:12 PM  (Reporting)  _CSL_ 1001348 Hadrumetum Force, 2016 Utica, Pow:233, Count: 3(l 1/L 2/S 0) Loading Chance: 106
9:13:12 PM  (Reporting)  _CSL_ Hadrumetum Force trying transportation (no further message if not possible)
9:13:12 PM  (Reporting)  _AFA_ 1001583 Sicilian Squadron has been given the mission Agenda: Transport, Value: 4500, Region: 250 Massalia
9:13:12 PM  (Reporting)  _CSL_ 1001583 Sicilian Squadron has now 2 units (was: 1 ), Transporting to: 250 Massalia
9:13:12 PM  (Reporting)  _CSL_ 1001334 Sicilia Force, 2016 Utica, Pow:35, Count: 2(l 1/L 1/S 0) Loading Chance: 106
9:13:12 PM  (Reporting)  _CSL_ Sicilia Force trying transportation (no further message if not possible)
9:13:12 PM  (Reporting)  _AFA_ 1001583 Sicilian Squadron has been given the mission Agenda: Transport, Value: 7800, Region: 250 Massalia
9:13:12 PM  (Reporting)  _CSL_ 1001583 Sicilian Squadron has now 4 units (was: 2 ), Transporting to: 250 Massalia
9:13:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 260 ms
9:13:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:13:12 PM  (Reporting)  Ended Check Leaders 1 ms
9:13:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:13:12 PM  (Reporting)  Ended Make Superior Group 0 ms
9:13:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 137 Africa Magna
9:13:12 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:13:12 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
9:13:12 PM  (Reporting)  Entering Build Depots Assets
9:13:12 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
9:13:12 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Africa
9:13:12 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:13:12 PM  (Reporting)  Ended Build Depots Assets 2 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:13:12 PM  (Reporting)  Ended Split Supports
9:13:12 PM  (Reporting)  Start of AI Check for Land Resupply
9:13:12 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:13:12 PM  (Reporting)  Ended KeepPosition 1 ms
9:13:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:13:12 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:13:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:13:12 PM  (Reporting)  Ended CheckLocalOpportunities 76 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
9:13:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:13:12 PM  (Reporting)  Ended PrivilegedCombine 2 ms
9:13:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:13:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:13:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:13:12 PM  (Reporting)  Ended ReconAndRaids 1 ms
9:13:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:13:12 PM  (Reporting)  Ended SplitGroups 2 ms
9:13:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:13:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:13:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:13:12 PM  (Reporting)  Ended Damaged Units 0 ms
9:13:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:13:12 PM  (Reporting)  Ended GarrisonObjectives 0 ms
9:13:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:13:12 PM  (Reporting)  Ended CheckBesieging 3 ms
9:13:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:13:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
9:13:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:13:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
9:13:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:13:12 PM  (Reporting)  Ended Check Leaders 0 ms
9:13:12 PM  (Reporting)  Entering Build Depots Assets
9:13:12 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 25
9:13:12 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:13:12 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:13:12 PM  (Reporting)  Ended Split Supports
9:13:12 PM  (Reporting)  Start of AI Check for Land Resupply
9:13:12 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:13:12 PM  (Reporting)  Ended KeepPosition 0 ms
9:13:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:13:12 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:13:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:13:12 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 23 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 21 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 15 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 4 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2227 AllOppPowLand: 3061 AllOwnPowNav: 3428 AllOppPowNav 1297
9:13:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 5 Enemy armies: 25 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
9:13:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:13:12 PM  (Reporting)  1004053 Ahenobarbus' Force (Pow.47)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Region 250 Massalia Pick 100 SelfVal 1400 Need 992  no group candidate found
9:13:12 PM  (Reporting)  Secondary Region 185 Ilerda Pick 20 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 179 Salduba Pick 35 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 127 Andelus Pick 11 has enough garrison (Value: 35) - evaluation skipped
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Starting process on extended theater 131 Theater_Asia_Minor Owned armies (extended): 24 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:13:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Secondary Region 1108 Sinope Pick 73 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 16 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:13:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:13:12 PM  (Reporting)  1004062 Funditores I (Pow.26)
9:13:12 PM  (Reporting)  1001191 Gades Force (Pow.38)
9:13:12 PM  (Reporting)  1004214 Caius Gallonius (Pow.0)
9:13:12 PM  (Reporting)  1001199 Iberian Equites (Pow.18)
9:13:12 PM  (Reporting)  1004197 Marcus Octavius (Pow.0)
9:13:12 PM  (Reporting)  1001206 Hispania Ulterior Force (Pow.501)
9:13:12 PM  (Reporting)  1001244 Hispania Citerior Force (Pow.895)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Secondary Region 141 Carthago Nova Pick 54 has enough garrison (Value: 41) - evaluation skipped
9:13:12 PM  (Reporting)  Primary Region 132 Ilipa Pick 86 has enough garrison (Value: 80) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 86 Laccobriga Pick 9 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  CheckRegionForOperation 1001206 Hispania Ulterior Force, 194 Emporiae, Pow:501, Count: 4(l 1/L 3/S 0) Fitness 49 PickVal 37 SelfVal 178 AINeed 131
9:13:12 PM  (Reporting)  Agenda: Defend, Value: 8722, Region: 194 Emporiae
9:13:12 PM  (Reporting)  Secondary Region 161 Toletum Pick 53 has enough garrison (Value: 41) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 129 Gades Pick 100 has enough garrison (Value: 41) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 179 Salduba Pick 35 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 163 Saguntum Pick 25 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 114 Salmantica Pick 33 has enough garrison (Value: 38) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 91 Olisippo Pick 13 has enough garrison (Value: 454) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 185 Ilerda Pick 20 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 153 Turmogum Pick 30 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 196 Mago Pick 14 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 190 Cesse Pick 27 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 170 Segovia Pick 9 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 95 Aeminium Pick 12 has enough garrison (Value: 35) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 144 Castulum Pick 4 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 125 Calagurris Pick 9 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 135 Corduba Pick 16 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 127 Andelus Pick 11 has enough garrison (Value: 35) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 181 Dertosa Pick 14 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 167 Iliturgi Pick 9 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 10 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:13:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:13:12 PM  (Reporting)  1004213 Laelius' Force (Pow.169)
9:13:12 PM  (Reporting)  1004200 Lucius Rufus (Pow.0)
9:13:12 PM  (Reporting)  1001304 Caesar Veterans (Pow.288)
9:13:12 PM  (Reporting)  1004102 1.Urb. Praesidium Cnossos (Pow.23)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Secondary Region 945 Epidamnia Pick 63 has enough garrison (Value: 25) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 2055 Cnossos Pick 34 has enough garrison (Value: 23) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 1043 Corinthia Pick 33 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 1042 Attica Pick 100 has enough garrison (Value: 25) - evaluation skipped
9:13:12 PM  (Reporting)  Primary Region 1026 Chalcidis Pick 94 has enough garrison (Value: 588) - evaluation skipped
9:13:12 PM  (Reporting)  Region 2054 Gortyna Pick 18 SelfVal 194 Need 60  no group candidate found
9:13:12 PM  (Reporting)  Secondary Region 1034 Magnesia Pick 11 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 1031 Epirus Pick 5 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 946 Appolonia Pick 16 has enough garrison (Value: 116) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 1049 Corcyra Pick 6 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 1044 Achaia Pick 12 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  CheckRegionForOperation 1001304 Caesar Veterans, 946 Appolonia, Pow:288, Count: 3(l 2/L 1/S 0) Fitness 88 PickVal 39 SelfVal 135 AINeed 338
9:13:12 PM  (Reporting)  Agenda: Attack, Value: 11880, Region: 379 Tarentum
9:13:12 PM  (Reporting)  Region 943 Lissus Pick 24 SelfVal 42 Need 169  no group candidate found
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Starting process on extended theater 137 Theater_Africa Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:13:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:13:12 PM  (Reporting)  1001348 Hadrumetum Force (Pow.185)
9:13:12 PM  (Reporting)  1001340 Africa Force (Pow.50)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Secondary Region 2018 Hadrumetum Pick 17 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 2010 Cirta Pick 42 has enough garrison (Value: 1215) - evaluation skipped
9:13:12 PM  (Reporting)  Primary Region 2016 Utica Pick 100 has enough garrison (Value: 75) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 2035 Leptis Magna Pick 12 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 2012 Hippo Regius Pick 14 has enough garrison (Value: 49) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 2011 Rusicade Pick 5 has enough garrison (Value: 49) - evaluation skipped
9:13:12 PM  (Reporting)  Secondary Region 2022 Thapsus Pick 14 has enough garrison (Value: 0) - evaluation skipped
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
9:13:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:13:12 PM  (Reporting)  1004062 Funditores I (Pow.26)
9:13:12 PM  (Reporting)  1001191 Gades Force (Pow.38)
9:13:12 PM  (Reporting)  1004214 Caius Gallonius (Pow.0)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Region 129 Gades Pick 100 SelfVal 691 Need 19  no group candidate found
9:13:12 PM  (Reporting)  Region 132 Ilipa Pick 86 SelfVal 657 Need 0  no group candidate found
9:13:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 552 ms
9:13:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
9:13:12 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:13:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:13:12 PM  (Reporting)  _AFA_ 1001687 Classis Smyrnensis has been given the mission Agenda: Naval Superiority, Value: 10368, Region: 2505 Sinus Caeitanus
9:13:12 PM  (Reporting)  _AFA_ 1001687 Classis Smyrnensis has been given the mission Agenda: Naval Docking, Value: 3336, Region: 141 Carthago Nova
9:13:12 PM  (Reporting)  Ended AssignFleetsOperations 161 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Pompeius  ############
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:4.25) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:13:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Arties
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:13:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Supplies
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:13:12 PM  (Reporting)  _GTU_ Gathering Region 1155 Zeugma in theater 132 Oriens Magnus
9:13:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:13:12 PM  (Reporting)  End of AI Gather Units
9:13:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:13:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:13:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Arties
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:13:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Supplies
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:13:12 PM  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
9:13:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:13:12 PM  (Reporting)  End of AI Gather Units
9:13:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:13:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1004053 Ahenobarbus' Force, 250 Massalia, Pow:47, Count: 2(l 1/L 1/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 250 Massalia
9:13:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 250 Massalia
9:13:12 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 7524, Region: 250 Massalia
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7524, Region: 250 Massalia
9:13:12 PM  (Reporting)  1004053-Ahenobarbus' Force Power:47 Health:100% Massalia>Massalia Mission:Keep Position Fitness:44% Need:992 Threat:1091 GoalValue: 7524
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:13:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Arties
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:13:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Supplies
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:13:12 PM  (Reporting)  _GTU_ Gathering Region 1305 Alexandria in theater 135 Aegyptus & Nilus
9:13:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:13:12 PM  (Reporting)  End of AI Gather Units
9:13:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:13:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1000514 Cyrene Garrison, 2044 Cyrene, Pow:41, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2044 Cyrene
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002749 Nilus Fleet , destination,  is not in friendly water 1298 Memphys
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1000761 Pelusium Garrison, 1294 Pelusium, Pow:42, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1294 Pelusium
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:5.00 - Core:5.00 - Nav:5.00) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:13:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Arties
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:13:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Supplies
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:13:12 PM  (Reporting)  _GTU_ Gathering Region 1150 Samosata in theater 131 Asia Minor & Anatolia
9:13:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:13:12 PM  (Reporting)  End of AI Gather Units
9:13:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:13:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1001687 Classis Smyrnensis, 2654 Bosporus Thracicus, Pow:576, Count: 6(l 1/L 3/S 2) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
9:13:12 PM  (Reporting)  List of Agendas for 1001687 Classis Smyrnensis, 2654 Bosporus Thracicus, Pow:576, Count: 6(l 1/L 3/S 2)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 10368, Region: 2505 Sinus Caeitanus
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 10368, Region: 2505 Sinus Caeitanus
9:13:12 PM  (Reporting)  1001687-Classis Smyrnensis Power:576 Health:100% Bosporus Thracicus>Sinus Caeitanus Mission:Naval Superiority Fitness:36% Need:0 Threat:0 GoalValue: 10368
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1002112 Rhodian Fleet, 2056 Rhodos, Pow:123, Count: 3(l 1/L 2/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 5600, Region: 250 Massalia
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 5600, Region: 250 Massalia
9:13:12 PM  (Reporting)  1002112-Rhodian Fleet Power:123 Health:100% Rhodos>Massalia Mission:Transport Fitness:100% Need:992 Threat:1091 GoalValue: 5600
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1000705 Melitene Garrison, 1148 Melitene, Pow:42, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1148 Melitene
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:5.00 - Core:5.00 - Nav:5.00) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:13:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Arties
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:13:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Supplies
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:13:12 PM  (Reporting)  _GTU_ Gathering Region 194 Emporiae in theater 118 Hispania Peninsula
9:13:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:13:12 PM  (Reporting)  End of AI Gather Units
9:13:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:13:12 PM  (Reporting)  _GTG_ 1004062 3. Pompeian Force, 132 Ilipa, Pow:60, Count: 2(l 0/L 2/S 0) is garrisoning 132 Ilipa having agregated 1 other(s) group(s).
9:13:12 PM  (Reporting)  Ended GatherGarrisons 2 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1001244 Hispania Citerior Force, 194 Emporiae, Pow:895, Count: 7(l 2/L 5/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 35000, Region: 250 Massalia
9:13:12 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5800, Region: 194 Emporiae
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 35000, Region: 250 Massalia
9:13:12 PM  (Reporting)  1001244-Hispania Citerior Force Power:895 Health:100% Emporiae>Massalia Mission:Attack Fitness:70% Need:992 Threat:1091 GoalValue: 35000
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1001206 Hispania Ulterior Force, 194 Emporiae, Pow:501, Count: 4(l 1/L 3/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 35000, Region: 250 Massalia
9:13:12 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5400, Region: 194 Emporiae
9:13:12 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 8722, Region: 194 Emporiae
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 35000, Region: 250 Massalia
9:13:12 PM  (Reporting)  1001206-Hispania Ulterior Force Power:501 Health:100% Emporiae>Massalia Mission:Attack Fitness:70% Need:992 Threat:1091 GoalValue: 35000
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1004197 Marcus Octavius, 194 Emporiae, Pow:0, Count: 1(l 1/L 0/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 132 Ilipa
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 132 Ilipa
9:13:12 PM  (Reporting)  1004197 Marcus Octavius Emporiae Health: 100 % will target  1004062 3. Pompeian Force
9:13:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004197 Marcus Octavius unable to reach Ilipa (can be too much threat along the path)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1001546 Hispanian Squadron, 190 Cesse, Pow:81, Count: 1(l 0/L 1/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3471, Region: 194 Emporiae
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3471, Region: 194 Emporiae
9:13:12 PM  (Reporting)  1001546-Hispanian Squadron Power:81 Health:100% Cesse>Emporiae Mission:Prep. Amphibious Fitness:89% Need:131 Threat:97 GoalValue: 3471
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1001199 Iberian Equites, 161 Toletum, Pow:18, Count: 1(l 0/L 1/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 99 Bracara
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 99 Bracara
9:13:12 PM  (Reporting)  1001199-Iberian Equites Power:18 Health:100% Toletum>Bracara Mission:Recon&Raid Fitness:100% Need:34 Threat:25 GoalValue: 25000
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1001869 Massilia Classis, 141 Carthago Nova, Pow:159, Count: 5(l 2/L 2/S 1)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 14141, Region: 194 Emporiae
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 14141, Region: 194 Emporiae
9:13:12 PM  (Reporting)  1001869-Massilia Classis Power:159 Health:67% Carthago Nova>Emporiae Mission:Prep. Amphibious Fitness:79% Need:131 Threat:97 GoalValue: 14141
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1004214 Caius Gallonius, 132 Ilipa, Pow:0, Count: 1(l 1/L 0/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 91 Olisippo
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 91 Olisippo
9:13:12 PM  (Reporting)  1004214 Caius Gallonius Ilipa Health: 100 % will target  1001151 Lusitanian Force
9:13:12 PM  (Reporting)  1004214-Caius Gallonius Power:0 Health:100% Ilipa>Olisippo Mission:Merge (slave) Fitness:100% Need:0 Threat:0 GoalValue: 100000
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1004062 3. Pompeian Force, 132 Ilipa, Pow:60, Count: 2(l 0/L 2/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 132 Ilipa
9:13:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 132 Ilipa
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 132 Ilipa
9:13:12 PM  (Reporting)  1004062-3. Pompeian Force Power:60 Health:100% Ilipa>Ilipa Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1000474 Pompaelo Garrison, 127 Andelus, Pow:35, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 127 Andelus
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:13:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Arties
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:13:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Supplies
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:13:12 PM  (Reporting)  _GTU_ Gathering Region 945 Epidamnia in theater 129 Macedonia & Graecia
9:13:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:13:12 PM  (Reporting)  End of AI Gather Units
9:13:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:13:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:23, Count: 1(l 0/L 1/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 13550, Region: 2055 Cnossos
9:13:12 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2055 Cnossos
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2055 Cnossos
9:13:12 PM  (Reporting)  1004102-1.Urb. Praesidium Cnossos Power:23 Health:93% Cnossos>Cnossos Mission:Resupply Fitness:100% Need:37 Threat:20 GoalValue: 100000
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1001595 Classis Tarentinensis, 946 Appolonia, Pow:1411, Count: 10(l 1/L 7/S 2)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 77500, Region: 250 Massalia
9:13:12 PM  (Reporting)  Agenda  2  : Agenda: Transport, Value: 77500, Region: 250 Massalia
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 77500, Region: 250 Massalia
9:13:12 PM  (Reporting)  1001595-Classis Tarentinensis Power:1411 Health:100% Appolonia>Massalia Mission:Transport Fitness:100% Need:992 Threat:1091 GoalValue: 77500
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1001304 Caesar Veterans, 946 Appolonia, Pow:288, Count: 3(l 2/L 1/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 19928, Region: 943 Lissus
9:13:12 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 11880, Region: 379 Tarentum
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 19928, Region: 943 Lissus
9:13:12 PM  (Reporting)  1001304-Caesar Veterans Power:288 Health:100% Appolonia>Lissus Mission:Intercept (Master) Auxilia I (Mac) Fitness:94% Need:169 Threat:125 GoalValue: 19928
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1004200 Lucius Rufus, 946 Appolonia, Pow:0, Count: 1(l 1/L 0/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
9:13:12 PM  (Reporting)  1004200 Lucius Rufus Appolonia Health: 100 % will target  1004102 1.Urb. Praesidium Cnossos
9:13:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004200 Lucius Rufus unable to reach Cnossos (can be too much threat along the path)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1004213 Laelius' Force, 946 Appolonia, Pow:169, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 946 Appolonia
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:25, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 945 Epidamnia
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:13:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Arties
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:13:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Supplies
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:13:12 PM  (Reporting)  _GTU_ Gathering Region 1724 Eupatoria in theater 136 Scythia Magna
9:13:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:13:12 PM  (Reporting)  End of AI Gather Units
9:13:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:13:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1892 Phanagoria
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:5.00) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:13:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Arties
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:13:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Supplies
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:13:12 PM  (Reporting)  _GTU_ Gathering Region 2016 Utica in theater 137 Africa Magna
9:13:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:13:12 PM  (Reporting)  End of AI Gather Units
9:13:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:13:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1001583 Sicilian Squadron, 2016 Utica, Pow:70, Count: 4(l 1/L 3/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 4500, Region: 250 Massalia
9:13:12 PM  (Reporting)  Agenda  2  : Agenda: Transport, Value: 7800, Region: 250 Massalia
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 7800, Region: 250 Massalia
9:13:12 PM  (Reporting)  1001583-Sicilian Squadron Power:70 Health:90% Utica>Massalia Mission:Transport Fitness:100% Need:992 Threat:1091 GoalValue: 7800
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1001340 Africa Force, 2016 Utica, Pow:50, Count: 2(l 1/L 1/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2016 Utica
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2016 Utica
9:13:12 PM  (Reporting)  1001340-Africa Force Power:50 Health:100% Utica>Utica Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1001348 Hadrumetum Force is doing nothing in Utica  Power: 185  HealthPerc: 100
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:3.40 - Nav:0.20) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:13:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Arties
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:13:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Supplies
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:13:12 PM  (Reporting)  _GTU_ Gathering Region 1020 Byzantium in theater 130 Thracia & Propontis
9:13:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:13:12 PM  (Reporting)  End of AI Gather Units
9:13:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:13:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1000681 Byzantium Garrison, 1020 Byzantium, Pow:42, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1020 Byzantium
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:4.25) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:13:12 PM  (Reporting)  _SSU_ 1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:23, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
9:13:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:13:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:13:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  ApplyAgenda AutoMerge
9:13:12 PM  (Reporting)  1001206 Hispania Ulterior Force will be merged into 1001244 Hispania Citerior Force in region Emporiae
9:13:12 PM  (Reporting)  1001348 Hadrumetum Force will be merged into 1001340 Africa Force in region Utica
9:13:12 PM  (Reporting)  AI Process done in  9087 ms
9:13:12 PM  (Reporting)  Processing  1000002 Caesar
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Starting Process on Caesar AILevel 0 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:13:12 PM  (Reporting)  AI Process done in  90 ms
9:13:12 PM  (Reporting)  Processing  1000003 Regnum Parthorum
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 3 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:13:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:13:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:13:12 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
9:13:12 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
9:13:12 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
9:13:12 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 133 Caucasus
9:13:12 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 364 OwnPow Nav : 0 OppPow Nav : 556
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
9:13:12 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 144 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
9:13:12 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 29 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
9:13:12 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 69 OwnPow Nav : 0 OppPow Nav : 24
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
9:13:12 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 460
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
9:13:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 901 ms
9:13:12 PM  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:13:12 PM  (Reporting)  Money Availability Plentiful Stock 103 Expected 0 Balance -19
9:13:12 PM  (Reporting)  Victory Points Availability Plentiful Stock 2 Expected 0 Balance 0
9:13:12 PM  (Reporting)  Morale Availability Plentiful Stock 85 Expected 0 Balance 0
9:13:12 PM  (Reporting)  Engagements Points Availability Plentiful Stock 5 Expected 0 Balance 0
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 29 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2918
9:13:12 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 364 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5690
9:13:12 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 556 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 144 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4282
9:13:12 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:13:12 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 460 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 69 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  291
9:13:12 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 24 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Land Theaters Special Regions ***
9:13:12 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1168 Apamea Max pick: Corsote Max need: Commagene Max Val: Singara Naval Gathering: 1211 Seleucia
9:13:12 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1168 Apamea Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1222 ms
9:13:12 PM  (Reporting)  *** Faction-wide algorithms ***
9:13:12 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:13:12 PM  (Reporting)  RPL Buying a replacement for PAR Heavy Cavalry
9:13:12 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
9:13:12 PM  (Reporting)  RPL Buying a replacement for PAR Militia
9:13:12 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
9:13:12 PM  (Reporting)  RPL Buying a replacement for PAR Militia
9:13:12 PM  (Reporting)  Ended BuildReplacements 5 ms
9:13:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:13:12 PM  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 1167 Edessa
9:13:12 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
9:13:12 PM  (Reporting)  _HRD_ Decision 14 Public Work has 2 % to be played in 1202 Chaboras
9:13:12 PM  (Reporting)  _HRD_ Decision 14 Public Work aborted.
