View Full Version : Help to improve AACW!
- minor name/city accuracy issues
- 1-Theater Champaigns
- A couple questions
- Minor issue with the map.
- Messages too long!!
- List of Battles
- Wishlist
- Pictures for Generic Generals
- Renaming units?
- OOB error
- Welcome, AR
- A Couple of Items I Noticed
- erreur dans le message de victoire
- Shiloh OOB bug
- Knoxville Loyalty
- Is St. Augustine no longer a fort during this time?
- travel time
- Loyalty of Winston County, Alabama
- Generals spawning in strange places
- Leader bug
- Possible Leader cheat
- Etats d'origine
- Battle results
- What this game needs....
- Brigades with the same name
- Question about Patterson
- Mexico
- Shermans Hair
- make division HQ buildable by states
- Deux têtes et une moustache
- Graphics mixed up in recruitment panel
- AI using HQ?
- Map bugs
- Ship deployment bug
- Talledega, Alabama spelled wrong on map.
- Fort Clark, Fort Morgan
- Mexico City overun by Rebs?
- Cheatham's Division Weirdness
- Two identical units....Union Army
- Suggestions for commands and shortcut keys I'd like to see
- Wacky Winter Weather
- New Regiment Names
- City and Province names hard to find
- AACW's little mysteries...
- New feature during the turn delays of 3-4 minutes
- Winter weather in the South..
- Texas Errors
- Geographical errors in North Carolina
- Probleme dans l'Indiana
- La Nlle Orléans = Québec ?
- Names, Union turn 2 & 3
- The Railroad from Lexington, Ky to Knoxville, Tn...
- some bugs reported
- minor issues with Trans Mississippi leaders
- Some help for us PBEM fans
- Suggestions
- U.S. Grant
- Non appearing Grant.
- version 1.02 observations
- Colored brigade start of 1862 campaign
- Remove the West and the Navy
- Great Lakes and Naval Units
- No Terrain Art for Swamps in Winter
- mustering or entering of new units.
- Tennessee State Militia?
- no Maryland units for the CSA?
- Trent Affair, Union apologizes
- Bug in the calculation of the pool conscript?
- Saved Game Name
- D. Hunter - Corps Commander
- Unit Names and Doubling
- HQ and Support
- New to the game - new on the forum
- AI army organization...
- US AI doesnt blockade
- Question for the developers
- Charles S. Winder? mix up?
- Allow merge tabs anywhere on map
- Making it easier to manage naval units
- Missouri State Guard in 1862
- tooltip
- Campaign results
- Railroad and map
- Divisions
- Removing HQs
- Mississippi Recruits
- About drag and drop system
- Suggestion about leaderless units
- Generating a game log in the future
- about Horse Artillery
- Ironclad construction on the Mississippi and its tributaries
- Note Page
- Unit Details Tool-Tips
- Where is Forrest?
- Official Records of the War of the Rebellion
- Confederate named Brigades
- Possible Beta patch bug
- Proposal of PBEM scenarios
- Where's Hood's Division
- Game Length? What's the ideal # of turns in a Game
- bugs reported
- Oddity with Fort Sumter Reinforcements
- Rail and River production
- what about massive brigade destruction ?
- battlefield Comissions' ?
- Railroads
- A couple of graphic additions
- Indian Units
- texas rangers
- April 1861 campaign: wandering utica militia
- Teeny Graphical Bug
- bug with captured pieces
- Captured Units
- Cannot create new army
- Wounded general message
- Brigade Mod
- River Patrols
- Locked units unable to destroy depots
- Pocus, what about this losses
- Mauvaises descriptions pour les leaders
- Let's talk weather.
- Minor irritant
- minor exploit?
- Being informed of major public events on the other side
- ACE Play Balance
- Blockade question
- Grand Weather Matrix Thread
- Combining militia from different states
- Visual Suggestion For Charleston, SC
- Upper Arkansas river non-navigable?
- Problème(s) sur tuto.
- Possible Addition for Brigade Reinforcements
- mexican units
- July 1861 scenario, Trans-Mississippi
- Leaders for Divisions or Divisions for Leaders (is the premise wrong?)
- Tooltip bug
- A bug in the ports?
- Decatur and Stewart TN linked, Bug?
- Beverly, WV map railroad issue
- Inflation
- Suggestion for capture of artillery after battle
- New Units!
- As This Game Nears Perfection ...
- Artillery
- Weather.....
- Please... !!!
- Less micromanagement (for no gameplay effect)
- Few things I dislike!
- Gunboats in Chicago
- OK one last, Balloons in florida
- 61 Secession
- Unit structure wish
- Destroying supply stocks
- Idée pour l'interface de division
- River Ironclad Blockade value and bad Rail Link
- Bad terrain link affecting PBEM
- Mods section
- Suggestion for Roster readability
- McCulloch is Dead
- McClernand name changes when creating a division
- Doubled Virginia unit in Campaign Game
- Negley has a new alias
- AI strange behaviour sometimes against Forts
- Railroad Issue
- Report Doubled Units thread
- Command Cost
- Improved Region Images
- Ship Island
- Richmond = No such region
- Confusing unit type
- Roanoke Island
- AI strategic behavior
- Making it easier to use (multiple) mods
- The Good....The Bad.....never mind :-)
- AI suggestion and comment v1.06
- New Hampshire Troops
- Seniority bug with randomization
- Showing number of elements
- Naming Units
- Harbors need flagposts
- Capital Idea
- The Union's Artificial Intelligence
- unit management
- Leaders attributes
- AI 1.06d suggestions and observations
- division creation cost tracking
- Lien démo mort
- Missing information in manual ?
- That river zone between Richmond and Petersburg/VA...
- Stuck Units
- Element names
- CSA Guerrilla Leaders
- Canals
- Army HQs used as Corps
- Cost of "prisoner exchange" not shown properly
- Amphibious Warfare Poll
- Destroy Depot Ability: Poll
- Harbors and Exit Points (rework archive)
- Names of Corps
- Patterson and Banks
- The Draft
- Great Lakes Ships
- Details of regiments....
- Tennessee River Navigability
- Link/Path wierdness 1.07b
- Reinforcement Auto Movement Enhancement
- Amherst, VA and Hanover, VA railroad
- National morale
- AI sticks Unlocked units in Locked Stacks
- Sporadic bug opening menu links?
- Bug mineur sur une infobulle
- Artillery Organization and Utilization in Combat
- AI vs. AI...is this an option?
- Co-ordinating attacks
- Military control and railroad use
- Two suggestions to improve the PBEM game
- increasing the battle immersiveness
- Railroad curiosity/issue 1.07e
- bullets on force bases issue
- Qui a gagné?
- 1.07f patrol move (shift+drag) no longer work
- 1.07f, no railroad at Prince George, VA
- Brig. General F. Bartow?
- Public beta patch 1.07g
- CA cavalry with wrong name
- Manual: E/R wording
- AI comon guide isn't updated...
- Court Martials
- Pamlicoe Bay Map Error
- Aide aux daltoniens !
- Public Beta patch 1.07h (2 versions)
- Thoughts after first PBEM
- Increased zoom possible?
- Economic Settings Suggestion
- Railroad issue???
- 3 Star General Casualties
- Getting frustrated on the offensive and wrong icon location
- Army commanders and activation
- Downloads Sections
- Automatic Victory vs South
- CSA Divisions
- AACW patch 1.07i in Public Beta Test
- Locked Units Identified in Roster
- news reports
- a few small suggestions
- S couple of suggestions...
- "Colored Mobilization" bug
- Bug: ridiculous long time to get from one region to the next
- Minor bug in Atlanta scenario
- blocade effects
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