9:13:12 PM  (Reporting)  Ended HandleRegionsDecisions 4 ms
9:13:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:13:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:13:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:13:12 PM  (Reporting)  Ended ManageFleetsComposition 156 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:13:12 PM  (Reporting)  Ended CallFleet 0 ms
9:13:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:13:12 PM  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:608, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:414, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:465, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:216, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:483, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:590, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:590, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  Ended LockFixedGroups 2 ms
9:13:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:13:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:13:12 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:13:12 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:13:12 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:13:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:13:12 PM  (Reporting)  Ended PrivilegedCombine 2 ms
9:13:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:13:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:13:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:13:12 PM  (Reporting)  Ended ReconAndRaids 1 ms
9:13:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:13:12 PM  (Reporting)  Ended SplitGroups 1 ms
9:13:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:13:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:13:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:13:12 PM  (Reporting)  Ended Damaged Units 0 ms
9:13:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:13:12 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:13:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:13:12 PM  (Reporting)  Ended CheckBesieging 14 ms
9:13:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:13:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
9:13:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:13:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
9:13:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:13:12 PM  (Reporting)  Ended Check Leaders 0 ms
9:13:12 PM  (Reporting)  Entering Build Depots Assets
9:13:12 PM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
9:13:12 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
9:13:12 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:13:12 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:13:12 PM  (Reporting)  Ended Split Supports
9:13:12 PM  (Reporting)  Start of AI Check for Land Resupply
9:13:12 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:13:12 PM  (Reporting)  Ended KeepPosition 0 ms
9:13:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:13:12 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:13:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:13:12 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 11 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 610 AllOwnPowNav: 0 AllOppPowNav 1040
9:13:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:13:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:13:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Arties
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:13:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Supplies
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:13:12 PM  (Reporting)  _GTU_ Gathering Region 1168 Apamea in theater 134 Parthia & Media
9:13:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:13:12 PM  (Reporting)  End of AI Gather Units
9:13:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:13:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:13:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:13:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:13:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  ApplyAgenda AutoMerge
9:13:12 PM  (Reporting)  AI Process done in  3127 ms
9:13:12 PM  (Reporting)  Processing  1000004 Pirates
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Starting Process on Pirates AILevel 3 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:13:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:13:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:13:12 PM  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warm Seas
9:13:12 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warm Seas
9:13:12 PM  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warm Seas
9:13:12 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 129 Macedonia & Graecia
9:13:12 PM  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 129 Macedonia & Graecia
9:13:12 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
9:13:12 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
9:13:12 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
9:13:12 PM  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
9:13:12 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
9:13:12 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warm Seas
9:13:12 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 141 Warm Seas
9:13:12 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1472 OwnPow Nav : 0 OppPow Nav : 206
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
9:13:12 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2084 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
9:13:12 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 834 OwnPow Nav : 0 OppPow Nav : 1098
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
9:13:12 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 46 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
9:13:12 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 37 OppPow Land: 988 OwnPow Nav : 0 OppPow Nav : 2151
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 71
9:13:12 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 21
9:13:12 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 364 OwnPow Nav : 0 OppPow Nav : 556
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
9:13:12 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 144 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
9:13:12 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
9:13:12 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 97 OwnPow Nav : 0 OppPow Nav : 67
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
9:13:12 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 69 OwnPow Nav : 0 OppPow Nav : 24
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
9:13:12 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 348 OwnPow Nav : 0 OppPow Nav : 70
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
9:13:12 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:13:12 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 71 OwnPow Nav : 92 OppPow Nav : 460
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
9:13:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1180 ms
9:13:12 PM  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:13:12 PM  (Reporting)  Money Availability Plentiful Stock 140 Expected 0 Balance 0
9:13:12 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2400
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1500
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 364 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5833
9:13:12 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 556 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 834 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3925
9:13:12 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1098 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1472 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2672
9:13:12 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 206 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2834
9:13:12 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 37 Overall power (enemies): 988 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2103
9:13:12 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 2151 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2084 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5663
9:13:12 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 144 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3610
9:13:12 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 348 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2331
9:13:12 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 97 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3839
9:13:12 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 67 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 46 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  489
9:13:12 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 4 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  217
9:13:12 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:13:12 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 92 Overall power (enemies): 460 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:13:12 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 69 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  291
9:13:12 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 24 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Land Theaters Special Regions ***
9:13:12 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Taurasia Max Val: Roma Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Gades Max need: Emporiae Max Val: Gades Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1186 Nisibis Max pick: Nisibis Max need: Samosata Max Val: Nisibis Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Attica Max need: Appolonia Max Val: Attica Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Massalia Max need: Massalia Max Val: Massalia Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Histri Max Val: Salonae Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Ended InitAndDumpData Pirates 1517 ms
9:13:12 PM  (Reporting)  *** Faction-wide algorithms ***
9:13:12 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:13:12 PM  (Reporting)  Ended BuildReplacements 1 ms
9:13:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:13:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:13:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:13:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:13:12 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1003752 Cilician Pirates
9:13:12 PM  (Reporting)  Ended ManageFleetsComposition 237 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:13:12 PM  (Reporting)  Ended CallFleet 0 ms
9:13:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:13:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:13:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:13:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:13:12 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:13:12 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:13:12 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
9:13:12 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:13:12 PM  (Reporting)  Ended PrivilegedCombine 0 ms
9:13:12 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:13:12 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:13:12 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 2054 Gortyna
9:13:12 PM  (Reporting)  _RAR_ - Attack  1003872 Pirates I, 2055 Cnossos, Pow:37, Count: 1(l 0/L 1/S 0) will target region 2054 Gortyna Region AI SelfValue 39
9:13:12 PM  (Reporting)  Ended ReconAndRaids 330 ms
9:13:12 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:13:12 PM  (Reporting)  Ended SplitGroups 336 ms
9:13:12 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:13:12 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:13:12 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:13:12 PM  (Reporting)  Ended Damaged Units 0 ms
9:13:12 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:13:12 PM  (Reporting)  Ended GarrisonObjectives 0 ms
9:13:12 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:13:12 PM  (Reporting)  Ended CheckBesieging 7 ms
9:13:12 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:13:12 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
9:13:12 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:13:12 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
9:13:12 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:13:12 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
9:13:12 PM  (Reporting)  Entering Build Depots Assets
9:13:12 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
9:13:12 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:13:12 PM  (Reporting)  Ended Split Supports
9:13:12 PM  (Reporting)  Start of AI Check for Land Resupply
9:13:12 PM  (Reporting)  Ended CheckForLandResupply 2 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:13:12 PM  (Reporting)  Agenda: Keep Position, Value: 1995, Region: 2055 Cnossos
9:13:12 PM  (Reporting)  Ended KeepPosition 0 ms
9:13:12 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:13:12 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:13:12 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:13:12 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 37 AllOppPowLand: 6546 AllOwnPowNav: 92 AllOppPowNav 4632
9:13:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 1 Enemy armies: 14 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
9:13:12 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:13:12 PM  (Reporting)  1003872 Pirates I (Pow.37)
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Region 1042 Attica Pick 100 SelfVal 203 Need 338  no group candidate found
9:13:12 PM  (Reporting)  Region 2055 Cnossos Pick 65 SelfVal 147 Need 18  no group candidate found
9:13:12 PM  (Reporting)  Region 1026 Chalcidis Pick 98 SelfVal 200 Need 444  no group candidate found
9:13:12 PM  (Reporting)  Region 945 Epidamnia Pick 34 SelfVal 89 Need 364  no group candidate found
9:13:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 135 ms
9:13:12 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
9:13:12 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 17 in Mare Internum Commercius
9:13:12 PM  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 6900, Region: 2830 Mare Oriensis Commercius
9:13:12 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:13:12 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Arties
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:13:12 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:13:12 PM  (Reporting)  Ended Receive Supplies
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:13:12 PM  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 129 Macedonia & Graecia
9:13:12 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:13:12 PM  (Reporting)  End of AI Gather Units
9:13:12 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:13:12 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1003872 Pirates I, 2055 Cnossos, Pow:37, Count: 1(l 0/L 1/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 2054 Gortyna
9:13:12 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 1995, Region: 2055 Cnossos
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 2054 Gortyna
9:13:12 PM  (Reporting)  1003872-Pirates I Power:37 Health:76% Cnossos>Gortyna Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2830 Mare Oriensis Commercius, Pow:92, Count: 1(l 0/L 1/S 0)
9:13:12 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6900, Region: 2830 Mare Oriensis Commercius
9:13:12 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6900, Region: 2830 Mare Oriensis Commercius
9:13:12 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2830 Mare Oriensis Commercius
9:13:12 PM  (Reporting)  1003752-Cilician Pirates Power:92 Health:100% Mare Oriensis Commercius>Mare Oriensis Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6900
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:13:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:13:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:13:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  ApplyAgenda AutoMerge
9:13:12 PM  (Reporting)  AI Process done in  4919 ms
9:13:12 PM  (Reporting)  Processing  1000005 Slaves
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Starting Process on Slaves AILevel 3 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:13:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:13:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:13:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 682 ms
9:13:12 PM  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
9:13:12 PM  (Reporting)  Money Availability Plentiful Stock 200 Expected 0 Balance 0
9:13:12 PM  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Ended InitAndDumpData Slaves 762 ms
9:13:12 PM  (Reporting)  *** Faction-wide algorithms ***
9:13:12 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:13:12 PM  (Reporting)  Ended BuildReplacements 1 ms
9:13:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:13:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:13:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:13:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:13:12 PM  (Reporting)  Ended ManageFleetsComposition 4 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:13:12 PM  (Reporting)  Ended CallFleet 0 ms
9:13:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:13:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:13:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:13:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:13:12 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:13:12 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:13:12 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:13:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:13:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
9:13:12 PM  (Reporting)  AI Process done in  1749 ms
9:13:12 PM  (Reporting)  Processing  1000006 Barbarians
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Starting Process on Barbarians AILevel 3 Kind: 0 Dormant NO Turn: 2 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:13:12 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:13:12 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:13:12 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
9:13:12 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
9:13:12 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
9:13:12 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 118 Hispania Peninsula
9:13:12 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1934 OwnPow Nav : 0 OppPow Nav : 206
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
9:13:12 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2084 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
9:13:12 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 348 OwnPow Nav : 0 OppPow Nav : 70
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
9:13:12 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:13:12 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 460
9:13:12 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
9:13:12 PM  (Reporting)  _FIT_ Ended AIInitTheaters 871 ms
9:13:12 PM  (Reporting)  Resources Levels Barbarians EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:13:12 PM  (Reporting)  Money Availability Plentiful Stock 294 Expected 0 Balance -3
9:13:12 PM  (Reporting)  Morale Availability Plentiful Stock 120 Expected 0 Balance 0
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2500
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:13:12 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1934 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2741
9:13:12 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 206 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2084 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5663
9:13:12 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:13:12 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 348 Ratio: 0.20
9:13:12 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2331
9:13:12 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:13:12 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 460 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:13:12 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Land Theaters Special Regions ***
9:13:12 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Emporiae Max Val: Gades Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Massalia Max need: Massalia Max Val: Massalia Naval Gathering: <None>
9:13:12 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Ended InitAndDumpData Barbarians 1169 ms
9:13:12 PM  (Reporting)  *** Faction-wide algorithms ***
9:13:12 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:13:12 PM  (Reporting)  Ended BuildReplacements 1 ms
9:13:12 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:13:12 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:13:12 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:13:12 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:13:12 PM  (Reporting)  Ended ManageFleetsComposition 139 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:13:12 PM  (Reporting)  Ended CallFleet 0 ms
9:13:12 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:13:12 PM  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:258, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:452, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
9:13:12 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:13:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:13:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:13:12 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:13:12 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:13:12 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:13:12 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:13:12 PM  (Reporting)  Ended Check Leaders 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:13:12 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:13:12 PM  (Reporting)  Ended DistantGarrison 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4370 AllOwnPowNav: 0 AllOppPowNav 736
9:13:12 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:13:12 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  
9:13:12 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:13:12 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:13:12 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:13:12 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:13:12 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:13:12 PM  (Reporting)   
9:13:12 PM  (Reporting)  ApplyAgenda AutoMerge
9:13:12 PM  (Reporting)  AI Process done in  2777 ms
9:26:18 PM  (Reporting)  Processing  1000001 Pompeius
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Starting Process on Pompeius AILevel 3 Kind: 0 Dormant NO Turn: 3 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:26:18 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:26:18 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:26:18 PM  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 119 Gallia
9:26:18 PM  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
9:26:18 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
9:26:18 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
9:26:18 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 122 > 164
9:26:18 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 1410 OppPow Land: 1859 OwnPow Nav : 60 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.64 0.65 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
9:26:18 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 923 OwnPow Nav : 0 OppPow Nav : 1042
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
9:26:18 PM  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
9:26:18 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 196 OppPow Land: 90 OwnPow Nav : 0 OppPow Nav : 354
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 1.85 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
9:26:18 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 459 OppPow Land: 57 OwnPow Nav : 0 OppPow Nav : 15
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 71
9:26:18 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 3.40 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 36
9:26:18 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 157
9:26:18 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 10 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
9:26:18 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 62 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
9:26:18 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 92
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 35 > 75
9:26:18 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 608 > 11
9:26:18 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 199 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
9:26:18 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:26:18 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 55 OppPow Land: 0 OwnPow Nav : 818 OppPow Nav : 92
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 249 > 279
9:26:18 PM  (Reporting)  _FIT_ Ended AIInitTheaters 985 ms
9:26:18 PM  (Reporting)  Resources Levels Pompeius EcoBase 358 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:26:18 PM  (Reporting)  Money Availability Plentiful Stock 2332 Expected 0 Balance -71
9:26:18 PM  (Reporting)  Victory Points Availability Plentiful Stock 244 Expected 0 Balance 0
9:26:18 PM  (Reporting)  Morale Availability Plentiful Stock 101 Expected 0 Balance 0
9:26:18 PM  (Reporting)  Engagements Points Availability Plentiful Stock 32 Expected 0 Balance 0
9:26:18 PM  (Reporting)    1004197 Marcus Octavius Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 132 Ilipa EndTurn 11416
9:26:18 PM  (Reporting)    1001546 Exploratorae I Agenda Kept Agenda: Prep. Amphibious, Value: 3471, Region: 194 Emporiae EndTurn 11424
9:26:18 PM  (Reporting)    1001869 Massilia Classis Agenda Kept Agenda: Prep. Amphibious, Value: 14141, Region: 194 Emporiae EndTurn 11424
9:26:18 PM  (Reporting)    1004200 Lucius Vibullius Rufus Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos EndTurn 11416
9:26:18 PM  (Reporting)    1002112 Rhodian Fleet Agenda Kept Agenda: Transport, Value: 5600, Region: 250 Massalia EndTurn 11416
9:26:18 PM  (Reporting)    1001595 Classis Tarentinensis Agenda Kept Agenda: Transport, Value: 77500, Region: 250 Massalia EndTurn 11416
9:26:18 PM  (Reporting)    1001687 Classis Smyrnensis Agenda Kept Agenda: Naval Superiority, Value: 10368, Region: 2505 Sinus Caeitanus EndTurn 11416
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 7000
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4300
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 3300
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 2900
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2800
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 2000
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 800
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 700
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 594
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 560
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 500
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 160
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  209
9:26:18 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  177
9:26:18 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 1410 Overall power (enemies): 1859 Ratio: 0.64
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12369
9:26:18 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 60 Overall power (enemies): 0 Nav Ratio: 5.00
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 10 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  36
9:26:18 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 923 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3063
9:26:18 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1042 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:26:18 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 92 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 459 Overall power (enemies): 57 Ratio: 5.00
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  48
9:26:18 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 15 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:26:18 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 196 Overall power (enemies): 90 Ratio: 1.85
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  878
9:26:18 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 354 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 199 Overall power (enemies): 0 Ratio: 5.00
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:26:18 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:26:18 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 62 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  465
9:26:18 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:26:18 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 818 Overall power (enemies): 92 Nav Ratio: 5.00
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:26:18 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
9:26:18 PM  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Land Theaters Special Regions ***
9:26:18 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1150 Samosata Max pick: Colophon Max need: Dara Max Val: Colophon Naval Gathering: 1064 Colophon
9:26:18 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 194 Emporiae Max pick: Carthago Nova Max need: Spacorum Max Val: Carthago Nova Naval Gathering: 91 Olisippo
9:26:18 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Cessero Max Val: Massalia Naval Gathering: 250 Massalia
9:26:18 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1155 Zeugma Max pick: Issus Max need: Carrhae Max Val: Issus Naval Gathering: 1153 Issus
9:26:18 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1305 Alexandria Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: 1305 Alexandria
9:26:18 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 945 Epidamnia Max pick: Chalcidis Max need: Brundisium Max Val: Chalcidis Naval Gathering: 1026 Chalcidis
9:26:18 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: 1724 Eupatoria
9:26:18 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Tergeste Max Val: Salonae Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 2016 Utica Max pick: Utica Max need: Tatilti Max Val: Utica Naval Gathering: 2016 Utica
9:26:18 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Chalcidis Naval Gathering: 1020 Byzantium
9:26:18 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1248 Corsote Max pick: Corsote Max need: Singara Max Val: Corsote Naval Gathering: 1248 Corsote
9:26:18 PM  (Reporting)  Theater 121 Theater_Alpes HQReg: 267 Augannum Max pick: Augannum Max need: Genava Max Val: Augannum Naval Gathering: <None>
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Ended InitAndDumpData Pompeius 1362 ms
9:26:18 PM  (Reporting)  *** Faction-wide algorithms ***
9:26:18 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for JUD Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for CEL Heavy Cavalry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Heavy Warship
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
9:26:18 PM  (Reporting)  RPL Buying a replacement for BAL Cavalry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Heavy Warship
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for CEL Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for HEL Supply Train
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Raider Ship
9:26:18 PM  (Reporting)  RPL Buying a replacement for HEL Light Warship
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Cavalry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
9:26:18 PM  (Reporting)  RPL Buying a replacement for CAP Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for CEL Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for THR Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Cavalry
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Heavy Warship
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Militia
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Heavy Artillery
9:26:18 PM  (Reporting)  RPL Buying a replacement for JUD Cavalry
9:26:18 PM  (Reporting)  RPL Buying a replacement for CAP Militia
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Light Warship
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Supply Train
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Militia
9:26:18 PM  (Reporting)  RPL Buying a replacement for HEL Heavy Warship
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Supply Train
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Militia
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for LAG Light Warship
9:26:18 PM  (Reporting)  RPL Buying a replacement for HEL Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PON Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Heavy Warship
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
9:26:18 PM  (Reporting)  RPL Buying a replacement for ROM Transport Ship
9:26:18 PM  (Reporting)  Ended BuildReplacements 94 ms
9:26:18 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:26:18 PM  (Reporting)  _HRD_ Decision 14 Public Work has 3 % to be played in 1057 Mytilene
9:26:18 PM  (Reporting)  _HRD_ Decision 14 Public Work aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 1027 Eodaia
9:26:18 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 16 Merchants has 4 % to be played in 132 Ilipa
9:26:18 PM  (Reporting)  _HRD_ Decision 16 Merchants aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 7 Reforms has 4 % to be played in 1268 Batanea
9:26:18 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 7 Reforms has 3 % to be played in 1262 Ituraea
9:26:18 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 2 % to be played in 2004 Tamascani
9:26:18 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions has 4 % to be played in 1268 Batanea
9:26:18 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions has 3 % to be played in 1726 Panticapeum
9:26:18 PM  (Reporting)  _HRD_ Decision 4 Impose Requisitions played.
9:26:18 PM  (Reporting)  _HRD_ Decision 14 Public Work has 3 % to be played in 1065 Halicarnassum
9:26:18 PM  (Reporting)  _HRD_ Decision 14 Public Work aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 15 Urbae has 3 % to be played in 2022 Thapsus
9:26:18 PM  (Reporting)  _HRD_ Decision 15 Urbae aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 7 Reforms has 3 % to be played in 1024 Edonis
9:26:18 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 12 Roads has 2 % to be played in 949 Almopia
9:26:18 PM  (Reporting)  _HRD_ Decision 12 Roads aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 4 % to be played in 1271 Samaria
9:26:18 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
9:26:18 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 3 % to be played in 170 Segovia
9:26:18 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
9:26:18 PM  (Reporting)  Ended HandleRegionsDecisions 9 ms
9:26:18 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:26:18 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
9:26:18 PM  (Reporting)  _BNU Buying Unit Auxilia (Sicilia)
9:26:18 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
9:26:18 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
9:26:18 PM  (Reporting)  Ended BuildNewUnits Bought: 4 299 ms
9:26:18 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:26:18 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001583 Sicilian Squadron
9:26:18 PM  (Reporting)  _MFC_ Damaged Fleet created: 1004265 1. Fleet 2 units in region 2563 Sinus Corinthiacus from 1001687 Classis Smyrnensis
9:26:18 PM  (Reporting)  Ended ManageFleetsComposition 269 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:26:18 PM  (Reporting)  1004200 Lucius Rufus, 946 Appolonia, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
9:26:18 PM  (Reporting)  1004255 Marcus Marcellus, 1026 Chalcidis, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
9:26:18 PM  (Reporting)  1001340 Africa Force, 2016 Utica, Pow:255, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
9:26:18 PM  (Reporting)  1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
9:26:18 PM  (Reporting)  Ended CallFleet 2 ms
9:26:18 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:26:18 PM  (Reporting)  _LFG_ 1001151 Lusitanian Force, 91 Olisippo, Pow:545, Count: 5(l 2/L 3/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000481 Conimbriga Garrison, 95 Aeminium, Pow:37, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001185 Salmantica Force, 114 Salmantica, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000474 Pompaelo Garrison, 127 Andelus, Pow:37, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000495 Gades Garrison, 129 Gades, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1004062 3. Pompeian Force, 132 Ilipa, Pow:64, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000502 Carthago Nova Garrison, 141 Carthago Nova, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000488 Toletum Garrison, 161 Toletum, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001199 Iberian Equites, 161 Toletum, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1004197 Marcus Octavius, 194 Emporiae, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001546 Hispanian Squadron, 194 Emporiae, Pow:72, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001869 Massilia Classis, 194 Emporiae, Pow:105, Count: 5(l 2/L 2/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000676 Kabyle Garrison, 1001 Serdi, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000669 Philippopolis Garrison, 1004 Philippopolis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002050 Thracian Army, 1004 Philippopolis, Pow:433, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000681 Byzantium Garrison, 1020 Byzantium, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000543 Thessalonika Garrison, 1026 Chalcidis, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001369 Macedonian Force, 1026 Chalcidis, Pow:573, Count: 11(l 2/L 5/S 4) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000563 Athens Garrison, 1042 Attica, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000573 Nicomedia Garrison, 1051 Nicomedia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000568 Cyzicus Garrison, 1054 Cyzicus, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000578 Pergamon Garrison, 1056 Pergamos, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000583 Smyrna Garrison, 1062 Phoceum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000593 Ephesus Garrison, 1064 Colophon, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000588 Sardis Garrison, 1068 Lydia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001430 Asia Force, 1068 Lydia, Pow:347, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000688 Ancyra Garrison, 1101 Ancyra, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002130 Galatian Forces, 1101 Ancyra, Pow:721, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000698 Mazaca Garrison, 1113 Mazaca, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002393 Cappadocia Army, 1113 Mazaca, Pow:368, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002198 Trapezus Forces, 1125 Trapezus, Pow:57, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000693 Trapezus Garrison, 1125 Trapezus, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000598 Tarsus Garrison, 1142 Tarsus, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000705 Melitene Garrison, 1148 Melitene, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000712 Samosata Garrison, 1150 Samosata, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002452 Comagene Army, 1150 Samosata, Pow:281, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000608 Antiochia Garrison, 1153 Issus, Pow:152, Count: 5(l 0/L 3/S 2) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001462 Syria Force, 1153 Issus, Pow:842, Count: 15(l 3/L 8/S 4) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000738 Jerusalem Garrison, 1271 Samaria, Pow:53, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002494 Judean Forces, 1271 Samaria, Pow:228, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000761 Pelusium Garrison, 1294 Pelusium, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002735 Pelusium Squadron, 1294 Pelusium, Pow:183, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000768 Memphis Garrison, 1298 Memphys, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002635 Thebais Force, 1298 Memphys, Pow:233, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002749 Nilus Fleet, 1298 Memphys, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000745 Alexandria Garrison, 1305 Alexandria, Pow:71, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002546 Lagid Army, 1305 Alexandria, Pow:949, Count: 18(l 6/L 11/S 2) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002668 Egyptian Fleet, 1305 Alexandria, Pow:551, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000719 Heraclea Garrison, 1724 Eupatoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002206 Pontic Army, 1724 Eupatoria, Pow:1012, Count: 15(l 2/L 11/S 2) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000726 Panticapeum Garrison, 1726 Panticapeum, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002317 Pontic Reserve, 1726 Panticapeum, Pow:279, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002357 Euxine Fleet, 1726 Panticapeum, Pow:363, Count: 4(l 1/L 2/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002004 Sabura Force, 2007 Sitifis, Pow:309, Count: 7(l 1/L 4/S 2) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000632 Cirta Garrison, 2010 Cirta, Pow:44, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001887 Numidian Army, 2010 Cirta, Pow:1235, Count: 18(l 1/L 15/S 2) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002044 Rusicade Reserve, 2011 Rusicade, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002038 Hippo Regius Reserve, 2012 Hippo Regius, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000509 Utica Garrison, 2016 Utica, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000514 Cyrene Garrison, 2044 Cyrene, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000657 Rhodus Garrison, 2056 Rhodos, Pow:72, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001749 Western Trade, 2826 Mare Internum Commercius, Pow:12, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001794 Ionian Trade, 2828 Mare Ionium Commercius, Pow:6, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001829 Aegean Trade, 2829 Mare Aegeum Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001817 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1002761 Lagid Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  Ended LockFixedGroups 3 ms
9:26:18 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:26:18 PM  (Reporting)  _SSU_ 1004266 4. Pompeian Force, 250 Massalia, Pow:54, Count: 3(l 0/L 1/S 2) created in region and locked (garrisoning)
9:26:18 PM  (Reporting)  _SSU_ 1004267 5. Pompeian Force, 250 Massalia, Pow:89, Count: 2(l 0/L 2/S 0) created in region and locked (garrisoning)
9:26:18 PM  (Reporting)  _SSU_ 1004268 Ballistae I, 943 Lissus, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
9:26:18 PM  (Reporting)  Ended SplitStaticUnits 27 ms
9:26:18 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:26:18 PM  (Reporting)  _ESR_ 129 Theater_Macedonia_Graecia 1026 Chalcidis Staging Value: 190
9:26:18 PM  (Reporting)  _ESR_ 137 Theater_Africa 2016 Utica Staging Value: 170
9:26:18 PM  (Reporting)  _ESR_ Amphibious Staging Region: 1026 Chalcidis Preparing a Landing on: 379 Tarentum
9:26:18 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 6 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 3 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 4 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 0 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 3 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 19 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 20 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 20 ms
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  Ended Check Leaders 1 ms
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 74
9:26:18 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Asia_Minor
9:26:18 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:26:18 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 1 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 6 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 6 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 6 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 0 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 4 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 21 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  Ended Check Leaders 1 ms
9:26:18 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 118 Hispania Peninsula
9:26:18 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:26:18 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:26:18 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
9:26:18 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 1 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 8 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 5 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 63 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  _CBG_ 1004228 Cato' Army, 250 Massalia, Pow:111, Count: 3(l 1/L 2/S 0) Will wait for help
9:26:18 PM  (Reporting)  _CBG_ 1001244 Hispania Citerior Force, 250 Massalia, Pow:1376, Count: 11(l 3/L 8/S 0) Will break siege alone
9:26:18 PM  (Reporting)  _CBG_ 1000641 Massilia Garrison, 250 Massalia, Pow:40, Count: 1(l 0/L 1/S 0) Will wait for help
9:26:18 PM  (Reporting)  _CBG_ 1004107 2. Pompeian Force, 250 Massalia, Pow:47, Count: 1(l 0/L 1/S 0) Will wait for help
9:26:18 PM  (Reporting)  _CBG_ 1001841 Massilia Defense, 250 Massalia, Pow:226, Count: 5(l 1/L 3/S 1) Will wait for help
9:26:18 PM  (Reporting)  _CBG_ 1004053 Ahenobarbus' Force, 250 Massalia, Pow:46, Count: 2(l 1/L 1/S 0) Will wait for help
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 5073 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 2 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 5 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 31 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  _EVA_ 1000641 Massilia Garrison, 250 Massalia, Pow:40, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
9:26:18 PM  (Reporting)  _EVA_ Massilia Garrison trying transportation (no further message if not possible)
9:26:18 PM  (Reporting)  _EVA_ 1004267 5. Pompeian Force, 250 Massalia, Pow:89, Count: 2(l 0/L 2/S 0)  Loading Chance: 50
9:26:18 PM  (Reporting)  _EVA_ 1001841 Massilia Defense, 250 Massalia, Pow:226, Count: 5(l 1/L 3/S 1)  Loading Chance: 50
9:26:18 PM  (Reporting)  _EVA_ Massilia Defense trying transportation (no further message if not possible)
9:26:18 PM  (Reporting)  _EVA_ 1004228 Cato' Army, 250 Massalia, Pow:111, Count: 3(l 1/L 2/S 0)  Loading Chance: 50
9:26:18 PM  (Reporting)  _EVA_ Cato' Army trying transportation (no further message if not possible)
9:26:18 PM  (Reporting)  _EVA_ 1004107 2. Pompeian Force, 250 Massalia, Pow:47, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
9:26:18 PM  (Reporting)  _EVA_ 2. Pompeian Force trying transportation (no further message if not possible)
9:26:18 PM  (Reporting)  _EVA_ 1004053 Ahenobarbus' Force, 250 Massalia, Pow:46, Count: 2(l 1/L 1/S 0)  Loading Chance: 50
9:26:18 PM  (Reporting)  _EVA_ Ahenobarbus' Force trying transportation (no further message if not possible)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 84 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 85 ms
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  _CLD_ Leader (Split Segment III) Marcus Porcius Cato Uticencis in Massalia has been detached from group 1004228 6. Pompeian Force
9:26:18 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004252 Ahenobarbus Senior 250 Massalia toward 1004107 2. Pompeian Force, 250 Massalia, Pow:47, Count: 1(l 0/L 1/S 0)
9:26:18 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004269 Marcus Porcius Cato Uticencis 250 Massalia toward 1004228 6. Pompeian Force, 250 Massalia, Pow:70, Count: 2(l 0/L 2/S 0)
9:26:18 PM  (Reporting)  Ended Check Leaders 14 ms
9:26:18 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:26:18 PM  (Reporting)  _MSG_ Ahenobarbus' Corps recruiting 1004053 Ahenobarbus' Force in Massalia
9:26:18 PM  (Reporting)  _MSG_ Ahenobarbus' Corps recruiting 1000641 Massilia Garrison in Massalia
9:26:18 PM  (Reporting)  _MSG_ gathered 174 cbt pts, needing: 344
9:26:18 PM  (Reporting)  _MSG_ 1004107 Ahenobarbus' Corps abort its operation against 1004206 Quintus Calenus not enough forces gathered
9:26:18 PM  (Reporting)  _MSG_ Ahenobarbus' Corps recruiting 1004053 Ahenobarbus' Force in Massalia
9:26:18 PM  (Reporting)  _MSG_ Ahenobarbus' Corps recruiting 1000641 Massilia Garrison in Massalia
9:26:18 PM  (Reporting)  _MSG_ gathered 174 cbt pts, needing: 147
9:26:18 PM  (Reporting)  Agenda: Intercept (Master), Value: 24000, Region: 270 Tegua
9:26:18 PM  (Reporting)  _MSG_ - MASTER 1004107 Ahenobarbus' Corps, 250 Massalia, Pow:88, Count: 2(l 1/L 1/S 0) will target (enemy) 1000812 Lugdunum Garrison Pow.: 88 vs. 80 mustered 2 other groups
9:26:18 PM  (Reporting)  _MSG_ - SLAVE 1004053 Ahenobarbus' Force, 250 Massalia, Pow:46, Count: 2(l 1/L 1/S 0) in region Massalia will target & merge (master) Ahenobarbus' Corps
9:26:18 PM  (Reporting)  Agenda: Merge (slave), Value: 150000, Region: 250 Massalia
9:26:18 PM  (Reporting)  _MSG_ - SLAVE 1000641 Massilia Garrison, 250 Massalia, Pow:40, Count: 1(l 0/L 1/S 0) in region Massalia will target & merge (master) Ahenobarbus' Corps
9:26:18 PM  (Reporting)  Agenda: Merge (slave), Value: 150000, Region: 250 Massalia
9:26:18 PM  (Reporting)  Ended Make Superior Group 151 ms
9:26:18 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
9:26:18 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:26:18 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:26:18 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:26:18 PM  (Reporting)  _AFA_ 1001583 Sicilian Squadron has been given the mission Agenda: Naval Superiority, Value: 2052, Region: 2536 Sinus Tarentinus
9:26:18 PM  (Reporting)  _AFA_ 1001583 Sicilian Squadron has been given the mission Agenda: Naval Docking, Value: 1255, Region: 141 Carthago Nova
9:26:18 PM  (Reporting)  Ended AssignFleetsOperations 19 ms
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 35
9:26:18 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  CheckForLandResupply Ahenobarbus' Force will resupply, in region 250 Massalia
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 4 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Agenda: Keep Position, Value: 6345, Region: 250 Massalia
9:26:18 PM  (Reporting)  Agenda: Keep Position, Value: 5994, Region: 250 Massalia
9:26:18 PM  (Reporting)  Agenda: Keep Position, Value: 6102, Region: 250 Massalia
9:26:18 PM  (Reporting)  Agenda: Keep Position, Value: 6345, Region: 250 Massalia
9:26:18 PM  (Reporting)  Agenda: Keep Position, Value: 6750, Region: 250 Massalia
9:26:18 PM  (Reporting)  Agenda: Keep Position, Value: 6885, Region: 250 Massalia
9:26:18 PM  (Reporting)  Agenda: Keep Position, Value: 6210, Region: 250 Massalia
9:26:18 PM  (Reporting)  Ended KeepPosition 2 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 513 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 5 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 5 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 0 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 10 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 10 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 11 ms
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  Ended Check Leaders 0 ms
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 49
9:26:18 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Oriens
9:26:18 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:26:18 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 0 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 2 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 0 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 6 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  Ended Check Leaders 0 ms
9:26:18 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 135 Aegyptus & Nilus
9:26:18 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:26:18 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:26:18 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 47
9:26:18 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 0 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 8 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 1 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 8 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
9:26:18 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1004255 Marcus Marcellus 1026 Chalcidis toward 1004102 1.Urb. Praesidium Cnossos 2055 Cnossos
9:26:18 PM  (Reporting)  Ended Check Leaders 432 ms
9:26:18 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:26:18 PM  (Reporting)  _MSG_ gathered 150 cbt pts, needing: 54
9:26:18 PM  (Reporting)  Agenda: Intercept (Master), Value: 10260, Region: 943 Lissus
9:26:18 PM  (Reporting)  _MSG_ - MASTER 1004214 Laelius' Force, 946 Appolonia, Pow:150, Count: 2(l 1/L 1/S 0) will target (enemy) 1000853 Urb. Militiae Pow.: 150 vs. 27 mustered 0 other groups
9:26:18 PM  (Reporting)  Ended Make Superior Group 208 ms
9:26:18 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
9:26:18 PM  (Reporting)  _AMS_ Staging region 1026 Chalcidis  - Landing Region: 379 Tarentum Base AINeed (x1): 338
9:26:18 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
9:26:18 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
9:26:18 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
9:26:18 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
9:26:18 PM  (Reporting)  Ended AmpibiousStaging 24 ms
9:26:18 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
9:26:18 PM  (Reporting)  _AML_ Staging region 1026 Chalcidis  - Landing Region: 379 Tarentum Base AINeed (x1): 338 Gathered 0
9:26:18 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
9:26:18 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
9:26:18 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 25
9:26:18 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Macedonia_Graecia
9:26:18 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:26:18 PM  (Reporting)  Ended Build Depots Assets 2 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  CheckForLandResupply 1.Urb. Praesidium Cnossos will resupply, in region 2055 Cnossos
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 0 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 24 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 14 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 16 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 3 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 17 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 92 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 95 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 98 ms
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  Ended Check Leaders 3 ms
9:26:18 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 136 Scythia Magna
9:26:18 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:26:18 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:26:18 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
9:26:18 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 3 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 3 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 3 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 2 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 9 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 0 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 5 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  Ended Check Leaders 0 ms
9:26:18 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:26:18 PM  (Reporting)  _MSG_ gathered 303 cbt pts, needing: 69
9:26:18 PM  (Reporting)  Agenda: Intercept (Master), Value: 4968, Region: 358 Sena Gallica
9:26:18 PM  (Reporting)  _MSG_ - MASTER 1001304 Caesar Veterans, 943 Lissus, Pow:303, Count: 3(l 2/L 1/S 0) will target (enemy) 1003909 Urb.Militae Pow.: 303 vs. 27 mustered 0 other groups
9:26:18 PM  (Reporting)  Ended Make Superior Group 72 ms
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
9:26:18 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  CheckForLandResupply Caesar Veterans will resupply, in region 945 Epidamnia
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 80 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 0 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 6 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 7 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 17 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 1 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  _GAO_ Step 2 1004270 Pompeian Force, 2016 Utica, Pow:52, Count: 2(l 1/L 1/S 0) is garrisoning region 2016 Utica New PickVal 100
9:26:18 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2016 Utica
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 20 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 18 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  Ended Check Leaders 1 ms
9:26:18 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:26:18 PM  (Reporting)  Ended Make Superior Group 0 ms
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 34
9:26:18 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Africa
9:26:18 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:26:18 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 1 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 78 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 2 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 2 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 0 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 3 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  Ended Check Leaders 0 ms
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 25
9:26:18 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:26:18 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 0 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 98 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 4 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 2 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 5 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 4 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2319 AllOppPowLand: 3001 AllOwnPowNav: 878 AllOppPowNav 1595
9:26:18 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 9 Enemy armies: 27 Land Ratio: 0.64 Land Core Ratio: 0.65  ***
9:26:18 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:26:18 PM  (Reporting)  1004228 Cato' Army (Pow.111)
9:26:18 PM  (Reporting)  1001244 Hispania Citerior Force (Pow.1376)
9:26:18 PM  (Reporting)  1000641 Massilia Garrison (Pow.40)
9:26:18 PM  (Reporting)  1004266 3. Pompeian Force (Pow.54)
9:26:18 PM  (Reporting)  1004267 4. Pompeian Force (Pow.89)
9:26:18 PM  (Reporting)  1004107 Ahenobarbus' Corps (Pow.88)
9:26:18 PM  (Reporting)  1001841 Massilia Defense (Pow.226)
9:26:18 PM  (Reporting)  1004053 Ahenobarbus' Force (Pow.46)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Primary Region 250 Massalia Pick 100 has enough garrison (Value: 1989) - evaluation skipped
9:26:18 PM  (Reporting)  Region 262 Cularo Pick 5 SelfVal 99 Need 105  no group candidate found
9:26:18 PM  (Reporting)  Region 210 Cessero Pick 9 SelfVal 157 Need 2287  no group candidate found
9:26:18 PM  (Reporting)  Region 270 Tegua Pick 60 SelfVal 653 Need 216  no group candidate found
9:26:18 PM  (Reporting)  Region 254 Alpes Maritimae Pick 8 SelfVal 143 Need 105  no group candidate found
9:26:18 PM  (Reporting)  Region 179 Salduba Pick 51 SelfVal 202 Need 60  no group candidate found
9:26:18 PM  (Reporting)  Secondary Region 185 Ilerda Pick 42 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 127 Andelus Pick 14 has enough garrison (Value: 37) - evaluation skipped
9:26:18 PM  (Reporting)  Region 203 Burdigala Pick 2 SelfVal 56 Need 120  no group candidate found
9:26:18 PM  (Reporting)  Secondary Region 125 Calagurris Pick 14 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Region 232 Avaricum Pick 2 SelfVal 50 Need 109  no group candidate found
9:26:18 PM  (Reporting)  Region 318 Durocorturum Pick 2 SelfVal 49 Need 155  no group candidate found
9:26:18 PM  (Reporting)  Region 306 Lutetia Pick 2 SelfVal 56 Need 593  no group candidate found
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 10 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:26:18 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:26:18 PM  (Reporting)  1004268 Ballistae I (Pow.20)
9:26:18 PM  (Reporting)  1001304 Caesar Veterans (Pow.303)
9:26:18 PM  (Reporting)  1004214 Laelius' Force (Pow.150)
9:26:18 PM  (Reporting)  1004200 Lucius Rufus (Pow.0)
9:26:18 PM  (Reporting)  1004255 Marcus Marcellus (Pow.0)
9:26:18 PM  (Reporting)  1004102 1.Urb. Praesidium Cnossos (Pow.27)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Secondary Region 1031 Epirus Pick 5 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Primary Region 1026 Chalcidis Pick 100 has enough garrison (Value: 653) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 945 Epidamnia Pick 69 has enough garrison (Value: 27) - evaluation skipped
9:26:18 PM  (Reporting)  CheckRegionForOperation 1004214 Laelius' Force, 946 Appolonia, Pow:150, Count: 2(l 1/L 1/S 0) Fitness 50 PickVal 16 SelfVal 136 AINeed 60
9:26:18 PM  (Reporting)  Agenda: Defend, Value: 6800, Region: 946 Appolonia
9:26:18 PM  (Reporting)  Secondary Region 2054 Gortyna Pick 8 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 1042 Attica Pick 88 has enough garrison (Value: 27) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 1044 Achaia Pick 15 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 2055 Cnossos Pick 26 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 1041 Chalcis Pick 8 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  CheckRegionForOperation 1001304 Caesar Veterans, 943 Lissus, Pow:303, Count: 3(l 2/L 1/S 0) Fitness 63 PickVal 66 SelfVal 112 AINeed 338
9:26:18 PM  (Reporting)  Agenda: Attack, Value: 7056, Region: 379 Tarentum
9:26:18 PM  (Reporting)  Secondary Region 1043 Corinthia Pick 25 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 1049 Corcyra Pick 5 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 1034 Magnesia Pick 6 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Region 943 Lissus Pick 22 SelfVal 279 Need 31  no group candidate found
9:26:18 PM  (Reporting)  CheckRegionForOperation 1001304 Caesar Veterans, 943 Lissus, Pow:303, Count: 3(l 2/L 1/S 0) Fitness 58 PickVal 5 SelfVal 16 AINeed 338
9:26:18 PM  (Reporting)  Agenda: Attack, Value: 928, Region: 2839 Brundisium
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 2 Enemy armies: 7 Land Ratio: 1.85 Land Core Ratio: 5.00  ***
9:26:18 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:26:18 PM  (Reporting)  1004268 Ballistae I (Pow.20)
9:26:18 PM  (Reporting)  1001304 Caesar Veterans (Pow.303)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Region 669 Salonae Pick 100 SelfVal 939 Need 68  no group candidate found
9:26:18 PM  (Reporting)  Region 918 Spalatum Pick 9 SelfVal 150 Need 68  no group candidate found
9:26:18 PM  (Reporting)  Region 920 Epidaurus Pick 13 SelfVal 198 Need 68  no group candidate found
9:26:18 PM  (Reporting)  Region 355 Bononia Pick 29 SelfVal 60 Need 338  no group candidate found
9:26:18 PM  (Reporting)  Region 943 Lissus Pick 22 SelfVal 279 Need 31  no group candidate found
9:26:18 PM  (Reporting)  Region 357 Ariminum Pick 3 SelfVal 12 Need 338  no group candidate found
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Starting process on extended theater 137 Theater_Africa Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:26:18 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:26:18 PM  (Reporting)  1004270 Longus' Force (Pow.52)
9:26:18 PM  (Reporting)  1001340 Africa Force (Pow.201)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Primary Region 2016 Utica Pick 100 has enough garrison (Value: 79) - evaluation skipped
9:26:18 PM  (Reporting)  Primary Region 2010 Cirta Pick 64 has enough garrison (Value: 1279) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 2012 Hippo Regius Pick 11 has enough garrison (Value: 52) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 2035 Leptis Magna Pick 8 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 2023 Theveste Pick 5 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 2022 Thapsus Pick 7 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)  Secondary Region 2018 Hadrumetum Pick 9 has enough garrison (Value: 0) - evaluation skipped
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:26:18 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Region 132 Ilipa Pick 71 SelfVal 196 Need 0  no group candidate found
9:26:18 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 671 ms
9:26:18 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
9:26:18 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:26:18 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:26:18 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:26:18 PM  (Reporting)  _NVS_ : Nav Supp 1001687 Classis Smyrnensis Auto success as amphib is planned and Probability was 100 %
9:26:18 PM  (Reporting)  _AFA_ 1001687 Classis Smyrnensis has been given the mission Agenda: Naval Superiority, Value: 17005, Region: 2536 Sinus Tarentinus
9:26:18 PM  (Reporting)  _AFA_ 1001687 Classis Smyrnensis has been given the mission Agenda: Naval Docking, Value: 8651, Region: 1026 Chalcidis
9:26:18 PM  (Reporting)  _AFA_ 1004265 1. Fleet has been given the mission Agenda: Resupply, Value: 8400, Region: 129 Gades
9:26:18 PM  (Reporting)  _AFA_ 1004265 1. Fleet has been given the mission Agenda: Naval Docking, Value: 6806, Region: 1026 Chalcidis
9:26:18 PM  (Reporting)  Ended AssignFleetsOperations 97 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  ############ Starting ApplyAgenda:  Pompeius  ############
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:5.00) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 1150 Samosata in theater 131 Asia Minor & Anatolia
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000705 Melitene Garrison, 1148 Melitene, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1148 Melitene
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000593 Ephesus Garrison, 1064 Colophon, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1064 Colophon
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000583 Smyrna Garrison, 1062 Phoceum, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1062 Phoceum
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000578 Pergamon Garrison, 1056 Pergamos, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1056 Pergamos
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000568 Cyzicus Garrison, 1054 Cyzicus, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1054 Cyzicus
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000573 Nicomedia Garrison, 1051 Nicomedia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1051 Nicomedia
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 194 Emporiae in theater 118 Hispania Peninsula
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1004197 Marcus Octavius, 194 Emporiae, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 194 Emporiae
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000502 Carthago Nova Garrison, 141 Carthago Nova, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 141 Carthago Nova
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000495 Gades Garrison, 129 Gades, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 129 Gades
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001185 Salmantica Force, 114 Salmantica, Pow:41, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 114 Salmantica
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000481 Conimbriga Garrison, 95 Aeminium, Pow:37, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 95 Aeminium
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.64 - Core:0.65 - Nav:5.00) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001841 Massilia Defense, 250 Massalia, Pow:226, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 250 Massalia
9:26:18 PM  (Reporting)  List of Agendas for 1001841 Massilia Defense, 250 Massalia, Pow:226, Count: 5(l 1/L 3/S 1)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 50000, Region: 250 Massalia
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 50000, Region: 250 Massalia
9:26:18 PM  (Reporting)  1001841-Massilia Defense Power:226 Health:100% Massalia>Massalia Mission:Attack Fitness:100% Need:0 Threat:385 GoalValue: 50000
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1004107 Ahenobarbus' Corps, 250 Massalia, Pow:88, Count: 2(l 1/L 1/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 250 Massalia
9:26:18 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 24000, Region: 270 Tegua
9:26:18 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 6750, Region: 250 Massalia
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 24000, Region: 270 Tegua
9:26:18 PM  (Reporting)  1004107-Ahenobarbus' Corps Power:88 Health:100% Massalia>Tegua Mission:Intercept (Master) Castr. Praesidium Fitness:75% Need:216 Threat:98 GoalValue: 24000
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1004267-4. Pompeian Force Power:89 Health:100% Massalia>Massalia Mission:Garrison Fitness:100% Need:0 Threat:385 GoalValue: 100000
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000641 Massilia Garrison, 250 Massalia, Pow:40, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
9:26:18 PM  (Reporting)  List of Agendas for 1000641 Massilia Garrison, 250 Massalia, Pow:40, Count: 1(l 0/L 1/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150000, Region: 250 Massalia
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150000, Region: 250 Massalia
9:26:18 PM  (Reporting)  1000641 Massilia Garrison Massalia has been merged in  1004107 Ahenobarbus' Corps
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001583 Sicilian Squadron, 250 Massalia, Pow:57, Count: 1(l 0/L 1/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
9:26:18 PM  (Reporting)  List of Agendas for 1001583 Sicilian Squadron, 250 Massalia, Pow:57, Count: 1(l 0/L 1/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 2052, Region: 2536 Sinus Tarentinus
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 2052, Region: 2536 Sinus Tarentinus
9:26:18 PM  (Reporting)  1001583-Sicilian Squadron Power:57 Health:80% Massalia>Sinus Tarentinus Mission:Naval Superiority Fitness:72% Need:0 Threat:0 GoalValue: 2052
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001244 Hispania Citerior Force, 250 Massalia, Pow:1376, Count: 11(l 3/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 250 Massalia
9:26:18 PM  (Reporting)  List of Agendas for 1001244 Hispania Citerior Force, 250 Massalia, Pow:1376, Count: 11(l 3/L 8/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 50000, Region: 250 Massalia
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 50000, Region: 250 Massalia
9:26:18 PM  (Reporting)  1001244-Hispania Citerior Force Power:1376 Health:100% Massalia>Massalia Mission:Attack Fitness:100% Need:0 Threat:385 GoalValue: 50000
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1004053 Ahenobarbus' Force, 250 Massalia, Pow:46, Count: 2(l 1/L 1/S 0) Keeping only Merge tw Master goal.
9:26:18 PM  (Reporting)  List of Agendas for 1004053 Ahenobarbus' Force, 250 Massalia, Pow:46, Count: 2(l 1/L 1/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150000, Region: 250 Massalia
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150000, Region: 250 Massalia
9:26:18 PM  (Reporting)  1004053 Ahenobarbus' Force Massalia has been merged in  1004107 Ahenobarbus' Corps
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1004228 Cato' Army, 250 Massalia, Pow:111, Count: 3(l 1/L 2/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 250 Massalia
9:26:18 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5994, Region: 250 Massalia
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 250 Massalia
9:26:18 PM  (Reporting)  1004228-Cato' Army Power:111 Health:100% Massalia>Massalia Mission:Wait for help Fitness:100% Need:0 Threat:385 GoalValue: 25000
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 1155 Zeugma in theater 132 Oriens Magnus
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 1305 Alexandria in theater 135 Aegyptus & Nilus
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000514 Cyrene Garrison, 2044 Cyrene, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2044 Cyrene
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002749 Nilus Fleet , destination,  is not in friendly water 1298 Memphys
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000761 Pelusium Garrison, 1294 Pelusium, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1294 Pelusium
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 945 Epidamnia in theater 129 Macedonia & Graecia
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1004102 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:27, Count: 1(l 0/L 1/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2055 Cnossos
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2055 Cnossos
9:26:18 PM  (Reporting)  1004102-1.Urb. Praesidium Cnossos Power:27 Health:100% Cnossos>Cnossos Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1004255 Marcus Marcellus, 1026 Chalcidis, Pow:0, Count: 1(l 1/L 0/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
9:26:18 PM  (Reporting)  1004255 Marcus Marcellus Chalcidis Health: 100 % will target  1004102 1.Urb. Praesidium Cnossos
9:26:18 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004255 Marcus Marcellus unable to reach Cnossos (can be too much threat along the path)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1004200 Lucius Rufus, 946 Appolonia, Pow:0, Count: 1(l 1/L 0/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
9:26:18 PM  (Reporting)  1004200 Lucius Rufus Appolonia Health: 100 % will target  1004102 1.Urb. Praesidium Cnossos
9:26:18 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004200 Lucius Rufus unable to reach Cnossos (can be too much threat along the path)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1004214 Laelius' Force, 946 Appolonia, Pow:150, Count: 2(l 1/L 1/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 10260, Region: 943 Lissus
9:26:18 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 6800, Region: 946 Appolonia
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 10260, Region: 943 Lissus
9:26:18 PM  (Reporting)  1004214-Laelius' Force Power:150 Health:90% Appolonia>Lissus Mission:Intercept (Master) Urb. Militiae Fitness:95% Need:31 Threat:38 GoalValue: 10260
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 945 Epidamnia
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 1724 Eupatoria in theater 136 Scythia Magna
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1892 Phanagoria
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:1.85 - Core:5.00 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 123 Illyria
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1001304 Caesar Veterans, 943 Lissus, Pow:303, Count: 3(l 2/L 1/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 4968, Region: 358 Sena Gallica
9:26:18 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 945 Epidamnia
9:26:18 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 7056, Region: 379 Tarentum
9:26:18 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 928, Region: 2839 Brundisium
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 945 Epidamnia
9:26:18 PM  (Reporting)  1001304-Caesar Veterans Power:303 Health:100% Lissus>Epidamnia Mission:Resupply Fitness:100% Need:33 Threat:14 GoalValue: 100000
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1004268 Ballistae I, 943 Lissus, Pow:20, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 943 Lissus
9:26:18 PM  (Reporting)  1004268-Ballistae I Power:20 Health:100% Lissus>Lissus Mission:Garrison Fitness:100% Need:31 Threat:38 GoalValue: 100000
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 2016 Utica in theater 137 Africa Magna
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001340 Africa Force is doing nothing in Utica  Power: 201  HealthPerc: 100
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1004270 Longus' Force, 2016 Utica, Pow:52, Count: 2(l 1/L 1/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2016 Utica
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2016 Utica
9:26:18 PM  (Reporting)  1004270-Longus' Force Power:52 Health:100% Utica>Utica Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:3.40 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 1020 Byzantium in theater 130 Thracia & Propontis
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000681 Byzantium Garrison, 1020 Byzantium, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1020 Byzantium
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:5.00 - Nav:5.00) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001687 Classis Smyrnensis, 2563 Sinus Corinthiacus, Pow:358, Count: 4(l 1/L 3/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
9:26:18 PM  (Reporting)  List of Agendas for 1001687 Classis Smyrnensis, 2563 Sinus Corinthiacus, Pow:358, Count: 4(l 1/L 3/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 10368, Region: 2505 Sinus Caeitanus
9:26:18 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 17005, Region: 2536 Sinus Tarentinus
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 17005, Region: 2536 Sinus Tarentinus
9:26:18 PM  (Reporting)  1001687-Classis Smyrnensis Power:358 Health:100% Sinus Corinthiacus>Sinus Tarentinus Mission:Naval Superiority Fitness:95% Need:0 Threat:0 GoalValue: 17005
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1004265 1. Fleet, 2563 Sinus Corinthiacus, Pow:4, Count: 2(l 0/L 0/S 2)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8400, Region: 129 Gades
9:26:18 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6806, Region: 1026 Chalcidis
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6806, Region: 1026 Chalcidis
9:26:18 PM  (Reporting)  1004265-1. Fleet Power:4 Health:100% Sinus Corinthiacus>Chalcidis Mission:Naval Docking Fitness:82% Need:0 Threat:0 GoalValue: 6806
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1001595 Classis Tarentinensis, 2509 Sinus Paestanus, Pow:638, Count: 10(l 1/L 7/S 2)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 77500, Region: 250 Massalia
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 77500, Region: 250 Massalia
9:26:18 PM  (Reporting)  1001595-Classis Tarentinensis Power:638 Health:82% Sinus Paestanus>Massalia Mission:Transport Fitness:100% Need:0 Threat:385 GoalValue: 77500
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1002112 Rhodian Fleet, 2509 Sinus Paestanus, Pow:56, Count: 3(l 1/L 2/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 5600, Region: 250 Massalia
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 5600, Region: 250 Massalia
9:26:18 PM  (Reporting)  1002112-Rhodian Fleet Power:56 Health:83% Sinus Paestanus>Massalia Mission:Transport Fitness:100% Need:0 Threat:385 GoalValue: 5600
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:26:18 PM  (Reporting)  _SSU_ 1004271 Urb. Militiae, 250 Massalia, Pow:40, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
9:26:18 PM  (Reporting)  Ended SplitStaticUnits 7 ms
9:26:18 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:26:18 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  ApplyAgenda AutoMerge
9:26:18 PM  (Reporting)  1004271 Urb. Militiae will be merged into 1001841 Massilia Defense in region Massalia
9:26:18 PM  (Reporting)  1004267 4. Pompeian Force will be merged into 1001244 Hispania Citerior Force in region Massalia
9:26:18 PM  (Reporting)  1004228 Cato' Army will be merged into 1001841 Massilia Defense in region Massalia
9:26:18 PM  (Reporting)  1001340 Africa Force will be merged into 1004270 Longus' Force in region Utica
9:26:18 PM  (Reporting)  1002112 Rhodian Fleet will be merged into 1001595 Classis Tarentinensis in region Sinus Paestanus
9:26:18 PM  (Reporting)  AI Process done in  13615 ms
9:26:18 PM  (Reporting)  Processing  1000002 Caesar
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Starting Process on Caesar AILevel 0 Kind: 0 Dormant NO Turn: 3 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:26:18 PM  (Reporting)  AI Process done in  87 ms
9:26:18 PM  (Reporting)  Processing  1000003 Regnum Parthorum
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 3 Kind: 0 Dormant NO Turn: 3 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:26:18 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:26:18 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:26:18 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
9:26:18 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
9:26:18 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
9:26:18 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 133 Caucasus
9:26:18 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 441 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
9:26:18 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 154 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
9:26:18 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 29 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
9:26:18 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 25
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
9:26:18 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 59 OwnPow Nav : 0 OppPow Nav : 818
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
9:26:18 PM  (Reporting)  _FIT_ Ended AIInitTheaters 881 ms
9:26:18 PM  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:26:18 PM  (Reporting)  Money Availability Plentiful Stock 1073 Expected 0 Balance -19
9:26:18 PM  (Reporting)  Victory Points Availability Plentiful Stock 3 Expected 0 Balance 0
9:26:18 PM  (Reporting)  Morale Availability Plentiful Stock 85 Expected 0 Balance 0
9:26:18 PM  (Reporting)  Engagements Points Availability Plentiful Stock 5 Expected 0 Balance 0
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 29 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1267
9:26:18 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 441 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3268
9:26:18 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 154 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2624
9:26:18 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:26:18 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 818 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  193
9:26:18 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Land Theaters Special Regions ***
9:26:18 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1168 Apamea Max pick: Corsote Max need: Commagene Max Val: Singara Naval Gathering: 1211 Seleucia
9:26:18 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1168 Apamea Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1194 ms
9:26:18 PM  (Reporting)  *** Faction-wide algorithms ***
9:26:18 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Supply Train
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Supply Train
9:26:18 PM  (Reporting)  RPL Buying a replacement for ORI Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Elite Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ORI Militia
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for ORI Supply Train
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Supply Train
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Cavalry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Supply Train
9:26:18 PM  (Reporting)  RPL Buying a replacement for ORI Cavalry
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Supply Train
9:26:18 PM  (Reporting)  RPL Buying a replacement for PAR Line Infantry
9:26:18 PM  (Reporting)  Ended BuildReplacements 11 ms
9:26:18 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:26:18 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 1170 Carrhae
9:26:18 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
9:26:18 PM  (Reporting)  Ended HandleRegionsDecisions 4 ms
9:26:18 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:26:18 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:26:18 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:26:18 PM  (Reporting)  Ended ManageFleetsComposition 157 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:26:18 PM  (Reporting)  Ended CallFleet 0 ms
9:26:18 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:26:18 PM  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:608, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:414, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:465, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:216, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1811, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:590, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:590, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  Ended LockFixedGroups 2 ms
9:26:18 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:26:18 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:26:18 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:26:18 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:26:18 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 2 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 1 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 1 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 0 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 14 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  Ended Check Leaders 0 ms
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
9:26:18 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
9:26:18 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:26:18 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 0 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 10 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 756 AllOwnPowNav: 0 AllOppPowNav 843
9:26:18 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:26:18 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 1168 Apamea in theater 134 Parthia & Media
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:26:18 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:26:18 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:26:18 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  ApplyAgenda AutoMerge
9:26:18 PM  (Reporting)  AI Process done in  3039 ms
9:26:18 PM  (Reporting)  Processing  1000004 Pirates
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Starting Process on Pirates AILevel 3 Kind: 0 Dormant NO Turn: 3 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:26:18 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:26:18 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:26:18 PM  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warm Seas
9:26:18 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warm Seas
9:26:18 PM  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warm Seas
9:26:18 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 129 Macedonia & Graecia
9:26:18 PM  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 129 Macedonia & Graecia
9:26:18 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
9:26:18 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
9:26:18 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
9:26:18 PM  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
9:26:18 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
9:26:18 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warm Seas
9:26:18 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 141 Warm Seas
9:26:18 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 427 OwnPow Nav : 0 OppPow Nav : 116
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
9:26:18 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3260 OwnPow Nav : 0 OppPow Nav : 60
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
9:26:18 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 923 OwnPow Nav : 0 OppPow Nav : 1042
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
9:26:18 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 217 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
9:26:18 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 32 OppPow Land: 798 OwnPow Nav : 0 OppPow Nav : 15
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 71
9:26:18 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 21
9:26:18 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 441 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
9:26:18 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 154 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
9:26:18 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
9:26:18 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 101 OwnPow Nav : 0 OppPow Nav : 70
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
9:26:18 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 25
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
9:26:18 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 297 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
9:26:18 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:26:18 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 112 OwnPow Nav : 92 OppPow Nav : 818
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
9:26:18 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1106 ms
9:26:18 PM  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
9:26:18 PM  (Reporting)  Money Availability Plentiful Stock 140 Expected 0 Balance 0
9:26:18 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2400
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1500
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 441 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3399
9:26:18 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 923 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2843
9:26:18 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1042 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 427 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1660
9:26:18 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 116 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 25 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1099
9:26:18 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 32 Overall power (enemies): 798 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1320
9:26:18 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 15 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 3260 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5196
9:26:18 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 60 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 154 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1948
9:26:18 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 297 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1628
9:26:18 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 101 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1833
9:26:18 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 217 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  407
9:26:18 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 4 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  154
9:26:18 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:26:18 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 92 Overall power (enemies): 818 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:26:18 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  193
9:26:18 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Land Theaters Special Regions ***
9:26:18 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Olisippo Max Val: Carthago Nova Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Samosata Max Val: Singara Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Chalcidis Max Val: Chalcidis Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Massalia Max Val: Cessero Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Lissus Max Val: Spalatum Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Ended InitAndDumpData Pirates 1454 ms
9:26:18 PM  (Reporting)  *** Faction-wide algorithms ***
9:26:18 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:26:18 PM  (Reporting)  Ended BuildReplacements 1 ms
9:26:18 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:26:18 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:26:18 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:26:18 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:26:18 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1003752 Cilician Pirates
9:26:18 PM  (Reporting)  Ended ManageFleetsComposition 225 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:26:18 PM  (Reporting)  Ended CallFleet 0 ms
9:26:18 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:26:18 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:26:18 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:26:18 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:26:18 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:26:18 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:26:18 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 0 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 2054 Gortyna
9:26:18 PM  (Reporting)  _RAR_ - Attack  1003872 Pirates I, 2055 Cnossos, Pow:32, Count: 1(l 0/L 1/S 0) will target region 2054 Gortyna Region AI SelfValue 17
9:26:18 PM  (Reporting)  Ended ReconAndRaids 269 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 275 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 0 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 0 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 8 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
9:26:18 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:26:18 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
9:26:18 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 0 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 32 AllOppPowLand: 6832 AllOwnPowNav: 92 AllOppPowNav 2146
9:26:18 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 1 Enemy armies: 14 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
9:26:18 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:26:18 PM  (Reporting)  1003872 Pirates I (Pow.32)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Region 1026 Chalcidis Pick 100 SelfVal 127 Need 493  no group candidate found
9:26:18 PM  (Reporting)  Region 945 Epidamnia Pick 41 SelfVal 64 Need 338  no group candidate found
9:26:18 PM  (Reporting)  Region 1034 Magnesia Pick 2 SelfVal 7 Need 338  no group candidate found
9:26:18 PM  (Reporting)  Region 1042 Attica Pick 76 SelfVal 103 Need 338  no group candidate found
9:26:18 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 133 ms
9:26:18 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
9:26:18 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 17 in Mare Internum Commercius
9:26:18 PM  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 6900, Region: 2830 Mare Oriensis Commercius
9:26:18 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 129 Macedonia & Graecia
9:26:18 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:26:18 PM  (Reporting)  End of AI Gather Units
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1003872 Pirates I, 2055 Cnossos, Pow:32, Count: 1(l 0/L 1/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 2054 Gortyna
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 2054 Gortyna
9:26:18 PM  (Reporting)  1003872-Pirates I Power:32 Health:64% Cnossos>Gortyna Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2830 Mare Oriensis Commercius, Pow:92, Count: 1(l 0/L 1/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6900, Region: 2830 Mare Oriensis Commercius
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6900, Region: 2830 Mare Oriensis Commercius
9:26:18 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2830 Mare Oriensis Commercius
9:26:18 PM  (Reporting)  1003752-Cilician Pirates Power:92 Health:100% Mare Oriensis Commercius>Mare Oriensis Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 6900
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:26:18 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:26:18 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:26:18 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  ApplyAgenda AutoMerge
9:26:18 PM  (Reporting)  AI Process done in  4656 ms
9:26:18 PM  (Reporting)  Processing  1000005 Slaves
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Starting Process on Slaves AILevel 3 Kind: 0 Dormant NO Turn: 3 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:26:18 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:26:18 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:26:18 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
9:26:18 PM  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
9:26:18 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
9:26:18 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 120 Italia Peninsula
9:26:18 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3260 OwnPow Nav : 0 OppPow Nav : 60
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
9:26:18 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 60 OppPow Land: 1315 OwnPow Nav : 0 OppPow Nav : 1393
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
9:26:18 PM  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
9:26:18 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 217 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
9:26:18 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 59 OwnPow Nav : 0 OppPow Nav : 910
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
9:26:18 PM  (Reporting)  _FIT_ Ended AIInitTheaters 883 ms
9:26:18 PM  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
9:26:18 PM  (Reporting)  Money Availability Plentiful Stock 200 Expected 0 Balance 0
9:26:18 PM  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2800
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 60 Overall power (enemies): 1315 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2863
9:26:18 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1393 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 3260 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5205
9:26:18 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 60 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 217 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
9:26:18 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:26:18 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 910 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
9:26:18 PM  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Land Theaters Special Regions ***
9:26:18 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Neapolis Max need: Telo Martius Max Val: Neapolis Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Massalia Max Val: Cessero Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 121 Theater_Alpes HQReg: 267 Augannum Max pick: Augannum Max need: Genava Max Val: Augannum Naval Gathering: <None>
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Ended InitAndDumpData Slaves 1176 ms
9:26:18 PM  (Reporting)  *** Faction-wide algorithms ***
9:26:18 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:26:18 PM  (Reporting)  RPL Buying a replacement for SLV Skirmisher
9:26:18 PM  (Reporting)  RPL Buying a replacement for SLV Light Infantry
9:26:18 PM  (Reporting)  Ended BuildReplacements 1 ms
9:26:18 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:26:18 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:26:18 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:26:18 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:26:18 PM  (Reporting)  Ended ManageFleetsComposition 104 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:26:18 PM  (Reporting)  Ended CallFleet 0 ms
9:26:18 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:26:18 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:26:18 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:26:18 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:26:18 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:26:18 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:26:18 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
9:26:18 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:26:18 PM  (Reporting)  Ended PrivilegedCombine 0 ms
9:26:18 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:26:18 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:26:18 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:26:18 PM  (Reporting)  Ended ReconAndRaids 303 ms
9:26:18 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:26:18 PM  (Reporting)  Ended SplitGroups 303 ms
9:26:18 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:26:18 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:26:18 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:26:18 PM  (Reporting)  Ended Damaged Units 0 ms
9:26:18 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:26:18 PM  (Reporting)  Ended GarrisonObjectives 0 ms
9:26:18 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:26:18 PM  (Reporting)  Ended CheckBesieging 15 ms
9:26:18 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:26:18 PM  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
9:26:18 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:26:18 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
9:26:18 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:26:18 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
9:26:18 PM  (Reporting)  Entering Build Depots Assets
9:26:18 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
9:26:18 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:26:18 PM  (Reporting)  Ended Split Supports
9:26:18 PM  (Reporting)  Start of AI Check for Land Resupply
9:26:18 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:26:18 PM  (Reporting)  Ended KeepPosition 0 ms
9:26:18 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:26:18 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:26:18 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:26:18 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 60 AllOppPowLand: 4851 AllOwnPowNav: 0 AllOppPowNav 2363
9:26:18 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 2 Enemy armies: 34 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
9:26:18 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:26:18 PM  (Reporting)  1004246 Plebis (Pow.30)
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Region 369 Roma Pick 68 SelfVal 110 Need 564  no group candidate found
9:26:18 PM  (Reporting)  Region 379 Tarentum Pick 35 SelfVal 66 Need 338  no group candidate found
9:26:18 PM  (Reporting)  Region 392 Syracusae Pick 47 SelfVal 83 Need 481  no group candidate found
9:26:18 PM  (Reporting)  Region 375 Neapolis Pick 100 SelfVal 147 Need 338  no group candidate found
9:26:18 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 142 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  ############ Starting ApplyAgenda:  Slaves  ############
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:26:18 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Arties
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:26:18 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:26:18 PM  (Reporting)  Ended Receive Supplies
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:26:18 PM  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 120 Italia Peninsula
9:26:18 PM  (Reporting)  _GTU_ 1004246 Plebis, 369 Roma, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
9:26:18 PM  (Reporting)  _GTU_ Starting merge 1 at start
9:26:18 PM  (Reporting)  _GTU_ Finished merge 1 now
9:26:18 PM  (Reporting)  _GTU_ Plebis gathering toward primary region (long distance)
9:26:18 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 0 Vennicnii Gather to region: 0 Vennicnii
9:26:18 PM  (Reporting)  Ended AI Gather Units 3 ms
9:26:18 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:26:18 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  List of Agendas for 1004246 Plebis, 369 Roma, Pow:30, Count: 1(l 0/L 1/S 0)
9:26:18 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 0 Vennicnii
9:26:18 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 0 Vennicnii
9:26:18 PM  (Reporting)  1004246-Plebis Power:30 Health:100% Roma>Vennicnii Mission:Attack Fitness:1% Need:0 Threat:0 GoalValue: 2
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:26:18 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:26:18 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:26:18 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  ApplyAgenda AutoMerge
9:26:18 PM  (Reporting)  AI Process done in  3258 ms
9:26:18 PM  (Reporting)  Processing  1000006 Barbarians
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Starting Process on Barbarians AILevel 3 Kind: 0 Dormant NO Turn: 3 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:26:18 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:26:18 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:26:18 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
9:26:18 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
9:26:18 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
9:26:18 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 118 Hispania Peninsula
9:26:18 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 793 OwnPow Nav : 0 OppPow Nav : 116
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
9:26:18 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3260 OwnPow Nav : 0 OppPow Nav : 60
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
9:26:18 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 297 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
9:26:18 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:26:18 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 59 OwnPow Nav : 0 OppPow Nav : 818
9:26:18 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
9:26:18 PM  (Reporting)  _FIT_ Ended AIInitTheaters 922 ms
9:26:18 PM  (Reporting)  Resources Levels Barbarians EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:26:18 PM  (Reporting)  Money Availability Plentiful Stock 307 Expected 0 Balance -3
9:26:18 PM  (Reporting)  Morale Availability Plentiful Stock 119 Expected 0 Balance 0
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2500
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:26:18 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 793 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1742
9:26:18 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 116 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 3260 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5196
9:26:18 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 60 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:26:18 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 297 Ratio: 0.20
9:26:18 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1628
9:26:18 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:26:18 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 818 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:26:18 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Land Theaters Special Regions ***
9:26:18 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Olisippo Max Val: Gades Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Cessero Max need: Massalia Max Val: Cessero Naval Gathering: <None>
9:26:18 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Ended InitAndDumpData Barbarians 1220 ms
9:26:18 PM  (Reporting)  *** Faction-wide algorithms ***
9:26:18 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:26:18 PM  (Reporting)  Ended BuildReplacements 1 ms
9:26:18 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:26:18 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:26:18 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:26:18 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:26:18 PM  (Reporting)  Ended ManageFleetsComposition 141 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:26:18 PM  (Reporting)  Ended CallFleet 0 ms
9:26:18 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:26:18 PM  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:258, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:452, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
9:26:18 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:26:18 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:26:18 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:26:18 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:26:18 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:26:18 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:26:18 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:26:18 PM  (Reporting)  Ended Check Leaders 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:26:18 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:26:18 PM  (Reporting)  Ended DistantGarrison 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4409 AllOwnPowNav: 0 AllOppPowNav 994
9:26:18 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:26:18 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  
9:26:18 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:26:18 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:26:18 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:26:18 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:26:18 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:26:18 PM  (Reporting)   
9:26:18 PM  (Reporting)  ApplyAgenda AutoMerge
9:26:18 PM  (Reporting)  AI Process done in  2791 ms
9:43:47 PM  (Reporting)  Processing  1000001 Pompeius
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Starting Process on Pompeius AILevel 3 Kind: 0 Dormant NO Turn: 4 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:43:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:43:47 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:43:47 PM  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 119 Gallia
9:43:47 PM  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
9:43:47 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
9:43:47 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
9:43:47 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 254 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 1.89 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
9:43:47 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 1400 OppPow Land: 1946 OwnPow Nav : 428 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.61 0.62 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
9:43:47 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1117 OwnPow Nav : 0 OppPow Nav : 1187
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
9:43:47 PM  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
9:43:47 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 194 OppPow Land: 149 OwnPow Nav : 0 OppPow Nav : 358
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 1.11 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
9:43:47 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 579 OppPow Land: 41 OwnPow Nav : 216 OppPow Nav : 15
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 41 > 71
9:43:47 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 12 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 3.40 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 17 > 36
9:43:47 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 157
9:43:47 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 10 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
9:43:47 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 62 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
9:43:47 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 54
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 35 > 75
9:43:47 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 608 > 11
9:43:47 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 199 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
9:43:47 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:43:47 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 406 OppPow Nav : 54
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 249 > 279
9:43:47 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1007 ms
9:43:47 PM  (Reporting)  Resources Levels Pompeius EcoBase 356 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:43:47 PM  (Reporting)  Money Availability Plentiful Stock 1439 Expected 0 Balance -71
9:43:47 PM  (Reporting)  Victory Points Availability Plentiful Stock 301 Expected 0 Balance 0
9:43:47 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
9:43:47 PM  (Reporting)  Engagements Points Availability Plentiful Stock 39 Expected 0 Balance 0
9:43:47 PM  (Reporting)    1004200 Lucius Vibullius Rufus Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos EndTurn 11416
9:43:47 PM  (Reporting)    1004255 Marcus Claudius Marcellus Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos EndTurn 11417
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 7000
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 4200
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 3200
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 2900
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2800
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 2000
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 994
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 800
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 700
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 560
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 500
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 160
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  209
9:43:47 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 254 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  629
9:43:47 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 1400 Overall power (enemies): 1946 Ratio: 0.61
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7054
9:43:47 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 428 Overall power (enemies): 0 Nav Ratio: 5.00
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 10 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  36
9:43:47 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1117 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3557
9:43:47 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1187 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:43:47 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 54 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 194 Overall power (enemies): 149 Ratio: 1.11
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  941
9:43:47 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 358 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 579 Overall power (enemies): 41 Ratio: 5.00
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  142
9:43:47 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 216 Overall power (enemies): 15 Nav Ratio: 5.00
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:43:47 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 199 Overall power (enemies): 0 Ratio: 5.00
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:43:47 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
9:43:47 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 62 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  460
9:43:47 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:43:47 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 406 Overall power (enemies): 54 Nav Ratio: 5.00
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:43:47 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
9:43:47 PM  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Land Theaters Special Regions ***
9:43:47 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1150 Samosata Max pick: Colophon Max need: Dara Max Val: Colophon Naval Gathering: 1064 Colophon
9:43:47 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 190 Cesse Max pick: Carthago Nova Max need: Emporiae Max Val: Carthago Nova Naval Gathering: 91 Olisippo
9:43:47 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Valentia Max Val: Massalia Naval Gathering: 250 Massalia
9:43:47 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1155 Zeugma Max pick: Issus Max need: Carrhae Max Val: Issus Naval Gathering: 1153 Issus
9:43:47 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1305 Alexandria Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: 1305 Alexandria
9:43:47 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Tergeste Max Val: Salonae Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 945 Epidamnia Max pick: Chalcidis Max need: Brundisium Max Val: Chalcidis Naval Gathering: 1026 Chalcidis
9:43:47 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: 1724 Eupatoria
9:43:47 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 2016 Utica Max pick: Utica Max need: Tatilti Max Val: Utica Naval Gathering: 2016 Utica
9:43:47 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Chalcidis Naval Gathering: 1020 Byzantium
9:43:47 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1248 Corsote Max pick: Corsote Max need: Singara Max Val: Corsote Naval Gathering: 1248 Corsote
9:43:47 PM  (Reporting)  Theater 121 Theater_Alpes HQReg: 267 Augannum Max pick: Augannum Max need: Genava Max Val: Augannum Naval Gathering: <None>
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Ended InitAndDumpData Pompeius 1394 ms
9:43:47 PM  (Reporting)  *** Faction-wide algorithms ***
9:43:47 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Cavalry
9:43:47 PM  (Reporting)  RPL Buying a replacement for CAP Line Infantry
9:43:47 PM  (Reporting)  RPL Buying a replacement for JUD Line Infantry
9:43:47 PM  (Reporting)  RPL Buying a replacement for PON Light Warship
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Supply Train
9:43:47 PM  (Reporting)  RPL Buying a replacement for CEL Cavalry
9:43:47 PM  (Reporting)  RPL Buying a replacement for HEL Line Infantry
9:43:47 PM  (Reporting)  RPL Buying a replacement for LAG Transport Ship
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
9:43:47 PM  (Reporting)  RPL Buying a replacement for BAL Line Infantry
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Supply Train
9:43:47 PM  (Reporting)  RPL Buying a replacement for CEL Line Infantry
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:43:47 PM  (Reporting)  RPL Buying a replacement for PON Heavy Warship
9:43:47 PM  (Reporting)  RPL Buying a replacement for PON Transport Ship
9:43:47 PM  (Reporting)  RPL Buying a replacement for HEL Militia
9:43:47 PM  (Reporting)  RPL Buying a replacement for BAL Line Infantry
9:43:47 PM  (Reporting)  RPL Buying a replacement for HEL Militia
9:43:47 PM  (Reporting)  RPL Buying a replacement for LAG Militia
9:43:47 PM  (Reporting)  RPL Buying a replacement for LAG Transport Ship
9:43:47 PM  (Reporting)  RPL Buying a replacement for CAP Supply Train
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Cavalry
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
9:43:47 PM  (Reporting)  RPL Buying a replacement for BAL Line Infantry
9:43:47 PM  (Reporting)  RPL Buying a replacement for LAG Militia
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
9:43:47 PM  (Reporting)  RPL Buying a replacement for CEL Supply Train
9:43:47 PM  (Reporting)  RPL Buying a replacement for LAG Transport Ship
9:43:47 PM  (Reporting)  RPL Buying a replacement for LAG Transport Ship
9:43:47 PM  (Reporting)  RPL Buying a replacement for BAL Militia
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Heavy Warship
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Supply Train
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Heavy Warship
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Heavy Warship
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Supply Train
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Heavy Warship
9:43:47 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
9:43:47 PM  (Reporting)  RPL Buying a replacement for HEL Militia
9:43:47 PM  (Reporting)  RPL Buying a replacement for BAL Line Infantry
9:43:47 PM  (Reporting)  RPL Buying a replacement for GLT Elite Infantry
9:43:47 PM  (Reporting)  Ended BuildReplacements 60 ms
9:43:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:43:47 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 2 % to be played in 1285 Aelana
9:43:47 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 7 Reforms has 4 % to be played in 1062 Phoceum
9:43:47 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 159 Salaria
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 7 Reforms has 3 % to be played in 1038 Aetolia
9:43:47 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 1123 Thermodon
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 1094 Pamphylia
9:43:47 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 13 Water and Transports has 2 % to be played in 1066 Caria
9:43:47 PM  (Reporting)  _HRD_ Decision 13 Water and Transports aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 2 % to be played in 1127 Pyradres Mons
9:43:47 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 4 % to be played in 2058 Salamis
9:43:47 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 7 Reforms has 2 % to be played in 1032 Athamania
9:43:47 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 1085 Gangra
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 1027 Eodaia
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 16 Merchants has 4 % to be played in 132 Ilipa
9:43:47 PM  (Reporting)  _HRD_ Decision 16 Merchants aborted.
9:43:47 PM  (Reporting)  Ended HandleRegionsDecisions 8 ms
9:43:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:43:47 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
9:43:47 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
9:43:47 PM  (Reporting)  _BNU Buying Unit Impedimenta
9:43:47 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
9:43:47 PM  (Reporting)  _BNU Buying Unit Sagittarii  (Creta - Rhodus)
9:43:47 PM  (Reporting)  _BNU Buying Unit Impedimenta
9:43:47 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
9:43:47 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
9:43:47 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
9:43:47 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
9:43:47 PM  (Reporting)  _BNU Buying Unit Auxilia (Oriens)
9:43:47 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
9:43:47 PM  (Reporting)  Ended BuildNewUnits Bought: 12 298 ms
9:43:47 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:43:47 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001595 Classis Tarentinensis
9:43:47 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1004268 1. Fleet
9:43:47 PM  (Reporting)  _MFC_ Damaged Fleet created: 1004342 2. Fleet 2 units in region 250 Massalia from 1001595 Classis Tarentinensis
9:43:47 PM  (Reporting)  _MFC_ Damaged Fleet created: 1004343 Exploratorae II 1 units in region 2466 Pyrenaeum Promunturium from 1001869 Massilia Classis
9:43:47 PM  (Reporting)  _MFC_ Damaged Fleet created: 1004344 3. Fleet 2 units in region 2536 Sinus Tarentinus from 1001687 Classis Smyrnensis
9:43:47 PM  (Reporting)  Ended ManageFleetsComposition 330 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:43:47 PM  (Reporting)  1001304 Caesar Veterans, 945 Epidamnia, Pow:303, Count: 3(l 2/L 1/S 0) is calling fleet this turn.
9:43:47 PM  (Reporting)  1004200 Lucius Rufus, 946 Appolonia, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
9:43:47 PM  (Reporting)  1004255 Marcus Marcellus, 1026 Chalcidis, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
9:43:47 PM  (Reporting)  1004267 Varus' Corps, 2016 Utica, Pow:255, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
9:43:47 PM  (Reporting)  1004306 1.Urb. Praesidium Gortyn, 2054 Gortyna, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
9:43:47 PM  (Reporting)  Ended CallFleet 2 ms
9:43:47 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:43:47 PM  (Reporting)  _LFG_ 1001151 Lusitanian Force, 91 Olisippo, Pow:545, Count: 5(l 2/L 3/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000481 Conimbriga Garrison, 95 Aeminium, Pow:37, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001185 Salmantica Force, 114 Salmantica, Pow:41, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000474 Pompaelo Garrison, 127 Andelus, Pow:37, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000495 Gades Garrison, 129 Gades, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1004062 2. Pompeian Force, 132 Ilipa, Pow:64, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000502 Carthago Nova Garrison, 141 Carthago Nova, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000488 Toletum Garrison, 161 Toletum, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001199 Iberian Equites, 161 Toletum, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1004316 Cneius Domitius Ahenobarbus, 250 Massalia, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1004317 Lucius Domitius Ahenobarbus, 250 Massalia, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000676 Kabyle Garrison, 1001 Serdi, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000669 Philippopolis Garrison, 1004 Philippopolis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002050 Thracian Army, 1004 Philippopolis, Pow:433, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000681 Byzantium Garrison, 1020 Byzantium, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000543 Thessalonika Garrison, 1026 Chalcidis, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001369 Macedonian Force, 1026 Chalcidis, Pow:595, Count: 11(l 2/L 5/S 4) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000563 Athens Garrison, 1042 Attica, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000573 Nicomedia Garrison, 1051 Nicomedia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000568 Cyzicus Garrison, 1054 Cyzicus, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000578 Pergamon Garrison, 1056 Pergamos, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000583 Smyrna Garrison, 1062 Phoceum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000593 Ephesus Garrison, 1064 Colophon, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000588 Sardis Garrison, 1068 Lydia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001430 Asia Force, 1068 Lydia, Pow:347, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000688 Ancyra Garrison, 1101 Ancyra, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002130 Galatian Forces, 1101 Ancyra, Pow:721, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000698 Mazaca Garrison, 1113 Mazaca, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002393 Cappadocia Army, 1113 Mazaca, Pow:368, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002198 Trapezus Forces, 1125 Trapezus, Pow:57, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000693 Trapezus Garrison, 1125 Trapezus, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000598 Tarsus Garrison, 1142 Tarsus, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000705 Melitene Garrison, 1148 Melitene, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000712 Samosata Garrison, 1150 Samosata, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002452 Comagene Army, 1150 Samosata, Pow:80, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000608 Antiochia Garrison, 1153 Issus, Pow:152, Count: 5(l 0/L 3/S 2) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001462 Syria Force, 1153 Issus, Pow:843, Count: 15(l 3/L 8/S 4) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000738 Jerusalem Garrison, 1271 Samaria, Pow:53, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002494 Judean Forces, 1271 Samaria, Pow:228, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000761 Pelusium Garrison, 1294 Pelusium, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002735 Pelusium Squadron, 1294 Pelusium, Pow:183, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002635 Thebais Force, 1298 Memphys, Pow:233, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000768 Memphis Garrison, 1298 Memphys, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002749 Nilus Fleet, 1298 Memphys, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002546 Lagid Army, 1305 Alexandria, Pow:949, Count: 18(l 6/L 11/S 2) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000745 Alexandria Garrison, 1305 Alexandria, Pow:71, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002668 Egyptian Fleet, 1305 Alexandria, Pow:551, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000719 Heraclea Garrison, 1724 Eupatoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002206 Pontic Army, 1724 Eupatoria, Pow:1012, Count: 15(l 2/L 11/S 2) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000726 Panticapeum Garrison, 1726 Panticapeum, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002317 Pontic Reserve, 1726 Panticapeum, Pow:279, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002357 Euxine Fleet, 1726 Panticapeum, Pow:363, Count: 4(l 1/L 2/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002004 Sabura Force, 2007 Sitifis, Pow:309, Count: 7(l 1/L 4/S 2) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000632 Cirta Garrison, 2010 Cirta, Pow:44, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001887 Numidian Army, 2010 Cirta, Pow:1235, Count: 18(l 1/L 15/S 2) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002044 Rusicade Reserve, 2011 Rusicade, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002038 Hippo Regius Reserve, 2012 Hippo Regius, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000509 Utica Garrison, 2016 Utica, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000514 Cyrene Garrison, 2044 Cyrene, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000657 Rhodus Garrison, 2056 Rhodos, Pow:72, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001749 Western Trade, 2826 Mare Internum Commercius, Pow:12, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001794 Ionian Trade, 2828 Mare Ionium Commercius, Pow:6, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001829 Aegean Trade, 2829 Mare Aegeum Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001817 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1002761 Lagid Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  Ended LockFixedGroups 4 ms
9:43:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:43:47 PM  (Reporting)  _SSU_ 1004345 Urb. Militiae, 250 Massalia, Pow:18, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
9:43:47 PM  (Reporting)  _SSU_ 1004346 Urb. Militiae, 250 Massalia, Pow:40, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
9:43:47 PM  (Reporting)  _SSU_ 1004347 Pompeian Force, 250 Massalia, Pow:28, Count: 2(l 0/L 0/S 2) created in region and locked (garrisoning)
9:43:47 PM  (Reporting)  _SSU_ 1004348 Ballistae I, 943 Lissus, Pow:20, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
9:43:47 PM  (Reporting)  _SSU_ 1004306 1.Urb. Praesidium Gortyn, 2054 Gortyna, Pow:27, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
9:43:47 PM  (Reporting)  Ended SplitStaticUnits 34 ms
9:43:47 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:43:47 PM  (Reporting)  _ESR_ 129 Theater_Macedonia_Graecia 1026 Chalcidis Staging Value: 360
9:43:47 PM  (Reporting)  _ESR_ 137 Theater_Africa 2016 Utica Staging Value: 300
9:43:47 PM  (Reporting)  _ESR_ Amphibious Staging Region: 1026 Chalcidis Preparing a Landing on: 375 Neapolis
9:43:47 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 6 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)  Ended ReconAndRaids 3 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 4 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 1 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 3 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 19 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 20 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 20 ms
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  Ended Check Leaders 1 ms
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 74
9:43:47 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Asia_Minor
9:43:47 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:43:47 PM  (Reporting)  Ended Build Depots Assets 2 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Ended KeepPosition 1 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 6 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)  Ended ReconAndRaids 6 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 7 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 1 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 3 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 21 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
9:43:47 PM  (Reporting)  _CLD_ Leader Marcus Octavius 1004197 in Emporiae redeploying to theater Theater_Gallia region 250 Massalia
9:43:47 PM  (Reporting)  Ended Check Leaders 658 ms
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
9:43:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Ended KeepPosition 1 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 8 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)  Ended ReconAndRaids 5 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 64 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 3 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  _GAO_ Step 1 1004318 4. Pompeian Force, 250 Massalia, Pow:48, Count: 2(l 0/L 2/S 0) is garrisoning region 250 Massalia SelfVal 709
9:43:47 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 250 Massalia
9:43:47 PM  (Reporting)  _GAO_ Step 1 1004265 3. Pompeian Force, 250 Massalia, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 250 Massalia SelfVal 709
9:43:47 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 250 Massalia
9:43:47 PM  (Reporting)  _GAO_ Step 2 1004349 Pompeian Force, 250 Massalia, Pow:37, Count: 2(l 1/L 1/S 0) is garrisoning region 250 Massalia New PickVal 100
9:43:47 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 250 Massalia
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 109 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 30 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  _EVA_ 1004349 Pompeian Force, 250 Massalia, Pow:37, Count: 2(l 1/L 1/S 0)  Loading Chance: 50
9:43:47 PM  (Reporting)  _EVA_ 1004346 Urb. Militiae, 250 Massalia, Pow:40, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
9:43:47 PM  (Reporting)  _EVA_ Urb. Militiae trying transportation (no further message if not possible)
9:43:47 PM  (Reporting)  _EVA_ 1004318 4. Pompeian Force, 250 Massalia, Pow:48, Count: 2(l 0/L 2/S 0)  Loading Chance: 50
9:43:47 PM  (Reporting)  _EVA_ 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1)  Loading Chance: 50
9:43:47 PM  (Reporting)  _EVA_ Massilia Defense trying transportation (no further message if not possible)
9:43:47 PM  (Reporting)  _EVA_ 1004265 3. Pompeian Force, 250 Massalia, Pow:27, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
9:43:47 PM  (Reporting)  _EVA_ 1004345 Urb. Militiae, 250 Massalia, Pow:18, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
9:43:47 PM  (Reporting)  _EVA_ Urb. Militiae trying transportation (no further message if not possible)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 95 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 96 ms
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Marcus Petreius in Massalia has been detached from group 1001244 Hispania Citerior Force
9:43:47 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004350 Marcus Petreius 250 Massalia toward 1004318 4. Pompeian Force, 250 Massalia, Pow:48, Count: 2(l 0/L 2/S 0)
9:43:47 PM  (Reporting)  Ended Check Leaders 42 ms
9:43:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:43:47 PM  (Reporting)  _MSG_ Hispania Citerior Force recruiting 1001841 Massilia Defense in Massalia
9:43:47 PM  (Reporting)  _MSG_ gathered 1628 cbt pts, needing: 3562
9:43:47 PM  (Reporting)  _MSG_ 1001244 Hispania Citerior Force abort its operation against 1003035 Caesar' Army not enough forces gathered
9:43:47 PM  (Reporting)  _MSG_ gathered 1293 cbt pts, needing: 1054
9:43:47 PM  (Reporting)  Agenda: Intercept (Master), Value: 111360, Region: 248 Ucetia
9:43:47 PM  (Reporting)  _MSG_ - MASTER 1001244 Hispania Citerior Force, 250 Massalia, Pow:1293, Count: 8(l 1/L 7/S 0) will target (enemy) 1004206 Quintus Calenus Pow.: 1293 vs. 290 mustered 0 other groups
9:43:47 PM  (Reporting)  _MSG_ gathered 335 cbt pts, needing: 147
9:43:47 PM  (Reporting)  Agenda: Intercept (Master), Value: 23040, Region: 270 Tegua
9:43:47 PM  (Reporting)  _MSG_ - MASTER 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1) will target (enemy) 1000812 Lugdunum Garrison Pow.: 335 vs. 80 mustered 0 other groups
9:43:47 PM  (Reporting)  Ended Make Superior Group 104 ms
9:43:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
9:43:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:43:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:43:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:43:47 PM  (Reporting)  _AFA_ 1001595 Classis Tarentinensis has been given the mission Agenda: Resupply, Value: 111800, Region: 250 Massalia
9:43:47 PM  (Reporting)  _AFA_ 1001595 Classis Tarentinensis has been given the mission Agenda: Naval Docking, Value: 14782, Region: 141 Carthago Nova
9:43:47 PM  (Reporting)  _AFA_ 1004342 2. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 250 Massalia
9:43:47 PM  (Reporting)  _AFA_ 1004342 2. Fleet has been given the mission Agenda: Naval Docking, Value: 6723, Region: 141 Carthago Nova
9:43:47 PM  (Reporting)  Ended AssignFleetsOperations 21 ms
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 32
9:43:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 3 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Agenda: Keep Position, Value: 6413, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda: Keep Position, Value: 8718, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda: Keep Position, Value: 10547, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda: Keep Position, Value: 6280, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda: Keep Position, Value: 14283, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda: Keep Position, Value: 7897, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda: Keep Position, Value: 8427, Region: 250 Massalia
9:43:47 PM  (Reporting)  Ended KeepPosition 1 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 645 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 2 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 0 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 7 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  Ended Check Leaders 0 ms
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 49
9:43:47 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Oriens
9:43:47 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:43:47 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Ended KeepPosition 0 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 2 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 0 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 6 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  Ended Check Leaders 0 ms
9:43:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 135 Aegyptus & Nilus
9:43:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:43:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:43:47 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 47
9:43:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Ended KeepPosition 0 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 2 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 9 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 0 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 5 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  Ended Check Leaders 0 ms
9:43:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:43:47 PM  (Reporting)  _MSG_ gathered 303 cbt pts, needing: 77
9:43:47 PM  (Reporting)  Agenda: Intercept (Master), Value: 17248, Region: 943 Lissus
9:43:47 PM  (Reporting)  _MSG_ - MASTER 1001304 Caesar Veterans, 945 Epidamnia, Pow:303, Count: 3(l 2/L 1/S 0) will target (enemy) 1004294 1.Metr. Praesidium Lissus Pow.: 303 vs. 44 mustered 0 other groups
9:43:47 PM  (Reporting)  Ended Make Superior Group 151 ms
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
9:43:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 15 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Ended KeepPosition 0 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 171 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Agenda: Attack, Value: 6950, Region: 943 Lissus
9:43:47 PM  (Reporting)  _CLO_ 1004214 Laelius' Force, 943 Lissus, Pow:223, Count: 2(l 1/L 1/S 0)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 3 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 8 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  _CBG_ 1004306 1.Urb. Praesidium Gortyn, 2054 Gortyna, Pow:27, Count: 1(l 0/L 1/S 0) Will break siege alone
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1004322 Labienus Force in region Epidamnia will recover in region Appolonia % Health 40 % Cohesion 22
9:43:47 PM  (Reporting)  Ended Damaged Units 3 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 7 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  Ended Check Leaders 0 ms
9:43:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:43:47 PM  (Reporting)  _MSG_ gathered 223 cbt pts, needing: 77
9:43:47 PM  (Reporting)  Agenda: Intercept (Master), Value: 17600, Region: 943 Lissus
9:43:47 PM  (Reporting)  _MSG_ - MASTER 1004214 Laelius' Force, 943 Lissus, Pow:223, Count: 2(l 1/L 1/S 0) will target (enemy) 1004294 1.Metr. Praesidium Lissus Pow.: 223 vs. 44 mustered 0 other groups
9:43:47 PM  (Reporting)  Ended Make Superior Group 80 ms
9:43:47 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
9:43:47 PM  (Reporting)  1004268 1. Fleet, 1026 Chalcidis, Pow:11, Count: 2(l 0/L 0/S 2) Agenda: Prep. Amphibious, Value: 13200, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  _AMS_ Staging region 1026 Chalcidis  - Landing Region: 375 Neapolis Base AINeed (x1): 338
9:43:47 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
9:43:47 PM  (Reporting)  _AMS_ Transports points gathered: 200 and en route: 0
9:43:47 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 200 Allowed Land strength: 3105
9:43:47 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
9:43:47 PM  (Reporting)  Ended AmpibiousStaging 48 ms
9:43:47 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
9:43:47 PM  (Reporting)  _AML_ Staging region 1026 Chalcidis  - Landing Region: 375 Neapolis Base AINeed (x1): 338 Gathered 0
9:43:47 PM  (Reporting)  _AML_ Transports points gathered: 200 and en route: 0
9:43:47 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 Capacity: 200
9:43:47 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
9:43:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 129 Macedonia & Graecia
9:43:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:43:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:43:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:43:47 PM  (Reporting)  _AFA_ 1004268 1. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 29
9:43:47 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Macedonia_Graecia
9:43:47 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
9:43:47 PM  (Reporting)  Ended Build Depots Assets 2 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Agenda: Keep Position, Value: 11250, Region: 2054 Gortyna
9:43:47 PM  (Reporting)  Ended KeepPosition 0 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 39 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 24 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)  Ended ReconAndRaids 15 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 18 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 3 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 16 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 93 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 96 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 100 ms
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  Ended Check Leaders 3 ms
9:43:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 136 Scythia Magna
9:43:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:43:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:43:47 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
9:43:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 3 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Ended KeepPosition 4 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 3 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 6 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)  Ended ReconAndRaids 8 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 18 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 1 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  _GAO_ Step 2 1004352 Pompeian Force, 2016 Utica, Pow:53, Count: 2(l 1/L 1/S 0) is garrisoning region 2016 Utica New PickVal 100
9:43:47 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2016 Utica
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 25 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 18 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 18 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 19 ms
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  Ended Check Leaders 1 ms
9:43:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:43:47 PM  (Reporting)  Ended Make Superior Group 0 ms
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 34
9:43:47 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Africa
9:43:47 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:43:47 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 1 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Ended KeepPosition 1 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 1 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 79 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 2 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)  Ended ReconAndRaids 2 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 2 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 0 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 3 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  Ended Check Leaders 0 ms
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 25
9:43:47 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:43:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Ended KeepPosition 0 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 51 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 29 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 2 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 29 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 5 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2372 AllOppPowLand: 3579 AllOwnPowNav: 1062 AllOppPowNav 1668
9:43:47 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 9 Enemy armies: 26 Land Ratio: 0.61 Land Core Ratio: 0.62  ***
9:43:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:43:47 PM  (Reporting)  1004318 Petreius' Corps (Pow.79)
9:43:47 PM  (Reporting)  1004349 Vestrius' Force (Pow.37)
9:43:47 PM  (Reporting)  1001244 Hispania Citerior Force (Pow.1293)
9:43:47 PM  (Reporting)  1001841 Massilia Defense (Pow.335)
9:43:47 PM  (Reporting)  1004345 Urb. Militiae (Pow.18)
9:43:47 PM  (Reporting)  1004265 Urb. Militiae (Pow.27)
9:43:47 PM  (Reporting)  1004347 Pompeian Force (Pow.28)
9:43:47 PM  (Reporting)  1004346 Urb. Militiae (Pow.40)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  CheckRegionForOperation 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1) Fitness 75 PickVal 20 SelfVal 148 AINeed 155
9:43:47 PM  (Reporting)  Agenda: Attack, Value: 11100, Region: 210 Cessero
9:43:47 PM  (Reporting)  CheckRegionForOperation 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1) Fitness 75 PickVal 5 SelfVal 56 AINeed 125
9:43:47 PM  (Reporting)  Agenda: Attack, Value: 4200, Region: 203 Burdigala
9:43:47 PM  (Reporting)  CheckRegionForOperation 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1) Fitness 114 PickVal 100 SelfVal 709 AINeed 434
9:43:47 PM  (Reporting)  Agenda: Defend, Value: 57000, Region: 250 Massalia
9:43:47 PM  (Reporting)  Region 206 Tolosa Pick 2 SelfVal 28 Need 127  no group candidate found
9:43:47 PM  (Reporting)  Region 185 Ilerda Pick 50 SelfVal 319 Need 60  no group candidate found
9:43:47 PM  (Reporting)  CheckRegionForOperation 1001244 Hispania Citerior Force, 250 Massalia, Pow:1293, Count: 8(l 1/L 7/S 0) Fitness 75 PickVal 19 SelfVal 141 AINeed 564
9:43:47 PM  (Reporting)  Agenda: Attack, Value: 10575, Region: 270 Tegua
9:43:47 PM  (Reporting)  Region 179 Salduba Pick 51 SelfVal 324 Need 60  no group candidate found
9:43:47 PM  (Reporting)  Region 447 Treverii Pick 4 SelfVal 43 Need 317  no group candidate found
9:43:47 PM  (Reporting)  Region 259 Valentia Pick 2 SelfVal 26 Need 2942  no group candidate found
9:43:47 PM  (Reporting)  Secondary Region 125 Calagurris Pick 14 has enough garrison (Value: 0) - evaluation skipped
9:43:47 PM  (Reporting)  CheckRegionForOperation 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1) Fitness 65 PickVal 5 SelfVal 50 AINeed 113
9:43:47 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 232 Avaricum
9:43:47 PM  (Reporting)  CheckRegionForOperation 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1) Fitness 64 PickVal 4 SelfVal 47 AINeed 247
9:43:47 PM  (Reporting)  Agenda: Attack, Value: 3008, Region: 208 Iliberis
9:43:47 PM  (Reporting)  Region 306 Lutetia Pick 5 SelfVal 56 Need 385  no group candidate found
9:43:47 PM  (Reporting)  CheckRegionForOperation 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1) Fitness 55 PickVal 4 SelfVal 49 AINeed 124
9:43:47 PM  (Reporting)  Agenda: Attack, Value: 2695, Region: 318 Durocorturum
9:43:47 PM  (Reporting)  Secondary Region 127 Andelus Pick 18 has enough garrison (Value: 37) - evaluation skipped
9:43:47 PM  (Reporting)  Region 254 Alpes Maritimae Pick 2 SelfVal 32 Need 111  no group candidate found
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 2 Enemy armies: 8 Land Ratio: 1.11 Land Core Ratio: 5.00  ***
9:43:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:43:47 PM  (Reporting)  1004348 Ballistae I (Pow.20)
9:43:47 PM  (Reporting)  1004214 Laelius' Force (Pow.223)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Region 920 Epidaurus Pick 11 SelfVal 179 Need 68  no group candidate found
9:43:47 PM  (Reporting)  Region 669 Salonae Pick 100 SelfVal 939 Need 68  no group candidate found
9:43:47 PM  (Reporting)  Region 943 Lissus Pick 22 SelfVal 278 Need 66  no group candidate found
9:43:47 PM  (Reporting)  Region 355 Bononia Pick 29 SelfVal 60 Need 338  no group candidate found
9:43:47 PM  (Reporting)  Region 918 Spalatum Pick 9 SelfVal 150 Need 68  no group candidate found
9:43:47 PM  (Reporting)  Region 357 Ariminum Pick 3 SelfVal 12 Need 338  no group candidate found
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 12 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:43:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:43:47 PM  (Reporting)  1004348 Ballistae I (Pow.20)
9:43:47 PM  (Reporting)  1004214 Laelius' Force (Pow.223)
9:43:47 PM  (Reporting)  1004322 Labienus Force (Pow.5)
9:43:47 PM  (Reporting)  1001304 Caesar Veterans (Pow.303)
9:43:47 PM  (Reporting)  1004200 Lucius Rufus (Pow.0)
9:43:47 PM  (Reporting)  1004255 Marcus Marcellus (Pow.0)
9:43:47 PM  (Reporting)  1004306 1.Urb. Praesidium Gortyn (Pow.27)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  CheckRegionForOperation 1001304 Caesar Veterans, 945 Epidamnia, Pow:303, Count: 3(l 2/L 1/S 0) Fitness 97 PickVal 66 SelfVal 112 AINeed 338
9:43:47 PM  (Reporting)  Agenda: Attack, Value: 10864, Region: 379 Tarentum
9:43:47 PM  (Reporting)  Secondary Region 2054 Gortyna Pick 27 has enough garrison (Value: 27) - evaluation skipped
9:43:47 PM  (Reporting)  Secondary Region 1034 Magnesia Pick 6 has enough garrison (Value: 0) - evaluation skipped
9:43:47 PM  (Reporting)  Secondary Region 1041 Chalcis Pick 8 has enough garrison (Value: 0) - evaluation skipped
9:43:47 PM  (Reporting)  Region 943 Lissus Pick 22 SelfVal 278 Need 66  no group candidate found
9:43:47 PM  (Reporting)  CheckRegionForOperation 1004306 1.Urb. Praesidium Gortyn, 2054 Gortyna, Pow:27, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 12 SelfVal 106 AINeed 60
9:43:47 PM  (Reporting)  Agenda: Defend, Value: 6890, Region: 2055 Cnossos
9:43:47 PM  (Reporting)  Secondary Region 1042 Attica Pick 87 has enough garrison (Value: 27) - evaluation skipped
9:43:47 PM  (Reporting)  Secondary Region 945 Epidamnia Pick 72 has enough garrison (Value: 27) - evaluation skipped
9:43:47 PM  (Reporting)  Primary Region 1026 Chalcidis Pick 100 has enough garrison (Value: 675) - evaluation skipped
9:43:47 PM  (Reporting)  CheckRegionForOperation 1001304 Caesar Veterans, 945 Epidamnia, Pow:303, Count: 3(l 2/L 1/S 0) Fitness 50 PickVal 16 SelfVal 136 AINeed 60
9:43:47 PM  (Reporting)  Agenda: Defend, Value: 6800, Region: 946 Appolonia
9:43:47 PM  (Reporting)  Secondary Region 1043 Corinthia Pick 24 has enough garrison (Value: 0) - evaluation skipped
9:43:47 PM  (Reporting)  Secondary Region 1031 Epirus Pick 5 has enough garrison (Value: 0) - evaluation skipped
9:43:47 PM  (Reporting)  Secondary Region 1044 Achaia Pick 15 has enough garrison (Value: 0) - evaluation skipped
9:43:47 PM  (Reporting)  Secondary Region 1049 Corcyra Pick 5 has enough garrison (Value: 0) - evaluation skipped
9:43:47 PM  (Reporting)  CheckRegionForOperation 1001304 Caesar Veterans, 945 Epidamnia, Pow:303, Count: 3(l 2/L 1/S 0) Fitness 92 PickVal 5 SelfVal 16 AINeed 338
9:43:47 PM  (Reporting)  Agenda: Attack, Value: 1472, Region: 2839 Brundisium
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Starting process on extended theater 137 Theater_Africa Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
9:43:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:43:47 PM  (Reporting)  1004267 Longus' Force (Pow.195)
9:43:47 PM  (Reporting)  1004352 Varus' Corps (Pow.53)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Primary Region 2010 Cirta Pick 64 has enough garrison (Value: 1279) - evaluation skipped
9:43:47 PM  (Reporting)  Primary Region 2016 Utica Pick 100 has enough garrison (Value: 80) - evaluation skipped
9:43:47 PM  (Reporting)  Secondary Region 2035 Leptis Magna Pick 8 has enough garrison (Value: 0) - evaluation skipped
9:43:47 PM  (Reporting)  Secondary Region 2012 Hippo Regius Pick 11 has enough garrison (Value: 52) - evaluation skipped
9:43:47 PM  (Reporting)  Secondary Region 2023 Theveste Pick 5 has enough garrison (Value: 0) - evaluation skipped
9:43:47 PM  (Reporting)  Secondary Region 2011 Rusicade Pick 6 has enough garrison (Value: 52) - evaluation skipped
9:43:47 PM  (Reporting)  Secondary Region 2018 Hadrumetum Pick 9 has enough garrison (Value: 0) - evaluation skipped
9:43:47 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 768 ms
9:43:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
9:43:47 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
9:43:47 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
9:43:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
9:43:47 PM  (Reporting)  _NVS_ : Nav Supp 1001687 Classis Smyrnensis chance: 40 failed.
9:43:47 PM  (Reporting)  _AFA_ 1001687 Classis Smyrnensis has been given the mission Agenda: Naval Docking, Value: 2888, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  _AFA_ 1004344 3. Fleet has been given the mission Agenda: Resupply, Value: 11400, Region: 129 Gades
9:43:47 PM  (Reporting)  _AFA_ 1004344 3. Fleet has been given the mission Agenda: Naval Docking, Value: 3230, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  _AFA_ 1001583 Sicilian Squadron has been given the mission Agenda: Naval Superiority, Value: 2200, Region: 2509 Sinus Paestanus
9:43:47 PM  (Reporting)  _AFA_ 1001583 Sicilian Squadron has been given the mission Agenda: Naval Docking, Value: 1064, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  _NVS_ : Nav Supp 1001869 Massilia Classis chance: -10 failed.
9:43:47 PM  (Reporting)  _AFA_ 1001869 Massilia Classis has been given the mission Agenda: Naval Docking, Value: 3750, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  _NVS_ : Nav Supp 1001546 Hispanian Squadron chance: 20 failed.
9:43:47 PM  (Reporting)  _AFA_ 1001546 Hispanian Squadron has been given the mission Agenda: Naval Docking, Value: 975, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  _AFA_ 1004343 Exploratorae II has been given the mission Agenda: Resupply, Value: 7400, Region: 129 Gades
9:43:47 PM  (Reporting)  _AFA_ 1004343 Exploratorae II has been given the mission Agenda: Naval Docking, Value: 700, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  Ended AssignFleetsOperations 113 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  ############ Starting ApplyAgenda:  Pompeius  ############
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:5.00) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 1150 Samosata in theater 131 Asia Minor & Anatolia
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000705 Melitene Garrison, 1148 Melitene, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1148 Melitene
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000593 Ephesus Garrison, 1064 Colophon, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1064 Colophon
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000583 Smyrna Garrison, 1062 Phoceum, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1062 Phoceum
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000578 Pergamon Garrison, 1056 Pergamos, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1056 Pergamos
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000568 Cyzicus Garrison, 1054 Cyzicus, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1054 Cyzicus
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000573 Nicomedia Garrison, 1051 Nicomedia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1051 Nicomedia
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:1.89 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 190 Cesse in theater 118 Hispania Peninsula
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004197 Marcus Octavius, 194 Emporiae, Pow:0, Count: 1(l 1/L 0/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 250 Massalia
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 250 Massalia
9:43:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004197 Marcus Octavius unable to reach Massalia (can be too much threat along the path)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000502 Carthago Nova Garrison, 141 Carthago Nova, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 141 Carthago Nova
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000495 Gades Garrison, 129 Gades, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 129 Gades
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1001185 Salmantica Force, 114 Salmantica, Pow:41, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 114 Salmantica
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000481 Conimbriga Garrison, 95 Aeminium, Pow:37, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 95 Aeminium
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.61 - Core:0.62 - Nav:5.00) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  _GTG_ 1004318 Petreius' Corps, 250 Massalia, Pow:121, Count: 7(l 4/L 3/S 0) is garrisoning 250 Massalia having agregated 3 other(s) group(s).
9:43:47 PM  (Reporting)  Ended GatherGarrisons 36 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1001595 Classis Tarentinensis, 250 Massalia, Pow:559, Count: 8(l 2/L 6/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 111800, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 14782, Region: 141 Carthago Nova
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 111800, Region: 250 Massalia
9:43:47 PM  (Reporting)  1001595-Classis Tarentinensis Power:559 Health:91% Massalia>Massalia Mission:Resupply Fitness:100% Need:434 Threat:468 GoalValue: 111800
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004346 Urb. Militiae, 250 Massalia, Pow:40, Count: 1(l 0/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 100000, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 8718, Region: 250 Massalia
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8718, Region: 250 Massalia
9:43:47 PM  (Reporting)  1004346-Urb. Militiae Power:40 Health:90% Massalia>Massalia Mission:Keep Position Fitness:53% Need:434 Threat:468 GoalValue: 8718
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004265 Urb. Militiae, 250 Massalia, Pow:27, Count: 1(l 0/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7897, Region: 250 Massalia
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 250 Massalia
9:43:47 PM  (Reporting)  1004265-Urb. Militiae Power:27 Health:100% Massalia>Massalia Mission:Garrison Fitness:25% Need:434 Threat:468 GoalValue: 12500
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1004345-Urb. Militiae Power:18 Health:90% Massalia>Massalia Mission:Garrison Fitness:100% Need:434 Threat:468 GoalValue: 100000
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004342 2. Fleet, 250 Massalia, Pow:4, Count: 2(l 0/L 0/S 2)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6723, Region: 141 Carthago Nova
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 250 Massalia
9:43:47 PM  (Reporting)  1004342-2. Fleet Power:4 Health:100% Massalia>Massalia Mission:Resupply Fitness:100% Need:434 Threat:468 GoalValue: 20000
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 23040, Region: 270 Tegua
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 14283, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 11100, Region: 210 Cessero
9:43:47 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 4200, Region: 203 Burdigala
9:43:47 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 57000, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda  6  : Agenda: Attack, Value: 3250, Region: 232 Avaricum
9:43:47 PM  (Reporting)  Agenda  7  : Agenda: Attack, Value: 3008, Region: 208 Iliberis
9:43:47 PM  (Reporting)  Agenda  8  : Agenda: Attack, Value: 2695, Region: 318 Durocorturum
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 57000, Region: 250 Massalia
9:43:47 PM  (Reporting)  1001841-Massilia Defense Power:335 Health:100% Massalia>Massalia Mission:Defend Fitness:114% Need:434 Threat:468 GoalValue: 57000
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1001244 Hispania Citerior Force, 250 Massalia, Pow:1293, Count: 8(l 1/L 7/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 111360, Region: 248 Ucetia
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6280, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 10575, Region: 270 Tegua
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 111360, Region: 248 Ucetia
9:43:47 PM  (Reporting)  1001244-Hispania Citerior Force Power:1293 Health:100% Massalia>Ucetia Mission:Intercept (Master) Legio XI Fitness:96% Need:1937 Threat:1435 GoalValue: 111360
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004318 Petreius' Corps, 250 Massalia, Pow:121, Count: 7(l 4/L 3/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 250 Massalia
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 10547, Region: 250 Massalia
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 250 Massalia
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 1155 Zeugma in theater 132 Oriens Magnus
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 1305 Alexandria in theater 135 Aegyptus & Nilus
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000514 Cyrene Garrison, 2044 Cyrene, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2044 Cyrene
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002749 Nilus Fleet , destination,  is not in friendly water 1298 Memphys
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000761 Pelusium Garrison, 1294 Pelusium, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1294 Pelusium
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:1.11 - Core:5.00 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 123 Illyria
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1004214 Laelius' Force, 943 Lissus, Pow:223, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 943 Lissus
9:43:47 PM  (Reporting)  List of Agendas for 1004214 Laelius' Force, 943 Lissus, Pow:223, Count: 2(l 1/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 6950, Region: 943 Lissus
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 6950, Region: 943 Lissus
9:43:47 PM  (Reporting)  1004214-Laelius' Force Power:223 Health:100% Lissus>Lissus Mission:Attack Fitness:50% Need:66 Threat:64 GoalValue: 6950
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1004348 Ballistae I, 943 Lissus, Pow:20, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 943 Lissus
9:43:47 PM  (Reporting)  1004348-Ballistae I Power:20 Health:100% Lissus>Lissus Mission:Garrison Fitness:100% Need:66 Threat:64 GoalValue: 100000
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 945 Epidamnia in theater 129 Macedonia & Graecia
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1001687 Classis Smyrnensis, 2536 Sinus Tarentinus, Pow:109, Count: 2(l 1/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2888, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2888, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  1001687-Classis Smyrnensis Power:109 Health:100% Sinus Tarentinus>Chalcidis Mission:Naval Docking Fitness:76% Need:0 Threat:0 GoalValue: 2888
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004344 3. Fleet, 2536 Sinus Tarentinus, Pow:81, Count: 2(l 0/L 2/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 11400, Region: 129 Gades
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3230, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 11400, Region: 129 Gades
9:43:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004344 3. Fleet , destination,  is not in friendly water 129 Gades
9:43:47 PM  (Reporting)  1004344-3. Fleet Power:81 Health:100% Sinus Tarentinus>Gades Mission:Resupply Fitness:57% Need:16 Threat:0 GoalValue: 11400
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1001583 Sicilian Squadron, 2536 Sinus Tarentinus, Pow:30, Count: 1(l 0/L 1/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
9:43:47 PM  (Reporting)  List of Agendas for 1001583 Sicilian Squadron, 2536 Sinus Tarentinus, Pow:30, Count: 1(l 0/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 2200, Region: 2509 Sinus Paestanus
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 2200, Region: 2509 Sinus Paestanus
9:43:47 PM  (Reporting)  1001583-Sicilian Squadron Power:30 Health:80% Sinus Tarentinus>Sinus Paestanus Mission:Naval Superiority Fitness:88% Need:0 Threat:0 GoalValue: 2200
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004306 1.Urb. Praesidium Gortyn, 2054 Gortyna, Pow:27, Count: 1(l 0/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 17200, Region: 2054 Gortyna
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 11250, Region: 2054 Gortyna
9:43:47 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 6890, Region: 2055 Cnossos
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 6890, Region: 2055 Cnossos
9:43:47 PM  (Reporting)  1004306-1.Urb. Praesidium Gortyn Power:27 Health:100% Gortyna>Cnossos Mission:Defend Fitness:65% Need:60 Threat:9 GoalValue: 6890
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004268 1. Fleet, 1026 Chalcidis, Pow:11, Count: 2(l 0/L 0/S 2)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 13200, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 20000, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  1004268-1. Fleet Power:11 Health:100% Chalcidis>Chalcidis Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 20000
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004255 Marcus Marcellus, 1026 Chalcidis, Pow:0, Count: 1(l 1/L 0/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
9:43:47 PM  (Reporting)  (agregate) 1004255 Marcus Marcellus is targeting an unknown Unit (UID) 1004103 Faction Pompeius
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004200 Lucius Rufus, 946 Appolonia, Pow:0, Count: 1(l 1/L 0/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
9:43:47 PM  (Reporting)  (agregate) 1004200 Lucius Rufus is targeting an unknown Unit (UID) 1004103 Faction Pompeius
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1001304 Caesar Veterans, 945 Epidamnia, Pow:303, Count: 3(l 2/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 17248, Region: 943 Lissus
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 10864, Region: 379 Tarentum
9:43:47 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 6800, Region: 946 Appolonia
9:43:47 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 1472, Region: 2839 Brundisium
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 1472, Region: 2839 Brundisium
9:43:47 PM  (Reporting)  1001304-Caesar Veterans Power:303 Health:100% Epidamnia>Brundisium Mission:Attack Fitness:92% Need:338 Threat:250 GoalValue: 1472
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 945 Epidamnia
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004322 Labienus Force, 945 Epidamnia, Pow:5, Count: 3(l 1/L 2/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3900, Region: 946 Appolonia
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3900, Region: 946 Appolonia
9:43:47 PM  (Reporting)  1004322-Labienus Force Power:5 Health:40% Epidamnia>Appolonia Mission:Recover Fitness:78% Need:60 Threat:9 GoalValue: 3900
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 1724 Eupatoria in theater 136 Scythia Magna
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1892 Phanagoria
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 2016 Utica in theater 137 Africa Magna
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004352 Varus' Corps, 2016 Utica, Pow:53, Count: 2(l 1/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2016 Utica
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2016 Utica
9:43:47 PM  (Reporting)  1004352-Varus' Corps Power:53 Health:100% Utica>Utica Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1004267 Longus' Force is doing nothing in Utica  Power: 195  HealthPerc: 100
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:3.40 - Nav:5.00) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 1020 Byzantium in theater 130 Thracia & Propontis
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000681 Byzantium Garrison, 1020 Byzantium, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1020 Byzantium
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:5.00) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1001869 Massilia Classis, 2466 Pyrenaeum Promunturium, Pow:115, Count: 4(l 2/L 1/S 1)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3750, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3750, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  1001869-Massilia Classis Power:115 Health:78% Pyrenaeum Promunturium>Chalcidis Mission:Naval Docking Fitness:50% Need:0 Threat:0 GoalValue: 3750
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1001546 Hispanian Squadron, 2466 Pyrenaeum Promunturium, Pow:83, Count: 1(l 0/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 975, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 975, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  1001546-Hispanian Squadron Power:83 Health:98% Pyrenaeum Promunturium>Chalcidis Mission:Naval Docking Fitness:50% Need:0 Threat:0 GoalValue: 975
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004343 Exploratorae II, 2466 Pyrenaeum Promunturium, Pow:26, Count: 1(l 0/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 7400, Region: 129 Gades
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 700, Region: 1026 Chalcidis
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 7400, Region: 129 Gades
9:43:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004343 Exploratorae II , destination,  is not in friendly water 129 Gades
9:43:47 PM  (Reporting)  1004343-Exploratorae II Power:26 Health:24% Pyrenaeum Promunturium>Gades Mission:Resupply Fitness:74% Need:16 Threat:0 GoalValue: 7400
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:43:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:43:47 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:43:47 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  ApplyAgenda AutoMerge
9:43:47 PM  (Reporting)  1004346 Urb. Militiae will be merged into 1001841 Massilia Defense in region Massalia
9:43:47 PM  (Reporting)  1004267 Longus' Force will be merged into 1004352 Varus' Corps in region Utica
9:43:47 PM  (Reporting)  1001546 Hispanian Squadron will be merged into 1001869 Massilia Classis in region Pyrenaeum Promunturium
9:43:47 PM  (Reporting)  AI Process done in  9162 ms
9:43:47 PM  (Reporting)  Processing  1000002 Caesar
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Starting Process on Caesar AILevel 0 Kind: 0 Dormant NO Turn: 4 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:43:47 PM  (Reporting)  AI Process done in  89 ms
9:43:47 PM  (Reporting)  Processing  1000003 Regnum Parthorum
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 3 Kind: 0 Dormant NO Turn: 4 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:43:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:43:47 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:43:47 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
9:43:47 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
9:43:47 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
9:43:47 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 133 Caucasus
9:43:47 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 523 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
9:43:47 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 154 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
9:43:47 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
9:43:47 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 25
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
9:43:47 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 406
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
9:43:47 PM  (Reporting)  _FIT_ Ended AIInitTheaters 877 ms
9:43:47 PM  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:43:47 PM  (Reporting)  Money Availability Plentiful Stock 783 Expected 0 Balance -19
9:43:47 PM  (Reporting)  Victory Points Availability Plentiful Stock 4 Expected 0 Balance 0
9:43:47 PM  (Reporting)  Morale Availability Plentiful Stock 85 Expected 0 Balance 0
9:43:47 PM  (Reporting)  Engagements Points Availability Plentiful Stock 5 Expected 0 Balance 0
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 12 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  949
9:43:47 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 523 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3048
9:43:47 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 154 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2602
9:43:47 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:43:47 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 406 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  193
9:43:47 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Land Theaters Special Regions ***
9:43:47 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1168 Apamea Max pick: Corsote Max need: Commagene Max Val: Singara Naval Gathering: 1211 Seleucia
9:43:47 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1168 Apamea Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1200 ms
9:43:47 PM  (Reporting)  *** Faction-wide algorithms ***
9:43:47 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:43:47 PM  (Reporting)  RPL Buying a replacement for PAR Elite Infantry
9:43:47 PM  (Reporting)  RPL Buying a replacement for PAR Supply Train
9:43:47 PM  (Reporting)  RPL Buying a replacement for PAR Supply Train
9:43:47 PM  (Reporting)  Ended BuildReplacements 4 ms
9:43:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 1203 Oshroene Minor
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing played.
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 1167 Edessa
9:43:47 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
9:43:47 PM  (Reporting)  _HRD_ Decision 14 Public Work has 2 % to be played in 1202 Chaboras
9:43:47 PM  (Reporting)  _HRD_ Decision 14 Public Work aborted.
9:43:47 PM  (Reporting)  Ended HandleRegionsDecisions 4 ms
9:43:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:43:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:43:47 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:43:47 PM  (Reporting)  Ended ManageFleetsComposition 155 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:43:47 PM  (Reporting)  Ended CallFleet 0 ms
9:43:47 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:43:47 PM  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:608, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:414, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:465, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:216, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1820, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:590, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:590, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  Ended LockFixedGroups 1 ms
9:43:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:43:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:43:47 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:43:47 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:43:47 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 2 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)  Ended ReconAndRaids 1 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 1 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 0 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 1 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 14 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  Ended Check Leaders 0 ms
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
9:43:47 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
9:43:47 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
9:43:47 PM  (Reporting)  Ended Build Depots Assets 1 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Ended KeepPosition 0 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 766 AllOwnPowNav: 0 AllOppPowNav 431
9:43:47 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:43:47 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 1168 Apamea in theater 134 Parthia & Media
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000958 Apamea Garrison, 1168 Apamea, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1168 Apamea
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:43:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:43:47 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:43:47 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  ApplyAgenda AutoMerge
9:43:47 PM  (Reporting)  AI Process done in  3092 ms
9:43:47 PM  (Reporting)  Processing  1000004 Pirates
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Starting Process on Pirates AILevel 3 Kind: 0 Dormant NO Turn: 4 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:43:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:43:47 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:43:47 PM  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warm Seas
9:43:47 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warm Seas
9:43:47 PM  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warm Seas
9:43:47 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 129 Macedonia & Graecia
9:43:47 PM  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 129 Macedonia & Graecia
9:43:47 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
9:43:47 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
9:43:47 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
9:43:47 PM  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
9:43:47 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
9:43:47 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warm Seas
9:43:47 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 141 Warm Seas
9:43:47 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 820 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
9:43:47 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3337 OwnPow Nav : 0 OppPow Nav : 428
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
9:43:47 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1117 OwnPow Nav : 0 OppPow Nav : 1187
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
9:43:47 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 219 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
9:43:47 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 29 OppPow Land: 1023 OwnPow Nav : 0 OppPow Nav : 231
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 71
9:43:47 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 21
9:43:47 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 523 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
9:43:47 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 154 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
9:43:47 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 8 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
9:43:47 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 101 OwnPow Nav : 0 OppPow Nav : 70
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
9:43:47 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 25
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
9:43:47 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 297 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
9:43:47 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:43:47 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 76 OwnPow Nav : 54 OppPow Nav : 406
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 279
9:43:47 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1118 ms
9:43:47 PM  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
9:43:47 PM  (Reporting)  Money Availability Plentiful Stock 140 Expected 0 Balance 0
9:43:47 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
9:43:47 PM  (Reporting)  Engagements Points Availability Plentiful Stock 1 Expected 0 Balance 0
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2400
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1500
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 523 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3326
9:43:47 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1117 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3041
9:43:47 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1187 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 820 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1635
9:43:47 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 8 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1099
9:43:47 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 29 Overall power (enemies): 1023 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1461
9:43:47 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 231 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 3337 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4280
9:43:47 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 428 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 154 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1936
9:43:47 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 297 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1628
9:43:47 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 101 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1833
9:43:47 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 219 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  414
9:43:47 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 4 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  154
9:43:47 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:43:47 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 54 Overall power (enemies): 406 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:43:47 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  193
9:43:47 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Land Theaters Special Regions ***
9:43:47 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Roma Max Val: Roma Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Olisippo Max Val: Carthago Nova Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Edessa Max Val: Singara Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Lissus Max Val: Chalcidis Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Valentia Max Val: Cessero Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Lissus Max Val: Spalatum Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Ended InitAndDumpData Pirates 1459 ms
9:43:47 PM  (Reporting)  *** Faction-wide algorithms ***
9:43:47 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:43:47 PM  (Reporting)  Ended BuildReplacements 1 ms
9:43:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:43:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:43:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:43:47 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:43:47 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1003752 Cilician Pirates
9:43:47 PM  (Reporting)  Ended ManageFleetsComposition 226 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:43:47 PM  (Reporting)  Ended CallFleet 0 ms
9:43:47 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:43:47 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:43:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:43:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:43:47 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:43:47 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:43:47 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 0 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 2055 Cnossos
9:43:47 PM  (Reporting)  _RAR_ - Attack  1003872 Pirates I, 2054 Gortyna, Pow:29, Count: 1(l 0/L 1/S 0) will target region 2055 Cnossos Region AI SelfValue 83
9:43:47 PM  (Reporting)  Ended ReconAndRaids 262 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 268 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 0 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 0 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 7 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
9:43:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:43:47 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
9:43:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Agenda: Keep Position, Value: 6180, Region: 2054 Gortyna
9:43:47 PM  (Reporting)  Ended KeepPosition 0 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 29 AllOppPowLand: 7752 AllOwnPowNav: 54 AllOppPowNav 2347
9:43:47 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 1 Enemy armies: 16 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
9:43:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:43:47 PM  (Reporting)  1003872 Pirates I (Pow.29)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Region 1026 Chalcidis Pick 100 SelfVal 127 Need 510  no group candidate found
9:43:47 PM  (Reporting)  Region 1042 Attica Pick 76 SelfVal 103 Need 338  no group candidate found
9:43:47 PM  (Reporting)  Region 945 Epidamnia Pick 41 SelfVal 64 Need 490  no group candidate found
9:43:47 PM  (Reporting)  Region 1044 Achaia Pick 9 SelfVal 20 Need 338  no group candidate found
9:43:47 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 141 ms
9:43:47 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
9:43:47 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 17 in Mare Internum Commercius
9:43:47 PM  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 4050, Region: 2830 Mare Oriensis Commercius
9:43:47 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 129 Macedonia & Graecia
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1003872 Pirates I, 2054 Gortyna, Pow:29, Count: 1(l 0/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 2055 Cnossos
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6180, Region: 2054 Gortyna
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 2055 Cnossos
9:43:47 PM  (Reporting)  1003872-Pirates I Power:29 Health:56% Gortyna>Cnossos Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2830 Mare Oriensis Commercius, Pow:54, Count: 1(l 0/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4050, Region: 2830 Mare Oriensis Commercius
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4050, Region: 2830 Mare Oriensis Commercius
9:43:47 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2830 Mare Oriensis Commercius
9:43:47 PM  (Reporting)  1003752-Cilician Pirates Power:54 Health:97% Mare Oriensis Commercius>Mare Oriensis Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4050
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:43:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:43:47 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:43:47 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  ApplyAgenda AutoMerge
9:43:47 PM  (Reporting)  AI Process done in  4846 ms
9:43:47 PM  (Reporting)  Processing  1000005 Slaves
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Starting Process on Slaves AILevel 3 Kind: 0 Dormant NO Turn: 4 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:43:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:43:47 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:43:47 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
9:43:47 PM  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
9:43:47 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
9:43:47 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 120 Italia Peninsula
9:43:47 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3337 OwnPow Nav : 0 OppPow Nav : 428
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
9:43:47 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 31 OppPow Land: 1643 OwnPow Nav : 0 OppPow Nav : 1538
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
9:43:47 PM  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
9:43:47 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 219 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
9:43:47 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 460
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
9:43:47 PM  (Reporting)  _FIT_ Ended AIInitTheaters 838 ms
9:43:47 PM  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
9:43:47 PM  (Reporting)  Money Availability Plentiful Stock 198 Expected 0 Balance 0
9:43:47 PM  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2800
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 31 Overall power (enemies): 1643 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3018
9:43:47 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1538 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 3337 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4301
9:43:47 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 428 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 219 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  281
9:43:47 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:43:47 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 460 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
9:43:47 PM  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Land Theaters Special Regions ***
9:43:47 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 0 Vennicnii Max pick: Neapolis Max need: Telo Martius Max Val: Neapolis Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Valentia Max Val: Cessero Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 121 Theater_Alpes HQReg: 267 Augannum Max pick: Augannum Max need: Genava Max Val: Augannum Naval Gathering: <None>
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Ended InitAndDumpData Slaves 1163 ms
9:43:47 PM  (Reporting)  *** Faction-wide algorithms ***
9:43:47 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:43:47 PM  (Reporting)  Ended BuildReplacements 1 ms
9:43:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:43:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:43:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:43:47 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:43:47 PM  (Reporting)  Ended ManageFleetsComposition 97 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:43:47 PM  (Reporting)  Ended CallFleet 0 ms
9:43:47 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:43:47 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:43:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:43:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:43:47 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:43:47 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:43:47 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
9:43:47 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
9:43:47 PM  (Reporting)  Ended PrivilegedCombine 0 ms
9:43:47 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
9:43:47 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
9:43:47 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 374 Capua
9:43:47 PM  (Reporting)  _RAR_ - Attack  1004246 Plebis, 2841 Casinum, Pow:31, Count: 1(l 0/L 1/S 0) will target region 374 Capua Region AI SelfValue 12
9:43:47 PM  (Reporting)  Ended ReconAndRaids 265 ms
9:43:47 PM  (Reporting)  Entering SplitGroups (_SPG_)
9:43:47 PM  (Reporting)  Ended SplitGroups 265 ms
9:43:47 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
9:43:47 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
9:43:47 PM  (Reporting)  Detach Damaged Units (_DDU_)
9:43:47 PM  (Reporting)  Ended Damaged Units 0 ms
9:43:47 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
9:43:47 PM  (Reporting)  Ended GarrisonObjectives 0 ms
9:43:47 PM  (Reporting)  Entering CheckBesieging (_CBE_)
9:43:47 PM  (Reporting)  Ended CheckBesieging 15 ms
9:43:47 PM  (Reporting)  Entering Evacuate Force (_EVA_)
9:43:47 PM  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
9:43:47 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
9:43:47 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 16 ms
9:43:47 PM  (Reporting)  Entering Make Superior Group (_MSG_)
9:43:47 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
9:43:47 PM  (Reporting)  Entering Build Depots Assets
9:43:47 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
9:43:47 PM  (Reporting)  Ended Build Depots Assets 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Start of AI Split Supports (_SSP_)
9:43:47 PM  (Reporting)  Ended Split Supports
9:43:47 PM  (Reporting)  Start of AI Check for Land Resupply
9:43:47 PM  (Reporting)  Ended CheckForLandResupply 2 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Entering KeepPosition (_KPP_)
9:43:47 PM  (Reporting)  Agenda: Keep Position, Value: 2550, Region: 2841 Casinum
9:43:47 PM  (Reporting)  Ended KeepPosition 0 ms
9:43:47 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
9:43:47 PM  (Reporting)  Ended Concentrate Stacks 0 ms
9:43:47 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
9:43:47 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 31 AllOppPowLand: 5203 AllOwnPowNav: 0 AllOppPowNav 2426
9:43:47 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 1 Enemy armies: 35 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
9:43:47 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
9:43:47 PM  (Reporting)  1004246 Plebis (Pow.31)
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Region 391 Agrigentum Pick 4 SelfVal 13 Need 338  no group candidate found
9:43:47 PM  (Reporting)  Region 392 Syracusae Pick 47 SelfVal 81 Need 486  no group candidate found
9:43:47 PM  (Reporting)  Region 369 Roma Pick 66 SelfVal 105 Need 826  no group candidate found
9:43:47 PM  (Reporting)  Region 343 Mediolanum Pick 26 SelfVal 52 Need 338  no group candidate found
9:43:47 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 131 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  ############ Starting ApplyAgenda:  Slaves  ############
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
9:43:47 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Arties
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
9:43:47 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
9:43:47 PM  (Reporting)  Ended Receive Supplies
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Gather Units (_GTU_)
9:43:47 PM  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 120 Italia Peninsula
9:43:47 PM  (Reporting)  _GTU_ Starting merge 0 at start
9:43:47 PM  (Reporting)  End of AI Gather Units
9:43:47 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
9:43:47 PM  (Reporting)  Ended GatherGarrisons 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  List of Agendas for 1004246 Plebis, 2841 Casinum, Pow:31, Count: 1(l 0/L 1/S 0)
9:43:47 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 374 Capua
9:43:47 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2550, Region: 2841 Casinum
9:43:47 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 374 Capua
9:43:47 PM  (Reporting)  1004246-Plebis Power:31 Health:100% Casinum>Capua Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:43:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:43:47 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:43:47 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  ApplyAgenda AutoMerge
9:43:47 PM  (Reporting)  AI Process done in  3228 ms
9:43:47 PM  (Reporting)  Processing  1000006 Barbarians
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Starting Process on Barbarians AILevel 3 Kind: 0 Dormant NO Turn: 4 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
9:43:47 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
9:43:47 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
9:43:47 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
9:43:47 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
9:43:47 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
9:43:47 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 118 Hispania Peninsula
9:43:47 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1309 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
9:43:47 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 3337 OwnPow Nav : 0 OppPow Nav : 428
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
9:43:47 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 297 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
9:43:47 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
9:43:47 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 406
9:43:47 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
9:43:47 PM  (Reporting)  _FIT_ Ended AIInitTheaters 871 ms
9:43:47 PM  (Reporting)  Resources Levels Barbarians EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
9:43:47 PM  (Reporting)  Money Availability Plentiful Stock 304 Expected 0 Balance -3
9:43:47 PM  (Reporting)  Morale Availability Plentiful Stock 119 Expected 0 Balance 0
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2500
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
9:43:47 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1309 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1717
9:43:47 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 3337 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4280
9:43:47 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 428 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
9:43:47 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 297 Ratio: 0.20
9:43:47 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1628
9:43:47 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
9:43:47 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 406 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
9:43:47 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Land Theaters Special Regions ***
9:43:47 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Olisippo Max Val: Gades Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Cessero Max need: Valentia Max Val: Cessero Naval Gathering: <None>
9:43:47 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Ended InitAndDumpData Barbarians 1173 ms
9:43:47 PM  (Reporting)  *** Faction-wide algorithms ***
9:43:47 PM  (Reporting)  Entering BuildReplacements (_RPL_)
9:43:47 PM  (Reporting)  Ended BuildReplacements 1 ms
9:43:47 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
9:43:47 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
9:43:47 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
9:43:47 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
9:43:47 PM  (Reporting)  Ended ManageFleetsComposition 134 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  Evaluating CallFleet (_CLF_)
9:43:47 PM  (Reporting)  Ended CallFleet 0 ms
9:43:47 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
9:43:47 PM  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:258, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:452, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
9:43:47 PM  (Reporting)  Ended LockFixedGroups 0 ms
9:43:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:43:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:43:47 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
9:43:47 PM  (Reporting)  _ESR_ No theater can have a staging region.
9:43:47 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
9:43:47 PM  (Reporting)  Entering Checking Leaders (_CLD_)
9:43:47 PM  (Reporting)  Ended Check Leaders 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
9:43:47 PM  (Reporting)  Entering DistantGarrison (_DGA_)
9:43:47 PM  (Reporting)  Ended DistantGarrison 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4947 AllOwnPowNav: 0 AllOppPowNav 834
9:43:47 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
9:43:47 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  
9:43:47 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
9:43:47 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
9:43:47 PM  (Reporting)  Ended SplitStaticUnits 0 ms
9:43:47 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
9:43:47 PM  (Reporting)  Ended PromoteLeaders 0 ms
9:43:47 PM  (Reporting)   
9:43:47 PM  (Reporting)  ApplyAgenda AutoMerge
9:43:47 PM  (Reporting)  AI Process done in  2773 ms
10:01:16 PM  (Reporting)  Processing  1000001 Pompeius
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Starting Process on Pompeius AILevel 3 Kind: 0 Dormant NO Turn: 5 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
10:01:16 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:01:16 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:01:16 PM  (Reporting)  0 unit but adding 121 Alpes adjacent to 119 Gallia
10:01:16 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 131 Asia Minor & Anatolia
10:01:16 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
10:01:16 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 1033 OppPow Land: 401 OwnPow Nav : 90 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 2.19 1.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 122 > 164
10:01:16 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 887 OppPow Land: 1650 OwnPow Nav : 1237 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.51 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 181 > 223
10:01:16 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 153 OppPow Land: 1608 OwnPow Nav : 0 OppPow Nav : 1540
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
10:01:16 PM  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
10:01:16 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 329 OppPow Land: 263 OwnPow Nav : 0 OppPow Nav : 358
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 1.06 3.74 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 42
10:01:16 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 658 OppPow Land: 19 OwnPow Nav : 110 OppPow Nav : 16
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 41 > 71
10:01:16 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 434 OppPow Land: 0 OwnPow Nav : 110 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 3.40 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 17 > 36
10:01:16 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 428 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 157
10:01:16 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 10 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 75
10:01:16 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 62 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
10:01:16 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 2 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 55
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 1.70 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 35 > 75
10:01:16 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 608 > 11
10:01:16 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 199 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 50
10:01:16 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
10:01:16 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 72 OppPow Land: 0 OwnPow Nav : 317 OppPow Nav : 55
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 4.90 3.29 Reg Count: 249 > 279
10:01:16 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1013 ms
10:01:16 PM  (Reporting)  Resources Levels Pompeius EcoBase 353 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:01:16 PM  (Reporting)  Money Availability Plentiful Stock 787 Expected 0 Balance -70
10:01:16 PM  (Reporting)  Victory Points Availability Plentiful Stock 367 Expected 0 Balance 0
10:01:16 PM  (Reporting)  Morale Availability Plentiful Stock 94 Expected 0 Balance 0
10:01:16 PM  (Reporting)  Engagements Points Availability Plentiful Stock 47 Expected 0 Balance 0
10:01:16 PM  (Reporting)    1004197 Marcus Octavius Agenda Kept Agenda: Gather to GHQ, Value: 200000, Region: 250 Massalia EndTurn 11417
10:01:16 PM  (Reporting)    1001304 Caesar Veterans Agenda Kept Agenda: Attack, Value: 1472, Region: 2839 Brundisium EndTurn 11419
10:01:16 PM  (Reporting)    1004255 Marcus Claudius Marcellus Agenda Kept Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos EndTurn 11417
10:01:16 PM  (Reporting)    1004348 3. Fleet Agenda Kept Agenda: Resupply, Value: 11400, Region: 129 Gades EndTurn 11418
10:01:16 PM  (Reporting)    1001869 Massilia Classis Agenda Kept Agenda: Naval Docking, Value: 3750, Region: 1026 Chalcidis EndTurn 11418
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 2900
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2800
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 2800
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2420
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 1500
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 1176
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 1035
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 800
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 700
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 560
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 160
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 140
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 10 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  36
10:01:16 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 153 Overall power (enemies): 1608 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3025
10:01:16 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1540 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 887 Overall power (enemies): 1650 Ratio: 0.46
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12607
10:01:16 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 1237 Overall power (enemies): 0 Nav Ratio: 5.00
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 1033 Overall power (enemies): 401 Ratio: 2.19
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2237
10:01:16 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 90 Overall power (enemies): 0 Nav Ratio: 5.00
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 428 Overall power (enemies): 0 Ratio: 5.00
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  181
10:01:16 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 2 Overall power (enemies): 0 Ratio: 1.70
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:01:16 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 55 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 329 Overall power (enemies): 263 Ratio: 1.06
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  741
10:01:16 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 358 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 658 Overall power (enemies): 19 Ratio: 5.00
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  105
10:01:16 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 110 Overall power (enemies): 16 Nav Ratio: 5.00
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:01:16 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 199 Overall power (enemies): 0 Ratio: 5.00
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:01:16 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 62 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  465
10:01:16 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 434 Overall power (enemies): 0 Ratio: 5.00
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:01:16 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 110 Overall power (enemies): 0 Nav Ratio: 5.00
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
10:01:16 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 317 Overall power (enemies): 55 Nav Ratio: 4.90
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
10:01:16 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
10:01:16 PM  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Land Theaters Special Regions ***
10:01:16 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1155 Zeugma Max pick: Issus Max need: Carrhae Max Val: Issus Naval Gathering: 1153 Issus
10:01:16 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 250 Massalia Max pick: Roma Max need: Antipolis Max Val: Roma Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 250 Massalia Max pick: Massalia Max need: Maturonium Max Val: Massalia Naval Gathering: 250 Massalia
10:01:16 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 179 Salduba Max pick: Salduba Max need: Cesse Max Val: Salduba Naval Gathering: 91 Olisippo
10:01:16 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1150 Samosata Max pick: Colophon Max need: Dara Max Val: Colophon Naval Gathering: 1064 Colophon
10:01:16 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 1305 Alexandria Max pick: Alexandria Max need: Casium Max Val: Alexandria Naval Gathering: 1305 Alexandria
10:01:16 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 0 Vennicnii Max pick: Salonae Max need: Patavium Max Val: Salonae Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 945 Epidamnia Max pick: Chalcidis Max need: Brundisium Max Val: Chalcidis Naval Gathering: 1026 Chalcidis
10:01:16 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 1724 Eupatoria Max pick: Eupatoria Max need: Satarchi Max Val: Eupatoria Naval Gathering: 1724 Eupatoria
10:01:16 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 2016 Utica Max pick: Utica Max need: Tatilti Max Val: Utica Naval Gathering: 2016 Utica
10:01:16 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1248 Corsote Max pick: Corsote Max need: Singara Max Val: Corsote Naval Gathering: 1248 Corsote
10:01:16 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 1020 Byzantium Max pick: Byzantium Max need: Odomantike Max Val: Chalcidis Naval Gathering: 1020 Byzantium
10:01:16 PM  (Reporting)  Theater 121 Theater_Alpes HQReg: 269 Etanna Max pick: Etanna Max need: Genava Max Val: Etanna Naval Gathering: <None>
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Ended InitAndDumpData Pompeius 1418 ms
10:01:16 PM  (Reporting)  *** Faction-wide algorithms ***
10:01:16 PM  (Reporting)  Entering BuildReplacements (_RPL_)
10:01:16 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
10:01:16 PM  (Reporting)  RPL Buying a replacement for HEL Heavy Warship
10:01:16 PM  (Reporting)  RPL Buying a replacement for CAP Cavalry
10:01:16 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
10:01:16 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
10:01:16 PM  (Reporting)  RPL Buying a replacement for ROM Line Infantry
10:01:16 PM  (Reporting)  RPL Buying a replacement for ROM Light Warship
10:01:16 PM  (Reporting)  Ended BuildReplacements 35 ms
10:01:16 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:01:16 PM  (Reporting)  _HRD_ Decision 15 Urbae has 5 % to be played in 1026 Chalcidis
10:01:16 PM  (Reporting)  _HRD_ Decision 15 Urbae aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 2 % to be played in 1151 Cataonia
10:01:16 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 12 Roads has 2 % to be played in 151 Geraea
10:01:16 PM  (Reporting)  _HRD_ Decision 12 Roads aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 7 Reforms has 2 % to be played in 1050 Cephallonia
10:01:16 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 7 Reforms has 3 % to be played in 946 Appolonia
10:01:16 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 2 % to be played in 1285 Aelana
10:01:16 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 7 Reforms has 4 % to be played in 1062 Phoceum
10:01:16 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 159 Salaria
10:01:16 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 7 Reforms has 3 % to be played in 1038 Aetolia
10:01:16 PM  (Reporting)  _HRD_ Decision 7 Reforms aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 10 Clearing has 2 % to be played in 1123 Thermodon
10:01:16 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 8 Pax Romana has 3 % to be played in 1094 Pamphylia
10:01:16 PM  (Reporting)  _HRD_ Decision 8 Pax Romana aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 13 Water and Transports has 2 % to be played in 1066 Caria
10:01:16 PM  (Reporting)  _HRD_ Decision 13 Water and Transports aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism has 2 % to be played in 1127 Pyradres Mons
10:01:16 PM  (Reporting)  _HRD_ Decision 9 Roman Evergetism aborted.
10:01:16 PM  (Reporting)  Ended HandleRegionsDecisions 8 ms
10:01:16 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:01:16 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Nav. Onerarium
10:01:16 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Auxilia (Italia)
10:01:16 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Impedimenta
10:01:16 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Metr. Praesidium
10:01:16 PM  (Reporting)  _BNU Buying Unit Urb. Praesidium
10:01:16 PM  (Reporting)  Ended BuildNewUnits Bought: 17 260 ms
10:01:16 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:01:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1004347 Exploratorae II
10:01:16 PM  (Reporting)  _MFC_ Merging 1004344 2. Fleet into 1001595 Classis Tarentinensis
10:01:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001595 Classis Tarentinensis
10:01:16 PM  (Reporting)  _MFC_ Merging 1004268 1. Fleet into 1001687 Classis Smyrnensis
10:01:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1001687 Classis Smyrnensis
10:01:16 PM  (Reporting)  _MFC_ Damaged Fleet created: 1004422 Exploratorae V 1 units in region 2476 Portus Magnus from 1004348 3. Fleet
10:01:16 PM  (Reporting)  Ended ManageFleetsComposition 310 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating CallFleet (_CLF_)
10:01:16 PM  (Reporting)  1004200 Lucius Rufus, 946 Appolonia, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
10:01:16 PM  (Reporting)  1001369 Macedonian Force, 1026 Chalcidis, Pow:616, Count: 11(l 2/L 5/S 4) is calling fleet this turn.
10:01:16 PM  (Reporting)  1004255 Marcus Marcellus, 1026 Chalcidis, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
10:01:16 PM  (Reporting)  1004346 Varus' Corps, 2016 Utica, Pow:255, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
10:01:16 PM  (Reporting)  1004372 Sagittarii I (Cre), 2056 Rhodos, Pow:32, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
10:01:16 PM  (Reporting)  Ended CallFleet 3 ms
10:01:16 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:01:16 PM  (Reporting)  _LFG_ 1000481 Conimbriga Garrison, 95 Aeminium, Pow:37, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000474 Pompaelo Garrison, 127 Andelus, Pow:37, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000495 Gades Garrison, 129 Gades, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000502 Carthago Nova Garrison, 141 Carthago Nova, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000488 Toletum Garrison, 161 Toletum, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1004423 Ahenobarbus' Corps, 250 Massalia, Pow:0, Count: 2(l 2/L 0/S 0) created in region and fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000676 Kabyle Garrison, 1001 Serdi, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000669 Philippopolis Garrison, 1004 Philippopolis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002050 Thracian Army, 1004 Philippopolis, Pow:433, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000681 Byzantium Garrison, 1020 Byzantium, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000543 Thessalonika Garrison, 1026 Chalcidis, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000563 Athens Garrison, 1042 Attica, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000573 Nicomedia Garrison, 1051 Nicomedia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000568 Cyzicus Garrison, 1054 Cyzicus, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000578 Pergamon Garrison, 1056 Pergamos, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000583 Smyrna Garrison, 1062 Phoceum, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000593 Ephesus Garrison, 1064 Colophon, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000588 Sardis Garrison, 1068 Lydia, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000688 Ancyra Garrison, 1101 Ancyra, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002130 Galatian Forces, 1101 Ancyra, Pow:721, Count: 10(l 2/L 7/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000698 Mazaca Garrison, 1113 Mazaca, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002393 Cappadocia Army, 1113 Mazaca, Pow:368, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002198 Trapezus Forces, 1125 Trapezus, Pow:57, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000693 Trapezus Garrison, 1125 Trapezus, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000598 Tarsus Garrison, 1142 Tarsus, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000705 Melitene Garrison, 1148 Melitene, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000712 Samosata Garrison, 1150 Samosata, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002452 Comagene Army, 1150 Samosata, Pow:273, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000608 Antiochia Garrison, 1153 Issus, Pow:152, Count: 5(l 0/L 3/S 2) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001462 Syria Force, 1153 Issus, Pow:844, Count: 15(l 3/L 8/S 4) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000738 Jerusalem Garrison, 1271 Samaria, Pow:53, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002494 Judean Forces, 1271 Samaria, Pow:228, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000761 Pelusium Garrison, 1294 Pelusium, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002735 Pelusium Squadron, 1294 Pelusium, Pow:183, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002635 Thebais Force, 1298 Memphys, Pow:233, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000768 Memphis Garrison, 1298 Memphys, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002749 Nilus Fleet, 1298 Memphys, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002546 Lagid Army, 1305 Alexandria, Pow:949, Count: 18(l 6/L 11/S 2) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000745 Alexandria Garrison, 1305 Alexandria, Pow:71, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002668 Egyptian Fleet, 1305 Alexandria, Pow:551, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000719 Heraclea Garrison, 1724 Eupatoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002206 Pontic Army, 1724 Eupatoria, Pow:1012, Count: 15(l 2/L 11/S 2) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000726 Panticapeum Garrison, 1726 Panticapeum, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002317 Pontic Reserve, 1726 Panticapeum, Pow:279, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002357 Euxine Fleet, 1726 Panticapeum, Pow:363, Count: 4(l 1/L 2/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002004 Sabura Force, 2007 Sitifis, Pow:309, Count: 7(l 1/L 4/S 2) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000632 Cirta Garrison, 2010 Cirta, Pow:44, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001887 Numidian Army, 2010 Cirta, Pow:1235, Count: 18(l 1/L 15/S 2) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002044 Rusicade Reserve, 2011 Rusicade, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002038 Hippo Regius Reserve, 2012 Hippo Regius, Pow:52, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000509 Utica Garrison, 2016 Utica, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000514 Cyrene Garrison, 2044 Cyrene, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1004389 1.Urb. Praesidium Cnossos, 2055 Cnossos, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000657 Rhodus Garrison, 2056 Rhodos, Pow:72, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001749 Western Trade, 2826 Mare Internum Commercius, Pow:12, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001794 Ionian Trade, 2828 Mare Ionium Commercius, Pow:6, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001829 Aegean Trade, 2829 Mare Aegeum Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001817 Egyptian Trade, 2830 Mare Oriensis Commercius, Pow:3, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1002761 Lagid Trade, 2830 Mare Oriensis Commercius, Pow:4, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  Ended LockFixedGroups 24 ms
10:01:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:01:16 PM  (Reporting)  _SSU_ 1004424 Urb. Militiae, 250 Massalia, Pow:44, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
10:01:16 PM  (Reporting)  _SSU_ 1004425 Recept. Massiliae, 250 Massalia, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
10:01:16 PM  (Reporting)  Ended SplitStaticUnits 20 ms
10:01:16 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
10:01:16 PM  (Reporting)  _ESR_ 129 Theater_Macedonia_Graecia 1026 Chalcidis Staging Value: 600
10:01:16 PM  (Reporting)  _ESR_ 130 Theater_Thracia 1020 Byzantium Staging Value: 55
10:01:16 PM  (Reporting)  _ESR_ 131 Theater_Asia_Minor 1064 Colophon Staging Value: 55
10:01:16 PM  (Reporting)  _ESR_ 137 Theater_Africa 2016 Utica Staging Value: 300
10:01:16 PM  (Reporting)  _ESR_ Amphibious Staging Region: 1026 Chalcidis Preparing a Landing on: 375 Neapolis
10:01:16 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 3 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)  Ended ReconAndRaids 2 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 2 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 0 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 1 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 7 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  Ended Check Leaders 0 ms
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 49
10:01:16 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Oriens
10:01:16 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:01:16 PM  (Reporting)  Ended Build Depots Assets 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Ended KeepPosition 0 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 5 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)  Ended ReconAndRaids 4 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 9 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 1 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 2 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 14 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  _CLD_ Leader (Split Segment III) Gnaeus Pompeius Magnus in Udinum has been detached from group 1001304 Caesar Veterans
10:01:16 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
10:01:16 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
10:01:16 PM  (Reporting)  _CLD_ Leader Gnaeus Pompeius Magnus 1004426 in Udinum redeploying to theater Theater_Illyria region 0 Vennicnii
10:01:16 PM  (Reporting)  Ended Check Leaders 425 ms
10:01:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
10:01:16 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
10:01:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Agenda: Keep Position, Value: 2130, Region: 353 Udinum
10:01:16 PM  (Reporting)  Ended KeepPosition 1 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 387 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 8 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)  Ended ReconAndRaids 5 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 41 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 4 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  _GAO_ Step 1 1004342 Urb. Militiae, 250 Massalia, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 250 Massalia SelfVal 1245
10:01:16 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 250 Massalia
10:01:16 PM  (Reporting)  _GAO_ Step 1 1004265 Urb. Militiae, 250 Massalia, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 250 Massalia SelfVal 1245
10:01:16 PM  (Reporting)  Agenda: Garrison, Value: 12500, Region: 250 Massalia
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 9 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 30 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  _EVA_ 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1)  Loading Chance: 50
10:01:16 PM  (Reporting)  _EVA_ 1004318 Petreius' Corps, 250 Massalia, Pow:147, Count: 5(l 2/L 3/S 0)  Loading Chance: 50
10:01:16 PM  (Reporting)  _EVA_ Petreius' Corps trying transportation (no further message if not possible)
10:01:16 PM  (Reporting)  _EVA_ 1004424 Urb. Militiae, 250 Massalia, Pow:44, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
10:01:16 PM  (Reporting)  _EVA_ Urb. Militiae trying transportation (no further message if not possible)
10:01:16 PM  (Reporting)  _EVA_ 1004342 Urb. Militiae, 250 Massalia, Pow:27, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
10:01:16 PM  (Reporting)  _EVA_ 1004265 Urb. Militiae, 250 Massalia, Pow:27, Count: 1(l 0/L 1/S 0)  Loading Chance: 50
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 91 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 92 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  Ended Check Leaders 1 ms
10:01:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
10:01:16 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
10:01:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 119 Gallia
10:01:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
10:01:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
10:01:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
10:01:16 PM  (Reporting)  _NVS_ : Nav Supp 1001595 Classis Tarentinensis Auto success as amphib is planned and Probability was 120 %
10:01:16 PM  (Reporting)  _AFA_ 1001595 Classis Tarentinensis has been given the mission Agenda: Naval Superiority, Value: 60458, Region: 2509 Sinus Paestanus
10:01:16 PM  (Reporting)  _AFA_ 1001595 Classis Tarentinensis has been given the mission Agenda: Naval Docking, Value: 34240, Region: 141 Carthago Nova
10:01:16 PM  (Reporting)  Ended AssignFleetsOperations 35 ms
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
10:01:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 4 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Agenda: Keep Position, Value: 8450, Region: 250 Massalia
10:01:16 PM  (Reporting)  Agenda: Keep Position, Value: 6975, Region: 250 Massalia
10:01:16 PM  (Reporting)  Agenda: Keep Position, Value: 7450, Region: 250 Massalia
10:01:16 PM  (Reporting)  Agenda: Keep Position, Value: 26900, Region: 250 Massalia
10:01:16 PM  (Reporting)  Agenda: Keep Position, Value: 14650, Region: 250 Massalia
10:01:16 PM  (Reporting)  Agenda: Keep Position, Value: 4050, Region: 258 Arausio
10:01:16 PM  (Reporting)  Ended KeepPosition 2 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 1275 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 6 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 99 Bracara
10:01:16 PM  (Reporting)  _RAR_ - Planify Recon 1001199 Iberian Equites, 161 Toletum, Pow:19, Count: 1(l 0/L 1/S 0) will target region 99 Bracara recon target being 99 Bracara
10:01:16 PM  (Reporting)  Ended ReconAndRaids 9 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 28 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 1 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  _GAO_ Step 1 1001185 Salmantica Force, 114 Salmantica, Pow:41, Count: 1(l 0/L 1/S 0) is garrisoning region 114 Salmantica SelfVal 202
10:01:16 PM  (Reporting)  Agenda: Garrison, Value: 6565, Region: 114 Salmantica
10:01:16 PM  (Reporting)  _GAO_ Step 2 1004427 Pompeian Force, 132 Ilipa, Pow:41, Count: 1(l 0/L 1/S 0) is garrisoning region 132 Ilipa New PickVal 30
10:01:16 PM  (Reporting)  Agenda: Garrison, Value: 8450, Region: 132 Ilipa
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 6 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 21 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  Ended Check Leaders 1 ms
10:01:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
10:01:16 PM  (Reporting)  Ended Make Superior Group 1 ms
10:01:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 118 Hispania Peninsula
10:01:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
10:01:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
10:01:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
10:01:16 PM  (Reporting)  _NVS_ : Nav Supp 1004347 Exploratorae II chance: 20 failed.
10:01:16 PM  (Reporting)  _AFA_ 1004347 Exploratorae II has been given the mission Agenda: Naval Docking, Value: 1106, Region: 181 Dertosa
10:01:16 PM  (Reporting)  Ended AssignFleetsOperations 75 ms
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
10:01:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 2 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Ended KeepPosition 1 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 1 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 115 Intercatia
10:01:16 PM  (Reporting)  _CLO_ 1001185 Salmantica Force, 114 Salmantica, Pow:41, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 6 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)  Ended ReconAndRaids 4 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 21 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 1 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 4 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 20 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 21 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  Ended Check Leaders 1 ms
10:01:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
10:01:16 PM  (Reporting)  Ended Make Superior Group 0 ms
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 75
10:01:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Ended KeepPosition 1 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 1 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 3 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)  Ended ReconAndRaids 2 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 2 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 0 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 1 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 6 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  Ended Check Leaders 0 ms
10:01:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
10:01:16 PM  (Reporting)  Ended Make Superior Group 0 ms
10:01:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 135 Aegyptus & Nilus
10:01:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
10:01:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
10:01:16 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 48
10:01:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Ended KeepPosition 0 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 3 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)  Ended ReconAndRaids 2 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 9 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 0 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 1 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 5 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 5 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 5 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  Ended Check Leaders 0 ms
10:01:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
10:01:16 PM  (Reporting)  _MSG_ gathered 226 cbt pts, needing: 77
10:01:16 PM  (Reporting)  Agenda: Intercept (Master), Value: 17600, Region: 943 Lissus
10:01:16 PM  (Reporting)  _MSG_ - MASTER 1004214 Laelius' Force, 943 Lissus, Pow:226, Count: 2(l 1/L 1/S 0) will target (enemy) 1004294 1.Metr. Praesidium Lissus Pow.: 226 vs. 44 mustered 0 other groups
10:01:16 PM  (Reporting)  _MSG_ gathered 45 cbt pts, needing: 48
10:01:16 PM  (Reporting)  _MSG_ 1004322 Labienus Force abort its operation against 1000853 Urb. Militiae not enough forces gathered
10:01:16 PM  (Reporting)  Ended Make Superior Group 200 ms
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
10:01:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 50 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Agenda: Keep Position, Value: 8850, Region: 943 Lissus
10:01:16 PM  (Reporting)  Ended KeepPosition 0 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 3 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)  _RAR_ 1004428 Equites I (Asi), 1026 Chalcidis, Pow:18, Count: 1(l 0/L 1/S 0) created in region
10:01:16 PM  (Reporting)  _RAR_ 1004429 Equites I (Mac), 1026 Chalcidis, Pow:18, Count: 1(l 0/L 1/S 0) created in region
10:01:16 PM  (Reporting)  _RAR_ - GatherForRecon 1004428 Equites I (Asi), 1026 Chalcidis, Pow:18, Count: 1(l 0/L 1/S 0) will join in same region 1004429 Equites I (Mac)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 945 Epidamnia
10:01:16 PM  (Reporting)  _RAR_ - Planify Recon 1004429 3. Pompeian Force, 1026 Chalcidis, Pow:34, Count: 2(l 0/L 2/S 0) will target region 945 Epidamnia recon target being 943 Lissus
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Agenda: Recon&Raid, Value: 25000, Region: 945 Epidamnia
10:01:16 PM  (Reporting)  _RAR_ - Planify Recon 1004322 Labienus Force, 946 Appolonia, Pow:45, Count: 3(l 1/L 2/S 0) will target region 945 Epidamnia recon target being 943 Lissus
10:01:16 PM  (Reporting)  Ended ReconAndRaids 72 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 113 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 2 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  _GAO_ Step 2 1004430 Pompeian Force, 946 Appolonia, Pow:15, Count: 1(l 0/L 1/S 0) is garrisoning region 946 Appolonia New PickVal 17
10:01:16 PM  (Reporting)  Agenda: Garrison, Value: 4110, Region: 946 Appolonia
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 18 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 7 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 8 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 8 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004200 Lucius Rufus 946 Appolonia toward 1004430 Pompeian Force, 946 Appolonia, Pow:15, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Ended Check Leaders 3 ms
10:01:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
10:01:16 PM  (Reporting)  _MSG_ gathered 34 cbt pts, needing: 77
10:01:16 PM  (Reporting)  _MSG_ 1004429 3. Pompeian Force abort its operation against 1004294 1.Metr. Praesidium Lissus not enough forces gathered
10:01:16 PM  (Reporting)  _MSG_ gathered 34 cbt pts, needing: 48
10:01:16 PM  (Reporting)  _MSG_ 1004429 3. Pompeian Force abort its operation against 1000853 Urb. Militiae not enough forces gathered
10:01:16 PM  (Reporting)  Ended Make Superior Group 104 ms
10:01:16 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
10:01:16 PM  (Reporting)  1001369 Macedonian Force, 1026 Chalcidis, Pow:562, Count: 9(l 2/L 3/S 4) Agenda: Prep. Amphibious, Value: 13200, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  1004429 3. Pompeian Force, 1026 Chalcidis, Pow:34, Count: 2(l 0/L 2/S 0) Agenda: Prep. Amphibious, Value: 13200, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  1001687 Classis Smyrnensis, 1026 Chalcidis, Pow:145, Count: 4(l 1/L 1/S 2) Agenda: Prep. Amphibious, Value: 13200, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  _AMS_ Staging region 1026 Chalcidis  - Landing Region: 375 Neapolis Base AINeed (x1): 338
10:01:16 PM  (Reporting)  _AMS_ Already Gathered/ en route: 596 cbt pts Supply Elts: 16 Hvy Elts: 0
10:01:16 PM  (Reporting)  _AMS_ Transports points gathered: 260 and en route: 144
10:01:16 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
10:01:16 PM  (Reporting)  Ended AmpibiousStaging 53 ms
10:01:16 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
10:01:16 PM  (Reporting)  _AML_ Staging region 1026 Chalcidis  - Landing Region: 375 Neapolis Base AINeed (x1): 338 Gathered 596
10:01:16 PM  (Reporting)  _AML_ Transports points gathered: 260 and en route: 144
10:01:16 PM  (Reporting)  _AML_ All fleets gathered into 1001687 Classis Smyrnensis, 1026 Chalcidis, Pow:145, Count: 4(l 1/L 1/S 2)
10:01:16 PM  (Reporting)  _AML_ Invasion force gathered into 1001687 Classis Smyrnensis, 1026 Chalcidis, Pow:145, Count: 15(l 3/L 6/S 6)
10:01:16 PM  (Reporting)  1001687 Classis Smyrnensis, 1026 Chalcidis, Pow:145, Count: 15(l 3/L 6/S 6) Agenda: Amphib. Operation, Value: 35200, Region: 2509 Sinus Paestanus
10:01:16 PM  (Reporting)  Ended AmphibiousLaunching 282 ms
10:01:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 129 Macedonia & Graecia
10:01:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
10:01:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
10:01:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
10:01:16 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 22
10:01:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Agenda: Keep Position, Value: 11500, Region: 946 Appolonia
10:01:16 PM  (Reporting)  Agenda: Keep Position, Value: 10750, Region: 946 Appolonia
10:01:16 PM  (Reporting)  Ended KeepPosition 0 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 25 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)  Ended ReconAndRaids 16 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 19 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 3 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 16 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 93 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 96 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 100 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  Ended Check Leaders 3 ms
10:01:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 136 Scythia Magna
10:01:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
10:01:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
10:01:16 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
10:01:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 3 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Ended KeepPosition 3 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 3 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 6 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)  Ended ReconAndRaids 8 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 17 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 1 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  _GAO_ Step 2 1004431 Pompeian Force, 2016 Utica, Pow:52, Count: 2(l 1/L 1/S 0) is garrisoning region 2016 Utica New PickVal 100
10:01:16 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2016 Utica
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 20 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 18 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 19 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 20 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  Ended Check Leaders 1 ms
10:01:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
10:01:16 PM  (Reporting)  Ended Make Superior Group 0 ms
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 34
10:01:16 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Africa
10:01:16 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:01:16 PM  (Reporting)  Ended Build Depots Assets 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Ended KeepPosition 1 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 1 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 79 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 2 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)  Ended ReconAndRaids 1 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 2 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 0 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 1 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 3 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  Ended Check Leaders 0 ms
10:01:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
10:01:16 PM  (Reporting)  Ended Make Superior Group 0 ms
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 25
10:01:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Ended KeepPosition 0 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  DistantGarrison RollBack of 1004432 Pompeian Force, 258 Arausio, Pow:50, Count: 1(l 0/L 1/S 0) Fitness 0 toward 250 Massalia can be a PF problem
10:01:16 PM  (Reporting)  Ended DistantGarrison 132 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 402 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 2 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 28 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 53 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4195 AllOppPowLand: 4013 AllOwnPowNav: 1864 AllOppPowNav 2024
10:01:16 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 1 Enemy armies: 36 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1001304 Caesar Veterans (Pow.239)
10:01:16 PM  (Reporting)  1004426 Gnaeus Pompeius Magnus (Pow.0)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Region 375 Neapolis Pick 48 SelfVal 88 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Region 344 Placentia Pick 39 SelfVal 76 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Region 343 Mediolanum Pick 24 SelfVal 52 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Region 387 Lilybaeum Pick 29 SelfVal 60 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Region 392 Syracusae Pick 79 SelfVal 129 Need 509  no group candidate found
10:01:16 PM  (Reporting)  Region 2832 Drepanum Pick 2 SelfVal 9 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Region 369 Roma Pick 100 SelfVal 154 Need 366  no group candidate found
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 119 Theater_Gallia Owned armies (extended): 8 Enemy armies: 27 Land Ratio: 0.46 Land Core Ratio: 0.51  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1004425 Recept. Massiliae (Pow.0)
10:01:16 PM  (Reporting)  1004424 Urb. Militiae (Pow.44)
10:01:16 PM  (Reporting)  1004342 Urb. Militiae (Pow.27)
10:01:16 PM  (Reporting)  1004265 Urb. Militiae (Pow.27)
10:01:16 PM  (Reporting)  1001841 Massilia Defense (Pow.335)
10:01:16 PM  (Reporting)  1004343 Defensores Mass. (Pow.28)
10:01:16 PM  (Reporting)  1004318 Petreius' Corps (Pow.147)
10:01:16 PM  (Reporting)  1001244 Hispania Citerior Force (Pow.566)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  CheckRegionForOperation 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1) Fitness 96 PickVal 30 SelfVal 125 AINeed 320
10:01:16 PM  (Reporting)  Agenda: Attack, Value: 12000, Region: 185 Ilerda
10:01:16 PM  (Reporting)  CheckRegionForOperation 1004318 Petreius' Corps, 250 Massalia, Pow:147, Count: 5(l 2/L 3/S 0) Fitness 76 PickVal 12 SelfVal 218 AINeed 168
10:01:16 PM  (Reporting)  Agenda: Attack, Value: 16568, Region: 270 Tegua
10:01:16 PM  (Reporting)  Mobilizing auxiliary group 1004343 Defensores Mass.
10:01:16 PM  (Reporting)  CheckRegionForOperation 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1) Fitness 64 PickVal 100 SelfVal 405 AINeed 188
10:01:16 PM  (Reporting)  Agenda: Defend, Value: 25920, Region: 179 Salduba
10:01:16 PM  (Reporting)  CheckRegionForOperation 1001244 Hispania Citerior Force, 258 Arausio, Pow:566, Count: 7(l 1/L 6/S 0) Fitness 62 PickVal 100 SelfVal 1245 AINeed 1028
10:01:16 PM  (Reporting)  Agenda: Defend, Value: 31000, Region: 250 Massalia
10:01:16 PM  (Reporting)  CheckRegionForOperation 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1) Fitness 75 PickVal 6 SelfVal 132 AINeed 114
10:01:16 PM  (Reporting)  Agenda: Attack, Value: 9900, Region: 210 Cessero
10:01:16 PM  (Reporting)  CheckRegionForOperation 1001244 Hispania Citerior Force, 258 Arausio, Pow:566, Count: 7(l 1/L 6/S 0) Fitness 75 PickVal 2 SelfVal 56 AINeed 385
10:01:16 PM  (Reporting)  Agenda: Attack, Value: 4200, Region: 306 Lutetia
10:01:16 PM  (Reporting)  CheckRegionForOperation 1004343 Defensores Mass., 250 Massalia, Pow:28, Count: 1(l 0/L 0/S 1) Fitness 86 PickVal 20 SelfVal 125 AINeed 23
10:01:16 PM  (Reporting)  Agenda: Defend, Value: 10750, Region: 127 Andelus
10:01:16 PM  (Reporting)  CheckRegionForOperation 1001244 Hispania Citerior Force, 258 Arausio, Pow:566, Count: 7(l 1/L 6/S 0) Fitness 72 PickVal 2 SelfVal 56 AINeed 147
10:01:16 PM  (Reporting)  Agenda: Attack, Value: 4032, Region: 203 Burdigala
10:01:16 PM  (Reporting)  Region 125 Calagurris Pick 18 SelfVal 161 Need 60  no group candidate found
10:01:16 PM  (Reporting)  CheckRegionForOperation 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1) Fitness 51 PickVal 4 SelfVal 40 AINeed 155
10:01:16 PM  (Reporting)  Agenda: Defend, Value: 2040, Region: 184 Cascantum
10:01:16 PM  (Reporting)  Region 178 Turiaso Pick 3 SelfVal 41 Need 60  no group candidate found
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 118 Theater_Hispania Owned armies (extended): 16 Enemy armies: 9 Land Ratio: 2.19 Land Core Ratio: 1.20  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1004433 Auxilia I (His) (Pow.41)
10:01:16 PM  (Reporting)  1001151 Lusitanian Force (Pow.489)
10:01:16 PM  (Reporting)  1001185 Salmantica Force (Pow.41)
10:01:16 PM  (Reporting)  1004062 Funditores I (Pow.27)
10:01:16 PM  (Reporting)  1004427 Auxilia II (His) (Pow.41)
10:01:16 PM  (Reporting)  1001199 Iberian Equites (Pow.19)
10:01:16 PM  (Reporting)  1004197 Marcus Octavius (Pow.0)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Region 185 Ilerda Pick 30 SelfVal 125 Need 320  no group candidate found
10:01:16 PM  (Reporting)  Region 194 Emporiae Pick 47 SelfVal 176 Need 103  no group candidate found
10:01:16 PM  (Reporting)  Secondary Region 141 Carthago Nova Pick 42 has enough garrison (Value: 44) - evaluation skipped
10:01:16 PM  (Reporting)  CheckRegionForOperation 1004062 Funditores I, 132 Ilipa, Pow:27, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 33 SelfVal 275 AINeed 60
10:01:16 PM  (Reporting)  Agenda: Defend, Value: 17875, Region: 163 Saguntum
10:01:16 PM  (Reporting)  Secondary Region 129 Gades Pick 38 has enough garrison (Value: 44) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 132 Ilipa Pick 30 has enough garrison (Value: 41) - evaluation skipped
10:01:16 PM  (Reporting)  CheckRegionForOperation 1001151 Lusitanian Force, 91 Olisippo, Pow:489, Count: 4(l 2/L 2/S 0) Fitness 50 PickVal 100 SelfVal 405 AINeed 188
10:01:16 PM  (Reporting)  Agenda: Defend, Value: 20250, Region: 179 Salduba
10:01:16 PM  (Reporting)  Mobilizing auxiliary group 1004433 Auxilia I (His)
10:01:16 PM  (Reporting)  Secondary Region 196 Mago Pick 16 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Region 190 Cesse Pick 50 SelfVal 183 Need 408  no group candidate found
10:01:16 PM  (Reporting)  Region 181 Dertosa Pick 40 SelfVal 189 Need 227  no group candidate found
10:01:16 PM  (Reporting)  Secondary Region 91 Olisippo Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 153 Turmogum Pick 19 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 151 Geraea Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  CheckRegionForOperation 1004062 Funditores I, 132 Ilipa, Pow:27, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 21 SelfVal 175 AINeed 60
10:01:16 PM  (Reporting)  Agenda: Defend, Value: 11375, Region: 167 Iliturgi
10:01:16 PM  (Reporting)  Secondary Region 86 Laccobriga Pick 4 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 135 Corduba Pick 13 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 161 Toletum Pick 36 has enough garrison (Value: 44) - evaluation skipped
10:01:16 PM  (Reporting)  Region 182 Theava Pick 6 SelfVal 39 Need 381  no group candidate found
10:01:16 PM  (Reporting)  Secondary Region 114 Salmantica Pick 22 has enough garrison (Value: 41) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 127 Andelus Pick 20 has enough garrison (Value: 37) - evaluation skipped
10:01:16 PM  (Reporting)  Region 191 Subur Pick 3 SelfVal 21 Need 225  no group candidate found
10:01:16 PM  (Reporting)  CheckRegionForOperation 1004062 Funditores I, 132 Ilipa, Pow:27, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 14 SelfVal 145 AINeed 60
10:01:16 PM  (Reporting)  Agenda: Defend, Value: 9425, Region: 165 Betia
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 131 Theater_Asia_Minor Owned armies (extended): 26 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1004434 Auxilia I (Asi) (Pow.40)
10:01:16 PM  (Reporting)  1001430 Asia Force (Pow.310)
10:01:16 PM  (Reporting)  1004372 Sagittarii I (Cre) (Pow.32)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Secondary Region 1054 Cyzicus Pick 16 has enough garrison (Value: 27) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 2849 Delos Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1125 Trapezus Pick 36 has enough garrison (Value: 79) - evaluation skipped
10:01:16 PM  (Reporting)  Primary Region 2056 Rhodos Pick 59 has enough garrison (Value: 72) - evaluation skipped
10:01:16 PM  (Reporting)  Primary Region 1150 Samosata Pick 81 has enough garrison (Value: 317) - evaluation skipped
10:01:16 PM  (Reporting)  CheckRegionForOperation 1004434 Auxilia I (Asi), 1068 Lydia, Pow:40, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 130 AINeed 16
10:01:16 PM  (Reporting)  Agenda: Defend, Value: 8450, Region: 1020 Byzantium
10:01:16 PM  (Reporting)  Secondary Region 1110 Amisus Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1094 Pamphylia Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1148 Melitene Pick 39 has enough garrison (Value: 44) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1108 Sinope Pick 67 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 135 Theater_Aegyptus Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 1.70 Land Core Ratio: 5.00  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1004366 Auxillia I (Ori) (Pow.2)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Primary Region 1305 Alexandria Pick 100 has enough garrison (Value: 1020) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1294 Pelusium Pick 27 has enough garrison (Value: 44) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1271 Samaria Pick 48 has enough garrison (Value: 281) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1298 Memphys Pick 19 has enough garrison (Value: 277) - evaluation skipped
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 123 Theater_Illyria Owned armies (extended): 2 Enemy armies: 10 Land Ratio: 1.06 Land Core Ratio: 3.74  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1001304 Caesar Veterans (Pow.239)
10:01:16 PM  (Reporting)  1004426 Gnaeus Pompeius Magnus (Pow.0)
10:01:16 PM  (Reporting)  1004214 Laelius' Force (Pow.226)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Region 920 Epidaurus Pick 20 SelfVal 238 Need 34  no group candidate found
10:01:16 PM  (Reporting)  Region 669 Salonae Pick 100 SelfVal 803 Need 68  no group candidate found
10:01:16 PM  (Reporting)  Region 355 Bononia Pick 29 SelfVal 60 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Region 918 Spalatum Pick 16 SelfVal 198 Need 34  no group candidate found
10:01:16 PM  (Reporting)  Region 943 Lissus Pick 21 SelfVal 245 Need 86  no group candidate found
10:01:16 PM  (Reporting)  Region 357 Ariminum Pick 3 SelfVal 12 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Region 352 Aquilea Pick 4 SelfVal 13 Need 22  no group candidate found
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 10 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1004214 Laelius' Force (Pow.226)
10:01:16 PM  (Reporting)  1004430 Vibullius' Force (Pow.20)
10:01:16 PM  (Reporting)  1004322 Labienus Force (Pow.13)
10:01:16 PM  (Reporting)  1004255 Marcus Marcellus (Pow.0)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Secondary Region 1031 Epirus Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Primary Region 1026 Chalcidis Pick 100 has enough garrison (Value: 80) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 945 Epidamnia Pick 72 has enough garrison (Value: 27) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1043 Corinthia Pick 25 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1044 Achaia Pick 15 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1049 Corcyra Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 2055 Cnossos Pick 32 has enough garrison (Value: 27) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1042 Attica Pick 87 has enough garrison (Value: 27) - evaluation skipped
10:01:16 PM  (Reporting)  Region 379 Tarentum Pick 66 SelfVal 112 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Secondary Region 2054 Gortyna Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 946 Appolonia Pick 17 has enough garrison (Value: 15) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1034 Magnesia Pick 6 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Region 943 Lissus Pick 21 SelfVal 245 Need 86  no group candidate found
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 137 Theater_Africa Owned armies (extended): 8 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1004431 Longus' Force (Pow.52)
10:01:16 PM  (Reporting)  1004346 Varus' Corps (Pow.201)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Primary Region 2016 Utica Pick 100 has enough garrison (Value: 79) - evaluation skipped
10:01:16 PM  (Reporting)  Primary Region 2010 Cirta Pick 65 has enough garrison (Value: 1279) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 2011 Rusicade Pick 6 has enough garrison (Value: 52) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 2035 Leptis Magna Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 2018 Hadrumetum Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 2023 Theveste Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 2007 Sitifis Pick 5 has enough garrison (Value: 309) - evaluation skipped
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 130 Theater_Thracia Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 3.40  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1004255 Marcus Marcellus (Pow.0)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Secondary Region 1020 Byzantium Pick 100 has enough garrison (Value: 44) - evaluation skipped
10:01:16 PM  (Reporting)  Primary Region 1026 Chalcidis Pick 100 has enough garrison (Value: 80) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 1023 Dikaia Pick 47 has enough garrison (Value: 0) - evaluation skipped
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 141 Theater_Warm_Seas Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1004062 Funditores I (Pow.27)
10:01:16 PM  (Reporting)  1004427 Auxilia II (His) (Pow.41)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Secondary Region 132 Ilipa Pick 30 has enough garrison (Value: 41) - evaluation skipped
10:01:16 PM  (Reporting)  Secondary Region 129 Gades Pick 38 has enough garrison (Value: 44) - evaluation skipped
10:01:16 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1385 ms
10:01:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
10:01:16 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 55 in Mare Aegeum Commercius
10:01:16 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 10 in Mare Internum Commercius
10:01:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 12 in Mare Ionium Commercius
10:01:16 PM  (Reporting)  _NVS_ : Nav Supp 1001869 Massilia Classis chance: 10 failed.
10:01:16 PM  (Reporting)  _AFA_ 1001869 Massilia Classis has been given the mission Agenda: Naval Docking, Value: 7070, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  _AFA_ 1001583 Sicilian Squadron has been given the mission Agenda: Resupply, Value: 6300, Region: 129 Gades
10:01:16 PM  (Reporting)  _AFA_ 1001583 Sicilian Squadron has been given the mission Agenda: Naval Docking, Value: 980, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  _AFA_ 1004348 Classis V has been given the mission Agenda: Resupply, Value: 8700, Region: 129 Gades
10:01:16 PM  (Reporting)  _AFA_ 1004348 Classis V has been given the mission Agenda: Naval Docking, Value: 1372, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  _AFA_ 1004422 Exploratorae V has been given the mission Agenda: Resupply, Value: 8700, Region: 129 Gades
10:01:16 PM  (Reporting)  _AFA_ 1004422 Exploratorae V has been given the mission Agenda: Naval Docking, Value: 686, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  Ended AssignFleetsOperations 148 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  ############ Starting ApplyAgenda:  Pompeius  ############
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:4.90) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:5.00 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 1155 Zeugma in theater 132 Oriens Magnus
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 120 Italia Peninsula
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004426 Gnaeus Pompeius Magnus, 353 Udinum, Pow:0, Count: 1(l 1/L 0/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 0 Vennicnii
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 0 Vennicnii
10:01:16 PM  (Reporting)  1004426-Gnaeus Pompeius Magnus Power:0 Health:100% Udinum>Vennicnii Mission:Gather to GHQ Fitness:100% Need:0 Threat:0 GoalValue: 200000
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1001304 Caesar Veterans, 353 Udinum, Pow:239, Count: 2(l 1/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 1472, Region: 2839 Brundisium
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2130, Region: 353 Udinum
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 2130, Region: 353 Udinum
10:01:16 PM  (Reporting)  1001304-Caesar Veterans Power:239 Health:100% Udinum>Udinum Mission:Keep Position Fitness:60% Need:4 Threat:0 GoalValue: 2130
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.46 - Core:0.51 - Nav:5.00) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 250 Massalia in theater 119 Gallia
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1001244 Hispania Citerior Force, 258 Arausio, Pow:566, Count: 7(l 1/L 6/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4050, Region: 258 Arausio
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 31000, Region: 250 Massalia
10:01:16 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 4200, Region: 306 Lutetia
10:01:16 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 4032, Region: 203 Burdigala
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 31000, Region: 250 Massalia
10:01:16 PM  (Reporting)  1001244-Hispania Citerior Force Power:566 Health:54% Arausio>Massalia Mission:Defend Fitness:62% Need:1028 Threat:834 GoalValue: 31000
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004318 Petreius' Corps, 250 Massalia, Pow:147, Count: 5(l 2/L 3/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 14650, Region: 250 Massalia
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 16568, Region: 270 Tegua
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 16568, Region: 270 Tegua
10:01:16 PM  (Reporting)  1004318-Petreius' Corps Power:147 Health:100% Massalia>Tegua Mission:Attack Fitness:76% Need:168 Threat:109 GoalValue: 16568
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004343 Defensores Mass., 250 Massalia, Pow:28, Count: 1(l 0/L 0/S 1)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 33136, Region: 250 Massalia
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 10750, Region: 127 Andelus
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 33136, Region: 250 Massalia
10:01:16 PM  (Reporting)  1004343 Defensores Mass. Massalia has been merged in  1004318 Petreius' Corps
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1001595 Classis Tarentinensis, 250 Massalia, Pow:1634, Count: 10(l 2/L 6/S 2) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
10:01:16 PM  (Reporting)  List of Agendas for 1001595 Classis Tarentinensis, 250 Massalia, Pow:1634, Count: 10(l 2/L 6/S 2)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 60458, Region: 2509 Sinus Paestanus
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 60458, Region: 2509 Sinus Paestanus
10:01:16 PM  (Reporting)  1001595-Classis Tarentinensis Power:1634 Health:100% Massalia>Sinus Paestanus Mission:Naval Superiority Fitness:74% Need:0 Threat:0 GoalValue: 60458
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1001841 Massilia Defense, 250 Massalia, Pow:335, Count: 8(l 2/L 5/S 1)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 26900, Region: 250 Massalia
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 12000, Region: 185 Ilerda
10:01:16 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25920, Region: 179 Salduba
10:01:16 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 9900, Region: 210 Cessero
10:01:16 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 2040, Region: 184 Cascantum
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25920, Region: 179 Salduba
10:01:16 PM  (Reporting)  1001841-Massilia Defense Power:335 Health:100% Massalia>Salduba Mission:Defend Fitness:64% Need:188 Threat:139 GoalValue: 25920
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004265 Urb. Militiae, 250 Massalia, Pow:27, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 250 Massalia
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7450, Region: 250 Massalia
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12500, Region: 250 Massalia
10:01:16 PM  (Reporting)  1004265-Urb. Militiae Power:27 Health:100% Massalia>Massalia Mission:Garrison Fitness:25% Need:1028 Threat:834 GoalValue: 12500
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004342 Urb. Militiae, 250 Massalia, Pow:27, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12500, Region: 250 Massalia
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6975, Region: 250 Massalia
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6975, Region: 250 Massalia
10:01:16 PM  (Reporting)  1004342-Urb. Militiae Power:27 Health:100% Massalia>Massalia Mission:Keep Position Fitness:50% Need:1028 Threat:834 GoalValue: 6975
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1004424-Urb. Militiae Power:44 Health:100% Massalia>Massalia Mission:Garrison Fitness:100% Need:1028 Threat:834 GoalValue: 100000
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:2.19 - Core:1.20 - Nav:5.00) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 179 Salduba in theater 118 Hispania Peninsula
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004197 Marcus Octavius, 194 Emporiae, Pow:0, Count: 1(l 1/L 0/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200000, Region: 250 Massalia
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200000, Region: 250 Massalia
10:01:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004197 Marcus Octavius unable to reach Massalia (can be too much threat along the path)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1001199 Iberian Equites, 161 Toletum, Pow:19, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 99 Bracara
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 99 Bracara
10:01:16 PM  (Reporting)  1001199-Iberian Equites Power:19 Health:100% Toletum>Bracara Mission:Recon&Raid Fitness:100% Need:34 Threat:25 GoalValue: 25000
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004427 Auxilia II (His), 132 Ilipa, Pow:41, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8450, Region: 132 Ilipa
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8450, Region: 132 Ilipa
10:01:16 PM  (Reporting)  1004427-Auxilia II (His) Power:41 Health:100% Ilipa>Ilipa Mission:Garrison Fitness:65% Need:19 Threat:0 GoalValue: 8450
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004062 Funditores I, 132 Ilipa, Pow:27, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 17875, Region: 163 Saguntum
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11375, Region: 167 Iliturgi
10:01:16 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 9425, Region: 165 Betia
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 17875, Region: 163 Saguntum
10:01:16 PM  (Reporting)  1004062-Funditores I Power:27 Health:100% Ilipa>Saguntum Mission:Defend Fitness:65% Need:60 Threat:4 GoalValue: 17875
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004347 Exploratorae II, 129 Gades, Pow:42, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1106, Region: 181 Dertosa
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1106, Region: 181 Dertosa
10:01:16 PM  (Reporting)  1004347-Exploratorae II Power:42 Health:44% Gades>Dertosa Mission:Naval Docking Fitness:79% Need:227 Threat:168 GoalValue: 1106
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1000474 Pompaelo Garrison, 127 Andelus, Pow:37, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 127 Andelus
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1001185 Salmantica Force, 114 Salmantica, Pow:41, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6565, Region: 114 Salmantica
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 115 Intercatia
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6565, Region: 114 Salmantica
10:01:16 PM  (Reporting)  1001185-Salmantica Force Power:41 Health:100% Salmantica>Salmantica Mission:Garrison Fitness:65% Need:19 Threat:0 GoalValue: 6565
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1001151 Lusitanian Force, 91 Olisippo, Pow:489, Count: 4(l 2/L 2/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 20250, Region: 179 Salduba
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 20250, Region: 179 Salduba
10:01:16 PM  (Reporting)  1001151-Lusitanian Force Power:489 Health:100% Olisippo>Salduba Mission:Defend Fitness:50% Need:188 Threat:139 GoalValue: 20250
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004433 Auxilia I (His), 91 Olisippo, Pow:41, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 40500, Region: 91 Olisippo
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 40500, Region: 91 Olisippo
10:01:16 PM  (Reporting)  1004433 Auxilia I (His) Olisippo has been merged in  1001151 Lusitanian Force
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 1150 Samosata in theater 131 Asia Minor & Anatolia
10:01:16 PM  (Reporting)  _GTU_ 1001430 Asia Force, 1068 Lydia, Pow:310, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
10:01:16 PM  (Reporting)  _GTU_ 1004372 Sagittarii I (Cre), 2056 Rhodos, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
10:01:16 PM  (Reporting)  _GTU_ Starting merge 2 at start
10:01:16 PM  (Reporting)  _GTU_ Finished merge 2 now
10:01:16 PM  (Reporting)  _GTU_ Asia Force gathering toward primary region (long distance)
10:01:16 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 1150 Samosata Gather to region: 1150 Samosata
10:01:16 PM  (Reporting)  _GTU_ 1004372 Sagittarii I (Cre), 2056 Rhodos, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
10:01:16 PM  (Reporting)  Ended AI Gather Units 27 ms
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1004372 Sagittarii I (Cre) is doing nothing in Rhodos  Power: 32  HealthPerc: 100
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1000705 Melitene Garrison, 1148 Melitene, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1148 Melitene
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1001430 Asia Force, 1068 Lydia, Pow:310, Count: 2(l 0/L 2/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 1150 Samosata
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 1150 Samosata
10:01:16 PM  (Reporting)  1001430-Asia Force Power:310 Health:100% Lydia>Samosata Mission:Gather to GHQ Fitness:1% Need:0 Threat:44 GoalValue: 2
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004434 Auxilia I (Asi), 1068 Lydia, Pow:40, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 8450, Region: 1020 Byzantium
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 8450, Region: 1020 Byzantium
10:01:16 PM  (Reporting)  1004434-Auxilia I (Asi) Power:40 Health:100% Lydia>Byzantium Mission:Defend Fitness:65% Need:16 Threat:0 GoalValue: 8450
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:1.70 - Core:5.00 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 1305 Alexandria in theater 135 Aegyptus & Nilus
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1004366 Auxillia I (Ori) is doing nothing in Alexandria  Power: 2  HealthPerc: 10
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1002749 Nilus Fleet , destination,  is not in friendly water 1298 Memphys
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:1.06 - Core:3.74 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 123 Illyria
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004214 Laelius' Force, 943 Lissus, Pow:226, Count: 2(l 1/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 17600, Region: 943 Lissus
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 8850, Region: 943 Lissus
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 17600, Region: 943 Lissus
10:01:16 PM  (Reporting)  1004214-Laelius' Force Power:226 Health:100% Lissus>Lissus Mission:Intercept (Master) 1.Metr. Praesidium Lissus Fitness:100% Need:86 Threat:64 GoalValue: 17600
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 945 Epidamnia in theater 129 Macedonia & Graecia
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1001687 Classis Smyrnensis, 1026 Chalcidis, Pow:145, Count: 15(l 3/L 6/S 6)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Amphib. Operation, Value: 35200, Region: 2509 Sinus Paestanus
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Amphib. Operation, Value: 35200, Region: 2509 Sinus Paestanus
10:01:16 PM  (Reporting)  1001687-Classis Smyrnensis Power:145 Health:100% Chalcidis>Sinus Paestanus Mission:Amphib. Operation Fitness:100% Need:0 Threat:0 GoalValue: 35200
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004255 Marcus Marcellus, 1026 Chalcidis, Pow:0, Count: 1(l 1/L 0/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100000, Region: 2055 Cnossos
10:01:16 PM  (Reporting)  (agregate) 1004255 Marcus Marcellus is targeting an unknown Unit (UID) 1004103 Faction Pompeius
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004322 Labienus Force, 946 Appolonia, Pow:13, Count: 2(l 1/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Recon&Raid, Value: 25000, Region: 945 Epidamnia
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 11500, Region: 946 Appolonia
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Recon&Raid, Value: 25000, Region: 945 Epidamnia
10:01:16 PM  (Reporting)  1004322-Labienus Force Power:13 Health:56% Appolonia>Epidamnia Mission:Recon&Raid Fitness:100% Need:33 Threat:29 GoalValue: 25000
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1004430 Vibullius' Force, 946 Appolonia, Pow:20, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 946 Appolonia
10:01:16 PM  (Reporting)  List of Agendas for 1004430 Vibullius' Force, 946 Appolonia, Pow:20, Count: 2(l 1/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4110, Region: 946 Appolonia
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4110, Region: 946 Appolonia
10:01:16 PM  (Reporting)  1004430-Vibullius' Force Power:20 Health:80% Appolonia>Appolonia Mission:Garrison Fitness:60% Need:45 Threat:9 GoalValue: 4110
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1000553 Dyrrachium Garrison, 945 Epidamnia, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 945 Epidamnia
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 1724 Eupatoria in theater 136 Scythia Magna
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1000731 Phanagoria Garrison, 1892 Phanagoria, Pow:36, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1892 Phanagoria
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 2016 Utica in theater 137 Africa Magna
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1004346 Varus' Corps is doing nothing in Utica  Power: 201  HealthPerc: 100
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004431 Longus' Force, 2016 Utica, Pow:52, Count: 2(l 1/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2016 Utica
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2016 Utica
10:01:16 PM  (Reporting)  1004431-Longus' Force Power:52 Health:100% Utica>Utica Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:5.00 - Core:3.40 - Nav:5.00) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 1020 Byzantium in theater 130 Thracia & Propontis
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:5.00 - Core:0.20 - Nav:4.90) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1001869 Massilia Classis, 2564 Insuale Ioniae, Pow:171, Count: 5(l 2/L 2/S 1)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3750, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 7070, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3750, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  1001869-Massilia Classis Power:171 Health:74% Insuale Ioniae>Chalcidis Mission:Naval Docking Fitness:50% Need:0 Threat:0 GoalValue: 3750
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1001583 Sicilian Squadron, 2509 Sinus Paestanus, Pow:23, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 6300, Region: 129 Gades
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 980, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 6300, Region: 129 Gades
10:01:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1001583 Sicilian Squadron , destination,  is not in friendly water 129 Gades
10:01:16 PM  (Reporting)  1001583-Sicilian Squadron Power:23 Health:100% Sinus Paestanus>Gades Mission:Resupply Fitness:63% Need:16 Threat:0 GoalValue: 6300
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004348 Classis V, 2476 Portus Magnus, Pow:36, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 11400, Region: 129 Gades
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 8700, Region: 129 Gades
10:01:16 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1372, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 11400, Region: 129 Gades
10:01:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004348 Classis V , destination,  is not in friendly water 129 Gades
10:01:16 PM  (Reporting)  1004348-Classis V Power:36 Health:100% Portus Magnus>Gades Mission:Resupply Fitness:57% Need:16 Threat:0 GoalValue: 11400
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004422 Exploratorae V, 2476 Portus Magnus, Pow:17, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 8700, Region: 129 Gades
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 686, Region: 1026 Chalcidis
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 8700, Region: 129 Gades
10:01:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1004422 Exploratorae V , destination,  is not in friendly water 129 Gades
10:01:16 PM  (Reporting)  1004422-Exploratorae V Power:17 Health:100% Portus Magnus>Gades Mission:Resupply Fitness:87% Need:16 Threat:0 GoalValue: 8700
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:01:16 PM  (Reporting)  _SSU_ 1004435 Defensores Mass., 250 Massalia, Pow:28, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
10:01:16 PM  (Reporting)  Ended SplitStaticUnits 10 ms
10:01:16 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:01:16 PM  (Reporting)  Ended PromoteLeaders 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  ApplyAgenda AutoMerge
10:01:16 PM  (Reporting)  1004346 Varus' Corps will be merged into 1004431 Longus' Force in region Utica
10:01:16 PM  (Reporting)  1004348 Classis V will be merged into 1004422 Exploratorae V in region Portus Magnus
10:01:16 PM  (Reporting)  AI Process done in  11240 ms
10:01:16 PM  (Reporting)  Processing  1000002 Caesar
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Starting Process on Caesar AILevel 0 Kind: 0 Dormant NO Turn: 5 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
10:01:16 PM  (Reporting)  AI Process done in  87 ms
10:01:16 PM  (Reporting)  Processing  1000003 Regnum Parthorum
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Starting Process on Regnum Parthorum AILevel 3 Kind: 0 Dormant NO Turn: 5 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
10:01:16 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:01:16 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:01:16 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 133 Caucasus
10:01:16 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 134 Parthia & Media
10:01:16 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 133 Caucasus
10:01:16 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 133 Caucasus
10:01:16 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 573 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
10:01:16 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 154 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
10:01:16 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 28 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 124
10:01:16 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 25
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
10:01:16 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 258
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
10:01:16 PM  (Reporting)  _FIT_ Ended AIInitTheaters 887 ms
10:01:16 PM  (Reporting)  Resources Levels Regnum Parthorum EcoBase 187 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:01:16 PM  (Reporting)  Money Availability Plentiful Stock 729 Expected 0 Balance -19
10:01:16 PM  (Reporting)  Victory Points Availability Plentiful Stock 5 Expected 0 Balance 0
10:01:16 PM  (Reporting)  Morale Availability Plentiful Stock 85 Expected 0 Balance 0
10:01:16 PM  (Reporting)  Engagements Points Availability Plentiful Stock 4 Expected 0 Balance 0
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 4700
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2300
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 1500
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 28 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1246
10:01:16 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 573 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3255
10:01:16 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 154 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2627
10:01:16 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
10:01:16 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 258 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  193
10:01:16 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Land Theaters Special Regions ***
10:01:16 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1168 Apamea Max pick: Corsote Max need: Commagene Max Val: Singara Naval Gathering: 1211 Seleucia
10:01:16 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 1174 Dara Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 1168 Apamea Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Ended InitAndDumpData Regnum Parthorum 1214 ms
10:01:16 PM  (Reporting)  *** Faction-wide algorithms ***
10:01:16 PM  (Reporting)  Entering BuildReplacements (_RPL_)
10:01:16 PM  (Reporting)  Ended BuildReplacements 6 ms
10:01:16 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:01:16 PM  (Reporting)  _HRD_ Decision 10 Clearing has 3 % to be played in 1167 Edessa
10:01:16 PM  (Reporting)  _HRD_ Decision 10 Clearing aborted.
10:01:16 PM  (Reporting)  _HRD_ Decision 14 Public Work has 2 % to be played in 1202 Chaboras
10:01:16 PM  (Reporting)  _HRD_ Decision 14 Public Work aborted.
10:01:16 PM  (Reporting)  Ended HandleRegionsDecisions 6 ms
10:01:16 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:01:16 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
10:01:16 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:01:16 PM  (Reporting)  Ended ManageFleetsComposition 174 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating CallFleet (_CLF_)
10:01:16 PM  (Reporting)  Ended CallFleet 0 ms
10:01:16 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:01:16 PM  (Reporting)  _LFG_ 1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000958 Apamea Garrison, 1168 Apamea, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000930 Singara Garrison, 1189 Singara, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1003436 Osroene Force, 1189 Singara, Pow:608, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000937 Ninus Garrison, 1191 Ninus, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1003360 Adiabene Force, 1191 Ninus, Pow:414, Count: 9(l 1/L 7/S 1) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001014 Arbela Garrison, 1193 Arbela, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1003410 Arbela Force, 1193 Arbela, Pow:465, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000944 Hatra Garrison, 1194 Hatra, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1003328 Hatra Force, 1194 Hatra, Pow:216, Count: 5(l 0/L 5/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000972 Seleucia Garrison, 1211 Seleucia, Pow:71, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1003461 Royal Army, 1211 Seleucia, Pow:1846, Count: 29(l 1/L 20/S 8) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1000995 Charax Garrison, 1226 Characene, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1003744 Lakhmides Arabs, 1241 Lakhmides, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1003632 Media Levies, 2073 Media, Pow:590, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001051 Arascia Garrison, 2073 Media, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1003688 Persia Levies, 2074 Persis, Pow:149, Count: 10(l 1/L 7/S 2) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001044 Ecbatana Garrison, 2074 Persis, Pow:44, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001056 Aspadana Garrison, 2082 Parthia Orientalis, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  Ended LockFixedGroups 1 ms
10:01:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:01:16 PM  (Reporting)  Ended SplitStaticUnits 0 ms
10:01:16 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
10:01:16 PM  (Reporting)  _ESR_ No theater can have a staging region.
10:01:16 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 2 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)  Ended ReconAndRaids 1 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 1 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 0 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 1 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 14 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  Ended Check Leaders 0 ms
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 78
10:01:16 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Mesopotamia
10:01:16 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:01:16 PM  (Reporting)  Ended Build Depots Assets 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Ended KeepPosition 0 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 10 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 832 AllOwnPowNav: 0 AllOppPowNav 283
10:01:16 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:01:16 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  ############ Starting ApplyAgenda:  Regnum Parthorum  ############
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:5.00 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 1168 Apamea in theater 134 Parthia & Media
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1001000 Babylon Garrison, 1242 Babylonia, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1242 Babylonia
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1001034 Orchoe Garrison, 1237 Uruk, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1237 Uruk
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1001007 Susa Garrison, 1229 Susa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1229 Susa
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1001019 Artemita Garrison, 1214 Artemita, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1214 Artemita
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1000983 Ctesiphon Garrison, 1213 Ctesiphon, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1213 Ctesiphon
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1001029 Phaliga Garrison, 1202 Chaboras, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1202 Chaboras
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1001024 Sittace Garrison, 1201 Sittace, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1201 Sittace
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1001039 Dura Garrison, 1200 Dura, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1200 Dura
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1000990 Gazaca Garrison, 1197 Adiabene, Pow:27, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1197 Adiabene
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1000965 Nisibis Garrison, 1186 Nisibis, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1186 Nisibis
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1000951 Edessa Garrison, 1167 Edessa, Pow:44, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 1167 Edessa
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:01:16 PM  (Reporting)  Ended SplitStaticUnits 0 ms
10:01:16 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:01:16 PM  (Reporting)  Ended PromoteLeaders 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  ApplyAgenda AutoMerge
10:01:16 PM  (Reporting)  AI Process done in  3494 ms
10:01:16 PM  (Reporting)  Processing  1000004 Pirates
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Starting Process on Pirates AILevel 3 Kind: 0 Dormant NO Turn: 5 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
10:01:16 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:01:16 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:01:16 PM  (Reporting)  0 unit but adding 118 Hispania Peninsula adjacent to 141 Warm Seas
10:01:16 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 141 Warm Seas
10:01:16 PM  (Reporting)  0 unit but adding 120 Italia Peninsula adjacent to 141 Warm Seas
10:01:16 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 129 Macedonia & Graecia
10:01:16 PM  (Reporting)  0 unit but adding 130 Thracia & Propontis adjacent to 129 Macedonia & Graecia
10:01:16 PM  (Reporting)  0 unit but adding 131 Asia Minor & Anatolia adjacent to 141 Warm Seas
10:01:16 PM  (Reporting)  0 unit but adding 132 Oriens Magnus adjacent to 141 Warm Seas
10:01:16 PM  (Reporting)  0 unit but adding 134 Parthia & Media adjacent to 141 Warm Seas
10:01:16 PM  (Reporting)  0 unit but adding 135 Aegyptus & Nilus adjacent to 141 Warm Seas
10:01:16 PM  (Reporting)  0 unit but adding 136 Scythia Magna adjacent to 141 Warm Seas
10:01:16 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 141 Warm Seas
10:01:16 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 141 Warm Seas
10:01:16 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 967 OwnPow Nav : 0 OppPow Nav : 45
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 128
10:01:16 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2358 OwnPow Nav : 0 OppPow Nav : 1237
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
10:01:16 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1449 OwnPow Nav : 0 OppPow Nav : 1189
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 88
10:01:16 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 216 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
10:01:16 PM  (Reporting)  Theater: 129 Theater_Macedonia_Graecia AggroCoeff from script: 100 OwnPow Land: 7 OppPow Land: 685 OwnPow Nav : 0 OppPow Nav : 126
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 41 > 71
10:01:16 PM  (Reporting)  Theater: 130 Theater_Thracia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 17 > 21
10:01:16 PM  (Reporting)  Theater: 131 Theater_Asia_Minor AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 573 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 113 > 116
10:01:16 PM  (Reporting)  Theater: 132 Theater_Oriens AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 154 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 41
10:01:16 PM  (Reporting)  Theater: 134 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 24 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 90
10:01:16 PM  (Reporting)  Theater: 135 Theater_Aegyptus AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 103 OwnPow Nav : 0 OppPow Nav : 70
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 35 > 37
10:01:16 PM  (Reporting)  Theater: 136 Theater_Scythia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 73 OwnPow Nav : 0 OppPow Nav : 25
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 608 > 11
10:01:16 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 297 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
10:01:16 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
10:01:16 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 76 OwnPow Nav : 55 OppPow Nav : 317
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.22 Reg Count: 249 > 279
10:01:16 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1150 ms
10:01:16 PM  (Reporting)  Resources Levels Pirates EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
10:01:16 PM  (Reporting)  Money Availability Plentiful Stock 140 Expected 0 Balance 0
10:01:16 PM  (Reporting)  Morale Availability Plentiful Stock 100 Expected 0 Balance 0
10:01:16 PM  (Reporting)  Engagements Points Availability Plentiful Stock 1 Expected 0 Balance 0
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Asia_Minor Ordered Value: 2600
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2400
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 1600
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 1500
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Macedonia_Graecia Ordered Value: 1500
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Oriens Ordered Value: 900
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Aegyptus Ordered Value: 600
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 500
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Thracia Ordered Value: 200
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Scythia Ordered Value: 100
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 131 Theater_Asia_Minor (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Asia_Minor Overall power(self): 0 Overall power (enemies): 573 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3391
10:01:16 PM  (Reporting)  Making Naval Values Map: 131 Asia Minor & Anatolia Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 0 Overall power (enemies): 1449 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2676
10:01:16 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1189 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 967 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1623
10:01:16 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 45 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 134 Theater_Mesopotamia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 24 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1099
10:01:16 PM  (Reporting)  Making Naval Values Map: 134 Parthia & Media Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 129 Theater_Macedonia_Graecia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Macedonia_Graecia Overall power(self): 7 Overall power (enemies): 685 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1325
10:01:16 PM  (Reporting)  Making Naval Values Map: 129 Macedonia & Graecia Overall power(self): 0 Overall power (enemies): 126 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2358 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3324
10:01:16 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 1237 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 132 Theater_Oriens (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Oriens Overall power(self): 0 Overall power (enemies): 154 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1950
10:01:16 PM  (Reporting)  Making Naval Values Map: 132 Oriens Magnus Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 297 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1628
10:01:16 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 135 Theater_Aegyptus (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Aegyptus Overall power(self): 0 Overall power (enemies): 103 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1834
10:01:16 PM  (Reporting)  Making Naval Values Map: 135 Aegyptus & Nilus Overall power(self): 0 Overall power (enemies): 70 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 216 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  399
10:01:16 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 130 Theater_Thracia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Thracia Overall power(self): 0 Overall power (enemies): 4 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  154
10:01:16 PM  (Reporting)  Making Naval Values Map: 130 Thracia & Propontis Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
10:01:16 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 55 Overall power (enemies): 317 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
10:01:16 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 136 Theater_Scythia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Scythia Overall power(self): 0 Overall power (enemies): 73 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  193
10:01:16 PM  (Reporting)  Making Naval Values Map: 136 Scythia Magna Overall power(self): 0 Overall power (enemies): 25 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Land Theaters Special Regions ***
10:01:16 PM  (Reporting)  Theater 131 Theater_Asia_Minor HQReg: 0 Vennicnii Max pick: Rhodos Max need: Ancyra Max Val: Rhodos Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 918 Spalatum Max pick: Roma Max need: Syracusae Max Val: Roma Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 0 Vennicnii Max pick: Carthago Nova Max need: Olisippo Max Val: Carthago Nova Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 134 Theater_Mesopotamia HQReg: 1189 Singara Max pick: Singara Max need: Samosata Max Val: Singara Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 129 Theater_Macedonia_Graecia HQReg: 0 Vennicnii Max pick: Chalcidis Max need: Chalcidis Max Val: Chalcidis Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 0 Vennicnii Max pick: Cessero Max need: Massalia Max Val: Cessero Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 132 Theater_Oriens HQReg: 0 Vennicnii Max pick: Issus Max need: Issus Max Val: Issus Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 135 Theater_Aegyptus HQReg: 0 Vennicnii Max pick: Alexandria Max need: Alexandria Max Val: Alexandria Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 918 Spalatum Max pick: Spalatum Max need: Lissus Max Val: Spalatum Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 130 Theater_Thracia HQReg: 0 Vennicnii Max pick: Byzantium Max need: Odomantike Max Val: Byzantium Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 136 Theater_Scythia HQReg: 0 Vennicnii Max pick: Eupatoria Max need: Eupatoria Max Val: Eupatoria Naval Gathering: <None>
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Ended InitAndDumpData Pirates 1500 ms
10:01:16 PM  (Reporting)  *** Faction-wide algorithms ***
10:01:16 PM  (Reporting)  Entering BuildReplacements (_RPL_)
10:01:16 PM  (Reporting)  RPL Buying a replacement for PIR Raider Ship
10:01:16 PM  (Reporting)  Ended BuildReplacements 1 ms
10:01:16 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:01:16 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:01:16 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
10:01:16 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:01:16 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1003752 Cilician Pirates
10:01:16 PM  (Reporting)  Ended ManageFleetsComposition 225 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating CallFleet (_CLF_)
10:01:16 PM  (Reporting)  Ended CallFleet 0 ms
10:01:16 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:01:16 PM  (Reporting)  Ended LockFixedGroups 0 ms
10:01:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:01:16 PM  (Reporting)  Ended SplitStaticUnits 0 ms
10:01:16 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
10:01:16 PM  (Reporting)  _ESR_ No theater can have a staging region.
10:01:16 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 131 Theater_Asia_Minor ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 134 Theater_Mesopotamia ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 129 Theater_Macedonia_Graecia ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 0 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 2054 Gortyna
10:01:16 PM  (Reporting)  _RAR_ - Attack  1003872 Pirates I, 2055 Cnossos, Pow:7, Count: 1(l 0/L 1/S 0) will target region 2054 Gortyna Region AI SelfValue 20
10:01:16 PM  (Reporting)  Ended ReconAndRaids 265 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 265 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 0 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 0 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 7 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
10:01:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
10:01:16 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:01:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Ended KeepPosition 0 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 132 Theater_Oriens ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 135 Theater_Aegyptus ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 130 Theater_Thracia ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 136 Theater_Scythia ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 131 Theater_Asia_Minor ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 134 Theater_Mesopotamia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 129 Theater_Macedonia_Graecia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 132 Theater_Oriens ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 135 Theater_Aegyptus ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 130 Theater_Thracia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 136 Theater_Scythia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 7 AllOppPowLand: 6979 AllOwnPowNav: 55 AllOppPowNav 3009
10:01:16 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 129 Theater_Macedonia_Graecia Owned armies (extended): 1 Enemy armies: 14 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1003872 Pirates I (Pow.7)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Region 1026 Chalcidis Pick 100 SelfVal 127 Need 491  no group candidate found
10:01:16 PM  (Reporting)  Region 1042 Attica Pick 76 SelfVal 103 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Region 945 Epidamnia Pick 41 SelfVal 64 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Region 2055 Cnossos Pick 46 SelfVal 71 Need 22  no group candidate found
10:01:16 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 132 ms
10:01:16 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 141 Warm Seas
10:01:16 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 17 in Mare Internum Commercius
10:01:16 PM  (Reporting)  _AFA_ 1003752 Cilician Pirates has been given the mission Agenda: Patrol Convoy Box, Value: 4125, Region: 2830 Mare Oriensis Commercius
10:01:16 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  ############ Starting ApplyAgenda:  Pirates  ############
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Asia_Minor (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Macedonia_Graecia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 0 Vennicnii in theater 129 Macedonia & Graecia
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1003872 Pirates I, 2055 Cnossos, Pow:7, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 2054 Gortyna
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 2054 Gortyna
10:01:16 PM  (Reporting)  1003872-Pirates I Power:7 Health:30% Cnossos>Gortyna Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Oriens (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Aegyptus (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Thracia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1003752 Cilician Pirates, 2830 Mare Oriensis Commercius, Pow:55, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4125, Region: 2830 Mare Oriensis Commercius
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4125, Region: 2830 Mare Oriensis Commercius
10:01:16 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1003752 Cilician Pirates , destination,  is not in friendly water 2830 Mare Oriensis Commercius
10:01:16 PM  (Reporting)  1003752-Cilician Pirates Power:55 Health:100% Mare Oriensis Commercius>Mare Oriensis Commercius Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4125
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Scythia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:01:16 PM  (Reporting)  Ended SplitStaticUnits 0 ms
10:01:16 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:01:16 PM  (Reporting)  Ended PromoteLeaders 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  ApplyAgenda AutoMerge
10:01:16 PM  (Reporting)  AI Process done in  4974 ms
10:01:16 PM  (Reporting)  Processing  1000005 Slaves
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Starting Process on Slaves AILevel 3 Kind: 0 Dormant NO Turn: 5 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
10:01:16 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:01:16 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:01:16 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 120 Italia Peninsula
10:01:16 PM  (Reporting)  0 unit but adding 121 Alpes adjacent to 120 Italia Peninsula
10:01:16 PM  (Reporting)  0 unit but adding 123 Illyria adjacent to 120 Italia Peninsula
10:01:16 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 120 Italia Peninsula
10:01:16 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2358 OwnPow Nav : 0 OppPow Nav : 1237
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
10:01:16 PM  (Reporting)  Theater: 120 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 31 OppPow Land: 1730 OwnPow Nav : 0 OppPow Nav : 1540
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 82 > 121
10:01:16 PM  (Reporting)  Theater: 121 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 70 > 8
10:01:16 PM  (Reporting)  Theater: 123 Theater_Illyria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 216 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 26 > 21
10:01:16 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 313
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
10:01:16 PM  (Reporting)  _FIT_ Ended AIInitTheaters 833 ms
10:01:16 PM  (Reporting)  Resources Levels Slaves EcoBase 100 AtWar: yes AtWarThreat: yes At PeaceThreat: no
10:01:16 PM  (Reporting)  Money Availability Plentiful Stock 198 Expected 0 Balance 0
10:01:16 PM  (Reporting)  Morale Availability Plentiful Stock 110 Expected 0 Balance 0
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2800
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Illyria Ordered Value: 300
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 100
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 120 Theater_Italia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 31 Overall power (enemies): 1730 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2977
10:01:16 PM  (Reporting)  Making Naval Values Map: 120 Italia Peninsula Overall power(self): 0 Overall power (enemies): 1540 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2358 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3339
10:01:16 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 1237 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 123 Theater_Illyria (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Illyria Overall power(self): 0 Overall power (enemies): 216 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  261
10:01:16 PM  (Reporting)  Making Naval Values Map: 123 Illyria Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
10:01:16 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 313 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 121 Theater_Alpes (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
10:01:16 PM  (Reporting)  Making Naval Values Map: 121 Alpes Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Land Theaters Special Regions ***
10:01:16 PM  (Reporting)  Theater 120 Theater_Italia HQReg: 2841 Casinum Max pick: Roma Max need: Telo Martius Max Val: Roma Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 2841 Casinum Max pick: Cessero Max need: Massalia Max Val: Cessero Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 123 Theater_Illyria HQReg: 2841 Casinum Max pick: Salonae Max need: Lissus Max Val: Salonae Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 121 Theater_Alpes HQReg: 267 Augannum Max pick: Augannum Max need: Genava Max Val: Augannum Naval Gathering: <None>
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Ended InitAndDumpData Slaves 1126 ms
10:01:16 PM  (Reporting)  *** Faction-wide algorithms ***
10:01:16 PM  (Reporting)  Entering BuildReplacements (_RPL_)
10:01:16 PM  (Reporting)  Ended BuildReplacements 1 ms
10:01:16 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:01:16 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:01:16 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
10:01:16 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:01:16 PM  (Reporting)  Ended ManageFleetsComposition 98 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating CallFleet (_CLF_)
10:01:16 PM  (Reporting)  Ended CallFleet 0 ms
10:01:16 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:01:16 PM  (Reporting)  Ended LockFixedGroups 0 ms
10:01:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:01:16 PM  (Reporting)  Ended SplitStaticUnits 0 ms
10:01:16 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
10:01:16 PM  (Reporting)  _ESR_ No theater can have a staging region.
10:01:16 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 120 Theater_Italia ***
10:01:16 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:01:16 PM  (Reporting)  Ended PrivilegedCombine 0 ms
10:01:16 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:01:16 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:01:16 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Agenda: Attack, Value: 12500, Region: 374 Capua
10:01:16 PM  (Reporting)  _RAR_ - Attack  1004246 Plebis, 2841 Casinum, Pow:31, Count: 1(l 0/L 1/S 0) will target region 374 Capua Region AI SelfValue 18
10:01:16 PM  (Reporting)  Ended ReconAndRaids 267 ms
10:01:16 PM  (Reporting)  Entering SplitGroups (_SPG_)
10:01:16 PM  (Reporting)  Ended SplitGroups 267 ms
10:01:16 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:01:16 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:01:16 PM  (Reporting)  Detach Damaged Units (_DDU_)
10:01:16 PM  (Reporting)  Ended Damaged Units 0 ms
10:01:16 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:01:16 PM  (Reporting)  Ended GarrisonObjectives 0 ms
10:01:16 PM  (Reporting)  Entering CheckBesieging (_CBE_)
10:01:16 PM  (Reporting)  Ended CheckBesieging 15 ms
10:01:16 PM  (Reporting)  Entering Evacuate Force (_EVA_)
10:01:16 PM  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
10:01:16 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:01:16 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
10:01:16 PM  (Reporting)  Entering Make Superior Group (_MSG_)
10:01:16 PM  (Reporting)  _MSG_ 0 Iteration planned, Make Superior Group Ended
10:01:16 PM  (Reporting)  Entering Build Depots Assets
10:01:16 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:01:16 PM  (Reporting)  Ended Build Depots Assets 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Start of AI Split Supports (_SSP_)
10:01:16 PM  (Reporting)  Ended Split Supports
10:01:16 PM  (Reporting)  Start of AI Check for Land Resupply
10:01:16 PM  (Reporting)  Ended CheckForLandResupply 2 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Entering KeepPosition (_KPP_)
10:01:16 PM  (Reporting)  Agenda: Keep Position, Value: 2550, Region: 2841 Casinum
10:01:16 PM  (Reporting)  Ended KeepPosition 0 ms
10:01:16 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:01:16 PM  (Reporting)  Ended Concentrate Stacks 0 ms
10:01:16 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_)
10:01:16 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 123 Theater_Illyria ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 121 Theater_Alpes ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 120 Theater_Italia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 123 Theater_Illyria ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 121 Theater_Alpes ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 31 AllOppPowLand: 4308 AllOwnPowNav: 0 AllOppPowNav 3090
10:01:16 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Starting process on extended theater 120 Theater_Italia Owned armies (extended): 1 Enemy armies: 36 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:01:16 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:01:16 PM  (Reporting)  1004246 Plebis (Pow.31)
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Region 369 Roma Pick 100 SelfVal 162 Need 366  no group candidate found
10:01:16 PM  (Reporting)  Region 365 Perusia Pick 2 SelfVal 9 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Region 361 Volaterrae Pick 25 SelfVal 56 Need 338  no group candidate found
10:01:16 PM  (Reporting)  Region 392 Syracusae Pick 42 SelfVal 84 Need 509  no group candidate found
10:01:16 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 135 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  ############ Starting ApplyAgenda:  Slaves  ############
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:01:16 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Arties
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:01:16 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:01:16 PM  (Reporting)  Ended Receive Supplies
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Gather Units (_GTU_)
10:01:16 PM  (Reporting)  _GTU_ Gathering Region 2841 Casinum in theater 120 Italia Peninsula
10:01:16 PM  (Reporting)  _GTU_ Starting merge 0 at start
10:01:16 PM  (Reporting)  End of AI Gather Units
10:01:16 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:01:16 PM  (Reporting)  Ended GatherGarrisons 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  List of Agendas for 1004246 Plebis, 2841 Casinum, Pow:31, Count: 1(l 0/L 1/S 0)
10:01:16 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12500, Region: 374 Capua
10:01:16 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 2550, Region: 2841 Casinum
10:01:16 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12500, Region: 374 Capua
10:01:16 PM  (Reporting)  1004246-Plebis Power:31 Health:100% Casinum>Capua Mission:Attack Fitness:50% Need:169 Threat:125 GoalValue: 12500
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Illyria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:01:16 PM  (Reporting)  Ended SplitStaticUnits 0 ms
10:01:16 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:01:16 PM  (Reporting)  Ended PromoteLeaders 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  ApplyAgenda AutoMerge
10:01:16 PM  (Reporting)  AI Process done in  3154 ms
10:01:16 PM  (Reporting)  Processing  1000006 Barbarians
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Starting Process on Barbarians AILevel 3 Kind: 0 Dormant NO Turn: 5 E:\Alea Iacta Est\AJE\Saves\caesar2\caesar2.hst ***
10:01:16 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:01:16 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:01:16 PM  (Reporting)  0 unit but adding 119 Gallia adjacent to 118 Hispania Peninsula
10:01:16 PM  (Reporting)  0 unit but adding 137 Africa Magna adjacent to 118 Hispania Peninsula
10:01:16 PM  (Reporting)  0 unit but adding 140 Cold Seas adjacent to 118 Hispania Peninsula
10:01:16 PM  (Reporting)  0 unit but adding 141 Warm Seas adjacent to 118 Hispania Peninsula
10:01:16 PM  (Reporting)  Theater: 118 Theater_Hispania AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1456 OwnPow Nav : 0 OppPow Nav : 90
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 122 > 164
10:01:16 PM  (Reporting)  Theater: 119 Theater_Gallia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2358 OwnPow Nav : 0 OppPow Nav : 1237
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 181 > 189
10:01:16 PM  (Reporting)  Theater: 137 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 297 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 103 > 45
10:01:16 PM  (Reporting)  Theater: 140 Theater_Cold_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 250 > 50
10:01:16 PM  (Reporting)  Theater: 141 Theater_Warm_Seas AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 4 OwnPow Nav : 0 OppPow Nav : 258
10:01:16 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 249 > 254
10:01:16 PM  (Reporting)  _FIT_ Ended AIInitTheaters 870 ms
10:01:16 PM  (Reporting)  Resources Levels Barbarians EcoBase 100 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:01:16 PM  (Reporting)  Money Availability Plentiful Stock 301 Expected 0 Balance -3
10:01:16 PM  (Reporting)  Morale Availability Plentiful Stock 119 Expected 0 Balance 0
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Hispania Ordered Value: 2500
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Gallia Ordered Value: 1500
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 800
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Warm_Seas Ordered Value: 100
10:01:16 PM  (Reporting)  Theater Prevalences Theater_Cold_Seas Ordered Value: 100
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 118 Theater_Hispania (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Hispania Overall power(self): 0 Overall power (enemies): 1456 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1704
10:01:16 PM  (Reporting)  Making Naval Values Map: 118 Hispania Peninsula Overall power(self): 0 Overall power (enemies): 90 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 119 Theater_Gallia (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Gallia Overall power(self): 0 Overall power (enemies): 2358 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3324
10:01:16 PM  (Reporting)  Making Naval Values Map: 119 Gallia Overall power(self): 0 Overall power (enemies): 1237 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 137 Theater_Africa (Land)
10:01:16 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 297 Ratio: 0.20
10:01:16 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1628
10:01:16 PM  (Reporting)  Making Naval Values Map: 137 Africa Magna Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 141 Theater_Warm_Seas (Nav)
10:01:16 PM  (Reporting)  Making Naval Values Map: 141 Warm Seas Overall power(self): 0 Overall power (enemies): 258 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating Theater 140 Theater_Cold_Seas (Nav)
10:01:16 PM  (Reporting)  Making Naval Values Map: 140 Cold Seas Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Land Theaters Special Regions ***
10:01:16 PM  (Reporting)  Theater 118 Theater_Hispania HQReg: 115 Intercatia Max pick: Gades Max need: Olisippo Max Val: Gades Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 119 Theater_Gallia HQReg: 115 Intercatia Max pick: Cessero Max need: Massalia Max Val: Cessero Naval Gathering: <None>
10:01:16 PM  (Reporting)  Theater 137 Theater_Africa HQReg: 0 Vennicnii Max pick: Utica Max need: Cirta Max Val: Utica Naval Gathering: <None>
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Ended InitAndDumpData Barbarians 1195 ms
10:01:16 PM  (Reporting)  *** Faction-wide algorithms ***
10:01:16 PM  (Reporting)  Entering BuildReplacements (_RPL_)
10:01:16 PM  (Reporting)  Ended BuildReplacements 1 ms
10:01:16 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:01:16 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:01:16 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
10:01:16 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:01:16 PM  (Reporting)  Ended ManageFleetsComposition 134 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  Evaluating CallFleet (_CLF_)
10:01:16 PM  (Reporting)  Ended CallFleet 0 ms
10:01:16 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:01:16 PM  (Reporting)  _LFG_ 1001061 Bracara Garrison, 99 Bracara, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001089 Brigantium Garrison, 102 Brigantium, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1003775 Gallaecia Force, 102 Brigantium, Pow:258, Count: 6(l 0/L 6/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1001082 Pallantia Garrison, 116 Pallantia, Pow:45, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  _LFG_ 1003822 Pallantia Force, 116 Pallantia, Pow:452, Count: 7(l 1/L 6/S 0) is fixed (garrisoning)
10:01:16 PM  (Reporting)  Ended LockFixedGroups 0 ms
10:01:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:01:16 PM  (Reporting)  Ended SplitStaticUnits 0 ms
10:01:16 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
10:01:16 PM  (Reporting)  _ESR_ No theater can have a staging region.
10:01:16 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 118 Theater_Hispania ***
10:01:16 PM  (Reporting)  Entering Checking Leaders (_CLD_)
10:01:16 PM  (Reporting)  Ended Check Leaders 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 119 Theater_Gallia ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Theaters algorithms 137 Theater_Africa ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 118 Theater_Hispania ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 119 Theater_Gallia ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 137 Theater_Africa ***
10:01:16 PM  (Reporting)  Entering DistantGarrison (_DGA_)
10:01:16 PM  (Reporting)  Ended DistantGarrison 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 4115 AllOwnPowNav: 0 AllOppPowNav 1585
10:01:16 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:01:16 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  ############ Starting ApplyAgenda:  Barbarians  ############
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Warm_Seas ( NavRatio:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Cold_Seas ( NavRatio:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Hispania (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1001075 Clunia Garrison, 115 Intercatia, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 115 Intercatia
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  1001068 Juliobrigo Garrison, 108 Juliobriga, Pow:45, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 108 Juliobriga
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Gallia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Warm_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  
10:01:16 PM  (Reporting)  *** Theater:  Theater_Cold_Seas (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:01:16 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:01:16 PM  (Reporting)  Ended SplitStaticUnits 0 ms
10:01:16 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:01:16 PM  (Reporting)  Ended PromoteLeaders 0 ms
10:01:16 PM  (Reporting)   
10:01:16 PM  (Reporting)  ApplyAgenda AutoMerge
10:01:16 PM  (Reporting)  AI Process done in  2757 ms
10:18:44 PM  --- End of Log ---                                
